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Chapter
1-2
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
Page
No
1-3
1-4
System design is the design of any complex mechanical system. Each mechanical
system consists of number of sub-systems and each sub-system consists of number of
mechanical elements.
Examples of the system design are design of car, design of EOT crane, design of
conveyer, etc.
2. Product Design
Element design is the design of any mechanical element which is a part of mechanical
sub-system or product Examples of element design are design of gear, design of shaft,
design of key, etc.
4. Empirical Design
Empirical design is the design using empirical formulae and relations. These empirical
formulae are developed based on the past experience and practice.
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Empirical design is preferred where design equations are not available or are too
complex.
Empirical design does not involve too many calculations and is normally too much on
the safer side. Examples of empirical design are design of gear box casing and design
of machine tool body.
5. Optimum Design
For any design problem, a large number of design solutions are available which fulfill
the requirements.
An optimum design is the best design solution from the possible design solutions.
An optimum design minimizes the undesirable effects like cost, weight, size, etc or
maximizes the useful parameters like load carrying capacity, power transmitting
capacity, etc.
6. Computer Aided Design
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The general procedure that is followed in machine design is illustrated in Fig. 1.3. It
consists of following steps
Step 1 Definition of Problem
Define the design problem giving all input parameters, output parameters, and
constraints.
Step 2 Synthesis
Once the problem is defined, the next step is synthesis. Synthesis is the process of
selecting or creating the mechanism for the machine and the shapes of the mechanical
elements so as to get the desired output with given input.
Step 3 Analyses of Forces
Draw the force body diagram of each element of the machine. Find out the forces
(including moments and torque) acting on each element by force analysis.
Step 4 Selection of Material
Select the suitable material for each element. Four basic factors that are to be
considered while selecting the material are availability, cost, mechanical properties,
and manufacturing considerations.
Step 5 Determination of Mode of Failure
Before finding out the dimensions of the element, it is necessary to know the type of
failure by which the element will fail when put into the use.
Step 6 Selection of Factor of Safety
Select the factor of safety based on the application. Knowing factor of safety and
material strength, determine the permissible or design stresses.
Step 7 Determinations of Dimensions
Find the dimensions of each element of the machine by considering the forces acting
on the element and the permissible stresses.
Step 8 Modifications of Dimensions
Modify the dimensions of the elements on the higher side, if required, based on the
following considerations
(i) Selection of standard parts available in the market;
(ii) Convenience of assembly; and
(iii) Convenience of manufacturing.
Step 9 Preparations of Drawings
Prepare working drawing of each element or component with minimum two views
showing following details
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(i) Dimensions;
Strength
2.
Rigidity
4.
Safety
5.
Cost
7.
Ergonomics
8.
3.
Reliability
6.
Aesthetics
Weight
9. Manufacturing
11. Assembly
13.
14.
Vibrations
15.
Thermal Considerations
16. Lubrication
17.
Maintenance
18.
Flexibility
20.
Stiffness
21.
Corrosion
Life
22. Noise
The various design considerations, listed above, are discussed as follows
1. Strength
The machine elements are subjected to any one or combination of loads like forces,
bending moments, and torque. A machine element should have sufficient strength to
avoid failure either due to yielding or due to fracture, under the loads.
2. Rigidity
A machine element should have sufficient rigidity so that its linear as well as angular
deflections, under the loading, are within the permissible limits.
3. Reliability
The reliability is defined as the probability that a component, system, or device will
perform without failure for a specified period of time under the specified operating
conditions. A machine element should have reasonably good reliability so that it can
perform its function satisfactorily over its life span.
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4. Safety
A machine element should be designed such that it ensures safety of the users and
machine.
5. Cost
The life cycle cost of the machine element consists of production cost, operating cost,
maintenance cost, and disposal cost. A machine element should have a minimum
possible life cycle cost.
6. Weight
Aesthetics deals with the appearance of the product. In a present days of buyer's
market, with a number of products available in the market are having most of the
parameters identical, the appearance of the product is often a major factor in attracting
the customer. This is particularly true for consumer durables like automobiles,
domestic, refrigerators, television sets, music systems, etc.
9. Manufacturing
Friction and wear are major contributing factors for reducing the life of machine
elements and increasing the power loss. The friction can be reduced by improving the
surface finish, adequately lubricating the surfaces, and replacing the sliding motion by
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rolling motion. The wear can be reduced by increasing the surface hardness.
13. Life
In a design of machine elements, due consideration must be given for the lubrication of
the elements, if there is relative sliding or rolling motion between the elements.
17. Maintenance
A machine element should be flexible so that the modifications can be carried out with
minimum efforts.
19. Size and Shape
As far as possible, standard sizes and shaped should be adopted for machine element.
20. Stiffness
A machine element should be designed such that the noise during operation is at
minimum possible level.
1.5 AESTHETIC CONSIDERATIONS IN DESIGN
Each product is to be designed to perform a specific function or a set of functions to the
satisfaction of customers. The parameters that are normally considered by the
customer while selecting the product are
1.
Functional Performance
2. Durability
3.
4.
5.
6.
Comfort to User
7.
Appearance
In a present days of buyer's market, with a number of products available in the market
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are having most of the parameters identical, the appearance of product is often a major
factor in attracting the customer.
This is particularly true for consumer durables like automobiles, domestic refrigerators,
television sets, music systems, etc.
Aesthetics is defined as a set of principles of appreciation of beauty. It deals with the
appearance of the product. Appearance is an outward expression of quality of the
product and is the first communication of the product with the user.
At any stage in the product life, the aesthetic quality cannot be separated from the
product quality.
The growing importance of the aesthetic considerations in product design has given
rise to a separate discipline, known as industrial design. The job of an industrial
designer is to create new shapes and forms for the product which are aesthetically
appealing.
1.5.1 Guidelines in Aesthetic Design
For any product, there exists a relationship between the functional requirement and the
appearance of a product. The aesthetic quality contributes to the performance of the
product, though the extent of contribution varies from the product to product.
For example, the chromium plating of the automobile components improves the
corrosion resistance along with the appearance. Similarly, the aerodynamic shape of
the car improves the performance as well as gives the pleasing appearance.
The following guidelines may be used in aesthetic design (design for appearance)
1. The appearance should contribute to the performance of the product. For example,
the aerodynamic shape of the car will have a lesser air resistance, resulting in the
lesser fuel consumption.
2. The appearance should reflect the function of the product. For example, the
aerodynamic shape of the car indicates the speed.
3. The appearance should reflect the quality of the product. For example, the robust
and heavy appearance of the hydraulic press reflects its strength and rigidity.
4. The appearance should not be at too much of extra cost unless it is a prime
requirement.
5. The appearance should be achieved by the effective and economical use of
materials.
6. The appearance should be suitable to the environment in which the product is used.
1.5.2 Aspects of Aesthetic Design
The various aspects of the aesthetic design, which are discussed below, are also
related to functional requirements, ergonomic considerations, manufacturing
considerations, assembly considerations and cost, in addition to the aesthetic
considerations. These aspects are not very rigid.
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1. Form (Shape)
3. Color
4. Continuity
5. Variety
6. Proportion
7. Contrast
9. Style
12. Noise
There are five basic forms of the products, namely, step, taper, shear, streamline and
sculpture, as shown in Fig. 1.4. The external shape of any product is based on one or
combination of these basic forms.
(i) Step form the step form is a stepped structure having vertical accent. It is similar to
the shape of a multi-storey building.
(ii) Taper form the taper-form consists of tapered blocks or tapered cylinders.
(iv) Streamline form the streamline form has a streamlined shape having a smooth flow
as seen in automobile and airplane structures.
(v) Sculpture form the sculpture form consists of ellipsoids, paraboloids and
hyperboloids.
2. Symmetry and Balance
Most of the life forms in the nature are approximately symmetrical about at least one
axis. The human eye is thus conditioned to see the things in symmetrical form and
tends to reject asymmetrical shapes as ugly. Hence in many products, symmetry about
at least one axis improves the aesthetic appeal of the product. However, wherever
functional requirement demands asymmetry, balance in the product improves the
aesthetic feeling.
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color
Meaning
Danger, Hot
Red
Orange
Possible
Danger
Yellow
Caution
Green
Safe
Blue
Cold
Grey
Dull
4. Continuity
A product which has good continuity of elements is aesthetically appealing. For
example, a fillet radius at the change of cross section adds the continuity to the
product, and hence improves the appearance, as shown in Fig. 1.6.
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5. Variety
Variety is particularly useful while marketing the range of products. The variety relieves
the user of the boredom. For example, in consumer appliances, the functionally
identical products are manufactured in a number of varieties by a single manufacturer.
6. Proportion
Proportion is concerned with the relationship, in size, between connected items or
elements of items.
The product which is out of proportion is not aesthetically pleasing. Normally, the
proportions of the product are developed from the sound functional requirements, but
can sometimes override the functional aspect. The spanner, shown in Fig. 1.7(a),
satisfies
the
functional
requirement
and
is
also easy to manufacture. But it is out of proportion, and hence poor in appearance.
The spanner shown in Fig. 1.7(b) is in proportion and aesthetically pleasing.
7. Contrast
Contrast is a distinction between the adjacent elements of the product which have
clearly different characteristics and functions. The contrast improves the aesthetic
appeal of the product.
8. Impression and Purpose
The product not only should look nice but also should look as if it will work. The product
should give the impression of the satisfactory performance or purpose. The taper shape
gives the impression of strength and stability as shown in Figs.1.8 and 1.9 respectively.
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Displays
2.
Controls
The considerations in the design of the displays and the controls are discussed below
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Qualitative Displays
2.
Quantitative Displays
The displays which indicate only the condition or state without giving the values are
known as qualitative displays. The examples of the qualitative displays are traffic
signals and on-off indicators. The qualitative displays are of following types
(i)
Circular dials [Fig. 1.11(a)];
1.11(b)]; or
(iii)
(ii)
Straight
legend
The qualitative display by a light can be made more effective by the use of flashing
light, sometimes accompanied by the auditory warning.
2. Quantitative Displays
[Fig.
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The displays which give the quantitative measurements or numerical information are
known as quantitative displays. The examples of the quantitative displays are
voltmeters, ammeters, speedometers, energy meters, watches, etc. The quantitative
displays are of the following types
(i) Moving pointer - fixed scale type displays [Fig. 1.13];
(ii) Fixed pointer - moving scale type displays [Fig. 1.14]; and
(iii) Digital displays [Fig. 1.15].
(i)Moving pointer - fixed scale type displays
The moving pointer - fixed scale type displays [Fig. 1.13] are easy to read than the fixed
pointer - moving scale type displays [Fig. 1.14], and hence they are more common in
use.
(c) Open
Horizontal Scale
Vertical Scale
Fig. 1.14 Fixed Pointer-Moving Scale Type Displays
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Types of controls
The various types of controls used in machines are Crank, hand-wheel, star-wheel
hand-lever, foot pedal, knob, push-button, toggle switch, joystick, etc. (Refer Fig. 1.17).
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2. Noise, 3. Temperature,
1. Lighting
The amount of light that is required to enable a task to be performed effectively
depends upon the nature of the task, the cycle time, the reflective characteristics of the
equipment involved and the vision of the operator.
Codes of practice are available that recommend the amount of light necessary for a
certain task.
The intensity of light in the surrounding area should be less than that at the task area.
This makes the task area the focus of attention.
Operators will become less tired if the lighting and color schemes are arranged so that
there is a gradual change in brightness and color from the task area to the
surroundings.
The task area should be located such that the operator can occasionally relax by
looking away from the task area towards a distinct object or surface.
The distinct object or surface should not be so bright that the operator's eyes take time
to adjust to the change when he or she again looks at the task.
Glare often causes discomfort and also reduces visibility, and hence it should be
minimized or if possible eliminated by careful design of the lighting sources and their
positions.
2. Noise
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The noise at the work place causes annoyance, damage to hearing and reduction of
work efficiency. The high pitched noises are more annoying than the low pitched noises.
Noise caused by equipment that a person is using is less annoying than that caused by
the equipment, being used by another person, because the person has the option of
stopping the noise caused by his own equipment, at least intermittently. The industrial
safety rules specify the acceptable noise levels for different work places. If the noise
level is too high, it should be reduced at the source by maintenance, by the use of
silencers and by placing vibrating equipment on isolating mounts. Further protection
can be obtained by placing the sound-insulating walls around the equipment.
If required, ear plugs should be provided to the operators to reduce the effect of noise.
3. Temperature
For an operator to perform the task efficiently, he should neither feel hot nor cold.
When the heavy work is done, the temperature should be relatively lower and when the
light work is done, the temperature should be relatively higher.The optimum required
temperature is decided by the nature of the work. The deviation of the temperature
from the optimum required reduces the efficiency of the operator.
4. Humidity and air circulation
Humidity has little effect on the efficiency of the operator at ordinary temperatures.
However, at high temperatures, it affects significantly the efficiency of the operator. At
high temperatures, the low humidity may cause discomfort due to drying of throat and
nose and high humidity may cause discomfort due to sensation of stuffiness and over
sweating in a ill-ventilated or crowded room. The proper air circulation is necessary to
minimize the effect of high temperature and humidity.
SAMPLE QUESTIONS
1.
2.
3.
4.
What is synthesis?
5.
6.
7.
8.
9.
(ii) Color
(iv)
System and
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10.
11.
12.
13.
14.
15.
16.
17.