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Niharika Jain-2D/3D Artist

niharikj@andrew.cmu.edu https://niharikajain.myportfolio.com 412-583-2833

EDUCATION
Master of Entertainment Technology Pittsburgh, PA
Carnegie Mellon University- Entertainment Technology Centre May 2019

Bachelor of Computer Science Engineering New Delhi, India


SRM University June 2017

SKILLS
 Autodesk Maya, Adobe Photoshop, Blender, Adobe Illustrator, ZBrush
 Core Java, HTML, CSS, JavaScript, COBOL, JCL, CICS
 HTC Vive, Apple AR kit, Microsoft HoloLens, Makey-Makey

EXPERIENCE
Tata Consultancy Services – UI/UX Engineer Sept 2014-Aug 2017
 Worked in a team of 8 to design the user interface for CVS using Core Java and Swing.
 Created mockups and layouts for the UI based on client requirements
 Developed the screens based on the mockups while working in Agile process.
 Learned about creating user interface and carrying out animations in IBM mainframes using COBOL and JCL languages.

ACADEMIC PROJECTS
Give Kids the World- Miracle Workshop- Artist and UI Designer Spring 2018
In a team of 6, we are redesigning an existing puppet to be a robust animatronic figure for our client Give Kids the World.
 Developing the concept art and storyboarding for the show.
 Developing the character profile for the puppet and creating the interactions for the puppet.
 Responsible for rigging and animating 3D model of the puppet to be able to understand his functions and use it in the
design of the animatronic as well as to interface with the show controller.
 Responsible for branding for our project. Created the posters, half-sheets and logos for our project.
 Design the user interface for the show controller, which is easy to use for the volunteers at Give Kids the World.

Building Virtual Worlds at Entertainment Technology Centre-Artist Fall 2017


In a team of 4/5 designed an experience based on time and platform constraints.
 Created characters and learned about the pipeline for a character artist, which involved developing the concept art,
modelling the character, rigging and making animations to make the character come alive.
 Created environment assets based on each world, developed the concept art for the environment to visualize how the
environment will enhance and go with the storyline.
 Storyboarded for one of our projects, which required creating a world that tells a story.
 Created 3D environment assets from the concept sketches.
 Textured various 3D assets using different art styles based on the theming.
 Learned about different animation techniques like using blend shapes and rigging a model using IK controllers.
 Coordinated with the programmers, sound designer and other artists to create a world

PERSONAL
 Dancing, Painting, Photography, Story Writing, Playing Guitar, Playing Football, Designing comics

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