Item
Description
1.1
1.2
1.3
1.4
1.5
1.6
1.7
System Team
Shared Program Resources
1.8
Other Attendees
1.9
1.10
1.11
Business alignment
1.12
1.13
Development Infrastructure
1.14
Y/N
Page 1 of 11
Team Name
System Team
Shared Resources
(Architecture, UX,DevOps,
etc.)
Scrum Master
n/a
n/a
Product Owner
Breakout Room
n/a
n/a
n/a
Business Owners
n/a
n/a
n/a
Product Managers
n/a
n/a
Notes:
1.
Limit : 125 people, 12 teams maximum. More typically 50-75 people in 7-10 teams
2.
Breakout rooms may require teleconference equipment for remote team members
3.
Can typically keep 7-8 teams in the plenary session (auditorium) unless they have remote attendees that require video and audio
Page 2 of 11
Team Name
Role
Scrum Master
Product Owner
Developer
Developer
Developer
Tester
Tester
<role>
<role>
Scrum Master
Product Owner
Developer
Developer
Developer
Tester
Tester
<role>
<role>
Geographic Location
City, Country
City, Country
LastName, FirstName
LastName, FirstName
City, Country
City, Country
Page 3 of 11
Role
Release Train Engineer
Product Manager
Product Manager
Business Owner
Business Owner
System Team
System Team
System Team
System Team
DevOps
DevOps
DevOps
DevOps
System Architect
UX
Development Manager
Release Management
Executive (presenter)
Role
Release Train Engineer
Product Manager
Product Manager
Business Owner
Business Owner
System Team
System Team
System Team
System Team
DevOps
DevOps
DevOps
DevOps
System Architect
UX
Development Manager
Release Management
Executive (presenter)
Geographic Location
City, Country
Geographic Location
City, Country
Page 4 of 11
Item
Description
Responsibility
2.1
2.2
Final agenda
Final agenda with start and stop times, timeboxes, Release Train Engineer
speaker callouts, etc. Take into account timezone
differences if the planning meeting is spread
across multiple locations
2.3
Facilitator preparation
2.4
Introductory Briefing
2.5
Executive Briefing
Executive identified
2.6
2.7
Program Backlog
2.8
CTO/Architects, Security
Directors etc.
2.9
Sr. Development
Management
2.10
Meeting notice
2.11
Sprint and PI Meeting Schedule Based on Sprint and PI cadence, finalize calendar. Release Train Engineer
Teams Level: Sprint Planning, Demo, and Retro;
Program Level: PI Planning, Demo, Inspect &
Adapt, and Scrum of Scrums
Due Date
Status
Notes
All
Page 5 of 11
No.
Item
Description
Responsibility
Due Date
Status
Notes
Facility Room(s)
3a.2
Room Arrangement
Workshop setting. Tables seating entire teams (7+2). One table near the front for business owners.
Seats in back for observers.
3a.3
3a.4
Room accessibility/security
3a.5
3a.6
3a.7
Projection equipment
3a.8
Audio System
3a.9
Microphones
Easels
3a.10
Page 6 of 11
No.
Item
Description
3b.1
Internet connectivity
3b.2
Remote communications
arrangement
3b.3
Video channel
3b.4
Audio channel
3b.5
3b.6
Additional microphones
3b.7
Presenting channel
3b.8
3b.9
Responsibility
Due Date
Status
Notes
Page 7 of 11
No.
3b.10
Item
Description
Dedicated IT personnel
Responsibility
Due Date
Status
Notes
Page 8 of 11
Number Notes
Unprinted Comments
22
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
20
Super Sticky Ultra Notes (and not the dispensor "accordian" style)
100
50
11
100
5 per table
1 per table plus 1 for the facilitator
1 per person
Shared Items
Program Feature Board
Spool of Red Yarn
Scissors
Rolls of blue painters tape
Number
1
1
3
3
Notes
Unprinted Comments
Unprinted Comments
Game Supplies
Scrum Balls for the Scrum Ball Game
100
100
Page 9 of 11
Count
10
100
40
2
Comments