This is a summary of the main points of coxing, Lizzies PBC Novice Coxing
Guide goes into all of this in a lot more depth and I fully advise you to
read it.
The Railings
Chesterton Footbridge
18 The Railings
3 Peterhouse Footbridge
11 Peter's Posts
4 Clare Footbridge
20 The Ditch
21 The Gunshed
14 Morley's Holt
7 The Gasworks
8 Chesterton Footbridge
Ready
Go!
Nextstroke
Easythere.
Drop.
Take the run off.
(by going up to all VIII if needed) and then go back to your side of the river
on the right. Always check to see if it is clear ahead before proceeding
past if your bankparty is shouting at you to go past but you see
something which could cause a crash, DO NOT OVERTAKE. The crews
safety is in your hands, if you do not want to do an overtake manoeuvre
then dont.
Between points (7) and (8) the river is very narrow. Two VIIIs can pass
each other, by about a couple of inches, and as long as both coxes keep to
their line. If you think a boat coming the other way is going to blade clash
with you, stop your boat, and let them pass. Furthermore, there are more
houseboats to your right, and overhanging willow trees to your left. This is
a standard place if you are drifting to hit a houseboat. If you hit a
houseboat, push off from their fenders, and continue on. I will mention
how to deal with houseboats (and fishermen) later. At this point your
bankparty will cross over Chesterton Footbridge from your right, and rejoin
you at the P+E and be on your left.
You will then reach Chesterton Footbridge (8). The houseboat closest to
Chesterton has recently decided to put a long piece of wood out the side
of their boat, in order to stop boats hitting them. This means your corner
is even tighter. Steer nice and early, and if required use one side to pull
the boat round (Call Strokeside more pressure, bowside less pressure)
and when straight get them rowing equally again (Call Equal Pressure
now).
Then you will reach the P+E. This is a place where a number of things
happen: 1) boats stop and the crew has a drink 2) boats overtake other
stationary boats 3) boats are spinning (which takes up the entire width of
the river). Give people room, but if you want to get through you have to
keep pressure on the boats ahead, dont create gaps for other boats to get
into otherwise you will be stuck for the entire outing. Shouting at crews
ahead to get a move on works when its very busy.
After having a drink, you will past Peters Posts (11) on your left, on the
bank, and there are more houseboats to your right. From here to the top
of the reach, the river is wide enough to accommodate overtaking slower
boats but do not ever ever overtake around a corner. You will hit
something coming the other way. Check with your bankparty if its clear
ahead as they can see further than you, and if required overtake.
Reaching the Railway Bridge, you will pass the pink house (16) on your
left, it has some trees surrounding it so it isnt as obvious as other
landmarks. Ahead, about halfway down the long reach there are The
Railings (18). Note although it is called The Railings, there are NO
RAILINGS. Its a collection of hedges in a line in the open meadow where
some railings used to be a long time ago.
After The Railings, you will reach the spinning zone, so as before at the
P+E, keep to your side, and if there are boats spinning, stop and let them
spin and then make your way around the corner.
Ditton Corner is a nice wide bend. Upstream boats have right of way over
downstream boats, and if it is clear, crossover at the sign so that the bank
closest to you is on your left. This part of the river is called the Plough
Reach, and a piece of about 20 strokes can be fitted in here.
At the end of the Plough reach you reach Grassy Corner. A number of
important facts about Grassy Corner
1) THERE IS NO GRASS. There is grass behind the trees on the bank, but it
cannot be seen.
2) Its a very tight bend so its very easy to crash into the bank.
I always get my bankparty to check what is coming round the corner, as
they will see the boats first. A handy tip is to listen for other coxes/boats
coming round the corner, or if someone on a bike who looks like another
boats bankparty coming past. If you need the boat to pull you round the
corner (Call Strokeside pressure, bowside less pressure) do so.
Next landmark is the Gut, where again at the sign you cross back to the
right hand side of the river (when clear), roughly where the small wooden
platform is, and then go around First post corner. There is a large meadow
to your right and the towpath with your bankparty to your left. Keep to
your side of the river, but dont get too close to the bank where it gets
very shallow.
From first post to the motorway bridge, the river is very straight so
normally a piece is done here. After the motorway bridge (22) there are
some marshes to your right so keep out of the shallows, but over enough
to avoid being an obstruction to boats coming in the opposite direction.
There is normally a queue here to spin, before so Baitsbite Lock stop, wait
for your turn, spin nice and quickly. Once youve spun row up out of the
spinning zone (NEVER stop in the spinning zone as its very annoying for
other river users) to where your bankparty is waiting.
Baitsbite Lock ->Top of Long reach-> P+E->PBC
Going back along the river it is the same in reverse of the above. You stay
to your right and follow the rights of way of the river. I will talk through the
crossover region, however, as its different.
Approaching First Post corner (20) keep hugging the bank on your right.
Steer it nice and early, and if clear get across the river at the crossing
point. Make your bankparty check the corner as you cannot see anything
coming around the other way. As before, keep an eye out for other
bankparties/listen out for other boats to give yourself time to react.
Keep very close to the inside of the corner at grassy on your left. Its very
easy to overshoot out the other side as the corner is very sharp, but
By: Charlotte Coles PBC Coxing Rep 2013-2014
steering early and using the rowers if required can avoid this. Down
plough reach do as before and cross over at the crossing sign, and again
hug the inside of Ditton corner on your right. Ditton corner is a long
corner, so keep steering around it until it straightens out. Beware of
having to make evasive action/holding up quickly if there are boats
spinning at the top of the reach.
Dealing with Fishermen/Houseboat Owners.
Fishermen normally congregate between 7-8 on the map, which is the
thinnest bit of the river. Give them time to pull in their lines if they are
pulling them in, if not try and go around them. Normally they have the
lines going straight down from the ends of the rods, which gives you a
rough area to avoid. If you cannot avoid them, then hold your line. If you
snap their line, apologies and keep apologising until you move on.
Technically its not your fault as you cannot move out of their way but
apologise all the same. The other section for fishermen is in the spinning
zone at Ditton (on the bank between 17-19). Same as before, try and
avoid them but if not then you cannot endanger your crew for a fishing
line. Fishermen are quite respectful and do generally keep out of the way.
Houseboat owners- again try and not hit the houseboats. If the houseboat
owners get techy, apologise for hitting their boat, and move on when you
can. Most importantly keep calm. The majority of houseboat owners are
completely accommodating, and only get annoyed if you keep repeatedly
hitting their boat when trying to push off.
Wildlife
Swans, moorhens, ducks etc all live on the river. Try and not hit them.
They will get out of the way but on busy days if you are going to collide
with a swan warn the rowers, but at the same time dont tell the rowers
about all the wildlife on the river.