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Mahjong Contest of the HSBC Prosperity Hall of year

2016-2017

Notice of the participants

(144)()(
)()
Introduction:
This contest uses Hong Kong style mahjong as the basis of the competition. (There will be 144
tiles in total with 8 more flower tiles) Starting from the dealer, each player would get 13 tiles at

initial (dealer has 14 tiles). All players shall use the fastest way to win the tiles.

(15-16/2)(17/2)(18/2)

164(:
, :, :, : )

Game system:
This contest contains preliminary section, semifinal, and final sections. The preliminary section

will be held between 15/2 (Wed) and 16/2 (Thu), participants only need to join any day of them.

The semifinal and the final will be held on 17/2 (Fri) and 18/2 (Sat) respectively. The best 16
players would be selected to attend the semifinals and the best 4 players would enter to the

final section. (Champion: King of the East, 1st runner-up: King of the South, 2nd runner-up: King
of the West, 3rd runner-up: King of the North)

1

1. 18:45 Common Room()

19:00 19:15

()
2. 18:45 Common Room 19:00

19:15 (

)
3. 20:00 Common Room 20:15

; 20:15 (

Time:
1. Preliminary: Players would be gathered in the G/F common room at 18:45, there are 2

periods in each day. Players who arrive later than 19:00 would be viewed as giving up

the right to draw. Players would be randomly divided into groups of 4 and then they

would be told where to play. The match would start at 20:00 or before if all players in the

same group agree. (4 circulations a match or 3 hours limitations)


2. Semifinal: Players would be gathered in the G/F common room at 18:45, players who

arrive later than 19:00 would be disqualified from the contest and replaced by one with

lower scores. Players would be randomly divided into groups of 4 and then they would be

told where to play. The match would start at or before 19:15. (4 circulations a match or 3
hours limitations)

3. Final: Players would be gathered in the G/F common room at 20:00. Players who arrive

later than 20:15 would be disqualified from the contest and replaced by one with lower

scores. Seats of the players would be randomly selected. The match would start on or

before 20:15. (4 circulations a match or 3 hours limitations)

2

1. 42(

)(16)
2. 41642

3. 4 (:, :, :, : )

Advances:
1. Preliminary: Players would be divided into groups of 4. Players with the highest scores
and the second highest score in each group would be promoted into the semifinal

directly. the 2nd highest scores player would be selected into the semifinals. (16 players

in total)

2. Semifinal: Players would be divided into groups of 4. Players with the highest and the
second highest score in each group

0 ()

3 4 2

4 8 4

5 12 6

6 16 8

7 24 12

8 32 16

9 48 24
10 64 32

3
Marks:

- The basic score of each player is 0 in every matches, and the marks would be counted

individually (negative marks may be occurred )

- The winning scores would be different due to the different pattern of the tiles

FANS Scores obtained from Self-drawn scores from


loser EACH other player
3 4 2

4 8 4

5 12 6

6 16 8

7 24 12

8 32 16

9 48 24

10 64 32


(10-50)

, (10-50)

General rules of the contest:

- This mahjong contest aims to enhance the communication between the residents,

players are not allowed to say any rude words to other contestants.
- Players are strictly prohibited to influence other contestants, 10-50 points would be

deducted if there is any severe cases.

4
- Since some players are not good at playing mahjong, if there is any non-proficient

players, please be patient.

- We encouraged a friendly competition.


- Rules and regulations are allowed to bring in the competition.

- (/),

- , , (:

///)

- ()

- , ()

-
- ()

- , PIC

Mahjong rules:

Two or more players could win at the same tile which discarded by a player, all the scores

would be deducted from the same player according the fans of the winners.
The player could draw the tile if there are no players want the tile discarded from the upper

player. The player could not regard once he/she touched the tile.

If a player do not win the tile discarded from opponents, he/she need to draw and discard a

tile before winning others ( except self drawn)

Be a responsible player, no return actions could be made once you make a "Chow" or

"Pong" action (judge permission is required when there is any mistakes)

The last tile could be drawn or not be drawn, but the player must discard the tile if he/she

decided to pick it

5
The player who made his/her opponents to show 12 of the tiles should be responsible for all

the scores once the opponent had selfdrawn; besides, grand 3 chiefs should be bare by the one
who discard the last tile of three, grand 4 happiness should be bare by the one who discard the

last tile of four.

No return action could be made once discard the tile

If there is any arguments, the PIC should have the final decision rights

6
()
Tables of fans of the mahjong patterns (the item which no listed was not counted any fans)

Chicken the player win with the basic combinations of tiles


Hands

Bad flower the player get a flower tiles which does not match the seat number

tiles

No flower the player have no any flower tiles when win

tiles

: (1234)

Good the number of the flower matches the player number

flower tiles

Common the tiles are in sequences and a pair

hand

Self-drawn the winning tile is drawn by the player himself

: ()

Chief tiles the player get the triplets of Red, Green, or White Dragon

: , , , . 1, 1

Wind tiles ()

East represent the dealer, and South, West and North counted anticlockwise, if player

get the triplet of correct Wind tiles

: , ()

Mixed the player win with terminal tiles and honor tiles ( Additional points with suitable

terminal honor tiles)

tiles

8
: ()

Robbing a other player Kong the winning tile of the player, it counts self-drawn

Kong

: ()

Self-drawn the player get the winning after a kong (if the kong is given by other player, the

after a one who pay for whole)

"Kong

Catch the the player win the game by getting the last tile

moon at

the

bottom of

the sea

: ( OR )

the player the player collects the same series of flowers (Spring / Summer / Autumn / Winter OR

win the Plum / Orchid / Bamboo /Chrysanthemum)


game by

getting the

last tile

9
3

: ,

Flower Collection of any 7 flower tiles

Hand

Triplet Triplet Hands : the player win with all triplets and a pair


Hands

: (, , )

a mixed the player win with a suit (Circle, Bamboo ,Character) and honor tiles only


suit

:
()
Junior 3
chiefs

10
7

: (,)

Pure one All the tiles are in the same suit (Either Circle, Bamboo or Character)


suit

or

or

: ()

grand 3 Collection of Dragon tiles to form 3 triplets ( No additional points for chief tiles)


chiefs

11
:


Self-drawn

after two Win after two consecutive Kong, the second must be the supplementary tile of first
Kongs Kong

: ,

Grand Grand flower hands

flower
hands

10()

: ,,,

Grand All A high level of Triplet hands. No Pong and Kong, the player self-drawn after he/she
Triplets have 4 triplets secretly

: (,,,)

13 Union
Collection of 13 terminal tiles (One ,Nine Circle, Bamboo, Character, ESWNRGW and

any one of them to form a pair)

12

: ,

Junior 4 Collection of Wind tiles to form a pair and three triplets


happiness

Grand 4 Collection of Wind tiles to form 4 triplets


happiness

18 a player have 4 Kongs before win


Buddhas

Heavenly the dealer win the game initially

13
hand

Earthly the player win with the first tile

hand

All honor the player win with all honor tiles in the combination
tiles

All the player win with all triplet of terminal tiles


terminal
tiles

14

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