In 1000 words compare the impact of two promotional methods used in the
launch of one game across two different media platforms. You can use screen
shots to exemplify what you analyse.
Introduction:
Introduce the game, mentioning the Tomb Raider franchise, and say when
it is due to be released (UK). Which institution made it and what
platforms is it available on?
Say what the genre of the game is and clearly identify the target
audience. Say what the PEGI rating is.
3. How does the audience of the website differ slightly from the trailer?
What are the three narrative sections? Outline what each section does in terms
of wanting the audience to engage with the game Tomb Raider and Lara Croft.
How does the structure of the trailer support and maximise the response of
different sections of the audience to go out and buy the game? Who do think
these different audiences are?
How does the home page create synergy with the trailer? e.g colour
palette, typography, images etc Emphasising legacy and brand
Layout of website how does it want your eyes to track around it?
Hyperlinks, tabs, roll overs, minimised navigation bar, very visual with not
much text, rule of thirds
Below the fold content: what is there and why? Benefit for consumers and
institutions?
Conclusion
How effective do you think that the branding is between the website and the
trailer how do they synergise?