Levi D. Smith
@GaTechGrad
www.levidsmith.com
July 2013
CodeStock Knoxville, TN
Blender History
Developed by Ton Roosendaal in 1995
Funding campaign in 2002 to GPL the software
Blender Foundation
Project Orange, Peach, Mango, Durian
http://www.blender.org/blenderorg/blender-foundation/history/
http://en.wikipedia.org/wiki/Blender_%28software%29
Professional Use
Can Blender be used for professional quality graphics?
Elephants Dream (2006) http://www.youtube.com/watch?v=TLkA0RELQ1g
Blender 2.67
o http://www.blender.org/
2D Texture Editor
o Gimp, Paint.NET, Microsoft Paint
Views
Selecting the view
F3 saves image
Modes
Change modes with Tab
Object mode
Edit mode
B Box select
E Extrude
X Delete
R Rotate
S Scale
Not recommended
Subsurf modifier
Mirror modifier
Press F12 to render the scene and the image should be correctly
mapped onto the model
3/12/13
Textures and Animation in XNA
Default Model object will handle non-moving models
Atlas Mapping
Render many similar objects at once
Allows object texture changing without sacrificing processing
time
What Else Can Blender Do
Particle Systems
Fluid Simulation
Sites to Check Out
Blender 3D: Noob to Pro
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Blasting Bits
My game using Blender models, with development process
documented
https://blastingbits.wordpress.com/
My website
http://www.levidsmith.com
Books
Foundation Blender Compositing
Author: Roger Wickes
http://www.amazon.com/Foundation-Blender-Compositing-Roger-Wickes/dp/1430219769