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Label overlay example for Google Maps API v3


Here's a simple example of creating a custom overlay class for Google Maps API v3. This Label
overlay can either be used on its own, or bound to a marker.

First, create the Label class and place it in a label.js file.

// Define the overlay, derived from google.maps.OverlayView


function Label(opt_options) {
// Initialization
this.setValues(opt_options);

// Label specific
var span = this.span_ = document.createElement('span');
span.style.cssText = 'position: relative; left: -50%; top: -8px; ' +
'white-space: nowrap; border: 1px solid blue; ' +
'padding: 2px; background-color: white';

var div = this.div_ = document.createElement('div');


div.appendChild(span);
div.style.cssText = 'position: absolute; display: none';
};
Label.prototype = new google.maps.OverlayView;

// Implement onAdd
Label.prototype.onAdd = function() {
var pane = this.getPanes().overlayLayer;
pane.appendChild(this.div_);

// Ensures the label is redrawn if the text or position is changed.


var me = this;
this.listeners_ = [
google.maps.event.addListener(this, 'position_changed',
function() { me.draw(); }),
google.maps.event.addListener(this, 'text_changed',
function() { me.draw(); })
];
};

// Implement onRemove
Label.prototype.onRemove = function() {
this.div_.parentNode.removeChild(this.div_);

// Label is removed from the map, stop updating its position/text.


for (var i = 0, I = this.listeners_.length; i < I; ++i) {
google.maps.event.removeListener(this.listeners_[i]);
}
};
// Implement draw
Label.prototype.draw = function() {
var projection = this.getProjection();
var position = projection.fromLatLngToDivPixel(this.get('position'));

var div = this.div_;


div.style.left = position.x + 'px';
div.style.top = position.y + 'px';
div.style.display = 'block';

this.span_.innerHTML = this.get('text').toString();
};

Then use label.js in the map initialization:

<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>Label Overlay Example</title>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?
sensor=false"></script>
<script type="text/javascript" src="label.js"></script>
<script type="text/javascript">
function initialize() {
var latLng = new google.maps.LatLng(40, -100);

var map = new google.maps.Map(document.getElementById('map_canvas'), {


zoom: 5,
center: latLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
});

var marker = new google.maps.Marker({


position: latLng,
draggable: true,
map: map
});

var label = new Label({


map: map
});
label.bindTo('position', marker, 'position');
label.bindTo('text', marker, 'position');
};
</script>
</head>
<body onload="initialize()">
<div id="map_canvas" style="height: 100%; width: 100%"></div>
</body>
</html>

When run, it looks like this:


Drag the marker around and the text of the label with update with the LatLng of the marker.

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