PM 1- Initial Model, If you 1- Teacher poses the 1- Students post their 1- This lets the teacher
were a drop of gasoline question,If you were a initial models on the wall know how much students
in a car engine what drop of gasoline in a car and do a gallery walk of know about how carbon
would happen to you? engine what would other students models. moves through the
This question is linked to happen to you? This gives students ideas carbon cycle. It also lets
the driving question of Students then create a of what they may add to teacher know what
the unit and will help model showing their their model. students know about
students understand the thoughts and knowledge. 2- Teacher monitors combustion and its
carbon cycle. 2- After students students during the products.
2- Carbon Cycle game: complete the quickwrite carbon cycle game 2- This informs the
Students start out as the teacher introduces activity to ensure that teacher that students are
gasoline inside a the students to the students are writing focusing on the carbon
combustion engine. carbon cycle game and down the proper cycle game and learning
Through a series of die how to play it properly information. The teacher about the different
rolls students move and record information. asks students question stages of the carbon
throughout the carbon 3- Students are given a to ensure that students cycle by moving from
cycle differently packet of chemical are thinking about station to station. If
depending on how they reactions to individually where they are going in students answer with I
roll. add to their model of the the game and why. dont know, the teacher
3- Students will refine carbon cycle after 3.- Students in each can do additional
their initial model of the completing their graphic group will be given the scaffolding to help
carbon cycle with the organizer same chemical reactions. students understand the
new knowledge learned 4- Students create their Students will provide flow of carbon.
from the carbon cycle final model in groups on each other with feedback 3- This informs the
game, the graphic a large poster board to try to come to a teacher which students
organizer, and certain 5- Teacher asks the consensus. Teacher will need extra scaffolding
chemical reactions given students the question, also be monitoring and which groups of
to them.. How does gasoline groups scaffolding them students understand how
4- Students complete producing energy relate in the right direction by the chemical reactions fit
their final models to to the carbon cycle?. asking questions. into the carbon cycle.
show that they have a Students respond to the 4- The teacher gives The teacher can spend
complete understanding question with an Exit Slip feedback by walking more time scaffolding
of the carbon cycle style answer. around and asking struggling groups and
5- The teacher ends the students why they are students
lesson with a question making the model the 4- The teacher can see
that opens up where the way they are and what what students have
next lesson will lead. evidence they found to learned about the carbon
The teacher asks this think that. cycle by seeing their final
question to learn the 5- The teacher takes the models and by what
evidence they used for
justifying their model.
5- This responses
responses and looks for informs the teacher
the falsehoods. The about what the students
prior knowledge of the teacher then uses these prior knowledge is on the
students. responses to help teach new lesson. It also lets
the next lesson. the teacher know about
some of the common
misconceptions between
students.
FOCUS OF INSTRUCTION
Instructional Strategies
Problem of the Day - Students answer a warm-up question to activate prior knowledge.
Think-Write-Pair Share - Allows students time to express their ideas in words, and to listen to other students ideas
and reformulate their own thoughts
Quickwrite - Sentence structures to help students write and form thoughts
Creating and Refining Models - Students create initial models from prior knowledge. After playing the Carbon cycle
game and conversing with other students each student refines their model to match the new evidence they have
learned.
Interactive Carbon Cycle Game - A kinesthetic and interactive approach to informing students of the different forms
carbon can be in during the carbon cycle.
Carbon Cycle Graphic Organizer - Allows students to record the stages they go through during the carbon cycle
game to make creating a model easier.
Claim and Group evaluation Graphic organizers - Aids students in organizing their thoughts when creating a
claim and when evaluating other students work.
Exit Slip - Teacher uses it to measure progress of student learning and to see if students need additional practice
Rubric- Rubric provided so students understand the expectations for the closing group presentation activity.