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FOR USE WITH THESE THREE GAMES FROM FANTASY FLIGHT

CREDIT

Fantasy Flight Games Star Wars Role Playing Game

For their wonderful products. This booklet contains material referencing most Fantasy
Flight Star Wars Role Playing Game Books up through the release of Force and Destiny Core
Rulebook.

Cover art

Portions of Cover art reproduced based on designs found in Fantasy Flight Star Wars
Roleplaying books and Original Work by Bastion Kain.

Author

The tables presented herein are frequently useless without the larger descriptions provide in the original
source material.

This booklet is intended for reference only

I do not encourage the piracy of copy written material


TABLE PAGE
Table of Contents 01

General Items
Black Market 02
Communications 02
Cybernetics 03
Detection Devices/ Scanning and
04
Surveillance Equipment
Droids 05
Drugs / Poisons 06
Holocrons and Ancient Talismans 06
Load Bearing / Carrying / Storage
06
Equipment
Medical 07
Recreational / Entertainment 07
Security / Infiltration / Espionage 08
Survival 09
Tools 10

Weapons
Energy 11-13
Slugthrower 13
Thrown 14
Brawl 15
Melee 15-16
Heavy Weapons 17
Other Weapons 18
Explosives 18
Weapon Attachments 19

Lightsaber
Lightsabers 20
Lightsaber Hilts 20
Lightsaber Attachments 21
Lightsaber Crystals 21

Armor
Armor 22-23
Armor Attachments 23

Anywhere in these tables, information in brackets [ such as these ], is information Added by me to assist in more easily
referencing an item. For instance, it is not readily apparent or easily inferred what a Skifter is, so next the item name is
a description in brackets [ Rigged Sabac deck ]. Any info in brackets does not appear in official text.

Also important to note that for ease of use and simplicity, some tables have been combined and some items
have been moved to different tables to more accurately reflect their nature.

Page | 1
There are many items that are restricted for various reasons and many of them can be found on black markets around
the galaxy. For the purposes of this list however, Black Market Items are items explicitly Illegal for civilian and
governmental use in the majority of the galaxy.

Item (R) Price Encum Rarity Source(s), newest - oldest


Black Market
Avabush Spice (1 dose) (R) 25 0 6 EotE Core
Avabush Spice (100 dose cargo container) (R) 2,000 3 7 EotE Core
Booster Blue (1 dose) (R) 10 0 5 EotE Core
Booster Blue (100 dose cargo container) (R) 750 3 6 EotE Core
Death Sticks (1 dose) (R) 5 0 1 EotE Core
Death Sticks (100 dose cargo container) (R) 250 3 2 EotE Core
False Credentials (R) 800 0 7 Desperate Allies, Fly Casual
Glitterstim (1 dose) (R) 100 0 7 EotE Core
Glitterstim (100 dose cargo container) (R) 5,000 5 8 EotE Core
"Knack" Restraining Bolt (R) 750 0 8 Desperate Allies
Lesai (1 dose) (R) 500 0 9 EotE Core
Lesai (20 dose enviro-sealed cargo pod) (R) 7,500 2 10 EotE Core
Poisoner's Ring (R) 500 0 7 Desperate Allies
Yarrock (1 dose) (R) 350 0 8 EotE Core
Yarrock (100 dose cargo container) (R) 20,000 3 9 EotE Core

Communications devices and devices used to help get the message out.

Item (R) Price Encum Rarity Source(s), newest - oldest


Communications
Collar-Amp 50 0 1 Far Horizons
Comlink (handheld) 25 0 0 FaD Core, EotE Core, AoR Core
Comlink (long range) 200 2 1 FaD Core, EotE Core, AoR Core
Communications Media Manipulator 400 6 6 Desperate Allies
Data Dead Drop (R) 150 0 7 Desperate Allies
Encryption Module 1,250 3 6 Suns of Fortune
Hardened Comlink 450 3 4 Dangerous Covenants
Holo-messenger 250 0 4 FaD Core, EotE Core, AoR Core
HoloNet Relay 75,000 15 7 Far Horizons
Hypertransceiver 1,000 5 3 Suns of Fortune
Integrated Public Address System 200 4 4 Desperate Allies
Remote Activation Controller (long range) 1,500 0 7 Suns of Fortune
Remote Activation Controller (short range) 300 0 4 Suns of Fortune

Page | 2
Mechanical, robotic, electronic, in-organic into the organic, better than enchantments, get you some cybernetic
enhancements. If its designed to be a mechanical addition to an organic creature, it probably belongs on this table.

Item (R) Price Encum Rarity Source(s), newest - oldest


Cybernetics
Adrenal Implant 2,250 - 5 Lords of Nal Hutta
Appraiser's Eye 700 - 7 Fly Casual
Avionics Interface 8,000 - 6 Suns of Fortune
Cybernetic Arms Mod 5 and 6 10,000 - 6 FaD Core, EotE Core, AoR Core
Cybernetic Brain Implant 10,000 - 6 FaD Core, EotE Core, AoR Core
Cybernetic Cavity (R) 775 - 3 Fly Casual
Cybernetic Eyes 7,500 - 6 FaD Core, EotE Core, AoR Core
Cybernetic Leg Mod 2 and 3 10,000 - 6 FaD Core, EotE Core, AoR Core
Cybernetic Reflexes 2,750 - 5 Lords of Nal Hutta
Cybernetic Respirator 2,000 - 4 Lords of Nal Hutta
Cybernetic Weapon 4,000 - 7 EotE Core
Cybernetic Weapon Implant 4,000 - 7 AoR Core
CyberScanner Limb 4,000 - 7 FaD Core, EotE Core, AoR Core
Digital Lockpick (R) 2,750 - 5 Fly Casual
Gank Comm Implant 250 - 7 Lords of Nal Hutta
Immune Implant 5,000 - 6 AoR Core, EotE Core
Implant Armor 7,500 - 6 AoR Core, EotE Core
Implanted Cyberjack 3,750 - 6 Lords of Nal Hutta
Neuromachine Interface (R) 3,500 - 6 Lords of Nal Hutta
Q-22 Retinal Tracker 2,500 - 6 Lords of Nal Hutta
Repli-Limb Prosthetic (limb) 2,000 - 4 FaD Core, EotE Core, AoR Core
Repli-Limb Prosthetic (organ) 1,000 - 4 FaD Core, EotE Core, AoR Core
Rupulsor Fist 4,750 - 7 Lords of Nal Hutta

Page | 3
Dont get caught with your pants down, do the catching. From the simple hand scanner to the Hyperwave signal
interceptor, the items on this table will help you figure out whats what at short range, long range, in broad daylight or
from the shadows.

Item (R) Price Encum Rarity Source(s), newest - oldest


Detection Devices / Scanning and Surveillance Equipment
Authentication Tools 100 1 5 Desperate Allies
Cargo Scanner 300 1 4 Fly Casual
Combat Scanner 2,000 1 6 Dangerous Covenants
Concealed Recorder 175 0 5 Desperate Allies
Demolitions Scanner 300 1 4 Dangerous Covenants
Electrobinoculars 250 1 1 FaD Core, EotE Core, AoR Core
General Purpose Scanner 500 2 3 FaD Core, EotE Core, AoR Core
Ground-Penetrating Sensor Pack 950 5 7 Enter the Unknown
Hand Scanner 100 0 2 FaD Core, EotE Core, AoR Core
2,000 -
Holoscanner 10,000 10 - 100 5 Fly Casual
Hunting Goggles 600 0 5 Enter the Unknown
Hyperwave Signal Interceptor 10,500 5 8 Suns of Fortune
Life Form Scanner 900 4 5 Enter the Unknown
Long-Range Terrain Scanner 850 6 6 Enter the Unknown
Macrobinoculars 75 1 2 FaD Core, EotE Core, AoR Core
Recon Remote 250 1 3 Dangerous Covenants
Scanner Goggles 150 0 3 FaD Core, EotE Core, AoR Core
Security Sweeper 400 1 6 Desperate Allies
Surveillance Tagger (R) 175 0 4 AoR Core, EotE Core
Weapon Detection Goggles 750 1 5 Suns of Fortune

Page | 4
Why do the work when you can buy someone to do it for you. Not many droids enjoy the relative freedom that most PC
droids do. Here is just a small selection of the vast array of droids available for purchase, most of which are likely to do
your bidding with few or no questions asked.

Item (R) Price Encum Rarity Source(s), newest - oldest


Droids
3PX-Series Protocol Droid 7,750 - 4 Desperate Allies
5YQ-Series Protocol Droid 5,500 - 3 Desperate Allies
AC Series LE Droid (R) 9,600 - 5 Far Horizons
Analysis Droid 7,500 - 5 FaD Core
Antiquated Battle Droid 6,500 - 5 EotE Core
Assassin Droid (R) 65,000 - 8 AoR Core, EotE Core
Astromech Droid 8,250 - 3 AoR Core, EotE Core
Cam Droid 800 - 3 Suns of Fortune
CG/KDY AT-ED [AT-Exploration droid] 8,900 - 5 Enter the Unknown
CZ-Series Communications/Business Droid 9,000 - 4 Desperate Allies
DZ-70 Fugitive Tracker (R) 9,800 - 4 Far Horizons
Exchequer Droid [merchant droid] 10,000 - 5 Enter the Unknown
Fire Suppression Droid 8,000 10 4 Suns of Fortune
Gyrowheel 1.42.08 6,500 - 4 Far Horizons
IG-100 MagnaGuard (R) 90,000 - 10 FaD Core
Interrogation Droid (R) 9,600 - 8 FaD Core
JC Series Pilot Droid 15,000 - 7 Enter the Unknown
K-9 Series Hunting Droid 7,500 - 6 Enter the Unknown
LOM-Series Protocol Droid 8,500 - 5 Desperate Allies
LRD-Series Envoy Droid 15,000 - 5 Desperate Allies
M-3PO-Series Military Protocol Droid (R) 12,000 - 5 Desperate Allies
Maintenance Droid 7,500 - 3 AoR Core, EotE Core
Medical Droid 12,000 - 4 FaD Core, EotE Core, AoR Core
Mini-Med 900 - 3 Far Horizons
Probe Droid (R) 13,700 - 7 FaD Core
Protocol Droid 8,000 - 5 FaD Core, EotE Core, AoR Core
Q7 Astromech 6,500 - 8 Stay on Target
R7 Astromech 11,000 - 6 Stay on Target
Scout Collector 6,000 - 6 Enter the Unknown
Scout Surveyor 2,500 - 6 Enter the Unknown
SDMN Session Droid 4,000 - 5 Far Horizons
Security Droid 9,600 - 5 EotE Core
TC-Series Protocol Droid 10,000 - 4 Desperate Allies

Page | 5
Drugs are bad MmmKay. They may not be good for you, but sometimes they are just what you need.

Item (R) Price Encum Rarity Source(s), newest - oldest


Drugs / Poisons
Antidote Set 250 1 5 Desperate Allies
Dendriton Toxin (1 dose) (R) 125 0 7 Lords of Nal Hutta
Dioxis Gas (1 dose) (R) 100 0 6 Lords of Nal Hutta
Impact (1 dose) (R) 125 0 6 Fly Casual
Impact (100 dose cargo container) (R) 10,000 5 7 Fly Casual
Ji Rikknit (1 dose) 50 0 6 Suns of Fortune
Ji Rikknit (100 dose cargo container) 3,000 5 7 Suns of Fortune
muon Gold (1 dose) (R) 50 0 6 Fly Casual
Muon Gold (100 dose cargo container) (R) 4,000 3 6 Fly Casual
Nannarium Root (1 dose) 200 0 6 Suns of Fortune
Raquor Venom (1 dose) (R) 150 0 7 Lords of Nal Hutta
Syntehtic Standard Neuroparalytic (1 dose) (R) 75 0 6 FaD Core, EotE Core, AoR Core
Synthetic Standard Anesthetic (1 dose) 35 0 4 FaD Core, EotE Core, AoR Core
Synthetic Standard Neurotoxin (1 dose) (R) 50 0 6 FaD Core, EotE Core, AoR Core

The ridiculously OP shit of legends.

Item (R) Price Encum Rarity Source(s), newest - oldest


Holocrons and Ancient Talismans
Demon Mask (R) 4,000 1 10 FaD Core
Holocrons and Ancient Talismans (R) 100,000 1 10 FaD Core
Meditation Focus (R) 4,000 1 10 FaD Core
Talisman of Iron Fists (R) 8,000 1 10 FaD Core

When you have to carry such a weighty burden, why not see if you can carry more? The items on this list will help you
tote around all the stuff you purchased from all the other tables.

Item (R) Price Encum Rarity Source(s), newest - oldest


Load Bearing, Carrying, and Storage Equipment
Backpack 50 - 0 FaD Core, EotE Core, AoR Core
Load-Bearing Gear 100 - 3 AoR Core
Military Belt Pouch 10 - 0 Dangerous Covenants
Military Pack 60 - 0 Dangerous Covenants
Modular Backpack 75 - 1 Enter the Unknown
Modular Backpack Extra Pouch 15 - 1 Enter the Unknown
Sleight Box (R) 400 2 - 20 6 Desperate Allies
Spacer's Duffel 50 - 0 Enter the Unknown
Specimen Containers (Large) 150 5 3 Enter the Unknown
Specimen Containers (Medium) 50 3 2 Enter the Unknown
Specimen Containers (Small) 25 1 2 Enter the Unknown
Specimen Containers (Tiny) 10 0 1 Enter the Unknown
Surveyor's Bag 50 - 1 Enter the Unknown
Utility Belt 25 - 0 FaD Core, EotE Core, AoR Core

Page | 6
Modern, futuristic super amazing video game style healz plz. When the going gets rough, even the tough call for a
medic. Dont let that medic run low on supplies, keep them stocked up with the items available here.

Item (R) Price Encum Rarity Source(s), newest - oldest


Medical
Bacta (full tank) 4,000 12 1 FaD Core, EotE Core, AoR Core
Bacta (liter) 20 1 1 FaD Core, EotE Core, AoR Core
Cerebral Stabilizer 2,200 3 7 Dangerous Covenants
Emergency Medpac 100 1 1 FaD Core, EotE Core, AoR Core
Medical backpack 450 2 4 Enter the Unknown
Medpac 400 2 2 FaD Core, EotE Core, AoR Core
Military Medpac 400 2 3 Dangerous Covenants
Stimpack 25 0 1 FaD Core, EotE Core, AoR Core
Synthskin / SynthFlesh 10 0 1 FaD Core, EotE Core, AoR Core
XV-09 Chemical Restraint Harness 1,200 2 5 Stay on Target
XV-38 Veterinary Kit 600 3 3 Stay on Target

Kick back, relax, have a bit of fun while you watch the stars whiz by at a stupidly impossible rate that seemingly means
nothing considering . You know what never mind.. lets just recreate.

Item (R) Price Encum Rarity Source(s), newest - oldest


Recreational / Entertainment
Chance Cubes 1 0 0 EotE Core
Corellian Whiskey (1 bottle) 25 1 2 Suns of Fortune
Corellian Whiskey (25 bottle case) 500 20 2 Suns of Fortune
Dejarik Table 350 10 1 EotE Core
Expensive Jewelry 2,000 0 7 Desperate Allies
Gunjack Spice ( 1 dose) (R) 75 1 5 Lords of Nal Hutta
Gunjack Spice (100 Dose cargo container) (R) 7,000 25 6 Lords of Nal Hutta
Loaded Chance Cubes (R) 100 1 5 Lords of Nal Hutta
Marcan Herb (100 dose Cargo Container) 1,750 25 5 Lords of Nal Hutta
Marked Sabaac Deck (R) 500 1 6 Lords of Nal Hutta
Nala Tree Frog (12 frogs) 15 1 5 Lords of Nal Hutta
Narcan Herb (1 dose) 20 1 4 Lords of Nal Hutta
Neutron Pixie (1 dose) (R) 100 1 6 Lords of Nal Hutta
Neutron Pixie (100 dose cargo container) (R) 8,500 25 7 Lords of Nal Hutta
Ryll (1 dose) (R) 50 1 4 Lords of Nal Hutta
Ryll (100 dose Cargo Container) (R) 4,500 25 5 Lords of Nal Hutta
Ryshcate (1 cake) 10 0 2 Suns of Fortune
Sabacc Deck 40 0 0 EotE Core
Skifter [rigged sabacc card] (R) 500 0 6 Fly Casual
Whyren's Reserve (1 bottle) 100 1 4 Suns of Fortune
Whyren's Reserve (20 bottle case) 1,500 10 5 Suns of Fortune

Page | 7
Protect it with security measures, or try to circumvent those security measures. Either way, what you need is likely on
this list.

Item (R) Price Encum Rarity Source(s), newest - oldest


Security / Infiltration and Espionage
Advanced Flesh Camoflage Kit (R) 2,500 2 7 AoR Core, EotE Core
Binders 25 0 0 AoR Core, EotE Core
BlackOps Data Breaker (R) 1,000 4 3 AoR Core
Comm Jammer 400 4 3 AoR Core, EotE Core
Comm Scrambler 1,000 0 5 AoR Core, EotE Core
Data Breaker (R) 1,000 1 6 EotE Core
Diplomatic Authorization (R) 10,000 0 8 Desperate Allies
Disguise Kit 100 2 4 AoR Core, EotE Core
Electronic Lock Breaker (R) 1,000 1 5 AoR Core, EotE Core
Explosive Shackles (R) 500 2 6 Lords of Nal Hutta
Fingerprint Masque (R) 1,000 0 7 Fly Casual
Forensic Kit 450 4 4 Far Horizons
Lockpicking Tools (R) 50 1 8 Fly Casual
Magna-Lock Safe 1,000 12 5 Fly Casual
MCI-100 Magnacuffs 100 1 4 Far Horizons
Personal Stealth Field (R) 20,000 1 9 AoR Core, EotE Core
Restraining Bolt 35 0 0 AoR Core, EotE Core
Shadowcloak (R) 2,500 2 6 Fly Casual
Shift Coffer 2,500 5 7 Fly Casual
Slicer Gear 500 2 4 AoR Core, EotE Core
Sound Dampener 600 2 7 Desperate Allies
Thalassian Security Collar (R) 300 1 5 Lords of Nal Hutta

Page | 8
Surviving is the new not-dying, lets all give it a try. This list is a bunch of random gear that could prove useful or
absolutely vital in various survival situations.

Item (R) Price Encum Rarity Source(s), newest - oldest


Survival
Biome Generator 9,000 45 4 Far Horizons
Breath Mask / Respirator 25 1 1 FaD Core, EotE Core, AoR Core
Camoflage Netting (Roll) 100 4 2 Dangerous Covenants
Camoflage Paint 40 0 2 Dangerous Covenants
Canteen 7 1 1 Dangerous Covenants
Crash Survival Kit 300 5 2 AoR Core, EotE Core
Cultural Etiquette Manual 35 0 3 Desperate Allies
10,000
(not
Elysium Atmospheric Processor 4,500,000 assembled) 7 Far Horizons
FasClean Atmospheric Reactive Damper 200,000 300 5 Far Horizons
Field Goggles 5 0 0 Dangerous Covenants
Field Ration Pack [1 meal] 5 0 0 FaD Core, EotE Core, AoR Core
Field Rations [1 weeks caloric intake] 10 0 2 Dangerous Covenants
Fire Paste 3 0 1 Dangerous Covenants
Food Preparation System 20 3 1 Dangerous Covenants
GX-8 Water Vaporator 2,000 12 2 Far Horizons
Holographic Ghillie Suit 800 1 8 Dangerous Covenants
Insider's Guide 25 0 2 Desperate Allies
Space Suit 100 4 1 FaD Core, EotE Core, AoR Core
Species Database 150 2 2 Desperate Allies
Tent [2 person military grade] 30 3 2 Dangerous Covenants
Tent [1-6 person civilian grade] 100 4 1 FaD Core, EotE Core, AoR Core
Thermal Cloak 200 2 1 FaD Core, EotE Core, AoR Core
Wilderness Survival Kit 350 5 2 FaD Core

Page | 9
There is a saying about having the right tool for the job I dont remember what the saying is exactly, but having the
right tool for the job sounds like a good idea anyway.

Item (R) Price Encum Rarity Source(s), newest - oldest


Tools
AG/I mk.3 Targeting Goggles 1,000 1 5 Stay on Target
Anti-grave Chute 450 1 5 Suns of Fortune
Ardos Disk [Hutt influence trinket] (R) 10,000 1 5 Lords of Nal Hutta
Audio/Visual Translator 750 1 3 Enter the Unknown
Beast Call 100 1 3 Enter the Unknown
Burning Gel 150 1 5 Enter the Unknown
Chem Lure 125 1 4 Enter the Unknown
Climbing Gear 50 1 2 FaD Core, EotE Core, AoR Core
Concealment Holster 40 0 3 Dangerous Covenants
Credit Cleaner (R) 2,500 12 7 Lords of Nal Hutta
Custom Tool Kit 700 5 5 Stay on Target
Datapad 75 1 1 FaD Core, EotE Core, AoR Core
Emergency Repair Patch 25 0 1 AoR Core, EotE Core
Entrenching Tool 20 1 1 Dangerous Covenants
Eva Powersuit 1,500 12 7 Suns of Fortune
Excavator's Precision Tool Kit 500 5 7 Enter the Unknown
Extra Reloads 25 1 1 FaD Core, EotE Core, AoR Core
Forgery Tools (R) 650 2 8 Desperate Allies
Fusion Cutter 175 2 2 AoR Core
fusion Lantern 150 2 2 FaD Core, EotE Core, AoR Core
Glow Rod 10 1 0 FaD Core, EotE Core, AoR Core
Gravity Belt [item technically doesn't exist] 500 - 6 Suns of Fortune
Jet Pack 4,500 2 7 EotE Core
Mercantiler Datapad 250 1 3 Far Horizons
Merr-Sonn "Rider" Ascension Pistol [grappling hook
gun] 275 1 4 Desperate Allies
MicroData Pocket Attache 800 1 6 Lords of Nal Hutta
Military Field Manual 25 4 1 AoR Core
Musical Instrument (common) 50 - 100 1-5 2 Far Horizons
500 -
Musical Instrument (High Quality) 1,500 1-5 4 Far Horizons
Musical Instrument (Legendary) 20,000 + 1-5 10 Far Horizons
Signet Ring 750 0 7 Desperate Allies
Thunderhead PES 2,500 10 4 Far Horizons
Tool Kit 350 4 2 FaD Core, EotE Core, AoR Core
Vehicle
Workshop Manual 100 1 Rarity Stay on Target

Page | 10
The Energy Weapons table consists more specifically of weapons that utilize blaster gasses and a controlled energy
pulse to produce their effects.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Energy Weapons
Ranged Inferior, Limited Ammo
12 Defender 5 5 Short 1 0 25 4 Far Horizons
(Light) 2
FaD Core, AoR
Ranged
Blaster Pistol 6 3 Medium 1 3 400 4 Stun Setting Core, EotE
(Light)
Core
Ranged Lords of Nal
Boonta Blaster 6 3 Short 1 1 1,000 8 Stun Setting
(Light) Hutta
Ranged Suns of
CDEF Pistol 5 4 Medium 1 1 150 4 Inferior, Stun Setting
(Light) Fortune
Czerka Arms 411 Holdout Ranged
4 4 Medium 1 1 (R) 350 5 Stun Setting Fly Casual
Blaster (Light)
Ranged
Czerka Arms A95 Stingbeam 5 3 Engaged 1 0 400 5 Stun Setting, Vicious 1 Fly Casual
(Light)
Czerka Arms C-10 "Dragoneye Ranged
8 3 Medium 3 3 1,000 7 Stun Setting Fly Casual
Reaper" Heavy Blaster Pistol (Light)
Defender Sporting Blaster Ranged Stun Setting, Accurate Desperate
5 3 Medium 1 1 650 6
Pistol (Light) 1 Allies
Ranged AoR Core, EotE
Disruptor Pistol 10 2 Short 2 2 (R) 3,000 6 Vicious 4
(Light) Core
Ranged Dangerous
DL-7H Heavy Blaster Pistol 8 3 Medium 2 2 (R) 850 6
(Light) Covenants
Ranged Accurate 1, Stun
DR-45 Dragon 8 3 Medium 1 3 1,900 6 Stay on Target
(Light) Setting
Ranged Accurate 1, Limited Suns of
Dueling Pistol 9 2 Short 2 2 750 5
(Light) Ammo 1, Pierce 1 Fortune
Ranged Desperate
ELG-3A 6 4 Short 1 0 400 5 Stun Setting
(Light) Allies
Ranged Concussive 1, Ion,
Felebreck Droid Disabler 12 3 Short 1 1 1,050 5 Fly Casual
(Light) Limited Ammo 3
Greff-Timms ATA Pulse-Wave Ranged Lords of Nal
5 3 Short 2 2 (R) 750 6 Vicious 3
Blaster (Light) Hutta
Ranged Suns of
H-7 "Equalizer" Blaster Pistol 7 2 Medium 2 3 1,200 8 Stun Setting, Superior
(Light) Fortune
Ranged Linked 1, Stun Setting,
HH-50 Heavy Blaster Pistol 7 3 Short 3 2 1,300 7 Stay on Target
(Light) Viciuos 1
Ranged Accurate 1, Stun Suns of
HL-27 Light Blaster Pistol 5 3 Medium 1 2 450 4
(Light) Setting Fortune
FaD Core, AoR
Ranged
Holdout Blaster 5 4 Short 1 1 200 4 Stun Setting Core, EotE
(Light)
Core
Ranged
Ion Blaster 10 5 Short 3 3 250 3 Disorient 5, Ion AoR Core
(Light)
Ranged Disorient 5, Stun
Ionization Blaster 10 5 Short 3 3 250 3 EotE Core
(Light) Damage (droid only)
Ranged Dangerous
IR-5 Blaster Pistol 5 3 Medium 2 2 (R) 750 6 Auto-fire, Inaccurate 1
(Light) Covenants
FaD Core, AoR
Ranged
Light Blaster Pisto 5 4 Medium 1 2 300 4 Stun Setting Core, EotE
(Light)
Core
Liquidsilver L7 Light Blaster Ranged
6 3 Medium 1 1 425 4 Stun Setting Fly Casual
Pistol (Light)
Merr-Sonn Model 53 Ranged
6 3 Medium 1 4 450 4 Stun Setting Fly Casual
"Quicktrigger" Blaster Pistol (Light)
Ranged Desperate
Military Holdout Blaster 6 3 Short 1 0 500 5 Stun Setting
(Light) Allies
Ranged Dangerous
Model 44 Blaster Pistol 6 3 Medium 1 4 500 4 Stun Setting
(Light) Covenants

Page | 11
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest

Energy Weapons Continued


Ranged Dangerous
Model 80 Blaster Pistol 6 2 Medium 2 3 550 5 Stun Setting
(Light) Covenants
Ranged
Quickfire 5 3 Short 1 0 250 4 Stun Setting Far Horizons
(Light)
Raider Arms Model-1 "Nova Ranged Accurate 2, Pierce 2,
7 3 Medium 2 2 4,500 9 Fly Casual
Viper" Blaster Pistol (Light) Stun Setting
Ranged Dangerous
SE-14r Light Repeating Blaster 6 3 Medium 2 3 (R) 1,000 6 Auto-fire, Stun Setting
(Light) Covenants
Ranged Suns of
Spukami Pocket Blaster Pistol 5 3 Short 1 1 200 2 Stun Setting
(Light) Fortune
Ranged Enter the
X-30 Lancer 5 4 Long 1 3 1,000 5 Accurate 1, Pierce 2
(Light) Unknown
Ranged Disorient 1, Stun Suns of
XL-2 "Flashfire" Blaster Pistol 5 3 Medium 1 3 450 5
(Light) Setting Fortune
Ranged Dangerous
ACP Array Gun 6 3 Short 3 3 890 6 Blast 5, Stun Setting
(Heavy) Covenants
Ranged Lords of Nal
ACP Repeater Gun 7 3 Medium 3 1 1,000 6 Auto-fire, Stun Setting
(Heavy) Hutta
FaD Core, AoR
Ranged
Blaster Carbine 9 3 Medium 3 4 850 5 Stun Setting Core, EotE
(Heavy)
Core
FaD Core, AoR
Ranged
Blaster Rifle 9 3 Long 4 4 900 5 Stun Setting Core, EotE
(Heavy)
Core
Ranged Cumbersome 3,
Bowcaster 10 3 Medium 5 2 1,250 7 EotE Core
(Heavy) Knockdown
Corondexx VES-700 Pulse Ranged
8 3 Medium 4 3 950 6 Blast 6, Stun Setting Fly Casual
Rifle (Heavy)
Ranged Suns of
CR-2 Heavy Blaster Pistol 7 4 Medium 2 2 600 5 Stun Setting
(Heavy) Fortune
Ranged Cumbersome 3, Pierce Dangerous
DH-X Heavy Blaster Rifle 10 3 Long 7 4 1,900 6
(Heavy) 2 Covenants
Ranged Cumbersome 2, AoR Core, EotE
Disruptor Rifle 10 2 Long 5 4 (R) 5,000 6
(Heavy) Vicious 5 Core
Accurate 1,
Ranged Enter the
E-11s 10 3 Extreme 6 3 (R) 3,500 7 Cumbersome 3, Pierce
(Heavy) Unknown
2, Slow-Firing 1
Ranged Inaccurate 1, Stun
E5 Blaster Carbine 9 3 Medium 3 4 550 3 Stay on Target
(Heavy) Setting
FaD Core, AoR
Ranged
Heavy Blaster Pistol 7 3 Medium 2 3 700 6 Stun Setting Core, EotE
(Heavy)
Core
Ranged Auto-fire, AoR Core, EotE
Heavy Blaster Rifle 10 3 Long 6 4 1,500 6
(Heavy) Cumbersome 3 Core
Ranged Cumbersome 2, Stun
Herloss HBt-4 Hunting Blaster 10 3 Medium 5 2 900 6 Fly Casual
(Heavy) Setting
Ranged Disorient 2, Stun Enter the
LBR-9 10 - Long 6 4 2,800 4
(Heavy) Damage Unknown
Auto-fire,
Ranged AoR Core, EotE
Light Repeating Blaster 11 3 Long 7 4 (R) 2,250 7 Cumbersome 4, Pierce
(Heavy) Core
1
Ranged Dangerous
OK-98 Blaster Carbine 9 3 Medium 4 3 1,100 5 Stun Setting
(Heavy) Covenants
Ranged Suns of
SKZ Sporting Blaster 8 4 Long 3 4 600 4 Stun Setting
(Heavy) Fortune
Ranged Cuncussive 1, Slow-
Sonic Rifle 8 6 Long 4 3 1,200 6 Far Horizons
(Heavy) Firing 1, Stun Damage
Ranged Accurate 1, Lords of Nal
Weequay Blaster Lance 8 3 Extreme 5 2 850 6
(Heavy) Cumbersome 2 Hutta
Auto-fire,
AoR Core, EotE
Heavy Repeating Blaster Gunnery 15 2 Long 9 4 (R) 6,000 8 Cumbersome 5, Pierce
Core
2, Vicious 1

Page | 12
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest

Energy Weapons Continued Again


Auto-fire,
Dangerous
HOB Heavy Repeating Blaster Gunnery 15 3 Extreme 10 4 (R) 6,500 8 Cumbersome 6, Pierce
Covenants
2, Vicious 1
Disorient 3,
Lords of Nal
SakTek D-29 Repulsor Rifle Gunnery 8 4 Medium 3 3 1,550 7 Knockdown, Stun
Hutta
Damage
Auto-fire,
VX Sidewinder Repeating Dangerous
Gunnery 12 3 Long 8 4 (R) 3,350 7 Cumbersome 5, Pierce
Blaster Covenants
2, Vicious 1

Slug-Throwers fire physical projectiles in a ballistic arc. It is a bit old-school and can be more difficult than firing energy
weapons, but they can still get the job done.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Slugthrower Weapons
Adostic Arms 8-Guage Scatter Ranged
7 6 Short 3 2 550 4 Blast 3, Knockdown Fly Casual
Gun (Heavy)
Ranged Suns of
ASP-9 Autopistol 4 5 Short 1 0 150 4 Auto-fire
(Light) Fortune
Ranged Dangerous
Assault Carbine 6 5 Short 4 1 250 4 Auto-fire, Inaccurate 1
(Heavy) Covenants
Ranged Accurate 1, Limited Dangerous
Fiver Pistol 5 4 Short 2 1 200 4
(Light) Ammo 5 Covenants
Ranged Guided 3, Limited
FWG-5 Flechette Pistol 6 3 Short 1 2 (R) 825 7 Fly Casual
(Light) Ammo 3
Ranged Enter the
Hammer 8 4 Short 5 4 1,500 5 Blast 6, Knockdown
(Heavy) Unknown
Kelvarek Consolidated Arms Ranged Lords of Nal
4 5 Short 2 0 350 6 Pierce 2, Vicious 1
KD-30 "Dissuader" Pistol (Light) Hutta
Ranged Accurate 1, Suns of
Mark v Hunting Rifle 7 5 Long 5 2 1,750 7
(Heavy) Cumbersome 2 Fortune
Ranged Enter the
Model 38 8 3 Extreme 5 4 3,000 6 Accurate 2, Pierce 3
(Heavy) Unknown
Ranged Enter the
Model 77 6 - Long 3 3 1,100 6 Pierce 4, Stun Damage
(Heavy) Unknown
Prax Arms Stealth-2VX Palm Ranged Lords of Nal
1 5 Short 0 0 300 5 Limited Ammo 3
Shooter (Light) Hutta
Ranged Suns of
Selonian Shard Shooter 5 3 Medium 4 2 1,500 7 Auto-fire, Pierce 1
(Heavy) Fortune
FaD Core, AoR
Ranged
Slugthrower Pistol 4 5 Short 1 0 100 3 Core, EotE
(Light)
Core
FaD Core, AoR
Ranged
Slugthrower Rifle 7 5 Medium 5 1 250 3 Cumbersome 2 Core, EotE
(Heavy)
Core
Ranged Lords of Nal
Vodran Hunting Rifle 7 4 Long 4 2 800 7 Cumbersome 2
(Heavy) Hutta

Page | 13
Thrown Weapons, or more complexly, Weapons whose primary or most common method of deployment is to be
hurled physically using ones own strength.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Thrown Weapons
Ranged Blast 4, Limited Ammo
Armor-Piercing Grenade 13 3 Short 1 0 100 6 AoR Core
(Light) 1, Pierce 3
Ranged Pierce 2, Limited Ammo
Ascian Throwing Dagger +1 2 Short 1 0 65 7 Fly Casual
(Light) 1
Ranged Ensnare 3, Knockdown,
Bola / Net 2 - Short 1/3. 2 20 2 EotE Core
(Light) Limited Ammo 1
Brennkeyes Syndicate Ranged Stun Damage, Limited Desperate
6 n/a Short 1 0 200 6
Knockout Mines (Light) Ammo 1 Allies
Blast 8, Concussive 2,
Ranged Dangerous
Concussion Grenade 10 5 Short 1 0 (R) 100 5 Disorient 5, Limited
(Light) Covenants
Ammo 1
FaD Core, AoR
Ranged Blast 6, Limited Ammo
Frag Grenade 8 4 Short 1 0 50 5 Core, EotE
(Light) 1
Core
Ranged Enter the
Glop Grenade - - Short 1 0 100 6 Blast -, Ensnare 3
(Light) Unknown
Ranged Blast 5, Stun Damage, Desperate
Goseia HIC "Mercy" Grenades 5 n/a Short 1 0 175 8
(Light) Limited Ammo 1 Allies
Ranged Blast 7, Limited Ammo Dangerous
Heavy Frag Grenade 9 4 Short 1 0 (R) 75 5
(Light) 1, Cumbersome 2 Covenants
Ranged Blast 5, Burn 2, Limited Dangerous
Inferno Grenade 8 3 Short 1 0 (R) 75 5
(Light) Ammo 1 Covenants
Blast 7, Disorient 5,
Ranged Dangerous
Ion Grenade 10 5 Short 1 0 65 4 Stun Damage (Droid
(Light) Covenants
Only), Limited Ammo 1
Ranged Blast 10, Stun Damage,
Knockout Grenade 12 n/a Short 1 0 120 5 Fly Casual
(Light) Limited Ammo 1
Blast 4, Stun Damage,
Merr-Sonn N-4 Noise Ranged Desperate
4 6 Short 1 0 150 5 Concussive 1, Limited
Grenades (Light) Allies
Ammo 1
Ranged Blast 10, Limited Ammo Dangerous
Plasma Grenade 12 3 Short 1 0 125 6
(Light) 1 Covenants
Ranged Blast 2, Limited ammo Lords of Nal
Poison Gas Grenade - - Short 1 0 50 5
(Light) 1 Hutta
SoroSuub Wipe-3 Data-Purge Ranged Desperate
n/a n/a Short 1 0 100 7 Limited Ammo 1
Grenades (Light) Allies
Disorient 3, Stun FaD Core, AoR
Ranged
Stun Grenade 8 n/a Short 1 0 75 4 Damage, Blast 8, Core, EotE
(Light)
Limited Ammo 1 Core
Blast 15, Breach 1, FaD Core, AoR
Ranged
Thermal Detonator 20 2 Short 1 0 (R) 2,000 8 Vicoius 4, Limited Core, EotE
(Light)
Ammo 1 Core

Page | 14
Brawling Weapons are most often weapons that attach to or are used on the hands or feet in close quarters combat.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Brawl Weapons
Concussive 1, Stun
Backhand Shock Gloves Brawl +1 3 Engaged 0 2 2,000 4 Far Horizons
Damage, Slow-Firing 1
Dangerous
Blast Knuckles Brawl +4 4 Enganged 2 0 (R) 500 6 Inaccurate 1
Covenants
FaD Core, AoR
Brass Knuckles Brawl +1 4 Engaged 1 0 25 0 Disorient 3 Core, EotE
Core

Cortosis Gauntlets Brawl +1 4 Engaged 3 2 1,000 7 Cortosis FaD Core

Desperate
Needle Gloves Brawl +0 5 Engaged 1 0 (R) 750 8
Allies

Shock Boots Brawl +0 5 Enganged 2 0 1,250 5 Disorient 3, Stun 3 Fly Casual

FaD Core, AoR


Shock Gloves Brawl +0 5 Engaged 0 1 300 2 Stun 3 Core, EotE
Core
Dangerous
Vamblade Brawl +1 3 Enganged 2 1 500 4 Defensive 1
Covenants
Dangerous
VibroKnucklers Brawl +1 2 Enganged 1 0 350 4 Pierce 1, Vicious 1
Covenants

Any weapon primarily wielded in hand by a creature to engage another creature in close quarters combat.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Melee Weapons
Ancient Sword Lightsaber +2 3 Engaged 3 1 350 8 Defensive 1 FaD Core

Cumbersome 5,
Lords of Nal
Arg'gorok Melee +5 3 Engaged 5 3 1,000 7 Inferior 1, Pierce 1,
Hutta
Sunder
Lords of Nal
Beastmaster's Vibro-Glaive Melee +2 2 Engaged 3 3 975 6 Defensive 2, Pierce 3
Hutta
Defensive 2, Pierce 1,
Blade-breaker Melee +0 4 Engaged 1 1 250 5 Fly Casual
Sunder
Desperate
Ceremonial Blade Melee +2 3 Engaged 2 3 650 7 Defensive 1
Allies
FaD Core, AoR
Combat Knife Melee +1 3 Engaged 1 0 25 1 Core, EotE
Core
Suns of
Corellian Cutlass Melee +2 3 Engaged 2 1 300 3 Defensive 1, Vicious 1
Fortune
Cortosis, Cumbersome
Cortosis Shield Melee +0 3 Engaged 4 0 900 7 3, Defensive 2, FaD Core
Deflection 2

Cortosis Staff (Refined) Melee +3 5 Engaged 4 2 2,500 7 Cortosis FaD Core

Cortosis Sword Melee +2 3 Engaged 3 2 1,350 7 Cortosis, Defensive 1 FaD Core

Disorient 3, Stun Suns of


Drall Flashtick Melee +2 - Engaged 2 2 375 4
Damage Fortune
Cortosis, Cumbersome
Electrostaff Melee +4 3 Engaged 4 3 4,500 6 3, Linked 1, Stun FaD Core
setting, Unwieldy 3
FaD Core, AoR
Force Pike Melee +3 2 Engaged 3 3 500 4 Pierce 2, Stun Setting Core, EotE
Core

Page | 15
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest

Melee Weapons Continued


Breach 1,
Enter the
G9-GP Pulse Drill Melee 5 4 Engaged 5 2 1,100 4 Cumbersome 3,
Unknown
Inaccurate 2
Defensive 1, Disorient
Gaffi Stick Melee +2 3 Engaged 3 0 100 2 EotE Core
3
Enter the
Huntsman Vibrospear Melee +3 3 Engaged 4 2 950 6 Pierce 2, Vicious 2
Unknown
Breach 1,
Suns of
J-7b Beamdrill Melee 9 2 Engaged 6 0 3,000 5 Cumbersome 4,
Fortune
Inaccurate 2, Sunder
Ensnare 2, Stun
Longeing Whip Melee +1 5 Short 3 1 600 4 Stay on Target
Damage
Cumbersome 5, Pierce Enter the
Mk. 8 Vibrosaw Melee +4 2 Engaged 6 3 1,500 5
2, Sunder, Vicious 2 Unknown

Molecular Stiletto Melee +0 2 Engaged 1 1 500 5 Pierce 5, Vicious 1 Far Horizons

Breach 1, Cortosis, Lords of Nal


Morgukai Cortosis Staff Melee 8 1 Engaged 3 0 (R) 9,000 10
Defensive 1 Hutta
Disorient 4, Ensnare, Lords of Nal
Neuronic Whip Melee +1 4 Short 1 1 750 6
Stun Damage Hutta

Punch Dagger Melee +1 3 Engaged 1 1 75 4 Pierce 1 Fly Casual

Cumbersome 3,
Riot Shield Melee +0 6 Engaged 5 1 300 4 Defensive 2, Deflection Far Horizons
2, Disorient 1
Cumbersome 3, Dangerous
Ryyk Blade Melee +2 2 Engaged 3 3 400 8
Defensive 1, Superior Covenants
Suns of
Selonian Glaive Melee +3 3 Engaged 5 3 1,200 7 Defensive 1, Pierce 3
Fortune
Concussive 1, Slow
SoroSuub Persuader Melee +2 4 Engaged 4 2 1,000 4 Stay on Target
Firing, Stun Setting
Defensive 1, Disorient Desperate
Staff of Office Melee +2 4 Engaged 3 2 350 6
2 Allies
Desperate
Stealth Vibroknife Melee +1 2 Engaged 1 1 350 6 Pierce 1, Vicious 1
Allies
Disorient 2, Stun
Stun Batton Melee +2 6 Engaged 2 2 200 4 Far Horizons
Damage
Desperate
Sword Cane Melee +2 3 Engaged 2 1 475 6 Defensive 1
Allies
Burn 2, Sunder, Vicious Dangerous
Therm-Ax Melee +2 3 Engaged 4 3 (R) 850 5
1 Covenants
Concussive 1, Stun
Thunderbolt Melee 5 3 Engaged 2 2 875 6 Far Horizons
Damage
FaD Core, AoR
Truncheon Melee +2 5 Engaged 2 0 15 1 Disorient 2 Core, EotE
Core
Defensive 1, Lords of Nal
Tuskbeast Pike Melee +4 3 Engaged 3 1 1,050 8
Knockdown Hutta
FaD Core, AoR
Pierce 2, Sunder,
Vibro-Ax Melee +3 2 Engaged 4 3 750 5 Core, EotE
Vicious 3
Core
Defensive 1, Pierce 2, Dangerous
Vibro-Greatsword Melee +3 2 Engaged 4 3 900 6
Vicious 2 Covenants
FaD Core, AoR
Vibroknife Melee +1 2 Engaged 1 2 250 3 Pierce 2, Vicious 1 Core, EotE
Core

Vibrorapier Melee +2 2 Engaged 2 2 1,200 7 Defensive 1, Pierce 5 Fly Casual

FaD Core, AoR


Pierce 2, Vicious 1,
Vibrosword Melee +2 2 Engaged 3 3 750 5 Core, EotE
Defensive 1
Core

Page | 16
Large or otherwise powerful weapons that do not readily fit into another category are listed under Heavy Weapons.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Heavy Weapons
Blast 4, Vicious 4,
Anti-Personnel Mine Mechanics 12 3 Engaged 3 0 (R) 850 6 AoR Core
Limited Ammo 1
Blast 2, Breach 4,
Anti-Vehicle Mine Mechanics 25 2 Engaged 4 0 (R) 1,400 6 AoR Core
Limited Ammo 1
Blast 8, Cumbersome
Flechette Launcher (Anti- 3, Limited Ammo 4, Dangerous
Gunnery 8 3 Medium 6 4 (R) 2,500 6
Infantry) Pierce 6, Prepare 1, Covenants
Vicious 1
Breach 2,
Flechette Launcher (Anti- Cumbersome 3, Dangerous
Gunnery 10 2 Medium 6 4 (R) 2,500 6
Vehicle) Limited Ammo 4, Covenants
Prepare 1, Vicious 3
Blast 6, Cumbersome Dangerous
Grenade Launcher Gunnery 8 4 Medium 5 3 (R) 1,250 4
3, Limited Ammo 6 Covenants
Blast 10, Concussive 3, Dangerous
Missile (Concussion) Gunnery 14 4 Extreme - - 200 8
Disorient 5, Guided 2 Covenants
Dangerous
Missile (Fragmentation) Gunnery 12 4 Extreme - - 75 7 Blast 12, Guided 3
Covenants
Blast 10, Burn 3, Dangerous
Missile (Incendiary) Gunnery 10 3 Extreme - - (R) 145 7
Guided 2 Covenants
Blast 14, Cumbersome
Dangerous
Missile (Plasma) Gunnery 16 3 Medium - - (R) 160 8 3, Inaccurate 1, Pierce
Covenants
2
Blast 10, Cumbersome
FaD Core,AoR
3, Guided 3, Breach 1,
Missile Tube Gunnery 20 2 Extreme 7 4 (R) 7,500 8 Core, EotE
Prepare 1, Limited
Core
Ammo 6

Page | 17
Other Weapons is the catch all category for weapons that dont seem to fit neatly into any other category.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Other Weapons
Cumbersome 3,
Ranged Suns of
Corellian Compound Bow 5 5 Medium 3 1 200 5 Knockdown, Limited
(Heavy) Fortune
Ammo 1, Pierce 1
Ranged Blast 4, Limited Ammo Suns of
Explosive Tipped Arrows 6 3 Medium 0 0 50 6
(Light) 1 Fortune
Ranged AoR Core, EotE
Flame Projector 8 2 Short 6 2 1,000 6 Burn 3, Blast 8
(Heavy) Core
Burn 4, Blast 9,
Flamestrike Gunnery 9 2 Short 8 3 (R) 2,000 8 Cumbersome 3, Vicious
2
Ranged
Net Gun 3 - Short 4 2 750 5 Ensnare 5
(Heavy)
Ranged Accurate 2, Ensnare 4,
Spray Stick 0 - Long 4 0 2,500 8 Far Horizons
(Heavy) Slow-Firing 1, Stun 8
Ranged
SSB-1 Static Pistol [taser] 2 4 Short 2 1 850 7 Disorient 1, Stun 8 Fly Casual
(Light)
Ranged Limited Ammo 1, Stun Suns of
Stun Arrows 6 n/a Medium 0 0 60 6
(Light) Damage Fortune
Cumbersome 4,
Ranged Suns of
Styanax Lance 8 3 Short 8 2 200 8 Limited Ammo 1,
(Heavy) Fortune
Pierce 3, Vicious 1
Ranged Blast 5, Disorient 3,
Suppressor 8 - Medium 4 2 2,000 5 Far Horizons
(Heavy) Stun Damage
Ranged Blast 6, Cumbersome 3,
TaggeCo. CryoBan Projector 6 2 Short 3 9 500 4 Fly Casual
(Heavy) Vicious 2
Ranged
Tangle Gun 1 4 Short 2 1 500 5 Ensnare 3 Far Horizons
(Heavy)
Ranged Blast 6, Burn 3, Vicious Lords of Nal
Tenloss L70 Acid Projector 6 2 Short 4 1 1,250 7
(Heavy) 1 Hutta

Explosives unlike other weapons that explode, are governed by a different more dangerous (to everyone) set of rules.

Base Additional Source(s),


Name Skill Encum (R) Price Rarity Blast Radius newest -
Dmg Dmg
oldest
Explosives
Dangerous
Baradium Mechanics 3 +1 2 750 5 Long
Covenants
Dangerous
Detonite Mechanics 15 +10 2 50 2 Short
Covenants
Dangerous
Plasma Mechanics 9 +6 2 200 5 Medium
Covenants
Dangerous
Proton Grenade Mechanics 10 varies 1 60 4 Short
Covenants

Page | 18
Weapon Attachments

Hard Points
Attachment (R) Price Encum Required Rarity Source(s), newest - oldest
Weapon Attachments
Augmented Spin Barrel 1,750 - 2 4 AoR Core, EotE Core
Balanced Hilt 1,500 - 2 5 AoR Core, EotE Core
Bipod Mount 100 - 1 1 FaD Core, AoR Core, EotE Core
Blaster Actuating Module 500 1 4 AoR Core, EotE Core
Blaster Energy Dampener (R) 750 - 1 4 FaD Core
Blaster Suppressor (R) 750 - 1 5 Lords of Nal Hutta
Bowcaster Accelerator Enhancement 250 - 1 4 EotE Core
Bowcaster Automatic Re-cocker 500 - 1 3 EotE Core
Filed Front Sight 25 - 1 0 AoR Core. EotE Core
Forearm Grip 250 - 1 1 AoR Core. EotE Core
Gene-Lock 500 - 1 7 Dangrous Covenants
Laser Sight 500 - 1 5 Dangrous Covenants
Marksman Barrel 1,200 - 2 4 AoR Core. EotE Core
Mono-molecular Edge 1,000 - 1 5 FaD Core, AoR Core, EotE Core
Multi-Optic Sight 2,000 - 1 3 AoR Core. EotE Core
Night Vision Scope 500 - 1 3 FaD Core
Overcharge Valve (R) 1,500 - 2 6 Fly Casual
300 (for 1 (per
Paired Weapons the pair) - weapon) 3 Fly Casual
Pistol Grip 400 - 1 3 Dangrous Covenants
Poison Reservoir (R) 400 - 1 5 Lords of Nal Hutta
Secondary Missile System 3,000 +3 3 6 Dangrous Covenants
Serrated Edge 50 - 1 1 FaD Core, AoR Core, EotE Core
Set Trigger 450 - 1 4 Fly Casual
Shadowsheath (R) 1,500 - 1 5 FaD Core
Shortened Barrel 250 - 1 4 AoR Core. EotE Core
Spread Barrel 1,725 - 2 4 AoR Core. EotE Core
Stun Pulse 250 - 1 4 FaD Core
Superior Weapon Customization 5,000 - 1 6 FaD Core, AoR Core, EotE Core
Telescopic Optical Sight 250 - 1 1 FaD Core, AoR Core, EotE Core
Tripod Mount 250 - 2 3 FaD Core, AoR Core, EotE Core
Under-Barrel Flame Projector (R) 3,000 - 2 5 AoR Core. EotE Core
Under-Barrel Grenade Launcher (R) 2,000 - 2 5 AoR Core. EotE Core
Underslung Scattergun (R) 750 - 3 5 Fly Casual
Weapon Harness 500 - 2 2 AoR Core. EotE Core
Weapon Sling 100 - 1 0 FaD Core, AoR Core, EotE Core
Weighted Head 250 - 2 3 FaD Core, AoR Core, EotE Core
Wrist Mount 275 - 2 5 Dangrous Covenants

Page | 19
Lightsabers; with a basic illum or training crystal and no attachments or mods.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Lightsabers
Basic Lightsaber Lightsaber 6 2 Engaged 1 5 (R) 9,300 10 Breach 1, Sunder FaD Core

Breach 1, Linked 1,
Double-Bladed Lightsaber Lightsaber 6 2 Engaged 2 4 (R) 18,600 10 FaD Core
Sunder, Unwieldy 3
Breach 1, Sunder, AoR Core, EotE
Lightsaber Lightsaber 10 1 Engaged 1 0 (R) 10,000 10
Vicious 2 Core
Breach 1, Cumbersome
Lightsaber Pike Lightsaber 6 2 Engaged 3 3 (R) 9,600 10 FaD Core
3, Defensive 1, Sunder
Accurate 1, Breach 1,
Shoto Lightsaber 5 2 Engaged 1 3 (R) 9,300 10 FaD Core
Sunder

Training Lightsaber Lightsaber 6 - Engaged 1 5 (R) 400 6 Stun Damage FaD Core

Lightsaber Hilts; just the basic hilt with no crystal(s) or attachments.

Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Lightsaber Hilts
Hilt, Basic Lightsaber Lightsaber 0 - Engaged 1 5 300 5 FaD Core

Hilt, Double-Bladed
Lightsaber 0 - Engaged 2 4 600 6 Linked 1, Unwieldy 3 FaD Core
Lightsaber
Cumbersome 3,
Hilt, Lightsaber Pike Lightsaber 0 - Engaged 3 3 600 7 FaD Core
Defensive 1

Hilt, Shoto Lightsaber 0 - Engaged 1 3 300 6 Accurate 1 FaD Core

Page | 20
Lightsaber Attachments

Hard Points
Attachment Required (R) Price Rarity Encumbrance Source
Lightsaber Attachments
Curved Hilt 1 1,000 6 - FaD Core
Dual-Phase Modification 2 4,500 6 - FaD Core
Extended Hilt 1 3,800 7 - FaD Core
Superior Hilt Personalization 1 5,000 6 - FaD Core

Lightsaber Crystals

Hard Points
Crystal Required (R) Price Rarity Encumbrance Source
Lightsaber Crystals
Barob Ingot 2 (R) 15,000 8 - FaD Core
Dantari Crystal 2 (R) 12,000 9 - FaD Core
Dragite Gem 2 (R) 14,000 7 - FaD Core
Illum Crystal 2 (R) 9,000 10 - FaD Core
Krayt Dragon Pearl 2 (R) 15,000 10 - FaD Core
Lorrdian Gemstone 2 (R) 9,600 8 - FaD Core
Mephite Crystal 2 (R) 10,000 10 - FaD Core
Sapith Gem 2 (R) 18,000 10 - FaD Core
Training Lightsaber Emitter 2 100 6 - FaD Core

Page | 21
Armor; the stuff you put on every single day so that when you get shot, you dont die (as fast).

Hard
Type Defense Soak (R) Price Encum Rarity
Points Source(s), newest - oldest
Armor
A/KT Shockrider Crash Suit 0 2 3,000 2 1 3 Stay on Target
A/KT Wing Commander
Stay on Target
Armored Flight Suit 1 1 1,500 3 1 6
Adverse Environment Gear 0 1 500 2 1 1 FaD Core, AoR Core, EotE Core
Armored Clothing 1 1 1,000 3 1 6 FaD Core, AoR Core, EotE Core
Armored Robes 1 2 (R) 4,500 5 2 8 FaD Core
Banal Apparel 0 0 25 0 0 0 Desperate Allies
Beast-hide Armor 0 1 300 3 0 2 Dangerous Covenants
Blast Vest 0 1 200 3 1 3 Fly Casual
Caballerin-Series Riding
Stay on Target
Tack 0 0 250 2 0 4
Capari-series Padded Beast
Stay on Target
Armor 0 2 2,500 4 0 5
Cargo Clothing 0 0 30 1 0 0 Desperate Allies
Catch Vest 0 2 300 1 0 3 Suns of Fortune
Charge Suit 0 2 2,000 3 0 6 Dangerous Covenants
Combat Flight Suit 1 0 (R) 3,000 4 2 6 Suns of Fortune
Concealing Robes 0 1 150 1 0 2 FaD Core
Creshaldyne Riot Armor 1 1 (R) 1,850 3 1 6 Far Horizons
Destri-series Laminate
Stay on Target
Beast Armor 0 4 8,500 7 1 7
Diplomat's Robes 0 0 400 2 0 6 Desperate Allies
Enviro-Suit 0 2 750 2 1 2 Enter the Unknown
Flak Vest 0 1 300 3 1 2 Dangerous Covenants
Flare Jacket 0 1 1,500 3 0 8 Desperate Allies
Hauling Harness 1 1 1,000 3 2 6 Desperate Allies
Heavy Battle Armor 1 2 (R) 5,000 6 4 7 AoR Core, EotE Core
Heavy Clothing 0 1 50 1 0 0 FaD Core, AoR Core, EotE Core
Holographic Costume 1 0 750 2 0 8 Desperate Allies
H-series Megafauna
Stay on Target
Carriage 1 0 5,500 5 2 7
Hutt Shell Armor 2 2 (R) 25,000 4 9 6 Lords of Nal Hutta
Kamperdine Armored
Far Horizons
Jackets 0 2 6,200 1 0 7
Laminate 0 2 2,500 4 3 5 AoR Core, EotE Core
Lector's Outfit 0 1 525 2 1 6 Desperate Allies
Mimetic Suit 1 1 (R) 8,000 2 2 8 Fly Casual
Mountaineer Armor 1 1 1,800 3 2 6 Enter the Unknown
Noble Regalia 0 0 750 1 3 7 Desperate Allies
Nomad Greatcoat 0 1 100 1 0 4 Suns of Fortune
Padded Armor 0 2 500 2 0 1 FaD Core, AoR Core, EotE Core
Performer's Attire 0 0 50 0 0 4 Desperate Allies
Personal Deflector Shield 2 0 10,000 3 0 8 AoR Core, EotE Core
Powered Armor 1 3 (R) 9,000 3 3 9 Dangerous Covenants
Powered Capacitive Armor 1 1 (R) 3,000 4 2 8 Desperate Allies
Protector 1 Combat Armor 1 2 (R) 5,500 4 3 7 Dangerous Covenants
Reinforced Environment
Far Horizons
Gear 0 1 850 2 2 4
Resplendent Robes 0 1 500 2 0 5 Desperate Allies
Sakiyan Shadowsuit 0 1 2,500 1 8 1 Lords of Nal Hutta
Page | 22
Hard
Type Defense Soak (R) Price Encum Rarity
Points Source(s), newest - oldest
Armor Continued
Second Skin Armor 1 1 2,000 2 0 7 Desperate Allies
Shockrider Crash Suit 0 2 3,000 2 1 3 Enter the Unknown
Smuggler's Trenchcoat 1 1 1,650 3 0 7 Fly Casual
Steelskin Armor 0 3 (R) 6,500 8 1 7 Dangerous Covenants
Tracker Utility Vest 0 0 100 - 1 2 Enter the Unknown
Type 3 "Berethron" Armor 1 1 (R) 1,250 3 3 6 Suns of Fortune

Armor Attachments

Hard
Points
Attachment (R) Price Encum Required Rarity Source(s), newest - oldest
Armor Attachments
Biofeedback System 3,300 - 2 5 FaD Core
Comlink 200 - 0 1 Dangerous Covenants
Cortosis Weave 10,000 2 8 AoR Core, EotE Core
Energy Dispersion System 500 - 1 4 FaD Core
Enhanced Optics Suite 1,750 - 1 3 AoR Core, EotE Core
Heating System 1,000 - 1 3 FaD Core, AoR Core, EotE Core
In-Helmet Scanner 750 - 1 4 FaD Core
Integrated Med-Systems 2,500 +1 2 7 Dangerous Covenants
Integrated Scanner 1,000 - 1 4 Dangerous Covenants
Optical Camouflage System 5,500 - 2 6 AoR Core, EotE Core
Range Finder 1,500 - 1 6 Dangerous Covenants
Strength Enhancing System 5,500 - 2 4 AoR Core, EotE Core
Superior Armor Customization 5,000 - 1 6 FaD Core, AoR Core, EotE Core
Targeting System 3,000 - 1 7 Dangerous Covenants
Thermal Shielding System 1,000 - 1 3 FaD Core, AoR Core, EotE Core
Threat Monitor 750 - 1 4 Lords of Nal Hutta
Vacuum Sealed 1,000 - 1 3 AoR Core, EotE Core
Weapon Mount 1,000 - 2 6 Dangerous Covenants

Page | 23

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