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oculus oculus 1

FOCUS

Solve
LENS

Ancient
FAMILIAR RECORD TABLE ENVIROMENTAL OBSERVATIONS
2 Social Allies
Name:
3 Secrets Conscience
ABILITIES

oculus
4 Conflict Task
+4
5 Conspire Deities
+3

+2 6 Service Enemies

+1 7 Loyalty Evil

DESCRIPTION Assis-
8 Tragedy
tance

9 Victory Good

10 Doubt Innocents

11 Disrupt Travel

12 Assault Myth

13 Preserve Nature

14 Learn Stranger

15 Defend Patron
TRANSCENDENCE POINTS:
CHANCE OF SUCCESS: ROLL EQUAL OR HIGHER 16 Betrayal Reward
5 EXCELLENT
17 Restore Evidence
8 FAVORABLE

10 UNDETERMINED INSPIRATIONS FOR OCULUS 18 Defeat Unnatural

SWORD & BACKPACK RPG


12 UNFAVORABLE
19 Reassure Exchange
MICROSCOPE
15 PRECARIOUS
RISUS: THE ANYTHING RPG Escape Obstacles
18 ALARMING 20
oculus oculus oculus
OPERATING THE OCULUS TRANSCENDENCE POINTS
INTRODUCTION When you want to begin a viewing, roll the Ocu- The longer you utilize the Oculus, the more influ-
You understood the theory pertaining to parallel lus (your 20-sided die) and consult the Viewing ence you will have over the life of your Familiar,
universes. The concept that an infinite number Chart to learn what the Focus is. The Focus is and the events surrounding them. Eventually
of alternate realities are spun out to reflect the the first step of many that opens up your crea- you will start to receive psychic feedback which
web of possibilities not explored for every deci- tive power to follow and record the viewing. will bleed back into our world. As you go about
sion ever made. It wasnt until you found this your daily life you may come across pictures,
talisman, the Oculus, that it meant anything to Your intuition is the key to operating the Oculus quotes, or other items that seem to have some
you. But what else could it be? The window it The Oculus operates through your creative connection to the recordings you have made.
creates, out of thin air, shows you a world so power, so begin recording events as soon as Collect these items in your Oculus Journal. For
similar to our own, but also strikingly different, it you have the focus. Whatever comes to mind is each item collected you will receive 1 Tran-
must be one of the many parallels. Your mis- what is actually occurring. It is the act of record- scendence Point. You may spend any number
sion is clear, you have to create a record of all ing it that allows the viewing to take shape and of accrued Transcendence Points to your Famil-
that you have seen. You have to find out what it move forward. If the viewing does not become iars Success Rolls, deducting the points spent
all means. clear you attempt to clarify it by using the Lens from your total. In this way you can influence the
YOUR FAMILIAR table, which may give you a clearer picture. events of the world and life you our viewing. You
The first time the Oculus opens a viewing win- may collect items that are related to any viewing,
dow for you it will present your Familiar. Your YOUR FIRST VIEWING and some viewing may have many items con-
Familiar is the individual who will be the focus of When you begin for the first time you may want nected to them.
all of your future viewings. At the start you will to make a few notes about what you see. What
SHARED VIEWINGS
know nothing about them. As you record events, does your Familiar look like? What is around
You are not the only person in possession of an
more information will become apparent. them? What can you tell about the world or en-
Oculus. Should you should meet with others,
vironment around them? These notes will pro-
you may attempt a shared viewing. Each viewer
At some point you will realize that you are vide a base to build on for future viewings.
rolls their Oculus, the highest result is the one
aware of there name. That is one of many con-
with the strongest signal and begins the session.
nections you will make. Record it on the Familiar During the viewing, if the success of your Fa-
Continue as you would with a standard viewing,
record table. miliar's efforts face a reasonable possibility of
but share it out loud rather than recording it in
failure, consult the Oculus again according to
your Oculus Journal.
As you watch your Familiar and record the the Chance of Success Chart and proceed
events of their life you will begin to recognize according to the results.
Each viewer possesses 3 Interrupt Points. 1
what they excel at. Record these Abilities on the
point may be used to take possession of a sce-
Familiar record table as well. Place each Ability VIEWING
ne. The Interrupter must share how their Familiar
next to the number that reflects their proficiency. When you are viewing the alternate dimension
is connected to the scene currently playing out.,
In the future you will add the number connected you have a specific task to complete: Figure
and how they have been influencing the events
to the ability to Chance of Success rolls. out what's happening and why it is im-
that have already occurred, and where their influ-
portant. The Oculus does not always show
ence is headed as the scene moves forward.
Choose and record your Familiars abilities when things in chronological order. It shows what
Familiars may not be aware of one anothers ex-
a critical challenge arises and they need a profi- matters, when it matters. Record anything that
istence, and influence between them may occur
ciency to succeed. Abilities should be based on will help you complete that task, and be sure to
by chance and serendipity.
what you have learned about your Familiar so answer both questions at the end of a viewing.
far.
Viewers not involved with a scene may award
FADING SCENE
WHAT YOU NEED Interrupt Points from an unlimited supply to those
If you find your interest in a scene waning, that
A Notebook (The Oculus Journal) who are to reward strong viewings.
is the Oculus telling you that the moment of
A Pencil importance has passed. Conclude the viewing
A 20-Sided Die (The Oculus) If 2 or more Familiars interact, the viewer con-
here and start a new one if you wish.
The Oculus Instruction Manual nected with each Familiar explains the actions
and reactions accordingly.

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