In a game a player throws two dice. One of them has six faces numbered 2. 3, 4, 4, 6 and 6. The
other die has eight faces numbered 1, 2, 3, 4, 5, 6, 7 and 8. Each die is fair. Both dice are thrown.
(i) Calculate the probability that the same number will be scored on each of them (i.e. a double
will be scored), fo}
‘Show that there are six ways of scoring a total of 10 on the two dice. 2
List all the possible total scores. fo}
)) Tabulate the possible total scores and their associated probabilities. 4
The owner of the dice charges players 50p to throw the two dice once and pays out prizes for
certain total scores as follows:
‘A double 20p
Total of 11 50p
Total of 13 of 14 £1( ie. 100p)
Total of 3 £2
(v) Calculate a player's expected prize if he throws the two dice once. Give your answer in
pence, correct to 1 decimal place. fo}
il) (4, 6), (4, 8), (6, 4), (6, 4), (3, 7), (2 8), (Il) 3, 4, 5, 6 7, 8 9, 10, 11, 12, 13, 14:
(wy) PR) = * P(4) = P(13) = P(14) Z
6 =3.
Fy PUM) = Zs (W) 20.2p
Pi) = PG) = PCI, = A,
P(7) = P(8) = P(9) = P(10) =In a gambling game a player's ‘tum’ consists of first drawing a card from a standard pack of
52 playing cards and then throwing a fair six-sided die. The player's score is then calculated as
follows:
If the card is a club, the score is zero,
If the card is a diamond, the score is the number on the die,
If the card is a heart, the score is twice the number on the die.
It the card is a spade, the score is three times the number on the die.
the possible scores that the player can obtain in a single tur. fa}
ii) List the number of ways in which each score can be obtained. (2)
(i
Tabulate the possible scores and their associated probabilities, leaving your probabilities as
fractions, fe
‘The owner of the cards and the die offers the following prizes for each tum.
Score 0 or 6 no prize
Score 2, 3, 4 or 12 $10 prize
‘Any other possible score $20 prize
(iv) Calculate, correct to 1 decimal place, the player's expected prize in one turn. (31
(i) Score 0 1 2 3 4 5 6 8 9 10 12 15 18
(ii) Numberofways 6 1 2 22 1 34 4 4 2 4
4
a a4 a
2 12 12 24 8 24 2% 24 12 24 2
(iii) Probability
Blo
(iv) $9.20;A biased die in the shape of a pyramid has four triangular faces numbered 1, 2, 3 and 4. When
the die is thrown the score is the number on the face which comes to rest on the floor. The
possible scores and their probabilities are shown in the table below.
Score 1 2 3 4
Probability * % % +
(i) Caloulate the expected score. el
‘The die is thrown twice. The outcome can be represented as an ordered pai.
For example, (1,2) represents a score of 1 followed by a score of 2. Given that the variable Y
represents the sum of the two scores obtained,
(ii) write down the possible values of Y, i)
(iii) give, as ordered pairs, the different outcomes producing each value of Y. [3]
(iv) tabulate the possible values of ¥ and their probabilities, (8)
(v)_ show that the expected value of Yis 4. 2
(i) 2; (ii) 2, 3, 4, 5,6, 7, 8; (iv)2 0.16, 3 0.24, 4 0.25, 5 0.2, 6 0.1, 7 0.04, 8 0.01.
(a) Abiased six-sided die bearing the numbers 1, 2, 3, 4, 5 and 6, is rolled once. The score is the
number on the uppermost face of the die. Each even score is twice as likely as each odd.
score,
(i) Show that the probability of scoring 4 is 2. a
(ii) Copy and complete the following table.
sore |1f2]3]4]sfe
Probability
(1)
{b) In another game, a player rolls the die twice and his total score is the sum of the two scores.
(i) Show that the probability of a total score of 3is 37. fea)
‘Show that the probability of a total score of 6 is 41. 2
(iii) Copy and complete the following table. Bl
Totalscore|2 [3 |4 |5 |e |7 |e [9 |10 | 11 | 12
ProbabilityA game involves spinning a wheel marked as the diagram above, The game ends if a spin of the
‘wheel results in WIN or LOSE. If the result is SPIN AGAIN, a player spins the wheel again, but
only three spins are allowed in one game.
5 $5 for WIN, and $1 for each SPIN AGAIN.
A player pays $2 to enter the game, and re
(i) Write down the probabilities of each of the three possible outcomes of one spin of the wheel.
(ii) State the seven possible sequences of outcomes when a player plays the game once.
) +Calculate the probability of each of the sequences you have listed.
) State the amount received for each of the sequences you have listed.
(vl) Find, to the nearest cent, a player's expected profit or loss when he plays the game once.(i) Attempt to sum relevant angles and express as a proportion of 360
PW) = 1/10 = 0.1
P(L)=%=05
P(SA) = 2/5 = 0.4
(The M1 may be implied by any one correct probability.)
Sequence of outcomes | Probability | Amount won ($)
w 10 =0.1 5
L %=05 0
SA W 1125=0.04 | 6
SAL 115 = 0.2 1
SA SA W 2/125=0.016 |7
SA SA SA 8/125 =0.064 | 3
SA SAL 2/25=0.08 |2
(vi) Attempt at correct methad of finding expected amount won
$1.40
Comparison of result with $2.
Loss of 60 cents.