Anda di halaman 1dari 1

1.

Answer the following questions: (2m)


a. What kind of text is it?
b. What is the purpose of the text?
c. Where was it retrieved from?
d. Who is the author of it?

2. Scan the text and (1m)


a. Highlight one characteristic of educational games.
b. Circle the name of one game.

3. Locate these subtitles above the corresponding paragraph. (1m)


a. What makes a game educational?
b. Gamesforelementaryschools.
c. What makes a game fun?

4. Match these definitions with the highlighted words from the text: (2m)
a. Ability; aptitude.________________
b. To traverse for the purpose of discovery.______________
c. Tomove forward._______________
d. Any instrument of manual operation.______________

5. Answer: True (T) or False (F). (2m)


a. The learning component of gaming can be optimized by kids and teachers._____
b. The element of surprise includes the objective of the game._______
c. The educational information provided is the new information._______
d. To put the new information to use the game needs context and cognition.______

6. Summarize the text in no more than 100 words including your own reflection
about the topic. (4m)

Anda mungkin juga menyukai