L .A.!
START: FINDING THE o to
1 PEDESTRIAN 1 FASTEST ROUTE Le t
s g
With PTV Viswalk one can model and simulate that physical and
social forces. It is based on the Social Force Model developed OBSTACLES
In PTV Viswalk, walls also exert a
by Prof. Helbing. repulsive force. As a result, pedes-
trians are modelled as maintaining
ENCOUNTERING an extra distance from a wall in the
OTHER PEDESTRIANS presence of a small number of
In order to avoid collisions with people, thereby taking a slight
others, pedestrians adjust their detour compared to what is actually
pace, overtaking slower pedes- the shortest route.
trians and moving out of the way
of oncoming ones. PTV Viswalk AVOIDING CROWDS
harnesses these forces. Large numbers of people are
I get perceived as a group and not
How do
d th is as individuals. They represent
roun
2 1
With the hig
h speed trai
n I will cro w d ? an obstacle for the pedestrian.
arrive relaxe
d at the airp In PTV Viswalk, this is modelled
ort!
as dynamic potential. Pedestri-
ans do not then choose the
shortest route, but the one
which will probably take the
START: least time.
2 PEDESTRIAN 2
ONLY IN
PTV Viswalk
INTERACTING WITH
INTERACTING WITH PRIVATE TRANSPORT
PUBLIC TRANSPORT
PTV Viswalk is fully integrated into PTV Vissim.
Integrating PTV Viswalk and
Crossing a street is modelled using the same
PTV Vissim enables the interaction
objects as for encountering vehicles at a
between bus, railway and pedes-
junction. If pedestrians have right of way,
trians to be mapped in a single
vehicles wait for the pedestrian flow to pass
simulation. This means that actions
and vice versa.
such as changing buses or trains
can also be mapped.
http://vision-traffic.ptvgroup.com/viswalk