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TAYO NA SA TALIPAPA

(Workshop Game)

MECHANICS OF THE GAME:

1. Each participant will be given goods in the form of


picture cards with corresponding point-values.
2. The players are grouped into three hierarchical
categories defined by their initial point totals.
3. Players are to act like traders trying to barter
surplus goods among themselves in exchange for
goods they need, thereby increasing his/her total
points. As in any normal market situation, each
should try to profit from exchange by garnering as
many points as possible.
4. Bonus points are given to persons who acquire
three or more of a kind.

TALIPAPA GAME KIT:


Color coded envelopes representing three (3)
groups dependent on point values: Taga-bayan
(well-to-do); Taga-baryo ((average); Taga-bundok
(poor).
Each envelope contains cards representing
commodities with corresponding point values.
Extra card commodities which are to be
introduced into the market later on in the game.
Point System

Baka 75 points
Baboy 30 points
Manok 20 points
Isda 15 points
Gulay 10 points
Saging 5 points

Bonus Points

Bonus Points are given to special


combinations:

3 of a kind plus 5 points


4 of a kind plus 10
points
5 of a kind plus 15
points

Preparation
Distribute the envelopes to the players.
Without making them reveal their goods to
each other, ask them to tally their points and
be categorized into subgroups.
Post the names of the players and their
starting totals on the board under their
predetermined categories.
Ask them to group together accordingly.

General Rules
It is important to explain some rules before trading time.
1. Trading can be done with anybody, but only at a
given time, called Araw ng Tiange which last for
about 2 minutes.
2. Trading done outside the given time will mean
confiscation of goods.
3. Only one-on-one trading is allowed.
4. An on-going transaction is signified by the two
parties locking arms.
5. Trading partners must agree verbally on trading
conditions.
6. Only when they have agreed can they unlock arms.
7. Refusal to trade is signified by crossing the arms.

Starting Play
The main facilitator invites the participants to
trade by saying: Tayo na sa talipapa!
Participants then commence trading among
themselves. The main facilitator warns off and
announces the end of the trading session.
After the session, participants go back to their
groups and report their points to their respective
facilitators who record these on the board.
The facilitators distribute 3 bakas to each group.
The members of each group decide how the 3
bakas will be distributed.
When the bakas have been distributed, the new
points will be reported. The facilitator changes
the groupings according to the new points.
The 3 traders who got the highest scores will
now become the taga-bayans. Their ceiling and
floor scores will be used as range for their
categories.
The next 5 highest scorers will be the taga-
baryos. Again ceiling and scores will determine
range of their class. The rest will be the taga-
bundoks.
The facilitator grants the taga-bayans the power
to amend or make new rules of trading. The
other groups must abide by the rules set by
them.
Thereafter, score assessment and re-
classification will be done after every trading
time. The group with the highest scores is given
the power to change the rules after each trading.
The number of trading sessions will depend on
the dynamics of the group.
Processing
1. The following guide questions may be used for
discussions and processing:
a) What were your significant experiences
during the trading sessions? How did you
feel? Why?
b)Do you see patterns regarding the following
aspects in the game

I. Distribution of goods/grouping of
people
II. Mobility between social groupings
III. Decision-making power in setting rules

c) Judge the objectives and the structures of


the game using the principles of Authentic
Christian Humanism as criteria.
d)What parallels with the actual Philippine
situation can you draw from the game?

2. The participants are divided into small groups


for sharing and
discussion.
3. A representative from each group reports the
main points in their discussion.
4. The facilitator synthesizes all the group reports.

Sample Synthesis

1. Patterns observed:
Taga-bayans got richer while taga-baryo and taga-
bundok got poorer, gap between rich and poor widened.
Only the taga-bayans were allowed to make rules and
they set rules to benefit themselves.
Bluffing allowed to help increase points but those who
were already rich.
Poor people generally unenthusiastic to play the game
towards the end.
2. Judgment of objectives and structures of game against the
ACH:
The objective to increase own points makes people
forget others and emphasizes possession.
Distribution of points was unequal even at the start.
Rules limited relationships and violated equal
opportunities.

3. Parallels to actual Philippine situation:
Laws are made by the rich for their self-interest.
Structured cheating: bluffing, monopoly, corruption
Passivity of people
People grouped together to fight against rich

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