Anda di halaman 1dari 294

COURSE CATALOG

SUMMER/FALL 2016
THIRD EDITION

COURSE CATALOG

Begin Your Future Here


This book is more than a catalog. It tells of people, just like you, who
aspire to do what they love everyday. These are accounts from students,
graduates and faculty, who spend their days filling the world with beauty,
making their visions into realities, and looking at things in a new light.

If the following pages inspire you, take it as a sign.


This could be the beginning of another story yours.
OUR PROGRAMS

SCHOOL OF ACTING SCHOOL OF ART EDUCATION AA Available Areas of Emphasis: SCHOOL OF ILLUSTRATION SCHOOL OF MOTION PICTURES & SCHOOL OF VISUAL
Knitwear Design TELEVISION DEVELOPMENT
AA Acting BFA Art Education AA Illustration
BFA Acting CRED Art Education Technical Fashion Design AA Motion Pictures & Television AA Visual Development
BFA Illustration
MA Acting MA Art Education Textile Design BFA Motion Pictures & Television BFA Visual Development
CERT Illustration
MFA Acting MAT Art Education BFA Available Areas of Emphasis: CERT Motion Pictures & Television MA Visual Development
MA Illustration
Fashion Design MA Writing & Directing Film MFA Visual Development
MFA Illustration
SCHOOL OF ADVERTISING SCHOOL OF ART HISTORY Knitwear Design MFA Motion Pictures & Television
Textile Design SCHOOL OF WEB DESIGN & NEW
AA Advertising BFA Art History BFA & MFA Available Areas of Emphasis:
MA & MFA Available Areas of Emphasis: BFA Available Areas of Emphasis: MEDIA
AA Studio Production MA Art History Comics
Fashion Design Cinematography
BFA Advertising AA Web Design & New Media
SCHOOL OF INDUSTRIAL DESIGN Directing
CERT Advertising SCHOOL OF COMMUNICATIONS & SCHOOL OF FINE ART BFA Web Design & New Media
Editing
MA Advertising & Branded Media MEDIA TECHNOLOGY AA Automotive Restoration CERT Web Design & New Media
AA Fine Art Production Design
MFA Advertising AA Industrial Design MA Web Design & New Media
BA Communications & Media Technology BFA Fine Art Producing
BFA Industrial Design MFA Web Design & New Media
MA Communications & Media Technology CERT Fine Art Screenwriting
SCHOOL OF ANIMATION & VISUAL CERT Industrial Design
EFFECTS MA Fine Art SCHOOL OF WRITING FOR FILM,
SCHOOL OF FASHION MA Industrial Design
MFA Fine Art SCHOOL OF MUSIC PRODUCTION
AA Animation & Visual Effects MFA Industrial Design TELEVISION & DIGITAL MEDIA
AA Fashion & SOUND DESIGN FOR VISUAL
BFA Animation & Visual Effects MEDIA BFA Writing for Film, Television & Digital
AA Fashion Journalism AA, BFA, MA & MFA Available Areas of
CERT Animation & Visual Effects AA & BFA Available Areas of Emphasis: Media
AA Fashion Marketing Emphasis: AA Music Production
MA Animation & Visual Effects Transportation Design MFA Writing for Film, Television & Digital
AA Fashion Merchandising Drawing & Painting AA Sound Design
MFA Animation & Visual Effects BFA Music Production Media
AA Fashion Product Development Printmaking
SCHOOL OF INTERIOR
AA Fashion Styling Sculpture BFA Music Scoring & Composition
BFA & MFA Available Areas of ARCHITECTURE & DESIGN
AA Visual Merchandising BFA Sound Design
Emphasis: AA Interior Architecture & Design MA Music Scoring & Composition
BA Fashion Journalism SCHOOL OF GAME DEVELOPMENT
2D Animation and Stop Motion BFA Interior Architecture & Design MA Sound Design
BFA Costume Design AA Game Development
3D Animation CERT Interior Architecture & Design MFA Music Scoring & Composition
BFA Fashion BFA Game Development
3D Modeling MA Interior Architecture & Design MFA Sound Design
BFA Fashion Marketing BS Game Programming
Storyboarding MFA Interior Architecture & Design
BFA Fashion Merchandising MA Game Development
Visual Effects SCHOOL OF PHOTOGRAPHY
BFA Fashion Product Development MFA Game Development
BFA Fashion Styling SCHOOL OF JEWELRY & METAL AA Photography
MA Available Areas of ARTS BFA Photography
BFA Visual Merchandising
Emphasis: SCHOOL OF GRAPHIC DESIGN CERT Photography
CERT Fashion AA Jewelry & Metal Arts
2D Animation and Stop Motion MA Photography
MA Costume Design AA Graphic Design BFA Jewelry & Metal Arts
3D Animation MFA Photography
MA Fashion BFA Graphic Design MA Jewelry & Metal Arts
3D Modeling
MA Fashion Journalism CERT Graphic Design MFA Jewelry & Metal Arts
Visual Effects BFA Available Areas of Emphasis:
MA Fashion Merchandising MA Graphic Design & Digital Media
MFA Costume Design MFA Graphic Design SCHOOL OF LANDSCAPE Documentary
SCHOOL OF ARCHITECTURE Fine Art Photography
MFA Fashion ARCHITECTURE
BA Architectural Design MFA Fashion Marketing & Brand Advertising/Photo Illustration
AA Landscape Architecture
B.Arch Architecture Management
BFA Landscape Architecture
MA Advanced Architectural Design MFA Fashion Merchandising &
MA Landscape Architecture
M.Arch Architecture Management
MFA Landscape Architecture
MFA Fashion Product Development

2 3
TABLE OF CONTENTS
INTRODUCTION SUPPORT DEPARTMENTS
6 WHAT WE OFFER 514 FOUNDATIONS
10 HISTORY OF THE SCHOOL 518 ENGLISH FOR ART PURPOSES
14 WELCOME 522 LIBERAL ARTS
16 WHO WE ARE 536 GRADUATE LIBERAL ARTS
17 PHILOSOPHY 542 ONLINE EDUCATION
18 ACCREDITATION/MEMBERSHIP
19 MISSION STATEMENT PROGRAMS FOR EVERY LEVEL
550 PRE-COLLEGE PROGRAMS
DEPARTMENTS & COURSES 551 PERSONAL ENRICHMENT
20 ACTING 551 CONTINUING ART EDUCATION
38 ADVERTISING 551 PROFESSIONAL DEVELOPMENT
58 ANIMATION & VISUAL EFFECTS 556 ATHLETICS
84 ARCHITECTURE
106 ART EDUCATION CAMPUS INFORMATION
124 ART HISTORY 564 FINANCIAL AID & TUITION
138 COMMUNICATIONS AND MEDIA 568 CAMPUS LIFE (HOUSING & ACTIVITIES)
TECHNOLOGY 570 ACADEMIC RESOURCES
154 FASHION 572 ACADEMIC CALENDARS
216 FINE ART 576 ADMISSIONS INFORMATION
254 GAME DEVELOPMENT 581 REGISTRATION INFORMATION
280 GRAPHIC DESIGN 581 TRANSFER INFORMATION
296 ILLUSTRATION 592 UNIVERSITY POLICIES AND ACADEMIC
316 INDUSTRIAL DESIGN INFORMATION
340 INTERIOR ARCHITECTURE & DESIGN
Catalog Addendum 1: Student and Academic Policies
Watercolor painting by Richard S. Stephens, founder of the Academy of Art University
360 JEWELRY & METAL ARTS Catalog Addendum 2: Board of Directors, Administrators,
376 LANDSCAPE ARCHITECTURE and Faculty

394 MOTION PICTURES & TELEVISION


418 MUSIC PRODUCTION & SOUND DESIGN
FOR VISUAL MEDIA
442 PHOTOGRAPHY
462 VISUAL DEVELOPMENT
478 WEB DESIGN & NEW MEDIA
496 WRITING FOR FILM, TELEVISION & DIGITAL
MEDIA

4 5
WHAT WE OFFER
PRE-COLLEGE PROGRAMS COURSES FOR BEGINNERS UNDERGRADUATE DEGREES ONLINE EDUCATION
High School Art Experience Foundations coursework for every level Associate of Arts Undergraduate + Graduate Degrees
Tuition-free high school scholarships No-barrier admissions policy; no portfolio required Bachelor of Arts Study 100% online, or take online classes toward your degree
Bachelor of Science Earn the same credit as on campus classes
PROFESSIONAL DEVELOPMENT Bachelor of Architecture For more information, visit http://online.academyart.edu
In-Service Teachers Bachelor of Fine Arts
Practicing professionals Certificate

PERSONAL ENRICHMENT GRADUATE DEGREES


Continuing Art Education Master of Arts
Online Award of Completion Master of Fine Arts
All levels from beginner to advanced Master of Architecture

FLEXIBLE SCHEDULE CREDENTIAL PROGRAMS


Days, nights, weekends, online Art Teaching Credential
Intersession classes offered between semesters*
*Financial Aid is not available for intersession classes. Search up-to-date
FINANCIAL AID AND CAMPUS HOUSING
course schedules at www.academyart.edu visit us online at www.academyart.edu

ATHLETICS
NCAA PacWest Conference
Intercollegiate Teams
INTERNATIONAL STUDENT SERVICES
Recreational & Intramural Sports
Help with immigration and visa questions
Take English for Art Purposes support courses and other
university courses at the same time

We are able to meet the needs of students from all skill levels and all
backgrounds. Call an admissions representative today to personalize
your educational plan: 1.800.544.2787.

6 7
AS YOU
EXPLORE
OUR EXCITING
WORLD
WE INVITE YOU
TO VISIT OUR
WEBSITE FOR
ADDITIONAL
INFORMATION,
TO WATCH
VIDEOS, AND
TO SEE MORE
STUDENT WORK.
WWW.ACADEMYART.EDU

8 9
OVERVIEW HI STO RY

HISTORY OF THE SCHOOL We strongly believe that all students willing to


make the commitment have the ability in them.
We are committed to hiring a faculty of distin-
1976
Academy continues to expand to 540 Powell Street
Approximately 750 students enrolled
guished professionals to help our students become Library opens
professionals themselves. In-house advertising agency begins (ADCOM)

This is our 80 year tradition. 1977


Master of Fine Arts program inaugurated and approved by the
California State Department of Education
1929
Richard S. Stephens, Art Director
1980
for Sunset Magazine, founds The Academys Department of Transportation begins a shuttle
the Acadmie of Advertising Art, service for students
along with his wife Clara, with The school maintains a fleet of over 50 vehicles
a beginning enrollment of 45
students 1981
1933 Academy receives National Association of Trade and Technical
Schools (NATTS) accreditation
Fashion Illustration is added to the
curriculum Graphic Design courses offered

1936 1983
School of Fine Art begins Academy expands to provide a student housing facility across
the street from 625 Sutter
1946
Enrollment grows to 250 students
1985
Academy receives National Association of Schools of Art and
Courses are offered in General Advertising and Commercial Art, Design (NASAD) accreditation
Fashion Illustration, Cartooning, and Lettering & Layout

1951 1988
Academy receives Foundation for Interior Design Education
Richard A. Stephens, son of Research (FIDER) accreditation which is now Council for Interior
founder Richard S. Stephens, Design Accreditation (CIDA)
becomes President

1955 1992
Elisa Stephens, granddaughter
School name changes from of founder Richard S. Stephens,
Acadmie of Advertising Art to appointed president
Academy of Advertising Art
79 New Montgomery building
Magazine Illustration and acquired
Photography are added to the
curriculum School of Product Design
begins
1957
Art History, English, and American History are added to the
1993
curriculum School of Motion Pictures &
Video begins
1966 Academys first dormitory at 680 Sutter is purchased
Academy is granted authority to offer a Bachelors Degree in
Fine Art 1994
Fine Art, Fashion, Photography, Interior Design, Advertising and Academy introduces Programs in Computer Arts and begins
Illustration classes offered offering classes in 3D Modeling, Animation and New Media
Academy acquires its own space at 740 Taylor Street School of Product Design becomes School of Product &
Industrial Design
1968
Academy expands to 625 Sutter

10 11
OVERVIEW HI STO RY

1998 2009 School of Writing for Film, Television & Digital Media opens School of Industrial Design offers Master of Arts degree in
offering Bachelor of Fine Arts and Master of Fine Arts degrees Industrial Design
Academy receives Accrediting Council for Independent Colleges School of Music for Visual Media opens offering Associate of
School of Interior Architecture & Design offers Master of
and Schools (ACICS) accreditation Arts, Bachelor of Fine Arts and Master of Fine Arts degrees 2015 Arts degree in Interior Architecture and Design
School of Interior Design becomes School of Interior Game Design separates from School of Animation & Visual School of Game Design offers Academy of Art Universitys first
Architecture & Design Effects to become School of Game Design offering Associate School of Jewelry & Metal Arts offers Master of Arts degree in
Bachelor of Science degree, a B.S. in Game Programming
of Arts, Bachelor of Fine Arts and Master of Fine Arts degrees Jewelry and Metal Arts
Academy begins offering Associate of Arts degrees in School of Fashion offers Bachelor of Fine Arts and a Master of
Advertising, Computer Arts, Fashion, Fine Art, Graphic Design, School of Computer Arts & New Media becomes School of School of Motion Pictures & Television offers Master of Arts
Fine Arts degrees in Costume Design
Illustration, Interior Architecture & Design, Motion Pictures & Web Design & New Media degree in Writing and Directing Film
Video, Product & Industrial Design, and Photography. School of Game Design becomes School of Game
School of Photography offers Master of Arts degree in
2010 Development
Photography
1999 School of Art Education opens offering a Bachelor of Fine Arts School of Art Education offers two tracks for the Master of Arts
School of Visual Development offers Master of Arts degree in
School of Product & Industrial Design becomes School of degree in Teaching degree
Visual Development
Industrial Design Studios and expands curriculum to include School of Architecture offers Master of Arts degree in
School of Architecture offers a Bachelors of Fine Arts degree School of Web Design & New Media offers Master of Arts
courses in transportation and automotive design Advanced Architectural Design
degree in Web Design and New Media
2001 2011 School of Industrial Design offers Associate of Arts degree in
School of Multimedia Communications becomes School of
School of Landscape Architecture opens offering Associate Automotive Restoration
Communications & Media Technologies, the Bachelor of Arts
School of Industrial Design Studios becomes School of of Arts and Bachelor of Fine Arts degrees School of Architecture offers Bachelor of Arts degree in in Multimedia Communications becomes the Bachelor of Arts
Industrial Design
School of Acting opens offering Associate of Arts, Bachelor of Architectural Design in Communications and Media Technologies, and the Master of
2002 Fine Arts and Master of Fine Arts degrees School of Acting offers Master of Arts degree Arts in Multimedia Communications becomes the Master of Arts
in Communications and Media Technologies
School of Architecture begins School of Music for Visual Media changes to School of Music School of Landscape Architecture offers Master of Arts
Production & Sound Design for Visual Media degree School of Graphic Design changes the Master of Arts in
School of Motion Pictures & Video becomes School of Graphic Design to the Master of Arts in Graphic Design and
Motion Pictures & Television 2012 School of Music Production & Sound Design for Visual
Media offers Master of Arts in Music Scoring & Composition and
Digital Media

2003 School of Art History opens offering a Bachelor of Fine Arts a Master of Arts in Sound Design degrees School of Advertising changes the Master of Arts in
Advertising to the Master or Arts in Advertising and Branded
degree
First online classes offered
Academy of Art is granted full membership into NCAA Division II 2016 Media Technology

2004 School of Interior Architecture & Design is receives CIDA School of Fashion offers Associate of Arts and Bachelor of
Academy of Art College becomes Academy of Art University accreditation for the Master of Fine Arts program Fine Arts degrees in Fashion Marketing, Fashion Merchandising,
Fashion Product Development, and Associate of Arts and
Animation separates from School of Computer Arts to become
School of Animation & Visual Effects
2013 Bachelor of Fine Arts degrees in Fashion Visual Merchandising
School of Music Production & Sound Design for Visual
School of Computer Arts becomes School of Computer Arts &
Visual Development separates from School of Animation and
Visual Effects to become School of Visual Development Media offers Associate of Arts and Bachelor of Fine Arts 80 Years of Creative Passion
New Media degrees in Music Production, Bachelor of Fine Arts and Master
offering Associate of Arts, Bachelor of Fine Arts and Master of
Fine Arts degrees of Fine Arts degrees in Music Scoring and Composition, and
2006 Associate of Arts, Bachelor of Fine Arts and Master of Fine Arts
Jewelry and Metal Art separates from School of Fine Art to degrees in Sound Design
School of Architecture receives National Architectural
become School of Jewelry & Metal Art offering Associate of
Accrediting Board (NAAB) accreditation for Master of School of Architecture receives National Architectural
Arts, Bachelor of Fine Arts and Master of Fine Arts degrees
Architecture (M.Arch) Degree Accrediting Board (NAAB) accreditation for Bachelor of
School of Illustration adds an emphasis in Comics for the Architecture (B.Arch) Degree
Online Associate of Arts, Bachelor of Fine Arts and Master of
Associate of Arts, Bachelor of Fine Arts and Master of Fine Arts
Fine Arts degrees are first offered in Advertising, Animation & School of Advertising offers Master of Arts degree in
degrees
Visual Effects, Computer Arts, Fashion, Fine Art, Graphic Design, Advertising 1930 1957 1968
Illustration, Industrial Design, Interior Architecture & Design, School of Fashion offers Associate of Arts, Bachelor of Arts
Motion Pictures & Television, and Photography. and Master of Arts in Fashion Journalism School of Animation & Visual Effects offers Master of Arts
degree in Animation and Visual Effects
School of Fashion offers Associate of Arts and Bachelor of
2007 Fine Arts in Fashion Styling School of Fine Art offers Master of Arts degree in Fine Art
Academy receives Western Association of Schools & Colleges School of Art History offers Master of Arts School of Fashion offers Master of Arts degrees in Costume
(WASC) accreditation Design, Fashion, and Fashion Merchandising, and Master of
School of Architecture receives National Architectural Fine Arts degrees in Fashion Marketing and Brand Management, 1973 1986 1995
Classic Car Museum housing over 100 historic cars, including a Accrediting Board (NAAB) candidacy status for Bachelor of
1929 Auburn Speedster, opens at 2151 Van Ness Fashion Merchandising and Management, and Fashion Product
Architecture (B.Arch) degree Development
2008 2014 School of Game Development offers Master of Arts degree in
School of Multimedia Communications opens offering Game Development
School of Art Education offers the Art Teaching Credential and
Bachelor of Arts and Master of Arts degrees receives California Commission on Teaching Credentials (CTC) School of Graphic Design offers Master of Arts degree in
National Collegiate Athletic Association (NCAA) Division II accreditation Graphic Design
Athletic Program begins, led by former San Francisco 49er School of Advertising offers Associates of Arts in Studio School of Illustration offers Master of Arts degree in Illustration
Jamie Williams Present
Production for Advertising and Design

12 13
OVERVIEW P R E SI D E N T

WELCOME
The creative
class we are
training today
will be the
problem solvers Thank you for considering the Academy of Art Uni- These two founding ideas are still at the heart of
and visionaries versity to start your career. I say start because youll Academy of Art University. They have been key to
be placed in a professional atmosphere from day our growth from 45 students, when my grandfather
of tomorrow. We one. An arts education here offers you a chance to made his dream a reality, to the current student pop-
consider ourselves develop your talent and acquire skills sought by the
creative marketplace.
ulation of nearly 17,000.

the stewards of a I hope the passionate faculty, modern facilities and


In 1929, my grandfather founded a school for the extensive curriculum detailed in this catalog con-
learning institution arts based on a revolutionary principle: anyone with vince you that Academy of Art University should be
that will produce the dedication and commitment could become an your first choice for formal training in art and design.
artist regardless of their previous education.
this next generation. Sincerely,
Dr. Elisa. Stephens, He also believed that professional artists, who make
President their living on their creativity, should develop the
curriculum. They are the best equipped to impart the
demands of the working world to their students.
Dr. Elisa Stephens,
President

14 15
OVERVIEW WHO W E A R E

WHO WE ARE Admissions Philosophy

Our inclusive admissions policy is rare among art schools. Transfer Students
Weve found that our students potential doesnt depend on
Our Admissions Office makes transfer of credit as simple and
their past elsewhere, but on their future with us.
easy as possible. If you have completed previous college-level
coursework, we welcome you to submit your official transcripts for
How to Apply:
review for possible credit.
Go to the Admissions section in the back of this book for basic
admissions requirements, instructions and applications. You may
University Policies and Academic Information
also call us at 800.544.2787 (within U.S. only) or 415.274.2200, or
apply online at www.academyart.edu. This catalog is for your information only; information found in this
catalog is subject to change at any time. Detailed university policies
Undergraduate Admissions and academic information are available on our website at

Academy of Art University maintains an inclusive admissions Catalog Addendum 1: Student and Academic Policies
policy for all undergraduate programs.* Previous experience with Catalog Addendum 2: Board of Directors, Administrators, and Faculty
art and design is not required for admission, and students of all
skill levels are encouraged to apply. It is our belief that all students
*Please note that the Academy may reject any applicant whose records
willing to make the appropriate commitment have the ability to
indicate inadequate preparation and/or interest for its programs. An
learn professional-level skills.
applicant who has been denied admission will not be allowed to register for
classes.
Art Teaching Credential Admissions
Our Art Teaching Credential program is designed specifically
for the art graduate who seeks the fulfillment of guiding others
in the exploration of their own creativity and personal artistic
development. Students must have completed a Bachelors degree
or higher in the Visual Arts or related program to qualify for this
fifth year program.

Graduate Admissions
The Academy requires graduate applicants to demonstrate their
ability and intent to complete a Master of Arts (MA), Master of Fine
Art (MFA) or Master of Architecture program (M. Arch).

We are first and foremost a professional Our Mission: Academy of Art University International Students
school, a specialized place to study for a prepares aspiring professionals in the fields The International Student Admissions/Services Department
career in art, design, acting, music, or com- of design, communications and the arts assists each student with the application and admissions process,
munications. Useful skills and practical prin- by delivering excellent undergraduate and student visa and immigration procedures, academic advising and
class registration. The Academy application form and application
ciples are taught here. Thats true from Ar- graduate degrees programs and certificate procedures are also available in Traditional Chinese, Simplified
chitecture, to Game Development, to Fine Art. programs and portfolio development Chinese, Korean, Portuguese, Spanish, Indonesian, and Thai on
The skills and principles necessary to get a programs. our website at www.academyart.edu.
job and have a career are taught by top-notch
professionals who earn a living doing what Visit us online at www.academyart.edu Home-schooled Students
they teach. to learn more about what we offer. We welcome and encourage home-schooled students to enroll in
our degree and non-degree programs. Academy of Art University
inclusive admissions policy equally applies to home school
Our technical facilities and online teaching students who participate in a program officially recognized by the
resources are state-of-the-art. We have top- state in which they live.
notch production facilities and educational re-
sources. This gives you the technological edge
on which your success depends.

16 17
OVERVIEW WHO W E A R E

Accreditation / Memberships regional accreditation, recognizes three types of degrees: the


Bachelor of Architecture, the Master of Architecture, and the

MISSION STATEMENT
Doctor of Architecture. A program may be granted an eight-year,
ACCREDITATION
three-year, or two-year term of accreditation, depending on the
extent of its conformance with established educational standards.
WSCUC Accreditation
Academy of Art University is regionally accredited by the WASC
Senior College and University Commission (WSCUC), one
Doctor of Architecture and Master of Architecture degree
programs may require a preprofessional undergraduate degree in
The Academy of Art University prepares aspiring
of the seven regional associations that accredit public and
private colleges and schools in the United States. WSCUC is
architecture for admission. However, the preprofessional degree is
not, by itself, recognized as an accredited degree.
professionals in the fields of design, communication
and the arts by delivering excellent undergraduate
located at 985 Atlantic Avenue #100, Alameda, CA, 94501. Tel.
510.748.9001. The Academy of Art University, School of Architecture, offers the
following NAAB-accredited degree programs:
WSCUC Accreditation for Online Programs and graduate degrees and certificate and portfolio
Both onsite and online degree programs at Academy of Art B. Arch. (162 undergraduate credits)
University are accredited by WASC Senior College and University
Commission (WSCUC). The following degree programs are
Next accreditation visit 2018 development programs.
not currently offered online: AA, BFA and MFA in Acting, MA in M. Arch. (preprofessional degree + 63 graduate credits)
Advanced Architectural Design, BS in Game Programming, and M. Arch. (non-preprofessional degree + 87 graduate credits)
AA in Automotive Restoration. Next accreditation visit 2021
To achieve its mission the Academy of Art University:
SPECIALIZED ACCREDITATIONS NASAD Accreditation
CTC Accreditation National Association of Schools of Art and Design maintains an inclusive admissions policy for all persons who meet basic requirements for admission and
California Commission on Teacher Credentialing Accreditation The National Association of Schools of Art and Design (NASAD) instruction and who want to obtain higher learning in a wide spectrum of disciplines in art and design;
The California Commission on Teacher Credentialing (CTC) is an is the national accrediting agency for art and design and art
agency in the Executive Branch of California State Government. and design-related disciplines. The Academy of Art University
is accredited by the National Association of Schools of Art and teaches a disciplined approach to the study of art and design that encourages students to develop their own
The major purpose of the agency is to serve as a state standards
board for educator preparation for the public schools of California, Design (NASAD) to offer degrees of Associate of Arts, Bachelor styles that blend their talents, technical skills and creative aspirations with professional knowledge;
the licensing and credentialing of professional educators in the of Arts, Bachelor of Fine Arts, Master of Fine Arts, Master of Arts,
State, the enforcement of professional practices of educators, and Certificates. All Academy of Art University AA, BA, BFA, MA,
enlists a dedicated and very able full-time and part-time faculty of career artists, designers and scholars who are
and the discipline of credential holders in the State of California. MFA and Art Teaching Credential programs are accredited by
NASAD except for the programs offered by these schools: School professionals and whose success as educators comes from their ability to teach students through the wisdom
CTC accredits the Academy of Art Universitys Single Subject Art
Teaching Credential Program. They are located at 1900 Capitol of Acting, School of Architecture, School of Communications and and skill they have amassed through years of experience and study;
Avenue, Sacramento, CA 95811. Tel: 916-322-6253. Media Technology, School of Landscape Architecture, School
of Music Production & Sound Design for Visual Media, School
operates in an urban context so that academic programs can draw upon and contribute to the cultural wealth of
NOTE: The online Art Teaching Credential and the Masters in of Writing for Film, Television & Digital Media, and also the AA in
Automotive Restoration offered by the School of Industrial Design those communities that are served;
Art Teaching requires fieldwork assignments in observing and
teaching art to pupils in local Bay Area public schools. and the BS in Game programming offered by the School of Game
Development. The National Association of Schools of Art and provides a creative environment that is at once supportive and challenging and underpinned by excellent
CIDA Accreditation Design (NASAD) is located at 11250 Roger Bacon Drive, Suite 21,
personalized teaching and support services that address the needs of students of diverse ages and
Council for Interior Design Accreditation Reston, VA, 20190. Tel. 703.437.0700
backgrounds;
The Council for Interior Design Accreditation (CIDA) is an
independent, non-profit accrediting organization for interior design NON-DISCRIMINATION STATEMENT
education programs at colleges and universities in the United Academy of Art University admits students of any race, offers an undergraduate general education program designed to stimulate development of critical thinking and
States and Canada. The BFA Interior Architecture & Design color, age, religion, and national or ethnic origin to all rights,
communications skills and to encourage emerging artists to draw upon a variety of disciplines, to look at issues
and the MFA Interior Architecture & Design programs are both privileges, programs, and activities generally accorded or
made available to students at the school. The Academy from multiple perspectives and to cultivate the ability to function as educated global citizens;
accredited by The Council for Interior Design Accreditation. The
Council for Interior Design Accreditation (CIDA) is located at 206 does not discriminate on the basis of race, color, age,
Grandville Avenue, Suite 350, Grand Rapids, MI 49503-4014. Tel. sex, religion, physical handicap, sexual orientation, or manages in an ethical and efficient manner and administers the finances in a prudent fashion; and fosters
616.458.0400. national or ethnic origin in administration of its educational
optimum quality in all aspects of programs and services. learning in a wide spectrum of disciplines in art and
policies, scholarship and loan programs, and other school-
administered programs. design.
NAAB Accreditation
The National Architectural Accrediting Board
In the United States, most registration boards require a degree
from an accredited professional degree program as a prerequisite
for licensure. The National Architectural Accrediting Board (NAAB),
which is the sole agency authorized to accredit professional
degree programs in architecture offered by institutions with U.S.
18 19
A CTING AC T

ACTING

20 21
A CTING AC T

Lights.
Camera.
You.
Our perspective is simple: work hard, learn
your craft, and build relationships. These
are the elements that will take your career
forward. We continually work to improve
the program to give you the tools you need
to be successful on screen or on stage.

Creativity begins with one simple idea or


emotional truth; it can become defined
over time or in an instant like an electric
current. We believe that its the craft and
discipline that bring all the mysterious
elements together. This is the foundation
for your inspiration and your success.

22 23
A CTING AC T

WHAT WE OFFER CAREER PATHS


Training and Technique: The School of Acting is rooted in The School of Acting facilities include:
process, technique and truthful storytelling. Students will develop Sound stage with camera, monitors & lighting Principal
characters, give truthful performances and hone their craft. In Performance space with full lighting board
line with top acting school practices, our acting classes cover Play and screenplay library
techniques for engaging inner life, accessing imagination, Voiceover room Lead Actor
building the vocal instrument and the body, bringing subtext to Singing room with piano
life and the unique requirements for working on camera. Prop room
Supporting Actor
Dance room
Acting Resume: Graduates will enter the field with the skills, tools Alexander room
and an acting resume required of todays actors. Exercise facilities including a pool, yoga, weight, stretching & Character Actor
cardio rooms
Professional Faculty: Learn from top industry professionals in
Talent Agent
Acting who work to inspire you and develop your unique talents
as you pursue your acting degree.
Stand-in
Stage and Camera: The School of Acting provides a training
ground that is unique and suitable for both acting for the stage
and acting for camera. Background Actor / Extra

Firms & Clients Hiring Our


Graduates:

ABS CBN International TV


American Idol
Artist International
Boxcar Theatre Company
Current TV, LLC
PBS/Discovery Channel
Radium
Spreckels Performing Arts Center
United Airlines
Vivian Weisman Productions
Zephyr Films
Lifetime TV
The Will Geer Theatricum Botanicum
New Conservatory Theatre
Lorraine Hansberry Theatre
Nancy Hayes Casting
And More!

24 25
A CTING AC T

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA ACTING DEGREE REQUIREMENTS

Acting Minimum grade of C- in all core courses, major courses, and


LA 107 Writing for the Multilingual Artist or 108 Composition
BFA UNIT REQUIREMENTS for the Artist
Associate of Arts [AA] in Acting AA ACTING DEGREE REQUIREMENTS
MAJOR COURSEWORK
Minimum grade of C- in all core courses, major courses, and Minimum 2.0 GPA and the following general education
CORE 36 UNITS
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
MAJOR 42 UNITS
requirements:
MAJOR COURSEWORK for the Artist 3 Written Communication courses
+ ELECTIVES 9 UNITS
CORE 33 UNITS 2 Art Historical Awareness courses
Minimum 2.0 GPA and the following general education + LIBERAL ARTS 45 UNITS
MAJOR 15 UNITS 2 Theater, Film, and Performance Appreciation Requirement
requirements: TOTAL 132 UNITS
+ LIBERAL ARTS 18 UNITS 1 Historical Awareness course
2 Written Communication courses
TOTAL 66 UNITS 1 Quantitative Literacy course
2 Art Historical Awareness courses
1 Cultural Ideas & Influences course
1 Employment Communications & Practices course
1 Employment Communications and Practices course
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA ACTING CORE COURSES GENERAL EDUCATION REQUIREMENTS BFA ACTING CORE COURSES GENERAL EDUCATION REQUIREMENTS
ACT 101 Respect for Acting ACT 101 Respect for Acting
ACT 105 Acting 1 WRITTEN COMMUNICATION WRITTEN COMMUNICATION
ACT 105 Acting 1
ACT 112 Speech 1: Building the Voice CHOOSE ONE: ACT 112 Speech 1: Building the Voice CHOOSE ONE:
ACT 123 Improvisation 1 LA 107 Writing for the Multilingual Artist ACT 123 Improvisation 1 LA 107 Writing for the Multilingual Artist
ACT 141 Movement: Physical Acting LA 108 Composition for the Artist ACT 141 Movement: Physical Acting LA 108 Composition for the Artist
ACT 155 Acting 2 ACT 155 Acting 2
CHOOSE ONE: CHOOSE ONE:
ACT 166 Singing 1: Vocal Technique ACT 166 Singing 1: Vocal Technique
LA 202 English Composition: Creative Persuasion & Argument LA 110 English Composition: Narrative Storytelling
ACT 181 Movement: Body Awareness and the Conscious ACT 181 Movement: Body Awareness and the Conscious
LA 280 Perspective Journalism LA 202 English Composition: Creative Persuasion & Argument
Actor Actor
ACT 205 Acting 3 LA 280 Perspective Journalism
EMPLOYMENT COMMUNICATIONS & PRACTICES ACT 205 Acting 3
ACT 212 Speech 2: The Power of Voice LA 291 Designing Careers ACT 212 Speech 2: The Power of Voice EMPLOYMENT COMMUNICATIONS & PRACTICES
ACT 223 Improvisation 2 ACT 223 Improvisation 2 LA 291 Designing Careers
ART HISTORICAL AWARENESS ACT 468 Audition Process: From Cold Readings to Callbacks
LA 120 Art History through the 15th Century ART HISTORICAL AWARENESS
LA 121 Art History through the 19th Century LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

26 27
HISTORICAL AWARENESS THEATER, FILM, AND PERFORMANCE APPRECIATION

CHOOSE ONE: CHOOSE TWO:


LA 171 Western Civilization LA 126LA Seminar in the Arts: Los Angeles
LA 270 U.S. History LA 126SF Seminar in the Arts: San Francisco
LA 274 Art & Architecture of Renaissance Florence LA 132 History of Animation
LA 276 Seminar in Great Britain LA 134 History & Technology of Visual Effects & Computer
LA 278 Seminar in France Animation
LA 279 Seminar in Italy LA 182 Genres in Film
LA 359 Urban Sociology LA 190 History of Opera
LA 244 History of Fashion
QUANTITATIVE LITERACY LA 281 Film History 1: Pre-1940
CHOOSE ONE: LA 282 Film History 2: 1940-1974
LA 124 Physics for Artists LA 283 Examining Film Noir
LA 146 Anatomy of Automobiles LA 284 Evolution of the Horror Film
LA 200 Introduction to Computer Programming LA 300 Introduction to Public Speaking
LA 233 Popular Topics in Health, Nutrition, & Physiology LA 306 Creatively Speaking: Presentation for Designers
LA 254 Human-Centered Design LA 382 Film History 3: Contemporary Cinema
LA 255 College Math LA 383 World Cinema
LA 271 College Algebra with Geometry LA 384 Underrated Cinema
LA 286 Discrete Mathematics LA 385 Close-Up on Hitchcock
LA 288 Vector, Matrices and Transformations LA 386 Exploring Science Fiction Cinema
LA 293 Precalculus LA 387 Women Directors in Cinema
LA 296 Applied Physics LA 388 Survey of Asian Cinema

CULTURAL IDEAS & INFLUENCES

CHOOSE ONE:

LA 127 Topics in World Art


LA 221 California Art in Cultural Context
LA 238 World Literature
LA 292 Programming & Culture
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 462 Power of Myth and Symbol

28 29
A CTING AC T

Master of Arts [MA] in Acting MA ACTING DEGREE REQUIREMENTS Master of Fine Arts [MFA] in MFA ACTING DEGREE REQUIREMENTS
Successful completion of Final Portfolio Review Successful completion of Final Portfolio Review
MA UNIT REQUIREMENTS Minimum 2.0 cumulative GPA
Acting Minimum 2.0 cumulative GPA
MAJOR 30 UNITS Minimum grade of C in all required 36 units Minimum grade of C in all required 63 units
+ MAJOR ELECTIVES 3 UNITS MFA UNIT REQUIREMENTS
+ GRADUATE LIBERAL ARTS 3 UNITS MAJOR 57 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
TOTAL 63 UNITS

MA ACTING REQUIRED MAJOR COURSES MA ACTING GRADUATE LIBERAL ARTS *Per director approval
ACT 611 Introduction to Acting REQUIREMENTS
ACT 612 Introduction to Improvisation MFA ACTING REQUIRED MAJOR COURSES
ACT 615 Voice 1 CROSS CULTURAL UNDERSTANDING ACT 615 Voice 1
ACT 616 Speech 1 GLA 619 Culture & Identity in Modern American Theater ACT 616 Speech 1
ACT 620 Alexander Technique 1 ACT 617 Voice 2
ACT 635 Acting Techniques: Meisner 1 ACT 618 Speech 2
ACT 637 Acting Techniques: Meisner 2 ACT 620 Alexander Technique 1
ACT 640 Movement: Creating Physical Character ACT 622 Alexander Technique 2 - Alexander Technique in
ACT 650 Acting for Camera 1 Performance
ACT 680 Audition Techniques ACT 625 Vocal Production
ACT 635 Acting Techniques: Meisner 1
ACT 637 Acting Techniques: Meisner 2
ACT 639 Acting for Performance
ACT 640 Movement: Creating Physical Character
ACT 642 Shakespeare 1
ACT 644 Shakespeare 2
ACT 645 Improvisational Techniques
ACT 650 Acting for Camera 1
ACT 660 Monologue Technique
ACT 670 Acting for Camera 2
ACT 680 Audition Techniques
ACT 690 Acting for Camera 3

30 31
A CTING AC T

UNDERGRADUATE ACT 155 Acting 2


Building upon the principles introduced in Acting 1, students
ACT 241 Movement: Mask, Mime & Clown
In this advanced course, students will apply specific physical
ACT 312 Voiceovers
In this course, students will apply their acting skills to vocal
COURSES will apply interconnected exercises to scene work. Students theater skills to masks, mime technique, comedy, and clowning. performances for animation, video games, commercials,
will continue to develop reflexive and active listening skills, and Students will access their imagination, cultivate ensemble narration, radio, TV, and character work. Students will find their
ACT 101 Respect for Acting physical actions to create truthful behavior and dynamic subtext. awareness and use improvisation to develop characters with own vocal signature, learn accents, build characters, and produce
This course introduces students to the craft of acting through full physical expression. Original solo and group pieces will be voices on command. Students will analyze their recorded work for
hands on experience with scene study, exercises, and script ACT 166 Singing 1: Vocal Technique created and performed. depth, versatility, and precision.
analysis. Students will learn industry specific terminology This course is an introduction to utilizing the actors voice as an
used to communicate with actors and techniques to improve instrument for both speaking and singing. Students will practice ACT 243 The Craft of Comedy ACT 321 Speech 3: Accents and Dialects
performance. Emphasis will be placed on the ensemble and fundamental vocal techniques: integrating breath, body, and mind This course provides an overview of the history and craft of Students will develop a systematic approach to learning and
partner collaboration. to cultivate vocal creativity, range, and projection. Students will comedy. Students will combine improvisation with comedic acting applying key dialects and accents to scripts for a variety of media
gain firsthand experience exercising their voice through poetry techniques in scene study to further develop their performance including stage, screen, and voiceovers. Analysis of major sound
ACT 105 Acting 1 and musical theatre song performances. and improvisational skills. Roman comedy, commedia dellarte changes, pitch, rhythm, inflection, and placement will be utilized
Acting is living truthfully under imaginary circumstances. Students and classic comedic actors will be referenced. in addition to examining specific geographic, historic, and cultural
will learn how to bring life to a text by pursuing authentic moment ACT 181 Movement: Body Awareness and the influences.
to moment response. Students will practice a series of exercises ACT 261 Movement: Musical Theater Dance
Conscious Actor
focusing attention on a partner to create an organic emotional life In this course, students will be introduced to tap and jazz ACT 323 Improvisation 3
In this course, students will blend the Alexander Technique with
between two actors. technique, musical theater repertory and choreography. Emphasis In this advanced course, students will practice the art of long
modern dance to create a dynamic neutral self. Students will
identify and release habits that impede performance and efficient will be placed on body awareness, control and conditioning. form improvisation and sketch performance. Students will
ACT 112 Speech 1: Building the Voice movement. Through exercises and improvisational movement, Students will develop a sense of functional alignment, form, improvise both play and film scenarios and create an original
The full potential of the voice is achieved by employing attention students will expand their facility, range, focus and depth, presence, dynamics, strength and focus as well as an awareness script for stage or film utilizing improvisational techniques.
and adjustment to posture, breath, and speech. In this course, resulting in greater authenticity in performance. of time and rhythm. Narrative storytelling and working effectively within an ensemble
students will practice these principles, utilizing the International will be emphasized.
Phonetic Alphabet to articulate the verbal language for any ACT 266 Singing 2: The Power of Performance
ACT 205 Acting 3
medium, and perform selections that communicate messages In this course, students will further develop their singing skills by ACT 333 Monologue Technique 1
In this course, students will utilize subtext, identify a playable
with clarity and power. focusing on the musical theatre audition process. Students will In this course, actors will work from a foundation of their own
objective, and create essential actions to portray the dynamics of
a scene. Students will integrate behavior and imagination based cultivate knowledge pertaining to the eras and styles of musical deeply personal stories using the emotional recall process to
ACT 121 Physical Expression on heightened given circumstances for a truthful performance. theatre, build song repertoire appropriate for their type and create dynamic monologues. Beginning with the individuals life
This beginning movement course focuses on using the body increase their performance skills as actors who sing. experience and then personalized into a scripted monologue, a
and voice as a means of full expression. Incorporating clowning, unique process will develop which can be applied to any text.
ACT 212 Speech 2: The Power of Voice
mime, comedic narrative and vocal styles, students will ACT 275 Classical Performance 1
This course expands on the building blocks of dynamic vocal
communicate character and story through physical movement and Shakespeares plays remain relevant to popular culture because ACT 355 Acting for the Camera 2
production to strengthen muscular support and to enhance the
sound. Students will bring expression, exaggeration, anticipated they provide a poetic framework for relating to the human Students will further develop their on camera skills by creating
qualities of the natural speaking voice. Students will apply the
action, reaction, action and timing into story development. condition. In this class, scene study and monologues will dynamic characters through behavior and intentions. Utilizing
International Phonetics Alphabet to master more complicated
texts and dialects. Exercises will include respiration, resonation challenge students to demonstrate technical proficiency in all subtext to tell a story within the story, students perform complex
ACT 123 Improvisation 1 and articulation. disciplines of acting utilizing scansion and iambic pentameter scene work and develop a wide variety of roles.
The key to improvisation is active listening and response. In specific to Shakespearean text.
this course, students will engage in experiential activities that ACT 366 Singing 3: Musical Theatre Scene Study
ACT 223 Improvisation 2
involve risk taking, creativity, and spontaneity. Students will play ACT 281 Stage Combat 1 In this course, students will focus on musical theatre scripts and
In this course, students will take their improvisational and
off their partners suggestions, connect with characters, create Stage combat is a vital tool for dramatic storytelling. In this the repertoire of a featured composer/ lyricist team. Students
observation skills to the next level as they create spontaneous
environments, and articulate a story on the spot with confidence. course, students will acquire basic conflict choreography skills will cultivate their acting and singing skills though applied scene
story lines and characters. Creative use of subtext, playing in the
moment and creating truthful performances will be emphasized. including theatrical violence and the use of edged weapons, studies with solo, small group, and ensemble song repertoire. A
ACT 141 Movement: Physical Acting Improvisation as a rehearsal technique for scripted material will be covering broadsword, rapier and dagger and single rapier in the final showcase will be performed in front of an invited audience.
Physical acting employs the body as a primary instrument of practiced. context of historical and contemporary scene work.
expression and communication. In this course, students will ACT 370 Theatre Performance: The Play
utilize behavior, gesture, commedia dellarte, mime, and props ACT 305 Acting for the Camera 1 In this course, advanced acting students will commit their skills
to build character. Imagination, body awareness, and physical Building upon the core principles of acting, this course prepares and abilities to bringing a play to life. Intense rehearsals, script
communication will be emphasized. students for working on camera. Technical challenges unique to analysis and character research will be emphasized. Students will
this medium will be practiced including: vocal quality, delivering combine these elements and give a performance that is informed
truthful performances in multiple takes, hitting marks and camera by the text and inspired by imagination.
angles. Students will work on scenes collaboratively with a full
production team.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

32 33
A CTING AC T

ACT 375 Classical Performance 2


Classical theater forces an actor to address historically specific
ACT 468 Audition Process: From Cold Readings to GRADUATE ACT 615 Voice 1
Students will expand their acting skills utilizing the building
Callbacks
physical, verbal, and cultural complexities. Working on scenes Developing the necessary skills for auditioning successfully in the
COURSES blocks of dynamic vocal command. Breath, alignment, and
and monologues from a variety of periods, students will establish motion picture and television industry is paramount. In this course, sound vibration, will be used to develop and support the natural
a more versatile, detailed and layered approach to building a students will practice auditioning for film, television, voiceovers, ACT 604 Movement: Physical Invention and speaking voice. Exercises will focus on awareness, relaxation,
character from any place or time, living truthfully and accurately industrials, print work, and web dramas. Audition and interview Expression resonance, and amplification in order to strengthen the entire
within that world. preparation, essential cold reading techniques, and building an This beginning movement course utilizes the actors body as vocal instrument.
effective portfolio will also be examined. the primary means of both dramatic and comedic expression.
ACT 381 Stage Combat 2 Students will employ improvisation and composition of movement ACT 616 Speech 1
In this course, students will strengthen their stage combat ACT 490 Portfolio Enhancement as well as practice the use of intention through movement. Students will learn the international phonetic alphabet as a tool
fundamentals in scene study with advanced fight choreography, Students will further their skill in specific areas as determined Integration of physical expression and written word will also be to develop the neutral American dialect. By reducing accents
training for the requirements of an actor/ combatant proficiency by the Department Director. Professional standards for process, practiced. or regionalisms, the individual actor will gain a broader range of
skills test. This comprehensive class will focus on unarmed, single technique, and execution will be emphasized. Outcomes will be character choices and increase castability, as well as the ability to
rapier, broadsword, rapier, and dagger and introduce the small topic specific. Department Director approval is required. Course ACT 605 Survey of Dance for the Actor develop specific dialects and accents.
sword and quarter staff. fees and prerequisites may vary by topic. This course is designed to train actors to analyze and create
compelling movement. Students will practice Laban based ACT 617 Voice 2
ACT 395 Acting for Commercials ACT 498 Collaborative Project principles, movement invention, abstraction, choreographic This advanced course will continue the exploration of voice as
Commercial acting is a vital and lucrative segment of the actors This course is offered to students meeting set criteria, who devices and form, through intensive composition work. Focus will students expand on exercises to build breath capacity, develop
profession. In this course, students will learn to use specific are chosen by the department to work on an interdisciplinary be on proper alignment, strength and flexibility, period movement the upper resonators, increase range, and incorporate articulation
acting techniques to convey a narrative within a commercial. collaborative project with students from other programs. and both classical and contemporary dance. into contemporary and classical texts. Students will also develop a
Special attention will be placed on constructing characters and personal vocal warm-up, utilizing peer teaching, as a tool to lead
relationships truthfully while representing a product within a story. ACT 606 Voice & Speech 1 ensemble.
ACT 499 Special Topics
Special Topics class offerings change each semester and are This hands-on visually based course is designed for MFA students
ACT 405 Acting for the Camera 3 taught by experts in a specific area. You may contact your requiring English language skills. Interactive demonstrations will ACT 618 Speech 2
This course focuses on the filmmaking process from the actors academic department director or advisor for more information. aim to expand vocabulary and comprehension of both speech Students will develop the remaining sounds and symbols integral
perspective. Students will work on sound stages in a professional Please note that some Special Topics have a required course fee and voice work. Focus will be on translation intensive warm ups, for the neutral American dialect as well as hone and fortify the
and fast paced environment. Footage from scene work will be and course prerequisites may vary by topic. exercises, presentations, and quizzes. Students will perform both sound changes and enlivened articulation exercises introduced in
compiled for students demo reels. original and dramatic texts. Speech 1. Students will apply the spoken and written speech and
IPA work to more complex contemporary and classical texts.
ACT 500 Internship in Acting
ACT 412 Voiceover 2: Demo Production Internship is only open to qualified upper division students, ACT 607 Voice and Speech 2
A commercial demo and marketing plan are essential tools offering an opportunity to work in a field related to motion pictures, This graduate course focuses on translating and performing ACT 620 Alexander Technique 1
needed to book VO jobs. In this course, students improve television, and commercials. English dramatic texts with full vocal support and comprehension. This course will employ the Alexander Technique as a specific
performances through script analysis, identifying styles, creating Students will choreograph and perform various dramatic scenes practice for the actor to optimize movement and voice. Students
demo scripts and ultimately recording a demo reel, and building a and accurately articulate the text using Standard American will develop full body awareness, in order to identify and release
marketing campaign. Topics will include talent agents, auditions, English. habitual habits and tension. Students will craft multidimensional
and building a career. characters using the Alexander Technique as well as
ACT 611 Introduction to Acting improvisation.
ACT 433 Monologue Technique 2 In this course, students will develop their storytelling skills, utilizing
Exploring a variety of performance scenarios, this class will utilize their imaginations, bodies, and voices in both exercises and ACT 622 Alexander Technique 2 - Alexander
personal narratives to craft original pieces operating from the scripted material. Through script analysis, character development, Technique in Performance
premise that its all your story. Beginning from an emotionally and ensemble work, students will incorporate specific acting In this advanced movement course, students will apply and
rich life experience, the material evolves into a fully realized terminology to enliven the given circumstances of a scene. expand upon practices developed in Alexander Technique 1 into
monologue using the recall process, creating spontaneous, performance. Crafting characters with dynamic physical and vocal
instinctive, and uncensored work. ACT 612 Introduction to Improvisation expression, actors will utilize plays, screenplays, and television
Improvisation requires the actor to employ active listening and scripts, to tell stories without extraneous tension and habitual
ACT 466 Singing 4: Musical Theatre Showcase public speaking in the creative process, both key elements in behavior.
In this course, students will further develop their singing, the development of scripted scenes and characters. Utilizing
movement, and acting skills by creating a musical theatre physically based improve exercises and theater games, students
event. Students will build a varied and dynamic musical theatre will be encouraged to use their imaginations to create truthful,
repertoire, by exploring solo, duet, and ensemble pieces, to improvised scenarios.
create a live performance showcase for an audience.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

34 35
A CTING AC T

ACT 625 Vocal Production ACT 645 Improvisational Techniques ACT 699 Special Topics
Students will review and strengthen techniques for utilizing the Improvisation provides the actor with the tools to react and Special Topics class offerings change each semester and are
actors voice as an instrument for both speaking and singing. behave reflexively while creating a character within a story. In this taught by experts in a specific area. You may contact your
Students will integrate breath, body, and mind to cultivate vocal course, students will create scenes utilizing interpersonal and academic department director or advisor for more information.
creativity, range, and projection. Students will gain firsthand group dynamics and apply the rules of improvisation to active Please note that some Special Topics have a required course
experience exercising their voice through poetry and musical listening and spontaneous responses within both scripted and fee, prerequisites, and/or may require Department Director
theatre song performances. unscripted material. approval.

ACT 635 Acting Techniques: Meisner 1 ACT 650 Acting for Camera 1 ACT 800 Directed Study
The Meisner technique focuses on reflexive and truthful response, In this course, students will apply technically specific elements Directed study is the primary concentration of a Masters degree
an essential tool for professional actors. Employing principles required for screen work by collaborating with a production team. candidates work toward the completion of a Final Portfolio
of active listening and heightened attention, students will be Imagination work, physical action and script analysis will be and/or Thesis Project. With the approval of the Department
challenged with a series of interconnected partner exercises. implemented and practiced. These tools will be employed while Director, students may take any university coursework to develop
Students will develop a very specific and disciplined practice engaging in vibrant and truthful partner work for a believable and specific conceptual and technical skills that will enable them
informed by this dynamic approach to acting. dynamic performance. to further develop their Final Portfolio and/or successfully bring
a Final Thesis Project to completion. Please note that some
ACT 637 Acting Techniques: Meisner 2 ACT 660 Monologue Technique Directed Study courses have a required course fee and course
In this course, students will focus on being fully present in This intensely personal, process-driven course explores emotional prerequisites may vary by topic.
the moment while exploring a deeper and more varied use of recall and sensory recall techniques within the monologue
the actors emotional instrument. Emotional preparation and process. Students will create spontaneous and truthful work ACT 801 Group Directed Study
continued interconnected partner exercises allow the students to by layering personal narratives into scripted material. Students Graduate students working on their individual Final Portfolio and/
explore and expand their instruments. will hone their skills to deliver a grounded, emotionally enriched or Thesis Project receive instruction and critiques of their work. In
performance. addition to regular instructor critiques of their work in progress,
ACT 639 Acting for Performance graduate students discuss approaches to their Final Portfolio
This course focuses on the essential skills of the working actor. ACT 670 Acting for Camera 2 and/or Thesis Project as peers. Please note that some Group
Scene work, monologues, script analysis, terminology, and varied In this course, the key elements of rehearsal skills and script Directed Study courses have a required course fee and course
rehearsal techniques will be emphasized and practiced. Vocal preparation will be emphasized while students work on enhancing prerequisites may vary by topic.
skills, imagination work, and physical actions will be employed to their performances. Students are expected to exhibit high caliber
express character behaviors and create dynamic performances. acting skills upon entering this course. ACT 802 DS Mentorship Forum
In this course, students will meet independently with their
ACT 640 Movement: Creating Physical Character ACT 680 Audition Techniques Directed Study Mentor and participate in weekly online peer
The body is the primary instrument of expression and This course will detail audition and interview techniques and reviews and discussions. Students will refine their thesis
communication. In this course, students will explore physical required materials necessary for actors to prepare for entrance concepts, clearly express intent and set personal goals for
behavior for building characters. Students will practice rhythm, into the profession. Development of cold reading skills will work. Instructor critique, peer review, and advancing work
appetite, status, psychological gesture, object manipulation, and be emphasized, while preparing contemporary and classical based on feedback will be emphasized. Students must submit
apply these tools to character masks, mime, neutral mask, clown, monologues. Headshots, resumes, voiceovers, corporate films, a DS Mentorship request to their Department Director and the
commedia dellarte and contemporary archetypes. print work, and web dramas will also be examined. Graduate School for approval.

ACT 642 Shakespeare 1 ACT 690 Acting for Camera 3 ACT 805 Continued Group Directed Study
In this course, students will prepare scenes and monologues from The actors demo reel is essential to networking within the Graduate students continuing work on their individual Final
William Shakespeares cannon. Incorporating historically specific entertainment industry. In this advanced acting for camera course, Projects receive instruction and critiques of their work. In addition
physical, verbal, and cultural complexities, text work and research students will add professional quality scene work to their portfolio. to regular instructor critiques of their work in progress, graduate
will be utilized. Crafting complex characters from this classical Utilizing industry standards, expectations and protocol, the actor students discuss approaches to their Final Projects as peers.
period, the actor will be able to live truthfully and accurately within will navigate working on a professional caliber set.
Shakespeares world. ACT 900 Internship
ACT 695 Collaborative Project Students will gain practical experience in a professional
ACT 644 Shakespeare 2 Students meeting set criteria are selected by their department to environment by performing under supervised internship at a host
In this advanced acting course, students will continue to expand work on an interdisciplinary collaborative project as part of their company. Students must submit the companys job description
their acting abilities, utilizing Shakespeares works and various studio requirement. to their Department Director and the Graduate School for
selected classical authors and texts. Utilizing scansion and approval.
verse, students will craft fully realized characters, incorporating
historically specific physical and cultural choices appropriate to
the period.

36 37
A DVERTIS ING ADV

ADVERTISING

38 39
A DVERTIS ING ADV

Where Creativity Meets


Commerce
The art of advertising isnt just about buying
and selling. Its about starting a conversation
with people. In our profession, we create
compelling ideas and deliver them to an
audience of millions. Art directors use
visuals, writers use words and creative
strategists use their understanding about the
complexities of culture and social interaction
to bring these visionary concepts to life.

Artful storytelling is honest, emotional and


compelling. The more we know and the
greater our curiosity, the more unique our
stories become.

Our instructors are all working professionals


whove created award-winning work for top
brands like Nike, Microsoft, ESPN, Disney,
Apple, Jack Daniels as well as Americas
top entertainment companies. Whether
your future role is as art director, copywriter,
strategist or production artist, well help you
focus your passion and develop the skills
youll need to enjoy a career in advertising.
Its a lot of fun.

40 41
A DVERTIS ING ADV

WHAT WE OFFER CAREER PATHS


Professional Faculty: We have a prestigious faculty of working Every year, advertising students participate in real-
professionals to lead and guide our students. Additionally, many
world projects for real clients. These are just some of Studio Production for Advertising Creative Strategy Copywriter
classes and special events feature industry leaders who provide & Design
their perspectives on great work and finding a great job. the clients our students have worked with recently:
Digital Production Artist, Partner/ Planning Director,
Worldwide Chief Creative Officer
Industry Outreach: Our portfolio nights and boot camp events Esurance: Students competed to create innovative advertising Digital Production Coordinator VP Group Director, Group Director
during each semester are open to all students and provide great ideas for the existing Erin Esurance campaign. Media included:
collaborative and networking experiences. Representatives from interactive, PR events, ambient, and guerilla advertising. Graphic Designer/UI Production Artist, Group Creative Director
Planning Director
Graphic Production Artist
major advertising agencies, and creative recruiters from around Esurances Marketing Team selected the winning campaigns and
the country, participate in the Academys yearly portfolio reviews awarded an Academy student a paid summer internship. They Print Production Graphic Artist,
Prepress Production Coordinator, Senior Accounting Planner Creative Director
with graduating seniors. also sponsored construction for a state-of-the-art conference room
Production Coordinator
designed by Academy Interior Architecture and Design students.
Opportunity: We encourage our students to enter dozens of Prizes included $2,500 in scholarships for 5 students. Production Director Account Planner Associate Creative Director
competitions. Winners are sent to awards shows held nationally
and internationally. Charles Schwab: Prizes for the winning creative ideas developed Production Manager, Junior Accounting Planner Senior Creative
for the existing Ask Chuck campaign, included $7,000 in Project Manager
Professional Experience: Students collaborate on interdisciplinary scholarships for 7 students. Competing students put together
real-world projects for real clients in our agency Young & Hungry. media that included: print, interactive and innovative advertising. Mid level; Junior
Each year, students intern at agencies locally and worldwide Charles Schwabs Advertising Manager and Advertising
beginning their career. Department selected the winning campaign ideas.

Rainbow Light, Green Dog Naturals: For Rainbow Lights Art Director
GreenDog Naturals canine supplements, on campus and online
students competed to create an emerging media campaign.
Media included: social media website, YouTube videos, blogs, Worldwide Chief Creative Officer
banners and print advertising. Rainbow Lights Vice President of
Business Development selected winning campaign ideas. Prizes
Group Creative Director
included $2,000 in scholarships for 6 students.

Aquarium of the Bay: On campus and online students competed Creative Director
to develop an umbrella campaign for the Aquariums three
new exhibits: Octopus, Jellies and Bay Lab. Media included:
Associate Creative Director
newspaper ads for the San Francisco Chronicle, Examiner and SF
Weekly; BART station billboards; posters for BART train interiors;
radio commercials; website banners; video display for the San Senior Creative
Francisco Ferry Building; and a digital billboard on display at the
Bay Bridge. Aquarium of the Bays Marketing Team and Chief
Mid level; Junior
Executive Officer selected winning campaigns. Prizes included
$2,000 in scholarships for 4 students.

42 43
A DVERTIS ING ADV

DEGREE REQUIREMENTS Associate of Arts [AA] in Studio AA STUDIO PRODUCTION FOR ADVERTISING
& DESIGN DEGREE REQUIREMENTS
Production for Advertising & Design
Minimum grade of C- in all core courses, major courses, and
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
Associate of Arts [AA] in AA ADVERTISING DEGREE REQUIREMENTS
MAJOR COURSEWORK for the Artist
Advertising Minimum grade of C- in all core courses, major courses, and CORE 33 UNITS
Minimum 2.0 GPA and the following general education
LA 107 Writing for the Multilingual Artist or 108 Composition MAJOR 9 UNITS
requirements:
AA UNIT REQUIREMENTS for the Artist + LIBERAL ARTS 18 UNITS
3 Written Communication courses
MAJOR COURSEWORK TOTAL 60 UNITS
Minimum 2.0 GPA and the following general education 2 Art Historical Awareness courses
CORE 33 UNITS
requirements: 1 Employment Communications & Practices course
MAJOR 15 UNITS
2 Written Communication courses
+ LIBERAL ARTS 18 UNITS
2 Art Historical Awareness courses After above general education requirements are met, take Liberal
TOTAL 66 UNITS 1 Employment Communications & Practices course Arts electives as needed to fulfill the Liberal Arts unit requirement.

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement. AA STUDIO PRODUCTION FOR ADVERTISING & GENERAL EDUCATION REQUIREMENTS
DESIGN CORE COURSES
ADV 109 Advertising Methods & Trends WRITTEN COMMUNICATION
AA ADVERTISING CORE COURSES GENERAL EDUCATION REQUIREMENTS ADV 115 The Creative Process LA 133 Short Form Writing
ADV 109 Advertising Methods & Trends ADV 150 Studio Production 1 CHOOSE ONE:
ADV 112 Marketing & Advertising Strategies WRITTEN COMMUNICATION
ADV 250 Studio Production 2 LA 107 Writing for the Multilingual Artist
ADV 207 Creative Strategy CHOOSE ONE: COM 102 Visual Storytelling: Fundamentals of Non-Linear LA 108 Composition for the Artist
ADV 230 Rapid Visualization Techniques LA 107 Writing for the Multilingual Artist Editing for Short-Form Video Content
ADV 241 Ideation Techniques LA 108 Composition for the Artist FND 122 Color Fundamentals
CHOOSE ONE:

ADV 244 Art Direction for Advertising LA 202 English Composition: Creative Persuasion & Argument
GR 104 The Art of Making
CHOOSE ONE: LA 280 Perspective Journalism
GR 102 Design Technology: Digital Publishing Tools WNM 105 Design Technology: Visual Design Tools
LA 202 English Composition: Creative Persuasion & Argument
GR 150 Introduction to Visual Communication WNM 110 Visual Design Principles
LA 280 Perspective Journalism EMPLOYMENT COMMUNICATIONS & PRACTICES
WNM 105 Design Technology: Visual Design Tools WNM 230 Digital Imaging 1 LA 291 Designing Careers
WNM 205 Motion Graphics 1 WNM 249 Web Design 1
EMPLOYMENT COMMUNICATIONS & PRACTICES
WNM 210 Visual Design 1 ART HISTORICAL AWARENESS
LA 291 Designing Careers
LA 120 Art History through the 15th Century
ART HISTORICAL AWARENESS LA 121 Art History through the 19th Century
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

44 45
A DVERTIS ING ADV

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA ADVERTISING DEGREE REQUIREMENTS LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World

Advertising Minimum grade of C- in all core courses, major courses, and LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 107 Writing for the Multilingual Artist or 108 Composition LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS for the Artist LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK LA 385 Close-up on Hitchcock
Minimum 2.0 GPA and the following general education LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
requirements: LA 127 Topics in World Art
MAJOR 42 UNITS LA 387 Women Directors in Cinema
3 Written Communication courses LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
4 Art Historical Awareness courses Decoration
+ LIBERAL ARTS 45 UNITS LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Historical Awareness course LA 129 History of Automotive Design
TOTAL 132 UNITS LA 420 Art of the Italian Renaissance
1 Quantitative Literacy course LA/GAM 131 History of Gaming
1 Cultural Ideas & Influences course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Employment Communications and Practices course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
Computer Animation
After above general education requirements are met, take Liberal LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA ADVERTISING CORE COURSES GENERAL EDUCATION REQUIREMENTS
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
ADV 109 Advertising Methods & Trends
WRITTEN COMMUNICATION Comics
ADV 112 Marketing & Advertising Strategies
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
ADV 207 Creative Strategy CHOOSE ONE:
LA 220 American Art History LA 124 Physics for Artists
ADV 230 Rapid Visualization Techniques LA 107 Writing for the Multilingual Artist
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
ADV 241 Ideation Techniques LA 108 Composition for the Artist
LA 222 20th Century Art LA 200 Introduction to Computer Programming
ADV 244 Art Direction for Advertising
CHOOSE ONE: LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
ADV 470 Portfolio for Creatives
LA 110 English Composition: Narrative Storytelling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
or ADV 475 Portfolio for Creative Strategists
LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
GR 102 Design Technology: Digital Publishing Tools
LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
GR 150 Introduction to Visual Communication CHOOSE ONE:
LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
WNM 105 Design Technology: Visual Design Tools LA 202 English Composition: Creative Persuasion & Argument
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
WNM 205 Motion Graphics 1 LA 280 Perspective Journalism
LA/FSH 244 History of Fashion LA 293 Precalculus
WNM 210 Visual Design 1
LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers LA/FSH 246 History of Textiles
CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
HISTORICAL AWARENESS LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE:
Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

46 47
A DVERTIS ING ADV

Certificate in Advertising Master of Arts [MA] in Advertising MA ADVERTISING AND BRANDED MEDIA
TECHNOLOGY DEGREE REQUIREMENTS
CERTIFICATE REQUIREMENTS
and Branded Media Technology Successful completion of Final Portfolio Review
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MAJOR 42 UNITS
MAJOR 33 UNITS
+ BY ADVISEMENT 24 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS
+ ELECTIVES 12 UNITS
+ ART HISTORY 6 UNITS TOTAL 36 UNITS

TOTAL 120 UNITS

Minimum 2.0 GPA MA ADVERTISING AND BRANDED MEDIA MA ADVERTISING AND BRANDED MEDIA
Minimum grade of C- in all core courses and major courses TECHNOLOGIES REQUIRED MAJOR COURSES TECHNOLOGIES GRADUATE LIBERAL ARTS
ADV 602 Art Direction REQUIREMENTS
ADV 604 Copywriting Techniques GLA Art Historical Awareness and Aesthetic Sensitivity
ADV 605 Digital Graphics course
ADV 606 Campaign
ADV 616 Advanced Advertising Concept Development
or ADV 699 Special Topics: Visual Storytelling
ADV 620 Advanced Art Direction
or ADV 621 Advanced Copywriting Techniques
or ADV 624 Creative Thinking for Advertising
ADV 622 Perspectives in Advertising
ADV 623 Brand Strategy
ADV 625 Interactive Advertising
ADV 630 Digital Motion Graphics
or COM 602 Visual Storytelling: Editing for Short-Form Video Content
+1 Major course

48 49
A DVERTIS ING ADV

MFA ADVERTISING GRADUATE LIBERAL ARTS


Master of Fine Arts [MFA] in MFA ADVERTISING DEGREE REQUIREMENTS REQUIREMENTS
Successful completion of Final Thesis Project
Advertising Minimum 2.0 cumulative GPA ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS CHOOSE ONE:
MAJOR 27 UNITS GLA 601 The Renaissance Art World & Its Classical Origins
+ DIRECTED STUDY 18 UNITS GLA 602 The Art & Ideology of the 20th Century
+ ELECTIVES* 6 UNITS GLA 607 Art & Ideas of the Enlightenment
+ GRADUATE LIBERAL ARTS 12 UNITS GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
TOTAL 63 UNITS GLA 903 Graduate Seminar in Europe

*Per director approval CROSS CULTURAL UNDERSTANDING

CHOOSE ONE:

GLA 603 Anthropology: Experiencing Culture


MFA ADVERTISING REQUIRED MAJOR MFA ADVERTISING REQUIRED MAJOR GLA 606 Crossing Borders: Art & Culture in a Global Society
COURSES COURSES COPYWRITING GLA 611 Cultural Narratives
ADV 602 Art Direction ADV 602 Art Direction GLA 617 Mythology for the Modern World
ADV 604 Copywriting Techniques ADV 604 Copywriting Techniques GLA 619 Culture & Identity in Modern American Theater
ADV 605 Digital Graphics ADV 606 Campaign GLA 627 Industrial Design in a Globalized World
ADV 606 Campaign ADV 616 Advanced Advertising Concept Development GLA 903 Graduate Seminar in Europe
ADV 616 Advanced Advertising Concept Development ADV 621 Advanced Copywriting Techniques
or ADV 699 Special Topics: Visual Storytelling ADV 622 Perspectives in Advertising PROFESSIONAL PRACTICES & COMMUNICATIONS
ADV 622 Perspectives in Advertising ADV 623 Brand Strategy GLA 676 Professional Practices for Designers & Advertise
ADV 623 Brand Strategy ADV 625 Interactive Advertising
ADV 630 Digital Motion Graphics COM 602 Visual Storytelling: Editing for Short-Form Video
or COM 602 Visual Storytelling: Editing for Short-Form Video Content
Content
ADV 625 Interactive Advertising MFA ADVERTISING REQUIRED MAJOR
COURSES ART DIRECTION
MFA ADVERTISING REQUIRED MAJOR ADV 602 Art Direction
COURSES CREATIVE STRATEGY ADV 604 Copywriting Techniques
ADV 600 Strategic Thinking ADV 606 Campaign
ADV 602 Art Direction ADV 616 Advanced Advertising Concept Development
ADV 604 Copywriting Techniques ADV 620 Advanced Art Direction
ADV 605 Digital Graphics ADV 622 Perspectives in Advertising
or ADV 606 Campaign ADV 623 Brand Strategy
ADV 699 Special Topics: Visual Storytelling ADV 625 Interactive Advertising
ADV 622 Perspectives in Advertising ADV 630 Digital Motion Graphics
ADV 623 Brand Strategy
ADV 624 Creative Thinking for Advertising
COM 602 Visual Storytelling: Editing for Short-Form Video
Content

50 51
A DVERTIS ING ADV

UNDERGRADUATE ADV 226 Research Methods for Creative Strategists


This course focuses on the study of culture for creative strategy.
ADV 314 Advanced Creative Strategy
In this advanced course, students will apply divergent and
ADV 355 Guerilla Online & Television
In this course, students will examine the current state of the
COURSES Students will apply the principles and practices of cultural symphonic thinking to their creative strategy design process. emerging guerilla advertising medium and explore how the tactic
anthropology to gather insights about consumers. Students Students will tell meaningful stories based on the combined might fit into a larger advertising campaign.
ADV 109 Advertising Methods & Trends present their results in top line summaries, stories, and insight analysis of multiple points of view. Topics will include: consumer
This course surveys the connection between advertising and videos. insight, case studies, manipulating data and supporting strategy ADV 362 Creative Communications Strategy
society. Students will participate in group brainstorming sessions, with data. In this course, students will analyze the cultural environment as it
empathy exercises and discussions about advertising as the ADV 230 Rapid Visualization Techniques intersects with the target, their behavior and brand interactions.
conversation between people and business. Students will In this ideation course, students will use rapid brainstorming ADV 315 Copy for Radio Students will develop creative strategies focused on utility,
research and present basic concepts to sell an idea based on the and sketching techniques to sharpen their conceptual thinking. In this hands-on class, students learn the techniques needed engagement, and relevance. Using cultural investigation to
style studied. Working from creative briefs, students will build advertising and to write and produce spots for the intimate theater of the mind effectively target consumers will be covered.
design concepts for a variety of brands, products, and services medium: radio. They will learn to utilize storytelling, pacing,
ADV 112 Marketing & Advertising Strategies across print, video, web content, and outdoor media. Generating dialogue construction, and voice actor casting against a ADV 367 Art of Presentation
This course will introduce students to the essentials of basic multiple ideas quickly will be emphasized. background of music and sound effects to create 60-second This course is designed to give students the necessary tools
marketing and advertising strategies with emphasis on gems that captivate their audience. and experience to professionally present ideas, campaigns, and
consumer and industry marketing, research, product planning ADV 236 Digital Photography portfolios to potential employers and clients. A great complement
and development, pricing, and marketing channels. Students This course covers the general principles of photography used ADV 341 Midpoint Portfolio to the midpoint portfolio class, students will develop skills needed
will apply the fundamental concepts of marketing and create a by digital artists, including the basic concepts and terminology This course helps students refine past projects and create a to build a network of industry contacts. Real-life scenarios and
comprehensive corporate marketing plan and proposal. of traditional and digital photography, composition, color theory, cohesive portfolio appropriate for obtaining an internship and role-playing will be emphasized.
lighting methods and equipment. Students learn to compose and demonstrating skill in art direction, copywriting, and strategy.
ADV 150 Studio Production 1 manipulate image captures destined for digital media and print Students will also create a personal logo and identity and an ADV 370 Brand and Branding
This course provides an orientation to the studio production projects. expanded case study tailored to help strengthen weak areas of This course looks at and explores the basics of brand marketing.
environment, workflow and Production Artist software tools. their portfolios. Students will learn to tailor marketing efforts to further the name
Students will create digital presentations for mock agency ADV 241 Ideation Techniques and equity of a specific good or service, differentiate it in a
meetings, re-size prints and online ads, and perform basic Students will study the art of ad creation, focusing on the ADV 342 Campaign Design saturated marketplace, and create a following of loyal customers.
photo retouching. Page layout, digital drawing, PDF document development of compelling concepts. The purposes, possibilities, This class encompasses further intensive investigation of the
manipulation, and online editing tools will also be covered. and practices for creating ads are explored. special problems involved in developing campaignable concepts. ADV 415 Long Copy for Campaigns
Students explore the opportunities and responsibilities present in Designed for copywriters, the course emphasizes the creative
ADV 158 Modern Life in the USA ADV 244 Art Direction for Advertising the creation of a powerful campaign. development and more complex projects that students can use in
This course introduces our student artists to basic Internet After completing this course, students will have a firm grasp of the their portfolios, such as executing of long copy ads.
research skills, interviewing techniques, and visual storytelling. fundamentals of art direction in advertising. Relevant advertising ADV 343 Integrated Advertising 1
Students will practice identifying appropriate sources of history, usage of fonts, page layout, and the responsibilities of an Based on client needs and market realities outlined in
information during research and crafting story-generating
ADV 446 Integrated Advertising 3
art director will be covered. assignments, students use the principles of strategic thinking In this class, students will take their concepts beyond print,
questions for interviews. Incorporating engaging visuals into to develop a full range of sales promotion and merchandising outdoor, and TV executions. Art directors, copywriters, and
storytelling will also be emphasized. materials. The course requires students to think through and
ADV 250 Studio Production 2 account planners will work together to create new ways to
In this course, students will employ the skills learned in ADV develop a complete integrated marketing campaign. entertain and inform. Particular emphasis will be paid to
ADV 207 Creative Strategy 150 to perform the role of Production Artist. Assignments will the intersection of creative media to create powerful new
This course focuses on the role of strategy in modern applied include: size checking, proofing, retouching, recreating logos, ADV 346 Integrated Advertising 2 conversations with consumers.
creativity. Students will develop strategies that support and plotting charts and graphs from spreadsheet data. Emphasis This course introduces students to the rapidly developing world
conversations between businesses and people based on will be placed on effective decision making and communicating of online ad units. The course will focus on developing concepts
observations of culture and the marketplace. Students will convey
ADV 462 Digital Strategy
specifications for offset printing. for and executing rich media in a demo format. Creative briefs, This course focuses on brands and their relationship with a
their ideas in presentations and create strategy tools including storyboards, and Flash demo techniques will be utilized to bring society immersed in emerging technologies. Students will analyze
maps and data visualizations. students ideas to life.
ADV 267 Creative Strategy 2 our cultures digital behaviors to compile a digital persona of
In this course, students will learn how to think and build like a brands target. Based on the results, students will develop
ADV 215 Short Copy for Campaigns a creative strategist. Finding patterns in trends, studying the ADV 348 Entertainment Advertising strategies to engage the consumer and encourage interaction
In this course, students will apply the creative process and their marketplace, creating target profiles, and the role of the strategist Students analyze current trends in popular culture and develop with the brand.
writing skills to create body copy that works with their headlines. in branding will be covered. Final projects will include brand copy and marketing concepts for entertainment media including
Conceptual and strategic thinking will be stressed and emphasis positioning and a creative brief. TV, games, music and movies. Students will conduct research for
will be placed on creating advertising campaigns with headlines, a target audience, and based on their synopsis develop a concept
taglines, body copy, and visuals that work together cohesively. and create trailer scripts, key art and ads.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

52 53
A DVERTIS ING ADV

ADV 467 Television Commercial Production


In this collaborative course, ADV and MPT students will work in
GRADUATE ADV 621 Advanced Copywriting Techniques
This course applies the graduate students knowledge of
production teams to produce finished television commercials. COURSES copywriting to larger, more complex advertising projects, including
Active collaboration with other majors will be encouraged in all those that encompass traditional as well as non-traditional media.
stages of the production. Topics will include casting, the bidding ADV 600 Strategic Thinking
process, music and sound design, graphics, special effects, and A graduate-level course covering the strategic basis of all ADV 622 Perspectives in Advertising
alternative broadcast media. advertising. This course looks at advertising as a business, as In this course, students will review 21st century advertising history
a creative communication process, as a social phenomenon, with an emphasis on sketching efficiently, selling and styling print
ADV 470 Portfolio for Creatives and as a fundamental ingredient of the free enterprise system. campaigns, and trends that will affect future advertising. Students
In this course, students start preparations for developing a Students develop a creative brief from which core advertising will also study people, agencies, events and campaigns that
killer portfolio, an absolute necessity for securing a job in the concepts are generated. shaped todays industry.
advertising industry. Selections from all previous work will be
analyzed for inclusion. Students will begin tweaking selected work ADV 602 Art Direction ADV 623 Brand Strategy
to bring it to a high level of sophistication. This course focuses on typographic design and layout techniques Graduate students will work with top-level account planners to use
to improve the graduate students ability to communicate intuitive thinking, creativity research and communication skills to
ADV 475 Portfolio for Creative Strategists their advertising concepts clearly, powerfully and with real uncover the hidden insights and truths that motivate consumer-
This course will concentrate on the development of a portfolio that sophistication. Exercises, assignments, and projects are buying behavior.
demonstrates ones identity, how one thinks about the Advertising computer-based, and to be developed in class and under the
business, and the quality of ones work. Students will concentrate supervision of the instructor.
ADV 624 Creative Thinking for Advertising
on developing an overall concept and the materials necessary Uses collaborative brainstorming techniques to perfect the
to bring it to fruition (i.e.: briefs, creative work, screeners, focus ADV 604 Copywriting Techniques creative skills necessary for solving advertising problems.
groups, and research projects). This course focuses on the ability to create well-written, creatively Students learn conceptual thinking from a variety of creative
focused advertising, along with developing copywriting skills. disciplines.
ADV 490 Portfolio Enhancement Assignments are based on creative strategies written by the
Students will further their skill in specific areas as determined graduate student.
ADV 625 Interactive Advertising
by the Department Director. Professional standards for process, This course introduces students to the ever-changing world of
technique, and execution will be emphasized. Outcomes will be ADV 605 Digital Graphics online ads. This course will focus on concept development and
topic specific. Department Director approval is required. Course In this course, students will receive a review of Adobe InDesign, the execution of rich media in a demo format. Students will utilize
fees and prerequisites may vary by topic. Illustrator, and Photoshop as fundamental design programs for briefs, storyboards and motion graphics to bring their ideas to life.
advertising page layout. Stress is placed on maximum utilization
ADV 498 Collaborative Project of each of the programs tools and capabilities.
ADV 626 Brand & Branding
Students meeting set criteria are selected by their department to This course explores the intricacies of brand marketing. Students
work on an interdisciplinary collaborative project. This project will ADV 606 Campaign will tailor marketing efforts to further the name and equity
mirror real life projects and allow for a varied and sophisticated This course develops the graduate students ability to create great of a specific good or service, differentiating it in a saturated
approach to problem solving. concepts that effectively target specific consumers. Art direction marketplace and creating a following of loyal customers.
and copywriting students work with account planning students to
ADV 499 Special Topics develop advertising campaigns from creative briefs.
ADV 630 Digital Motion Graphics
Special Topics class offerings change each semester and are In this course, students will develop the skills needed to be
conducted by specialists. You may contact your academic ADV 616 Advanced Advertising Concept proficient in conceptualizing and executing professional quality
department director or advisor for more information. Please note Development animated and interactive work.
that some Special Topics have a required course fee and course Graduate students continue to focus on the creative approach
prerequisites may vary by topic. in developing campaigns from specific strategies and creative ADV 658 US Pop Culture
briefs. Art directors and copywriters continue to work with account This course introduces our student artists to basic Internet search
ADV 500 Internship in Advertising planners to design conceptual campaigns. skills and turning information from popular websites into effective
Internship is only open to qualified upper-division students, presentations. Course topics introduce important aspects of US
offering an opportunity to work in a field related to Advertising. ADV 620 Advanced Art Direction popular culture, history, and strategies for adjusting to student life
Building on the skills learned, students will focus on the more in San Francisco.
in-depth aspects of art direction. Typographic design, layout
techniques and concept abilities will be used by students to
execute their work creatively and efficiently. Management issues
affecting art directors and their role in emerging interactive
communications will be explored. VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

54 55
ADV 659 Captivating Storytelling ADV 802 DS Mentorship Forum
This course introduces our student artists to basic Internet In this course, students will meet independently with their Directed
research skills, interviewing techniques, and visual storytelling. Study Mentor and participate in weekly online peer reviews and
Students will practice identifying appropriate sources of discussions. Students will refine their thesis concepts, clearly
information during research and crafting story-generating express intent and set personal goals for work. Instructor critique,
questions for interviews. Incorporating engaging visuals into peer review, and advancing work based on feedback will be
storytelling will also be emphasized. emphasized. Students must submit a DS Mentorship request to
their Department Director and the Graduate School for approval.
ADV 670 Visual Storytelling
In this course, students will study the universal themes of ADV 805 Continued Group Directed Study
traditional storytelling and how they are applied to modern visual Graduate students continuing work on their individual Final
narratives. Students will learn different aspects of successful Projects receive instruction and critiques of their work. In addition
storytelling, the variation of recurrent themes, the impact of to regular instructor critiques of their work in progress, graduate
historical events, and the importance of defining an audience. students discuss approaches to their Final Projects as peers.
Students will create visual narratives with use of images, words,
traditional, and non-traditional storytelling techniques. ADV 850 Final Portfolio
This course is designed to guide students in the development
ADV 695 Collaborative Project of their final portfolio and the development of their identity as an
Students meeting set criteria are selected by their department to active job seeker. Independent projects are conducted to build out
work on an interdisciplinary collaborative project as part of their the students unique portfolio as well as the inclusion of previously
studio requirement. completed projects.

ADV 699 Special Topics ADV 900 Internship


Special Topics class offerings change each semester and are Students will gain practical experience in a professional
taught by experts in a specific area. You may contact your environment by performing under supervised internship at a host
academic department director or advisor for more information. company. Students must submit the companys job description to
Please note that some Special Topics have a required course fee, their Department Director and the Graduate School for approval.
prerequisites, and/or may require Department Director approval.

ADV 800 Directed Study


Directed study is the primary concentration of a Masters degree
candidates work toward the completion of a Final Portfolio
and/or Thesis Project. With the approval of the Department
Director, students may take any university coursework to develop
specific conceptual and technical skills that will enable them
to further develop their Final Portfolio and/or successfully bring
a Final Thesis Project to completion. Please note that some
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

ADV 801 Group Directed Study


Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

56 57
A NIMATION & VIS UA L E FFE C T S ANM

ANIMATION
& VISUAL
EFFECTS

58 59
A NIMATION & VIS UA L E FFE C T S ANM

Move from Pencil and Mouse


to a Career in Animation
Animation involves equal parts technical
knowledge, drawing skills and imagination.

At the Academy, you can specialize in


following areas of animation: traditional,
3D animation, 3D modeling, storyboarding,
and Visual Effects (VFX). In the In
traditional, youll focus on both digital
and classical drawing fundamentals of
animation; In 3D animation, youll become
proficient in movement and performance
in a 3D medium; In 3D modeling, youll
become highly skilled at creating three
dimensional representations of objects;
In Storyboarding, youlltake ideasand
translate them into a cinematic image; In
Visual Effects, youll make digital images
come to life in both live action and 3D.

Your instructors will be professional


animators who will make sure you graduate
with the versatility to move between pencil
and mouse. And with that foundation, youll
move from portfolio to career.

60 61
A NIMATION & VIS UA L E FFE C T S ANM

WHAT WE OFFER CAREER PATHS


Post-Production Computer Graphics Entertainment:
Visual Effects (VFX) Post Production VFX
Cutting-Edge Curriculum: Our curriculum runs neck and neck
with industry standards. Students learn the latest technology
Visual Dev., Character Designer, Animation or Art VFX Supervisor
and participate in collaborative projects between the 2D and 3D Director, Story Board Artist, Head of Story or Layout VFX Supervisor
curriculum.
Lead Animator, T.D. (lead), Lead Rigging or VSFX,
Lead Animator, Lead Layout, Lead Modeler, Digital Production Supervisor (DPS) Digital Production Supervisor (DPS)
Industry Relationships: The Academy of Art University is located Lead Lighting
in the San Francisco Bay Area, one of the capitals of the animation
industry. We offer the most exciting industry experiences youll find Animator, Rigger, Layout, Lighting, Modeler CG Supervisor/Animation Director CG Supervisor/Animation Director
at any school. In many classes, students go on field trips or virtual
tours of well-known animation studios. Rotoscope, Assistant Animator, Production
Assistant Animator VSFX, Modeler, Character Department Lead Department Lead
Designer, T.D., Story Artist
Professional Faculty: Our faculty boasts Academy Award, Clio,
Assistant Animator, Assistant Modeler,
VES, BAFTA, and Cannes winners and nominees, among other Assistant T.D., Story board revision, In-betweener Sequence Lead Sequence Lead
major industry recognition. The high-profile faculty help provide Production Assistant

deeply important creative and placement ties to the current Digital Artist Digital Artist
industry.

Guest Lectures: Every semester, top talent in the animation


industry give guest lectures and portfolio reviews for our students.
Visual Effects (VFX) 3D Modeling 3D Animation
Industry Events: The School of Animation & Visual Effects
participates fully in all major industry events, including SIGGRAPH,
WonderCon, Comic-Con, and the Game Developers Conference. Director Lead Character Modeler Director
The University operates display booths, throws exclusive industry
parties, and gives students numerous opportunities to take
VFX Supervisor Character Modeler Animation Supervisor
advantage of these events.

Fall Animation Festival: Held every year, the schools Fall CG Supervisor Environment/Prop Modeler Lead Animator
Animation Festival features industry guest speakers and judges.
Technical Director (Compositor,
Texture Artist Senior Character Animator
Matchmover, Matter Painter)

Rotoscoper Character Animator

Lighting & Rendering Creature TD (Setup & Rigging); Mocap/Cleanup

62 63
A NIMATION & VIS UA L E FFE C T S ANM

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA ANIMATION & VISUAL EFFECTS DEGREE
REQUIREMENTS
Animation & Visual Effects
Minimum grade of C- in all core courses, major courses, and
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
Associate of Arts [AA] in AA ANIMATION & VISUAL EFFECTS DEGREE
MAJOR COURSEWORK for the Artist
REQUIREMENTS
Animation & Visual Effects CORE 36 UNITS
Minimum 2.0 GPA and the following general education
Minimum grade of C- in all core courses, major courses, and MAJOR 42 UNITS
requirements:
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition + ELECTIVES 9 UNITS
3 Written Communication courses
MAJOR COURSEWORK for the Artist + LIBERAL ARTS 45 UNITS
4 Art Historical Awareness courses
CORE 33 UNITS TOTAL 132 UNITS
Minimum 2.0 GPA and the following general education 1 Historical Awareness course
MAJOR 15 UNITS
requirements: 1 Quantitative Literacy course
+ LIBERAL ARTS 18 UNITS
2 Written Communication courses 1 Cultural Ideas & Influences course
TOTAL 66 UNITS 2 Art Historical Awareness courses 1 Employment Communications and Practices course
1 Employment Communications & Practices course
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.

BFA ANIMATION & VISUAL EFFECTS CORE GENERAL EDUCATION REQUIREMENTS


AA ANIMATION & VISUAL EFFECTS CORE GENERAL EDUCATION REQUIREMENTS COURSES
ANM 101 Introduction to Computer Graphics for WRITTEN COMMUNICATION
COURSES
ANM 101 Introduction to Computer Graphics for WRITTEN COMMUNICATION Animation CHOOSE ONE:

Animation ANM 105 Computer Animation Production LA 107 Writing for the Multilingual Artist
CHOOSE ONE:
ANM 105 Computer Animation Production ANM 180 Introduction to Animation Principles & LA 108 Composition for the Artist
LA 107 Writing for the Multilingual Artist
ANM 180 Introduction to Animation Principles & Techniques
LA 108 Composition for the Artist CHOOSE ONE:
Techniques ANM 203 Preproduction Principles
LA 110 English Composition: Narrative Storytelling
ANM 203 Preproduction Principles
CHOOSE ONE: or ANM 207 Storyboarding Principles
LA 202 English Composition: Creative Persuasion & Argument LA 133 Short Form Writing
or ANM 207 Storyboarding Principles ANM 205 Careers in Animation & VFX
LA 280 Perspective Journalism ANM 405 Senior Portfolio for Animation & VFX CHOOSE ONE:
ANM 205 Careers in Animation & VFX
FA 213 Introduction to Anatomy FA 213 Introduction to Anatomy LA 202 English Composition: Creative Persuasion & Argument
EMPLOYMENT COMMUNICATIONS & PRACTICES
or FASCU 270 Ecorche or FASCU 270 Ecorche LA 280 Perspective Journalism
LA 291 Designing Careers
or ANM 341 Visual Effects 2 - Intermediate Digital or ANM 341 Visual Effects 2 - Intermediate Digital
Compositing EMPLOYMENT COMMUNICATIONS & PRACTICES
Compositing ART HISTORICAL AWARENESS
FND 110 Analysis of Form LA 291 Designing Careers
FND 110 Analysis of Form LA 120 Art History through the 15th Century
or FND 113 Sketching for Communication LA 121 Art History through the 19th Century or FND 113 Sketching for Communication
HISTORICAL AWARENESS
FND 112 Figure Drawing FND 112 Figure Drawing

or ADV 236 Digital Photography or ADV 236 Digital Photography CHOOSE ONE:

FND 116 Perspective LA 171 Western Civilization


FND 116 Perspective
or ANM 206 Producing for Animation & Visual Effects 1 LA 270 U.S. History
or ANM 206 Producing for Animation & Visual Effects 1
FND 122 Color Fundamentals LA 274 Art & Architecture of Renaissance Florence
FND 122 Color Fundamentals
or ANM 109 Editing for Animation & VFX LA 276 Seminar in Great Britain
or ANM 109 Editing for Animation & VFX
ILL 120 Clothed Figure Drawing 1 LA 278 Seminar in France
ILL 120 Clothed Figure Drawing 1
or ANM 241 Visual Effects 1 - Principles of Compositing LA 279 Seminar in Italy
or ANM 241 Visual Effects 1 - Principles of Compositing
LA 359 Urban Sociology

64 65
A NIMATION & VIS UA L E FFE C T S ANM

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Animation & Visual
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Effects
LA 383 World Cinema
CHOOSE TWO:
LA 384 Underrated Cinema CERTIFICATE REQUIREMENTS
LA/LAN 117 Survey of Landscape Architecture
LA 385 Close-up on Hitchcock MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/IND 118 History of Industrial Design
LA 386 Exploring Science Fiction Cinema MAJOR 42 UNITS
LA 127 Topics in World Art
LA 387 Women Directors in Cinema + BY ADVISEMENT 24 UNITS
LA 128 The Body As Art: History of Tattoo & Body
LA 388 Survey of Asian Cinema + ELECTIVES 12 UNITS
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music + ART HISTORY 6 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance TOTAL 120 UNITS
LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art Minimum 2.0 GPA
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art Minimum grade of C- in all core courses and major courses
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

66 67
A NIMATION & VIS UA L E FFE C T S ANM

Master of Arts [MA] in Animation MA ANIMATION (2D ANIMATION & Master of Arts [MA] in Animation MA ANIMATION (3D ANIMATION EMPHASIS)
STOP MOTION EMPHASIS) DEGREE DEGREE REQUIREMENTS
(2D Animation & Stop Motion REQUIREMENTS (3D Animation emphasis) Successful completion of Final Portfolio Review
emphasis) Successful completion of Final Portfolio Review
MA UNIT REQUIREMENTS
Minimum 2.0 cumulative GPA
Minimum 2.0 cumulative GPA Minimum grade of C in all required 36 units
MAJOR 30 UNITS
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
+ GRADUATE LIBERAL ARTS 6 UNITS
MAJOR 30 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS TOTAL 36 UNITS

TOTAL 36 UNITS

MA ANIMATION (3D ANIMATION EMPHASIS) MA ANIMATION (3D ANIMATION EMPHASIS)


MA ANIMATION (2D ANIMATION & STOP MA ANIMATION (2D ANIMATION & STOP REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
MOTION EMPHASIS) REQUIRED MAJOR MOTION EMPHASIS) GRADUATE LIBERAL ARTS ANM 609 Gesture & Quick Sketch for Animators GLA 621 History & Techniques of Character Animation
COURSES REQUIREMENTS ANM 610 Figurative Concepts GLA 670 Professional Practices for Animation & VFX
ANM 605 Layout Design for Animators GLA 621 History & Techniques of Character Animation ANM 620 Advanced Character Animation
ANM 610 Figurative Concepts GLA 636 Acting for Animators ANM 623 3D Modeling & Animation 1 (Maya)
ANM 612 Traditional Animation Principles & Pipelines ANM 652 Introduction to Rigging
ANM 614 Color and Design Application for Animation ANM 685 Storyboarding
ANM 633 Drawing and Design for Animation ANM 686 3D Character Animation 1
ANM 648 Digital Animation for Production ANM 687 3D Character Animation 2
ANM 671 Stop Motion Puppet Animation ANM 699 Special Topics: Advanced Graduate Animation
or ANM 691 Advanced Storyboarding Studio
or VIS 611 The Visual Elements of Story or ANM 676 3D Animation Physics and Mechanics
ANM 685 Storyboarding or ANM 629 Fundamentals of Texture and Lighting
ANM 688 Traditional Animation ANM 699 Special Topics: Principles of Computer Animation
ANM 692 Traditional Animation 2 or ANM 633 Drawing and Design for Animation

68 69
A NIMATION & VIS UA L E FFE C T S ANM

Master of Arts [MA] in Animation MA ANIMATION (3D MODELING EMPHASIS) Master of Arts [MA] in Animation MA ANIMATION (VISUAL EFFECTS EMPHASIS)
DEGREE REQUIREMENTS DEGREE REQUIREMENTS
(3D Modeling emphasis) Successful completion of Final Portfolio Review
(Visual Effects emphasis) Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MAJOR 30 UNITS MAJOR 30 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS + GRADUATE LIBERAL ARTS 6 UNITS

TOTAL 36 UNITS TOTAL 36 UNITS

MA ANIMATION (3D MODELING EMPHASIS) MA ANIMATION (3D MODELING EMPHASIS) MA ANIMATION (VISUAL EFFECTS EMPHASIS) MA ANIMATION (VISUAL EFFECTS EMPHASIS)
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
ANM 623 3D Modeling & Animation 1 (Maya) GLA 621 History & Techniques of Character Animation ANM 604 VFX: Cinematography GLA 622 History & Techniques of VFX
ANM 629 Fundamentals of Texturing & Lighting GLA 670 Professional Practices for Animation & VFX ANM 615 Modeling & Animation for VFX GLA 670 Professional Practices for Animation & VFX
ANM 632 Hard Surface Modeling 1 ANM 629 Fundamentals of Texturing & Lighting
ANM 636 Organic Modeling 1 ANM 630 Node-Based Compositing 1
ANM 639 3D Texture Painting ANM 640 Advanced Texturing & Lighting
or ANM 654 Modeling Studio ANM 642 Production Compositing Principles
ANM 656 Organic Modeling 2 ANM 650 Matchmoving
ANM 682 Hard Surface Modeling 2 or ANM 639 3D Texture Painting
FA 622 Anatomy for Artist or ANM 631 Matte Painting
FASCU 620 Figure Modeling or ANM 643 Dynamics 1 Particles
FASCU 632 Ecorche: Sculpting the Figure from the Inside Out ANM 655 Scripting
or ANM 695 Collaborative: Studio X: CG Lighting & Texturing
ANM 695 Collaborative: Studio X: VFX Compositing
ANM 699 Special Topics: VFX Pipeline for Technical Directors

70 71
A NIMATION & VIS UA L E FFE C T S ANM

MFA ANIMATION & VISUAL EFFECTS REQUIRED MFA ANIMATION & VISUAL EFFECTS
Master of Fine Arts [MFA] in MFA ANIMATION & VISUAL EFFECTS DEGREE MAJOR COURSES VISUAL EFFECTS GRADUATE LIBERAL ARTS REQUIREMENTS
REQUIREMENTS
Animation & Visual Effects Successful completion of Final Portfolio Review
ANM 604 VFX: Cinematography
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
ANM 615 Modeling & Animation for VFX
Minimum 2.0 cumulative GPA GLA 621 History & Techniques of Character Animation
ANM 629 Fundamentals of Texture & Lighting
Minimum grade of C in all required 63 units or GLA 622 History & Techniques of VFX
MFA UNIT REQUIREMENTS ANM 630 Node-Based Compositing 1
MAJOR 27 UNITS or ANM 655 Scripting
CROSS CULTURAL UNDERSTANDING
+ DIRECTED STUDY 18 UNITS ANM 640 Advanced Texturing & Lighting
GLA 617 Mythology for the Modern World
+ ELECTIVES* 6 UNITS or ANM 650 Matchmoving
+ GRADUATE LIBERAL ARTS 12 UNITS or ANM 631 Matte Painting PROFESSIONAL PRACTICES & COMMUNICATIONS
TOTAL 63 UNITS or ANM 644 VFX Pipeline for Technical Direction GLA 670 Professional Practices for Animation & VFX
ANM 642 Production Compositing Principles
*Per director approval ANM 650 Matchmoving MAJOR DESIGNATED GRADUATE LIBERAL ARTS
or ANM 651 Rotoscoping GLA 636 Acting for Animators
or ANM 643 Dynamics 1 - Particles
MFA ANIMATION & VISUAL EFFECTS REQUIRED MFA ANIMATION & VISUAL EFFECTS ANM 670 Preproduction
MAJOR COURSES 2D ANIMATION & STOP REQUIRED MAJOR COURSES 3D MODELING MPT 625 Editing Concepts
MOTION ANM 623 3D Modeling & Animation 1 (Maya)
ANM 605 Layout Design for Animators ANM 629 Fundamentals of Texture & Lighting
MFA ANIMATION & VISUAL EFFECTS REQUIRED
ANM 610 Figurative Concepts ANM 632 Hard Surface Modeling 1
BY FOCUS VISUAL EFFECTS
ANM 612 Traditional Animation Principles & Pipelines ANM 636 Organic Modeling
ANM 633 Drawing and Design for Animation ANM 670 Preproduction CHOOSE A FOCUS:

ANM 634 Traditional Animation 3 (Character Development) FA 622 Anatomy for Artists
COMPOSITORS:
or ANM 620 Advanced Character Animation FA 626 Chiaroscuro
ANM 630 Node-Based Compositing 1
ANM 670 Preproduction FASCU 620 Figure Modeling
ANM 650 Matchmoving
ANM 685 Storyboarding FASCU 632 Ecorche: Sculpting the Figure from the Inside Out
ANM 651 Rotoscoping
ANM 688 Traditional Animation
ANM 692 Traditional Animation 2 MFA ANIMATION & VISUAL EFFECTS
LIGHTERS:
REQUIRED MAJOR COURSES
ANM 630 Node-Based Compositing 1
STORYBOARDING
ANM 640 Advanced Texturing & Lighting
MFA ANIMATION & VISUAL EFFECTS REQUIRED ANM 610 Figurative Concepts
ANM 650 Matchmoving
MAJOR COURSES 3D ANIMATION ANM 614 Color and Design Application for Animation
ANM 609 Gesture & Quick Sketch for Animators ANM 633 Drawing and Design for Animation TEXTURE/MATTE PAINTERS:
or ANM 610 Figurative Concepts ANM 670 Preproduction ANM 630 Node-Based Compositing 1
ANM 623 3D Modeling & Animation 1 (Maya) ANM 685 Storyboarding ANM 631 Matte Painting
ANM 670 Preproduction ANM 689 Story Development ANM 650 Matchmoving
ANM 683 Storyboarding for Thesis ANM 691 Advanced Storyboarding
or ANM 685 Storyboarding FA 626 Chiaroscuro EFFECTS TDS (EFFECTS TECHNICAL ARTISTS):
ANM 686 3D Character Animation 1 or ANM 690 Camera Layout for Story ANM 643 Dynamics 1 - Particles
ANM 687 3D Character Animation 2 ILL 625 Perspective for Illustrators ANM 644 VFX Pipeline for Technical Direction
ANM 688 Traditional Animation ANM 655 Scripting
ANM 699 Special Topics: Visual Effects for Animation
or ANM 629 Fundamentals of Texturing & Lighting
ILL 625 Perspective for Illustrators

72 73
A NIMATION & VIS UA L E FFE C T S ANM

UNDERGRADUATE ANM 180 Introduction to Animation Principles & ANM 206 Producing for Animation & Visual Effects 1
In this course, the business of pre-production management in fea-
ANM 241 Visual Effects 1 - Principles of Compositing
Students are exposed to the primary concepts needed for suc-
Techniques
COURSES This survey course provides the foundation for all future animation ture animation, game and post-production visual effects entertain- cessful compositing. The course will cover basic compositing
studies by introducing students to principles of animation through ment project workflows will be introduced. Students will be trained techniques such as greenscreen extractions, splines, merging
ANM 101 Introduction to Computer Graphics for the art of experimental and stop motion animation. Students will in the professional practices entailed in the start-to-finish cultiva- layers, and color correction. Students will learn how compositing
Animation gain hands-on experience with techniques including the media tion and delivery of entertainment projects. Students will receive fits in to the animation and visual effects pipeline.
This course is designed to introduce students to the basic con- of clay, paper cutouts, found objects, pixilation, and stop motion hands-on training by selecting and producing several commercial
cepts and terminology of computer graphics as it is used in film, puppets. projects during the semester. ANM 242 Procedural Effects: Houdini 1
visual effects, games, and animation. Students will have a better This course grounds students in the key techniques of CG effects
understanding of the different disciplines that collectively make up ANM 182 Mixed Media Animation ANM 207 Storyboarding Principles animated used to generate dynamic simulations of real world phe-
computer graphics production. In this course students will work collaboratively to create an ani- This course introduces students to the fundamentals of story- nomena for film effects, providing students with a solid foundation
mated project for a specific client. Students will develop concepts, boarding. Topics covered include story arc, camera language, for further study in the field.
ANM 102 History of Animation pitch ideas, and produce animation using a mixture of media, in- stages in storyboarding and pre-production packets. Students
This course examines aesthetic and technical evolutions in ani- cluding stop-motion, traditional and digital animation techniques. will read short scripts and sketch a sequence of images to give a ANM 243 Rotoscoping
mation in historical context. Students will identify and analyze the better idea of how the scene will play out. This course offers a full overview of post visual-effects procedures
work of the creative visionaries, fine artists, and technical pioneers ANM 190 Traditional Animation 1 for television and film production, including such topics as wire
behind classic animated characters such as Bugs Bunny to con- This course provides the foundation for all of the other undergrad- ANM 220 Fundamentals of 3D Animation removal and image rotoscoping. Emphasis is placed on the use
temporary animated feature films and beyond. uate 2D animation courses. Students will use industry standard Students in this 3D animation course will build a solid set of of film background plates and the ability of the student to break
software to explore the principles of animation while reproducing foundational skills based on the twelve principles of animation. down effects shots effectively.
ANM 104 History and Technology of VFX and rudimentary animation exercises as demonstrated by the instruc- In-class exercises will include graph editor drills, best practices
tor. from planning to polish, and carefully guided demonstrations. This ANM 246 Digital Painting for VFX Artists
Computer Animation course will be useful for students wishing to enhance their knowl-
This class will analyze the history of special effects techniques This course focuses on bridging traditional art skills with digital art
edge of the basic physics and mechanics of animation. media. Students will learn theory, visualizing, sketching, and paint-
and apply that knowledge to contemporary visual effects and ANM 202 3D Modeling and Animation 1 (Maya)
animation. Starting with in-camera techniques, topics from tradi- This course covers the basic concepts of 3D modeling and ing as a foundation for VFX work. This course will address the vital
tional stop motion, motion control, matte paintings, models and animation. The fundamentals of computer geometry are taught ANM 221 3D Character Animation 1 need for VFX students to develop a strong artistic and aesthetic
miniatures, to modern computer-generated visual effects and ani- by looking at the basic elements that make computer models. This course builds upon information introduced in 3D Modeling eye to complement their technical skills.
mation, compositing and production methodology will be covered. Modeling, animation, lighting, texture mapping and rendering are and Animation 2. Students focus on conceptualizing, storyboard-
introduced in a production setting. Students will work on several ing and executing a high quality animation project. ANM 251 Fundamentals of Texturing & Lighting
ANM 105 Computer Animation Production hands-on animation projects. This course grounds students in the artistic and technical funda-
In this course, students will learn the entire production pipeline ANM 222 Introduction to Rigging mentals of texturing and lighting, providing a solid foundation for
from story idea and development to recording animations to ANM 203 Preproduction Principles The purpose of the course is to offer a foundation in the concepts further study in the field.
tape. The language, processes and equipment of digital anima- This course will provide students with an introduction to profes- of character design and 3D character set-up for the animator. This
tion and its production environment are discussed. The focus of sional preproduction with an emphasis on idea generation, con- foundation offers methodology and strategies for designing and ANM 253 Lighting for VFX
this course is on titling, image processing, compositing and 3D cept design, visual development, and storyboarding. The latest creating readily revisable characters for maximum flexibility in a This course is designed to give students the tools they need to
animation. techniques of preproduction as used in animation and VFX will be 3D environment. understand the role of the Director of Photography during visual
introduced to students. effects filming. Students will learn the basics of lighting and video-
ANM 108 Cinematics for Animation & VFX ANM 223 3D Workflow of Animation taping for the bluescreen. The course also deals with the differ-
Cinematics focuses on the language and techniques of filmmak- ANM 204 3D Modeling & Animation for VFX This course is a continuation of 3D fundamentals of animation. ences and similarities of live acting lighting and CG lighting.
ing particularly how it relates to Animation and VFX. We will cover This course will focus on good workflow, working clean, being ef-
(Maya)
such areas as story, shooting, editing as well as how to critically ficient, posing, making shots visually appealing, and good scene ANM 254 Dynamics 1: Particles
This course covers the basic concepts of 3D modeling and
analyze film content as an education tool. Students will board, hygiene. Students will spend more time on planning their shots so This course focuses on 3D effects animation. Projects will consist
animation as it pertains to VFX. Fluids, nParticles, nCloth, hair,
shoot, and edit a film as well as analyze examples of film produc- that their ideas are clear to the audience and the viewer. of creating effects such as snow, rain, wind, and fire, which will be
fur, and soft/ rigid bodies are introduced in a production setting
tion to understand why choices in filmmaking are made. toward the goal of developing a portfolio project. composited in a live action plate. Students will begin to learn how
ANM 236 Producing for Animation & Visual Effects 2 to control the look of the work and integrate it into a visual effects
ANM 109 Editing for Animation & VFX This course will provide mentorship for student producers that shot.
ANM 205 Careers in Animation & VFX
This course introduces editing theory and practice through the have active animation / visual effects projects. Each week, the
Students have an opportunity to step back and survey the body of
editing of an animated film on a technical level while making producers will present the current status of their projects and ANM 255 Scripting
their work. The student and faculty analyze and identify strengths,
informed editing decisions. Students will learn to competently edit review the milestones and risks with their peers. Targeted work- This course gives students a solid foundation in scripting and
weaknesses and interests to set a course towards a clear and
digital video and audio files using Final Cut Pro and prepare the shops will be given to enhance the skill set which includes running basic programming skills using Mel and Python. The course
committed emphasis. This class is the first step in portfolio devel-
results for DVD and web delivery. effective dailies, strengthening communication skills, and project expands the skills of visual effects artists who aim to pursue a
opment to meet current standards in the industry.
management. career in technical direction, VFX look development, and effects
animation.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

74 75
A NIMATION & VIS UA L E FFE C T S ANM

ANM 260 Traditional Animation 2 ANM 313 Organic Modeling 1 ANM 326 Motion Capture ANM 353 Advanced Texturing & Lighting
In this course, students recall the principles of animation and This class covers the entire process of modeling a multi-patch, This course introduces the theory and practice of animating 3D This course offers further exploration of the texturing and lighting
apply them specifically to character animation. Students expand polygon, and subdivision character with Maya. The class will characters with motion capture. Industry specific software and its process using advanced techniques. Topics include subsurface
their drawn animation skills with a particular focus on volume and focus on the construction of the detail surfaces, and construction application in the production pipeline will be discussed in detail. scattering, image based lighting, render passes, and texture
form. Expanding students digital tool repertoire and developing of good topology for character rigging using a variety of tools in Students will capture their own motions for individual animation hierarchy construction. Our class project will focus on texturing
professional studio practices and procedures is also tackled. Maya. projects and then apply these techniques to increasingly complex and lighting a human character, and integrating them into feature
group animation projects. scene lighting.
ANM 270 Storyboarding 1: Camera Language & ANM 316 Environment Creation
Animatics In this course, students focus on the development of original ANM 336 Producing for Animation & Visual Effects 3 ANM 354 Dynamics 2: Fluid Simulation
This course introduces students to the fundamentals of profes- environments for use as portfolio pieces. Composition, matte This course is designed around the creative/ entrepreneurial pro- In this class, students will explore, render, and light realistic water
sional storyboarding. Topics covered include story development, painting, rendering, plant creation, and environment animation are ducer. Students will learn to create a development and business and fluid simulations using Real Flow 4 software. Students will
camera language, stages in storyboarding, preproduction pack- introduced in a production setting. plan for an original film. Fundraising strategies, creating an LLC, determine when to use Real Flow vs. Maya Fluids. Intense render-
ets, and pitching. The basics of compiling and editing animatics and building a studio will also be covered. ing problems caused by complex lighting schemes and machine
and story reels are also be addressed. ANM 317 Introduction to 3D Printing limitations will allow students to analyze and improve their skills.
This course will cover the fundamentals of 3D printing. Students ANM 341 Visual Effects 2 - Intermediate Digital
ANM 277 Motion Quick Sketching will learn how to design and prepare their models for the printing Compositing ANM 355 Advanced Scripting
This course introduces students to artist note taking techniques process. They will be taken through the 3D printing process, in- Students are exposed to intermediate concepts needed for suc- This course gives students a solid foundation in advanced pro-
commonly used by animators, story artists and game developers volving understanding of materials and support structure, as well cessful compositing. Class projects include bluescreen removal, gramming skills while learning the Python scripting language. The
when communicating ideas in the work place. It is the standard as how to clean and finish their printed models. traveling mattes, image correction and an introduction to the course is intended for students interested in pursuing a career
professional nomenclature used to develop ideas in the work production pipeline used in professional film and TV work. in technical direction, one which requires them to combine their
place. ANM 321 3D Character Animation 2 artistic talents with their technical abilities.
The primary focus of this class will be on animation principles ANM 342 VFX 3: Node-Based Compositing 1
ANM 285 Puppet Making for Stop Motion such as timing, spacing, force, dynamic posing, weight, arcs and This advanced course covers skills needed to become a pro- ANM 356 Cloth Simulation
Students learn the basic elements of construction and mold mak- technique. Students will visually understand the main principles of fessional compositor. Students will focus on paying attention This course introduces students to cloth animation and simula-
ing to produce puppets for stop motion animation. Each student character animation through hands-on exercises. to detail, eye improvement, troubleshooting skills, efficiency of tion and provides a background on how it is used in the industry
will use their creativity, self-expression, drawing and sculpting workflow, and maintaining the highest standards in image quality. today. Students will begin the course by understanding how cloth
abilities. Students will design a character on paper and create it ANM 322 Advanced Rigging Advanced keying techniques, float color space, tracking, and solvers work by building their own solver using Mayas Softbody
using a variety of techniques. This course provides a further exploration into the specialized tricks of the trade are also covered. dynamics. Mayas cloth solver will then be introduced and
art and mechanical science of rigging using multiple types of 3D practiced in two exercises. For the final project, the Syflex cloth
objects for animation, using the most up to date techniques and simulator will be introduced and students will learn to tailor their
ANM 287 Stop Motion Set Design & Fabrication ANM 344 Fluids: Houdini 2 own garments and simulate them over an animation.
This course provides a practical overview of basic design, fabrica- styles. Students will solve complex, real-life issues dealing with the This course teaches Houdinis fluid dynamics capabilities, with
tion, and surface techniques and processes necessary to create controls and deformation of characters and mechanical devices. a concentration in liquid visual effects. The course teaches the
simple stop motion sets and props. Emphasis will be placed on Students will also learn problem-solving skills to overcome limita- fundamentals of using computational fluid dynamics and in learn- ANM 357 3D Texture Painting
basic presentation of design fundamentals, construction, craft, tions of software and computers. ing common fluid dynamics terminology. The course provides an Using state of the art software, students will learn the art of paint-
and scenic skills as they directly pertain to animation. understanding of how to simulate, light, shade and render fluids in ing detailed textures directly onto 3D geometry. Students will cre-
ANM 324 Lip Sync & Facial Performances Houdini. ate projects that include normal and displacement maps, painting
This is an advanced character animation course focusing on cre- over seams, and projection painting. Students will work with paint
ANM 303 Previsualization & Animatics surfaces and layers and render a variety of photoreal objects.
Previsualization (or animatics) is an important part of prepro- ating strong facial performances. Students will learn how emotions ANM 345 Matte Painting
duction, and layout is an important step in designing every shot. and thought processes are expressed in the face and eyes as This course focuses on generating digital matte paintings for visu-
This course offers a new opportunity for artists with interests in well as the importance of subtlety in performances. Students will al effects shots. Image projection, and basic modeling techniques ANM 362 Traditional Animation 3
animation, modeling, cinematography and editing to put their wide use the mechanics of lip-sync and apply them to their character and how they apply to environment creation will be covered. In this course, students will apply observation of the physical
range of skills to use in production. animations. Advanced shot layout, layer integration, lighting, perspective, and world to inform development of character personality, actions and
depth perception will be covered. reactions within their animation. This is accomplished through ani-
ANM 325 3D Realistic Animation mation of a set of scenario exercises that are created and animat-
ANM 312 Hard Surface Modeling 1 ed in the class. Lip-synced dialogue is included in the exercises.
In this course, students will explore the different types of geometry In this course students will create animations that mimic real an- ANM 352 Matchmoving
in Maya (polygon, nurbs, and subdivision) with an emphasis on imal locomotion. Realistic creature models and animal reference This course will present a comprehensive overview of 3D camera
polygonal and subdivision surfaces. Basic and advanced tools will be analyzed to understand movement and muscles. Students tracking on live action. Students will learn how to prepare for a ANM 370 Storyboarding 2: Drawing for Cartoons
that enhance the modeling experience in Maya will be reviewed. will apply research and physics to block and animate a quadru- matchmove in a live action set, through measurements of the In this course, students will create storyboards for the fast-paced
Production methodology will be highlighted. ped. Final animations will combine a walk cycle with live action environment, camera information, and applying tracking markers. cartoon production environment of an animated series. Students
footage. will watch shows, study scripts and create original works.

76 77
A NIMATION & VIS UA L E FFE C T S ANM

ANM 372 Storyboarding 3: Drawing for Feature Film ANM 413 Organic Modeling 2 ANM 451 Renderman ANM 498 Collaborative Project
In this course students will learn a comprehensive skill set to In this course, students will learn the new modeling and painting This is an advanced rendering course that draws upon cinema- Students meeting set criteria are selected by their department to
storyboard for feature film. Both animated and live action feature program Zbrush while applying advanced sculpting techniques. tography, lighting, and production design. Advanced concepts work on an interdisciplinary collaborative project.
styles are explored. Emphasis is on drawing, writing, comedy, in render programming and production design as well as the
staging, action and pitching. ANM 414 Head Sculpting & Facial Expression specific look for computer animation feature production will be ANM 499 Special Topics
This is an advanced studio course designed for 3D modeling explored. Students will be asked to achieve complete photoreal- Special Topics class offerings change each semester and are
ANM 375 Maquette Sculpting majors. Topics covered in this course are how to properly model ism and proceed to stylized rendering. taught by experts in a specific area. You may contact your aca-
This course will introduce students to the concepts and philoso- a head with clean topology, the creation of facial, building a facial demic department director or advisor for more information. Please
phies necessary to work as a functioning member of a character rig to incorporate these elements, and a basic understanding of ANM 461 Maya for Traditional Animators note that some Special Topics have a required course fee and
development team at work on a feature film, television show, how to create believable facial animation. This course is an introduction to the world of computer character course prerequisites may vary by topic.
television commercial, or in games. The latest techniques, mate- animation. Students will be shown how to animate with Maya,
rials, and professional tips will be discussed or demonstrated to ANM 415 Modeling Studio while focusing on their particular traditional 2D skills. Aesthetic ANM 500 Internship in Animation
students catered to their specific projects. Topics covered in this class are data translation, shading ren- and technical differences between 3D and 2D animation will be Internship is only open to qualified upper-division students,
dering and texturing, cloth and hair. Students pursue advanced discussed, along with workflow, acting, lip sync, phrasing and offering an opportunity to work in a field related to Animation and
ANM 377 2D Production and Layout 1 projects and work toward creating fully rendered portfolio quality timing. Visual Effects.
This course provides an entry-level understanding of digital ani- images.
mation scene layout and production for studio, independent, and ANM 462 Character Animation Studio
freelance production workflows using industry standard software. ANM 419 Organic Modeling 3 In this advanced concepts course, students will hone their anima-
This class will focus on posing models and sculpting them with tion skills, especially those that are essential to portray emotion
ANM 380 Stop Motion Animation 1 accurate balance, weight, and anatomy. As the needs of the and characters thought processes. Effective lip sync practices
Students will animate a number of classic animation exercises production industry continue to evolve and require more of the will also be covered.
using a stop motion puppet. In this process they will deepen their emerging artist, it is necessary to understand the mechanics of
understanding of character expression and pantomime and the motion in the musculoskeletal system of the human body. Animal ANM 466 Traditional Animation 4
application of the principles of animation. anatomy and posing will also be discussed. This course refines the traditional animation students skills.
Students will produce a 20-second animated spot. The focus is on
ANM 382 Stop Motion Animation 2 ANM 421 3D Character Animation 3 improving individual deficits and developing personal style. This
In this course, students will expand their animation repertoire In this course, students will gain an overview of acting and perfor- provides ample material for a students reel and a firm grasp of
by producing and animating a lip-synced stop motion spot. The mance as they apply to character animation. The primary focus the production process from concept to post.
diverse elements of animated production will be highlighted as of this class will be an in-depth look at character acting, including
students progress through their projects. Emphasis will be placed lip-sync, facial expressions, method-acting, eye animation, sub- ANM 471 Background Painting for Animation
on narrative communication, project planning, lighting, and pro- text, and reference. This course focuses on the standards for TV and features.
duction design. Students will first study backgrounds and will gain the techni-
ANM 441 VFX 4: Node-Based Compositing 2 cal knowledge needed to create them. Students will then make
ANM 385 Puppet Making for Stop Motion 2 This course covers advanced compositing techniques including thumbnail paintings and continue on to finished paintings, includ-
This course teaches advanced concepts in stop-motion puppet image projection, basic plug-in creation, mesh warping, and ing large pan scenes.
fabrication from armature machining to mold making and finally to advanced color correction. Students will continue to further their
foam casting of the puppet. Each student will use their creativity, keying skills and overall approach to a shot. Attention to detail, ANM 477 2D Production and Layout 2
self-expression, drawing, and sculpting abilities along with the efficiency of workflow and protecting image quality will be continu- This class expands a students production and layout skills by
skills learned in this class to create their own stop-motion puppet. ally monitored. The 3D camera will be explored. providing problem solving schemes and a more thorough under-
standing of project workflows. There is also a focus on creative
ANM 405 Senior Portfolio for Animation & VFX ANM 443 Advanced Rotoscoping work-arounds to speed the production process.
The goal of this class is to develop a professionally marketable This course offers an in-depth study of rotoscoping and digi-
reel comprised of the students best work. The student will hone tal paint effects procedures for film and television production. ANM 478 Storyboarding 4: TV / Live Action / VFX
client/artist relationships by practicing the art of presentation and Emphasis is placed on techniques and practices common to the This course offers an introduction to the freelance storyboard mar-
behavioral skills, and will develop consistent identity, resume, reel visual effects industry as they pertain to the subject. ket. A variety of projects will be explored such as advertising, film,
packaging and stationary systems. games, animation and live action. Students learn to storyboard
ANM 445 Advanced Matte Painting from scripts and client proposals.
ANM 412 Hard Surface Modeling 2 This class focuses heavily on planning and problem solving in a
In this course, students will continue to explore the different types production based environment, applying skills that will be used to ANM 490 Portfolio Enhancement
of geometry in Maya (polygon, nurbs, and subdivision) while con- create realistic special effects for real-world cases that would be Students will further their skill in specific areas as determined
centrating efforts in Nurbs modeling. used for film, commercials and interactive projects. Students will by the Department Director. Professional standards for process,
learn software-independent skills and will also study the effects of technique, and execution will be emphasized. Outcomes will be
lighting and shadowing. topic specific. Department Director approval is required. Course
fees and prerequisites may vary by topic.

78 79
A NIMATION & VIS UA L E FFE C T S ANM

GRADUATE ANM 615 Modeling & Animation for VFX


This course covers the basic concepts of 3D modeling and ani-
ANM 631 Matte Painting
This course will introduce students to the art and craft of matte
ANM 641 Node-Based Compositing 2
This graduate class focuses heavily on planning and problem
COURSES mation as it pertains to visual effects. Fluids, nParticles, nCloth, painting as they create their own 2D matte paintings. This class solving in a production environment. Fundamental theories in
hair, fur, and soft/ rigid bodies will be introduced in a production will allow students to work on environments for midpoint or final related disciplines will be covered. Though this class focuses on
ANM 604 VFX: Cinematography setting. Students will use these elements for their portfolio proj- review projects. This course is applicable to all levels in the MFA Shake, students will learn software independent skills and get
This course will help students obtain the best possible filmed ects. department. chances to apply them in real world cases.
images or elements for use in a visual effects shot. Topics covered
include timing lights, selecting film stock, shooting background ANM 620 Advanced Character Animation ANM 632 Hard Surface Modeling 1 ANM 642 Production Compositing Principles
and foreground plates, and film versus video for VFX. This course teaches students the basic theory of computer ani- In this course, students will explore the different types of geometry This course introduces advanced compositing and effects tech-
mation with an emphasis on character development. Discussion in Maya (polygon, nurbs, and subdivision) with an emphasis on niques. The course focuses on the integration of live-action foot-
ANM 605 Layout Design for Animators topics include traditional animation techniques, vocabulary and polygonal and subdivision surfaces. Basic and advanced tools age with CG elements while stressing the analysis of an effects
This course teaches students the structure of an animated feature language of motion and animation, secondary motion, and line that enhance the modeling experience in Maya will be reviewed. shot, photorealism, and a range of approaches.
film while placing emphasis on the development of layout design, of action. This course focuses mostly on animation theory rather Production methodology will be highlighted.
value, and structure. Perspective principles will also be covered. than specific software techniques. ANM 643 Dynamics 1 - Particles
The goal of the course is to teach students the size and structure ANM 633 Drawing and Design for Animation In this course, students will focus on creating visual effects for ani-
of an animation film production unit. ANM 623 3D Modeling & Animation 1 (Maya) Students will work from live models to create drawings that fulfill mation. Projects will consist of creating effects such as snow, rain,
This course covers the basic concepts of 3D modeling and animation production needs for TV, feature, games, and story- wind, confetti, and fire which will be composited into animation.
ANM 609 Gesture & Quick Sketch for Animators animation. Students will build a solid foundation of the basic tools boarding. Emphasis is placed on design flexibility, sequential Special attention will be paid to setting, mood, and composition.
In this introductory course on drawing the human figure for anima- of 3D software, and gain basic knowledge of file management, drawing for animated performance, line-of-action, and volume
tion, students will develop their figure drawing and quick sketch the operating system environment and production practices. control utilizing a variety of styles. Maquette sculpting and animal ANM 644 VFX Pipeline for Technical Direction
skills with an emphasis on staging, action analysis and exaggera- Modeling, animation, lighting, texture mapping and rendering are drawing are introduced. Students will maintain a sketchbook In this course, animation students will develop an understanding
tion. Transfer of gesture, motion, solid drawing and staging skills introduced. throughout the semester. of various dynamic simulation tools as an alternative to keyframe
appropriate to 3D animation will be proposed and applied. animation: rigid bodies, soft bodies, cloth, hair, particles and
ANM 628 Fundamentals of Digital Animation ANM 634 Traditional Animation 3 (Character fluids. In addition, students will learn about differences between
ANM 610 Figurative Concepts Students will learn the industry uses of 2D, vector animation for Development) different types of animation - keyframed vs. simulated motion and
In this intensive introductory course students learn skills and tools commercial programming. Topics include: pipeline, software Students will work on specific character development skills when each should be used.
that enable them to draw proportionally accurate figures, both motion tactics, effects tools, nested symbols and using Action necessary to work in the animation industry. Students will also be
nude and clothed, for entertainment art. Study topics include Script for web interactivity. Students will draw storyboards, make exposed to animating and cleaning up on model from existing ANM 648 Digital Animation for Production
human: anatomy, proportion, foreshortening, construction, move- animatics, and use sound with traditional animation techniques in and created model sheets. This is a class in digital ink and paint and compositing. Students
ment and gesture. Light and form is explored in the creation of the vector software. will explore various production skills needed for work in digital
simple still lifes and tonal self-portraits. commercial animation production. Production steps including
ANM 636 Organic Modeling
ANM 629 Fundamentals of Texturing & Lighting This class covers topics a multitude of modeling techniques as storyboard, animatics, painting, compositing and post-production
ANM 612 Traditional Animation Principles & This course grounds students in the artistic and technical funda- well as subjects related to modeling such as texturing, shading, will be addressed.
Pipelines mentals of texturing and lighting, providing a solid foundation for and character set-up. Nurbs, polygon, and subdivision modeling
Students will learn the principles and processes of animation by further study in the field. will be demonstrated. Each student is expected to finish at least ANM 650 Matchmoving
assuming the role of assistant animators, applying traditional one demo reel quality modeling for the final project. This course will present a comprehensive overview of im-
drawing skills to create finished scenes from rough animation. ANM 630 Node-Based Compositing 1 age-based technology as it is used in a production environment.
Ink and paint skills will be introduced as students use digital and This graduate class focuses on planning and problem solving in a ANM 639 3D Texture Painting Graduate students will learn to create models from photographs
traditional tools to complete a full color scene. production environment. Fundamental theories in related disci- Using state-of-the-art software, students will learn the art of paint- using Realvizs ImageModeler and other photogrammetric tech-
plines such as advanced color correction techniques, layering ing detailed textures directly onto 3D geometry. Additional topics niques. Matchmoving also constitutes a major portion of the class.
ANM 614 Color and Design Application for and integration of elements, keying and spill suppression will be covered include normal and displacement maps, painting over
covered. Special attention will be given to composite methods seams, multi-region UV painting, and projection painting. ANM 651 Rotoscoping
Animation and protecting image quality.
Students will study existing industry design to understand Art This graduate level course offers a full overview of rotoscoping
Direction for animated films. They will study application of value, ANM 640 Advanced Texturing & Lighting and digital paint effects procedures for film and television produc-
color, and lighting. Using traditional and digital media, students This course offers further exploration of the texturing and lighting tion, including such topics as wire removal, articulated mattes,
will examine the psychology of color, how light effects color, and process using advanced techniques. Topics include: subsurface plate restoration, plate extension, paint animation, and other
various color theory combinations to create interesting visual scattering, image based lighting, render passes, and texture secret hidden effects of the industry.
hierarchy in composition. hierarchy construction. Our class project will focus on texturing
and lighting a human character, and integrating them into feature
scene lighting.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

80 81
A NIMATION & VIS UA L E FFE C T S ANM

ANM 652 Introduction to Rigging ANM 676 3D Animation Physics and Mechanics ANM 690 Camera Layout for Story ANM 800 Directed Study
This course explores the methods and techniques used to design Students will apply a strong foundation in the principles of anima- This course is designed for storyboarding and traditional anima- Directed study is the primary concentration of a Masters degree
and setup 3D characters for animation. The course first examines tion, as well as a good Maya workflow. Students will learn differ- tion students to develop their skills in connecting storyboards to candidates work toward the completion of a Final Portfolio and/
basic concepts of character setup, moving on to more complex ent types of blocking methods. This course is suited for novice finalized layout in animation. Story, camera, workbook, and color or Thesis Project. With the approval of the Department Director,
topics and discussions. Topics will also include modeling charac- students and those who need to brush up on their understanding and design will be covered as students relate to the traditional ani- students may take any university coursework to develop specific
ters for animation, facial animation setup and animation workflow. of basic physics and mechanics of animation. mation pipeline and layout process. conceptual and technical skills that will enable them to further de-
velop their Final Portfolio and/or successfully bring a Final Thesis
ANM 654 Modeling Studio ANM 682 Hard Surface Modeling 2 ANM 691 Advanced Storyboarding Project to completion. Please note that some Directed Study
This class is for modeling and texture students who want to ex- In this course, students will explore the differences between po- This class teaches industry standards for storyboard artists and courses have a required course fee and course prerequisites may
plore multi-patch nurbs and polygon modeling, shading, render- lygonal and NURBS modeling. Projects will focus on concentrated offers a comprehensive study on how to structure a storyboard for vary by topic.
ing and texturing. Students pursue advanced projects and work efforts in NURBS modeling. Students will learn how to convert presentation. Emphasis is on drawing, writing, comedy, staging,
on creating fully rendered portfolio quality images. NURBS models into polygon models. and pitching a board. ANM 801 Group Directed Study
Graduate students working on their individual Final Portfolio and/
ANM 655 Scripting ANM 683 Storyboarding for Thesis ANM 692 Traditional Animation 2 or Thesis Project receive instruction and critiques of their work. In
This course is designed to give the student a solid foundation in This course provides fundamental storyboarding skills in order This course is intended to develop strong knowledge of anima- addition to regular instructor critiques of their work in progress,
basic programming skills while learning about Mayas Embedded to create a storyboard for the thesis project. Emphasis will be on tion. Focus will be on inbetweening, flipping properly, pencil pres- graduate students discuss approaches to their Final Portfolio and/
Programming Scripting Language called Mel. The course is original story development for a short subject and on the render- sure and consistency of drawing. Student will learn the importance or Thesis Project as peers. Please note that some Group Directed
intended for those who would like to pursue a career in technical ing of a storyboard for a thesis-worthy project. of simple character design, simple storyboards and the usage of Study courses have a required course fee and course prerequi-
direction, who will be required to combine their artistic talents with work sheets. sites may vary by topic.
their technical abilities. ANM 685 Storyboarding
This course focuses on animation and illustrative storytelling. ANM 694 Head Sculpture & Facial Expressions ANM 802 DS Mentorship Forum
ANM 656 Organic Modeling 2 Topics include structural elements of storytelling, storyboarding This is an advanced Maya 3D Modeling graduate course, focusing In this course, students will meet independently with their Directed
This course will cover modeling, sculpting, texturing, and posing formats, motion and animation and character development. The on the head and facial expressions. Study Mentor and participate in weekly online peer reviews and
models in high resolution detail. This will also include the creation course will take a step-by-step approach to story development, discussions. Students will refine their thesis concepts, clearly
of normal and displacement maps that will allow the model to be using the medium of storyboards. The creation and use of animat- express intent and set personal goals for work. Instructor critique,
ANM 695 Collaborative Project peer review, and advancing work based on feedback will be em-
displayed correctly in Maya. ics will also be introduced and explored. Students meeting set criteria are selected by their department to phasized. Students must submit a DS Mentorship request to their
work on an interdisciplinary collaborative project as part of their Department Director and the Graduate School for approval.
ANM 670 Preproduction ANM 686 3D Character Animation 1 studio requirement.
This course is an introduction to the pre-production process and This class focuses on the animating of 3D character models.
planning for any digital production. Students will learn the various Students learn character animation techniques unique to various ANM 805 Continued Group Directed Study
ANM 699 Special Topics Graduate students continuing work on their individual Final
roles of pre-production artists while identifying and refining their professional studio environments. Concepts explored will include Special Topics class offerings change each semester and are
thesis topic. The focus of the course will include one-on-one work real-world weight, physics, object interaction, pantomime, charac- Projects receive instruction and critiques of their work. In addition
taught by experts in a specific area. You may contact your aca- to regular instructor critiques of their work in progress, graduate
with the instructor as students prepare to present their midpoint ter sketching, and motion analysis. demic department director or advisor for more information. Please
reviews. Assignments include written thesis, concept drawing, students discuss approaches to their Final Projects as peers.
note that some Special Topics have a required course fee, prereq-
character studies, storyboards, and story reels (animatics). ANM 687 3D Character Animation 2 uisites, and/or may require Department Director approval.
This course further develops character animation concepts. ANM 900 Internship
ANM 671 Stop Motion Puppet Animation Students will practice character thinking, changes of emotion, and Students will gain practical experience in a professional environ-
ANM 706 Producing for Animation & VFX ment by performing under supervised internship at a host compa-
This course explores the tradition of puppet making, one of the lip-sync animation. The course will involve animation projects. In this course students will receive practical training in production
oldest forms of animation. Along with studying and applying the ny. Students must submit the companys job description to their
management for feature animation and post-production visual Department Director and the Graduate School for approval.
principles of animation through puppet construction and manipu- ANM 688 Traditional Animation effects workflows. Students will learn the professional practices
lation, the disciplines of movement and acting will be studied. This course will help students explore and master the principles entailed in the start-to-finish cultivation and delivery of entertain-
of animation. Animation terminology and the history of animation ment projects. Students will receive hands-on training by selecting
ANM 675 Thesis Development will be covered. The course will involve storyboarding and using and producing several school projects during the semester.
This class will offer more advanced and in-depth guidance to stu- character forms to apply and understand the twelve principles of
dents as they approach their Midpoint or Final Reviews. Students animation. ANM 743 Dynamics 2: Fluids
will receive detailed instruction on such topics as story con- This course explores fluid dynamics simulations consisting of both
struction, cinematics and presentation, as well as their specific, ANM 689 Story Development liquids (ranging from water spills to large scale water simulations
individualized needs. This class is designed to develop students storytelling skills, such as oceans, waterfalls and tsunamis) as well as various fluid
teaching students to create, pitch, and critique stories. This gasses (fire, smoke, dust, explosions, etc.). Students will explore
course uses storyboarding as a tool to explore the methods, de- various software tools for fluid simulation such as Maya and
vices and techniques used in short animations. The class will also Realflow, and learn to tackle rendering issues and machine limita-
explore abstract and conceptual pieces, trailers, music videos and tions associated with complex fluid simulations.
commercials.

82 83
A RCH ITECTURE ARH

ARCHITECTURE

84 85
A RCH ITECTURE ARH

Visions Transform
into Built Reality
Architects embrace challenge. Every project offers a unique set of
conditions and opportunities. This is what makes this profession one
of the most exciting. The School of Architecture at the Academy of Art
University is committed to advancing the art and practice of architecture
by offering academic programs that foster critical thinking, artistic vision
and responsible leadership.

With passionate professional faculty, diverse collaboration teams,


emerging technologies, fabrication labs, and sensitivity to sustainable
methods together we will participate in shaping our physical world.

86 87
A RCH ITECTURE ARH

WHAT WE OFFER CAREER PATHS


NAAB Accreditation: Guest Lectures:
The NAAB accredited Master of Architecture Through design charrettes, juried reviews
is a holistic professional program offered in and lectures, leading international figures
two tracks. The B.Arch, which has achieved and design professionals from notable Architecture
NAAB candidacy status, is offered as a first architecture firms, actively participate within
professional degree (see page 18). the studio setting. Field trips and site visits
are thematically woven into the curriculum Firm Partner
Professional Faculty: enhance the learning experience. Design Principal
The school and faculty, which are closely
tied to the profession, offer a great resource State-of-the-Art Facilities: Project Manager
for students to network and gain valuable The Architecture School offers students a wide
Project Architect
experience. array of cutting edge resources, technologies,
and tools that support creative production
Stimulating Studio Environment: and experimentation. These include up-to- Job Captain
The architecture school is a place without date digital fabrication systems, an extensive Designer
walls. In the open studios, the students utilize wood and metal shop, computer labs with
their own designated work spaces to develop highly advanced machines and software and Junior Designer
their projects among their peers. We endeavor well-equipped printing labs. Our architectural Intern
to sustain a studio environment that is highly library collection is accessible physically and
conducive to group and individual exploration. digitally, supporting and enhancing the design
process of each student.

88 89
A RCH ITECTURE ARH

DEGREE REQUIREMENTS B.ARCH ARCHITECTURE DEGREE


REQUIREMENTS
GENERAL EDUCATION REQUIREMENTS

WRITTEN COMMUNICATION
Minimum 2.0 GPA LA 429 Architecture Theory

Bachelor of Architecture [B.Arch] B.ARCH ARCHITECTURE CORE COURSES Minimum grade of C- in all core courses, major courses, and CHOOSE ONE:

ARH 110 Studio 1: Conceptual Design Studio the following Liberal Arts courses: LA 107 Writing for the Multilingual Artist
B.ARCH UNIT REQUIREMENTS ARH 150 Studio 2: Spatial Ordering & Form* LA 107 Writing for the Multilingual Artist LA 108 Composition for the Artist
MAJOR COURSEWORK ARH 170 Projective Drawing & Perspective or LA 108 Composition for the Artist
LA 219 History of Architecture: Ancient to Gothic HISTORY OF ARCHITECTURE
CORE 36 UNITS ARH 180 2D Digital Visual Media
MAJOR 69 UNITS LA 249 An Artistic and Intellectual History of the LA 219 History of Architecture: Ancient to Gothic
ARH 210 Studio 3: Site Operations & Tectonic Systems*
+ LIBERAL ARTS 45 UNITS Renaissance LA 249 An Artistic and Intellectual History of the Renaissance
ARH 250 Studio 4: Site Culture & Integral Urbanism*
+ STUDIO ARTS & HUMANITIES BREADTH 12 UNITS LA 255 College Math LA 319 History of Architecture: Modernity
ARH 399 Building Information Modeling
TOTAL 162 UNITS ARH 475 Professional Practices for Architects LA 271 College Algebra with Geometry
MATH FOR ENVIRONMENTAL DESIGN
FND 113 Sketching for Communication LA 292 Programming & Culture
LA 255 College Math
* 6 unit courses LA 293 Precalculus
LA 296 Applied Physics APPLIED MATH
B.ARCH ARCHITECTURE MAJOR COURSES LA 319 History of Architecture: Modernity LA 271 College Algebra with Geometry
ARH 230 Color, Perception and Space LA 449 Urban Design Theory
ARH 239 Materials & Methods ADVANCED MATH
And the following general education requirements:
ARH 240 Site Design & Mapping LA 293 Precalculus
2 Written Communications courses
ARH 310 Studio 5: Assembly Buildings & Context* 3 History of Architecture courses PHYSICS
ARH 320 Structures: Wood & Steel 1 Math for Environmental Design course LA 296 Applied Physics
ARH 330 Structures: Concrete, Masonry, & Tensile Systems 1 Applied Math course
ARH 350 Studio 6: Site Conditions & Building Performance* 1 Advanced Math course CULTURAL INFLUENCES & HUMAN BEHAVIOR
ARH 390 3D Digital Modeling 1 Physics course LA 292 Programming & Culture
ARH 410 Studio 7: Tectonics & Structure* 1 Cultural Influences & Human Behavior course
ARH 420 Structures: Systems Investigation 1 Social Factors & Historical Awareness course SOCIAL FACTORS & HISTORICAL AWARENESS
ARH 430 Climate & Energy Use: Sustainable Strategies 1 Urban Studies course LA 359 Urban Sociology
ARH 440 Building Systems: Mechanical, Electrical & Plumbing 1 Architecture Employment Communications & Practices
URBAN STUDIES
ARH 441 Tectonics: Code Analysis & Building Envelope course
LA 449 Urban Design Theory
Documentation
ARH 450 Studio 8: Housing and Comprehensive Design* After above general education requirements are met, take Liberal
ARCHITECTURAL EMPLOYMENT COMMUNICATIONS &
ARH 510 Studio 9: Mixed Use of Urbanism & Research* Arts electives as needed to fulfill the Liberal Arts unit requirement.
PRACTICES
ARH 550 Studio 10: Final Thesis Project* ARH 475 Professional Practices for Architects**
+1 Major Elective **Core Requirement
*6 unit courses

90 91
A RCH ITECTURE ARH

GENERAL EDUCATION REQUIREMENTS


Bachelor of Arts [BA] in BA ARCHITECTURAL DESIGN DEGREE
REQUIREMENTS WRITTEN COMMUNICATION
Architectural Design Minimum 2.0 GPA LA 429 Architecture Theory

BA UNIT REQUIREMENTS Minimum grade of C- in all core courses, major courses, and CHOOSE ONE:
MAJOR COURSEWORK the following Liberal Arts courses: LA 107 Writing for the Multilingual Artist
CORE 36 UNITS LA 107 Writing for the Multilingual Artist LA 108 Composition for the Artist
MAJOR 45 UNITS or LA 108 Composition for the Artist
+ LIBERAL ARTS 45 UNITS LA 219 History of Architecture: Ancient to Gothic HISTORY OF ARCHITECTURE
+ STUDIO ARTS & HUMANITIES BREADTH 6 UNITS LA 249 An Artistic and Intellectual History of the LA 219 History of Architecture: Ancient to Gothic
TOTAL 132 UNITS Renaissance LA 249 An Artistic and Intellectual History of the Renaissance
LA 255 College Math LA 319 History of Architecture: Modernity
LA 271 College Algebra with Geometry
MATH FOR ENVIRONMENTAL DESIGN
LA 292 Programming & Culture
BA ARCHITECTURAL DESIGN CORE COURSES LA 293 Precalculus
LA 255 College Math
ARH 110 Studio 1: Conceptual Design Studio
LA 296 Applied Physics
ARH 150 Studio 2: Spatial Ordering & Form* APPLIED MATH
LA 319 History of Architecture: Modernity
ARH 170 Projective Drawing & Perspective LA 271 College Algebra with Geometry
LA 449 Urban Design Theory
ARH 180 2D Digital Visual Media
And the following general education requirements: ADVANCED MATH
ARH 210 Studio 3: Site Operations & Tectonic Systems*
2 Written Communications courses LA 293 Precalculus
ARH 250 Studio 4: Site Culture & Integral Urbanism*
3 History of Architecture courses
ARH 410 Studio 7: Tectonics and Structure* PHYSICS
1 Math for Environmental Design course
FND 113 Sketching for Communication LA 296 Applied Physics
1 Applied Math course
* 6 unit courses
1 Advanced Math course CULTURAL INFLUENCES & HUMAN BEHAVIOR
1 Physics course LA 292 Programming & Culture
1 Cultural Influences & Human Behavior course
1 Social Factors & Historical Awareness course SOCIAL FACTORS & HISTORICAL AWARENESS
1 Urban Studies course LA 359 Urban Sociology
1 Architecture Employment Communications & Practices
URBAN STUDIES
course
LA 449 Urban Design Theory
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. ARCHITECTURAL EMPLOYMENT COMMUNICATIONS &
PRACTICES
ARH 475 Professional Practices for Architects**
**Core Requirement

92 93
A RCH ITECTURE ARH

Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE
REQUIREMENTS REQUIREMENTS
M.ARCH UNIT REQUIREMENTS - TRACK I Successful completion of Final Thesis Project M.ARCH UNIT REQUIREMENTS - TRACK II Successful completion of Final Thesis Project
MAJOR 48 UNITS Minimum 2.0 cumulative GPA MAJOR 66 UNITS Minimum 2.0 cumulative GPA
+ DIRECTED STUDY 6 UNITS Minimum grade of C in all required 63 units + DIRECTED STUDY 6 UNITS Minimum grade of C in all required 87 units
+ ELECTIVES* 9 UNITS + ELECTIVES* 15 UNITS

TOTAL 63 UNITS TOTAL 87 UNITS

*Per director approval *Per director approval

M.ARCH ARCHITECTURE REQUIRED MAJOR M.ARCH ARCHITECTURE REQUIRED MAJOR


COURSES COURSES
ARH 602 Graduate Design Technology 1: Structures
ARH 602 Graduate Design Technology 1: Structures
ARH 604 Materials and Methods of Construction: Building
ARH 604 Materials and Methods of Construction: Building
Detailing
Detailing
ARH 605 Graduate Design Technology 2: Environmental
ARH 605 Graduate Design Technology 2: Environmental
Controls
Controls
ARH 606 Construction Documents and Building Codes
ARH 606 Construction Documents and Building Codes
ARH 608 Advanced Design Studio 1 - Concept, Context, &
ARH 608 Advanced Design Studio 1 - Concept, Context, &
Typology*
Typology*
ARH 609 Intermediate Design Studio 1*
ARH 609 Intermediate Design Studio 1*
ARH 614 Architectural Professional Practices
ARH 614 Architectural Professional Practices
ARH 619 Advanced Design Studio 2 - Concept &
ARH 619 Advanced Design Studio 2 - Concept &
Comprehensiveness*
Comprehensiveness*
ARH 620 Digitally Generated Morphology
ARH 620 Digitally Generated Morphology
ARH 641 Architectural History: Modernism and its Global
ARH 640 Architectural History - Introduction
Impact
ARH 641 Architectural History: Modernism and its Global
ARH 642 Architectural Theory
Impact
ARH 659 Digitally Generated Fabrication
ARH 642 Architectural Theory
ARH 690 Thesis Preparation & Development
ARH 650 Introductory Design Studio 1
* 6 unit courses
ARH 651 Design Process and 2D Media
ARH 652 Architectural Tectonics
ARH 653 Introductory Design Studio 2
ARH 654 Design Process & 3D Media
ARH 659 Digitally Generated Fabrication
ARH 690 Thesis Preparation & Development
*6 units courses

94 95
A RCH ITECTURE ARH

Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN
DEGREE REQUIREMENTS DEGREE REQUIREMENTS
Architectural Design Successful completion of Final Thesis Project
Architectural Design Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS - TRACK I Minimum grade of C in all required 42 units
MA UNIT REQUIREMENTS - TRACK II Minimum grade of C in all required 66 units
MAJOR 27 UNITS MAJOR 45 UNITS
+ DIRECTED STUDY 6 UNITS + DIRECTED STUDY 6 UNITS
+ ELECTIVES 9 UNITS + ELECTIVES 15 UNITS

TOTAL 42 UNITS TOTAL 66 UNITS

MA ADVANCED ARCHITECTURAL DESIGN MA ADVANCED ARCHITECTURAL DESIGN


MAJOR COURSES MAJOR COURSES
ARH 608A Advanced Design Studio 1 - Concept, Context, & ARH 608A Advanced Design Studio 1 - Concept, Context, &
Typology* Typology*
ARH 609A Intermediate Design Studio 1* ARH 609A Intermediate Design Studio 1*
ARH 620A Digitally Generated Morphology ARH 620A Digitally Generated Morphology
ARH 642A Architectural Theory ARH 640A Architectural History - Introduction
ARH 659A Digitally Generated Fabrication ARH 642A Architectural Theory
+2 Major Electives ARH 650A Introductory Design Studio 1
* 6 unit courses ARH 651A Design Process and 2D Media
ARH 652A Architectural Tectonics
ARH 653A Introductory Design Studio 2
ARH 654A Design Process & 3D Media
ARH 659A Digitally Generated Fabrication
+2 Major Electives
* 6 unit courses

96 97
A RCH ITECTURE ARH

UNDERGRADUATE ARH 210 Studio 3: Site Operations & Tectonic ARH 320 Structures: Wood & Steel
This course introduces students to the structural analysis and
ARH 420 Structures: Systems Investigation
This interactive course is taken concurrent with ARH 410, and
Systems
COURSES This course will emphasize the design process and rule driven design of prevalent local building materials: wood and steel. The gives students an opportunity to speculate, build, and test
design methodology. Students will develop two and three properties and nature of failure for each of these materials will be structural ideas in a hands-on environment. Students will study
ARH 110 Studio 1: Conceptual Design Studio dimensional drawings and experiment with model-making considered individually. Students will learn the unique responses structural systems through research-based problems. This course
Students will learn principles for making places for people techniques based on specific methods of design. Focus will be of these different systems to gravity and lateral loads. requires that students synthesize their research with physical trials
through the examination of design, procedures, and the use of placed on understanding the behavioral aspects of space and to test the limits of their hypotheses.
space-making principles in general. Design studio projects and structure. ARH 330 Structures: Concrete, Masonry, & Tensile
exercises will introduce fundamental concepts and considerations ARH 430 Climate & Energy Use: Sustainable
Systems
in environmental design, and knowledge and skills needed in
ARH 230 Color, Perception and Space This course introduces students to the structural analysis and Strategies
subsequent landscape, architecture and interior design studios.
This course explores painting as a medium for spatial thought. design of concrete and masonry systems, and tensile structures. This course examines methods of passive building strategies
THIS COURSE WILL INTRODUCE THE STUDENTS TO THE
Through the introduction of color theory, color mixing, and oil Students will learn about the load bearing properties of concrete that minimize a buildings energy consumption. The course will
FOLLOWING NATIONAL ARCHITECTURAL ACCREDITING
painting techniques, students learn to use color fields as a way to and masonry. The unique dynamics of tensile systems will also be consider the costs and benefits of renewable practices such
BOARD (NAAB) STUDENT PERFORMANCE CRITERIA: A.06
both formulate design problems and develop solutions. taught. as photo-voltaic panels and wind power. Students will learn
Fundamental Design Skills: Ability to effectively use basic
to evaluate the effects of passive solar design, thermal mass,
architectural and this course will introduce the students to the
ARH 239 Materials & Methods ARH 350 Studio 6: Site Conditions & Building glazing types, and wall construction.
following National Architectural Accrediting Board (NAAB) Student
Performance Criteria: environmental principles in design. A.07 This course will introduce students to a wide range of Performance
Use of Precedents: Ability to examine and comprehend the contemporary building materials and their implementation This course will explore the design of a sanctuary/ visitors center ARH 440 Building Systems: Mechanical, Electrical &
fundamental principles present in relevant precedents and to as methods of construction. Students will learn the process in a maritime climate. Students will learn the fundamentals of Plumbing
make choices regarding the incorporation of such principles into of building traditional and new materials as well as the social sustainable building design, assessing materiality, building This course is taken concurrent with ARH 450. Students learn
architecture and urban design projects. A.08 Ordering Systems constructs, environmental impacts, and design opportunities of orientation, and building performance to create an environment strategies for the heating, cooling, plumbing, and ventilation of
Skills: Understanding of the fundamentals of both natural and these choices. which supports contemplation and education. buildings. Students will be exposed to sustainable practices for
formal ordering systems and the capacity of each to inform two- creating human comfort, such as passive heating and cooling,
and three-dimensional design. ARH 240 Site Design & Mapping optimal site orientation for different climates, and building
ARH 390 3D Digital Modeling
This course instructs students in site planning, responding to This course will learn essential skills necessary to visualize, envelope systems.
ARH 150 Studio 2: Spatial Ordering & Form physical characteristics and regulatory parameters of project generate, and design architectural models using a variety of
This course teaches fundamental design skills from which design according to sustainable design principles, through 3D softwares. Through in-class tutorials, individual and group ARH 441 Tectonics: Code Analysis & Building
students can pursue their architectural interests. Projects covering research, mapping, case studies, and site design drawings. The critiques, and readings, students will learn to engage softwares as Envelope Documentation
precedent analysis, diagramming, model making, conceptual course draws on civil engineering, surveying, landscape, and generators of form. This course offers an examination of planning and building
thinking, and the design of a small building collectively improve urban design to address the interdisciplinary nature of site design.
code analysis, and the documentation of building envelopes
the students ability to conceptualize, develop, and communicate
ARH 399 Building Information Modeling and detailing. Students will investigate how design concept can
spatial ideas. ARH 250 Studio 4: Site Culture & Integral Urbanism guide the development of building envelope details. Technical
Building Information Modeling is an architecture industry standard
This course explores the role of architecture within the context of for design and production. This course familiarizes students with documentation will be produced to describe the choice of building
ARH 170 Projective Drawing & Perspective evolving urban environments. It unearths the history, currency, and Autodesk Revit and its tools for schematic design, floor plan materials and assembly.
This course aims to develop three-dimensional thinking and culture of our urban terrain while developing a mindful discipline layout, presentations, and construction drawings. Students will
communication through the practice of rigorously constructed for articulating a stance and conceiving a responsive program learn how building material assembly is represented in technical ARH 450 Studio 8: Housing and Comprehensive
architectural drawings. Techniques involving line weights, line within the parameters of a specific site. drawings.
quality, and composition will be explored. Selectively applying
Design
This studio is taken concurrent with ARH 440, and requires
transparency and articulating details that reinforce the building ARH 310 Studio 5: Assembly Buildings & Context ARH 410 Studio 7: Tectonics and Structure students to conceive and execute a comprehensive design
design will serve as tools to aid in the communication of design In this course, students study design principles, process and This studio is taken concurrent with ARH 420 and culminates in proposal for an urban housing complex. Students will examine
intent. thinking in the design of an assembly building. As part of a proposal for a skyscraper where structure and envelope are space at the scale of a module, and its role in shaping a larger
their study, students will focus on architectural programming, thoughtfully integrated. We will explore how site design, building entity that relates to context. Students will research housing
ARH 180 2D Digital Visual Media diagramming and a critical analysis of site and context. Students massing, program, structure, and envelope are inextricably typologies and their role in shaping the urban fabric.
This class will introduce students to basic skills for 2D image will explore the role of society, community, and culture in the related. We will question the current typology of the skyscraper,
processing. Students will learn to combine a variety of software development of a critical viewpoint. Introduction of structural identify its limits, and propose new ways for the tower to engage
tools and methodologies to synthesize and represent an idea. systems and architectural access will be integrated in the design ARH 475 Professional Practices for Architects
the city.
process. This course introduces students to the operation of an
Through a series of lectures and case studies, students will be
architectural practice. Topics include the licensure process,
introduced to a visual language that utilizes collage, diagram, and
organizational structures of firms, ethics, business development,
drawing.
compensation, contracts, and insurance. This course also
addresses professional issues spanning the whole process of a
project.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

98 99
A RCH ITECTURE ARH

ARH 490 Portfolio Enhancement


Students will further their skill in specific areas as determined
GRADUATE ARH 606 Construction Documents and Building
Codes
by the Department Director. Professional standards for process, COURSES This course provides an overview of the various codes affecting
technique, and execution will be emphasized. Outcomes will be the design of a typical building. The course also aims to teach the
topic specific. Department Director approval is required. Course ARH 529 From Theory to Practice student skills required to create construction documents with an
fees and prerequisites may vary by topic. Students will develop their thesis as a visual and narrative emphasis on understanding the construction drawing set.
document, emphasizing research, communication, and
ARH 493 Contemporary Architecture Foreign Study professional presentation. Thematic research, case study
ARH 608 Advanced Design Studio 1 - Concept,
The Foreign Study will focus contemporary built works of precedents, and graphic presentation of site and program
research would be documented while studying how prominent Context, & Typology
architecture, their conceptual meaning, and their role in recent
designers and architecture firms translate theory and design This course will investigate context and physical site
architectural discourse, through an intensive site visit, throughout
values into built work. characteristics such as climate, orientation, topography,
a particular region. The comprehension of these architectural
vegetation and views, as well as legal and other environmental
examples will be supported through discussions, guided tours,
factors. Through an analysis and understanding of the site,
walking and bus tours and lectures on site. ARH 550 Studio 10: Final Thesis Project students will explore the synthesis of a projects programmatic
The final project is a culmination of the knowledge and skills
and environmental requirements.
ARH 499 Special Topics gained through the program. Students formulate a research topic,
Special Topics class offerings change each semester and are and propose a structure that tests their thesis with a program
and within a site. Project requirements will include a precedent ARH 608A Advanced Design Studio 1 - Concept,
conducted by specialists. You may contact your academic
department director or advisor for more information. Please note analysis and written thesis. Context, & Typology
that some Special Topics have a required course fee and course This studio course will investigate concept, context and typology
prerequisites may vary by topic. ARH 601 Spatial Composition such as physical site characteristics, environmental and
In this course, students will study organizational principles in the programmatic factors that influence architectural design. Through
patterns and structure of architectural spaces. Through a series an analysis and understanding of program and site, students will
ARH 500 Internship in Architecture explore the synthesis of an architectural concept from its early
Internship is only open to qualified upper-division students, of focused projects, students will gain an understanding of the
relationship of organizational, structural, and spatial systems in design schematics towards its final physical manifestation.
offering an opportunity to work in a field related to Architecture.
architecture.
ARH 609 Intermediate Design Studio 1
ARH 510 Studio 9: Mixed Use Urbanism & Research In this project-based course, conceptual design and the design
This studio serves as a prelude to the students final thesis and ARH 602 Graduate Design Technology 1: Structures
This course develops a basic understanding of structural systems development process will be explored in relation to all aspects
is comprised of two parts. Students will conduct demographic
or elements and their implication on structural form. Students will of the built environment. Urban design, architecture, landscape
and urban systems analyses, in the design of a mixed-use urban
study the elements, connections, and systems used in wood and architecture, interior design and industrial design will be covered.
building, followed by a research-driven investigation of a selected
site, program, and thematic topic. steel structures from the point of view of the construction process.
ARH 609A Intermediate Design Studio 1
ARH 604 Material and Methods of Construction: This studio course will investigate different design methodologies
relevant in conceiving an architectural design concept. The studio
Building Detailing is centered on a morphological design process in relation to
The wall section and its related elevations, plans, and key details
spatial phenomena and the built environment, which might cover
provide a significant portion of a completed description of a
areas of urban design, architecture, landscape architecture,
building. This course will prepare you to develop a high level
interior design and industrial design among others.
of competence in the technical aspects of architectural design
through exploring a wall section.
ARH 610 Programming and Space Planning
This course will survey the process for space programming and
ARH 605 Graduate Design Technology 2: planning, including research, problem identification, development
Environmental Controls of options and analysis. Each student will select, refine and make
This course investigates the relationship between energy and the recommendations to a client simulated by other students, and
built environment. By developing an understanding of the inter- prepare a preliminary budget and cost estimate.
connectedness of climate, building shape, occupant comfort,
thermal envelope, conditioning systems, lighting systems,
acoustics, and whole building energy consumption, students learn
to make educated design decisions.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

100 101
A RCH ITECTURE ARH

ARH 614 Architectural Professional Practices ARH 640A Architectural History - Introduction ARH 651 Design Process and 2D Media ARH 654 Design Process & 3D Media
This course exposes students to the business of conducting an This course will provide an overview from early to pre-modern This course will provide fundamental knowledge of two- This course will provide fundamental knowledge of three-
architectural practice. Emphasis is placed on understanding the periods of western and non-western architectural development, dimensional media skills needed to begin an architectural design dimensional media and physical model making, and will develop
licensing of architects, how professional architectural firms are spanning from approximately 3000 B.C. to 1890 A.D. The content education. The orthographic conventions of plan, section, and design process skills needed for architectural design. Concept
organized and administered, methods of project management, will provide an important background for the understanding of the elevation will be covered. Students will learn the importance of models, study models, finish models and presentation techniques
agreements and contracts, fees and compensation, ethics, cultural evolution of architectural design that has influenced the line weight and type, dimensioning and architectural notation in of three-dimensional media will be introduced.
insurance, the land use process, and relationships with built world. two-dimensional media. Students will learn how to relate a two-
consultants and contractors. dimensional representation to three-dimensional space. ARH 654A Design Process & 3D Media
ARH 641 Architectural History: Modernism and its This course will provide fundamental knowledge of three-
ARH 619 Advanced Design Studio 2 - Concept & Global Impact ARH 651A Design Process and 2D Media dimensional media and physical model making, and will also
Comprehensiveness This course will focus on the development of architecture and This course will provide fundamental knowledge of two- cover design process skills needed for fundamental architectural
In this course, students will be asked to apply acquired skills urbanism since the Industrial Revolution. Students will examine dimensional representation skills that are needed to engage in a design. Concept models, study models, refined models and
to a different type of project from Intermediate Design Studio cultural and technological roots and their implications on basic architectural design process. The orthographic conventions advanced presentation techniques that apply multiple three-
1. Students will continue to build upon their skills in conceptual contemporary design. This course will also trace the global impact of plan, section, and elevation will be covered. Covering line dimensional digital applications will be introduced.
design, and the design development process will be further of the modern movement. weight and type, dimensioning, scale and architectural notation
explored in relation to all aspects of the built environment. in two-dimensional media, students will learn how to relate a two- ARH 657 Design Media - Perspective
dimensional representation to three-dimensional space. This course will provide an advanced knowledge of digital
ARH 642 Architectural Theory
ARH 620 Digitally Generated Morphology This course will give an overview of contemporary architectural architectural visualization crucial to the contemporary architectural
In this class, students will learn the essential skills and software theory and highlight the relationship of architectural theories ARH 652 Architectural Tectonics design process. Students will hone their already basic and
necessary to visualize, generate, and design an architectural to social, political, technological, and scientific events. The This course will give an introduction to the art, theory, and science intermediate skills through the development of additional digital
proposal using 3D modeling software. Through in-class tutorials, course will foster critical thinking and introduce students to of construction. It will endorse the understanding of relationships workflows and techniques.
group/ individual critiques, and selected readings, students will different schools of thought in architecture. It will elaborate on in-between design, technology, structures, and theory on a
learn how to use the computer as a generative design tool and not selected theoretical subjects connection between theory, current broad and holistic level. The course will explore exemplary ARH 658 Introduction to Computer Aided Drafting
purely for representation. architectural discourse, and global practice. architectural concepts in relation to their general structures and
the consequential space/ form, assembly, and surface.
& Modeling
Students will develop basic drafting skills using AutoCAD and
ARH 620A Digitally Generated Morphology ARH 642A Architectural Theory basic modeling skills using Revit in this course. Students will learn
In this class, students will learn the essential skills and software This course will provide an overview of contemporary architectural ARH 652A Architectural Tectonics basic architectural technical skills and produce a simple set of
necessary to visualize, generate, and design an architectural theory with regard to architectural design. The course will foster This course will provide an introduction to the art, theory, and drawings and renderings.
proposal using 3D modeling software. Students will advance from critical thinking and introduce students to different schools of science of construction. It will endorse the understanding of
digital representation towards using the computer as a generative thought in architecture. It will elaborate on selected subjects relationships in-between design and technology on a broad and
holistic level. The course will explore exemplary architectural
ARH 659 Digitally Generated Fabrication
design tool. and their connection between theory, contemporary architectural This course will explore methods of advanced architectural
discourse, and global practice. concepts in relation to their general structures and consequential
fabrication in relation to architectural design and construction
spatial assembly systems.
ARH 631 Architectural History 2: Ascendancy of the processes. Students will deeply engage in a number of methods
Renaissance ARH 650 Introductory Design Studio 1 and technologies as well as in the applications of these methods
This course covers the basics of composition and organization ARH 653 Introductory Design Studio 2 pertaining to architectural production.
This course will focus on the circumstances surrounding the
found in all architectural elements. This course also provides an This course emphasizes the development of spatial design skills.
emergence of the European Renaissance and its different
introduction to a range of drawings, diagrams and simple model Students will increase their capability of visual/graphic thinking,
regional expressions. Formal and technological developments
expand their vocabulary of spatial elements, and will continue to
ARH 659A Digitally Generated Fabrication
will be explored alongside contemporaneous artistic and literary techniques. Students learn the interrelationships of program, This course will explore methods of advanced architectural
geometry, composition and narrative that are used in the develop meaning in their designs.
innovations. fabrication in relation to contemporary architectural design and
architectural design process. construction processes applying up to date digital tools. Students
ARH 653A Introductory Design Studio 2 will deeply engage in a number of advanced fabrication methods
ARH 635 Contemporary Urban Theory
ARH 650A Introductory Design Studio 1 This studio course emphasizes the development of spatial design and technologies and apply these to contemporary architectural
This course examines contemporary urbanism and its social,
This studio course introduces the student to fundamental aspects skills. Students will increase their capability for visual and spatial production.
cultural and legal framework. This course explores the
of architectural design. Students will develop understanding of thinking, expand their vocabulary of space defining elements,
organization of the city reviewing historic examples and studying
informed design decisions at play in the architectural design and will continue to develop phenomenological and philosophical
the city as an array of events that create multiple urban territories.
aspects, as well as conclusive architectural narratives in their
ARH 690 Thesis Preparation & Development
process including the correlation of basic architectural principles, This course serves as the preparation for the final independent or
spatial phenomena, programmatic requirements, composition, designs.
ARH 640 Architectural History - Introduction directed thesis for both the 87-unit and 63-unit M.Arch programs.
and tectonics. Students will identify an area of architectural investigation. At the
This course will give an overview from early to pre-modern periods
of western and non-western architectural development, spanning end of the course, students will be fully prepared to begin their
from approximately 3000 B.C. to 1890 A.D. A comparative and final building project in the following semester.
critical approach will be brought to bear on the nuanced cultural
and social circumstances that influenced the evolution of the built
world.

102 103
ARH 695 Collaborative Project ARH 900 Internship
Students meeting set criteria are selected by their department to Students will gain practical experience in a professional
work on an interdisciplinary collaborative project as part of their environment by performing under supervised internship at a host
studio requirement. company. Students must submit the companys job description to
their Department Director and the Graduate School for approval.
ARH 699 Special Topics
Special Topics class offerings change each semester and are ARH 903 Architecture Foreign Study
taught by experts in a specific area. You may contact your The Foreign Study will focus on contemporary built works of
academic department director or advisor for more information. architecture, their conceptual meaning, and their role in recent
Please note that some Special Topics have a required course fee, architectural discourse, through an intensive site visit, throughout
prerequisites, and/or may require Department Director approval. a particular region. The comprehension of these architectural
examples will be supported through discussions, guided tours,
ARH 800 Directed Study walking and bus tours, and lectures on site.
Directed study is the primary concentration of a Masters degree
candidates work toward the completion of a Final Portfolio ARH 990 Portfolio Enhancement
and/or Thesis Project. With the approval of the Department Students will further their skill in specific areas as determined
Director, students may take any university coursework to develop by the Department Director. Professional standards for process,
specific conceptual and technical skills that will enable them technique, and execution will be emphasized. Outcomes will be
to further develop their Final Portfolio and/or successfully bring topic specific. Department Director approval is required. Course
a Final Thesis Project to completion. Please note that some fees and prerequisites may vary by topic.
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

ARH 801 Group Directed Study


Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

ARH 802 DS Mentorship Forum


In this course, students will meet independently with their Directed
Study Mentor and participate in weekly online peer reviews and
discussions. Students will refine their thesis concepts, clearly
express intent and set personal goals for work. Instructor critique,
peer review, and advancing work based on feedback will be
emphasized. Students must submit a DS Mentorship request to
their Department Director and the Graduate School for approval.

ARH 805 Continued Group Directed Study


Graduate students continuing work on their individual Final
Projects receive instruction and critiques of their work. In addition
to regular instructor critiques of their work in progress, graduate
students discuss approaches to their Final Projects as peers.

ARH 815 MA-ARH Thesis


The objective of the MA-ARH Thesis is for an individual student
to demonstrate the ability of developing a concept related to
a particular architectural design exploration grounded on and
informed by the individual focus and research into architectural
subjects and issues that were explored throughout the program.

104 105
A RT ED UCATION ARE

ART EDUCATION

106 107
A RT ED UCATION ARE

To learn how to
teach artists,
surround yourself
with artists.
The School of Art Educations philosophy
is that every educator should be skilled
in and passionate about what they teach.
Our students develop a broad range
of their own visual art skills as well as
a deep understanding of pedagogy
the art and science of teaching. Our
graduates bring to their classrooms
artistry that inspires and teaching abilities
that succeed.

You will develop and hone your skills


in art and design in classes taught by
professional artists working in their field
and be mentored in pedagogy classes
taught by committed professional
educators.

108 109
A RT ED UCATION ARE

WHAT WE OFFER CAREER PATHS


Our Art Education degree combines theory and practice to offer a B.F.A. and M.A. in Art Education
comprehensive and versatile education. Students develop a broad range of their own visual art skills Art Education Administrator at the College or University Level*
as well as a deep understanding of pedagogy the art and
Students will: science of teaching. The Master Program is recommended for Art Program Administrator*, Museum Education Administrator*, Community
College Instructor *
Explore art education principles, history and practical applications students who want to teach in a museum, community center
Design teaching strategies to engage diverse audiences and/or private/independent school or want to create their own
Art Teacher in Public or Private School**, Art Curriculum Director***
Expand both your depth and breadth of art and design abilities Art Education Program. On campus students will participate in
through hands on studio instruction fieldwork within the San Francisco Bay Area (online students may
Art Program Coordinator Museum or Community Art Program
Graduate with a professional portfolio highlighting both artistic and do fieldwork locally).
teaching skills
After-School Art Instructor, Artist-in-Residence Art Instructor, Art Museum
Engage in fieldwork, internships and practicum opportunities with BFA/California Credential Art K-12 Blended Program* Program Assistant or Instructor
the myriad of museums, art and community centers, schools and Academy of Art BFA/Art Education students can earn their
galleries in the thriving culture center of San Francisco California K-12 Teaching credential as a fifth year program. This
Choose B.F.A or M.A. in Art Education, California Teaching will include one additional semester (post BFA) of Credential
Credential Art-K-12, and/or M.A.T. in Art Education specific classes and one semester of student teaching in a Bay *
After earning a Masters or higher degree
Area Public School. **
After earning a Teaching Credential
***
After earning a Teaching Credential or Masters Degree
Non Academy of Art University students can earn their California
K-12 Teaching Credential in a three semester program.

Master of Art in Teaching - M.A.T.*


The M.A.T. program is four semesters, or an additional semester
after completing the Art Teaching Credential program. This final
semester focuses on the students Capstone Thesis Project. This
Master degree is recommended for students who want to teach in
a public school setting.

*Non Academy of Art University students can apply to enter our


Credential and M.A.T. programs with a Bachelor degree and
passage of CBEST and CSET/Art tests.
Student teaching takes place in Bay Area Schools for both of
these programs.

110 111
A RT ED UCATION ARE

DEGREE REQUIREMENTS BFA ART EDUCATION DEGREE REQUIREMENTS

Minimum grade of C- in all core courses, major courses, and


GENERAL EDUCATION REQUIREMENTS

WRITTEN COMMUNICATION

LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE:
for the Artist LA 107 Writing for the Multilingual Artist
Bachelor of Fine Arts [BFA] in Art BFA PEDAGOGY CORE COURSES
LA 108 Composition for the Artist
ARE 110 Drawing for Art Educators Minimum 2.5 GPA and the following general education
Education ARE 205 Developmental Psychology* requirements: CHOOSE ONE:
ARE 225 History of Art Education* 3 Written Communication courses LA 110 English Composition: Narrative Storytelling
BFA UNIT REQUIREMENTS 3 Art Historical Awareness courses
ARE 310 Curriculum Development for the Art Classroom* LA 133 Short Form Writing
PEDAGOGY CORE 21 UNITS 1 Comparative Art History course
ARE 340 Learning to Talk About Art*
+ ART & DESIGN CORE 33 UNITS 1 U.S. Constitution course CHOOSE ONE:
ARE 460 Senior Seminar in Art Education*
+ ART/DESIGN PORTFOLIO 21 UNITS 1 Quantitative Literacy course LA 202 English Composition: Creative Persuasion & Argument
+ LIBERAL ARTS 45 UNITS ARE 515 Integrating Technology into Art Education Settings
LA 280 Perspective Journalism
*Courses requiring fieldwork. After above general education requirements are met, take Liberal
TOTAL 120 UNITS Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS
BFA ART & DESIGN CORE COURSES LA 120 Art History through the 15th Century
FA 110 Still Life Painting I LA 121 Art History through the 19th Century
FA 145 Printmaking LA 222 20th Century Art
FA 220 Watercolor Painting 1
FA 350 Mural Painting 1 COMPARATIVE ART HISTORY
FA 423 Abstract Painting 1 LA 127 Topics in World Art
FASCU 130 Sculpture 1
QUANTITATIVE LITERACY
FASCU 231 Ceramic Sculpture 1
FND 112 Figure Drawing CHOOSE ONE:
FND 125 Color and Design LA 124 Physics for Artists
ILL 133 Digital Media 1: Photography & Imaging LA 146 Anatomy of Automobiles
JEM 238 Papermaking/Mixed Media LA 200 Introduction to Computer Programming
WNM 249 Web Design 1 LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 254 Human-Centered Design
LA 255 College Math
LA 271 College Algebra with Geometry
LA 286 Discrete Mathematics
LA 288 Vector, Matrices and Transformations
LA 293 Precalculus
LA 296 Applied Physics

U.S. CONSTITUTION
LA 270 U.S. History

112 113
A RT ED UCATION ARE

Art Teaching Credential - Track I ATC DEGREE REQUIREMENTS Art Teaching Credential - Track II ATC DEGREE REQUIREMENTS
Minimum 3.0 cumulative GPA Minimum 3.0 cumulative GPA
UNIT REQUIREMENTS Minimum grade of C in all required 21 units UNIT REQUIREMENTS Minimum grade of C in all required 33 units
MAJOR 21 UNITS MAJOR 33 UNITS
ATC - TRACK I ENTRY REQUIREMENTS* ATC - TRACK II ENTRY REQUIREMENTS*
TOTAL 21 UNITS TOTAL 33 UNITS
Successful completion of the following courses with a grade Minimum 2.5 GPA in an earned Bachelors Degree (or higher)
of B- or higher: Pass the CBEST Examination
ARE 205 Developmental Psychology Pass the CSET/Art Examination
ART TEACHING CREDENTIAL - TRACK I ARE 225 History of Art Education
ART TEACHING CREDENTIAL - TRACK II
TB Health Certificate
MAJOR COURSES MAJOR COURSES MAJOR COURSES
ARE 310 Curriculum Development for the Art Classroom DOJ & FBI Clearances
ARE 610 Teaching Audiences in a Diverse Society ARE 600 Developmental Psychology
ARE 460 Senior Seminar in Art Education CPR & First Aid Workshop Certificate
ARE 611 Teaching Audiences with Special Needs ARE 601 History of Art Education
ARE 515 Integrating Technology into Art Education Settings Resume
ARE 621 Instruction & Assessment of Academic Literacy ARE 610 Teaching Audiences in a Diverse Society
Minimum 2.5 GPA in an earned Bachelors Degree (or higher) 3 Letters of Recommendation
ARE 641 Student Teaching Seminar (4 units) ARE 611 Teaching Audiences with Special Needs
Pass the CBEST Examination
ARE 645 Assessment Preparation & Professional Portfolio ARE 615 Integrating Technology into Art Education Settings
Pass the CSET/Art Examination *See Admissions Requirements for details of general graduate
(2 units) ARE 620 Curriculum Development and Analysis in Art
TB Health Certificate school entry requirements.
ARE 901 Student Teaching in Public School Classroom (6 units) Education Settings
DOJ & FBI Clearances
ARE 621 Instruction & Assessment of Academic Literacy
CPR & First Aid Workshop Certificate
ARE 641 Student Teaching Seminar (4 units)
Resume
ARE 645 Assessment Preparation & Professional Portfolio
3 Letters of Recommendation
(2 units)
ARE 901 Student Teaching in Public School Classroom
*See Admissions Requirements for details of general graduate
(6 units)
school entry requirements.

114 115
A RT ED UCATION ARE

Master of Arts [MA] in Art MA ART EDUCATION DEGREE Master of Arts [MA] in Art MA ART EDUCATION DEGREE
REQUIREMENTS REQUIREMENTS
Education Successful completion of Final Portfolio Review
Education with Studio Emphasis Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS
Minimum grade of C in all required 39 units Minimum grade of C in all required 63 units
MAJOR 30 UNITS MAJOR 24 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS + ART & DESIGN CORE 24 UNITS
+ ELECTIVE * 3 UNITS + DIRECTED STUDY 6 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS
TOTAL 39 UNITS
+ ELECTIVE * 3 UNITS

*Per director approval TOTAL 63 UNITS

*Per director approval

MA ART EDUCATION REQUIRED MAJOR MA ART EDUCATION GRADUATE LIBERAL ARTS


COURSES REQUIREMENTS MA ART EDUCATION GRADUATE LIBERAL ARTS
ARE 600 Developmental Psychology MA ART EDUCATION REQUIRED MAJOR REQUIREMENTS
ARE 601 History of Art Education ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY COURSES
ARE 612 Addressing Language & Special Needs in an GLA 601 Renaissance Art World & Its Classical Origins ARE 600 Developmental Psychology ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Inclusive Classroom ARE 601 History of Art Education GLA 601 Renaissance Art World & Its Classical Origins
CROSS CULTURAL UNDERSTANDING ARE 612 Addressing Language & Special Needs in an
ARE 615 Integrating Technology into Art Education Settings
GLA 606 Crossing Borders: Art & Culture in a Global Society Inclusive Classroom CROSS CULTURAL UNDERSTANDING
ARE 625 Curriculum Design and Planning
ARE 615 Integrating Technology into Art Education Settings GLA 606 Crossing Borders: Art & Culture in a Global Society
ARE 626 Innovative Instructional Design and Practices
ARE 630 Museum Literacy: Learning to Teach in Museums ARE 625 Curriculum Design and Planning
ARE 640 Internship Placement & Concurrent Class Meetings ARE 626 Innovative Instructional Design and Practices
ARE 630 Museum Literacy: Learning to Teach in Museums
ARE 640 Internship Placement & Concurrent Class Meetings
FA 600 Figure Studio
FA 601 Drawing
FA 609 Painting
FA 613 Monotype and Relief Printing
or FA 612 Silkscreen
or FA 610 Etching
FA 631 Book Arts
FASCU 620 Figure Modeling
GR 616 Making Ideas Visible
PH 600 Digital Photography Concepts & Techniques
or WNM 622 Digital Capture

116 117
A RT ED UCATION ARE

Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE
REQUIREMENTS TRACK I REQUIREMENTS TRACK II
Degree Track I Successful completion of Final Thesis Project
Degree Track II Successful completion of Final Thesis Project
Minimum 3.0 GPA Minimum 3.0 GPA
MAT ART EDUCATION UNIT REQUIREMENTS MAT ART EDUCATION UNIT REQUIREMENTS
Minimum grade of C in all required 30 units Minimum grade of C in all required 42 units
MAJOR 21 UNITS MAJOR 33 UNITS
ART & DESIGN CORE 3 UNITS ART & DESIGN CORE 3 UNITS
DIRECTED STUDY 6 UNITS MAT TRACK I ENTRY REQUIREMENTS* DIRECTED STUDY 6 UNITS MAT TRACK II ENTRY REQUIREMENTS*
Successful completion of the following courses with a grade
TOTAL 30 UNITS TOTAL 42 UNITS Minimum 2.5 GPA in an earned Bachelors Degree (or higher)
of B or higher:
Pass the CBEST Examination
ARE 205 Developmental Psychology
Pass the CSET/Art Examination
ARE 225 History of Art Education
TB Health Certificate
ARE 310 Curriculum Development for the Art
DOJ & FBI Clearances
MAT ART EDUCATION TRACK I Classroom MAT ART EDUCATION TRACK II
CPR & First Aid Workshop Certificate
MAJOR COURSES ARE 460 Senior Seminar in Art Education MAJOR COURSES
ARE 610 Teaching Audiences in a Diverse Society ARE 600 Developmental Psychology Resume
ARE 515 Integrating Technology into Art Education
ARE 611 Teaching Audiences with Special Needs ARE 601 History of Art Education 3 Letters of Recommendation
Settings
ARE 621 Instruction & Assessment of Academic Literacy ARE 610 Teaching Audiences in a Diverse Society
Minimum 2.5 GPA in an earned Bachelors Degree (or higher) *See Admissions Requirements for details of general graduate
ARE 641 Student Teaching Seminar (4 units) ARE 611 Teaching Audiences with Special Needs
Pass the CBEST Examination school entry requirements.
ARE 645 Assessment Preparation & Professional Portfolio ARE 615 Integrating Technology into Art Education Settings
Pass the CSET/Art Examination
(2 units) ARE 620 Curriculum Development and Analysis in Art
TB Health Certificate
ARE 901 Student Teaching in Public School Classroom Education Settings
DOJ & FBI Clearances
(6 units) ARE 621 Instruction & Assessment of Academic Literacy
CPR & First Aid Workshop Certificate
FA 601 Drawing ARE 641 Student Teaching Seminar (4 units)
Resume
or FA 609 Painting ARE 645 Assessment Preparation & Professional Portfolio
3 Letters of Recommendation
(2 units)
ARE 901 Student Teaching in Public School Classroom
*See Admissions Requirements for details of general graduate
(6 units)
school entry requirements.
FA 601 Drawing
or FA 609 Painting

118 119
A RT ED UCATION ARE

UNDERGRADUATE ARE 515 Integrating Technology into Art Education GRADUATE ARE 620 Curriculum Development and Analysis in
Settings Art Education Settings
COURSES Students will explore a multiple array of technologies that
COURSES Students will learn to develop effective curriculum units, art-
can be applied to the curriculum as well as curriculum-based integrated lesson plans, critique strategies, and collaborative
ARE 110 Drawing for Art Educators technologies for 21st century learners in Art Education settings. ARE 600 Developmental Psychology practices. They will learn how to set-up and manage stimulating
This course introduces classical drawing principles through the The course will also address the legal, ethical, and moral uses of Students will examine current theories and research pertaining art environments for diverse learners. As a part of the Midpoint
application of chiaroscuro techniques. Students will draw various the Internet and telecommunications media. This course is also to cognitive, social, emotional, and physical development from Review; students will organize and present the Art and Process
subjects in charcoal media to train the eye to observe form, value offered as ARE 615 and fulfills a requirement for the California Art infancy through adolescence and investigate the role of visual Portfolio around specific criteria.
and space as well as participate in critiques to engage more Teaching Credential. arts in human development. This course requires fieldwork and a
fully with their learning process and reflect on various teaching research project. Students will contact sites for observations in art
ARE 621 Instruction & Assessment of Academic
methods. classrooms, museums and community settings.
Literacy
Learn the teaching methods, assessment strategies and
ARE 205 Developmental Psychology ARE 601 History of Art Education applications to reading, speaking, and writing for standards-
Students will examine current theories and research pertaining Students will examine art education theories, practices and
based instruction in a variety of art classroom settings. Course
to cognitive, social, emotional, and physical development from challenges for implementing sound art education programs
will cover fundamentals of language acquisition theory and basic
infancy through adolescence as well as the role of visual arts in through advanced readings and structured field experience.
linguistic concepts as well as reading comprehension and critical
human development. This course requires fieldwork. Students Students will contact sites to undertake in-depth observations and
thinking.
will contact sites to undertake observations in art classrooms, a case study in art classrooms, museums or community settings.
museums and community settings.
ARE 625 Curriculum Design and Planning
ARE 610 Teaching Audiences in a Diverse Society Students will learn to develop effective, comprehensive
ARE 225 History of Art Education Students will learn about the linguistic, cultural, social and
curriculum, and will write lessons to be used for their future
Students will examine art education theories, practices and educational needs of English Language Learners in art
teaching. This course will also examine topics that affect the
challenges for implementing sound art education programs. classrooms, museums, and community settings. Through
art-education experience, such as setting up and managing art-
Students will examine various approaches to teaching art through fieldwork assignments, students will observe, learn and practice
education environments.
structured field experiences. This course requires fieldwork. strategies for meeting the needs of their future students. Students
Students will contact sites to undertake observations and a case will be responsible for finding their fieldwork sites.
study in art classrooms, museums or community settings. ARE 626 Innovative Instructional Design and
ARE 611 Teaching Audiences with Special Needs Practices
ARE 310 Curriculum Development for the Art Students will learn about the physical, social, and educational In this course, students will create innovative art lessons, broaden
needs of special needs and accelerated learners in art their perspective and philosophy of education, and design original
Classroom art program ideas that can be further developed and implemented
Students will learn how to apply standards-based, classrooms, museums, and community settings. Through
fieldwork assignments, students will observe, learn and deliver in their Capstone Project courses.
developmentally appropriate art instruction in classrooms,
museums and community settings. This is the Midpoint Review; hands-on art instruction at their site. Students will be responsible
students will organize projects, lessons, and journal entries into an for finding their fieldwork sites. ARE 630 Museum Literacy: Learning to Teach in
Art and Process Portfolio. Museums
ARE 612 Addressing Language & Special Needs in an Students will learn about the history, practices and programming
ARE 340 Learning to Talk About Art Inclusive Classroom issues related to art education in museums, including issues
Students will learn developmentally appropriate strategies This course will prepare students with strategies to meet the and policies that impact serving audiences with diverse needs
for engaging students with diverse needs in a variety of art needs of culturally diverse students, students with special needs, and interests, and serving audiences beyond physical sites and
educational settings through discussion and art practices. This English language learners, and gifted and talented students. collections. Fieldwork is required and students are responsible for
course requires fieldwork. Students will contact sites to undertake Students will also have the opportunity to observe and apply these finding an appropriate site.
observations and practice leading appropriate discussions in art strategies during fieldwork. Students will be responsible for finding
classrooms, museums or community settings. their fieldwork sites. ARE 631 Teaching Art in the Community
Students will focus on strategies for teaching art in community
ARE 460 Senior Seminar in Art Education ARE 615 Integrating Technology into Art Education organizations and non-traditional classroom settings. Emphasis
Students will review and expand upon prior coursework through will be placed on philosophical and programmatic approaches
Settings appropriate for serving audiences with diverse needs. Fieldwork is
field observations, interviews and special projects to reinforce Students will explore a multiple array of technologies that
their commitment to art and education. This course requires required and students are responsible for finding an appropriate
can be applied to the curriculum as well as curriculum-based
fieldwork. Students will contact sites to complete their required site.
technologies for 21st century learners in Art Education settings.
fieldwork assignments. Students will complete their Art and The course will also address the legal, ethical, and moral uses of
Process Portfolio for the Final Review. the Internet and telecommunications media.
VIEW the schedule, prerequisites,
VIEW the schedule, prerequisites,
and course fees & REGISTER at
and course fees & REGISTER at
https://catalog.academyart.edu
https://catalog.academyart.edu

120 121
A RT ED UCATION ARE

ARE 640 Internship Placement & Concurrent Class ARE 802 DS Mentorship Forum
Meetings In this course, students will meet independently with their Directed
Students will gain professional-quality hands-on art education Study Mentor and participate in weekly online peer reviews and
experience in a supervised position within an approved art discussions. Students will refine their thesis concepts, clearly
education setting. Students will spend a minimum of 10 hours per express intent and set personal goals for work. Instructor critique,
week at the work site, take part in 5 class meetings to discuss peer review, and advancing work based on feedback will be
the experiences, submit weekly written reports and make class emphasized. Students must submit a DS Mentorship request to
presentations. their Department Director and the Graduate School for approval.

ARE 641 Student Teaching Seminar ARE 810 Group Directed Study
A two day introductory workshop will precede placement in a Graduate students working on their individual Final Portfolio and/
public school classroom. Observation and supervised teaching or Thesis Project receive instruction and critiques of their work. In
experiences will be completed in ELL, exceptional and special addition to regular instructor critiques of their work in progress,
education environments. These field experiences will include graduate students discuss approaches to their Final Portfolio
observation, directed observation, cooperative planning, joint and/or Thesis Project as peers. Please note that some Group
teaching, tutoring, and small group discussion. Directed Study courses have a required course fee and course
prerequisites may vary by topic.

ARE 645 Assessment Preparation & Professional


ARE 820 DS Mentorship Forum
Portfolio
In this course, students will meet independently with their Directed
The purpose of this final review is to demonstrate mastery - both
Study Mentor and participate in weekly online peer reviews and
breadth and depth - of subject matter as well as preparedness
discussions. Students will refine their thesis concepts, clearly
to teach. Students will select work for their professional portfolios
express intent and set personal goals for work. Instructor critique,
demonstrating significant personal development as an artist in
peer review, and advancing work based on feedback will be
various mediums, as well as their understanding of pedagogy
emphasized. Students must submit a DS Mentorship request to
that will ensure successful teaching experiences in diverse
their Department Director and the Graduate School for approval.
classrooms.

ARE 835 Capstone Project - Planning & Development


ARE 650 Final Thesis Project Preparation and
This course is the first part of a two course sequence. In
Presentation this group directed study, students will develop an original
This course is the second of a two-semester thesis development art education program integrating and expanding upon the
process (ARE 635 & ARE 650) in which students will complete foundation of knowledge acquired in the School of Art Educations
the remaining components of their final thesis project. Students core curriculum.
will present their final thesis project and final review, thereby
demonstrating advanced skills in meeting all MA ARE program
learning outcomes.
ARE 850 Capstone Project - Program Documentation
This is the second part of a two course sequence supporting MA
students capstone project. In this group directed study course,
ARE 699 Special Topics students will focus on the implementation and documentation
Special Topics class offerings change each semester and are of their original art program developed in the ARE 835 capstone
taught by experts in a specific area. You may contact your course.
academic department director or advisor for more information.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval.
ARE 901 Student Teaching in Public School
Classroom
This course is the online component to Student Teaching Seminar.
ARE 801 Group Directed Study
It will provide a support system for students as they deal with the
Graduate students working on their individual Final Portfolio and/
day to day challenge of 20-30 hours of student teaching.
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

122 123
A RT H IS TORY A HS

ART HISTORY

124 125
A RT H IS TORY A HS

The masterpieces of the


past set precedents for
the future. Art historians
curate inspiration for the
next generation.
Art Historians have the power to create
the context in which future generations
view art. Great art historians possess the
unique ability to bring the artists of the
past alive and make their work relevant in
todays world.

126 127
A RT H IS TORY A HS

WHAT WE OFFER CAREER PATHS


Art History instructor at the College or University level*,
Museum Curator*

Academy of Art Universitys Art History program is a one-of- Gallery, Public Art, Corporate or private collection curator
or Curatorial assistant, Art museum program assistant
a-kind experience, blending academic inquiry and practice
with one of the most extensive studio art and design programs Teacher in public or private school**
in the world. Throughout this comprehensive program, you Historical preservationist, fine art auctioneer or
will discover the power of art and be able to make a lasting appraiser, archivist

contribution to the cultural landscape. Independent scholar, researcher, writer, consultant

Academy of Art University celebrates the artistic traditions of the


past and encourages emerging artists and scholars to situate
themselves in this cultural continuum. Students completing
*After earning a Masters degree or higher
their Art History degree at Academy of Art University will have ** After earning a Teaching Credential
the opportunity to develop their studio practice while gaining
an in-depth knowledge of art history. Studio classes make up
approximately half of the majors curriculum and students will
produce a portfolio of work within a specialized area of fine art
as well as a written senior thesis.

128 129
A RT H IS TORY A HS

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers
EXPOSITORY WRITING
LA 108 Composition for the Artist CULTURAL IDEAS & INFLUENCES
LA 202 English Composition: Creative Persuasion & LA 127 Topics in World Art*
Bachelor of Fine Arts [BFA] in Art BFA ART HISTORY DEGREE REQUIREMENTS Argument *Core Requirement

History Minimum grade of C- in all core courses, major courses,


EUROPEAN FOREIGN LANGUAGE STUDIO FOUNDATIONS
studio coursework, LA 107 Writing for the Multilingual Artist
AHS 114 Traditional Materials, Tools, & Techniques in Art
BFA UNIT REQUIREMENTS or LA 108 Composition for the Artist, and LA 202 English CHOOSE FOUR FROM ONE LANGUAGE:
ARE 110 Drawing for Art Educators
MAJOR COURSEWORK Composition: Creative Persuasion & Argument LA 260 French 1: Basic Grammar & Speech FND 112 Figure Drawing
CORE 27 UNITS LA 262 French 2: Conversational French FND 125 Color and Design
Minimum 2.0 GPA and the following general education
MAJOR* 9 UNITS LA 267 Italian 1: Basic Grammar & Speech FND 131 Figure Modeling
requirements:
MAJOR ELECTIVES 9 UNITS LA 268 Spanish 1: Basic Grammar & Speech
2 Expository Writing courses
+ STUDIO 33 UNITS LA 269 Italian 2: Conversational Italian STUDIO FOCUS
4 European Foreign Language courses
+ LIBERAL ARTS** 36 UNITS LA 273 Spanish 2: Conversational Spanish CHOOSE SIX:
1 Western Civilization course
+ ELECTIVES 6 UNITS LA 294 German 1: Basic Grammar/Speech FA 110 Still Life Painting 1
1 Quantitative Literacy course
LA 295 German 2: Conversational German FA 121 Intermediate Figure Drawing
TOTAL 120 UNITS 1 Employment Communications & Practices course
LA 392 French 3: Reading & Writing FA 142 Lithography 1
1 Cultural Ideas & Influences course
*Advanced Studies Art History LA 393 Spanish 3: Reading & Writing FA 143 Silkscreen 1
**Non-Art History General Education After above general education requirements are met, take Liberal LA 395 German 3: Reading & Writing FA 144 Etching 1/Intaglio
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 397 Italian 3: Reading & Writing FA 145 Printmaking
LA 492 French 4: Proficiency FA 211 Introduction to Painting: Figure
LA 493 Spanish 4: Proficiency FA 213 Introduction to Anatomy
BFA ART HISTORY CORE COURSES BFA ART HISTORY ADVANCED STUDIES IN ART LA 495 German 4: Proficiency FA 222 Expressive Heads & Hands
AHS 116 Looking at Art and Design HISTORY COURSES LA 497 Italian 4: Proficiency FA 224 Composition & Painting
AHS 120 Art History through the 15th Century FA 227 Fine Arts Heads & Hands
CHOOSE THREE: WESTERN CIVILIZATION
AHS 121 Art History through the 19th Century FA 241 Book Arts 1
LA 420 Art of the Italian Renaissance LA 171 Western Civilization
AHS 222 20th Century Art for Art History Majors FA 242 Lithography 2: Color
LA 421 Northern Renaissance Art
AHS 466 Art History Senior Thesis QUANTITATIVE LITERACY FA 243 Silkscreen 2
LA 422 Italian Baroque Art
LA 127 Topics in World Art FA 244 Etching 2
LA 423 The Golden Age of Dutch Art CHOOSE ONE:
LA 307 History of Aesthetics FA 255 Letterpress
LA 432 Art of Spain: From El Greco to Picasso LA 124 Physics for Artists
LA 327 Art of the Classical World FA 325 Mixed Media Drawing & Painting 1
LA 433 18th & 19th Century European Art LA 146 Anatomy of Automobiles
LA 333 Art of the Middle Ages FA 341 Book Arts 2
LA 464 Survey of Dada & Surrealism LA 200 Introduction to Computer Programming
FA 344 Monotype 1
LA 233 Popular Topics in Health, Nutrition, & Physiology
FA 345 Advanced Projects in Printmaking 1
LA 254 Human-Centered Design
FA 347 Relief Painting 1
LA 255 College Math
FA 348 Paper Sculpture
LA 271 College Algebra with Geometry
FA 355 Letterpress 2
LA 286 Discrete Mathematics
FASCU 130 Sculpture 1
LA 288 Vector, Matrices, & Transformations
FASCU 180 Modeling & Sculpting the Classical Figure
LA 293 Precalculus
FASCU 231 Ceramics Sculpture 1
LA 296 Applied Physics
FASCU 233 The Art of Moldmaking & Casting
FASCU 234 Head & Figure Sculpture
FASCU 235 Metal Fabrication & Welding
FASCU 270 Ecorche
FND 116 Perspective
ILL 120 Clothed Figure Drawing 1
ILL 220 Clothed Figure Drawing 2

130 131
Master of Arts [MA] in Art History MA ART HISTORY DEGREE REQUIREMENTS
Successful completion of Final Thesis Project
MA UNIT REQUIREMENTS Minimum 2.0 cumulative GPA
MAJOR 27 UNITS Minimum grade of C in all required 36 units
+ DIRECTED STUDY 3 UNITS Reading proficiency in one of the following languages:
+ STUDIO 6 UNITS French, German, Italian or Spanish*

Total 36 UNITS * NOTE: Students must demonstrate reading proficiency in at least


one European language prior to graduation. European language
coursework cannot apply toward the Masters Degree.

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.

MA ART HISTORY REQUIRED MAJOR COURSES STUDIO COURSES


AHS 600 Art History Methodologies & Theory
CHOOSE TWO:
GLA 601 The Renaissance Art World & its Classical Origins
FA 600 Figure Studio
GLA 602 The Art & Ideology of the 20th Century
FA 601 Drawing
GLA 606 Crossing Borders: Art & Culture in a Global Society
FA 609 Painting
FA 610 Etching
CHOOSE FIVE: FA 630 Color Theory
AHS 610 Ancient Greek Art: the Foundation of Western FA 631 Book Arts
Civilization FASCU 620 Figure Modeling
AHS 613 Medieval Art: From Carolingian to Gothic
AHS 620 Italian Renaissance Art
AHS 621 Art of the Northern Renaissance
AHS 622 Art of the Italian Baroque
AHS 623 Art of the Dutch Golden Age
AHS 633 Art of 18th and 19th Century Europe
AHS 634 Dada and Surrealism
AHS 661 The Artist in the Modern World
AHS 665 The History and Study of Signs: Semiotics & the
Visual Arts
AHS 695 Collaborative Project
AHS 800 Directed Study
AHS 801 Group Directed Study
ARH 631 Architectural History 2: Ascendancy of the
Renaissance
ARH 635 Contemporary Urban Theory
ARH 641 Architectural History: Modernism and its Global
Impact
GLA 607 Art & Ideas of the Enlightenment
GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
GLA 903 Graduate Seminar in Europe

132 133
A RT H IS TORY A HS

UNDERGRADUATE GRADUATE AHS 621 Art of the Northern Renaissance


This course discusses the sculpture, painting and architecture
COURSES COURSES of Northern Europe, including Netherlands, Flanders, France,
Germany and England, from 1300 to 1600. Students will engage
AHS 114 Traditional Materials, Tools, & Techniques AHS 600 Art History Methodologies & Theory in substantive analysis of the art, in addition to primary and
in Art This course provides an introduction to art-historical methods and secondary source material. Their research will culminate in
This course explores the materials, tools and techniques used historiography, with an emphasis on historical development of scholarly written work and presentations.
by the artist in the realm of two-and three-dimensional mediums: current practices, interpretive methodology, critical theory, debates
drawing, painting and sculpture. Understanding art and the within the field, and cross-disciplinary dialogues. Students will AHS 622 Art of the Italian Baroque
process of making art is achieved through hands-on studio work, consider the definition of and approach to art-historical problems This course evaluates Italian works of art and architecture from
theoretical investigation and the submission of a written piece of from late Renaissance to the present. 1600 to 1700. Students will critically appraise the art in its context
research. through the analysis of primary and secondary readings seminal
AHS 610 Ancient Greek Art: the Foundation of to the study of Baroque art, culminating in written work and
AHS 116 Looking at Art and Design Western Civilization presentations.
This course introduces students to the fundamental principles This course examines the art, archaeology, architecture, and
of art and design through visual analysis. Curriculum focuses on ideology that comprised the foundation of the ancient Greek AHS 623 Art of the Dutch Golden Age
a variety of media including painting, sculpture and graphic art civilization and how it has influenced Western culture. Students will This course examines art of the 17th century Dutch Republic
providing students with a context to engage in the art historical present and write research papers to critically assess how such and its environs. Rembrandt, Rubens, Van Dyck, Vermeer, Hals,
and cultural appreciation of two and three-dimensional art. a culture became a fundamental phenomenon ingrained in the Dou and Leyster and others will be studied. Students will engage
values and arts of today. in a deep analysis of artwork through primary and secondary
AHS 120 Art History Through the 15th Century readings seminal to the study, concluding in written work and
This class examines the major period styles of art in Western AHS 612 Egyptian Art & Archaeology - To the Death presentations.
civilization from prehistoric times to the late Gothic and early of Cleopatra VII
Renaissance periods. Students are introduced to the language This course examines the art and archaeology of Egypt from the AHS 633 Art of 18th and 19th Century Europe
of the arts in various media while examining the purposes of art. earliest times to the death of Cleopatra VII. Students will critically This course studies 19th century Art and its 18th century origins.
Students taking this course online may be required to take a analyze Egyptian Art and its influence in the West through the Deeper analysis of the Enlightenment and aesthetic themes
proctored exam at an approved testing facility. Students who need study of primary and secondary source material and evaluate and of the Rococo, Neoclassicism, Romanticism, Realism and
testing accommodations related to a disability should contact apply this knowledge through written resource. Impressionism will be examined through application of primary
Classroom Services. and secondary readings. Students will engage with the period and
research through presentations and written work.
AHS 613 Medieval Art: From Carolingian to Gothic
AHS 121 Art History Through the 19th Century This seminar will trace the development of the art and architecture
This course examines the major period styles of art in Western from the Carolingian to the Gothic periods with an emphasis AHS 634 Dada and Surrealism
civilization from the high Renaissance through the nineteenth on the Gothic Style as a reflection of Frances emergence as a This course focuses on the art, philosophy and film of international
century. Students are introduced to the language of the arts in significant royal power in the 13th century. In addition, analysis of Dada and Surrealist artists whose work became a turning point
various media while examining the purposes of art. Students representative works of art and architecture from early Christianity, in the evolution of modern art history. Students will examine both
taking this course online may be required to take a proctored Byzantium, and Islam will help recover the cross-cultural movements through the lens of Modernism and postmodernism
exam at an approved testing facility. Students who need testing exchange that occurred in the Mediterranean in the medieval and synthesize their research through presentations and written
accommodations related to a disability should contact Classroom period. Students will apply their knowledge through presentations, work.
Services. class discussions and written research that demonstrates a
command of the course material, assigned readings, and topics AHS 636 Modern Painting and Sculpture from 1850
AHS 222 20th Century Art for Art History Majors discussed in class.
to the 1960s
This class presents a critical study of the major movements in This course will examine modern art, primarily of Western Europe
Western fine art from the late nineteenth century to the present AHS 620 Italian Renaissance Art and the United States, from the mid-19th to the mid-20th century.
including Post-Impressionism, Expressionism, Fauvism, Art This course researches the major artists, artworks and historical The topics of aesthetics of originality, nonconformity, and newness
Nouveau, Cubism, Futurism, Dadaism, Surrealism, Abstract context related to the production of painting, sculpture and will be discussed through the reading of the 19th-century writers
Expressionism, Minimalism, Pop Art, Performance Art, Graffiti and architecture in Italy from 1300 to 1600. Students will critically and contemporary scholars. Students will study how modern art
Post-Modernism. appraise artwork through the study of primary and secondary is connected to major societal shifts that occurred during these
Additional Art History courses are listed under Liberal Arts courses source material and evaluate and apply this knowledge through periods.
starting on page 527. Art History courses are listed under
Additional
AHS 466 Art History Senior Thesis written research and class presentation.
Liberal Arts courses starting on page 527.
This course will help senior students create and develop their
graduation portfolio and written thesis. Students will focus
attention on a cohesive body of work and their independent VIEW the schedule, prerequisites,
research in art history through individual presentation of existing VIEW the schedule, prerequisites,
and course fees & REGISTER at
pieces and drafts of their written thesis. and course fees & REGISTER at
https://catalog.academyart.edu
https://catalog.academyart.edu

134 135
A RT H IS TORY A HS

AHS 661 The Artist in the Modern World AHS 802 DS Mentorship Forum AHS 826 Art History Thesis - Baroque Art
This course presents a critical study of contemporary art, In this course, students will meet independently with their Directed Students will prepare, edit and present original research in
through a survey of art movements from 1980 to the present. The Study Mentor and participate in weekly online peer reviews and the form of a written thesis focusing on a topic particular to
social, political, and technological contexts of contemporary art discussions. Students will refine their thesis concepts, clearly the Baroque period. Class meetings will include peer critique
movements such as Graffiti Art, Trans-avant-garde, Britart, Neo- express intent and set personal goals for work. Instructor critique, discussion. The course culminates in the completion of a final
Pop, Stuckism, and the New Leipzig School and beyond will be peer review, and advancing work based on feedback will be paper documenting their art historical research, analysis and
examined. emphasized. Students must submit a DS Mentorship request to criticism.
their Department Director and the Graduate School for approval.
AHS 665 The History and Study of Signs: Semiotics & AHS 838 Art History Thesis - Spanish Art
the Visual Arts AHS 805 Continued Group Directed Study Students will prepare, edit, and present original research in the
This course investigates semiotics: the theory and study of signs Graduate students continuing work on their individual Final form of a written thesis focusing on a topic particular to Spanish
and symbols, by exploring the relationship between the language Projects receive instruction and critiques of their work. In addition Art. Class meetings will include peer critique discussion. The
of signs and the visual arts. Students will study fine art, film to regular instructor critiques of their work in progress, graduate course culminates in the completion of a final paper documenting
graphic design, advertising and mass media in their analysis of students discuss approaches to their Final Projects as peers. their art historical research, analysis and criticism.
semiotics, culminating in presentations and written work.
AHS 820 Art History Thesis - Early Italian AHS 850 Art History Thesis - 20th Century
AHS 695 Collaborative Project Renaissance Students will prepare, edit, and present original research in the
Students meeting set criteria are selected by their department to Students will prepare, edit, and present original research in the form of a written thesis focusing on a topic particular to the 20th
work on an interdisciplinary collaborative project as part of their form of a written thesis focusing on a topic particular to the early century. Class meetings will include peer critique discussion. The
studio requirement. Italian Renaissance. Class meetings will include peer critique course culminates in the completion of a final paper documenting
discussion. The course culminates in the completion of a final their art historical research, analysis, and criticism.

AHS 699 Special Topics paper documenting their art historical research, analysis, and
Special Topics class offerings change each semester and are criticism. AHS 900 Internship
taught by experts in a specific area. You may contact your Students will gain practical experience in a professional
academic department director or advisor for more information. AHS 821 Art History Thesis - Italian Renaissance environment by performing under supervised internship at a host
Please note that some Special Topics have a required course fee, Students will prepare, edit, and present original research in the company. Students must submit the companys job description to
prerequisites, and/or may require Department Director approval. form of a written thesis focusing on a topic particular to the Italian their Department Director and the Graduate School for approval.
Renaissance. Class meetings will include peer critique discussion.
AHS 800 Directed Study The course culminates in the completion of a final paper
Directed study is the primary concentration of a Masters degree documenting their art historical research, analysis, and criticism.
candidates work toward the completion of a Final Portfolio
and/or Thesis Project. With the approval of the Department AHS 822 Art History Thesis - Northern Renaissance
Director, students may take any university coursework to develop Students will prepare, edit, and present original research in
specific conceptual and technical skills that will enable them the form of a written thesis focusing on a topic particular to the
to further develop their Final Portfolio and/or successfully bring northern Renaissance. Class meetings will include peer critique
a Final Thesis Project to completion. Please note that some discussion. The course culminates in the completion of a final
Directed Study courses have a required course fee and course paper documenting their art historical research, analysis, and
prerequisites may vary by topic. criticism.

AHS 801 Group Directed Study AHS 825 Art History Thesis - High Renaissance /
Graduate students working on their individual Final Portfolio and/ Mannerism
or Thesis Project receive instruction and critiques of their work. In Students will prepare, edit, and present original research in the
addition to regular instructor critiques of their work in progress, form of a written thesis focusing on a topic particular to the High
graduate students discuss approaches to their Final Portfolio Renaissance and Mannerist period. Class meetings will include
and/or Thesis Project as peers. Please note that some Group peer critique discussion. The course culminates in the completion
Directed Study courses have a required course fee and course of a final paper documenting their art historical research, analysis,
prerequisites may vary by topic. and criticism.

136 137
MULTIMED IA COMM UNIC AT IONS CO M

COMMUNICATIONS
AND MEDIA
TECHNOLOGIES

138 139
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

The On-Demand Storyteller


There never has been a more
exciting time in media. Advancing
audio and video technology is giving
us new ways to enjoy, produce and
distribute information. Content is
still king making the broadcasting
skills that well teach you even more
valuable.

The next generation of storyteller is a


multimedia journalist who combines
reporting, editing and producing
skills in short form video. With a reel
containing podcasts, webisodes and
segments, youll be on demand for
the information revolution around us.

140 141
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

WHAT WE OFFER CAREER PATHS


Learn to write, edit, shoot, produce, host, report, Do in-depth, feature-length investigations, or a
and broadcast across all types of media. series of investigations, just like the pros do.

Be on camera or learn to direct camera talent: Learn production skills: produce broadcast-
in the studio, or on location. The choice is up to ready video content that adheres to On Camera Production Social Media
you! Learn the jobs of the News Anchor, Host, professional standards.
Video Journalist, Multimedia Journalist, and
more! Multiplatform. Cutting edge. Hands-On. Use and create interactive content and web
Video host Producer/Director Social Media Manager
Start your career now. designs to promote and enhance your media
projects.
Create professional media content for the Anchor Associate Producer Blogger
Internet, radio, TV, cable, broadcast syndication, Learn from the best: Our faculty consists
and more! of well-known industry pros with years of
Sports reporter Motion Graphic Designer Community Director
experience.
Become a media expert in art, design, news,
fashion, entertainment, sports, technology, Do all of this while getting a minor in a field of Podcaster Video Editor Content Strategist
food, or any specialty that interests you. art and design.
Develop scripts, features, articles and other
written content for media coverage in various Entertainment reporter Production Assistant Brand Manager
platforms.

Live streaming host Live Streaming Tech Social Marketing Coordinator

142 143
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY

CHOOSE ONE:
WRITTEN COMMUNICATION
LA 124 Physics for Artists
CHOOSE ONE: LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
Bachelor of Arts [BA] in BA COMMUNICATIONS AND MEDIA
LA 108 Composition for the Artist
LA 200 Introduction to Computer Programming
TECHNOLOGIES DEGREE REQUIREMENTS LA 233 Popular Topics in Health, Nutrition, & Physiology
Communications and Media CHOOSE ONE:
LA 254 Human-Centered Design
Minimum grade of C- in all core courses, major courses, and
Technologies LA 107 Writing for the Multilingual Artist or 108 Composition for
LA 110 English Composition: Narrative Storytelling LA 255 College Math
LA 133 Short Form Writing LA 271 College Algebra with Geometry
the Artist
BA UNIT REQUIREMENTS LA 286 Discrete Mathematics
CHOOSE ONE:
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education LA 288 Vector, Matrices, & Transformations
LA 202 English Composition: Creative Persuasion & LA 293 Precalculus
CORE 36 UNITS requirements:
MAJOR 15 UNITS Argument LA 296 Applied Physics
3 Written Communication courses
+ MINOR / MAJOR ELECTIVES 15 UNITS LA 280 Perspective Journalism
1 Historical Awareness course
+ ELECTIVES 9 UNITS 1 Quantitative Literacy course CULTURAL IDEAS & INFLUENCES
EMPLOYMENT COMMUNICATIONS & PRACTICES
+ LIBERAL ARTS 45 UNITS 1 Cultural Ideas & Influences course CHOOSE ONE:
LA 291 Designing Careers
TOTAL 120 UNITS 1 Employment Communications and Practices course LA 127 Topics in World Art
HISTORICAL AWARENESS LA 221 California Art in Cultural Context
After above general education requirements are met, take Liberal
LA 238 World Literature
Arts electives as needed to fulfill the Liberal Arts unit requirement. CHOOSE ONE:
LA 292 Programming & Culture
LA 171 Western Civilization
LA 343 Comparative Religion
LA 270 U.S. History
LA 368 Experiencing Culture: Anthropology for Todays Artist
BA COMMUNICATIONS AND MEDIA LA 274 Art & Architecture of Renaissance Florence
MAJOR ELECTIVES OR MINOR LA 462 Power of Myth and Symbol
TECHNOLOGIES CORE COURSES LA 276 Seminar in Great Britain
Students may opt to minor in any field of art and design with the
COM 102 Visual Storytelling: Editing Fundamentals for Short- LA 278 Seminar in France
intent of enriching their practice in their major area of study. Minors
Form Video Content LA 279 Seminar in Italy
are achieved by completing a purposeful selection of classes
COM 103 You Media: Short Form Production 1 LA 359 Urban Sociology
within another art and design discipline, typically including a
COM 104 Multimedia Communications: On-Camera broad experience of the history, aesthetics, and basic skills of that
Performance discipline. See advisor for a list of minor course options.
COM 105 Writing for Multimedia
COM 110 Media Now: Introduction to Digital Production
COM 115 Digital Tools for New Media
COM 150 Introduction to Radio/ Podcasting
COM 200 Multi-Platform Content Creation
COM 210 Multi-Platform Content Live
COM 303 Blogging and Short Form Production
COM 400 In-Depth Project: The Game Show
or COM 410 In-Depth Project: Redefining Informational Media
Production
or COM 420 In-Depth Project: Studio Entertainment Series

144 145
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

Master of Arts [MA] in MA COMMUNICATIONS AND MEDIA


TECHNOLOGIES DEGREE
Communications and Media REQUIREMENTS
Technologies Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units

MAJOR 30 UNITS
+ ELECTIVES* 6 UNITS

TOTAL 36 UNITS

* Per director approval

MA COMMUNICATIONS AND MEDIA


TECHNOLOGIES REQUIRED MAJOR COURSES
COM 602 Visual Storytelling: Editing for Short-Form Video
Content
COM 603 Visual Storytelling Production
COM 604 On-Camera Performance for Multiplatform Media
COM 610 Media Production: Working with the Client
COM 611 Evolution of Global Media
COM 620 Multiplatform Specialty Writing
COM 625 Creating Original Content
COM 635 Social Media Production & Branding
COM 645 Digital Tools for Multiplatform Interactive Design
COM 650 Multiplatform Production: Original Series

146 147
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

UNDERGRADUATE COM 106 Sports & Media


This course provides an in-depth study of the nature of sports
COM 202 Multimedia Formats & Trends
This course focuses on marketing and distribution, media
COM 301 Multiplatform Production
Students will move beyond broadcast and into multiplatform
COURSES reporting. Students gain experience in writing sports articles for placement, formats, and trends. Students will learn techniques for formats that include producing for and working with clients.
both features and news, and some assignments will be based distributing original content using internet distribution channels. Building on skills learned in other production classes, students will
COM 101 Communications, You and Social Media on live game coverage. Students learn reporting techniques for The use of cloud applications to distribute original content will be develop and produce a promotional program for a local startup.
This freshmen experience course is designed for first time sports announcing, sports broadcasting, web reporting, and print. introduced. Students will perform roles in pre-production, production and
college students. Students with 12 completed college units post-production, including finding a client, executing their creative
or students with military experience are exempt from COM COM 110 Media Now: Introduction to Digital COM 204 Multimedia Communications 2: vision and producing a video story to meet client needs.
101. This course guides students in exploring their identities
Production Interviewing
as media creators, connecting with the university and artistic COM 302 Producing Live Media
This course will provide an overview of producing content in the In this course, students will learn the art of an interview as a
communities, and understanding their potential impact in the In this course, students will learn about and execute regular
areas of entertainment, sports, fashion, and news for release conversation. Students will develop and perform interview styles
world as communicators. Through discussions, activities and live television broadcasts and webcasts. Stress is placed on
on platforms including television, Vine, and YouTube. Students for radio, television, and digital media. Students will prepare for
contextualized projects, students will practice the principles that mastering creative and technical aspects of a broadcast, in a
will learn about the major roles in production by creating video interviews by crafting effective questions. Using historic examples,
promote best practices in community, critique, craft and creative studio and on location. Students will perform the duties of each
projects and scripts. They will also develop strategies related to students will compare contemporary interview styles with legends
problem solving. crew member in the course of the semester.
planning, deadlines, equipment, and field production. in the field.

COM 102 Visual Storytelling: Editing Fundamentals COM 303 Blogging and Short Form Production
COM 115 Digital Tools for New Media COM 206 Play By Play & Live Field Reporting
for Short-Form Video Content This course teaches the fundamental digital tools for media This course focuses on a study of play-by-play sports reporting. Building upon skills learned, students will master the art of short
This course focuses on editing techniques for short-form video professionals. Students will learn to apply layers, timelines, Students will apply advanced sports reporting skills, including form production by developing and building their own series.
content. Students will shoot their own original footage which they and keyframes to create animations and to enhance websites. research, writing, and on-air voice techniques in order to conduct Students will practice creating compelling and cutting-edge
will edit using basic editing skills including importing, exporting, Through short exercises, students will practice and refine skills radio play-by-play segments based on current sports events. content and adapt it for multiple venues.
audio mixing, and color correction. Editing for emotional impact to create interactive media. Students will design user interfaces,
and heightened user engagement through dynamic, compelling graphics, and cinemagraphs. COM 304 Multimedia Communications 3: Hosting &
storytelling will be emphasized. NOTE: A digital device with video
COM 208 Dynamic Aerial Imagery: Fundamentals of
capabilities such as a smart phone or camera is required for this Drone Production Creative Content
course, as students will be responsible for capturing their own
COM 141 Storytelling: From Telephone to Students will be introduced to and gain hands-on experience In this course, students will serve as hosts for broadcast and
Transmedia with exciting capabilities presented by the emerging field of online programming. Students will learn how to command
footage to edit.
Explore the impact storytelling has on various media drone photography. Students will conduct aerial photography attention, manage guests, speak extemporaneously, and respond
technologies and their relationship with local and global electronic and cinematography exercises by flying various drones to to unexpected events. As hosts, students will develop creative
COM 103 You Media: Short Form Production 1 content for variety and trade shows, in addition to other genres.
media institutions, audiences, and events. Students will research create dynamic aerial footage. Topics include aerojournalism,
In this course, students will apply basic audio and video
and analyze integration and adoption of transmedia (telling stories aerial photography, the fundamentals of flight, safety rules and
storytelling to produce, direct, shoot, and edit short form videos
for a variety of media platforms. Developing and analyzing
across multiple mediums) impacting the future of multimedia regulations. COM 306 Play by Play 2
communication. This course provides an in-depth study of complex, multi-variable
story ideas, teamwork, and effective use of technology will be
COM 210 Multiplatform Content Live play-by-play sports reporting. Students will apply advanced sports
emphasized.
COM 150 Introduction to Radio/ Podcasting Using story packages produced in COM 200, students will be reporting skills, including research, writing, and field reporting
In this course, students will learn the basics of radio broadcasting able to produce a 30-minute production that will be televised and techniques in order to conduct audio and visual play-by-play
COM 104 Multimedia Communications: On-Camera segments based on fall sporting events, such as football, World
combined with an overview of podcasting. Students will become streamed. Each week, students will rotate positions so they learn
Performance familiar with the professional roles associated with radio the various on-camera and off-camera responsibilities needed to Series baseball, and NBA basketball.
In this course, students will practice the role of on-camera broadcasting while having the opportunity to produce their get a 30-minute program on the air.
talent for television and digital media, applying vocal and visual own podcasts. Students will gain basic skills in audio editing, COM 330 Motion Graphics for Digital Media 2
presentation skills. Students will evaluate the features of local interviewing techniques, and radio production. This advanced graphics for digital media course focuses on
and international news and other genres. This course will feature
COM 230 Motion Graphics for Digital Media 1
This digital media course focuses on the most popular graphics complex techniques used in digital graphics production. Students
industry professionals, and onsite or virtual tours of media will become competitive and efficient skilled digital media artists
stations.
COM 200 Multiplatform Content Creation tools in digital production. Students will apply design principals
Designed to be taken concurrently with COM 210, this course and aesthetics for digital media and use an array of applications and use complicated industry tools to create professional quality
emphasizes the ability to produce news reporter packages using to create dynamic graphics for different media including graphics for any type of digital media.
COM 105 Writing for Multimedia video storytelling techniques. Student work will be included in a broadcast video, the internet and mobile devices.
This course covers writing and reporting techniques for all forms 30-minute telecast. COM 340 Multiplatform Design for Communications
of media, including the web, radio, and television. Emphasis is This course focuses on mobile media and interactivity. Students
placed on writing compelling content for entertainment, news,
COM 250 Podcast Production and Promotion
Students will conceive, develop and produce podcasts. Includes will design their own web apps for mobile devices, acquiring
informational, and instructional stories. experience in augmented reality and content management
concept development, researching audiences, piloting material
and selecting formats and styles. Students will write, host, record systems. Students will be introduced to gesture-based interaction.
and edit an original feature-length podcast. Students will learn
VIEW the schedule, prerequisites, about publishing their shows on iTunes and promoting their shows
and course fees & REGISTER at using social media.
https://catalog.academyart.edu

148 149
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

COM 351 Media Station Management


Students will learn how to manage all aspects of a radio/
COM 499 Multimedia Communications Special GRADUATE COM 620 Multiplatform Specialty Writing
In this course, students will learn to write short-form multimedia
Topics
podcasting media station. As media station managers, students Special Topics class offerings change each semester and are
COURSES stories using professional script formats. Students will write for
will investigate trends and audience data to inform programming, taught by experts in a specific area. You may contact your audio, video, and websites. Emphasis will be placed on gathering
promotion, imaging, and marketing decisions. Students will academic department director or advisor for more information. COM 602 Visual Storytelling: Editing for Short-Form and synthesizing original interviews with information from personal
schedule program sweepers, promos, radio segments, and Please note that Special Topics have an additional course fee and Video Content contacts, email, social networks, and published material.
feature-length podcasts for the weekly operation of AAUs radio course prerequisites may vary by topic. In this course, students will learn basic video and audio editing
station. techniques and gain an understanding of the purpose and power COM 625 Creating Original Content
COM 500 Internship in Multimedia Communications of editing. Students will also learn techniques for managing This course provides real-world experience as a video journalist.
COM 400 In-Depth Project: The Game Show Internship is only open to qualified upper-division students, and distributing media, and further their knowledge of creative Students will be expected to exhibit advanced skills in writing,
Students will contribute video reports to a regularly scheduled offering an opportunity to work in a field related to Multimedia multimedia storytelling. editing, production, post-production, and reporting, while being
30-minute program appearing in a variety of media, including Communications. put under industry deadlines and expectations. This course will
broadcast, web, and mobile. Focus may include entertainment, COM 603 Visual Storytelling Production conclude with an evaluative review of the students progress and
fashion, food, politics, and similar specialty reporting. Students This course allows graduate students to create a series of short professional reel.
will master the personalities, terminology, history, and current pieces using high-definition technology. Students may choose
events in that field. from a variety of topics from entertainment, news, fashion, food, COM 630 Motion Graphics for Digital Media
reality television, technology, sports or art and design. This course will focus on the basic tools for animating graphics
COM 410 In-Depth Project: Redefining Informational for digital media. Students will learn about design principles and
Media Production COM 604 On-Camera Performance for aesthetics and create dynamic graphics for media storytelling in
Students will expand their skills in broadcast and online broadcast, web, and mobile platforms.
Multiplatform Media
production by creating original programming that includes In this course, students will develop professional on-camera
video creation, hosted segments, and remote and studio-based presentation skills and develop content for their resume reels. COM 635 Social Media Production & Branding
interviews using virtual sets. Students will engage in modular Students will gain advanced skills in using teleprompters, green In this course, students will learn the theory and practice of
content creation and learn the power of social marketing. Students screen presentations, interviewing on camera in-studio and on- marketing and public relations. Students will learn to create
will learn managerial and leadership skills. location, doing stand-ups, and writing and editing scripts. objectives and messaging behind campaigns and put them into
practice.
COM 420 In-Depth Project: Studio Entertainment COM 608 Professional Drone Production
Series Students will record video and photographs with industry- COM 645 Digital Tools for Multiplatform Interactive
In this course, students learn to produce a weekly live studio standard UAVs (Unmanned Aerial Vehicles). Emphasis will Design
entertainment series. Students will assume a variety of roles be on professional production values, safety, piloting skills Students in this course will conceive and build their own web
and responsibilities associated with hosts, on-camera talent, and regulatory requirements. Graduates of the course will be apps for mobile. Students will learn to incorporate all the audio
producers, videographers, and editors. Entertainment, fashion, fully qualified for employment as aerial cinematographers and and visual elements associated with apps. The course will focus
food, politics, and similar specialty genres may be addressed. aerojournalists and be prepared for federal certification. on how to enable interactivity through the use of graphics and
animation.
COM 490 Portfolio Enhancement COM 610 Media Production: Working with the
Students will further their skill in specific areas as determined Client COM 650 Multiplatform Production: Original Series
by the Department Director. Professional standards for process, In this course, students will have the opportunity to perform This course covers production from the perspective of a television
technique, and execution will be emphasized. Outcomes will be various roles within an industry standard environment. Students series producer, associate producer, segment producer, and
topic specific. Department Director approval is required. Course will work on a real-world production, including the concept, pitch, talent producer. Students will develop and construct a multi-part
fees and prerequisites may vary by topic. development, pre-production, and production. Post-production television series.
and distribution will continue in Multimedia Production 2.
COM 495 Your Media Portfolio: The Resume and COM 690 Final Thesis: Your Media Portfolio
Beyond COM 611 Evolution of Global Media This course will be focused on the professional reel, personal
Students will market themselves by developing an entire branding This course surveys the development of media technology and web presence, and social networks. Students will be taught
strategy, including website, social media messages, resume, and content, from 20th century broadcast models to todays digital professional practices, and will be prepared to enter the
collateral. Materials will incorporate graphics, such as logos and platforms. Students will analyze various textural media , compare professional marketplace. Students will be encouraged to
professional name. Students will be interviewed by professional and contrast patterns of social media sharing and behavior, then further develop their own creative and individual styles in their
hiring managers. Emphasis is placed on how to form and operate predict the future and impact of disruptive technologies. professional reels.
a business.

COM 498 Collaborative Project


VIEW the schedule, prerequisites,
Students meeting set criteria are selected by their department to
and course fees & REGISTER at
work on an interdisciplinary collaborative project.
https://catalog.academyart.edu

150 151
COMMUNICATIONS A ND MEDIA T E C HNOLOG IE S CO M

COM 695 Collaborative Project


Students meeting set criteria are selected by their department to
work on an interdisciplinary collaborative project as part of their
studio requirement.

COM 699 Special Topics


Special Topics class offerings change each semester and are
taught by experts in a specific area. You may contact your
academic department director or advisor for more information.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval.

COM 801 Group Directed Study


Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

COM 802 DS Mentorship Forum


In this course, students will meet independently with their Directed
Study Mentor and participate in weekly online peer reviews and
discussions. Students will refine their thesis concepts, clearly
express intent and set personal goals for work. Instructor critique,
peer review, and advancing work based on feedback will be
emphasized. Students must submit a DS Mentorship request to
their Department Director and the Graduate School for approval.

COM 805 Continued Group Directed Study


Graduate students continuing work on their individual Final
Projects receive instruction and critiques of their work. In addition
to regular instructor critiques of their work in progress, graduate
students discuss approaches to their Final Projects as peers.

COM 900 Internship


Students will gain practical experience in a professional
environment by performing under supervised internship at a host
company. Students must submit the companys job description to
their Department Director and the Graduate School for approval.

152 153
FA S H ION F SH

FASHION

154 155
FA S H ION F SH

If its in you,
well bring it out
of you.
Fashion moves fast. A transforming industry that resets itself every season requires
an agile, adapting curriculum. Ours happens to be like no other fashion school in this
country. International in scope, the program combines European technique, New York
industry savvy and a streak of Californian cool.

Youll be taught the basics and then guided to find your own fashion path culminating on
the bright lights of the runway. Our school holds three fashion shows a year to launch the
careers of our future design stars.

Throughout your journey, you will be mentored by professionals trained at houses such as
Alexander McQueen, Calvin Klein, Oscar de la Renta and Vivienne Westwood.

Fashion is a calling. When youre ready to devote yourself to it, call us.

156 157
FA S H ION F SH

WHAT WE OFFER
New York Fashion Week:Since 2005, Academy of Art University
has been the first and only school to present both fall and spring
graduate collections duringNew YorkFashion Week.

Graduation Fashion Show and Awards Ceremony: The


Graduation Fashion Show is an industry event attracting press
from major fashion publications, recruiters, executives and top
designers such as Azzedine Alaa,Yigal Azroul,Sarah Burton,
Oscar de la Renta, Alexander McQueen, Zac Posen, Ralph Rucci,
andWalter Van Beirendonck.

Real-World Projects: Academy of Art University collaborates with


industry companies on projects, competitions and sponsorship.
Companies include Abercrombie & Fitch, Banana Republic, Loro
Piana, Mokuba, Nordstrom
and Swarovski.

Internships: The university works with international brands and


recruitment agencies on internships and job placement.

French Exchange Program: Since 1998, through the Sister


City Scholarship Exchange Program, the university awards
scholarships to fashion students to study at two of the best
fashion schools in Paris: Studio Berot and LEcole de la Chambre
Syndicale de la Couture Parisienne.

State-of-the-art Facilities: The School of Fashion has industry-


standard equipment for sewing, textiles, silk screens, pattern
drafting, and more. The department also provides two Stoll
America Industrial Knitting production machines, 16 single bed
and ten double bed knitting machines, two industrial linkers and
two domestic linkers.

Professional Faculty: School of Fashions instructors are


professionals working in the fashion industry.

180 Magazine: The School of Fashion publishes 180 Magazine


as an outlet for Fashion Journalism and Fashion Styling students
who produce shoots, interview designers and write articles on the
intersection of fashion and culture.

SHOP657:From product development to merchandising and


design of the space to sales, the store is entirely student-
driven, giving Academy of Art University students thereal-
worldexperience ofcuratingalumni and student-produced
collections.

158 159
FA S H ION F SH

CAREER PATHS
Costume Design Textile Design
Costume Designer, Draper, Tailor, Costume Shop
Director (LORT/Broadway), Costume Design
Associate (Broadway) VP of Textile Design, Senior Print Director

Costume Designer, First Hand, Crafts Person,


Milliner, Wardrobe Manager, Assistant Designer, Senior Textile or Print Designer
Rentals Manager, Stitcher, Shopper

Theater Production Artist Textile, Print, or Textile CAD Designer, Textile Artist

Associate Textile or Print Designer

Graphic Artist, Textile Design Assistant

Subcategories:
Women/Men: contemporary, intimate, sportswear
Kids: infant, toddler, pre-teen, junior, young contemporary

Merchandising:
Merchandising: Retailers Large Wholesalers Group Visual Merchandising
Fashion & Knitwear Design Technical Design Patternmaking Fashion Media
Executive VP Merchandising, VP Brands President, Brands VP, VP Sales
VP Visual Merchandising
Merchandising, General Merchandising Mgr. & Marketing, VP Planning & Sourcing
VP of Design VP of Technical Design Creative Director, Editor in Chief
Divisional Merchandising Mgr., Director Planning & Sourcing,
Director Visual Merchandising, Director Visuals
Merchandise Director Sales & Marketing, or Merchandising
Head of Design Senior Director of Technical Design,
Fashion Director, Managing Editor
Head Patternmaker
Senior Visual Merchandiser
Senior Buyer, Senior Merchandiser Product Manager, Production Specialist Technical Design Director, Master Patternmaker,
(all depts/products) Senior Designer, Design Director,
Director of Sourcing Director of Technical Design, Senior Editor or Copywriter, In-house Publicist
Senior Technical Designer
Merchandiser Mgr., Divisional Buyer, Product Developer, Trim Buyer,
Visual Merchandise Display (specific product)
Sales Mgr., Assistant Buyer Account Executive
Designer
Technical Designer, Production Patternmaker Brand Consultant, Stylist, Fashion Editor
Merchandise Assistant,
Production Assistant Assistant Visual Store Display
Sales Assistant, Sales Associate
Associate Designer Copywriter, Agency Publicist,
Associate Technical Designer, 1st Patternmaker Online Content or Photo Editor

Assistant Designer Newspaper Journalist, Associate or Copy Editor


Assistant Technical Designer or Patternmaker

Design Assistant, Sourcing Assistant Sample/Pattern Coordinator, Digitizer, Editorial Assistant, Assistant Stylist or Publicist
Technical Design Assistant
Subcategories:
Women/Men: contemporary, intimate, sportswear
Kids: infant, toddler, pre-teen, junior, young contemporary

160 161
FA S H ION F SH

DEGREE REQUIREMENTS Associate of Arts [AA] in Fashion AA FASHION JOURNALISM DEGREE


REQUIREMENTS
Journalism Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS
Associate of Arts [AA] in Fashion AA FASHION DEGREE REQUIREMENTS
MAJOR COURSEWORK
for the Artist
Minimum grade of C- in all core courses, major courses, and
CORE 33 UNITS Minimum 2.0 GPA and the following general education
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
MAJOR 9 UNITS requirements:
MAJOR COURSEWORK for the Artist
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses
CORE 33 UNITS
Minimum 2.0 GPA and the following general education 2 Art Historical Awareness courses
MAJOR 15 UNITS TOTAL 60 UNITS
requirements: 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS
2 Written Communication courses
TOTAL 66 UNITS 2 Art Historical Awareness courses After above general education requirements are met, take Liberal
1 Employment Communications & Practices course Arts electives as needed to fulfill the Liberal Arts unit requirement.

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement. AA FASHION JOURNALISM REQUIRED CORE GENERAL EDUCATION REQUIREMENTS
COURSES
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION

AA FASHION CORE COURSES GENERAL EDUCATION REQUIREMENTS FSH 108 Introduction to Fashion Journalism CHOOSE ONE:

FSH 100 Drawing for Fashion FSH 111 Introduction to Fashion LA 107 Writing for the Multilingual Artist
FSH 120 Color Concepts for Fashion WRITTEN COMMUNICATION FSH 118 Fashion Research & Reporting LA 108 Composition for the Artist
FSH 111 Introduction to Fashion FSH 120 Color Concepts for Fashion
CHOOSE ONE: CHOOSE ONE:
or FSH 105 Fashion and Merchandising FSH 145 Fashion Marketing 1
LA 107 Writing for the Multilingual Artist LA 202 English Composition: Creative Persuasion & Argument
FSH 274 Applied Textiles 1 FSH 168 Digital Tools for Fashion Media
LA 108 Composition for the Artist LA 280 Perspective Journalism
or FSH 109 Introduction to Product Development FSH 184 Styling

FSH 266 Computers for Fashion 1


CHOOSE ONE: FSH 218 Blogging: Content Creation & Promotion EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 202 English Composition: Creative Persuasion & Argument FSH 288 Fashion Features & Storytelling
or FSH 276 Applied Textiles 2 LA 291 Designing Careers
LA 280 Perspective Journalism WNM 249 Web Design 1
or FSH 161 Digital Techniques for the Fashion Business
FSH 164 Fashion Sewing Techniques ART HISTORICAL AWARENESS
EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 224 Knitwear Design & Construction 1 LA 120 Art History through the 15th Century
LA 291 Designing Careers
or FSH 323 Fashion Trend Analysis LA 121 Art History through the 19th Century

FSH 101 Fashion Design 1 ART HISTORICAL AWARENESS


or FSH 101M Fashion Design 1 for Menswear LA 120 Art History through the 15th Century
or FSH 299 Portfolio for Technical Design LA 121 Art History through the 19th Century
FSH 220 Construction/Draping/Flat Pattern 1
or FSH 220M Construction/ Draping/ Flat Pattern for Menswear
FSH 102 Fashion Drawing 1
or FSH 209 Product Development 2: Advanced Sketching and
Line Development
FSH 112 Fashion Drawing 2
or FSH 210 Fashion Manufacturing

162 163
FA S H ION F SH

Associate of Arts [AA] in Fashion AA FASHION MARKETING DEGREE Associate of Arts [AA] in Fashion AA FASHION MERCHANDISING DEGREE
REQUIREMENTS REQUIREMENTS
Marketing Minimum grade of C- in all core courses, major courses, and Merchandising Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS for the Artist AA UNIT REQUIREMENTS for the Artist
MAJOR COURSEWORK MAJOR COURSEWORK
CORE 33 UNITS Minimum 2.0 GPA and the following general education CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 9 UNITS requirements: MAJOR 9 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses + LIBERAL ARTS 18 UNITS 2 Written Communication courses
2 Art Historical Awareness courses 2 Art Historical Awareness courses
TOTAL 60 UNITS TOTAL 60 UNITS
1 Employment Communications & Practices course 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION MARKETING CORE COURSES GENERAL EDUCATION REQUIREMENTS AA FASHION MERCHANDISING REQUIRED GENERAL EDUCATION REQUIREMENTS
FSH 100 Drawing for Fashion CORE COURSES
FSH 105 Fashion and Merchandising WRITTEN COMMUNICATION FSH 100 Drawing for Fashion WRITTEN COMMUNICATION

FSH 120 Color Concepts for Fashion CHOOSE ONE: FSH 105 Fashion and Merchandising CHOOSE ONE:
FSH 145 Fashion Marketing 1 LA 107 Writing for the Multilingual Artist FSH 120 Color Concepts for Fashion LA 107 Writing for the Multilingual Artist
FSH 161 Digital Techniques for the Fashion Business LA 108 Composition for the Artist FSH 145 Fashion Marketing 1 LA 108 Composition for the Artist
FSH 213 Fashion Marketing 2 FSH 161 Digital Techniques for the Fashion Business
CHOOSE ONE: CHOOSE ONE:
FSH 215 Retailing and Management FSH 210 Fashion Manufacturing
LA 202 English Composition: Creative Persuasion & Argument LA 202 English Composition: Creative Persuasion & Argument
FSH 323 Fashion Trend Analysis FSH 215 Retailing and Management
LA 280 Perspective Journalism LA 280 Perspective Journalism
FSH 345 Brand Marketing FSH 250 Buying Fundamentals
FSH 350 Private Label Product Development ART HISTORICAL AWARENESS FSH 252 Visual Merchandising 1 ART HISTORICAL AWARENESS
FSH 385 Marketing Promotion Strategy LA 120 Art History through the 15th Century FSH 323 Fashion Trend Analysis LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century FSH 350 Private Label Product Development LA 121 Art History through the 19th Century

EMPLOYMENT COMMUNICATIONS & PRACTICES EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers LA 291 Designing Careers

164 165
FA S H ION F SH

Associate of Arts [AA] in Fashion AA FASHION PRODUCT DEVELOPMENT Associate of Arts [AA] in Fashion AA FASHION STYLING DEGREE
DEGREE REQUIREMENTS REQUIREMENTS
Product Development Minimum grade of C- in all core courses, major courses, and Styling Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS for the Artist AA UNIT REQUIREMENTS for the Artist
MAJOR COURSEWORK MAJOR COURSEWORK
CORE 33 UNITS Minimum 2.0 GPA and the following general education CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 9 UNITS requirements: MAJOR 9 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses + LIBERAL ARTS 18 UNITS 2 Written Communication courses
2 Art Historical Awareness courses 2 Art Historical Awareness courses
TOTAL 60 UNITS TOTAL 60 UNITS
1 Employment Communications & Practices course 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION PRODUCT DEVELOPMENT CORE GENERAL EDUCATION REQUIREMENTS AA FASHION STYLING REQUIRED CORE GENERAL EDUCATION REQUIREMENTS
COURSES COURSES
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION FSH 100 Drawing for Fashion WRITTEN COMMUNICATION
FSH 105 Fashion and Merchandising CHOOSE ONE: FSH 108 Introduction to Fashion Journalism CHOOSE ONE:
FSH 109 Introduction to Product Development LA 107 Writing for the Multilingual Artist FSH 111 Introduction to Fashion LA 107 Writing for the Multilingual Artist
FSH 120 Color Concepts for Fashion LA 108 Composition for the Artist FSH 120 Color Concepts for Fashion LA 108 Composition for the Artist
FSH 145 Fashion Marketing 1 FSH 164 Fashion Sewing Techniques
CHOOSE ONE: CHOOSE ONE:
FSH 161 Digital Techniques for the Fashion Business FSH 168 Digital Tools for Fashion Media
LA 202 English Composition: Creative Persuasion & Argument LA 202 English Composition: Creative Persuasion & Argument
FSH 164 Fashion Sewing Techniques FSH 184 Styling
LA 280 Perspective Journalism LA 280 Perspective Journalism
FSH 209 Product Development 2: Advanced Sketching and FSH 188 Editorial Makeup & Hair Styling
Line Development ART HISTORICAL AWARENESS FSH 284 Photo Shoot Production for Stylists ART HISTORICAL AWARENESS
FSH 210 Fashion Manufacturing LA 120 Art History through the 15th Century FSH 391 Fashion Product Styling LA 120 Art History through the 15th Century
FSH 259 Product Development 3: PDM - Pre-Production LA 121 Art History through the 19th Century PH 103 Digital Photography for Artists LA 121 Art History through the 19th Century
FSH 323 Fashion Trend Analysis or PRO PH510 Digital Photography: Shooting
EMPLOYMENT COMMUNICATIONS & PRACTICES EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers LA 291 Designing Careers

166 167
Associate of Arts [AA] in Fashion AA FASHION VISUAL MERCHANDISING
DEGREE REQUIREMENTS
Visual Merchandising Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS for the Artist
MAJOR COURSEWORK
CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 9 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses
2 Art Historical Awareness courses
TOTAL 60 UNITS
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION VISUAL MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS


COURSES
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION
FSH 105 Fashion and Merchandising CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 107 Writing for the Multilingual Artist
FSH 145 Fashion Marketing 1 LA 108 Composition for the Artist
FSH 161 Digital Techniques for the Fashion Business
CHOOSE ONE:
FSH 184 Styling
LA 202 English Composition: Creative Persuasion & Argument
FSH 252 Visual Merchandising 1
LA 280 Perspective Journalism
FSH 297 Visual Merchandising: Tool & Material
FSH 323 Fashion Trend Analysis ART HISTORICAL AWARENESS
FSH 377 Visual Merchandising 2 LA 120 Art History through the 15th Century
FSH 397 Visual Merchandising: Mannequins, Forms & LA 121 Art History through the 19th Century
Fixtures
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers

168 169
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Arts [BA] in Fashion BA FASHION JOURNALISM DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Journalism Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 30 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BA FASHION JOURNALISM CORE COURSES GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
FSH 100 Drawing for Fashion Comics
FSH 108 Introduction to Fashion Journalism WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 111 Introduction to Fashion LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 118 Fashion Research & Reporting LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 120 Color Concepts for Fashion LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 145 Fashion Marketing 1 LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 168 Digital Tools for Fashion Media LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 184 Styling LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 218 Blogging: Content Creation & Promotion LA 236/IAD 232 Survey of Bay Area Architecture
FSH 288 Fashion Features & Storytelling CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 488 Magazine & Digital Media Publishing LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
WNM 249 Web Design 1 LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

170 171
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA COSTUME DESIGN DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Costume Design Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 42 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA COSTUME DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
FSH 100 Drawing for Fashion Comics
FSH 102 Fashion Drawing 1 WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 112 Fashion Drawing 2 LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 140 Introduction to Costume Design LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 161 Digital Techniques for the Fashion Business LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 164 Fashion Sewing Techniques LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 181 Costume Design for Film LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 182 Costume Design for the Stage LA 236/IAD 232 Survey of Bay Area Architecture
FSH 220 Construction/Draping/Flat Pattern 1 CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 274 Applied Textiles 1 LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
FSH 440 Portfolio for Costume Design LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

172 173
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION DEGREE REQUIREMENTS LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
Minimum grade of C- in all core courses, major courses, and
Fashion LA 107 Writing for the Multilingual Artist or 108 Composition
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
for the Artist LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS requirements: LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 42 UNITS 3 Written Communication courses LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 4 Art Historical Awareness courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 1 Historical Awareness course LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Quantitative Literacy course LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS LA/GAM 131 History of Gaming
1 Cultural Ideas & Influences course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Employment Communications and Practices course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
After above general education requirements are met, take Liberal Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
BFA FASHION CORE COURSES GENERAL EDUCATION REQUIREMENTS LA/ILL 195 History of Comics: American Comics

FSH 100 Drawing for Fashion LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
FSH 101 Fashion Design 1 WRITTEN COMMUNICATION Comics
CHOOSE ONE:
or FSH 101M Fashion Design 1 for Menswear LA/ARH 219 History of Architecture: Ancient to Gothic
CHOOSE ONE:
LA 220 American Art History LA 124 Physics for Artists
FSH 102 Fashion Drawing 1 LA 107 Writing for the Multilingual Artist
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
FSH 111 Introduction to Fashion LA 108 Composition for the Artist
LA 222 20th Century Art LA 200 Introduction to Computer Programming
FSH 112 Fashion Drawing 2
CHOOSE ONE: LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
FSH 120 Color Concepts for Fashion
LA 110 English Composition: Narrative Storytelling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
FSH 164 Fashion Sewing Techniques
LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
FSH 220 Construction/Draping/Flat Pattern 1
LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
or FSH 220M Construction/Draping/Flat Pattern for Menswear CHOOSE ONE:
LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 224 Knitwear Design & Construction 1 LA 202 English Composition: Creative Persuasion & Argument
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
or FSH 124 Knitwear Design LA 280 Perspective Journalism
LA/FSH 244 History of Fashion LA 293 Precalculus
FSH 266 Computers for Fashion 1
EMPLOYMENT COMMUNICATIONS & PRACTICES LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
or FSH 276 Applied Textiles 2
FSH 274 Applied Textiles 1 LA 291 Designing Careers LA/FSH 246 History of Textiles
CULTURAL IDEAS & INFLUENCES
FSH 337 Construction/Draping/Flat Pattern 5 LA 247 History & Techniques of Printmaking
HISTORICAL AWARENESS LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
or FSH 418 Menswear Construction 5
CHOOSE ONE: LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
or FSH 456 Fashion Portfolio & Computer Aided Design
LA 171 Western Civilization Renaissance LA 221 California Art in Cultural Context
or FSH 473 Textile Portfolio
LA 270 U.S. History LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature

LA 274 Art & Architecture of Renaissance Florence LA 276 Seminar in Great Britain LA 292 Programming & Culture

LA 276 Seminar in Great Britain LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion

LA 278 Seminar in France LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist

LA 279 Seminar in Italy LA 279 Seminar in Italy LA 462 Power of Myth and Symbol

LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940


LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

174 175
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION MARKETING DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Fashion Marketing Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 30 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA FASHION MARKETING CORE COURSES GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
FSH 100 Drawing for Fashion Comics
FSH 105 Fashion and Merchandising WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 120 Color Concepts for Fashion LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 145 Fashion Marketing 1 LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 161 Digital Techniques for the Fashion Business LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 213 Fashion Marketing 2 LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 215 Retailing and Management LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 323 Fashion Trend Analysis LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 345 Brand Marketing LA 236/IAD 232 Survey of Bay Area Architecture
FSH 350 Private Label Product Development CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 385 Marketing Promotion Strategy LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
FSH 390 Fashion Merchandising Professional Practices LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

176 177
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION MERCHANDISING DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Fashion Merchandising Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
MAJOR 30 UNITS LA 387 Women Directors in Cinema
requirements: LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
3 Written Communication courses Decoration
+ LIBERAL ARTS 45 UNITS
4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
TOTAL 120 UNITS 1 Historical Awareness course LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA FASHION MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
COURSES Comics
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 105 Fashion and Merchandising LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 145 Fashion Marketing 1 LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 161 Digital Techniques for the Fashion Business LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 210 Fashion Manufacturing LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 215 Retailing and Management LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 250 Buying Fundamentals LA 236/IAD 232 Survey of Bay Area Architecture
FSH 252 Visual Merchandising I CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 323 Fashion Trend Analysis LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
FSH 350 Private Label Product Development LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus
FSH 390 Fashion Merchandising Professional Practices LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

178 179
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION PRODUCT DEVELOPMENT LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
DEGREE REQUIREMENTS
Fashion Product Development Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
MAJOR 30 UNITS LA 387 Women Directors in Cinema
requirements: LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
3 Written Communication courses Decoration
+ LIBERAL ARTS 45 UNITS
4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
TOTAL 120 UNITS 1 Historical Awareness course LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA FASHION PRODUCT DEVELOPMENT CORE GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
COURSES Comics
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 105 Fashion and Merchandising LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 109 Introduction to Product Development LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 120 Color Concepts for Fashion LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 145 Fashion Marketing 1 LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 161 Digital Techniques for the Fashion Business LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 164 Fashion Sewing Techniques LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 209 Product Development 2: Advanced Sketching and LA 236/IAD 232 Survey of Bay Area Architecture
Line Development CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 210 Fashion Manufacturing LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
FSH 259 Product Development 3: PDM - Pre-Production LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus
FSH 323 Fashion Trend Analysis LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
FSH 390 Fashion Merchandising Professional Practices EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

180 181
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION STYLING DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Fashion Styling Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 30 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA FASHION STYLING CORE COURSES GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
FSH 100 Drawing for Fashion Comics
FSH 108 Introduction to Fashion Journalism WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 111 Introduction to Fashion LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 164 Fashion Sewing Techniques LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 168 Digital Tools for Fashion Media LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 184 Styling LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 188 Editorial Makeup & Hair Styling LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 284 Photo Shoot Production for Stylists LA 236/IAD 232 Survey of Bay Area Architecture
FSH 391 Fashion Product Styling CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 478 Editorial Styling LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
PH 103 Digital Photography for Artists LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus
or PRO PH510 Digital Photography: Shooting LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

182 183
FA S H ION F SH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA FASHION VISUAL MERCHANDISING LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
DEGREE REQUIREMENTS
Fashion Visual Merchandising Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 30 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA FASHION VISUAL MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
COURSES Comics
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 105 Fashion and Merchandising LA 220 American Art History LA 124 Physics for Artists
CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
LA 107 Writing for the Multilingual Artist
FSH 145 Fashion Marketing 1 LA 222 20th Century Art LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist
FSH 161 Digital Techniques for the Fashion Business LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 254 Human-Centered Design
FSH 184 Styling LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 110 English Composition: Narrative Storytelling LA 255 College Math
FSH 252 Visual Merchandising 1 LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 133 Short Form Writing LA 271 College Algebra with Geometry
FSH 297 Visual Merchandising: Tool and Material LA 236/IAD 232 Survey of Bay Area Architecture
FSH 323 Fashion Trend Analysis CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
FSH 377 Visual Merchandising 2 LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
FSH 390 Fashion Merchandising Professional Practices LA 280 Perspective Journalism LA/FSH 244 History of Fashion LA 293 Precalculus
FSH 397 Visual Merchandising: Mannequins, Forms and LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
Fixtures EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FSH 246 History of Textiles
LA 291 Designing Careers CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 276 Seminar in Great Britain LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy LA 281/MPT 255 Film History 1: Pre-1940
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

184 185
Certificate in Fashion
CERTIFICATE REQUIREMENTS
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
MAJOR 42 UNITS
+ BY ADVISEMENT 24 UNITS
+ ELECTIVES 12 UNITS
+ ART HISTORY 6 UNITS

TOTAL 120 UNITS

Minimum 2.0 GPA


Minimum grade of C- in all core courses and major courses

186 187
FA S H ION F SH

Master of Arts [MA] in Costume MA COSTUME DESIGN DEGREE Master of Arts [MA] in Fashion MA FASHION (FASHION DESIGN EMPHASIS)
REQUIREMENTS DEGREE REQUIREMENTS
Design Successful completion of Final Portfolio Review
(Fashion Design emphasis) Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MAJOR 30 UNITS MAJOR 30 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS + GRADUATE LIBERAL ARTS 6 UNITS

TOTAL 36 UNITS TOTAL 36 UNITS

MA COSTUME DESIGN REQUIRED MAJOR MA COSTUME DESIGN GRADUATE LIBERAL MA FASHION (FASHION DESIGN EMPHASIS) MA FASHION (FASHION DESIGN EMPHASIS)
COURSES ARTS REQUIREMENTS REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
FSH 601 3D Design 1 GLA 613 History of 20th Century Fashion Arts FSH 600 Fashion Design 1 GLA 613 History of 20th Century Fashion Arts
FSH 640 Fashion Drawing GLA 671 Professional Practices and Communication for Fashion FSH 601 3D Design 1 GLA 671 Professional Practices and Communication for Fashion
FSH 643 Digital Techniques for Fashion FSH 602 Fashion Design 2
FSH 661 Costume Design 1 FSH 603 3D Design 2
FSH 662 Costume Design 2 FSH 610 Applied Textiles 1
FSH 651 Fashion Construction FSH 620 Knitwear Design and Construction 1
or JEM 610 Design and Fabrication FSH 640 Fashion Drawing
FSH 663 Costume Design 3 FSH 643 Digital Techniques for Fashion
FSH 664 Costume Design 4 or JEM 610 Design and Fabrication
FSH 671 Costume Construction 1 FSH 650 Intro to Fashion Design
FSH 676 Costume Crafts FSH 651 Fashion Construction

188 189
FA S H ION F SH

Master of Arts [MA] in Fashion MA FASHION JOURNALISM DEGREE Master of Arts [MA] in Fashion MA FASHION MERCHANDISING DEGREE
REQUIREMENTS REQUIREMENTS
Journalism Successful completion of Final Thesis Project
Merchandising Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 42 units
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MAJOR 27 UNITS MAJOR 33 UNITS
+ DIRECTED STUDY 6 UNITS + GRADUATE LIBERAL ARTS 3 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 42 UNITS
MA FASHION MERCHANDISING REQUIRED MA FASHION MERCHANDISING GRADUATE
*Per director approval MAJOR COURSES LIBERAL ARTS REQUIREMENTS
FSH 630 Fashion Marketing Strategy GLA 613 History of 20th Century Fashion Arts
FSH 631 Merchandising Principles
MA FASHION JOURNALISM REQUIRED MAJOR MA FASHION GRADUATE LIBERAL ARTS FSH 632 Trend Analysis & Product Development
COURSES REQUIREMENTS FSH 633 Retail Management and Operations
COM 602 Editing Essentials for Multimedia Communications FSH 634 Textiles & Other Raw Materials
FSH 617 Fundamentals of Fashion Journalism CROSS CULTURAL UNDERSTANDING FSH 635 Creating Competitive Strategy
FSH 619 Developments & Current Debates in Fashion GLA 619 Culture & Identity in Modern American Theater FSH 637 Product Sourcing and Assortment Planning
Journalism FSH 643 Digital Techniques for Fashion
FSH 626 Digital & Print Magazine Publishing FSH 649 Entrepreneurship in Fashion: Strategic Brand
FSH 627 Writing, Researching & Reporting Features Management
FSH 628 Social & Mobile Reporting FSH 657 Online Retailing
FSH 629 Fashion Styling FSH 675 Visual Merchandising: Image & Brand
FSH 630 Fashion Marketing Strategy

190 191
FA S H ION F SH

Master of Fine Arts [MFA] in MFA COSTUME DESIGN DEGREE Master of Fine Arts [MFA] in MFA FASHION DEGREE REQUIREMENTS
REQUIREMENTS Successful completion of Final Thesis Project
Costume Design Successful completion of Final Thesis Project
Fashion Minimum 2.0 cumulative GPA
Minimum 2.0 cumulative GPA Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 27 UNITS MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS + GRADUATE LIBERAL ARTS 12 UNITS
TOTAL 63 UNITS TOTAL 63 UNITS

*Per director approval *Per director approval

MFA COSTUME DESIGN REQUIRED MAJOR MFA COSTUME DESIGN GRADUATE LIBERAL MFA FASHION REQUIRED MAJOR COURSES MFA FASHION REQUIRED MAJOR COURSES
COURSES ARTS REQUIREMENTS FSH 600A Fashion Design FASHION TEXTILES
FSH 601 3D Design 1 FSH 601A 3D Design 1 FSH 600 Fashion Design 1
FSH 629 Introduction to Styling ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 602 Fashion Design 2 FSH 602 Fashion Design 2
FSH 640 Fashion Drawing GLA 613 History of 20th Century Fashion FSH 603 3D Design 2 FSH 604 Fashion Design 3
FSH 661 Costume Design 1 FSH 604 Fashion Design 3 FSH 606 Fashion Design 4
CROSS CULTURAL UNDERSTANDING
FSH 662 Costume Design 2 FSH 605 3D Design 3 FSH 609 Digital Design for Fashion
FSH 663 Costume Design 3 CHOOSE ONE: FSH 609 Digital Design for Fashion FSH 610 Applied Textiles 1
FSH 664 Costume Design 4 GLA 603 Anthropology: Experiencing Culture FSH 606 Fashion Design 4 FSH 611 Applied Textiles 2
FSH 671 Costume Construction 1 GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 607 3D Design 4 FSH 612 Applied Textiles 3
FSH 676 Costume Crafts GLA 611 Cultural Narratives FSH 613 Applied Textiles 4
GLA 617 Mythology for the Modern World MFA FASHION REQUIRED MAJOR COURSES
GLA 619 Culture & Identity in Modern American Theater FASHION DESIGN MFA FASHION REQUIRED MAJOR COURSES
GLA 627 Industrial Design in a Globalized World FSH 600 Fashion Design 1 FASHION MERCHANDISING
GLA 903 Graduate Seminar in Europe FSH 601 3D Design 1 FSH 630 Fashion Marketing Strategy
FSH 602 Fashion Design 2 FSH 631 Merchandising Principles
PROFESSIONAL PRACTICES & COMMUNICATIONS FSH 603 3D Design 2 FSH 632 Trend Analysis & Product Development
GLA 671 Professional Practices & Communication for Fashion FSH 604 Fashion Design 3 or FSH 638 Product Line Development - A Collaborative Process
FSH 605 3D Design 3 FSH 634 Textiles & Other Raw Materials
FSH 606 Fashion Design 4 FSH 635 Creating Competitive Strategy
FSH 607 3D Design 4 FSH 637 Product Sourcing and Assortment Planning
FSH 609 Digital Design for Fashion FSH 643 Digital Techniques for Fashion
FSH 649 Entrepreneurship in Fashion: Strategic Brand
MFA FASHION REQUIRED MAJOR COURSES Management
FASHION KNITWEAR or FSH 633 Retail Management and Operations
FSH 600 Fashion Design 1 FSH 675 Visual Merchandising: Image & Brand
FSH 602 Fashion Design 2
FSH 604 Fashion Design 3
FSH 606 Fashion Design 4
FSH 609 Digital Design for Fashion
FSH 620 Knitwear Design & Construction 1
FSH 621 Knitwear Design & Construction 2
FSH 622 Knitwear Design & Construction 3
FSH 623 Knitwear Design & Construction 4

192 193
FA S H ION F SH

MFA FASHION GRADUATE LIBERAL ARTS


REQUIREMENTS Master of Fine Arts [MFA] in MFA FASHION MARKETING AND BRAND
MANAGEMENT DEGREE REQUIREMENTS
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Fashion Marketing and Brand Successful completion of Final Thesis Project
GLA 613 History of 20th Century Fashion Management Minimum 2.0 cumulative GPA
Minimum grade of C in all required 63 units
CROSS CULTURAL UNDERSTANDING MFA UNIT REQUIREMENTS
CHOOSE ONE:
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
GLA 603 Anthropology: Experiencing Culture
+ ELECTIVES* 6 UNITS
GLA 606 Crossing Borders: Art & Culture in a Global Society
+ GRADUATE LIBERAL ARTS 12 UNITS
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World TOTAL 63 UNITS
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World *Per director approval

GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS MFA FASHION MARKETING AND BRAND MFA FASHION MARKETING AND BRAND
GLA 671 Professional Practices & Communication for Fashion MANAGEMENT REQUIRED MAJOR COURSES MANAGEMENT GRADUATE LIBERAL ARTS
FSH 630 Fashion Marketing Strategy REQUIREMENTS
FSH 635 Creating Competitive Strategy
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
FSH 643 Digital Techniques for Fashion
GLA 613 History of 20th Century Fashion
FSH 649 Entrepreneurship in Fashion: Strategic Brand
Management CROSS CULTURAL UNDERSTANDING
FSH 652 Global Consumer Trends in Fashion
CHOOSE ONE:
FSH 653 Product Management and Supply Chain
FSH 654 Integrated Fashion Marketing Communications GLA 603 Anthropology: Experiencing Culture

Strategy GLA 606 Crossing Borders: Art & Culture in a Global Society

FSH 655 Digital Marketing and Social Media GLA 611 Cultural Narratives

FSH 658 Global Marketing and Emerging Markets GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 671 Professional Practices & Communication for Fashion

194 195
FA S H ION F SH

Master of Fine Arts [MFA] in MFA FASHION MERCHANDISING AND Master of Fine Arts [MFA] in MFA FASHION PRODUCT DEVELOPMENT
MANAGEMENT DEGREE REQUIREMENTS DEGREE REQUIREMENTS
Fashion Merchandising and Successful completion of Final Thesis Project
Fashion Product Development Successful completion of Final Thesis Project
Management Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS
Minimum 2.0 cumulative GPA
Minimum grade of C in all required 63 units Minimum grade of C in all required 63 units
MAJOR 27 UNITS
MFA UNIT REQUIREMENTS
+ DIRECTED STUDY 18 UNITS
MAJOR 27 UNITS
+ ELECTIVES* 6 UNITS
+ DIRECTED STUDY 18 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS TOTAL 63 UNITS

TOTAL 63 UNITS
*Per director approval

*Per director approval

MFA FASHION PRODUCT DEVELOPMENT MFA FASHION PRODUCT DEVELOPMENT


MFA FASHION MERCHANDISING AND MFA FASHION MERCHANDISING AND REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
MANAGEMENT REQUIRED MAJOR COURSES MANAGEMENT GRADUATE LIBERAL ARTS FSH 616 Dynamics of Fashion
FSH 630 Fashion Marketing Strategy REQUIREMENTS FSH 632 Trend Analysis & Product Development ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
FSH 631 Merchandising Principles FSH 634 Textiles and other Raw Materials GLA 613 History of 20th Century Fashion
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
FSH 632 Trend Analysis & Product Development FSH 638 Product Line Development
GLA 613 History of 20th Century Fashion CROSS CULTURAL UNDERSTANDING
FSH 634 Textiles & Other Raw Materials FSH 643 Digital Techniques for Fashion
FSH 635 Creating Competitive Strategy or WNM 600 Digital Applications CHOOSE ONE:
CROSS CULTURAL UNDERSTANDING
FSH 637 Product Sourcing & Assortment Planning FSH 650 Introduction to Fashion Design GLA 603 Anthropology: Experiencing Culture
FSH 643 Digital Techniques for Fashion CHOOSE ONE:
FSH 651 Fashion Construction GLA 606 Crossing Borders: Art & Culture in a Global Society
FSH 649 Entrepreneurship in Fashion: Strategic Brand GLA 603 Anthropology: Experiencing Culture FSH 683 Computerized Product Development GLA 611 Cultural Narratives
Management GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 685 Product Manufacturing & Sourcing GLA 617 Mythology for the Modern World
or FSH 633 Retail Management & Operations GLA 611 Cultural Narratives or FSH 637 Product Sourcing GLA 619 Culture & Identity in Modern American Theater
FSH 675 Visual Merchandising: Image & Brand GLA 617 Mythology for the Modern World GLA 627 Industrial Design in a Globalized World
GLA 619 Culture & Identity in Modern American Theater GLA 903 Graduate Seminar in Europe
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe PROFESSIONAL PRACTICES & COMMUNICATIONS
GLA 671 Professional Practices & Communication for Fashion
PROFESSIONAL PRACTICES & COMMUNICATIONS
GLA 671 Professional Practices & Communication for Fashion

196 197
FA S H ION F SH

UNDERGRADUATE FSH 109 Introduction to Product Development


This course introduces students to product development.
FSH 120 Color Concepts for Fashion
This course focuses on color theory and its application in the
FSH 164 Fashion Sewing Techniques
In this course, students gain a basic understanding of cutting and
COURSES Students will research existing brands to develop ideas for new fashion industry. Color schemes, proportion, and the physical and sewing techniques to prepare them for the apparel industry. Hand
products, conduct trend research, create storyboards, sketch psychological effects of color are analyzed through observing finishing techniques and machine sewing techniques in wovens
FSH 100 Drawing for Fashion flats, and propose new products. Topics will include consumer collections, fabrics, and our everyday world. will be learned, together with their application. Students will create
This course introduces students to fundamental drawing markets, fabrication, roles and responsibilities within the supply a notebook documenting their new learned skills.
principles including use of materials, preparation and techniques. chain, product development, and fashion product categories. FSH 124 Knitwear Design
Students will draw a variety of subjects including objects, Students acquire a basic understanding of what knitwear is FSH 168 Digital Tools for Fashion Media
interiors, exteriors and the nude figure using contour line. Shape FSH 111 Introduction to Fashion and how a knitwear designer works in the fashion industry. In this course, students will learn how words and visuals work
and silhouette, negative and positive space, and perspective This course introduces students to various aspects of the fashion Fundamental hand knitting techniques are taught. Students will together to tell a fashion story. Discussions and assignments will
will be covered. Proportional accuracy will be emphasized. The industry. Topics will include fashion, textile, and knitwear design. create swatches of these techniques and sketch garment designs. be geared toward understanding the basic elements of good
homework for the onsite version of this course requires mandatory Aspects of merchandising will also be discussed. Students will Students will also research current knitwear trends. design and how to create successful designs for fashion spreads
attendance at a three-hour drawing workshop. gain exposure to the fashion cycle through a hands-on fashion and look-books.
design project. FSH 125 Textile Design
FSH 101 Fashion Design 1 An introduction to various methods of textile design and FSH 181 Costume Design for Film
This course provides a foundation in the process of fashion FSH 112 Fashion Drawing 2 techniques used in the industry and at home. Students will learn In this course, students will learn how to break down a script
design from development to editing and balancing a collection. This course further develops students understanding of the how to construct designs and execute textile techniques. and create character identity through costume by creating mood
Students work through carefully selected projects aimed at clothed figure and composition. Students will learn about boards, color stories and illustrations. Students will also learn
developing visual research skills, identifying design elements and composition and design of clothed figure using a variety of how to create a look book for actors and gain essential skills in
interpreting and developing ideas.
FSH 135 Graphic Design in Fashion
conventional and unconventional materials. The use of light box, This course helps students understand graphics and graphic costume design.
composition principles, and design will also be emphasized. The design and how they relate to fashion. Students gain more control
FSH 101M Fashion Design 1 for Menswear homework for the onsite version of this course requires mandatory over their garments, more flexibility in their designs, and prepare FSH 182 Costume Design for the Stage
This course provides a foundation in the process of menswear attendance at a three-hour drawing workshop. themselves for more varied career options. Students will be This course introduces students to the costume design process
design from development to editing and balancing a collection. introduced to different mediums such as photography and digital including research, script analysis, costume period and style,
Students work through carefully selected projects aimed at FSH 114 Fashion Figure & Rendering Techniques imaging. design problem solving, and rendering. Students will gain a
developing visual research skills, identifying design elements and This course teaches the development and use of a fashion figure greater understanding of costume design for theatre and produce
interpreting and developing ideas. to aid fashion design communication. Students will explore projects for their portfolios.
FSH 140 Introduction to Costume Design
various drawing medium to enhance visual presentation. Strong In this course, students will learn basic organizational systems,
FSH 102 Fashion Drawing 1 emphasis will be placed on the visual language of fashion. terminology, and the tools needed by the costume designer. FSH 184 Styling
This course further develops students understanding of the nude Students will also learn how to research and design for a Styling is creating fashion imagery that delivers the message of
figure and introduces the fundamentals in drawing clothed figures. FSH 114M Fashion Figure and Rendering Techniques specific set of characters. Students will practice various tips and the designer or brand. This course provides the foundation of a
Students will draw a variety of subjects and explore different techniques for altering and manipulating garments for the stage. styling portfolio as students gain hands-on experience developing
for Menswear
materials, including pastel, color pencil, ink, and watercolor. concepts and assembling compelling outfits for photo shoots.
This course will specifically explore the rendering of fabric, drape,
Foreshortening, shape, rhythm structure, and proportional Fashion culture, working with a model, photographer, and a make-
accuracy of the figure will also be emphasized. The homework for
texture, color, mood and attitude for menswear, and will further FSH 145 Fashion Marketing 1
refine drawing skills. The development of the croquis (quick This course presents marketing theory and practice as they up artist will be covered.
the onsite version of this course requires mandatory attendance at
sketch) and fashion proportion will be emphasized and students relate to the field of fashion. Topics will include current practices
a three-hour drawing workshop.
will be held to industry standards. in ascertaining consumer wants, conceiving of, producing, FSH 188 Editorial Makeup & Hair Styling
promoting, and moving new fashion goods and services to In this course, students will learn the basics of makeup artistry
FSH 105 Fashion and Merchandising consumers. Students will identify fashion marketing strategies and and hair styling for editorial photo shoots. Through hands-on
FSH 118 Fashion Research & Reporting
This course provides a fashion industry overview, introducing apply basic fashion marketing research techniques to industry projects, students will be able to achieve several make-up and
This course is a hands-on journalism studio that provides
students to the concepts of fashion retail and wholesale specific assignments and projects. hair styling techniques, and bring it all together at the end of the
students with essential reporting and writing skills for effective
merchandising, the materials of fashion, the producers of fashion, semester by conceptualizing a beauty shoot.
fashion journalism. Students will learn and practice research
and the markets for fashion.
strategies, fact-checking, drafting, and copy editing techniques for FSH 161 Digital Techniques for the Fashion Business
a range of story types. Students will work assignments to cultivate This course introduces students to industry standard software FSH 190 Tambour Beading 1
FSH 108 Introduction to Fashion Journalism their journalistic voice. used to visually communicate information. Assignments will be This course introduces students to the history of beading as
This course introduces students to writing fashion editorials for geared toward fashion line layout, concept boards, and detailed it applies to fashion design. Students will develop hands-on
magazines, newspapers, television, and fashion industry public specification for reproduction. Working fluidly between programs techniques in tambour beading. Students will complete samples
FSH 119 Fabric and Fiber Technology
relations. Students will gain interviewing and reporting techniques will be emphasized. and projects using various types of beads and sequins as well as
Students are introduced to the basic properties of textiles, and
while learning to write editorial articles and profiles. Emphasis will techniques to finish and mount beaded motifs to garments.
how they relate to performance and end use. The course includes
be placed on the importance of a news hook and how to handle a
hands-on analysis of fabric swatches.
running story.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

198 199
FA S H ION F SH

FSH 192 Tambour Beading 2 FSH 215 Retailing and Management FSH 230 Construction/Draping/Flat Pattern 2 FSH 250 Buying Fundamentals
Students will build upon the foundation of basic tambour beading This course introduces students to the fundamental elements In this intermediate course, students will advance their pattern Students learn the fundamentals of the retail buying process
with a new stitch that functions as both a satin surface stitch and of business management. Topics include organization, control, cutting techniques and further develop their construction skills. in various types of merchandising organizations. The course
one to secure beads. An additional stitch will aid in the applique planning, decision-making, leadership, training, communication Students will construct a range of garments including dresses, exposes students to sales planning, open to buy, and
of fabrics while finishing techniques will allow for creating three and ethics. Students learn to apply these concepts to real pants, and shirts. Industry standards of pattern making and components of profitability. Basic math skills are required.
dimensional elements and add depth and texture to a motif. business situations through actual case studies. construction techniques appropriate for industrial sewing
equipment will be emphasized. FSH 252 Visual Merchandising 1
FSH 194 Surface Embroidery 1 FSH 218 Blogging: Content Creation & Promotion This course presents students with a survey of the many elements
This foundation course builds on the historical perspective of the Blogs form part of the contemporary media and marketing FSH 240 The Classical Tutu: Introduction of visual merchandising and display currently used in retail
art of embroidery while teaching the basic tools and techniques landscape alongside social media tools such as Facebook and In this course, students will receive an overview of the classical organizations. Students are introduced to the many visual tools
used in contemporary fashion. Students are introduced to Twitter. This course aims to define the term, analyze various and romantic tutu for ballet. Students will learn the history of the available, including fixtures, mannequins, signage, lighting and
traditional hand embroidery stitches using cotton, rayon, chenille, elements of successful blogging, and offer practical experience in tutu and will construct a classical tutu from start to finish, including props.
and wool threads and applying them to a variety of fashion conceptualizing, producing, and marketing your own blog online waistbands, knickers, ruffles, wiring, basque, top skirt, and
fabrics. as art professionals. bodice. FSH 257 Accessory Design: Jewelry
In this course, students will focus on accessories to adorn the
FSH 196 Surface Embroidery 2 FSH 220 Construction/Draping/Flat Pattern 1 FSH 241 Costume Production for Film body by looking at accessories and objects over time. Students
In this course, students will advance their skills with surface This course is an overview of the design workroom. Basic This course will design and produce a feature film in cooperation will be provided with an awareness of the form and structure
embroidery techniques including dimensional ribbon and chenille principles of flat pattern drafting and draping on a form will be with the Motion Pictures (Film) and Fashion departments. of accessories and will be taught how to collate ideas and
work, Japanese flat and twisted silk stitching, raised gold metal introduced. Students are given an introduction into how garments Students will design costumes in collaboration with a director and inspiration.
embroidery, working with rose montes, chatons, and other sew on are pattern cut and made up to commercial standards in the bring them to life on film. Students will costume each character, fit
rhinestones. fashion industry today. the actors, and be on set during filming. FSH 258 Accessory Design: Handbags & Small
Leather Goods
FSH 201 The Reclaimed Object FSH 220M Construction/ Draping/ Flat Pattern for FSH 242 Costume Production 1 This course gives an overview of accessories throughout fashion
This course covers marbleizing, gold & silver leafing, and the Menswear In this course, students will produce original costume designs history and introduces students to key players in the handbag
design, production, and application of stenciling. Students will This is a beginning construction and patternmaking course for a script or theatre production. Students will develop designs and small leather goods industry. Dynamics and principles of
focus on re-surface treatment on re-claimed objects such as focusing on menswear. It will enhance students industry on paper, realize these designs in 3D, and provide appropriate accessory design are explored. Students learn how to develop
doors, tables, chairs, boxes, frames, beads, or any other wooden knowledge of patternmaking and construction techniques. documentation. Students will also learn about the production collections of handbags and other related accessories through
surface. Student will create one-off re-painted, re-purposed, re- Students will learn how to cut and construct mens basic block process, exploring collaborations between costume designers original visual research and working prototypes.
designed objects with an emphasis on creativity. patterns and create additional silhouettes from them using muslin and actors, directors, and other designers.
fabric and professional sewing techniques. FSH 259 Product Development 3: PDM - Pre-
FSH 209 Product Development 2: Advanced FSH 244 History of Fashion
Production
Sketching and Line Development FSH 221 Fashion Design 2 This course traces the Western clothing tradition from antiquity
In this course, students will focus on the process of garment
This course focuses on flat sketching for line development, Students will continue to develop design skills. Strict emphasis to the 20th century as a source of fashion and design. Students
prototype development and approval prior to production.
line sheets, and specification sheets. Students will develop the is placed on their ability to represent creative design ideas as begin with an exploration of the Western ideals of beauty and
Advanced line development including cost and construction will
skills required to create industry standard flats for apparel and specification drawings (flats) as well as fully colored illustrations. continue with a specific study of the major areas of fashion
be addressed. The web-based PDM system will be introduced
accessories. Close attention is paid to the rendering of fabric and color and the revivals: classic, exotic, country and romantic.
to track product specifications, production package, and bill of
analysis of current design trends. materials.
FSH 210 Fashion Manufacturing FSH 245 Marketing: Beauty Products
Students explore the world of apparel manufacturing, including FSH 224 Knitwear Design & Construction 1 This course will prepare students to apply their fashion marketing
FSH 262 Fashion Design 3
production, sourcing, control, planning, costing, resource In this course students are introduced to the fundamentals of education to produce strategy that is beauty marketing
This course focuses on design philosophy. Students will develop
allocation and feasibility. Projects include tracking a product all knitwear design. Students will have hands-on technical experience specialized. Students will be able to create a beauty marketing
their drawing style, design, and presentation skills to reflect their
the way from design concept through delivery of the product to using single-bed knitting machines. They will experience projects plan that includes product development, PR, and emotional
individual points of view. Students will gain knowledge of the
the retailer. with focus to fabric design and basic construction working with branding. Students will develop a marketing plan in collaboration
fashion industry, learn the principles of price points, and become
creative color palettes, using different yarn qualities and basic with the beauty merchandising course.
aware of domestic and international marketplaces.
FSH 213 Fashion Marketing 2 shaping techniques.
This course presents the application of the fashion marketing FSH 246 History of Textiles
FSH 266 Computers for Fashion 1
process by utilizing real life case studies and projects that focus FSH 229 Computerized Product Design This survey course investigates textiles from prehistory to the
This course explores fashion illustration techniques using
on what fashion consumer preferences are. The course will outline Students will develop computerized designs, and flat patterns present, examining traditional textiles of Asia, Africa, and the
computers for stylized drawings, flat sketches, croquis, mini
all of the components of an integrated marketing plan that bring using industry standard software. Students will use and Americas as well as western textile design and production, with an
bodies, specification drawings, presentations and storyboards.
fashion brands to life. incorporate the various functions in the software to create, modify, emphasis on late 19th and early 20th century design movements.
store, and communicate design working with images and color. Textile use in interiors, clothing, cars, and industry will be explored.

200 201
FA S H ION F SH

FSH 267 Menswear Fashion Design 2 FSH 284 Photo Shoot Production for Stylists FSH 299 Portfolio for Technical Design FSH 313 Style Icons & Fashion Objects
Students work through carefully selected projects aimed at In this advanced course, students will learn the logistics and This course focuses on developing marketable portfolios to This course focuses on iconography of style, fashion avatars and
developing research, ideas, and creative design Menswear business aspects of being a freelance stylist. Topics will include demonstrate technical drawing skills, proficiency in fashion media interpretation and reinvention of icons. Historical eras,
market. Students will build a 2 dimensional Menswear collection producing photo shoots, managing a job, and self-promotion. design related digital skills, and a professional presentation of a youth movements, style capitals and the roots of iconic fashion
on paper, while learning communication skills and building Guest speakers, in-class simulation, and group projects will give product line. Students will conduct research for jobs in technical imagery in editorial work will be discussed in depth. Students will
confidence in their work. insight into the various protocols on the job. design, create self-promotional materials, and use industry examine legendary images and trace their influences on popular
standard software and web-based PDM. culture.
FSH 268 Menswear Construction 2 FSH 287 Knitwear Design & Construction 3
In this course, students will develop basic menswear blocks into In this course, students will concentrate on detail design and FSH 300 Shoe Design 1 FSH 316 International Retailing/Global Marketing
various designed garments that will serve as a foundation for all the practice of construction skills necessary to make knitwear While designing a collection of footwear, students will build Students learn the importance of the global economy through a
future menswear classes. Principles of drafting and construction design special. Students will learn to recognize skills essential an understanding of the last, designing and sketching shoes, study of retailers who operate internationally. This course provides
will be taught so that garments produced will meet industry for commercial industry and will adapt and combine the use of measuring and fitting and shoe materials and components. a conceptual framework for students to understand how different
standards. machinery and hand techniques to produce unique garment Students will research various aspects of the shoe industry, legal, social, and economic environments affect the distribution of
designs. including handmade footwear, product development and testing, consumer products worldwide.
FSH 269 Product Line Development specification and technical sheets, and trade shows.
This course engages students in the product line development FSH 288 Fashion Features & Storytelling FSH 317 Menswear Fashion Design 3
collaborative process. Students will participate in a semester In this class, students will develop their expository writing skills, FSH 301 Denim Design In this class strict emphasis is placed on the ability to represent
long case study that provides hands-on experience with all the adapt straight news leads, and incorporate novelistic techniques In this course, students will explore denim design and creative design concepts as specification drawings (flats) as well
components that are a necessary part of developing a fashion to write feature-length articles. Students will be assigned their own development with a focus on fashion, fabric, and fit. Topics as fully colored figures. Close attention is paid to rendering of
collection. beats and asked to pitch ideas in simulated editorial meetings. covered include denim history, washes and finishes, patterns, fabrics and color while students analyze current menswear design
sample manufacturing, production processes, brand identity, trends.
FSH 274 Applied Textiles 1 FSH 289 Corsetry & Underpinnings merchandising, and marketing. Students will conclude the
This course is an overview of the textiles industry for both home Students will study and apply corsetry for use as both outer course by designing a denim collection. FSH 318 Menswear Construction 3
furnishing and fashion. Students learn silkscreen and heat transfer garment and underpinning. Students will cut and construct This is an intermediate construction and flat pattern making
printing. Students also learn about opportunities for a successful various styles and shapes of corsets, which will be used as a FSH 305 Fashion Public Relations course. The course is designed to enhance the students
career in the textile industry. base for experimentation with various draped design ideas. In this course, students will learn the principles and practices knowledge of industry procedures for pattern making and
Chosen draped and molded designs will be taken to completion, applied to fashion public relations. Students will understand PR construction.
FSH 276 Applied Textiles 2 producing finished pieces. as a key fashion marketing tool. Students will explore the history
In this course, students will further develop their understanding of the public relations industry, the influences of its visionary FSH 323 Fashion Trend Analysis
of fabric and printing techniques. They will be taught various FSH 294 Textile Printing For Product leaders, and the changes driven by technology that impact This course provides an overview of the fundamentals of fashion
advanced surface treatments on cloth, including burn-out and This course teaches hands on, creative and intelligent approach fashion PR today. trend forecasting and analysis. This course teaches students
discharge printing. to textile printing. Students will have the opportunity to develop to understand the evolutionary nature of product, interpret the
ideas from inspiration source to a final printed product of their FSH 307 Visual Merchandising: Concepts for the cultural context affecting the product, and to collect, analyze, and
FSH 278 Fashion Journalism: Blogging desire, primarily employing the technique of screen-printing as Display Window synthesize data in order to predict and understand the meaning of
Students will learn technical, research, and writing skills for well as hand painting, drawing and stencil printing. This course examines creative strategies for the development fashion trends.
developing and maintaining their own blogs while examining of dynamic window displays. Students will explore literature,
several industry-leading blogs for inspiration. Students will be FSH 295 Sustainable Design music, current events, pop culture, art, fashion, and film history FSH 330 Construction/Draping/Flat Pattern 3
encouraged to write newsworthy entries, express a distinct point This course will explore environmental issues in fashion design. for inspiration. Designing for effective visual narratives will be In this course, students work on more advanced pattern cutting
of view, and effectively employ this technology to showcase their Students will be encouraged to find creative solutions and emphasized. and construction techniques. Students learn to cut and construct
own work. alternatives. Emphasis will be placed on designs that meet all tailored garments using techniques used in the industry today.
the regular industry standards while simultaneously addressing FSH 309 Product Development 4: PDM - Students also work on draping projects and learn how to handle
FSH 280 Personal Styling ecological issues. fashion fabrics correctly.
Fabrication, Sourcing, & Production
In this intermediary course, students will focus on the discipline Students will advance their skills of line development utilizing
of personal styling. Hands-on projects will help students to FSH 297 Visual Merchandising: Tools & Materials web-based PDM software. This course will focus on refinement of FSH 331 Construction/Draping/Flat Pattern 4
analyze and practice real life situations, and gain the creative and This course introduces students to the various tools and materials technical packets and line sheets, the processes and procedures This course is designed to allow students to develop and
organizational skills involved in styling for personal clients and commonly used for the construction and creation of displays for of fashion product sourcing, cost estimating techniques, build upon the pattern making and construction skills learned
celebrities. visual merchandising. Students will learn the correct and safe use methods for evaluating product constructions, and advanced in previous courses. Students will evaluate and translate key
of a variety of shop tools, and practice best methods by which to knowledge of fashion manufacturing. elements from an existing designer runway look and from their
FSH 282 Knitwear Design & Construction 2 create visual merchandising assignments and class projects. own two-dimensional designs to create customized patterns and
Students are introduced to basic textured stitches and double construct, fit and correct garments to industry standards. New
FSH 311 Millinery
bed fabrics and use these techniques to create their first garment. construction and finishing techniques will also be introduced.
Millinery is a highly specialized discipline that permits students
Through the development and analysis of different knitted to be wildly creative or strictly traditional. Emphasis is placed on
structures, color, pattern and construction techniques, students construction techniques in a variety of materials for hat design
will learn the effects that fabric has on knitwear design. and construction.

202 203
FA S H ION F SH

FSH 333 Technical Design & Grading FSH 345 Brand Marketing FSH 368 Accessories Merchandising FSH 382 Knitwear Design & Construction 4
Students will learn the skills necessary to be a successful This course examines brand equity and all aspects of brand Students are introduced to the many fascinating categories within This course exposes students to experience all the components
technical designer in the fashion industry. These skills include building, management, and marketing. Students will research accessories, including leather goods, jewelry, scarves, millinery, necessary to design and develop a knitwear collection in
drawing technical flats, creating graded specification sheets, emerging and existing brands and apply to develop a brand. eyewear and many more. Students explore the important role preparation for the fast paced environment of the senior year.
understanding body shapes and growth, writing construction Emphasis will be placed on developing a marketing plan for a of accessories in various retail environments. Major brands and Strong emphasis will be placed on design concept development,
notes, and safety concerns that apply to childrenswear. Students brand that reflects the brand identity, the target consumer, and the designers are studied, as well as private label products. flat drawing and portfolio presentation as well as mock-ups and
will create full technical specification packages using excel. product/service. 3D construction.
FSH 369 Merchandising: Beauty Products
FSH 335 Computerized Patternmaking FSH 347 Inventory Management & Planning This course introduces students to the best practices in FSH 384 Menswear Styling
Using Gerber Accumark software, students will learn how to use This course will expand the concepts introduced in FSH 250 by merchandising beauty products, providing students with This course explores the discipline of styling for menswear.
advanced technology to digitally enter patterns into the computer, analyzing inventory management and profitability and competitive insight into the different categories of the industry, including Students will learn through activities and photo shoots the
alter, and make patterns for a variety of silhouettes. Students will advantage. Students will become familiar with inventory turnover, color cosmetics, fragrance, and skin care. Topics include the techniques of creating successful tailored and casual looks for
also grade patterns for a large range of sizes. purchasing, and planning. examination of major brands nationally and internationally, men.
industry history, and the development of and selection of product
FSH 337 Construction/Draping/Flat Pattern 5 FSH 348 Interactive Marketing assortments. FSH 385 Marketing Promotion Strategy
This course is designed to allow students to develop their design In this course, students will learn the basics of digital marketing This course offers an in-depth study of specific promotional
work into a pre-collection. Students are taught the principles of for fashion and its integration with traditional marketing. Course FSH 374 Applied Textiles 3 strategies for a fashion environment. Students learn to develop an
manual grading and working with a life fit model, and learn about components include online promotion, user-generated content, In this course, students will continue to broaden and expand their integrated marketing plan. Core components include advertising,
work production patterns for industry. Students also review new corporate blogging and mobile marketing. Students will develop a knowledge of printing techniques including screen printing with direct mail, publicity, public relations, personal selling, special
construction and finishing techniques. marketing plan and analyze the results through various outlets of heat transfer paints. They design fabric samples and finished events, and social networking.
social networking. collections of fabric designs.
FSH 340 Fashion Design 4 FSH 387 Knitwear Design & Construction 5
Students are encouraged to analyze and develop individual FSH 350 Private Label Product Development FSH 375 Fashion Merchandising Strategies In this course students will identify and develop their strengths as
design strengths and philosophy. Technical skills are polished to This course takes students through the concepts and techniques This course explores successful wholesale and retail strategies knitwear designers to establish and readily prepare themselves for
help enhance presentation and showcase the designers point of of product development. Projects include research to identify for fashion assortment building and product selection based on a career in the fashion industry. Focus and support will be towards
view. an appropriate product, development of that product, sourcing, group projects, case studies, and field research. Emphasis is on project building to create a professional and individual portfolio
costing, and sampling. developing a strategic point of view and taste level appropriate for and for the development of their collection.
FSH 342 Costume Production 2 the target market.
In this course, students will design and construct costumes for the FSH 352 Visual Merchandising: Space Planning and FSH 390 Fashion Merchandising Professional
live performance project. Students will engage in a dynamic range Directives FSH 376 Applied Textiles 4 Practices
of construction and craft projects, creating finished costumes This course focuses on best industry practices for both retail In this course, students will further their skills designing textile This course provides students with realistic information about
that will satisfy the needs of movement-based and design-driven and wholesale floor spaces. Students will develop strategies prints for both fashion and furnishings. Students will also continue careers in the retailing and apparel merchandising industry.
performance pieces. and present their concepts in both written and visual formats. to produce collections of fabric designs. Students will explore their career options, develop resumes,
Emphasis will be placed on creative space utilization, and prepare for job interviews, complete internships, and focus on the
FSH 343 Marketing: Short Form Video appropriate representation for multiple project categories, a full FSH 377 Visual Merchandising 2 transition from student to professional.
In this course, students will learn the value of utilizing and seasons cycle, and adjacent products. This course applies the visual merchandising concepts hands-on
developing the short form video theory as a powerful marketing projects. Topics include visual merchandising theory, standards FSH 391 Fashion Product Styling
tool to motivate consumers. Students learn basic video FSH 357 Retail Store Management for execution, store design and company image. In this course, students will get an introduction to styling a range
techniques specialized for the fashion industry and will solve key This course is an in-depth study of various retail store operations. of fashion products for a variety of mediums including magazine,
marketing concerns through the use of storytelling and video Topics include location and target market, merchandise FSH 378 Menswear Fashion Design 4 catalog, newspaper, and web. Students will produce, art direct,
communications. placement and assortment, customer service, selling techniques, Students further develop their skills as menswear fashion and style photo shoots. Emphasis will be placed on product
staff planning, employee motivation, visual display, profit analysis, designers and are encouraged to develop a comprehensive styling techniques and concepts.
FSH 344 Fabric and Form logistics and many more necessary areas. awareness in the domestic and international marketplace.
This class will study how adjacent geometric, 2-dimensional Emphasis is placed on illustration techniques and professional FSH 392 Social Media Strategy for Fashion
planes create 3-dimensional forms in fabric. Students will also FSH 363 Special Event and Promotion presentation. In this course, students will be able to navigate through the ever
study experimental fabric manipulation and the relationship of In this course, students will learn the requirements and practices cluttered world of social media in the fashion industry. Students
these 3-dimensional forms to the body. Students will create of developing and producing an accountable and effective FSH 379 Menswear Construction 4 will learn the skill set to plan out an effective and accountable
3-dimensional forms with fabric and apply them to the dress form special event and fashion show for a product launch or product The course is designed to teach students ready to wear tailoring social media strategy that has value to a fashion brands marketing
for the purpose of creating garment design. presentation that supports a fashion marketing initiative. Students techniques used in the menswear industry today. Students are efforts. Students will be able to decipher the various platforms that
will plan, pitch, develop, and execute all aspects of special event shown how to construct tailored garments and the variations social media offers to a brand.
and promotion. used in construction techniques. Students will learn the difference
between ready to wear and bespoke techniques.

204 205
FA S H ION F SH

FSH 394 Fashion Advertising and Brand FSH 417 Menswear Fashion Design 5 FSH 438 Translating Fashion FSH 460 Merchandising: Industry Collaboration
In this course, students will learn the proper role of fashion Students continue to develop their awareness of specific In this course, students will examine the global fashion industry This course exposes students to the latest fashion industry best
advertising and the key factors that determine and identify a menswear markets within the international fashion industry and to circuit of runway shows, trade expos, and other events through practices of retail and wholesale fashion brands. Students will
fashion product to the consumer such as name, term, design, or target their individual style to specific market segments. Emphasis the lens and language of fashion criticism. Topics will include the collaborate with industry professionals on projects designed to
symbol. Students will understand the importance of a single brand is placed on Menswear trend analysis during the New York, influences of personalities, brands, institutions, and media that provide them with the experience and leadership skills required for
message for effective fashion advertising. London, Milan and Paris collections. make fashion an economic and cultural phenomenon around the successful 21st century merchandising.
world.
FSH 397 Visual Merchandising: Mannequins, Forms, FSH 418 Menswear Construction 5 FSH 464 Fashion Retail Management & Operations
& Fixtures Students work on creating their own designs in muslin and FSH 440 Portfolio for Costume Design This course provides students with the real time opportunity
Students will learn the procedures by which mannequins are finished garments. The emphasis is on active sportswear. The In this course, students will edit and select the best costume to participate in and learn about all aspects of operating and
styled for product presentations through hands-on experience course reinforces all areas covered in 1, 2, and 3, strengthening pieces for their portfolios. Techniques for photographing work, managing a fashion retail business. Students will learn to operate
in proper use and maintenance of mannequins, forms, and the students understanding of cutting and construction. portfolio layout, and presenting ideas to potential employers will a POS system, manage and control inventory and receipt flow,
alternatives. Students will practice skill-building in styling be covered. Students will present their work each week for an in- merchandise a selling floor, manage clients needs, and develop,
methods: forming for mens and womens tailored clothing; FSH 427 Visual Merchandising: Graphics for depth critique and also write their own cover letters and resumes. train, and schedule store staffing.
coordination of separates, item apparel; fashion accessories and Presentation
home furnishings. This course provides in-depth study into the variety of graphic FSH 441 Costume Construction 1 FSH 465 Fashion Design 6: Senior Collection
communication tools available and utilized within the visual In this course, students will learn the fundamentals of creating In this class, students produce a set of final projects that are
FSH 398 Computers for Textiles merchandising industry. Students will learn various techniques for theatrical costumes through the creation of a corset, a boned aimed at completing their portfolio to a standard of excellence
This course explores techniques for utilizing computers as a specifying and building signage programs for retail, wholesale, bodice, and a petticoat. Additionally, students will learn how to expected in the industry.
design tool. Students create textile designs, colorways, and trade-show, in-store display, sales promotions, as well as create specific padding for foundation garments. Finally, students
repeats using Photoshop and Illustrator. considerations for dynamic graphic communication used in will learn how to adjust a period pattern for a modern body, as well FSH 467 Menswear Fashion Design 6
window display. as how to make a garment alterable for a range of figures. In this class, students produce a set of final projects that are
FSH 399 Computers for Knitwear aimed at completing their portfolio to a standard of excellence
This course provides students experience with intermediate FSH 430 Fashion Design 5 FSH 442 Computer Aided Design for Textiles expected in the industry.
programming and knitting techniques on the Stoll industrial In this course, students increase their ability to target their Students will learn how to use this textile industry specific software
knitting machine. Students will learn to use the tools in M1 individual style to a specific market segment. Emphasis is placed to aid their design concept by using textile friendly environment FSH 468 Menswear Construction 6
software, write knit programs, and operate the 7G and 12G Stoll on continuity of style within design, presentation and trend media tools to create repeat patterns, sketches and marks. Students will develop muslin production, undertake garment fitting
industrial machine to knit swatches and garment pieces. analysis. Students work on developing their strengths in design Students will learn to create a detailed presentation with color and create patterns for designs in their senior collection. Students
to ensure establishment of a defined and strong personal design data, colorways, values and percent coverage in a design. will construct no less than six menswear outfits in fashion fabric
FSH 400 Construction/Draping/Flat Pattern 6: Senior philosophy. Students work on the development of their Senior that may be included in the Graduation Fashion Show.
Collection. FSH 445 Contemporary Retail Strategy
Collection
This course focuses on innovative retail concepts for a fast FSH 472 Visual Merchandising 3
Students research, design and construct a collection of designer
FSH 434 Construction/Draping/Flat Pattern 6: 3D changing retail environment. Students will conduct research on This course provides a final hands-on project for seniors. Students
clothing from sportswear to eveningwear. Designer workroom
consumer trends, market changes, distribution channels, and use will conceive and execute an environment or visual display for a
techniques will be emphasized. Design
this information to create a fully developed retail plan that includes commercial environment.
This technical design course focuses on reproducing complex
a merchandise plan, location analysis, and all aspects of retail
FSH 409 Product Development 5: Advanced Line garments. Students will analyze garments created by designers,
operations.
make paper patterns, and create toiles, and detailed fabric FSH 473 Textile Portfolio
Development samples. Creating accurate paper pattern utilizing complex This course is designed to prepare students to enter the textile
Students will strategize on product development for a specific FSH 450 Entrepreneurship in Fashion
cutting methods and applying advanced hand sewing techniques industry. Students will establish goals, analyze skills and build a
brand / company by developing two collections. This course This course focuses on the entrepreneurial approach of identifying
will be emphasized. coherent body of 2D work on paper that will create the portfolio.
focuses on demonstrating advanced digital and hand skills, market opportunities. Product differentiation and marketing new Career opportunities will be explored as well as the logistics of
presenting complete product package coherent to the brand products and brands in the retail environment will be emphasized.
FSH 436 Pattern Making & 3D Design for Fashion freelance work.
image using industry standard software and web-based PDM. Students will develop business plans including the process of
Professional presentation is emphasized. Portfolio how to develop, market, and sell their own product lines under
In this course, students will develop their technical and 3D design independent labels or brands. FSH 474 Applied Textiles 5
fashion portfolios in both traditional and digital formats. Previous In this course, students will further build on their technical skills
FSH 410 E-Commerce
technical projects will be selected for refinement and portfolio and broaden their knowledge of printing and fabric manipulation.
This course provides students with the fundamentals of selling FSH 456 Fashion Portfolio & Computer Aided Design
inclusion. Students will create web portfolios, technical design Students will continue to explore the qualities and performance
fashion products online. New strategies in e-commerce This course is designed to prepare students to enter the fashion
specific resumes, and self-promotional materials. Professional of different types of fabrics. They will also continue to produce
technology, emerging web-based business models, marketing industry. Computer aided design skills are polished to help
level and industry standards will be emphasized. collections of textile designs.
innovations, and the latest techniques for an enhanced customer enhance presentation to a professional level. Students will
interface will be explained. establish a web portfolio and develop collateral materials. In
addition, students will learn how to develop line sheets and tech
packs for their collections.

206 207
FA S H ION F SH

FSH 476 Applied Textiles 6: Senior Collection


In this course, students will be expected to create a collection
FSH 490 Portfolio Enhancement
Students will further their skill in specific areas as determined
GRADUATE FSH 605 3D Design 3
In this course, students will cut the patterns and make up
of printed fabrics for their senior portfolio. They will be given the by the Department Director. Professional standards for process, COURSES garments for two projects.
opportunity to explore many of the printing methods they have technique, and execution will be emphasized. Outcomes will be
learned. topic specific. Department Director approval is required. Course FSH 600 Fashion Design 1 FSH 606 Fashion Design 4
fees and prerequisites may vary by topic. This course involves students from all disciplines, and is designed This course will consist of individually set projects determined
FSH 477 Visual Merchandising: Project Studio to expose students to various approaches to design and by the students. Consultation will take place between students
Students develop and execute a fully integrated visual FSH 498 Collaborative Project illustration. and tutors to select which project to undertake to extend their
merchandising concept for specific merchandise assortment Students meeting set criteria are selected by their department to knowledge of their chosen area of study for the final project.
presentation. Students will develop a visual program for a brand work on an interdisciplinary collaborative project. FSH 600A Fashion Design
assortment, across a variety of merchandising applications: This course involves students from all disciplines, and is designed FSH 607 3D Design 4
window design and installation, in-store feature presentations, FSH 499 Special Topics to expose students to various approaches to design and This course will consist of projects motivated by students in
wall merchandising, floor plan layout, fixture design, and graphic Special Topics class offerings change each semester and are illustration. consultation with their tutors. These projects will lead to preparing
signage system. taught by experts in a specific area. You may contact your patterns for the Final Project.
academic department director or advisor for more information. FSH 601 3D Design 1
FSH 478 Editorial Styling Please note that some Special Topics have a required course fee This course engages students in three-dimensional design and FSH 609 Digital Design for Fashion
In this advanced level course, students will familiarize themselves and course prerequisites may vary by topic. garment development. Students will learn the core principles This course will explore techniques for utilizing computers as a
with the important editorial stylists, fashion photographers, of pattern drafting and garment construction. They will also design tool, including illustration, development of flat sketches,
magazines, and fashion stories of the past 50 years. Drawing FSH 500 Internship in Fashion get an introduction to pattern shape manipulation. Proper use specification drawing, presentations and storyboards.
on this wealth of resources, students will style and produce two Internship is only open to qualified upper-division students, of industrial equipment, workroom practices, and garment
photo shoots emphasizing innovative concepts. offering an opportunity to work in a field related to Fashion. development to commercial fashion standards will be covered.
FSH 610 Applied Textiles 1
This course will introduce students to the various methods of
FSH 479 Computers for Senior Collection: Knitwear FSH 601A 3D Design 1 fabric printing used in the textile industry. These will include
Students will take appropriate design ideas from previous work This course engages students in three-dimensional design and silkscreen printing and heat transfer printing.
and develop them into swatches and program on the Stoll garment development. Students will learn the core principles
industrial knitting machine to knit garment pieces for their senior of pattern drafting and garment construction. They will also
collection. Students will produce swatches for their portfolio with get an introduction to pattern shape manipulation. Proper use
FSH 611 Applied Textiles 2
industrial standard quality. Advanced fully-fashioned and fancy This course will continue to teach students to experiment on cloth
of industrial equipment, workroom practices, and garment
stitch techniques will be introduced. and to further develop their knowledge of fabric composition and
development to commercial fashion standards will be covered.
performance.

FSH 482 Knitwear Design & Construction 6 FSH 602 Fashion Design 2
In this course, students will develop a senior knitwear design This course consists of design projects that will aid in the
FSH 612 Applied Textiles 3
collection for the runway and/or a professional portfolio. Students In this course, printed textile students will develop fabrics for
development of students creativity and build their knowledge of
will be challenged to practice at the professional level and adhere specific projects.
core design principles. An awareness of market place relevance is
to industry standards. Emphasis will be placed on finishing an emphasized. Technical skills are further built upon.
industry ready portfolio tailored for their individual career goals. FSH 613 Applied Textiles 4
This course will consist of projects motivated by students in
FSH 603 3D Design 2
FSH 484 Fashion Show Styling consultation with their tutors. One or more of these projects will be
This course focuses on mastering the art of tailoring though
In this advanced course, students will learn how to style for an industry driven competition. There will be a strong emphasis on
professional instruction, advanced pattern making, construction
fashion shows, within a designer or brands visual identity. what area of the market designs are for and end use.
and sewing techniques. Students will be challenged to draft
Individual and class projects will demonstrate to students the and construct tailored garments to meet industry standards.
responsibilities of a stylist before and during a fashion show, The correct handling of fashion fabrics and proper utilization of FSH 615 Textile Design
including: looks process, casting, fitting, walk-through, music, and industrial sewing equipment will be emphasized. This graduate course will expose students to various methods
backstage coordination. of textile design and production techniques used in the industry.
Students will be encouraged to create textile design collections in
FSH 604 Fashion Design 3
FSH 488 Magazine & Digital Media Publishing design projects. A brief overview of textile history will be provided.
In this course, students will gain hands-on experience in
In this hands-on course students will participate in every aspect collaboration and professional teamwork protocol as they design
of the production of modern print and online magazines including and develop a group project for a target market. Students will
researching and pitching stories, reporting, writing, art direction, also develop an individual collection to showcase their unique
headlines, decks, caption, social media and photography. philosophy and design strengths. Technical proficiency and
Meeting industry standards and deadlines will be emphasized. professional presentation will be emphasized.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

208 209
FA S H ION F SH

FSH 616 Dynamics of Fashion FSH 623 Knitwear Design & Construction 4 FSH 631 Merchandising Principles FSH 640 Fashion Drawing
This course provides students with a comprehensive overview of In this course, students work on self-motivated projects to Students learn the functions of the merchandising departments This course focuses on drawing the clothed figure for fashion and
the fashion industry, including product development, sourcing, further develop their own personal style, preparing work for within a retail company from the perspective of the buyer. Topics general illustration. Importance is placed on understanding the
buying, marketing, and retailing. All fashion categories are their portfolios and perfecting skills in preparation for their final include seasonal financial planning, assortment planning, vendor body. The homework for the onsite version of this course requires
examined with emphasis on the interrelationships between the collections. negotiation and inventory management. Students will learn mandatory attendance at a three-hour drawing workshop.
various components of the fashion business. concepts and basic retail math calculations necessary to create a
FSH 624 Language of Fashion successful retail business. Note: Basic math skills are required in FSH 641 News & Short Lead Boot Camp
FSH 617 Fundamentals of Fashion Journalism The course provides students with skill building terminology of the this course. Simulating a newsroom, this intensive writing course is designed
This course is an overview of story formats found in fashion fashion industry. Course work includes the language of fashion to train students for the fast-paced environment at dailies.
publications and style sections. Students will build their own merchandising and focused overview of the merchandising FSH 632 Trend Analysis & Product Development Students will be assigned their own beats and will be required to
reading, writing, and researching skills by deconstructing fashion program. The course will emphasize core terms which are relevant Students will learn how and where to gather trend information and dig up and write breaking news pieces on tight deadlines. This
stories to examine their voice, structure, angles, and use of to Fashion Marketing, Merchandising, Product Development, to apply these market trends to the concept of developing new class will also read news and event coverage.
fashion terminology. Sourcing, Textiles, and Visual Merchandising. and fashionable products for the marketplace. They will bring an
original product from concept to completion including research, FSH 643 Digital Techniques for Fashion
FSH 618 Knitwear Design FSH 626 Digital & Print Magazine Publishing sourcing, costing, merchandising, and marketing. This course focuses on utilizing industry standard graphic
In this course, students will learn beginning and intermediate In this workshop-style course, students will learn how pictures and software to develop professional presentations and communicate
hand knitting techniques. They will knit swatches of each of these words come together to tell an impactful story, with a chance to FSH 633 Retail Management and Operations information effectively. Students will develop and professionally
techniques and design two collections of knitwear. Additionally, conceive, design, and edit their own magazines in print and digital This course examines the contemporary management topics present concept boards, branding, merchandising and production
students will gain a basic understanding of knitwear in the fashion platforms. that affect any fashion merchandising business. Through case documents, and marketing collateral. Working fluidly between
industry and the work of a knitwear designer. studies, textbook readings, and filmed interviews, students will software programs will be emphasized.
FSH 627 Writing, Researching, & Reporting Features gain knowledge about corporate social responsibility, ethics,
FSH 619 Developments & Current Debates in Fashion In this course, students will be assigned their own beats and entrepreneurship, leadership, and globalization. FSH 645 Luxury Brands: Product Development &
Journalism required to pitch ideas in simulated editorial meetings. Emphasis Marketing
This seminar explores the role of fashion journalism in culture and will be placed on honing writing and researching skills, developing FSH 634 Textiles & Other Raw Materials The luxury brand sector has always been a fascinating subject;
its responsibilities. Students will examine recent developments feature-length articles, and placing fashion within a larger cultural Students study the fundamentals of textiles and other raw luxury brand product development and marketing is one of the
in media as well as investigate the fashion industrys social context. materials, with an emphasis on product quality appropriate for a most complicated yet interesting disciplines. This course brings
challenges, scandals, and controversies. Class will be held as a specific target market. The course includes hands-on analysis of together the elements and interplay between the principles that
roundtable discussion led by student facilitators. FSH 628 Social & Mobile Reporting fabric swatches. are employed in the luxury brand product development and
From telegrams to apps, this course provides a comprehensive marketing mix.
FSH 620 Knitwear Design & Construction 1 view of Social & Mobile Reporting through history. With an FSH 635 Creating Competitive Strategy
This course introduces the technical, diverse, and creative emphasis on modern day storytelling and the digital tools that This course exposes students to the strategic thinking that is FSH 648 Sustainability & Society
aspects of knitwear design for fashion. Students will develop empower journalists to produce interactive news stories, the involved in developing a business plan. Topics include creating This course covers the most critical contemporary topics in
design skills by investigating the use of yarns, color, pattern, course will culminate in a live reporting presentation where competitive advantage, developing business strategy, forming sustainability. Students will gain a working knowledge of the
texture, and shape through fabric development as well as students share long form features produced via popular apps. assumptions and components of profitability. current sustainability challenges and policies affecting art and
illustration. Both domestic machines and hand knitting techniques design industries while exploring educational, lifestyle, and
will be introduced. FSH 629 Fashion Styling FSH 637 Product Sourcing and Assortment Planning technological strategies that could be employed to make an
Students will learn to style a variety of shoots found in fashion This course explores opportunities for product sourcing impact and foster sustainability in our society.
FSH 621 Knitwear Design & Construction 2 magazines. Emphasis will be placed on visual storytelling and the throughout the world for various categories of merchandise.
Students will design and create a finished garment based on their practical components of producing a shoot from brainstorming, Implications of import and export restrictions are considered as FSH 649 Entrepreneurship in Fashion: Strategic
own original concept. Methods of working with flat pattern and pulling clothes, conducting run-throughs, booking talent, and part of the cost comparisons.
Brand Management
3D design will be introduced. Students will incorporate color and working on set.
This course focuses on building a contemporary fashion brand
pattern while investigating diversity of basic silhouette. Students FSH 638 Product Line Development - A that transforms creative ideas into a business to meet consumer
will also calculate fully fashioning and write patterns. FSH 630 Fashion Marketing Strategy Collaborative Process demands. Students will develop a brand strategy based on in-
This course offers students an overview of marketing, focusing In this course, students learn the fundamentals of line depth research, industry best practices, trends, market analysis,
FSH 622 Knitwear Design & Construction 3 on the role of promotion and marketing communications. Key development. This course reviews the collaboration process and the entrepreneurial mindset necessary to succeed in
In this course, students will gain experience with industrial knitting components of the course include market development, sales among designers, suppliers, merchandisers, and business contemporary business environments.
machines. Students will design and produce two garments with promotion, direct response, social networking, and word-of-mouth partners in the creation of a fashion collection. The course
emphasis on double-bed fabrics and 3D design. Students will marketing. teaches this process from both an analytical and a creative FSH 650 Intro to Fashion Design
first design within the constraints of the fitted silhouette, and then approach. This course provides a foundation in the process of fashion
investigate function of double-bed fabrics to explore silhouette. design. Through selected projects, students will develop visual
research skills and ideas and identify design elements. Students
will learn basic steps of design development, editing and
balancing a RTW collection. Students will develop their technical,
visual and verbal presentation skills.

210 211
FA S H ION F SH

FSH 651 Fashion Construction FSH 658 Global Marketing & Emerging Markets FSH 675 Visual Merchandising: Image & Brand FSH 801 Group Directed Study
In this course, students will learn basic principles of garment Students will apply a conceptual framework of the global This course explores the intricacies of visual display for a Graduate students working on their individual Final Portfolio and/
construction and flat pattern drafting with an overview of a design economy and business environment to fashion organizations commercial environment. Topics will include advanced studies or Thesis Project receive instruction and critiques of their work. In
workroom. Students will learn how garments are pattern cut and through case studies and best practices of global and regional of visual image and fashion branding. Students will create and addition to regular instructor critiques of their work in progress,
made up to commercial standards as used in the fashion industry retailers. Students will develop a marketing strategy for fashion execute visual merchandising design and displays. graduate students discuss approaches to their Final Portfolio
today. organizations focused on global and/or emerging markets. and/or Thesis Project as peers. Please note that some Group
FSH 676 Costume Crafts Directed Study courses have a required course fee and course
FSH 652 Global Consumer Trends in Fashion FSH 659 Fashion Public Relations In this course, students will learn the fundamentals of creating prerequisites may vary by topic.
This course introduces the dynamics of the global fashion This course focuses on the principles, roles, and practices of theatrical crafts through the creation masks, armor, and fabric
market, emerging trends, and consumers. Students will research fashion public relations. Students will develop a public relation distressing. The techniques learned through these projects can FSH 802 DS Mentorship Forum
and apply fashion theories, diverse market characteristics and strategy in accordance with the clients needs and PR goals, and then be applied to a variety of unconventional projects, creating a In this course, students will meet independently with their Directed
consumer behaviors, and global issues within the fashion industry pitch a proposal for a variety of stakeholders. well-rounded and artisanal skill set. Study Mentor and participate in weekly online peer reviews and
to identify market opportunities for defined target markets. discussions. Students will refine their thesis concepts, clearly
FSH 661 Costume Design 1 FSH 683 Computerized Product Development express intent and set personal goals for work. Instructor critique,
FSH 653 Product Management & Supply Chain In this course, students will design costumes for classical texts, This course focuses on the process of digitalized product peer review, and advancing work based on feedback will be
This course focuses on global fashion supply chain structure exploring the roots of contemporary story structure, character, prototype development and preparation for production. emphasized. Students must submit a DS Mentorship request to
from product development to distribution. Students will evaluate and plot development through the lens of the costume designer. Computerized line development including cost and construction their Department Director and the Graduate School for approval.
product lifecycle, development process, management tools, and A foundation in classical narrative, theatre history, and design will be addressed. The Web Based PDM system will be introduced
globalization issues in the fashion industry to develop a product history will be investigated through the three chosen texts. to track product specifications, production package and bill of FSH 805 Continued Group Directed Study
management strategy appropriate to company goals, target materials for a product line. Graduate students continuing work on their individual Final
market, types of products, regulations, and distribution channels. FSH 662 Costume Design 2 Projects receive instruction and critiques of their work. In addition
In this course, students will design costumes for Musical theatre, FSH 685 Product Manufacturing & Sourcing to regular instructor critiques of their work in progress, graduate
FSH 654 Integrated Fashion Marketing dance, and experimental theatre. By exploring these three distinct This course focuses on global manufacturing and product students discuss approaches to their Final Projects as peers.

Communications Strategy styles, the students will be able to connect design to movement sourcing structure to develop fashion products. Students will
This course focuses on traditional and non-traditional marketing and voice, and see how it is possible to deconstruct performance develop a product line, manufacturing process, and sourcing FSH 811 Thesis/Portfolio: Design
communication channels and industry best practices. Students and the wall between audience and actor. Finally, the students will strategy by considering company goals, target market, types of In this self-directed course, students will evaluate goals and
will develop an integrated marketing communication strategy for expand their portfolio to show a range of design capabilities that products, material sourcing, import and export regulations, cost establish timelines to complete their thesis project and/or textile
a specific fashion business that reflects current trends and new can be translated into a number of theatrical mediums. comparison, vendor evaluation, and distribution channels. portfolio. Focus will be on implementing skills obtained throughout
technology in the dynamic fashion marketing environment. the program and the continued development of work that reflects
FSH 663 Costume Design 3 FSH 695 Collaborative Project the students unique design point of view and identity. This course
In this course, students will design costumes for contemporary Students meeting set criteria are selected by their department to may be repeated as necessary to complete the Final Portfolio
FSH 655 Digital Marketing and Social Media and/or Thesis Project.
This course focuses on evolving digital and social media films, focusing on comedy, horror, and drama. Students will work on an interdisciplinary collaborative project as part of their
platforms. Students will evaluate digital and social media investigate how color and silhouette affect the audiences studio requirement.
platforms for fashion to develop a digital marketing strategy that perception of character and archetype. Each project will also FSH 815 Thesis/Portfolio: 3D Design
is integrated with traditional marketing channels. Quantitative serve to illuminate the specific needs of film design with an FSH 699 Special Topics In this self-directed course, students will evaluate goals and
analysis and evaluation metrics are emphasized. emphasis on continuity, planning for extras, and fabric choices. Special Topics class offerings change each semester and are establish timelines to complete their thesis project and/or textile
taught by experts in a specific area. You may contact your portfolio. Focus will be on implementing skills obtained throughout
FSH 664 Costume Design 4 academic department director or advisor for more information. the program and the continued development of work that reflects
FSH 656 Fashion and Sustainability the students unique design point of view and identity. This course
This course focuses on fashions role in addressing global In this course, students will design costumes for three specific film Please note that some Special Topics have a required course fee,
genres: Fantasy, period pieces, and Science Fiction. By exploring prerequisites, and/or may require Department Director approval. may be repeated as necessary to complete the Final Portfolio
ecological concerns and the movement towards a more
these three genres, students will learn how to manipulate and/or Thesis Project.
sustainable future. Emphasis will be placed on inspiring and
enabling fashion professionals to actively integrate eco-strategies traditional research, explore unconventional costume materials, FSH 800 Directed Study
into the planning and implementation of business, marketing, and and investigate specific details for increased accuracy. Finally, Directed study is the primary concentration of a Masters degree FSH 821 Thesis/Portfolio: Textiles
product development goals. students will have the opportunity to create paper projects and candidates work toward the completion of a Final Portfolio In this self-directed course, students will evaluate goals and
develop specific details from those projects into 3D samples and and/or Thesis Project. With the approval of the Department establish timelines to complete their thesis project and/or textile
realized designs. Director, students may take any university coursework to develop portfolio. Focus will be on implementing skills obtained throughout
FSH 657 Online Retailing the program, broadening printing knowledge and further exploring
This course will provide a solid foundation for the understanding specific conceptual and technical skills that will enable them
FSH 671 Costume Construction 1 to further develop their Final Portfolio and/or successfully bring fabric qualities and performance. This course may be repeated to
of what it takes to sell products online. Through examination of
In this course, students will learn the fundamentals of costume a Final Thesis Project to completion. Please note that some complete the thesis or portfolio.
marketing, merchandising, and customer experience strategies
as they are applied to online selling, students will gain in-depth construction, focusing on period garment construction, Directed Study courses have a required course fee and course
knowledge of how consumers and products connect in the world patterning and rigging techniques specific to theatre, and corset prerequisites may vary by topic.
of ecommerce. construction. Students will focus on interacting with real bodies by
fitting garments to specific figures rather than a dress form.

212 213
FSH 831 Thesis Portfolio: Knitwear FSH 858 GDS: Financial Planning
In this self-directed course, students will evaluate goals and This course focuses on the financial aspects of the final thesis
establish timelines to complete their thesis project and/or knitwear project. All elements of a students approved business plan will
portfolio. Focus will be on implementing skills obtained throughout be reviewed and improved. Profitability and cash flow will be
the program - professional knitwear design techniques, finishes, emphasized.
and construction plus the continued development of work that
reflects the students unique design point of view and identity. FSH 859 GDS: Thesis Wrapup
This course may be repeated as necessary to complete the Final In this course, students will refine their thesis projects. Writing,
Portfolio and/or Thesis Project. editing, and preparation for the final presentation will be
emphasized.
FSH 850 GDS: Market Research
In this course, students will learn academic and professional FSH 881 GDS: Journalism
research methods to develop informed research using various Students will use their previous print and online journalistic
research methods. Students will conduct and analyze research experience to apply to the areas that have been chosen as their
to identify and refine industry, target market, and customer directed study.
profiles for their final thesis projects. Course components
include evaluating business environment, quantifying and
analyzing research, academic and professional research writing FSH 900 Internship
and communication to present their research and develop the Students will gain practical experience in a professional
framework for a business plan. environment by performing under supervised internship at a host
company. Students must submit the companys job description to
their Department Director and the Graduate School for approval.
FSH 851 GDS: Product Sourcing & Assortment
Graduate students will work on their individual Final Thesis
projects with a focus on sourcing products and services. Students
will find best suppliers based on their specific fashion business
plan. Global location, quality, minimums, lead times, pricing,
assortment variety, and assortment size will also be emphasized.

FSH 852 GDS: Product Development


Graduate students work on their individual final projects with focus
on product development. Students will analyze target markets,
research, and trends to create their product lines. Fabrication,
silhouettes, color, sampling, sourcing, and costing will be
emphasized.

FSH 853 GDS: Visual Merchandising: Brand and


Image
Graduate students receive instruction and critique relating to
all visual branding aspects of their individual final projects.
Topics addressed include: merchandise display, layout and flow,
materials, lighting, furnishing and fixture considerations, all brand
collateral: logo, signage, packaging, and other detail brand
atmospherics. Course includes critique of individual projects by
instructor and discussion with peers, for the refinement of each
students thesis.

FSH 855 GDS: Marketing Strategy & Plan


In this course, students will use their market research to develop
their marketing strategy, budget, and plan.

214 215
F INE A RT FA

FINE ART

216 217
F INE A RT FA

From Flights of Fancy


to Reality
Too often, art schools are thought of as places Theres more: youll learn not only art, but the
of dreamers. And often, they are. But not here. business of art: how to find an apprenticeship,
market your work, exhibit in a gallery.
At Academy of Art University, flights of fancy
are grounded in classical tradition. Your formal Imagine that. Fine art training that teaches you
training will include a discipline that will how to be wonderful, and make a living at it!
distinguish you for a lifetime. Then, with the
skills that have made the masters the
masters, youll be encouraged to let your
unique vision soar.

218 219
F INE A RT FA

WHAT WE OFFER
About Painting About Sculpture

The Painting curriculum is grounded in time-tested fundamentals The Academy offers both traditional and
and technical skills. This includes accuracy and sensitivity in modern sculpture curriculum. We teach
drawing, design, value control, color concepts which, in turn leads aesthetic and concept development as well
to the development of ideas and personal direction. as a variety of media-specific skills such as
ceramics, bronze casting, welding and
PAINTING FACILITIES: forging.

Our facilities include 25,000 square feet of classrooms, two


classrooms of which are full-time anatomy studios, and one SCULPTURE FACILITIES
which is a full-time multimedia room with theatre seating. The Academys Sculpture Center is a 50,000
square foot state-of-the-art facility
All classroom/studios are equipped with easels, tabarets, model located in the heart of San Franciscos
stands, spotlights, cleaning stations and painting storage racks. museum and gallery district.
T  he ceramic facility contains front-loading
There is a student art store within our facilities for all students to computer programmed electric
purchase any needed supplies at a discount. and gas kilns, a slab roller, extruder and a
pug mill.
A prop room is well stocked with over 100 various fabrics and T  he Academy has its own foundry, where
over 3,500 different props for class and student usage. A large there is a 150lb metal crucible (silicon
variety of models are employed for all figurative classes. bronze and aluminum), burnout kiln, cut-
off station, burr-king sander and sand-
blaster for artwork.
In our welding area, we have state-of-the-
art TIG-welders, power tools, a new sand
blaster and patina stations used to finish
bronze casting. Our equipment includes a
jet-milling machine for cutting metal, a
McEnglevan MIFCO forge machine, a
plasma cutter, as well as MIG and TIG
welders.
Our Mold making studio allows students to
make one, two and three-piece molds and
casts with materials such as plaster and
rubber.
We offer a fully equipped, state-of-the-art
wood shop.
Resources also include pneumatic carving
equipment, and vacuum casting for small
metals.
The department has the only complete art/
sculpture neon studio in California.

220 221
About Printmaking

The Academys program provides students both the ability to master the important
technical skills needed in Printmaking, as well as to evolve conceptually as artists. We
pride ourselves in creating an atmosphere that fosters a balance of technical proficiency
as well as a strong aesthetic sensibility.

Our main Printmaking facility includes a general work area with a computer system and
digital output station and 2 separate studios for advanced and beginner students with a
total of 6 presses to accommodate intaglio, relief and monotype printing.
The Intaglio studio embraces both traditional as well as sustainable approaches with
support for both zinc and copper etching.
The Silkscreen studio concentrates on the photo emulsion process and includes an
expansive darkroom.
The Lithography studio is well equipped with 4 presses and 100 stones in a wide range
of sizes. This studio encourages students to master the old-world techniques of stone-
based drawing and printing.
The Book Arts/Letterpress facility is a combined studio with a variety of equipment
including drill presses and paper cutters, laminating machines and book presses.
Letterpress students learn to print broadsides on Vandercook presses, business cards on
a Platen press, and have use of an exposure unit for the creation of Polymer Plates from
film positives.
Graduate students have exclusive access to an 800 sq. ft. shared studio, which includes
a tabletop press. This shared studio is situated directly next to the main Printmaking
studio for ease of access.

222 223
F INE A RT FA

CAREER PATHS
Sculpture Exhibition

National / International Museum Exhibition

Regional Museum, High-End Gallery Exhibition

Painting Related Painting


Mid Range Fine Art Gallery, Commission Artwork

College Instructor Museum Exhibition Emerging Artist Gallery, Commercial Gallery

Appraisal, Restoration High End Gallery Exhibition Art Fairs, Co-op Gallery, Community Exhibition

Commercial Art, Specialty Illustration Portrait, Mural or Commission Art

Gallery or Museum Worker Emerging Art Gallery, Prints or Publishing Sculpture-Related Sculpture-Related
Work & Commissions Business
Commercial Art, Private Instruction Art Fairs, Commercial Gallery, Community Exhibition

National/International-level Public & Private Commission Art,


Designer of One-of-A Kind Highend Functional & Non Functional
National/International level Portraits, University or College Instructor,
Objects, Unique Metal, Ceramic & other unique Sculptural Form
National/International Museum Curator
Printmaking Limited Edition Ceramic Art, Mold-Making Shop Owner,
Owner Design Fabrication Shop, Artist Highend Art Workshops,
Metal Fabrication Designer, Regional Gallery,
Gallery/Museum Owner, College Educator, Owner
Owner/Operator Casting Facility, Bas-relief Coin Designer
Special Effects/Make-up Shop, Regional Museum Curator
Museum Exhibition

Regional Commissions, Museum/Gallery Director, Special Effect Mask/


Fine Commission, Mold-Maker, Production Ceramics, Prototype Designer,
High End Gallery Make-up Designer, Regional Mid-Range Public Art & Portrait Commission,
Casting-Shop Manager, Stylist Music videos Photo Shoots
Commercial Art, Specialty Illustration, Appraisal, Restoration

Commission, High End Print Houses Gallery Curator, Gallery or Museum Assistant, Secondary Art Education,
Toy Modeler/Assistant, Functional Artist Asst.,
Neon Signage Designer, Character Designer, 3-D Illustration,
Local or Cooperative Gallery Asst.
Stop-Motion Character modeler
Emerging Art Galleries Instructors

Museum/Gallery Asst., Sculptors Asst., Local Commission,


Bronze Foundry Technician, Mold Making Tech/Asst.,
Art Fairs, Printing Companies, Neon Asst., Stop-Motion Character Asst., Community Art Education,
Community Instructor, Community Exhibition Ceramic Artist Asst., Prototype Designer Asst.
Special Effects Asst., Commercial Art, Private Instruction

224 225
F INE A RT FA

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA FINE ART DEGREE REQUIREMENTS

Fine Art Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
BFA UNIT REQUIREMENTS for the Artist
Associate of Arts [AA] in Fine Art AA FINE ART DEGREE REQUIREMENTS
MAJOR COURSEWORK
Minimum grade of C- in all core courses, major courses, and Minimum 2.0 GPA and the following general education
CORE 36 UNITS
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
MAJOR 42 UNITS
requirements:
MAJOR COURSEWORK for the Artist 3 Written Communication courses
+ ELECTIVES 9 UNITS
CORE 33 UNITS 4 Art Historical Awareness courses
Minimum 2.0 GPA and the following general education + LIBERAL ARTS 45 UNITS
MAJOR 15 UNITS 1 Historical Awareness course
requirements: TOTAL 132 UNITS
+ LIBERAL ARTS 18 UNITS 1 Quantitative Literacy course
2 Written Communication courses
TOTAL 66 UNITS 1 Cultural Ideas and Influences
2 Art Historical Awareness courses
1 Employment Communications and Practices course
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FINE ART CORE COURSES GENERAL EDUCATION REQUIREMENTS BFA FINE ART CORE COURSES GENERAL EDUCATION REQUIREMENTS
FA 110 Still Life Painting 1 FA 110 Still Life Painting 1
CHOOSE ONE:
or FASCU 130 Sculpture 1 or FASCU 130 Sculpture 1 WRITTEN COMMUNICATION
LA 107 Writing for the Multilingual Artist
FA 143 Silkscreen 1 FA 143 Silkscreen 1 CHOOSE ONE:
LA 108 Composition for the Artist
or FA 144 Etching 1/Intaglio or FA 144 Etching 1/Intaglio LA 107 Writing for the Multilingual Artist
or FASCU 233 The Art of Moldmaking & Casting CHOOSE ONE:
or FASCU 233 The Art of Moldmaking & Casting LA 108 Composition for the Artist
FA 145 Printmaking LA 202 English Composition: Creative Persuasion & Argument FA 145 Printmaking
LA 280 Perspective Journalism CHOOSE ONE:
or FASCU 234 Head & Figure Sculpture or FASCU 234 Head & Figure Sculpture
FA 211 Introduction to Painting: Figure LA 110 English Composition: Narrative Storytelling
FA 211 Introduction to Painting: Figure
or FASCU 270 Ecorche LA 133 Short Form Writing
or FASCU 270 Ecorche
EMPLOYMENT COMMUNICATIONS & PRACTICES
FA 213 Introduction to Anatomy FA 213 Introduction to Anatomy CHOOSE ONE:
LA 291 Designing Careers
or FASCU 231 Ceramic Sculpture 1 or FASCU 231 Ceramic Sculpture 1 LA 202 English Composition: Creative Persuasion &
FA 224 Composition & Painting FA 224 Composition & Painting Argument
or FASCU 330 Sculpture 3 ART HISTORICAL AWARENESS or FASCU 330 Sculpture 3 LA 280 Perspective Journalism
FND 110 Analysis of Form LA 120 Art History through the 15th Century FA 420 Senior Portfolio Workshop/Professional
FND 112 Figure Drawing Practices EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 121 Art History through the 19th Century
FND 125 Color and Design FND 110 Analysis of Form LA 291 Designing Careers
FND 131 Figure Modeling FND 112 Figure Drawing
HISTORICAL AWARENESS
or FASCU 230 Sculpture 2 FND 125 Color and Design
ILL 133 Digital Media 1: Photography & Imaging FND 131 Figure Modeling CHOOSE ONE:

or FASCU 230 Sculpture 2 LA 171 Western Civilization


ILL 133 Digital Media 1: Photography & Imaging LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

226 227
F INE A RT FA

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Fine Art
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema CERTIFICATE REQUIREMENTS
CHOOSE TWO:
LA 384 Underrated Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/LAN 117 Survey of Landscape Architecture MAJOR 42 UNITS
LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS
LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art + ELECTIVES 12 UNITS
LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS
LA 388 Survey of Asian Cinema
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming Minimum 2.0 GPA
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation Minimum grade of C- in all core courses and major courses
LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

228 229
F INE A RT FA

Master of Arts [MA] in Fine Arts MA FINE ARTS (DRAWING AND PAINTING Master of Arts [MA] in Fine Arts MA FINE ARTS (PRINTMAKING EMPHASIS)
EMPHASIS) DEGREE REQUIREMENTS DEGREE REQUIREMENTS
(Drawing and Painting emphasis) Successful completion of Final Portfolio Review
(Printmaking emphasis) Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS
Minimum grade of C in all required 36 units Minimum grade of C in all required 36 units
MAJOR 33 UNITS MAJOR 33 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 36 UNITS TOTAL 36 UNITS

MA FINE ARTS REQUIRED MAJOR COURSES - MA FINE ARTS GRADUATE LIBERAL ARTS MA FINE ARTS REQUIRED MAJOR COURSES - MA FINE ARTS GRADUATE LIBERAL ARTS
DRAWING AND PAINTING REQUIREMENTS - DRAWING AND PAINTING PRINTMAKING REQUIREMENTS - PRINTMAKING
FA 600 Figure Studio GLA 601 The Renaissance Art World and its Classical Origins FA 601 Drawing GLA 602 The Art & Ideology of the 20th Century
FA 601 Drawing FA 603 Mixed Media/Printmaking
FA 602 Head Drawing FA 609 Painting
or FA 608 Abstract & Interpretation FA 610 Etching
FA 604 Figurative Painting FA 611 Lithography
or FA 607 Cityscape Painting FA 612 Silkscreen
or FA 644 Quick Studies FA 613 Monotype and Relief Printing
FA 605 Landscape Painting FA 626 Chiaroscuro
or FA 607 Cityscape Painting FA 629 Letterpress
FA 606 Still Life Painting FA 630 Color Theory
FA 609 Painting FA 631 Book Arts
FA 618 Composition for Abstract Art or FA 624 Mixed Media/Printmaking Advanced Techniques
or FA 616 Portrait Painting +1 Major course
or FA 644 Quick Studies
FA 626 Chiaroscuro
FA 630 Color Theory
+1 Major course

230 231
Master of Arts [MA] in Fine Arts MA FINE ARTS (SCULPTURE EMPHASIS)
DEGREE REQUIREMENTS
(Sculpture emphasis) Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS
Minimum grade of C in all required 36 units
MAJOR 33 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 36 UNITS

MA FINE ARTS REQUIRED MAJOR COURSES - MA FINE ARTS GRADUATE LIBERAL ARTS
SCULPTURE REQUIREMENTS - SCULPTURE
FASCU 620 Figure Modeling GLA 601 The Renaissance Art World and its Classical Origins
FASCU 622 Moldmaking & Casting
FASCU 623 Metal Forging & Welding
FASCU 624 Expressions in Clay
FASCU 637 Bronze & Metals Casting
JEM 660 Introduction to 3D Printing and Modeling
FA 601 Drawing
or FA 600 Figure Studio
+4 Major courses

232 233
F INE A RT FA

MFA FINE ART GRADUATE LIBERAL ARTS


Master of Fine Arts [MFA] in Fine MFA FINE ART DEGREE REQUIREMENTS REQUIREMENTS
Successful completion of Final Thesis Project
Art Minimum 2.0 cumulative GPA ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS CHOOSE ONE:
MAJOR 27 UNITS GLA 601 The Renaissance Art World & Its Classical Origins
+ DIRECTED STUDY 18 UNITS GLA 602 The Art & Ideology of the 20th Century
+ ELECTIVES* 6 UNITS GLA 607 Art & Ideas of the Enlightenment
+ GRADUATE LIBERAL ARTS 12 UNITS GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
TOTAL 63 UNITS GLA 903 Graduate Seminar in Europe

*Per director approval CROSS CULTURAL UNDERSTANDING

CHOOSE ONE:

GLA 603 Anthropology: Experiencing Culture


MFA FINE ART REQUIRED MAJOR COURSES- MFA FINE ART REQUIRED MAJOR COURSES- GLA 606 Crossing Borders: Art & Culture in a Global Society
PAINTING PRINTMAKING GLA 611 Cultural Narratives
FA 600 Figure Studio FA 601 Drawing GLA 617 Mythology for the Modern World
or FA 639 Expressive Drawing or FA 626 Chiaroscuro GLA 619 Culture & Identity in Modern American Theater
FA 601 Drawing FA 609 Painting GLA 627 Industrial Design in a Globalized World
FA 602 Head Drawing or FA 630 Color Theory GLA 903 Graduate Seminar in Europe
or FA 618 Composition for Abstract Art FA 610 Etching
FA 604 Figurative Painting FA 611 Lithography PROFESSIONAL PRACTICES & COMMUNICATIONS
or FA 608 Abstraction & Interpretation FA 612 Silkscreen GLA 674 Professional Practices for Fine Artists
FA 606 Still Life Painting FA 613 Monotype and Relief Printing
MAJOR DESIGNATED GRADUATE LIBERAL ARTS
FA 609 Painting FA 631 Book Arts
GLA 612 Writing & Research for the Masters Student
FA 626 Chiaroscuro FA 655 Midpoint & Thesis Preparation
(Required for FA Sculpture Students)
FA 630 Color Theory + 1 Major course
FA 655 Midpoint & Thesis Preparation
MFA FINE ART REQUIRED MAJOR COURSES-
SCULPTURE
FA 601 Drawing
FASCU 620 Figure Modeling
FASCU 622 Moldmaking & Casting
FASCU 624 Expressions in Clay
FASCU 630 Advanced Figure Modeling
FASCU 644 Thesis Seminar
+ 3 Major courses

234 235
F INE A RT FA

UNDERGRADUATE FA 153 Calligraphy & Letterform (formerly ILL 206)


This class will explore the time-honored skill of hand lettering with
FA 222 Expressive Heads & Hands (formerly ILL 222 FA 242 Lithography 2: Color
This course covers the creative elements and technical aspects of
Heads & Hands)
COURSES both brush and various types of writing instruments. Students This course is a focused examination of the basic form and drawing and printing from stones and plates. Students will engage
learn how these skills are applied to all areas of design, including structure of the head as a whole, with additional study of in an advanced study of color printing, and further exploration of
FA 110 Still Life Painting 1 print, identity and typography. Diverse styles from classic to individual parts of the head. Study of the hands begins with topics black and white image making in lithography.
This is a focused introduction to still life painting. Students learn contemporary letterforms will be taught. ranging from simple structure to more detailed form.
to indicate simple form with a single light source and then learn to FA 243 Silkscreen 2
paint form lights, various forms, and cast shadows. Students also FA 156 Laser Cutting, Mechanics, and Electronics This course provides the expansion of silkscreen skills and
FA 224 Composition & Painting
gain an understanding of warm and cool colors. Emphasis is on Students will be introduced to modern prototyping techniques refinement of technique. Students design a large scale project
This course is a comprehensive, in-depth study of the principles
composition, cropping, overlapping and placement in the picture and tools to add motion, light and interactivity to fine art projects. or portfolio series. Emphasis is placed on experimentation in
of composition, value, pattern, tone, staging, mood, and color
plane. Using laser cutters, basic electronics and mechanical paper individual directions and personal development. Onsite students
theories. Emphasis is placed on the creative process from
structures, students will bring modern technology into the art concept to finished art. Imaginative compositional responses of are expected to spend 6 hours per module on projects outside of
FA 121 Intermediate Figure Drawing (formerly ILL studio. These techniques will benefit: printmakers, book artists, the student are increased through the experience of painting. class in the AAU screen print lab.
221) fine artists, sculptors, package designers and illustrators.
This course builds on the study of the nude model starting with FA 225 Water Media: Acrylics & Gouache (formerly FA 244 Etching 2
basic figure drawing. Emphasis is on gesture, structure, form and FA 210 Still Life Painting 2 This course provides instruction in advanced intaglio
ILL 339 Watercolor for Illustrators)
proportion. Light and shadow are examined, particularly as they This course deals with various directions and forms of still life printmaking. Students learn complex techniques to fully make
This class stresses the individual development of each students
apply to defining form and anatomy. painting. A variety of styles, techniques, and compositional use of the expressive possibilities of intaglio and related media.
watercolor skill. Students explore in greater depth the various
contents are used to further explore still life. Individual technical Experimentation is encouraged.
properties and techniques of the medium. Topics include specific
FA 142 Lithography 1 approaches will be encouraged. More ambitious and larger
painters and illustrators methods, working from photos and
This course covers the creative elements and technical aspect paintings are stressed. FA 247 History & Techniques of Printmaking
painting specific subject matter.
of drawing and printing from stones and plates, exploring the This course surveys the art of printmaking, from its ancient origins
complete lithographic process as well as the discussion of FA 211 Introduction to Painting: Figure (formerly ILL to the stylistic and technological innovations of the present day.
FA 226 Advanced Figure Drawing/Fine Art
aesthetic concerns in printmaking. Draftsmanship, expressive 140) Emphasis is placed on the distinctive characteristics of relief,
This course focuses on the strength of drawing through the
drawing, and painterly mark making are all well suited to the This course is an introduction to oil painting, with emphasis on the intaglio, lithographic, and silkscreen techniques, as students
principles of accurate value and form. Students express
lithographic process. figure. Approaches range from traditional to contemporary. Value, explore the expressive power and changing cultural role of the
properties of form and feeling using charcoal and conte in a tonal
color, form, shape, structure and composition are discussed. printed image throughout history.
and linear manner. Emphasis is placed on combining color with
FA 143 Silkscreen 1 drawing. Large-scale finished drawings are a valuable part of this
This course offers an exploratory introduction to the art of prints FA 213 Introduction to Anatomy course. FA 249 Inspired Drawing for Project Development
using the direct photo emulsion stencil method of printing with This course offers an introductory study of the bones and muscles In this course, students will turn their creative ideas into drawings
water-based inks. Students develop specialized knowledge for of the human body. Emphasis is placed on the dynamics of suitable for generation and planning projects. Students will learn
FA 227 Fine Arts Heads & Hands
using a variety of papers and inks to create works of fine art and anatomical form and how it relates to figurative art. about balance, form, rhythm and spatial relationships and apply
This course is designed to refine the abilities of high proficiency
contemporary communications. these concepts to their compositions. Students will draw from
students. The structure of the human head and hands are
their imaginations, locations and studio situations to develop a
FA 214 Intermediate Anatomy analyzed, with attention to their individual components. Dramatic
portfolio of drawings.
FA 144 Etching 1/Intaglio This course provides instruction in deep and superficial muscles tonal drawing is stressed, and combinations of conte, pastel, and
In this course, students explore the art of the etching/intaglio not covered at the introductory level. This course gives a charcoal are explored. Painting is introduced at the end of the
printing process. In a step-by-step journey of exploration, students comprehensive anatomical study, with concentration on the head, course. FA 253 Advanced Calligraphy (formerly ILL 236)
develop the time-tested techniques for creating works of art from hands and feet. A broader geometric point of view is stressed. This course teaches the art of calligraphy and how it can be used
copper and zinc printing plates. A complete menu of methods as a powerful tool in graphic design. The course will examine
FA 228 Landscape Painting 1
and materials are presented for the development of unique skills experimental and nontraditional letterforms. Students will work on
and styles.
FA 220 Watercolor Painting 1 This class is an exploration of traditional and contemporary
entire alphabets, letterform as patterns, and cutting-edge style.
This course is a technical, historical, and practical survey of approaches to landscape painting. Emphasis is placed on
watercolor and provides students with the background necessary evoking an emotional response through effects of natural light and
FA 145 Printmaking to make informed painting choices based on techniques and composition. The plein air approach is emphasized throughout FA 255 Letterpress
This course will introduce etching, silkscreen, monotype, book materials introduced. The emphasis is on transparent application, the course. This class is an introduction to letterpress and its applications in
arts, lithography and relief printing. At the conclusion of the valued underpainting techniques, flat wash, dry brush, and wet- artists books, broadsides and typography. Topics include how
course, the student will have a good basic knowledge of all print on-wet technique. to handset type, mix ink, ink the press, and printing procedures.
FA 241 Book Arts 1
mediums. Students will produce a portfolio and a book of prints. Demonstrations include printing from lead type, designing and
This class offers students a comprehensive introduction to all the
Traditional printmaking processes will be taught. printing from polymer plates, pressure printing, relief printing
artistic disciplines of hand bookbinding and box making. Students
methods, and edition printing.
are instructed in the proper use of tools and equipment as well
as various creative low-tech replicative techniques suited for the
inclusion of text and image in bookworks.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

236
236 237
237
F INE A RT FA

FA 310 Surrealism, Stylization & Expression 1 FA 326 Head Painting 2: Portraiture FA 347 Relief Printing 1 FA 410 Surrealism, Stylization & Expression 2
Using strong painting skills to explore a chosen specific direction In this course, students will paint in portraits, developing structure This course covers an in-depth exploration into the inherent This course will continue the development of the students
in painting surrealism, this class deals with concepts including and style through mass, value, shape, texture and color. Students qualities of the relief print including woodcut, linocut, monoprint personal direction. An understanding of concept and motivation
dreams, the unexpected, and fantasy. Students are taught to learn how portraiture relates to the physical likeness of the and collograph. The course stresses both technique and creativity will be discussed and exemplified through larger scale works. An
transform reality through graphic styles, cubist forms, distortion, specific individual, as well as the essence of the subject. Posing to expand students imagery. Emphasis is placed on students exploration of possibilities will be portrayed in study form before
simplification, powerful brushwork and bold color. techniques are explored. individual points of view and their visual realizations. embarking upon finished works.

FA 311 Clothed Figure Painting 1 FA 327 Advanced Figure Painting 1 FA 348 Paper Sculpture FA 411 Clothed Figure Painting 2
This course helps students learn to conceptualize the body under Students gain a mastery of realistic painting skills to develop a Students in this course will create three-dimensional, bas-relief This course continues the study of clothed figure with more
clothing. Students relate proportion, gesture, light, shadow, value, classical approach to painting the figure. Large finished works paper sculpture, using a variety of imagery. Basic techniques of ambitious assignments. Students increase their ability to
and color relationships to structure, mass and form. Emphasis will be encouraged, allowing students to capture gesture, sketching, designing, cutting, bending, and mounting paper to effectively portray the human figure in clothed form, and to
is placed on paint handling, brush usage, understanding various composition, body expressions and personality. create the illusion of three-dimensional images will be taught. compose figures in their environments.
properties of clothing and drapery, and the relation of the figure to Each course will consist of technique activities and assignments
its environment. FA 330 Still Life Painting 3 that enable students to produce finished quality work. FA 413 Wildlife Painting 2
This course is a further exploration into the still life genre, Work in this course requires a focused proposal of a personal
FA 313 Wildlife Painting 1 FA 350 Mural Painting 1 direction for a series of large-scale pieces. Students will visit zoos
In this course students will visit zoos and wildlife sanctuaries to expanding on the concepts from FA 210.
Through the This course will explore the many aspects of murals and mural and wildlife sanctuaries to observe, sketch and further develop
observe, sketch, develop color studies, photograph, and paint production for the contemporary artist in terms of residential, their concepts and style. Students will create a cohesive body of
animals in the students choice of acrylics, oils, gouache, pastels,
mastery of tonal values and the depiction of textured commercial and public applications. The course will consider work suitable for exhibition based on their small studies.
or watercolor. Utilizing solid drawing skills and perspective, surfaces, students will be able to create the illusion of mural concepts, clients, proposals, design, sites, formats,
students will create strong compositional paintings based on three-dimensional form and depth. surfaces, mediums, materials, methods, process/applications, FA 420 Senior Portfolio Workshop/Professional
animal forms, textures, and characteristics. production and product.
Practices
FA 340 Screen Printing for Painters This course surveys various business matters of the fine artist.
FA 320 Watercolor Painting 2 Students will learn the fundamental screen printing techniques FA 355 Letterpress 2 Emphasis is placed on resume and biography preparation, and
This course covers an advanced exploration of several watercolor needed to create fine art screen print editions, make multiple In this course, students will take their skills to the next level and assembly of portfolios. Examination of gallery and museum
media and techniques. Students are given individual freedom to variations of an image, and to execute print editions of personal create an edition of prints and an artist book on the letterpress. introductions, grant applications, public relations, and reviews
complete more ambitious projects. artwork with a painterly approach. This course cumulates with Students will hand set type, design and print from photopolymer and articles is included. Business matters relevant to the artist,
translating an existing portfolio of work into a printed format. plates, print on the platen press and print on the cylinder press. including income tax, contracts and insurance, are discussed.
FA 321 Head Painting 1
In this course, an analysis of head structure and traditional FA 341 Book Arts 2 FA 368 Urban Landscape FA 421 Landscape Painting 2
techniques are combined to provide students with the skills A continuation of Book Arts 1, this class will take students deeper This course will solidify the concept of painting images of the This course teaches more in-depth traditional and contemporary
necessary to accurately paint the human head. Development of into the technical and conceptual aspects of the book form. In urban landscape. Utilizing various light effects, from flat (grey-day) approaches to landscape painting. Students will further develop
head forms are explored through mass, value, shape, texture, and addition to advanced bindings, students will explore editioning, lighting to the strong sunlight characteristics of light and shadow, their plein air abilities and will work on larger studio paintings. A
color. Artists Books, and complex box making with an emphasis on provides a well-rounded understanding of the possibilities of personal direction is encouraged.
more fully developed individual projects. painting the city. Location and studio painting will be required.
FA 322 Quick Studies 1 FA 422 Quick Studies 2
In this course, students master the art of high-energy, quick FA 343 Silkscreen 3 FA 373 Painting Concepts A further development of powerful brushwork is stressed in this
studies. Paintings stress color, composition, paint handling, In this portfolio building course, students will develop a cohesive This course places a strong emphasis on the boundaries of course. Larger-scale studies will unleash conviction and diminish
and indication of subject. Students learn the importance of series of silkscreen prints suitable for exhibition. Mastery of traditional painting techniques to inspire new approaches. intimidation about meaningful paint application. Homework
editing through color study and the excitement of direct painting. technique, conceptualization, and execution will be emphasized. Students will experiment with a variety of approaches at an subjects may be the artists choice. Intuitive paint handling is
Students are encouraged to develop intuitive feelings for the advanced level, working with traditional subject matter like encouraged, based upon a solid painting foundation.
essence of their subjects. portraiture, plein air, and still life painting. Approaching them in a
FA 344 Monotype 1
different, more contemporary context will be emphasized.
This course offers an introduction to the basic techniques, FA 423 Abstract Painting 1
FA 325 Mixed Media Drawing & Painting 1 technical processes and concepts of monotype printing. In this course, abstraction is created from objective and non-
In this course, the student discovers new possibilities by mixing Emphasis is on technical instruction for production and aesthetic FA 385 Advanced Projects in Printmaking 2 objective sources. A strong emphasis is placed on composition,
media and using varied drawing surfaces. The descriptive and evolution of students original prints. In this course, printmaking students will take their artistic alignment, color, texture, shape relationships and paint
expressive qualities of line, either alone or combined with tone expressions to the next level and develop a mature body of work application. The course stresses the importance of abstract
and color, will give dimension, texture and vitality to the students and artists statement. Students will further their ability to work painting as it relates to all forms of painting, and abstract painting
FA 345 Advanced Projects in Printmaking 1
drawing. thematically and develop a portfolio based on a proposed central as its own art form.
In this course, students will begin to hone their style and craft
concept. Articulating intentions and self-assessment will be
through independently defined projects. Students will research
emphasized.
contemporary artists and learn to work thematically in a consistent
manner. Emphasis will be placed on combining print techniques
and working across traditional media boundaries.

238 239
F INE A RT FA

FA 424 Techniques of the Masters 1 FA 441 Book Arts 3 FA 473 Abstract Painting 3 FA 493B Location Painting in Italy
This course explores the various techniques of the masters. This advanced course focuses on developing a professional level In this portfolio building course, students will develop and This Plein Air painting course offers a unique opportunity to paint
Students will receive hands-on instruction combined with a portfolio piece. Emphasis will be placed on applying a variety of refine a unique, cohesive body of work suitable for exhibition. in the beautiful Renaissance city of Florence, Italy. The basics
historical survey of painters who were influential in the modification complex bookbinding methods and box structures. Student will Emphasis will be placed on concept, skill and craftsmanship. of location painting for beginner, intermediate and advanced
of painting methods. The course is designed to allow students to develop a project proposal and execute their concepts using the Contemporary art history and relevant styles will be examined students will be covered from composition to technical approach.
work in the various painting processes of the masters. most appropriate binding and content. and students will articulate ideas in the context of contemporary
art markets. FA 498 Collaborative Project
FA 425 Mixed Media Drawing & Painting 2 FA 444 Monotype 2 Students meeting set criteria are selected by their department to
The primary goal of this course is to further explore various This advanced course provides further study of process, FA 475 Mixed Media Drawing & Painting 3 work on an interdisciplinary collaborative project.
mediums and surfaces. Experimentation is encouraged early in materials, monotype philosophies, and contemporary artists. This course focuses on using various mediums and surfaces to
the course. A personal direction will be required. Students may Advanced research in technique will be emphasized and the use convey a personal expression. Students will develop a concept FA 499 Special Topics
choose objective or non-objective motifs. Design, use of mediums of digital media will be explored. Students will refine their drawing and create a cohesive body of work that supports their intention. Special Topics class offerings change each semester and
and quality control will be the primary criteria for critiques. and painting skills in relation to monotype processes and create a Design, balance, weight, texture, appropriate use of mediums, are taught by experts in a specific area You may contact your
cohesive portfolio of prints. quality control and creating work that is suitable for exhibition will academic department director or advisor for more information.
FA 426 Head Painting 3: Advanced Portraiture be emphasized. Please note that some Special Topics have a required course fee
Students will develop their own unique vision of portraiture. FA 445 Advanced Projects in Printmaking 3 and course prerequisites may vary by topic.
Large-scale and three-quarter to full body works will be required. In this cumulating portfolio project course, students will develop a FA 480 Watercolor Painting 3
Involvement in staging, backgrounds, personality development, concept, write a project proposal and based on these objectives, In this course, students will build a cohesive series of watercolor FA 500 Internship in Fine Arts
meaningful compositions and light effects will be stressed. By create a print medium portfolio and an artist statement. Students paintings suitable for exhibition. Demonstrations will include Internship is only open to qualified upper-division students,
the end of the course, students will have produced four to five will incorporate various print techniques to reflect the diversity of a wide variety of mixed media to complement the watercolor offering an opportunity to work in a field related to Fine Art.
portraits in their personal style. their skills and self-assess their work at a professional level. media. Students will practice advanced methods and techniques
to achieve professional level work. Technical skills and
FA 427 Advanced Figure Painting 2 FA 447 Relief Printing 2 presentation standards will be emphasized.
In this course, each student will be asked to find a unique quality Students will have a thorough and enhanced knowledge of relief
in their approach to figure painting. Large-scale works will be processes by refining their carvings and analyzing the work of FA 484 Techniques of the Masters 2
expected. Design, composition, lighting and strong content will be contemporary artists. The development of creative concepts will Students will utilize the painting processes of the masters to
stressed. be stressed in creating a cohesive portfolio reflecting knowledge create a cohesive body of work suitable for exhibition. Students
of a variety of techniques including digital media. will select a technique, create a project proposal and based on
FA 433 Abstract Painting 2 their objectives, create a series of paintings. Emphasis will be
Building upon previous coursework in abstract painting, students FA 450 Senior Painting Studio placed on concept, personal style, and professional presentation
will develop a concept for a body of large-scale abstract works. This highly advanced painting studio course will help senior of work.
Mixing mediums will be encouraged. The relevance of scale will students create and develop a personal direction for their
be considered based on several studies. Final critiques and graduation portfolio. Students will focus attention on a cohesive FA 490 Portfolio Enhancement
commentary will develop each students artistic vocabulary and body of work through individual presentation of existing pieces, in Students will further their skill in specific areas as determined
approach. conjunction with their personal goals. Final presentations may be by the Department Director. Professional standards for process,
reviewed by local gallery representatives at semesters end. technique, and execution will be emphasized. Outcomes will be
FA 438 Studio Landscape 1 topic specific. Department Director approval is required. Course
Students will create ambitious landscape paintings from studies FA 453 Painting Concepts 2 fees and prerequisites may vary by topic.
and photographs. The course stresses complete development In this course students will create photorealistic paintings with
of large finished landscape paintings through various stages. the aid of a digital studies, projection, grids, photography and FA 493 Study Abroad
Developing strong composition, design, light effects, and technology. Students will convert their ideas into coherent visual In this course, students will travel to an inspirational destination
personal style will be encouraged. statements and develop a portfolio of quality composite image to practice art on location. Emphasis will be placed on
paintings. Balancing logic and intuition to create cohesive expression and reflection of the place. Course fees and
FA 439 Studio Landscape 2 concepts will be emphasized. prerequisites may vary by topic.
Each student will formalize their direction, concept, subject
and theme for a body of work to be produced. Scale and scale FA 471 Clothed Figure Painting 3 FA 493A Location Painting in Italy
variation will be encouraged. Keeping focus will be stressed, Students will create a focused series of paintings intended This Plein Air painting course offers a unique opportunity to
as well as the primary goals of conviction, follow through and for professional exhibition in the clothed figure genre that paint in the beautiful Renaissance city of Florence, Italy. The
consistency. demonstrates individual concept and style. Emphasis will be basics of location painting for beginner, intermediate and
placed on effectively incorporating the clothed human figure with advanced students will be covered from composition to technical
environments. approach.

240 241
F INE A RT FA

GRADUATE FA 607 Cityscape Painting


Students will address problems unique to the cityscape, including
FA 614 Contemporary Painting
In this unique contemporary painting course students will focus on
FA 626 Chiaroscuro
This course offers an in-depth study of classical drawing
COURSES objects of transportation and structures. Students will learn the the relationships between style and subject matter. Students will principles through the rendering of a 3D form. Concepts including
painting of people as objects or shapes within the painting, rather be challenged to step out of their comfort zones and experiment the 5-value system of tonal rendering, composition, value pattern,
FA 600 Figure Studio than as subjects. The principles of dramatic light and shadow, with a variety of approaches at an advanced level. The work and variation of form and cast shadow edges are intensively explored.
This course develops the artists ability to represent the human atmospheric perspective, focal point and perspective will be techniques of contemporary realists will be studied in depth. Emphasis is placed on careful analysis of light and shadow
figure in pictorial space. Drawings are based on observation from developed. relationships.
life and the study of old master drawings. Emphasis is placed on FA 616 Portrait Painting
proportional accuracy, foreshortening and the use of form and FA 608 Abstract & Interpretation This course is a classical approach to formal portraiture based on FA 627 Figure Studio 2
cast shadows to achieve convincing three dimensional form. This course is an overview of the distortion of form and color for naturalism. Two approaches will be explored: ebauche and demi- This course is taught in a studio environment, developing the
emotive effects. Assignments will explore major movements within teinte (the wet into wet approach exemplified by Rembrandt, and artists ability to represent the human figure in pictorial space.
FA 601 Drawing modern art from its inception to the present. the reverse approach of light to dark exemplified by Sargent). Drawings are based on observation from life through 2-3
This drawing course deals with the understanding and application week poses. Emphasis is placed on proportional accuracy,
of perspective, proportion, gesture, and foreshortening. Through FA 609 Painting FA 618 Composition for Abstract Art foreshortening, and the use of form and cast shadows to achieve
the use of line, tone, and modeling, students will learn to depict This painting course will introduce the painting process, In this course, students will employ the visual language of form, convincing three-dimensional form.
objects as wells as figures. beginning with the importance of value and value relationships. color, and line to create abstract painting compositions. Emphasis
Monochromatic and limited pallet color schemes will also be will be placed on effective use of design principles, a focused FA 629 Letterpress Printing
FA 602 Head Drawing explored and the use of various brushes, painting mediums and palette, expression, and articulating concepts. Contemporary In this course, students will study the basics of letterpress printing
An in-depth investigation into basic drawing principles which surfaces will be demonstrated. Simple compositions will lead to art and student compositions will be discussed in the terms of including how to handset lead type, use a pica ruler, mix ink, ink
face both fine artists and illustrators. Composition, perspective, various painting approaches including realism and impressionism. successful visual communication. the press, and print on the letterpress. Demonstrations will include
proportion, focal point, value pattern and the use of light and printing from lead type, polymer plates, pressure printing, relief
shadow are developed using the human head as subject. FA 610 Etching FA 620 Expressive Painting printing methods, and page layout.
In this course, students will explore the etching medium as a This painting course explores perceptual and conceptual
FA 603 Mixed Media / Printmaking possible format for developing a series of self-initiated prints. approaches to painting both the representative figure and the FA 630 Color Theory
A studio course for students interested in developing mixed media abstract figure. Students will increase their competence in This hands-on class will provide students with a visual, theoretical
approaches while experimenting with varied surface techniques. FA 611 Lithography dynamic composition, color and expressive painting techniques. and practical education in color. Scientific information will be
Students explore practical, technical, and conceptual applications In this course, students will execute a series of self-initiated presented in conjunction with a series of projects designed to
for printmaking, painting and drawing. The course covers water lithographic prints for further critique and discussion. Stones and FA 622 Anatomy for Artists personalize the course and its content, with the ultimate goal of
and oil-based mediums, as well as contemporary transfer plates will be used. This course will provide students with a comprehensive study of enhancing the students capacity to make informed color choices
techniques. the skeletal and muscular systems of the human body. Students in their artwork.

FA 612 Silkscreen will have the opportunity to investigate the complexities of the
FA 604 Figurative Painting This course offers an exploratory introduction to the art of prints human form, which in turn will enhance their figurative drawing FA 631 Book Arts
In this course, students will address composition, color theory, using the direct photo emulsion stencil method of printing with ability and skills. In this course, students will explore the art of bookmaking and
form and structure as they pertain to fine art figure painting. water-based inks. Students develop specialized knowledge for how it relates to their own work and direction. The concept of
Students will hone their skills through critiques and personal using a variety of papers and inks to create works of fine art and FA 623 Monotype Relief/ Advanced Techniques bookmaking is examined critically and a variety of binding forms
exploration. contemporary communications. In this course, students are introduced to new advances in are explored. Students will be encouraged to develop their own
contemporary techniques and materials used in the field of concepts and interpretations.
FA 605 Landscape Painting FA 613 Monotype and Relief Printing monotype and relief printing. The focus of the course is the use of
A studio course for students in the landscape genre. Students This course offers an introduction to the basic techniques, these techniques and materials, combined with those previously FA 632 Abstraction & Interpretation 2
may paint from locations and photographic references. Focus is technical processes, and concepts of monotype and relief printing learned, to develop projects and series which express individual In this specialized course, students will perform an in-depth
on refining a personal approach and response to the subject of including exploration into monotype, woodcut, linocut, monoprint, style and concept. study of abstraction. This begins with an investigation of painting
natural and man-made environments using the paint medium. and collograph. Students will choose their direction for this course techniques specific to abstraction, including nontraditional and
in a single medium or combination of media. The focus is to FA 624 Mixed Media / Printmaking - Advanced contemporary media. Concept as an important foundation of
intent will be introduced in the second half of the course. Students
FA 606 Still Life Painting develop and refine a personal direction. Techniques will produce studies as preliminary explorations for larger
A studio course exploring the variety of organizational and This course focuses on the diversity of contemporary materials
paintings, including multi-paneled paintings. Students will end
compositional approaches. Skill in paint handling will be available to todays printmakers. Innovation, the development of
the course having created a body of work with a solid conceptual
developed using still lifes, figure and landscape as subject. individualized projects, and the expression of advanced content
base.
are encouraged.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

242 243
F INE A RT FA

FA 633 Litho/Advanced Techniques FA 699 Special Topics FA 820 Figurative Painting 1 FA 900 Internship
In this course, students will pursue color-printing techniques to Special Topics class offerings change each semester and are This GDS course allows the student to pursue their approved Students will gain practical experience in a professional
develop concept and image making. Stones and plates may be taught by experts in a specific area. You may contact your figurative thesis while interacting with the instructor and other environment by performing under supervised internship at a host
used. academic department director or advisor for more information. students. Input and direction from the instructor will serve as a company. Students must submit the companys job description to
Please note that some Special Topics have a required course fee, guidance for each students personal direction. their Department Director and the Graduate School for approval.
FA 634 Etching/Advanced Techniques prerequisites, and/or may require Department Director approval.
The techniques in advanced intaglio printmaking are covered FA 822 Figurative Painting 2 FA 903 Study Abroad
in this course, including color printing. The emphasis will be on FA 800 Directed Study This GDS will encourage the concept of a cohesive body of In this graduate course, students will travel to an inspirational
experimentation and personal expression. Directed study is the primary concentration of a Masters degree figurative art, based upon the students individual thesis proposal destination to practice art on location. Emphasis will be placed
candidates work toward the completion of a Final Portfolio and committee suggestions. Paintings will be produced according on expression and reflection of the place. Course fees and
FA 635 Book Arts/Advanced Techniques and/or Thesis Project. With the approval of the Department to an agreed upon time line. Students will be encouraged to prerequisites may vary by topic.
This is a continued explanation of advanced book binding Director, students may take any university coursework to develop produce and continually improve their concept, composition, and
techniques. Complex bindings, non-traditional materials, and specific conceptual and technical skills that will enable them technical abilities. FA 903A Location Painting in Italy
alternative processes are covered. to further develop their Final Portfolio and/or successfully bring In this course you will paint outdoors in several locations
a Final Thesis Project to completion. Please note that some FA 830 Printmaking 2 throughout Florence, Italy. Everything from composition to
Directed Study courses have a required course fee and course This course will encourage the concept of a cohesive body of drawing, value, colors and technique will be covered while
FA 636 Silkscreen/Advanced Techniques prerequisites may vary by topic.
Screen process and darkroom techniques on the advanced work based upon the students individual thesis proposal and painting in the cultural center of Italy.
level are covered. Emphasis is on extension and refinement committee suggestions. Prints will be produced according to an
of individual expression within a wide variety of specialized FA 801 Group Directed Study agreed upon timeline. Students will be encouraged to produce FA 903B Location Painting in Italy
applications. Graduate students working on their individual Final Portfolio and/ and continually improve their concept, composition, and technical In this course you will paint outdoors in several locations
or Thesis Project receive instruction and critiques of their work. In abilities. throughout Florence, Italy. Everything from composition to
addition to regular instructor critiques of their work in progress, drawing, value, colors and technique will be covered while
FA 639 Expressive Drawing graduate students discuss approaches to their Final Portfolio
In this course, students will learn to expand their responses to the FA 831 Non-Figurative Painting 1 painting in the cultural center of Italy.
and/or Thesis Project as peers. Please note that some Group This course pushes students to create a cohesive body of work
human form in both representation and abstraction. The student Directed Study courses have a required course fee and course
will focus on value, proportion, composition, space, form, balance based upon their thesis proposal and suggestions. Artwork may
prerequisites may vary by topic. be completely non-objective abstracts or abstraction based on
and movement. Quick gestural drawing and long sustained poses
will be covered. subject matter. Quality control will be important in this course.
FA 802 DS Mentorship Forum
In this course, students will meet independently with their Directed FA 832 Non-Figurative Painting 2
FA 642 Abstraction & Interpretation 3 Study Mentor and participate in weekly online peer reviews and
In this course, students will conceive of a basis or concept for a In this course, students will focus on the abstract concept.
discussions. Students will refine their thesis concepts, clearly Students may apply abstract concepts to objective subject matter
new direction or movement. A body of work will be created which express intent and set personal goals for work. Instructor critique,
supports or makes visual the concept. or non-objective or more conceptual subjects. The cohesive
peer review, and advancing work based on feedback will be aspect of the body of work will be stressed along with the
emphasized. Students must submit a DS Mentorship request to development of professional quality work.
FA 644 Quick Studies their Department Director and the Graduate School for approval.
This is a high-energy class in which students produce quick
painted studies. Paintings in acrylic or oils will stress color, FA 840 Landscape/Cityscape/Still Life Painting 1
FA 805 Continued Group Directed Study This GDS course encourages students to pursue their thesis
composition, paint handling and indication of subject. Students Graduate students continuing work on their individual Final
are encouraged to develop intuitive feelings for paint handling. A concept with regards to their personal goals. Work that is
Projects receive instruction and critiques of their work. In addition produced will be evaluated and critiqued in a constructive manner
variety of subjects will be painted. to regular instructor critiques of their work in progress, graduate to enable each student to progress in concept, technique and
students discuss approaches to their Final Projects as peers. composition.
FA 655 Midpoint & Thesis Preparation
This course will prepare students for their midpoint review. FA 810 Printmaking 1
Students will identify and refine their thesis concept and prepare FA 842 Landscape/Cityscape/Still Life Painting 2
This course will enable students to pursue their approved print- This GDS course deals with the production of advanced thesis
works to explore the concept with regard to approach, content, based thesis while interacting with the instructor and other
and style. Upon finalizing a thesis concept, students will write work based upon the students approved thesis proposal
students. Input and direction from the instructor will serve as a including suggestions from the committee. A personal style is
content and paint or prepare a print in class for individualized guidance for each students personal direction.
instruction and critiques. encouraged that respects what the desired goals are.

FA 811 Process & Thesis Development


FA 695 Collaborative Project This GDS will equip students with pertinent information with
Students meeting set criteria are selected by their department to regard to various process possibilities necessary to complete
work on an interdisciplinary collaborative project as part of their a successful thesis project. This group will address project
studio requirement. cohesiveness, work quality, concept and process through critique
and feedback. This group is recommended for students taking
their first directed study class.

244 245
246 247
F INE A RT S CULP TURE FA SCU

UNDERGRADUATE FASCU 234 Head & Figure Sculpture


An introductory course designed for both beginning
FASCU 270 Ecorche
Students will learn to sculpt an anatomical representation of all or
FASCU 341 Installation & Site Specific Sculpture
In this project-based course, students will create a series of
COURSES to intermediate students, this class provides in-depth part of the human body with the skin removed, thereby focusing installations that integrate concept, process, materials, spatial
demonstrations and studio practice in modeling the human figure on and displaying skeletal construction and musculature. This environments, and lighting. Students will write proposals including
using water and oil based clays. Students will learn modeling course is beneficial for students from all disciplines interested in floor plans, budgets, technical assessment, and will document
FASCU 130 Sculpture 1 techniques to complete finished sculptures that include reclined expanding their knowledge of the human figure. their installations with photography. Problem solving techniques
This course is an exploration of the nature of three-dimensional and standing figures, bas reliefs, portrait heads and torsos. and installation art of contemporary artists will be discussed in
form, as well as an introduction to sculptural materials and FASCU 330 Sculpture 3 depth.
technical skills. Students will gain hands-on experience creating FASCU 235 Metal Fabrication & Welding This course focuses on professional portfolio-level sculpture,
their own sculpture. This course offers an introduction to the basic procedures of exploring concept and craft while investigating expressive FASCU 345 Portrait Sculpture
oxyacetylene, arc welding and MIG welding. The techniques sculptural language. Issues of context are introduced and In this course students will learn how to sculpt portraits in clay and
FASCU 150 Animal Sculpture of cutting, bending, forging and finishing of ferrous metals are employed, including site, scale, surface, form, function, material, finish portrait as if it were bronze. They will understand differences
This course will focus on sculptures of quadrupeds, mammals, included. Students transform creative ideas into simple three- intention and the viewer. in personal portraiture and commissioned portraits and how
and other animals. Students will have the opportunity to explore dimensional models and transpose these models into finished to present both as a means of expression and the difference
animal sculptural compositions from sketches, drawings, small welded sculptures. FASCU 331 Ceramic Sculpture 2 between a likeness and a psychological portrait.
3-D models and finished scaled-up sculptures in clay and plaster. This course further explores clay as an expressive sculptural
Both anatomical realism and abstracted gestural movement will FASCU 236 Wood Structures and Construction medium. Emphasis is placed on refining skill levels in hand- FASCU 360 Life-Size Figure Modeling
be explored. Professional aspects of design, finish, and personal This course is designed to acquaint students with the art of building as well as glazing and finishing methods. Individual This course will guide the experienced life-modeling student
style for portfolio solutions will be examined. wood carving and construction, opening the way to mastering project development is encouraged. toward creating a life-size figure in water-based clay. The value of
this art form. Hands-on studio projects include relief carving and classical realism in figurative sculpture is emphasized, as well as
FASCU 180 Modeling & Sculpting the Classical free-standing sculpture of the students own design. History, FASCU 334 Advanced Head & Figure Sculpture subtlety as a means of personal expression.
philosophy, principles, and practical information are discussed. This is a life-modeling course in which students work
Figure
Form, balance, and the representation of human proportions are representationally and expressively, developing art pieces that FASCU 361 Glaze Technology
fundamental elements of classical figure sculpture. Building on FASCU 237 Neon/Illuminated Sculpture represent unique and personal interpretations of the human form. Throughout history, glazes have been used to protect and
the skills learned in Foundations Figure Modeling, students will This course offers an introduction to neon fabrication techniques. Further development of formal techniques and discussion of the aesthetically enhance objects made in clay. Students will work
further their ability to sculpt the realistic human figure. Emphasis Basic theory of the use of radiant light in fine art is covered. history of sculpture are covered. with a variety of basic glaze recipes from all temperatures, with an
will be placed on geometric form and anatomy. Students will also Students create their own work and are encouraged to use neon emphasis on low fire, students will also learn how to mix, test and
make plaster molds to cast finished sculptures. as a component part within other media ranging from metal to FASCU 335 Advanced Metal Fabrication & Welding manipulate glazes to create exciting new effects.
photography. This course explores advanced and in-depth metal working skills
FASCU 230 Sculpture 2 and techniques, including gas, arc, and tig welding, as well as FASCU 431 Ceramic Sculpture 3
This portfolio development and skills building course offers FASCU 240 Gesture Figure Sculpture fabrication, forging and metal finishing. Students will apply these In this course, students will focus on portfolio level work. Students
continued investigations into 3D form and expression. In This life modeling class explores visual narratives and expressive developed skills to several finished portfolio-quality pieces. will master the basic technical skills of ceramics. Emphasis will
depth projects will include body casting, clay modeling and body language through gesture and examines the essential be placed on exceptional technical quality, thematic exploration,
moldmaking, wood fabrication, bronze and resin casting. nature of dynamic movement with respect to anatomy, pose, FASCU 337 Casting Bronze and conceptual clarity. Students will accurately self-evaluate and
Additionally, this course contains weekly demonstrations, critiques compositional flow, and expressiveness. It will include lectures This course explores the basic techniques involved in lost wax accomplish their established goals within a set time frame.
and discussions. and in-class demonstrations on the art of quick study and the use casting, teaching students to make wax patterns both directly and
of drapery to clarify movement and dramatic action. from molds. Students will develop skills including gating, ceramic FASCU 437 Advanced Bronze & Metal Casting
FASCU 231 Ceramic Sculpture 1 shell investment, metal pouring, welding, metal finishing, patina, Students will explore advanced techniques in metal casting
This course introduces the techniques of hand building with clay, FASCU 248 History & Theory of Fine Art Sculpture and presentation of finished bronze sculptures. including but not limited to: hollow forms, complex gating, bonded
as well as covering important related topics such as clay bodies, This course surveys the history of sculpture from Michelangelos sand-mold process, multiples, advanced finishing, and patination.
kiln firing, and an overview of the contemporary ceramic scene. groundbreaking approach and its classical influences, to the FASCU 338 Wheel Formed Sculpture Students enrolling in this course should be familiar with gating
Special attention will be paid to the painterly application of dry and artistic innovators of the 20th Century. Topics include how This is primarily a skills building class in which students will learn and ceramic shell techniques.
textured surfaces, especially suited to sculptural forms. sculpture has become a central part of the urban landscape, to form simple shapes on a potters wheel such as cylinders,
the influences of sculpture on architecture, and the complex bowls, and discs. Students will then use these shapes as a basis FASCU 461 Ceramic Sculpture 4
relationship between sculpture, politics, and society. for sculptural compositions. Surface applications include raku, This course is designed to offer students a real work professional
FASCU 233 The Art of Moldmaking & Casting
This course offers an introduction to the techniques and essential and multiple low temperature firings. experience. Students must present a proposal around the body
skills used in moldmaking and casting. Single-piece face molds, of work they wish to work on which must then be approved for
simple two-piece to complex three-or-more-piece rigid molds, as FASCU 339 Stone Carving enrollment in this course. This proposal establishes suitable level
well as slip cast methods and rubber moldmaking techniques are This course focuses on the art and skill of carving forms in stone, of skills in the following: ability to set and achieve goals, ability to
explored, along with hollow and solid casting techniques. alabaster, or marble. Students will gain hands-on experience in articulate and understand conceptual framework, and a high level
relief carving and freestanding traditional sculpture. of skill and understanding of the ceramic medium. Students will
create a body of work suitable in an exhibition.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

248 249
F INE A RT S CULP TURE FA SCU

FASCU 490 Portfolio Enhancement


Students will further their skill in specific areas as determined
GRADUATE FASCU 632 Ecorche: Sculpting the Figure from the
Inside Out
by the Department Director. Professional standards for process, COURSES In this course, students will learn to sculpt an anatomical
technique, and execution will be emphasized. Outcomes will be representation of all or part of the human body with the skin
topic specific. Department Director approval is required. Course FASCU 620 Figure Modeling removed, thereby focusing on and displaying skeletal construction
fees and prerequisites may vary by topic. This studio life-modeling environment allows students to develop and musculature. Using plasteline figures, the class will explore
personal interpretations of the human form. morphology, structural concepts, and rhythmic proportion.
FASCU 498 Collaborative Project
Students meeting set criteria are selected by their department to FASCU 622 Moldmaking & Casting FASCU 636 Neon/ Advanced Techniques
work on an interdisciplinary collaborative project. In this course, students will develop and experiment with a variety Students will continue to explore advanced techniques in neon
of moldmaking techniques. There will also be an exploration in and glass casting. There will be an emphasis on individual
FASCU 499 Special Topics three-dimensional form and aesthetics. projects and concept development.
Special Topics class offerings change each semester and are
taught by experts in a specific area. You may contact your FASCU 623 Metal Forging & Welding FASCU 637 Bronze & Metals Casting
academic department director or advisor for more information. This course offers students an environment to address and Casting a variety of metals using shell molds is the focus of
Please note that some Special Topics have a required course fee experiment with the problems and solutions in fabrication and this course. Students learn the correct preparation of waxes for
and course prerequisites may vary by topic. construction. Students will work on independent projects and casting, finishing and patination of the completed casting. A
conduct critiques and discussions. personal direction is encouraged.
FASCU 500 Internship in Sculpture
Internship is only open to qualified upper-division students, FASCU 624 Expressions in Clay FASCU 638 Advanced Firing & Glazing Techniques
offering an opportunity to work in a field related to Fine Art. This class is an introduction to clay as an expressive sculpture Raku and Pit firing, advanced glazing and surface techniques
medium. Students will learn various sculptural techniques, and will be explored in this course. Developing personal concept in
more importantly, a rich variety of painterly and contemporary low combination with technical advancement is emphasized.
fire surface techniques.

FASCU 640 Figurative Sculpture: Life-Size


FASCU 625 Public Art This course is a continued examination of the form and structure
Students will work with issues involving site-specific/public of the human figure for intermediate and advanced students.
sculptures. This course will cover the phases and procedures Students will create a life-size figure in water clay over one
artists encounter before installation. Students will make proposals semester. Accurate rendering and personal expression are
for site-specific works. developed and emphasized.

FASCU 626 Neon FASCU 642 Figurative Sculpture: The Portrait


This course is designed to introduce and explore illumination as This class will focus on the portrait bust. Along with developing an
a sculptural medium. Fabrication techniques, basic theory and understanding of the formal qualities of the skull and the muscles
aesthetic considerations are covered. of the face, neck and shoulders, this class will concentrate efforts
on developing expressive modeling techniques.
FASCU 627 Wood Carving Studio
In this course, students develop their individual expression FASCU 644 Thesis Seminar
through the media of wood. Students develop skills by exploring In this course, students will identify an area of interest and initiate
the various properties and techniques of traditional and working toward developing a successful thesis project. Students
contemporary wood sculptures. History, philosophy, principals, will examine, refine, and defend their thesis project direction
and practical information will be discussed. through a series of projects and assignments, which will help
them prepare for the Midpoint and Final Review.
FASCU 630 Advanced Figure Modeling
Students focus on an in-depth study of the human figure
and on the portrait bust, an art form that is both ancient and
contemporary. Realistic studies of standing figures, portraits and
reclining figures will be performed.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

250 251
FASCU 645 Bas Relief: Expression & Interpretation FASCU 802 DS Mentorship Forum
This class covers a wide spectrum of techniques and styles In this course, students will meet independently with their Directed
relating to sculpting in relief. The final project combines high Study Mentor and participate in weekly online peer reviews and
and low relief as well as preparatory drawings and maquettes. discussions. Students will refine their thesis concepts, clearly
Sculpting the figure and drapery in relief will also be covered in express intent and set personal goals for work. Instructor critique,
detail. peer review, and advancing work based on feedback will be
emphasized. Students must submit a DS Mentorship request to
FASCU 647 Advanced Metal Forging & Welding their Department Director and the Graduate School for approval.
This course offers advanced students a group environment
to address technical problems found while fabricating and FASCU 805 Continued Group Directed Study
constructing metal sculptures. Graduate students continuing work on their individual Final
Projects receive instruction and critiques of their work. In addition
FASCU 648 Bronze Pour to regular instructor critiques of their work in progress, graduate
This course will introduce students to the basics of bronze students discuss approaches to their Final Projects as peers.
casting, and give the more advanced student an opportunity to
continue work on ongoing projects. Wax working, moldmaking, FASCU 900 Internship
casting, finishing, and patination are fully covered. Students will gain practical experience in a professional
environment by performing under supervised internship at a host
FASCU 695 Collaborative Project company. Students must submit the companys job description to
Students meeting set criteria are selected by their department to their Department Director and the Graduate School for approval.
work on an interdisciplinary collaborative project as part of their
studio requirement. FASCU 990 Portfolio Enhancement
Students will further their skill in specific areas as determined
FASCU 699 Special Topics by the Department Director. Professional standards for process,
Special Topics class offerings change each semester and are technique, and execution will be emphasized. Outcomes will be
taught by experts in a specific area. You may contact your topic specific. Department Director approval is required. Course
academic department director or advisor for more information. fees and prerequisites may vary by topic.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval.

FASCU 800 Directed Study


Directed study is the primary concentration of a Masters degree
candidates work toward the completion of a Final Portfolio
and/or Thesis Project. With the approval of the Department
Director, students may take any university coursework to develop
specific conceptual and technical skills that will enable them
to further develop their Final Portfolio and/or successfully bring
a Final Thesis Project to completion. Please note that some
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

FASCU 801 Group Directed Study


Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

252 253
GA ME D EVELOP MENT GAM

GAME
DEVELOPMENT

254 255
GA ME D EVELOP MENT GAM

The Future of Game


Development Begins with You
Dont let the word game
fool you. The field of game
development is not childs
play, but the largest, fastest-
growing media industry in the
world. Not only does this mean
that more people are playing
video games, but also that
virtual worlds and interactive
environments are infiltrating
every area of our lives from
phones to televisions.

Before games ever became


a media industry, many
philosophers thought that
games played a fundamental
role in human behavioral
learning. What was once
theory now seems to be self-
evident: as the game industry
innovates and expands, it is
starting to provide everything
from entertainment, education
and groundbreaking social
interaction. We have just begun
to tap into its potential.

256 257
GA ME D EVELOP MENT GAM

WHAT WE OFFER CAREER PATHS


World-Class Curriculum: Game Development students receive a Hands-On Experience: Communication and organizational
wellrounded education in the arts and sciences with an emphasis skills play key roles as students works on collaborative projects.
on applying techniques in Game Design, Programming, Concept State-of-the-art game engines are used to generate games from
Art, 3D Modeling and Animation. prototype to a publishable game, giving graduates hands-on
experience with industry techniques and standards.
Specialized Knowledge: After mastering the foundations, students
develop innovative game mechanics and learn challenging 3D State-of-the-art Facilities: We offer industry-standard resources
technology. Students can further their specialized training in game and equipment, including: a Game Lab, hundreds of classroom
design, concept art, modeling, animation, and programming. PCs and Cintiqs equipped with the latest technology and
featuring all of the industrys latest development applications.
Master Game Design and Production Principles: Students learn
and drill in design fundamentals for both 2D and 3D gameplay Professional Faculty: Our faculty are all working professionals at
such as risk and reward, level layout and flow, balancing the top of the industry. Every semester, industry greats are invited
compelling gamepley, technical scripting and building suspense for guest lectures and presentations.
through story. As studetns progress, they learn specialized
aspects of design such as monetization, unique control types, Portfolio Development: Students develop an exceptional portfolio
rapid development via iteration and production methods working that shows skill in traditional drawing and painting as well as 3D
in teams. modeling, game design, Programming, level design, animation,
rigging and time management.
Master 2D & 3D Art Principles: This program builds on the
foundations of traditional drawing, painting, and visual storytelling
to develop conceptual skills. Students will have a solid grasp
of fundamental game art principles, including advanced
concepting, 3D modeling and texturing, shading, animation, and
rigging techniques, as well as a thorough understanding of art
production software, game engine technology and the production
environment. Game Design Game Art Game Programming

Creative Director Art Director Chief Technology Officer (CTO)

Technical Art Director,


Lead Game Designer Technical Director
Cinematics Director

Lead Character Artist, Lead Environment


Senior Game Designer Artist, Lead Concept Artist, Lead Animator, Lead Engineer / Principle Engineer
Technical Art Lead, Rigging Lead, Effects Lead Designer

Senior Character Artist, Senior Environment Software Engineer, AI Programmer,


Systems Designer, UI/UX Designer,
Artist, Senior Animator, Senior Technical Artist, Graphics Programmer, Physics
Freemium Designer Programmer, Game Play Programmer
Senior Rigging Artist, Senior Effects Artist,UI Artist
3D Artist, Character Artist, Environment/Props
Junior Engineer, Engineering Inter
Level Designer, Scripter, Combat Designer Artist, Environment Architect, Animator,
Character Animator

Associate Level Designer, Junior Scripter

258 259
GA ME D EVELOP MENT GAM

DEGREE REQUIREMENTS
Associate of Arts [AA] in Game AA GAME DEVELOPMENT DEGREE
REQUIREMENTS
Development Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS
for the Artist
MAJOR COURSEWORK
CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 15 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses
TOTAL 66 UNITS 2 Art Historical Awareness courses
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA GAME DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS


FND 110 Analysis of Form
or FND 113 Sketching for Communication WRITTEN COMMUNICATION

FND 122 Color Fundamentals CHOOSE ONE:


GAM 105 Game 3D Production LA 107 Writing for the Multilingual Artist
GAM 107 Game Engines LA 108 Composition for the Artist
GAM 110 Introduction to Game Development
CHOOSE ONE:
GAM 115 Elements of Scripting
LA 202 English Composition: Creative Persuasion & Argument
or GAM 233 Elements of Digital Painting
LA 280 Perspective Journalism
GAM 150 Game Design, Theory & Analysis
GAM 201 3D Modeling for Games 1 EMPLOYMENT COMMUNICATIONS & PRACTICES
GAM 202 3D Animation for Games LA 291 Designing Careers
GAM 310 Prototype Game Production Studio
GAM 401 Hard Surface Modeling: High Resolution Game ART HISTORICAL AWARENESS
Assets LA 120 Art History through the 15th Century
or GAM 170 Level Design for Video Games 1 LA 121 Art History through the 19th Century

260 261
GA ME D EVELOP MENT GAM

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA GAME DEVELOPMENT DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Game Development Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 42 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
TOTAL 132 UNITS 1 Historical Awareness course LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
BFA GAME DEVELOPMENT CORE COURSES LA/VIS 137 History of Visual Development
After above general education requirements are met, take Liberal LA 433 18th & 19th Century European Art
FND 110 Analysis of Form LA/LAN 177 Pre-Industrial Urban Open Spaces
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 464 Survey of Dada & Surrealism
or FND 113 Sketching for Communication LA 182 Genres in Film
PH 101 Photo History and Concepts
FND 122 Color Fundamentals LA/ILL 195 History of Comics: American Comics
GAM 105 Game 3D Production LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
GAM 107 Game Engines GENERAL EDUCATION REQUIREMENTS Comics
CHOOSE ONE:
or FA 213 Introduction to Anatomy LA/ARH 219 History of Architecture: Ancient to Gothic
WRITTEN COMMUNICATION LA 124 Physics for Artists
GAM 110 Introduction to Game Development LA 220 American Art History
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
GAM 115 Elements of Scripting CHOOSE ONE:

LA 107 Writing for the Multilingual Artist LA 222 20th Century Art LA 200 Introduction to Computer Programming
or GAM 233 Elements of Digital Painting
LA 108 Composition for the Artist LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
GAM 150 Game Design, Theory & Analysis
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
or FND 112 Figure Drawing CHOOSE ONE:
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
GAM 201 3D Modeling for Games 1 LA 110 English Composition: Narrative Storytelling
LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
GAM 202 3D Animation for Games LA 133 Short Form Writing
LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
or FND 116 Perspective
CHOOSE ONE: LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
GAM 310 Prototype Game Production Studio
LA 202 English Composition: Creative Persuasion & Argument LA/FSH 244 History of Fashion LA 293 Precalculus
GAM 401 Hard Surface Modeling: High Resolution Game
LA 280 Perspective Journalism LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
Assets
or GAM 170 Level Design for Video Games 1 LA/FSH 246 History of Textiles
EMPLOYMENT COMMUNICATIONS & PRACTICES CULTURAL IDEAS & INFLUENCES
or GAM 266 Digital Figure Painting LA 247 History & Techniques of Printmaking
LA 291 Designing Careers CHOOSE ONE:
GAM 405 Games Portfolio Preparation LA/FASCU 248 History & Theory of Fine Art Sculpture
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
HISTORICAL AWARENESS
Renaissance LA 221 California Art in Cultural Context
CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 171 Western Civilization LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 270 U.S. History LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 274 Art & Architecture of Renaissance Florence LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 276 Seminar in Great Britain LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 278 Seminar in France LA 281/MPT 255 Film History 1: Pre-1940
LA 279 Seminar in Italy LA 282/MPT 256 Film History 2: 1940-1974
LA 359 Urban Sociology LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

262 263
GA ME D EVELOP MENT GAM

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Science [BS] in Game BS GAME PROGRAMMING DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Programming LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Minimum grade of C- in all major coursework and the LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS following LA 107 Writing for the Multilingual Artist LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK or LA 108 Composition for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 255 College Math LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 30 UNITS LA 271 College Algebra with Geometry LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ELECTIVES 9 UNITS LA 286 Discrete Mathematics LA 388 Survey of Asian Cinema
Decoration
+LIBERAL ARTS 45 UNITS LA 288 Vector, Matrices, & Transformations LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
TOTAL 120 UNITS LA 420 Art of the Italian Renaissance
Minimum 2.0 GPA and the following general education LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
requirements: LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
3 Written Communication courses LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
1 3D Math Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
1 Fundamental Math course LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
1 Applied Math course LA/LAN 177 Pre-Industrial Urban Open Spaces
BS GAME PROGRAMMING CORE COURSES LA 182 Genres in Film
LA 464 Survey of Dada & Surrealism
1 Discrete Mathematics course
GAM 110 Introduction to Game Development PH 101 Photo History and Concepts
1 Employment Communications and Practices course LA/ILL 195 History of Comics: American Comics
GAM 405 Games Portfolio Preparation
1 Historical Awareness course LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
GAP 120 Principles of Computer Science
1 Cultural Ideas & Influences course Comics
GAP 125 Programming for Games 1 CHOOSE ONE:
1 Art Historical Awareness course LA/ARH 219 History of Architecture: Ancient to Gothic
GAP 225 Programming for Games 2 LA 124 Physics for Artists
LA 220 American Art History
GAP 235 Data Structures & Algorithms After above general education requirements are met, take Liberal LA 146 Anatomy of Automobiles
LA 221 California Art in Cultural Context
GAP 255 Object-Oriented Programming & Design Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 200 Introduction to Computer Programming
LA 222 20th Century Art
GAP 275 Programming for Games 3 LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 224 Women, Art & Society
GAP 285 AAA Game Engine Architecture LA 254 Human-Centered Design
LA 226 /IAD 230 Survey of Traditional Interior Architecture
GAP 295 Low-Level Programming & Optimization LA 255 College Math
FUNDAMENTAL MATH LA 229/IAD 231 Survey of Contemporary Interior Architecture
GAP 301 Programming Game Engines LA 271 College Algebra with Geometry
LA 255 College Math LA 236/IAD 232 Survey of Bay Area Architecture
GAP 321 Artificial Intelligence LA 286 Discrete Mathematics
LA 242/GR 242 History of Graphic Design
APPLIED MATH LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
LA 271 College Algebra with Geometry LA/FSH 244 History of Fashion LA 293 Precalculus
GENERAL EDUCATION REQUIREMENTS LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
3D MATH
LA/FSH 246 History of Textiles
WRITTEN COMMUNICATION LA 288 Vector, Matrices, & Transformations CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
CHOOSE ONE: DISCRETE MATHEMATICS
LA 107 Writing for the Multilingual Artist LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
LA 286 Discrete Mathematics
LA 108 Composition for the Artist Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
CHOOSE ONE:
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 110 English Composition: Narrative Storytelling
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 133 Short Form Writing
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
CHOOSE ONE: LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 202 English Composition: Creative Persuasion & LA 281/MPT 255 Film History 1: Pre-1940
Argument LA 282/MPT 256 Film History 2: 1940-1974
LA 280 Perspective Journalism LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

264 265
Master of Arts [MA] in Game MA GAME DEVELOPMENT DEGREE
REQUIREMENTS
Development Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 63 units
MAJOR 33 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 36 UNITS

MA GAME DEVELOPMENT REQUIRED MAJOR MA GAME DEVELOPMENT GRADUATE LIBERAL


COURSES ARTS REQUIREMENTS
ANM 623 3D Modeling & Animation 1 (Maya) GLA 623 History and Techniques of Games
FASCU 632 Ecorche: Sculpting the Figure from the Inside Out
or GAM 626 Environment Modeling for Games: Techniques
or GAM 632 Advanced Texture Techniques
GAM 601 Elements of Video Games
GAM 602 Game Theory & Level Design
or GAM 603 3D Character Modeling 1
or GAM 604 Environment Modeling for Games: Principles
GAM 604 Environment Modeling for Games: Principles
or GAM 623 Digital Sculpting for Games 1
or IAD 603 Sketching & Perspective for Interior Environments
GAM 606 Rapid Game Development
or GAM 621 Texture and Light
GAM 608 Drawing Bootcamp for Games: The Human Figure
or GAM 605 Scripting for Video Games 1
GAM 623 Digital Sculpting for Games 1
or FA 622 Anatomy for Artists
GAM 624 Character and Hero Props Modeling
or GAM 643 Environment Modeling for Games: Production
GAM 626 Environment Modeling for Games: Techniques
or GAM 615 Vector Graphic Games 1
or FASCU 620 Figure Modeling
GAM 651 Prototype Game Development

266 267
GA ME D EVELOP MENT GAM

MFA GAME DEVELOPMENT GRADUATE LIBERAL


Master of Fine Arts [MFA] in Game MFA GAME DEVELOPMENT DEGREE ARTS REQUIREMENTS
REQUIREMENTS
Development Successful completion of Final Thesis Project ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Minimum 2.0 cumulative GPA GLA 623 History and Techniques of Games
MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units MAJOR DESIGNATED GRADUATE LIBERAL ARTS
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS GLA 612 Writing & Research for the Masters Student
+ ELECTIVES* 6 UNITS (for Game Designers)
+ GRADUATE LIBERAL ARTS 12 UNITS
CROSS CULTURAL UNDERSTANDING
TOTAL 63 UNITS
CHOOSE ONE:
*Per director approval GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
MFA GAME DEVELOPMENT REQUIRED MAJOR CONCEPT ARTISTS: GLA 619 Culture & Identity in Modern American Theater
COURSES GAM 602 Game Theory & Level Design GLA 627 Industrial Design in a Globalized World
ANM 623 3D Modeling & Animation 1 (Maya) GAM 604 Environment Modeling for Games: Principles GLA 903 Graduate Seminar in Europe
GAM 601 Elements of Video Games GAM 608 Drawing Bootcamp for Games: The Human Figure PROFESSIONAL PRACTICES & COMMUNICATIONS
GAM 631 Portfolio and Thesis Preparation GAM 612 Concept Art for Games GLA 678 Professional Practices for Game Developers
GAM 651 Prototype Game Development ILL 610 Clothed Figure Drawing or GLA 670 Professional Practices for Animation & VFX
+ 5 Major courses
ENVIRONMENT MODELERS:
MFA GAME DEVELOPMENT REQUIRED MAJOR GAM 604 Environment Modeling for Games: Principles
COURSES BY FOCUS - CHOOSE A FOCUS: GAM 608 Drawing Bootcamp for Games: The Human Figure
GAM 621 Texture & Light
GAME DESIGNERS: GAM 623 Digital Sculpting for Games 1
GAM 602 Game Theory & Level Design GAM 626 Environment Modeling for Games: Techniques
GAM 605 Scripting for Video Games 1 or FA 601 Drawing
GAM 606 Rapid Game Development
FA 601 Drawing MODELERS:
or GAM 608 Drawing Bootcamp for Games: The Human Figure GAM 602 Game Theory & Level Design
+ 1 Game Design course GAM 604 Environment Modeling for Games: Principles
GAM 605 Scripting for Video Games 1
ANIMATORS/RIGGERS: + 2 Modeling courses
ANM 610 Figurative Concepts
ANM 652 Introduction to Rigging
ANM 686 3D Character Animation 1
ANM 688 Traditional Animation
GAM 603 3D Character Modeling 1

CHARACTER MODELERS:
FA 622 Anatomy for Artists
FASCU 620 Figure Modeling
GAM 603 3D Character Modeling 1
GAM 608 Drawing Bootcamp for Games: The Human Figure
GAM 623 Digital Sculpting for Games 1
or FA 601 Drawing

268 269
GA ME D EVELOP MENT GAM

UNDERGRADUATE GAM 150 Game Design, Theory & Analysis


This course examines the components of a video game including
GAM 215 Scripting for 3D Games 1
Learn to make 3D games while improving the quality of your
GAM 245 Scripting for Mobile Games
In this course, students will program and deploy games for mobile
COURSES game engine technologies, 3D tools, world and terrain editing, scripts. Students learn to apply standards and practices, automa- devices such as Android or iOS touch-screen devices using
and asset production pipelines. Students reverse engineer a tion, intermediate scripting features, and design patterns com- cutting edge game development software. Students will build
GAM 105 Game 3D Production game to understand the components. Industry terminology is monly found in scripting. They also learn to plan a team project, interfaces for multiple screen sizes, debug, profile, and optimize a
This course introduces students to the fundamentals of creating explained and career paths are explored. incorporate a third-party plugin, and preview advanced topics. mobile application.
3D assets for games. Students will manage asset files, create
textures in Photoshop, UV unwrap map, rig, animate, and render GAM 170 Level Design for Video Games 1 GAM 225 2D Visual Effects GAM 260 Prop Design & Drawing for Games
a model. The pipeline of concept and design process will be This course will give students a solid understanding of level In this course, students will produce basic 2D visual effects sets In this course students will create 3D mock-ups of vehicles and
discussed. design for first and third person video game levels. Students will for games, television, and streaming media. Topics will include breakable objects based on predetermined criteria. Topics will
be required to create levels and game experiences from initial sprite state groupings and hierarchies, asset library organization, include: techniques for digital painting, industry standards for
GAM 107 Game Engines concept phase through to block mesh and multiple passes of and exporting assets for client use other than games. Industry workflow, and working from photo reference.
This course is designed to give students a comprehensive under- scripting using the Unreal game engine. standards for preparing effects assets for games engines will be
standing of how different game engines function and what com- emphasized. GAM 265 Vehicle & Robot/Mech Design for the
monalities and differences they have. They will produce simple GAM 190 Mobile UI and UX Entertainment Industry
games with 3 different popular engines. This class focuses on level UI (user interface) and UX (user GAM 230 Vector Graphic Games 2 This course focuses on vehicle concept art suitable for motion
experience) for mobile platforms. Digital imaging, file structures, This course covers the concepts of Flash animation for games. pictures, television, and gaming. Students will draw and design a
GAM 110 Introduction to Game Development and layer organization for changing on demand will be covered. Students will learn the fundamentals of using Flash software, and variety of vehicles across several categories ranging from person-
Students will be introduced to the fundamentals of game design Students will work within size limitations to create UI, UX, and techniques for creating vector graphic images and interactive al vehicles and watercraft to flying machines. Accuracy, believabil-
and development with an emphasis on the various roles that facil- assets. Adhering to style guides and production timelines will be animation that are particular to the game industry. Students will ity, and developing a variety of ideas will be emphasized.
itate professional video game production. Students will get basic emphasized. learn to incorporate Maya 3D into Flash animation to enhance the
experience with development tools like Maya, Photoshop, and art quality.
GAM 266 Digital Figure Painting
Unity while learning about the concepts and best practices that GAM 195 Scripting for User Interfaces Students will further their digital painting skills, refine gesture, and
drive successful studios. In this course, user interface artists and user experience design- GAM 233 Elements of Digital Painting realistically render shapes and shadows. Students will first work in
ers who want hands-on experience will implement their work onto Elements of Digital Painting focuses on the importance of become grayscale and then utilize color theory to create mood and color
GAM 115 Elements of Scripting functional games in engine. Students will create user interfaces for adept at painting all of the various common elements within digital harmony. This course sets the foundation for future character
Students learn the fundamental elements of scripting for 2D video popular game engines. painting. In this course, students will focus on learning to paint in- coursework that will require accurately painted flesh, hair, and
game development. Students will learn to identify and understand dividual elements such as skin, hair, facial features, wood, metal, anatomy.
the tools available in a scripting system, analyze a game mechan- GAM 201 3D Modeling for Games 1 stone, and environmental elements.
ic into pseudocode, and apply that pseudocode to write visual In this course, students have their first in-depth experience with GAM 269 Color and Light for Concept Art
and code scripts. 3D modeling software. Concepts introduced include real-time GAM 238 The Power of Composition This course is an in-depth look into the fundamentals of color and
rendering specs, polygons, vertices, UV mapping, simple texture This course examines compositional principles used in the light. This course will cover various light sources and how they
GAM 130 Vector Graphic Games 1 techniques, digital photography and paint, and unwrapping. creation of concept art. By analyzing artwork from Old Masters, interact with objects and environments. Students will learn to ap-
This course introduces students to vector graphic interactivity famous illustrators, and contemporary concept artists, students ply these color and light principles in the creation of images that
used in game production for todays emerging technologies and GAM 202 3D Animation for Games will learn how to utilize these principles to create powerful compo- would be suitable for concept art and design.
mobile device games. Assets suitable for side scrolling, block This course will introduce 3D Animation basics. Traditional con- sitions and strong designs.
breaking or social networking games will be covered. Creating an cepts such as timing, weight, building a simple skeleton and rig, GAM 270 Level Design for Video Games 2
interactive game that is intuitive to learn and presents increasing inverse and forward kinematics, motion blocking, interpolation, GAM 241 Digital Sculpting Two portfolio quality interactive levels will be created over the
difficulty will be emphasized. and basic animation scripting are examined. Students employ This course provides a foundation in digital sculpting for creating course of the semester in the first person shooter and action RPG
models provided to create specific animations based on several high-res 3D game assets. Students will be taught an overview of genre. Students will learn the essential skills of taking a basic
GAM 131 History of Gaming exercises. the UI, tools, basic sculpting technique, and re-topology. Students mission and turning it into an engrossing experience.
Covering games from ancient board games to modern consoles, will create high-res sculpts and game-res versions, demonstrating
this course gives relevance and meaning to the human experience GAM 209 Rigging for Games 1 the 3D production pipeline.
GAM 275 Concept Art for Games 1
of interaction through games. Game design and theory, non-linear In this course, students will learn and apply the fundamental Good design starts with traditional artistic criteria such as pro-
storytelling theory, an overview of video game industry companies, principles of rigging. Students will rig biped characters in Maya GAM 244 Digital Environment Sketching portion, value, color harmony and design shapes. Building on
technology and terminology are introduced. keeping the animation process in mind. Students will troubleshoot This course focuses on the anatomy of landscapes and architec- skills learned, students design characters following strict game
rigging challenges and fix any bugs that occur in their projects. tural structures, elements, and functionality. Students will research industry standards. Character types and their associated props
GAM 136 Mobile Gaming Art both classical and contemporary styles and emulate the archi- will be studied and students will create their own characters using
This class focuses on level game art for the mobile platforms. tectural language and style of various cultures and time periods. traditional and digital media.
Students will utilize digital imaging software to create unique Draftsmanship, mood, story, symbolism, proportion, spatial rela-
illustrated art, environments, and assets based on style guides tionships, and application of design principles will be emphasized.
and real world constraints. File structures and layer organization
suitable for editing and changing on demand will be emphasized. VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

270 271
GA ME D EVELOP MENT GAM

GAM 288 Concept Art for Games 1: Designing GAM 322 Stylized Character Design & Drawing for GAM 344 Digital Environment Painting GAM 403 Organic Modeling: High Resolution Game
Characters Games This course focuses on creating production-ready concept art for Assets
This course delves deeply into the ideation process focusing on This course teaches the skill of creating stylized, simplified char- game environments. Students will gather 3D and photo reference This course focuses on creating organic film resolution models
approach, design principles, speed, color, and story in the context acter designs for video games. This class will teach the difference material, generate value speed studies, develop style guides, using polygons. Students will create objects such as characters,
of art for video games. Students will apply the digital painting from traditional drawing and techniques to simplify their designs in utilize digital brushes to create compositional elements includ- creatures, and plants using subdivision based geometry. They
skills gained in GAM 266 to sketch characters and to paint details a way that follows good design principles. Characters created in ing rocks and trees, and create finished paintings. Perspective, will learn how to fine-tune proportions for both edge flow and
including fabric, hair, skin, and facial features. this course will be appropriate for use in social games. composition, lighting, mood, storytelling and narrative will be silhouette. Maintaining plane changes throughout the forms and
emphasized. controlling topology will be emphasized.
GAM 303 Creature Rigging & Animation GAM 325 Visual FX for Games
Students will rig and animate unusual creatures and characters This course teaches students to create particles and special GAM 350 Rapid Game Development 1 GAM 405 Games Portfolio Preparation
with unique traits. This may include creatures with four legs, effects for games in a production environment. Students will This course is focused on teaching students how to become In this course, seniors will review their accumulated work, organiz-
tentacles, and wings. Object rigs such as lightning and cars will create fire, smoke, explosions, and other game effects. Students effective game designers and producers. Good producers are ing and enhancing their portfolio. Several assignments are given
also be discussed. Emphasis will be placed on effectively solving will script and customize other challenges that may come up, and ultimately responsible for shipping good games and are ex- on a case-by-case basis to design a presentation that promotes
rigging challenges quickly and creating rigs that others can easily a basic overview of Maya particles for familiarity with non-game perienced with the game production and release cycle. In this each students best accomplishments.
use. engine effects will be covered. intensive course, students will create games over a one and two
week period.
GAM 409 Advanced Rigging
GAM 309 Tools Programming In Python GAM 328 Creature Design for Games This course offers an in-depth study of technical animation.
Students will learn to program in Python and create applications This course focuses on designing creatures commonly found in GAM 353 Game Freemium & Monetization Students will utilize tools to control the movement of complex
that can be used in a game character pipeline. Emphasis will games including mutants, predators, aliens, and menacing mon- This course teaches the principles behind freemium game design 3D characters and objects. Included is an overview of constraint
be placed on creating tools that are used in professional video sters. Students will engage in the full design process from prelim- and how to monetize to generate revenue. It covers key areas of tools and controllers. Students use advanced techniques to build
game pipelines, such as rigging tools and automated animation inary sketches, digitally shading tight line drawings, and present- metrics and performance indicators used in evaluating the profit- custom animation interfaces.
exporters. ing finished designs. Analyzing anatomical elements needed for ability of social and mobile free-to-play games.
believable movement in game environments will be emphasized. GAM 410 Rapid Game Development 2
GAM 310 Prototype Game Production Studio GAM 360 Environmental Modeling for Games 2 Rapid iteration is key to quickly gauging which games are fun,
Building upon skills learned, students will design and create a GAM 332 Games Texture and Light Students learn theories and techniques for creating video game compelling and best suited for producing. In this course, students
game prototype for deeper understanding of production pro- This course combines core skills with advanced practice and new environments. Real world, movie sets, and game level environ- will create a schedule to manage the rapid production process,
cedures. Students will deploy organization, time management, techniques. Hardware budgets, file formats, and cross-application ments are examined to identify what makes them successful. create games on two week and four week time frames and orga-
and communication skills within a team environment. A playable techniques are used in creating industry standard game models. Using a designer brief, students will plan and generate in-game nize a game development team.
prototype will be created using a step-by-step process. Students will compose projects utilizing optimized UV maps, high assets using reference images, block-out geometry and texture
and low resolution textures, vertex lighting and real lights. modification.
GAM 412 Systems Design
GAM 315 Scripting for 3D Games 2 This course examines formal systems structures of games.
This course builds on the previous course by introducing script GAM 335 Scripting for Low-Level Engines [formerly GAM 380 Character Animation 2 Students will model complex game systems based on high-level
structures, complex Vector3 manipulation, and attribute calcu- Advanced students will bring their foundational skills to the next game concepts, and balance variables of systems using spread-
GAM 145 Scripting for Vector Games]
lations using C# and Unity. Students will work on building an level by developing their technique using human and object inter- sheets and mathematical application. Systems theory, the MDA
Students will learn how to create games from scratch using a
action-adventure game while developing programming skills and action, facial animation and expressive body language. Polished model, core and compulsion loops, combat systems, narrative ar-
low-level, optimized engine. They will learn advanced object-ori-
data structures. portfolio pieces will demonstrate cinematic linear storytelling. chitecture, social systems, and game economies will be explored.
ented scripting techniques for managing objects and creating
Technical knowledge is reinforced by review and strict adherence
gameplay.
to industry standards.
GAM 318 Virtual Reality & New Technology GAM 432 Advanced Texture & Materials
This course will focus on using emerging technologies used to GAM 340 3D Character Modeling 1 Students analyze industry examples to understand how light,
create new immersive experiences with a variety of cutting edge GAM 401 Hard Surface Modeling: High Resolution texture and rendering affects gameplay and story. Students will
Students will learn about skeletal setup, rigging and skinning
interactive mediums. Students will learn from the past, experience and apply that knowledge to 3D character models for animation. Game Assets integrate specular, layered, normal and other advanced textures
the present, and discuss the future of interactive technologies. Models will be created in multiple resolutions and optimized for Students will bring their game modeling skills to the next level by with real lights and vertex lighting in a real-time environment.
polygon budgets and segmentation. Advanced techniques will be creating film quality assets using polygons. Using core shapes,
GAM 320 Game Animation 1 used to create facial and special moves animation. students will learn to quickly create objects that have repetition. GAM 440 3D Character Modeling 2
Following their foundation work, students use a more advanced Maintaining surface transitions between two planar surfaces and In this advanced course students are required to show compe-
set of models to create complex and varied motion. Concepts simultaneously dealing with multiple hard surface forms will be tency in use of core modeling and texture techniques applied to
GAM 342 Environment Modeling for Games 1 introduced.
of timing and weight are emphasized and skills are enhanced This is an introductory course for basic environment modeling advanced characters. Using advanced methods demonstrated in
through practice. Techniques in advanced skeleton construction, for artists and game designers. This course will guide the stu- the course, students will prep models for export to game engines
smooth binding, and rigging are practiced. dent through all the essential skills needed to create a real-time and practice problem solving within realistic time and budget
environment for games. The students will be guided through the requirements.
creation of an exterior environment and an interior environment.

272 273
GA ME D EVELOP MENT GAM

GAM 442 Digital Matte Painting


In this course, 3D modelers will use matte painting to integrate
GAM 498 Collaborative Project
Students meeting set criteria are selected by their department to
UNDERGRADUATE GAP 285 AAA Game Engine Architecture
In this course, students will build a simple game engine. For their
expansive 2D landscapes to extend 3D environments. Students work on an interdisciplinary collaborative project. COURSES final project, students will create simple games using the game
will rough out concept sketches and create finished matte paint- engine they previously designed in the course. Emphasis will be
ings incorporating textured 3D elements which blend seamlessly GAM 499 Special Topics GAP 120 Principles of Computer Science placed on writing code that mathematically assigns rewards for
through value and lighting. Digital painting, photo reference, Special Topics class offerings change each semester and are This course teaches students how to think like a programmer. complete and incomplete actions.
lighting, and perspective will be emphasized. taught by experts in a specific area. You may contact your aca- Topics include Boolean algebra numbering systems, data repre-
demic department director or advisor for more information. Please sentations within a computer, microprocessors, memory architec- GAP 295 Low-Level Programming & Optimization
GAM 450 Rapid Game Development 3 note that some Special Topics have a required course fee and ture, etc. Students will also gain an understanding and apprecia- In this course, students will be given slow running programs and
This course focuses on teaching students how to build upon pre- course prerequisites may vary by topic. tion of how computer programming evolved. be challenged to identify reasons for slow performance and based
vious game production courses. Game producers are ultimately on analysis, improve performance. Students will dissect and write
responsible for shipping polished games on time and are experi- GAM 500 Internship in Game Design GAP 125 Programming for Games 1 simple assembly based programs.
enced with the game production and release cycle. Students learn Internship is only open to qualified upper-division students, offer- This course introduces students to object-oriented programming
to be effective producers by shipping games with longer release ing an opportunity to work in a field related to Game Design. with a focus on developing proficiency in the core C++ language. GAP 301 Programming Game Engines
cycles. Topics will include program structure, functions, console input, In this course, students will take everything they have learned in
variables, branching, looping, and programming statements. the program and use it to design and implement their own game
GAM 464 High Resolution Asset Studio Students will diagram program flows, break down technical tasks, engine. Students will be taken step-by-step through architecting a
This course focuses on creating fully realized game assets solve problems, and practice finding and removing bugs. stable, scalable, reusable engine that will form the basis for future
including textures, shaders, and materials. Based on concept art classes.
and research, students will create models. Students will develop, GAP 225 Programming for Games 2
produce, and deliver assets that meet industry standards and This course continues the study of C++ and introduces Windows GAP 311 Programming for Game Graphics
timelines. programming and basic graphics programming. Topics will In this course, students will use advanced linear algebra to build
include advanced C++, how to set up a Window, the Windows an efficient 3D renderer. Topics will include shader technology,
GAM 483 Interactive Media Production & messaging system, and drawing primitive shapes on the screen advanced cameras, 3D graphics, and the graphics pipeline.
using the DirectX Utility Kit. Emphasis will be placed on applied math skills, writing code to
Entrepreneurship
This course delves into the roles of project managers and studio render 3D textured objects, and implementing advanced camera
bosses in the game and interactive entertainment industries. GAP 235 Data Structures & Algorithms features.
Students will study the skills necessary to organize teams and In this course, students will make simple games using basic data
build successful studios. Topics will include managing resources structures. Students will build data structures and algorithms and GAP 321 Artificial Intelligence
and keeping schedules and budgets. Indie studio business issues use those structures to create lists, sort, and rebalance trees. AI is used to generate non-player character behavior to bring life
including business formation and studio operations will also be Topics will include hash tables, queues, stacks, strings, tree struc- to a simulated world. In this course, students will build AI for a va-
covered. tures, sorting, and choosing appropriate structures or algorithms riety game types. Students will be challenged to create a simula-
to solve problems. tion game incorporating AI layering, behavior trees, planning, and
GAM 490 Portfolio Enhancement communication that allows multiple AI agents to communicate
Students will further their skill in specific areas as determined GAP 255 Object-Oriented Programming & Design with each other and conspire against the player.
by the Department Director. Professional standards for process, This course introduces students to a toolbox of common patterns
technique, and execution will be emphasized. Outcomes will be used to solve typical programming problems. Students will gain GAP 331 Network Programming
topic specific. Department Director approval is required. Course hands-on experience spawning objects, creating global unique This course focuses on networking used in multi payer games.
fees and prerequisites may vary by topic. managers to manage various systems in their games, and build- Students will build a simple two player game that can be played
ing generic inventory systems that allow new objects to be easily over a network. Topics will include network protocols, server
added to lists. client architecture, and peer-to-peer interaction. Emphasis will be
GAM 494 Corporate Sponsored Project
In this course, students will work on an interdisciplinary collabora- placed on programming for optimization between networks.
tive project with industry professionals. Topics will include concept GAP 275 Programming for Games 3
development, documentation, professional practices, industry In this course, students will further their working knowledge of GAP 341 Programming for Mobile Platforms
relations, and agile development. Emphasis will be placed on C++ while learning to leverage appropriate boilerplate code to In this course, students will create games for mobile platforms.
problem solving, compromising, and collaborating with industry create the framework for their simple games. Emphasis will be Emphasis will be placed on programming for optimization. Various
professionals, taking on leadership roles, and effectively commu- placed on creating cohesive structure and using platform appro- mobile platforms will be compared and the pros and cons of
nicating with peers. priate code. platform specific programming will be analyzed. Mobile device
architecture and the challenges of mobile development will be
discussed in depth.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

274 275
GA ME D EVELOP MENT GAM

GAP 351 Scripting Languages


This course surveys scripting languages that are common in
GRADUATE GAM 608 Drawing Bootcamp for Games: The
Human Figure
game development such as LUA, Python, and List. Students will COURSES This course is an intense figure drawing course designed to famil-
select a language and integrate that scripting language into an iarize concept artist and game design students with human anat-
existing game. Emphasis will be placed on effective scripting that GAM 601 Elements of Video Games omy. The heavy workload is designed to expedite the students
enables new game play features to be built and added quickly. This course will provide an overview of professional practices and understanding and grasp of the figure.
techniques of video games utilizing lecture and demonstration.
GAP 361 Programming for Game UI and Tools Industry development practices are discussed and contrasts
GAM 610 Drawing Bootcamp: Dynamic Sketching
In this course, students will create user interfaces for both behind made between large and small companies, genres and types of
In this course, students will use basic 3D shapes and assorted
the scenes game designers, and front facing game players. games. Students will create their own game design document
materials to sketch various types of hard surface and organic sub-
Students will create functional widgets including buttons, list box- based on lectures and assignments.
jects. Students will learn how to research reference materials and
es, and text fields. Emphasis will be placed on effective program- create their own library of reference images including animals,
ming using C# language. GAM 602 Game Theory & Level Design vehicles, buildings, and people.
This course will cover key areas of design, including game tempo,
GAP 371 Console Programming player path, game mechanics, level editing, non-linear story, and
GAM 611 Visual Communication for Games
In this course, students will choose a console and build a game genres. Students will participate in intense levels of study and will
This course is a basic drawing course that focuses on the funda-
for a specific platform. Students will be challenged to push a produce papers and projects that combine to show their skill and
mentals of good draftsmanship and design as it applies to video
game through a game console. Emphasis will be placed on effec- understanding of game principles.
game artwork. The course is designed to help students improve
tive use of development tools specific to the platform. their drawing skills rapidly and better prepare them for subse-
GAM 603 3D Character Modeling 1 quent game art courses.
GAP 391 Sound Programming for Games Creating 3D character models, students will hone their skills with
In this course, students will create an efficient streaming sound an understanding of real-time rendering parameters. Models will
GAM 612 Concept Art for Games
engine for a game that they have previously created. Topics will be created in high and low resolution, optimized and refined.
Students will develop and demonstrate their understanding of
include programming sound systems, streaming audio, efficient Advanced techniques such as normal mapping will be taught.
visual language, drawing and digital painting skills to create
sound effects storage, compression formats, and processing Essential skeletal setups, rigs and different texture mapping meth-
designs and asset model packs which are ready for 3D modeling
sound effects. ods will be reviewed.
production. This class builds on core drawing and color skills,
providing a venue to apply key skills to game-specific subjects.
GAP 490 Portfolio Enhancement GAM 604 Environment Modeling for Games:
Students will further their skill in specific areas as determined Principles GAM 614 Prop & Weapon Ideation for Games
by the Department Director. Professional standards for process, In this course, students have their first overview of art production This advanced course will challenge students with industry paced
technique, and execution will be emphasized. Outcomes will be methods for 3D games. Concepts introduced include real-time iterative art model production. Students will draw, design, mock-
topic specific. Department Director approval is required. Course rendering specs, polygons, vertices, UV mapping, and texture up in 3D and paint-over props, vehicles and other assets based
fees and prerequisites may vary by topic. creation techniques. Assignments will give students experience on given specifications. Identifying production issues, problem
in designing and modeling environments and characters to game solving, iterative design process, concepts, silhouettes, 3D block-
GAP 498 Collaborative Project specifications. outs and digital paint will be emphasized.
Students meeting set criteria are selected by their department to
work on an interdisciplinary collaborative project. This project will GAM 605 Scripting for Video Games 1 GAM 615 Vector Graphic Games 1
mirror real life projects and allow for a varied and sophisticated This course is intended for students who wish to focus on level This course introduces students to vector graphic interactivity
approach to problem solving. design or game design. This course introduces player interac- used in game production for todays emerging technologies and
tion and events in video games using C# and game engines. mobile device games. Assets suitable for side scrolling, block
GAP 499 Special Topics Students will learn to break down problems and systematically breaking or social networking games will be covered. Creating an
Special Topics class offerings change each semester and are build solutions individually and in teams. interactive game that is intuitive to learn and presents increasing
conducted by specialists. You may contact your academic difficulty will be emphasized.
department director or advisor for more information. Please note GAM 606 Rapid Game Development
that some Special Topics have a required course fee and course In this intensive class for game designers, students learn to be
prerequisites may vary by topic. effective producers by shipping games. It starts with simple titles
with one week production schedules and scales up to titles with
GAP 500 Internship in Game Programming two week production schedules. Students are graded on game
Internship is only open to qualified upper division students, pacing, high concept, consistent art direction, and timeliness.
offering an opportunity to work in a field related to Game
Programming.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

276 277
GA ME D EVELOP MENT GAM

GAM 618 Action Script 3 GAM 637 3D Modeling & Animation GAM 699 Special Topics GAM 840 Modeling
This course examines the pipeline of starting with a blank page This course covers the basic concepts of 3D modeling and ani- Special Topics class offerings change each semester and are Students with modeling focused thesis projects will receive
and creating a game from scratch in AS3. Students will have mation. Students will build a solid foundation and understanding taught by experts in a specific area. You may contact your aca- focused 3D instruction as well as critique in a group setting. In
an in-depth experience in thinking like a programmer to create of the basic tools of 3D software. Modeling, animation, lighting, demic department director or advisor for more information. Please addition, students will learn the techniques for laying a solid foun-
new game features from scratch. Students will be able to under- texture mapping, and rendering are introduced in a production note that some Special Topics have a required course fee, prereq- dation in which to build their thesis production.
stand and interpret the fundamentals of coding in any language. setting toward the goal of developing a portfolio project. uisites, and/or may require Department Director approval.
Students will design and create a fully animated game in Flash GAM 844 Character Modeling
using AS3. GAM 638 Character Rigging GAM 800 Directed Study This course offers students focusing on Character Modeling the
In this course, students will prepare students to rig characters in Directed study is the primary concentration of a Masters degree opportunity to receive instruction and critique on their thesis proj-
GAM 621 Texture & Light a professional setting and at a professional pace. Students will candidates work toward the completion of a Final Portfolio and/ ects in a small group environment. Students will receive a library
Students will apply advanced practice and new techniques in a focus on rigging a character in a way that is geared towards ani- or Thesis Project. With the approval of the Department Director, of resources for character modeling with emphasis on advanced
fast paced environment. UV coordinates and texture maps, pro- mators, script features for the character, and bringing the charac- students may take any university coursework to develop specific techniques to develop and produce industry quality characters for
jections, decals, billboards, unwrapping and digital photography ter and animations into the game engine. conceptual and technical skills that will enable them to further de- their individual projects.
and paint will be used to enhance student portfolios. Students will velop their Final Portfolio and/or successfully bring a Final Thesis
apply rigorous industry standards to their assignments. GAM 643 Environment Modeling for Games: Project to completion. Please note that some Directed Study GAM 845 Environment Modeling
courses have a required course fee and course prerequisites may In this course, intermediate and advanced modeling techniques
Production vary by topic.
GAM 623 Digital Sculpting for Games 1 In this course, advanced 3D modeling techniques will be intro- will be taught with an emphasis in environment modeling.
This course is an introduction to the basic features of ZBrush. duced. Students will practice and develop core 3D modeling Students will receive focused instruction as well as critique in a
Students will focus on sculpting multiple objects throughout the skills. Polygon budgets, levels of detail, and lighting scenes and GAM 801 Group Directed Study group setting.
semester. structures will also be covered. Students will model integrated Graduate students working on their individual Final Portfolio and/
level designs and architectural environments that support and or Thesis Project receive instruction and critiques of their work. In GAM 850 Game Design
GAM 624 Character & Hero Props Modeling enhance story and game mechanics. addition to regular instructor critiques of their work in progress, This course is for graduate students who wish to create their
In this course, students will learn the basics of solid character and graduate students discuss approaches to their Final Portfolio and/ Final Thesis project inside the Unreal Game Engine. Lessons of
hero prop creation, including modeling, UVing, and texturing us- or Thesis Project as peers. Please note that some Group Directed industry standard pipeline work will be taught, as well as a deeper
GAM 644 Advanced Rigging Study courses have a required course fee and course prerequi-
ing colored ambient occlusion. For the midterm and final, students This course provides an in-depth look at technical animation tech- understanding of the unreal engine as it applies to game produc-
will develop concepts and create a bipedal pilot and vehicle basic sites may vary by topic. tion and development.
niques. Students will gain knowledge of tools that control complex
low/midpoly box modeling for creating these assets. 3D characters and objects. Included are overviews of animation
constraint tools, motion capture controllers, and animation con- GAM 802 DS Mentorship Forum GAM 860 Concept Art for Games
GAM 626 Environment Modeling for Games: trollers. In this course, students will meet independently with their Directed This course is designed to help students at a variety of levels
Study Mentor and participate in weekly online peer reviews and prepare for work as a visual development artist or concept artist in
Techniques discussions. Students will refine their thesis concepts, clearly
This course will introduce students to the various techniques and GAM 651 Prototype Game Development game design. The techniques learned through this course will be
express intent and set personal goals for work. Instructor critique, used in a variety of different fields after mastery of the subject.
processes needed to create real time environments for games. Student teams will work in a model production environment
peer review, and advancing work based on feedback will be em-
The class will discuss the language, tools, and aesthetic guide- to build a working first playable. Students will have hands-on
phasized. Students must submit a DS Mentorship request to their
lines needed to create industry ready assets and environments. experience with a game engine to create their prototype game.
Department Director and the Graduate School for approval. GAM 870 Animation & Rigging
Supporting a narrative through the environment will be a focus of Time management, organization, export and import pipeline, bug This course is for students focused on animation and rigging for
this course. tracking and fixing will be refined. video games to further develop their final thesis project. Emphasis
GAM 805 Continued Group Directed Study will be placed on improving work based on instructor-based cri-
Graduate students continuing work on their individual Final tique and peer feedback. Topics will include production strategies,
GAM 631 Portfolio and Thesis Preparation GAM 655 Scripting for Games 2 Projects receive instruction and critiques of their work. In addition
Students will focus on portfolio preparation and thesis project pro- This course introduces complex, efficient, and specialized prac- portfolio development, setting professional standards, and prepa-
to regular instructor critiques of their work in progress, graduate ration for the final review.
posal development for committee review at the midpoint review. tices. Students will develop 3-dimensional video games and sys-
students discuss approaches to their Final Projects as peers.
Making use of their accumulated skills and work over the first year tems of moderate complexity from scratch using a game engine.
of their degree program, students will work to develop an inde- GAM 890 Final Thesis Preparation
pendent thesis plan to be presented at midpoint review. GAM 810 Pipeline Process for Thesis In this course, students will use various software tools and
GAM 660 Digital Painting Principles In this course, graduate students will refine their thesis, develop-
This course is designed to help students become comfortable development methods, such as pipelines, to develop individual
ing effective methodologies for completing their project. Students thesis projects in game design and/or art production. Students will
GAM 632 Advanced Texture Techniques with digital painting techniques. The course will focus on basic
of all disciplines will meet with their instructor and participate in
This course will cover advanced textures as they are rendered color theory, painting various types of materials, and painting the receive instruction and critiques from their instructor and will be
weekly peer reviews and discussions. They will clearly express expected to discuss each others work to further develop critical
and lit in a real-time environment. Combining techniques such as human figure. The skills gained in this course will make creating
their intent and set personal goals for work. Advancing work analysis skills
vertex lighting, normal mapping and specular mapping, students believable concept art much easier.
based on feedback will be emphasized.
will create realistic and design-specific scenes, staying true to the
inspirational look and feel of the game. GAM 695 Collaborative Project GAM 900 Internship
Students meeting set criteria are selected by their department to Students will gain practical experience in a professional environ-
work on an interdisciplinary collaborative project as part of their ment by performing under supervised internship at a host compa-
studio requirement. ny. Students must submit the companys job description to their
Department Director and the Graduate School for approval.

278 279
GRA P H IC D ES IGN GR

GRAPHIC
DESIGN

280 281
GRA P H IC D ES IGN GR

If You Want a Portfolio that


Lands you the Job, Apply Here
Graphic design is art for the
people. Its the mark that
symbolizes your trusted brands,
the homepage of your well-loved
website and the label on your
favorite products.

Here, our graphic design


department is second to none.
From day one, youll be treated
like a working designer taught
by professionals at the top of their
field. Apply yourself and youll
leave with a portfolio that has
something very important that
goes with it: a job.

282 283
GRA P H IC D ES IGN GR

WHAT WE OFFER CAREER PATHS


Winter Show: In addition to participating in the World-Class Curriculum: The program provides a
Academys Spring Show, the School of Graphic robust curriculum of conceptual problem solving,
Design hosts its own Winter Show, innovation, critical thinking, and formal design
which features the graduating seniors and MFA as well as branding and marketing strategies. A
candidates, as well as packaging and dimensional real-world approach to design assures aesthetics,
projects that are on display. Industry is invited functionality, value, and meaning to all student
Graphic Design
to judge for the most outstanding portfolios and projects.
awards are given.
Green Design: Green strategies are very much a
Real-World Projects: Every year, Graphic Design part of the program. Issues of sustainability are VP Creative Director:
Strategic Branding, Design as Problem Solving Creative
students work on many projects for real clients. strongly considered throughout our curriculum. (Entrepreneur, Academia)

Professional Faculty: Graphic Design instructors Design Director: Print, Package/ID/Brand, Web
(Design lead at multidisciplinary or
are award-winning designers working at the top of non-design specific Company)
the industry. Our faculty members bring years of
industry experience into the classroom. Learn from
Senior Designer: Print, Package/ID/Brand, Web/Flash
industry greats such as Michael Osborne, famous (Potential to use design expertise outside of the world of design)
San Francisco designer of the Post Office Love
Stamp, Tom Sieu, Creative Director of Sephora,
and influential design icon Roland Young. Designer: Print, Package/ID/Brand, Web/Flash

Junior Designer: Print/Production,


Package/ID/Brand, Web Production Flash

284 285
GRA P H IC D ES IGN GR

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA GRAPHIC DESIGN DEGREE
REQUIREMENTS
Graphic Design
Minimum grade of C- in all core courses, major courses, and
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
Associate of Arts [AA] in Graphic AA GRAPHIC DESIGN DEGREE
MAJOR COURSEWORK for the Artist
REQUIREMENTS
Design Minimum grade of C- in all core courses, major courses, and CORE 36 UNITS
Minimum 2.0 GPA and the following general education
MAJOR 42 UNITS
LA 107 Writing for the Multilingual Artist or 108 Composition requirements:
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS
for the Artist 3 Written Communication courses
MAJOR COURSEWORK + LIBERAL ARTS 45 UNITS
Minimum 2.0 GPA and the following general education 4 Art Historical Awareness courses
CORE 33 UNITS TOTAL 132 UNITS
requirements: 1 Historical Awareness course
MAJOR 15 UNITS
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses 1 Quantitative Literacy course
2 Art Historical Awareness courses 1 Cultural Ideas & Influences course
TOTAL 66 UNITS
1 Employment Communications & Practices course 1 Employment Communications and Practices course

After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA GRAPHIC DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS BFA GRAPHIC DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS
ADV 236 Digital Photography ADV 236 Digital Photography
WRITTEN COMMUNICATION
FND 122 Color Fundamentals WRITTEN COMMUNICATION FND 122 Color Fundamentals
CHOOSE ONE:
GR 102 Design Technology: Digital Publishing Tools GR 102 Design Technology: Digital Publishing Tools LA 107 Writing for the Multilingual Artist
CHOOSE ONE:
GR 150 Introduction to Visual Communication GR 150 Introduction to Visual Communication LA 108 Composition for the Artist
LA 107 Writing for the Multilingual Artist
GR 122 Typography 1: Hierarchy and Form GR 122 Typography 1: Hierarchy and Form
LA 108 Composition for the Artist CHOOSE ONE:
GR 221 Graphic Design 1: Visual Communication GR 221 Graphic Design 1: Visual Communication LA 110 English Composition: Narrative Storytelling
GR 310 Typography 2: Formalizing Structure
CHOOSE ONE: GR 310 Typography 2: Formalizing Structure LA 133 Short Form Writing
LA 202 English Composition: Creative Persuasion & Argument
GR 321 Package Design 1: 3D Thinking/Making GR 321 Package Design 1: 3D Thinking/Making
CHOOSE ONE:
LA 280 Perspective Journalism GR 327 Graphic Design 2: Integrating Principles
GR 327 Graphic Design 2: Integrating Principles LA 202 English Composition: Creative Persuasion &
GR 460 Senior Portfolio GR 460 Senior Portfolio Argument
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 280 Perspective Journalism
WNM 105 Design Technology: Visual Design Tools WNM 105 Design Technology: Visual Design Tools
LA 291 Designing Careers
WNM 249 Web Design 1 WNM 249 Web Design 1
EMPLOYMENT COMMUNICATIONS & PRACTICES
ART HISTORICAL AWARENESS LA 291 Designing Careers
LA 120 Art History through the 15th Century
HISTORICAL AWARENESS
LA 121 Art History through the 19th Century
CHOOSE ONE:
LA 171 Western Civilization
LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

286 287
GRA P H IC D ES IGN GR

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Graphic Design
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema CERTIFICATE REQUIREMENTS
CHOOSE TWO:
LA 384 Underrated Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/LAN 117 Survey of Landscape Architecture MAJOR 42 UNITS
LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS
LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art + ELECTIVES 12 UNITS
LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS
LA 388 Survey of Asian Cinema
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming Minimum 2.0 GPA
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation Minimum grade of C- in all core courses and major courses
LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

288 289
GRA P H IC D ES IGN GR

Master of Arts [MA] in Graphic MA GRAPHIC DESIGN AND DIGITAL MEDIA Master of Fine Arts [MFA] in MFA GRAPHIC DESIGN DEGREE
DEGREE REQUIREMENTS REQUIREMENTS
Design and Digital Media Successful completion of Final Portfolio Review Graphic Design Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 33 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA GRAPHIC DESIGN AND DIGITAL MEDIA MA GRAPHIC DESIGN AND DIGITAL MEDIA *Per director approval
REQUIRED MAJOR COURSES REQUIRED MAJOR COURSES
GR 601 Type Systems GLA 615 History of Graphic Design
GR 604 The Nature of Identity
MFA GRAPHIC DESIGN REQUIRED MAJOR MFA GRAPHIC DESIGN GRADUATE LIBERAL
GR 605 Digital Design Studio 1 ARTS REQUIREMENTS
COURSES
GR 613 Type Experiments
GR 600 Visual Communications Lab
GR 616 Making Ideas Visible ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
GR 601 Type Systems
GR 617 Type Forms GLA 615 History of Graphic Design
GR 605 Digital Design Studio 1
GR 618 Visual Literacy
GR 613 Type Experiments
GR 619 Type Composition CROSS CULTURAL UNDERSTANDING
GR 616 Making Ideas Visible
GR 620 Visual Thinking CHOOSE ONE:
GR 617 Type Forms
GR 700 MA Portfolio Seminar GLA 603 Anthropology: Experiencing Culture
GR 618 Visual Literacy
WNM 606 Principles of UX GLA 606 Crossing Borders: Art & Culture in a Global Society
GR 619 Type Composition GLA 611 Cultural Narratives
GR 620 Visual Thinking GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 676 Professional Practices for Designers & Advertisers

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 612 Writing and Research for the Masters Student

290 291
GRA P H IC D ES IGN GR

UNDERGRADUATE GR 310 Typography 2: Formalizing Structure


Building on principles learned in Typography 1, students will
GR 350 Visual Systems 1
This course investigates various media platforms crossing inter-
GR 430 Visual Systems 3
This advanced class will encompass all areas of concept develop-
COURSES focus on integrating systems, page and paragraph aesthetics active and print formats. Students will further develop their visual ment, utilizing all the skills acquired thus far. A wide range of com-
and contexts. Topics will include grids, legibility across various and conceptual fluency and create integrated communication munication materials will be explored including print, brochures,
GR 102 Design Technology: Digital Publishing Tools media, typographic expression and integration of visual imagery. design solutions. Emphasis will be placed on using typography, corporate campaigns, posters, environmental media, information
This is a technical course exploring the digital tools used in visual Students will be challenged to transform text into visually engag- aesthetics, and composition to construct meaningful imagery and design, and branding. The work is geared toward inclusion in the
communications. Students are exposed to the theory, function, ing communications that highlight and amplify meaning. effectively solve communication problems. final portfolio
and use of industry-standard computer hardware, software
(Photoshop and InDesign), and basic digital design principles GR 321 Package Design 1: 3D Thinking/ Making GR 360 Graphic Design 3: Nature of Interaction GR 434 Typography 4: Refinement of Form
utilized in the production of visual communications. Students will sharpen their design approach by applying their This course investigates how research and audience understand- This course investigates the discipline of motion design. Motion
skills to three-dimensional packages. The course provides a firm ing create successful interactive projects that can enhance a design employs many theories, principles and practices of
GR 107 Introduction to Interaction Design foundation of process and materials used in packaging form and users experience with a brand. In this class, research and design graphic design. Students will learn to respect motion design as
This course introduces students to user experience principles students will use this information to design and make packages strategies align a brand with a series of design communication a powerful medium available to designers. Unlike print or web
such as human-computer interaction, user personas, user and prototype templates. Developing appropriate treatments solutions. Students develop design multimedia deliverables that design, it utilizes both visuals and audio to create an orchestrated
interfaces, and information architecture. Students will implement based on parameters will be emphasized. engage an audience. presentation.
design strategies that enhance clarity, density, and dimensionality
of information display in user experiences. Professional best prac- GR 322 Package Design 2: Executing 3D Design GR 365 Strategies for Branding GR 435 Typography in Motion
tices of the interactive design process will be emphasized. This course introduces branding concepts as applied to three-di- In this course, students create identity systems and applications This class will explore the world of possibilities of typography
mensional design. Students will use the marketing brief and their across a variety and traditional and digital media for a specified in the fluid setting of digital motion, rather than in a static field.
GR 122 Typography 1: Hierarchy and Form own research to develop designs that visually reinforcement the company or organization. Students explore the similarities, differ- Students from Computer Arts/New Media, Animation and Graphic
This introductory studio course covers the fundamentals of brand. Emphasis will be placed on effective use of typography, ences, challenges and opportunities between branding various Design majors will be in the class to bring insights from their
typography: its theory, practice, technology and history. Topics hierarchy, aesthetics, and images. Students will be challenged to types of companies from product-driven or service-driven particular disciplines to the subject matter. The class will be taught
will include letterforms, proportion, hierarchy, legibility, structure, consider sustainable materials. companies to non-profit or civic organizations. by outstanding practitioners in this field. (Department Director
composition, aesthetics and the syntactical, semantic and prag- Approval Required)
matic aspects of typography. Students will utilize basic typograph- GR 324 Branding Principles GR 370 Package Design 3: Advanced 3D Branding
ic principles to solve typographic design problems, employing The goal of this course is to enable students to visually and con- This advanced course examines the marketing and branding of a GR 460 Senior Portfolio
appropriate production methods. ceptually understand the principles of identity design and brand- product line through packaging. Topics include market research, In this culminating course, students will develop a comprehensive
ing. Students will investigate what defines a brand at a funda- product analysis, brand development, photography and illustra- branding system of print and digital work to represent their ad-
GR 150 Introduction to Visual Communication mental level, and will craft refined brand expressions that extend tion usage. Students will evaluate existing packaging systems as vanced skills in conceptualization, innovation, and design theory.
This course introduces students to the visual communication de- this core message to new products, services, and environments. they relate to the target audience and marketplace. Assignments Emphasis will be placed on developing a cohesive portfolio with
sign process and culture common in Advertising, Graphic Design, are geared toward inclusion in the final portfolio. impact, individuality, and memorability to clearly demonstrate
and Web Design and New Media firms and agencies. Students GR 327 Graphic Design 2: Integrating Principles potential and value to an employer.
will gain hands-on interdisciplinary practice with creative projects In this course, studio work will reflect conceptual expertise, GR 425 Visual Systems 2
that emphasize ideation and creative problem solving. The role of strong sensitivity to typography, demonstrated knowledge of This portfolio-building course further investigates interactive and GR 490 Portfolio Enhancement
collaboration and creating solutions that engage the audience will visual language, and solid craftsmanship skills that will produce a print media platforms. Students will refine and apply their knowl- Students will further their skill in specific areas as determined
be emphasized. well-crafted and professional body of work. Students will recog- edge of type, composition and meaningful image construction by the Department Director. Professional standards for process,
nize the ability of design to make an impact on a diverse audience to integrated communication projects. Emphasis will be placed technique, and execution will be emphasized. Outcomes will be
GR 221 Graphic Design 1: Visual Communication and background. on developing concepts, designing compositions and creating topic specific. Department Director approval is required. Course
Through a review of graphic design as a discipline, this course will meaningful and engaging design solutions for complex communi- fees and prerequisites may vary by topic.
help foster an understanding of various tips and techniques. This GR 330 Typography 3: Complex Hierarchy cation problems.
course uses research and investigation to solve problems from Building on principles learned in Typography 2, classic and cut- GR 498 Collaborative Project
multiple perspectives through experimenting and conceiving solu- ting-edge typographic communications will be developed and re- GR 426 Package Design 4 Students meeting set criteria are selected by their department to
tions. Results will be single topics that produce multiple output fined in a variety of challenging projects for both print and screen. In this advanced packaging and branding class, students develop work on an interdisciplinary collaborative project. (Department
media and forms. unique brands and brand systems as well as possible line exten- Director Approval Required)
sions of existing brands. The work from this class will be included
GR 242 History of Graphic Design in the students final graduation portfolio. GR 499 Special Topics
This course offers a comprehensive survey of the historical and Special Topics class offerings change each semester and are
cultural events, technical innovations, art and design movements GR 429 Information Design taught by experts in a specific area. You may contact your aca-
and important designers and typographers that have formed the Students will develop design strategies for the visual presentation demic department director or advisor for more information. Please
origins of the art form that we now call graphic design. of complex information. Students will investigate the design, ed- note that some Special Topics have a required course fee and
iting and analysis of graphic representations of data. The course course prerequisites may vary by topic.
will explore ways to enhance the clarity, density, and dimensional-
VIEW the schedule, prerequisites, ity of information display. The work is geared toward inclusion in
and course fees & REGISTER at
the final portfolio.
https://catalog.academyart.edu

292 293
GRA P H IC D ES IGN GR

GRADUATE GR 607 Digital Design 2


This course provides further investigation, exploration and re-
GR 620 Visual Thinking
This course leads students through specific steps in the design
In this course, students will meet independently with their Directed
Study Mentor and participate in weekly online peer reviews and
COURSES sources for digital execution of design solutions. Projects incor- process to create engaging and relevant solutions. Students will discussions. Students will refine their thesis concepts, clearly
porate the printed media, form and environments, and online and propose a topic, identify its relevant audience and stakeholders, express intent and set personal goals for work. Instructor critique,
GR 500 Internship in Graphic Design interactive mediums. then find, create, and implement compelling visual elements in a peer review, and advancing work based on feedback will be em-
Internship is only open to qualified upper-division students, offer- variety of media that work together as a cohesive system. phasized. Students must submit a DS Mentorship request to their
ing an opportunity to work in a field related to Graphic Design. Department Director and the Graduate School for approval.
GR 612 Integrated Communications - Message
Synthesis GR 650 Design Seminar/Portfolio
GR 600 Visual Communications Lab Interdisciplinary challenges increasingly define designers day-to- In this course which culminates the Graphic Design MFA program, GR 805 Continued Group Directed Study
Students in this class are encouraged to develop their own unique day lives. This advanced course will explore the process, purpose students develop a series of print and digital deliverables using a Graduate students continuing work on their individual Final
voice as designers. Through guidance and research, students and necessity for developing fully integrated messaging across comprehensive branding system. These deliverables will repre- Projects receive instruction and critiques of their work. In addition
will identify suitable topics for thesis exploration and produce the any medium. Students will draw upon their creative abilities to sent the students academic achievements, including their thesis to regular instructor critiques of their work in progress, graduate
midpoint proposals necessary to secure access into the latter half identify, manage and deliver a complex, multifaceted portfolio development and results, highlighting and differentiating the students discuss approaches to their Final Projects as peers.
of the program and the opportunity to develop their ideas further. project. student formally and conceptually within the professional field.
GR 810 Thesis 1 - Concept
GR 601 Type Systems GR 613 Type Experiments GR 699 Special Topics Concept is the first of three group directed studies providing a
This course initially expounds and expands on the basic principles This course will explore existing modern typographical ideas and Special Topics class offerings change each semester and are framework to execute graphic design thesis projects. Students
of typography. Subsequently, students are encouraged to chal- techniques and attempt to expand on students typographical taught by experts in a specific area. You may contact your aca- define the thesis problem, conduct research through a variety of
lenge their approach to these basic principles and explore new range. Students will investigate the communication of content and demic department director or advisor for more information. Please methods including questionnaires, interviews and observation
innovative ways to communicate with text and image. the emotional qualities of text. note that some Special Topics have a required course fee, prereq- in order to envision the desired end state and how it may be
uisites, and/or may require Department Director approval. achieved.
GR 603 Design Survey: Process and Principles GR 616 Making Ideas Visible
This course surveys western communication design practice, and This course introduces students to the conceptual requirements GR 700 MA Portfolio Seminar GR 820 Thesis Seminar
equips linguistically/culturally diverse students with a professional of the design profession. Attention will be placed on developing In this capstone course, MA students will develop a compre- Thesis seminar is an prescribed course within the thesis sequence
vocabulary applicable to both print and digital design projects. the thinking skills necessary to conceive unique design solutions. hensive print and digital visual system that best represents their that establishes individual goals and milestones for design and/
Students will apply ideas to hands-on projects, while developing Visual communications will also be explored from a variety of design skills. Emphasis will be placed on developing a robust or research. Students will work intensively with their instructor and
their ability to critique and discuss their design choices. historical, social and cultural contexts. social media presence that effectively promotes each individuals the group to complete their specified thesis work. This is a small
strengths to the design industry. All project work focuses on devel- group class, and Director approval is required.
oping a cohesive portfolio that clearly demonstrates potential and
GR 604 The Nature of Identity GR 617 Type Forms value to an employer. GR 830 Thesis 2 - Exploration
The goal of this course is to visually and verbally understand This course introduces typographic history and theory as context
identity and branding as it relates to a variety of businesses and for development, refinement, and understanding of typography. Exploration is the second of three group directed studies pro-
their organizational structures. Students will investigate what The relationship between word as message and its transformation GR 800 Directed Study viding a framework to execute graphic design thesis projects.
defines the personality, identity and substance of these busi- into visible form will be explored. Directed study is the primary concentration of a Masters degree Students will finalize a visual system by exploring design solutions
nesses through the creation and execution of brand and identity candidates work toward the completion of a Final Portfolio and/ and making prototypes. Students will conduct research and com-
programs. or Thesis Project. With the approval of the Department Director, plete half of the designated thesis materials.
GR 618 Visual Literacy students may take any university coursework to develop specific
This course teaches students fluency in their use of visual lan-
conceptual and technical skills that will enable them to further de- GR 850 Thesis 3 - Refinement
GR 605 Digital Design Studio 1 guage. Conceptual abilities are expanded to include command
velop their Final Portfolio and/or successfully bring a Final Thesis Refinement is the last of three classes providing a framework to
Graphic design has always worked in close concert with technical of universal design principles, communication theory and critical
Project to completion. Please note that some Directed Study execute graphic design thesis projects. Students conduct user
innovation. The digital revolution has accelerated that dynamic skills. Using these skills, students will be taught how to create
courses have a required course fee and course prerequisites may testing to refine, focus and validate solutions, then fabricate and
todays designers use any means at their disposal to get their meaning and understanding from the complex world of informa-
vary by topic. deploy remaining thesis materials. Information and guidance to
ideas across. This course explores the limitations and possibilities tion that surrounds us.
of numerous user experiences web, tablet, mobile devices and create a Final Review Presentation will be provided.
more. GR 801 Group Directed Study
GR 619 Type Composition Graduate students working on their individual Final Portfolio and/
This course expands on previously learned principles and incor- GR 900 Internship
or Thesis Project receive instruction and critiques of their work. In Students will gain practical experience in a professional environ-
GR 606 MS: Design - Publication Narratives porates more advanced issues such as organization, hierarchy,
addition to regular instructor critiques of their work in progress, ment by performing under supervised internship at a host compa-
This course explores the designers role as visual communica- layout and grid systems. Students will begin to investigate ways to
graduate students discuss approaches to their Final Portfolio and/ ny. Students must submit the companys job description to their
tor and storyteller in the context of two-dimensional print media. communicate content and meaning of text.
or Thesis Project as peers. Please note that some Group Directed Department Director and the Graduate School for approval.
Critiques are punctuated by design sidebars on related topics
Study courses have a required course fee and course prerequi-
such as grid systems, typographic refinement, image-making and
sites may vary by topic.
integration of type and image.

VIEW the schedule, prerequisites, GR 802 DS Mentorship Forum


and course fees & REGISTER at
https://catalog.academyart.edu

294 295
ILLUS TRATION ILL

ILLUSTRATION

296 297
ILLUS TRATION ILL

Your Very Own Spot


in the Creative Marketplace
Illustration spans a broad range from fine art
to graphic novels and from motion books
to advertising. We offer you the best of all
possible worldsa balanced education of
classical skills and the newest media, plus the
ability to specialize in the illustration field
of your choice: from childrens books to
comics and creature design.

Our curriculum is geared to the


ever-changing needs of the creative
marketplace. Youll find yourself mastering a
broad range of tools from the humble pencil
to industry-standard software and the all
important conceptual skills needed to be a
professional. Youll also learn how to market
yourself, and how to make a living as an
illustrator, whether a freelancer, staffer, or
startup entrepreneur.

298 299
ILLUS TRATION ILL

WHAT WE OFFER CAREER PATHS


Industry Events: The School of Illustration holds events Professional Faculty: The School of
year-round geared toward the industry. These include: Career Illustration boasts a prestigious faculty that currently includes
Nights, Network Night events, 24 Hour Comics, Costume Roman Muradov, award winning editorial illustrator; Dan
Carnival, and Comics Summit. Cooney, award winning comics artist and author; Julie
Downing, award winning childrens book illustrator and
Industry Guest Speakers: Every semester, author; Tony Christov, Art Director at Pixar; and many other
the School of Illustration continues its speaker series with top illustrators.
legendary artists such as Brom, Iain McCaig, James Gurney,
Frank Cho, and many others. State-of-the-Art Facilities: Our facilities are more expansive
than any other illustration school, complete with Maclabs,
Real-World Projects: Numerous inter-departmental projects Cintiq labs, all of the software needed for drawing and digital
take place yearly between illustration, advertising, animation, arts, and the latest lighting and full costume/prop collection
and others. Each collaborative project focuses on real-world in studio classrooms.
goals and real-world expectations.

Illustration

Freelance Illustrator, Concept Artist/Art Director, Author/Illustrator for Books,


Graphic Novels/Comics, Visual Development/Story Artist for Film & Games,
Surface Design and Licensed Art

Advertising, Bookcover, Childrens


Book & Royalties, Fantasy, Editorial Art,
Comic: Penciller, Inker, Colorist

Technical Illustrator: Scientific, Architectural,


Medical; Motion Books and Animated Stills

Web Design/Icons & Motion/New Media,


Design Illustration, Avatar Designer

Storyboards Comp Artist, Icon Illustrator,


Webgraphics, Greeting Cards

300 301
ILLUS TRATION ILL

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA ILLUSTRATION DEGREE REQUIREMENTS

Illustration Minimum grade of C- in all core courses, major courses, and


LA 107 Writing for the Multilingual Artist or 108 Composition
BFA UNIT REQUIREMENTS for the Artist
Associate of Arts [AA] in AA ILLUSTRATION DEGREE REQUIREMENTS
MAJOR COURSEWORK
Minimum grade of C- in all core courses, major courses, and Minimum 2.0 GPA and the following general education
Illustration LA 107 Writing for the Multilingual Artist or 108 Composition
CORE 36 UNITS
requirements:
MAJOR 42 UNITS
for the Artist 3 Written Communication courses
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS
4 Art Historical Awareness courses
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education + LIBERAL ARTS 45 UNITS
1 Historical Awareness course
CORE 33 UNITS requirements: TOTAL 132 UNITS 1 Quantitative Literacy course
MAJOR 15 UNITS 2 Written Communication courses
+ LIBERAL ARTS 18 UNITS 1 Cultural Ideas & Influences course
2 Art Historical Awareness courses
1 Employment Communications and Practices course
TOTAL 66 UNITS 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA ILLUSTRATION CORE COURSES GENERAL EDUCATION REQUIREMENTS BFA ILLUSTRATION CORE COURSES GENERAL EDUCATION REQUIREMENTS
FA 110 Still Life Painting 1 FA 110 Still Life Painting 1
or ILL 292 Comics: Pencils and Inks WRITTEN COMMUNICATION WRITTEN COMMUNICATION
or ILL 292 Comics: Pencils and Inks
FA 213 Introduction to Anatomy CHOOSE ONE: FA 213 Introduction to Anatomy CHOOSE ONE:
FA 222 Expressive Heads & Hands LA 107 Writing for the Multilingual Artist FA 222 Expressive Heads & Hands LA 107 Writing for the Multilingual Artist
FND 110 Analysis of Form LA 108 Composition for the Artist FND 110 Analysis of Form LA 108 Composition for the Artist
FND 112 Figure Drawing FND 112 Figure Drawing
CHOOSE ONE: CHOOSE ONE:
FND 116 Perspective FND 116 Perspective
LA 202 English Composition: Creative Persuasion & Argument LA 110 English Composition: Narrative Storytelling
FND 125 Color and Design FND 125 Color and Design
LA 280 Perspective Journalism LA 133 Short Form Writing
or FND 122 Color Fundamentals or FND 122 Color Fundamentals
ILL 120 Clothed Figure Drawing 1 EMPLOYMENT COMMUNICATIONS & PRACTICES ILL 120 Clothed Figure Drawing 1 CHOOSE ONE:
ILL 133 Digital Media 1: Photography & Imaging LA 291 Designing Careers ILL 133 Digital Media 1: Photography & Imaging LA 202 English Composition: Creative Persuasion & Argument
ILL 232 Studio 1 ILL 232 Studio 1 LA 280 Perspective Journalism
ILL 233 Digital Media 2: Illustrative Imaging ART HISTORICAL AWARENESS ILL 233 Digital Media 2: Illustrative Imaging
LA 120 Art History through the 15th Century ILL 491 Portfolio Preparation and Self Promotion EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 121 Art History through the 19th Century LA 291 Designing Careers

HISTORICAL AWARENESS

CHOOSE ONE:

LA 171 Western Civilization


LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

302 303
ILLUS TRATION ILL

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Illustration
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema CERTIFICATE REQUIREMENTS
CHOOSE TWO:
LA 384 Underrated Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/LAN 117 Survey of Landscape Architecture MAJOR 42 UNITS
LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS
LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art + ELECTIVES 12 UNITS
LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS
LA 388 Survey of Asian Cinema
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming Minimum 2.0 GPA
LA 421 Northern Renaissance Art Minimum grade of C- in all core courses and major courses
LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

304 305
ILLUS TRATION ILL

Master of Arts [MA] in Illustration MA ILLUSTRATION DEGREE REQUIREMENTS Master of Fine Arts [MFA] in MFA ILLUSTRATION DEGREE REQUIREMENTS
Successful completion of Final Thesis Project Successful completion of Final Thesis Project
MA UNIT REQUIREMENTS Minimum 2.0 cumulative GPA
Illustration Minimum 2.0 cumulative GPA
MAJOR 33 UNITS Minimum grade of C in all required 36 units Minimum grade of C in all required 63 units
+ GRADUATE LIBERAL ARTS 3 UNITS
MFA UNIT REQUIREMENTS
MAJOR 27 UNITS
TOTAL 36 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA ILLUSTRATION REQUIRED MAJOR MA ILLUSTRATION GRADUATE LIBERAL ARTS *Per director approval
COURSES REQUIREMENTS
FA 606 Still Life Painting GLA 675 Professional Business Practices
or FA 630 Color Theory
MFA ILLUSTRATION REQUIRED MAJOR MFA ILLUSTRATION GRADUATE LIBERAL ARTS
FA 626 Chiaroscuro
COURSES REQUIREMENTS
ILL 610 Clothed Figure Drawing
ILL 615 Head Drawing for Illustrators ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
TRADITIONAL
ILL 620 The Graphic Novel 1
FA 606 Still Life Painting
CHOOSE ONE:
or ILL 602 Concept, Technique and Illustration
or FA 630 Color Theory
ILL 625 Perspective for Illustrators GLA 601 The Renaissance Art World & Its Classical Origins
FA 626 Chiaroscuro
ILL 630 Graphic Novel 2 GLA 602 The Art & Ideology of the 20th Century
ILL 602 Concept, Technique and Illustration
or ILL 635 Childrens Book Illustration GLA 607 Art & Ideas of the Enlightenment
ILL 606 Editorial Illustration
ILL 632 Refining Layouts in Ink GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
or ILL 635 Childrens Book Illustration
or ILL 604 Narrative Illustration GLA 903 Graduate Seminar in Europe
ILL 610 Clothed Figure Drawing
or ILL 606 Editorial Illustration
ILL 612 Sustained Figurative Concepts CROSS CULTURAL UNDERSTANDING
ILL 645 Character Design for Childrens Books
or ILL 645 Character Design for Childrens Books
or ILL 640 Character Design for Graphic Novels CHOOSE ONE:
ILL 615 Head Drawing for Illustrators
or ILL 612 Sustained Figurative Concepts GLA 603 Anthropology: Experiencing Culture
ILL 625 Perspective for Illustrators
ILL 660 Digital Painting GLA 606 Crossing Borders: Art & Culture in a Global Society
ILL 660 Digital Painting
ILL 665 Interactive Illustration GLA 611 Cultural Narratives
COMIC GLA 617 Mythology for the Modern World
FA 606 Still Life Painting GLA 619 Culture & Identity in Modern American Theater
or FA 630 Color Theory GLA 627 Industrial Design in a Globalized World
FA 626 Chiaroscuro GLA 903 Graduate Seminar in Europe
ILL 610 Clothed Figure Drawing
PROFESSIONAL PRACTICES & COMMUNICATIONS
ILL 615 Head Drawing for Illustrators
GLA 675 Professional Practices for Illustrators
ILL 620 The Graphic Novel 1
ILL 625 Perspective for Illustrators
ILL 630 The Graphic Novel 2
ILL 640 Character Design for Graphic Novels
ILL 660 Digital Painting

306 307
ILLUS TRATION ILL

UNDERGRADUATE ILL 197 History of Comics: International and ILL 253 Visualizing Science
Scientific visualization is the art of visually communicating
ILL 318 Writing for Picture Books
In this course, students will analyze outstanding picture books
Alternative Comics
COURSES Go beyond the realm of superheroes and explore comics and scientific ideas. In this course, students will learn how scientific that convey and validate the momentous moments in a childs life.
graphic novels from around the world. This course delves deep concepts are brought to life through imaginative illustrations Universal themes of childhood including family, friendship, sibling
ILL 101 First Year Seminar for Illustrators into the history of comics from the UK, Spain, France, Russian, based on research. Students will study examples of science art rivalry, problem solving, and independence will be explored.
This seminar guides students to explore their identities as and more, including manga, manhwa, and bande dessine. from numerous scientific disciplines and execute illustrations in Through in-class writing exercises, students will develop picture
Illustrators, to connect with Academy of Art University and San Underground and alternative comics will be analyzed for style and both digital and traditional media. book texts and characters with whom children can empathize.
Francisco communities and to consider their potential impact content.
in the world. Through contextualized projects, excursions, ILL 267 Animal Anatomy 1: Intro to Animal ILL 320 Clothed Figure Drawing 3
discussions and activities, students share, develop and This is an advanced course which focuses on controlling drawings
ILL 220 Clothed Figure Drawing 2 Drawing and Anatomy
implement skills that lead them to be successful. to convey character, attitude, action, mood and spirit. Other
This course is a continuation of clothed figure study with greater This introductory course provides an in-depth study of animal
emphasis on value. Students learn to see shapes and to use anatomy, including skeletons, muscles, and basic structure of topics stressed are awareness of design, selectivity of emphasis,
ILL 120 Clothed Figure Drawing 1 them in value to create patterns and develop a sense of staging. animals. Topics will include movement and rhythm of animals, staging, cropping, patterning and the refinement of drawing tools.
Students learn skills and tools that enable them to draw the Students will also focus on drapery and the ways light affects the fur and skin textures, and comparisons between the human and
clothed figure in any action or stances. Topics of study include indication of form. animal forms. Students will work both with digital media and ILL 332 Interactive & Vector Art
physical flexibility in drawing, essential relationships of the traditional drawing techniques. Note: the completion of homework Animation and interactivity are breaking the borders of illustration.
body, ways to achieve three-dimensional form, proportion, assignments requires digital skills. This course prepares students to compete in the rapidly growing
ILL 232 Studio 1
foreshortening, and the construction and use of folds. area of illustration on the web using vector-based tools. Students
This core course explores the basic principles of developing
illustrations, with emphasis on clarity of concept and professional ILL 270 Digital Clothed Figure will create illustrations for both print and the web utilizing the
ILL 133 Digital Media 1: Photography & Imaging procedures. Current industry techniques will be practiced This course will introduce students to drawing the clothed figure latest digital tools and integrate those images into interactive
The successful use of a camera to record reference and including black & white, water based, and mixed media in color. using the Cintiq platform and Adobe Photoshop as a drawing environments.
inspiration is an essential tool for artists, as is an understanding of Control of media and tools involved is stressed. tool. Students will continue learning the principles of clothed
Photoshop for manipulation of images. This course merges these figure drawing with greater emphasis on value and the design of ILL 333 Digital Media 3: Digital Paint
two essential skills in a fun yet challenging environment, allowing shapes. Simple drapery and editing will also be covered. Digital painting skills have become the international standard
ILL 233 Digital Media 2: Illustrative Imaging
artists to gain skills and create narrative content to further skills in for preproduction art, print illustration, and web imagery. In this
This class gives students knowledge and experience in the
respective majors. A digital camera and access to a computer are course students will learn how to create the illusion of three-
application of traditional illustration to digital media, using ILL 277 Tattoo Design and Skin Art
required for this class. dimensional form and depth in digital environments. Students will
primarily Adobe Photoshop and Corel Painter. Concept This course introduces students to the history of body art from
development and personal style will be the main emphasis. around the world and techniques to work in multiple styles of create finished figurative, still life, and landscape digital paintings
ILL 177 Drawing for Tattoo and Skin Art Critiques will consider composition, lighting, content, meaning tattoo and body art. Topics include skills, tools, regulations, using industry standard bitmap/ raster painting software.
Tattoo Art is contemporary and timeless as decoration of the and other criteria. business practices, and the necessary techniques to create a
human body. In this course, students will learn the basics of flash portfolio. ILL 338 Studio 2
designing tattoo art, tattoo art history, and business practices This course explores concept and composition problem solving
ILL 238 Drawing the Fantastic Figure
for the art of tattooing. Topics will include tattoo line and color and experimentation to produce a unique portfolio of work
This studio drawing course focuses on advanced techniques ILL 292 Comics: Pencils and Inks
techniques, and communicating custom work ideas to clients.
of figure drawing guided by classical and modern artistic This class helps students advance their storytelling skills as comic
approaches to iconic heroic and villainous characters. Anatomy, book artists, enabling them to work with major or independent building on skills from ILL 232. Investigation into mixed
ILL 192 Comics: Pencils and Stories exaggeration, designing the human form and characters will be publications, or toward self-publication. Emphasis is on creation media, research, and process to develop professional
This course will introduce students to the broad world of emphasized. Students will use a combination of live models and of story arc, page layout, sense of camera and various techniques
sequential images. Students will produce a series of short photo reference to create a set of portfolio quality pieces. for expressing mood and time.
habit and individual style for the illustration market
assignments in different areas of focus within the world of are stressed.
comics. In the process, students will be exposed to character
ILL 243 Advanced Perspective for Illustration, Film & ILL 310 History of American Illustration (20th
development, story arc, pencils, and inks. ILL 341 Situation Drawing & Painting
Games Century)
In this course, students will paint from models, sets, and research
This course focuses students on drawing convincing backgrounds This is a comprehensive survey of the work of significant American
ILL 195 History of Comics: American Comics and treatments from reference and from their imagination. illustrators of the twentieth century. Compositions are analyzed for
to create convincing illustrations with mood and atmosphere.
Comics are often described as a uniquely American art form. Effective use of color, values, design, story, perspective, depth,
Students will create real, fantastic and unusual artwork from their styles, trends and subject matter. The relationships between
This course is a comprehensive survey of the work of significant spatial illusion, and integrating research will be emphasized. A
unique camera angles. Students learn to draw credible social conditions and styles are explored. Modern illustration is
American comic strips, comic books, and graphic novels. wide variety of media will be used as students draw and paint
perspective relationships in any medium and from any point of discussed in the context of historical awareness.
Students will analyze the styles, trends, and subject matter of both in studio and on location.
view.
cartoonists, illustrators, and authors and explore relationships
between social conditions and styles. ILL 315 Location Drawing & Painting
This course focuses on the creation of interesting, on-the-spot
ILL 345 Logos, Fonts & Typography for Illustrators
Students will learn to use, design and integrate letterforms and
illustrative drawings or paintings at varied locations. Dramatically
type in the creation of illustrated logos, illustrations and art
composed compositions and effective combinations of media are
requiring unique letterforms to sell stories and product. Students
VIEW the schedule, prerequisites, explored. This course is recommended for animation students
will gain an understanding of hand and digital skills and the
and course fees & REGISTER at interested in background and layout.
history and usage of type and lettering.
https://catalog.academyart.edu

308 309
ILLUS TRATION ILL

ILL 367 Animal Anatomy 2: Wildlife Illustration ILL 392 Comic Book Inking ILL 475B Comics: Senior Project B: The Comic Book ILL 493A Semester Abroad: Artist as Visual
This course continues the study of animal anatomy, behavior, This course is devoted to developing the inking skills required to Proposal Journalist
and locomotion. Students will be given a structural approach to give depth, mood, and definition to penciled sequential images. This advanced course leads students through the process of Students will record the world as a visual journalist integrating
drawing and constructing believable animals. Working in only black and white, students will use line thickness, crafting their own original comic book proposal, an essential tool places, people, things, and events into one narrative package.
weight and texture to render hair, clothing, backgrounds, and for submitting to most comic publishers. Students must come to Through sketchbook-based drawings, students will emphasize
ILL 379 Eccentric Illustration dramatic lighting. the class with a finished original comic script and an idea for a story and explore perspective, color, mediums, and text as a basis
This course emphasizes personal style, narrative, and conceptual comic miniseries they wish to pitch to publishers. for uniting reportage-based content. Personal expression will be
development. Students will study history, psychology perception, ILL 417 Advanced Writing for Comics encouraged.
and propaganda as it relates to the arts and use this information This course teaches advanced comic book script writing ILL 485 Childrens Book Illustration 2
to further develop their own concepts and expressive skills. techniques. Students will read graphic novels, outline an original, This course covers the process of developing a picture book ILL 493B Semester Abroad: Artist as Visual
Students will produce a unique portfolio working in their choice of multi-issue story arc, and produce a completed single issue submission package including book layout, character sketches Journalist
media. comic book script. and final art. Students will create a detailed thumbnail layout of Students will record the world as a visual journalist integrating
their book, followed by dynamic character and environment pencil places, people, things, and events into one narrative package.
ILL 380F Fantasy Illustration ILL 420 Clothed Figure Drawing 4: Color & Value studies. Final art will include a series of full color illustrations. Through sketchbook-based drawings, students will emphasize
This course focuses on effective use of imagination for the fantasy This is an advanced drawing course that emphasizes drawing in story and explore perspective, color, mediums, and text as a basis
illustration genre. Emphasis will be placed on designing and color and the use of value to add opinion, staging, drama, mood ILL 488 Studio 3 for uniting reportage-based content. Personal expression will be
depicting believable characters, creatures, environments, and and storytelling to clothed figure drawings. Students will work Students will create an undergraduate thesis project under encouraged.
apparatus from imagination. Students combine reference and mainly in pastels, although some mixed media will be introduced. the guidance of faculty and industry professionals. Outside
invented elements, while producing five portfolio-quality images. Integration of personal style and non-traditional approaches to commissions may be brought in for portfolio building. Art ILL 498 Collaborative Project
Creativity and individual style will be strongly stressed. drawing are explored. directors, illustrators, and recent graduates will share expertise Students meeting set criteria are selected by their department to
and students will explore at a deeper, personal level why and what work on an interdisciplinary collaborative project.
ILL 380X Illustration: Concept & Narrative ILL 445 Interactive Illustration it means to be an illustrator.
In this course, a strong understanding of composition, design This advanced course focuses on creating a portfolio quality
ILL 499 Special Topics
and perspective is combined with solid drawing and painting interactive storybook, comic book, storyboard or series of editorial ILL 490 Portfolio Enhancement Special Topics class offerings change each semester and are
skills enabling students to get the most narrative impact out of illustrations. Projects will incorporate animation, interactivity, Students will further their skill in specific areas as determined taught by experts in a specific area. You may contact your
their images. The step-by-step process includes using research, sound and effective timing. by the Department Director. Professional standards for process, academic department director or advisor for more information.
photography, sketches and comps. technique, and execution will be emphasized. Outcomes will be Please note that some Special Topics have a required course fee
ILL 446 Tablet Publication: Motion Comics & eBooks topic specific. Department Director approval is required. Course and course prerequisites may vary by topic.
ILL 385 Childrens Book Illustration 1 In this course, students will learn how to create motion comics fees and prerequisites may vary by topic.
This course is geared toward developing a portfolio as a and childrens books. Students will make sequential, storytelling
ILL 500 Internship in Illustration
childrens book illustrator and improving illustration skills. Students illustrations and create digital publications, which will have 2D ILL 491 Portfolio Preparation and Self Promotion Internship is only open to qualified upper-division students,
will learn childrens book illustration and develop an individual motion and interactive features. The skills gained will enable This is a senior study of the business aspects of illustration. offering an opportunity to work in a field related to Illustration.
style. Students will improve their picture-making skills, while students to digitally publish independently and collaborate with Subjects include selling of artwork, preparing artwork for
learning to creatively work within the framework of the book. other creators. successful reproduction, reviewing ideas for interviewing
techniques, self-marketing skills and portfolio presentation.
ILL 388 Illustration for Consumer Products & ILL 455 Editorial Illustration for Apps and Discussions of business matters relevant to the illustrator
Licensing Publication emphasize accounting, taxes, legal matters, artist representatives
This course focuses on contemporary illustration and its Illustrations and photographs will be created specifically for and self-promotion.
applications for consumer products including greeting cards, tablet native and mobile device digital publications. Students
paper products, home furnishings, wall decor, giftware, and other will leave with a portfolio of animated, enhanced, and interactive ILL 493 Semester Abroad: Artist as Visual Reporter
lifestyle products. The art licensing industry will be covered in work designed specifically for mobile devices. Digital publishing In this course, students will record the world as a visual journalist
depth. Students will create art for their banded art collections and software and formats will be covered. integrating places, people, things, and events into one narrative
develop business and marketing plans. package. Through sketchbook-based drawings, students will
ILL 460 Digital Painting & Portfolio Development emphasize story and explore perspective, color, mediums, and
ILL 391 Comics: Coloring & Lettering This course is designed to assist students in creating portfolio text as a basis for uniting reportage-based content. Personal
From color effects that give action its effective impact to digital pieces using digital painting. Students will create advanced, expression will be encouraged.
and traditional tools, this course covers the entire coloring and professional level illustrative images for their portfolios.
lettering process. Storytelling, focal point, mood, rendering styles,
color palettes, and lettering will be emphasized. Students will also ILL 475A Comics: Senior Project A: World Building
learn about the rich history of coloring, web trends, and marketing Students will develop and demonstrate their understanding of
their work. sequential art through the creation of a unified comic world, where
characters and settings complement one another for maximum
effect. This class builds upon comic illustration and coloring skills,
providing a venue to craft original portfolio-worthy material.

310 311
ILLUS TRATION ILL

GRADUATE ILL 615 Head Drawing for Illustrators


This course is designed to instruct the student on the proportions
ILL 640 Character Design for Graphic Novels
In this character drawing class, students will focus on developing
ILL 800 Directed Study
Directed study is the primary concentration of a Masters degree
COURSES and structure of the human head, with emphasis on use in dynamic drawing and storytelling styles suitable for the demands candidates work toward the completion of a Final Portfolio
the field of illustration where expression or attitude is typically of the comic book and graphic novel art forms. Students will and/or Thesis Project. With the approval of the Department
ILL 602 Concept, Technique and Illustration required. Along with the head, the students will also see the explore page design, character design and create impact with Director, students may take any university coursework to develop
Students will explore, observe and experiment with different media expressive behavior of hands. various stylizations, inking approaches, and coloring techniques. specific conceptual and technical skills that will enable them
to facilitate development of personal style. The course will take A character development sketchbook will be maintained. to further develop their Final Portfolio and/or successfully bring
students through the illustration process, from concept sketches ILL 620 The Graphic Novel 1 a Final Thesis Project to completion. Please note that some
to finished artwork. This course allows students to investigate the mechanics, ILL 645 Character Design for Childrens Books Directed Study courses have a required course fee and course
structures and possibilities of visual narratives. Students examine This is a character drawing class with an emphasis on creating prerequisites may vary by topic.
ILL 604 Narrative Illustration comics, storyboards, illustrated books, and film for their formal dynamic, memorable characters suitable for the childrens book
This course will cover the narrative tradition in art and the methods language, and create their own graphic short stories. market. Students will complete homework assignments and ILL 801 Group Directed Study
for effective and stimulating storytelling. Students develop work from sample manuscripts to develop characters for their Graduate students working on their individual Final Portfolio and/
skills in concepts, visual research, studies and sketches, using ILL 625 Perspective for Illustrators portfolio. or Thesis Project receive instruction and critiques of their work. In
photographic sources, comps and producing a completed work. This course is designed for students who intend to work without addition to regular instructor critiques of their work in progress,
reference after graduation. Topics include: thinking in three ILL 660 Digital Painting graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
ILL 606 Editorial Illustration dimensions; lighting from imagination; designing plausible, This course is designed to develop the graduate students
attractive and realistic characters; giving characters life, working knowledge of the computer as a tool for creating Directed Study courses have a required course fee and course
Students will develop a personal communication approach to
motivation and personality and placing them in a naturalistic advanced, professional level Illustrations using digital painting. prerequisites may vary by topic.
viewpoints on a specific subject or situation in this course, which
includes an exploration of visual design used to illustrate words as environment.
well as creating portfolio pieces for the magazine market. ILL 663 Digital Illustration ILL 802 DS Mentorship Forum
ILL 630 The Graphic Novel 2 Students in this course will create digital illustrations and develop In this course, students will meet independently with their Directed
Study Mentor and participate in weekly online peer reviews and
ILL 607 Situation & Environment This course will investigate advanced issues in the mechanics, a vocabulary using bitmap software. Students will continue
structures and possibilities of visual narratives. We will examine utilizing the skills they learned in ILL 660 and add to their skill discussions. Students will refine their thesis concepts, clearly
Students will draw and paint the clothed figure in emotional
comics, storyboards, illustrated books and film for their formal set: photo-composition, manipulation, special effects, and digital express intent and set personal goals for work. Instructor critique,
relation to varied environments. The effects of light, color, design
language. Students will create their own graphic short stories and brushes. Emphasis will be made on composition and lighting for peer review, and advancing work based on feedback will be
and environment on the make-up of a situation will be explored.
other types of sequential narratives. creating portfolio-quality images in Adobe Photoshop and Corel emphasized. Students must submit a DS Mentorship request to
Emotional content of the artwork will be stressed.
Painter. their Department Director and the Graduate School for approval.

ILL 609 Illustration in Watercolor ILL 632 Refining Layouts in Ink


This course addresses advanced techniques in watercolor applied This course is devoted to developing inking skills required to take ILL 665 Interactive Illustration ILL 805 Continued Group Directed Study
penciled sequential images to a higher level of finish. Working Technology is opening new markets for todays illustrators. In this Graduate students continuing work on their individual Final
to classical watercolor illustration. Diverse opportunities for
primarily in black and white, students will use line variation in course, students will use vector-based tools for creating works Projects receive instruction and critiques of their work. In addition
learning to paint in watercolor and its commercial applications are
creating mood and definition while helping to establish a sense of that will be used on the web. Students will create illustrations that to regular instructor critiques of their work in progress, graduate
covered. Students are encouraged to develop their own personal
dimension. integrate digital images into interactive practice. students discuss approaches to their Final Projects as peers.
styles.

ILL 610 Clothed Figure Drawing ILL 635 Childrens Book Illustration ILL 695 Collaborative Project ILL 810 Thesis Procedure
Students will develop an individual style in illustration of childrens Students meeting set criteria are selected by their department to This class is designed to assist students with understanding the
Students practice and learn a variety of drawing tools, enabling
books. The mediums and techniques of pen and ink, watercolor work on an interdisciplinary collaborative project as part of their comments from the review committee at the midpoint review.
them to create a three-dimensional illusion on a flat surface
and acrylic paint will be discussed. Students will be taking a look studio requirement. Each student will receive individual direction to address personal
of paper. Topics of study include the development of physical
at different types of childrens books and stories and the different skill issues and establish a procedure necessary for completing
flexibility, understanding the figures movement, and the various
age groups of childrens illustration. the project successfully.
types of folds and their constructions. ILL 699 Special Topics
Special Topics class offerings change each semester and are
ILL 612 Sustained Figurative Concepts ILL 639 Creature Design taught by experts in a specific area. You may contact your ILL 820 Advertising and Editorial Illustration
This is a course structured around the development of 3 to 5 academic department director or advisor for more information. In this course, students will refine their thesis concepts. An
Students will develop skill in completing finished three-hour
portfolio quality creatures. As a base from which to develop Please note that some Special Topics have a required course emphasis will be placed on building the depth of the project,
drawings of both nude and clothed figures. Emphasis will be
imaginary creatures, anatomical breakdowns from skeleton, fee, prerequisites, and/or may require Department Director setting target goals, and keeping to a production cycle.
placed on muscular and skeletal structure, proportions, rhythm,
stretch and compression, foreshortening, and atmosphere. musculature, and surface anatomies of actual living creatures will approval.
Attention will be given to facial likeness, hands, feet, and folds be required and emphasized. ILL 821 Childrens Book Illustration
rendered three dimensionally using the principle of chiaroscuro. In this course, students will build professional skills needed to
successfully work in the exciting world of childrens book market.
Students will develop a 32 page picture book through research,
VIEW the schedule, prerequisites, sketches, and a book dummy. The history of childrens literature,
and course fees & REGISTER at self-promotion, and marketing will be emphasized.
https://catalog.academyart.edu

312 313
ILL 822 Graphic Novel/Comic Book Illustration ILL 903B Study Abroad
In this graduate course, students will travel to an inspirational
In this course, students will refine their thesis concepts in comics
destination to practice art on location. Emphasis will be placed
(graphic novel). An emphasis will be placed on building the depth
on expression and reflection of the place. Course fees and
of the project, setting target goals, and keeping to a production
prerequisites may vary by topic.
cycle.

ILL 823 Concept Art Illustration


In this course, students will refine their thesis concepts in
pre-production art (concept art). An emphasis will be placed on
building the depth of the project, setting target goals, and keeping
to a production cycle.

ILL 824 Consumer Products & Licensing


This course focuses on the application of illustration for consumer
products to be used in home dcor, giftware and the greeting card
industry plus other lifestyle goods. Adobe Illustrator is explained,
and with traditional art mediums, is used for creating artwork. The
art licensing industry will be covered in depth.

ILL 830 Digital Painting


In this course, students will refine their thesis concepts in digital
painting. An emphasis will be placed on building the depth of the
project, setting target goals, and keeping to a production cycle.

ILL 831 Watercolor


In this course, students will refine their thesis concepts in
watercolor painting. An emphasis will be placed on building
the depth of the project, setting target goals, and keeping to a
production cycle.

ILL 850 Final Review Preparation


This course is designed to provide students with a comprehensive
critique of their final thesis project prior to their review. Each
student is evaluated individually focusing on specific areas
they may wish to address to enhance the caliber of their entire
presentation.

ILL 900 Internship


Students will gain practical experience in a professional
environment by performing under supervised internship at a host
company. Students must submit the companys job description to
their Department Director and the Graduate School for approval.

ILL 903 Study Abroad


In this graduate course, students will travel to an inspirational
destination to practice art on location. Emphasis will be placed
on expression and reflection of the place. Course fees and
prerequisites may vary by topic.

ILL 903A Study Abroad


In this graduate course, students will travel to an inspirational
destination to practice art on location. Emphasis will be placed
on expression and reflection of the place. Course fees and
prerequisites may vary by topic.

314 315
IND US TRIA L DES IGN IND

INDUSTRIAL
DESIGN

316 317
IND US TRIA L DES IGN IND

In 2017, the World


Will Be Your Design
Ask your grandfather to describe Now think of things that never existed Because whats going to happen
his double-edged safety razor and 20 years ago. Think of new ways to tomorrow, youll be doing today.
compare it to the sleek, pivoting design a cell phone, an electric car
shaving tools of today. The function and a flatscreen. Think beyond the
remains the same, but the form has present to the gizmos and gadgets of
evolved. tomorrow.

318 319
IND US TRIA L DES IGN IND

WHAT WE OFFER

The Wood Shop


Holistic Curriculum: In Industrial Design, students spend a lot
The IND Wood Shop is the largest and most often used of the The Metal Shop
of time learning to build the things that they design, and this
four shops. It is used to fabricate items and jigs in both natural The IND Metal Shop features every tool necessary in order to
helps them to better understand the processes that shape a
and artificial wood products. In this Workshop Area, you will find make precision metal parts for a students model project. Most of
mass-produced object. It also gives them an opportunity to
five band saws, four drill presses, jointer, planer, two miter saws, the work here is done in aluminum, and these tools are used to
develop their own skills and allows their confidence in their
a panel saw, and four wood shapers and table routers. There make things from plastic. We have four precision machine lathes
design capabilities to take firm root.
are two wood lathes and two isolated sanding rooms containing (three with digital readouts), four vertical milling machines (two
spindle and disc sanders and one more lathe for working foam with digital readouts), a bead-blasting cabinet, two grinders, and
Skills Training: In addition to studio drawing, perspective and
plastics. The Wood Shop features four state-of-the-art SawStop large sheet metal shear and bending brakes.
computer drawing, and rendering classes, students will take
table saws. These saws were recently acquired as part of the
four-3D (model-making) studio classes in which they first learn
Academys cutting-edge effort in shop safety. The Plastics Shop
and later develop their model-making skills.
The Academy Plastics Shop provides a setting in which students
The Paint Shop learn basics of sheet plastic fabrication (cutting, gluing, heat
State-of-the-Art Facilities: The Academy of Art Universitys
The Academy IND Paint Shop is one of the best-equipped and forming) and also learn to make molds and mold their own parts
Industrial Design state-of-the-art workshops are where these
best-managed design school painting facilities in the country, out of a variety of plastic materials. We also teach composite lay-
skills are taught, and where students in Product, Transportation,
featuring a custom-built negative pressure spray booth large up, sculpting in foam plastic and clay, and vacuum forming using
and Toy and Furniture Design classes will come to build
enough to hold a full-sized automobile. The department recently the departments own custom-built vacuum-forming machine.
samples and prototypes of the products they design.
expanded to two additional booths, which comprise 18 student
workstations. There are twin high-output air compressors to
Real-World Projects: The School of Industrial Design gives
handle the air requirements of the booths and the other IND
students the opportunity to work on real projects for clients
shops, and two state-of-the-art automatic spray gun washing
such as Nike and Nissan.
stations were added recently. The Paint Shop uses the best-quality
automotive paints, with 150,000 colors stored in a computer
Professional Faculty: Industrial Design has an impressive
database, and a color bank allowing any of these colors to be
faculty of industry greats and working professionals. Learn
mixed from stock on an as needed basis. Students refer to a
from mentors such as Ray Ng (Designer, Kia); Elliott Schneider
color chip book, fill out an order form, and the color is mixed for
(Senior Designer, Black and Decker; John Mun (Design
their project. All students in the Industrial Design program at the
Manager, Speedo); and Jim Shook, (Owner, Shook Designs).
Academy of Art University learn to use a spray gun to apply paint
in their first semester; these skills are continually used and refined
Our Industrial Design Studio Workshops: The IND 3D
throughout a students tenure at the Academy.
workshops are divided into five physically separate areas, each
The 3D Computer Lab
corresponding to a different discipline: Wood Shop, Plastics
The 3D Computer Lab space is a custom-tailored, specially
Shop, Metal Shop, Painting Shop, and the 3D Computer Lab.
wired, and dust-free area to house our inventory of computerized
model-making machines. These include a laser-sheet material
cutter, a 3D duplicating machine, which works by plastic filament
deposition, a small CNC 3-axis milling machine, and two 3D
digitizing probes. In the works is a standard-sized 3-axis milling
machine, a room-sized 5-axis milling machine, and additional
laser cutting machines.

320 321
IND US TRIA L DES IGN IND

CAREER PATHS
Industrial Design

Owner/VP

Design Director

Design Manager

Senior Designer

Designer/Junior Designer

Automotive

OEM Designer

Supplier Designer

OEM Modeler, Digital/Analog

Designer, After Market/


Other Transportation Industry

Sales Liaison, Fabricator,


Graphic, Packaging Design

Product Design (Furniture, Toy)

OEM Designer, Top Design Consultancy

Design Consultancy, Minor OEM Designer

OEM, Digital Modeler, Model Maker,


Designer at Design Firm

Independent Design Firm,


Freelance Designer, Model Maker

Graphic Design, Packaging Design,


Fabricator, Sales Liaison

322 323
IND US TRIA L DES IGN IND

DEGREE REQUIREMENTS Associate of Arts [AA] in AA AUTOMOTIVE RESTORATION DEGREE


REQUIREMENTS
Automotive Restoration
Minimum grade of C- in all core courses, major courses, and
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
Associate of Arts [AA] in Industrial AA INDUSTRIAL DESIGN DEGREE
MAJOR COURSEWORK for the Artist
REQUIREMENTS
Design Minimum grade of C- in all core courses, major courses, and
CORE 24 UNITS
Minimum 2.0 GPA and the following general education
MAJOR 18 UNITS
LA 107 Writing for the Multilingual Artist or 108 Composition requirements:
AA UNIT REQUIREMENTS + LIBERAL ARTS 18 UNITS
for the Artist 2 Written Communication courses
MAJOR COURSEWORK TOTAL 60 UNITS 1 Automotive Design History course
CORE 33 UNITS Minimum 2.0 GPA and the following general education
1 Quantitative Mechanics course
MAJOR 15 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 1 Employment Communications and Practices course
2 Written Communication courses
TOTAL 66 UNITS 2 Art Historical Awareness courses
After above general education requirements are met, take Liberal
1 Employment Communications & Practices course Arts electives as needed to fulfill the Liberal Arts unit requirement.

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.
AA AUTOMOTIVE RESTORATION CORE GENERAL EDUCATION REQUIREMENTS
COURSES
AA INDUSTRIAL DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS AUT 120 Vintage Vehicle Woodworking Restoration WRITTEN COMMUNICATION
FND 122 Color Fundamentals AUT 140 Machining Technology & Visual Documentation LA 107 Writing for the Multilingual Artist
WRITTEN COMMUNICATION
IND 111 Perspective for Industrial Design AUT 159 Vintage Vehicle Disassembly Processes LA 108 Composition for the Artist
IND 123 Computer Drafting CHOOSE ONE:
AUT 160 Vintage Vehicle Electrical Systems CHOOSE ONE:
IND 132 Sketch Modeling LA 107 Writing for the Multilingual Artist AUT 170 Automotive Sheet Metal Restoration LA 202 English Composition: Creative Persuasion & Argument
or IND 138 Model Making 1 LA 108 Composition for the Artist AUT 177 Vintage Vehicle Body Restoration LA 280 Perspective Journalism
IND 147 Design Problem Solving CHOOSE ONE: AUT 207 Vintage Vehicle Paint Restoration
IND 151 Design Drawing 1 LA 202 English Composition: Creative Persuasion & Argument AUT 280 Vintage Vehicle Restoration Assembly AUTOMOTIVE DESIGN HISTORY
IND 163 Digital Imaging 1 LA 280 Perspective Journalism LA 129 History of Automotive Design
IND 180 Development of Form
or IND 182 Digital Development of Form EMPLOYMENT COMMUNICATIONS & PRACTICES EMPLOYMENT COMMUNICATIONS & PRACTICES

IND 211 Design Drawing 2 LA 291 Designing Careers LA 291 Designing Careers

IND 223 Digital 3D Modeling 1 ART HISTORICAL AWARENESS QUANTITATIVE MECHANICS


IND 270 Model Making 2 LA 120 Art History through the 15th Century LA 146 Anatomy of Automobiles
or IND 271 Product Modeling LA 121 Art History through the 19th Century
or IND 279 Traditional Transportation Modeling 1

324 325
IND US TRIA L DES IGN IND

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA INDUSTRIAL DESIGN DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Industrial Design LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Minimum grade of C- in all core courses, major courses, and LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
MAJOR 42 UNITS LA 387 Women Directors in Cinema
requirements: LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
3 Written Communication courses Decoration
+ LIBERAL ARTS 45 UNITS LA 408 Analog Before Digital: Punk/No Wave Film & Music
4 Art Historical Awareness courses LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS 1 Historical Awareness course LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
1 Quantitative Literacy course LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
1 Cultural Ideas & Influences course LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
1 Employment Communications and Practices course Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
After above general education requirements are met, take Liberal LA/LAN 177 Pre-Industrial Urban Open Spaces
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
BFA INDUSTRIAL DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS Comics
FND 122 Color Fundamentals CHOOSE ONE:
WRITTEN COMMUNICATION LA/ARH 219 History of Architecture: Ancient to Gothic
IND 111 Perspective for Industrial Design LA 124 Physics for Artists
LA 220 American Art History
IND 123 Computer Drafting CHOOSE ONE: LA 146 Anatomy of Automobiles
LA 221 California Art in Cultural Context
IND 132 Sketch Modeling LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming
LA 108 Composition for the Artist LA 222 20th Century Art
or IND 138 Model Making 1 LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 224 Women, Art & Society
IND 147 Design Problem Solving LA 254 Human-Centered Design
CHOOSE ONE: LA 226 /IAD 230 Survey of Traditional Interior Architecture
IND 151 Design Drawing 1 LA 110 English Composition: Narrative Storytelling LA 255 College Math
LA 229/IAD 231 Survey of Contemporary Interior Architecture
IND 163 Digital Imaging 1 LA 133 Short Form Writing LA 271 College Algebra with Geometry
LA 236/IAD 232 Survey of Bay Area Architecture
IND 180 Development of Form LA 286 Discrete Mathematics
LA 242/GR 242 History of Graphic Design
CHOOSE ONE:
or IND 182 Digital Development of Form LA 288 Vector, Matrices and Transformations
LA 202 English Composition: Creative Persuasion & LA 243/ILL 310 History of American Illustration
IND 211 Design Drawing 2 LA 293 Precalculus
Argument LA/FSH 244 History of Fashion
IND 223 Digital 3D Modeling 1 LA 280 Perspective Journalism LA 296 Applied Physics
LA/JEM 245 History of Jewelry & Metal Arts
IND 251 Design Drawing 3
LA/FSH 246 History of Textiles
IND 381 Graphics & Portfolio EMPLOYMENT COMMUNICATIONS & PRACTICES CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA 291 Designing Careers CHOOSE ONE:
LA/FASCU 248 History & Theory of Fine Art Sculpture
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
HISTORICAL AWARENESS
CHOOSE ONE: Renaissance LA 221 California Art in Cultural Context
LA 171 Western Civilization LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 270 U.S. History LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 274 Art & Architecture of Renaissance Florence LA 343 Comparative Religion
LA/LAN 277 Post Industrial Urban Open Spaces
LA 276 Seminar in Great Britain LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France
LA 278 Seminar in France
LA 279 Seminar in Italy LA 279 Seminar in Italy
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

326 327
Certificate in Industrial Design
CERTIFICATE REQUIREMENTS
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
MAJOR 42 UNITS
+ BY ADVISEMENT 24 UNITS
+ ELECTIVES 12 UNITS
+ ART HISTORY 6 UNITS

TOTAL 120 UNITS

Minimum 2.0 GPA


Minimum grade of C- in all core courses and major courses

328 329
IND US TRIA L DES IGN IND

Master of Arts [MA] in Industrial MA INDUSTRIAL DESIGN DEGREE Master of Fine Arts [MFA] in MFA INDUSTRIAL DESIGN DEGREE
REQUIREMENTS REQUIREMENTS
Design Successful completion of Final Portfolio Review Industrial Design Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS Minimum grade of C in all required 63 units
MAJOR 30 UNITS
MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS
+ DIRECTED STUDY 18 UNITS
TOTAL 36 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA INDUSTRIAL DESIGN REQUIRED MAJOR MA INDUSTRIAL DESIGN GRADUATE LIBERAL
COURSES ARTS REQUIREMENTS *Per director approval
IND 612 Industrial Design Drawing 1: Perspective GLA 627 ID in a Globalized World (Past and Present)
IND 621 Model Making GLA 631 Industrial Design Processes
IND 630 Design Project 1 MFA INDUSTRIAL DESIGN REQUIRED MAJOR MFA INDUSTRIAL DESIGN GRADUATE LIBERAL
IND 651 Materials and Processes COURSES ARTS REQUIREMENTS
IND 662 Industrial Design Drawing 2 IND 612 Industrial Design Drawing 1: Perspective
IND 680 Design Project 2 IND 630 Design Project 1 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
IND 712 Industrial Design Drawing 3 IND 651 Materials and Processes GLA 631 Industrial Design Processes
IND 725 Introduction to Digital 3D Modeling IND 662 Industrial Design Drawing 2
CROSS CULTURAL UNDERSTANDING
IND 730 Design Project 3 IND 680 Design Project 2
GLA 627 Industrial Design in a Globalized World
IND 773 Digital Solid Modeling IND 712 Industrial Design Drawing 3
or Any course in major IND 762 Industrial Design Drawing 4 PROFESSIONAL PRACTICES & COMMUNICATIONS
IND 773 Digital Solid Modeling GLA 672 Professional Practices & Communication for
or IND 775 Intermediate Digital 3D Modeling Industrial Design
IND 780 Thesis Preparation
MAJOR DESIGNATED GRADUATE LIBERAL ARTS

GLA 632 The Science of Design - Ethnographic Methods

330 331
IND US TRIA L DES IGN IND

UNDERGRADUATE AUT 207 Vintage Vehicle Paint Restoration


This course focuses on the basic practices of vintage vehicle
COURSES paint restoration. Topics include panel preparation, paint systems,
operation and maintenance of the equipment, paint application,
AUT 120 Vintage Vehicle Woodworking Restoration documentation, and evaluation of auto body painted surface
In this course, students learn concepts and practices of basic faults. Outlining procedures for correcting painted surface faults is
woodworking and safety. Topics include planning, fabrication, covered. Achieving a perfect paint job is emphasized.
laser cutting, and finishing. Assignments include making basic
wooden frames with various joint types, and replication of vintage AUT 217 Vintage Vehicle Bright Work Restoration
vehicle interior wooden parts. This course introduces students to the practices of restoring and
polishing hard trim moldings and components. Students evaluate
AUT 140 Machining Technology & Visual conditions, plan appropriate procedures, and perform restorations
Documentation for hard trim moldings and components. Generating specifications
This course introduces students to precision measurement, visual for outsourcing will be covered.
documentation, and the operation of machine tools such as
metal lathes and milling machines. Students use these skills to AUT 230 Vintage Vehicle Upholstery Restoration
reproduce a component for a car. Topics include characteristics This course introduces students to vintage automotive interior
and uses of common industrial metals used in the machining repair and upholstery restoration. Students learn to disassemble
process, and machine tool maintenance. and assemble seats, interior components, and instrument panels.
Topics include operation and maintenance of sewing machines,
AUT 159 Vintage Vehicle Disassembly Processes stitching patterns, pattern making, beading, padding, material
This course introduces the students to practical historical specifications, and sewing.
research, disassembly, visual inspection, written and
photographic documentation, and planning related to restoring AUT 250 Vintage Vehicle Component Restoration
vintage automobiles. Students research relevant information This course focuses on disassembly, repairing, rebuilding,
required to outline a restoration plan and document vehicle refinishing and assembly of vintage automotive components.
conditions, supported by the photographic record, as the vehicle Students diagram and create technical drawings, diagnose
gets disassembled. conditions of components, disassemble, rebuild or repair, and
reassemble automotive components. Preparation for outsourcing
AUT 160 Vintage Vehicle Electrical Systems the restoration of components is also covered.
This course covers the basic characteristics and operations of
electrical systems used in classic automobiles. Topics will include AUT 280 Vintage Vehicle Restoration Assembly
Ohms law, electrical circuits, battery power, electrical circuit This course focuses on assembling and testing components.
components restoration and preservation. Students diagnose Students propose a component to restore on an assigned car,
electrical systems, outline the appropriate repair procedure, repair analyze the work needed, perform the necessary historical
and replace electrical components. research, and diagram the work to be done and the process to
follow. Emphasis is placed on the quality of the restoration and
AUT 170 Automotive Sheet Metal Restoration assembly.
This course introduces students to the basic concepts,
techniques, and practices used to cut, bend, form, and weld auto AUT 290 Vintage Vehicle Detailing
body panels. Students form sheet metal, create new sheet metal This course focuses on detailing of automobiles as one of the
components, and assemble components using rivets and thread final stages of the automotive restoration process. Topics include
fasteners. detailing products and equipment, techniques and procedures
for final conditioning of interior and exterior components and
AUT 177 Vintage Vehicle Body Restoration surfaces, for presentation and car shows. Emphasis is placed on
This course covers basic practices of metal body repairs and achieving visually correct and perfect finishes.
panel finishing. Students learn how to evaluate conditions of body
components and outline appropriate repair procedures. Students AUT 299 Apprenticeship
strip existing finishes and repair body components. Apprenticeship is only open to qualified second-year students,
offering an opportunity to work in a field related to Automotive
Restoration.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

332 333
IND US TRIA L DES IGN IND

UNDERGRADUATE IND 151 Design Drawing 1


Students will develop basic industrial design drawing skills using
IND 239 Materials and Processes
This course covers the various product manufacturing processes
IND 279 Traditional Transportation Modeling 1
This course works in conjunction with IND 218, building a clay
COURSES colored pencil, chalk pastel and ballpoint pens. Focusing on and parameters involved in designing parts primarily out of model for the vehicle designed in IND 218. Specific instructions
rendering, craftsmanship, accurate perspective, contrast, and plastics and metals. The major types of plastics and metal are given for making tools used in clay modeling, preparation,
IND 111 Perspective for Industrial Design composition, this concentrated course is intended for building up categories and their respective characteristics, actual design and construction of a 1/5 scale automotive clay model, as well as
This course is an introduction to creating accurate representations sketching quality and to enhance perspective knowledge. problems addressing proper detailing for the process, and making tires and wheels.
of objects in perspective, based on plans and elevations. product parts examination are all discussed.
Students will learn principles of one-point, two-point, and three- IND 163 Digital Imaging 1 IND 280 Product Design 2
point perspective. Plotting light, shadow and reflection will be This course introduces basic digital tools commonly used in the IND 240 Product Design 1 This course focuses on project management, collaboration,
discussed and practiced. field of industrial design. Drawing and communication skills will This course focuses on handheld products. Ergonomics will be industry business practices and design based on manufacturing
be reinforced while leveraging 2D vector and raster software. discussed in-depth and students will apply research, ideation and assembly processes. Students will conduct intensive market
IND 118 History of Industrial Design Students will gain skills in image retouching, rapid digital and problem solving to develop their concepts. Sketching and research and develop their concepts. Students will apply all
This course begins with early mechanization and the industrial sketching, vector art techniques and 2D digital presentation. presentation rendering will be emphasized. Students will apply all skills learned to their final presentations including developmental
revolution, then follows the social ramifications of historic periods skills learned to their final presentations including developmental sketches, orthographic drawings, sketch models, sketch
and their influences on contemporary design. Special emphasis IND 171 Form Development sketches, orthographic drawings, sketch models and sketch renderings and hard models.
is placed on the glory years of the 30s and 40s as the era This course is a study of product scale three-dimensional design, renderings.
associated with the birth of industrial design. vocabulary and geometrically-based versus free-form shapes. IND 282 Digital Transportation Design 2
Students will learn how to represent and develop surfaces and IND 249 Transportation Design 1 In this course students will study automotive history, evolution
IND 123 Computer Drafting volume in the form of solids, shells or multiple sections. Topics This course covers the history of automotive styling trends and and influences of styling trends and incorporate this information
In this course, students learn drafting and mechanical drawing include orthographic layouts; decimal, fractional and metric evolution, design philosophy and influence. Students continue into the design process utilizing both traditional drawing tools and
techniques for representing three-dimensional items. The measurement; and the basics of orthographic dimensioning. to develop sketch and rendering skills. Emphasis is placed on digital media. Students will develop a 4-door sedan based on
curriculum is oriented toward product and mechanical drawing, accurate proportion, based on packaging of occupants and packaging of occupants and components. Emphasis will be on
while providing drafting principles and dimensioning conventions. IND 180 Development of Form components. accurate proportion.
This course covers the language of form as a means of
IND 129 History of Automotive Design conceptualization and developing ideas through drawings and IND 251 Design Drawing 3 IND 289 Transportation Design 2
This course introduces students to the evolution of automotive sketch models, one of which to be executed as professional This is an industrial design rapid freehand sketching course that This course covers the history of automotive styling trends and
and coachwork design in historical and cultural context. Students quality physical model. Topics will include laser cutting and addresses techniques to quickly sketch free and geometric forms. evolution, design philosophy and influence. Students continue
study the connections between technological advancement and etching, clay modeling, mold making, surface preparation, There is a strong emphasis on volume production sketching, to develop sketch and rendering skills. Emphasis is placed on
changes in safety requirements, and their influences in automotive applying automotive paint, and surface evaluation. textures and material delineation. accurate proportion, based on packaging of occupants and
design. Emphasis is placed on the eras associated with the components. Design will be developed into three-view tape
advancement of assembly line and the glory years of the 1930s IND 182 Digital Development of Form IND 263 Digital 3D Modeling 2 drawing and accurate rendition in a 1/5 scale clay model.
and 40s. This course covers the language of form as a means of Students will explore the 3D design and modeling world using
conceptualization and developing ideas through drawings and advanced-level NURBS surface modeling software with rendering IND 311 Product Drawing
IND 132 Sketch Modeling digital sketch models. capabilities. Basic rendering techniques will also be covered for In this advanced level drawing course, students will refine their
In this course, students will learn to make sketch models for creating presentation renderings. For the final project, students skills in rapid visualization, perspective, and rendering, and learn
industrial design purposes through several quick design and IND 211 Design Drawing 2 will develop digital models of their own designs. to apply these skills to digital rendering in a highly professional
modeling projects. Emphasis will be on speed and accurate This is a practical course in product design freehand sketching process.
communication of design intent in terms of form. Safety and skills. The drawing principles of line, light, shade, shadow, IND 270 Model Making 2
portfolio organization will be covered. value and contrast are applied to shapes popularly used This course teaches various materials, hand and power tool use, IND 319 Transportation Drawing
in manufactured products. The course concludes with an machinery safety and methods to make realistic full-size and This class concentrates on drawing techniques used in the
IND 138 Model Making 1 introduction to the use of color. finished appearance models. Students will also learn how to transportation design industry: in particular, automotive interior
Students will gain shop experience working with wood, acrylic, achieve various common product cosmetic details and finishes, and exterior rendering. Real life examples will be used to
rigid foam, sheet styrene, and casting resin. Students will make IND 223 Digital 3D Modeling 1 rectilinear versus free-form shapes, and fabrication and finishing demonstrate how light and reflections appear on car surfaces of
models accurate to drafted plans and achieve high quality This course is an introduction to digital 3D modeling using techniques as applied to design projects. differing color and form. The course will explore different interior
surfaces using spray gun techniques. Topics will include use NURBS solid 3D modeling software. Students will explore basic textures and materials and how to render them using pen, pencil,
of power tools, heat bending, vacuum forming, casting, and modelmaking tools and techniques including those of translating IND 271 Product Modeling marker and chalk.
achieving high quality finishes 2D design sketches into 3D digital models. In this course, students will fabricate a professional quality model
for a product designed in IND 210 Product Design 2. Students will IND 323 Digital Solid Modeling
IND 147 Design Problem Solving gain hands-on experience with the machine lathe and vertical mill, In this course, students will learn the fundamentals of solid
Students learn how to engage and optimize the creative design make RTV molds, and cast duplicate parts. Dimensional accuracy modeling, advanced part assemblies, and exporting data for CNC
process to do voluminous idea generation and employ critical and visual quality of models will be emphasized. output purposes. Orthographic drawings will also be generated
thinking. Product and conceptual problems are assigned. How from 3-D data created in class.
the designer can use research, problem definition, parameter VIEW the schedule, prerequisites,
and course fees & REGISTER at
challenging, analysis, brainstorming, evaluating matrices and
https://catalog.academyart.edu
note-taking to successfully complete a project is explored.

334 335
IND US TRIA L DES IGN IND

IND 325 Digital 3D Modeling 3 IND 380 Product Design 4 IND 440 Product Design 5 IND 486 Advanced Toy Design
This course continues the techniques developed in Digital 3D The focus of this course is on non-consumer product such as In this portfolio building courses, students will be challenged This course involves the development of a toy concept for a
Modeling 2, teaching students the advanced modeling techniques medical or industrial equipment. Intensive research on business to design a product with consideration of the specified selected age demographic. Extensive research of the selected
necessary for the development of complex 3D models such as and sketch models and/or study models will be required. manufacturing constraints. Students will apply all skills learned market is followed by submission of proposals for the new
products, cars, aircraft and boats. Students will apply all skills learned to deliver a portfolio quality to achieve a studio level presentation complete with renderings concept and further exploration of brand extensions, culminating
presentation complete with hard models (full-scale or scaled) and/ and a final full-size appearance model. Corporate sponsorship into a final creation of the exploded view for manufacturability.
IND 330 Model Making 3 or digital models. may apply.
In this course, students will work further on current projects to IND 489 Transportation Design 7
create a high quality finished model. IND 381 Graphics & Portfolio IND 443 Intermediate Furniture Design This course provides students with specific fields of interest the
This course introduces students to graphic design principles and This course offers a practical study and application of various opportunity to prepare additional portfolio pieces and explore
IND 339 Traditional Transportation Modeling 2 the basic elements of a professional-level portfolio. Discussion finishing techniques, including stains, glazes and acid washes. subject matter not previously covered. Students will evaluate their
This class is to be taken together with Transportation Design 3. and analysis of interviewing techniques will be included. Students will learn how these techniques enhance the overall work-to-date and propose projects which enhance their portfolios.
Students will work in parallel on this class in order to complete look or design of a piece. Included are specialized techniques for Emphasis will be placed on creating package layouts and designs
high-quality finished model. Twelve hours of homework will IND 382 Digital Transportation Design 4 detailing furniture for todays market. that reflect the user story.
be assigned for each class session. Emphasis will be on clay This course covers automotive interior design development based
modeling, finishing, and painting techniques. on research and analysis of a target market group and brand. IND 446 Intermediate Toy Design IND 490 Portfolio Enhancement
Students will develop packaging skills for human factors and Expanding on the fundamental concepts of Toy Design, this Students will further their skill in specific areas as determined
IND 340 Product Design 3 package layouts. Designs will be developed into orthographic course requires development of an innovative toy design, by the Department Director. Professional standards for process,
This course focuses on invention, innovation, sustainability and drawings and digital 3D models for a final portfolio-ready resulting in finished, working models of the design. Sketch technique, and execution will be emphasized. Outcomes will be
intensive research. Students will be challenged to design a presentation. models, molding and model making are employed to topic specific. Department Director approval is required. Course
product that does not currently exist. Students will apply all skills demonstrate the process associated with the production of a fees and prerequisites may vary by topic.
learned to their final presentations including developmental IND 383 Furniture Design realistic final model.
sketches, orthographic drawings, sketch models, sketch Students will develop seating concepts and analyze the use IND 494 Corporate Sponsored Project
renderings and either digital 3D models or hard models. and means required to create several original furniture design IND 449 Transportation Design 5 In this corporate sponsored project, students will be given a
concepts. Students will evaluate ergonomic criteria, code/safety In this course, students will continue to work on all aspects of project directly by the sponsor. Students will produce design
IND 342 Digital Transportation Design 3 requirements and construction techniques (including upholstery) the automotive design process with an emphasis on branding, proposals based on the sponsors project brief and will make
This is a small vehicle design class. Students will apply packaging and the appropriate use of materials and details. positioning and theme development. Students will develop a adjustments based on sponsor feedback. Emphasis will
concepts to their designs. Instruction will include sketching, professional quality presentation with 2-D artwork and a 3-D be placed on concept, research, refinement, deliverables,
rendering, and loft drawing to delineate 3D surfaces in a 2D IND 384 Portfolio Development model. The class project may be sponsored by a company. presentation, and meeting project objectives.
domain. Final outcomes include sketches, renderings, package In this course, students will work on projects that must be
drawings, and scale model (foam). proposed and pre-approved prior to the start of the semester. IND 480 Product Design 6 IND 499 Special Topics
Projects may be proposed as individual or group projects In this portfolio building course, students may propose their own Special Topics class offerings change each semester and are
IND 349 Transportation Design 3 depending on the registered students preferences, and the project based on their field of interest. Students will employ all taught by experts in a specific area. You may contact your
In this course, students will design a small vehicle using the course will cater to students needs and interests. aspects of product design process from branding, positioning academic department director or advisor for more information.
identity of a non-automotive brand. Students will develop their and theme development. Students will deliver a portfolio Please note that some Special Topics have a required course fee
concepts within the constraints of the given specifications IND 386 Toy Design quality presentation with the complete design story. Corporate and course prerequisites may vary by topic.
including the mechanical and occupant layout. Students will make This course focuses on the research and development of an sponsorship may apply.
a presentation including a complete painted clay model and a innovative preschool toy, resulting in concept development and IND 500 Internship in Industrial Design
portfolio style project book. the creation of a three-dimensional prototype. Students may IND 483 Advanced Furniture Design Internship is only open to qualified upper-division students,
employ the use of 2D and 3D design tools to depict their designs This course embodies all the skills required for a successful offering an opportunity to work in a field related to Industrial
IND 363 Digital Imaging 2 in the final presentation. furniture designer. Research, analysis, problem definition and Design.
This course will explore the requirements involved and the variety implementation will be required as the student selects a specific
of possible formats for work assembled in the students portfolio. IND 389 Transportation Design 4 area of concentration. A full-size prototype with appropriate
Past and current work will be reviewed to determine how and This course covers automotive interior design. Students will production details, documentation, material specification and
which projects should be prepared for inclusion. develop package skills for human factors and package layouts. costing will be required.
Design will be developed into 1/5 scale or full-scale tape drawing
IND 369 Digital Transportation Modeling 1 and a 1/5 scale or full-scale schematic drawing or space buck for IND 485 Transportation Design 6
In this course, students will learn basic to intermediate methods a final portfolio-ready presentation. In this advanced course, students will engage all aspects of the
for creating automotive exterior surfaces. All work will be done automotive design process and propose a marketing strategy
digitally, from concept sketches to model making. Advanced IND 423 Digital 3D Advanced Project based on branding, positioning and theme development.
rendering will be explored once a wire frame is completed. Students will apply their knowledge of advanced-level NURBS Emphasis will be placed on producing a studio-quality
surface modeling software to a major project. Rendering and presentation with professional level sketch renderings, package
animation techniques will be explored. Emphasis will be placed on layouts and digital 3D models. Corporate sponsorship may
using the softwares lighting, shading, and animation features for apply.
industrial design presentations.

336 337
IND US TRIA L DES IGN IND

GRADUATE IND 694 Corporate Sponsored Project


In this corporate sponsored project, students will be given a
IND 775 Intermediate Digital 3D Modeling
This course is an introduction to advanced-level NURBS surface
IND 810 Research
Design research is the initial phase of any industrial design
COURSES project directly by the sponsor. Students will produce design modeling software. Students will explore Alias Studio Tools and project. In collaboration with classmates and faculty, students will
proposals based on the sponsors project brief and will make learn how to translate their own designs into 3D digital models. exercise both traditional and creative research methodologies
IND 612 Industrial Design Drawing 1: Perspective adjustments based on sponsor feedback. Emphasis will Rendering techniques will also be covered. including prototyping and testing. Based on the results from
This course is an introduction to creating accurate representations be placed on concept, research, refinement, deliverables, testing their ideas, students will prepare a thorough product
of objects in perspective. Students will learn principles of one- presentation, and meeting project objectives. IND 780 Thesis Preparation requirement document.
point, two-point, and three-point perspective. Plotting light, Through real-life observation and research students will support
shadow, and reflection will be discussed and practiced. Rapid their midpoint proposals. Design tools from ethnographic
IND 695 Collaborative Project IND 820 Thesis Development: User Experience
visualization will be introduced, so students can create accurate research methods, time management, communication skills,
Students meeting set criteria are selected by their department to In this small group independent studies course students are
drawings of basic forms, using freehand drawing techniques. and Midpoint Review guidelines for presentations will be taught.
work on an interdisciplinary collaborative project as a part of their The results of their efforts will be presented at their midpoint encouraged to collaborate with a director approved mentor. They
thesis or studio requirements. review and must be approved by the review committee before will be expected to refine their thesis projects by improving their
IND 615 Digital Design Tools 1 proceeding to Directed Study. design research, design and/or implementation phases. This
This course introduces the basic design tools for industrial design IND 699 Special Topics class must be taken with a required GDS unless approved by
presentations. Students reinforce visual communication skills Special Topics class offerings change each semester and are the director. Focus will be to develop skills in improving on the
IND 800 Directed Study complete user experience of thesis product designs and its use
while leveraging 2D vector and raster software. Computer-aided taught by experts in a specific area. You may contact your Directed study is the primary concentration of a Masters degree
drafting, image retouching, rapid digital sketching, and vector art academic department director or advisor for more information. and impact on people.
candidates work toward the completion of a Final Portfolio
technique will be covered. Please note that some Special Topics have a required course fee, and/or Thesis Project. With the approval of the Department
prerequisites, and/or may require Department Director approval. Director, students may take any university coursework to develop IND 822 Thesis Development: User Interface
IND 621 Model Making specific conceptual and technical skills that will enable them In this small group independent studies course students are
In this course, students will learn to communicate and refine their to further develop their Final Portfolio and/or successfully bring encouraged to collaborate with a director approved mentor. They
IND 712 Industrial Design Drawing 3 a Final Thesis Project to completion. Please note that some
designs and to make product models. Students will be instructed This is a practical course in industrial design drawing. Students will be expected to refine their thesis projects by improving their
Directed Study courses have a required course fee and course
in techniques and materials for turning concepts and two- will implement their acquired tools and skills necessary to design research, design and/or implementation phases. This
prerequisites may vary by topic.
dimensional sketches and drawings into quick three-dimensional increase their rapid visualization skills, in order to communicate class must be taken with a required GDS unless approved by
model representations. Emphasis will be on speed, accuracy and visually with speed and accuracy. the director. Focus will be to develop skills in improving on the
ability to communicate. Safety and workshop etiquette will be IND 801 Group Directed Study interaction between human and machine of new product designs
covered. Graduate students working on their individual Final Portfolio and/ and its use and impact on people. Based on test feedback,
IND 725 Introduction to Digital 3D Modeling or Thesis Project receive instruction and critiques of their work. In students will refine thesis design to improve the intuitive control
This course is an introduction to digital 3D modeling using addition to regular instructor critiques of their work in progress, and adjustment of new industrial design.
IND 630 Design Project 1 NURBS solid 3D modeling software. Students will explore basic graduate students discuss approaches to their Final Portfolio
This course is an excellent introduction to the industrial design model making tools and techniques including those of translating and/or Thesis Project as peers. Please note that some Group
process from A to Z. Through the redesign of a simple product, 2D design sketches into 3D digital models. Directed Study courses have a required course fee and course IND 830 Design
students will apply the skills and methodologies taught in their prerequisites may vary by topic. In this course, students begin the most critical design phase for
previous and current courses. their thesis project. Based on faculty and classmate feedback,
IND 730 Design Project 3 students will develop their creative design solutions using various
This course allows students to focus on an industrial design IND 802 DS Mentorship Forum
tools and methodologies including sketch models, sketching,
IND 651 Materials and Processes direction of their own particular interest. Secondary disciplines In this course, students will meet independently with their Directed
Study Mentor and participate in weekly online peer reviews and rendering, and 3D modeling. Students will create formal slide
This course covers the various product manufacturing processes such as graphics, mechanical engineering, electrical engineering,
discussions. Students will refine their thesis concepts, clearly presentations of their design solutions.
and parameters involved in designing parts primarily out of business, packaging, user interfaces, architecture, interior and
plastics and metals. Emphasis is placed on critical thinking express intent and set personal goals for work. Instructor critique,
websites will support the evolution of their product solution. peer review, and advancing work based on feedback will be
involving how selection of materials affects decision-making and IND 850 Implementation
emphasized. Students must submit a DS Mentorship request to
the design of the artifact. In this course, students begin the refinement and implementation
IND 762 Industrial Design Drawing 4 their Department Director and the Graduate School for approval.
phase of their thesis projects. Based on feedback from their
In this advanced-level drawing course, students will refine their design phase, students will modify, improve, and finalize their
IND 662 Industrial Design Drawing 2 skills in rapid visualization, perspective, and rendering, and learn IND 805 Industry Expert Focus solutions. Students will design and fabricate an exhibit style
This course presents an in-depth study of light and shadow (black to apply these skills to digital rendering in a highly professional In this course, students further their thesis project under the presentation that includes flat work, final model, resume, business
and white), color, and the introduction of rapid visualization. process. direction of an industry expert. Students will receive targeted cards, and documentation.
An increased level of awareness in both group and individual
recommendations, set goals, work to achieve those goals, and
critiques will be emphasized.
IND 773 Digital Solid Modeling give feedback to their peers. Emphasis will be placed on refining
IND 900 Internship
This advanced level course covers solid modeling, advanced research, design and/or implementation phases.
Students will gain practical experience in a professional
IND 680 Design Project 2 part assemblies, and exporting data for advanced CNC output environment by performing under supervised internship at a host
This course allows students to start exploring their own personal purposes. Orthographic drawings will also be generated from 3-D IND 807 Industry Expert Focus company. Students must submit the companys job description to
interest in the industrial design profession. Students will design a data created in class. In this course, students further their thesis project under the their Department Director and the Graduate School for approval.
solution for a particular brand, corporation, or design consultancy
direction of an industry expert. Students will receive targeted
of their choice. VIEW the schedule, prerequisites, recommendations, set goals, work to achieve those goals, and
and course fees & REGISTER at give feedback to their peers. Emphasis will be placed on refining
https://catalog.academyart.edu
research, design and/or implementation phases.

338 339
INTERIOR A RCH ITEC T URE & DE SIG N IAD

INTERIOR
ARCHITECTURE
& DESIGN

340 341
INTERIOR A RCH ITEC T URE & DE SIG N IAD

Interior Design is the


Best Possible Use of the
Available Space
In the Interior Architecture & Design program, students
create dynamic interiors through the use of innovative
approaches to conceptual development, spatial
organization, and material and furniture selection. If you are
willing to push boundaries, well give you the space and
support to do it.

342 343
INTERIOR A RCH ITEC T URE & DE SIG N IAD

WHAT WE OFFER
Professional Faculty: Students benefit from the expertise and
experience of professional, certified and licensed instructors, who

Learn to design spaces that


currently work in the design field.

State-of-the-Art Equipment: We offer cutting edge computer

evoke emotions in people


labs with full support staff. We teach computer disciplines from
REVIT and 3D Max to the Adobe Creative Suite both online and on
campus.

Classes in: Interior Architecture & Design Firms


Hiring Our Grads Include:
Interior Architecture & Design
Interior Architecture Andre Rothblatt Architecture
Digital Imaging Antonio Martins Interior Design
Residential Design Applegate Tran
Home Interior Design AvroKo
Commercial Design Banks Ramos
Brayton Hughes Design Studios
Retail Design
D-Scheme Studio
Hospitality Design
Gensler
Color and Lighting
Hart Howerton Located in an Industry Capital: Because the school is based in
Furniture Design Hirsch Bedner Associates CIDA: The School of Interior Architecture & Design is accredited by
San Francisco we have an edge over other programs and have
Textile Design Inspired Spaces Design the Council for Interior Design Accreditation, the most prestigious
exposure to the best Firms in the industry. There are more famous
History of Interior Design accreditation available in the United States for interior design
Kendall Wilkinson Design designers living and working in San Francisco than any other
...and More! programs.
Marsh & Clark Design single place in the United States. Our San Francisco location gives
Neiman Group students immediate access to the San Francisco Design Center
Professional Curriculum: This is a serious professional program
Nicole Hollis Interior Design (SFDC), the finest and most accessible design showrooms in the
for the serious professional designer. It is not a program that is only
O+A US.
conceptual and theoretical like most programs in architecture and
Organic Architect design. Our curriculum is practical, teaching not just aesthetics, but
Primo Hospitality Group Interdisciplinary Approach: Our curriculum allows students to
application and business.
learn and benefit from graphic arts and other allied art and design
Puccini Group
courses.
Starbucks

344 345
INTERIOR A RCH ITEC T URE & DE SIG N IAD

CAREER PATHS Did you know?

San Francisco boasts active


chapters of International Interior Designer
Design Firm
Association (IIDA), American Society

Principal
for Interior Designers (ASID), Hospitality
(Certified Int. Designer) Industry Association (HIA), and others who

Architects, Senior Interior Designers


work with Academy student chapters. The
(Certified Int. Designer) school joins with these groups for portfolio
evaluations done in professional offices, by
Project Manager, Designers (CID),
Construction Manager professionals.

Job Captains The School of Interior Architecture & Design


offers wonderful opportunities for students
Renders, Modelmaking, Presentation both online and on site to go to Chicago
for NeoCon, participate in the Starbucks

Drafters, BIM, CAD


competition project and DIFFA (Design
Industries Foundation Fighting Aids) annual
design event that raises funds for HIV/AIDS.
Interns

Interior Architecture & Design is connected


to many of the most famous designers and
International Corporate firms in the United States. We interact with
this community through our faculty, tours,
Senior VP Global Design internships, lectures, and many activities.
(Certified Interior Designer)

VP Design (Regional) (CID) Academy students are frequent winners


at the Retail Design Institutes Annual
International Student Store Design
Senior Designers (CID)
Competition; Anthony Nguyen has made
quite the name for himself after winning
Project Manager, Designers, Architects
2nd place in this competition with his
design for Ete Cosmetics Retail Space.
Job Captains
Our students also participate in two annual
design competitions, NEXT Student
Drafters, BIM, CAD design competition and the ReVamp a
Chair Competition sponsored by Leftovers
Interns Consignment Store, this last one is a charity
event where students are given a chair
to redesign raising funds for local animal
shelters.

Recently, Hospitality Design Magazine did a


special September education issue focusing
on projects, people and schools making an
impact. AAU is featured along with Cornell,
Harvard and Georgetown to name a few.

346 347
INTERIOR A RCH ITEC T URE & DE SIG N IAD

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA INTERIOR ARCHITECTURE & DESIGN
DEGREE REQUIREMENTS
Interior Architecture & Design Minimum grade of C- in all core courses, major courses, and
LA 107 or LA 108, LA 226/IAD 230, & LA 229/IAD 231.
BFA UNIT REQUIREMENTS
Associate of Arts [AA] in Interior AA INTERIOR ARCHITECTURE & DESIGN
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education
DEGREE REQUIREMENTS
Architecture & Design Minimum grade of C- in all core courses, major courses, and
CORE 36 UNITS requirements:
MAJOR 42 UNITS 3 Written Communication courses
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS 2 Art Historical Awareness courses
for the Artist
MAJOR COURSEWORK + LIBERAL ARTS 45 UNITS 2 Interior Architecture History courses
CORE 33 UNITS Minimum 2.0 GPA and the following general education TOTAL 132 UNITS 2 Employment Communications and Practices course
MAJOR 15 UNITS requirements: 1 Historical Awareness course
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses 1 Quantitative & Human Factors course
TOTAL 66 UNITS 2 Art Historical Awareness courses 1 Cultural Ideas & Influences course
1 Employment Communications & Practices course
After above general education requirements are met, take Liberal
After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA INTERIOR ARCHITECTURE & DESIGN CORE GENERAL EDUCATION REQUIREMENTS


COURSES BFA INTERIOR ARCHITECTURE & DESIGN GENERAL EDUCATION REQUIREMENTS
FND 113 Sketching for Communication WRITTEN COMMUNICATION
CORE COURSES
FND 122 Color Fundamentals CHOOSE ONE: FND 113 Sketching for Communication WRITTEN COMMUNICATION
IAD 100 Design Principles & Elements LA 107 Writing for the Multilingual Artist FND 122 Color Fundamentals CHOOSE ONE:
IAD 140 Introduction to Construction Documents LA 108 Composition for the Artist IAD 100 Design Principles & Elements LA 107 Writing for the Multilingual Artist
IAD 200 Studio 1: Introduction to Interior Architecture Design IAD 140 Introduction to Construction Documents LA 108 Composition for the Artist
CHOOSE ONE:
IAD 240 Building Codes & Systems IAD 200 Studio 1: Introduction to Interior Architecture Design
LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE:
IAD 241 Perspective Drawing Techniques IAD 240 Building Codes & Systems
LA 280 Perspective Journalism LA 110 English Composition: Narrative Storytelling
IAD 245 Materials IAD 241 Perspective Drawing Techniques
IAD 280 BIM & Design Graphics LA 133 Short Form Writing
EMPLOYMENT COMMUNICATIONS & PRACTICES IAD 245 Materials
IAD 330 Introduction to Lighting Design LA 291 Designing Careers IAD 280 BIM & Design Graphics CHOOSE ONE:
LAN 375 Sketching for Idea Development IAD 330 Introduction to Lighting Design LA 202 English Composition: Creative Persuasion & Argument
ART HISTORICAL AWARENESS IAD 450 IAD Portfolio Preparation LA 280 Perspective Journalism
LA 120 Art History through the 15th Century LAN 375 Sketching for Idea Development
LA 121 Art History through the 19th Century EMPLOYMENT COMMUNICATIONS & PRACTICES
IAD 430 Professional Practice for Interior Design
LA 291 Designing Careers

348 349
INTERIOR A RCH ITEC T URE & DE SIG N IAD

HISTORICAL AWARENESS

CHOOSE ONE:
Certificate in Interior Architecture
LA 171 Western Civilization & Design
LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence CERTIFICATE REQUIREMENTS
LA 276 Seminar in Great Britain MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 278 Seminar in France MAJOR 42 UNITS
+ BY ADVISEMENT 24 UNITS
LA 279 Seminar in Italy
+ ELECTIVES 12 UNITS
LA 359 Urban Sociology
+ ART HISTORY 6 UNITS
ART HISTORICAL AWARENESS TOTAL 120 UNITS
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century Minimum 2.0 GPA
Minimum grade of C- in all core courses and major courses
INTERIOR ARCHITECTURE HISTORY
LA 226/IAD 230 Survey of Traditional Interior Architecture
LA 229/IAD 231 Survey of Contemporary Interior Architecture

QUANTITATIVE & HUMAN FACTORS


LA 254 Human-Centered Design

CULTURAL IDEAS & INFLUENCES

CHOOSE ONE:

LA 127 Topics in World Art


LA 221 California Art in Cultural Context
LA 238 World Literature
LA 292 Programming & Culture
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 462 Power of Myth and Symbol

350 351
INTERIOR A RCH ITEC T URE & DE SIG N IAD

Master of Arts [MA] in Interior MA INTERIOR ARCHITECTURE AND DESIGN Master of Fine Arts [MFA] in MFA INTERIOR ARCHITECTURE & DESIGN
DEGREE REQUIREMENTS DEGREE REQUIREMENTS
Architecture and Design Successful completion of Final Portfolio Review Interior Architecture & Design Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS Minimum grade of C in all required 63 units
MAJOR 33 UNITS MAJOR 27 UNITS
A minimum of thirty semester credits of college-level liberal
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
arts and sciences (general education) must be completed
TOTAL 36 UNITS + ELECTIVES* 6 UNITS
(NOTE: this will include credits earned from the students
+ GRADUATE LIBERAL ARTS 12 UNITS
bachelor degree)
TOTAL 63 UNITS
MA INTERIOR ARCHITECTURE AND DESIGN MA INTERIOR ARCHITECTURE AND DESIGN
*Per director approval
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
IAD 600 Concept, Theory and the Design Process GLA 602 The Art and Ideology of the 20th Century
IAD 601 Fundamentals of Design Documentation GLA 634 Professional Practices for Interior Designers
IAD 602 Building Systems for Interior Design
MFA INTERIOR ARCHITECTURE & DESIGN MFA INTERIOR ARCHITECTURE & DESIGN
IAD 603 Sketching & Perspective for Interior Environments
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
FA 630 Color Theory
IAD 604 Lighting Design
IAD 600 Concept, Theory and the Design Process ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
IAD 608 Digital Imaging
IAD 602 Building Systems for Interior Design
IAD 610 Spatial Design CHOOSE ONE:
IAD 604 Lighting Design
IAD 611 BIM - Building Information Modeling GLA 601 The Renaissance Art World & Its Classical Origins
IAD 609 Sketching for Design
IAD 612 Material Use GLA 602 The Art & Ideology of the 20th Century
IAD 610 Spatial Design
IAD 613 Interior Design Studio GLA 607 Art & Ideas of the Enlightenment
IAD 611 BIM - Building Information Modeling
GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
IAD 612 Material Use
GLA 903 Graduate Seminar in Europe
IAD 613 Interior Design Studio
CROSS CULTURAL UNDERSTANDING

CHOOSE ONE:

GLA 603 Anthropology: Experiencing Culture


GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 634 Professional Practices for Interior Designers

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 630 Survey of Sustainable Design

352 353
INTERIOR A RCH ITEC T URE & DE SIG N IAD

UNDERGRADUATE IAD 215 Model Making in the Design Process


Students will study the process of 3D visualization for interior
IAD 245 Materials
Properties and performance criteria of materials for interiors will be
IAD 345 Color Rendering Techniques
This course focuses on professional rendering techniques that
COURSES environments; students will develop models for all stages of the evaluated for ergonomics, environmental attributes, life cycle cost, compliment other graphic communication methods. Students will
design process. Conceptual models, sketch/working models, indoor air quality, flame spread ratings, regulations, and color employ a variety of mediums to create authentic versions of their
IAD 100 Design Principles & Elements structural models and detailed final presentation models will be interaction and purposes. Material fabrication, installation, and designs. Work will be evaluated on application of color theory and
This course introduces design basics with a focus on 2D and 3D explored. maintenance will be discussed. A final project of material boards ability to depict effects of color, light, material, texture in the built
space and composition problem solving. Students will create a and specifications will be developed. environment.
variety of solutions for a problem and present concepts to scale IAD 230 Survey of Traditional Interior Architecture
using sketches and models. Utilizing the elements of design to This course will focus on major movements, innovations and IAD 260 Computer Aided Drafting IAD 363 Furniture & Case Goods Design
communicating abstract conceptual ideas will be emphasized. advancements in architecture, design, furniture, and materials Students will learn the technical skill-sets of CAD while applying In this introduction to furniture design, students will study the
from pre-history to the early 19th century. Students apply design their existing drafting and design skills to a design project history of furniture as well as the materials and techniques used to
IAD 125 Kitchen & Bath Design language and further examine societal, political, historical, culminating in a small document set. create custom-made furniture. This course is designed to provide
This course focuses on the unique functional, ergonomic, and and economical influences in a series of assignments and an opportunity for students to make what they design.
spatial requirements in kitchen and bathroom design. Topics will discussions. IAD 270 3D Digital Modeling
include code compliance, basic plumbing, electrical and lighting Students will gain an understanding of the steps required to IAD 380 Sustainable Design
solutions, fixtures, furniture, appliances, equipment, materials and IAD 231 Survey of Contemporary Interior produce spatial visualizations using the computer. Students create In this course, students gain a practical understanding of the field
finishes. Students will create code compliant designs, elevations, and render their own designs and develop techniques to enhance of environmentally conscious design. Students learn about the
Architecture
sections and perspective views to communicate their design their virtual environments using geometry, materials, light and impact of design on the environment, and of ways to conserve
Students will study the evolution of modern concepts of
intent. shadow. Simple animations will be explored. and protect it. Focus is placed on principles of natural harmony,
architecture and interior design from the Industrial Revolution to
the present. Social philosophy is explored with special attention to non-toxic materials and earth-friendly initiatives within the design
IAD 140 Introduction to Construction Documents the historical, political, and geographic influences. IAD 280 BIM & Design Graphics industry.
In this course, students gain the practical technical skills needed This course introduces building information modeling (BIM)
to create construction documents. Students will hand-draft technology. Students will create virtual 3D models and a IAD 410 Studio 4: Social Design
IAD 232 Survey of Bay Area Architecture
architectural construction documents including floor, lighting, document set including plans, elevations, sections, and details. This course focuses on the concepts, principles, and theories
Students study San Francisco architecture and interiors within
electrical, furniture and finish plans, sections, elevations, details of sustainability as they pertain to building methods, materials,
the context of Bay Area history. Students learn general structural
and schedules. Applying lettering, line weight, dimensions, and systems, and occupants. Students will be challenged to create
graphic symbols will also be covered.
terms and how to place materials and furnishings in historical IAD 310 Studio 2: Residential Design (formerly IAD
context. Orders of architecture, roof types, windows, porches, design solutions that enhance health, safety, welfare, and
350 Design 4: Design Development) performance of building occupants. Emphasis will be placed on
towers and interior detailing are explored. Students will practice the design process from programming
IAD 161 The Golden Section and Sacred Geometry incorporating the principles of thermal design, acoustics, indoor
to design documentation at an intermediate level. Projects
The study of unique geometric constructions and proportions air quality, and industry specific regulations
IAD 240 Building Codes & Systems will be evaluated based on the students ability to execute
that form the structure of the universe. Artistic, mathematical,
This course provides a technical background in building systems. and communicate their design process including analysis,
philosophical and aesthetic aspects will be explored. Students IAD 430 Professional Practice for Interior Design
Students acquire vital knowledge for coordinating holistically with programming, conceptual design, space planning, design
examine the symbolic and practical theories and applications The emphasis in this course is on the business skills necessary to
a design team. Subjects include structural, mechanical, electrical, development, and design documentation. Specifications and
of these divine principles from both classical and contemporary open and operate an interior design practice. Professional ethics,
plumbing, and acoustical systems, detailing, building codes, architectural detailing will be emphasized.
sources. Open to all majors. liability, specification, purchasing documents and procedures will
fire ratings, acoustics, and zoning. Students will exercise their
knowledge and skills through a series of design vignettes focused be stressed. Students will be taught to establish fee structures,
IAD 330 Introduction to Lighting Design
IAD 200 Studio 1: Introduction to Interior on a commercial building renovation and two exams. negotiate services, and manage and expedite projects.
In this course, students will develop basic lighting designs,
Architecture & Design drawings and specifications for residential and commercial
In this course, students will have their first experience employing IAD 241 Perspective Drawing Techniques environments. Designs will be evaluated in terms of the design IAD 440 Studio 5: Senior Studio Comprehensive
the design process and applying the principles and elements of Students will learn one and two point perspective drawing process, luminous composition, light and color, and inclusion Design
design to develop an interior built environment. At a basic level, to communicate design intent. Line drawings will be further of technical information on codes, calculations, lamping, and This course focuses on a complex commercial project in which
students will identify requirements, generate multiple options developed with shade and shadow, integration of the human controls. Energy codes and daylighting will be emphasized. students will apply their entire skillset. Students will identify the
based on programmatic requirements, make refinements, and figure and landscape elements. Mechanical perspective drawing design problems unique to the project, research case studies for
create graphic presentations. will be studied to enhance the development of free-hand innovative solutions used to satisfy similar challenges, and based
IAD 340 Studio 3: Commercial Design (formerly IAD
perspective drawing. on analysis of the precedents, incorporate successful design
300 Design 3: Design Process)
IAD 210 Digital Imaging components with their own creative ideas to formulate the best
Students will apply all skills and theory learned to develop
This course introduces students to digital imaging software. solution. Emphasis will be placed on a comprehensive approach,
a comprehensive response to program and context for a
Students will learn techniques to enhance color presentations, solutions that promote positive sustainability, and a complete
commercial design project. Students will demonstrate a detailed
create graphic layouts, and integrate various types of media into presentation including drawings across a range of appropriate
understanding of the design process including research,
cohesive images. media.
concept and design development, design documentation
and presentation. Designing for real-world application will be
VIEW the schedule, prerequisites, emphasized.
and course fees & REGISTER at
https://catalog.academyart.edu

354 355
INTERIOR A RCH ITEC T URE & DE SIG N IAD

IAD 450 IAD Portfolio Preparation


The portfolio is a graphic representation of the designers range
GRADUATE IAD 608 Digital Imaging
Students will further develop their ability to use imaging software,
and overall approach to projects. In this course, students will COURSES learn to improve their digital techniques for color presentation and
develop identity package and portfolio as presentation of their better integrate various media. Graphic design principles will be
ability and personal style, under the guidance of the instructor. IAD 600 Concept, Theory and the Design Process emphasized.
Emphasis will be placed on conveying strengths and professional This course will explore the design process through problem
readiness. solving. Sketching alternatives, applied research and appropriate IAD 609 Sketching for Design
media for design communication will be stressed. Quick sketch and color rendering techniques for design
IAD 490 Portfolio Enhancement visualization will be developed in this studio-based class.
Independent study is advanced level instruction between a IAD 601 Fundamentals of Design Documentation
teacher and one to three students. It covers processes, projects, This course teaches the fundamentals of construction documents IAD 610 Spatial Design
techniques, concepts and styles specific to the students involved. for interior architecture and design. Design documentation will This project-based course will emphasize development in spatial
Outcomes will be unique to the individual. Department Director include plans, elevations, and sections. design, specifically as it relates to form, function, and developing
approval is required. Course fees and prerequisites may vary by spatial design concepts, Hand sketching, perspective drawing,
topic.
IAD 602 Building Systems for Interior Design and rendering will also be emphasized.
This course provides a technical background in building systems.
IAD 498 Collaborative Project Students acquire vital knowledge for coordinating holistically with IAD 611 BIM - Building Information Modeling
This course is offered to students meeting set criteria, who a design team. Subjects include structural, mechanical, electrical, This project-based course introduces Building Information
are chosen by the department to work on an interdisciplinary plumbing, and acoustical systems, detailing, building codes, and Modeling (BIM) as a means to convey geometry, spatial
collaborative project with students from other programs. zoning. Students demonstrate their understanding by developing relationships, geographic information, as well as quantities and
construction plans. Prior experience or coursework with CDs is properties of building components. Students will learn to maintain
IAD 499 Special Topics required. project data within a single file, capable of seamlessly generating
Special Topics class offerings change each semester and are plans, sections, and elevations.
taught by experts in a specific area. You may contact your IAD 603 Sketching & Perspective for Interior
academic department director or advisor for more information. Environments IAD 612 Material Use
Please note that some Special Topics have a required course fee This course addresses the ability to create quick sketches and This project-based course will emphasize the appropriate
and course prerequisites may vary by topic. use perspective and composition to communicate design. selection, specification and installation of both construction and
finish materials used in the profession.
IAD 500 Internship in Interior Design IAD 604 Lighting Design
Internship is open to qualified upper-division students offering an Students explore lighting design in a series of projects. Technical IAD 613 Interior Design Studio
opportunity to work in a field related to interior architecture and and aesthetic principles will be emphasized. Costs and budgets Students will develop a medium scale mixed use project from
design. will be covered. site analysis through to design documentation. Design process,
research and the principles of sustainable design are emphasized
IAD 605 Residential Design as they apply to the interior environment, including finish
A residential renovation will be used to direct students in the materials, daylighting, and indoor air quality.
design process from conceptual design to design development
and on through construction documents. Students will produce a IAD 620 Retail Design
comprehensive presentation suitable for their portfolio. A commercial project is assigned to direct students through field
study and direct observation of consumer behavior. Professional
IAD 606 Commercial Design presentation techniques, codes, symbols, energy conservation,
A commercial project is assigned to direct students in the design and problem solving skills are presented with emphasis placed
process from conceptual design to design development and on design creativity. The project will involve a new construction
on through construction documents. Students will produce a in an existing building. Students will produce a comprehensive
comprehensive presentation suitable for their portfolio. presentation suitable for their portfolio.

IAD 607 Hospitality Design


A hospitality project is assigned to direct students in the design
process from conceptual design to design development and
on through construction documents. Students will produce a
comprehensive presentation suitable for their portfolio.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

356 357
INTERIOR A RCH ITEC T URE & DE SIG N IAD

IAD 621 3D Modeling IAD 800 Directed Study IAD 830 Design Development
Students will further develop their understanding of the steps Directed study is the primary concentration of a Masters degree Students will develop and finalize design decisions in this course.
required to produce architectural visualizations using the candidates work toward the completion of a Final Portfolio Students will finalize FF&E, floor plans, furniture plans, working
computer. Students will render their own designs using AutoDesk and/or Thesis Project. With the approval of the Department drawings, and identify presentation graphics for their Final Thesis
Viz. Director, students may take any university coursework to develop Project. The process will be documented in weekly Directed
specific conceptual and technical skills that will enable them Study Journal entries, weekly reports, and a final presentation.
IAD 625 Survey of Sustainable Design to further develop their Final Portfolio and/or successfully bring
This course will focus on sustainable design concepts and a Final Thesis Project to completion. Please note that some IAD 834 Materials
environmental issues influencing design in the 21st century. Directed Study courses have a required course fee and course Students will focus on material use for interiors in this course.
Students will examine facts and establish opinions regarding prerequisites may vary by topic. Maintenance, durability, environmental impact, and aesthetics
sustainability leading to a personal philosophy. factors are recalled and applied. Students will produce
IAD 801 Group Directed Study specifications for their Final Thesis Project and document the
IAD 636 Modern Design Studio Graduate students working on their individual Final Portfolio and/ process in weekly Directed Study Journal entries.
This course will examine how modernity is closely tied to both or Thesis Project receive instruction and critiques of their work. In
modern and traditional construction methods. Students will addition to regular instructor critiques of their work in progress, IAD 838 3D Modeling
graduate students discuss approaches to their Final Portfolio In this course, students will focus on digitally rendering five
and/or Thesis Project as peers. Please note that some Group main interior areas. Students will develop and apply 3-D
complete three MFA level design projects focusing on quality of Directed Study courses have a required course fee and course
space, abstract composition, and material selections. Pioneering modeling techniques. Students will develop and refine authentic
prerequisites may vary by topic. representations of interiors for their Final Thesis Project and
concepts, ideas, and inventions of the 20th century will be
examined. document the process in weekly Directed Study Journal entries
IAD 802 DS Mentorship Forum and a final presentation.
In this course, students will meet independently with their Directed
IAD 640 Light & Color Perception Study Mentor and participate in weekly online peer reviews and
In this course, students will learn the principals of color and light IAD 850 Thesis Implementation
discussions. Students will refine their thesis concepts, clearly In this course, students will receive instruction and critiques for
and how they affect perception and the interior environment. express intent and set personal goals for work. Instructor critique,
Students will utilize various color theories and contemporary their individual Final Thesis Project. In addition, students will
peer review, and advancing work based on feedback will be discuss approaches to the written and graphic portions of their
research to explain and predict integrated solutions considering emphasized. Students must submit a DS Mentorship request to
human emotional responses, way finding, and behavioral Final Thesis Project.
their Department Director and the Graduate School for approval.
modification through design. Students will perform spatial analysis
using color composition to emphasize, complement and create IAD 900 Internship
foci. IAD 805 Continued Group Directed Study Students will gain practical experience in a professional
Graduate students continuing work on their individual Final environment by performing under supervised internship at a host
Projects receive instruction and critiques of their work. In addition company. Students must submit the companys job description
IAD 650 Portfolio Preparation to regular instructor critiques of their work in progress, graduate
For a designer, it is essential that one be able to express their to their Department Director and the Graduate School for
students discuss approaches to their Final Projects as peers. approval.
ideas and design decisions in a graphic representation, the
portfolio. This course will assist students with developing their
identities in regards to design ability and personal style in order IAD 810 Concept
to create an identity package and portfolio showcasing their In this course, students will continue to develop written concepts
strengths and professional readiness. and abstract design interpretations for their Final Thesis Project.
Students will document their process in weekly Directed Study
Journal entries, oral reports, and a final presentation.
IAD 699 Special Topics
Special Topics class offerings change each semester and are
taught by experts in a specific area. You may contact your IAD 812 Programming & Space Planning
academic department director or advisor for more information. The directed study focuses on space planning and programming
Please note that some Special Topics have a required course fee, through historical, observational, and interactive research.
prerequisites, and/or may require Department Director approval. Students will evaluate building and site, examine human factors,
accessibility and building codes. Based on client and user needs
analysis, students will create adjacency matrices, flow charts, and
bubble diagrams.

358 359
J EWELRY & META L A RT S JE M

JEWELRY &
METAL ARTS

360 361
J EWELRY & META L A RT S JE M

One should either be a work of


art, or wear a work of art.
Oscar Wilde

Enter a Jewelry & Metal Arts school like no


other, where the next generation designs and
crafts unique objects, jewelry and prototypes
for mass production. Through these creative
jewelry and metal arts courses, students
will find and cultivate their artistic voices as
they create one-of-a-kind pieces utilizing
techniques ranging from traditional jewelry
design skills to the latest in digital 3D printing
and laser cutting.

The School of Jewelry & Metal Arts degree


program provides a hands-on environment
in which students can develop their jewelry
and metal design skills and concepts, plus
collaborate with students from many different
programs including the School of Fashion,
School of Photography and School of Fine Art
Sculpture, among others.

362 363
J EWELRY & META L A RT S JE M

WHAT WE OFFER CAREER PATHS


Academy of Art University offers an innovative As students earn their Jewelry and Metal Arts degree, they will develop a portfolio and
curriculum that is built for artists who have well-rounded set of skills that will prepare them for professional opportunities such as:
a love of shape, textures, color, wearable
form, and enjoy working three dimensionally.
Rooted on a rigorous commitment to Jewelry Repair Specialist
personal vision, the Jewelry & Metal Arts Artist Assistant
Business Owner Limited Edition Caster
degree program encourages self-inquiry and
critical thinking in pursuing ideas, and the Casting-Shop Manager Limited Edition Jewelry Designer
skill and self-discipline to bring them to life. Commission Artist Mass Production Shop Manager
The program is enriched by interdisciplinary Metal Fabricator
Designer of One-of-A Kind
collaboration which emphasizes investigation Mold-Maker
and dialogue at this state-of-the-art Jewelry & HighEnd Functional & Non
Functional Objects Product Developer
Metal Arts school.
Fashion Accessory Designer Product Development
Gallery Assistant Product Manager
Gallery Curator Production Specialist
Gallery Owner Small Object Mold-Maker
Jewelry Design Assistant Styling Assistant
Jewelry Designer of One- Toy Modeler/Assistant
of-A Kind, High-End Fashion Unique Metal Prototype Designer
Accessories And More!
Jewelry Mold-Making Shop
Manager
Jewelry Production Assistant

364 365
DEGREE REQUIREMENTS
Associate of Arts [AA] in Jewelry & AA JEWELRY & METAL ARTS DEGREE
REQUIREMENTS
Metal Arts
Minimum grade of C- in all core courses, major courses, and
AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
MAJOR COURSEWORK for the Artist
CORE 33 UNITS
Minimum 2.0 GPA and the following general education
MAJOR 15 UNITS
requirements:
+ LIBERAL ARTS 18 UNITS
2 Written Communication courses
TOTAL 66 UNITS 2 Art Historical Awareness courses
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA JEWELRY & METAL ARTS CORE COURSES GENERAL EDUCATION REQUIREMENTS


FASCU 130 Sculpture 1
FND 113 Sketching for Communication WRITTEN COMMUNICATION
FND 122 Color Fundamentals CHOOSE ONE:
or FND 125 Color and Design LA 107 Writing for the Multilingual Artist
or FSH 120 Color Concepts for Fashion LA 108 Composition for the Artist
FSH 168 Digital Tools for Fashion Media
CHOOSE ONE:
or ILL 133 Digital Media 1: Photography & Imaging
LA 202 English Composition: Creative Persuasion & Argument
JEM 110 Jewelry & Metal Arts 1
LA 280 Perspective Journalism
JEM 155 Jewelry & Fashion
JEM 165 Centrifugal & Vacuum Casting 1
EMPLOYMENT COMMUNICATIONS & PRACTICES
JEM 210 Jewelry & Metal Arts 2
LA 291 Designing Careers
JEM 233 Digital Design, Laser Cutting, Milling for Jewelry &
Metal Arts ART HISTORICAL AWARENESS
JEM 240 Enameling 1 LA 120 Art History through the 15th Century
JEM 344 Moving Metal 1 LA 121 Art History through the 19th Century

366 367
J EWELRY & META L A RT S JE M

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA JEWELRY & METAL ARTS DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Jewelry & Metal Arts LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Minimum grade of C- in all core courses, major courses, and LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
MAJOR 42 UNITS LA 387 Women Directors in Cinema
requirements: LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
3 Written Communication courses Decoration
+ LIBERAL ARTS 45 UNITS LA 408 Analog Before Digital: Punk/No Wave Film & Music
4 Art Historical Awareness courses LA 129 History of Automotive Design
TOTAL 132 UNITS LA 420 Art of the Italian Renaissance
1 Historical Awareness course LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
1 Quantitative Literacy course LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
1 Cultural Ideas & Influences course LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
1 Employment Communications and Practices course Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
After above general education requirements are met, take Liberal LA/LAN 177 Pre-Industrial Urban Open Spaces
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
BFA JEWELRY & METAL ARTS CORE COURSES GENERAL EDUCATION REQUIREMENTS Comics
CHOOSE ONE:
FA 420 Senior Portfolio Workshop/Professional Practices LA/ARH 219 History of Architecture: Ancient to Gothic
WRITTEN COMMUNICATION LA 220 American Art History LA 124 Physics for Artists
FASCU 130 Sculpture 1
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
FND 113 Sketching for Communication CHOOSE ONE:
LA 222 20th Century Art LA 200 Introduction to Computer Programming
FSH 120 Color Concepts for Fashion LA 107 Writing for the Multilingual Artist
LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
FSH 161 Digital Techniques for the Fashion Business LA 108 Composition for the Artist
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
JEM 110 Jewelry & Metal Arts 1
CHOOSE ONE: LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
JEM 155 Jewelry & Fashion
LA 110 English Composition: Narrative Storytelling LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
JEM 165 Centrifugal & Vacuum Casting 1
LA 133 Short Form Writing LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
JEM 210 Jewelry & Metal Arts 2
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations
JEM 233 Digital Design, Laser Cutting, Milling for Jewelry & CHOOSE ONE:
LA/FSH 244 History of Fashion LA 293 Precalculus
Metal Arts LA 202 English Composition: Creative Persuasion & Argument
LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
JEM 240 Enameling 1 LA 280 Perspective Journalism
JEM 344 Moving Metal 1 LA/FSH 246 History of Textiles
CULTURAL IDEAS & INFLUENCES
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 247 History & Techniques of Printmaking
LA 291 Designing Careers LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
HISTORICAL AWARENESS Renaissance LA 221 California Art in Cultural Context

CHOOSE ONE: LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature

LA 171 Western Civilization LA 276 Seminar in Great Britain LA 292 Programming & Culture

LA 270 U.S. History LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion

LA 274 Art & Architecture of Renaissance Florence LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist

LA 276 Seminar in Great Britain LA 279 Seminar in Italy LA 462 Power of Myth and Symbol

LA 278 Seminar in France LA 281/MPT 255 Film History 1: Pre-1940


LA 279 Seminar in Italy LA 282/MPT 256 Film History 2: 1940-1974
LA 359 Urban Sociology LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

368 369
J EWELRY & META L A RT S JE M

Master of Arts [MA] in Jewelry & MA JEWELRY & METAL ARTS DEGREE Master of Fine Arts [MFA] in MFA JEWELRY & METAL ARTS DEGREE
REQUIREMENTS REQUIREMENTS
Metal Arts Successful completion of Final Portfolio Review Jewelry & Metal Arts Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 30 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA JEWELRY & METAL ARTS REQUIRED MAJOR MA JEWELRY & METAL ARTS GRADUATE LIBERAL *Per director approval
COURSES ARTS REQUIREMENTS
FA 601 Drawing GLA 606 Crossing Borders: Art and Culture in a Global Society
JEM 605 Forging & Forming GLA 674 Professional Practices for Fine Artists
JEM 608 Wax Model Making & Introduction to Casting
MFA JEWELRY & METAL ARTS REQUIRED MFA JEWELRY & METAL ARTS GRADUATE
JEM 610 Jewelry & Metal Arts: Design & Fabrication
MAJOR COURSES LIBERAL ARTS REQUIREMENTS
JEM 605 Forging & Forming
JEM 620 Jewelry & Metal Arts: Advanced Design &
JEM 610 Jewelry & Metal Arts: Design & Fabrication ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
Fabrication
JEM 620 Jewelry & Metal Arts: Advanced Design & CHOOSE ONE:
JEM 630 Innovations in Materials and Processes
Fabrication GLA 601 The Renaissance Art World & Its Classical Origins
JEM 649 Modular Casting for Sculpture and Jewelry
JEM 630 Innovations in Materials and Processes GLA 602 The Art & Ideology of the 20th Century
JEM 660 Introduction to 3D Printing and Modeling
JEM 644 Midpoint and Project Development GLA 607 Art & Ideas of the Enlightenment
JEM 668 Digital Design Laser Cutting
JEM 649 Modular Casting for Sculpture and Jewelry GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
+1 Major course
JEM 668 Digital Design: Laser Cutting and Milling GLA 903 Graduate Seminar in Europe
+ 2 Major courses
CROSS CULTURAL UNDERSTANDING

CHOOSE ONE:

GLA 603 Anthropology: Experiencing Culture


GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 674 Professional Practices for Fine Artists

MAJOR DESIGNATED GRADUATE LIBERAL ARTS

GLA 612 Writing and Research for the Masters Student

370 371
J EWELRY & META L A RT S JE M

UNDERGRADUATE JEM 233 Digital Design, Laser Cutting, Milling for JEM 255 Electronics and the Wearable Form
This course introduces the basics of analog and digital
JEM 344 Moving Metal 1
In this course, students will learn the basic principles of using
Jewelry & Metal Arts
COURSES Students will design using industry standard software and adapt inputs/outputs, electronic components, and basic coding for hammers and stakes to move and shape metal. Fundamental
industrial techniques for jewelry design and sculpture. Students microprocessors, for use in wearable objects, jewelry, and metal forming techniques covered will include: raising, planishing,
JEM 108 Wax Carving and Introduction to Casting will create vectors and rasters and then use a laser cutter to cut sculpture. This course is recommended for sculptors, fine artists, forging, sinking, seaming, and fold forming. These techniques
Students will learn additive and subtractive methods of wax precise, intricate designs in a variety of materials. The CNC mill fashion designers, jewelry designers, and anyone interested in will be applied to jewelry, as well as functional and non-functional
working including forming, texture, machining, sawing, and and additional vector design techniques will be covered. incorporating light, motion, and interactivity into their projects. hollowware forms of all sizes.
melting wax. Students will also execute proportions through layout
carving, transferring, and build-up. Projects include casting wax JEM 265 Centrifugal & Vacuum Casting 2 JEM 422 Advanced Stone Setting
JEM 235 Kinetics and Mechanics
into metal and casting stones in place. In this course, students will advance their centrifugal and vacuum In this course, students will further their stone setting skills.
This course introduces students to simple and complex
mechanisms, like gears, cams pulleys and linkages, which can casting techniques with complex molds and mechanical finishing. Emphasis will be placed on stone setting techniques including
JEM 110 Jewelry & Metal Arts 1 be used to create, convert, and control movement through the Injection mold making, casting techniques and production prong, channel, bead, and pave. The preparation and use of
In this course, students will create fine metal arts objects and building of mechanical sculptures and automata. This course finishing techniques will be covered. Students will use these gravers, burs, punches, and beading tools will also be covered.
jewelry using non-ferrous and precious metals. This course is recommended for anyone who wants to add movement and techniques to make a multiple piece sculpture or jewelry project. Students select the techniques to apply to their final projects.
teaches technical and basic fabrication. Stone setting, metal interactivity to their projects.
forging, chasing, simple sinking and die forming are also covered. JEM 275 Welding and Smithing JEM 450 Jewelry & Metal Arts Portfolio Project
JEM 238 Papermaking/Mixed Media In this course, students will learn the techniques of smithing and In this portfolio project course, students will develop and refine
JEM 143 3D Modeling and Printing 1 This course explores the creation of handmade paper for book welding: gas, arc, mig, and tig. Working from maquettes, these a unique body of work suitable for exhibition. Emphasis will be
This course provides an introduction to 3D modeling, scanning, arts, sculpture, printmaking, drawing, painting and experimental techniques will be applied to a final project which can be one of placed on concept, skill, craftsmanship and presentation.
preparing files for 3D printing, and operating a 3D printer. photography. Paper is used both alone and within the context of the following: wearable form, free standing sculpture, or a wall
Additionally, students will learn about materials available for other media. Students learn how synthetic, natural and raw plant piece (modular or single unit). JEM 490 Portfolio Enhancement
printing, various printing processes, and post processing materials are pulped and used to make paper. Work in this course requires a focused project proposal to
techniques. Students will gain knowledge of rapid prototyping JEM 310 Jewelry & Metal Arts 3 develop a specific portfolio of work. Concept and timelines will be
techniques beneficial to jewelry designers, sculptors, and This course focuses on innovations in material and techniques. developed by the student, under instructor guidance. Professional
JEM 239 Jewelry: Design and Rendering
industrial designers. Student will have the opportunity for in-depth exploration of a standards for process, technique, and execution will be
This course focuses on rendering techniques to develop
original and innovative jewelry designs. Topics include rendering variety of materials including plastic, wood, ceramic, stone, emphasized. Outcomes will be unique to the individuals project.
JEM 155 Jewelry & Fashion gemstones and metals using watercolor, colored pencils, digital textiles, paint, rubber, cement, resin, and found objects. Course fees and prerequisites may vary by topic.
This course covers intermediate fabrication, casting, and stone media and illustrative historical references. The final project will Emphasis will be placed on developing a thematically related
setting techniques. Emphasis will be placed on chain-making, be a unique jewelry collection professionally presented, designed artistic series. JEM 498 Collaborative Project
etching, chasing and repousse, and creation of multiples. and rendered, using hand rendered or digital techniques (student Students meeting set criteria are selected by their department to
Students will use these techniques to make jewelry and choice). JEM 320 The Jewelers Lathe: Technique and work on an interdisciplinary collaborative project.
accessories. Students will maintain inspiration notebooks of their
Application
research and ideas.
JEM 240 Enameling 1 This advanced course focuses on metal lathe fabrication and JEM 499 Special Topics
In this course, students will learn enameling, the art of fusing glass machining applications that require high precision tolerances. Special Topics class offerings change each semester and are
JEM 165 Centrifugal & Vacuum Casting 1 to metals to create colorful designs and surface enhancement. Students will learn to turn a perfect cylinder, operate a live center, taught by experts in a specific area. You may contact your
This course introduces students to basic centrifugal and vacuum Students will first learn the basic fundamentals, and then move on and combine a variety of materials using cold connections. academic department director or advisor for more information.
casting techniques. Working with bronze, silver, and gold, to applying these fundamentals to a diversity of techniques. Emphasis will be placed on safety and projects utilizing complex Please note that some Special Topics have a required course fee
students will develop skills in injection mold making, gating, techniques. and course prerequisites may vary by topic.
investing, metal pouring, casting and finishing. Students will also
JEM 245 History of Jewelry & Metal Arts
use ancient and modern techniques to make patterns directly
This course provides a comprehensive study of the progression of JEM 333 3D Modeling and Printing 2 JEM 500 Internship in Jewelry & Metal Arts
from wax.
design and craftsmanship of jewelry and metal arts starting with Advanced techniques in 3D modeling will be examined and Internship is only open to qualified upper-division students,
primitive materials from the ancient world and ending with 21st tested using state of the art printers. Students will continue to offering an opportunity to work in a field related to jewelry and
JEM 210 Jewelry & Metal Arts 2 century digital innovations. Emphasis will be placed on materials, develop individual concepts while exploring more complicated metal arts.
This course covers advanced fabrication, stone setting symbolism, techniques, and key artisans and their signature styles forms in depth. Special attention will be paid to jewelry design
techniques, took making, hydraulic press die forming, and and contributions. applications, stone setting, interlocking designs, and professional-
electroforming. Students will develop jewelry, functional and level rendering of final models.
non-functional forms, and small-scale sculptures that incorporate
non-ferrous and precious metals, plastics and other mixed media.
JEM 340 Enameling 2
This course offers students the opportunity to build on and
JEM 224 Textile Techniques experiment with the techniques learned in Enameling 1. Students
In this course, jewelers, textile artists, and sculptors learn to adapt will learn innovative techniques and finishes, and how to expertly
textile techniques to metals. Fine wire and strips of metal are combine enameling with metalworking skills.
applied to weaving, knitting, and crocheting, as well as braiding VIEW the schedule, prerequisites,
and course fees & REGISTER at
and basketry techniques to create unique wearable and sculptural
https://catalog.academyart.edu
forms.

372 373
J EWELRY & META L A RT S JE M

GRADUATE JEM 643 Explorations in Papermaking


This course includes an extensive exploration of surface
JEM 670 Advanced 3D Modeling and Printing
In this course, students will apply advanced 3D modeling and
JEM 810 Group Directed Study 1
Graduate students working on final projects in jewelry and metal
COURSES techniques and media to be used in creating sheet paper as well rapid prototyping techniques to more challenging forms and gain arts will receive instruction and critiques of their work. In addition
as cast forms. Both Asian and European techniques are covered. additional hands-on experience with a variety of production and to regular instructor critiques and technical instructions, students
JEM 605 Forging & Forming finishing methods. Emphasis is placed on precision and accuracy will discuss approaches to their final projects as peers.
This class addresses problems and the solutions for shaping JEM 644 Midpoint and Project Development while developing individual concepts. The course culminates with
non-ferrous metals through forging and fold forming. Students This course gives students the opportunity to focus on preparing the development of a cohesive collection and a professional-level JEM 900 Internship
will learn to make tools specific to project needs; these projects for a successful midpoint review and final project. As students presentation for inclusion in the students portfolio. Students will gain practical experience in a professional
include jewelry and functional and non-functional objects. This confront issues relevant to rigorous conceptual and technical environment by performing under supervised internship at a host
class gives students a greater understanding of the malleability of development, they will examine, explore, and define their project JEM 699 Special Topics company. Students must submit the companys job description to
metals. development and presentation. Special Topics class offerings change each semester and are their Department Director and the Graduate School for approval.
taught by experts in a specific area. You may contact your
JEM 608 Wax Model Making and Introduction to JEM 649 Modular Casting for Sculpture and Jewelry academic department director or advisor for more information.
Casting Students will first explore and use historical casting techniques Please note that some Special Topics have a required course fee,
This course covers information essential for achieving creative beginning with primitive cuttlefish and clay/sand casting. They will prerequisites, and/or may require Department Director approval.
and successful metal castings for jewelry and sculptural forms. then use lost wax procedures in centrifugal and vacuum assisted
Students learn to select and use waxes, tools, and finishes to casting. Students will apply these skills/techniques to produce JEM 800 Directed Study
create the wax model for the casting process. Final metal casts a multiple part final project. Emphasis is placed on producing Directed study is the primary concentration of a Masters degree
take on the exact image of wax models created in class. jewelry as well as sculptural objects. candidates work toward the completion of a Final Portfolio
and/or Thesis Project. With the approval of the Department
JEM 610 Jewelry & Metal Arts: Design & Fabrication JEM 659 Advanced Modular Casting for Sculpture Director, students may take any university coursework to develop
This course gives students the opportunity to develop individual specific conceptual and technical skills that will enable them
and Jewelry to further develop their Final Portfolio and/or successfully bring
expression while learning basic metal fabrication and casting Advanced centrifugal and vacuum casting techniques, from
techniques. The techniques covered include soldering, a Final Thesis Project to completion. Please note that some
complex molds to mechanical finishing will be examined. Students
fabrication, stone setting, texturing, patination, and lost wax Directed Study courses have a required course fee and course
will add skills in injection mold making and casting techniques
casting. Students are encouraged to develop a thematically prerequisites may vary by topic.
including multiple part molds and metal alloying. Students will
related series with jewelry alone or in combination with functional learn production finishing techniques to bring a multiple piece
or non-functional objects. Students keep detailed sketchbooks/ sculpture or jewelry project to completion. JEM 801 Group Directed Study
notebooks for this course. Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
JEM 660 Introduction to 3D Printing and Modeling addition to regular instructor critiques of their work in progress,
JEM 620 Jewelry & Metal Arts: Advanced Design & Conceptual thinking and design is stressed in this introductory
graduate students discuss approaches to their Final Portfolio
Fabrication course to 3D modeling, scanning, preparing files for 3D printing,
and/or Thesis Project as peers. Please note that some Group
In this course students will continue to explore and refine and operating a 3D printer. Additionally, students will learn about
Directed Study courses have a required course fee and course
individually tailored projects in jewelry and object making. materials available for printing, various printing processes, and
prerequisites may vary by topic.
Continued development of conceptual and technical post-processing techniques. Students gain knowledge of rapid
advancement is emphasized along with developing awareness prototyping techniques beneficial to jewelry designers, sculptors,
of trends, styles, and movements. Chain-making, etching, and industrial designers. JEM 802 DS Mentorship Forum
intermediate stone setting, and lost wax casting are taught as a In this course, students will meet independently with their Directed
continuation of the techniques learned in JEM 610. Students keep Study Mentor and participate in weekly online peer reviews and
JEM 668 Digital Design: Laser Cutting and Milling discussions. Students will refine their thesis concepts, clearly
detailed sketchbooks/notebooks for this course. Through individualized projects with a strong emphasis on
express intent and set personal goals for work. Instructor critique,
concept, students will design using industry standard software
peer review, and advancing work based on feedback will be
JEM 624 Jewelry Fabrication: Knit, Crochet, Weave and adapt industrial techniques for jewelry design and sculpture.
emphasized. Students must submit a DS Mentorship request to
with Metal Students will create vectors and rasters and then use a laser
their Department Director and the Graduate School for approval.
Using metal to apply the textile techniques of knitting, crocheting, cutter to cut and etch precise, intricate designs in a variety of
weaving and basketry, students will create jewelry and sculptural materials. The CNC mill and additional vector design techniques
will be covered. JEM 805 Continued Group Directed Study
forms.
Graduate students continuing work on their individual Final
Projects receive instruction and critiques of their work. In addition
JEM 630 Innovations in Materials and Processes to regular instructor critiques of their work in progress, graduate
Building upon previous coursework in Metal Arts/Jewelry, students students discuss approaches to their Final Projects as peers.
will explore innovative concepts, materials, and techniques to
complete a sophisticated and significant body of work. Student
will use materials such as rubber, wood, fiber, cement and VIEW the schedule, prerequisites,
plastic, along with research, dialogue and critique to research and course fees & REGISTER at
professional outcome. https://catalog.academyart.edu

374 375
LA NDS CA P E A RCHIT E C T URE L AN

LANDSCAPE
ARCHITECTURE

376 377
LA NDS CA P E A RCHIT E C T URE L AN

Design spaces that


create harmony
We believe all people deserve a fields and playgrounds. They design Urban regeneration, climate change,
conversation with nature. Landscape beautiful gardens, college campuses water issues, habitat restoration:
architects create community and landscapes for corporate here you will learn to think big. If you
parks, revitalize urban centers headquarters. They create trails, want to be a part of environmental
and watersheds. They rejuvenate interpretive walkways and entrances solutions, landscape architecture is
suburban streetscapes, playing for national parks. your passion.

378 379
LA NDS CA P E A RCHIT E C T URE L AN

WHAT WE OFFER CAREER PATHS


Professional Faculty: San Francisco is home to one Landscape Architecture is the perfect visionary designs: PWP Landscape
of the largest concentrations of Landscape Architects. combination of art and science, Architecture, Bionic, Tom Leader
Come learn from them. urban and rural, living systems and Studio, SWA Group, Hargreaves
sculptural form, historical precedent Associates, Surface Design, Inc.,
Principal In Firm, Urban Designer, Senior Landscape
Cross-disciplinary Curriculum: Collaborate with and innovative vision. It is the among others.
Architect, Senior Project Manager, Environmental Planner
Academy of Art University students from the Schools profession of the future.
of Architecture, Interior Architecture & Design, Motion
Junior Landscape Architect, Park Planner, Resource Come learn with us! All of our more
Pictures & Television, Fine Art & Sculpture and Graphic
Design to create dynamic landscapes for the 21st Management Coordinator, Construction Administrator than 25 instructors are practicing
Century. Learn to see the world in a new way and create landscape architects, landscape
landscapes that people love, landscapes that restore Landscape Designer, Cost Estimator, Habitat Restoration designers, artists, or architects who
the earths processes and systems. Coordinator, Garden Designer, Horticultural Consultant bring their expertise and professional
experience directly into our studios
Real World Experience: Get hands-on experience with Team Member Of Landscape Architect Firm, Technical and classrooms. Our instructors
the latest tools in landscape architecture and learn to Specification Writer, Irrigation Consultant, Assistant represent celebrated landscape
master every resource to create a dynamic portfolio that Garden Designer, Nursery Assistant architecture firms recognized around
stands out above the rest. the world for their exceptional and

380 381
LA NDS CA P E A RCHIT E C T URE L AN

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS
Landscape Architecture
Minimum grade of C- in all core courses, major courses, and
BFA UNIT REQUIREMENTS the following courses:
Associates of Arts [AA] in AA LANDSCAPE ARCHITECTURE DEGREE
MAJOR COURSEWORK LA 107 Writing for the Multilingual Artist
REQUIREMENTS
Landscape Architecture CORE 36 UNITS or LA 108 Composition for the Artist
Minimum grade of C- in all core courses, major courses, and MAJOR 42 UNITS LA/LAN 115 The Natural World 1: The Base Layer
AA UNIT REQUIREMENTS the following courses: + ELECTIVES 9 UNITS LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK LA 107 Writing for the Multilingual Artist + LIBERAL ARTS 45 UNITS LA/LAN 177 Pre-Industrial Urban Open Spaces
CORE 33 UNITS or LA 108 Composition for the Artist TOTAL 132 UNITS LA 255 College Math
MAJOR 15 UNITS LA/LAN 115 The Natural World 1: The Base Layer LA 271 College Algebra with Geometry
+ LIBERAL ARTS 18 UNITS LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces
TOTAL 66 UNITS LA/LAN 177 Pre-Industrial Urban Open Spaces LA/LAN 297 Landscape Social Factors
LA 255 College Math
BFA LANDSCAPE ARCHITECTURE CORE Minimum 2.0 GPA
LA 271 College Algebra with Geometry
COURSES And the following general education requirements:
LA/LAN 277 Post Industrial Urban Open Spaces
ARH 110 Studio 1: Conceptual Design Studio 3 Written Communications course
Minimum 2.0 GPA FND 113 Sketching for Communication 2 History of Landscape Architecture courses
And the following general education requirements: IAD 210 Digital Imaging 1 Math for Environmental Design course
AA LANDSCAPE ARCHITECTURE CORE LAN 135 The Natural World 2: Climate & Plant Communities
2 Written Communications course 1 Applied Math course
COURSES LAN 180 Plants in the Landscape 1
2 History of Landscape Architecture courses 1 Landscape Social Factors course
ARH 110 Studio 1: Conceptual Design Studio
1 Math for Environmental Design course LAN 193 Landscape Drawing & Drafting 1 Historical Awareness course
FND 113 Sketching for Communication
1 Applied Math course LAN 213 Digital Rendering 1 Cultural Ideas & Influences course
IAD 210 Digital Imaging
1 Employment Communications & Practices course LAN 235 The Natural World 3: Site Planning 1 Employment Communications & Practices course
LAN 135 The Natural World 2: Climate & Plant Communities
LAN 240 Planting Design
LAN 180 Plants in the Landscape 1 After above general education requirements are met, take Liberal LAN 250 Landscape Design Studio After above general education requirements are met, take Liberal
LAN 193 Landscape Drawing & Drafting Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.
LAN 260 The Technical World 1: Grading & Drainage
LAN 213 Digital Rendering
LAN 450 Advanced Design Studio
LAN 235 The Natural World 3: Site Planning
LAN 240 Planting Design
LAN 250 Landscape Design Studio
EMPLOYMENT COMMUNICATIONS & PRACTICES GENERAL EDUCATION REQUIREMENTS
LA 291 Designing Careers
LAN 260 The Technical World 1: Grading & Drainage
WRITTEN COMMUNICATION
MATH FOR ENVIRONMENTAL DESIGN
GENERAL EDUCATION REQUIREMENTS LA 255 College Math
CHOOSE ONE:

LA 107 Writing for the Multilingual Artist


WRITTEN COMMUNICATION LA 108 Composition for the Artist
APPLIED MATH
CHOOSE ONE: LA 271 College Algebra with Geometry CHOOSE ONE:
LA 107 Writing for the Multilingual Artist LA 110 English Composition: Narrative Storytelling
HISTORY OF LANDSCAPE ARCHITECTURE
LA 108 Composition for the Artist LA 133 Short Form Writing
LA/LAN 177 Pre-Industrial Urban Open Spaces
CHOOSE ONE: LA/LAN 277 Post Industrial Urban Open Spaces CHOOSE ONE:
LA 202 English Composition: Creative Persuasion & LA 202 English Composition: Creative Persuasion &
Argument Argument
LA 280 Perspective Journalism LA 280 Perspective Journalism

382 383
LA NDS CA P E A RCHIT E C T URE L AN

EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers Master of Arts [MA] in Landscape MA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS
HISTORICAL AWARENESS Architecture Successful completion of Final Portfolio Review
Minimum 2.0 cumulative GPA
CHOOSE ONE: MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
LA 171 Western Civilization MAJOR 36 UNITS
LA 270 U.S. History
TOTAL 36 UNITS
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology MA LANDSCAPE ARCHITECTURE REQUIRED
MAJOR COURSES
HISTORY OF LANDSCAPE ARCHITECTURE IAD 608 Digital Imaging
LA/LAN 177 Pre-Industrial Urban Open Spaces LAN 605 Drawing as Process
LA/LAN 277 Post Industrial Urban Open Spaces LAN 607 Historical Precedents of Landscape Architecture
LAN 609 Ecological Foundations of Design 1
LANDSCAPE SOCIAL FACTORS LAN 610 Landscape Architecture Design Studio
LA/LAN 297 Landscape Social Factors LAN 617 Site Engineering
LAN 619 Ecological Foundations of Design 2
CULTURAL IDEAS & INFLUENCES
LAN 620 Site Design Studio
CHOOSE ONE: LAN 660 Designing Public Spaces Studio
LA 127 Topics in World Art LAN 665 Digital Graphics for Landscape Architecture
LA 193 Ethnic Studies LAN 678 People & the Environment
LA 221 California Art in Cultural Context LAN 679 Advanced Digital Graphics for Landscape
LA 238 World Literature Architecture
LA 292 Programming & Culture
LA 337 Topics in Ethnic Studies
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 462 Power of Myth and Symbol

MATH FOR ENVIRONMENTAL DESIGN


LA 255 College Math

APPLIED MATH
LA 271 College Algebra with Geometry

384 385
LA NDS CA P E A RCHIT E C T URE L AN

Master of Fine Arts [MFA] in MFA LANDSCAPE ARCHITECTURE DEGREE Master of Fine Arts [MFA] in MFA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS REQUIREMENTS
Landscape Architecture Successful completion of Final Thesis Project
Landscape Architecture Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS - TRACK I MFA UNIT REQUIREMENTS - TRACK II
Minimum grade of C in all required 63 units Minimum grade of C in all required 87 units
MAJOR 30 UNITS MAJOR 60 UNITS
+ DIRECTED STUDY 12 UNITS + DIRECTED STUDY 12 UNITS
+ ELECTIVES* 9 UNITS + ELECTIVES* 9 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS + GRADUATE LIBERAL ARTS 6 UNITS
TOTAL 63 UNITS TOTAL 87 UNITS

*Per director approval


*Per director approval

MFA LANDSCAPE ARCHITECTURE REQUIRED MFA LANDSCAPE ARCHITECTURE GRADUATE MFA LANDSCAPE ARCHITECTURE REQUIRED MFA LANDSCAPE ARCHITECTURE GRADUATE
MAJOR COURSES LIBERAL ARTS REQUIREMENTS MAJOR COURSES LIBERAL ARTS REQUIREMENTS
LAN 658 Landscape, Theory & Design GLA 640 The History of Urban Landscapes
LAN 660 Designing Public Spaces Studio ART HISTORICAL AWARENESS & AESTHETIC ART HISTORICAL AWARENESS & AESTHETIC
GLA 681 Professional Practice for Landscape Architecture
LAN 665 Digital Graphics for Landscape Architecture SENSITIVITY SENSITIVITY
IAD 608 Digital Imaging
LAN 670 Regional Planning & Analysis CHOOSE ONE: LAN 605 Drawing as Process CHOOSE ONE:
LAN 673 Landscape Architectural Methods & Materials GLA 601 The Renaissance Art World & Its Classical Origins LAN 607 Historical Precedents of Landscape Architecture GLA 601 The Renaissance Art World & Its Classical Origins
LAN 678 People & the Environment GLA 602 The Art & Ideology of the 20th Century LAN 609 Ecological Foundations of Design 1 GLA 602 The Art & Ideology of the 20th Century
LAN 679 Advanced Digital Graphics for Landscape GLA 607 Art & Ideas of the Enlightenment LAN 610 Landscape Architecture Design Studio GLA 607 Art & Ideas of the Enlightenment
Architecture GLA 609 Renovating Tradition: Art & Ideas of the 19th Century LAN 617 Site Engineering GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
LAN 680 Site Planning & Sustainable Design Studio GLA 903 Graduate Seminar in Europe LAN 619 Ecological Foundations of Design 2 GLA 903 Graduate Seminar in Europe
LAN 688 Emerging Topics in Landscape Architecture LAN 620 Site Design Studio
LAN 690 Advanced Professional Design Studio CROSS CULTURAL UNDERSTANDING CROSS CULTURAL UNDERSTANDING
LAN 658 Landscape, Theory & Design
CHOOSE ONE: LAN 660 Designing Public Spaces Studio CHOOSE ONE:
GLA 603 Anthropology: Experiencing Culture LAN 665 Digital Graphics for Landscape Architecture GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society LAN 670 Regional Planning & Analysis GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives LAN 673 Landscape Architectural Methods & Materials GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World LAN 678 People & the Environment GLA 617 Mythology for the Modern World
GLA 627 Industrial Design in a Globalized World LAN 679 Advanced Digital Graphics for Landscape GLA 619 Culture & Identity in Modern American Theater
GLA 903 Graduate Seminar in Europe Architecture GLA 627 Industrial Design in a Globalized World
LAN 680 Site Planning & Sustainable Design Studio GLA 903 Graduate Seminar in Europe
PROFESSIONAL PRACTICES & COMMUNICATIONS LAN 688 Emerging Topics in Landscape Architecture
GLA 681 Professional Practice for Landscape Architecture LAN 690 Advanced Professional Design Studio

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 640 The History of Urban Landscapes

386 387
LA NDS CA P E A RCHIT E C T URE L AN

UNDERGRADUATE LAN 213 Digital Rendering


In this course, students will learn to effectively communicate
LAN 277 Post Industrial Urban Open Spaces
Designed spaces are the product of a specific era, culture and
LAN 360 The Technical World 3: Construction
Documents
COURSES spatial design ideas by applying the basics of SketchUp to location. This course continues the exploration of urban open This course focuses on drafting construction documents for
create wireframes ready to be rendered by both traditional hand spaces. Students will compare and contrast designed outdoor the purpose of communicating complex concepts, ideas and
LAN 115 The Natural World 1: The Base Layer drawing and digital illustration techniques. Basic color theory and spaces from the Renaissance to the present day and discuss their construction details. Detailed instructions for contractors and
This course provides the opportunity to gain a deeper presentation strategies will be discussed. significance in historical context. sustainable construction & installation details will be emphasized.
understanding of the natural landscape. By exploring local sites, Students will develop design details that solve complex structural,
students will learn to identify and analyze soil types, geological LAN 223 Computer Aided Drafting for Landscape LAN 280 Plants as Design Elements in the Landscape aesthetic and environmental issues.
forms, watersheds, and other topographical feature and how they
Architecture 3
affect design decisions. Strategies for mapping and recording this
Digital documents facilitate the communication between design This course focuses on creating sustainable creative designs with LAN 375 Sketching for Idea Development
information will be introduced.
professionals. In this course students will apply the hand drafting an emphasis on drought tolerant plants and ornamental grasses. Quick sketching is an essential tool for thinking and spatial
techniques and skills previously learned to digitally draft plans, Students create detailed illustrations of plants, site designs and problem-solving in the field. Designers use this tool to confidently
LAN 117 Survey of Landscape Architecture sections and elevations. Commands and methods that will planting plans. Case studies of practical application of irrigation communicate ideas quickly and efficiently to untrained viewers. In
This course provides an overview of the profession and highlights enable them to produce drawings that are legible, accurate and and xeriscaping will be discussed. this course, students will sketch multi-view drawing to solve space
the responsibilities and challenges of the 21st century landscape well organized will be emphasized. issues, test ideas quickly, and evaluate their work and make
architect. Students will study the history of landscape architecture decisions.
LAN 297 Landscape Social Factors
and the role landscape architects have in the shaping of human
LAN 235 The Natural World 3: Site Planning An underlying mandate of landscape architecture is to build
spaces. Influences for positive changes in the environment will be
Processes, forms and interrelationships in nature provide a rich positive relationships between people, each other, and the LAN 391 Portfolio Preparation
discussed.
palette of information and inspiration for the designer. In this outdoor environment. Applying theories and methods of prevalent The portfolio is a graphic representation of the landscape
course, students will build upon previous knowledge to identify social and psychological research, students will learn the research architects range and overall approach to projects, In this course,
LAN 135 The Natural World 2: Climate & Plant the natural opportunities and constraints of a site. Students will techniques and observation skills necessary to determine how students will develop an identity package and portfolio as a
Communities learn to evaluate the appropriateness of design decisions based people use, interact with and perceive the landscape. presentation of their ability and individual style. Emphasis will be
This course looks at the living landscape though the lens of on existing conditions. placed on conveying strengths and professional readiness.
careful observation and analysis. Students will study soil, elevation LAN 300 Design of Urban Places Studio
and climate conditions to understand the direct relationships LAN 240 Planting Design Building upon the information gained in previous courses, LAN 392 Professional Practices
between plant communities, species and seasonal growth. In this course students will continue to build their knowledge of students will combine graphic skills, technical knowledge, and The successful practice of landscape architecture is the result
These natural systems provide the foundation of the landscape plants, plant communities and environments. Students will be design principles in order to approach more complex projects. of philosophical, management, and administrative practices that
architects palette and inspiration for design. challenged with selecting the most appropriate plants for that Emphasis will be placed on effectively applying each step of the allow an individual or a large firm to be profitable and effective. In
will provide year round seasonal interest for their site designs. design process to the creation of innovative, sustainable and this course, students will define and identify relevant contractual
LAN 177 Pre-Industrial Urban Open Spaces Rendering techniques will be used to create detailed illustrations. beautiful urban outdoor spaces. and legal issues, pertinent building codes, and laws by analyzing
This course offers a comprehensive survey of the history of human case studies.
impacts on environments from Stonehenge to the urban spaces, LAN 250 Landscape Design Studio LAN 323 Technical Digital Drawing 1
gardens and parks of the Renaissance. By systematically studying This course focuses on effective use of imagination for the fantasy Building upon previous digital drawing classes this course LAN 398 Community Design Studio
classic examples, students will learn to assess the qualities and illustration genre. Emphasis will be placed on designing and will focus on creating accurate construction details and other In this studio course, students will work as a team to design
relevance of each in their historical context. depicting believable characters, creatures, environments, and construction documents that are essential to the design process and implement a solution for a client. Working collaboratively,
apparatus from imagination. Students will combine reference and using a variety of digital software. Area take offs, contour students will analyze the site, identify the unique challenges and
LAN 180 Plants in the Landscape 1 invented elements, while producing five portfolio-quality images. manipulation, three dimensional modeling and appropriate devise a plan for completing the multistage project. Incorporating
The use of plants in creating outdoor spaces is unique to Creativity and individual style will be strongly stressed. illustration techniques will also be discussed. project manager and client feedback to improve work will be
landscape architecture. Students will identify, draw and describe emphasized.
the aesthetic qualities of a variety of trees, shrubs, ground LAN 260 The Technical World 1: Grading & LAN 330 The Technical World 2: Materials & Details
covers, vines, and grasses. Students will use their knowledge The details of a project can make or break a design. This course LAN 400 Regional Planning & Design Studio
Drainage
of horticultural requirements to make responsible and effective focuses on creatively integrating innovative and sustainable In this course, students will learn the methods and strategies
This course focuses on strategies and calculations for controlling
design decisions. materials and details into outdoor designs. Students will learn required to solve the larger scale and increasingly complex issues
stormwater movement. Students will create accurate grading
plans and models in a variety of scales to test their designs. about the details of construction materials. Based on research, of regional planning and design. Students will apply the results of
LAN 193 Landscape Drawing & Drafting Students will be challenged to incorporate both functionality and students will create detailed drawings indicating materials and environmental inventory and analyses to produce planning and
Communicating ideas by drafting plans, sections, and elevations aesthetics. Topics will include stormwater calculations, innovative installation methods. design solutions for more livable cities, towns, and communities.
to scale is a fundamental skill for any designer. Effective use of sustainable technologies, bioswales, and rain gardens.
line weight, texture, shade and shadow and one point perspective LAN 350 Sustainable Designs & Practices Studio LAN 450 Advanced Design Studio
will be taught. Students will create pen and pencil line drawings Continued exposure to real-world design projects will be a Students will refine and apply all skills learned in previous
that express design ideas clearly and effectively. primary focus of this course. Special emphasis will be placed courses to their independent design project. Research strategies,
on developing the students ability to make defensible design timelines, and the challenges common to the successful
decisions, expand their design vocabulary and enhance graphic production of a professional quality project and portfolio will be
VIEW the schedule, prerequisites,
and course fees & REGISTER at and verbal presentation skills. Strategies for sustainable design emphasized.
https://catalog.academyart.edu solutions will also be explored.

388 389
LA NDS CA P E A RCHIT E C T URE L AN

LAN 498 Collaborative Project


Students meeting set criteria are selected by their department to
GRADUATE LAN 620 Site Design Studio
A series of small scale projects will provide a framework for
work on an interdisciplinary collaborative project. COURSES students to develop analytical skills, communication techniques,
and spatial ideas that successfully and appropriately reflect
LAN 499 LAN Special Topics LAN 605 Drawing as Process cultural and ecological contexts.
Special Topics class offerings change each semester and Students will develop strong foundations in mechanical and
are conducted by special guest artists. You may contact your freehand drawing. Orthographic projection skills will be learned LAN 658 Landscape, Theory & Design
academic department director or advisor for more information. and applied to a variety of projects. The connections between This course focuses on ideas and theories central to the
Please note that some Special Topics have a required course fee observation and spatial problem solving through freehand profession of landscape architecture based on original writings
and course prerequisites may vary by topic. drawing will be developed. Students will apply professional and as illustrated in other media (film, magazines, etc.). Historical,
graphic conventions to communicate existing designs. contemporary, and emerging topics will be discussed. Students
LAN 500 Internship in Landscape Architecture will be encouraged to follow individual interests for research
Internship is only open to qualified upper-division students, LAN 607 Historical Precedents of Landscape topics.
offering an opportunity to work in a field related to Landscape Architecture
Architecture. This course explores the complex forces and multi-disciplinary LAN 660 Designing Public Spaces Studio
origins of the profession of landscape architecture. Designed This studio focuses on the challenges and opportunities of
landscapes through the centuries will be examined in the historical creating healthier, viable and more livable urban centers by
context of prevailing cultural, geographical, technological, integrating key aspects of the natural world with the daily
climatic and horticultural factors. The nature and scope of current necessities of urban life. Emphasis will be placed on how to
landscape architectural practice will be discussed. solve complex urban environmental issue with innovative and
sustainable solutions.
LAN 609 Ecological Foundations of Design 1
Soil and water are essential elements of the landscape. This LAN 665 Digital Graphics for Landscape
course will focus on their chemical, biological, and physical Architecture
characteristics, their various ecological relationships to one Digital documents facilitate the communication between design
another and their relative tolerances for human development. professionals. Building on hand drawing techniques, students
Case studies and field work will be used to develop mapping, will acquire industry standard software applications, commands
observation, and recording skills. and methods that will enable them to communicate spatial
manipulation and construction accurately and legibly. The
LAN 610 Landscape Architecture Design Studio interrelationships of AutoCAD and Sketch Up will be explored.
This course focuses on the application of design principles
and elements. Studio projects will focus on methods of spatial LAN 670 Regional Planning & Analysis Studio
composition and organization to provide spaces with meaning This course focuses on the planning and site design of large scale
and purpose. Application of the design process will be discussed outdoor environments specific to landscape systems throughout a
with an emphasis on ideation and the selection among conceptual region. A region varies in size and configuration, and is overlain
alternatives. with jurisdictional and/or natural boundaries. The design process
is applied to generate design solutions for regional open space.
LAN 617 Site Engineering
This course will focus on understanding the implications of LAN 673 Landscape Architectural Methods &
manipulating both natural topography as well as constructed
Materials
ground surfaces. Topics will include such items as the production
In this course, students will investigate traditional and innovative
of accurate and ecologically sensitive grading and drainage plans
materials while examining the process of developing conceptual
and construction details, road alignments and the management of
ideas into built landscapes. Cost estimating, specifications, and
water.
evaluating the environmental impact of material selection and
detailing will be discussed.
LAN 619 Ecological Foundations of Design 2
This course will focus on recognizing plant communities; their
distribution, habitat associations, classification, taxonomy, as
well as horticultural and arboricultural issues. Plant morphology
as a source of design inspiration and interpretation will also be
discussed. Projects will include an introduction to the principles
of planting design.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

390 391
LAN 678 People & the Environment LAN 800 Directed Study
This course focuses on the relationship of individuals, Directed study is the primary concentration of a Masters degree
communities, and societies to the landscape and the importance candidates work toward the completion of a Final Portfolio
of promoting a user-oriented approach to design. Specific needs and/or Thesis Project. With the approval of the Department
of under-represented populations will be discussed. Students will Director, students may take any university coursework to develop
learn methods to observe, record, and analyze human interaction specific conceptual and technical skills that will enable them
with their surroundings. to further develop their Final Portfolio and/or successfully bring
a Final Thesis Project to completion. Please note that some
LAN 679 Advanced Digital Graphics for Landscape Directed Study courses have a required course fee and course
prerequisites may vary by topic.
Architecture
Digital documents and illustrations facilitate communication
between the design professionals and their clients. Building on LAN 801 Group Directed Study
the skills acquired in previous courses, students will apply state- Graduate students working on their individual Final Portfolio and/
of-the-art interactive modeling and animation software to explore or Thesis Project receive instruction and critiques of their work. In
and communicate ideas at any scale. addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
LAN 680 Site Planning & Sustainable Design Studio Directed Study courses have a required course fee and course
This studio course focuses on the implementation of recognized
prerequisites may vary by topic.
sustainable site engineering and construction practices.
Discussions will focus on innovative details, strategies and
systems of landscape construction. In a series of projects LAN 802 DS Mentorship Forum
students will incorporate all phases of the design process In this course, students will meet independently with their Directed
including concept development and design details. Study Mentor and participate in weekly online peer reviews and
discussions. Students will refine their thesis concepts, clearly
express intent and set personal goals for work. Instructor critique,
LAN 688 Emerging Topics & Research Methods peer review, and advancing work based on feedback will be
Students will research and debate a wide range of relevant topics
emphasized. Students must submit a DS Mentorship request to
including new developments and current challenges faced by the
their Department Director and the Graduate School for approval.
profession. Students will learn various research strategies and
will use this seminar to begin to formulate a focus for their thesis
project. LAN 805 Continued Group Directed Study
Graduate students continuing work on their individual Final
Projects receive instruction and critiques of their work. In addition
LAN 690 Advanced Professional Design Studio to regular instructor critiques of their work in progress, graduate
Students will begin the process of refining the various
students discuss approaches to their Final Projects as peers.
components of their thesis project as defined in the Midpoint
Review. Research strategies, timelines, and the challenges
common to the successful production of a professional quality LAN 900 Internship in Landscape Architecture
graduate thesis and portfolio will be discussed. Students will gain practical experience in a professional
environment by performing under supervised internship at a host
company. Students must submit the companys job description to
LAN 695 Collaborative Project their Department Director and the Graduate School for approval.
Students meeting set criteria are selected by their department to
work on an interdisciplinary collaborative project.

LAN 699 Special Topics


Special Topics class offerings change each semester and are
taught by experts in a specific area. You may contact your
academic department director or advisor for more information.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval.

392 393
MOTION P ICTURES & T E LE VISION MP T

MOTION
PICTURES
& TELEVISION

394 395
MOTION P ICTURES & T E LE VISION MP T

Write
Produce
Direct
Shoot
Edit
Whats all here
for the taking
Lights. Camera. Action! Here youll learn the ins
and outs of all three. And, youll learn them in a
real-world studio setting where theres a momentum
to turn the theoretical into the actual.

Youll be able to experiment, but it will be under the guidance of


people who are currently working in the industry: people who
know that flights of fancy are the foundation of the future, but
budgets are now.

Whats more, youll be working with the same


equipment used by major film studios and video production
companies. Youll have access to the latest in computer-
assisted effects and animation. Youll learn acting from some
of the most respected talent in the industry. Youll be part of the
most complex, best-equipped film school in America. Youll be
treated like a professional from the start and expected to be
professional because amateur doesnt cut it here.

396 397
MOTION P ICTURES & T E LE VISION MP T

WHAT WE OFFER CAREER PATHS


World-Class Curriculum: The School of Motion Pictures & Television fosters creativity and
independence in filmmaking as an art. We also provide instruction in the commercial aspects
of filmmaking as a business.
Editing Screenwriting Production Design
Hands-On Approach: Our approach is dedicated to practical, hands-on training in a
collaborative framework. Students are immersed in a broad range of filmmaking skills,
including producing, directing, cinematography, lighting, sound, editing, screenwriting, Screenwriter, TV Showrunner
Post Production Supervisor Production Designer
production design and acting.

Specialist Training: After gaining experience in a broad range of disciplines, students will Editor Staff Writer Art Director
specialize in one area for the purpose of portfolio development. We train students ultimately to
become specialists, since specialists are what the industry requires.
1st Assistant Editor Agency Reader Set Designer
State-of-the-Art facilities: We have the best resources of any film school out there, offering
cutting-edge equipment for cinematography, video, sound, and lighting, in addition to a green 2nd Assistant Editor Story Consultant Art Department Coordinator
screen studio, screenwriting lab, sound studio, editing rooms, black-box theater, prop vault,
and so much more.
Apprentice Editor Art Department Production Assistant
Professional Faculty: Be the best by learning from the best. We have a prestigious faculty of
professionals working in the field. In addition, industry greats are invited as guest speakers
Internship Post Production
every semester.

Directing Cinematography Producing

Director (film or TV) Director of Photography Producer

Camera Operator Line Producer, Production Manager


1st Assistant Director (including Steadicam Operator)

2nd Assistant Director 1st Assistant Camera 1st Assistant Director, Location Manager

Screenwriter 2nd Assistant Camera, Best Boy Production Office Coordinator

Focus Puller Producers Assistant

Loader

398 399
MOTION P ICTURES & T E LE VISION MP T

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA MOTION PICTURES & TELEVISION
DEGREE REQUIREMENTS
Motion Pictures & Television Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
BFA UNIT REQUIREMENTS
Associate of Arts [AA] in Motion AA MOTION PICTURES & TELEVISION
MAJOR COURSEWORK
for the Artist
DEGREE REQUIREMENTS
Pictures & Television Minimum grade of C- in all core courses, major courses, and
CORE 36 UNITS Minimum 2.0 GPA and the following general education
MAJOR 42 UNITS requirements:
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS 3 Written Communication courses
for the Artist
MAJOR COURSEWORK + LIBERAL ARTS 45 UNITS 4 Art Historical Awareness courses
CORE 33 UNITS Minimum 2.0 GPA and the following general education TOTAL 132 UNITS 1 Historical Awareness course
MAJOR 15 UNITS requirements: 1 Quantitative Literacy course
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses 1 Cultural Ideas & Influences course
TOTAL 66 UNITS 2 Art Historical Awareness courses 1 Employment Communications and Practices course
1 Employment Communications & Practices course
After above general education requirements are met, take Liberal
After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA MOTION PICTURES & TELEVISION CORE GENERAL EDUCATION REQUIREMENTS BFA MOTION PICTURES & TELEVISION CORE GENERAL EDUCATION REQUIREMENTS
COURSES COURSES
ACT 101 Respect for Acting WRITTEN COMMUNICATION ACT 101 Respect for Acting WRITTEN COMMUNICATION

MPT 105 Cinematic Storytelling CHOOSE ONE: MPT 105 Cinematic Storytelling CHOOSE ONE:
MPT 110 Nonlinear Computer Editing 1: Principles of Editing LA 107 Writing for the Multilingual Artist MPT 110 Nonlinear Computer Editing 1: Principles of Editing LA 107 Writing for the Multilingual Artist
or MPT 106 Edit 1: The Art of Editing LA 108 Composition for the Artist or MPT 106 Edit 1: The Art of Editing LA 108 Composition for the Artist
MPT 130 Motion Picture Language MPT 130 Motion Picture Language
CHOOSE ONE: CHOOSE ONE:
MPT 140 Lighting 1: The Art of Seeing Light MPT 140 Lighting 1: The Art of Seeing Light
LA 202 English Composition: Creative Persuasion & Argument LA 110 English Composition: Narrative Storytelling
MPT 159 Cinematography 1 MPT 159 Cinematography 1
LA 280 Perspective Journalism LA 133 Short Form Writing
MPT 205 Introduction to Producing MPT 205 Introduction to Producing
MPT 225 Sound Design for Film 1: Basic Concepts EMPLOYMENT COMMUNICATIONS & PRACTICES MPT 225 Sound Design for Film 1: Basic Concepts CHOOSE ONE:

MPT 231 Non-Linear Computer Editing 2 LA 291 Designing Careers MPT 231 Non-Linear Computer Editing 2 LA 202 English Composition: Creative Persuasion &
MPT 377 Principles of Directing MPT 377 Principles of Directing Argument
WRI 166 Crafting the Short Film Script ART HISTORICAL AWARENESS MPT 495 Filmmaker Portfolio: Breaking Into the Entertainment LA 280 Perspective Journalism
LA 120 Art History through the 15th Century Industry
LA 121 Art History through the 19th Century WRI 166 Crafting the Short Film Script EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers

HISTORICAL AWARENESS

CHOOSE ONE:

LA 171 Western Civilization


LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

400 401
MOTION P ICTURES & T E LE VISION MP T

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Motion Pictures &
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Television
LA 383 World Cinema
CHOOSE TWO:
LA 384 Underrated Cinema CERTIFICATE REQUIREMENTS
LA/LAN 117 Survey of Landscape Architecture
LA 385 Close-up on Hitchcock MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/IND 118 History of Industrial Design
LA 386 Exploring Science Fiction Cinema MAJOR 42 UNITS
LA 127 Topics in World Art
LA 387 Women Directors in Cinema + BY ADVISEMENT 24 UNITS
LA 128 The Body As Art: History of Tattoo & Body
LA 388 Survey of Asian Cinema + ELECTIVES 12 UNITS
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music + ART HISTORY 6 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance TOTAL 120 UNITS
LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art Minimum 2.0 GPA
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art Minimum grade of C- in all core courses and major courses
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

402 403
MOTION P ICTURES & T E LE VISION MP T

Master of Arts [MA] in Writing & MA WRITING & DIRECTING FOR FILM DEGREE Master of Fine Arts [MFA] in MFA MOTION PICTURES & TELEVISION
REQUIREMENTS DEGREE REQUIREMENTS
Directing for Film Successful completion of Final Portfolio Review Motion Pictures & Television Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 33 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA WRITING & DIRECTING FOR FILM MA WRITING & DIRECTING FOR FILM *Per director approval
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
MPT 605 Film Language Studio GLA Art Historical Awareness and Aesthetic Sensitivity
MPT 618 Writer-Director Intensive 1 course MFA MOTION PICTURES & TELEVISION EDITING
MPT 625 Editing REQUIRED MAJOR COURSES MPT 600 Fast & Furious: A History of Shorts
MPT 641 Visual Storytelling MPT 605 Film Language Studio
MPT 651 A Director Prepares CINEMATOGRAPHY MPT 613 Professional Finishing
MPT 685 Social Media Marketing for Entertainment ANM 604 VFX: Cinematography MPT 619 Writing the Short Film
WRI 660 The Feature Film 1: Ideation to Outline MPT 605 Film Language Studio MPT 625 Editing Concepts
+4 Major courses MPT 615 Lighting MPT 632 Sound Design
MPT 625 Editing Concepts MPT 643 Experimental Sound Design for Visual Media
MPT 630 Film Cinematography 1 MPT 649 Editing with Motion Graphics & Visual Effects
or MPT 634 Digital Cinematography 1 MPT 663 Aesthetics of Editing
MPT 636 Film Cinematography 2
or MPT 639 Digital Cinematography 2
MPT 646 Film Cinematography 3 PRODUCING
MPT 715 Advanced Interior Lighting MPT 605 Film Language Studio
MPT 736 Cinematography Styles: Classic & Contemporary MPT 619 Writing the Short Film
MPT 624 Practical Set Management
MPT 625 Editing Concepts
DIRECTING MPT 629 Rewriting the Short Film
MPT 600 Fast & Furious: A History of Shorts MPT 630 Film Cinematography 1
MPT 605 Film Language Studio or MPT 634 Digital Cinematography 1
MPT 616 Directing Actors for Motion Pictures MPT 640 Producing for Motion Pictures
MPT 619 Writing the Short Film MPT 641 Visual Storytelling
MPT 625 Editing Concepts MPT 654 Unit Production Management
MPT 630 Film Cinematography 1
or MPT 613 Professional Finishing
or MPT 629 Rewriting the Short Film
or MPT 634 Digital Cinematography 1
MPT 640 Producing for Motion Pictures
or MPT 642 Studio Directing
MPT 641 Visual Storytelling
MPT 651 A Director Prepares

404 405
PRODUCTION DESIGN MFA MOTION PICTURES & TELEVISION
IAD 640 Light & Color Perception GRADUATE LIBERAL ARTS REQUIREMENTS
MPT 605 Film Language Studio
MPT 615 Lighting ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
MPT 625 Editing Concepts GLA 605 Motion Pictures Theory & Style
MPT 630 Film Cinematography 1
CROSS CULTURAL UNDERSTANDING
or MPT 634 Digital Cinematography 1
MPT 641 Visual Storytelling CHOOSE ONE:

MPT 642 Studio Directing GLA 603 Anthropology: Experiencing Culture


MPT 645 Overview of Production Design GLA 606 Crossing Borders: Art & Culture in a Global Society
MPT 695 Collaborative Project: Production Design for Web GLA 611 Cultural Narratives
Series-Comedy GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
SCREENWRITING GLA 903 Graduate Seminar in Europe
MPT 600 Fast & Furious: A History of Shorts
MPT 605 Film Language Studio PROFESSIONAL PRACTICES & COMMUNICATIONS
MPT 619 Writing the Short Film GLA 673 Entertainment Professional Practices
MPT 625 Editing Concepts
MPT 629 Rewriting the Short Film MAJOR DESIGNATED GRADUATE LIBERAL ARTS

MPT 640 Producing for Motion Pictures GLA 714 Acting for Stage and Camera

or MPT 641 Visual Storytelling


WRI 622 Screenwriting: Adaptation
WRI 625 Mastering Dialogue
WRI 628 Writing for Film Genres

406 407
MOTION P ICTURES & T E LE VISION MP T

UNDERGRADUATE MPT 159 Cinematography 1


This course is designed to give the student an introduction to the
MPT 250 Unit Production Management
This course will cover the everyday challenges that production
MPT 299 Directing: Breakdown & Blocking
This course is designed to give a solid foundation in the basic
COURSES technical and conceptual aspects cinematography through short managers face and the solutions that they currently employ. principles of narrative filmmaking through the effective breakdown
format filmmaking. This class will explore the tools, techniques The course will emphasize all the associated topics of proper of the screenplay. Students will fill the roles of Director, Editor,
MPT 105 Cinematic Storytelling and visual language of cinematography. Students will receive breakdown, scheduling and budgeting of a motion picture. Actor, and Script Supervisor on various projects.
This class is a hands-on overview of the entire filmmaking hands-on experience with cinematography while completing
process. Emphasis will be place on collaboration between the group and individual projects. MPT 255 Film History 1: Pre-1940 MPT 301 Makeup: Street & Special Effects
various disciplines required to make a professional piece of digital This course explores the major film movements from 1895 to This course examines all aspects of creating realistic,
content. Students will interact as teams, functioning in a range of MPT 205 Introduction to Producing 1940, from the silent era to the advent of color film. Students contemporary street makeup, as well as dealing with the special
creative and technical roles to produce content. Students will participate in exercises that lead to identifying and will learn the fundamental forms of cinema as developed by needs of creating character, special effects and medical makeup.
refining the skills to perform as a creative producer. Skills included Eisenstein and Griffith, while being introduced to the concepts of
MPT 106 Edit 1: The Art of Editing are: identifying and acquiring the rights to material, raising mise-en scene, montage editing, expressionism, and film noir. MPT 303 Makeup: Character & FX
This course introduces students to visual storytelling through the financing, securing distribution, creating a marketing plan, and This course takes students into the realms of character-specific
creative use of video editing. Using Adobe Premiere Pro, students functioning as a creative producer in all stages of production. MPT 256 Film History 2: 1940-1974 makeup, fashion makeup and advanced special effects. Students
will learn the concepts of montage, screen direction, continuity This course explores the major movements in the Golden Age of will take a script and create a characters makeup design from
and the elements of style while editing a narrative scene. MPT 206 Adobe Premiere Certification Preparation Cinema from 1940 to 1974 including Neo-Realism, the French printed words.
This course prepares students to take the ACE: Adobe Premiere New Wave, Cinema Verite, and A New Golden Age of Hollywood.
MPT 110 Nonlinear Computer Editing 1: Principles CC certification exam. Topics will include effects, transitions, titles, The work of Vittorio DeSica, Billy Wilder, Francois Truffaut, Akira MPT 304 Crowdfunding & Social Media Marketing
of Editing metadata, markers, captioning data, and media management. Kurosawa, Mike Nichols, Francis Ford Coppola, and other This course will examine the increasingly important role of social
This course introduces students to the rules of editing through the great directors will be examined. Lectures and screenings are media in project creation. Students will enhance, promote, and
use of non-linear editing systems. Students will learn the concepts MPT 225 Sound Design for Film 1: Basic Concepts accompanied by assigned readings. facilitate projects by integrating such concepts as crowdfunding,
of invisible rhythms, screen direction, continuity and the elements This course introduces the basic elements of sound recording and crowdsourcing, and transmedia development into their work.
of style while editing a narrative scene with dialogue and music production for film and television. Students will learn microphone MPT 259 Cinematography 2 Through practical strategies, students will build a brand for their
montages. selection and placement, as well as mixing and equalization. This course analyzes how high quality cinematography projects that can be used from development through production
Students will use Pro-Tools software for recording Foley and contributes to visual storytelling. The work of great Directors of and distribution.
MPT 130 Motion Picture Language automatic dialog. Photography will be studied while students complete their own
In this course, students will explore major equipment of the film film projects. Camera techniques and visual thinking will be the MPT 315 Experimental Filmmaking 1
industry while learning to speak its language. Topics will include MPT 231 Non-Linear Computer Editing 2 primary emphases. This course focuses on expression ideas and emotions within the
lens choice, axis, the 180-degree rule and screen direction. This course will expand a students understanding of non-linear constraints of moving images. Students will reassign meaning
Students create a documentary and a narrative, working with editing. In an advanced setting, the students will explore editorial MPT 271 Lighting 2: Film + Digital to found footage and creatively combine sound and image for
actors, and explore improvisational rehearsal and shooting issues including file management, importing media and outputting The focus of the class will be lighting and photographing actors a visual experience. The evolution of experimental film will be
techniques. final projects. Students will apply sound design, color correction, on stage and in real world situations. Student assignments will be studied in a sociological context.
and special effects to their projects. shot on 16mm film. Assignment topics include matching lighting
MPT 133 Principles of Short Film Storytelling for coverage, the Director of Photographys role on a production, MPT 325 Sound Design for Film 2: Advanced
This course examines the fundamental storytelling principles of MPT 236 Edit 2: Avid Fundamentals and the relationship to the gaffer.
Concepts
short film. Emphasis will be placed on what makes a great short This course will expand students understanding of video editing This course focuses on production techniques including sync-
film. Students will analyze films, write critiques, and practice and introduce them to Avid Media Composer. Students will MPT 272 Lighting 2: Digital sound recording, advanced Foley recording and automatic dialog
essential storytelling skills needed before moving into the script explore editorial issues including file management, importing Students will learn the three fundamental pillars of lighting, the replacement.
stage in the following course. media and outputting final projects. Students will apply sound Zone system, how to light and shoot green / blue screens and
design, color correction, and special effects to their projects. how to manipulate color. They will expand their skills to read
existing lighting and modify it using grip and electrical tools.
MPT 330 Directing Actors for Film & TV
MPT 140 Lighting 1: The Art of Seeing Light In this course, students will concentrate on the analysis, rehearsal,
This course will introduce students to the basic concepts of MPT 246 Film Scheduling Assignments will be shot on digital video format.
and direction of scripted material. Practical elements of working
lighting. Students will gain hands on experience shooting with Assistant Directors organize set daily operations. Their duties are with actors in the audition, casting, callback, and rehearsal
black and white film. Topics will include diffusion, contrast, supervisory, organizational, and administrative. This course covers MPT 285 Production Design: Script to Screen process are also discussed.
key-to-fill ratios and light placement. Industry safety procedures the industry structure that is governed by budgets, unions, guilds, Production designers are key to creating the visual style of a film.
including proper handling of electricity and high heat lights will be and contracts. Students will make schedules, practice problem This course covers the components of the art department and
emphasized. solving, and write detailed reports. Topics will include attending to the role of the production designer. Students will gain hands-
MPT 341 Documentary 1
This course will expose students to the documentary form of
the cast, directing extras, and overseeing the crew as each shot is on experience with the design process including breakdowns,
motion pictures. Students view various examples of documentary
prepared. research, basic set design and concept presentations for selected
film. Students will also create their own documentary projects.
script scenes.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

408 409
MOTION P ICTURES & T E LE VISION MP T

MPT 346 Edit 3: Avid Media Composer Certification MPT 363 Film Promotion & Budget Recouping MPT 384 Shooting the One-Hour Drama MPT 425 Post Production Studio for Sound
This course continues Avid Media Composer training, with This course examines film acquisitions, distribution, marketing Students will learn how to run a set, how to solve on-the-set This course will cover the post-production preparation of film and
emphasis on professional techniques. Upon completing the and exhibition. Students will be given knowledge of the business problems, and how to communicate their vision to key personnel, videotape from the final edit to the final mix. Students will learn to
course, students may take the exam for Avid Certification as a of film, what sells and how to bring films into the marketplace. The such as the Production Designer, the Director of Photography, edit and assemble all sound elements, including effects tracks,
Certified Avid Editor. This credential has international standing, course will link filmmaking and distribution/marketing so that each and the Editor. Emphasis will be placed on effective storytelling dialogue and music.
proving you took this training and are considered a professional- student will appreciate the interconnected qualities of the two through camera direction, coverage, and shot selection for the
level Editor for Motion Pictures & Television. disciplines. One-Hour T.V. format. MPT 431 Editing for Performance
This class will consist of using dailies from acting classes and
MPT 350 Non-Linear Editing 3 MPT 367 Securing Rights & Agreements for Film MPT 386 Advanced Editing Theory discussing a variety of editing decisions. The students will cut the
In this course, students will work to bring their editing to the In this course, students will write option/purchase agreements, This course has been designed to provide an in-depth study scenes weekly and will be critiqued. There will be lectures on the
next level in preparation to transitioning into the commercial submission agreements, producer agreements, deal memos and of how editing rewrites the film based on image selection, numerous concerns regarding how the editing enhances, refines
marketplace. Professional-level aesthetics and finishing employment agreements and non-disclosure agreements and juxtaposition and pace in addition to story principles. Students will and accentuates the performance.
techniques will be practiced. Edit projects to exacting also research right-to-work laws. Topics will include production deconstruct a wide variety of editing styles in order to understand
professional standards and creating polished projects for their company organization structure, project financing, intellectual the purpose of each one. MPT 440 Overview: Film & Video Post-Production
demo reels will be emphasized. property protection, fees, profit participation, compensation and In this class, emphasis is placed on the state-of-the-art post-
insurance and negotiating agreements. MPT 389 Production Design: Short Form production process. Students learn about motion picture
MPT 351 Lighting 3: Film Entertainment laboratories and video post-production houses including the
In this course, students will learn creative and technical MPT 371 After Effects for Professional Editors This course focuses on designing sets for commercials, music Bosch film to tape transfer houses including the Bosch film to
approaches in lighting exteriors for day and night. Students will In this course, students learn the unique capabilities of Industry videos, web series, games, mobile entertainment and short tape transfer.
gain hands on experience with the operational procedures of Standard Editing software in order to create state-of-the-art films. The requirements for construction, paint, set dressing,
working on a professional film set. Shooting will be done in both effects, layering and titles. This is an advanced editorial course props, lighting, wardrobe, hair and makeup will be covered with MPT 441 Documentary 2
digital and film formats. designed to teach students the skills that are becoming the assignments to enhance every filmmakers projects. In this class, students will take their projects to the next level.
industry standard worldwide. This course will be an in-depth workshop on researching,
MPT 355 Non-Linear Computer Editing 4: Editing MPT 390 The Work of the Great Directors developing, and fine-tuning documentary projects. Issues of
the Professional Portfolio MPT 372 Advanced After Effects This course examines the films of the great directors with an funding, production, post-production, and distribution will also be
This course continues editing training with Adobe Premiere Pro. In this course, students will explore the more advanced emphasis on critical studies. In analyzing the work of such addressed.
Emphasis will move beyond the mechanics and aesthetics of techniques that Adobe After Effects has to offer including motion filmmakers as Woody Allen, Ingmar Bergman, Wong Kar Wai,
editing and focus on craft. Students will learn to properly ingest tracking, chroma keying, expression scripting, and 3D motion Stanley Kubrick, Akira Kurosawa and Roman Polanski, students MPT 450 Making the Music Video
media, find the story, finesse the pace, collaborate with others, graphics. will develop an understanding of the creation of personal style. In this course, each of the students will explore the entire creative
and output a mastered project. process of producing work targeted toward music television
MPT 377 Principles of Directing MPT 391 Production Design Fundamentals (MTV) including conception, storyboarding, shooting, editing,
MPT 359 Cinematography 3 This course examines the role of the director in relation to critical, In this course, students will develop sketching and drafting skills and completing a music video of their own. Students will learn
In this course, students will expand their knowledge of cinematic creative areas of motion picture production. Students work in required to design sets for the television industry. Students will how to break down and time out a song and how to present initial
techniques and high end camera equipment. Working from digital video format to practice their skills. The course teaches learn about set sketches, plans and drafting notations, model conceptual ideas.
original concepts, students will develop a simple script with a shot students to recognize and execute the industry standards. making, graphics and signs, storyboards, locations, sourcing, to
list. Based on their scripts, students will shoot a short narrative networking and careers. MPT 455 Editing: Advanced Color Correction
film utilizing advanced cinematographic techniques. MPT 378 Directing 2 This course is designed to teach digital video color correction
This course explores the emotional beat of the scene, giving MPT 392 Production Design: Features tips and techniques as performed in a variety of color correction
MPT 360 Producing for Motion Pictures students insights into what it is like to work with actors, blocking, In this course students will analyze successful production design software applications. Learn to adjust poorly exposed shots,
In this course, students will examine the producers role as the lighting, production design, sound design and editing. for feature films as research for their projects. Students will select create shots with color casts, create looks, match shots, and
driving force in the selection and delivery of a visual product. a script and break it down into a scene list to establish the visual master secondary color correction techniques. Students will use
Students will execute the role of producer on a student production MPT 380 Film Postproduction: Digital Transfer & structure for the look of a film and design introduction, middle color correction to advance a story.
and develop business plans and marketing strategy. Color Correction and climatic scenes.
This technical course covers digital film transfer and digital MPT 456 Emerging Technologies in Editing
MPT 362 Cinematography: Shooting with Style intermediate color correction. Students will use their own media MPT 415 Experimental Filmmaking 2 This is a cutting edge course designed to inform advanced
In this course, students will compare, contrast, and select the on telecine machine and in digital intermediate software to create This course allows students further experience with filmmaking students regarding the most recent developments in post-
cinematic aesthetic that best supports their story. Students will desired effects through appropriate use of color grading, filters as a non-narrative art form. Students will be challenged to make production practices. This course is an in-depth investigation of
analyze successful principals and techniques from classical and masks. multiple films unrestrained by the 3-act structure. Topics will emerging tools and applications and will prepare students for the
composition and framing to todays reality-driven frenzied include advanced hand processing, optical printing, and front and industry on a timely basis.
approach. Aesthetics of light, color, framing, coverage and rear screen techniques. Visual poetry, aesthetics, utilizing public
movement will be practiced in studio and location work. resources and found footage will be emphasized.

410 411
MOTION P ICTURES & T E LE VISION MP T

MPT 459 Cinematography 4


In this course, students will learn how to light and shoot night
MPT 480 Producing for Television
This course is designed as an overview of the professional
GRADUATE MPT 605E Visual/Cinematic Storytelling
This hands-on, visually based course for students with low-level
interiors and products. Image quality of 35mm and HD cameras television studio environment. The course will focus on specific COURSES English skills teaches the elements of visual storytelling using still
will be compared. Different types of specialty cinematography are applications for writing, producing and directing for cable and photography and digital video. Students learn and use industry
discussed, including underwater, car mounts, rigs, and aerials. network television. MPT 495 Filmmaker Portfolio: Breaking Into the vocabulary and perform exercises in bracketing, depth of field,
Entertainment Industry shot size, framing, composition, and camera movement, while
MPT 461 Entrepreneurial Producing 1 MPT 490 Portfolio Enhancement This culminating course focuses on developing the professional learning to use the camera as an optical tool.
In this course, students will develop a screenplay for production Students will further their skill in specific areas as determined elements needed for entry into the entertainment industry.
in the following semester. Team work will be employed to perform by the Department Director. Professional standards for process, Students will create a comprehensive presentation, including a MPT 613 Professional Finishing
producing roles and students will work individually to prepare a technique, and execution will be emphasized. Outcomes will be polished demo reel of their best work, industry-specific resume, This course continues editing training with Adobe Premiere Pro.
script and a marketing plan. Topics will include pre-production topic specific. Department Director approval is required. Course and business card. Students will actively seek out networking Emphasis will go beyond the mechanics and aesthetics of editing
plans, shooting schedule, marketing plans, financing plans, and fees and prerequisites may vary by topic. Course fees and opportunities, and develop and effective social media presence. and focus on craft, technique, and technical knowledge needed to
social media. prerequisites may vary by topic. take a film or a TV show from inception to final delivery. Students
MPT 498 Collaborative Project will learn to properly ingest media, find the story, finesse the pace,
MPT 463 Entrepreneurial Producing 2 This course is offered to students meeting set criteria, who collaborate with others, and output a mastered project in the
Students will produce a film using the script developed in MPT are chosen by the department to work on an interdisciplinary many deliverables demanded in todays marketplace.
461. Students will also develop marketing collateral leveraging collaborative project with students from other programs.
video games, comic books, and posters. Topics will include MPT 615 Lighting
organizing test screenings, shooting schedules, transferring a MPT 499 Special Topics This course is designed to give students an overall competency
films narrative to other media, Electronic Press Kit, music, and Special Topics class offerings change each semester and are in motion picture lighting, combining the art of seeing with the
planning the film festival strategy. taught by experts in a specific area. You may contact your science of exposure control. Students learn how to light actors on
academic department director or advisor for more information. the set for the master shot, the close-up, reverse angle and cross
MPT 464 Directing the Commercial Please note that some Special Topics have a required course fee key-light setups, as well as lighting for movement and for blue
In this course, students will gain hands-on experience making and course prerequisites may vary by topic. screen effects.
original commercials. Lighting, set design, location scouting,
casting, and directing talent will be covered. Effective editing MPT 500 Internship in Motion Pictures & Television MPT 616 Directing Actors for Motion Pictures
will be emphasized to deliver a tight and understandable story. Internship is only open to qualified upper division students, In this course, students will gain a basic knowledge of the building
Projects will be critiqued based on current industry standards, offering an opportunity to work in a field related to motion blocks of directing actors for motion pictures. Topics include:
concept, execution, performance, and image quality. pictures, television and commercials. understanding of a script and analyzing it, finding a vision of the
story, and working with actors to realize that vision.
MPT 467 T.V. Commercial Production MPT 600 Fast & Furious: A History of Shorts
In this collaborative course, ADV and MPT students will work in This course will expose students to the history and nature MPT 618 Writer-Director Intensive 1
production teams to produce finished television commercials. of short films. Students will learn to develop short film story Students will generate ideas for their final film project in the Writing
Active collaboration with other majors will be encouraged in all concepts, ranging from ten seconds to twelve minutes in length, and Directing for Film MA program. They will acquire the skills
stages of the production. Topics will include casting, the bidding work on originating workable concepts using skills necessary to necessary to tell stories in a logical and emotionally connective
process, music and sound design, graphics, special effects, and develop them from scripts and storyboards to audience-pleasing way. Students will develop either original ideas or adapt ideas
alternative broadcast media. motion media. from existing material through the outline stage.

MPT 471 Senior Narrative-Production MPT 603 Making the Documentary


In this course, students will work collaboratively to produce This is an advanced videography course focusing on the MPT 619 Writing the Short Film
senior narrative films. Emphasis will be placed on prepping and documentary from both a production and a theoretical This course covers the process from the idea to a completed
shooting high quality films. Students will prepare a professional standpoint. Students will develop and produce their own first draft. Students write loglines, beat sheets, outlines, and
production book, finalize a production team, and build social documentary throughout the semester. treatments. Students learn to format scripts in accordance with
media campaigns. Films will go through post-production in MPT industry standards. Two scripts will be written for a running time
472. that meets thesis requirements.
MPT 605 Film Language Studio
This course gives students an understanding of the basic
MPT 472 Senior Narrative-Post elements of visual storytelling using still photography and digital
Students in Senior Narrative-Post will complete a previously video. Students perform exercises in bracketing, depth of field,
started project. Emphasis will be placed on completing a 10 shot size, framing, composition and camera movement, while
-12 minute film ready for film festival submission. Topics will learning to use the camera as an optical tool.
include editing for a target audience, EPK (electronic press
kit), and promoting projects with alternative media and mobile VIEW the schedule, prerequisites,
entertainment. and course fees & REGISTER at
https://catalog.academyart.edu

412 413
MOTION P ICTURES & T E LE VISION MP T

MPT 624 Practical Set Management MPT 640 Producing for Motion Pictures MPT 649 Editing with Motion Graphics & Visual MPT 695 Collaborative Project
In this course, students study production from the perspective of Effects Students meeting set criteria are selected by their department to
In this course, students will learn practical set management
the associate producer/unit production manager. Students break Students will learn the unique capabilities of AfterEffects in order work on an interdisciplinary collaborative project as part of their
techniques needed for working as Assistant Directors. Working
down a script into its prime components, and examine scheduling to create state-of-the-art effects, layering, titles, motion graphics, studio requirement.
within an industry structure governed by budgets, union and
and budgeting issues. Sales, marketing and packaging motion compositing, and color enhancement. This course is designed to
guild contracts, students will learn a variety of skills including
pictures for investors are also explored. teach students skills that are a worldwide industry standard. MPT 699 Special Topics
scheduling, supervising crew, directing extras, creating reports,
and problem solving on the set. Special Topics class offerings change each semester and are
MPT 641 Visual Storytelling MPT 651 A Director Prepares taught by experts in a specific area. You may contact your
Students will study visual storytelling techniques in film Creatively and financially, film productions need a director who academic department director or advisor for more information.
MPT 625 Editing Concepts
masterpieces and make short digital films demonstrating these shows up prepared. This course teaches directors to break down Please note that some Special Topics have a required course fee,
This course introduces students to the rules of editing through the
same techniques. Students will draw inspiration from well-known screenplays and communicate creative intentions and production prerequisites, and/or may require Department Director approval.
use of non-linear Avid Media Composer editing systems. Students
examples of film history. Students will work on shot choices, needs. Students will practice pre-planning an entire film and each
will learn the concepts of invisible rhythms, screen direction,
composition skills, camera movement, and editing decisions. day of shooting, while maintaining flexibility when confronted with MPT 715 Advanced Interior Lighting
continuity, and the elements of style.
real world obstacles. Students will build on the skills acquired in MPT 615 focusing
MPT 629 Rewriting the Short Film MPT 641A Directing 1: Visual Storytelling on advanced lighting and photographing actors on sound
This course examines the role of the director in relation to MPT 652 Studio Directing 2 stages with discussions of real world situations. In-class student
Students will do two rewrites and a polish on both scripts written
various creative areas of motion picture production. The course Directing students will concentrate on the emotional beat of the assignments will be shot on 16mm color film. Homework
in MPT 619 Writing the Short Film. By the end of the course,
is designed to help students recognize and execute the industry scene, working with actors, blocking, lighting, production design, assignments will be shot on digital still cameras that students
students will have completed two 8-12 minute short film scripts
standard in each of these areas. sound design, and editing. During the semester, scenes will be must provide.
with the goal of having both scripts ready for production.
shot on a sound stage.
MPT 630 Film Cinematography 1 MPT 642 Studio Directing MPT 718 Writer-Director Intensive 2
This course explores the experiences directors encounter when MPT 654 Unit Production Management Writer-directors will take their outline from Writer-Director Intensive
In this course, students experiment with camera concepts.
working on scenes with actors, blocking, lighting, production This course will cover the challenges and solutions that actual 1 to script. Students will complete a first draft, rewrite and
Emphasis is placed on further developing each students personal
design, sound design, and editing. unit production managers have experienced during prep, shoot, polish of their thesis film. Emphasis will be placed on the central
direction. Students produce 16mm black-and-white films that tell
and wrap on feature-length motion picture. It will demonstrate question, enhancing character through dialogue, and scene
stories cinematically without the use of dialogue.
MPT 643 Experimental Sound Design for Visual the most effective ways to approach the budget, schedule, and descriptions. Drafts will be refined based on audience reaction
management for both independent low budget features and big and instructor critiques.
MPT 632 Sound Design Media
In this course, students learn the language and storytelling budget studio features.
This is a studio course that covers the concepts of sound
recording and production for the final thesis project. Independent power of sound design in audiovisual media. Topics include ear MPT 736 Cinematography Styles: Classic &
exercises with sound production will provide hands-on learning training, psychoacoustics, physical and psychological impact of MPT 659 Experimental Film Contemporary
and opportunities for critique. sound, creative use of plug-ins, developing soundtracks based This course focuses on the psychological aspect of non-narrative In this course, students will learn to compare, contrast, and
on script and character analysis, how to collaborate intelligently film with an emphasis on the student filmmaker undertaking a explain how cinematic aesthetics support a story. Students will
with directors, editors, and composers. Audio editing skills are personal journey. Students will reassign meaning to found footage analyze successful principals and techniques from classical
MPT 634 Digital Cinematography 1
required. and creatively combine sound and image for a visual experience. composition and framing to todays reality-driven frenzied
The purpose of this class is to produce films that tell stories
The evolution of experimental film will be studied in a sociological approach. Aesthetics of light, color, framing, continuity, coverage,
cinematically without the use of dialogue. This course is designed
MPT 644 Directors Rehearsing Actors context. and movement will be emphasized.
to give students an introduction to the technical and conceptual
aspects of DV cinematography through short format filmmaking. This course teaches students to successfully direct actors on
camera. Students gain a firm grounding in matching their actors MPT 663 Aesthetics of Editing MPT 800 Directed Study
performance and vocal energy to shot size. The course also Based on image selection, character development, pace, and Directed study is the primary concentration of a Masters degree
MPT 636 Film Cinematography 2
covers creative blocking options, preparation for rehearsals, story principles, students will learn how editing rewrites a film. candidates work toward the completion of a Final Portfolio
This course offers an investigation into lighting, staging of
scene analysis, the creation rhythm and timing in scenes, and Students will study various editors and editing styles to study each and/or Thesis Project. With the approval of the Department
scenes and blocking for the camera, as seen from the director of
effective casting strategies. styles purpose. A variety of film and editing theories and how they Director, students may take any university coursework to develop
photographys perspective. Projects will be in 16mm color film
relate to film production and editing will be covered. specific conceptual and technical skills that will enable them
with dialog recorded.
MPT 645 Overview of Production Design to further develop their Final Portfolio and/or successfully bring
This course explores the importance of production design on the MPT 685 Social Media Marketing for Entertainment a Final Thesis Project to completion. Please note that some
MPT 639 Digital Cinematography 2 Directed Study courses have a required course fee and course
overall impact of a motion picture. Discussion topics will include Whether you are creating an app, fashion line, game,
Students will explore the tools and skills that a Cinematographer prerequisites may vary by topic.
interaction with the director, the importance of color, set design, product, film, or other endeavor, this course delivers the most
employs to create and control the image and tell a story.
period design, the budgetary process and other production current information about the increasingly important world of
Professional cameras, digital technology, lighting for digital and
issues. crowdfunding and social media marketing. Learn how to secure
photographic technique will be discussed with an emphasis on
funds, build your brand, attract supporters, and bring your dream
producing stylistic quality products.
MPT 646 Film Cinematography 3 project to life.
In this course, students will be taught 35mm techniques in
both Arriflex and Mitchell formats from the viewpoint of the first
assistant cameraman.

414 415
MPT 801 Group Directed Study MPT 853 Directing the Thesis: Production
Graduate students working on their individual Final Portfolio and/ This course prepares the director for shooting the thesis film.
or Thesis Project receive instruction and critiques of their work. In According to their project timeline, students will: complete
addition to regular instructor critiques of their work in progress, development of a project likely to engage an audience, cast and
graduate students discuss approaches to their Final Portfolio rehearse, execute necessary directing preparations that will serve
and/or Thesis Project as peers. Please note that some Group their narrative intention, work effectively with producers, actors
Directed Study courses have a required course fee and course and crews.
prerequisites may vary by topic.
MPT 856 Film Cinematography 4
MPT 802 DS Mentorship Forum In this course, students will perform an in depth study of
In this course, students will meet independently with their Directed advanced techniques that are commonly applied in current motion
Study Mentor and participate in weekly online peer reviews and picture production. Students will learn various shooting styles and
discussions. Students will refine their thesis concepts, clearly disciplines. Students will study film through postproduction and
express intent and set personal goals for work. Instructor critique, applying advanced techniques.
peer review, and advancing work based on feedback will be
emphasized. Students must submit a DS Mentorship request to MPT 870 Screenwriting Thesis 1: The Feature Outline
their Department Director and the Graduate School for approval. In this course, students will write an outline for a feature-length
screenplay. Students will focus on development of ideas,
MPT 805 Continued Group Directed Study structure, and character development. Students will also write an
Graduate students continuing work on their individual Final effective logline and premise and identify the theme of their story.
Projects receive instruction and critiques of their work. In addition
to regular instructor critiques of their work in progress, graduate MPT 872 Screenwriting Thesis 2: The Feature
students discuss approaches to their Final Projects as peers.
Screenplay
In this course, students will write a draft of a feature-length
MPT 815 Exterior Lighting screenplay. In addition to story development, character
This course is designed for students to learn advanced lighting development, and theme, students will also focus on dialogue,
techniques when faced with lighting on location for both day and subtext, and proper script formatting.
night. Students will learn the technical and creative process as
well as master working on a set in various crew positions. Digital
and film formats will be used.
MPT 874 Screenwriting Thesis 3: The Feature Rewrite
In this course, students will rewrite and polish a feature
screenplay. Students will focus on tightening story structure,
MPT 824 Producing the Thesis 1 scene structure, dialogue and pacing, as well as improving
This course will prepare graduates to shoot their thesis film. character development. Attention will also be given to the look of
Students will make final adjustments to their pre-visualization, the final script on the page.
production schedules, budgets, location scouting, and auditions.

MPT 900 Internship


MPT 825 Producing the Thesis 2 Students will gain practical experience in a professional
Graduate students will produce their thesis film. Students will environment by performing under supervised internship at a host
manage their production budget, execute their production plan, company. Students must submit the companys job description to
and make any necessary adjustments during production. They will their Department Director and the Graduate School for approval.
deliver a first cut of their film in this class.

MPT 990 Portfolio Enhancement


MPT 851 Directing the Thesis: Pre-Production Students will further their skill in specific areas as determined
This course takes students through the pre-production process by the Department Director. Professional standards for process,
step-by-step, empowering them to problem-solve and use technique, and execution will be emphasized. Outcomes will be
resources economically to achieve their creative goals. Students topic specific. Department Director approval is required. Course
will consider budgets, locations, shooting schedules, working with fees and prerequisites may vary by topic.
department heads and other key aspects of pre-production.

416 417
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

MUSIC
PRODUCTION &
SOUND DESIGN
FOR
VISUAL MEDIA

418 419
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

Make the World Your Stage


Images need music to fully convey the depths of In our program, youll become a professionally
their emotion: the shower scene from Psycho, the trained musician, and youll learn the latest
beach scene from Chariots of Fire, level one of technology to make the world your stage.
Super Mario Brothers. Ask anyone to imagine these
visual media without their respective scores, and
youll see how vital the role of the composer really is.

Film, television, video games and the Internet have


turned the world into one big concert stage, and
todays musicians need to have the technological
savvy to compose for it.

420 421
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

WHAT WE OFFER CAREER PATHS


Compose for the Screen: Music for Film, Video Games,
Television, Web Content, and more. Music Production & Sound Design
for Visual Media
Professional Faculty: The School of Music for Visual
Media has assembled a distinguished faculty of working Film Composer
professionals, all at the top of the music industry. (film, games, commercials, web)

World-Class Curriculum: We offer in-depth technical Orchestrator,


training, paired with advanced courses in music theory Score Supervisor, Music Coordinator
and composition. Technically and creatively, students
learn to master the craft of pairing music with visual Sound Designer,
Synth Programmer, Music Supervisor
storytelling.

Music Copyist,
State-of-the-Art Facilities: The school offers all of the
Music Editor, Musician Contractor
latest production technologies. Students have access to
the same musical equipment, technology, and computer-
based production tools used in the industry. Music Librarian

Hands-on Experience: Our approach is dedicated to


practical, hands-on training in a collaborative framework,
giving students many opportunities to work on real-world
projects.

Demo Reel: Graduate with an impressive demo reel to


take to prospective employers when you graduate.

422 423
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

Associate of Arts [AA] in Sound AA SOUND DESIGN DEGREE REQUIREMENTS


Minimum grade of C- in all core courses, major courses, and

DEGREE REQUIREMENTS Design


AA UNIT REQUIREMENTS
LA 107 Writing for the Multilingual Artist or 108 Composition
for the Artist

MAJOR COURSEWORK Minimum 2.0 GPA and the following general education
CORE 33 UNITS requirements:
Associate of Arts [AA] in Music AA MUSIC PRODUCTION DEGREE MAJOR 15 UNITS 2 Written Communication courses
REQUIREMENTS + LIBERAL ARTS 18 UNITS
Production Minimum grade of C- in all core courses, major courses, and
2 Art Historical Awareness courses
TOTAL 66 UNITS 1 Employment Communications & Practices course
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS for the Artist After above general education requirements are met, take Liberal
MAJOR COURSEWORK
Arts electives as needed to fulfill the Liberal Arts unit requirement.
CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 15 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses
AA SOUND DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS
1 Employment Communications & Practices course
TOTAL 66 UNITS MPT 110 Nonlinear Computer Editing 1: Principles of Editing
MPT 225 Sound Design for Film 1: Basic Concepts WRITTEN COMMUNICATION
After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement. MPT 325 Sound Design for Film 2: Advanced Concepts CHOOSE ONE:
MUS 102 Soundtrack Industry Overview LA 107 Writing for the Multilingual Artist
AA MUSIC PRODUCTION CORE COURSES MUS 105 Digital Audio Workstations 1 LA 108 Composition for the Artist
GENERAL EDUCATION REQUIREMENTS
MUS 102 Soundtrack Industry Overview MUS 120 Music Production 1
CHOOSE ONE:
MUS 105 Digital Audio Workstations 1 WRITTEN COMMUNICATION MUS 125 Audio Production
LA 202 English Composition: Creative Persuasion & Argument
MUS 110 Harmony 1 MUS 170 Music Production 2
CHOOSE ONE: LA 280 Perspective Journalism
MUS 120 Music Production 1 MUS 195 Sound for Games 1
LA 107 Writing for the Multilingual Artist
MUS 125 Audio Production MUS 270 Music Editing for Visual Media 1 EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 108 Composition for the Artist
MUS 130 Ear Training 1 MUS 370 Music Editing for Visual Media 2 LA 291 Designing Careers
CHOOSE ONE:
MUS 140 Music Notation and Score Preparation
MUS 170 Music Production 2 LA 202 English Composition: Creative Persuasion & Argument SOUND DESIGN HISTORICAL AWARENESS
MUS 195 Sound for Games 1 LA 280 Perspective Journalism LA 258 Creative Perspectives in Sounds Design 1
MUS 270 Music Editing for Visual Media 1
EMPLOYMENT COMMUNICATIONS & PRACTICES
MUS 370 Music Editing for Visual Media 2
LA 291 Designing Careers

424 425
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA MUSIC PRODUCTION DEGREE LA 361 The Artist in the Modern World
REQUIREMENTS CHOOSE ONE:
Music Production Minimum grade of C- in all core courses, major courses, and LA/LAN 117 Survey of Landscape Architecture
LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
LA 107 Writing for the Multilingual Artist or 108 Composition LA/IND 118 History of Industrial Design
BFA UNIT REQUIREMENTS LA 384 Underrated Cinema
for the Artist LA 120 Art History through the 15th Century
MAJOR COURSEWORK LA 385 Close-up on Hitchcock
LA 121 Art History through the 19th Century
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art
MAJOR 42 UNITS requirements: LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 388 Survey of Asian Cinema
Decoration
+ LIBERAL ARTS 45 UNITS 1 Art Historical Awareness courses LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 129 History of Automotive Design
1 Historical Awareness course LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS LA/GAM 131 History of Gaming
1 Quantitative Literacy course LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
1 Cultural Ideas & Influences course LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
1 Employment Communications and Practices course LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
After above general education requirements are met, take Liberal LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
BFA MUSIC PRODUCTION CORE COURSES GENERAL EDUCATION REQUIREMENTS
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
MUS 102 Soundtrack Industry Overview
WRITTEN COMMUNICATION Comics
MUS 105 Digital Audio Workstations 1
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
MUS 110 Harmony 1 CHOOSE ONE:
LA 220 American Art History LA 124 Physics for Artists
MUS 120 Music Production 1 LA 107 Writing for the Multilingual Artist
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
MUS 125 Audio Production LA 108 Composition for the Artist
LA 222 20th Century Art LA 200 Introduction to Computer Programming
MUS 130 Ear Training 1
CHOOSE ONE: LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
MUS 140 Music Notation and Score Preparation
LA 110 English Composition: Narrative Storytelling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
MUS 170 Music Production 2
LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
MUS 195 Sound for Games 1
LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
MUS 270 Music Editing for Visual Media 1 CHOOSE ONE:
LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
MUS 370 Music Editing for Visual Media 2 LA 202 English Composition: Creative Persuasion &
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
MUS 480 Music Demo Reel Argument
LA/FSH 244 History of Fashion LA 293 Precalculus
LA 280 Perspective Journalism
LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

EMPLOYMENT COMMUNICATIONS & PRACTICES LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 291 Designing Careers LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 171 Western Civilization
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 270 U.S. History
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 274 Art & Architecture of Renaissance Florence
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays
LA 276 Seminar in Great Britain
LA 279 Seminar in Italy Artist
LA 278 Seminar in France
LA 281/MPT 255 Film History 1: Pre-1940 LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy
LA 359 Urban Sociology LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

426 427
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA MUSIC SCORING & COMPOSITION LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
DEGREE REQUIREMENTS
Music Scoring & Composition LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Minimum grade of C- in all core courses, major courses, and LA 383 World Cinema
CHOOSE TWO:
LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA/LAN 117 Survey of Landscape Architecture
for the Artist LA 385 Close-up on Hitchcock
MAJOR COURSEWORK LA/IND 118 History of Industrial Design
LA 386 Exploring Science Fiction Cinema
CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
LA 387 Women Directors in Cinema
MAJOR 42 UNITS requirements: LA 128 The Body As Art: History of Tattoo & Body
LA 388 Survey of Asian Cinema
+ ELECTIVES 9 UNITS 3 Written Communication courses Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music
+ LIBERAL ARTS 45 UNITS 1 Art Historical Awareness course LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS 1 Historical Awareness course LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
1 Quantitative Literacy course LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
1 Cultural Ideas and Influences course LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
1 Employment Communications and Practices course Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
After above general education requirements are met, take Liberal LA/LAN 177 Pre-Industrial Urban Open Spaces
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
BFA MUSIC SCORING & COMPOSITION CORE GENERAL EDUCATION REQUIREMENTS Comics
COURSES LA/ARH 219 History of Architecture: Ancient to Gothic CHOOSE ONE:

MUS 102 Soundtrack Industry Overview WRITTEN COMMUNICATION LA 124 Physics for Artists
LA 220 American Art History
MUS 105 Digital Audio Workstations 1 CHOOSE ONE: LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
MUS 110 Harmony 1 LA 107 Writing for the Multilingual Artist LA 222 20th Century Art LA 200 Introduction to Computer Programming
MUS 120 Music Production 1 LA 108 Composition for the Artist LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
MUS 125 Audio Production LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
CHOOSE ONE:
MUS 130 Ear Training 1 LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
LA 110 English Composition: Narrative Storytelling
MUS 140 Music Notation and Score Preparation LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
LA 133 Short Form Writing
MUS 170 Music Production 2 LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
MUS 195 Sound for Games 1 CHOOSE ONE:
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices, & Transformations
MUS 270 Music Editing for Visual Media 1 LA 202 English Composition: Creative Persuasion & LA/FSH 244 History of Fashion LA 293 Precalculus
MUS 370 Music Editing for Visual Media 2 Argument LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics
MUS 480 Music Demo Reel LA 280 Perspective Journalism LA/FSH 246 History of Textiles
CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:
LA 291 Designing Careers
LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art

HISTORICAL AWARENESS Renaissance LA 221 California Art in Cultural Context


LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
CHOOSE ONE:
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 171 Western Civilization LA 343 Comparative Religion
LA/LAN 277 Post Industrial Urban Open Spaces
LA 270 U.S. History LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France
LA 274 Art & Architecture of Renaissance Florence LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy
LA 276 Seminar in Great Britain
LA 281/MPT 255 Film History 1: Pre-1940
LA 278 Seminar in France
LA 282/MPT 256 Film History 2: 1940-1974
LA 279 Seminar in Italy
LA 283 Examining Film Noir
LA 359 Urban Sociology
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

428 429
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

SOUND DESIGN HISTORICAL AWARENESS


Bachelor of Fine Arts [BFA] in BFA SOUND DESIGN LA 258 Creative Perspectives in Sounds Design 1
DEGREE REQUIREMENTS
Sound Design Minimum grade of C- in all core courses, major courses, and QUANTITATIVE LITERACY
LA 107 Writing for the Multilingual Artist or 108 Composition
BFA UNIT REQUIREMENTS for the Artist
CHOOSE ONE:

MAJOR COURSEWORK LA 124 Physics for Artists


CORE 36 UNITS Minimum 2.0 GPA and the following general education LA 146 Anatomy of Automobiles
MAJOR 42 UNITS requirements: LA 200 Introduction to Computer Programming
+ ELECTIVES 9 UNITS 3 Written Communication courses LA 233 Popular Topics in Health, Nutrition, & Physiology
+ LIBERAL ARTS 45 UNITS 1 Sound Design Historical Awareness courses LA 254 Human-Centered Design
1 Historical Awareness course LA 255 College Math
TOTAL 132 UNITS
1 Quantitative Literacy course LA 271 College Algebra with Geometry
1 Cultural Ideas & Influences course LA 286 Discrete Mathematics
1 Employment Communications and Practices course LA 288 Vector, Matrices, & Transformations
LA 293 Precalculus
After above general education requirements are met, take Liberal LA 296 Applied Physics
Arts electives as needed to fulfill the Liberal Arts unit requirement.
CULTURAL IDEAS & INFLUENCES

CHOOSE ONE:

BFA SOUND DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS LA 127 Topics in World Art
MPT 110 Nonlinear Computer Editing 1: Principles of Editing LA 221 California Art in Cultural Context
MPT 225 Sound Design for Film 1: Basic Concepts WRITTEN COMMUNICATION LA 238 World Literature
MPT 325 Sound Design for Film 2: Advanced Concepts CHOOSE ONE: LA 292 Programming & Culture
MUS 102 Soundtrack Industry Overview LA 107 Writing for the Multilingual Artist LA 343 Comparative Religion
MUS 105 Digital Audio Workstations 1 LA 108 Composition for the Artist LA 368 Experiencing Culture: Anthropology for Todays
MUS 120 Music Production 1 Artist
CHOOSE ONE:
MUS 125 Audio Production LA 462 Power of Myth and Symbol
LA 110 English Composition: Narrative Storytelling
MUS 170 Music Production 2
LA 133 Short Form Writing
MUS 195 Sound for Games 1
MUS 270 Music Editing for Visual Media 1 CHOOSE ONE:
MUS 370 Music Editing for Visual Media 2 LA 202 English Composition: Creative Persuasion & Argument
MUS 480 Music Demo Reel LA 280 Perspective Journalism

EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers

HISTORICAL AWARENESS

CHOOSE ONE:

LA 171 Western Civilization


LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

430 431
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

Master of Arts [MA] in Music MA MUSIC SCORING & COMPOSITION Master of Arts [MA] in Sound MA SOUND DESIGN DEGREE REQUIREMENTS
DEGREE REQUIREMENTS Successful completion of Final Portfolio Review
Scoring & Composition Successful completion of Final Portfolio Review
Design Minimum 2.0 cumulative GPA
Minimum 2.0 cumulative GPA Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS
MAJOR 30 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 6 UNITS + GRADUATE LIBERAL ARTS 9 UNITS

TOTAL 36 UNITS TOTAL 36 UNITS

MA MUSIC SCORING & COMPOSITION MA MUSIC SCORING & COMPOSITION MA SOUND DESIGN REQUIRED MAJOR MA SOUND DESIGN GRADUATE LIBERAL ARTS
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS COURSES REQUIREMENTS
MUS 600 Fundamentals of Harmony MPT 632 Sound Design
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
MUS 601 Digital Audio Workstations 1 MUS 601 Digital Audio Workstations 1
GLA 618 Film Music History: The Art of the Film Score GLA 618 Film Music History: The Art of the Film Score
MUS 602 Soundtrack Industry Overview MUS 602 Soundtrack Industry Overview
MUS 605 Music Notation and Score Preparation PROFESSIONAL PRACTICES & COMMUNICATIONS MUS 609 Modern Techniques in Music Production PROFESSIONAL PRACTICES & COMMUNICATIONS
MUS 609 Modern Techniques in Music Production GLA 680 Music and Sound Design Professional Practices MUS 616 Audio Production 1 GLA 680 Music and Sound Design Professional Practices
MUS 610 Harmony: Advanced Techniques MUS 617 Sound Design for Games MAJOR DESIGNATED GRADUATE LIBERAL ARTS
MUS 625 Orchestration MUS 629 Music Editing for Visual Media MPT 605 Film Language Studio
MUS 635 MIDI Orchestration MUS 639 Music Production 2
MUS 639 Music Production 2 MUS 643 Creative Sound Design for Visual Media
MUS 640 Music Scoring for Film

432 433
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

Master of Fine Arts [MFA] in Music MFA MUSIC SCORING & COMPOSITION Master of Fine Arts [MFA] in MFA SOUND DESIGN DEGREE
DEGREE REQUIREMENTS REQUIREMENTS
Scoring & Composition Successful completion of Final Thesis Project Sound Design Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS Minimum grade of C in all required 63 units
MAJOR 27 UNITS MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS + GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS TOTAL 63 UNITS

*Per director approval *Per director approval

MFA MUSIC SCORING & COMPOSITION MFA MUSIC SCORING & COMPOSITION MFA SOUND DESIGN REQUIRED MAJOR MFA SOUND DESIGN GRADUATE LIBERAL ARTS
REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS COURSES REQUIREMENTS
MUS 601 Digital Audio Workstations 1 MPT 632 Sound Design
MUS 602 Soundtrack Industry Overview ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MUS 601 Digital Audio Workstations 1 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY

MUS 605 Music Notation and Score Preparation GLA 618 Film Music History: The Art of the Film Score MUS 602 Soundtrack Industry Overview GLA 618 Film Music History: The Art of the Film Score

MUS 609 Modern Techniques in Music Production MUS 609 Modern Techniques in Music Production
CROSS CULTURAL UNDERSTANDING CROSS CULTURAL UNDERSTANDING
MUS 610 Harmony: Advanced Techniques MUS 616 Audio Production 1
MUS 620 The Art of Counterpoint CHOOSE ONE: MUS 617 Sound Design for Games CHOOSE ONE:

MUS 625 Orchestration GLA 603 Anthropology: Experiencing Culture MUS 629 Music Editing for Visual Media GLA 603 Anthropology: Experiencing Culture
MUS 639 Music Production 2 GLA 606 Crossing Borders: Art & Culture in a Global Society MUS 639 Music Production 2 GLA 606 Crossing Borders: Art & Culture in a Global Society
MUS 640 Music Scoring for Film GLA 611 Cultural Narratives MUS 643 Creative Sound Design for Visual Media GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 680 Music and Sound Design Professional Practices GLA 680 Music and Sound Design Professional Practices

MAJOR DESIGNATED GRADUATE LIBERAL ARTS MAJOR DESIGNATED GRADUATE LIBERAL ARTS
MPT 605 Film Language Studio MPT 605 Film Language Studio

434 435
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

UNDERGRADUATE MUS 140 Music Notation and Score Preparation


Students will learn to read, write and represent music using
MUS 195 Sound for Games 1
This course addresses creation of sound content in video games.
MUS 270 Music Editing for Visual Media 1
Music which supports the emotional content of the visual image is
COURSES both traditional and 21st century musical notation techniques. Students will build skills in audio production - recording, editing, essential to the success of a film. In this course, students will edit
Recognition of pitches and rhythms, score reading techniques and mixing, with special emphasis on the implementation of and adapt audio to create a seamless and effective sound track
MUS 101 Music Theory & Basic Notation and creating effective lead sheets will be covered. Exercises voice, sound effects and music in the video game environment. using music editing tools. Temp scores and film post production
This course presents foundational material for the study of music. including rhythmic and melodic dictation will reinforce course Specialized workflow in audio assets for game design will be workflow will be explained.
Key concepts in basic music theory will be covered, as well as material. covered.
basic keyboard skills. Students will acquire foundational skills for MUS 280 Arranging 2
success in later music courses. MUS 142 Film Music Appreciation MUS 210 Harmony 3 This course addresses advanced concepts in arranging and
This course surveys the development of the film score for motion This course presents more advanced concepts of scale and orchestration and complex combinations of instruments for the
MUS 102 Soundtrack Industry Overview pictures from its earliest inception through today. Selected chord theory as it applies to successful composition. Intermediate purpose of achieving an intended dramatic effect. Students will
This course surveys the soundtrack industry and provides examples throughout its history will be demonstrated in class. voice leading, harmonic rhythm principals, and musical texture create a basic lead sheet and expand that material into a larger,
students with fundamental music and sound design terminology Students will learn the importance of the film score and how it will be emphasized. Students will apply melodic and harmonic more complex arrangement for a fully realized composition.
and theory necessary to critically listen to and discuss music functions to support the aesthetic and narrative elements of the techniques to construct effective musical phrases.
scores and sound designs. Topics will include soundtrack story. MUS 330 Production Sound Recording
components, music notation, dialog, effects, foley, and the MUS 235 Analysis of Dramatic Scoring This course provides strategies and techniques for recording
relationship of music and sound to story narrative. MUS 150 Harmony 2 In this course students will analyze existing musical examples sound during film production, with an emphasis on capturing high
This course furthers the students skill set in writing and that demonstrate the building blocks of composition and apply quality production tracks. Ambiences and sound effects will also
MUS 105 Digital Audio Workstations 1 understanding harmony. Students will learn intermediate those principles to create music for specific dramatic situations. be covered and the role of the production sound recordist on the
This course introduces students to digital audio workstation concepts of scale and chord theory, harmonic progressions, and Students will create projects based on professional examples and film crew will be emphasized with hands-on projects.
technology, which is at the heart of the modern audio production minor mode harmony. The importance of the musical cadence assess their own work by these same standards.
workflow. Industry standard software will be covered, including and voice leading will be explained and secondary dominants and MUS 340 Counterpoint 2
techniques to record, edit, process, and mix soundtrack elements modal harmony will be introduced. MUS 240 Counterpoint 1 This course covers advanced concepts in the study of
into a cohesive whole. In music, counterpoint is the relationship between two or more contrapuntal writing and introduces chromatic (non-diatonic)
MUS 160 Ear Training 2 voices that are independent in contour and rhythm and are principles in melody. Three part writing, the relationship to
MUS 110 Harmony 1 In this course students will continue to develop their listening harmonically interdependent. In this course, students will examine harmony and voice leading will be analyzed and practiced.
This course provides fundamental skills necessary to construct skills and ability to recognize musical materials including intervals, the art of combining melodic lines, evaluate musical examples Students will apply this knowledge to the building blocks of
music harmony. Students will begin to build a skill set for music triads, and intermediate harmonic progressions. Students will and practice melodic interaction in writing complementary melodic counterpoint to create unique short musical compositions.
composition. Principles of diatonic chord progressions and learn to identify and understand musical form and pieces through material.
harmonic function will be introduced. Chord relationships, voice analysis of musical examples. MUS 355 MIDI Orchestration
leading, and musical analysis will be explained. MUS 250 Harmony 4 Students learn advanced techniques in creating realistic
MUS 170 Music Production 2 This course presents advanced concepts in scale and chord orchestral mockups with high quality virtual instrument samples.
MUS 120 Music Production 1 In this course students will use more advanced techniques to theory as applied to composition. Emphasis is placed on creating Coursework includes creating mockups of classical scores
Students will learn traditional music composition principles and compose music for visual media. Students will integrate MIDI with effective harmonic chord progressions and melodies of varying and modern film scores, as well as scores of the students own
apply them to 21st century production tools to create original audio and use plug-ins to create a compelling mix. Techniques for types. Voice doubling and techniques for connecting musical composition and/or choice.
musical sketches. Students will use digital audio workstations mixing in surround sound will be introduced and tempo mapping phrases into longer forms will be explained. Students will practice
(DAW), virtual instruments and loops to sync music to video with to stay in sync with picture will be emphasized. advanced analysis of musical examples. MUS 358 Creative Perspectives in Sound Design 2
SMPTE time code. This course surveys the development of sound design and
MUS 180 Arranging 1 MUS 258 Creative Perspectives in Sound Design 1 soundtracks from 1978 through the present. Selected examples
MUS 125 Audio Production Arranging is the art of giving an existing melody musical variety. This course surveys the development of sound design and sound throughout its history will be demonstrated in class. Students
This course introduces audio engineering principles and Students will prepare and adapt an existing composition to a new tracks from before the inception of motion pictures through 1978. will learn the importance of sound design, the influence
hands-on techniques for producing quality audio for media set of instruments and create and arrangement to set a mood. Selected examples throughout its history will be demonstrated of technologies, and key historical figures to help them in
projects including games, animation and video. Students will Students will make appropriate instrument choices for emotional in class. Students will learn the importance of sound design, the developing their own creative works. Emphasis will be placed
record sound with microphones, record voiceovers and mix all impact and create lead sheets. influence of technologies and key historical figures to help them on how sound design functions to support the aesthetic and
soundtrack elements to sync with video. Music libraries, SFX in developing their own creative works. Emphasis will be placed narrative elements of the story.
libraries, editing, and audio processing tools will be covered. on how sound design functions to support the aesthetic and
narrative elements of the story. MUS 365 Orchestration Techniques 2
MUS 130 Ear Training 1 This course addresses advanced concepts in orchestration and
Students will develop heightened listening skills through exercises MUS 265 Orchestration Techniques 1 complex combinations of instruments for the purpose of achieving
which will help them identify and recognize basic musical This course focuses on the techniques of combining different an intended dramatic effect. Students will create a basic lead
components. This skill is essential to understanding the language instruments for effect & mood. Students will learn the sheet and expand that material into a larger, more complex
of music. Students will identify musical intervals, harmonic characteristics and the sound ranges (played and written) for orchestration for a fully realized composition.
structures and melodic frameworks. Sight singing will reinforce VIEW the schedule, prerequisites, various instruments and apply that knowledge to create a full
and course fees & REGISTER at
recognition of musical concepts. score based on a simple piano lead sheet.
https://catalog.academyart.edu

436 437
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

MUS 370 Music Editing for Visual Media 2


A technical course designed to give composers practical
MUS 498 Collaborative Project
Students meeting set criteria are selected by their department to
GRADUATE MUS 610 Harmony: Advanced Techniques
This course presents advanced concepts of music theory
experience in the area of music editing for a scored film and work on an interdisciplinary collaborative project as part of their COURSES necessary for successful composition. Students will build
temp-tracked film project. Students will prepare the necessary studio requirement. upon concepts from Fundamentals of Harmony, and master
documents involved in music post-production workflow and utilize MUS 600 Fundamentals of Harmony techniques in voice leading, harmonic rhythm, voice doubling,
advanced techniques to synchronize and edit music to picture on MUS 499 Special Topics This course is the foundation of the language of music. Students and connecting musical phrases into longer forms. Students will
a digital audio workstation. Special Topics class offerings change each semester and are will build a thorough skill set for music composition, including conduct advanced analysis of musical examples.
taught by experts in a specific area. You may contact your note identification, intervals, scale and mode construction, key
MUS 375 Music Scoring for Film 1 academic department director or advisor for more information. signatures and chord construction. Principles of diatonic chord MUS 615 Arranging
This course examines the tools and advanced techniques of Please note that some Special Topics have a required course fee progressions, major and minor mode harmony and rhythmic Arranging is the art of giving an existing melody musical variety.
composing music scores for motion pictures. Students will and course prerequisites may vary by topic. meter principles will be introduced. Students will prepare and adapt an existing composition to a
learn a combination of practical, technical, and aesthetic skills in new set of instruments and create arrangements to set a mood.
support of creating an effective music score that reinforces the MUS 500 Internship in Music for Visual Media MUS 601 Digital Audio Workstations 1 Students will make appropriate instrument choices for emotional
emotional content of the visual imagery. Practical methods of Internship is only open to qualified upper-division students, This course provides training in digital audio workstations using impact and create lead sheets.
scoring will be demonstrated. offering an opportunity to work in a field related to Music for Visual industry standard software. Students will record, edit, process and
Media. mix music and sound into a cohesive whole. By providing training MUS 616 Audio Production 1
MUS 395 Music Scoring for Games in professional workflows for music production and sound design, In this course, students will learn audio production techniques
This course will focus on the unique challenges of music scoring this course provides a foundation for future success in other geared towards creating successful midpoint and final thesis
for game environments. Parallels and distinctions with regard to production classes. projects. Principles of the audio production workflow and hands-
film, TV, cartoons and other linear media music will be explored on techniques for creating quality audio for media projects
as students analyze and create music for video games and non- MUS 602 Soundtrack Industry Overview including games, animation and film/video will be covered. Audio
linear media. Technical considerations in game design workflow Designed for all incoming MFA students, this class will prepare processing techniques for final mix are included.
will be addressed as students compose music for a variety of students for success in the MUS curriculum by providing an
game play styles and forms using DAWs, audio middleware and overview of the soundtrack for the visual media industry, and MUS 617 Sound Design for Games
game engines. strategies for success in midpoint and final review. Topics in both In this course, students will learn how to create sound content
music and sound design will be covered. in video games. Students will build skills in audio production
MUS 415 Mixing 1: The Music Mix - recording, editing, mixing - with special emphasis on the
This course teaches students the art of creating the final mix MUS 602E Soundtrack Industry Overview (EAP) implementation of voice, sound effect and music in the video
in music production. Balancing elements in the mix, signal Designed for incoming MFA students who are currently at EAP game environment. Specialized workflow in audio assets for game
processing, equalization and compression, and use of reverb will level 2 or lower, this course will prepare students for success in design will be covered.
be covered. Students will produce polished final mixes ready for the MUS curriculum by providing an overview of the soundtrack
broadcast. industry, and strategies for success in Midpoint and Final Review. MUS 619 Ear Training / Music Listening Skills
Both music and sound design will be covered. Students will develop heightened listening skills through exercises
MUS 430 Dialog Editing and examples which will help them identify and recognize core
This course provides students with training and practice in the MUS 605 Music Notation and Score Preparation musical components, in order to fully understand the language of
recording and editing of dialog in visual media. Strategies for This course introduces principals and techniques of traditional music. Students will identify musical intervals, harmonic structures
quality source recordings, editing, OMFs, and the final mix will music notation. Students will clearly represent music in notation and melodic frameworks. Sight singing will reinforce recognition
be covered. Students will do hands-on projects to practice to communicate musical ideas in writing. Recognizing pitches of musical concepts.
creating quality dialog tracks, with workflows for film, games, and & rhythms, score reading techniques and creating effective lead
animation. sheets will be covered. In class exercises including rhythmic and MUS 620 The Art of Counterpoint
melodic dictation will reinforce course material. In music, counterpoint is the relationship between two or more
MUS 480 Music Demo Reel voices that are independent in contour and rhythm and are
In this senior level course, students will create a compelling MUS 609 Modern Techniques in Music Production harmonically interdependent. In this course, students will examine
demo reel that demonstrates professional competency and their In this course, students will learn about modern production the art of combining melodic lines to give compositions greater
aptitude for creating music that effectively supports the narrative technologies and will apply that knowledge to music creation. depth and texture, evaluate musical examples and practice
and emotional content of the chosen visual media. Students will Students will utilize composition techniques and sync music melodic interaction in writing interdependent musical material.
also develop marketing materials that reflect their musical style. to video. Students will learn about SMPTE time code, virtual
instruments, plug ins and using loops in music creation on a
MUS 490 Portfolio Enhancement digital audio workstation (DAW).
Students will further their skill in specific areas as determined
by the Department Director. Professional standards for process,
technique, and execution will be emphasized. Outcomes will be VIEW the schedule, prerequisites,
topic specific. Department Director approval is required. Course and course fees & REGISTER at
fees and prerequisites may vary by topic. https://catalog.academyart.edu

438 439
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

MUS 625 Orchestration MUS 645 Music Scoring for Games MUS 805 Continued Group Directed Study MUS 839 Music Scoring 2
This course focuses on the techniques of combining different This course will focus on music scoring for game environments. Graduate students continuing work on their individual Final Graduate students working on their individual thesis projects
instruments for effect & mood. Students will learn the Differences from linear music are explored as students analyze Projects receive instruction and critiques of their work. In addition receive instruction and critiques of their work in music composition
characteristics and the sound ranges (played and written) for and create music for interactive environments. Technical to regular instructor critiques of their work in progress, graduate and scoring. In addition to regular instructor critiques of their work
various instruments and apply that knowledge to create a full considerations in game design are addressed as students students discuss approaches to their Final Projects as peers. in progress, graduate students discuss approaches to their thesis
score based on a simple piano lead sheet. MIDI techniques will compose music for various game play styles using traditional projects as peers.
be covered. tools, audio middleware and game engines. MUS 810 Composition 1
In this course, students working on their individual thesis projects MUS 859 Music Scoring 3
MUS 629 Music Editing for Visual Media MUS 649 Analysis of Dramatic Scoring will receive instruction and critiques of their work in orchestration In this course, graduate students will work on their individual
This course addresses the procedures and practices of music In this course students will complete in depth musical analysis and scoring. In addition to regular instructor critiques of their thesis projects and receive instruction and critiques of their work
editing. Music editors are responsible for much of the music of masterwork examples of music scores. Using both written work in progress, there will be peer discussions regarding in music composition and scoring. In addition to regular instructor
related post production workflow. They work closely with the and transcription analysis, students will gain insight into how approaches to their thesis projects. critiques of their work in progress, graduate students will discuss
composer, and must have musical knowledge, strong aesthetic successful music cues are constructed, and utilize that as a basis approaches to their thesis projects as peers.
sensibility, and a working technical knowledge of editing tools, for writing their own music. MUS 811 Sound Design & Production 1
audio file transfers, frame rates, picture sync, EDLs, and OMF Graduate students working on their individual thesis projects MUS 900 Internship
files. MUS 695 Collaborative Project receive instruction and critiques of their work in sound design Students will gain practical experience in a professional
Students meeting set criteria are selected by their department to and music production, mixing, and the use of virtual instruments. environment by performing under supervised internship at a host
MUS 635 MIDI Orchestration work on an interdisciplinary collaborative project as part of their In addition to regular instructor critiques of their work in progress, company. Students must submit the companys job description to
Graduate students working on music production techniques studio requirement. graduate students discuss approaches to their thesis projects as their Department Director and the Graduate School for approval.
receive instruction and critiques of their work in addition to peers.
training in advanced features of MIDI orchestration and the use MUS 699 Special Topics
of high quality samples. In addition to regular instructor critiques Special Topics class offerings change each semester and are MUS 815 Advanced Orchestration Techniques
of their work in progress, graduate students discuss possible taught by experts in a specific area. You may contact your Graduate students working on their individual thesis projects
implementation alternatives with their peers. academic department director or advisor for more information. receive instruction and critiques of their work in addition to
Please note that some Special Topics have a required course fee, training in MIDI orchestration with high quality samples. In
MUS 639 Music Production 2 prerequisites, and/or may require Department Director approval. addition to regular instructor critiques of their work in progress,
In this course students will use more advanced techniques to graduate students discuss approaches to their thesis projects as
compose music for visual media. Integration of advanced MIDI MUS 800 Directed Study peers.
editing techniques and audio mixing will be covered. Advanced Directed study is the primary concentration of a Masters degree
techniques for working with video files and tempo mapping to candidates work toward the completion of a Final Portfolio MUS 819 Music Scoring 1
scene cuts to stay in sync with picture will be emphasized. and/or Thesis Project. With the approval of the Department This Directed Study will provide students with professional
Director, students may take any university coursework to develop guidance in producing a comprehensive thesis portfolio of
MUS 640 Music Scoring for Film specific conceptual and technical skills that will enable them finished music scores for visual media that will be used for the
This course examines the tools and advanced techniques of to further develop their Final Portfolio and/or successfully bring purpose of presentation to prospective broadcast media clients.
composing music scores for motion pictures. Students will learn a a Final Thesis Project to completion. Please note that some Detailed attention will be given to creative workflow and how this
combination of practical, technical, and aesthetic skills in support Directed Study courses have a required course fee and course can impact professional outcomes.
of creating an effective music score that reinforces the emotional prerequisites may vary by topic.
content of the visual imagery. Practical methods of scoring will be MUS 830 Composition 2
demonstrated, as well as creating an effective demo reel. MUS 801 Group Directed Study Graduate students working on their individual thesis projects
Graduate students working on their individual Final Portfolio and/ receive instruction and critiques of their work in orchestration and
MUS 643 Creative Sound Design for Visual Media or Thesis Project receive instruction and critiques of their work. In scoring. In addition to regular instructor critiques of their work in
In this course, students learn the language and storytelling addition to regular instructor critiques of their work in progress, progress, graduate students discuss approaches to their thesis
power of sound design in audiovisual media. Topics include ear graduate students discuss approaches to their Final Portfolio projects as peers.
training, psychoacoustics, physical and psychological impact of and/or Thesis Project as peers. Please note that some Group
sound, creative use of plug-ins, developing soundtracks based Directed Study courses have a required course fee and course MUS 831 Sound Design & Production 2
on script and character analysis, how to collaborate intelligently prerequisites may vary by topic. Graduate students working on their individual thesis projects
with directors, editors, and composers. Audio editing skills are receive instruction and critiques of their work in sound design
required. MUS 802 DS Mentorship Forum and music production, mixing, and the use of virtual instruments.
In this course, students will meet independently with their Directed In addition to regular instructor critiques of their work in progress,
Study Mentor and participate in weekly online peer reviews and graduate students discuss approaches to their thesis projects as
discussions. Students will refine their thesis concepts, clearly peers.
express intent and set personal goals for work. Instructor critique,
peer review, and advancing work based on feedback will be
emphasized. Students must submit a DS Mentorship request to
their Department Director and the Graduate School for approval.

440 441
P H OTOGR A PHY PH

PHOTOGRAPHY

442 443
P H OTOGR A PHY PH

The craft of photography comes


from learning to create images, not
taking pictures.
Taking a picture is easy these days. Anyone with a camera can At Academy of Art University, you will be challenged from day
do so. Creating an image that demands attention and remains one to conceive ideas and produce imagery that comes from a
memorable requires skill and effort. personal and unique view of the world.

A determination to create work that speaks to the viewer is at the We specialize in customizable tracks of photographic study
heart of the Academy of Arts photographic education. Technical that include art for commerce, fine art and photojournalism/
excellence is coupled with an advancement of the conceptual documentary. Artistic excellence and an individual finished
idea. Visual storytelling is the goal. portfolio, demonstrating a personal, unique and signature style is
the finished result.

444 445
P H OTOGR A PHY PH

WHAT WE OFFER CAREER PATHS

Fine Art Art for Commerce


Industry Relationships: Every semester, Companies Hiring
students benefit from lectures and artist Our Grads Include: Assignment Work, High End Wedding/Portraits,
Museum, Gallery Showings,
presentations from top photographers Advertising Photography, Still Life, Editorial and
Assignment/Commission Work, Book Publishing Fashion Portraits
all over the world, and the school helps Adobe Stock Photography, Photo Buyer, Assignment Work,
students find internships with the top Apple University Teaching, Museum Curator, High End Catalogue, Photo Editor, Location Scout,
Self- Publishing, Consulting Producer, Stylist, Studio Manager, Teaching,
photographers in the field. In addition, Bank of America Wedding/Portraits
many classes feature visits to leading Bon Apptit Fine Art Printing, College Teaching, Assignment Work, 2nd Shooter, 1st Assistant,
photography studios. Bloomberg BusinessWeek Stock Photography Pet Photography, Event Photography
Coca-Cola
Industry Events: The School of Canon High School Teaching Medical/Scientific Photography, Catalog House
Photography participates in industry Christian Dior
events year-round, including Society of Goodby Silverstein & Partners
Photographic Education national and Guess
regional events. Levis
New York Times Magazines
Recruiting Opportunities: Graduating Nike
students are given portfolio reviews by Porche
Digital Tech Documentary/Photo Journalism
top gallery owners and professionals. 7 x 7 Magazine
Seabourn Cruise Line Magazine/Newspaper Photography,
Retouching, Compositing
State-of-the-Art Facilities: The School of Scientific American Magazine Special Assigned Projects
Photography boasts the best equipment Sony
Editorial, Photographic Reporting, Teaching,
and facilities offered by any photography TBWA / Chiat Day Digital Montage Work, Teaching, or Consulting
Consulting, Self Publishing, Stock Photography
school. This includes state-of-the-art Wired Magazine
cameras, lighting and other studio Xbox On- Set Digital Tech, Non-profits, Event Photography,
Medical/Scientific Photography Manufacturing/ Sales Jobs
equipment, wet darkrooms, digital
imaging/printing darkrooms, a variety of
Lab Technician, Basic Retouching
equipment accessories, and specialized
working studios. The wide range of
equipment and resources available to the
student of Photography at Academy
of Art University reflects the breadth of
the curriculum that includes traditional
photography and digital photography
technology.

Professional Faculty: The School of


Photography links students with mentors
who are the top photographers in their
field. We offer a prestigious faculty,
legendary guest speakers, and an
Icons of Photography series that links
graduating seniors with industry greats.

446 447
P H OTOGR A PHY PH

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA PHOTOGRAPHY DEGREE REQUIREMENTS
Minimum grade of C- in all core courses, major courses, and
Photography LA 107 Writing for the Multilingual Artist or 108 Composition
for the Artist
BFA UNIT REQUIREMENTS
Associate of Arts [AA] in AA PHOTOGRAPHY DEGREE REQUIREMENTS
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education
Minimum grade of C- in all core courses, major courses, and
Photography LA 107 Writing for the Multilingual Artist or 108 Composition
CORE 36 UNITS requirements:
MAJOR 42 UNITS 3 Written Communication courses
for the Artist
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS 4 Art Historical Awareness courses
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education + LIBERAL ARTS 45 UNITS 1 Historical Awareness course
CORE 33 UNITS requirements: TOTAL 132 UNITS 1 Quantitative Literacy course
MAJOR 15 UNITS 2 Written Communication courses 1 Cultural Ideas & Influences course
+ LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses 1 Employment Communications and Practices course
TOTAL 66 UNITS 1 Employment Communications & Practices course
After above general education requirements are met, take Liberal
After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

BFA PHOTOGRAPHY CORE COURSES GENERAL EDUCATION REQUIREMENTS


AA PHOTOGRAPHY CORE COURSES GENERAL EDUCATION REQUIREMENTS PH 100 Photography as a Visual Language
PH 100 Photography as a Visual Language WRITTEN COMMUNICATION
PH 107 Photoshop for Photographers
PH 107 Photoshop for Photographers WRITTEN COMMUNICATION
PH 108 Photography Principles and Techniques CHOOSE ONE:
PH 108 Photography Principles and Techniques CHOOSE ONE: PH 112 Quality of Light LA 107 Writing for the Multilingual Artist
PH 112 Quality of Light LA 107 Writing for the Multilingual Artist PH 115 Visualization LA 108 Composition for the Artist
PH 115 Visualization LA 108 Composition for the Artist PH 177 Imaging for Photographers
CHOOSE ONE:
PH 177 Imaging for Photographers PH 197 Digital Printing
CHOOSE ONE: LA 110 English Composition: Narrative Storytelling
PH 197 Digital Printing PH 225 Photo Design and Concept
LA 202 English Composition: Creative Persuasion & Argument LA 133 Short Form Writing
PH 225 Photo Design and Concept PH 235 People Photography
LA 280 Perspective Journalism
PH 235 People Photography PH 256 Motion for Photographers CHOOSE ONE:
PH 256 Motion for Photographers EMPLOYMENT COMMUNICATIONS & PRACTICES PH 275 Concept Project LA 202 English Composition: Creative Persuasion & Argument
PH 275 Concept Project LA 291 Designing Careers PH 495 Senior Portfolio LA 280 Perspective Journalism

ART HISTORICAL AWARENESS EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 120 Art History through the 15th Century LA 291 Designing Careers
LA 121 Art History through the 19th Century
HISTORICAL AWARENESS

CHOOSE ONE:

LA 171 Western Civilization


LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

448 449
P H OTOGR A PHY PH

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Photography
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema CERTIFICATE REQUIREMENTS
CHOOSE TWO:
LA 384 Underrated Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/LAN 117 Survey of Landscape Architecture MAJOR 42 UNITS
LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS
LA 386 Exploring Science Fiction Cinema
LA 127 Topics in World Art + ELECTIVES 12 UNITS
LA 387 Women Directors in Cinema
LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS
LA 388 Survey of Asian Cinema
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
LA/GAM 131 History of Gaming Minimum 2.0 GPA
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation Minimum grade of C- in all core courses and major courses
LA 422 Italian Baroque Art
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

450 451
P H OTOGR A PHY PH

Master of Arts [MA] in MA PHOTOGRAPHY DEGREE REQUIREMENTS Master of Fine Arts [MFA] in MFA PHOTOGRAPHY DEGREE REQUIREMENTS
Successful completion of Final Portfolio Review Successful completion of Final Thesis Project
Photography Minimum 2.0 cumulative GPA
Photography Minimum 2.0 cumulative GPA
Minimum grade of C in all required 36 units Minimum grade of C in all required 63 units
MA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS
MAJOR 33 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA PHOTOGRAPHY REQUIRED MAJOR MA PHOTOGRAPHY GRADUATE LIBERAL ARTS
*Per director approval
COURSES REQUIREMENTS
PH 601 Photography-Concept GLA 625 History of Photography
PH 603 The Language of Photography
PH 612 The Nature of Photography
MFA PHOTOGRAPHY REQUIRED MAJOR MFA PHOTOGRAPHY GRADUATE LIBERAL ARTS
PH 613 Color and Light
COURSES REQUIREMENTS
PH 601 Photography-Concept
PH 616 The Photographer & Photoshop
PH 603 The Language of Photography ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
PH 674 Portfolio I
PH 612 The Nature of Photography GLA 625 History of Photography
PH 675 Portfolio II
PH 613 Color and Light
+4 Major courses CROSS CULTURAL UNDERSTANDING
PH 616 The Photographer & Photoshop
PH 680 Thesis Project Development CHOOSE ONE:

+ 3 Major courses GLA 603 Anthropology: Experiencing Culture


GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 626 Business Practices & Principles for Photographers

452 453
P H OTOGR A PHY PH

UNDERGRADUATE PH 150 Traditional Photo Process


This course offers students an introduction to traditional black
PH 250 Location Lighting
This course will teach students how to create a studio look in
PH 312 Alternative Processes
This course explores various types of photographic processes,
COURSES and white film processes. Black and white film development photography while on the road. Utilizing strobe and ambient including pinhole photography, cyanotype, and Van Dyke prints.
and darkroom printing are the primary focus of the course. lighting, students will learn the techniques to do the most with the Students work on individual projects that examine historical,
PH 100 Photography as a Visual Language A systematic and thorough approach to the art of darkroom least amount of equipment while on location. technical and aesthetic approaches.
This course provides an introduction to the fundamentals of processes will be emphasized.
photography. A systematic and thorough approach is emphasized PH 256 Motion for Photographers PH 316 Landscape as Fine Art
in the area of composition, light, and camera operations. Students PH 177 Imaging for Photographers This course introduces photography students to the technical This is a course for advanced students wishing to make a
develop essential skills for obtaining consistent results and a This course will build on topics from previous semesters and and conceptual aspects of effective communication using motion personal and cohesive series of landscape photographs.
foundation in photography as a visual language. cover more advanced areas inside Adobe Photoshop. The goal of imaging. The course will emphasize basic camera operations, Critiques and an in-depth look at the history of landscape
this class is to deepen students understanding of various digital editing, and storyboarding, which students will apply to two photography are included.
PH 101 Photo History and Concepts imaging skills and gain more insight related to the powerful tools completed projects. Current industry trends and standards will be
This course is a survey of the visual structure and history of needed to expand the creative possibilities. considered, as well as production and organization strategies. PH 325 Advanced Digital Capture
photography, examining individuals, movements and the theories This course will cover the techniques, software, studio production,
behind them that are the foundation of the art form. Written and PH 197 Digital Printing PH 260 Documentary and other skills related to advanced digital capture. Students will
photographic assignments are required. The objective of this class is to build skills necessary to create a In this course, students will explore the difference between learn about tethered shooting and workflow, utilizing Phase One
print portfolio. Traditional photographic concepts will be translated documentary photography and photojournalism. Content explores and Leaf digital backs, and Capture One software. Students will
PH 103 Digital Photography for Artists into digital terms to provide students with instruction in photo major historical, contemporary and ethical markers in the field of produce high quality files suitable for fine printmaking and/or
This course is designed for non-photography majors. Students realistic output. Students will be taught to work in color or black photojournalism. Students will create images targeted for print or client delivery.
receive an introduction to digital photography and digital and white. online publication. Projects include spot news, features and one
camera operations, covering lighting, composition, exposure long-term project. PH 335 Contemporary Fine Art Practices
and the fundamentals of traditional photographic concepts. PH 200 Advanced Traditional Photo Processes This course introduces students to contemporary fine art
Photographing flat art, three-dimensional objects and optimizing This course introduces students to medium and large format PH 275 Concept Project photographic practices. The emphasis is placed on the
photos for a digital workflow will also be discussed. film cameras. Students will also learn advanced techniques for In this course, students will utilize skills and techniques to improve photographic process and presentation as means for conveying
black and white fine printing in the darkroom. Emphasis is placed conceptual intent of the final image. Assignments will focus on concepts. Students produce a body of work that reflects their
PH 107 Photoshop for Photographers on both technical and aesthetic considerations. The course conceptual development and refinement of individual styles. photographic interests.
This class will acquaint students with Adobe Photoshop and build will involve lectures, demonstrations, critiques, and supervised Students will make personal images that are memorable and
on digital photography skills. Students receive detailed instruction darkroom printing sessions. evoke response from the viewer. PH 338 Fine Art Portraiture
of image editing, and gain tools necessary for the professional This class concentrates on the development of an individual style
market PH 225 Photo Design and Concept PH 295 Portfolio Preparation and Professional that will be applied to a portfolio of portraits. An overview of past
This is the second of our creative concept classes. Emphasis Development and current fine art portraiture will be covered. Natural light and
PH 108 Photography Principles and Techniques is placed on contemporary composition and graphic design In this Associates of Art Photography degree capstone studio lighting may be used.
This course is designed for photography majors. Students receive combined with the personality and style of the student course, students will focus on achieving a unified body of
an introduction to digital photography, gaining a solid foundation photographers work. work to showcase their readiness to compete for professional PH 345 Still Life 1
in technologies necessary for professional photography. Basic photography opportunities. Developing a cohesive style will be This course is a survey of all types of still photography, from
computer skills are required. PH 233 Color Photography emphasized as students narrow career goals and establish clear tabletop to fine art to illustrative. Appropriate studio and natural
This course will train students in the principles and techniques action steps to achieve their objectives. light will be covered.
PH 112 Quality of Light of color photography. Both technical and theoretical aspects
This course will give students an understanding of the language of will be discussed in terms of digital workflow. Emphasis is PH 300 Architectural Landscape Photography PH 350 Architectural Photography
light, including point source, soft light, the hardness and softness placed on producing precise, metered exposures leading into The primary aim of this course is to create interesting and effective This course focuses on the conceptual and technical skills
of light as it relates to ideas, and the emotional structure of the RAW processing. The use of color as a form of expression in landscape photographs. Students develop a definition of the necessary for photographing buildings and exteriors. Topics
subject. Students will clearly understand how to design sensitive commercial and fine art photography will be explored. term landscape that will add meaning and dimension to the will include lens movements, tilt/shift, lens choices, angle of
and personal lighting set-ups for each subject and mood. photographs they take. view, sense of space, perspective, lighting, and choosing the
PH 235 People Photography appropriate time of day. Students will shoot under multiple light
PH 115 Visualization This course explores all forms of people photography with PH 310 Fine Art Photography sources with different color temperatures.
This is an introductory creative class that helps the student find a emphasis on graphic design and emotional input portraiture. This course emphasizes photography as a means of artistic
personal solution to their photographic assignments. Assignments Instruction will be relevant to all fields of photography including expression. Contemporary and historical ideas and movements PH 355 Portfolio Development 1
given in this class are open to broad interpretations. Approaches illustration, fashion and documentary. The class includes lighting are discussed. Students will also submit their own work for This is a portfolio production course where students will
from fine art, illustration, documentary and journalism are instruction for both studio and natural light. critique. develop projects that fit within a specific marketable category of
welcomed. photography. The emphasis of the course is to enable students
to advance their own personal style. Students will have weekly
shooting assignments according to the individual goals of each
VIEW the schedule, prerequisites,
and course fees & REGISTER at students portfolio.
https://catalog.academyart.edu

454 455
P H OTOGR A PHY PH

PH 356 Motion Project PH 414 Photography & Mixed Media PH 488 Senior Project PH 498 Collaborative Project
This course introduces photography students to the technical and This course introduces students to the use of mixed media This is an advanced course with content created specifically Students meeting set criteria are selected by their department to
conceptual aspects of effective communication with the motion in photography. Students will learn how to combine their for the individual student. The course will cover processes, work on an interdisciplinary collaborative project.
image. Once students understand the basics of technique after photographic images with other media to create works that techniques, concepts, styles, and approaches specific to the
completing the first part of the course, they will be asked to select are layered both visually and conceptually. Techniques include students involved. Course outcomes will be met through weekly PH 499 Special Topics
presentation methods that are appropriate for their content and printing on alternative surfaces and materials, painting, drawing, assignments, discussions, and instructor review. Department Special Topics class offerings change each semester and are
intended audience. sewing, collage and incorporating found objects. Director approval is required. taught by experts in a specific area. You may contact your
academic department director or advisor for more information.
PH 365 Advertising Photography PH 425 Advanced Digital Retouching PH 489 Fine Art Project 2 Please note that some Special Topics have a required course fee
This course emphasizes the practical application of conceptual This course provides photographers with advanced imaging skills This course is a vehicle for development of a substantial body of and course prerequisites may vary by topic.
photography. Students work on editorial, advertising and for advertising photography. Retouching, building shadows, and personal work. This course includes information on self-promotion
illustrative assignments. creating motion blur will be discussed. Eyes, hands, hair and skin and marketing for the fine art photographer. Students will be PH 500 Internship in Photography
will be important areas of focus. expected to complete a project ready for presentation to galleries Internship is only open to qualified upper-division students,
PH 369 The Photo Essay and fine art professionals. offering an opportunity to work in a field related to Photography.
This course focuses on the art and craft of visual storytelling. PH 455 Fine Art Project 1
Students will learn to effectively caption images and write In this course, students begin to focus on creating a significant PH 490 Portfolio Enhancement
substantive essays that support and enhance their projects. body of personal work. Students will explore the ideas that inspire Students will further their skill in specific areas as determined
Research, editing, access, page layout and basic audio recording them and will regularly present work for discussion and criticism. by the Department Director. Professional standards for process,
are also strongly emphasized. technique, and execution will be emphasized. Outcomes will be
PH 462 Editorial Photography topic specific. Department Director approval is required. Course
PH 370 Photo Illustration Editorial photography is a shooting-based course focused on fees and prerequisites may vary by topic. Course fees and
In this this portfolio building course, students will focus on making portfolio development. Students will explore this market, based in prerequisites may vary by topic.
photographs to illustrate a concept, story, or mood. Emphasis will print and online publications, and prepare for assignments in the
be placed on creative approach and utilizing advanced lighting editorial marketplace. Business strategies are also discussed. PH 493 Study Abroad Photo Intensive
techniques to support the storytelling qualities of the image. This seven-week travel abroad course will expose students,
PH 464 Self-Promotion & Marketing through the photographic medium, to the art, culture and
PH 371 Advanced Location Lighting This course offers a practical guide to self-promotion and historical significance of Italy. Supervised tours will allow
In this course students will expand their ability to creatively light marketing their photography business. Topics covered include students to explore and photograph a wide range of Italian cities,
a variety of complex subjects including cars, buildings, interiors, developing a business identity and branding, diverse marketing countryside and historical monuments. This course is open to all
people and macro objects. Employing professional lighting approaches, and public relations. Students will develop marketing on-campus and online students.
equipment, students will sync multiple light sources, work with collateral and strategies specifically designed to help their
remotes, ambient light and lighting modifiers and also paint with photography business succeed. PH 495 Senior Portfolio
light to create specific effects. In this course, students will focus on portfolio development,
PH 475 The Business of Photography including both traditional and contemporary methods, to create
PH 372 Environmental Portraiture In this course, various aspects of running a photography business a solid and cohesive presentation suitable for sharing work
This course is an investigation of the relationship between will be introduced. This course will cover marketing, accounting, beyond the classroom setting. Physical and web-based portfolios
ambiance and persona and what environment reveals about legal issues, copyright concerns, estimating jobs, permits, hiring are produced, as well as other marketing materials to be used
character. Students will be introduced to relevant historical employees, and other aspects of creating a successful business. professionally in the photographic marketplace.
and contemporary photographers. Assignments facilitate the This senior-level course will prepare photography students for an
development of a personal theme or concept. independent and successful career. PH 496 Fashion and Beauty 2
This course prepares students for a wide range of fashion editorial
PH 380 Still Life 2 PH 476 Fashion and Beauty 1 assignments both on location and in the studio. Students develop
This course is taught by art directors and photographers working This course offers an advanced treatment of fashion photography an individual style and technical skills to support that style. The
in the industry. This course will be useful to fine art as well as using both color and black and white materials, as well as varied demands of fashion photography are discussed.
commercial photographers. location and studio techniques. The course also emphasizes the
special requirements of various types of work, such as retail vs. PH 497 Advertising / Editorial Portfolio
PH 385 Advanced Photo Imagery advertising. In this course, students will develop a professional advertising/
This course focuses on compositing as a means to explore the editorial photography portfolio. The focus will be on creating a
unlimited possibilities of artistic and commercial applications of unique body of work that reflects a personal style. Students will
Adobe Photoshop. Emphasis is also placed on the concepts and produce a portfolio book as well as other promotional materials
methodology relating to capturing source photos for use in final for marketing their work to clients, reps and agencies.
image creation.

456 457
P H OTOGR A PHY PH

GRADUATE PH 613 Color and Light


In this course, students will study the fundamental relationship
PH 623 Portraiture
This defining course examines the diverse approaches to
PH 642 Location Lighting
This course will instruct students in location lighting techniques,
COURSES between color, quality of light, and mood. Emphasis will be placed portraiture and people photography in all tracks of study. including maximization of the use of available light, controlling
on producing technically proficient and creative photographs Emphasis is placed on effective use of light using a multitude of light and using strobe and mixed lighting on location. Both interior
PH 600 Digital Photography Concepts & Techniques through lighting, color filtration, and post-production of images. lighting techniques, and on the creative and conceptual role of and exterior locations will be covered.
This course is designed to provide students with a solid technical Technical, aesthetical, and conceptual aspects of using color and the portrait photographer.
foundation in digital photography. Topics will include: use of light will be discussed in depth. PH 644 Photography as Mixed Media
camera controls, capture techniques, quality of light, image PH 626 Self as Subject This course explores the use of mixed media in photography.
editing and composition. Industry standards for image quality PH 614 Black & White Darkroom In this course, students will explore the self by using photography Drawing and painting techniques, collage and multiple imagery
and photographic concepts will be emphasized in the course This course establishes black and white darkroom techniques as a creative medium. Encouraged to challenge themselves are explored.
discussions and assignments. and procedures, including the processes related to fine black and and take risks with their work, students will create a cohesive
white printing. Students explore film processing and exposure body of work unique to each individuals vision. Students will be PH 645 Experimental Contemporary Photography
PH 601 Photography-Concept standardization techniques, as well as strategies for fine printing introduced to artists working within the self-portraiture genre. This course concentrates on non-traditional methods of creating
In this interactive studio course, students develop and sharpen techniques. and displaying photographic work. A wide variety of creative
their conceptual and technical abilities. This course guides each PH 632 Lighting & Large Format Techniques techniques will be explored including: alternative capture, liquid
student toward an individual artistic style and aids students in the PH 616 The Photographer & Photoshop In this course, advanced still life, figure, interior and exterior emulsion, toning, colorization, image transfer, and experimentation
preliminary exploration of concept as it pertains to their ongoing Designed specifically for photographers, this course helps lighting techniques will be explored and mastered. Students with alternative print surfaces and scale. Emphasis is placed on
photography classes and Thesis Project. students build expertise in preparing images with Adobe will also gain extensive knowledge of large format camera intensifying artistic expression and creativity within the medium.
Photoshop for the professional market. Students receive detailed applications. Emphasis will be placed on defining and
PH 603 The Language of Photography instruction in image editing, basic color correction, and tools interpreting spatial relationships. PH 646 Pinhole, Plastic, & Mobile Cameras
In this course, students will engage in an in-depth study of inside the program. This course is kept current with the newest This course concentrates on experimentation and exploration
the fundamental language of photography comprised of the technologies and the latest release of Photoshop. PH 633 Fashion & Beauty Photography of personal expression through the use of pinhole and plastic
aesthetical, technical, and practical aspects of the medium. This course teaches an approach to photographing people and cameras. Students will be introduced to many different camera
Artistic interpretation and technique will be examined through PH 620 Still Life other subjects that fuses editorial and fashion techniques. The types and artists working within this genre of photography.
study of image capture, processing, and printing relevant to fine In this course, students study and practice still photography course concentrates on current styles and trends in editorial
art, commercial, and documentary applications. as it pertains to small objects and tabletop imagery. Students photography, while also covering lighting aspects of editorial and PH 650 Portfolio Development
will experiment with a variety of studio lighting techniques and fashion assignments. Students will produce a portfolio of work as This course is designed to support students as they develop
PH 604 Fine Art Applications light modifiers, while maintaining a conceptual focus on style part of their final assignment. their promotional and marketing materials for their current
In this course, students develop their own personal language and and design pertaining to both art for commerce and fine art photographic projects. Following current professional industry
aesthetics in a series of projects. Fine art aspects of photography applications. PH 635 Digital Printing & Presentation standards, students will design and produce a print portfolio and
will be explored in depth. This course concentrates on a broad range of digital output a portfolio-driven website to showcase their thesis work and other
PH 621 Experimental Photography solutions. A strong focus on archival inkjet output for portfolio relevant photographic projects.
PH 608 Lighting In this course, students explore a multitude of experimental and presentation will be discussed with the contemporary
This course provides an exploration of fundamentals related to photographic techniques. Topics include: alternative capture photographer in mind. Students will learn to accurately PH 653 Environmental Portraiture
lighting. Various qualities of light will be explained and a wide techniques, image transfer, alternative printing processes, as well reproduce color on a variety of modern output methods, from This course is designed to prepare students for a career as a
range of tools to control light will be utilized. Softboxes, umbrellas, as other experimental methods that allow for greater interpretation inkjet to CMYK press. commercial editorial photographer. Students will refine location
diffusion materials, and balancing various lighting environments and expression of the photographic medium. lighting skills as well as learn important interaction techniques
will provide a platform for an individual approach. PH 636 Digital Imaging working with a variety of people. Portraits will be captured for
PH 622 Documentary In this course, students are taught intermediate level Photoshop business, travel, lifestyle and other publications.
PH 611 Contemporary Landscape This course explores the broad spectrum of documentary skills relating to digital imaging and digital output. Emphasis
In this course, students will explore the genre of landscape photography from its roots as objective witness in the service is on advancement of blending, masking, retouching and PH 655 Digital Montage
photography from five different conceptual approaches - of social change, to depictive images intended for subjective compositing techniques in addition to file preparation for In this course, students will explore the diverse, imaginative
depictive, expressive, illustrative, statement-oriented and interpretation. Practical emphasis is placed on developing the optimizing digital prints. Skills taught in this course will support possibilities of digital montage using Adobe Photoshop. This
form-based. The history of the genre and the cultural impact of skills necessary for successful visual storytelling including: editing, refinement of individual portfolio projects. advanced course builds on techniques learned in previous digital
landscape representation will be discussed. Imaging techniques sequencing, access, flow, research, and caption/proposal writing. imaging courses. Conceptual and technical assignments will
and tools available to landscape photographers will also be PH 640 Experimental Historic Processes support topics covered in class; fine art and art for commerce
introduced. This course teaches historic 19th century processes such as applications will be explored.
Cyanotype, Van Dan Dyke Brown, Tintype and Gum Printing.
PH 612 The Nature of Photography Students learn to master historical techniques, and then use PH 656 Motion Capture & Visual Storytelling
This course is dedicated to the investigation and understanding them experimentally. In this course, photography students will explore the conceptual
of photography as a visual language. The elemental relationship and technical components of visual narrative using motion
of form and narrative is explored as a means for individual artistic VIEW the schedule, prerequisites, imaging. Utilizing video capture and Adobe Premiere Pro editing
expression. Emphasis is placed on application of these principles and course fees & REGISTER at software, students will conceptualize, create, and finalize motion
through practical assignments and verbal discussion. https://catalog.academyart.edu projects. Advanced motion concepts will be explored relative to
current industry practices for photographers.

458 459
P H OTOGR A PHY PH

PH 672 The Photography Intensive PH 692 Contemporary Topics in Photography PH 802 DS Mentorship Forum PH 831 Thesis Intensive
In this course, students will develop their practical, technical, In this course, students will explore contemporary topics in In this course, students will meet independently with their Directed This summer intensive course is designed to provide students
and theoretical experience while learning about 20th century art photography through participation in artist lectures, interviews, Study Mentor and participate in weekly online peer reviews and of all photographic emphases a flexible course structure in
movements and trends in contemporary photography. Support for and advanced-level group discussion. Artist talks and interviews discussions. Students will refine their thesis concepts, clearly which to advance their research, concepts, and imagery for their
technical issues such as location lighting, filtration, and different with leaders in the industry will be presented through live and express intent and set personal goals for work. Instructor critique, thesis projects. Emphasis is placed on independent project
camera format techniques will be provided. The course will recorded webcasts. Course topics will be further explored through peer review, and advancing work based on feedback will be advancement, individualized instruction, and group critique on
culminate in a three-week group exhibition. [ research, writing, and photography assignments. emphasized. Students must submit a DS Mentorship request to each students project progress.
their Department Director and the Graduate School for approval.
PH 673 Portfolio: Concept & Development PH 694 The Art of Teaching Photography PH 836 Advanced Photoshop
This portfolio course is designed for students who have This course is designed for advanced students aspiring to PH 805 Continued Group Directed Study This course offers students the opportunity to receive advanced
completed the core curriculum in the program, and are ready to teach photography at the collegiate level. Contemporary Graduate students continuing work on their individual Final Photoshop instruction and critique on their thesis projects in a
apply their knowledge of photographic concepts and techniques educational practices in on-campus and online art education Projects receive instruction and critiques of their work. In addition small group environment. Emphasis is placed on advancement of
to the development of a cohesive and professional body of work. will be critically explored. Emphasis will be placed on curriculum to regular instructor critiques of their work in progress, graduate creative post-processing and printing skills as students assemble
Emphasis is on advanced level concept development, image development, complemented by an in-depth examination and students discuss approaches to their Final Projects as peers. their thesis portfolios. Assignments and discussions will be
capture, and critique. practical application of pedagogical methodologies specific too developed based on individual student needs.
photographic education. PH 810 Concept & Image
PH 674 Portfolio 1 This course offers students the opportunity to receive instruction PH 837 Alternative Practices
This portfolio course is designed for students who have PH 695 Collaborative Project and critique on their individual Thesis Projects in a small group This course offers students working with creative and/or historical
completed the core curriculum in the Graduate Photography Students meeting set criteria are selected by their department to environment. Designed for students who have recently passed capture and processing techniques the opportunity to receive
program, and are ready to apply their knowledge of image work on an interdisciplinary collaborative project as part of their their Midpoint Review, the emphasis of this course is placed on instruction and critique on their thesis projects in a small group
capture, color, light, composition, concept, post-production and studio requirement. concept refinement, overcoming project challenges, and Thesis environment. Emphasis is placed on refinement of alternative
presentation to the development of a cohesive and professional portfolio development. capture and printing methods. Assignments and discussions will
body of work. PH 699 Special Topics be based on individual student needs.
Special Topics class offerings change each semester and are PH 816 Fine Art
PH 675 Portfolio 2 taught by experts in a specific area. You may contact your This course offers photography students with a Fine Art emphasis PH 850 Project Research and Development
This portfolio intensive course builds on the content learned in academic department director or advisor for more information. the opportunity to receive instruction and critique on their In this course, students will engage in individualized project
Portfolio I. In this course, students will deepen their photographic Please note that some Special Topics have a required course fee, Thesis Projects in a small group environment. Emphasis is on research in conjunction with advancement of their thesis project
concepts and skills through advancement of individual prerequisites, and/or may require Department Director approval. advancement of project concepts and portfolio development. portfolios in a small group environment. Emphasis will be placed
professional portfolios. The final portfolio in this course will Contemporary philosophies and practices related to Fine Art on the ongoing creation of new thesis project images; instructor
demonstrate the students highest level of proficiency in technical PH 800 Directed Study Photography will be explored and discussed. and peer critiques will be offered.
skill, composition, concept and presentation. Directed study is the primary concentration of a Masters degree
candidates work toward the completion of a Final Portfolio PH 817 Art for Commerce PH 856 Final Review Preparation
PH 680 Thesis Project Development and/or Thesis Project. With the approval of the Department This course offers art for commerce photography students This course offers students in their last semester the opportunity
This course is designed to guide students as they define and Director, students may take any university coursework to develop the opportunity to receive instruction and critique on their to receive guidance as they prepare for Final Reviews and entry
develop their proposed Thesis Projects in preparation for their specific conceptual and technical skills that will enable them thesis projects in a small group environment. Emphasis is on into the professional industry of photography. Emphasis is
Midpoint Review. Through involved discussions and portfolio to further develop their Final Portfolio and/or successfully bring advancement of project concepts and portfolio development. placed on advancement of verbal and written skills relating to art,
assignments, students will explore, confront and resolve issues of a Final Thesis Project to completion. Please note that some Contemporary philosophies and practices related to art for professional readiness, and completion of thesis projects.
concept, narrative and technique relevant to their thesis projects. Directed Study courses have a required course fee and course commerce photography will be explored and discussed.
prerequisites may vary by topic. PH 900 Internship
PH 681 Thesis Advancement PH 818 Documentary Students will gain practical experience in a professional
To be taken subsequent to Thesis Project Development, this PH 801 Group Directed Study This course offers photography students with a Documentary environment by performing under supervised internship at a host
intensive course is designed to support students as they further Graduate students working on their individual Final Portfolio and/ emphasis the opportunity to receive instruction and critique on company. Students must submit the companys job description to
advance their thesis project concepts and supporting imagery in or Thesis Project receive instruction and critiques of their work. In their Thesis Projects in a small group environment. Emphasis is their Department Director and the Graduate School for approval.
preparation for Midpoint Review. Focus will be on advancement of addition to regular instructor critiques of their work in progress, on advancement of project concepts and portfolio development.
technical, conceptual, and intellectual skills through photographic, graduate students discuss approaches to their Final Portfolio Contemporary philosophies and practices related to Documentary PH 903 Study Abroad Photo Intensive
written, and oral presentation assignments. and/or Thesis Project as peers. Please note that some Group Photography will be explored and discussed. This seven-week travel abroad course will expose students,
Directed Study courses have a required course fee and course through the photographic medium, to the art, culture and
PH 682 Concept & Critical Processes prerequisites may vary by topic. PH 830 Context & Communication historical significance of Italy. Supervised tours will allow
In this course, advanced students confront concepts and In this course, students will define thesis work in contemporary students to explore and photograph a wide range of Italian cities,
theories related to the visual arts. Influential theories surrounding and historical context, deepen understanding of applied countryside and historical monuments. This course is open to all
the definition of art and their effects on the artists process are photographic methodologies, and refine personal artistic on-campus and online students.
explored. This course involves abstract thinking, examination of philosophies relevant to Thesis studies. Emphasis is placed
critical processes, and meaningful application of such concepts in on research and visual, verbal and written communication in
the students personal work. preparation for Final Reviews and entrance into the photography
industry.

460 461
VIS UA L D EVELOP ME NT VI S

VISUAL
DEVELOPMENT

462 463
VIS UA L D EVELOP ME NT VI S

Develop the Mood of a Story


Visual Development artists
communicate narrative, thematic
and functional design ideas using
visual media. Visual Development is
key to envisioning complex scenes
before the actor steps onto the
set, or before characters become
animated on film or in game play.
They are the visual storytellers who
design and stage scenes from a
script with effective camera choices
that enhance the development and
mood of the story.

Academy of Art University offers


an innovative curriculum that
emphasizes the skills needed to
succeed in the growing field of
Visual Development. A trained eye
can see artistic potential in a blank
page. A trained hand can turn that
potential into reality. Come and
learn from industry professionals
and create a unique portfolio that
demonstrates your personal style as
a visual development artist.

464 465
VIS UA L D EVELOP ME NT VI S

WHAT WE OFFER CAREER PATHS


Companies Hiring Graduates of the School of Visual
Our Grads Include: Development can embark on careers
such as:
Bandai Namco
Blue Sky
Art Director
Dreamworks
Background/Layout Designer
EA Games
Character Designer
Fantasy Flight Games
Concept Artist
ILM
Creature Designer
Lolapps
Environment Designer
Lucas Arts
Level Designer for Games
Massive Black
Maquette Sculptor
Nickelodeon
Model Packet Designer
PDI
Production Artist
Disney Mobile
Production Assistant
Pixar
Production Designer
Valve
Prop Designer
Walt Disney Animation Studios
Set Designer
Warner Bros. Studios
Sketch Artist
Zynga
Texture Artist
And More!
Texture Artist/ Prop Designer
The Visual Development degree program offers students a solid grasp of all fundamental
Visual Development Artist
Visual Development principles and is designed to create a well-rounded education in the arts.
Emphasis is placed on mastery of traditional, technical and conceptual abilities, as well as an
emotional response, in all aspects of the Visual Development process. The Visual Development
degree program fosters a strong development of the individuals style as well as a wide range
of methods to transform their traditional skills into those reflecting the breadth of the updated
industry technology. Students will become skilled at the full range of tasks related to Visual
Development, enhancing their creativity, problem solving, and professionalism.

466 467
DEGREE REQUIREMENTS
Associate of Arts [AA] in Visual AA VISUAL DEVELOPMENT DEGREE
REQUIREMENTS
Development Minimum grade of C- in all core courses, major courses, and
LA 107 Writing for the Multilingual Artist or 108 Composition
AA UNIT REQUIREMENTS
for the Artist
MAJOR COURSEWORK
CORE 33 UNITS Minimum 2.0 GPA and the following general education
MAJOR 15 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 2 Written Communication courses
TOTAL 66 UNITS 2 Art Historical Awareness courses
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA VISUAL DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS


FA 110 Still Life Painting 1
FASCU 270 Ecorche WRITTEN COMMUNICATION
FND 110 Analysis of Form CHOOSE ONE:
FND 112 Figure Drawing LA 107 Writing for the Multilingual Artist
FND 116 Perspective LA 108 Composition for the Artist
FND 125 Color and Design
CHOOSE ONE:
FND 131 Figure Modeling
VIS 103 Visual Development Imaging LA 202 English Composition: Creative Persuasion & Argument

VIS 150 Visual Development 1 LA 280 Perspective Journalism

VIS 205 Visual Development Production


VIS 250 Visual Development 2
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers

ART HISTORICAL AWARENESS


LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

468 469
VIS UA L D EVELOP ME NT VI S

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


Bachelor of Fine Arts [BFA] in BFA VISUAL DEVELOPMENT DEGREE LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
REQUIREMENTS
Visual Development LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Minimum grade of C- in all core courses, major courses, and LA 383 World Cinema
CHOOSE TWO:
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 384 Underrated Cinema
LA/LAN 117 Survey of Landscape Architecture
MAJOR COURSEWORK for the Artist LA 385 Close-up on Hitchcock
LA/IND 118 History of Industrial Design
CORE 36 UNITS LA 386 Exploring Science Fiction Cinema
Minimum 2.0 GPA and the following general education LA 127 Topics in World Art
MAJOR 42 UNITS LA 387 Women Directors in Cinema
requirements: LA 128 The Body As Art: History of Tattoo & Body
+ ELECTIVES 9 UNITS LA 388 Survey of Asian Cinema
3 Written Communication courses Decoration
+ LIBERAL ARTS 45 UNITS LA 408 Analog Before Digital: Punk/No Wave Film & Music
4 Art Historical Awareness courses LA 129 History of Automotive Design
TOTAL 132 UNITS LA 420 Art of the Italian Renaissance
1 Historical Awareness course LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
1 Quantitative Literacy course LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
1 Cultural Ideas & Influences course LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art
1 Employment Communications and Practices course Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
After above general education requirements are met, take Liberal LA/LAN 177 Pre-Industrial Urban Open Spaces
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
BFA VISUAL DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS Comics
FA 110 Still Life Painting 1 LA/ARH 219 History of Architecture: Ancient to Gothic CHOOSE ONE:

FASCU 270 Ecorche WRITTEN COMMUNICATION LA 124 Physics for Artists


LA 220 American Art History
FND 110 Analysis of Form CHOOSE ONE: LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles
FND 112 Figure Drawing LA 107 Writing for the Multilingual Artist LA 222 20th Century Art LA 200 Introduction to Computer Programming
FND 116 Perspective LA 108 Composition for the Artist LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology
FND 125 Color and Design LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design
CHOOSE ONE:
FND 131 Figure Modeling LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
LA 110 English Composition: Narrative Storytelling
VIS 103 Visual Development Imaging LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry
LA 133 Short Form Writing
VIS 150 Visual Development 1 LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics
VIS 205 Visual Development Production CHOOSE ONE:
LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations
VIS 250 Visual Development 2 LA 202 English Composition: Creative Persuasion & Argument LA/FSH 244 History of Fashion LA 293 Precalculus
VIS 405 Senior Portfolio for Visual Development LA 280 Perspective Journalism LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


EMPLOYMENT COMMUNICATIONS & PRACTICES CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA 291 Designing Careers
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 171 Western Civilization LA 292 Programming & Culture
LA 276 Seminar in Great Britain
LA 270 U.S. History LA 343 Comparative Religion
LA/LAN 277 Post Industrial Urban Open Spaces
LA 274 Art & Architecture of Renaissance Florence LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 278 Seminar in France
LA 276 Seminar in Great Britain LA 462 Power of Myth and Symbol
LA 279 Seminar in Italy
LA 278 Seminar in France
LA 281/MPT 255 Film History 1: Pre-1940
LA 279 Seminar in Italy
LA 282/MPT 256 Film History 2: 1940-1974
LA 359 Urban Sociology
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

470 471
VIS UA L D EVELOP ME NT VI S

Master of Arts [MA] in Visual MA VISUAL DEVELOPMENT DEGREE Master of Fine Arts [MFA] in MFA VISUAL DEVELOPMENT DEGREE
REQUIREMENTS REQUIREMENTS
Development Successful completion of Final Portfolio Review Visual Development Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 33 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA VISUAL DEVELOPMENT REQUIRED MAJOR MA VISUAL DEVELOPMENT GRADUATE LIBERAL
*Per director approval
COURSES ARTS REQUIREMENTS
ANM 610 Figurative Concepts GLA 624 History of Visual Development
ANM 633 Drawing and Design for Animation
FA 602 Head Drawing MFA VISUAL DEVELOPMENT REQUIRED MAJOR MFA VISUAL DEVELOPMENT GRADUATE
or FA 605 Landscape Painting COURSES LIBERAL ARTS REQUIREMENTS
or FA 607 Cityscape Painting ANM 633 Drawing and Design for Animation
ANM 685 Storyboarding ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
or Any course in major
or ANM 689 Story Development GLA 624 History of Visual Development
FA 630 Color Theory
ILL 610 Clothed Figure Drawing FA 601 Drawing
CROSS CULTURAL UNDERSTANDING
ILL 625 Perspective for Illustrators FA 630 Color Theory
GLA 617 Mythology for the Modern World
ILL 660 Digital Painting ILL 610 Clothed Figure Drawing
VIS 611 The Visual Elements of Story ILL 625 Perspective for Illustrators PROFESSIONAL PRACTICES & COMMUNICATIONS
VIS 660 Fundamentals of Environments and Prop Design VIS 611 The Visual Elements of Story GLA 679 Professional Practices for Visual Development
VIS 670 Midpoint Production VIS 660 Fundamentals of Environments and Prop Design
+1 Major course VIS 670 Midpoint Production

472 473
VIS UA L D EVELOP ME NT VI S

UNDERGRADUATE VIS 250 Visual Development 2


From selected stories and scripts, students will create characters
VIS 350 Visual Development for Live Action
In this advanced course, students will work from selected scripts
VIS 498 Collaborative Project
Students meeting set criteria are selected by their department to
COURSES and paintings depicting the setting and mood of the story. This to create a live action and family film-oriented professional work on an interdisciplinary collaborative project.
course will stress strong drawing and painting skills and requires package, including production paintings, thumbnail compositions,
VIS 103 Visual Development Imaging a vivid imagination. and value and color studies. Emphasis will be placed on VIS 499 Special Topics
This course introduces the main guidelines of composition and representing both live action and family film style without Special Topics class offerings change each semester and are
visual development. Students will employ digital photography to VIS 270 Vehicle & Armor Design for Visual compromising the integrity of the design. taught by experts in a specific area. You may contact your
create images with story and a cohesive look. Imaging software academic department director or advisor for more information.
Development
will be utilized to push focal point, depth, and perspective. VIS 364 Character Design 1: Bringing Characters to Please note that some Special Topics have a required course fee
This course combines vehicle and armor design with different
Emphasis will be placed on composition and analysis of effective and course prerequisites may vary by topic.
time periods and themes such as post-apocalyptic, futuristic, and Life
storytelling.
steam punk. Students will employ traditional and digital drawing In this course, students will first draw from life with an emphasis
media to develop their concepts and create conceptual paintings on quick drawing, line-of-action, volume and caricature. Then VIS 500 Internship in Visual Development
VIS 137 History of Visual Development that tell a story. students will design their own characters, make model sheets and Internship is only open to qualified upper-division students,
This course will cover the beginnings of visual development turnarounds. offering an opportunity to work in a field related to Visual
up to and including modern production techniques as well as Development
VIS 280 Color Scripting
visual development designers and artists. Topics will include
This course will explore the origins and modern application of VIS 374 Character Design 2: Production Ready
costs, financing, and marketing of commercial and independent
color scripting through the completion of assignments covering Characters
projects. The course will conclude with discussions about the
topics including cinematic composition, atmospheric use of color, Students will expand their technique and execute character
future of visual development.
and color continuity. Students will also complete a sixteen-frame designs in both bitmap and vector formats as appropriate for 2D
color script. and 3D production pipelines. Students will produce 3D paintings
VIS 150 Visual Development 1 complete with textures and believable lighting sources. Creating
This course is an introduction to the principles of visual
VIS 300 Environment Design for Visual Development convincing creatures through effective use of design elements
development. Students will learn how to use basic values
This course will guide students through the different stages of and real-world animal anatomy will be emphasized.
compositions, clothed figure, and color theory as they apply to
generating a dynamic and dramatic environment design. The
visual development as well as Photoshop essentials for visual
course will cover the basics, from thumbnails to finished product, VIS 375 Creature Design for Visual Development
development.
including composition, lighting, and use of textures. Students will In this course, students will learn how to design creatures for
create three environment concept illustrations and a prop call out, visual development. Students will design four creatures resulting
VIS 205 Visual Development Production for a genre of their choosing. in concept art portfolio pieces. Students will learn how to visualize
This is a first step towards an industry standard portfolio. Students
and capture their visions through thumbnails, color/value studies,
will organize work, design a personal website and present a
VIS 310 Visual Development for Spot Animation and finished illustrations.
visual pitch. Projects will include a pre-visualization of a short
Students will create a spot animation and then develop art for
film or game that effectively communicates story/concept. The
a short film. Emphasis will be placed on retaining a viewers VIS 400 Visual Development Styles
production phases for animation, documentary and live action will
attention though limited use of characters and settings. Students In this course, students will explore the various aspects of style
also be covered.
will practice quick sketching and storyboarding for recognition, as they apply to animation visual development. Examples include
personal association and identity branding. Digital imaging, graphic, European, and Eastern techniques. This course will build
VIS 230 Digital Painting for Visual Development compositing, texture painting and retouching will be covered upon the principles introduced in VIS 250 which include character
This course is an intensive introduction to digital painting
design, prop design, environment design, composition, value,
tailored to the visual development design process. Students
VIS 311 Visual Development for Web and Mobile and color.
will utilize Photoshop and 3D software to develop compositions
emphasizing the design of cohesive story elements. Students Gaming
will create a suite of thematically related pieces demonstrating In this course, students will create animated artwork for social VIS 405 Senior Portfolio for Visual Development
consistent lighting and effective value, color, depth, and focal games and interactive media. Topics will cover storyboarding, The goal of this course is to develop a professionally marketable
point(s). visual communication, design solutions, digital imaging, portfolio comprised of the students best work. Students will hone
compositing, texture painting, creating assets and movie client and artist relationships by practicing the art of presentation
optimization. Students will deliver a finished game environment and behavioral skills, and will develop a consistent professional
VIS 235 3D Modeling & Character Design for Visual with background, props, characters and game interface elements identity and portfolio.
Development including buttons and sounds.
This course offers an introduction to sculpting and painting
VIS 490 Portfolio Enhancement
models using 3D software. Topics will include creating organic
Students will further their skill in specific areas as determined
and hard surface assets, adding surface details, and finishing
by the Department Director. Professional standards for process,
models with UVs and textures. Students will generate their
technique, and execution will be emphasized. Outcomes will be
maquettes in clay and paint them using Zbrush software.
topic specific. Department Director approval is required. Course
VIEW the schedule, prerequisites, fees and prerequisites may vary by topic.
and course fees & REGISTER at
https://catalog.academyart.edu

474 475
GRADUATE VIS 802 DS Mentorship Forum
In this course, students will meet independently with their Directed
COURSES Study Mentor and participate in weekly online peer reviews and
discussions. Students will refine their thesis concepts, clearly
VIS 611 The Visual Elements of Story express intent and set personal goals for work. Instructor critique,
This course will introduce students to various aspects of visual peer review, and advancing work based on feedback will be
elements in story, including color and design, color theory, staging emphasized. Students must submit a DS Mentorship request to
and composition, camera angles, perspective principles, and their Department Director and the Graduate School for approval.
typography. Film vocabulary will also be introduced.
VIS 805 Continued Group Directed Study
VIS 660 Fundamentals of Environments and Prop Graduate students continuing work on their individual Final
Design Projects receive instruction and critiques of their work. In addition
This course will explore the foundations of environment design to regular instructor critiques of their work in progress, graduate
through the completion of assignments covering topics students discuss approaches to their Final Projects as peers.
including cinematic composition and aspect ratios, atmospheric
perspective, and architectural design fundamentals. Students will VIS 850 Group Directed Study: Visual Development
also complete prop designs in the form of model packets and for Thesis Project
texture/material callouts. In this course, students will go over characters and paintings
depicting the setting and mood of their own story. This course will
VIS 670 Midpoint Production stress strong drawing and painting skills. Students will utilize their
This course will focus on intensive individualized feedback for vivid imagination and visual problem solving skills.
students preparing for Midpoint Review. Assignments will include
written thesis, story preparation, story analysis, color progression, VIS 900 Internship
concept drawing, character studies, environment studies, prop Students will gain practical experience in a professional
studies, beat boards, and project presentations. environment by performing under supervised internship at a host
company. Students must submit the companys job description to
VIS 699 Special Topics their Department Director and the Graduate School for approval.
Special Topics class offerings change each semester and are
taught by experts in a specific area. You may contact your
academic department director or advisor for more information.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval.

VIS 800 Directed Study


Directed study is the primary concentration of a Masters degree
candidates work toward the completion of a Final Portfolio
and/or Thesis Project. With the approval of the Department
Director, students may take any university coursework to develop
specific conceptual and technical skills that will enable them
to further develop their Final Portfolio and/or successfully bring
a Final Thesis Project to completion. Please note that some
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

VIS 801 Group Directed Study


Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

476 477
WEB DES IGN & NE W ME DIA WNM

WEB DESIGN
& NEW MEDIA

478 479
WEB DES IGN & NE W ME DIA WNM

Welcome to the new


Web Design & New Media graduates are strategic thinkers,
producers, and creative technologists poised to lead innovation.

Think youve got what it takes to build the next generation of


web sites, mobile apps, and motion graphics? Then join us on a
journey into the future, where you are poised to lead innovation
on a global scale!

480 481
WEB DES IGN & NE W ME DIA WNM

CAREER PATHS
WHAT WE OFFER
Web, Mobile, and
With industry professionals in every New Media Design
classroom, youll learn from the best.
Hands-on tutorials, professional
mentoring and in-person critiques make
Creative Director or Technical Director
learning exciting.

The latest in software and equipment Art Director


is standard. We keep up with current
advancements in technology and industry Senior Designer or Developer: UX/UI Design, Product
Design, Motion Graphics, Front-end Development
practices. Whatever the pros are using,
thats what you will find in our classrooms
Junior Designer or Developer: UX/UI Design, Product
and studios. Design, Motion Graphics, Front-end Development

Production Artist: Web Graphics, Front-end Coding,


Motion Graphics

482 483
WEB DES IGN & NE W ME DIA WNM

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Web BFA WEB DESIGN & NEW MEDIA DEGREE
REQUIREMENTS
Design & New Media
Minimum grade of C- in all core courses, major courses, and
BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition
Associate of Arts [AA] in Web AA WEB DESIGN & NEW MEDIA DEGREE
MAJOR COURSEWORK for the Artist
REQUIREMENTS
Design & New Media Minimum grade of C- in all core courses, major courses, and
CORE 36 UNITS
Minimum 2.0 GPA and the following general education
MAJOR 42 UNITS
LA 107 Writing for the Multilingual Artist or 108 Composition requirements:
AA UNIT REQUIREMENTS + ELECTIVES 9 UNITS
for the Artist 3 Written Communication courses
MAJOR COURSEWORK + LIBERAL ARTS 45 UNITS
4 Art Historical Awareness courses
CORE 33 UNITS Minimum 2.0 GPA and the following general education TOTAL 132 UNITS 1 Historical Awareness course
MAJOR 15 UNITS requirements:
+ LIBERAL ARTS 18 UNITS 1 Quantitative Literacy course
2 Written Communication courses
1 Cultural Ideas & Influences course
TOTAL 66 UNITS 2 Art Historical Awareness courses
1 Employment Communications and Practices course
1 Employment Communications & Practices course

After above general education requirements are met, take Liberal


After above general education requirements are met, take Liberal
Arts electives as needed to fulfill the Liberal Arts unit requirement.
Arts electives as needed to fulfill the Liberal Arts unit requirement.

BFA WEB DESIGN & NEW MEDIA CORE GENERAL EDUCATION REQUIREMENTS
AA WEB DESIGN & NEW MEDIA CORE GENERAL EDUCATION REQUIREMENTS
COURSES COURSES
WRITTEN COMMUNICATION
WRITTEN COMMUNICATION ADV 236 Digital Photography
ADV 236 Digital Photography
FND 122 Color Fundamentals CHOOSE ONE:
FND 122 Color Fundamentals CHOOSE ONE:
GR 102 Design Technology: Digital Publishing Tools LA 107 Writing for the Multilingual Artist
GR 102 Design Technology: Digital Publishing Tools LA 107 Writing for the Multilingual Artist
GR 150 Introduction to Visual Communication LA 108 Composition for the Artist
GR 150 Introduction to Visual Communication LA 108 Composition for the Artist
WNM 105 Design Technology: Visual Design Tools
WNM 105 Design Technology: Visual Design Tools CHOOSE ONE:
CHOOSE ONE: WNM 120 User Experience 1
WNM 120 User Experience 1 LA 110 English Composition: Narrative Storytelling
LA 202 English Composition: Creative Persuasion & Argument WNM 210 Visual Design 1
WNM 210 Visual Design 1 LA 133 Short Form Writing
LA 280 Perspective Journalism WNM 230 Digital Imaging 1
WNM 230 Digital Imaging 1
WNM 249 Web Design 1 CHOOSE ONE:
WNM 249 Web Design 1
WNM 250 Web Design 2 LA 202 English Composition: Creative Persuasion & Argument
WNM 250 Web Design 2 EMPLOYMENT COMMUNICATIONS & PRACTICES WNM 310 Visual Design 2 LA 280 Perspective Journalism
WNM 310 Visual Design 2 LA 291 Designing Careers
WNM 482 Portfolio 2
EMPLOYMENT COMMUNICATIONS & PRACTICES
ART HISTORICAL AWARENESS LA 291 Designing Careers
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century HISTORICAL AWARENESS

CHOOSE ONE:

LA 171 Western Civilization


LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

484 485
WEB DES IGN & NE W ME DIA WNM

ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages


LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World Certificate in Web Design & New
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
Media
LA 383 World Cinema
CHOOSE TWO:
LA 384 Underrated Cinema CERTIFICATE REQUIREMENTS
LA/LAN 117 Survey of Landscape Architecture
LA 385 Close-up on Hitchcock MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA/IND 118 History of Industrial Design
LA 386 Exploring Science Fiction Cinema MAJOR 42 UNITS
LA 127 Topics in World Art
LA 387 Women Directors in Cinema + BY ADVISEMENT 24 UNITS
LA 128 The Body As Art: History of Tattoo & Body
LA 388 Survey of Asian Cinema + ELECTIVES 12 UNITS
Decoration
LA 408 Analog Before Digital: Punk/No Wave Film & Music + ART HISTORY 6 UNITS
LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance TOTAL 120 UNITS
LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art Minimum 2.0 GPA
LA 134/ANM 104 History & Technology of Visual Effects &
LA 423 The Golden Age of Dutch Art Minimum grade of C- in all core courses and major courses
Computer Animation
LA 432 Art of Spain: From El Greco to Picasso
LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
LA 182 Genres in Film
PH 101 Photo History and Concepts
LA/ILL 195 History of Comics: American Comics
LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
CHOOSE ONE:
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History LA 124 Physics for Artists

LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming

LA 224 Women, Art & Society LA 233 Popular Topics in Health, Nutrition, & Physiology

LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 254 Human-Centered Design

LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math

LA 236/IAD 232 Survey of Bay Area Architecture LA 271 College Algebra with Geometry

LA 242/GR 242 History of Graphic Design LA 286 Discrete Mathematics

LA 243/ILL 310 History of American Illustration LA 288 Vector, Matrices and Transformations

LA/FSH 244 History of Fashion LA 293 Precalculus

LA/JEM 245 History of Jewelry & Metal Arts LA 296 Applied Physics

LA/FSH 246 History of Textiles


CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
LA/FASCU 248 History & Theory of Fine Art Sculpture CHOOSE ONE:

LA 249 An Artistic and Intellectual History of the LA 127 Topics in World Art
Renaissance LA 221 California Art in Cultural Context
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974
LA 283 Examining Film Noir
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World

486 487
WEB DES IGN & NE W ME DIA WNM

Master of Arts [MA] in Web Design MA WEB DESIGN & NEW MEDIA DEGREE Master of Fine Arts [MFA] in Web MFA WEB DESIGN & NEW MEDIA DEGREE
REQUIREMENTS REQUIREMENTS
& New Media Successful completion of Final Portfolio Review Design & New Media Successful completion of Final Thesis Project
Minimum 2.0 cumulative GPA Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS
Minimum grade of C in all required 63 units
MAJOR 33 UNITS MAJOR 27 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
TOTAL 36 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
MA WEB DESIGN & NEW MEDIA REQUIRED MA WEB DESIGN & NEW MEDIA GRADUATE
MAJOR COURSES *Per director approval
LIBERAL ARTS REQUIREMENTS
WNM 601 Inside Programming GLA 615 History of Graphic Design
WNM 605 Typography for Digital Masters
WNM 606 Principles of UX MFA WEB DESIGN & NEW MEDIA REQUIRED MFA WEB DESIGN & NEW MEDIA GRADUATE
WNM 608 Web Technology 1 MAJOR COURSES LIBERAL ARTS REQUIREMENTS
WNM 613 Topics in Motion Graphics WNM 601 Inside Programming
WNM 617 Mobile Web Technology WNM 605 Typography for Digital Masters ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
WNM 606 Principles of UX CHOOSE ONE:
WNM 622 Digital Capture
WNM 608 Web Technology 1 GLA 601 The Renaissance Art World & Its Classical Origins
WNM 655 Masters Portfolio
GLA 602 The Art & Ideology of the 20th Century
+3 Major courses WNM 643 Interactive Design & Concepts
GLA 607 Art & Ideas of the Enlightenment
+ 4 Major courses
GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
GLA 903 Graduate Seminar in Europe

CROSS CULTURAL UNDERSTANDING


CHOOSE ONE:
GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATION


GLA 676 Professional Practices for Designers & Advertisers

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 610 Balancing Creativity and Profitability

488 489
WEB DES IGN & NE W ME DIA WNM

UNDERGRADUATE WNM 210 Visual Design 1


This course focuses on developing design and production skills
WNM 290 User Experience 2
Emphasis will be placed on the Information Architect as point
WNM 335 Digital Imaging 3
This course focuses on high-end professional visual development
COURSES for print and interactive publications. Students use industry- person in the planning and development stages to ensure an and photo art direction, combining original photography and
standard digital tools to efficiently and accurately create graphic interactive product for the internet best serves the user. The Photoshop to produce creative, conceptual visuals in a range of
WNM 105 Design Technology: Visual Design Tools elements and content. Basic visual design and production specific tasks indigenous to this role will be explored in depth. styles for commercial application.
This course covers a wide range of fundamental technologies techniques are covered, including typography, vector-based
involved in professional digital design and production. Industry graphics, and approaches to corporate identity and branding. WNM 300 Interactive Applications WNM 349 Web Design 3
standards are covered in depth. Topics include: preparing This course focuses on designing and developing native Students will design, plan, structure, and produce large scale,
graphics with emphasis on the use of vector graphics, font WNM 230 Digital Imaging 1 applications for mobile devices. Topics will include the differences easily updatable web sites using industry standard frameworks,
technologies and typography, color manipulation, the Mac OS, This class acquaints the student with Photoshops tool sets, between apps, websites, and mobile websites, utilizing designer- libraries and content management systems. Emphasis will be
production efficiencies, presentation and output methods. techniques, capabilities and commands. Students will learn to centric programming languages and SDKs, and industry placed on utilizing current web standards and scripting tools to
make accurate selections, create digital composites and work requirements for developers and publishing apps. Students will build professional quality websites that demonstrate principles of
WNM 110 Visual Design Principles with contrast and color control/correction and layers, while create, test, publish, and distribute their mobile applications and effective design, user interaction, and user experience.
This course covers the fundamentals of design theory, principles, developing efficiency skills for the many applications of digital games.
and the design process. Students will learn to develop concepts imaging. WNM 355 Motion Graphics 3
for digital print, multimedia and web design projects, and will be WNM 305 Motion Graphics 2 Motion Graphics is the convergence of art, design, motion, and
introduced to the principles of typography, color theory, research, WNM 249 Web Design 1 This course focuses on the creation of advanced motion graphics technology. Students will learn cutting edge industry techniques,
strategic planning, approaches to solving design problems, Students will construct web pages utilizing Hypertext Markup utilizing industry-standard software and current broadcast primarily focusing on Maya and its uses in the broadcast design
developing thumbnails, roughs, layouts and comps. Language (HTML) and Cascading Style Sheets (CSS). Site techniques. The objective of this course is to design and produce industry. In addition to a strong 3D element, the course will also
planning, page layout, navigation, file management, cross- highly compelling time-based motion graphics and typography focus on the integration of type, design, and audio.
WNM 120 User Experience 1 browser compatibility and semantic markup strategies will be for broadcast, web, and mobile platforms.
Fundamental concepts of the user-centered design process are employed to create highly usable, standards-based web sites. WNM 358 Digital Video 1
introduced: research, personas, user journeys, use cases, wire- Web typography, form styling and the CSS Box Model will be WNM 310 Visual Design 2 This course focuses on short-form story concepts for digital
framing, and site structure. Rapid prototyping and user testing introduced. This course focuses on the continued development of design and video, lighting, green-screen techniques and synchronizing
precede the visual design portion of the class, which includes production skills for print and interactive publications. Students music, sound and video with professional editing techniques.
examining mobile and desktop design patterns, establishing WNM 250 Web Design 2 use industry-standard digital tools to efficiently and accurately In addition, DVD authoring will be introduced for the design
visual appeal using typography, color, layout, and iconography. In this course, students will apply design fundamentals to crate graphic elements and content. Intermediate visual design and production of interactive DVDs. Essential video utilities, file
develop and produce web-based applications. Using open web and production techniques are covered, including typography, formats, compression and streaming will be introduced.
WNM 124 Design Survey: Tools & Principles standards, students will employ HTML, CSS, and JavaScript vector-based graphics, and approaches to corporate identity and
Undergraduates with low English skills are introduced to basic to create optimized web experiences for users on their mobile branding. WNM 369 Web Design 4
design software as well as the elements and principles of phones, tablets, or traditional desktop browsers. Functionality, In this advanced project course, students will implement design
design in this course, which is taught through interactive visual mobility, and scalability will be emphasized. WNM 315 Visual Design 3 ideas and develop complex database-driven websites. Students
presentations and demonstrations. Students use digital tools to The focus of this course is practical art direction, creative will incorporate PHP server-side scripting and MySQL database
create hands-on projects, and develop their ability to describe WNM 270 Type Design direction, critical thinking, and executing design strategies and techniques to manage content. Emphasis will be placed on
design and production methods. This course emphasizes the importance of typography in the concepts. The professional design process is examined, covering building interactive websites that deliver a dynamic, cohesive user
design process and focuses on providing the student with the teamwork, collaboration and production workflow. Students learn experience.
WNM 200 Introduction to Computer Programming digital tools and techniques necessary to achieve professional the roles and procedures currently involved in the design industry,
This course introduces the fundamentals of computer typographic solutions. Students will learn to incorporate principles and will gain confidence in building creative solutions to design WNM 380 Senior Project
programming with a focus on quantitative and geometrical of professional typography with essential technical skills. problems. NOTE: This class should not be taken with WNM 380 Students preparing for their final senior presentations will work
applications used in new media. Students will develop the or WNM 482 due to its heavy workload. in a collaborative environment to develop project concepts,
programming skills needed to create interactivity, motion, data WNM 282 Portfolio 1 storyboards, budgets, production schedules, prototypes
visualization and graphical representations. Topics include This midpoint course provides specialized training in computer WNM 330 Digital Imaging 2 and develop a comprehensive integrated marketing and
variable types, functions, coordinates, basic algebra, proportion arts portfolio production and presentation. Students will redo, This course delves deeper into compositing and creative imaging communications campaign.
and percent, rotation and scale, and the geometry of primitives. update, revise and improve their existing body of work and techniques using the most recent software developments and
produce additional projects as required. Students build a strong advances in digital photography. Projects from this course will WNM 482 Portfolio 2
WNM 205 Motion Graphics 1 foundation for a professional portfolio with a consistent identity include high concept, digital photography and creative problem In this course, students work with the instructor on refining their
This course introduces the theory and production of animated and marketing system. solving using the most powerful imaging techniques available for previously completed projects and developing presentation
2D graphics for multiple platforms. Concept, research, design purposes of creating exemplary new media portfolios. and interview skills. Students will create their final professional
and pre-production techniques for motion graphics projects portfolio, including identity elements, online and hard copy
are covered, focusing on animating with typography, graphic portfolios and leave-behinds.
symbols, shapes, and color. Industry-leading software tools will
be employed with emphasis on classic animation principles and
workflow. VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

490 491
WEB DES IGN & NE W ME DIA WNM

WNM 490 Portfolio Enhancement


Students will further their skill in specific areas as determined
GRADUATE WNM 617 Mobile Web Technology
Students will explore responsive and mobile web applications
by the Department Director. Professional standards for process, COURSES using HTML5, CSS3, JavaScript, and frameworks. Usability
technique, and execution will be emphasized. Outcomes will be testing in regards to rapid mobile web design and development
topic specific. Department Director approval is required. Course WNM 600 Digital Applications will be covered. Native and hybrid applications will also be
fees and prerequisites may vary by topic. Through the exploration of traditional techniques and digital discussed. Students will produce a final mobile application for
media each student will discover a higher level of creativity and virtually any mobile device.
WNM 498 Collaborative Project self-expression through exercises that transform the written word
Students meeting set criteria are selected by their department to into visual message. WNM 618 Web Technology 2
work on an interdisciplinary collaborative project. A deeper focus on the methodologies and technologies of
WNM 601 Inside Programming interactive websites. Students explore in-depth examples
WNM 499 Special Topics In this course, students will learn the basics of computers, of the Content Management System Drupal and review
Special Topics class offerings change each semester and computer programming, and the vocabulary of technical other client/server technologies, including PHP and MySQL.
are taught by experts in a specific area You may contact your concepts required for success in the industry. Students will Students develop an active website and learn major strategies,
academic department director or advisor for more information. understand the software product development environment applications, and current practices adopted in the industry today.
Please note that some Special Topics have a required course fee and learn how visual designers and usability experts fit into the
and course prerequisites may vary by topic. software development process. WNM 619 Advanced Digital Imaging
This course furthers the students digital imaging skills with
WNM 500 Internship in Web Design & New Media WNM 603 Design Survey Process & Principles practice in advanced techniques in photo editing and photo
Internship is only open to qualified upper-division students, This course surveys western communication design practice, and illustration, as well as its application in the digital film and game
offering an opportunity to work in a field related to Computer Arts. equips linguistically/culturally diverse students with a professional industries. Discovery in texture, color correction, motion graphics,
vocabulary applicable to both print and digital design projects. backgrounds for composites, blue screen replacement, and
Students will apply ideas to hands-on projects, while developing image optimization for the web will be explored.
their ability to critique and discuss their design choices.
WNM 622 Digital Capture
WNM 605 Typography for Digital Masters This graduate level course is designed to provide students with
The fundamentals of typography and application, from historical technical and artistic skills beginning with the most common
fonts to the new classics will be introduced. Exercises for print applications. The course will cover basic digital camera controls
media will lead up to design for screen resolution and legibility and features, storage media and file size/formats related to the
with emphasis in composition, grid and aesthetics for optimal expected use for the image.
purpose and message.
WNM 642 Time Based Media
WNM 606 Principles of UX Students create interactive projects that combine images, text,
This course addresses the principles of usable design such as sound and animation. These elements are brought together to
listening to users, understanding the medium and the ability to create a unique experience and memorable audience response.
bridge the two with a well-designed user interface. Objectively
evaluate the usability of products, design from user requirements, WNM 643 Interactive Design & Concepts
and test designs to verify successes or uncover flaws. This class provides training in the preproduction process required
during directed study that will lead to final project development.
WNM 608 Web Technology 1 Students will examine, explore, evaluate and define their purpose
Students will be introduced to the full advantage of opportunities in the program to present a meaningful Final Project proposal that
afforded by the web. User interface, design principles and project will be presented at midpoint. Required components for midpoint
management will be associated with hands on applications for will be developed here.
the entire process of front-end web development. Languages
include HTML, XHTML, CSS and JavaScript. WNM 645 Time Based Media Scripting
This course adds breadth and depth to the students interactive
WNM 613 Topics in Motion Graphics skill set and portfolio. More advanced applications and
This course gives an introduction to principles of motion graphics techniques will be introduced and exercised to tailor interactive
using Adobe AfterEffects new digital tools. Research and design functionality for a more meaningful and memorable user
for motion graphics projects will be covered, from concept and experience.
storyboard, through production and then to final delivery.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

492 493
WNM 655 Masters Portfolio WNM 802 DS Mentorship Forum
This course will give students the opportunity to refine past In this course, students will meet independently with their Directed
projects and compile them into both a web and PDF portfolio. Study Mentor and participate in weekly online peer reviews and
Students will also create a personal logo, business cards, discussions. Students will refine their thesis concepts, clearly
stationery, a design-focused resume, and a new campaign express intent and set personal goals for work. Instructor critique,
specifically tailored to help strengthen the weak points of their peer review, and advancing work based on feedback will be
portfolios. emphasized. Students must submit a DS Mentorship request to
their Department Director and the Graduate School for approval.
WNM 661 Interactive InfoGraphics
Information Graphics is the visual representation of complex WNM 805 Continued Group Directed Study
information. In this course, students will explore the world of Graduate students continuing work on their individual Final
information languages through theoretical and practical design Projects receive instruction and critiques of their work. In addition
exercises at the interactive level. The culmination of this course is to regular instructor critiques of their work in progress, graduate
a student-developed interactive information system. students discuss approaches to their Final Projects as peers.

WNM 663 Advanced Topics in Motion Graphics WNM 810 User Experience
This course provides intermediate and advanced motion graphics Graduate students work in group directed study to work through
techniques, using standard and production tools for color all stages of their complex interactive thesis project using a user-
keys, compound effects, scripting, and particles. A study of centered design approach. Students conduct design research
contemporary motion graphics trends, projects and practices will and requirements analysis to solidify information architecture
be explored. and wireframes. Through iterative usability evaluation, students
produce completed prototype and design specification for thesis
WNM 695 Collaborative Project projects.
Students meeting set criteria are selected by their department to
work on an interdisciplinary collaborative project as part of their WNM 820 Responsive Web
studio requirement. In this course, graduate students will develop Final Thesis
Projects as web applications that can run on any desktop or
WNM 699 Special Topics mobile platform. Students will learn techniques in coding HTML5,
Special Topics class offerings change each semester and are CSS3, and other appropriate open web standards including data
taught by experts in a specific area. You may contact your storage and API communications. These methods can be applied
academic department director or advisor for more information. to any thesis web application project.
Please note that some Special Topics have a required course fee,
prerequisites, and/or may require Department Director approval. WNM 830 Visual Design
Students will explore in depth the visual style for their thesis.
WNM 800 Directed Study Students will learn how fundamental design research is an
Directed study is the primary concentration of a Masters degree essential part of the creative process. From initial construction
candidates work toward the completion of a Final Portfolio of mood boards, experimentation with typography, composition,
and/or Thesis Project. With the approval of the Department color, balance, image compression and legibility, students will
Director, students may take any university coursework to develop define the overall branded look and feel.
specific conceptual and technical skills that will enable them
to further develop their Final Portfolio and/or successfully bring WNM 900 Internship
a Final Thesis Project to completion. Please note that some Students will gain practical experience in a professional
Directed Study courses have a required course fee and course environment by performing under supervised internship at a host
prerequisites may vary by topic. company. Students must submit the companys job description to
their Department Director and the Graduate School for approval.
WNM 801 Group Directed Study
Graduate students working on their individual Final Portfolio and/
or Thesis Project receive instruction and critiques of their work. In
addition to regular instructor critiques of their work in progress,
graduate students discuss approaches to their Final Portfolio
and/or Thesis Project as peers. Please note that some Group
Directed Study courses have a required course fee and course
prerequisites may vary by topic.

494
494 495
495
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WRITING FOR
FILM, TELEVISION
& DIGITAL MEDIA

496 497
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

Find your unique voice.


Tap into your imagination.
Come up with great ideas.
Take your writing skills to a new level.
Writers create television. There are more than 15,000 television
channels worldwide, each of them needing content producers.
Most shows are written by a staff of writers, so there are multiple
opportunities available on each show. The production of original
series has broadened even beyond traditional networks and cable
channels as distribution platforms like Netflix and Amazon are
venturing into content production, and with great success. This
trend will continue, as will the trend in advertising for story-based
content that resembles short films more than traditional ads.
Additionally, entertainment content is in high demand for mobile
devices.

The demand for content production for cable television, the web,
and mobile devices is growing exponentially worldwide. Film and
television writing jobs are highly competitive and to break into the
industry, students need a portfolio of professional, imaginative
and current material. While there are a growing but finite number
of writing jobs, Academy of Art University believes we can train
candidates who are better equipped to enter the industry than the
competition. Our writing program will cross-train screenwriters
in film, television and digital media in order to maximize
preparedness in seeking writing opportunities and professional
representation.

If youre an aspiring film or television writer, then join us for a


rigorous and rewarding writing experience.

Exercise your imagination.


Brainstorm your ideas.
Take the journey.
Find your voice.

498 499
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WHAT WE OFFER CAREER PATHS


Extensive experience in writing for feature film,
short film, television comedy or drama, and the
web.
TV FILM CROSSOVER
Opportunity to write more scripts than in any other
program, making writers well-prepared to compete
for work in a highly competitive industry. Story Editor
Screenwriters (scripts sold) Reader

Opportunity to work as staff writers on at least one


Freelance Writer
web series. Screenwriters (scripts optioned) Literary Agency Assistant

Collaboration opportunities with the School of Writers Assistant (TV series)


Reader Production Assistant
Motion Pictures and Television to produce web
series and short film scripts. Reader
Production Assistant
A program designed to be as rigorous as the
nations best-known writing programs, and yet, Production Assistant
more widely accessible.

Personalized attention to imagination and originality


in a highly collaborative, writing workshop
environment.

Degrees offered both onsite and online, and


students can begin their studies in any semester,
studying full-time or part time.
TV FILM CROSSOVER

Script Doctor Development Executive (Film or TV)


Series Creator

Screenwriter (hired for rewrites)


Executive Producer Literary Agent

Screenwriter (open writing assignments)


Show Runner Literary Manager

Producer Screenwriters (scripts sold)

Story Editor Screenwriters (scripts optioned)

Freelance Writer

500 501
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

DEGREE REQUIREMENTS
ART HISTORICAL AWARENESS LA 333 Art of the Middle Ages
LA 120 Art History through the 15th Century LA 361 The Artist in the Modern World
LA 121 Art History through the 19th Century LA 382 Film History 3: Contemporary Cinema
LA 383 World Cinema
CHOOSE TWO:
LA 384 Underrated Cinema
Bachelor of Fine Arts [BFA] in BFA WRITING FOR FILM, TELEVISION & LA/LAN 117 Survey of Landscape Architecture
LA 385 Close-up on Hitchcock
DIGITAL MEDIA DEGREE REQUIREMENTS LA/IND 118 History of Industrial Design
Writing for Film, Television & LA 127 Topics in World Art
LA 386 Exploring Science Fiction Cinema
Minimum grade of C- in all core courses, major courses, and LA 387 Women Directors in Cinema
Digital Media LA 107 Writing for the Multilingual Artist or 108 Composition
LA 128 The Body As Art: History of Tattoo & Body
LA 388 Survey of Asian Cinema
Decoration
for the Artist LA 408 Analog Before Digital: Punk/No Wave Film & Music
BFA UNIT REQUIREMENTS LA 129 History of Automotive Design
LA 420 Art of the Italian Renaissance
MAJOR COURSEWORK Minimum 2.0 GPA and the following general education LA/GAM 131 History of Gaming
LA 421 Northern Renaissance Art
CORE 36 UNITS requirements: LA 132/ANM 102 History of Animation
LA 422 Italian Baroque Art
MAJOR 30 UNITS 3 Written Communication courses LA 134/ANM 104 History & Technology of Visual Effects &
+ ELECTIVES 9 UNITS LA 423 The Golden Age of Dutch Art
2 Culture of Entertainment courses Computer Animation
+ LIBERAL ARTS 45 UNITS LA 432 Art of Spain: From El Greco to Picasso
1 Cultural Ideas & Influences course LA/VIS 137 History of Visual Development
LA 433 18th & 19th Century European Art
TOTAL 120 UNITS 1 Storytelling & Character Psychology course LA/LAN 177 Pre-Industrial Urban Open Spaces
LA 464 Survey of Dada & Surrealism
1 Historical Awareness course LA 182 Genres in Film
PH 101 Photo History and Concepts
1 Quantitative Literacy course LA/ILL 195 History of Comics: American Comics
1 Employment Communications and Practices course LA/ILL 197 History of Comics: International and Alternative QUANTITATIVE LITERACY
Comics
After above general education requirements are met, take Liberal LA/ARH 219 History of Architecture: Ancient to Gothic CHOOSE ONE:
Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 124 Physics for Artists
LA 220 American Art History
LA 221 California Art in Cultural Context LA 146 Anatomy of Automobiles

LA 222 20th Century Art LA 200 Introduction to Computer Programming


BFA WRITING FOR FILM, TELEVISION & DIGITAL GENERAL EDUCATION REQUIREMENTS LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 224 Women, Art & Society
MEDIA CORE COURSES LA 254 Human-Centered Design
LA 226 /IAD 230 Survey of Traditional Interior Architecture
WRI 166 Crafting the Short Film WRITTEN COMMUNICATION
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 255 College Math
WRI 233 Writing Shorts for Production CHOOSE ONE: LA 271 College Algebra with Geometry
LA 236/IAD 232 Survey of Bay Area Architecture
WRI 239 Feature Film 1: Story Development LA 107 Writing for the Multilingual Artist LA 286 Discrete Mathematics
LA 242/GR 242 History of Graphic Design
WRI 266 The Short Film Rewrite LA 108 Composition for the Artist LA 288 Vector, Matrices and Transformations
LA 243/ILL 310 History of American Illustration
WRI 269 Feature Film 2: Writing Act 1 LA 293 Precalculus
CHOOSE ONE: LA/FSH 244 History of Fashion
WRI 295 Pitch 1 LA 296 Applied Physics
LA 110 English Composition: Narrative Storytelling LA/JEM 245 History of Jewelry & Metal Arts
WRI 297 Writing for Film Genre
LA 133 Short Form Writing LA/FSH 246 History of Textiles
WRI 339 Feature Film 3: Writing Acts 2 & 3 CULTURAL IDEAS & INFLUENCES
LA 247 History & Techniques of Printmaking
WRI 369 Feature Film 4: The Feature Film Rewrite CHOOSE ONE: CHOOSE ONE:
LA/FASCU 248 History & Theory of Fine Art Sculpture
WRI 439 Feature Film 5: Writing the Second Script LA 202 English Composition: Creative Persuasion & Argument LA 127 Topics in World Art
LA 249 An Artistic and Intellectual History of the
WRI 469 Feature Film 6: Rewriting the Second Script LA 280 Perspective Journalism LA 221 California Art in Cultural Context
Renaissance
WRI 495 How to Attract an Agent LA 238 World Literature
LA 274 Art & Architecture of Renaissance Florence
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 291 Designing Careers
LA/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
HISTORICAL AWARENESS LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Todays Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
CHOOSE ONE:
LA 281/MPT 255 Film History 1: Pre-1940
LA 171 Western Civilization
LA 282/MPT 256 Film History 2: 1940-1974
LA 270 U.S. History
LA 274 Art & Architecture of Renaissance Florence LA 283 Examining Film Noir
LA 276 Seminar in Great Britain LA 284 Evolution of the Horror Film
LA 278 Seminar in France LA 319 History of Architecture: Modernity
LA 279 Seminar in Italy LA 327 Art of the Classical World
LA 359 Urban Sociology

502 503
Master of Fine Arts [MFA] in MFA WRITING FOR FILM, TELEVISION &
DIGITAL MEDIA DEGREE REQUIREMENTS
Writing for Film, Television & Successful completion of Final Review
Digital Media Minimum 2.0 cumulative GPA
Minimum grade of C in all required 60 units
MFA UNIT REQUIREMENTS
MAJOR 60 UNITS

TOTAL 60 UNITS

MFA WRITING FOR FILM, TELEVISION &


DIGITAL MEDIA REQUIRED MAJOR COURSES
MPT 619 Writing the Short Film
WRI 622 Screenwriting: Adaptation
WRI 625 Mastering Dialogue
WRI 628 Writing for Film Genres
WRI 630 TV Comedy 1: The Half Hour Script
or WRI 640 TV Drama 1: The One-Hour Script
WRI 632 Web Comedy 1: Writers Room
or WRI 642 Web Drama 1: Writers Room
WRI 635 TV Comedy 2: The Original Series Pilot
or WRI 645 TV Drama 2: The Original Series Pilot
WRI 637 Web Comedy 2: Writing in Production 1
or WRI 647 Web Drama 2: Writing in Production 1
or MPT 619 Writing the Short Film
WRI 660 Feature Film 1: Ideation to Outline
WRI 665 Feature Film 2 - Going to Script
WRI 670 Feature Film 3: Completing the First Draft
WRI 680 The Art of the Pitch
WRI 730 TV Comedy 3: The Second Half-Hour
or WRI 740 TV Drama 3: The Second One-Hour
WRI 732 Web Comedy 3: Writers Room 2
or WRI 742 Web Drama 3: Writers Room 2
WRI 735 TV Comedy 4: Spec Script for Representation
or WRI 745 TV Drama 4: Spec Script for Representation
WRI 760 Feature Film 4: Rewrite & Polish
WRI 765 Feature Film 5: Advanced Screenwriting
WRI 770 Feature Film 6: Advanced Rewriting
WRI 780 The Business of the Business
+ 1 Major course

504 505
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

UNDERGRADUATE WRI 269 Feature Film 2: Writing Act 1


Students will expand on their outlines from MPT 239 Feature Film
WRI 322 Web Comedy 2: Production 1
The writing staff from Web Comedy 1 moves with the show into
WRI 369 Feature Film 4: The Feature Film Rewrite
Students will rewrite and polish their completed first drafts and
COURSES 1: Story Development, write a step outline, and write Act I of their production. Students take notes at the table read and do script deliver professional-quality scripts suitable for the marketplace.
screenplays. Creating a strong rooting interest, going deeper revisions throughout the production of each webisode. Students Students will also learn how to present their stories in a profes-
WRI 144 Imagination into character, plot, subplot, and writing effective dialogue will be with the most outstanding writing and leadership qualities will be sional manner that meets industry expectations.
This course focuses on tapping into the writers imagination and emphasized. invited to be producers in Staff Writing 2. (Offered onsite only.)
taking it to new levels. Students create original characters and WRI 370 TV Drama 3: Spec Script 3
write about them in imaginative situations, conflicts and settings. WRI 277 Web Drama 1: Staff Writing 1 WRI 323 Adaptation Students write a pilot script for an original one-hour serialized
Classroom activities include reading student work and group Students will gain firsthand experience at being part of a Writers This course will teach the craft of working with outside source drama series. Students break stories, episode by episode, com-
discussions exploring additional creative possibilities to each Room, collaborating as the writing staff of an original dramatic material. Students learn to recognize useable story elements pleting the Season One arc, and will also write a series bible. A
scenario. web series. The staff will create characters, break stories and from literary work or a nonfiction source. The process of securing successful television show will be the model for developing the
pitch the show to the head of the department. Students will write rights, building dramatic structure, and expanding and altering serialized structure.
WRI 166 Crafting the Short Film webisodes with a running time of under 10 minutes. story elements will all be covered.
This course focuses on developing story ideas that can be suc- WRI 377 Web Drama 3: Staff Writing 2
cessfully produced as digital content. Students will learn to apply WRI 280 TV Comedy 1: Spec Script 1 WRI 325 Translating Stories from Other Media Students will work as a writing staff to create or continue an origi-
foundational storytelling principles, such as character develop- In this course, students write a script for the same show thats In this class, students will learn how writers and producers trans- nal web series. Students who demonstrated the most outstanding
ment and conflict, to translate their ideas into a completed outline currently on the air. Students read scripts, watch episodes and ex- late stories to a new context and mine a wide range of sources writing and leadership qualities in Web Comedy 2 will serve as
that they will write in script form for the next class. amine the shows characters, stories, conflicts and tone. Students for filmed entertainment. Students will analyze how story ideas producers. Responsibilities include running the room, helping to
script pages are read, and classmates are given a chance to offer are successfully adapted for film and television, focusing on the break stories, assigning scripts to the staff, and doing the final
WRI 233 Writing Shorts for Production feedback and gain new insights into the show and its characters. creative and technical issues involved in successfully translating pencil before the show goes into production.
In this course, students will write two 8 to 12-minute scripts. stories from other cultural media as well as real life.
Emphasis will be placed on great hooks and twists, solid struc- WRI 288 Web Comedy 1: Staff Writing 1 WRI 380 TV Comedy 3: Spec Script 3
ture, and compelling characters. Students will also learn how to Students will gain firsthand experience at being part of a Writers WRI 339 Feature Film 3: Writing Acts 2 & 3 Students write a pilot script for an original half-hour serialized
pitch stories concisely and professionally. Room, collaborating as the writing staff of an original comedy web Students will complete the first draft started in Feature Film 2. comedy series. Students break stories, episode by episode,
series. The staff will create characters, break stories and pitch the Emphasis is placed on character arc, subplots, twists, and satisfy- completing the Season One arc, and will also write a series bible.
WRI 239 Feature Film 1: Story Development show to the head of the department. Students will write webisodes ing endings. Students will work in teams and give notes as scripts A successful television show will be the model for developing the
Students will examine the fundamentals that go into feature film with a running time of under 10 minutes. move toward completion. serialized structure.
writing. Students will learn how to come up with ideas that con-
nect with an audience, develop those ideas using Heros Journey, WRI 295 Pitch 1 WRI 344 Dialogue 2 WRI 388 Web Comedy 3: Staff Writing 2
apply a note card system to help visualize a story, and write an Students will learn to pitch stories with confidence and style. Students will advance their dialogue skills by applying additional Students work as a writing staff to create or continue an original
outline for an original feature film. Students will practice pitching well-known films, learning how to tools and key psychological dynamics. Areas of study include web series. Students who demonstrated the most outstand-
condense key ideas and engage prospective buyers. Students writing for the opposite sex, the drama triangle, the music of ing writing and leadership qualities in Web Comedy 2 serve as
WRI 244 Dialogue 1 will work on: rehearsing; performance-level energy; projecting dialogue, effective voiceover, and writing for original vs. existing producers. Responsibilities include running the room, helping to
Students will examine essential elements for writing effective confidence and sustaining a professional demeanor. characters. Student work will be read and will receive constructive break stories, assigning scripts to the staff, and doing the final
dialogue. Emphasis is placed on dialogue and subtext, using feedback. pencil before the show goes into production.
dialogue to advance conflict and heighten tension, dramatizing WRI 297 Writing for Film Genre
exposition, and creating well-orchestrated characters. Students This course provides a practical and detailed analysis of WRI 350 TV Drama 2: Spec Script 2 WRI 420 TV Comedy 4: Spec Script 4
will write and rewrite original script pages, which will be read and Hollywoods most sought after genres with an in-depth exploration Students will write two drafts of a spec pilot for an original one- Students will build on their experience in Spec Script 3 to write
will receive constructive feedback. of their applicable contentions. These specific conventions will hour dramatic series. Topics include creating the world, story and a spec for a different half-hour comedy series. After completing
be dissected so that students will learn how to tailor their efforts character development, establishing the tone and series theme, this course, students will have writing samples from two existing
WRI 250 TV Drama 1: Spec Script 1 toward creating commercially viable material. setting the pace and style, and creating a show that has great shows to use when seeking representation by a literary agency or
Students write a spec script for a current one-hour dramatic se- potential for a number of future episodes. manager. Students will exchange feedback throughout the writing
ries. Emphasis will be placed on writing in the shows specific for- WRI 320 TV Comedy 2: Spec Script 2 process and discuss produced scripts and episodes of success-
mat. Script pages will be read and critiqued as students exchange Students will write a pilot script for an original half-hour comedy WRI 355 Web Drama 2: Production 1 ful shows.
constructive feedback throughout the writing process. Produced series. Students will come up with the arena, create characters, The writing staff from Web Drama 1 stays with the show during
scripts and episodes of successful shows will also be discussed. establish conflicts and relationships, and write a beat sheet and production. Students take notes at the table read, do revisions WRI 422 Web Comedy 4: Production 2
outline. Students will also write a series presentation, consisting of after rehearsals, and address network notes. Students who The writing staff from Web Comedy 3 stays with the show during
WRI 266 The Short Film Rewrite an overview, character bios and additional episode ideas. demonstrate the most outstanding writing and leadership qualities production. Producers who demonstrated the strongest leader-
Students will rewrite and polish the two 8- to 12-minute scripts will be invited to be producers in the next Writers Room. (Offered ship skills in the Writers Room will be named the showrunners
written in MPT 233 Short Film 3: Writing Shorts for Production. onsite only.) and will take part in casting decisions, overseeing script revi-
Emphasis will be placed on completing two polished short film sions, post-production, and delivering webisodes to the network.
scripts suitable for production. (Offered onsite only.)
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

506 507
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WRI 439 Feature Film 5: Writing the Second Script


Students will refine their skills as they develop and write complete
WRI 495 How to Attract an Agent
Students learn how to effectively enter the screenwriting profes-
GRADUATE WRI 635 TV Comedy 2: The Original Series Pilot
Students will write a pilot script for an original half-hour comedy
first drafts of a second feature-length screenplay. The course will sion through understanding what a Literary Agents rubric for a COURSES series. Students will come up with the arena, create characters,
condense the writing time from previous screenwriting courses so writer is. Your instructor will provide a step-by-step guide in How establish conflicts and relationships, and write a beat sheet and
students are prepared to meet industry expectations and contrac- To identify the established community of artistic and executive WRI 615 Imaginative Scene Writing outline. Students will also write a series presentation, consisting of
tual obligations when hired to write a script. entertainment industry collaborators, as well as how to become This course uses a freestyle approach to exploring the writers an overview, character bios and additional episode ideas.
visible to them. imagination. Students are challenged to create fascinating char-
WRI 450 TV Drama 4: Spec Script 4 acters and put them in compelling situations that cause great WRI 637 Web Comedy 2: Writing in Production 1
Students will build on their experience in Spec Script 3 to write WRI 498 Collaborative Project conflict in different settings. Student work is read and followed by The staff from Writers Room 1 moves into series production. The
a spec for a different one-hour drama series. After completing Students meeting set criteria are selected by their department to feedback designed to offer new and imaginative options to the writing staff will take notes at the table read, do revisions after re-
this course, students will have writing samples from two existing work on an interdisciplinary collaborative project. writer. hearsals, and address department notes. Students who exhibit the
shows to use when seeking representation by a literary agency or most outstanding writing and leadership qualities will be invited to
manager. Students will exchange feedback throughout the writing WRI 499 Special Topics WRI 622 Screenwriting: Adaptation be producers in the next Writers Room. (Offered onsite only.)
process and discuss produced scripts and episodes of success- Special Topics class offerings change each semester and are Students will explore how to work with material from novels, plays
ful shows. taught by experts in a specific area. You may contact your aca- or non-fiction writing, learning to recognize useable story elements WRI 640 TV Drama 1: The One-Hour Script
demic department director or advisor for more information. Please from these sources. Students will also explore the process of Each student will write a script for the same currently televised
WRI 455 Web Drama 4: Production 2 note that some Special Topics have a required course fee and obtaining rights, creating dramatic structure, as well as enhancing one-hour dramatic series. Students analyze the shows tone, char-
The writing staff from Web Drama 3 stays with the show during course prerequisites may vary by topic. or changing story elements. acter attitudes and conflicts, as well as the script format. Students
production. Producers who demonstrated the strongest leader- will read pages of their spec scripts and give constructive feed-
ship skills in the Writers Room will be named the showrunners WRI 625 Mastering Dialogue back throughout the writing process.
and will take part in casting decisions, overseeing script revi- This course offers a comprehensive approach to writing strong,
sions, post-production, and delivering webisodes to the network. sharp, effective dialogue through in-depth character analysis. WRI 642 Web Drama 1: Writers Room
(Offered onsite only.) Students will examine the relationship between dialogue and sub- In this highly collaborative environment, students work as the
text, learn how to use dialogue to advance conflict and heighten writing staff of an original dramatic web series. The staff will create
WRI 469 Feature Film 6: Rewriting the Second Script tension, and focus on differences in personality traits that make a cast of well-orchestrated characters, break stories and pitch the
In this advanced course, students are expected to show a higher for well-orchestrated characters. show to the head of the department. Students will write webisodes
level of efficiency and quality when delivering a second screen- with a running time of under 10 minutes.
play. Students will rewrite and polish their script from Advanced WRI 628 Writing for Film Genres
Screenwriting with the goal of selling the script and securing This course provides a practical and detailed analysis of WRI 645 TV Drama 2: The Original Series Pilot
agency representation. Hollywoods most sought after genres with an in-depth exploration Students will write a spec pilot for an original one-hour dramatic
of their applicable conventions. These specific tropes will be dis- series. The writing process will take each student from the Rough
WRI 479 TV Drama: Pilot in Production sected so that students will learn how to tailor their efforts toward Draft through the Final Draft.
This invitation-only course is for students who have written a creating commercially viable material.
professional quality spec pilot script. The writer is involved in WRI 647 Web Drama 2: Writing in Production 1
casting, the table read, rehearsals, addressing network notes, and WRI 630 TV Comedy 1: The Half Hour Script The staff from Writers Room 1 moves into series production. The
doing revisions during production. The writer will also be part of Each student will write a script for the same, currently televised writing staff will take notes at the table read, do revisions after re-
post-production and will deliver a finished pilot. half-hour comedy series. Students read scripts and watch previ- hearsals, and address department notes. Students who exhibit the
ously aired episodes to promote in-depth analysis of the shows most outstanding writing and leadership qualities will be invited to
WRI 489 TV Comedy: Pilot in Production tone, character attitudes, stories and conflicts. Throughout the be producers in the next Writers Room. (Offered onsite only.)
This invitation-only course is for students who have written a writing process students script pages will be read and the class
professional quality spec pilot script. The writer is involved in will give feedback.
WRI 660 The Feature Film 1: Ideation to Outline
casting, the table read, rehearsals, addressing network notes, and This course will cover the fundamental principles that are applied
doing revisions during production. The writer will also be part of WRI 632 Web Comedy 1: Writers Room during the development of a feature film story. Students will learn
post-production and will deliver a finished pilot. In this highly collaborative environment, students work as the methods that lead to compelling ideas, analyze structure and
writing staff of an original comedy web series. The staff will create character, and write a feature outline.
WRI 490 Portfolio Enhancement a cast of well-orchestrated characters, break stories and pitch the
Students will further their skill in specific areas as determined show to the head of the department. Students will write webisodes
by the Department Director. Professional standards for process, with a running time of under 10 minutes.
technique, and execution will be emphasized. Outcomes will be
topic specific. Department Director approval is required. Course
fees and prerequisites may vary by topic.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

508 509
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WRI 665 Feature Film 2 - Going to Script WRI 737 Web Comedy 4: Writing in Production 2 WRI 770 Feature Film 6: Advanced Rewriting
Students expand on their outlines from WRI 660 Feature Film Students from Writers Room 2 go with the show into production. In this advanced course, students are expected to show a higher
1, write a step outline, and write Act 1 of their screenplays. Producers who exhibited the strongest leadership skills in the level of efficiency and quality when delivering a second screen-
Emphasis will be on creating a strong, rooting interest, going writers room will be named the showrunners and will participate in play. Students will rewrite and polish scripts from Feature Film 5
deeper into character, plot, subplot, and writing effective casting decisions, oversee script revisions, give notes in post-pro- with the goal of selling the scripts and securing agency represen-
dialogue. duction, and deliver webisodes to the head of the department. tation. Students will also learn to write query letters.
(Offered onsite only.)
WRI 670 Feature Film 3: Completing the First Draft WRI 780 The Business of the Business
Students will complete the first draft of a screenplay started in WRI 740 TV Drama 3: The Second One-Hour This course gives aspiring writers a look at the business side
Feature Film 2. Instruction will cover character arc, subplots, Students will have the choice of writing a spec script for a cur- of the entertainment industry. Students acquire skills on how to
plants and payoffs, twists, and satisfying endings. Students will rent one-hour dramatic series or a second original spec pilot. work effectively and strategically with agents, managers and pro-
work in teams and give notes as scripts move toward completion. Emphasis will be placed on writing a script that meets industry ducers. Emphasis is also placed on doing due diligence before
standards and can be used as a writing sample to show literary meeting with production companies and industry executives.
WRI 680 The Art of the Pitch agents and managers.
The course covers the entire process of what goes into a success- WRI 800 Directed Study
ful pitch. Students do research on prospective buyers, and learn WRI 742 Web Drama 3: The Writers Room 2 Directed Study is the primary concentration of an MFA candi-
how to condense an idea into a compelling presentation. Students Staff writers will work on either Season 2 of the previous web dates work toward the completion of a Final Thesis Project.
rehearse to help develop performance-level energy, confidence, drama series or Season 1 of a new series. Students who exhibited Following approval of the Midpoint Review Committee of their
and professionalism that will prepare them for pitch meetings with the most outstanding writing and leadership qualities during the thesis projects, students will work one-on-one with advisors to
industry executives. series development and production will serve as producers. develop specific conceptual and technical skills that will enable
them to successfully bring a Final Thesis Project to completion.
WRI 695 Collaborative Project WRI 745 TV Drama 4: Spec Script for
Students meeting set criteria are selected by their department to Representation WRI 900 Internship
work on an interdisciplinary collaborative project as part of their Students write a spec script for a second current one-hour dra- Students will gain practical experience in a professional environ-
studio requirement. matic series. The strategy is for students to have writing samples ment by performing under supervised internship at a host com-
from two different shows in the event an agent or a manager pany. Students must submit the companys job description to
WRI 699 Special Topics requests a second writing sample. Emphasis is placed on lively their Department Director and the Graduate School for approval.
Special Topics class offerings change each semester and are class discussion and giving creative and insightful feedback.
taught by experts in a specific area. You may contact your aca- WRI 990 Portfolio Enhancement
demic department director or advisor for more information. Please WRI 747 Web Drama 4: Writing in Production 2 Students will further their skill in specific areas as determined
note that some Special Topics have an additional course fee. Students from Writers Room 2 go with the show into production. by the Department Director. Professional standards for process,
Producers who exhibited the strongest leadership skills in the technique, and execution will be emphasized. Outcomes will be
WRI 730 TV Comedy 3: The Second Half-Hour writers room will be named the showrunners and will participate in topic specific. Department Director approval is required. Course
Students will have the choice of writing a spec script for a current casting decisions, oversee script revisions, give notes in post-pro- fees and prerequisites may vary by topic.
half-hour comedy series or a second original spec pilot. Emphasis duction, and deliver webisodes to the head of the department.
will be placed on writing a script that meets industry standards (Offered onsite only.)
and can be used as a writing sample to show literary agents and
managers. WRI 760 Feature Film 4: Rewrite & Polish
Students will rewrite and polish screenplays from Feature Film 3 to
WRI 732 Web Comedy 3: The Writers Room 2 complete professional-quality scripts suitable for the marketplace.
Staff writers will work on either Season 2 of the previous web se- Emphasis is placed on structural changes, character depth, and
ries or Season 1 of a new series. Students who exhibited the most quality of dialogue. Students will also pitch their stories in a pro-
outstanding writing and leadership qualities during the series fessional manner that meets industry expectations.
development and production will serve as producers.
WRI 765 Feature Film 5: Advanced Screenwriting
WRI 735 TV Comedy 4: Spec Script for Students will refine their skills as they develop and write complete
Representation first drafts of a second feature-length screenplay. The course will
Students write a spec script for a second current half-hour com- condense the writing time from previous screenwriting courses so
edy series. The strategy is for students to have writing samples students are prepared to meet industry expectations and contrac-
from two different shows in the event an agent or a manager tual obligations when hired to write a script.
requests a second writing sample. Emphasis is placed on lively
class discussion and giving creative and insightful feedback.

510 511
SUPPORT
CLASSES

FOUNDATIONS
ENGLISH FOR ART PURPOSES
LIBERAL ARTS
GRADUATE LIBERAL ARTS
512 513
F OUNDATIONS FND

FOUNDATIONS
Many students enter our program having had little
or no experience with drawing, color or design.
Our courses provide the beginning artist with the
necessary tools to progress into their individual
majors, and to later succeed in their chosen
professions.

Pursuing a career in any creative field requires a strong understanding of the principles necessary for
visual communication. Within a supportive environment of experienced and professional faculty, the
Foundations program provides a disciplined, cohesive and practical approach to the study of art and
design fundamentals. Additionally, the department fosters an awareness of professionalism and industry
expectations to enable students to meet the standards of their respective majors.

These are the building blocks and the training essential to advancing your creative studies toward a
successful and rewarding career in your chosen field.

514 515
F OUNDATIONS FND

UNDERGRADUATE FND 125 Color and Design


An in-depth study of color and design principles. Students will use
COURSES analogous, complementary and analogous split complementary
palettes to explore color harmony. Additional topics include
FND 110 Analysis of Form muting and toning of color, color psychology, advancing/receding
In-depth study of classical drawing principles is critical to achieve color, simultaneous contrast, color proportion, the influence of
heightened realism in drawings. In this course, students will light temperature on color, design unity and visual emphasis.
analyze light and shadow utilizing the 5-value system, and apply Supplies for this class are estimated at $390.00 or more.
form/cast shadow edge distinctions to model form using charcoal.
Drawings will incorporate perspective, composition and value
FND 127 Expressive Watercolor
pattern concepts.
In this introductory course, students practice the basic
techniques and textures of watercolor. They learn about color use,
FND 112 Figure Drawing composition, and critique, while creating simple environments,
This is an introductory course designed to explore the basic collages, portraits, and landscapes.
principles of drawing the human figure with accuracy. Students
work directly from the nude model to develop an understanding of
FND 128 Drawing Fundamentals
gesture, proportion, rhythm, balance, structure and musculature.
In this introductory course, students will focus on basic drawing
skills. Students will learn how to break down objects and
FND 113 Sketching for Communication environments into simpler shapes. This course will cover quick
A firm grasp of drawing principles empowers artists and designers sketching techniques and usage of basic perspective, both in
to visually communicate concepts and ideas. In this course studio and on location.
students will learn how to draw objects, figures and environments
to scale and in perspective. Employing basic sketching
FND 131 Figure Modeling
techniques, students will create drawings utilizing compositional
The principles and concepts of the three dimensional nude human
strategies and camera angles that can be used in sequential
form are presented in this sculpture course. Human proportion,
imagery.
structure, geometry, balance and anatomy will be explored in
projects designed to enhance understanding of 3-D form, volume
FND 116 Perspective and space.
An introduction to the essential principles of perspective used in
the creation of artistic imagery. Students will apply perspective
principles and develop skills in quick sketches, completed
drawings and storyboards. Students will learn how to integrate
figures into scenes and plot light, shadows and reflections to
create believable environments.

FND 122 Color Fundamentals


This course provides an examination of color and design
principles through the use of digital and traditional media.
Students will identify and utilize a variety of color palettes
to explore color harmony and contrast. Topics will include
components of color, desaturation of color, color psychology,
advancing/ receding color, simultaneous contrast, color
proportion, the influence of light temperature on color, and design
principles.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

516 517
ENGLIS H F OR A RT PURPOSE S EAP

ENGLISH
FOR ART PURPOSES
Academy of Art University is the best choice for
non-native speakers who wish to study art and design.
We will fully support you with EAP courses and many
kinds of EAP support.

We offer a specialized English for Art Purposes curriculum, for Academy of Art University is strongly
students of all levels. We will give you the EAP coursework that committed to its international population.
you need to succeed in your art and design classes, whether your Our English for Art Purposes program makes
English skills are beginner or advanced. the Academy the best choice for non-native
English speakers who wish to study art and
Our EAP curriculum allows low proficiency English speakers to enroll
design in the United States. EAP services
in art and design classes while they improve their language skills.
available include EAP courses, individual
EAP support is available for on campus and online courses.
EAP support which can be arranged for any
Placement in on campus EAP courses is determined by an ESL
art and design class at the university, EAP
Placement Test.
writing, speaking, and multimedia labs, as
well as online EAP support.
Our EAP Support Program provides in-class language support and
free individual tutoring for both on campus and online classes. After
you have taken one or more EAP courses, we will continue to support
you in and out of the classroom. EAP support teachers are assigned
to classes based on qualifying need. EAP teachers, depending on
the need, may also hold study groups.

518 519
ENGLIS H F OR A RT PURPOSE S EAP

UNDERGRADUATE EAP 4 English for Art Purposes 4


In this course, students have the opportunity to refine all language
GRADUATE EAP 604 English for Art Purposes: Level 4
In this advanced English as a Second Language course for
COURSES skills while learning about various art and design disciplines. COURSES graduate students, students will develop listening and speaking
Analytical writing is emphasized. Students who register for EAP skills for their art and design classes and the midpoint review
EAP A English for Art Purposes Intensive A 004 should register for EAP-designated art classes. process. In EAP604, listening/speaking, students will refine oral
English for Art Purposes A (EAP A) at Academy of Art University EAP 600A English for Art Purposes Intensive and aural language skill areas. Students will refine oral and
introduces artists to the English language. The course This course emphasizes the acquisition and application of aural language skill areas and increase general vocabulary
EAP 4ARH English for Art Purposes: Level 4 for
emphasizes the acquisition and application of basic grammar basic grammar structures and the development of foundational for communicating concepts in art and design-related fields.
Architecture, Interior Architecture, & Landscape communication skills. Students will apply these skills to develop Students who register for EAP 604 must register for EAP 604B for
structures and the development of foundational skills in listening,
speaking, pronunciation, reading, and writing. Design language strategies for success at AAU and with their daily their specific major and EAP-designated art classes.
In this course, students have the opportunity to refine all language communities. Additionally, students will learn fundamental art skills
skills while learning about content focused on the fields of in photography and methods for creating graphic layouts using
EAP B English for Art Purposes Intensive B EAP 604B English for Art Purposes: Level 4 - Writing
Architecture, Interior Architecture and Landscape Architecture. current media software.
The emphasis of this course is on the acquisition and application & Reading
Analytical writing is emphasized. Students who register for EAP
of basic grammar structures and the development of foundational In this advanced English as a Second Language course for
004 should register for EAP-designated art classes. EAP 601 English for Art Purposes Intensive 1
skills in listening, speaking, pronunciation, reading, and writing. graduate students, students will develop writing and reading
EAP B teachers strive to help new international students learn the This course will help high-beginner graduate ESL learners
skills for classes and midpoint review process in specific majors.
language and strategies they need to thrive at the Academy and EAP 490 Specialized Study become more effective and accurate listeners, readers, writers,
Students will refine written communication skills and increase
in the bay area. Independent study is advanced level instruction between a and speakers of basic English structures as they learn about
vocabulary related to their major. Students who register for
teacher and one to three students. It covers processes, projects, American classroom culture and student life at Academy of Art
EAP 604B should register for EAP 604 and EAP-designated art
techniques, concepts and styles specific to the students involved. University. Students develop their public speaking skills and art
EAP 1 English for Art Purposes Intensive 1 courses.
Outcomes will be unique to the individual. Department Director vocabulary by giving presentations on the fundamental visual
This course helps high beginner undergraduate ESL students
approval is required. Course fees and prerequisites may vary by elements and principles of art. Students also learn how to create
become more effective and accurate listeners, readers, writers, EAP 605S English for Art Purposes: Level 5 Speaking
topic. video presentations in English using current media software.
and speakers of English. Students learn to participate in Academy This masters course offers international students intensive
and American culture, and comprehend short conversations, practice in oral skills through methods and materials that enhance
lectures, and readings. Students complete basic academic writing EAP 602 English for Art Purposes: Level 2 students artistic and academic performance. This course is
assignments, participate in conversations and group discussions, This masters course offers intermediate ESL instruction in
required for students who do not have adequate performance in
and complete class presentations on class topics, American speaking, listening, grammar, writing, pronunciation, reading,
listening and speaking skills in EAP 604.
culture, and original art projects. and cross-cultural communication skills relevant to the fields of
art and design. Activities and materials are designed to increase
comprehension and participation in foundations art classes. EAP 605W English for Art Purposes: Level 5 Writing
EAP 2 English for Art Purposes 2 Students who register for EAP 602 must register for EAP- This advanced masters English as a Second Language course
This course offers intermediate ESL instruction in speaking, continues to help students improve language skills. The
designated art classes.
listening, grammar, writing, pronunciation, reading, and cross- emphasis is on addressing reading and writing issues that may
cultural communication skills relevant to the fields of art and be obstacles in communication for international students. While
design. Activities and materials are designed to increase EAP 603 English for Art Purposes: Level 3 discussing various art and design topics, students refine their
comprehension and participation in foundations art classes. This intermediate level ESL course focuses on developing
vocabulary, and their reading and writing skills. This course is
Students who register for EAP 002 must register for EAP- listening and reading comprehension skills, speaking and
required for students who did not have adequate performance in
designated art classes. writing production skills, grammar, and vocabulary. Students
reading and writing skills in EAP 604.
will apply language learning strategies to assist their language
development. Students who register for EAP 603 should register
EAP 3 English for Art Purposes 3 for EAP-designated art classes. EAP 690 Specialized Study
This is a high-level intermediate ESL course that provides an Independent study is advanced level instruction between a
in-depth review emphasizing descriptive essay development, art teacher and one to three students. It covers processes, projects,
terminology and language skills relevant to artists and designers. EAP 603W English for Art Purposes: Level 3 Writing techniques, concepts and styles specific to the students involved.
Students who register for EAP 003 should register for EAP- This course provides a foundation in writing and reading for
Outcomes will be unique to the individual. Department Director
designated art classes. students whose written English skills are lower than their speaking
approval is required.
and listening skills. Writing activities will develop students fluency
and accuracy in written English. Strategies to improve reading
EAP 3W English for Art Purposes 3 Writing comprehension and efficiency will be utilized. Grammar activities
In this course, students will further develop effective reading
will address errors common to oral-based learners of English.
strategies and increase their vocabularies by reading and
Students who register for EAP 603W should register for EAP-
analyzing pieces of fiction and non-fiction. Interactive activities
designated art classes.
will help students develop intermediate level grammatical skills.
Students who register for EAP 003W should register for EAP-
designated art classes.
VIEW the schedule, prerequisites, VIEW the schedule, prerequisites,
and course fees & REGISTER at and course fees & REGISTER at
https://catalog.academyart.edu https://catalog.academyart.edu

520 521
LIBERA L A RTS LA

LIBERAL ARTS

All successful art and design professionals have


a broad range of knowledge that was gained and
nurtured in the Liberal Arts. Our classes teach you how
to think and give you something substantial to think
about. Art is communication and we make sure that
you have something meaningful to say.

At the core of our Liberal Arts curriculum are comprehensive Art addition to these core sequence courses,
History and English curricula. The Academy celebrates the artistic students have the opportunity to choose from
traditions of the past and encourages emerging artists to situate a wide range of subjects in the Humanities,
themselves in this cultural continuum. The Art History sequence Social Sciences, Sciences, and Career
brings the great masterworks and their creators to life, engaging Studies.
students both visually and critically. Highly literate as visual
communicators, artists must also be able to express their ideas Academy of Art University strives to nurture
through written and oral communication. the entire artist, and the Liberal Arts program
is an integral component in this process.
Every artist, regardless of medium, is a storyteller. Thus, the
Academys unique English series focuses not only on the
fundamentals of writing, but also on the elements of narrative. In

522 523
LIBERA L A RTS LA

UNDERGRADUATE LA 117 Survey of Landscape Architecture


This course provides an overview of the profession and highlights
LA 124 Physics for Artists
This course exposes students to the principles that underlie
LA 131 History of Gaming
Covering games from ancient board games to modern consoles,
COURSES the responsibilities and challenges of the 21st century landscape complex motion found in the real world. Topics covered include this course gives relevance and meaning to the human
architect. Students will study the history of landscape architecture motion, matter, sound, light and heat, with specific emphasis on experience of interaction through games. Game design and
LA 103 Fundamentals of English and the role landscape architects have in the shaping of human the role of physics in photography, product design, architecture, theory, non-linear storytelling theory, an overview of video game
Domestic and international students who place into this course spaces. Influences for positive changes in the environment will animation and visual effects. industry companies, technology and terminology are introduced.
will learn skills to prepare them for the reading and writing be discussed.
demands of subsequent Liberal Arts courses. Students will read LA 125 The Creative Process LA 132 History of Animation
and analyze short texts to inspire and inform their own essay LA 118 History of Industrial Design This course exposes students to the various perspectives on This course examines aesthetic and technical evolutions in
development in three rhetorical modes: description, narration, This course begins with early mechanization and the industrial creativity and the creative process, both from scientific and animation in historical context. Students will identify and analyze
and persuasion. revolution, then follows the social ramifications of historic periods first-person artist perspectives. Through projects and group the work of the creative visionaries, fine artists, and technical
and their influences on contemporary design. Special emphasis discussions, students will analyze their own creative process, pioneers behind classic animated characters such as Bugs
LA 106 Speaking & Listening for Artists is placed on the glory years of the 30s and 40s as the era identify their creative strengths and develop creative problem- Bunny to contemporary animated feature films and beyond.
This course gives students intensive practice in oral skills through associated with the birth of industrial design. solving skills that will help them realize their creative potential.
methods and materials that enhance students artistic and LA 133 Short Form Writing
academic performance. This course is aimed at students who LA 119 Fabric and Fiber Technology LA 126LA Seminar in the Arts: Los Angeles This writing course explores brevity as a creative option. Students
need to improve their speaking, listening, and pronunciation Students are introduced to the basic properties of textiles, and This course offers students firsthand exposure to genres of will work through the reductive writing process and learn how
skills. how they relate to performance and end use. The course includes the performing and visual arts. Students will engage in group powerful story, voice, and style develop with fewer words. The
hands-on analysis of fabric swatches. discussion and written analysis of performances attended on goal? Simple. Clear. Concise.
LA 107 Writing for the Multilingual Artist biweekly fieldtrips throughout Los Angeles. Topics studied include
This introductory writing course gives multilingual students LA 120 Art History through the 15th Century fine art, classical and modern music, opera, film and theater, LA 134 History & Technology of Visual Effects &
foundational writing skills to succeed in their courses and This class examines the major period styles of art in Western literature, performance art and dance.
Computer Animation
professions. Writing assignments help students communicate civilization from prehistoric times to the late Gothic and early This class will analyze the history of special effects techniques
their own artistic identity and analyses of art to specific Renaissance periods. Students are introduced to the language LA 126SF Seminar in the Arts: San Francisco and apply that knowledge to contemporary visual effects and
audiences. Writing process, revision, and proofreading are of the arts in various media while examining the purposes of This course offers students firsthand exposure to genres of animation. Starting with in-camera techniques, topics from
emphasized. The course also develops sentence-level grammar art. Students taking this course online may be required to take the performing and visual arts. Students will engage in group traditional stop motion, motion control, matte paintings, models
and introduces research basics. a proctored exam at an approved testing facility. Students who discussion and written analysis of performances attended on and miniatures, to modern computer-generated visual effects
need testing accommodations related to a disability should biweekly fieldtrips throughout San Francisco. Topics studied and animation, compositing and production methodology will be
LA 108 Composition for the Artist contact Classroom Services. include fine art, classical and modern music, opera, film and covered.
This introductory writing course gives students the foundational theater, literature, performance art and dance.
writing skills needed to succeed in their coursework and the LA 121 Art History through the 19th Century LA 137 History of Visual Development
professional world. Essay assignments are designed to help This course examines the major period styles of art in Western LA 127 Topics in World Art This course will cover the beginnings of visual development
students express their own artistic identity, process, and vision civilization from the high Renaissance through the nineteenth This course explores the art of non-European countries, up to and including modern production techniques as well as
through proficient, professional writing. Emphasis is placed on century. Students are introduced to the language of the arts in emphasizing how and what art communicates about the culture visual development designers and artists. Topics will include
grammar, style, revision and research basics. various media while examining the purposes of art. Students from which it is produced. The cross-cultural approach will focus costs, financing, and marketing of commercial and independent
taking this course online may be required to take a proctored on the art of the following regions: Asia, Africa, Polynesia and Pre- projects. The course will conclude with discussions about the
LA 110 English Composition: Narrative Storytelling exam at an approved testing facility. Students who need testing Columbian America. future of visual development.
This is a creative writing course designed to teach students accommodations related to a disability should contact Classroom
the elements of narrative storytelling, including dialogue, point Services. LA 128 The Body As Art: History of Tattoo & Body LA 140 Music Appreciation
of view, character development, plot, setting and variations in
Decoration This course is an historical and critical survey of classical music
narrative genre. LA 123 Design Philosophy: Aesthetics, Logic, and The decoration of the human body is perhaps the oldest art as an art form. Special attention is placed on music of specific
Ethics form and continues through today as a means of personal, composers and understanding the place of classical music in
LA 113 Principles of Short Film Storytelling The course introduces students to philosophical concepts spiritual, and cultural expression. This course offers a historical culture and civilization.
This course examines the fundamental storytelling principles of and narratives that are embedded in our design problems. A introduction to global traditions and contemporary forms,
short film. Emphasis will be placed on what makes a great short dialectical system of Socratic method will be exercised in the techniques, styles, designs, and cultural meanings of decorated LA 141 Storytelling: From Telephone to Transmedia
film. Students will analyze films, write critiques, and practice class to critique and resolve oppositions. Students will compare skin. Explore the impact storytelling has on various media
essential storytelling skills needed before moving into the script and contrast a range of philosophies in the defense of a technologies and their relationship with local and global
stage in the following course. philosophical stance. LA 129 History of Automotive Design electronic media institutions, audiences, and events. Students
This course introduces students to the evolution of automotive will research and analyze integration and adoption of transmedia
LA 115 The Natural World 1: The Base Layer and coachwork design in historical and cultural context. Students (telling stories across multiple mediums) impacting the future of
This course provides the opportunity to gain a deeper study the connections between technological advancement multimedia communication.
understanding of the natural landscape. By exploring local sites, and changes in safety requirements, and their influences in
students will learn to identify and analyze soil types, geological VIEW the schedule, prerequisites,
and course fees & REGISTER at automotive design. Emphasis is placed on the eras associated
forms, watersheds, and other topographical feature and how they with the advancement of assembly line and the glory years of the
https://catalog.academyart.edu
affect design decisions. Strategies for mapping and recording 1930s and 40s.
this information will be introduced.
524 525
LIBERA L A RTS LA

LA 142 Film Music Appreciation LA 177 Pre-Industrial Urban Open Spaces LA 202 English Composition: Creative Persuasion & LA 221 California Art in Cultural Context
This course surveys the development of the film score for motion This course offers a comprehensive survey of the history of Argument Students will develop an informed appreciation for a wide range
pictures from its earliest inception through today. Selected human impacts on environments from Stonehenge to the urban This course offers an examination of the art of persuasion in of art produced in California, spanning the pre-Gold Rush
examples throughout its history will be demonstrated in class. spaces, gardens and parks of the Renaissance. By systematically creative non-fiction and contemporary arguments. Students era through much of the 20th century. Through presentations,
Students will learn the importance of the film score and how it studying classic examples, students will learn to assess the learn to support their points of view through research and discussions, readings, field experiences and hands-on learning,
functions to support the aesthetic and narrative elements of the qualities and relevance of each in their historical context. argumentation and to express their opinions in written, thesis- students will examine the images and ideas that have shaped
story. based expository essays. and reflected the states identity.
LA 182 Genres in Film
LA 146 Anatomy of Automobiles This course covers a variety of film genres, such as drama, LA 205 Developmental Psychology LA 222 20th Century Art
This course introduces the various components used in vintage comedy, westerns, science fiction, suspense mystery, and film In this course students will examine current theories and research This class presents a critical study of the major movements in
automobiles. In this course, students identify common automotive noir. Films will be viewed as homework and excerpts of each film pertaining to the cognitive, social, emotional, and physical Western fine art from the late nineteenth century to the present
components and those that work together as a system. This will be discussed in class. Students will study the unique styles development in young people from infancy through adolescence. including Post-Impressionism, Expressionism, Fauvism, Art
course satisfies a Quantitative Literacy requirement and includes of these various genre films and some of the filmmakers who Students will practice observation techniques with applications to Nouveau, Cubism, Futurism, Dadaism, Surrealism, Abstract
the following topics: conversion of units (metric and imperial), became popular as a result of their work. art classrooms, museums and community settings. The course Expressionism, Minimalism, Pop Art, Performance Art, Graffiti and
conversion of temperature (Fahrenheit and Celsius), and will also include the role of visual arts in human development. Post-Modernism.
calculating volume. LA 190 History of Opera
The course serves as an overview of the major operatic LA 216 Science Fiction and Fantasy LA 224 Women, Art & Society
LA 151 First Year Seminar for Academic Success composers and their place in the history of opera. Each student This course offers a critical and historical survey of science fiction This course explores the work of Western women artists from
This class provides strategies and individualized support to will learn how to listen to opera. Topics covered will include the and fantasy literature. Emphasis is placed on social and cultural the Middle Ages to the Present. Students will be exposed to the
help students excel. Students share, develop and implement history of operatic set and costume design. analysis of the genre. Students will analyze professional work, artwork of women artists and gain an understanding of their lives
best practices for topics such as time management, motivation, emulate it, and create their own work using classic storytelling while analyzing the personal and socio-historical conditions that
project planning and communication. This seminar is required for LA 195 History of Comics: American Comics structures, figures, and themes. have shaped the production and reception of their work.
first year students on academic probation; it is recommended to Comics are often described as a uniquely American art form.
students who are striving for academic success. This course is a comprehensive survey of the work of significant LA 225 History of Art Education
LA 217 Writing for Comics & Graphic Novels
American comic strips, comic books, and graphic novels. This course teaches effective strategies for professional comic Students will analyze art education theory and practices from the
LA 157 The Genius of Appeal Students will analyze the styles, trends, and subject matter of book scriptwriting. Students will read graphic novels and critical late 19th through 20th centuries. In addition, students will identify
This course will examine the nature of audience appeal in cartoonists, illustrators, and authors and explore the relationships writing about comics which emphasize the physical space words the characteristics of a sound art education program and the
entertainment design and production. Students will review and between social conditions and styles. occupy. Students will produce a completed comic book script by considerations for implementing art education in various settings.
evaluate examples of appealing and unappealing properties in the end of the semester. Students will examine various approaches to teaching art through
film, television, animation, and games. Emphasis will be placed LA 197 History of Comics: International and structured field experiences.
on understanding the means, methods, and principles by which
students can achieve more appeal in their work.
Alternative Comics LA 218 Blogging: Content Creation & Promotion
Go beyond the realm of superheroes and explore comics and Blogs form part of the contemporary media and marketing LA 226 Survey of Traditional Interior Architecture
graphic novels from around the world. This course delves deep landscape alongside social media tools such as Facebook and This course will focus on major movements, innovations and
LA 161 Golden Section/Sacred Geometry into the history of comics from the UK, Spain, France, Russian, Twitter. This course aims to define the term, analyze various advancements in architecture, design, furniture, and materials
This course studies the unique geometric constructions and and more, including manga, manhwa, and bande dessine. elements of successful blogging, and offer practical experience in from pre-history to the early 19th century. Students apply design
proportions that form the structure of the universe. Artistic, Underground and alternative comics will be analyzed for style and conceptualizing, producing, and marketing your own blog online language and further examine societal, political, historical,
mathematical, philosophical and aesthetic aspects will be content. as art professionals. and economical influences in a series of assignments and
explored. Students examine the symbolic and practical theories discussions.
and applications of these divine principles from both classical
and contemporary sources. This course is open to all majors.
LA 200 Introduction to Computer Programming LA 219 History of Architecture: Ancient to Gothic
This course introduces the fundamentals of computer This course provides a critical investigation into major LA 229 Survey of Contemporary Interior Architecture
programming with a focus on quantitative and geometrical developments in architecture from approximately 3000 B.C. Students will study the evolution of modern concepts of
LA 171 Western Civilization applications used in new media. Students will develop the through the start of the 15th century. Students will study architecture and interior design from the Industrial Revolution to
This course will cover the history of Western civilization from programming skills needed to create interactivity, motion, data Egyptian, Mesopotamian, Greek, Roman, Pre-Columbian, Indian, the present. Social philosophy is explored with special attention
the beginnings of ancient civilizations to the Renaissance. visualization and graphical representations. Topics include East-Asian, Islamic, South American, African, Byzantine, and to the historical, political, and geographic influences.
The civilizations of ancient Egypt, Greece and Rome will be variable types, functions, coordinates, basic algebra, proportion Gothic architecture.
emphasized, as well as Islamic religion and societies. and percent, rotation and scale, and the geometry of primitives. LA 233 Popular Topics in Health, Nutrition, &
LA 220 American Art History Physiology
LA 172 Astronomy for Artists LA 201 Programming Languages This course is a survey of American Art from the beginnings of This course explores current issues in health and nutrition
This course introduces students to the structure and evolution This course builds on previous programming/scripting courses European colonization in the 1500s to the present day. Subjects science. Students gain the scientific background required
of planets, stars, galaxies, and our current understanding of to broaden students skills with hands-on assignments writing and styles in American art will be explored as reflections of to interpret health claims and news and to make informed
cosmology. Contemporary topics such as black holes, relativity, simple programs in several popular programming languages. cultural values that have shaped American thought and history. personal decisions. Topics include genetically engineered food,
planets outside of our solar system, and the possibility of life on Topics will include Lua, C#, Python, development tools, writing nutritional supplements, drugs, addiction, stem cell research, and
other planets will also be covered. automation scripts, and the value of being versatile with environmental health. This course meets the quantitative literacy
knowledge of multiple programming languages. requirement.

526 527
LIBERA L A RTS LA

LA 236 Survey of Bay Area Architecture LA 246 History of Textiles LA 258 Creative Perspectives in Sound Design 1 LA 269 Italian 2: Conversational Italian
Students study San Francisco architecture and interiors within This survey course investigates textiles from prehistory to the This course surveys the development of sound design and sound In this course, emphasis continues to be placed on
the context of Bay Area history. Students learn general structural present, examining traditional textiles of Asia, Africa, and the tracks from before the inception of motion pictures through 1978. understanding idioms, useful phrases and conversational
terms and how to place materials and furnishings in historical Americas as well as western textile design and production, Selected examples throughout its history will be demonstrated patterns. Topics deal with true-to-life situations and cultural
context. Orders of architecture, roof types, windows, porches, with an emphasis on late 19th and early 20th century design in class. Students will learn the importance of sound design, the awareness. Some reading and writing are required. This course is
towers and interior detailing are explored. movements. Textile use in interiors, clothing, cars, and industry influence of technologies and key historical figures to help them not intended for native or advanced speakers.
will be explored. in developing their own creative works. Emphasis will be placed
LA 238 World Literature on how sound design functions to support the aesthetic and LA 270 U.S. History
This course introduces students to a wide variety of historical LA 247 History & Techniques of Printmaking narrative elements of the story. This course surveys the history of the United States from Colonial
periods and literary traditions. Students will read major works This course surveys the art of printmaking, from its ancient origins times through the 20th Century. Special emphasis is placed on
of various genres and study the historical and cultural contexts to the stylistic and technological innovations of the present day. LA 260 French 1: Basic Grammar & Speech the American Federalism and the significant political, historical,
informing these works. Students will experiment in writing with Emphasis is placed on the distinctive characteristics of relief, This course covers the basic principles of pronunciation, and cultural events in the years between Industrialization and the
styles covered in the course. intaglio, lithographic, and silkscreen techniques, as students vocabulary and grammar. Emphasis is placed on practical 1970s.
explore the expressive power and changing cultural role of the applications to and appreciation of French culture. Minimal
LA 239 Materials & Processes printed image throughout history. reading and writing is required. This course is not intended for LA 271 College Algebra with Geometry
This course covers the various product manufacturing processes native or advanced speakers. This course provides an introduction to linear systems, algebraic
and parameters involved in designing parts primarily out of LA 248 History & Theory of Fine Art Sculpture modeling of lines and curves, and applications including angles,
plastics and metals. The major types of plastics and metal This course surveys the history of sculpture from Michelangelos LA 262 French 2: Conversational French triangles, area, and volume. Students with the following scores
categories and their respective characteristics, actual design groundbreaking approach and its classical influences, to the In this course, emphasis continues to be placed on are exempt from this course: Academy of Art University (AAU)
problems addressing proper detailing for the process, and artistic innovators of the 20th Century. Topics include how understanding idioms, useful phrases and conversational Quantitative Literacy Placement Exam score of 300 or higher.
product parts examination are all discussed. sculpture has become a central part of the urban landscape, patterns. Topics deal with true-to-life situations. Some reading
the influences of sculpture on architecture, and the complex and writing are required. This course is not intended for native or LA 272 Fundamentals of Drama
LA 242 History of Graphic Design relationship between sculpture, politics, and society. advanced speakers. This course presents an overview of Western theater history from
This course offers a comprehensive survey of the historical and Ancient Greece to the Present. Students will read and analyze
cultural events, technical innovations, art and design movements LA 249 An Artistic and Intellectual History of the LA 263 Beginning Chinese scripts considering genre and socio-historical contexts. The
and important designers and typographers that have formed the Renaissance This course introduces the principles of pronunciation, vocabulary roles of the actor, director, and designers will also be explored.
origins of the art form that we now call graphic design. This course introduces students to the art, architecture, and and grammar. Emphasis is placed on conversational Mandarin Students will take on creative roles in the production of final
cultural aspects of the Renaissance through the literary and Chinese with practical applications to and appreciation of scenes.
LA 243 History of American Illustration philosophical texts of the period. Emphasis is placed on analysis Chinese culture. Reading and writing are required at a high
This is a comprehensive survey of the work of significant of paintings, sculptures, and buildings using primary source beginning level. This course is not intended for native or LA 273 Spanish 2: Conversational Spanish
American illustrators of the twentieth century. Compositions readings. Inquiry-based class discussions will relate key ideas to advanced speakers. In this course, emphasis continues to be placed on
are analyzed for their styles, trends and subject matter. The life and artistic practice today. understanding of idioms, useful phrases and conversational
relationships between social conditions and styles are explored. LA 264 Intermediate Chinese patterns. Topics deal with true-to-life situations. The course
Modern illustration is discussed in the context of historical LA 254 Human-Centered Design The course builds on the listening and speaking skills introduced covers conversational Spanish for practical applications, as well
awareness. This course introduces students to the science of ergonomics, in Beginning Chinese. Emphasis is placed on conversational as appreciation of Spanish and Latin American culture. Some
providing them with an awareness of how to make products that Mandarin Chinese with practical applications to and appreciation reading and writing are required. This course is not intended for
LA 244 History of Fashion satisfy the physical, physiological and psychological needs of of Chinese culture. Students will increase their knowledge of native or advanced speakers.
This course traces the Western clothing tradition from antiquity consumers. Chinese characters and begin reading basic texts. This course is
to the 20th century as a source of fashion and design. Students not intended for native or advanced speakers. LA 274 Art & Architecture of Renaissance Florence
begin with an exploration of the Western ideals of beauty and LA 255 College Math This immersion study-abroad course based in Florence, Italy
continue with a specific study of the major areas of fashion This course provides the opportunity for the artists to strengthen LA 267 Italian 1: Basic Grammar & Speech introduces students to the primary works of Renaissance art and
revivals: classic, exotic, country and romantic. basic math skills. Math skills are applied to personal finance, This course covers the basic principles of pronunciation, architecture. Visits to key buildings, collections and museums, as
accounting and investing. Topics include fractions, percents, ratio vocabulary and grammar. Emphasis is placed on conversational well as lectures, sketching assignments, and written essays, will
LA 245 History of Jewelry & Metal Arts and proportion, probability, converting units of measurement, Italian with practical applications to and appreciation of Italian expose students to the rich history and influence of Florences
This course provides a comprehensive study of the progression and fundamentals of algebra and geometry. NOTE: There are culture. Minimal reading and writing is required. This course is not Renaissance past.
of design and craftsmanship of jewelry and metal arts starting place out options for this course. Students with the following intended for native or advanced speakers.
with primitive materials from the ancient world and ending with scores are exempt from this course and the Quantitative Literacy LA 276 Seminar in Great Britain
21st century digital innovations. Emphasis will be placed on requirement: Academy of Art University (AAU) Quantitative LA 268 Spanish 1: Basic Grammar & Speech In this three-week course, students will be exposed to the art of a
materials, symbolism, techniques, and key artisans and their Literacy Placement Exam score of 200 or higher, American This course covers the basic principles of pronunciation, particular city or region of Europe. Lectures will accompany visits
signature styles and contributions. College Test (A.C.T.) Exam score of 28 or higher or pass A.C.T. vocabulary and grammar. Emphasis is on conversational Spanish to the architecture of the chosen locality and visits to the citys
Level I or II, Advance Placement (AP) Exam score of 3 or higher with practical application and appreciation of Spanish and Latin museums. The seminar destination will vary each year; please
on one of the following tests: Calculus AB, Calculus BC, Statistics American culture. Minimal reading and writing is required. This consult the class schedule for location specifics.
or Computer Science AB, International Baccalaureates (IB) course is not intended for native or advanced speakers.
Mathematics Exam score of 5 or Higher, Scholastic Aptitude Test
(S.A.T.) SAT II Mathematics Subject Examination score of 500 or
higher or SAT I Mathematics Exam score of 600 or higher.
528 529
LIBERA L A RTS LA

LA 277 Post Industrial Urban Open Spaces LA 284 Evolution of the Horror Film LA 293 Precalculus LA 302 Film Theory & Criticism
Designed spaces are the product of a specific era, culture and This course examines the horror film genre from the Silent Era to In this course, students will study fundamental precalculus with This course will address major trends in film theory and criticism.
location. This course continues the exploration of urban open the Present. Students will discuss the differences between artistic concepts and applications geared toward studies in architecture Students will explore different approaches to analyzing the
spaces. Students will compare and contrast designed outdoor creation and exploitation; as well as become familiar with genre and design. Topics include algebraic modeling, trigonometry, meaning and cultural significance of films. Students will also learn
spaces from the Renaissance to the present day and discuss styles and movements. Students will apply their knowledge to vector algebra, linear programming, analytic geometry, and an about the influence of photography and computer graphics on
their significance in historical context. further academic study and active filmmaking. introduction to calculus. film.

LA 278 Seminar in France LA 285 Physical Theatre LA 294 German 1: Basic Grammar/Speech LA 303 Introduction to Philosophy
In this three-week intensive, students will study and then write This course focuses on acting and directing skills that will This course covers the basic principles of pronunciation, This course provides an introduction to western philosophy and
about the art collections of France. Lectures will accompany strengthen the artists and animators ability to communicate vocabulary, and grammar. Emphasis is placed on practical the history of ideas. Students will evaluate the effects of the work
visits to the museums. Students will explore the extraordinary visually and verbally. The course will concentrate on three applications to and appreciation of German culture. Minimal of various philosophers on modern-day philosophy and apply
architecture of Paris and visit the extensive collections of essential elements: pantomime, voice-over acting, and reading and writing is required. This course is not intended for their theories to current issues while formulating solid arguments
paintings, sculpture and decorative objects housed in the citys improvisational acting. native or advanced speakers. assessing the validity of philosophical concepts in relationship to
world-renowned museums. their own work.
LA 286 Discrete Mathematics LA 295 German 2: Conversational German
LA 279 Seminar in Italy This course provides students an introduction to the mathematics In this course, emphasis continues to be placed on LA 304 Crowdfunding & Social Media Marketing
In this three-week intensive, students will study and then write common to computer science. Topics include logic, sets, understanding idioms, useful phrases and conversational This course will examine the increasingly important role of social
about the art collections of Italy. Lectures will accompany visits to algorithms, Boolean algebra, number theory, counting patterns. Topics deal with true-to-life situations. Some reading media in project creation. Students will enhance, promote, and
the museums. Students will explore the extraordinary architecture techniques, recurrence, graph theory, and trees. and writing are required. This course is not intended for native or facilitate projects by integrating such concepts as crowdfunding,
of Rome, and visit the extensive collections of paintings, sculpture advanced speakers. crowdsourcing, and transmedia development into their work.
and decorative objects housed in the Vaticans world-renowned LA 288 Vector, Matrices, & Transformations Through practical strategies, students will build a brand for their
collection. This course introduces matrices by solving linear systems LA 296 Applied Physics projects that can be used from development through production
with various applications. The mathematics of 3D vectors is This fundamental physics course emphasizes the concepts and and distribution.
LA 280 Perspective Journalism presented, including dot and cross product operations and math-based applications most essential for architectural practice.
In this course, students learn the elements of writing and applications. Matrix operations are then presented and used Topics include vibrations and waves, sound, seismology, laws of LA 306 Creatively Speaking: Presentation for
reporting for print and online media. Students will develop to perform transformations such as translations, rotations, and motion, forces, gravity, energy, heat and thermodynamics, fluids, Designers
reporting skills, including information gathering and interviewing. scale. Advanced topics such as quaternions will be introduced. properties of materials, properties of light, and electrical circuits. Creative communication is essential to professionally present
Legal, moral and ethical rights and responsibilities on reporting designs and articulate ideas to clients. In this course, students
will be covered. LA 289 Tune into the Tube: History of Television LA 297 Landscape Social Factors will learn how to read and identify with their audience, speak with
The history of television is nostalgic, amusing, and provocative An underlying mandate of landscape architecture is to build confidence and tell a story. Students will practice presentations,
LA 281 Film History 1: Pre-1940 and continues to influence us from broadcast to pod cast. positive relationships between people, each other, and the vocal techniques and pacing in a supportive, engaging
This course explores major film movements from 1895 to 1940, Contemporary broadcast television content and cable television outdoor environment. Applying theories and methods of environment.
from the silent era to the advent of color film. Students learn the programming will also be fully explored. So lets turn on the prevalent social and psychological research, students will
fundamental forms of cinema as developed by Eisenstein and flickering tube and find out more. learn the research techniques and observation skills necessary LA 307 History of Aesthetics
Griffith, the introduction of mise-en scene, montage editing, to determine how people use, interact with and perceive the This course offers an investigation into art theory. Notions of truth,
expressionism, and film noir. LA 291 Designing Careers landscape. beauty, artistic form, unity, expression, representation and taste
This course focuses on communication skills for collaboration, are emphasized. Students will study the ideas of philosophers,
LA 282 Film History 2: 1940-1974 self-promotion, and professional interactions. Topics will include LA 300 Introduction to Public Speaking art critics and artists, including Plato, Aristotle, Kant, Nietzsche,
This course explores the major movements in the Golden Age of industry research, entrepreneurial and employee-based career This introductory course focuses on developing basic Croce, Henri, Rodin and Hughes.
Cinema from 1940 to 1974 including Neo-Realism, the French opportunities, and legal issues associated with the workplace. communication skills for public speaking. Preparing and
New Wave, Cinema Verite, and A New Golden Age of Hollywood. Students will write a persuasive project proposal and also delivering speeches, active listening, critiquing presentations, LA 312 Creative Writing
The work of Vittorio DeSica, Billy Wilder, Francois Truffaut, Akira collaborate across disciplines in group projects. Audience and researching pertinent topics, and preparing formal outlines will be This class is designed to familiarize students with the creative
Kurosawa, Mike Nichols, Francis Ford Coppola, and other purpose will be emphasized. emphasized. This course is designed for both English language writing process. Students are expected to express themselves
great directors will be examined. Lectures and screenings are learners and native speakers to practice and gain confidence in through original poetry, prose and fiction. Focus is on metaphor,
accompanied by assigned readings. LA 292 Programming & Culture public speaking. emotion, plot, motif and character.
This course approaches design from a humanistic and
LA 283 Examining Film Noir sociological position, examining the interrelationship between LA 301 Topics in Literature LA 313 Style Icons & Fashion Objects
In this course, students will explore film noir, a genre of crime human behavior and the role of buildings in the city. Students Topics in modern and/or classical literature covering genres and/ This course focuses on iconography of style, fashion avatars and
movies characterized by extreme fatalism and highly stylized will learn to observe, gather, and interpret cultural information into or specific writers. Examples: Post-Modern Literature, American media interpretation and reinvention of icons. Historical eras,
dialogue and lighting. Noir films proliferated in the late 1930s and ideas that can shape the organization, form, or design intent of a Romanticism, Symbolism, Transcendentalism, Shakespeare, youth movements, style capitals and the roots of iconic fashion
early 1940s and were influenced by the Depression and post- building. Hugo, Melville, etc. imagery in editorial work will be discussed in depth. Students will
WWII malaise. Neo-noir movies from 1970 onward will also be examine legendary images and trace their influences on popular
explored. culture.

530 531
LIBERA L A RTS LA

LA 315 Social Media Strategies LA 343 Comparative Religion LA 368 Experiencing Culture: Anthropology for LA 386 Exploring Science Fiction Cinema
This course focuses on developing social media strategies to This survey course focuses on the ideals and history of classic Todays Artist This course investigates the history of science fiction cinema
meet client expectations. Emphasis will be on clarifying business world religions such as Hinduism, Buddhism, Judaism, This course introduces students to the field of anthropology and beginning with George Miles A Trip to the Moon and Fritz Langs
social media goals, ROI (Return On Investment) benchmarks, Christianity and Islam. Students are also introduced to the basics explores the depth of human and cultural diversity. Students will Metropolis in the early 20th Century through the golden era
auditing current social media footprint, and developing key of primal religions such as Taoism and Confucianism. compare and contrast how people identify themselves in terms of the 1950s to todays special effects laden epics. Assigned
content strategies. Topics will include target audience, frequency, of kinship, economics, religion, and artistic production. Students readings and viewings will complement in-class screenings and
production teams, and effective promotion tactics. LA 345 The Art of Science, the Science of Art will research and analyze peoples attitudes and interpretations of lectures.
In this course, students gain an insight and understanding of cultural differences.
LA 316 Social Media Data Analytics how art has influenced scientific research, and how science has LA 387 Women Directors in Cinema
This course provides a deeper understanding of social media influenced artistic work. Students will look at artistic movements LA 381 Marketing Essentials This course will explore films that women have been an integral
data insights including tracking online performance, A/B testing, and how artists have applied scientific knowledge to create This course exposes students to the world of marketing through part of creating independently as well as within Hollywood.
segmentation, context and conversion attribution, defining KPI stunning visual impact. the study of creating and managing profitable customer Students will examine directors, producers, and studio heads who
(Key Performance Indicators) and other metrics. Emphasis relationships and understanding consumer needs. This course have all paved the road for women to direct films in the business.
will be placed on interpreting data to evaluate social media LA 347 Business Law will introduce students to the essentials of basic marketing and Various films will be examined through lectures, readings, and
performance. This course analyzes the role and function of business law. reinforce the notion that marketing is the strategic underpinning of screenings.
Attention is given to laws covering partnerships, corporations, product market development.
LA 317 Social Media Management employment, copyright, insurance, transactions and bankruptcy. LA 388 Survey of Asian Cinema
In this culminating course, students will apply all of the social LA 382 Film History 3: Contemporary Cinema This course exposes students to a wide range of Asian films
media skills learned to develop a social media campaign for a LA 358 Creative Perspectives in Sound Design 2 This course explores the major movements in contemporary through stylistic analysis of narrative and film language. Students
prospective client, small business or non-profit organization. This course surveys the development of sound design and cinema and the birth of the video/ digital revolution from 1975 will analyze how social context has influenced film as an art, an
Emphasis will be placed on research, reporting, and soundtracks from 1978 through the present. Selected examples to the present including: The Hollywood Blockbuster, Sundance industry, and a political instrument. Films and filmmakers from
management, monitoring and evaluating the effectiveness of the throughout its history will be demonstrated in class. Students Film Festival, Dogme 95, The Political Documentary, and Third Japan, China, India, and Korea will be explored.
campaign. will learn the importance of sound design, the influence World New Wave. The work of Steven Spielberg, Spike Lee, Jane
of technologies, and key historical figures to help them in Campion, David Lynch, The Coen Brothers, Lars Von Trier, Wong LA 392 French 3: Reading & Writing
LA 318 Writing for Picture Books developing their own creative works. Emphasis will be placed Kar Wai, and other great directors will be examined. Lectures and This course focuses on French grammar presentation and review.
In this course, students will analyze outstanding picture books on how sound design functions to support the aesthetic and screenings are accompanied by assigned readings. Students will also study vocabulary and idiomatic expressions
that convey and validate the momentous moments in a childs narrative elements of the story. based on situational dialogues, articles, and readings that reflect
life. Universal themes of childhood including family, friendship, LA 383 World Cinema various French-speaking cultures. There is continued listening
sibling rivalry, problem solving, and independence will be LA 359 Urban Sociology This course examines the political, cultural, intellectual, and moral and speaking practice, as well as development of reading and
explored. Through in-class writing exercises, students will This course explores the role of the city and its relation to the state of the world as revealed in cinema for a period centered writing skills.
develop picture book texts and characters with whom children growth of civilization throughout recorded history. Students will on the pivotal year 1968. In film, it was an era equally devoted to
can empathize. compare and contrast urban settings, institutions, and socio- radical experimentation, formal exploration, and trans-national LA 393 Spanish 3: Reading & Writing
cultural systems in historical context. Internal relationships within influence. This course focuses on Spanish grammar presentation and
LA 319 History of Architecture: Modernity the community, power structures and how community members review. Students will also study vocabulary and idiomatic
This course focuses on the major developments in architecture seek individual expression will be emphasized. LA 384 Underrated Cinema expressions based on situational dialogues, articles, and
from the 18th through 20th centuries. Modern architecture will This course will explore films that have been generally dismissed readings that reflect various Spanish-speaking cultures.
be addressed in three phases: Emergence to World War I, LA 361 The Artist in the Modern World by film critics and the commercial market. Students will examine There is continued listening and speaking practice, as well as
Development 1920s to 1960s, and Plurality: Global Modernisms. This course presents a critical study of contemporary art, the connections and disconnections between public taste, development of reading and writing skills.
Students will analyze the vernacular manifestations of modernism through a survey of art movements from 1980 to the Present. commercial viability, and critical acclaim. Various underrated films
and key 20th-century architects. The social, political and technological contexts of contemporary and their directors will be examined through lectures, readings, LA 395 German 3: Reading & Writing
art movements such as Graffiti Art, Trans-avant-garde, Britart, and screenings. This course focuses on German grammar presentation and
LA 327 Art of the Classical World Neo-Pop, Stuckism, the New Leipzig School, and beyond will be review. Students will also study vocabulary and idiomatic
This course examines the art and architecture of the ancient examined. LA 385 Close-Up on Hitchcock expressions based on situational dialogues, articles, and
classical era, focusing on Greece and Rome, and their This course focuses on the enduring, influential cinema of Alfred readings that reflect various German-speaking cultures.
foundational influences of Mesopotamia and Egypt. Students LA 365 General Psychology Hitchcock, including the process from which his cinema evolved There is continued listening and speaking practice, as well as
will analyze artwork in the in the context of historical, literary, and This is a survey course of the science of psychology. Subject from his roots in silent cinema to his early British sound years to development of reading and writing skills.
philosophical texts of the era, applying knowledge in research, matter will include human development, perception, physiological his American period. Assigned readings and viewing assignments
theoretical papers, and presentations. psychology, psychopathology, learning and personality. for homework accompany in-class screenings and lectures. LA 397 Italian 3: Reading & Writing
Application of these concepts will be both practical and This course focuses on Italian grammar presentation and review.
LA 333 Art of the Middle Ages theoretical. Students will also study vocabulary and idiomatic expressions
This course focuses on Christian art and architecture of the based on situational dialogues, articles, and readings that reflect
Roman and Byzantine empires as well as that of Western Europe various Italian-speaking cultures. There is continued listening and
up until the time of the Renaissance. Decorative arts will also speaking practice, as well as development of reading and writing
be examined. Students will analyze artwork and apply their skills.
knowledge in research papers and presentations.

532 533
LIBERA L A RTS LA

LA 402 Advanced Fiction Writing LA 421 Northern Renaissance Art LA 449 Urban Design Theory LA 495 German 4: Proficiency
Students will master the art and craft of fiction in this creative This course examines topics related to the sculpture, painting, This course enables students to analyze and articulate the city as In this course, emphasis continues to be placed on German
writing course. Students original work will be critiqued in carefully and architecture in Northern Europe including, Netherlands, a condition of networks. Students will explore rapidly accelerating grammar presentation and review, emphasizing more advanced
controlled workshops to achieve sophisticated and mature final Flanders, France, Germany and England from 1300 to 1600. urban conditions, ecologies, and various emerging logics as structures. Students will also read, analyze, and evaluate short
drafts. Technical and theoretical issues, such as narrative form Students will engage in critical analysis of artwork through catalysts for new architectural possibilities, while developing stories and literacy selections related to art and design. There will
(the long short story, the novella, and the novel) and strategies for application of primary source readings and seminal theories of their own perspective on critical theory and its various effects on be extensive practice in spoken and written communication.
self-discipline and language will also be discussed. Renaissance scholarship in written work and oral presentations. design practices.
LA 497 Italian 4: Proficiency
LA 405 Teaching: Principles & Practices LA 422 Italian Baroque Art LA 462 Power of Myth and Symbol In this course, emphasis continues to be placed on Italian
The three questions driving this course are: How do we This course examines topics related to the art and architecture of This course focuses on diverse cultural mythologies and their grammar presentation and review, emphasizing more advanced
learn?, How should we teach?, and How do we know students Italy from 1600 to 1700. Students will engage in critical analysis symbolic representations. Students learn to recognize the myths structures. Students will also read, analyze, and evaluate short
have learned? This hands-on course includes peer teaching, of artwork through application of primary source readings and and symbols prevalent in modern society and to identify these stories and literacy selections related to art and design. There will
discussions, readings, and assignments to build students basic seminal theories of Baroque scholarship in written work and oral themes within their own work. be extensive practice in spoken and written communication.
practical knowledge of learning styles, teaching practices, course presentations.
planning, assessment, and critique. LA 464 Survey of Dada & Surrealism LA 499 LA Special Topics
LA 423 The Golden Age of Dutch Art Dada and Surrealism represent turning points in the evolution Special Topics class offerings change each semester and
LA 407 The Beatles in the Visual Arts This course examines the art of the 17th century Dutch Republic of modern art history. Both movements are fundamental to the are conducted by special guest artists. You may contact your
This course focuses on the evolution of the Beatles style of and its surrounding regions. Artists covered include: Rembrandt, understanding of both Modernism and postmodernism. This academic department director or advisor for more information.
fashion, design, film and music during the course of their career Rubens, Van Dyck, Vermeer, Hals, Dou, and Leyster. Students course focuses on the art, literature, philosophy and film of Please note that some Special Topics have a required course fee
and how the visual media associated with them influenced the will engage in critical analysis of artwork through application of international Dada and Surrealist artists from World War I to the and course prerequisites may vary by topic.
work of other artists. primary source readings and seminal theories of Netherlandish years immediately following World War II.
scholarship in written work and presentations. LA 648 Sustainability & Society
LA 408 Analog Before Digital: Punk/ No Wave Film LA 480 The Small Business Entrepreneur This course covers the most critical contemporary topics in
& Music LA 429 Architecture Theory This course takes a practical approach to conceiving, planning, sustainability. Students will gain a working knowledge of the
This course covers the film, music, and art world cross-over This course introduces students to the formative movements and organizing and managing a small business. Presented current sustainability challenges and policies affecting art and
activities that were unique to New York from 1977-1987. This concepts of architectural theory. By tracing the evolution of theory, from a how-to perspective, with many practical examples design industries while exploring educational, lifestyle, and
course will screen and discuss the historical background of each students draw connections between distinct thought structures and applications from the business world, the course asks technological strategies that could be employed to make an
film through the filters of the late 1970s through the mid-80s art and architectural production in academic writing. Students will students to complete a well-reasoned business plan for future impact and foster sustainability in our society.
world, club scene, and music with selected readings. situate their own work within the continuum of architectural implementation.
discourse and production.

LA 410 E-Commerce LA 483 Interactive Media Production &


This course provides students with the fundamentals of selling LA 432 Art of Spain: From El Greco to Picasso Entrepreneurship
fashion products online. New strategies in e-commerce This course examines the major artists, movements, events, and This course delves into the roles of project managers and studio
technology, emerging web-based business models, marketing institutions that shaped the course of Spanish Art from the 16th to bosses in the game and interactive entertainment industries.
innovations, and the latest techniques for an enhanced customer 20th centuries. Students will engage in critical analysis of artwork Students will study the skills necessary to organize teams and
interface will be explained. through application of primary source readings and theoretical build successful studios. Topics will include managing resources
scholarship in written work and oral presentations. and keeping schedules and budgets. Indie studio business
LA 417 Advanced Writing for Comics issues including business formation and studio operations will
This course teaches advanced comic book script writing LA 433 18th & 19th Century European Art also be covered.
techniques. Students will read graphic novels, outline an original, This course examines 19th century European art and its 18th
multi-issue story arc, and produce a completed single issue century origins. Focus will be placed on the Enlightenment and LA 492 French 4: Proficiency
comic book script. aesthetic themes of the Rococo, Neoclassicism, Romanticism, In this course, emphasis continues to be placed on French
Realism and Impression. Students will engage in critical analysis grammar presentation and review, emphasizing more advanced
of artwork through application of primary source readings and structures. Students will also read, analyze, and evaluate short
LA 420 Art of the Italian Renaissance recent scholarship in written and oral presentations.
This course examines the major artists, artworks and historical stories and literacy selections related to art and design. There will
context related to the production of sculpture, painting, and be extensive practice in spoken and written communication.
architecture in Italy from 1300 to 1600. Students will engage in LA 435 The Power of Signs: Semiotics & The Visual
critical analysis of artwork through application of primary source Arts LA 493 Spanish 4: Proficiency
readings and seminal theories of Renaissance scholarship in This course investigates semiotics, the theory and study of signs In this course, emphasis continues to be placed on Spanish
essays and oral presentations. and symbols. This course will explore the relationship between grammar presentation and review, emphasizing more advanced
the visual arts and the language of signs in the areas of fine art, structures. Students will also read, analyze, and evaluate short
film, graphic design, advertising and mass media. stories and literacy selections related to art and design. There will
be extensive practice in spoken and written communication.

534 535
GRA D UATE LIBERA L A RT S GL A

GRADUATE LIBERAL ARTS

Higher education keeps getting higher. A Bachelors


Degree has become a standard expectation. Industry
leaders now want more. In many areas of endeavor, a
Masters Degree is now a requirement. The Academy
prides itself on catering to the increasing needs of higher
expectations.

Graduate Liberal Arts is a liberal arts-based curriculum designed


specifically for the needs of the graduate student. Great ideas come
from a storehouse of knowledge and passion from within. Let us
teach you the mastery of tools and techniques to share your vision
with the world.

536 537
GRA D UATE LIBERA L A RT S GL A

GRADUATE GLA 608 Professional Presentation and GLA 614 Architectural Professional Practices
This course exposes students to the business of conducting an
GLA 621 History & Techniques of Character
Communication Development Animation
COURSES Presentation formats will be explored and employed throughout architectural practice. Emphasis is placed on understanding the Through a combination of lectures and extensive screenings,
this course. Many forms of communication will be covered, licensing of architects, how professional architectural firms are students will learn the history of animation as both an art and a
GLA 601 The Renaissance Art World & Its Classical including question and answer formats, speaking to clients, organized and administered, methods of project management, technology. Topics will include different regional styles, animation
Origins listening, how to simplify complex ideas and/or drawings, guided agreements and contracts, fees and compensation, ethics, as a reflection of society, early attempts to break the 3D curse,
Using the traditional notion of aesthetics, this course will consider presentations, audience and/or client analysis, interviews, insurance, the land use process, and relationships with and the manner in which earlier works are reflected in the
works of Renaissance art from the basis of classical concepts of presenting a skill set, articulation and vocabulary. consultants and contractors. animation of today.
beauty. Various Greek and Roman thinkers as well as the ideas of
philosophers, humanists and specific artists who influenced the GLA 609 Renovating Tradition: Art & Ideas of the GLA 615 History of Graphic Design GLA 622 History & Techniques of VFX
Renaissance will be explored. This course explores the historical, cultural, social, and political This class will analyze the history of special effects techniques
19th Century
movements that have influenced the evolution of design. and apply that knowledge to contemporary visual effects and
In this course, students will be instructed in the ideas and art of
GLA 602 The Art & Ideology of the 20th Century Close attention will be paid to significant practitioners and the animation. Starting with in-camera techniques, topics from
the 19th century. Students will study the philosophy, art history
After a brief review of the art of the 19th century and the avant- application of their contributions to contemporary design practice. traditional stop motion, motion control, matte paintings, models
and selected literature in the context of the European-American
garde, this course will focus on the artistic movements, styles and aesthetic milieu. and miniatures, to modern computer-generated visual effects
world of ideas of the 20th Century. Various philosophies, social GLA 615E History of Graphic Design and animation, compositing and production methodology will be
movements, and artists will be considered, while exploring what This course provides an in-depth survey of the historical, cultural, covered.
GLA 610 Balancing Creativity and Profitability
constitutes modernism, art, and culture. social, and political movements that have influenced the evolution
This class is suited for those majoring in the Web Design &
New Media graduate school. Students will demonstrate in their GLA 623 History and Techniques of Games
GLA 603 Anthropology: Experiencing Culture portfolio the necessary skills to steer the creative direction for an of graphic design, sheltered for EAP 603 and above ESL This course will provide an overview of games in history, from
Through readings, field projects, and active participation, students organizations web presence. students. board games to the most complex PC and console games. Game
will apply the dominant theories in anthropology in their analysis of design and theory, non-linear storytelling, pre-production, and
cultural patterns within and across contemporary social groups as game art will be examined. Emphasis will be placed on the use of
GLA 611 Cultural Narratives GLA 616 Sacred Geometry games in society and how humans relate to each other through
they apply to contemporary society. To further develop students
This course explores a diversity of cultural voices in literature, This course is a visual exploration into how the principles of
intercultural communication as a visual artist, focus will be placed games.
exposing students to the artists capacity for expression in a sacred geometry affect the circle, sphere and wheel, as well as
on areas related to art, design and marketing.
specific set of cultural and thematic circumstances that transcend the universe, sun, moon, planets, heavens, and mandala. The
time and place. Students will read several creative texts, creative processes of artists and designers are also explored. GLA 624 History of Visual Development
GLA 605 Motion Picture Theory & Style participate in weekly classroom discussions, and apply critical This course will expand the students knowledge of visual design
This course addresses the formation and evolution of motion thinking skills in written essays. across multiple platforms and disciplines and place it in a broader
picture style in the areas of camera, lighting, editing, mise-en-
GLA 617 Mythology for the Modern World historical context. The student will be exposed to the visual
This course explores diverse cultural mythologies and their language of live-action and animated film, television, and gaming.
scene, sound, story, and performance. The history of cinema is
GLA 612 Writing & Research for the Masters Student symbolic representations from various perspectives. Students will
examined with an emphasis on aesthetic developments and the
With an emphasis on audience and purpose, this course will interpret and discuss myths applying standard analytical models,
forces behind innovations which influence contemporary works. GLA 625 History of Photography
guide students through the writing process and provide strategies explore the history of mythological studies, and learn to recognize
to address its various stages, including idea generation, research, mythic forms and how they operate in ancient and tribal societies This course explores the history of photography and the impact
GLA 606 Crossing Borders: Art & Culture in a Global drafting, and editing. Activities will help students develop and as well as modern culture. of photography on the visual arts. The major photographic
Society articulate final project concepts as well as meet future writing movements and genres throughout the history of photography will
This course explores the historical relationships between the demands in the professional world. be defined and studied in theoretical and applied terms.
GLA 618 Film Music History: The Art of the Film
dominant, Euro-American culture and other cultures. Students
consider concepts including post-colonialism, transnationalism,
Score GLA 626 Business Practices & Principles for
GLA 613 History of 20th Century Fashion Arts This course surveys the development of the film score for motion
and globalism, and examine how these factors have shaped the This course explores the historical and cross-cultural influences Photographers
pictures from its beginnings in silent film through the multitude of
production, circulation, and consumption of art. of fashion design from the beginning of the 20th Century to In this course, students will review and build upon business
styles we hear today. Selected examples will be demonstrated in
present day. Students will examine the key looks of each decade class. Students will learn how the score functions to support the practices and standards within the photography industry in order
GLA 607 Art & Ideas of the Enlightenment while developing an understanding of the social and economic aesthetic and narrative elements of the story. to set up a viable business and marketing plan for their individual
This course explores the art of the Enlightenment by examining environment of the period and how it relates to contemporary concentration. Contemporary business and professional practices
the evolution of artistic styles and philosophies from the fashion. for Fine Art, Art for Commerce, Documentary and Teaching
Renaissance to the Early Modern era. Students will examine the
GLA 619 Culture & Identity in Modern American Photography will be discussed.
history of ideas that informed artists and artwork of the Baroque Theater
and Rococo movements of 17th and 18th century Europe. This course examines themes of identity, community, gender,
GLA 627 Industrial Design in a Globalized World
race, and sexuality in American plays post-1940 with emphasis
This course explores industrial design as a form of cultural
on the work of influential female, gay/lesbian, and multicultural
expression, and as a transactional, professional activity. Topics
literary voices in dramatic literature. Students will analyze plays
covered include the nature of design and its cultural implications
from the actors perspective and identify their sociohistorical
VIEW the schedule, prerequisites, and the practice of intercultural design in todays globalized world.
significance and artistic contribution in American culture.
and course fees & REGISTER at
https://catalog.academyart.edu

538 539
GRA D UATE LIBERA L A RT S GL A

GLA 629 150 Years of American Illustration GLA 670 Professional Practices for Animation & VFX GLA 677 Professional Practices for the Teaching Artist GLA 699 Special Topics
This course is a comprehensive survey of the work of significant This course exposes MFA candidates to the expectations of the This course is designed for artists and designers wishing to Special Topics class offerings change each semester and are
American illustrators beginning in the mid-19th up to the 21st professional animation, visual effects, and games industries, in teach outside of public (K-12) schools. Students will build basic taught by experts in a specific area. You may contact your
century. Techniques and styles are analyzed in conjunction with both traditional and digital mediums, in order to best prepare skills grounded in an understanding of learning by designing academic department director or advisor for more information.
the printing and advertising capabilities of the time. The influences students for their intended careers. Emphasis is placed on and teaching lessons to peers, develop a portfolio appropriate Please note that some Special Topics have a required course fee,
of illustration to the cultural patterns of the time are explored. communication, collaboration, networking, marketing, and for presentation to a potential employer, and identify existing prerequisites, and/or may require Department Director approval.
workplace pipelines. employment opportunities.
GLA 630 Survey of Sustainable Design GLA 712 Genres in Science Fiction and Fantasy
This course will focus on sustainable design concepts and GLA 671 Professional Practices & Communication for GLA 678 Professional Practices for Game Developers This course provides a critical and historical survey of science
environmental issues influencing design in the 21st century. Fashion fiction and fantasy in literature, film and gaming. Emphasis is
Students will examine facts and establish opinions regarding This course exposes students to the expectations of the This course exposes MFA candidates to the expectations of placed on the history, genres and evolutions of science fiction and
sustainability leading to a personal philosophy. professional environment in the fashion industry. Emphasis is the professional game industry. Students will also become fantasy, and on the way the works reflect upon their social and
placed on developing resumes, preparation for job interviews, and familiar with the various professional settings and differences in cultural contexts.
GLA 631 Industrial Design Processes development of professional portfolios. development practices between game genres in order to best
This highly interactive course explores the industrial design prepare students for their intended careers. GLA 713 Creative Writing
process and how it applies to various creative disciplines. GLA 672 Professional Practices & Communication for This class is designed to familiarize students with the creative
Through videos, demos, lectures, group activities, individual GLA 679 Professional Practices for Visual writing process. Students will express themselves through original
Industrial Designers
assignments, presentations, readings, and case studies, poetry, prose and fiction. Focus is placed on metaphor as well as
students will learn the processes and exercises needed to pursue
In this course, students will learn to operate in the business world. Development theme, emotion, plot motif and character.
Students conceive, plan and organize a small business, applying This course focuses on professional practices in visual
opportunities and solve problems creatively.
skills in professional communication and research, to conceive of, development for the animation, games and film industries. The
fund, prototype and bring new product to market while creating a most common business issues shared by these three affiliated GLA 714 Acting
GLA 632 The Science of Design: Ethnographic sound professional identity. fields will be covered in depth. Students will create personal Students will learn how to bring a script to life using acting
Methods career plans and study legal and project management issues and techniques that produce invigorated, physically-connected
This course analyzes the motivations and behaviors of potential solutions. Emphasis is placed on communication, collaboration, performances. Students will learn how actors approach scripts
GLA 673 Entertainment Professional Practices
consumers and users. Working in real-life contexts, students will crowdfunding, networking, marketing, and workplace pipelines. in imaginative and physical ways, and will perform scenes and
This course exposes students to the business and legal affairs of
apply interview and survey strategies, observation skills, and monologues from contemporary stage and screen plays.
the motion picture industry. Emphasis is placed on understanding
other ethnographic research methods. Using multiple forms of how professional film projects and production companies are GLA 680 Music and Sound Design Professional
qualitative and quantitative data, students will craft stories and organized and administered, project financing, protection of GLA 716 Fast & Furious: The World of Shorts
creative insights to inform the design process.
Practices
intellectual property, drafting and negotiation of agreements, This course will expose students to the history and nature of short
This course exposes students to the business and legal affairs
fees, profit participation and other compensation, insurance, and films. Students will learn to develop short film story concepts,
that will affect them as composers, sound designers and audio
GLA 634 Professional Practice for Interior Designers relationships with cast and crew. ranging from ten seconds to twelve minutes in length, work on
artists. Emphasis is placed on understanding how professional
This course places emphasis on the business skills necessary originating workable concepts using skills necessary to develop
projects and companies are organized and administered, music
to be effective as a professional interior designer. Professional them from scripts and storyboards to audience-pleasing motion
GLA 674 Professional Practices for Fine Artists licensing, project financing, protection of intellectual property,
ethics, fee generation, billing and accounting, purchasing media.
This course will enable students to prepare their artwork for drafting and negotiation of agreements, fees, profits participation
documentation and post-occupancy evaluations are discussed. professional presentation and expose them to business issues and other compensation, insurance, and relationships with other
Professional organization involvement and the benefits of a career in their field. Emphasis is placed on the creation of a portfolio business, legal and creative professionals. GLA 903 Graduate Seminar in Europe
path including national examination, state certification and/or package and artist website containing a resume, statement, artist In this three-week course, students will be exposed to the art of a
licensing is illustrated. bio, and a collection of professional photographs of the artists particular city or region of Europe. Lectures will accompany visits
GLA 681 Professional Practice for Landscape
work. to the architecture of the chosen locality and visits to the citys
Architecture museums. The seminar destination will vary each year; please
GLA 636 Acting for Animators
The focus of this course is on the professional business skills consult the class schedule for location specifics.
This course focuses on acting and directing skills which will GLA 675 Professional Practices for Illustrators and knowledge necessary to be an effective and responsible
strengthen students abilities to communicate visually and This course enables Illustration students to prepare their artwork landscape architect. Students will learn about the various
verbally. The course will concentrate on three essential elements: for professional presentation and exposes them to business legalities and contractual arrangements involved in the design
GLA 905 Graduate Seminar in Florence: Renaissance
pantomime, voice-over acting, and improvisational acting. An issues in their field. Emphasis will be placed on a personal career Art & Architecture
and construction process. Topics such as professional ethnics,
emphasis will also be made on learning how to create and enact analysis, followed with building a supportive financial strategy, This immersion-style course introduces students to the seminal
insurance will also be discussed.
comedy. resulting in the creation of a persuasive, multi-channeled portfolio works of art and architecture in Florence, Italy, through onsite
package centered on an artist website. experience. Lectures and readings present the rich history
GLA 685 Social Media Marketing for Entertainment
GLA 640 The History of Urban Landscapes of Florences cultural heritage, while writing and sketching
Whether you are creating an app, fashion line, game,
This course will explore the cultural history of open spaces such GLA 676 Professional Practices for Designers & assignments give students the opportunities to learn of the
product, film, or other endeavor, this course delivers the most
as gardens, parks, plazas, and state and national park systems Renaissance period and its tremendous influence.
Advertisers current information about the increasingly important world of
around the world. Students will be introduced to the perceptions
This course focuses on professional practices in graphic design, crowdfunding and social media marketing. Learn how to secure
of nature as impacted by industrialization, increased urbanization,
web design & new media and advertising. The most common funds, build your brand, attract supporters, and bring your dream
social reform, concerns about ecology, and the preservation of
business issues shared by these three affiliated fields will be project to life.
natural resources.
covered in depth. Students will create personal career plans and
will study legal and project management issues and solutions.

540 541
ONLINE

542 543
ONLINE ED UCATIO N OL

Creative. Interactive. Flexible.


Academy of Art University Online Education offers flexible
and innovative programs to help you make the most of
your creative abilities. Our classes are taught by industry
professionals, and are multimedia rich.

If you are interested in undergraduate or graduate degree programs, How do I check the latest course and degree
or if you simply want to take a few art classes, learn more about offerings? In addition to the online classes
online classes today! Call us at 800.544.2787 or 415.274.2200 currently being offered, new degrees and
(outside of the U.S). You may also visit us online at www. classes are added on a continuing basis.
academyart.edu. For all the latest information about current
course offerings, degrees, and awards of
Can I complete an entire degree online? Can I study both online and completion, visit online.academyart.edu.
on campus? The answer to both of these questions is yes! You can
either earn an entire degree online, or you can take a combination of Will I have any contact with my classmates?
online and on campus classes toward your degree. The choice is up Limited class size, integrated use of the
to you! You may also study online for personal enrichment. Internet, and conferencing software enable
online instructors to create a seminar-style
What makes online education at the Academy different from classroom environment in which students
online programs offered at other schools? Ours is a content-rich, interact with each other as much as they
highly focused curriculum that utilizes a multimedia approach do with their professor. Since the online
to foster communication, learning, and skill acquisition. We give discussions are asynchronous (simultaneous
you a completely interactive learning experience, complete with participation is not necessary), you can ask
professional demonstration videos, audio, and visual interfaces. questions as they arise and contribute to
discussions at any time.

Can I contact an instructor if I need help? You


can contact an instructor through the online
discussion, class e-mail, or by phone.

544 545
ONLINE ED UCATIO N OL

Weve re-written the definition of the term


home schooled.
Can I get academic or language help English Language Support: English language support is available Online Discussions: You can either post to the online discussion or What are the prerequisites? How do I know if I qualify?
to all online students. Some online courses have English e-mail your instructor through your web browser. Conferencing for Prerequisites are the same as those stated in the general Academy
in my online classes? instructors in the class to answer questions and help clarify difficult online classes is entirely web-based. A web-based conferencing of Art University catalog and class bulletins. This information for
concepts. Students who do not have an English instructor in their system is the most effective interactive device for distance learning online programs is also provided in the online Course Schedule.
class can request help by clicking on the English as a Second today. You can post text, graphics, HTML and Internet links to a
Academic Support: Our Online Academic Support team provides Language link on the right side of their homepage. Study groups class discussion. All you need is a current web browser to access Should I have a Mac or a PC computer? While the majority of
individualized academic help. We focus on online learning are also held on campus for local students taking online classes. and interact in your class discussions. online classes can be completed on either a Macintosh or PC
strategies which include how to: computer, the individual online class description pages in the
effectively manage your time in a flexible class environment What are the components of online classes, and how do I What class materials will I need and where will I purchase them? course catalogue will identify particular online classes requiring
communicate with your instructors and fellow classmates participate? Just like a physical campus, your online class has For many classes you will be required to purchase books or other software that is only available for either a Macintosh or PC
successfully participate in discussion students, instructors, advising, and staff. The only difference is that materials. Please be sure to order your textbooks as soon as computer. It is recommended that online students refer to these
students interact using web-based discussion, e-mail, phone, and possible and in time for your first day of class!! Instructions are online class description pages for the degree that they are
Requesting help is easy all you have to do is click on the fax. Instead of raising your hand, you ask a question in an online provided on each class description web page about what books or pursuing prior to purchasing a new computer.
Academy Resource Center link on your student homepage. discussion. You never have to worry about getting to class on materials you will need to order, if any, and how to order them. You
time because the content is available to you whenever you need may contact us at online@academyart.edu if you have textbook or
Writing Support: Students can use the Online Writing Lab (OWL) to it. Discussions, lectures, and assignments can all be reviewed software questions.
get feedback on their writing via e-mail. The OWL is available for online whenever and wherever it is convenient for you, provided
all students enrolled in classes at the Academy of Art University. you are completing material and assignments within the allocated
Students in the Bay Area can also use the on-campus Writing Lab, time frame for each module, or lesson. You will be given clear
where they can work in-person with a Writing Tutor to get tips on participation requirements in your course content. The level of
how to improve their writing. instruction and interaction between students from around the world
is exceptional.

546 547
PROGRAMS FOR
EVERY LEVEL

PRE-COLLEGE PROGRAMS
PERSONAL ENRICHMENT
CONTINUING ART EDUCATION
PROFESSIONAL DEVELOPMENT
548 549
P ROGRA MS F OR EVE RY LE VE L PRO

GET YOUR HANDS DIRTY!


Academy of Art University has a hands-on program for
every level. Whether you want to explore something
youve never tried before, or hone your existing skills,
the Academy has a program for you.

Pre-College Art Experience Programs Eligibility Requirements


Open to all high school students
Dream and bring your imagination to life Must be proficient in English
Explore your passion for art and design while earning college credit
Discover your potential and interact with other young artists Curriculum
Choose from a variety of classes in any
Benefits of Pre-College undergraduate major
Academy of Art Universitys Pre-College Programs are open to all current Designed to accommodate all educational and
high school students proficient in English. Benefits of these innovative, artistic backgrounds
hands-on programs include:Classes designed to build confidence and
Students will build new skills, strong portfolio
portfolios
pieces, and confidence
Introducing current high school students to life at a top art and
design university.
Program Costs
Assisting current high school students in building a solid portfolio.
Pre-College Art Experience classes are tuition free.
Offering current high school students college credit towards
All classes are offered on a first come, first
Academy of Art University for up to 2 undergraduate elective
served basis. Early application is recommended.
classes (3 PCAE classes successfully completed with a grade C
or higher = 1 undergraduate elective class). A Non-refundable/Non-transferrable
processing fee applies:
Exposing students and their families to career opportunities
in various fields of art and design before enrolling as an -Fall or Spring: $235.00. Students can take
undergraduate student. a maximum of two classes. One online and
One on campus or two online. (All on
$50 undergraduate application fee waived for participants
campus classes run from 12:00pm-3:50pm,
attending Summer or Fall semester directly after graduation.
Saturdays).
Current High School seniors graduating this year will not be
-Summer: $525.00. Students can take a
eligible for the Summer Pre-College Art Experience program but
maximum of four classes, either on campus
are welcome to apply at http://www.academyart.edu/content/aau/
or online.
en/admissions/how-to-apply.html

550 551
Personal Enrichment PRO classes are geared toward:
Our flexible admissions and registration process allows you to Juniors and Seniors looking for an Elective to add new skill sets
design a program to meet your individual goals, whether personal that would supplement their major skill sets.
or professional.
Practicing artists and designers seeking to acquire basic skills in
Enroll as a part-time or full-time student
a new field.
Participate in our degree or non-degree programs note: Artists and designers who wish to take classes in their
Apply for the Spring, Summer or Fall semesters current field should submit a portfolio to the appropriate school
for placement in an advanced course.
Transfer into our undergraduate or graduate programs

Attend day, night or weekend classes Working Professionals seeking to acquire new skills in art and
design, to supplement their work skills.

Continuing Art Education Teacher Summer Grants and Educators wishing to take classes
Continuing Art Education allows you to enroll in any of the for professional development purposes*
Academys non-prerequisite courses for personal enrichment
* In-service teachers will need to have these courses approved
purposes. If you are a more advanced student and you wish to
in advance by their district offices for professional advancement
take classes that have prerequisites, you may do so by showing
purposes.
completion of a similar course or equivalent knowledge. You may
contact an admissions representative at 415.274.2200 for more
Visit www.academyart.edu for a complete listing of
information. If you are seeking professional-level courses, you may
want to consider the Academys PRO (Professional Development) Pre-College, Personal Enrichment, Continuing Art
course offerings. Education, and Professional Development courses
and schedules.
Professional Development
Professional Development (PRO) courses are specially designed
offerings from the schools at Academy of Art University. These
courses are tailored for students who wish to gain exposure to and
the experience of various areas of art, design, and communication.
These courses are designed to offer students the chance to
acquire hands-on skills or gain an understanding of the historical
or business aspects of a given discipline. These courses will meet
the needs and interests of continuing education students, in-
service teachers*, and upper-division students of art and design
who wish to develop skills outside of their major.

552 553
PRO 314 Social Media Content Development PRO PH517 Digital Photography: Presentation
This course focuses on producing content for cross-platform In this course, students will focus on their presentation techniques.
social media channels utilizing text, video, audio, and visual Students will create digital slide shows, web portfolios and
images. Emphasis will be on developing a unique social media produce high quality color prints to showcase their work.
voice and footprint for established, such as Twitter, Facebook,
Pinterest, and Instagram, and emerging social media channels.

PRO 315 Social Media Strategies


This course focuses on developing social media strategies to
meet client expectations. Emphasis will be on clarifying business
social media goals, ROI (Return On Investment) benchmarks,
auditing current social media footprint, and developing key
content strategies. Topics will include target audience, frequency,
production teams, and effective promotion tactics.

PRO 316 Social Media Data Analytics


This course provides a deeper understanding of social media
data insights including tracking online performance, A/B testing,
segmentation, context and conversion attribution, defining KPI
(Key Performance Indicators) and other metrics. Emphasis will be
placed on interpreting data to evaluate social media performance.

PRO 317 Social Media Management


In this culminating course, students will apply all of the social
media skills learned to develop a social media campaign for a
prospective client, small business or non-profit organization.
Emphasis will be placed on research, reporting, and management,
monitoring and evaluating the effectiveness of the campaign.

PRO 499 Special Topics


Special Topics class offerings change each semester and are
conducted by specialists. You may contact your academic
department director or advisor for more information. Please note
that some Special Topics have a required course fee and course
prerequisites may vary by topic.

PRO PH510 Digital Photography: Shooting


In this course, camera operations and exposure will be explained
and the essential elements of good composition will be examined.
Students will be given tips for improving their photography through
critiques of their work. Students will also receive an introduction to
the necessary software to manage their images.

PRO PH512 Digital Photography: Photoshop


In this course, students will gain proficiency with Adobe
Photoshop. Essential tools and layers will be utilized to correct
photographs and improve skill within the software. Color
correction techniques will be applied to adjust images and gain
better control over the image editing process.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

554 555
ATHLETICS

556 557
ATH LETIC S AT H

BE ARTIST. BE ATHLETE.
Academy of Art University is the only four-year
art school with membership in the NCAA.

Our athletic program shatters stereotypes of artists and jocks


because our athletes are artists. Bold expression, focused intention
and unbridled passion are the marks not only of a great artist, but
also a top athlete.

Introducing the concept of competitive artist-athletes in 2008,


the Urban Knights secured full-fledged NCAA Division II status in
2012 and continue to support 16 intercollegiate sports which make
Academy of Art more than just one of the top art schools.

In addition to competitive sports, Academy of Art University has a


Recreational Sports and Fitness Department. Artists often forget that
their body is an instrument to creating their masterpieces. Nutritional
classes and intramural teams help achieve awareness of the body
and channel creative energy for a lasting career in the arts.

558 559
Athletics at the Academy
Knights By The Numbers
Intercollegiate Sports
NCAA & PacWest Conference members 200 Artist-Athletes
122 NCAA All-West Region Honors
Fall Intercollegiate Teams
55 NCAA DII All-American Trophies
Cross Country (m/w)
35 Countries Represented
Soccer (m/w)
16 Sports Teams
Volleyball (w)
13 NCAA DII Post-Season Appearances
3 Pacific West Conference Championships
Winter Intercollegiate Teams
1 Art School in the NCAA
Basketball (m/w)
Indoor Track & Field (m/w)
The Recreation & Wellness Department offers
Spring Intercollegiate Teams a variety of activities ranging from dance
classes to intramurals.
Baseball (m)
Softball (w) Campus Life offers numerous clubs ranging
from health and fitness to major-specific
Outdoor Track & Field (m/w)
groups.
Golf (m/w)
Tennis (w)

Numerous intramural sports and clubs


are also offered

560 561
CA MP US INF ORMAT ION INFO

CAMPUS
INFORMATION

FINANCIAL AID & TUITION


CAMPUS LIFE & LEADERSHIP
ACADEMIC RESOURCES
ACADEMIC CALENDAR
CAMPUS MAP
ADMISSIONS INFORMATION
562 563
CA MP US INF ORMAT ION INFO

OUR CAMPUS FINANCIAL AID & TUITION Financial Aid Timeline


Financial Aid students should complete the FAFSA at least 2-4
weeks prior to the start of the semester to ensure that an awards
A Campus in the Heart of The City letter will be received prior to the start of classes.
Academy of Art University offers students a uniquely urban Financial Aid Office
campus: The city of San Francisco. The Bay Area is a buzzing Academy of Art University If you do not have an awards letter by the first day of classes you
and bustling hub of innovation. Fusing cutting-edge technology, 150 Hayes Street can still receive financial aid, but you will have to settle any tuition
sustainable design and the creative arts, Academy of Art San Francisco, CA 94102 balance with Accounts Receivable.
University students benefit from this one-of-a-kind location. 800.544.2787 or 415.274.2222
Students taking courses on-campus will join a vibrant community School Code 007531 You must complete all of your financial aid paperwork within 14
of artists and designers in the school and in the city itself. With
days following the start of the Spring and Fall semesters, and
state-of-the-art facilities and equipment and the originality of the Students may view their financial aid awards through Student Self within 7 days following the start of the Summer semester. This
Bay Area as a stunning backdrop, students can bring their creative Service via the Academy of Art University website at may include federal tax documents and a verification worksheet if
visions to life. Come study with us in the City by the Bay. www.academyart.edu. your application is selected for verification by the US Department
of Education.
Primary Site of Instruction What Kinds of Financial Aid We Offer
79 New Montgomery Street Academy of Art University offers financial aid packages Scholarship Programs
San Francisco, CA 94105 consisting of: Summer Portfolio Grant Program
Federal grants, loans and work-study: for eligible students with Teacher Grant Program
demonstrated financial need
Low-interest unsubsidized loans: for all eligible students
ONLINE regardless of financial need
Pre-College High School Programs
More Scholarship Information
For more information or to apply for any of our Scholarships,
Our unparalleled online undergraduate and graduate degree Academy of Art University participates in the please visit our website at www.academyart.edu. You may also
programs in art and design provide the same great education we following financial aid programs: call us at 800.544.2787 or 415.274.2222.
offer on campus, but with greater flexibility. Studying online allows Pell Grant Program (up to $5,775 for the 2015/2016 academic
students to balance course work with career, family, and other year full time)
responsibilities. The Academys accreditation assures the highest SEOG Program ($600 per academic year)
standard of education, instruction, and effectiveness. Our classes Federal Work Study Program
teach the skills and techniques used by professional artists Federal Direct Student Loan Program
and designers, skills which can help you make the most of your Stafford-Subsidized
creative abilities. Stafford-Unsubsidized
Plus Loan Program (Graduate students and parents of
Learn more at www.online.academyart.edu dependent students)
Private Alternative Loans
Veterans Benefits (including the Yellow Ribbon Program)

(Consumer information regarding financial aid at Academy of Art


University may be obtained from the Financial Aid Office or by
clicking on the Financial Aid link at www.academyart.edu)

How to Apply for Financial Aid


Complete the Free Application for Federal Student Aid (FAFSA).
We strongly recommend that you complete the FAFSA online at
www.fafsa.gov. Follow the directions carefully: you must either
sign electronically using your PIN number, complete and mail the
required signature page to the processor.

Applications for campus-based Federal aid programs, as well as


private alternative loans, are available online at www.academyart.
edu. Links and downloads for other financial information and
required forms are also available on this web site.

564 565
CA MP US INF ORMAT ION INFO

Additional Fees Electronic Disbursement of Financial Aid Apply In Person:


(Non-Refundable) (Highly Recommended for All Students) Come to the Accounts Receivable Department, 79 New
Montgomery Street, 2nd Floor, San Francisco. Bring a copy of your
Typical Fees for Academic Year (varies by major) $500 Academy of Art University has partnered with Higher One Inc., current Financial Aid Awards Letter (if applicable) and your current
Typical Cost of Supplies for Academic Year (varies by major) $1,790 a financial services company, to implement a new program for course schedule.
Course Drop Fee Per Course $25 refunds.
Locker Rental Fee (Fall and Spring / Summer) $20 For more information, call the Accounts Receivable Department at
Returned Check Handling Fee $15 Higher One mailed green envelopes to students that enclosed an 800.544.2787 or 415.274.2222, or visit us online at:
Late Registration Fee $50 activation card. Current students are required to make a refund www.academyart.edu.
Late Tuition Payment Charge $50 preference online using the card in case you might be due money
Payment Plan Fee $50 back from the Academy of Art University at any point during your
Photo I.D. replacement fee $30 academic career.
Tuition Information Student Activity fee $30
Summer 2016 Please note that though the Academy of Art U Card has the debit
Undergraduate Tuition $835 per unit Changes in Tuition and Fees and MasterCard logos, it is an activation tool that only becomes a
Graduate & Art Teaching Credential Tuition $935 per unit Tuition and fee charges are subject to change at any time. functional debit/MasterCard if you choose to open a Higher Once
Effective Fall 2016 Students are advised that the information contained in this Catalog checking account. Know you options! For more information please
Undergraduate Tuition $873 per unit is subject to change without notice. Information in this Catalog go to our website at www.academyart.edu - click on finances
Graduate & Art Teaching Credential Tuition $982 per unit does not constitute a contract between Academy of Art University then refund options.
and a student or applicant for admission.
Financial Aid Installment Payment Plan
Many students need financial assistance to go to college. We have How to Pay Tuition (All Academy of Art University students are eligible to apply.)
many financial aid sources available for students, and we welcome Option #1 (Recommended)
you to contact us to discuss our financial aid options. We are here If you are paying by Visa or MasterCard, you can pay online by The Installment Payment Plan an affordable and convenient
to encourage and help you in finding financial assistance. logging in to Student Self Service. Go to www.academyart.edu option for students and parents to make tuition payments.
(click on Current Students, then click on Self Service). Payments The Installment Payment Plan is available for both Fall and
How Tuition is Billed can be made 24 hours a day. Spring semesters.
Tuition is charged on a per-unit basis.
Students pay for the number of units enrolled each semester. Option #2 Students and parents may pay tuition in four equal payments.
Students are required to pay application and registration fees, If you are paying by Check please make it payable to the If you receive partial financial aid, you may use the Installment
as well as specified additional course fees. Academy of Art University and send it to: Payment Plan to pay tuition costs not covered by your financial aid
Tuition is due on the Saturday prior to the first day of classes package.
each semester. Accounts Receivable
Attn: Tuition Payments How to Apply for the Installment Payment Plan
Course-Related Fees Academy of Art University You must be registered for classes before applying to the
Many courses require the payment of a course-related fee. Course 79 New Montgomery St Installment Payment Plan. A payment plan fee of $50.00 is due
fees are listed with the course descriptions in this catalog. Course- San Francisco, CA 94105 with the first installment.
related fees must be paid by the tuition deadline. Fees pay for
class supplies and equipment expenses. ***Note: Please indicate the student ID# on the check for identification Apply online:
purposes*** You may apply online via Student Self Service.
Sample of Typical Tuition for Academic Year Go to www.academyart.edu. You will find additional instructions
Summer 2016 Option #3 within the make a payment page.
Undergraduate (24 units x $835) $20,040 Cash payments may be made at the Accounts Receivable
Graduate Tuition (24 units x $935) $22,440 Department on the 2nd floor of the 79 New Montgomery building
Effective Fall 2016 during normal business hours or deposited in our secure drop
Undergraduate (24 units x $873) $20,952 box.
Graduate Tuition (24 units x $982) $23,568

566 567
CA MP US INF ORMAT ION INFO

CAMPUS LIFE & LEADERSHIP


Campus Life & Leadership citys most vibrant neighborhoods.
A substantial part of an artists growth and inspiration occurs Housing is guaranteed to all new students.
outside the classroom or studio. At Academy of Art University, Housing communities are available for first year students,
we understand this. transfer and continuing students, and students 21 years of age
and older.
We have developed a robust Campus Life & Leadership division Every campus building has an assigned Residence Director,
that adds value to your academic experience. There will be many and in many buildings a Residence Assistant lives on-site.
opportunities for you to get involved and getting involved is a key Safety is a primary concern in all campus housing buildings and
to success for many students. Our number one goal is to motivate across campus.
you to do your best. Meal plans are available enjoy our restaurant-quality dining
program!
Campus Life & Leadership also offers:
Student Activities Apply for housing online! You may find out more information and
Recreation & Wellness Classes (for more info, see the complete your campus housing application online at
Athletics section) www.academyart.edu. Or contact us at:
Student Organizations
Career and Entrepreneurial Development 800.544.2787 (toll free)
415.274.2222 (from outside the U.S.)
When you arrive on campus, we will greet you with our New housing@academyart.edu
Student Orientation. Start Smart was designed with you in
mind. We sponsor a series of events and fun activities to help Student Housing
you achieve a successful start to your Academy of Art University Academy of Art University
experience. 79 New Montgomery Street
Campus Housing San Francisco, CA 94105

Artists in Residence
We offer campus residence halls across San Francisco, in the

568 569
CA MP US INF ORMAT ION INFO

LIBRARY & ACADEMIC RESOURCES


Student Services Academy of Art University Library ARC EAP Support
Student Services is a department for continuing students. New This is not your typical library! Academy of Art University The Academy Resource Center, or ARC, is the home for all The Academy is strongly committed to its international population.
students will receive a letter from their advisor in the first month of Library has a extensive and well-curated collection of books, educational support services at Academy of Art University. ARC Our English for Art Purposes courses makes the Academy a great
school offering assistance in academic counseling. All students periodicals, movies, screenplays, and electronic resources is staffed with friendly, supportive, and highly qualified educators choice for non-native English speakers who wish to study art and
are assigned an advisor to assist in re-registration for future directly supports the diverse needs of the schools art and design whose mission is to provide each and every student with design in the United States. The EAP curriculum at the Academy
semesters, class changes and program evaluation and planning programs. Our onsite and online resources are specifically tailored individualized educational support. Throughout your time at the integrates the study of art and the study of language. EAP services
for a graduating term at the Academy. Self-service may offer the to the visual research needs of our student artists, who are Academy, ARC will always be there to address any and all of your available include EAP courses, individual EAP support which can
convenience of registration and class changes online. However, encouraged to work together in a vibrant atmosphere where they academic needs inside or outside of the classroom. be arranged for any art and design class at the university, EAP
students should discuss their academic progress with their can conduct visual research, collaborate, learn, and create. writing, speaking and multimedia labs, as well as online EAP
advisor in-person or by phone every semester. Regular meetings Workshops support.
for program evaluation with advisors help students to stay on track Library services include: In addition to time management and other general academic
toward their degrees. Online and in-person research help workshops, Academy of Art University offers students the unique
Online Support
Digital image collections opportunity to attend regular drop-in art and design workshops. No other university offers the breadth and quality of online art
Please call or email if you do not know who your advisor is: Full-text periodical databases Every academic department at the Academy holds drop-in and design educational support which is available here at the
Computers, scanners, and printers workshops, where students may have extra time with professional Academy of Art University. Every educational support service
Undergraduate Students: Theater Room instructors to improve upon their skills or to receive additional available on campus is also available online. We also provide
Phone: 800.544.2787 or 415.274.2222 Quiet and Group study areas course help. All Academy workshops are free to all students, academic support materials catered specifically to the needs of
Email: studentservices@academyart.edu and students may attend as many workshops affiliated with their students learning in an online environment. Academic coaches
Learn more at library.academyart.edu are available to help students with their online learning needs, and
classes as they wish.
Graduate Students: online students also have EAP support and the Online Writing Lab
Phone: 800.544.2787 or 415.274.2222 Writing Lab available to them.
Email: graduateschool@academyart.edu
At the Academy of Art University, we understand the needs of art
and design students and we have designed our writing curriculum
Online Students:
to support the visual culture of the campus. Whether you want
Students who began their academic careers entirely online from
to hone your writing skills, or if you need help with the basics,
the Summer of 2005 and forward can contact their Online Student
writing support is here for you. Students may schedule one-on-one
Services Advisor by calling 800.544.2787 or 415.274.2222 and
appointments at the writing lab anytime throughout the semester.
asking for Online Student Services.
Writing lab support is available on campus as well as online.

Student Academic Support


Student Academic Support promotes success by assessing the
individualized needs of our students, developing customized
success plans through academic coaching, and connecting
students to vital academic and community resources.

Accessibility
The Academy of Art University ensures equal access for students
with disabilities. The Classroom Services office facilitates
reasonable accommodations and provides individualized
academic coaching, a quiet place to study, resources, and
referrals. Classroom Services promotes the use of Universal
Design throughout the curriculum.

570 571
CA MP US INF ORMAT ION INFO

ACADEMIC CALENDAR 2016 - 2017


Dates subject to change. Please refer to the schools website for the most up-to-date information.
Hyperlink to the Academy of Art University calendar: www.academyart.edu/content/aau/en/about-us/news-events/calendar.html

SUMMER 2016 DATES


First day to petition to graduate for Summer & Fall 2016 February 15, 2016
Registration for Summer & Fall 2016 begins February 22, 2016
Last day to petition to graduate for Summer 2016 April 2, 2016
Summer Intersession begins May 31, 2016
Financial Aid initial paperwork deadline (to guarantee timely award disbursement) June 13, 2016
Locker sales begin June 14, 2016
New Student Move In June 14, 2016
Summer 2016 Welcome Week June 15, 2016
Presidents Welcome June 15, 2016
Meet Your Department Directors June 16, 2016
Last day to submit Incomplete for Spring 2016 June 17, 2016
Summer Intersession ends June 17, 2016
Continuing Student Move In June 17, 2016
Financial Aid students must contact Accounts Receivable June 18, 2016
to confirm award will cover tuition and fees
Tuition due for Summer 2016 June 18, 2016
Summer classes begin June 20, 2016
(including Portfolio Grant & Teacher Grant recipients)
Last day to register for Summer 2016 without a late fee June 25, 2016
Last day for course changes without a late fee June 25, 2016
Summer Pre-College Art Experience classes begin June 27, 2016
Last day to register for Summer 2016 (late fee will apply) June 27, 2016
Financial Aid file complete deadline June 29, 2016
Independence Day (All Buildings Closed) July 4, 2016
Midterm grading period for Summer 2016 July 10-20, 2016
Drop without W/F penalty deadline July 13, 2016
Final grading period for Summer 2016 August 4-19,2016
Summer Pre-College Art Experience classes end August 4, 2016
Summer Pre-College Art Experience Final Exhibition August 6,2016
Summer classes end August 10, 2016
Residence Halls Close August 10, 2016
Final grades for Summer 2016 to students August 22, 2016

FALL 2016 DATES


First day to petition to graduate for Summer & Fall 2016 February 15, 2016
Registration for Summer & Fall 2016 begins February 22, 2016
First day to petition to graduate for Spring 2017 September 19, 2016
Locker sales begin August 22, 2016
New Students Under 21 Move In August 22, 2016
New Students Over 21 Move In August 23, 2016
Fall 2016 Welcome Week August 24, 2016

572 573
CA MP US INF ORMAT ION INFO

Presidents Welcome & Parents Orientation August 24,2016 Parents Orientation TBA
Meet Your Department Directors August 25, 2016 Presidents Welcome TBA
Financial Aid initial paperwork deadline (to guarantee timely award disbursement) August 25, 2016 Meet Your Department Director TBA
Continuing Student Move In August 26, 2016 Winter Intersession ends January 27, 2017
Last day to submit Incomplete for Summer 2016 August 26, 2016 New Student Move in January 31, 2017
Installment payment plan contract deadline August 27, 2016 Continuing Student Move In February 3, 2017
Tuition due for Fall 2016 August 27, 2016 Last day to submit Incomplete for Fall 2016 February 3, 2017
Installment plan deadline: 1st payment due August 27, 2016 Tuition due for Spring 2017 February 4, 2017
Financial Aid students must contact Accounts Receivable August 27, 2016 Installment payment plan contract deadline February 4, 2017
to confirm award will cover tuition and fees Installment plan deadline: 1st payment due February 4, 2017
Fall classes begin September 1, 2016 Financial Aid students must contact Accounts Receivable February 4, 2017
Labor Day (All Buildings Closed) September 5, 2016 to confirm award will cover tuition and fees
Last day to register for Fall 2016 without a late fee September 10, 2016 Spring classes begin February 6, 2017
Last day for course changes without a late fee September 10, 2016 Last day to register for Spring 2017 without a late fee February 11, 2017
Late Registration Period for Fall 2016 (late fee will apply) September 13-17, 2016 Last day for course changes without a late fee February 11, 2017
Last day to petition to graduate for Fall 2016 September 17, 2016 Late Registration Period for Spring 2017 (late fee will apply) February 13, 2017
Last day to register for Fall 2016 (late fee will apply) September 17, 2016 Last day to register for Spring 2017 (late fee will apply) TBA
Financial Aid file complete deadline September 19, 2016 Spring Pre-College Art Experience Prep-Day February 18, 2017
Registration for Spring 2017 begins TBD: September 26, 2016 (mandatory for all first time onsite students)
Installment plan deadline: 2nd payment due September 27, 2016 Financial Aid file complete deadline February 20, 2017
Fall Pre-College Art Experience classes begin October 8,2016 Registration for Summer & Fall 2017 begins February 20, 2017
Midterm grading period for Fall 2016 October 17-31, 2016 Spring Pre-College Art Experience classes begin February 25, 2017
Installment plan deadline: 3rd payment due October 27, 2016 Installment plan deadline: 2nd payment due March 4, 2017
Drop without W/F penalty deadline November 3, 2016 Spring Pre-College Art Experience: Last day to apply/change class schedule March 4, 2017
Daylight savings time ends (set clocks one hour back) November 6, 2016 San Francisco Open Studio TBA
Thanksgiving Break (All Buildings Closed) November 24-27, 2016 Daylight savings time begins (set clocks one hour forward) March 12, 2017
Installment plan deadline: 4th payment due November 27, 2016 Midterm grading period for Spring 2017 March 20-April 9, 2017
Fall Pre-College Art Experience classes end December 3,2016 Spring Break Week (no classes this week) March 26-31, 2017
Final grading period for Fall 2016 Dec 12, 2016-Jan 1, 2017 Installment plan deadline: 3rd payment due April 4, 2017
Fall Pre-College Art Experience Final Exhibition December 10, 2016 Drop without W/F penalty deadline April 5, 2017
Fall classes end December 17, 2016 (Tentative)
Residence Halls Close for Winter Break December 17, 2016 Spring Holiday (All Buildings Closed) April 16, 2017
Winter Holiday (All Buildings Closed) December 25, 2016 Spring Pre-College Art Experience classes end April 22, 2017
New Years Holiday (All Buildings Closed) January 1, 2016 Spring Pre-College Art Experience Final Exhibition April 29, 2017
Final grades for Fall 2016 to students January 2, 2017 Installment plan deadline: 4th payment due May 4, 2017
Last day to petition to graduate for Spring 2017 February 4, 2017 Fashion Show May 13, 2017
(or last day to Register for SP17 without late fee) Final grading period for Spring 2017 May 15-June 3, 2017
Academy of Art University Media Awards TBA
SPRING 2017 Spring classes end May 27, 2017
Registration for Spring 2017 begins September 26, 2016 End-of-Term Holiday May 27, 2017
New Years Holiday (All Buildings Closed) January 1, 2017 Residence Halls Close May 27, 2017
Winter Intersession begins January 9, 2017 Spring Show Reception & Exhibition Week of May 22, 2017
Financial Aid initial paperwork deadline Spring 2017 Academy of Art University Graduate Commencement Week of May 22, 2017
(to guarantee timely award letter prior to semester start) January 16, 2017 Spring 2017 Academy of Art University Undergraduate Commencement Week of May 22, 2017
Martin Luther King, Jr. Day January 16, 2017 Memorial Day (All Buildings Closed) May 29, 2017
Locker sales begin TBA Final grades for Spring 2017 to students June 3, 2017
Spring 2017 Welcome Week TBA

574 575
CA MP US INF ORMAT ION INFO

ADMISSIONS
When to Apply Undergraduate Admissions Philosophy

Academy of Art University has rolling admissions; you may Academy of Art University was built on the educational
apply year-round to enroll in classes for Fall, Spring, and philosophy that all students interested in studying art, design and
Summer semesters. communications deserve the opportunity to do so. It is our belief
that all students willing to make the appropriate commitment have
It is recommended that you apply as early as possible to ensure
the ability to learn professional-level skills.
enrollment in your first choice of classes.
We maintain an inclusive admissions policy for all undergraduate
You may apply up to two years before you plan to enroll at the programs.* Previous experience with art, design, communications,
Academy. (Application fee is non-refundable, and application or acting is not required for admission. Students of all skills levels,
can not be deferred.) beginning to advanced, will be accommodated with the proper
Applications are accepted through the second week of the coursework. We prepare students for advanced courses by
Spring and Fall semesters, and the first week of the Summer offering foundations courses that teach fundamental art, design,
semester. communications and acting skills.

Graduate Admissions Philosophy


Academy of Art University graduate programs are designed for
students who desire focused, master-level study in their field of
choice. All students who hold a bachelors degree are encouraged
to apply. Graduate students undergo an individualized program
of study that includes one-on-one instruction from a professional
advisor and a faculty-guided final project. Applicants to the
graduate programs are asked to submit a portfolio and other
materials to demonstrate their level of ability (see Graduate
Admissions Requirements for more information). The portfolio is
used for program placement purposes; the Academy provides
skills-mastery courses for first semester students who need
preparatory work.

*Please note that the Academy may reject any applicant whose records
indicate inadequate preparation and/or interest for its programs. An
applicant who has been denied admission will not be allowed to register
for classes.

Access Statement
Students with disabilities are invited to apply for admission to any
program. Academy of Art University strongly recommends that
students who are requesting accommodations for equal access
to educational programs notify the Classroom Services office
prior to, or early in the semester to ensure their needs are met
in a timely manner. To be eligible for accommodations, recent
documentation from a medical doctor, psychologist, psychiatrist or
learning specialist is required. Consult with Classroom Services for
additional information.

576 577
CA MP US INF ORMAT ION INFO

How to Apply INTERNATIONAL ADMISSIONS Admissions Requirements the admissions process. The Academy of Art University open
Non-U.S. Citizens door admissions policy equally applies to home school students
If you are a non-US citizen, please follow the application who participate in a program officially recognized by the state in
DOMESTIC ADMISSIONS UNDERGRADUATE ADMISSIONS REQUIREMENTS
instructions for either International Undergraduate or International which they live. To qualify for admission you may submit a signed
U.S. Citizens or Permanent Residents *(For AA, BA, BFA, BS, B.Arch, Second BFA/BA & Home School Program Certification Form along with home school
Graduate admissions. If you have any questions, please contact
(Green Card Holders) Personal Enrichment) transcripts.
us at 800.544.2787 or 415.274.2208, or e-mail the department at
intladmissions@academyart.edu.
If you are a US citizen or permanent resident (Green Card holder), Academy of Art University requires one of the following*: *Please note that the Academy may reject any applicant whose records
please follow the application instructions for either Domestic High School Diploma indicate inadequate preparation and/or interest for its programs. An
If you are a U.S. Citizen, living abroad, and applying for Online
Undergraduate or Domestic Graduate admissions. If you have any GED / CHSPE applicant who has been denied admission will not be allowed to register
classes, please fill out the Undergraduate or Graduate Domestic
questions, please contact us at 800.544.2787 or 415.274.2222, or for classes.
Application.
e-mail the department at admissions@academyart.edu. Academy of Art University accepts the following as proof of high
school graduation:
The International Student Admissions/Services Department
Step-by-step instructions for submitting your application are listed on the ART TEACHING CREDENTIAL ENTRY REQUIREMENTS
helps and guides international students with any questions
back of each application form. Official or unofficial completed high school transcript or GED Application: Complete the online www.academyart.edu/
or concerns they may have. The advisors assist each student
There are 5 simple ways to apply for Domestic Admissions: Official or unofficial completed Bachelors degree transcript admissions/apply.html application (A non-refundable and non-
with the application and admissions process, student visa and
Signed Home School Program Certification form and transcripts deferrable $50 application fee is required)
immigration procedures, academic advising and class registration.
ONLINE: Visit the Academy website at California High School Proficiency Exam (CHSPE) Letter
Every semester, the department hosts an international student
www.academyart.edu to apply and submit your application fee Proof of Earned Bachelors Degree or Higher: Official or
orientation to help new students get acquainted with Academy of
online. *Copy of complete High School Diploma unofficial transcripts must show the granting of a Bachelors
Art University and San Francisco. Additionally, the Academy has
for first degree undergraduate and personal enrichment students degree or higher in Fine Art or in a related program with
its own English for Art Porposes (EAP) program. Students may
BY PHONE: Call 800.544.2787 or 415.274.2222 and an (Academy of Art University cannot certify Cal Grant GPA from this a minimum GPA of 2.5. www.academyart.edu/assets/pdf/
enroll in art and design classes while taking EAP classes at the
Admissions Representative will assist you. document) international-transcript-policy.pdf International transcripts must be
same time. Please see the Student Resources section for more
information. accompanied by an English translation.
BY FAX: Fax your application to 415.618.6287 and mail your Official transcripts or proof of high school
application fee to the address below. graduation must be received prior to the start of the first semester. CBEST Test Results: Official results of passing the California
Step-by-step instructions for submitting your application are listed on the
Basic Education Skills Test (CBEST)
back of each application form.
BY MAIL: Send your application and fee to:
There are 5 simple ways to apply for International
GED Test Center CSET Test Results: Official results of passing the California
Admissions:
Academy of Art University To locate a GED Test Center go to: Subject Matter Examination Test (CSET) in Art
PO Box 193844 www.cde.ca.gov/ta/tg/gd/gedtestcntrs.asp NOTE: Candidates must successfully pass both parts of the CSET
ONLINE: Visit the Academy website at www.academyart.edu to
San Francisco, CA 94109-3844 in ART: Subset 1 and Subset 2.
apply and submit your application fee online.
Enter your zip code to find the center closest to you.
IN PERSON: Visit the Admissions Office: TB Health Certificate Clearance: Official results of the TB
BY PHONE: Call (+1) 415.274.2208 and an Admissions
How and When to Submit Your Proof of High School Health Certificate clearance
Representative will assist you.
79 New Montgomery Street Graduation
(between Mission and Market) Proof of high school graduation (which clearly shows the Certificate of Clearance from Department of Justice (DOJ) &
BY FAX: Fax your application to (+1) 415.618.6278 and mail your
4th Floor, Mon. Sat., 9am 5pm graduation date) must be received before the start of your first Federal Bureau of Investigation (FBI): Official documentation
application fee to the address below.
semester. of the fingerprint clearance from the DOJ and FBI
Proof of your completed GED or CHSPE.
BY MAIL: Send your application and fee to:
Resume: An outline of educational and professional experience
If you are sending transcripts or other proof of high school
International Student Admissions
graduation, they must be delivered or mailed to: Letters of Recommendation: Three verifiable letters of
79 New Montgomery Street, 4th Floor
recommendation from academic or professional sources
San Francisco, CA 94105-3410
Academy of Art University
USA
Office of the Registrar CPR and First Aid Workshop Certificate: Official
79 New Montgomery Street, 435 documentation proving successful completion of an approved
IN PERSON: If you are planning a trip to San Francisco, please
San Francisco, CA 94105-3410 CPR and First Aid workshop/class NOTE: The CPR/First Aid
visit us at
Workshop or class must be approved by the California Emergency
Medical and Safety Authority (EMSA) NOTE: Completion of the
79 New Montgomery Street
Home School Students CPR/First Aid Workshop must be completed prior to second
(between Mission and Market)
We welcome and encourage home school students to enroll in our semester courses that require fieldwork
4th Floor, Mon. Sat., 9am 5pm
degree and non-degree programs. An experienced admissions
representative will review your application and help you through Optional Portfolio: Students are recommended to submit a body
of work to showcase their skills. Please contact an Admissions
Representative for details.

578 579
CA MP US INF ORMAT ION INFO

GRADUATE ADMISSIONS REQUIREMENTS * Upon receiving all application requirements, the department will How to Register for Classes Transfer Information
review and will recommend that the student be accepted, not accepted
The Academy requires graduate applicants to demonstrate their
or allowed to enroll in Graduate Preparatory Coursework. Preparatory For degree requirements and more course information, contact us Academy of Art University invites all applicants interested in
ability and intent to complete a Master of Arts (MA), Master of
Coursework will be determined by the department to meet the graduate at 800.544.2787 or 415.274.2222. You may also visit us online at receiving transfer credit from previous post-secondary institutions
Fine Arts (MFA) or Master of Architecture program (M. Arch.).*
admissions requirements. www.academyart.edu. to submit their official transcripts for review.
After submitting the application form and application fee, graduate
applicants must submit the following additional items. Students
Please note that the Academy may reject any applicant whose records Students may register by any one of the following ways: How to Transfer
may only register for graduate classes after being admitted into
indicate inadequate preparation and/or interest for its programs. An Transferring into Academy involves two steps:
a Master of Arts, Master of Fine Arts or Master of Architecture
applicant who has been denied admission will not be allowed to register 1. Register in person or by phone 1. Complete an application to Academy of Art University.
program.
for classes. New Undergraduate Students: Schedule a registration 2. Submit official or unofficial college/university transcript(s)
Statement of Intent: Explain your goals in Graduate School, appointment or register by phone by calling the Undergraduate
**Portfolio/Reel Return Policy: Applicants must make arrangements to Admissions Office at 800.544.2787 or 415-274-2222. by mail in a sealed envelope to:
leading to your MA, MFA or M. Arch. Final Project, in a one-
pick up their portfolios or reels in person or to have them returned via New Graduate and Art Teaching Credential Students: Schedule Academy of Art University
page, typed essay.
US Postal Service; only portfolios/reels with prepaid return postage will a registration appointment or register by phone by calling the Office of the Registrar
Rsum: Describe your educational and professional
be returned via US Postal Service. Portfolios or reels that are unclaimed Graduate Admissions Office at 800.544.2787 or 415.618.6326. 79 New Montgomery Street, 435
experience.
or returned due to incorrect address or inadequate postage will not be New International Students: Schedule a registration appointment San Francisco, CA 94105-3410
Official or unofficial College Transcripts: Sealed transcripts
stored. Although every precaution is taken to protect portfolios and reels, or register by phone by calling the International Admissions
may be sent directly from the college(s) attended or may be
the Academy of Art University cannot be held responsible for loss or Office at 800.544.2787 or 415.274.2208. or
submitted by the applicant by mail.
damage of portfolios or reels either in transit or on campus for Returning/Continuing Domestic (U.S. Citizen or Resident Green
Transcripts from applicant may also be emailed to transcripts@
academyart.edu. Card Holders), and International Undergraduate Students: Academy of Art University accepts electronic submission of official
Transcripts must show completion of an undergraduate degree. Schedule a registration appointment o a r register by phone and unofficial transcripts. Students sending an official or unofficial
You must submit official or unofficial transcripts from the by calling the Student Services Office at 800.544.2787 or electronic transcript should have it directed to the following email
institution from which you graduated. Academy of Art University 415.274.2222. address: transcripts@academyart.edu
accepts electronic submission of official transcripts. Students Returning/Continuing Domestic (U.S. Citizen or Resident Green
sending an official electronic transcript should have it directed Card Holders), and International Graduate Students: Schedule Academy of Art University
to the following email address transcripts@academyart.edu. a registration appointment or register by phone by calling the is also a member of the National Student
Academy of Art University is also a member of the National Graduate School at 800.544.2787 or 415.274.8617. Clearinghouse Electronic Transcript
Student Clearinghouse Electronic Transcript Exchange Registry Exchange Registry and can accept
and can accept transcripts directly from other member 2. Register online transcripts directly from other member
organizations. All continuing students may register, look up class schedules, and organizations.
Portfolio/Reel (for class placement in the graduate program): view course descriptions at catalog.academyart.edu
A body of work representing the chosen discipline will be Transfer Policies
required. A description list is helpful to accompany portfolios/ Registration Fees Academy of Art University accepts unofficial and official
reels when being reviewed, with all pieces labeled with your Students must pay the following non-refundable fees in order to transcripts for the purpose of applying transfer credit to a
name and the title, size, medium and date of completion. For register for classes*: students record. Only an official transcript may be used to
collaborative works, please explain your role in the creative apply transfer credit to the students record at Academy of Art
process. International applicants are asked to provide an Tuition Deposit $100 University for student athletes.
English translation of any copy/written material presented + Registration Fee $20 Transfer evaluations are based on the current transfer policies
as part of the portfolio/reel. Registration for the appropriate during the students semester of admission and will be
classes is based on the skills demonstrated in your portfolio/ *New student enrollment fee is $95. Includes registration fee. binding for the students entire matriculation at Academy of Art
reel. Applicants should contact an Admissions Representative *If registration is canceled prior to the start of class only $100 will be University. Subsequent evaluations are not permitted unless
for details on portfolio/reel submission, including content and retained by the University. the student changes his or her degree program (i.e. from an
format requirements.** In most cases portfolios may be sent Associate of Arts degree to a Bachelor of Fine Arts degree).
digitally. Ask your Admissions Representative today! When to Register for Classes Coursework from accredited post-secondary institutions will
Additional materials may be required by the specific be considered for transfer if it carries the equivalent credit,
departments. Please check with your Admissions Students are encouraged to register as early as possible to prerequisites, content, and level of instruction. Remedial or pre-
Representative. guarantee placement in desired courses. college courses are not eligible for transfer.
Students may register until the second Monday of each term Coursework presented for transfer must be successfully
without a late fee. completed with a letter grade of C or above or a grade of
After the second Monday of each term, a late registration fee of pass in a pass/fail course.
$50 will apply. Units completed at another institution after the student has
Registration is not allowed once two consecutive class sessions started a degree program or any degree eligible classes at
are missed. Academy of Art University will not be considered for transfer.
The deadline for submission of all official and unofficial
Students may contact an Admissions Representative or Student transcripts is prior to the end of the students first degree
Services Advisor for more information by calling 800.544.2787 or seeking semester. Courses may only be transferred from
415.274.2222. transcripts received by the deadline.

580 581
Undergraduate Degrees acceptable, and it is at the discretion of that institution to accept Thats the story.
Liberal Arts courses: All degree programs have unique Liberal Arts credits earned at other schools. See University Policies for full
requirements. Courses that cannot be applied toward a degree will transfer policies. Transfer information is subject to change. Its a story in pictures and a few words that tells of creativity, imagination, and people,
not be transferred. Major courses: A portfolio review is required to http://www.academyart.edu/content/dam/assets/pdf/catalog_
just like you, on their way to the top. The professionals who have created this story
determine if courses may be transferred toward the major. supplement_and_academic_policies.pdf?_ga=1.221203096.108405
for you love going to work where they spend their days turning ideas into compelling
3627.1471274502
communications. Filling the world with beauty that never existed before. Looking at
Second Bachelors Degrees Please contact the Office of the Registrar at 800.544.2787 or
Students who have completed a bachelors degree and are 415.274.2222 or visit www.academyart.edu for more information. things like theyve never been seen before. Telling stories like theyve never been told
seeking a second bachelors degree may have 50% of the before. Making music and characters that have never been heard before. Theyre
required units transferred based on a departments predetermined Placement & Portfolio Reviews working creative professionals who have jobs so rewarding that they take great joy in
agreement. Major courses may be waived based on portfolio Students may place into a course by demonstrating necessary what they love and do so well.
review. NOTE: Not all departments offer a predetermined transfer knowledge and skill level. Major course placement or transfer is
agreement. Speak with an Admissions Representative for details. determined by a portfolio review conducted by the Department If these words and pictures have fanned the spark of creativity in you, find areas that
Students who have completed a bachelors degree and are Director. Students who place out of a required course will have that really interest you. Then, do something about it. It could be the beginning of another
seeking an associate of arts degree may have 18 units transferred requirement waived but must make up the units with a substitute story, your story. You know, the one that makes history.
based on a departments predetermined agreement. Major Academy of Art University course which will be determined by the
courses may be waived based on portfolio review. A maximum Department Director.
of 50% of total units may be transferred based on a portfolio and
transcript review. NOTE: Not all departments offer a predetermined Detailed instructions for portfolio submissions are provided by
transfer agreement. Speak with an Admissions Representative for the Admissions Office. Portfolios may be submitted digitally.
details. Physical portfolios of original work are also accepted. Applicants
are responsible for picking up portfolios or reels in person or to
Graduate Degrees have them returned via US Postal Service. Only portfolios/reels special thanks:To all the students, faculty and alumni whose
A maximum of 6 transfer units from another graduate program with prepaid return postage will be returned via US Postal Service.
artwork and words appear in this catalog. Your talent is an inspira-
may be transferred towards degree requirements. Portfolios or reels that are unclaimed or returned due to incorrect
address or inadequate postage will be retained on campus for
tion and we appreciate you being a part of the Academy family.
Transcript Submission Deadline approximately 90 days. Although every precaution is taken to
Upon enrollment at Academy of Art University, all official protect portfolios and reels, Academy of Art University cannot be concept design: Stuart Morgan
transcripts must be received prior to the end of the students first held responsible for loss or damage of portfolios or reels either cover artwork: Adam Dennis, School of Illustration, 2008 BFA Alumnus, www.adamdennisarts.com
semester. Transfer evaluations for degree-seeking students are in transit or on campus for review. New undergraduate students catalog production: Mateo Tayamen and Mitchell Griffin
conducted during the students first semester and are considered should consult their Admissions Representative at Academy of Art
content coordinators: Denise Cottin and Christina Titus
final. Transfer credit will not be awarded after the end of the University for additional portfolio requirements. Returning/Continuing
students first semester. Any appeals must be presented to students should schedule an appointment with their Student primary photography: Bob Toy and Eva Kolenko
the Office of the Registrar Transfer Office by the end of the first Services Advisor. effective date: February 1, 2016 - December 17, 2016
semester.
Online Students
Undergraduate students who fail to submit proof of High School Please note: Our campus computer lab facilities are not available
Visit www.academyart.edu to learn more about total costs, median student loan debt, potential
graduation and/or conferral of a Bachelors degree by the end for students taking classes 100% online. Stephens Institute dba/ occupations and other information.
of their first semester will not be allowed to enroll for subsequent Academy of Art University is registered with the Minnesota Office of
terms until proof of graduation has been received by the Office Higher Education pursuant to Minnesota Statutes sections 136A.61
of the Registrar. Graduate degree seeking students who fail to to 136A.71. Registration is not an endorsement of the institution.
submit proof of conferral of a Bachelors degree by the end of their Credits earned at the institution may not transfer to all other
first semester will not be allowed to enroll in subsequent terms institutions.
until proof of graduation has been received by the Office of the
Registrar. University Policies and Academic Information
This online catalog is for your information only;
Undergraduate Residency Requirement information found in this catalog is subject to
Students seeking a degree must complete a minimum of 50% change at any time. Detailed university policies
of required units at Academy of Art University to satisfy the and academic information are available on our
undergraduate residency requirement. website at:
Catalog Addendum 1: Student and Academic Policies
Transferability Catalog Addendum 2: Board of Directors, Administrators, and Faculty
Students who wish to continue their education at other schools
must not assume that credits earned at Academy of Art University
will be accepted by the receiving institution. It is the responsibility
of the student planning to transfer to another school to research
the requirements of the selected school. Institutions of higher
learning vary in the nature and number of credits that are
582 583

Anda mungkin juga menyukai