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5/19/2017 mclelun:3DRenderForComic

mclelun (http://www.mclelun.com/) indie anime and game dev!

SATURDAY, OCTOBER 24, 2015

3D RENDER FOR COMIC


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3D applications are great tools to speed up comic / manga production when we use it in the background plate. After the key location is model, we can
freely move the camera around and render all the background artworks with correct perspective.

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Generally, there are two main ways on how you can use 3D for your comic.
Model and render the 3D. Then, import the render into drawing application as a guideline for trace over.
Model and render the 3D with line art and use it straight in your comic.

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Ink layer / Line Art Render


In Blender3D, we have the option to split the ink/line render in different render layer with alpha.

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Quickway to do this as follow:


1. Set output format as alpha PNG
2. Enable Freestyle for line render
3. Disable all other renders except Freestyle

Pencil stroke If you are looking to render outline that have less "vector/digital" feel with it. You can enable textured stroke in freestyle settings.

Sample blend le with pencil stroke by TK can be download in this link (http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.71/Freestyle). Look
under the teapot thumbnail.

Halftone / Hatching
There are no quickway to render halftone or hatching in Blender3D. You can do them in or outside of blender.

With Blender3D
If you are looking to do everything in Blender3D. Use colorramp node to mask the material where you want to show halftone or hatching texture in
Blender3D

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I suggest looking at Sawshark blend le by Charblaze. Sample blend le can be download in this link
(http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/FreeStyle). Look under the sawshark thumbnail.

With other software


Render grayscale image in Blender3D and apply halftone lter in other drawing application. In Photoshop, halftone can be quickly generate in this menu
Image > Mode > Bitmap.

This method can also be use on photo. In the following image, I convert the photo to grayscale then bitmap.

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Manga Style 3D Render


Below is a manga style 3D render I did using Blender internal render and Freestyle.

(http://mclelun.deviantart.com/art/Rooftop-573269499)

Reference
Download Blender3D (https://www.blender.org/)
Deviantart Manga Style 3D Render (http://mclelun.deviantart.com/art/Rooftop-573269499)
Pixiv Manga Style 3D Render (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=53653645)

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Posted by mclelun (https://www.blogger.com/prole/09901029029070813523) at 1:33 AM (2015-10-24T01:33:00-07:00) (http://www.mclelun.com/2015/10/3d-render-


for-comic.html)
Labels: Blender3D (http://www.mclelun.com/search/label/Blender3D), Photoshop (http://www.mclelun.com/search/label/Photoshop), Tutorial
(http://www.mclelun.com/search/label/Tutorial)

1Comment Sortby Oldest

Addacomment...

OdedWolffTelHaiAcademicCollege
thislooksgreat.whatkindofprocessingdoyouapplyonthedifferentrenderlayers?
LikeReply21November201511:23

MclelunLee
Ifyoumeanthehalftoneeffect,Itisdoneinmaterial/shader.Lookatthesamplesawsharkblendfilebycharblazetoseehowtoputtextureintothe
shadow
LikeReply 121November201521:48

FacebookCommentsPlugin

2 comments:

Aikmel Collection (https://www.blogger.com/prole/01722320857129043807) said...


Kren banget,,, Tidak ada Tutorial Berbentuk Videonya ya ,,,?
January 20, 2016 at 6:47 PM (http://www.mclelun.com/2015/10/3d-render-for-comic.html?
showComment=1453344471687#c4423746177803331122)

Lili (https://www.blogger.com/prole/01634946185481876230) said...


Great tutorial! Do you know any good tutorials for modelling buildings for use in renders?
February 18, 2016 at 4:13 AM (http://www.mclelun.com/2015/10/3d-render-for-comic.html?
showComment=1455797630708#c663170845492602806)

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This is a blog about my game development, animation, anime, comic, manga and painting hobby. Visit my other blog for stuff that I love too.
Low Tech Planted Tank (http://lowtechplantedtank.blogspot.my/)

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