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STEAM is an educational approach to learning that uses Science,

Technology, Engineering, the Arts and Mathematics as access


points for guiding student inquiry, dialogue, and critical thinking.
The end results are students who take thoughtful risks, engage in
experiential learning, persist in problem-solving, embrace
collaboration, and work through the creative process. These are

Creativity is just connecting things. When you ask creative people how they did something, they feel a little

Thats because they were able to connect experiences theyve had and synthesize new things. Steve Jobs
the innovators, educators, leaders, and learners of the 21st

guilty because they didnt really do it, they just saw something. It seemed obvious to them after a while.
century!

STEAM Units of Study


String art with linear equations

Designing musical instruments Art education allows students


to learn things in a more open
Creating a new set design
ended way and make them
Animating a story applicable to real life. Arts and
Exploring robotic movement creativity are crucial to the
sciences, technology and
Exploring sound and light waves
computer science. They are
Microscopy study the tool that allows
Art forgery and chemistry technology to be usable in
real life!
Architecture unit

Lego Pixelation Wall

Coded Grid Art

Sound Effect Lab


http://artsintegrationconference.com/
Energy and Space exploration through Movement
July 20th, 2017
Models, structures and sculptures $109
Costume design and wearable art


http://www.huffingtonpost.com/
https://educationcloset.com/
http://www.eschoolnews.com/

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