Quick Rules
1. Roll all available
Crew Dice.
4
2. Immediately lock in 6 4
any . If there are 3,
draw a new threat 5 3
card then return dice.
3. Assign Crew to
4 2 Change a C r ew
die to any face
3 1
Or Re-roll
Stations/Missions. available c r e w
3
4. Draw a new threat 2 0
card. Phase Cannon
2
Hull Plating
Crew. Return All Units
the Infirmary Or
Or Stasis Beam
Remove 1
Returned
1
Repair Warp
+1 , +2 For Each Remove All Active
Additional Used External Threats,
Shuffle, & Return
to Bottom of
Threat Deck
Infirmary
Enterprise NX-01
Unassigned
6 4
5 3
4 2 Change a C r ew
die to any face
3 1
Or Re-roll
available c r e w
3
2 0 Phase Cannon
2
Return All Units Hull Plating
the Infirmary Or
Or Stasis Beam
Remove 1
1
Repair Warp
+1 , +2 For Each Remove All Active
Additional Used External Threats,
Shuffle, & Return
to Bottom of
Threat Deck
Enterprise NX-01