And Now for
Something Completely
Different
BY JOHN CLEESE
couple of years ago, I
became very excited
when a friend, Brian
Bates, who runs the
psychology department
at Sussex University,
showed me a body of
research on creativity
done at Berkeley in the
70s by a brilliant psychologist
named Donald MacKinnon. It
seemed to confirm in the most
impressively scientific way all the
casual observations that I'd made
over the years
And so I was delighted at the
prospect of settling down to a seri
ous study of creativity. But now,
having spent several weeks on it,
can state categorically that what
Thave to say to you about how you
can become more creative is, in
fact, a complete waste of time.
‘THEORIES OF CREATIVITY
The reason simply is that crea-
tivity cannot be explained. Its like
‘Mozart's music or Van Gogh's paint-
ings or Saddam Hussein’s public
relations. It is literally inexplicable.
Creativity passeth understanding,
Excerpted from a speech given by
British humorist John Cleese to the
British-American Chamber of
Commerce in New York. Cleese,
known for his work with the Monty
Python comedy troupe, is founder of
Northbrook, Il.-based Video Arts, a
producer of training films
In fact, the only advige I could
give on how to be creative is to
Suggest what sort of childhood
you should have had, wl
would be of limited help to you :
this point in your lives and possi
bly discouraging. However, there
is one negative thing I can say. It’s
negative because it's easier to say
what creativity isn't. Its like the
sculptor who, when asked how he
had sculpted’ very fine elephant,
said that he had taken a block of
marble and then knocked off all
the bits that didn't look like an
elephant.
Moreover, although there are
certain conditions I could describe
that might help you become more
creative, they can only really be
provided by your bosses. And
even if they give you these condi-
tions, which they won't, these
conditions still wouldn't guaran-
tee that you would be creative.
‘There is one other thing that I
can say about creativity. Crea
ity is not a talent; it is a way of
operating, a mode of behaving.
‘When f say “a way of operat-
ing,” what I mean is this: Creativ.
ity is not an ability that you either
have or do not have. It is, for
example, and this may surprise
you, absolutely unrelated to 1Q,
provided you're intelligent above
a certain minimal level.
In fact, the most creative people
simply have acquired a facility for
getting themselves into a partic
lar mood—a way of operating—
which allows their creative abili-
ties to function,
MacKinnon described the par-
ticular facility as “an ability to
play.” Indeed, he described the
most creative people, when in this,
mood, as being childlike, for they
were able to play with ideas, to
explore them, not for any immedi-
ate practical purpose, but just for
the enjoyment of playing, the de-
light of exploration,
And that’s all that can be said
about the subject, except perhaps
for one thing about this mood. I'm
working at the moment with Dr.
Robin Skynner on a successor to
our psychiatry book, Families and
How to Survive Them. In this
book, we look at the research
that’s been done on exceptionally
psychologically healthy familie:
and then we compare the ways in
which such families function
the ways in which the most suc-
cessful corporations and organi-
zations function. And we've be-
come fascinated by the fact that
we can usefully describe the way
in which people function at work
in terms of two “modes”: open and
closed.
What I can add now is that crea-
tivity is not possible in a closed
mode. By the closed mode, I
mean the mood that we are in
most of the time when we're at
work. We have inside us a feeling
50 MANAGEMENT REVIEWthat there's lots to be done, and
we have to get on with it if we're
going to get through it all. It's an
active, probably slightly anxious
mood, although the anxiety can
be exciting and pleasurable. It's a
mode in which we are probably a
little impatient, if only with our-
selves. It has a little tension in it
and not much humor. It's a mode
in which we're very purposeful.
And a mode in which we can
get very stressed, and even
manic, But not creative.
By contrast, the open mode is a
relaxed, expansive, less purpose-
ful mode in which we are probably
more contemplative, more in-
clined to humor (which always
accompanies a wider perspective)
and consequently more playful. It
is a mood in which curiosity-for-
its-own-sake can operate because
we're not under pressure to get a
specific thing done quickly. And it
allows our creativity to surface.
Let me give you an example.
‘When Alexander Fleming had the
thought that led to the discovery
of penicillin he must have been in
the open mode. The previous day,
he had arranged a number of
dishes so that cultures would
grow in them. On the day in ques-
tion, he glanced at the dishes and
discovered that on one of them no
culture had appeared.
Now, if he'd been in the closed
mode, he would have been so fo-
cused upon his need for dishes
with cultures grown in them, that
when he saw that one dish was of
no use for that purpose, he wor
have quite simply thrown it away.
It was useless to hii
like some magazine articles.
But, thank goodness, he
was in an open mode.
He became curious
about why the culture
had not grown on this
particular dish. And
that curiosity led
him to penicillin
In the closed
mode, an uncuk |
tured dish is
an irrele-
vance;
in the open mode, it's a clue.
One more example. I'm
reading a biography of one
of my favorite film directors,
Alfred Hitchcock. The
writer, Donald Spoto,
quotes Hume Cronyn,
who wrote several screen-
plays with HitchcockSOMETHING COMPLETELY DIFFERENT
Cronyn said: “When we came up
against a block and our discus-
sions became very heated and in-
tense, Hitchcock would suddenly
stop and tell a story that had noth-
ing to do with the work at hand. At
first I was almost outraged, and
then I discovered that he did this
intentionally. He mistrusted
working under pressure, and he
would say, ‘We're pressing, we're
pressing, We're working too hard.
Relax—it will come”
And of course it ff
nally did.”
But let's make one thing
clear: As positive as the open
mode is, I'm not suggesting
that we should be in it for more
than part of the time. We need to
be in the open mode when we're
pondering a decision, but once
we've made it, we must switch to
the closed mode to implement it.
Once we've made a choice, we are
efficient only if we go through
with it decisively, undistracted by
doubts about its correctness.
For example, if you decide to
leap a ravine, the moment just
before takeoff isa bad time to start
reviewing alternative strategies. A
platoon attacking a machine-gun
nest should not debate the rele-
vance of Security Council resolu-
tions to their action during the
assault. Nor should they make a
special effort to see the funny side
of what they're doing. Humor may
be a natural constituent of the
open mode, but it's aluxury in the
closed one. Once a decision has
been made, it should be imple-
mented in a determined and very
focused way.
But after it has been carried
out, we should switch back again
to the open mode to review the
feedback arising from our actions.
And then it’s back to the closed
mode to implement the next
stage. And so on,
In other words, to be at our
most efficient, we need to be able
toswitch backwards and forwards
between the two modes. But the
problem is, it seems to me, that
we too often get stuck in the
closed mode. Under pressure, we
tend to maintain tunnel vision at
times when we need to step back
and contemplate the wider view.
This is particularly true, for exam-
ple, of politicians. The main com-
plaint about them from their non-
political colleagues is that they
become so addicted to the adre-
nalin they get from reacting to
events on an hour-by-hour basis,
they almost completely lose the
ability to think in the long term,
CREATIVITY AND DAN QUAYLE
The five things we need if we
are to get into the open mode are
space, time, time, confidence and
Dan Quayle. I'm sorry. My mind
was getting into the open mode
too soon. Instead of Dan Quayle,
read “laughter or humor.” Beg
your pardon, Dan.
let's take space first. You can’t
become playful and, therefore,
creative if you're under your usual
pressures, because to cope with
them you've got to be in the
closed mode. So, you have to cre-
ate some space for yourself away
from those demands. And that
means sealing yourself off. You
must make a quiet, undisturbed
‘space for yourself.
Next is time. It’s not enough to
create space; you have to create
your space for a specific period of
time. You have to know that your
space will last until exactly, say,
3:30 p.m., and at that moment
your normal life will start again,
It's only at that specific moment
when your space stops that you
can seal yourself off from the
everyday closed mode in which
you hebitually operate
By combining the first two fac-
tors, we create an oasis of quiet by
setting boundaries of space and
time, Now creativity can happen,
because play is possible when
you're separated from everyday
life,
Know that when you create an
oasis of quiet, your mind will
pretty soon start racing again be-
as we all know, its easier to
things that are urgent
than it is to do important things
that aren't urgent, like thinking.
Don't take the racing very seri
ously. Sit for a bit tolerating it and
the slight anxiety that comes with
itand, after a time, your mind will
quiet down ag:
Now, because it will take some
time for your mind to get into the
open mode, it’s absolutely no use
arranging a space-time oasis last-
g 30 minutes. Just as you're get-
ting there, you'll have to stop. And
that will ‘be deeply frustrating.
You must allow yourself a good
chunk of time—T'd guess at least
an hour and ahalf. Then, after you
are in the open mode, you'll have
an hour to come up with some-
thing.
My experience is that after an
hour and a half, you go stale, So
it's far better to do an hour and a
half now and then an hour and a
half next Tuesday than to fix one
four-hour session, And there's an-
other reason for that.
The next factor: Time. Yes, I
know we've just done time, but
that was half of creating our oasis.
n talking about how to use
Let me tell you a story. I was
always intrigued that one of my
Monty Python colleagues, who
seemed to me more talented than
Iwas, did not produce scripts as
original as mine. I watched for
some time and then began to see
why. If he was faced with a prob-
Jem and fairly soon saw a solution,
he was inclined to take it, even
though the solution was not very
original. Whereas if I was in the
same situation, although I was
sorely tempted to take the easy
way out and finish by 5 p.m., I just
couldn't! I'd sit there with the
problem for another hour and a
52 MANAGEMENT REVIEWquarter and, by sticking at it,
would almost always come up
with something more original. It
was that simple, My work was
almost always more creative than
his because I was prepared to
stick with the problem longer.
So imagine my excitement
when I found that this was exactly
what MacKinnon found in his re-
search. He discovered that the
“most creative” professionals
were prepared to “play” with the
problem for much longer before
resolving it, because they were
better able to tolerate that slight
discomfort and anxiety that we all
experience when we haven't
solved a problem.
You know what I mean: If we
have a problem and we need to
solve it, until we do we feel inside
us a kind of internal agitation,
tension or uncertainty that makes
us, well, uncomfortable. And in
order to getrid of that discomfort,
we make a decision not because
we're sure it's the best one but
because making it will make us
feel better. Well, the most creative
people are prepared to tolerate
that discomfort longer. And be-
cause they put in more pondering
time, their solutions are more
creative.
‘And I have noticed one thing
about Americans that may han
cap them in this respect. Many
Americans seem to need to pro-
ject an image of themselves as
decisive, and they feel that to cre-
ate this image, they need to de-
cide things very quickly and with
a show of great creativity. I sug-
gest that this can put a brake on
creativity.
Please note, I am not against
real decisiveness. What I'm sug-
gesting is that before you make
decision, you should always ask
yourself, “When does the deci
Sion have to be made?” And hav-
ing answered that, you defer the
decision until then in order to give
yourself maximum pondering
time, which will lead you to the
most creative solution
The next factor is confidence.
When you're in your space-time
casis getting into the open mode,
nothing will stop you from being
creative so effectively as the fear
of making a mistake.
If you think about play, you'll
see why. True play is experiment.
“What happens if I do this?” The
very essence of playfulness is an
openness to anything that may
happen, You cannot be playful if
you're frightened that moving in
Some direction will be “wrong.”
‘You're either free to play or you're
not. The best way to get the confi-
dence to do that is to know that
while you're being creative, noth-
ing is wrong. There's no such
thing as amistake. Any drivel may
lead to a breakthrough.
T've always found it easier to be
creative if I've got others to play
Robert Lindsay (left) and John Cleese offer managers sage advice in
Video Arts’ new release, “A Helping Hand.
with, As you continue to play with
the same person, trust grows and
you don't have to be so scru-
pulously positive. But there's a
danger: If there's one person
around who makes you feel defen-
sive, you'll lose the confidence to
play, and it's “Goodbye creativ-
ity.” So make sure you play with
people you like and trust.
‘And now, the last factor:
humor. I think the main evolution-
ary significance of our sense of
humor is that it gets us from the
closed mode to the open mode
quicker than anything else.
T think we all know laughter
brings relaxation and that humor
makes us playful. Yet how many
times have discussions been held,
where really original and creative
ideas were desperately needed,
but where humor was taboo be-
cause the subject being discussed
was “so serious.”
This attitude stems from a
misunderstanding of the differ
ence between serious and sol
emn, I suggest to you that we
could be discussing matters that
are extremely serious—the edu-
cation of our children, our mar-
riages—and we could be laugh-
ing, And that would not make
what we we're discussing one bit
less serious.
SOLEMN PEOPLE MISTRUST IT
Solemnity, on the other hand—I
don't know what it's for. What is
the point oft? The two most beau-
tiful memorial services I've at-
tended had a lot of humor. Itfreed
us to feel and made the services
inspiring and cathartic. But so-
? It serves pomposity and
self-importance and egotism.
And, you know, the pompous and
the seltimportant always know, at
some level, that their egotism is
going to be punctured by humor.
‘That's why they see it as a threat
and so dishonestly castigate it as
frivolous and lightminded. There-
fore, when you set up a space-time
oasis, giggle all you want.
So, there are the five factors
which you can arrange to make
your subordinates’ lives more cre-
ative: space, time, time, confi-
dence and Dan Quayle. 0
May 1903