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FFbH Fantasy Football League 2017 Rulebook

1. Entry fee for each team will be $100. This is due by the first game of the NFL Regular Season.
2. The Draft will be Sunday, August 27th at 9:00 pm EST (3rd Round Snake Draft)
a. 3rd Round Snake Draft repeats the 2nd round order for the 3rd round before reverting back to a
normal snake in an effort to de-emphasize importance of the top picks.
3. Each team will consist of the following
a. 8 starters : 1 QB, 1 TEAM RB, 2 WR, 1 TEAM RB/WR/TE, 1 TE, 1 DEF/ST, and 1 SuperFlex
consisting of any player.
b. TEAM RBs will consist of all players labeled as a RB on a given team. You will get points for all
of them, and their points will be aggregated for bonuses.
c. A maximum number of 12 players on a team. Maximum of 3 QB, 3 TEAM RB, 6 WR, 3 TE, and 3
DEF.
4. Players in the starting lineup will be locked in at the start of their game time.
a. If the system or your situation requires assistance please email or text The Commish
5. All trades will be accepted/vetoed by The Commish. Any tanking will result in a lifetime ban.
6. The Waiver Wire will consist of a $100 FAAB budget (minimum $1 roster transaction)
a. Waiver Wire will process at 9pm Wednesday, followed by FCFS until the players game time.
b. Your bid is what you will pay if it is the highest bid. It will NOT be $1 higher than the second
highest bid.
c. This year, you can submit waiver wire bid for a player as soon as his game starts
7. Payouts are as follows Playoff Champ $700, Regular Season Champ $300, Playoff/Regular Season 2nd
place $100 each.
8. Ties will be broken by highest benched player.
9. The schedule will be weekly doubleheaders for 13 weeks, followed by a 3 week playoff

QB/WR/TE Scoring TEAM RB Scoring DEF/ST Scoring


Passing TD 4 Passing TD 4 Touchdown 6
50+ Yards 2 50+ Yards 2 Fumble Recovered 2
Passing Yards 0.04 for every yard Passing Yards 0.04 for every yard Interception 2
400+ Yards 2 400+ Yards 2 Sack 1
Interception -2 Interception -2 Safety 2
Pick 6 -2 Pick 6 -2 Points Allowed
Fumble Lost -2 Fumble Lost -2 0-6 6
FART* -2 FART* -2 7-13 3
Rushing TD 6 Rushing TD 4 14-24 0
40+ Yards 3 40+ Yards 2 25-31 -3
Rushing Yards 0.1 for every yard Rushing Yards 0.067 for every yard 32+ -6
100-199 Yards 3 100-199 Yards 2 Yards Allowed
200+ Yards 6 200+ Yards 4 0-199 6
Receiving TD 6 Receiving TD 4 200-299 3
50+ Yards 3 50+ Yards 2 300-399 0
Receiving Yards 0.1 for every yard Receiving Yards 0.067 for every yard 400-499 -3
100-199 Yards 3 100-199 Yards 2 500+ -6
200+ Yards 6 200+ Yards 4
Receptions 1 point each Receptions 0.5 points each
2 Pt pass/run/catch 2 2 Pt pass/run/catch 2

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