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ALIGNMENT CLASSROOM INSTRUCTION DELIVERY (ACID) PLAN

GRADE: 11 (STEM, HUMMS, ABM) NO. OF HOURS/ SEMESTER: 80 hours/ semester


CORE SUBJECT TITLE: Empowerment Technologies PREREQUISITE (IF NEEDED): N/A

DESCRIPTION: Information and communication technologies as a tool for curating, contextualizing, collaborating, and creating content and
experiences for learning in the professional tracks. This course also makes students to be technologically empowered; use some of
technology and modify it to meet their own needs.
FIRST QUARTER
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies

Q1-W1-2 TOPIC 1: ICT CONCEPTS REVIEW


Collaborative-
1. Understanding Understanding The learners The learners. Quiz Assembly Learning
Information and the 1. Perform 1. Identify K Analyzing and
Communication foundational identification Recognize disassembly
Technology concepts of and give difference of Desktop Lecture-
(ICT) computer examples of between the computers Discussion
2. The Computer hardware, Hardware Computer with
and its elements software, and software Hardware and identifying
operating Software; the
systems, Understanding components
peripherals, etc. 2. Identify and and its
along with how Explain the function
to get the most impact from U
value and computer
impact from technology. Software
computer type
technology. Identification

History of the
Computer
Documentary
Q1-W2-3 TOPIC 2: ICT CONCEPTS REVIEW DATA COMMUNICATION AND NETWORKING

1. Basics of Data Learners The learners Design and Collaborative-


Communication demonstrate 1. Identify how Remembering draw Learning
and Computer understanding computers are network
Network (DCN) of how connected topology
computers and K Lecture-
share and communicates Applying Set up wires, Discussion
exchange data with each network
through other. devices Demonstration
different media
2. Identify how
and network
computers
types.
communicates
even through K Analyzing
with different
geographic
spans.
3. Identify and
explain the
different
network types
and media K Understanding
used in
computer
networks
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q1-W3-4 TOPIC 3: CURRENT TRENDS IN INFORMATION AND COMMUNICATION TECHNOLOGY

1. The current The learners The learners shall 1. Compare and K Create and Lecture-
state of ICT demonstrate an be able to: at contrast the Analyzing write Discussion
technologies understanding the end of the 2- nuances of insightful
(i.e., Web 2.0, of: ICT in the week period varied online reflection Integrating
3.0, convergent context of independently platforms, paper on the Technology
technologies, global compose an sites, and U nature of ICT
social, mobile, communication insightful content to in the
and assistive for specific reflection paper best achieve Understanding context of
media) professional on the nature of specific class their lives,
track. ICT in the objectives or society, and
2. Online systems, context of their address professional
functions, and Tele- lives, society, situational tracks (Arts,
platforms communications and professional challenges Tech- Voc,
Technological tracks (Arts, Sports,
Revolution Tech- Voc, Academic)
Sports,
Academic)
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q1-W4 TOPIC 4: ONLINE SAFETY AND NETIQUETTE: SAFETY AND RULES OF BEHAVIOR ON THE INTERNET

Online safety, The learners Apply Internet 2. Apply online K Collaborative-


security, ethics, demonstrate safety guidelines safety, Applying Learning
and etiquette an security, ethics,
understanding Apply and etiquette
of: Netiquette standards and Lecture-
guidelines practice in the Understanding Discussion
How to protect use of ICTs as it D
one selfs would relate to
privacy online their specific
professional
Applying online tracks.
safety and the
dos and donts
of the internet

Contextualized The learners Apply the rules 3. Use the K Creating Research Collaborative-
online search and demonstrate of copying of Internet as a Learning
research skills an resources on the tool for Analyzing Learners will
understanding web. credible be asked to
of: research and Applying browse Lecture-
Apply research information through Discussion
How to skills efficiently gathering to Understanding internet and
efficiently best achieve D try to use Demonstration
search online specific class available
objectives or search
Apply the address engine in
guidelines and situational the web.
rules on how to
use the
resources on
web
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q1-W4-5 TOPIC 5: ONLINE SAFETY AND NETIQUETTE: SAFETY AND RULES OF BEHAVIOR ON THE INTERNET

Applied The learners The learners shall The learners: The learners Collaborative-
productivity tools demonstrate be able to: should be Learning
with advanced an 1. Uses common D Remembering able to:
application understanding At the end of productivity
techniques of: the 2-week tools Perform mail Lecture-
period effectively by Applying merge in Discussion
These advanced The use of independently maximizing creating a
tools and advanced apply advanced collection Demonstration
techniques tools and advanced application Understanding letter to
currently include, techniques productivity techniques various
but are not limited found in tools to create customers.
to: common or develop ICT
productivity content for use
1. Mail merge and and software in specific 2. Creates an K Creating Create
label generation applications in professional original or Custom
developing ICT tracks These derivative ICT animations in
2. Custom content for may be in the content to Analyzing Presentation
animations and specific form of, but not effectively applications.
timing professional limited to: communicate
tracks or present Use Hyperlink
3. Hyperlinking in 1. Calculating data or D Understanding
presentations spread sheet of information Manipulate
athletic statistics related to Images
4. Integrating (Sports) specific
images and professional Perform
external material 2. Layout of tracks. calculations
in word processors catalogue of in electronic
creative works spreadsheets
5. Embedded files (Arts) using Basic
and data to Complex
3. Materials/ Formula
6. Advanced and ingredients
complex formulas projections for
and computations batches of
baked goods
(Tech- Voc)

4. Letterhead/
business card
design (Business/
Academic)
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q1-W6-7 TOPIC 6: IMAGING AND DESIGN FOR THE ONLINE ENVIRONMENT

Imaging and How to At the end of 1. Use image K Individual Collaborative-


Design for the manipulate the 2-week manipulation and Group Learning
Online text, graphics, period techniques on Outputs.
Environment and images to independently existing images Creating
covering the create ICT apply the to change or Present an Lecture-
topics of content techniques of enhance their output of Discussion
intended for an image current state to D manipulated
1. Basic principles online manipulation communicate image using Demonstration
of graphics and environment and graphic a message for Applying image
layout design to create a specific editing
original or purpose techniques
2. Principles of derivative ICT
visual message content from
design using existing images,
infographics 3. text and graphic 2. Create an D
Online file formats elements for use original or
for images and in specific derivative ICT
text professional content to
tracks. These effectively Remembering
4. Principles and may be in the communicate
basic techniques form of, but not a visual
of image limited to: message in an
manipulation online
5. Basic image 1. Team/ environment Understanding
manipulation athlete/ league related to
using offline or recruitment specific
opensource posters (Sports) professional
software tracks
2. Logo or crest
6. Combining text, for a
graphics, and community,
images school
organization or
7. Uploading, barkada (Arts)
sharing, and
image hosting 3. Labeling and
platforms Usable manual of
platforms/ operation for
applications tools and
currently include equipment
(Tech-Voc)
but are not limited 4. Presentation
to: of cafeteria
patronage data
1. Google Sketch (Business/
Up (freeware) Academic)

2. GIMP (open
source/ freeware)
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q1-W9-10 TOPIC 7: ONLINE PLATFORMS AS TOOLS FOR ICT CONTENT DEVELOPMENT:

Collaborative The key At the end of 1. Evaluate the Individual Collaborative-


development of learnings from the 2-week quality, value, and Group Learning
ICT content the previous period and and Outputs.
covering the weeks, which quarter appropriateness
topics of: they will collaboratively of peers Lecture-
synthesize into develop an existing or Applying Create Discussion
1. Team structure an integrated online portal or previously online page,
and dynamics for ICT content website to developed ICT K portal, and Demonstration
ICT content through showcase and content in Evaluating website.
collaboration share existing relation to the
2. Online with classmate and previously theme or
collaborative and teacher as developed intended
tools and both peer and content These audience/
processes partner may be in the viewer of an ICT
form of, but not project
3. Project limited to:
management for 1. Online
ICT content newsletter
2. Blog 2. Share and
4. Curating 3. Issuu online showcase
existing content magazine existing or
for use on the previously
web Online developed
collaborative material in the
tools that may be form of a
used currently collaboratively D Creating
include, but are designed
not limited to: newsletter or
blog site
1. Google Docs/ intended for a
MS Office 365 specific
audience or
2. Prezi viewer

3. Google Chat/
Hangouts

4. Skype/ Viber/
Kakao Talk/
WeChat/ Line
Platforms that
may be currently
used to host
newsletters and
similar ICT content
include but are
not limited to:

1. Presentation/
visualization (Prezi,
Soho, Slideshare,
Mindmeister)

2. Cloud
computing
(Google Apps)

3. Social Media
(Facebook Pages,
Tumblr)

4. Web Page
Creation (Wix,
Weebly)

5. Blog sites
(Blogger,
Wordpress,
Livejournal, Issuu)
SECOND QUARTER
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W11 TOPIC 1: MULTIMEDIA AND ICT

Multimedia and The learners The learners: The learners: Collaborative-


ICTs covering the demonstrate Applying Learning
topics of: an At the end of Explore the D
understanding the week principles of Understanding
1. Rich content in of: independently interactivity and Lecture-
the online assess ones rich content in the Evaluating Discussion
environment and How rich media experience context of Web
the user content and along a range of 2.0 and the Demonstration
experience interactivity online rich participation of
affects and content on the the user in the
2. multimedia and changes the basis of the online experience
interactivity user usability of the
experience in interface
3. Web 2.0, Web the delivery
3.0, and user and
participation in the consumption of
web ICT content

Types of rich and


multimedia
content currently
include but

are not limited to:


1. Video and
audio, embedded
and OnDemand

2. Online games,
tests, and
courseware
3. Web-, game-,
pod-, and vod-
casting
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W12 TOPIC 2: PLATFORMS FOR CHANGE

ICTs as platform for ICT as a tool, At the end of the Share anecdotes D Creating Collaborative-
change covering medium, and week of how he/she has Learning
the topics of: force in bringing independently used ICTs to be Applying
about action articulate how part of a social
1. ICT as medium and mobilize ICT tools and movement, Understanding Lecture-
for advocacy and change in a platforms have change, or cause Discussion
developmental population, changed the to illustrate Evaluating
communication society, or way people aspects of digital Demonstration
culture. communicate, citizenship
2. The social power and how social
of social media change has
been brought
3. Digital citizenship about by the use
and the Filipino of ICTs
people

Samples of this
phenomenon
include but are not
limited to:

1. EDSA and
Cardinal Sins call
to action via radio
broadcast

2. EDSA Dos and


the use of text
messaging to
mobilize people

3. Million People
March against Pork
barrel via
Facebook

4. Disaster relief
operations and
mobilization via
Internet and text
brigades
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W13-16 TOPIC 3: ICT PROJECT FOR SOCIAL CHANGE

Developing an ICT How to work At the end of the 1. Identify a local Remembering Collaborative-
Project for Social with peers and 4-week period or regional Learning
Change covering external collaboratively cause or issue
the topics of: publics/ participate for Social
partners for the actively in the Change Understanding Lecture-
1. Planning and development of creation and related to Discussion
conceptualizing an an ICT project development of specific
ICT Project for that advocates an ICT Project for professional K Demonstration
Social Change or mobilizes for Social Change tracks that
a specific Social relating to an can be
2. Research for ICT Change or issue in specific addressed or
Projects, Audience cause professional tackled using
profiling, tracks Topics an ICT Project
(demographics may cover, but for Social
and are not limited Change
psychographics) to:

3. Designing and 1. Promotion of 2. Analyze how


copywriting for ICT wellness in the target or
Projects home (Sports) intended users
and audiences Evaluating
4. Developing and 2. Street food are expected
constructing the safety and to respond to
ICT project cleanliness drive the proposed U Analyzing
(TechVoc) ICT Project for
Samples of these Social Change
advocacies or 3. Cultural on the basis of
projects include heritage content, value,
but are not limited promotion and user
to: through new experience
designs Pinoy
1. Antidrug pride (Arts)
campaigns 4. Savings and 3. Integrate rich
2. Youth election financial literacy multimedia Creating
volunteer drives and content in
mobilization advocacies design and
(Business/ development
3. Animal welfare Academic) to best
and rights enhance the K
user
experience
4. Environmental and deliver
conservation and content of an
action ICT Project for
Social Change
5. Contemporary
ICT issues such as
cyber bullying,
copyright
infringement, green 4. Develop a
technology, and working
Internet addiction prototype of D Creating
an ICT Project
for Social
Change
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W17-18 TOPIC 4 : PUBLISHING ICT PROJECTS

Publishing an ICT How to manage At the end of the Demonstrate how Creating Collaborative-
Project covering an online ICT 2-week period online ICT Projects Learning
the topics of: Project for independently for Social Change
Social Change and are uploaded,
1. Uploading and collaboratively managed, and D Applying Lecture-
website co-manage an promoted for Discussion
management online ICT maximum
Project for Social audience impact Demonstration
2. Promotion, Change through CS_ICT11/12-ICTPT-
traction and traffic available tools, IIq-r20
monitoring resources, and
platforms
3. Evaluation Generate a Understanding
through user technical report
feedback/ interpreting data
interaction analytics, e.g.
Google, D
Facebook, or Evaluating
similar traffic data
on the general
aspects of search
visibility, reach,
and virality
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W19 TOPIC 5: SUSTAINING AN ICT PROJECT FOR SOCIAL CHANGE

Updating content How to 1. At the end of U Applying Update and Collaborative-


and maintaining maintain and the week monitor Learning
traffic to an ICT sustain the independently Understanding created
Project for Social operation of an evaluate the online
Change ICT Project for performance D Evaluating platform Lecture-
Social Change of an Discussion
Monitoring social advocacy via
impact of an ICT Project Demonstration
advocacies for Social
communicated via Change
an ICT Project for through
Social Change available
monitoring
tools and
evaluating
techniques
such as user
interviews,
feedback
forms, and
Analytics data
CONTENT CONTENT PERFORMANCE LEARNING REGROUP HIGHEST THINKING SKILLS TO ASSESS ASSESSMENT HIGHEST ENABLING
STANDARD STANDARD COMPETENCIES COMPETENCIES TECHNIQUE STRATEGIES
KUD RBT WW QA PC Enabling Teaching
CLASSI- Written Quarterly Performance General strategy
FICATION Works Assessment Check Strategies
Q2-W20 TOPIC 6: REFLECTING ON THE ICT LEARNING PROCESS

Reflecting on the How to reflect At the end of the Create a reflexive Evaluating Collaborative-
ICT learning on the nature of week piece or output Learning
process covering ICT and the independently using an ICT tool, Understanding 1. Video
the topics of: manner by reflect on the ICT platform, or blog
which the learning process application of Lecture-
learning process and how his/her choice on the Creating Discussion
2.
has changed world view has learning Presentation
his/her world evolved over the experience Demonstration
or image
view. past semester undergone during gallery
the semester
Outputs during
3. Website
this week may
be in the form of,
4. Illustrated
but not limited
document
to:
5. Podcast or
1. Video blog
webcast
2. Presentation
or image gallery
3. Website
4. Illustrated
document
5. Podcast or
webcast