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Character

Name: "Soldier" (Meinolf Oberhauser) (Meino)


Race: Gor
Career Path: Former Pit-Fighter (Bestigor)
Skills
related assoc
taken basic skills total char +10% +20% talents char

Experience: o Animal Care 17 35 o o (Int)


1200
o Charm 8 16 o o (Fel)
Personal Details o Command 8 16 o o (Fel)
o Concealment 53 43 o o Silent as the Beasts
(Ag)
Gender: Male Age: Probably 25-30 years o Consume Alcohol 30 30 o o (T)
Date of Birth: Hell if he knows Birthplace: Empire
o Disguise 8 16 o o (Fel)
Nationality: No clue Religion: To Be Determined o Drive 23 46 o o (S)
Height: 6'6" Weight: 140 o Evaluate 17 35 o o (Int)
Eyes: Red Hair: Brown o Gamble 17 35 o o (Int)
Distinguishing Marks: Scar o Gossip 8 16 o o (Fel)
o Haggle 8 16 o o (Fel)
Character Profile o Intimidate 56 46 o o Menacing (S)
weapon ballistic strength toughness agility intelligence will fellowship
skill skill power o Outdoor Survival 35 35 o o (Int)
Main WS BS S T Ag Int WP Fel o Perception 55 35 o o Accute Hearing, Keen S
(Int)
Starting 43 31 46 50 38 35 30 16 o Ride 22 43 o o (Ag)
Advance 15 0 0 10 10 0 10 0 o Row 23 46 o o (S)
Current 58 31 46 60 48 35 40 16 o Scale Sheer Surface 23 46 o o (S)

o Search 17 35 o o (Int)
o Silent Move 63 43 o o Silent as the Beasts
(Ag)
attacks wounds strength
bonus
toughness movement magic insanity fate
bonus points points o Swim 23 46 o o (S)
Secondary A W SB TB M Mag IP FP related assoc
Starting 1 13 4 5 5 0 0 1 taken advanced skills total char +10% +20% talents char
Advance 0 2 0 0 o Language (Dark Tounge) 35 35 o o (Int)
Current 1 15 4 6 5 0 2 1 o Shadowing 38 38 o o (Ag)

o Language(Beast) 35 35 o o (Int)
o Dodge Blow 38 38 o o (Ag)
o Follow Trail 35 35 o o (Int)
Talents o o o
talent description o o o
Horns(2) SB attack +2 fear o o o
Rover +10% concealment and silent move in rural area
o o o
Silent as the Beasts of the Wood +20% bonus to slient move, +10% to concealment
o o o
Animalistic Legs +1 M +2 FEAR POINTS o o o
Bestial Apperance(Stag) Accute Hearing +2 FEAR POINTS o o o
Fear Cause Fear checks o o o
Accute Hearing +20% perception for hearing o o o
Disarm Can Disarm o o o
Strike to Injure +1 to crit charts o o o
Strike Mighty Blow +1 damage o o o
Very Strong +5 STR o o o
Keen Senses +20 perception tests o o o
Menacing +10 torture and intimidate o o o
Specialist weapon group (Flail)
o o o
Specialist weapon group (Two-Handed)
o o o
Specialist weapon group (Parrying)
o o o
o o o
o o o
Trappings
Item Location Enc Item Location Enc Item Location Enc
Rags Body 5 Iron Ring Pocket 1
Tattered Cloak Back 10

Shield Left Leg 50


Mail Shirt Body 60

Leather Jack Body 50

Greatweapon (Claymore) Back-Loop 150


Standard of the Company(Spear) Right Arm 50

Knuckle Dusters Arms 1


Maximum Enc Capacity = s 10 460
Total Enc 386

Weapons armour
weapon group damage range reload armour type locations covered enc ap
Standard of the Company(Spear) Ordinary d10+5 Mail Shirt Body 60 2
qualities Fast Leather Jack Body, Arms 50 1
weapon group damage range reload Leather Trouser legs 20 1
Shield Ordinary d10+3 Leather Cap Head 10 1
qualities Parrying, Special

weapon group damage range reload


Greatweapon(claymore) Two-Handed d10+5
qualities Impact, Slow head armour points
weapon group damage range reload 1
Dagger Ordinary d10+2 01-15 left arm
qualities None 1
right arm
weapon group damage range reload 36-55
1
Knuckle Dusters Ordinary d10+2 16-35
qualities Pummeling left leg
body
weapon group damage range reload 1
Horns Ordinary d10+5 3 91-00
56-80
qualities None
weapon group damage range reload right leg Dodge Blow
1 43
qualities 81-90

movement Wounds WS BS Ag
COMBAT
SCORES

armoured move/ charge running standing 58 31 43


m
5
m
4
disengage attack
10

= m2 = m4
20
run

= m6
30
leap
9
leap
5
flying

= m+sb = (m+sb)2
11 SB
4
TB
5
FP
3

hampered movement standard movement Action Summary


yards per minute yards per minute
basic action type advanced action type
miles per hour miles per hour Aim Half All Out Attack Full
Cast Varies Defensive Stance Full
Charge Full Delay Half
MONEY & Treasure
Disengage Full Feint Half
Move Half Guarded Attack Full
gold crowns (gc) other treasure
3 Ready Half Jump/Leap Full
Iron Ring(It's the ring his wife gave Reload Varies Manoeuvre Half
silver shillings (s) him, but all he knows is that it's Stand/Mount Half Parrying Stance Half
important somehow) Standard Attack Half Run Full
brass pennies (p) Swift Attack Full
Use a Skill Varies
Spell Grimoire
casting casting wp
spell name number time ingredients description test
11+TB mutations o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o

Henchmen & Animal Companions


Name: Type: Name: Type:

profiles WS BS S T Ag Int WP Fel profiles WS BS S T Ag Int WP Fel


main main
A W SB TB M Mag IP FP A W SB TB M Mag IP FP
secondary secondary

skills skills
talents talents
armour armour
attacks attacks
Personality
Personality: As a human he was a man who was prideful of his martial prowess. Eventually his emotions character sketch
compromised him and he settled down. Now as a Gor of the Beastmen he loathes himself and what
he has become.

There is some deep part of him that enjoys the power that his body offers. Along with a growing
hatred of the humans that now shun him. He has dealt badly with this.

Contacts/Friends: No one. He is alone. All his friends are dead and he can't remember the rest.
Mead and wine are his only company now.

Enemies: Those damned wizards that did this to him.

Quote(s): "Damn my character art is hella fly."

BACKGROUND & NOTES


Player Name: Michael Hanson Game Master: Varen
Campaign: Campaign Year: current year Date Created:
Star Sign: Doom:

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