Anda di halaman 1dari 2

here are the console cheat codes

Press the tilde (~) key and enter these codes to use them. All codes are case
sensitive. Make sure to capitalize family member names, settlement names, and
anything else that needs capitalizing or else it will likely to not work.

Unlockable Cheat Codes:

Add units to selected general. Type: create_unit generals name unit


name # / Example create_unit Gaius Julius roman velite 2
Adjusts sea bed to specified height. Type: adjust_sea_bed
Allows you to give a city more population automatically. Max amount is 4000.
Type: add_population settlement name amount
Allows you to give any trait your faction can have to a specific general.
Type: give_trait character trait level number
Anything in the citys building queue will be built automatically. Type:
process_cq settlement name
Applies filter to world map coastlines. Type: filter_coastlines
Captures indicated city. Type: capture_settlement
Changes season. Type: season
Changes year. Type: date
Clears all stacked messages. Type: clear_messages
Completes the construction instantly of any town/city. Type: process_cq
CityName
Create a unit of Yubtseb Elephants. Type: oliphaunt
Creates a building in the named city. Type: create_building city
building name
Creates diplomacy mission. Type: diplomacy_mission
Creates unit in a place or unit instantly with experiences/defense/attack if
put. Type: create_unit Settlement/Unit unit name Amount experience
defences attack
Display help for listed command. Type: ?
Displays defensive terrain features. Type: show_terrain_lines
Enemys walls collapse. Type: Jericho
Forces display reset cycle. Type: reset_display
Forces local players alliance to lose the battle. Type:
force_battle_defeat
Forces local players alliance to win the battle. Type:
force_battle_victory
Forces opponent to accept diplomatic proposal. Type: force_diplomacy
Gives a general/family member a trait instantly. Type: give_trait
General/FamilyMember Trait Level
Gives character movement points. Type: mp
Gives character trait points. Type: give_trait_points
Gives indicated character the indicated ancillary. Type: give_ancillary
Gives you the specific amount of denarii you want. Max amount of 40000.
Type: add_money amount
Kills specified character. Type: kill_character
Lists all character in the world. Type: list_characters
Lists all traits. Type: list_traits
Lists all units in an army. Type: list_units
Lists available ancillaries. Type: list_ancillaries
Make the general invulnerable, may only work on battlefield. Type:
invulnerable_general generals name
Moves indicated character to specified coordinates. Type: move_character
Regenerates radar. Type: regenerate_radar
Reloads all textures. Type: reload_textures
Reloads all vertex shaders. Type: reload_shaders
Removes faction from the game. Type: kill_faction
Resets character to settings at start of turn. Type: character_reset
Restarts an AI turn sequence. Type: run_ai
Sets aerial map overlay depth bias for maximum zoom. Type: amdb_max
Sets aerial map overlay depth bias for minimum zoom. Type: amdb_min
Sets aerial map overlay offset towards camera. Type: amdb_offset
Sets diplomatic stance between two factions. Type: diplomatic_stance
Sets health of building of specifed type in a settlement. Type:
set_building_health
Sets max speed of turn processing during AI round. Type: ai_turn_speed
Shows all valid processed paths in pathfinder. Type: show_battle_paths
Shows cursor position and region ID. Type: show_cursorstat
Shows landing positions available to AI from a given region. Type:
show_landings
Shows street plan for the settlement. Type: show_battle_street_plan
Shows victory message for faction for short or long campaign. Type: victory
Switches player control to specified faction. Type: control
Toggles buildings debug mode. Type: building_debug
Toggles camera restrictions. Type: toggle_restrictcam
Toggles display of campaign map flowing water. Type: toggle_flowing_water
Toggles display of network stats. Type: nw_stats
Toggles everyones spying ability to perfect with infinite range. Type:
toggle_perfect_spy
Toggles on or off the fog of war. You can see the whole world map when
inputted. Type: toggle_fow
Toggles overlay. Type: toggle_overlay
Toggles PR mode. Type: toggle_pr
Toggles strategy map coastline display. Type: toggle_coastlines
Toggles tabbed output window display. Type: toggle_tow
Toggles terrain to display various data sets. Type: toggle_terrain
Toggles underlay. Type: toggle_underlay
Triggers advice. Type: trigger_advice
Triggers unit upgrade effect. Type: upgrade_effect
Turns off both enemy and ally AI. Type: disable_ai
When at the battle scroll, input this code in, attacker if attacking,
defender if defending and press auto retaliate button. Automatically wins. Type:
auto_win attacker/defender
Zooms to specified aerial map zoom. Type: zoom

i never use these but for anyone who wants to try them out

Anda mungkin juga menyukai