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Please,HaveaFeat

Variousauthors,presentedbyADnDDownloads

MundaneFeats

Apprentice[General]
Thecharacterwastaughtaskillfromanearlyagebyatrainedprofessional.
Benefit:+2bonusonanyoneskillchosenbytheplayer.Ifitisacrossclassedskillforyourclassatfirstlevel,it
becomesaclassskill.Forexample,DavemakesafirstlevelFighterandwantshisbackgroundtobehegrewup
inachurch,sohetakestheapprenticefeat.DavegiveshisFightertheknowledgereligionskill,whichisacross
classedskillforthefighter.ForDavesFighter,theknowledgereligionskillisnowconsideredaclassskill.
Iftheplayerchoosesaskillthatisexclusivetoanotherclassthenyouareconsideredtrainedinthatskill,but
havezeroranksinthatskill(youstillgainthe+2forthebonusandanyplusesfromabilityscore).Youcannot
putanymoreskillpointsintothatskillunlessyoutakeaclassthatallowsthatskilltobeused.Forexample,Dave
makesafirstlevelFighterandhewantshisbackgroundthatheisfromamagicusingfamily,sohetakesthe
apprenticefeat.Davegiveshisfightertheusemagicdeviceskill.Hisfightercannowhastheskillusemagic
deviceandisconsideredtrained,butwithzeroranks.Davesfighterhas+1Charismabonus,sohistotalskill
modifieris+3withzeroranksinusemagicdevice.BecauseitisanexclusiveclassskillDavesfightercannot
improveusemagicdeviceunlesshebecomesaBardorRogue.
Special:Acharactercanonlytakethisfeatonceandonlyatthefirstcharacterlevel.(ByDaveMendez)

DeadManWalking[General]
Afteranearfatalbrushwiththehorrorsthatlurkintheworldsshadows,youknowyouarelivingonborrowed
time.
Benefit:UponmakingasuccessfulFearorHorrorcheck,youreceivea+2toallsavingthrowsandskillchecks
forthedurationoftheencounterduetotheicycalmwithwhichyoufacemortaldanger;therecognitionthat
everyonediessometimecansometimesbeasourceofstrength.(BySteveMiller)

Dismember[General]
Youarecapableofmonstrousfeatsofcombat,literallytearingyouropponentslimbfromlimb.
Prerequisite:Baseattackbonus+4,ImprovedUnarmedStrike,STR18+.
Benefit: Upon performing a successful grapple, you may roll a Strength check (DC20, adjusted by the
opponentsCONmodifier).Ifthecheckissuccessful,youteartheopponentsheadoroneofhisarmsfromhis
body.(BySteveMiller)

Equestrian[General]
Thecharacterisanaccomplishedrider,abletohandlewhateverridingbeastsappropriatetothesetting.
Benefit:+2bonusonallRideandHandleAnimalcheckswhentheskillisusedwithridinganimals.(ByDave
Mendez)

Glibtongued[General]
Thecharacterisanatural"peopleperson"andknowshowtouseittohisorheradvantage.
Benefit:+2bonusonalldiplomacyandbluffchecks.(ByDaveMendez)
IncorruptibleSoul[General]
Youcanturnassaultsonyourmindintoassaultsonthebody.
Prerequisites:CON13+,CHA13+,IronWill,Indomitable.
Benefit:Whenyouwouldbeaffectedbyamindinfluencingspelloreffect,youcanchoosetotakephysical
damageinstead.Youtake1d6pointsofdamageperspellleveloftheeffect.Thisdamageisautomaticandnot
subjecttoDRorSR.Youmaynotusethisfeatifyouareunconscious.Youmayusethisfeatanumberoftimes
perdayequaltohalfyourlevel.(ByHongOoi)

Indomitable[General,Fighter]
Yourstrengthofspiritenablesyoutobetterwithstandtheslingsandarrowsofyourfoes.
Prerequisite:BaseAttackBonus+4,CHA13+.
Benefit:Yougaina+1luckbonustoAC.Thisbonusislostifthecharacterisstunned,helpless,unconscious,or
undertheinfluenceofafeareffect.(ByHongOoi)

Inspirational[General]
The character has an almost preternatural charisma that allows him or her to command respect by simply
walkingintoaroom,ortowhipcrowdsintoafanaticalfrenzythroughoratory.
Prerequisite:CHA13+,DiplomacyorOratory2+,SenseMotive4+
Benefit:Thecharacterhasa+2bonustoallDiplomacyandIntimidatechecks.
Special:Ifthecharactercanaddressanindividualoracrowdforatleastfiveminutes,thecharactercancreate
aneffectsimilartothemasscharmspelldescribedintheD&DPlayersHandbook.Thisisconsideredaspecial
abilityforthepurposesofresistances.Foreaseofplay,theGMcangivePCsandkeyNPCslisteningtothe
characterwiththeInspirationalfeatindividualWillsavestoavoidtheeffect,butgroupsofNPCsshouldreceivea
singlesavingthrow.Targetsmustbeabletocomprehendwhatthespeakerissayingforthefeattobeeffective.
For every five minutes, the speaker rolls another skill check and influences that many more individuals
Thenumberofcharacterseffectedandthedifficultyofthesavingthrowisdeterminedbythelevelofsuccessof
thespeakersDiplomacyorOratoryskillcheck.(BySteveMiller)

Result #ofBeingsEffected ModifiertoWillSavingThrows


04 0 0
59 0 2
1014 0 0
1519 0 2
2024 0 4
2529 0 6
3034 0 8
35+ 0 10

SeaDog[General]
Youareanaturalsailor.
Benefit:+2bonustointuitdirectionandallknowledgeand/orprofessionchecksrelatedtoshipsortheocean.
(ByDaveMendez)

PoisonResistance[General]
Thecharacterhasanaturalresistancetotheeffectsofpoison.
Benefit:Thecharacterreceivesabonusof+4toFortitudesavestoresisttheeffectsofinhaled,ingested,and
topicalpoisons.Theprotectiondoesnotextendtoradiation.(ByCaedrusCovakel)

Streetwise[General]
Thecharacterisanaturalatgettinginformationfromtherightpeople.
Benefit:+2bonusonallgatherinformationandsensemotivechecks.(ByDaveMendez)

TunnelRat[General]
Thecharacterisadeptatfightinginconfinedspaces.
Prerequisite:MediumorSmallsized,Dodge
Benefit:Thecharactergainsbonusesinacombatwheneverfightingsomeoneinaconfinedspace.Aconfined
spaceisanyplacewhichhasatleasttwoopposingwalls,notfurterapartthantenfeet,suchassmallroomora
corridor.Anyopponentwhoseareaisthreatenedbythecharacter,andagainstwhichthecharacter'sDodge
bonusapplies,isconcideredflanked,bothforcharacterpossessingthisfeatandothercharacters.Inaddition,
movingthroughaspacethreatenedbytheopponentdoesnotdrawanattackofopportunityfromthatopponent.
(ByGomez)

Ugly[General]
Prerequisite:Charismamodifierof1ormore.
Benefit:Acharacterchoosingtheuglyfeatusesisnaturalunmodifiedcharismamodifierasanabsolutepositive
numberfortheIntimidateandGatherInformationskills.Thusacharacterwitha3Charismamodifierwillgeta
+3bonusbothtoIntimidateandGatherInformation.Thedrawbackofthisfeatisthatacharacterusingthese
skillswillalwaysberememberedandrecognised,andcanbeevendescribedthoroughly,bythepeoplewith
whomheorshedealt.(ByDiM)

UnbreakableWill[General]
Thecharacterhasastrongsenseofdedicationtodutyandtowhatheorshebelievesisrightorwrong.
Benefit: Wheneverthecharacterissubjectedtotorture,drugs,orevensupernaturalforcesforthepurposeof
coercionorinformationextraction,heorsheenjoysa+2situationalbonustotheWILLsavetoresisttheeffects.
Thefeatalsoprovidesa+2bonustoattemptsatresistingIntimidateskillchecks.(BySteveMiller)

WeatherAttunement[General]
Thecharacterisabletosensecomingchangesintheweatherbeforetheyareobvioustoothers.
Benefit:Thecharacterreceivesa+4bonustoWeatherSenseskillchecks.(BySteveMiller)

WillofVengeance[General]
Thecharacterhasapowerfularchnemesiswhomyoupledgeyourlifetobattleandvanquishonceandforall.So
strongisyourenmitytowardhimthatitmakesyoufiercerinbattleagainstyourarchnemesisorhishenchmen.
Prerequisite: Thecharactermusthaveastronghatredofhisorherarchnemesisandasufficientreasonto
striveforvengeanceagainsthim.
Benefit:Inbattleagainstthearchnemesis,thecharacterreceivesthedamagereductionqualityof3/,andwhen
fightinghishenchmenyougetdamagereduction1/.(ByMarcAndreBedard)
SupernaturalandMagicalFeats

AcidTouch[General]
Thecharactercansecreteacidfromhisorherhands.
Benefit:Thecharacterproducesacidfromhisorherhands.Itdoesnodamagetothecharacterbutcancause
1d4pointsofdamagetoopponentswithasuccessfulattackroll.Theacidcanalsodamagemetalorstone.The
acidlasts2roundspercharacterlevel,butbecomescompletelyharmlessinwaterorwhentheeffectedareais
madewet.ItcanbethrownanumberoffeetequalyourStrengthModifiertimes5ft.(ByCaedrusCovakel)

AnimalForm[General]
Youcanassumeaformofanynaturalanimalyouchoose.
Benefit:Thecharacterhastheabilitytoassumetheformofasingleanimalofyourchoice,butyoumayonly
chooseoneform.Theformmustbeanaturalanimal,notmagicalbeasts,abominations,orothercreatures.In
thisformthecharacterretainsfullsentienceandmayusetheanimalsbaseabilitiesaswell.Iftheanimalsform
permitsit,thecharactermaybeabletouseabilitiessuchasfeatsandspellcasting.Thisanimalformlastsone
minutepercharacterlevel.Thechangemaybeperformedanumberoftimesperdayequaltothecharacter's
Charisma Modifer, to a mininum of once per day. (Unlike a druid's shapechange ability, the character's
equipmentandclothesdonotmergewiththeanimalform.
Special:Othersmightmistakethecharacterforalycanthropeandmighttrytokillhimorher.(ByCaedrus
Covakel)

BallofFire[General]
Thecharactercanthrowasmallballoffireatatarget.
Benefit:Thecharactercanthrowsmallballsoffireaboutfiveinchesinsizeatopponents.Theyareconsidered
tinysimplerangedweapons.Theirrangeissimilartothatofthrowndaggers.Eachballoffiredoes1d4pointsof
damageplusCharismaModifierwhenithitsitstarget.(See"CatchingonFire,"page86oftheD&DDungeon
Master'sGuideforadditionalpotentialdamage.)Thisabilitylastsfor1roundpercharacterlevelandcanbeused
a number of times per dayequal to the character's Charisma Modifier to a minimum of once per day. (By
CaedrusCovakel)

Blend[General]
Thecharactercanchangehisorhercoloringtomatchthesurroundings,muchlikeachameoleondoes.
Benefit:Thecharactercanhidebetterthanmostbychanginghisorhercolorstomatchthesurroundings,
makingitharderforpeopletoseehimorher.Thisgrantsthecharacterabonusof+3toallHiderolls.Theeffect
lasts one minute per character level and can be used a number of times per day equal to the character's
CharismaModifiertoaminimumofonceperday.(ByCaedrusCovakel)

BodyofFlame[General]
Thecharacterisabletotransformhisbodyintoalivingmassoffire.
Benefit:UponmakingasuccessfulCONcheck(DC15),thecharactertransformshimselfintoasolidmassof
flamethatisroughlythesamesizeandshapeashisbody.Unarmedstrikesbythecharacterinflict+1d6points
offiredamage.Beingsandobjectstouchedbythecharactermaycatchfiresee"CatchingonFire,"page86of
theD&DDungeonMaster'sGuide.GrappledcharactersmustmakeReflexsavesofDC20toavoidcatchingfire.
ThecharactermustmakeaWillsave(DC15)toreturntohisnormalshape;ifthesavefails,itcanberetried.
Special: The character can maintain the body of flame for one minute per character level obtained. If the
characterdoesnotreverttohisnormalshapebeforethetimeexpires,hemustmakeaFortsave(DC20)orfall
unconciousasheisforcedtoreturntohisnormalbody.Ifthecharacterissubmergedinwaterorinplacedinan
oxygenlessenvironmentwhileinhisfireystate,heinstantlyrevertstohisnormalphysicalform.Onceagain,he
mustmakeaFortsave(DC20)orfallunconciousasheisforcedtoreturntohisnormalbody.(BySteveMiller)

BreatheWater[General]
Youcanbreatheunderwaterasafish.
Benefit:Youcanbreatheunderwaterforanumberofhoursequaltoyourcharacterlevelonceperday.However,
youarestillsubjecttopenaltiescausedbymovementandvision.(ByCaedrusCovakel)

HealingTouch[General]
Thecharactercanhealinjurieswithbutatouchofthehand.
Benefit:Thecharactercanhealanylivingbeingtouched.Themaximumnumberofhitpointsrestoredareequal
tothecharacterpossessingthisfeat'sCharismaModifierpluslevel.TheCharismaModifiercannevercountasa
penaltyshouldtherebeanegativeCharismaModifier(ifthecharacteris5thlevelandhasa9Charismafora
penaltyof1,thecharacter'stouchstillhealsupto5hitpoints).Thecharactercanusethisabilityanumberof
timesperdayequaltohisorherCharismaModifier.(ByCaedrusCovakel)

MetaSlots[Metamagic]
Youcancastmetamagicspellsusingadditionalspellsslots.
Prerequisite:Spellcaster,Atleastoneothermetamagicfeat.
Benefit:Insteadofcastingahigherlevelspelltousemetamagic,youcanuseextraspellslotsforthecasting.
Foreachadditionalspellslotofthesamelevel(orhigher)asthebasespell,youcandeductoneleveloffthe
levelrequiredformetamagic.Italsoworksforheightenspell,bycastingafireballusingup43rdlevelslots,the
effectivelevelwillbe+3or6thlevel.
Example1:TocastaStillandSilentFireballwouldnormallyrequirea5thlevelslot,usingMetaSlotsyoucould
use33rdlevelslots(1forthespelland1foreachmetamagiclevel).
Example2:Aquickenedmagicmissilewouldnormallytakeupa5thlevelslot(+4),thiscouldalsobecastby
usinga3rdlevelslot(+2)and21stlevelslots(+2),orbyusing51stlevelslots(+4).(ByChristopherBurke)

MissileImmunity[General]
Thecharacterbecomesresistanttomissiledamage.
Benefit:YougaintheabilitytoprotectyourselffromarrowsandothermissilesasperthespellProtectionFrom
Arrowsonpage239inthePHBCRI.Theeffectlasts2roundspercharacterlevelandmaybeusedanumberof
timesperdayequaltothecharacter'sCharismaModifiertoaminimumofonceperday.(ByCaedrusCovakel)

SharpIntuition
Thecharacterisparticularlygoodatguessinginwhichdirectionsomeoneisheadingwhenyouarepursuing
him.
Prerequisite:Wisdom14.
Benefit:Onasuccesfulwisdomcheck(DC10),thecharacterinstinctivelyknowsinwhichgeneraldirectionhis
orherquarryhasfled.IfyouhavetheWillofVengeancefeat,youmayaddabonusof+2onyourcheckwhen
pursuingyourarchnemesis.(ByMarcAndreBedard)

ShrinkSpell[Sorcerer,Wizard.Metamagic]
Youcancastspellsthataffectasmallerareathannormal.
Benefit:AShrunkspellhasasmallerareaofeffectthannormal,althoughthisdoesnotalterthe_shape_ofthe
spell.Whenthespellispreparedthecasterselectsthesizeoftheareaitwillaffect.Thissizemustbeamultiple
offivefeetandmustbeatleast5'smallerthanthenormalareaofeffect.Shrinkspelldoesnotaffecttherange
ofthespellexceptforspellssuchas'ConeofCold'wheretheareaofeffectistherange.Ashrunkspellusesa
spellslotofitsnormallevel.AsusualwithMetamagicaSorcererorWizardneedsafullroundactiontocasta
Shrunkspell.
Example:Bob'sbestcombatspellisFireballbuthedoesnotdarecasta20'radiusFireballinthecityasitwill
annoytheneighborsandtheguard.InsteadBobprepareshisFireballtobe5'indiameter.
Example2:SueisaDruidwhowishestocastPlantGrowthtobenefitanearbyfarmbutshewanttomakesure
thatthebenefitsofthespelldonotreachnearbyfarmerswhohavenotpaidhertocastthespell.Sueprepares
PlantGrowthtoaffectanarea400'indiameterinsteadofamileindiameter.(ByPeterNewman)

SpontaneousWizard[Wizard]
Prerequisites:SpellMastery,CHA12+.
Benefit:Youareallowedaverylimitednumberofspellslots(asaSorcerer)whichyoucanfillwithspellsyou
currently have memorised. Use your Charisma (not Intelligence) score on table 11 of the D&D Player's
HandbooktodeterminethenumberofbonusspellsaSorcererwouldnormallyget.Thisishowmanyslotsyou
haveavailable.TheseslotsareavailableINADDITIONtoyournumberWizardofprepared.Thesespellslotsare
subjecttothesamerestrictionsandbenefitsasasorcerer,howeverthechoiceofspellsislimitedtospells(or
metamagicedversions)ofspellsyoucurrentlyhave'SpellMastery'of.Spells.
Special: This feat can be takenonce perinstance ofSpellMastery, each time it istakenthe feat and the
associatedspellsareassociatedwithoneoftheWizardsSpellMasteryfeats(anditsassociatedspells).(By
ChristopherBurke)

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