1. Setup
Setup the game as normal for 2 players. (but place 2 meeples for the AI player).
Also prepare some dice (the colours are a suggestion only):
2 blue D6s
1 grey D6
1 yellow D4
2 D4 in the colours of AI player (e.g. red, blue).
Put one blue D6 on the third space of the countdown track.
Put one coin the second space of the countdown track.
2. Turns
Play your turn as normal.
Whenever you draw cubes from the bag put the black cubes on the first space of the countdown track. If you have 5
cubes on a space starting putting them on the next one. If you ever need to put back some black cubes into the bag take
them from the rightmost space only. If a card says you can return more black cubes you do not do that, i.e. you can only
return cubes from a space that does not have 5 cubes yet. If at least one cube reaches the blue dice add it to the AI player
pool.
3. Game end.
The game ends when you leave the dungeon (you get 20 points) or when at least one black cube reaches the last space
of the countdown track. At this point you are knocked out (as per standard rules you can be saved by the villagers).
Count all your points as normal, compare with the number of points in the AI scoring pile (always give the AI 20 points
as if it left the dungeon). If you have more points than the AI you have won the game.