Prepared by
Matthew Kenney, Jason Pucciarelli
& Austin Cooper
Objectives
This study was an investigation of how consumers access television
programming, which services they use to access this programming, what the average
consumers monthly payment for this is, what constitutes an expensive price for this
programming, and the income and age variance with choice of programming service.
Method
A survey was conducted with a random sample of about 100 consumers who
filled out and submitted an Internet-based questionnaire.
Findings Highlights
More than half (54%) of respondents pay for cable in their homes, while more than
3/4 (78%) of respondents subscribe to a streaming service (Netflix, Hulu, Amazon,
etc.).
Half of all respondents pay more than $100 per month for their programming
services.
Of those that subscribe to a streaming service, more than eighty percent (81%) list
Netflix as their primary subscription.
Nearly all (97%) respondents watch for less than 3 hours a day, yet 78% consider
their watching habits to be heavy.
Nearly half (46%) of all respondents have already cut the cable, while 14% plan to
do so within the next 6 months, and only 26 % have no plans to cut the cable.
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OBJECTIVES
habits and methods, with a special focus on the recent trend of cutting the cable.
The following descriptive objectives were formulated for this research effort.
streaming, or nothing?
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Hypotheses
programming.
to access programming.
very expensive.
per day.
from findings in the survey, led to the following differences and relationship objectives.
4. Does monthly cost of programming have a strong correlation with price rating?
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6. Does having children in the home have an effect on programming types
consumed?
survey?
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Statistical Analysis
Statistical analyses were performed with the use of the SPSS, a widely used
analysis program. Data analyses, findings, tables, figures, and the CMGs interpretations
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PROFILE OF THE SAMPLE
As described earlier, the survey relied on random sampling, meaning that the final
sample is representative of the general population. However, the final sample may not be
demographics and life style dimensions can be used to gain an understanding of the
The questionnaire included the following demographic question and life style
dimensions:
Ethnicity
Age
Education Level
Employment Status
Household Income
Gender
Marital Status
Number of Children
The following pages report the survey findings pertaining to these questions.
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Ethnicity
majority of respondents were white, with a small number of African American and
Figure 1
Respondents Ethnicities
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Ages
Figure 2 represents the ages of all respondents. As is evident, younger age groups
Figure 2
Respondents Ages
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Education Level
Figure 3 shows the education level of all respondents. As you can see, the major
representative class is those with some college, as much of the data was collected from
Figure 3
Respondents Education Levels
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Employment Status
Figure 4
Respondents Employment Statuses
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Household Income
Figure 5
Respondents Household Incomes
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Gender
Figure 6 presents the findings of the respondents genders. As can be seen, there
was an approximate even representation of males and females, with males representing a
Figure 6
Respondents Genders
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Marital Status
respondents are fairly diverse in their marital statuses, with single and married being
Figure 7
Respondents Marital Statuses
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Children in the Home
Figure 8 represents the data on whether respondents have children in their homes.
Figure 8
Children in the Home
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Number of Children
As can be seen in Figure 9, those respondents homes that do have children have 3
Figure 9
Number of Children
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Programming Usage by Gender
Tables 10 14 reveal respondent programming usage by gender. One telling
statistic is that only 2 percent abstain from programming, and all abstaining are female.
Table 10
Cable Use by Gender
Use Cable?
Yes No
Gender Male 60.7% 39.3%
Female 45.5% 50.5%
Table 11
Satellite Use by Gender
Use Satellite?
Yes No
Gender Male 8% 92%
Female 6% 94%
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Table 12
Paid Streaming by Gender
Table 13
Free Streaming by Gender
Table 14
No Programming Use by Gender
No Programming Use?
Yes No
Gender Male 0.0% 100%
Female 4.5% 95.5%
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Cumulative Usage Percentages
Table 15 shows cumulative usage percentages by gender. As one can tell, the
percentages add to over 100%, as some respondents selected more than one response for
type of programming.
Table 15
Cumulative Programming Use Percentages
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Daily Hours of Programming
Table 16 shows the data collected for daily hours of usage. As is shown, nearly
100% watch less than 3 hours of programming today, while there are outliers that watch
Table 16
Hours of Programming Watched
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Programming Consumption Confidence Intervals
Table 17 shows the 90% confidence intervals for the proportions of types to
programming consumed by the respondents.
Table 17
Proportion Confidence Intervals (90%)
Programming by Type
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95% Proportion Confidence Interval
Table 18 shows the 95% confidence intervals for the proportions of types to
programming consumed by the respondents.
Table 18
Proportion Confidence Intervals (95%)
Programming by Type
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99% Proportion Confidence Interval
Table 19 shows the 99% confidence intervals for the proportions of types to
programming consumed by the respondents.
Table 19
Proportion Confidence Intervals (99%)
Programming by Type
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Consumption Hours Confidence Intervals
Table 20
Mean Confidence Interval (90%)
Hours Programming Consumed
Test Value = 0
How
Many
42.820 99 .000 1.040 1.00 1.08
Hours
Daily
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95% Confidence Interval for the Mean
Table 21 shows the 95% confidence interval for the mean of daily hours programming is
consumed by the respondents.
Table 21
Mean Confidence Interval (95%)
Hours Programming Consumed
Test Value = 0
How Many
42.820 99 .000 1.040 .99 1.09
Hours Daily
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99% Confidence Interval for the Mean
Table 22 shows the 99% confidence interval for the mean of daily hours programming is
consumed by the respondents.
Table 22
Mean Confidence Interval (99%)
Hours Programming Consumed
Test Value = 0
Mean Difference
How Many
42.820 99 .000 1.040 .98 1.10
Hours Daily
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HYPOTHESIS TESTS
Hypothesis Tests
As noted in the objective sections of this report, the research team developed five
follows:
programming.
to access programming.
very expensive.
per day.
Each hypothesis was tested using the data obtained in the sample of survey findings. The
Hypothesis 1: The hypothesis that 90% of consumers pay for some form of
programming was supported by the research. The research found that 92% of consumers
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Hypothesis 2: The hypothesis that consumers will spend around, $150; on average to
access programming was not supported by the findings. The average spent on
programming was $125 per month with a 95% confidence interval computations
Hypothesis 3: The hypothesis that more than 50% of consumers think cable/satellite
Hypothesis 4: The hypothesis that at least 90% of consumers age 35 and below use
streaming services for some of their programming was found to not be supported by the
findings. Only 86% of consumers age 35 and below were found to use streaming services
Hypothesis 5: The hypothesis that at least 75% of consumers watch 3 hours or less of
programming per day was found to be supported by the findings. 97% of consumers
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LIMITATIONS OF THE RESEARCH
Research Errors
When conducting a survey there are various types of errors that can occur. The
two major types of errors that occur within this survey are respondent errors and
sampling error.
Respondent Errors
demonstrate other sources of respondent error such as: refusals to participate in the
survey, refusals to answer specific questions, or response bias (such as yea saying). To
help reduce these errors, the questionnaire was prepared according to guidelines that
minimize these errors. In addition, the questionnaire was scrutinized for face validity,
meaning that, on the surface, the many questions were worded in ways that seem to ask
Sampling Error
Sample error occurs when the respondents to a survey do not accurately represent
the population from which they are selected. Because the survey relied on random
with several non-respondents, it is possible that the final sample is not perfectly
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representative. Consequently, a demographic profile was provided for purposes of
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SUMMARY AND CONCLUSIONS
This survey was performed to answer a number of questions that are listed as research
objectives in the Objectives section of this report. These objectives have been recast
into specific questions, and in the following sections, the research team has prepared
concise summaries in bullets to each question based on the findings that are provided in
detail in the previous section of the report. Each summary is followed by a conclusion
services?
Findings Summary
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2% of consumers use no services
Conclusion: The majority of consumers are using paid streaming services, free
Findings Summary
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2% of respondents reported using only free online streaming
Conclusion: The majorities of respondents are utilizing paid online streaming and
programming?
Findings Summary
Conclusion: The majority of consumers are spending less than $100 per month on
programming.
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Question: How do they rate the cost of their programming?
Findings Summary
very expensive.
Findings Summary
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Question: Which paid online streaming subscription service do they pay for?
Findings Summary
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Have consumers decided to switch to only streaming?
already?
Findings Summary
Conclusion: The majority of consumers have already cut cable with another 14%
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How many hours are consumers spending per day watching
entertainment programming?
Findings Summary
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What are the demographics of the survey respondents?
Question: What are the demographic and lifestyle profiles of the sample?
Findings Summary
Conclusion: The demographic of the sample size can be seen as a white male
between the ages of 18-24 with some college but no degree. They are students
that make less than 20,000 dollars per year, are single and have no children in the
home.
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