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1.

0 INTRODUCTION

Science can be defined as the intellectual and practical activity encompassing the

systematic study of the structure and behavior of the physical and natural world through

observation and experiment. In today’s lives we can see that through science, our lives

becomes better and easier with many great inventions. In medical sector especially the

science has helped the doctors to find an effective ways to cure diseases. So that it can be

seen science has a great impact in our daily life, hence it is important for us to know and

learns science.

Without realizing, we have been learning science since the early childhood and until

in the middle school. But then, some of the students still cannot grab the concept of the

science. They are always having a misconception about science. Even, a simple concept of

the science, the students cannot remember. There are also some sorts of the students just

remember the concept without understanding it. It can be seen obviously, when they are

given a question of application, they cannot answer it. It shows that the student is not actually

understood what they have learn in the class.

Concerning with this scenario, we are the student representative of Faculty of

Education from Bachelor of Education in Science would like to organize a program named

"Mad Scientist". The program is name as Mad Scientist as this program involved the students

itself to try various activity through the experiment. So the whole day of the program will

have various activities for student as they will learn through playing. Apart from that, this

program will become a stage for student to apply on what they have learned in the class

through hands on activity. This program will be focusing on hands on activity, which the

students can understand the concept of science easily through playing. The students will

enjoy in playing the games but at the same time they are learning. Besides, this program also

wants to attract the students in learning science in attractive and effective ways. According to

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child development theorists also, play is a natural way of learning and necessary for

cognitive, social, and personal development. Thus, they will learn while having fun and the

learning will be more affective.

Apart from that, this program is prepared for 50 students and aligns with our

objective, to make this program as a part of charity; the students are selected from the several

orphanages which located in Shah Alam. The participants will be range on 13 -15 years old.

Besides, the program will take charge by 6 facilitators to make sure this program will achieve

its objective and makes the program smoothly. This program will be organized for one day

starting from 8 a.m. to 6 p.m and this program consists of three slots. The first and second

slot is the educational slots which the students will learns several concept of science and

apply the concept through the hands on activity. The third slot is the invention slot where the

student will cooperate together to invent something new from the given item.

We feel like being called to organize this program because we want to clear the

perception of students that learning science is boring and thus with the interactive activity, it

will help the students become more understand in learning science better. Besides, we also

want the students become more interested toward learning science. With the help of the

wonderful facilitator and our previous experiences in organizing this event, we believe that

we will succeed in achieving the objectives of this program and ultimately will help the

participants in understanding the science concept more effectively.

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2.0 RATIONALE

The program is relevant in preparing the students become more interested in learning

science and we want to make the student become more understand the concept of science by

applying attractive hands on activity towards the students. Besides, we also want to change

the perception of the students which some of the students feels that science is a boring

subject. Realizing about this matter we construct a day of learning science in an attractive

ways where the student are learning the concept of science while playing. This program is

significant to encourage the student to be fun while learning science. We feel responsible to

make the students understand several concepts of science hence in this program we give the

opportunity to the students to construct a few experiment through various activity related to

the science concept. Moreover, we are also trying to convince the student that science is fun

to learn. Apart from that, we will try to make the student understand the science concept and

let them to explore the science concept in hands on activity. In studying science, the students

must master in both theory and practical. By making the activities practically, hopefully the

students become more understand on the science concept.

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3.0 THE CURRICULUM

3.1 Need for analysis

Observation

As the result of PT3 was announced last year, it can be seen that the performance in

science is not very good among students. Base on the analysis of Education Minister also the

science result of PT3 and final year’s exam since 2012 getting decrease year by year and this

problem usually occurs is almost all student level. Nowadays it is hard to find a science day

program that is prepared by the students. These lacks of exposure toward science make the

students to be further apart from this type of activity.

On the 22 October 2015, we had involved on a program charity at the orphanage. We

realize that most of the lower form student there gets lower performance in science. This is

corresponding with the analysis from the Education Minister about the result of student in

PT3 and final year’s exam. We discover the reason why the problem happened among the

orphanage student. Because of the problem, we decide to identified the problem happened

among the student form 1, form 2 and form 3. We decide to make the interview among the

student at orphanage. The interview question that were asked:

1. What do you think about science?

2. Would you go to any science program?

3. If you are the one who is selected to join the program science, do you agree?

4. Have you ever experienced about doing the experiment in science subject in school?

5. What can we do to make you interesting with science?

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Based on the interview conducted, most of the respondent gives negative feedback on

the first question. A lots of student said science is something that boring and hard to

understand. And the second question, a lot of the student said that they never involve or go to

science program. They said that school never makes a program base on the science. And for

the third question, most of student not gives the answer. As we can see, they not interested

with the program that related to science. For the fourth question the most students answer is

they had done the experiment in school but they not understand the related between what they

learn in class and the experiment work for.

And for the last question, student said that they want clearer and understand about

science and want know what is important in study science for daily life.

Information Gathering

On 11 November 2015, a meeting was held regarding this growing concern. The

SEEDS committee members and we agreed that some innovation should be made in a science

type of program so that it would attract students and give positive impact to them. However,

based on the information, the student didn’t like something that is boring. So, we come out

with an idea to organize a day with full of interactive activities but at the same time they are

learning. After a few meetings, we come out with the idea of a new science program. This

program should be able to ignite student’s love and attention about science. The program has

to be held at the faculty because we want them to feel comfortable, easy access to attend, and

also making faculty as one of their memorable experience due to the program.

The slot must able to attract student attention, interactive, new knowledge for them

and also give them a meaningful feeling and something that can make them reflects them as a

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good student in science. In other words, it should motivate student to be a better junior

scientist. The slots of the program should be something that they familiar but didn’t have a

chance doing it. They might have a basic perception or idea on how the activity should be

conducted but not the real procedure. It should be fun but at the same time has lots of deeper

meaning.

The slot will be conducted by experienced facilitator with the observation from the

instructor, so that they are able to fulfill the objectives of the modules. The committee

members also help the conducted program if needed to make the program run smoothly.

3.2 The philosophy

National Science Education Philosophy

In consonance with National Education Philosophy, Science education in Malaysia nurtures a

Science and technology culture by focusing on the development of individuals who are

competitive, dynamic, robust, and resilient, and able to master scientific knowledge and

technological competency.

Our Philosophy

A line with NSEP, we are dedicated to attract the student's interest in learning science. In

effort to develop individual who mastering the concept of science, we are adapting interactive

and effective learning to the students, and thus ensuring students to born as well-rounded

individual physically and mentally.

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3.3 Vision and Mission

VISION

“Attract students towards learning science and learning in a fun way to makes the students

more understandable"

MISSION

1. Organize a science educational program that includes hands on learning.

2. Provide interesting activity and games related to science that involve our daily life.

3.4 Objectives

The objective of this program:

 To encourage students learns science

 To make the students understand on the concept of science through interactive

activities

 To make the student discover the concept of science in daily life

 To inculcate cooperative values among the students thorough the hands on activity

 To make the student apply what they have learnt in daily lives

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3.5 Learning outcomes

This program should able to

 Encourage the students to be fun when learning science.

 Encourage the students to increase their interest towards science subject.

 Enhance the learning of science using interactive method.

 To make the student feel that studying science are enjoyable and fun.

 To make the students are easily understand the theory that they have learnt.

 To make the students are closer each other and apply the cooperative values among

them.

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3.6 Contents

Slot 1: Interactive learning I

Title : All About Chemical Reaction

Venue : INTEC Lecture Hall

Time : 8.00 am- 10.00 am

Learning outcome:

At the end of this slot, students should be able to

 Explore what will happen if two different mixtures are mix together

 Understand the science concept of chemical reaction

The first educational slot is the interactive learning I. The name of this slot is “All About

the Chemical Reaction”. In this first activity, we want to grab the student’s attention first with

the chemical reaction activity as the chemical reaction will produce fizzing, and bubbling

reaction hence can make the learning fun. Basic scientific experiments provide wonder for

students, engaging their senses and enhancing their natural curiosity while allowing them to

investigate and learn more about the world around them. For this slot, we have included two

activities which are the sand box volcano and homemade lava land.

The sand box volcano will be the first activity. Students have been learning about

eruptions before, and see the volcano eruptions in the television. So in this activity, the

students are given opportunity to build the volcano from the sand and see lively the eruptions,

when they are mixing several kinds of chemicals. The volcano is built from the sand, while

the lava is from the mixing of vinegar and baking soda. Through this activity, the students

will be more understand about how the volcano eruption works closely. Besides, the students

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also will discover on how to make an awesome sandbox volcano eruption. The science

concept behind this activity is about the volume. In order to make an awesome eruption, the

students have to ideally add between the baking soda and vinegar. So in this activity the

students will repeat severally in order to get exact amount of vinegar and baking soda needed.

Hence the students have been working on simple science concepts. Repeating similar types of

experiments will builds knowledge and reinforces learning skills. Students actually need

simple concepts repeated for greater understanding. This activity will build confidence for

new learning experiences and curiosity to try making an awesome volcano.

Next, the second activity is homemade lava lamp. Through this activity, the students will

be able to discover the science concept which is the difference between the oil and water

density. In this activity, students will explore the chemical reaction and at the same time the

science concept behind it which is density. This activity requires the student to mix oil, food

coloring and the Seltzer tablet is added to make the reaction vigorously. The students’ needs

to observe the changes that happen. When the lava lamp chemical reaction slows down, the

students need to add another tablet to the lava lamp. The students need to observe whether the

colored water moving up through the oil or not. When the student observes and raises

questions, this gets the students thinking. The process of learning will be more effective.

From this activity it can be conclude that difference density of liquid makes it to disperse

throughout the oil.

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Slot 2: Interactive Learning II

Title : All About Simple Machine

Venue : INTEC Lecture Hall

Time : 10.00am -1.00 pm

Learning outcomes:

At the end of this slot students should be able to:

 Discover the science concept that are used in simple machine which are work and

levers

 Explore how the simple machine works

The second slot is the interactive learning II. The name of this slot is “All About Simple

Machine”. In this slot the students’ needs to explore how the simple machines are works and

how the machine does for us. In this slot there will be two activities which are the homemade

pulley and homemade lever

The first activity is the homemade pulley. Pulleys are simple machine that can help us

lift things easier. The activity requires the students to construct a pulley with two bucket and

rope. Then the students are going to explore which pulley are easier to lift up the bucket,

whether the one wheel pulley or two wheel pulley. Firstly, the students’ needs to used rock to

fill the bucket. Then the facilitator will asked the students to lift up the bucket filled with

rocks without using pulley. It must be difficult to them to lift up the bucket from one place to

another. Then, the facilitators ask the students to use pulley to lift up the bucket. At first, the

one wheel pulley is used. Next the students will used two wheel pulleys to lift up the bucket

if possible. The pulley wheels is put one at the end one at the top. The two wheel pulley will

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reduce the weight of the load, when lifting the load. This time when the student are pulling

the rope down the buckle will go up. This is how the pulley works. The students will observe

how the pulley works.

The second activity is the homemade lever. A lever is a simple machine that can be

used to lift heavy objects, as well as to make it easier to do other kinds of physical work. A

lever gives the user a mechanical advantage by multiplying the effort the user puts in. Some

examples of levers in daily live are seesaws, scissors, and wheelbarrows. All levers have the

same functional components, but different classes of levers vary in where the components are

located. In this activity, the students have to explore on how to lift and balance the object. In

this activity, the students are require to build their own lever using a ruler, tape, and a bar of

soap, and then use their lever to explore how it can lift a load. The science concept behind

this activity is, when the distance between the effort force and the fulcrum is greater, more

heavily the load can be lifted.

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Slot 3: Innovative Learning

Title : All About Invention

Venue : INTEC Field

Time : 2.00 pm- 5.00 pm

Learning outcomes:

At the end of this slot students should be able to:

 Understand the science concepts of air and thrust

 Apply the concept of science in making the balloon rocket travel faster.

The last slot of this program is all about creating and exploring. For the earlier slots, the

students have seen how science works through the hands on activity. Now it is the time to set

the students to explore, discover, and invent a new thing. This slot will encourage the

students in problem solving, and engineering. In this slot, a competition is held for the

students. The students have to be creative and innovative in order to make the invention

works effectively. The students also will observe how the balloon rocket works. The science

concept behind this balloon rocket race is about the air and thrust. As the air rushes out of the

balloon, it creates a forward motion called thrust. Thrust is a pushing force created by energy.

In the balloon rocket race, the thrust comes from the energy of the balloon forcing the air out.

Different sizes and shapes of balloon will create more or less thrust. In a real rocket, thrust is

created by the force of burning rocket fuel as it blasts from the rockets engine and as the

engines blast down the rocket goes up. Hence through this game, the students will use their

creativity align with the science concepts in making the rockets travel faster.

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3.7 Methodology

As stated in the objective, this program involved the students learning while playing. Every

slot in the program allowed the students to learn while doing the hands on activity. The

methodology that is used in this program is the cooperative and collaborative learning. This is

because after the registration, the student will be in group of ten and they will assist by

facilitator. Then they will do the hands on activity together. Working in groups has numerous

benefits. Firstly when the students doing the activity together, it will enhance the

communication and social skill. Apart from that, learning will be more effective as the

students will collaborate together to solve the activity and the given problem.

3.8 Evaluation

An evaluation form will be distributed to all students at the end of the program.

Students have to answer it according to what they feel throughout the program. From the

form, it can be seen whether the program has succeed in reaching its objectives of changing

the students’ perception on the science subject. It can also be seen that whether the program

is suitable to overcome the program or not. If it is, the same program can be held in the

future. We can see the flaw of the student opinion and fix it for next program.

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4.0 ADMINISTRATION

4.1 Course Schedule

Time Activity Venue

7.30 am – 8.00 am Registration and Breakfast Dedaru square

8.00 am – 10.00 am Slot 1

• Sandbox volcano Lecture Hall INTEC

• Homemade lava lamp

10.00 am – 1.00 pm Slot 2

• Pulley maker times Lecture Hall INTEC

• Homemade lever

1.00 pm – 2.00 pm Lunch and prayer (Zohor) Café, Pusat Islam

2.00 pm – 5.00 pm Slot 3

• Build your own INTEC field

Balloon rocket race

5.00 pm – 6.00 pm Tea time and prayer (Asar) Café, Pusat Islam

4.2 Venue

This program will be conducted in Faculty of Education, UiTM Shah Alam, Selangor.

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4.3 Facilities

There are several facilities that would be used in this program:

- Dedaru square

- Lecture Hall INTEC

- INTEC Cafe

- Pusat Islam INTEC

- INTEC field

5.0 CONCLUSION

This program is meant to meet its objective, which want to make the student become more

understand towards the concept of science and change the perception of the students that may

have that science is a boring subject. This program also gives the students opportunity to

learn science in more attractive ways, which the students can understand the concept of

science better while doing the hands on activity. Apart from that, hopefully this program will

enhance the understanding of the students and they will become more interested in learning

science in future.

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