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Turn Order:

1 ) Everyone Collects Income


2) Everyone Pays Expenses
3) In the order of Military-
Religious-Trade-LoS Term
cards are drawn and resolved
4) Each player may add an
intrigue card to any 1 term
deck
5) If one of the term decks is
empty, bid on that title. If
multiple are empty bid in the
order above.
6) Bid on entering the Line of
Succession. Winner (if any)
may pay price and take the
highest available position. If
there is a tie or if no bids are
made there is no tie breaker all
bids fail. Resources are given
to bank.
Line of Succession Military Titles (High, W) Religious Titles (High, P) Trade Rights (High, N) Minor Roles:
(pay 2/2/1 )
Heir Apparent Magister Militum Pontifex Maximus Master of Gates At Villa
Pay 5/3/1 Term 5 Term 2 Income 5W Options As Villa
Honoured Heir Golden Gate Legate High Augur Master of Graneries Preatorian Guard Officer
Pay 4/2/0 Income 4N 1 W Income 2W or 2P Income 3W Income 1 N
Heir Silver Gate Legate High Augur Master of Commons Cult Priest
Pay 3/1 /0 Income 2N 2P Income 2W or 2P Expense 3W, draw 1 intrigue Card Income 1 P
Forgotten Claimant Iron Gate Legate High Augur Primutus Publican Courtier
Pay 2/0/0 Income 1 P Income 2W or 2P Term 4 Pay (3/1 ) to draw a Intrigue Card
or pay 2/1 to draw an intrigue card or pay 1 W

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