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using System.

Collections;
using System.Collections.Generic;
using UnityEngine;

public class Control : MonoBehaviour {

public Animator Anim;


public float WalkSpeed;

// Update is called once per frame


void Update () {

var Dato="WS";

switch(Dato){
case "WD":
Anim.SetBool ("Walk", true);
transform.Translate (Vector3.forward * WalkSpeed *
Time.deltaTime);
System.Console.WriteLine ("El n�mero es positivo.");
break;
case "WS":
Anim.SetBool ("Walk", false);
break;
default:
break;
}

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