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1 HOW TO GUIDE: Developing a Visual Factory
INTRODUCTION
T
he visual display of information
has been with us for as long as
people have been communicating
with one another. Over the centuries, our
ability to visually represent our thoughts,
wishes, plans, actions and location has
progressed dramatically. Just compare the
early maps of the world (circa 15th century)
to those we have now! In the business
environment, similar strides have been
made in the ability to ‘warehouse’ business
performance data.
The visual workplace is not a brigade of buckets and brooms or posters and signs. It is a compelling
operational imperative, central to your war on waste, and crucial to meeting daily performance goals,
vastly reduced lead times and dramatically improved quality. Workplace information can change quickly
and often. In any single day, literally thousands of informational transactions are required to keep work
current, accurate and timely.
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2 HOW TO GUIDE: Developing a Visual Factory
But what happens when this vital information is hard to access, incomplete, inaccurate
or simply missing? What happens is this: People ask lots of questions, of which many are BENEFITS OF VISUAL
asked repeatedly. An information-scarce workplace is the opposite of a visual workplace. MANAGEMENT
When key information is not instantly available, the company pays for that in long lead
• Reduces waste
times, late deliveries, poor quality, mistakes, accidents, low operator and managerial
• Improves daily
morale, and runaway costs.
performance
Employees gain 75% of their knowledge from visuals. That’s why they need effective • Reduces lead times
workplace signs and labels that enhance training and make doing their jobs easier. A good • Improves quality
visual tells an employee exactly what procedural and safety information they need to • Reduces costs
know, and when and where they need to know it.
Knowledge-based visuals can include:
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3 HOW TO GUIDE: Developing a Visual Factory
Broadly speaking, the term ‘visual control’ refers to any easy-to-understand visual system for monitoring
and controlling a process. Examples range from kanbans to painted golf balls, with the most common
being a visual control chart.
Try and create a balance between hand-written data and computer-generated charts and graphs.
For instance, hand-entered data is better for timely data entries and ownership ‘fingerprints’, whereas
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4 HOW TO GUIDE: Developing a Visual Factory
computer data is more suited for data analysis, computational accuracy, etc. Most visual management
systems include a diverse assortment of visual controls, each with its own balance of hand-written and
computer-generated elements.
Visual controls add a level of error proofing to a visual standard. From work-zone colour coding to posted
metrics, visual controls clarify and simplify the path to enhanced processes and profits. For example, a
downtime clock connected to Andon lights quickly provides information to support teams (i.e. red light
for equipment breakdowns, orange light for quality issues, and a yellow light for material shortages).
Any issue which requires ongoing control in the workplace should be made visible via visual controls
whenever possible. Key aspects of visual control in processing operations can be to assist employees
to execute standard work and to visually display not only that the required standard process checks
have been completed, but that they also met the required standard. This visual control of operator
standard work can then be used to trigger the appropriate leader response during the execution of
Leader Standard Work checks.
The deeper the visual controls become, the more the factory itself becomes a ‘visual factory’. Think
equipment which is fully marked-up with regard to regular vibration analysis check points and so on,
through to pallet and racking stack heights in stores and tool serviceability check schedules.
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5 HOW TO GUIDE: Developing a Visual Factory
Once visual displays have been created and teams and employees at all levels have visual access to
key information, visual management should extend to setting up daily, weekly and monthly routines
around these scoreboards. A daily or weekly review should take place at the situational level. Systemic
level reviews should also be held around departmental boards at a time that suits the environment
(i.e. weekly, fortnightly). More strategic initiatives are to be reviewed at senior management level on a
monthly basis, with key measures reviewed daily and weekly.
Following are some examples of visual management actions and the corresponding tool to perform
each action:
Workplace organisation Understanding how Keeping teams focused Monitoring currently Preventive maintenance
and cleanliness (to each process fits in the on their biggest issues active projects
reveal problems for value stream and to
elimination) track key metrics
• 5S scorecard • Value stream map • Pareto chart • PDCA template • TPM checklist
• A3 reports • OEE bar charts
• Kata coaching • Waterfall charts
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6 HOW TO GUIDE: Developing a Visual Factory
If properly designed and utilised, visual displays enable quick and Successful boards do
effective decisions to be made in a collaborative manner. Visual
displays deal with the visualisation of all types of relevant information.
not just ‘happen’; they
The term ‘scoreboards’ is sometimes used when referring to visual are carefully designed
displays of performance-related information. Some organisations put and refined over time
these boards on wheels so that they can be pushed to the work area or
by the work team which
to the meeting area. Care needs to be taken, however, not to interfere
with material flow, physical movement or visibility in the work area. uses them.
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7 HOW TO GUIDE: Developing a Visual Factory
For each KPI, make provision for both a short- and long-term graph:
• The short-term graph needs to be completed on a shift or daily basis as soon as possible after
the event. The purpose of this graph is to drive corrective action. This graph will typically have
a window period of one month. The teams should ask questions such as: “What happened
yesterday (or on the previous shift)?” and “What should we do about it?”
• The long-term graph needs to be completed on a monthly or weekly basis, with an annual
window. This graph should trigger questions such as: “Are all our efforts showing an
improvement over time?” and “Are we getting closer to sustained achievement of our target?”
2. Standard format
w
It is strongly recommended that a standard format for the graphs be used, e.g. either line
graphs or bar graphs. Try to steer away from using complicated and different formats which
the team may find very confusing.
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8 HOW TO GUIDE: Developing a Visual Factory
Every graph should have a target line, preferably in a different colour such as red. It must
be very clear to the team how they are doing against their targets. Another good idea is to
use a vertical arrow on the right-hand side to show which direction is ‘good’. When a team
needs to reduce waste, increase output, reduce defects and increase efficiency by decreasing
downtime, it could become very complicated. The team needs to understand whether the
trend should be upwards or downwards.
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9 HOW TO GUIDE: Developing a Visual Factory
Use a range of colours to draw graphs. It will make the workplace more colourful and be
easier to read the graphs from a distance. Ensure that there is always an ample supply of
these colour pens in the work area.
6. Location
This is normally a difficult decision and is dependent on circumstance. Install the board
where the team needs the information, typically in their meeting area. Depending on the size
of the work group, the physical dimensions of the visual display area need not be excessive.
However, be sure to allow sufficient space so that the display is not cramped — a size of
approximately 3m x 3m for a group of seven to 10 people would be the average. The visual
display area should ideally be U-shaped, but this is not mandatory.
Both are important since they work in tandem. In other words, if the content is good, but no one can read
it, then the display is illegible ‘wallpaper’. The converse is also true — no amount of skillful formatting
will hide weak content.
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10 HOW TO GUIDE: Developing a Visual Factory
The following table gives an indication of the nature of the data for each type of visual display:
It is important to emphasise that the nature and the content of data displayed will change from level to
level within the wider organisation to make it pertinent, but it will need to remain fully aligned.
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11 HOW TO GUIDE: Developing a Visual Factory
The following image shows the typical layout of a visual display board:
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12 HOW TO GUIDE: Developing a Visual Factory
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13 HOW TO GUIDE: Developing a Visual Factory
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14 HOW TO GUIDE: Developing a Visual Factory
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Disclaimer: This guide has been prepared for general guidance on matters of interest only, and does not constitute professional advice. You should not act upon the information
contained in this guide without obtaining specific professional advice. Competitive Capabilities International (CCI) does not accept or assume any liability, responsibility or duty of care
for any consequences of you or anyone else acting, or refraining to act, in reliance on the information contained in this guide or for any decision based on it.