Period 4
After directing multiple films, including American Graffiti, George Lucas survived off
his last director’s check to complete the screen write of a six hour tale, which would later be
tilted Star Wars. Lucas went from company to company, pitching his story, and received an offer
from 20th Century Fox to create the first part of his narrative. In exchange for a meager salary
Lucas retained possession of sequel and merchandising rights, which was thought to be a foolish
move at the time by the rest of the film industry. In the journey to create the original film, George
Lucas was forced to create multiple companies and deplete his personal finances to fund the
process. To 20th Century Fox and the rest of Hollywood, Star Wars was determined to be a box
office failure that would bring in a pittance of profit. Yet, Star Wars: A New Hope was an
overwhelming success that quickly became the “... second highest-grossing film of all time at the
U.S. box office….[earning] nearly $461 million, which becomes just shy of $1.5 billion when
adjusted for inflation…”1 after Gone With the Wind (1939). With the success of the entire Saga,
Star Wars has not only become a movie success, but it has impacted our culture through the
adoption of merchandising, the evolution of the film industry, and the involvement among the
1Jackson, Brad. “40 Years Ago, Star Wars Changed Movies Forever.” The Federalist, The Federalist, 30 May 2017,
thefederalist.com/2017/05/25/40-years-ago-star-wars-changed-movies-forever/.
Until 1977, merchandising rights were of little concern to a filmmaker or company; sales
in that department were predominantly the lowest in the industry as a whole. The reality changed
with the release of Star Wars - later titled A New Hope - in 1977, which ushered in the current
atmosphere of a material society based of each viewers’ preferred film. The film industry was
shocked and quickly adjusted to meet this demand for toys, games, and other items that could be
branded with a movie’s symbol or characters. Today, all kinds of stores are filled with products
in all shapes and sizes from popular movies, with their titles and characters used to further sell
their items. Imagine walking through a Target or Walmart without seeing a shirt, food item,
blanket, or toy with a movie character, half of the store would be empty. The Lego ailes alone
would not exist, as the brand became a household name with its “...incredibly popular “Star
Wars” construction sets,”2 ultimately earning “...$2.03 billion…”3 in 2014 and becoming “...the
largest toy company on the planet.”4 The prevalence of pre-ordering movie themed products and
merchandise also began with the boom of the original Star Wars film. A toy company named
Kenner began to produce pre-toy packages, where children would receive an empty box that was
essentially a receipt to pick-up their toy at a later date. With the increasing demand for film
related elements, toy manufacturers, filmmakers, and designers began to rely on advertisements
as a new source in merchandising that featured popular films to attract their customers’ attention.
In the late 1900s, trailers for upcoming movies were used as a crowd attractor for a film in
theaters. Star Wars’ influence was once again seen for films like The Waterboy, Meet Joe Black,
and The Siege. Crowds rushed to the big screen, paying about eight dollars for a ticket, only to
walk out after the two minute teaser trailer for Star Wars: The Phantom Menace after the fifteen
year dry spell since the last film. Theater owners began to play the trailer again at the end of the
film “...so people would stick around the place and hopefully buy some popcorn as they killed
2Jackson, Brad. “40 Years Ago, Star Wars Changed Movies Forever.” The Federalist, The Federalist, 30 May 2017,
thefederalist.com/2017/05/25/40-years-ago-star-wars-changed-movies-forever/.
3DAVIDSON, JACOB. “Lego Is Now The Largest Toy Company In The World | Money.” Time, Time, 4 Sept. 2014,
time.com/money/3268065/lego-largest-toy-company-mattel/.
4DAVIDSON, JACOB. “Lego Is Now The Largest Toy Company In The World | Money.” Time, Time, 4 Sept. 2014,
time.com/money/3268065/lego-largest-toy-company-mattel/.
time.”5 With the creation of the prequels, the Clone Wars films and tv series, and the merger with
the Walt Disney Company, Star Wars products continue to be mass produced and created at a
never ending pace that will continue long pass the current saga.
Along with altering the long standing view on movie retail, George Lucas revamped the
movie making process and the importance of classic themes that never fail to attract an audience.
When George Lucas began designing the props and sets for Star Wars in the 1970s, he quickly
came to the consensus that the current available programs and equipment would not produce his
desired images and effects. So, he took it upon himself to push technology to his desired
outcome by creating multiple companies - such as Industrial Lights and Magic and Skywalker
Sound - with specific interests, that would forever shape movies. Industrial Lights and Magic
came up with the Dykstraflex; which is a camera that used the current Vista Vision and combined
it with seven axes of rotation to create digital motion photography with a computer that was less
powerful than the average smartphone. This camera “...[created] the illusion of stationary models
moving quickly…”6 to create the iconic space battle scenes featuring TIE Fighter chases and the
Death Star Battle in the first film. Skywalker Sound “...combined both organic and electronic
sounds to build a soundscape like one never heard before…”7 to create Chewbacca’s roars, a
blaster’s blast, and a speeder’s hum. Over the years, Industrial Lights and Magic with Skywalker
Sound continue to be some of the top special effects and sound design companies through their
constant innovation, and are used by filmmakers across the trade. Some of Industrial Lights and
Magic more notable works include the Jurassic Park series, E.T. (1982), Saving Private Ryan
(1998), the Harry Potter films, and the Avengers movies. Skywalker Sound has also contributed
5Greene, Andy. “Flashback: 'Star Wars: Phantom Menace' Trailer Arrives.” Rolling Stone, Rolling Stone, 16 Oct.
2015, www.rollingstone.com/movies/videos/flashback-star-wars-phantom-menace-trailer-causes-hysteria-in-1998-
20151016.
6Brooks, Dan. “5 Ways Star Wars: A New Hope Changed Everything.” StarWars.com, TM & ©
Lucasfilm Ltd, 25 May 2017, www.starwars.com/news/5-ways-star-wars-a-new-hope-changed-
everything.
7Brooks, Dan. “5 Ways Star Wars: A New Hope Changed Everything.” StarWars.com, TM & ©
Lucasfilm Ltd, 25 May 2017, www.starwars.com/news/5-ways-star-wars-a-new-hope-changed-
everything.
to the Avengers films, Finding Nemo ( 2004), Star Trek movies, and Epic (2014). Each of these
companies have received a variety of awards from differing venues while continuing to challenge
the current position of the film industry’s standards. George Lucas also influenced the view and
presentation of the sci-fi genre. Before Star Wars: A New Hope, sci-fi films presented alien
worlds and space itself as a clean, precise environment that seemed impeccable. However, Lucas
created a world where the main hero came from a dusty, dirty desert that mirrored a Western film
rather that the scientific sci-fi of the time. His story also encouraged Hollywood to look to
Japanese culture for inspiration, as his Jedi were influenced by Seven Samurai (1954) directed by
Akira Kurosawa. Lucas’ Princess Leia, played by Carrie Fisher, provided young girls with a role
model who was a leader and a fighter, and is attributed to the “Princess Leia generation” with the
rise in heroines and the number of women employed in elite positions since the 1977 release. The
Star Wars films continue to expand their sphere of influence and continue to push Hollywood to
new directions, while never losing focus on the individuals that enjoy the Saga.
The Star Wars films continue to attract generations of young imaginative explorers that
fondly remember their first experiences with the Saga. Fans continue to show their support and
are growing in number each year. Over time, local fan groups partnered up to create larger
groups and eventually worldwide organizations, such as the 501st Legion (the bad guys) and
Rebel Legion (the good guys), were founded. Unlike other movie themed fan associations, the
501st Legion and the Rebel Legion focus their time and energy purely on volunteering in their
local communities, specifically with their area’s youth by supporting the Make-A-Wish
Foundation and anti-bullying initiatives with great success. The members personally hand
created professional Star Wars costumes and props to mimic characters from across the franchise.
They attend a range of events and activities that benefit from the visiting characters and perform
marches, drills, and the highly loved meet-and-greets, bringing Star Wars to a reality for the
attendees. As Ms. Tina Sixt, a member of the Rebel Legion and the 501st Legion describes, “We
do a wide variety of volunteer work...we go to traditional conventions but we also do things like
the local public libraries. We have Star Wars Reading Days. We’ve done hospital visits, things
like that.”8 Members use their love of Star Wars as motivation to bring joy to someone else’s day
no matter the cost and effort that may fall upon themselves. Ms. Sixt usually costumes as
Princess Leia with the Rebel Legion and enjoys seeing a child’s “...eyes light up….you see a new
generation and they say ‘Oh it’s Princess Leia!’ You can hear them saying, ‘Princess Leia,
Princess Leia!’, and they want to come up and get a picture taken.”9 Like her fellow members,
Ms. Sixt continues to use her time to serve her community by further a child’s imagination and
experience. The 501st Legion and the Rebel Legion provide a service to their communities in a
unique way that would not have been possible without the cultural importance of the Star Wars
Saga.
George Lucas wrote a tale of good versus evil that took place in a different and novel
location that was unheard of at the time. Since the success of the original film in 1977, the Star
Wars universe has spread to every corner of our society and continues to pop up in new locations
each moment. Star Wars: A New Hope paved the way for the mass merchandise industry seen
today which contributes to the high employment of workers in various successful companies, the
creation of technology and resources that proceed to transform the film industry’s abilities to
bring new adventures to wide audiences, and the organization of dedicated individuals that use
Star Wars to impact their local areas and youth by providing unforgettable experiences with the
8Personal Interview conducted by Courtney Riffle on January 24, 2018 with Ms. Tina Sixt, a member of the 501st
and Rebel Legion. Transcript available along with video documentation.
9 Personal Interview conducted by Courtney Riffle on January 24, 2018 with Ms. Tina Sixt, a member of the 501st
and Rebel Legion. Transcript available along with video documentation.
Works Cited
1. Jackson, Brad. “40 Years Ago, Star Wars Changed Movies Forever.” The Federalist, The
movies-forever/.
2. Greene, Andy. “Flashback: 'Star Wars: Phantom Menace' Trailer Arrives.” Rolling Stone,
phantom-menace-trailer-causes-hysteria-in-1998-20151016.
3. * All products require an annual contract. Prices do not include sales tax (New York
residents only)., Statista. “Revenue of Major Toy Companies Worldwide 2016 | Statistic.”
companies-worldwide/.
4. DAVIDSON, JACOB. “Lego Is Now The Largest Toy Company In The World | Money.”
hope-changed-everything.
6. Personal Interview conducted by Courtney Riffle on January 24, 2018 with Ms. Tina Sixt,
a member of the 501st and Rebel Legion. Transcript available along with video
documentation.
7. “The 501st Legion.” 501st Legion - Vader's Fist, 501ST LEGION, www.501st.com/hotf/.
8. Zehr, Dan. “Studying Skywalkers: May the 4th and the Cultural Significance of Star
skywalkers-may-the-4th-and-the-cultural-significance-of-star-wars.
9. Kemp, Ted. “Star Wars: How The World Changed.” CNBC, CNBC, 5 Aug. 2010,
www.cnbc.com/id/18782445.
10. Tmg. “How Star Wars Changed the Movies.” The Telegraph, Telegraph Media Group, 18
changed-movies/.
11. DIAZ, ERIC. “5 Ways STAR WARS Created Modern Nerd Culture.” Nerdist, Nerdist
anniversary/.
12. Film, Into. “How Star Wars Changed the World of Film and Beyond.” News & Views -
How Star Wars Changed the World of Film and beyond - News - Into Film, Into Film , 20