Some of the source material here is from the works of Last Unicorn Games, from the
DS9 Core rule gook and the DS9 Narrators Toolkit, but I have honed and expanded
upon these works and hopefully added to them to help develop something that will be
of use to you. My focus here is during the 24th century when we had discovered
them; whether you want to play on Bajor during the occupation, or in the dark days of
the Dominion war or even in the days that follow during Bajor’s Third Republic and
their fledgling membership in the Federation.
Dan Gurden.
2014
Thanks.
To the Denizens of TrekRPG where we still keep this game alive, specifically to
Owen Oulton mapmaker of the stars who tailor made the official map of Bajor, BrianK
my long-time Spacedock collaborator. And of course to all the official LUG and Star
Trek source material; Specifically Doug Drexler whose concept artwork may not have
always made it to screen, but the discovery of some of those sketches helped
influence me and also adorned this document, and the art of Paul Lee whose
beautiful paintings from the book New Worlds, New Civilisations really helped bring
Bajor alive.
Contents
Foreword
Bajor Sector and System Page 1
Bajoran History Page 11
The Prophets Page 19
Religion, Life and Culture Page 29
The Story of the Dal’Rok Page 41
Intergalactic Relations Page 43
The Bajoran Militia Page 51
Technology, Weapons and Starships Page 60
Narrating on Bajor; The Bajoran Campaign Page 75
Bajoran Character Generation Page 90
NPC’s Page 104
Appendix Page 132
The Call of the Prophets
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Haven.
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Bajor .
“I didn't want some cushy job
or a research grant; I wanted
This. The farthest reaches of
the galaxy; one of the most
remote outposts available. This Ashalla was the capital city of Bajor, in
is where the adventure is. This Dakhur province. It is home to the Shikina
Monastery, where the Orb of Prophecy
is where heroes are made. was hidden and protected during the
Right here - in the wilderness. “ Occupation, and the Great Assembly
“This ‘wilderness’... is my which is home to the Bajoran government,
home.” both the Chamber of Ministers and the
- Dr Julian Bashier Vedek Assembly.
and Major Kira Nerys
Bajor has 6 moons. Kelana, Dremal,
The Bajor Star System is a remarkably Samian, Durna, Jeraddo and the
benign space. The fourteen planets outermost; Brelda (known as the Prodigal).
orbiting Bajor-B’have’el include eight
terrestrial worlds, three gas giants and 3 A small number of crew-tended outposts
ice/ice rock conglomerates. All of the and monitoring stations had been
terrestrials correspond to basic Hartmann established on selected uninhabited
definitions, consisting of nickel-iron cores planets and moons by the Bajoran
and silicate mantles, with varying resistance prior to the Cardassian retreat.
proportions of elemental compounds, These hidden stations were often
dependant upon solidification distance automated and many should still function
from the sun. The gas giants standard with little standard maintenance. Some
hydrogen-helium masses, and the frozen have been up-rated by Bajoran Militia and
outer worlds consist mainly of water and Starfleet, supplemented with subspace
methane ices along with rocky materials. monitoring devices, emergency beacons
A standard variety of cometary and and supply caches. Some have been
asteroid objects round out the mix with decommissioned, wile a few others have
occasional appearances by both within the been lost, the secret of their location lost
inner system, visible from Bajor. to time.
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Bajor-B’hava’el System
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Bajoran History .
The planet Bajor was a beacon of
civilisation in the Alpha Quadrant since
ancient times. Stretching back nearly half
a million years. Before humankind had
learned to speak or make tools, the
civilisation of Bajor was flourishing,
producing many great Architects, Artists,
Builders and Philosophers. The Bajorans
are a peaceful people, and deeply
spiritual. Believing themselves to be
guided by the Prophets of the Celestial
Temple.
Chapter 2
Bajoran History
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of the First Republic of Bajor as their The Bajorans are however a peace-loving
civilisations golden age. people, and eventually their desire for
peace and progress overcame most of
The republic began simply, as a merely a their differences. Inspired by the martyr
local form of elected government, but the Prylar Kelmet, who was imprisoned,
idea of electing leaders, as opposed to tortured and killed by one of the worst of
having them appointed by religious figures the nation’s leaders, they banded together
or achieving power through military again in rebellion and sought to overthrow
conquest, was an important one. Within 2 the regional rulers and eventually establish
centuries the First Republic had become what became known as the Second
the government for over 90% of the planet, Republic.
and it was during this time that artistic,
scholastic, engineering and scientific The next great phase of Bajoran
achievements reached untold heights and civilization, the Second Republic, began
most of the planet was explored and approximately 6,000 years ago (Baj.
mapped. 4301), when the first of the Tears of the
Prophets were discovered above Bajor.
Despite a few upheavals and minor These artefacts ushered in a new era of
revolutions the First Republic lasted for spiritual connection with the Bajoran gods,
over 8,000 years, until approximately the Prophets.
7,000 years ago. The Bajoran calendar
dates the fall of the First Republic to the To the Stars
year 3260. The reasons for the downfall
of such a long-lived governmental Bajorans first ventured into space approximately
institution were many and varied. But, in 8,000 years ago just before the fall of the First
broad terms, it can be said that the weight Republic. Using small vessels with large collection
of the ever-growing and increasingly sails to ride solar winds. Recent discoveries have
incompetent early Bajoran bureaucracy, proved such vessels not only viable, but it was also
coupled with massive corruption among possible for the sails of these Lightships to catch
the elected leaders, led to widespread tachyon eddies in the Denorios Belt and to be
dissatisfaction and eventually… propelled into faster than light speeds, and proved
revolution. Led by a charismatic figure that these early pioneers likely made first contact with
named Toran Prel and with the unspoken their Cardassian neighbours significantly earlier than
blessings of the Vedek assembly, the had first been thought.
unhappy Bajorans eventually overthrew
the first republic altogether. Although travelling such distances was not without
risk, the great poet Akoram Laan was almost lost on
It was during the rioting and fighting that a voyage… It was not to be discovered for centuries
Toran Prel is said to have been killed, and that his ship had been damaged in an Ion storm and
in the aftermath there was no clear he had drifted into the Celestial Temple itself.
successor to lead the successful rebels. Another traveller during the 22nd century, Kai Taluno
Many petty leaders arose, each unknowingly reported another early sighting of the
commanding a different faction, but this wormhole, when his ship was "almost swallowed by
further split the revolution, and eventually the heavens" near the Denorios Belt.
these leaders founded their own nations.
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Despite its high state of development, the At first Cardassia offered assistance, they
Bajoran civilization continued to separate came with advanced technologies now
itself into nation-like factions as it is almost a century ahead of those of the
evidenced by the Paqu-Navot Treaty of Bajorans, and at first their presence was
2279, which defined the border between seen as benign, even constructive. They
two of them. Until the Occupation by were welcomed by the ministers of the
Cardassia, Bajoran society also followed a Second Republic. But the Cardassian
strict system of castes known as D'jarras. Union secretly coveted the abundant
natural resources of Bajor, and trading
The Cardassian invasion brought this was soon not enough.
period of progress to a screeching halt.
The Bajorans had made first contact with The Bajorans were not a warrior race, and
the Cardassians close to 800 years before were ill-equipped to defend themselves
(Baj. 8592), at a time that the Cardassians against the invasion for long, and it was
culture was much like that of Bajor - not long before the invasion had over-run
peaceful and artistic, in fact it has been and occupied the Bajoran system. Within
proposed that early interstellar explorers two decades, in the year 2339, Cardassia
from Bajor may have become stranded on formally annexed the planet and setup a
Cardassia and even influenced their harsh regime under their own Prefects to
neighbours when making a life on their manage the planet and serve Cardassia,
new home, the ability to have reached replacing the government and placing their
Cardassia in an ancient Bajoran Solar own puppet regime in power.
Sailing ship was proved in 2375.
This travesty caused little galactic outcry,
However as the centuries passed Bajoran as most major powers were unaware of, or
culture and scientific advancement unconcerned with Bajor's plight. Even the
stagnated as their Cardassian neighbours Federation was unable to interfere, as the
advanced their technological capabilities. Prime Directive forbade it. The occupation
Unfortunately Cardassia was also using up was considered an internal matter
her natural resources and falling into between Cardassia and a subject race,
poverty too, leading to a significant although the matter did garner significant
increase in Cardassian aggression and the discussion in council, and as hostilities
rise of the Militaristic culture that would between Starfleet and Cardassia flared
dominate her. over the next few decades many
harboured a strong sympathy for the
Relations between Cardassia and Bajor Bajorans.
cooled and became strained, but Bajor
seemed unwilling to aid their former friend, Throughout their own land, the Bajorans
were humiliated, beaten, tortured and
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“When I was 7 years old I was destroyed, including 8 of the 9 fabled tears
given a piece of sugar candy of the prophets, confiscated and studied
and I was led by a Cardassian by the Cardassians. Vedeks were
to a room where my father was forbidden to preach the word of the
Bajoran Prophets, and many such as Winn
sitting, and he looked at me with
Adami were imprisoned for doing so.
eyes I had never seen. The Religious worship was driven
Cardassian began to ask him underground, but saw a massive surge in
questions and during the next 2 popular support, with the teachings of the
hours, I was forced to watch. prophets offering one of the few respites
with its promise of a better tomorrow.
My father was tortured until he
died.” Many Bajorans were driven from their
- Ensign Ro Laren homeland and were forced to settle in
refugee colonies outside the reach of the
Under this brutal regime, the Bajorans Cardassians, often within Federation
themselves were considered one of the territory, these camps were basic, often
planets resources and were put to work lacking food and water, or even shelters.
stripping the planet of its resources. Even here the Bajoran refugees were
Labour camps were established, including often viewed as Pariahs, at best a drain on
the infamous Gallitep, administered by the resources, at worst a potential terrorist
infamous Gul Darheel. Under his threat.
command many Bajorans simply starved
to death, or were slaughtered for even Most Bajorans resisted the Cardassians
minor ‘offences’. The bounties of Bajor with prayer, faith and peaceful means, but
were processed as efficiently as they some were willing to fight in a more direct
could and sent into the Orbital processing fashion. The ancient D’jarra caste system
station, Terok Nor, where they were was already falling out of favour during the
readied for transport to Cardassia Prime. waning days of the second republic, and
was abolished by the Vedek Assembly in
The suppression of Bajoran culture was 2328 as a rallying call, to unite all Bajor to
brutal, ancient artefacts stolen or stand together and oppose the invasion.
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“It’s good to be free. Its good to Can the group hold out or avoid
know that after all our years of confrontation in the face of danger until
help arrives? Can the Starfleet and
struggle, Bajor is finally free.” Bajoran elements work together in the
- Li Nalas. face of danger and adversity?
The Cardassians had left Bajor broken
behind them, but the Bajorans were a would result in another occupation,
determined people: Determined to restore remembering how the Cardassians
self-rule, determined to restore their faith themselves had arrived offering the hand
and determined to restore their dignity. of Friendship. It would take years for the
trust to build but the first keystone upon
One of the first steps taken was the which all that would follow was laid almost
formation of the Bajoran Provisional immediately.
Government, which was unstable at best.
One of the few things virtually all Bajorans The Starfleet Commander assigned to
agreed upon was how to deal with those Deep Space Nine was proclaimed the
involved with the Occupation. A list of the Emissary by Kai Opaka, a mythical figure
most egregious Cardassian war criminals central to the faith and the future of Bajor,
was assembled and the individuals on the and soon after he discovered the Bajoran
list were condemned to death, although in Wormhole, true to the words of prophecy,
practice most were never apprehended. the gates of the celestial temple were
opened. Against his will Sisko found
Additionally, a list of collaborators was himself in a key position of significant
issued in the Ilvian Proclamation, all of influence over the Bajoran people.
whom were sentenced to exile. Those
collaborators who had escaped detection There was still a road to be travelled, and
spent the rest of their lives trying to ensure many remained distrustful of outsiders.
that their misdeeds remained secret Taking advantage of this climate of fear a
political movement coalesced into the
With the provisional government installed, Alliance for Global Unity, known as ‘The
Bajor set out to rebuild and to that end Circle’. Covertly led by government
they extended an invitation for the minister Jaro Essa, events rapidly
assistance of the Federation. Not all escalated although a full coup was
Bajorans were happy to welcome the narrowly avoided when it was revealed
Federation, many feared the invitation that The Circle itself was being
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The Prophets .
“May the Prophets walk with
you.”
- Bajoran Blessing
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The Tears of the Prophets . The orbs have defied complete analysis, 8
of the original 9 orbs were confiscated by
the Cardassians and studied intently,
Using the Orbs in game however the Cardassians were unable to
make headway with their analysis.
Any Characters encountering a Bajoran Starfleet has chosen to avoid any potential
Orb will most likely be subject to an orb impacting analysis. Any further scientific
experience of some kind. Each orb is tied study will be passive and in conjunction
to a particular effect from which that with the permissions of the Vedek council,
particular Orb is named and some who although to date this too has been unable
look upon an orb feel they have received to reveal much about the orbs, and the
communion with the Prophets themselves. encounters have had more impact on
Resulting in a mystical and life changing those studying them.
experience, helping the viewer in dealing
with any problems or issues in their life
that needs resolution and guidance, it is to
Orb of Prophecy and Change:
be encouraged to play out the entire The third orb to have appeared on Bajor
experience in some way, and so it is and the only orb to have remained in
recommended that if you plan on Bajoran possession throughout the
introducing your characters to a Bajoran Occupation, hidden in the Shinka
Orb, some preparation is ready in advance Monastery at Ashalla. An orb encounter
to help support the session. will often allow a glimpse of a moment in
the viewers life, events that may be in their
During this Orb experience, any past or that have not yet occurred, the
encountering characters will replenish their vision may not be an accurate recreation
Pagh/Courage pool, even mid-game. If of the moment, it would be more of a
the nature of their encounter is in the vision of a possible and very likely future,
service of Bajor or the Prophets, they may or an alternative moment in the past.
even temporarily bestow an additional Such a vision has led to some of the eerily
courage point to aid the character in their accurate propechies, it is said that 3000
actions, such is the will of the Prophets. years ago, Trakor wrote down a series of
prophecies under the influence of this Orb.
Although this vision is not set in stone and
The Orbs can, and has, been used to change the
future. This orb has also been know to
The orbs of the prophets, also called the offer vision, flashbacks of the viewers life
tears of the prophets seem to be an and to help guide them with issues in their
embodiment of the Wormhole aliens in the life that may lead to a deep and
galaxy, discovered by the Bajorans over a meaningful change. More than any of the
millennia in the Denoris Belt and on Bajor others this orb is most reverred as teacher
itself, these artefacts hold great religious and some feel, the most powerful of all.
significance to all Bajorans and are
entrusted to the Vedek council, although
access is allowed to all Bajoran believers,
they tour Bajor and are taken from temple
to temple to allow everyone a chance to
pray to the prophets through the tears, a
Bajoran may petition the Vedek council for
a private audience with an Orb which is
almost always granted but under
restriction. During the occupation 8 of the
9 known orbs were confiscated by the
Cardassians, lost to the Bajoran people.
They were to be taken to Cardassia Prime
for study. After the occupation great efforts
were taken to return them, and finally the
first of the lost Orbs began to return to
Bajor slowly one by one. A tenth orb,
previously unknown, was discovered by
the Emissary, Captain Ben Sisko in 2375.
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of Souls, Destiny and Unity, thus finally led this mysterious benefactor to keep it
returning all nine Tears to Bajor. secret and hide the orb on Tyree for its
future destiny.
Orb of Unity: Is said to call to those
that have encountered schism in their life The orb has now been passed to the
and need to unite disparaging elements. Vedek council, but nobody else has been
Some have found it can ease the pain and able to encounter this orbs powers. The
even heal those with a broken mind. It is reported experiences of the Emissary
also renowned to help those with himself has lead to the opinion that this
damaged relationships to either heal the orb may even allow direct communion with
problems driving the relations apart or the Prophets themselves, but it is thought
ease the pain of breaking up. It is the that this orb would only allow such
ancient influence of this orb that has led communion for the emmisary himself.
the the Bajoran tradition of the rite of
seperation. It is said that should a true “Who Am I?”
innocent encounter the orb, they will “You’re the dreamer and the
receive a vision that may lead them to Dream.”
their life’s true love. - Benny Russell/Sisko and
Prophet
Garviks third prophecy written over 300
years ago, tells of a time where the orb of
Unity was taken from the Bajoran people,
Orbs of Jalibador
but that it would be returned at a time that
Bajor needed unity the most and would Some Bajoran children’s stories also tell of
pave the way to a new golden age of 3 Red orbs of the Pah-wraith, the fabled
Bajor. Orbs of Jalibador which are said to have
the power to release the Kosst Amogen
This orb was among those returned to from their imprisonment in the Fire Caves
Bajor by Vedek Yevir and representatives should these Red Orbs be discovered and
of the Cardassasian religious order the gathered together. These stories always
Oralian Way in 2376 along with the Orbs describe the Jalibor Orbs as glowing in an
of Souls, Destiny and Truth thus finally eerie red light. While these stories may
returning all nine Tears to Bajor. seem unlikely in the events of 2376, and
the Emissaries great battle with the Kosst
Amogen themselves, some elements of
Orb of the Emissary: The Tenth orb the Vedek council are studying these
was discovered by Benjamin Sisko in 2375 stories for any factual elements.
at a time when the emmisary was
compelled to action by a prophecy and in
response to the loss of his best friend and
after Skrain Dukat had used the Pah Plot Seeds; Orbs of Jalibador.
Wraiths to imprision the Prophets within
the worhhole and seal the entrance. Upon The players are recruited by a Bajoran
it discovery in the deserts of the planet Vedek to accompany him on a quest to
Tyree the orb appeared to launch an retrieve the fabled red orbs. Some
energy bolt to the Bajoran system and into significant clues have identified 3 possible
the wormhole, where the sealed wormhole hiding places; an archaeological dig near
opened up and released the power of the the Fire Caves, a former temple on the
Prophets again. abandoned moon; Jeraddo and in a
Cardassian science facility.
Much conjecture is set about this orb, it
had never been recorded by Bajoran Of course retrieving them will not be easy,
religious authorities before, and yet it was each location will present problems, and
discovered a significant distance from the there may be opposition with followers of
locations that all other orbs had previously the Pah-Wraiths also seeking the orbs.
been discovered, but it was olso encased For an added twist, perhaps their Vedek
in an Ark of the same manufacture as that employer is not all he seems and is
that all other orbs were housed in. It is actually a follower of the cult of Pah Wraith
thought that in eons past this orb must and is seeking the orbs to his own ends.
have been revealed to someone on the
Vedek council and the prophets must have
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cases, corruption) have split the chamber. boundaries based on the traditional
Different factions, each representing a borders of the original nation-states of the
specific viewpoint or theory, squabble over interregnum period. A governor or some
policy and available resources. Although other elected local official with law
factionalism decreased significantly enforcement powers governs each
since the first years following the province, although many regional
Cardassian withdrawal, it still plays a part variations exist. This local governor is
in Bajoran politics and ministers need to based in the lead city of a specific
tread the waters carefully to avoid this province, which serves as an
factionalisation to create an impediment to administrative centre.
getting things done on Bajor.
Further still; many towns and villages are
Of course some ministers are more governed by a council of elders usually
influential or charismatic than others, and comprised of the most powerful individuals
thus they are able to command more of a local community, in some cases these
attention for themselves and their causes roles are elected and in others they are
from the Chamber and the people of Bajor. appointed or inherited. The council is
Some of the better known Ministers always led by the Tetrarch (leader of the
include; Amfen; Gettor; Heren (Minister of elders), and almost always includes the
Security); Kaval (Minister of State); town’s Sirah (Storyteller) and Ranjen.
Kemlor; Rozahn; Toran and Second This local council is responsible for all
Minister Asarem. local issues, directly representing their
populations and feeding into the province
The First Minister . governor’s office. And in that way local
decisions feed into the planetary
The First Minister leads the chamber and government.
serves as head of state for Bajor, filling the
role of Chief Executive and Commander in The Vedek Assembly .
Chief of the Bajoran Militia. The entire
adult population of Bajor elects the First The chamber of Ministers is not the sole
Minister for a six-year term. As with the source of governmental authority on Bajor.
Chamber of Ministers there is no bar for As a deeply religious people, the Bajorans
members of the clergy in running for were unwilling to establish a wholly
political office, and the current first Minister secular government. Therefore a
Shakaar Edon was elected after he significant governmental role is mandated
challenged the seemingly unopposed to the Vedek Assembly, the ruling religious
candidacy of Kai Winn Adami. Elected in body. Both the Chamber of Ministers and
2371, Shakaar remains in office despite the Vedek Assembly must consider and
several assassination attempts and the debate most important issues facing Bajor
events of the Dominion War. and then compare their positions to help
reach a compromise acceptable to all.
The First Minister also appoints several
Ministers to fill posts heading specific
government departments, such as State,
Defence, Finance and Trade, and
Culture. These cabinet ministers are
able to wield a great deal of influence
and power as a result of this
appointment. The First Minister also
appoints their Second Minister from the
Chamber. The Second Minister is next in
line of succession and to lead the
chamber of ministers when the First
Minister is away on other duties.
Local Politics .
At a Local level, Bajor is divided up into
Provinces, many of them with
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The Bajorans are fairly unique amongst The D'jarra system was set aside during the Cardassian
the known major races in that they have a Occupation of Bajor, so that all Bajorans could take up arms
two part name but the personal, or 'given', and fight together as soldiers to liberate their homeworld.
name comes last. Given names are only After the Cardassian withdrawal, provisional government and
used between friends and it is an honour Vedek council both agreed to set aside the D’Jarra as most
for someone to say for you to use it. Bajorans had now grown to adulthood without it and it was
Bajoran names themselves are usually considered potentially dangerous to return to some of the
short and have softer sounds, older ways.
characteristic of the Bajoran language in
general. There are not many apostrophes In 2372, Akorem Laan called for the restoration of the D'jarra
or double barrelled names amongst true system after he assumed the position of Emissary of the
born Bajorans. Prophets, believing that the Bajorans had strayed from the
path the Prophets set for them by the abandonment of the
Traditionally when married, the husband’s D'jarras. The resumption of the D'jarras proved to be a deeply
family name changes to that of his wife divisive issue amongst the population, many of whom refused
(the opposite of the traditional Terran to return to their castes. For the Federation, the D'jarras
custom) a tradition with its roots in Bajor’s were also a source of great concern since a caste-based
matriarchal cultural past. However many discrimination would disqualify Bajor for Federation
men nowadays retain their name when in membership.
senior positions and especially if dealing
regularly with foreign organizations. Any When a Vedek was murdered by another Vedek for refusing
children take their mothers family name. to resign due to his lower caste status, Captain Benjamin
Sisko challenged Akorem's claim as the Emissary. After the
Prophets confirmed that Sisko was the true Emissary, the
idea of returning to the D'jarra system was quickly
abandoned.
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The traditional Bajoran earring is worn by festival is secular but not limited to
almost all Bajorans male and female and Bajorans, as all friends are invited to join
is worn on the Bajoran right ear. Many are the celebration and to burn their own
made from diamide-laced birithium. The renewal scroll. The events are often
intricacy of the design is linked to the overseen by a Presider, who is tasked with
religious and social status of the wearer welcoming the participants and lighting the
(and would also indicate their traditional renewal flame. The Presider also has the
D’Jarra caste) each family has a core honour of placing the first scroll in the fire.
design similarity and it is possible to A sacred chant is spoken as the flame is
identify an individual by their unique lit; "Tesra Peldar Impadre Bren. Bentel
jewellery due to a characteristic effect or Veytan Olan Sten." (Translation: "As the
insignia which is carried down through the scrolls burn, may our troubles turn to
generations of a family. The earring ashes with them.")
seems to be linked to the individuals Pagh,
And when a cleric measures an individuals Related to the Gratitude festival are the
Pagh it is traditionally by tightly clasping days of Atonement; a holy festival which
the Bajorans left earlobe tightly between occurs about midway through the year,
thumb and fore-finger. between one Gratitude festival and the
next. This celebration lasts for two days,
Festivals and Holidays . and during this time many Bajorans seek
to make amends for any wrongs they have
“Peldar Joi!” committed in the past year. These
- Traditional gratitude festival amends can range from lamenting their
greeting sins to their Prylar, through to elaborate
penance to compensate someone for the
The Bajoran religion features a large wrongs done to them. Many clerics retreat
number of holidays, ceremonies, rituals from public life for a short while prior to the
and rites. The most important and oldest days of Atonement to help prepare for this
of all of these is the Gratitude Festival festival.
(also called the Peldor Festival). This is
an annual event lasting for three days.
The Gratitude Festival has been
celebrated for at least the last 20,000
years and dates back to the first republic.
Celebrating it allows Bajorans to give
thanks for all the good things in their life
and to cast aside their troubles. The most
important part of this festival is for
participants to write down their troubles on
a special Renewal Scroll which is then
ritually burned in a brazier in an act to
dispel these problems. Bateret Leaves
which have incense like properties are
also burned during the festival. The
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When a Bajoran relationship breaks up, Bajoran belief is that the dead body is but
many prefer to end the union under civil a shell once the pagh has left it, and as
terms. And enact the famed Rite of
Separation. The Rite involves celebrating
for several days and gives the couple time
to remember the good times and seek out
"new opportunities", culminating in a small
ceremony where before a witness the 2
former partners drink from a shared cup
and recite a short ritual.
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Bajoran Fleet .
“The problem is that the guys
out there flying those things…
Used to be the guys in here
flying these…”
- Major Kira Nerys
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Recruitment .
The Bajoran Militia recruits its front line
troops from amongst naturalised Bajoran
citizens. This is a policy deliberately in
place to serve the best interests of Bajor’s
defence. At the time of the Militia’s
reorganisation in the wake of the
Occupation this has meant that Militia
Front Line troops are all Bajoran. It is
likely that with integration with Starfleet
and immigration of non-Bajoran population
that over time a greater number of non-
Bajorans may serve in the Militia as non
Bajorans fall within the description of
Bajoran Citizens.
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Front line military forces use a personnel who are fully conversant with
complimentary pattern of colours. Field the use of Starfleet Technology. The
Infantry up to junior officers wear field grey advanced federation technology is more
jumpsuit with darker grey shoulders and advanced than its Bajoran counterparts,
arms. Senior officers wear a similar although this is a technology gap that is
pattern in Rust/maroon colours. Flag rapidly being closed.
officers wear a field grey dress tunic with
rank epaulettes. Bajorans Secret Service .
The Bajoran Constabulary also uses the Technically a command branch of Bajoran
complimentary colouration of its uniforms Security services, the Bajoran Intelligence
with Brown tunic and Tan shoulder agency reports directly into the Militia
patches. The remaining support services command. They monitor Bajors enemies
wear a similar uniform using much and work, as all intelligence agencies do,
stronger contrasting colours. A Green towards the safety and security of Bajor.
uniform with light grey shoulders denotes Due to the recent past their mission
engineering technicians. Purple/Orange statement is heavily skewed for anti-
combination shows Medical assignment Cardassian operations.
and Tan/Gold shows a Science
assignment. The Bajoran Secret Service retains a
strong resmblance to the Bajoran
The Bajoran Militia is primarily equipped resisiatnce, no uniform and a rather loose
with Bajoran produced equipment, but the and informal rank structure, the have
close working relationship it has retained a significant number of the former
developed with the Federation and resisistance hidden bases turning some of
cooperation between Bajoran Militia and the remote asteroid bases into forward
Starfleet has resulted in many militia listening posts and resupply bases.
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Government was forced to disown their Maquis, fighting alongside them and
activities. bringing decades of experience of a
guerrilla war against Cardassian troops
As a result, during and after the along with stockpiles of weapons and
occupation it was not uncommon to find supplies.
Bajorans swelling the ranks of any
Paramilitary organisation that would offer This influx of manpower and expertise was
them opportunity to strike back at their invaluable and placed the Maquis at a
former oppressors. strong tactical advantage and even helped
give them the upper hand, making the
When The Maquis was formed by former Maquis more than a minor threat to
Federation colonists ceded to the Union in Cardassian shipping, in fact the
the DMZ, the organisation seemed tailor Cardassians were unable to rid
made for their close neighbours on Bajor themselves of the Maquis until their
and many Bajorans joined the ranks of the alliance with the Dominion and the use of
Maquis, becoming a strong guiding hand hordes of Jem'Hadar troops that were sent
in Maquis leadership and operations as to exterminate all Maquis activities with
they brought equipment, personnel and a prejudice in 2373. In the aftermath of the
wealth of experience in running a guerrilla Cardassian and Dominion offensive, only
war against Cardassian forces.. It had small pockets of Maquis remained,
been suggested but never proven that the isolated and completely impotent. Aside
Maquis received direct support from Bajor, from those Maquis who had been captured
rather than just a stated political neutrality by the Federation and imprisoned.
from the Bajoran Administration. Although most of the Bajoran citizens
working with the Maquis were released to
Bajorans in the Maquis . Bajoran Authorities, unless they had been
clearly identified committing acts of
terrorism against the Federation.
The Maquis formed around the Federation
colonies along the Cardassian border in
2370, and most members were from I would like to take this opportunity to point
human stock on colony worlds ceded to you shamelessly at my first Sourcebook; A
the authority of the Cardassian Union Time to Stand. The Maquis
when the Federation / Cardassian treaty Sourcebook written back in 2005.
re-established the borders along the
DMZ.
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Hal’Kareth Requirements:
Dodge 1, Theology 1 (Bajoran Prophets) 2
The practice of Hal’Kareth is quite widespread despite the fact that its practice was banned by
the Cardassians during the occupation, but the skills were kept alive in secret by the Vedek
council This martial art bears some general resemblance to Earth martial arts; Aikido, in its
focus on the use of sweeps, blocks and dodges, but also to Tai Chi in that many use the kata
routines as a means of exercise and meditation.
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Bajorans and Technology
Bajorans are often considered to be a
technologically backward species by many,
this is however a misnomer, as most are
th
fully integrated in life in the 24 century.
For the most part this error stems from the
Bajorans relationship with technology.
Unlike many other species most Bajorans
prefer a simple life, uncluttered by modern
paraphernalia, following the teachings of
the prophets that guide a life in harmony
with the planet. There are smaller
communities who do actively shun
technology and live an ancient lifestyle.
heredity in the wake of the occupation this ensure that its equipment doesn’t fall into
iconography and artistry seems to be a inappropriate hands (even friends),
major theme and a significant part of although Starfleet Intelligence certainly
Bajor’s reclaiming their identity and marking operated in support of the resistance on
their place in the universe. occasion.
Resistance Technology
For the most part, the Bajorans
The Bajoran Resistance was a poorly equipped themselves with home-made
equipped grass roots organisation, by the or jury rigged equipment… From primitive
time that they had risen against the bombs (IED) built from everyday items and
Cardassians there was precious little chemicals; through to salvaged and jury-
surviving military equipment remaining from rigged equipment. One common example
pre-occupation Bajor. Having to make do was the use of Cardassian wrist
with what was available the resistance was communicators with their transmitters
primarily armed with captured Cardassian disabled. Worn by the resistance and
weapons and any other equipment that scanning most common military comms
could be smuggled or traded. frequencies they would serve as proximity
detectors when Resistance agents were
The Klingons became a primary supplier of trying to avoid capture by Cardassian
the resistance, through various back- patrols.
channels, it suited the Klingon political
agenda to disrupt Cardassian military Medical Technologies
activities and the Klingons would often
ensure that top quality weapons found their Bajor is also renowned for the quality and
way to the Bajoran resistance at a fraction rather advanced medical technologies
of the cost that they should have been. available. Scientists specialising in a
Federation and Starfleet equipment was number of medical fields have made
significant advances in treatments and
Engineering, Systems - Jury Rig pharmaceuticals. Many of Bajor’s
(Intellect) monasteries also serve as medical
convalescent centres and training hospitals
This Engineering Specialisation allows the with many monks well-versed in
character to patch and repair equipment convalescent care and therapeutic
and Starship Systems in an emergency. treatments. Other more specialised
Jury Rigged repairs are often ad-hoc and centres such as the Golian Spa offer a
non standard and by definition they are resort like location and aid in the care and
also temporarily, creating a hodgepodge the treatment of patients.
mix of technologies and combining
elements that may not perform the
desired function for long, just
requiring them to function '…just long
enough'... Although the character must
also have some levels of skill in the use or
engineering of the desired equipment
being repaired. This skill is also often
used the advantage ‘Innovative’.
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Likewise a planetary database the Bajoran with warp capabilities. While the strict
Medical Index identifies all qualified regime stranded most Bajorans Planetside,
medical practitioners and ensures the best the very few that remained space faring;
treatment can be made available or at least usually freighters and transport crews
in consultation to a treatment to ensure needed to be controlled. There was simply
best possible chances of patient recovery. no aspect of Bajoran life that the
Cardassians didn’t control.
During the occupation with deliberately
reduced access to resources and increased Once Bajor was freed from oppression it
prevalence of illness and disease through still took time for her to rebuild from the
poor care, it seems that some Bajoran ashes, and the governments focus was
scientists working underground were still placed on the defence of the planet and
able to achieve much. Developing viable rebuilding. But, simply put, the need for
Cloning technologies and even advanced Warp speed vessels was a lower priority.
genetic based weapons such as the
Aphasia virus developed in 2351 by Dekon Many of the aging transports were still in
Elig, normally these advances would service, and were able to be fuelled and
require access to a High Tech Level placed back into use, although their
laboratory facility, but with little to no engines were now very old, leaving Bajor’s
access available, the need of the warp capabilities nearly a generation out of
circumstance appears to have driven some date, there was also the issue of fuelling
few Bajorans to works of genius. One these vessels, the Cardassians were no
wonders what wonders someone like longer a suitable supplier of fuel, and the
Dekon Elig might have achieved had he Ferengi were keenly aware of the benefits
lived. of being the sole supplier of a sought after
commodity
Warp Drive
These were all consideration in the move to
While the Bajorans have held the secret of invite the Federation to Bajor. And
Warp Travel for centuries its discovery was Starfleet brought with it Warp ships as well
an accidental by-product of their Solar as the means to fuel them and other
Sailing ships interaction with local spatial vessels at Deep Space Nine. Closer ties
phenomena, and for much of that time, the with the federation was also hoped to
use of Faster than Light travel was limited increase the number of Federation traders
to these natural means. The secret of coming to Bajor. This was seen as a risky
man-made warp capabilities is still decision, but the discovery of the
relatively new technology to Bajor, Wormhole changed things too, suddenly
developed in the waning era of the Second Bajor became a transport hub and a
Republic. magnet for Starships from far and wide,
and the need to develop a more modern
II was not until near 200 years ago that the warp capability was a higher priority again.
Bajorans discovered the application of Anti-
Matter and its use in achieving Warp Bajor is now working with Starfleet
Speeds. This technology helped them engineers and Federation tech teams to
reach out further than before and was upgrade its fleets warp capabilities and
supported by Bajor’s already strong trade anti-matter production, and upon
routes. Bajor has never had the means to membership will gain full access to UFP
produce anti-matter, and had traditionally technologies.
traded for it with their Cardassian and
Ferengi neighbours, for a planet such as
Bajor rich in so many other resources this
trade was easily achievable. But the
limited availability of the fuel limited the
planets ability to develop a strong Warp
capable fleet.
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Solar Sails
Reality Check
"Listen."
"I don't hear anything." Let’s face it, these rules are a bit arbitrary.
While Solar Sails remain a theoretical
"Exactly. Not even the hum of an st
possibility on 21 Century Earth the
engine. It's almost like being on concept would include a sail area far in
the deck of an old sailing ship. excess of the size of the vessel. A small
Except the stars are not just up vessel like the Bajoran Solar Sailing ship
in the sky; they're all around us." would require miles of sail cloth. Speed
too is presented as an unrealistic estimate,
- Benjamin Sisko and Jake Sisko
in truth these ships would very slow
indeed. I have given them the lowest
A solar sail is a structure that forms a possible sub light speed equal to
method of propulsion, based on the capture manoeuvring thrusters. But this is simply
and reflection of photons. A vessel a plot shortcut. Even with these optimistic
equipped with Solar sails can be propelled estimations, this is unlikely to be a regular
at very low sub-light speeds, sailing the technology appearing in your series if its
solar winds of space. Such propulsion used at all.
does not require an active power
generation system, but would require a
great deal of skill for the crew to manage
the sails and control direction and speed. Deployment of a Solar Sail can allow a
This method of propulsion is also limited to vessel to travel at slightly less than .10
short voyages and while a ship can hop Sub-light speed, barely more powerful than
from system to system the low speeds manoeuvring thrusters The systems
mean that journey times are long and required to deploy and manage the Sails
interstellar travel is impractical. Solar sails use 1 Power, but if deployed correctly can
have to be very large to capture the solar collect and generate 10 Power, allowing an
winds and provide propulsion and the sail additional 9 power for other systems.
area would significantly dwarf the size of Correct deployment of Solar sails requires
the vessel, the material forming the sails is that the Size classification of the vessel is
very light and the systems will also require doubled when deployed, but with no
a means to deploy and shape the sails in increase in resistance value as the sails are
flight and retract the sails to reduce speeds fragile and can be vulnerable. Correct
and come to a stop. deployment of the Solar Sails requires a
Moderate Propulsion Engineering (Solar
The Bajorans are the best known of the Sails) Skill check, If caught in a Tachyon
species that historically employed this Eddy flight control can easily be lost, and
method of propulsion. The Bajorans used the crew would be required to make a
solar sails as early as the Earths 16th Challenging Propulsion Engineering
century, and continued to do so until as late (Solar Sails) Skill check to retain control
as the 21st century. Bajoran lightships and even then it is likely that the vessel
were equipped with solar sails, but it was may suffer some minor damage as it is
discovered that these sails could capture pushed beyond its engineered flight
tachyons (Faster than light particles) which tolerances.
could also make them capable of faster-
than-light speeds and interstellar travel,
due to the presence of significant tachyon
eddies in the Bajoran system, specifically in
the Denorios Belt.
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Narrating on Bajor .
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Bajor during the Occupation overall message of the shows was one of
optimism. However such a setting offers a
Major themes; neat counterpoint to the clean and happy
• Freedom for Bajor. life in the Federation if the players and
• Fighting a covert war, narrator wish it.
• The ends justify the means.
Be warned however that the ICON system
• Vengeance vs. justice
is rather lethal, it may be best if your
• Cardassian Oppression
players don't get 'too' attached to a
character, your players will expect to get
Of course one event stands as a defining
their hands dirty, and the casualty rate is
time for Bajor; the occupation stands out as
likely to be very high. Such a campaign is
a powerful exception to Bajor’s long history
likely to focus on a few individuals and
of peace. A time from which, things would
players could reasonably expect to have
never be the same again. As such most
characters die... Although the opportunities
campaigns set in and around Bajor are
to do so in a 'blaze of glory' are
most likely to focus on 2 specific periods.
frequent. Such an event could become
The Occupation and after Bajor’s
quite memorable and the character could
Liberation, in the time after the discovery of
easily be remembered as one of the major
the wormhole.
heroes of the Resistance. Such a
campaign may make for memorable
The Bajoran Occupation as a setting offers
stories, but equally should be handled with
a rich crop of gaming opportunities and
care and not overdone. For inspiration look
would have a very different feel and tone
at WW2 resistance movements such as the
from most Star Trek stories. The setting
eastern European partisans and French
will be considerably darker, with Bajoran
resistance against the Nazis and such
characters and their sympathisers sidelined
oppressive regimes as North Korea
as second class citizens, under threat of
random violence and terror. Such games
are likely to cast your crew as the heroes of On the whole, when fighting with the
the Resistance leading the fight against resistance, an outright battle is to be
Cardassia. avoided. For the most part the action will
focus around covert assaults, ambush and
commando action. A full fire fight is likely
The focus of the setting would be on the
to be one-sided and bloody. But that said
decay and destruction of Bajor as the
there were occasions in Bajoran history
planet was stripped of resource and its
where members of the resistance did
people enslaved. The story would probably
engage the Cardassians and occasionally
be significantly more violent, with your
emerged victorious. Be warned that for the
players acting out events that might seem
most part such victories might sour if the
very out of place in Star Trek, acts of
Cardassians withdraw and conduct an
murder, mass disruption and civil
Orbital Bombardment.
disobedience, acts of terror, revenge on
those considered to be collaborators
sometimes summarily executed. All would
be legitimate actions of the resistance and
all easily justified in the cause of future
liberation. Your players may choose a
better path, they might wish to avoid such
horrific actions, but be sure to let them in
even as background, and be merciless.
The Cardassians never cared if they
executed the correct criminal; they cared
more about sending a message of Force.
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During the Series and Beyond your own? Its also a great opportunity to
follow up on the events of the show to
return to places after the cameras pan
"I've done everything I can to away and deal with the aftermath of on
help. I'd die for my people, screen events.
but…"
"Sure you would. Dying gets Campaign Ideas.
you off the hook. Question is, Exploration. With the coming of the
Wormhole, Bajor has become the Gateway
are you willing to live for your into the Gamma Quadrant. One of Bajor’s
people, live the role they want first acts was to setup the New Bajor
you to play? That's what they colony, and a small Militia presence would
need from you right now." explore their new territory and map local
- Li Nalas and Benjamin Sisko. space. Other Militia crews would also set
forth, pushing the boundaries of Bajor’s
Major themes; hard won freedom.
• Redemption from actions taken
during the occupation Integration. Bajor’s defence was left to the
• Exploration of the Delta Quadrant reformed Militia, however
• The Dominion War After the occupation, the Militia was made
up from the ranks of the resistance, as
• Joining the Federation and liaising
such military discipline and training was far
with Starfleet
thinner on the ground than combat
• Is Federation Membership to same
experience. Starfleet offered to help train
as Bajoran Freedom
crews via the officer exchange program
and by sending instructors to help the new
A series set alongside the events on Deep
Militia, but discipline issues persisted.
Space Nine might likely focus on a Militia
Such a game could be comedic at first but
Crew, (if needed, perhaps a single Starfleet
should help generate a sense of camaderie
liaison could be assigned). Such a setting
as the crew learn to work together.
would allow the crew to mirror the events
seen on screen from an alternative
Re-Occupation. With the coming of the
perspective; with the events of the circle,
Dominion and the betrayal of the
the growing threat of the Dominion, The
Cardassians under Dukat, Bajor was able
loss of the New Bajor settlement in the
to sign a non-aggression pact, while the
Gamma Quadrant and onward into the
Cardassians tried to re-annex Bajor the
Dominion War and beyond.. It would allow
Dominion seemed to wish to honour the
an alternative take on the standard
pact. To the backdrop of intergalactic war,
Starfleet themed games with a Bajoran
a strange dynamic developed, with Bajor
twist and unconstrained by the Prime
straining under re-occupation, the
Directive, and allow players to explore the
Cardassians viewing Bajor as a vassal
Federation from the outside, there may
planet and the Dominion straining to keep
even be times where Starfleet (however
control of their allies. A volatile setting rife
peaceful and allied) may even be opposed
with storytelling potential.
to a Bajoran militia crews intentions and
Friends like these? The Federation
may prove to be an adversary while forcing
all parties to avoid open hostilities.
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means well, and is a new Ally of Bajor, but the location of the Celestial Temple, they
what happens when their goals oppose seem comfortable with the faith alongside
yours? The crew find themselves in the scientific knowledge and even the co-
opposition to a Starfleet vessel, as they try existence of a secular group living
to aid a Maquis cell under their alongside them, although some conflict has
government’s orders, while a Starfleet occurred it has helped that the Starfleet
captain tries to oppose any aid being Liaison officer Captain Ben Sisko is seen
rendered. How far will the crew go, to as the Emissary of the Prophets.
achieve their objectives while avoiding a
shooting war? Perhaps these events could In Star Trek this is one of the few times that
lead to the Starfleet Captain taking a a Religious belief is expanded upon and
reoccurring role as the crews antagonist. treated openly and even handed. While
Star Trek ‘secular’ background was laid in
Bajor, Faith and the Glory . stone under Gene Rodenberry it has
afforded us the chase to explore our
of the Prophets . options and as all good sci-fi knows the
opportunity for allegory is rife. And while
"Do you have any gods, captain?" this is true with subject like religion it is
- Kilana to Ben Sisko often a risky subject to tackle. The same
should be true in games.
It has been theorised that for a whole
generation of Bajorans raised during the Religious belief can be a tricky thing. For
occupation, witnessing or committing some it is a source of great comfort, while
atrocities in the name of war, has been a for those who follow a different path it can
direct cause of a return to religious so easily be viewed as mere superstition or
conservatism. That many of this lost a distraction. At its very worst, faith and
generation of Bajor are trying to cope with religious doctrine can (and has been)
what they have seen and done by manipulated and abused. It can become a
embracing the comfort of the Bajoran tool to turn believers into personal followers
religion and traditional values as or an army.
consolation for the loss of innocence.
Bajorans have always been a spiritual As the Bajorans represented the most
people but their faith seems to be stronger rounded religious doctrine presented in
and connection to the prophets Star Trek this seems a good place to
unbreakable, despite the revelation of the address these issues;
reality of their gods and the knowledge of
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It was about this time that a second barriers as well as temporal. Travel could
incursion from the Primary Universe be by weird spatial effect, via another
occurred, an event that would change the wormhole accident, or even directly through
destiny on this dark copy of Bajor. The an Orb Experience (the Orb of Souls might
cause of the universal switch was due to a seem appropriate for a mcguffin to initiate
wormhole inversion and faulty warp coil such a crossover).
forcing Starfleet officers to encounter the
mirror Terok Nor under the rule of the
Intendant, this would introduce the Mirror
universe to the presence of the Prophets
and the wormhole
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Character Generation .
Here follows the expanded character
creation rules for a Bajoran character,
these offer additional career paths and
character development packages for both
standard Civilian, Militia and even Starfleet
Character Generation options presented in
the Deep Space Nine Core rulebook by
Last Unicorn Games. Whether your
Bajoran is a local, an ex-pat, or even a
member of Starfleet, these rules are written
to supplement the core rule book and it will
likely be difficult to create a character from
scratch with just this supplement.
Character Overlays
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Constabulary (Enlisted)
Energy Weapon (Phaser Pistol) 1(2) Bajoran Psionics
Law (Bajoran) 2(3)
Search 1
Security (Security Systems) 2(3) While true Psionics among the Bajoran
Unarmed Combat (Choose Specialisation) 1(2) Population are rare, many who exhibit
Athletics (Choose Specialisation) 1(2) Psionic abilities tend to gravitate towards
Computer (Choose Specialisation) 1(2) the priesthood. The Bajoran Mystic
Dodge 1
Language (Bajoran) 1 template can be used by a Psionic or non
Personal Equipment (Choose Specialisation) 1(2) Psionic character with a key skill change
option in the template. If you wish to opt
Auxiliary Corps for a Psionic Bajoran please use the
Not all members of the Bajoran Militia are following stat change.
troops, and many Bajorans fill essential Psi 1, Range -2
support roles in medical, science or
Technical capacities. These personnel are
issued a uniform, training and duty Bajoran Mystic
assignment, but are not considered front Persuasion (Oratory) 2 (3)
Receptive Empathy 1
line personnel. or Empathy (Choose Specialisation 1 (2)
Social Sciences (Choose Specialisation) 2(3)
Auxiliary Technician (Enlisted) Theology (Bajoran Prophets) 2(3)
Engineering, Any (Choose Specialisation) 2(3) Culture (Bajoran) 1(2)
Engineering, Other (Choose Specialisation) 1(2) History (Bajor) 1(2)
Personal Equipment (Choose Specialisation) 1(2) Language; Bajoran 1
Computer (Choose Specialisation) 1(2) Meditation (Choose Specialisation) 1(2)
Any Sciences (Choose Specialisation) 2 (3) Personal Equipment (Choose) 1(2)
Administration (Choose Specialisation) 1(2)
Computer (Choose Specialisation) 1(2) Bajoran Resistance Fighter
Dodge 1 Energy Weapon (Choose Specialisation) 2(3)
Language (Bajoran) 1 Planetary Tactics (Choose Specialisation) 1(2)
Law (Militia Regulations) 1(2) Primitive Weaponry (Choose Specialisation) 1(2)
Streetwise (Choose Specialisation) 1(2)
Auxiliary Medical Specialist/Nurses Unarmed Combat (Choose Specialisation) 1(2)
(Enlisted) Athletics (Choose Specialisation) 1(2)
First Aid (Wound/Combat Trauma) 2(3) Culture (Bajoran) 1(2)
Personal Equipment (Choose Specialisation) 1(2) Dodge 1
Medical (Choose Specialisation) 2(3) Language (Bajoran) 1
Life Sciences (Choose Specialisation) 1(2) Personal Equipment (Choose Specialisation) 1(2)
Ships Systems (Medical Systems) 1(2) Planetary Survival (Choose Specialisation) 1(2)
Administration (Choose Specialisation) 1(2)
Computer (Choose Specialisation) 1(2) Colonist/Farmer
Dodge 1 Personal Equipment (Choose Specialisation) 1(2)
Language (Bajoran) 1 Planetary Survival (Choose Specialisation) 2(3)
Law (Militia Regulations) 1(2) Science, Planetary (Choose Specialisation) 2(3)
Science, Social (Choose Specialisation) 1(2)
Civilian Careers Science, Any (Choose Specialisation) 1(2)
Follows a selection of Civilian overlays World Knowledge (Bajor) 1(2)
Athletics (Choose Specialisation) 1(2)
appropriate for Bajoran characters several History (Bajor) 1(2)
of them are variations of templates Language (Bajoran) 1
previously presented in the Deep Space Primitive Weapon (Choose Specialisation) 1(2)
Nine core rule book.
Doctor
Artisan Computer (Research) 1(2)
Artistic Expression (Choose Specialisation) 2(3) First Aid (Choose Specialisation) 2(3
Charm (Choose Specialisation) 1(2) Life Sciences (Choose Specialisation) 2(3
Persuasion (Choose Specialisation) 1(2) Medical Sciences (Choose Specialisation) 2(3
Social Sciences (Choose Specialisation) 2(3) Administration (Bajoran Medical Index) 1(2)
Athletics (Choose Specialisation) 1(2) History (Bajor) 1(2)
Computer (Choose Specialisation) 1(2) Language (Bajoran) 1
Culture (Bajoran) 1(2) Law (Bajoran) 1(2)
History (Bajoran) 1(2) Personal Equipment (Choose Specialisation) 1(2)
Language (Bajoran) 1
Personal Equipment (Choose Specialisation) 1(2)
+1 Empathy Edge
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First Aid (choose Specialisation) 1(2), children, the best way to avid the mistakes
Knowledge (choose Specialisation) 1, Life of the past is through knowledge.
Sciences (Herbalist) 1(2), Followers +1 Any Academic Skill (Choose 2
Law Enforcement Officer: Working as a specialisations) 1(2) and (2), Administration
Policeman or Security guard for the (Academic) 1(2), Artistic Expression
Bajoran constabulary. Skilled in their local (choose specialisation) 1 (2), Contact +1,
‘beat’ area, and responsible for crime Argumentative -1.
detection and maintaining order. Trader: Working for yourself as an itinerant
Law (Criminal Law) 1(2), Security (Law merchant you managed to avoid the worst
Enforcement) 2(3), Shrewd +1 of the Occupation and travelled relatively
Medical Practitioner: Another calling of freely trying to obtain the best prices for
service you help tend a broken world your goods. The end of the occupation
mending its people and trying to drive the means that your work Is a lot more
remaining vestiges of the occupation from legitimate these days.
its broken people. Bargain (choose Specialisation 1(2),
Administration (Bajoran Medical Index) Merchant (choose Specialisation 1(2), Ship
1(2), Medical Sciences (Choose Systems (choose Specialisation 1(2),
Specialisation) 2(3), First Aid 1(3), Shrewd +1
Obligation (to patients) -2 War Profiteering: Dangerous as it was,
Refugee: Escaping the horror of the you made a healthy profit dealing with all
occupation you fled, living on the run in sides and charging whatever going rates
shanty colonies, and on the fringes of you feel appropriate.
society, often having to deal with unsavoury Bargain (Choose Specialisation) 1(2),
types just to get by day to day. Merchant (Choose Specialisation) 1(2),
Planetary Survival (Choose Specialisation Streetwise (choose Specialisation 1(2),
1(2), Streetwise (Locate Contraband) 1(2), Wealth +4, Shady Background -3
World Knowledge (Homeworld and Choose
Additional) 1(2) and (2)
Religious Vocation; Life as a monk has Bajoran Template
suited you, you tend your flock and serve This is the Standard Species Template
your congregation well, looking after your presented by LUG in the core DS9
followers and dispensing the wisdom of the rulebook to be used as the standard
prophets. Bajoran.
Administration (Vedek Assembly) 1(2),
Theology (Bajoran Prophets) 2(3), Attributes
Religious Rank +2, Followers +1, Fitness 2 [5]
Conservative -2 Coordination 2 [5]
Resistance: Refusing to bow under the Intellect 2 [5]
Cardassian Occupation, the character took Presence 2 [5] Willpower +1
up arms as a member of the Bajoran Psi 0 [5]
Resistance. Skills
Demolitions (Booby Traps) 1(2), Energy Athletics (Choose Specialisation) 1 (2)
Weapon (Choose Specialisation) 1(2), Culture (Bajoran) 2 (3)
Security (Security Systems) 1(2), Stealth History (Bajoran) 1 (2)
(Choose Specialisation) 1(2), Dark Secret - Language Bajoran 2
2 (actions taken during the occupation) or Science, Any (choose Specialization) 1 (2)
Chronic Pain (Injuries sustained) World Knowledge (Bajor) 1 (2)
Storyteller; You are the village Sirah, or Typical Advantages/Disadvantage
apprenticed to the Sirah. Wielding some 2 extra Pagh / Courage points
local influence over your community you Species enemy (Cardassians) -4
are a respected elder and strive to be
worthy of the friendship and respect your
community offers you.
Command (Community) 1(2), Persuasion
(Storytelling) 1(2), Knowledge (Choose
Specialisation) 1, Followers +1
Teacher; While you had no spiritual calling
to the Vedek Assembly you do have a drive
to serve you community and teach the
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Bajoran/Cardassian Mixed
Bajoran Species Enemy.
Species Template
(Optional Rule)
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Cardassian Orphans
New Skills
Empathy (Presence)
Some people are naturally receptive to the
needs of others, and as such they can
gauge how a person they are talking to
might be feeling. Not all of Starfleet’s
councillors are Psionic, some are simply
good listeners and can understand people,
body language and aspects of Psychology
with a strong grasp of another beings
emotional standing and needs. The
Attributes Empathy skill works similarly to the
Fitness 2 [5] Psionic 'Receptive Empathy' skill, but can
Coordination 2 [5] only be applied in a face to face meeting
Intellect 3 [5] Perception +1 (whether in person or over a Comm
Presence 2 [5] Willpower +1 channel) or with those whom established
Psi 0 [5] relationships have already formed as this
Skills ability has no basis in Psionic power.
Athletics (Choose Specialisation) 1 (2) Routine; Trying to gauge a good friend’s
Culture (Bajoran) 2 (3) emotional state.
History (Bajoran) 1 (2) Moderate; Trying to read a Bajoran Pagh.
Language Bajoran 2 Challenging; Trying to read a non-Bajoran
Science, Any (choose Specialization) 1 (2) Pagh.
World Knowledge (Bajor) 1 (2) Difficult; Trying to predict the actions of
Typical Advantages/Disadvantage someone you have never met before.
Alien Upbringing +1 Nearly Impossible: Trying to work out
Eidetic Memory +3 what a Breen might be thinking.
High Pain Threshold +2 Used By; Councillors, Priests, Healers
Diminished Social Status -1 Specialisations; Body-Language,
+1 Pagh / Courage Point Listening, Prediction, Sense Pagh, Specific
Species
Meditation (Presence)
Meditation is a practice in which an
individual has trained their mind or induces
a mode of consciousness, either to realise
some benefit or as an end in itself. The
term meditation refers to a broad variety of
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Exile (-4)
The character has been exiled from the
homeworld and may not return on pain of
imprisonment or death, members of their
own species will most likely shun and
refuse to help them. For example, The
Ilvian Proclamation was a decree issued
immediately following the Cardassian
withdrawal, exiling all Bajoran collaborators
and members of the occupied government
of Bajor.
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Medical Problem;
Aphasia Virus (-1).
Collaborator -1
The aphasia virus was created during the
occupation by the Bajoran Dekon Elig, the For games set during the Occupation.
Resistance attempted to Sabotage the Your character is an open collaborator,
Cardassian Station Terok Nor with this. and as a result feared and hated by your
Elig had designed the virus, along with his own people. The resistance may even be
assistant Surmak Ren, to attack the targeting you for assassination. Safety
Cardassians and eventually spread to the may be found among Cardassians,
entire population of the station. It was hopefully it was worth it.
hoped that inability to communicate or
properly read the station's information After the Occupation such collaborators
displays would lead to the destruction of we’re exiled from Bajoran territory
the station. The virus resided in the according to the Ilvian Proclamation, and
temporal lobes of the infected, and had an many chose to follow the retreating
adaptive synaptic inhibitor. The virus Cardassian forces to Cardassia. For
mimics an aphasia effect and its symptoms games set during the Occupation use
included speaking in gibberish and the Marked Man -1, for games set after the
inability to understand language. The virus Occupation this is better represented as
disrupted the brain's processing of aural Wanted -1 and/or Exile -4
and visual stimuli. It worked by imposing
itself within the established synaptic
pathways of the temporal lobes and then
rerouting them. In the later stages the virus New Disadvantages;
caused high fever and attacked the Conservative (-2)
autonomic nervous system, which The character is resistant to change and
eventually led to death. However a cure adheres to doctrine. You always get half
has been discovered and successfully the openness renown awarded or double
administered by Starfleet. the negative Openness renown awarded by
the narrator. If the situation requires that
Physical Impairment (-1 to -3) you work past your beliefs, the Character
The scars of the Occupation run deep, in must spend a courage point to overcome
the case of a physical impairment the scars these challenges to their belief system.
are also manifest physically. The character
was deeply injured and will be affected by
Attained -2.
the impairment caused by their injury the
The Bajoran has been excommunicated
rest of their life. Fortunately many of these
from their religion, and is no longer allowed
injuries were treated by the Federation and
to wear their earring or follow the faith.
a character may choose to balance this
They are often considered Pariah, to be
impairment or even improve upon nature
shunned rather than exiled and tests
(with additional advantages).
against their renown will most likely lead to
a negative result from other Bajorans.
Wanted (-1) Most importantly the character is excluded
The character is wanted by the Legal from attending services and looses access
authorities either on Bajor or even on to guidance and source of spiritual comfort,
Cardassia, whether this is for crimes as well as reducing their ability to refresh
committed or simply because the character their Pagh.
was accused by the authorities so that their
crime could be considered ‘solved’. It is
unfortunate that during the occupation Faithless -1.
many Bajorans were accused falsely by As a Bajoran you gain no comfort from
Cardassian authorities. faith. For whatever reason you remained
secular and chose not to follow religion,
whether you share your views with others
or its simply a choice, you use a courage
pool and may not use the optional Pagh
rules, and do not refresh your courage in
the presence of the Prophets/Orbs.
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Technophobe -1.
Some Bajorans take the teaching of the
Prophets very seriously, while most will
th
happily live a 24 century life there are
small communities that have discarded the
trapping of modernity and live as
generations before would have, avoid
contact with other cultures or even the rest
of Bajor if possible, your character has
come from one of these communities and
has had very little experience with
technology. This disadvantage means that
the Bajorans live a life equating to a society
Tech Level 5, and would suffer a -1 penalty
when dealing with modern technology
(TNG era = Tech Level 6). Equally the
character cannot start with any skills
involving high technology at the beginning
of play, but may learn them later.
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NPC’s .
Presented are a smattering of Bajorans and
one of Bajor’s Cardassian Tormentors from
the Occupation, presented from all walks of
life, from the Militia, the religious orders,
politicians and even civilians. Some are
potential allies, others may prove more…
hostile. Nearly all of these characters
would have been present during the time of
the occupation, but have been presented
as they would have been in the later half of
the 2370’s, or at the time of their deaths.
For use in game; many could be used as
supporting cast, antagonists or plain simple
adversaries during an occupation
campaign, or at any time during the
TNG/DS9 era’s.
Dekon Elig
Scientific Genius
Species: Bajoran
Sex: Male
Position. Scientist, Member of the Resistance
Chapter 10
Bajoran NPC’s
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Attributes
Fitness 2
Coordination 2
Intellect 3
Presence 2, Willpower +1
Psi 0
Skills
Administration (Bureaucratic Manipulation) 1(2)
Artistic Expression (Painting) 1(2)
Athletics (Springball) 1(2)
Culture (Bajoran) 2(3), (Cardassian) (3) Li Nalas was a male Bajoran, the son of
History (Bajoran) 2(3) Space Guard officer Li Tarka. Li Nalas lived
Language; Bajoran 2 on Bajor during the occupation during
Language; Cardassian 1 which time he was a member of the
World Knowledge (Bajor) 1 (2) Resistance. Nalas considered himself no
Computer (Programming) 2(3), great fighter. His service in the resistance
(Cardassian) (3) was an act of defiance but he was always
Demolitions (booby traps) 1(2) wary of combat and uncomfortable killing,
Energy Weapon (Phaser) 1(2) even his enemies, a weakness that Li
Engineering, Systems (Replicator) 1 (2) Nalas often attributed in himself
Fast talk 1 (incorrectly) as a coward.
First Aid (Wound/Combat Trauma) 1(3), Nalas rose to prominence as the greatest
Persuasion (Debate) 1(2) fighter the Resistance, after he killed the
Personal Equipment (Tricorder) 2(3) notorious Gul Zarale in single combat. In
Science, Life (Genetics) 2(3) reality, Li had stumbled on the Cardassian
Science, Physical (Mathematics) 2(3), by accident while the latter was bathing and
(Chemistry) (3) killed him. But he later found the stories
Science Medical (Toxicology) 2(3), about this event exaggerated things
(Cardassian) (3) slightly. Nalas tried to correct people but
Security (Security Systems) 2(3) the tales of his heroism grew despite this
Ships Systems (Sensors) 1(2) (Replicator) (2) and he soon stopped trying. The
Stealth (Hide) 1(2) resistance needed a hero, a focus for their
Advantages/Disadvantage support and Li Nalas found that he was to
Alertness +2, Bold +1, Engineering Aptitude serve the resistance in this way. The
+3, Species enemy (Cardassians) -4, Dark Cardassians suspected the truth but Li
Secret (Resistance) -3, Hides Emotions -2, Nalas was a threat to them anyway and he
Obligation (Resistance ) -2, Shady Background rose to prominence on their most wanted
-2 list.
Renown. 10 In 2360, Li was captured and taken to the
Aggression 2 Discipline 2 Hutet labour camp on Cardassia IV.
Initiative 3 Openness 0 Although the Cardassians claimed his
Skill. 3 death as their victory. All of Bajor thought
Courage / Pagh 5
their hero dead. A decade later, Li's fellow
Resistance 2
Wound Levels 2/2/2/2/2/2/0 prisoners smuggled his earring out of the
camp without his knowledge. It eventually
reached Quark on Deep Space 9, who
gave it to Kira Nerys. Major Kira later
persuaded Commander Sisko to allow her
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Attributes
Fitness 2
Coordination 2, Dexterity +1
Intellect 2
Presence 3, Empathy -1
Psi 0
Skills
Athletics (Swimming) 2(3)
Command (Military Command) 1(2)
Culture (Bajoran) 2(3)
Demolitions (Booby Traps) 1(2)
Dodge 2,
Energy Weapon (Phaser) 3(4)
First Aid (wound/Combat Trauma) 1(2)
History (Bajoran) 2(3)
Language Bajoran 2 Dr. Crell Moset was a senior exobiology
Language Cardassian 1 specialist working for the Cardassian
Personal Equipment (Cardassian Phaser Military, eventually rising to become the
Bore) 1(2) chief exobiologist with the Third Order. He
Planetary Sciences (Geology) 1(3) was a senior government scientist and
Planetary Tactics (Guerrilla Warfare) 2(3) doctor, certified to perform all surgical
Primitive Weaponry (Knife) 1(2) procedures. As the Union’s foremost
Ships Systems (Tactical) 2(3), (Sensors) (3) exobiologist, Dr. Moset was also posted as
Starship Tactics (Bajoran) 1(2) the Chairman of Exobiology at the
Theology (Bajoran Prophets) 1(2) University of Culat in 2371. Dr Moset’s
Unarmed Combat (Hal’Kareth) 2(3) name is as feared and notorious on Bajor
World Knowledge (Bajor) 1(2) as that of Gul Dukat
Advantages/Disadvantage During the Occupation of Bajor, Dr. Moset
Hero +1, (Political Rank +2/ Promotion +4 was assigned to the occupation force, and
(Navarch), Famous Incident +2, Species enemy practiced medicine on the Bajoran home
(Cardassians) -4, Dark Secret -2, Pacifism -1, world. Away from Cardassia Prime and
Obligation (to be the ’legendary’ Li Nalas) -1 without the resources to continue
Renown 22 traditional Cardassian medical procedures,
Aggression 4 Discipline 5 Moset experimented with new procedures
Initiative 5 Openness 3 that would never have been available to
Skill 5 him within the Union. As a doctor on Bajor,
Courage / Pagh 5 Moset found the simplest tools, such as
Resistance 2
scalpels, were the most preferable as
Wound Levels 2/2/2/2/2/2/0
‘modern technology removed a doctor from
his subject’. It was by these methods that
he discovered the cure for the Fostossa
virus epidemic, saving thousands of
Bajorans' lives and for which he was
awarded the Legate's Crest of Valour.
What was unknown at the time was the fact
that all of Moset's experiments were
performed on living patients. Thousands of
Bajorans were killed under his care, with
many of his studies included experiments
such as blinding his "patients" so he could
study how they adapted, or exposing them
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Jaz Hulza
Attributes
Government Functionary Fitness 2
Species: Bajoran Coordination 3
Sex: Male Intellect 3
Position. Politician Presence 2 Empathy +1
Psi 0
Skills
Administration (Bureaucratic Manipulation) 1(2)
Artistic Expression (Dancing) 2(4)
Computer (Research) 2(3)
Culture (Bajoran) 3(4)
Diplomacy (Intergalactic Law) 3(4)
History (Bajoran) 2(3)
Language Bajoran 3
Language Federation Standard 2
Law (Bajoran Law) 2(3), (Intergalactic Law) (3)
Personal Equipment (communicator) 1(3)
Planetary Survival (Urban) 1(2)
Social Science (Political Science) 2(3)
Starship Systems (Communications) 1(2)
Vehicle Operations (Skimmer) 1(2)
World Knowledge (Bajor) 2(3)
Jas Holza was a Bajoran politician in exile Advantages/Disadvantage
on Valo III, while Bajor was under Contacts (Various) +3
Cardassian occupation. He was an idealist, Excellent Balance +1
but also favoured the Federations and he Argumentative –1
worked to represent the Bajoran cause to Intolerant (Cardassians) –2
the Federation on several occasions, trying Pacifism -3
to raise awareness and get aid and support Rival (Keeve Falor) -1
for the Bajoran cause. He became a Renown. 10
regular in Federation Diplomatic Circles, Aggression 0 Discipline 0
and as such had to develop a set of social Initiative 0 Openness 5
skills that most other Bajorans had no Skill. 5
opportunity to gain, many of his contacts Courage / Pagh 5
thought him a competent diplomatic and a Resistance 2
strong advocate of his cause. He made Wound Levels 2/2/2/2/2/2/0
friends and impressed many. But his work
meant that he failed to experience the true
horrors of the Occupation, and many
Bajorans who were aware of his work
considered him to be ‘soft’ and in the
pocket of the Federation.
As a result Minister Jaz had very little
actual influence among Bajorans, with
many viewing his efforts as ineffectual,
described by his political rival in exile
Keeve Falor as; “the "token Bajoran" invited
to such conferences to give a good picture
opportunity”. But it was in large part to
Hula’s work that the Federation began to
work towards Bajoran freedom through
treaty. After the occupation he took a role
in the provisional government but has
found himself sidelined with only a minor
role in government with many still viewing
him as a minor functionary of little import.
Jaz Hulsa however has continued to work
tirelessly for Bajor and towards
membership in the UFP.
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Attributes
Fitness 2 Vitality +1
Coordination 3
Intellect 3
Presence 3 Willpower +1
Psi 0
Skills
Administration (Logistics) 2(3)
Athletics (Running) 2(3)
Command (Combat Leadership) 3(4) (Military
Training) (4), (Starship Command) (4)
Computer (Research) 1(2)
Culture (Bajoran) 2 (3), (Federation) (3)
Demolitions (Bomb Disposal) 1(2),
Dodge 1
Energy Weapon (Phaser) 3(4)
History (Bajoran) 2(3)
Language Bajoran 3
Language Federation Standard 1
Law (Militia Regulations) 2(4), (Bajoran Law) (3)
Personal Equipment (Tricorder) 1(3)
Planetary Science (Meteorology) 1(3)
Planetary Survival (Wilderness) 2(3)
Planetary Tactics (Small Unit) 3(4)
(Guerrilla Warfare) (4)
Starship Systems (Command) 2(3),
(communications) (3)
Starship Tactics (Bajoran) 1(2),
(Cardassian) (2)
Strategic Operations (Defence in Depth)
3(4), (Cardassian Tactics) (4)
World Knowledge (Bajor) 1 (2)
Vehicle Operations (Shuttlecraft) 1(2)
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Lieutenant Anara Benita now are to volunteer for the first militia units
to be merged with Starfleet upon Bajor’s
Militia officer membership in the Federation
Species: Bajoran
Sex: Female
Attributes
Position. Militia Officer
Fitness 2, Vitality +1
Coordination 2
Intellect 3
Presence 3
Psi 0
Skills
Administration (Station Administration) 2(3)
Artistic Expression (Painting) 1(2)
Athletics (Climbing) 2(3)
Command (Starbase Command) 1(2)
Computer (Cardassian) 2(3) (Programming) (3)
(Artificial Intelligence) (3)
Culture (Bajoran) 2(3)
Dodge 2
Energy Weapon (Phaser) 1(2)
Fast Talk 1
History (Bajoran) 2(3)
Language. Bajoran 2
Language Federation Standard 2
Language Cardassian 1
Law (Militia Regulations) 1(2)
During the occupation Anara was a Personal Equipment (Tricorder) 1(2)
survivor, scratching a living on the streets Physical Science (Computer Science) 3(4)
to survive, Cardassian brutality had made Planetary Survival (Urban) 1(2)
her an orphan with no surviving family, she Search 2
grew up on the streets. As a teenager she Ships Systems (Environmental Control)
found herself one of the itinerant workforce 2(3) (Transporters) (3) (Operations
shipped in to station Terok Nor, working in Management) (3)
Ore Processing. But in addition to her Streetwise (Locate Contraband) 1(2)
work, she also did what she could to Systems Engineering (Environmental
support and cover resistance activities Systems) 2 (3) (Diagnostics) (3)
where she could. Upon the liberation of Unarmed Combat (Streetfighting) 1(2)
Bajor she was eager to join the Militia. Vehicle Operations (Shuttle) 1(2)
Anara has always sought to create a World Knowledge (Bajor) 1 (2)
‘family’ unit around herself and the Militia Advantages/Disadvantage
was simply the next chosen family unit for Alertness +2, Contact (Chief Miles O’Brien)
her. +1, Promotion +4 (Lieutenant)
Anara was a Bajoran engineering officer to Species enemy (Cardassians) -4, Hides
Deep Space Nine in 2369. Her assignment Emotions -2, Impulsive -1
was to station operations and she was Renown. 6
primarily responsible for the repair and up- Aggression 0 Discipline 1
keep of station systems due to her Initiative 2 Openness 0
familiarity with Cardassian systems and Skill. 3
was a competent software engineer and AI Courage / Pagh 5
specialist. She faced this assignment with Resistance 3
trepidation, but soon found herself enjoying Wound Levels 3/3/3/3/3/3/0
her role,, gaining promotion and seniority
and finding a father figure in her close
relationship with Starfleet chief of
Operations Miles O’Brien.
After her tour on DS9, she was re-assigned
to Bajor and promoted and now heads up
her own engineering section, but has
remained close with her Starfleet mentor
Chief Miles O’Brien. Her long term plans
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Attributes
Fitness 2, Vitality +1
Coordination 3
Intellect 3
Presence 2, Willpower +1
Psi 0
Skills
Artistic Expression (Poetry) 1(2)
Athletics (Running) 1(2)
Command (Military Training) 1(2)
Computer (Cardassian Computers) 1(2),
(Research) (2)
Shul Torem serves in the Bajoran Militia Culture (Bajoran) 2(3)
aboard station Deep Space Nine, working Demolitions (Bomb Disposal) 1(2)
in the Security division. Torem has served Dodge 1
in this role for over 10 years rising in rank Energy Weapon (Phaser Pistol) 2(4)
to Sergeant of the Watch and one of the History (Bajoran) 1(2)
most trusted deputies on the force. Shul Language Bajoran 3
was one of the first Bajoran deputies taken Language Federation Standard 1
on by Constable Odo after his appointment Law (Bajoran Law) 2(3), (Criminal Law) (3)
to chief of security to the station, back Personal Equipment (Communicator) 1(2)
when it was still known as Terok Nor in Planetary Tactics (Small Unit Tactics) 1(2)
2365, and he resided on the station with his Primitive Weapon (Billy Club) 1(3)
wife of many years; Shul Aba, his wife Search 1
works as an housemaid to the Vedek’s Security (Security Systems) 2(3) (Law
serving the temple on DS9. Enforcement) (3)
Shul was well regarded by Odo, both men Social Science,(Sociology) 1(2)
were professional and taciturn, and the Stealth (Stealthy Movement) 1(2)
similarities in personality were often Unarmed Combat (Wrestling) 1(2)
remarked upon. He enjoys working the World Knowledge (Bajor) 1(2)
night-side shift as he likes the atmosphere Advantages/Disadvantage
on the Promenade late at night. He is a Shrewd +1, Rank (Sergeant) +2, Battle
religious man and attends temple, but he is Hardened +3, Toughness +2, Hides
not as devout as his wife, signifies by his Emotions -2, Guilt -1 (what he did during
choice not to wear his family earring. the occupation), Species enemy
Shul is a deeply private man, a deep (Cardassians) -4, Vengeful (Slavers) -1
thinker and many consider that when he Renown. 8
says something its usually worth paying Aggression 0 Discipline 3
attention. And yet he feels a restless soul; Initiative 2 Openness 0
in another life he may have been an artist Skill. 3
or poet, but as a policeman he merely Courage / Pagh 5
dabbles in his art. Both Torem and his wife Resistance 3
seem to go out of their way to never talk Wound Levels 5/5/5/5/5/5/0
about his experiences during the
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Attributes
Fitness 2, Vitality +1
Coordination 2
Intellect 3 Perception +1
Presence 3 Empathy +1
Psi 0
Skills Raised a conservative orthodox in a very
Administration (Vedek Council) 2(4) religious family, a young Linjaran rebelled
Athletics (Bajoran Springball) 2(3) and joined the Militia as soon as the
Command (Community) 2(3) Occupation of Bajor ended. He served as
Computer (Research) 1(2) an administrator aboard Deep Space Nine,
Culture (Bajoran) 3(4) although for him this was a life of service
Diplomacy (Negotiation) 3(5) that he had found not to his liking His path
Dodge 2 changed one day in 2373 he was walking
Empathy (Sense Pagh 2(3) the Promenade when he encountered
History (Bajoran) 2(3) Captain Ben Sisko who was under the
Language Bajoran 3 influence of prophetic visions under the
Language Cardassian 2 influence of the pagh'tem'far. The
Life Sciences (Botany) 2(4) Emissary stopped and told Yevir Linjarin
Meditation (Gardening) 2(4) "You don't belong here. Go home".
Personal Equipment (Communicator) 1(3) Linjarin took this to be a sign from the
Persuasion (Oratory) 3(4) Prophets and as soon as he had completed
Planetary Survival (Wilderness) 1(2) his tour of service, he followed the
Social Science (Political Science) 2(3) Emissary’s advice; he returned home and
Theology (Bajoran Prophets) 3(4) took up religious service instead.
Unarmed Combat (Hal’Kareth) 1(3) His sermons proved popular and he soon
World Knowledge (Bajor) 2(3) found himself a popular Vedek within 2
Advantages/Disadvantage years and his following made him an
Curious +1, Patron (Kai Opaka) +4, influential figure on the Vedek council with
Religious Rank (Vedek) +3, Dark Secret many seeing his story (told often in
(Knowledge of the truth of the Kendra sermons) as a direct blessing from the
Valley Massacre) -2, Obligation (the Bajor Prophets. With strong orthodox and
and the Prophets) -2, Pacifism -3, Species conservative beliefs, he was tipped as a
enemy (Cardassians) -4 future Kai despite having taken to religious
Renown. 27 orders much later in life. Vedek Yevir is a
Aggression 0 Discipline 6 true believer, even if sometimes blinkered
Initiative 7 Openness 8 by his traditionalism, but his goal is truly the
Skill. 6 spiritual welfare of the Bajoran people. He
Courage / Pagh 6 has also been developing a number of
Resistance 3 contacts on post war Cardassia among the
Wound Levels 3/3/3/3/3/3/0 Orelian Way spiritualists and I seeking the
final few orbs of the Prophets still lost, his
plan is to return the orbs to Bajor to secure
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a final and lasting peace between Bajor First Minister Shakaar Edon
and Cardassia, an act that would also likely
secure him as the next Kai of Bajor, a role Leader of Free Bajor
for which he feels destined as a guide for Species: Bajoran
the Bajoran people. Sex: Male
While Vedek Yevir’s plans to return the lost Position. First Minister of Bajor and Hero
Orbs to Bajor were indeed successful, he of the Resistance
proved too stubborn in his ways, and his
vehement reaction against the Ohalu “…the Federation have extended
prophecies as heretical proved too much the hand of friendship, and it is up to
an in 2376 the more moderate and popular
Vedek Pralon Onala was elected Kai
us alone to take it. I understand our
instead, although Vedek Yevir remains a shared fears, but we have come to
strong and vocal member of the Vedek know these people; this is not the
council. face of oppression that we have
fought so hard these past years.
Attributes
Fitness 2, Vitality +1
Our fears are unfounded, and it is
Coordination 2 time that we join our new friends
Intellect 3 and build a future fit for Bajor’s
Presence 4, Willpower +2 children.”
Psi 0 - First Minister Shakaar. Address to
Skills the Bajoran People
Administration (Vedek Assembly) 2(3)
Artistic Expression (Singing) 2(3)
Athletics (Springball) 1(2)
Culture (Bajoran) 3(4)
Empathy (Listening) 2(3)
Energy Weapon (Phaser) 1(2),
History (Bajoran) 3(4)
Knowledge; Bajoran Orbs 3
Language, Bajoran 3
Language, Cardassian 1
Language, Federation Standard 1
Law (Militia Regulations) 1(3)
Life Sciences (Agriculture) 1(2)
Meditation (Gardening) 1(2)
Personal Equipment (PADD) 1(2)
Persuasion (Oratory) 3(4)
Politics (Propaganda) 1(3)
Social Sciences (Political Science) 3(4) Shakaar Edon was a male Bajoran in the
Theology (Bajoran Prophets) 5(6) 24th century. Born to a farming family in the
World Knowledge (Bajor) 1(2) Dakhur province. His father was a strong
Advantages/Disadvantage liberal, fighting against the limitations of his
Conservative -2, Fanatic -2, Pacifist -1, families D’Jarra and struggling towards a
Species enemy (Cardassians) -4 goal of equality and the liberation of Bajor.
Contacts +12, Religious Rank +3, Soon after the Kai renounced the D’Jarra,
Followers +3, but a politically articulate Shakaar, tired of
Courage 5 oppression, had already seized the
Renown. 14 opportunity and joined the fight against the
Aggression 0 Discipline 6 Cardassians.
Initiative 2 Openness 2 He fought in the Bajoran Resistance during
Skill. 4 the Cardassian occupation of Bajor, leading
Courage / Pagh 5 the renowned Shakaar Resistance cell.
Resistance 3 Working hard to become a thorn in the
Wound Levels 3/3/3/3/3/3/0 Cardassians side, leading audacious raids
against the Cardassian military
infrastructure. The Shakaar group was
also able to liberate the Gallitep labour
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Attributes
Fitness 2 Vitality +2,
Coordination 2
Intellect 3
Presence 3 Willpower +1
Psi 0
Skills
Administration (Logistics) 2(4)
Athletics (Running) 2(3)
Command (Combat Leadership) 2(3),
(political Leadership) (4)
Culture (Bajoran) 2(3)
Diplomacy (Negotiation) 2(4)
Energy Weapon (Disruptor) 3(4)
First Aid (Wound / Combat Trauma) 1(2)
History (Bajoran) 2(3)
Language Bajoran 4
Language Cardassian 1
Language Federation Standard 2
Law (Bajoran Law) 2(4)
Personal Equipment (Tricorder) 1(3)
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Attributes
Fitness 2
Coordination 2
Intellect 3
Presence 3, Willpower +1
Psi 0
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Tetrarch Varis Sul elders but she truly found Nog to be more
inspirational. Her eyes were opened to the
Young political leader expanding galaxy, and new ideas. Her first
Species: Bajoran big change instituted a democratic parish to
Sex: Female the Paqu and their now close allies the
Position. Politician Navok, no longer would these communities
be led by an elite inheritance through a line
of succession. The Paqu and Navok were
hailed across Bajor as paragons of
modernisation.
Despite pleas from her community to
remain and stand for leadership, she chose
instead to travel and study. Her close
friendship with Nog and his advice over the
years inspired her and she travelled to
Ferenginar, and studied at their elite
College of Commerce. One of a very few
non Ferengi and the only Female. At first
this was hard as Ferengi prejudice was set
against her both as an outsider and as a
female. But she persisted, and excelled
and at Nog’s suggestion, she found that
she could turn her sex to her advantage…
Distracting her Ferengi peers as a fully
clothed female. The Ferengi had treated
Varis Sul was orphaned at a young age, her as a joke, and set low expectations, but
when her parents were killed by she determined to turn the tables upon
Cardassians, she found herself responsible them. It was a hard battle but one she was
for her community, the Paqu while still a determined to win.
child as the leadership was passed to her She graduated with honours and returned
as the surviving member of her family. to Bajor standing for election to the
Following a border dispute with a the Government, after a successful campaign
neighbouring Navot community things she has taken up a role as a Minister of
came to a head when the negotiators tried Trade, using her now finely honed
to take advantage of her age and economical talents and gift for driving a
inexperience, their territories were hard bargain and make profit for the
separated by the Glyrhond River, which betterment of her people. A recent
was diverted during the Cardassian negotiation of a trade deal with Ferenginar
occupation, causing the Paqu to gain her opposite number left the negotiating
twenty kilometres of territory previously table stating publicly (and wistfully) that her
owned by the Navot. negotiation skill was unparalleled and that
But the talks were held on Deep Space she would be a perfect woman if only she
Nine to make use of Trained Federation wore fewer clothes. A woman of ambition,
negotiators. It was during this process that her goal is to rise to be on the council of
she met and became friend with the human ministers before her 30th Birthday. She is
Jake Sisko and the Ferengi Nog. It a betrothed to Starfleet Lt. Sam Harris, a
friendship that helped her as her new former academy classmate of her long-time
friends that helped her, introducing her to friend Nog, who is currently stationed as a
some Ferengi ideas based on free trade political attaché in the Federation Embassy
and the appearance of compromise. The on Bajor, having been almost inseparable
land was ceded back to the Navot in since meeting at a diplomatic function.
exchange for free trade access to both
sides of the river
The negotiations were an astounding
success and she returned to her people a
more confident and capable leader, with
her place as the leader of the Paqu secure.
At first her friendship with the son of the
Emissary was immediately beneficial,
amongst her peers on the Paqu council of
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people. He made contact with the Space Science (Subspace field dynamics) 2(3)
resistance and worked to help them Systems Engineering (Communications) 1(2)
passing them information regarding (sensors) (2)
Cardassian projects and aiding them in World Knowledge (Bajor) 1(2)
sabotage. Accusations of his collaboration Advantages/Disadvantage
remained however, maintained as a cover Curious +1, Contacts +3, Political Rank +2
to secure his access and freedom to the (chief scientific advisor to the first minister)
work and to help keep him free of Argumentative -1 Pacifism -1, Shady
suspicion. A small cell was set up to watch Background -1, Species enemy
over him and manage communications. (Cardassians) -4
They were tasked with setting up the Renown 17
occasional ‘credible threat’ to ensure the Aggression 0 Discipline 4
Cardassians continued to Trust Dr. Mora, Initiative 4 Openness 3
and in this was he did his part for the fight Skill. 6
for the liberation of Bajor. Courage / Pagh 5
His activities in the resistance was so Resistance 2
successfully secret that some still consider Wound Levels 2/2/2/2/2/2/0
him a collaborator, and he has suffered
some remaining stigma even though he is
able to prove his innocence Despite this
however, after the Cardassian Withdrawal
Dr Mora Pol became a senior scientific
advisor to the provisional government,
while qualified many had ‘concerns’ about
the appointment although the shortlist of
candidates was very short. It is a role he
works hard to excel at, his multi-discipline
scientific experience has proven his worth
in this role many times since liberation.
Attributes
Fitness 2
Coordination 2
Intellect 4
Presence 2, Willpower +1, Empathy -1
Psi 0
Skills
Administration (Academic) 1(2)
Command (Teaching) 1(2)
Computer (Simulation and Modelling) 2(3),
(Programming) (3)
Culture (Bajoran) 2(3) (Academic) (3)
Dodge 1
Espionage (Covert Communications) 1(2)
Fast Talk 1
History (Bajoran) 1(2)
Language Bajoran 2
Language Cardassian 1
Language (Federation Standard) 1
Law (Bajoran Law) 1(2)
Life Science, (Exoanatomy) 3(4)
(Bioengineering) (4)
Material Engineering (Metallurgical) 2(3)
Personal Equipment (Tricorder) 2(3)
Persuasion (Debate) 2(3)
Physical Science (Mathematics) 4(5),
(Physics) (5), (Computer Science) (5)
Planetary Science (Geology) 1(2)
Ships Systems (Sensors) 1(3)
(Communications) (2)
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Attributes
Fitness 2
Coordination 3
Intellect 3
Presence 2, Willpower +1
Psi 0 [5]
Doctor Weld Ram grew up during the Skills
Occupation but his scientific talents had led Artistic Expression (Poetry) 1(2)
to an elevated path to one of the few Athletics (Climbing) 2(3)
remaining scientific colleges on Bajor. The Computer (Computer Simulation/Modelling) 2(3)
Cardassians used this Bajoran academic Culture (Bajoran) 2(3), (Science) (3)
centre to gather the best minds of Bajor for Espionage (Covert Communications) 1(“)
the betterment of the Union, although in History (Bajoran) 2(3)
truth it had become a breeding ground of Language Bajoran 2
Bajoran resentment and revolution. Many Language Federation Standard 1
of their best minds secretly worked towards Life Science (Genetics) 3(4), (Exobiology) (4)
Bajoran Liberty. Weld Ram among them, Medical Sciences (Changeling Physiology) 2(3)
mixing his scentific studies by day with Personal Equipment (Tricorder) 2(3)
Resistance activity by night. Persuasion (Debate) 1(2)
Upon graduation he became a protégé of Physical Science (Computer Science) 2(4),
Doctor Mora Pol at the Bajoran Science (Mathematics) 2(3)
Institute. Learning directly from Doctor Planetary Sciences; (Geology) 2(3)
Mora he also became a specialist in (Mineralogy) (3)
Changeling physiology, learning from the Security (Security Procedures) 1(2)
development of the sample Odo. Over the System Engineering (Computer Systems) 1(2)
years however his studies and Stealth (Hide) 1(2)
understanding surpassed his teacher’s Streetwise (Streetsmarts) 1(2)
knowledge, although by now Bajoran liberty World Knowledge (Bajor) 1(2) (New Bajor) (2)
was a reality. Advantages/Disadvantage
Dr Weld was a keen climber and in addition Patron +2 (Dr Mora Pol), Contact +1 (Section
to his work in Genetics, he is also a keen 31 handler), Species enemy (Cardassians) -4,
geologist. It was in his capacity as Vengeful (the Dominion) -1, Obligation
Geologist that he was involved in selecting (Section 31) -1, Dark Secret (secretly works
the New Bajor colony site. He had planned for Section 31) -2, Medical Problem
on emigrating to the colony and his wife (respiratory Immune suppression caused by
and family joined the colony while he the inhalation of Volcanic Gas) -1
resolved a few reports with the Provisional Renown. 7
government. As a result he was not on site Aggression 1 Discipline 0
when the Jem’Hadar slaughtered the Initiative 2 Openness 1
colony. An event that left Dr. Weld a Skill. 3
broken man. Devastated and angry at the Courage / Pagh 5
Resistance 2
Dominion..
Wound Levels 2/2/2/2/2/2/0
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Attributes
Fitness 2
Coordination 2
Intellect 3, Logic +1
Presence 3, Empathy +1
Hovath is the Sirah and elder of the Sidau Psi 0
Village. He is also keeper of the secret of Skills
the Pagh’varam and the Dal’Rok. He was Administration (Academic) 1(2)
apprenticed to the previous Sirah, but did Artistic Expression (Academic Writing) 1(2)
not have the self-confidence to take the Athletics (Swimming) 1(2)
post when the old Sirah died, a previous Culture (Bajoran) 2(3)
test had led to the deaths of some villagers, History (Bajoran) 2(3)
the responsibility for which has haunted Language Bajoran 3
him ever since. The Sirah saw his Law (Bajoran Law) 1(2)
apprentice failing and knowing his own Meditation (relaxation techniques) 1(2)
death was near devised a plan to force his Personal Equipment (Tricorder) 2(3)
Apprentice to take back his rightful role that Persuasion (Storytelling) 2(4)
he had spent so long preparing for. Planetary Sciences (Climatology) 1(2)
Passing the role of Sirah to a stranger, to Planetary Survival (woodland) 1(2)
Chief Miles O’Brien of DS9, the Sirah died. Social Sciences (Sociology) 1(2)
However the old Sirah knew that O’Brien Space Science (Wormhole Theory) 3(4),
would not be able to hold the Dal’Rok back (Alternative Dimensions) (4)
and Hovath would have to step in and save Theology (Bajoran Prophets) 1(2),
the village. World Knowledge (Bajor) 2(3)
Ever since Sirah Hovath has served his Advantages/Disadvantage
village well and has become a much Contact (Chief Miles O’Brien) +1, Wealth
respected elder and Storyteller, but the +1 Political Rank +2 (Sirah) Famous Event
experience and challenge, and his (Published science journal) +2
encounter with the scientifically minded Species enemy (Cardassians) -4,
Starfleet officers had initially humbled and Obligation -1, Guilt -1, Arrogant -1
eventually challenged Hovath to excel and Renown. 7
better himself. He had to face the Dal’Rok Aggression 0 Discipline 3
only once a year but he filled his time Initiative 0 Openness 1
wisely studying lore and soon extending Skill. 3
his studies into the sciences as he began to Courage / Pagh 5
understand the nature of the Pagh’varam Resistance 2
Wound Levels 2/2/2/2/2/2/0
and the Dal’Rok slowly unravelling their
secrets himself.
By the mid-2370s, Hovath had become a
renowned academic, a specialist in
Wormhole scientific theory and space
sciences. He had written and published
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The Dal’Rok
The Dal'Rok was a mystical creature that threatened the village of Sidau on Bajor. Appearing
every year during the harvest season. The village’s Sirah; their Storyteller, was able to hold
the creature at bay by uniting the villagers and channelling their unity through a artefact called
the Pagh’varam (the Soul Key).
In reality the Dal’Rok was a creation of an ancient Sirah, created to force his villagers to unite
against a common fear, and this had become a tradition, the artefact was said to have
contained an Orb Fragment and it was this that channelled the villagers negative emotions to
create the Dal’Rok, just as the Sirah used it to rally and unite them and hold the creature at
bay, and eventually drive it away for another year. The true nature of the Dal'Rok was a
closely kept secret passed down by the Sirah. Unchecked the Dal’Rok could inflict significant
damage, directing lightning strikes against the village and anyone who was unable to escape
the creature’s wrath.
To defeat the Dal’Rok the Sirah must be holding the artefact the Pagh’varam and must recite
the story of the Dal’Rok making a social test for a Persuasion (Storytelling) skill check
against a challenging difficulty level. The Storyteller automatically has the initiative. Failure
will result in an energy burst equal to that of a Phaser on Level 1 targeted randomly into the
crowd. Each turn the test must be taken again, and each turn the energy burst increases by
one level to the next equivalent phaser damage level.
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Attributes
Fitness 2, Vitality +1
Coordination 2
Intellect 3
Razka Karn was an infamous Bajoran Presence 2, Willpower +1
‘scrap metal and salvage’ merchant, Psi 0
although everybody seems to know that Skills
his activities are often less than legal. Artistic Expression (Sculpture) 1(2)
During the Occupation of Bajor, he Bargain (Haggling) 1(2)
performed the role of a smuggler, helping Behaviour Modification (Resistance) 1(2)
transport weapons and supplies to Concealment (Smuggling) 2(4)
members of the Bajoran Resistance, and Culture (Bajoran) 2(3)
even helping refugees escape. It was in Dodge 1
this capacity that he became a friend of Energy Weapon (Disruptor) 2(3)
many in the resistance such as Kira Nerys. Espionage (Forgery) 2(3), (Covert
During the 2370s, he operated a freelance Communications (3)
Starship out of the Badlands area. His Fast Talk 2
operations remain often on the borders of History (Bajoran) 1(2)
legality, and under Cardassian law and Language Bajoran 2
there were at least twelve outstanding Language Cardassian 2
warrants for his arrest on Cardassia Prime Personal Equipment (Universal Translator) 1(2)
still valid in 2372. Physical Science (Physics) 1 (2)
Razka Karn seems impervious to Bajoran Planetary Survival (Wilderness) 1(2)
law, he has helped encourage this not only Security (Security Procedures) 1(2)
with contacts made during the occupation, Ships Systems (Conn) 3(4)
but also by working as a freelance Strategic Operations (Bajoran) 1(3)
informant and intelligence gatherer for Streetwise (Bajoran Resistance) 3(4)
Bajoran Intelligence. World Knowledge (Bajor) 1 (2)
The truth however is far more complicated. Advantages/Disadvantage
Razka Karn’s whole life is a lie. The real Wealth +1, Dark Secret -3, Faithless -1,
Razka Karn died during the occupation, Shady Background -1, Wanted -1
killed by his business partner Roj Blaak Renown. 9
when it was discovered that they were Aggression 2 Discipline 0
working illicitly for the Cardassians, Roj Initiative 3 Openness 2
Blaak then assumed his former partners Skill. 2
identity to avoid accusations of Courage 5
collaboration, with the Obsidian Order Resistance 3
helping with the legitimacy of the Wound Levels 3/3/3/3/3/3/0
documentation. As a result the new
Razka Karn is actually a double agent,
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Appendix .
Bajoran Naming Conventions.
Bajoran custom places the family name
before the given name. Upon marriage,
the female partner may choose to take her
husbands family name although this is not
always the case.
Family Names
Adami, Alenis, Anjohl, Arla, Azeni, Bariel,
Basso, Benten, Bolka, Brilgar, Brin, Celes,
Cenn, Chalan, Ches'sarro, Ches'so,
Coldri, Darrah, Daul, Dava, Day, Dekon,
Els, Epen, Ermat, Etana, Fala, Faren,
Ficen, Frelan, Galis, Gar, Garune, Garvik,
Gavi, Gettor, Girani, Gramm, Halb, Hasa,
Appendix Hauq, Hazar, Hollin, Hon, Horis, Horran,
Hortak, Imutta, Ishan, Istani, Jabara, Jaro,
Jas, Jatarn, Jaxa, Jillur, Jomat, Kalem,
Kalla, Kelmet, Kira, Ke, Krim, Kubas,
Laan, Li, Lonnic, Luma, Marat, Marika,
Mera, Meressa, Nane, Obanak, Ojuy,
Okala, Oluvas, Onara, Opaka, Oram,
Ossan, Pelin, Pin, Pinar, Pol, Porta, Prem,
Proka, Quen, Razka, Redab, Rhit, Riszen,
Ro, Romera, Rozahn, Sarish, Shabren,
Shakaar, Sharet, Shesa, Shul, Sirco,
Solbor, Solis, Sorad, Stassen, Stormah,
Surmak, Tahna, Tal, Talnot, Talpet,
Taluno, Teero, Telna, Tilo, Timor, Tir,
Tolina, Tonsa, Topek, Tor, Tora, Toran,
Trakor, Trentin, Ungtae, Vaas, Vaatrik,
Varani, Varis, Verin, Woban, Weld, Winn,
Woy, Ya’oda, Yandu, Yarka, Yassim, Yeln,
Yndar, Zayra, Zocal
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#108 – Rapture
#109 – The Darkness and the Light
Star Trek Deep Space Nine RPG #110 – The Begotten
- Core Rules #116 – Business as Usual
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by Last Unicorn Games #138 – Far Beyond the Stars
- The Unofficial Cardassian #141 – Wrongs Darker Than Death or
Sourcebook parts 1 &2. Night
Star Trek Deep Space Nine Technical #145 – The Reckoning
Manual #150 – Tears of the Prophets
by Herman Zimmerman, Rick #151 – Image in the Sand
Sternbach and Doug Drexler #152 – Shadows and Symbols
Star Trek Deep Space Nine Companion #159 – Covenant
by Terry J. Erdmann with Paula M. #167 – Penumbra
Block #168 – ‘Til Death Us Do Part
Star Trek. New Worlds New #169 – Strange Bedfellows
Civilizations; A Walk in the Path of the #175/176 – What You Leave Behind
Emissary
By Michael Jan Friedman Star Trek; Voyager
Illustrated by Paul Lee #704 Repression
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#412 - The Wounded I have included the DS9 re-launch series
#503 - Ensign Ro as it was intended as a continuation of the
#610/611 - Chains of Command series, and taking place after the TV show
was able to continue the canon, rather
Star Trek; Deep Space Nine than close on a reset as many of the
While all episodes of the series are set on novelisations have to.
Deep Space Nine and most include Bajor
in some way, the following seem to be Avatar book 1 by S.D Perry
more focused on the Bajoran people and Avatar book 2 by S.D Perry
planet. Mission Gamma #1 – Twilight
#1/2 – Emissary by David R. George III
#03 – A Man Alone Mission Gamma #2 – This Gray Spirit
#04 – Past Prologue by Heather Jarman
#05 – Babel Mission Gamma #3 – Cathedral
#13 – Battlelines by Michael A Martin and Andy Mangels
#14 – The Storyteller Mission Gamma #4 – Lesser Evils
#15 – Progress by Robert Simpson
#19 – Duet Rising Son by S.D Perry
#20 – In the Hands of the Prophets Unity by S.D Perry
#21 - Homecoming Worlds of Deep Space Nine #2
#22 – The Circle Fragments and Omens (Bajor) by Andy
#23 – The Seige Mangels and Michael A Martin
#25 - Cardassians Warpath by David Mack
#28 – Necessary Evil Fearful Symmetry by Olivia Woods
#30 – Sanctuary The Soul Key by Olivia Woods
#44 – The Collaborator
#53 – Civil Defence
#56 – Fascination
#59 – Life Support
#61 – Destiny
#62 – Prophet Motive
#68 – Explorers
#70 – Shakaar
#77 – Indiscretion
#85 – Crossfire
#89 – Accession
#104 – The Assignment