Thanks again for purchasing this book, I hope you enjoy it!
How to Read Chess Notations
This book uses the algebraic chess notation to identify moves. Here are the basics of this type of
notation:
The Chess Board
The squares on the board are identified using their respective coordinates. Keep in mind that this
image is based on the White player ’s perspective. If you are playing with the Black pieces, you have
to reverse the board. That means the square at the bottom left of the board must be “h8.”
Pawn moves are recorded using the coordinates. For example, if a pawn moves to the a4-square, the
move is written as “a4.” Chess pieces, on the other hand, are recorded using the following letters:
Bishop – B
Knight – N
Rook – R
Queen – Q
King – K
If a piece moves, the piece-identifier is written down followed by the coordinates of its new square.
For example, a knight was transferred to the d4-square. The move will be recorded as Nd4.
Captures are recorded using the piece-identifier, the letter “x,” and the square of the captured piece or
pawn. For example, a knight captured an enemy on the d4-square. It will be recorded as Nxd4. When a
pawn captures an enemy, the move will be recorded using the name of the file the pawn was standing
on before the capture. Thus, if the pawn on the b-file captured an enemy on c4, it will be written as
bxc4.
The “castling” move (i.e. the simultaneous move of the king and one of the rooks) is recorded as 0-0
(if castled to the kingside) or 0-0-0 (if castled to the queenside).
Here are additional symbols used in this notation:
!! – Excellent Move
! – Good Move
!? Interesting Move
?! – Weak Move
? – Dubious Move
?? – Blunder/Mistake
ch – Check (i.e. the king is being attacked)
# - Checkmate
Lastly, the actual game moves are written in bold. The comments and theoretical moves, on the other
hand, are in italics. This is done to help you read chess notations easily.
Chapter 1: How to Become a Strong Chess Player
Chess is a board game that has entertained millions of players all over the world. It is still popular,
despite the fact that it was invented thousands of years ago. Actually, chess has invaded modern
devices such as tablets, computers, and mobile phones. The internet played a huge part in increasing
the game’s popularity. Nowadays, you may join online chess communities to play some games with
people from different countries.
Because the game is becoming more popular, more and more people want to become strong chess
players. They want to have better planning and tactical skills in order to beat their opponents. In
general, it is easy to learn the basics of chess – even kids can become good players if taught properly.
However, it is hard to become a strong chess player. You will be required to spend considerable time
and effort in sharpening your skills and memorizing opening variations. There are lots of things you
have to learn. Some of these are:
Openings – You have to learn different types of openings. In addition, you should know the
principles and theories behind each opening that you will use. As you go up the ranking
ladder, you will be relying on openings to gain advantages over your opponents. Remember:
a small advantage in the opening phase may turn into a decisive one during the course of the
game.
Endgames – The endgame phase poses difficult problems to inexperienced players. Here,
brute force approaches won’t work. You have to understand all of the characteristics of any
given position in order to find the best moves. In general, endgames are full of subtle traps
and hidden resources. That’s why you have to be extremely careful when formulating your
endgame plans.
Calculations – Even the best chess plans fail if they are not supported by sufficient
calculations. Keep in mind that you are playing against another person: someone who wants
to counter your schemes, defeat you, and laugh like a maniac while you are groveling on the
ground and crying hopelessly. Okay, that last bit rarely happens but you get the idea. Your
opponent will try to negate your plans and push his/her own agenda. That’s why you have to
calculate the possible move sequences on the board. Through calculations, you can
determine the effectiveness of your plans.
Positional Play – This refers to the act of playing according to the positional demands of the
board. For instance, your pawn structure (a positional element) is better than your opponents.
You should use plans and tactics that allow you to maximize the benefits provided by your
pawn structure. It is important to identify and maintain the advantages of your position. In
addition, you should neutralize the positive elements in your opponent’s camp.
Board Evaluation – If you can evaluate board positions correctly, you will have better
chances of spotting the best plans available. You should remember that chess positions have
distinct features that can influence the result of the game. Identify these features (called
positional and tactical elements) and incorporate them into your plans. In general, the ability
to assess the board quickly and accurately can help you become a great chess player.
Chess Psychology – Chess is played by human beings. Thus, the results may depend on the
personality and psychology of the players. You may increase your chances of winning by
understanding how your opponent thinks. Modern grandmasters keep a database of the
games played by their opponents. Using this database, they can identify the “playing patterns”
of their opponents.
Each player has his/her favorite tricks, attacks, strategies, and openings. If you know the
preferences of your opponents, you will have greater chances of beating them.
Strategies – This refers to the long-term plans created by a chess player during a game.
Chess strategies are dynamic: they can be changed according to the events on the board. You
won’t win many games if you will blindly stick to a particular strategy. For example, you
initially planned to attack your opponent’s kingside (i.e. the f-, g-, and h-files). However,
during your attack, your opponent made a huge mistake in his queenside (i.e. the a-, b-, and
c-files). You should punish that mistake by transferring your forces to the queenside.
Tactics – This refers to the maneuvers used by a player to exploit the tactical elements of a
position. For instance, your opponent placed his queen on an open file. The poor placement
of the queen (which is a tactical element) can be exploited by placing a rook on the same file.
Since the rook has a lower value than the queen, your opponent will avoid the exchange as
much as he can.
In general, tactical plans are composed of short-term moves. They can also be used to
implement chess strategies.
This book will focus on the last two items given above. Strategy and tactics play an important part in
improving a player ’s skills. They also influence other aspects of the game. For example, openings
and endgames involve certain tactics and strategies. Calculations, on the other hand, help you in
implementing your strategies and verifying your tactics. Thus, you will be able to improve other
aspects of your play just by working on chess tactics and chess strategy.
This book can’t turn you into an excellent grandmaster overnight (no chess book can). It will,
however, provide you with tips and techniques that you can use in your games. By using the
information contained in this book, you will achieve significant improvements in your overall play.
To help you understand the concepts discussed here, chess positions from grandmaster games will be
used as examples. Learning theories isn’t enough. You have to see how those theories are applied
during a game. It would be best if you will use a chess board while reading this book. Read the chess
notation and move the pieces accordingly.
Important Note: This book assumes that the reader is already familiar with the basic rules of chess
(e.g. how the pieces move).
Chapter 2: The Ultimate Chess Strategies
This chapter will teach you the fundamental strategies that you can use in your games. Here, you will
find practical tips and techniques that can help you beat your opponents.
Push Your Pawns
If you want to be a strong chess player, you need to know how to control your pawns effectively.
Important game decisions (e.g. the type of structure to aim for) are based on pawns. In addition, the
rules of the game state that pawns cannot move backwards. Thus, you should perform deep analyses
before moving a pawn. Keep in mind that even a simple pawn move might inflict serious and
irreparable damages to your position.
Here is a game played by two strong grandmasters:
GM Artur Yusupov – GM Sergey Dolmatov (Frunze 1979 – USSR Championship)
1. c4 c6 2. d4 d5 (This position is known as the Slav Defence. Black starts to challenge White’s central
pawns. He also opened a diagonal for his c8-bishop. Dolmatov might continue with this opening or go
for the Semi-Slav Defence with a later e6.)
3. Nc3 Nf6 4. Nf3 e6 (The position is now called Semi-Slav Defense) 5. Bg5 h6 6. Bxf6 Qxf6 7. e3
Bd6 8. a3?!
Yusupov wanted to play e4 (doing this move now results to: 8. e4 dxe4 9. Nxe4 Bb4ch – White doesn’t
get anything). However, it would’ve been better to prepare e4 using normal moves such as 8. Bd3
followed by 0-0. The game continued:
8… Qe7 9. e4 dxe4 10. Nxe4 Bc7 11. Bd3 0-0 12. 0-0 (It is difficult to assess the chess position.
White has more space while Black has the two bishops. These positional elements, i.e. space and the
bishops, are negating each other. Prevailing chess theories suggest that Black must use a “restrained”
strategy with 12… Nd7 followed by …Rd8 …Nf8 and Bd7-Bd8. However, Dolmatov chose an
aggressive plan. He wanted to exploit Yusupov’s weak opening play (i.e. the a3-move). Dolmatov
played:
12… f5!? (This kind of move must be analyzed carefully – they involve
serious strategic risks. If the player is reckless, he might end up creating decisive weaknesses in his
own camp.) 13. Nc3 At this point, Black has two choices: 13… c5 and 13… Nd7 followed by …e5. This
position must be assessed in detail:
If White didn’t retreat his knight to c3, Black must push his c-pawn (e.g. Ng3!? c5! 14. Re1 Qf6 with
good winning chances for both players). However, since the knight was back on the c3-square,
Dolmatov should go for 13… Nd7! Intending 14… e5. White cannot prevent this move, because the
move sequence: 14. Qc2 e5! 15. Bxf5 exd4 16. Rfe1 (if 16. Nxd4 then 16… Qe5!) 16… Qf6 is bad for
him (i.e. the open position strengthens Black’s bishops).
However, Black continued with 13… c5?, which led to an instant catastrophe. After this weak move,
White was able to remove one of Black’s bishops and establish a huge lead in development. It
continued: 14. Re1 cxd4 15. Nd5 Qd8 16. Nxc7 Qxc7 17. Nxd4 e5 18. Nb5 Qe7 19. c5! (The winning
move – White grabs the c4- and d4-squares. These squares can greatly improve the strength of his
pieces).
Black resigned after 10 more moves.
Fight for the Central Squares
According to chess theorists, a player should always try to control the center. If you control the
central squares, your pieces will have excellent places to go to. You will also have better chances of
stopping your opponent’s plans. Here is a fragment from a game between two legendary players:
Garry Kasparov and Nigel Short.
Black continues his kingside assault. In this position, Black has a significant advantage. He has active
pieces, more space in the kingside, excellent attacking chances, and a noticeable lead in development.
Except the knight on b5, all of White’s pieces are stuck in the first and second rows of the board. This
means his pieces are passively waiting for Black’s attack to push through. Chess theorists claim that a
player must never wait passively, especially if you are playing against Kasparov.
The rest of the game is a massacre. Kasparov pushed his kingside pawns and harassed the enemy king.
Afterward, he placed his queen on the a7-g1 diagonal and forced White to give up some material.
White didn’t want to waste his time any further: he resigned on the 28th move.
Establish Strong Pawn Chains
You can form a pawn chain by moving your pawns in a way that they form a diagonal line. Here is a
hypothetical position:
In the example given above, both players have a pawn chain. White’s chain is formed by the b2-, c3-,
d4-, and e5-pawns. Black’s chain, on the other hand, are formed by the f7-, e6-, d5-, and c4-pawns.
In general, pawn chains play an important role in formulating chess plans. These chains grab space
and stop enemy pieces from reaching certain squares. That means you can secure a positional
advantage by building and maintaining a pawn chain. Conversely, you should always attack your
opponent’s pawn chain whenever you can.
The best way to destroy a pawn chain is by destroying its “base” (i.e. the pawns at the lower part of the
chain). The pawns at the top of the chain rely on their comrades located below them. If you can
remove the supporting pawns, the advanced ones will be extremely weak. Players who own these
weak pawns are often forced to defend passively. Here is an instructive game that shows the
importance of pawn chains:
White to move
GM Yuri Averbakh versus GM Mark Taimanov
Moscow 1948 – USSR Championship
White has two pawn islands: the lone a-pawn and the group of pawns on f2, g2, and h2. Black,
however, has four: all of his pawns are isolated. Obviously, Averbakh has the better pawn network. He
may attack the enemy pawns in turn.
In general, pawn weaknesses can be exploited easily during the endgame. This is because the
opponent has fewer chances of executing a counterattack. White gained a decisive material advantage
in just a few moves:
1. Rb3 Nc8 2. Rb5 Rc3 (Black didn’t want to defend passively. He wants to attack the weak and
undefended pawn on a3.) 3. Re5ch (An excellent move. Averbakh disrupts the defense of his opponent.)
3… Ne6 (This is forced. 3… Ne7 invites the crushing 4. Nd5 while 3… Kd8 loses to 4. Nd5 followed by
5. Bg5 mate. Running away with 3… Kf7 doesn’t help either – he gets demolished by 4. Rf5ch.)
4. Nxe6 dxe6 5. Rxe6 (Averbakh gains extra material.) 5… Kf7 6. Rh6 (White finds another target.)
6. Kg8 7. Rf6 Rxa3 8. Bh6 (White is winning. He threatens to mate the black king via 9.Rf8 and
capture the weak pawn on f5.)
Here is a game played by former World Champion Boris Spassky against Yuri Averbakh. This game
further demonstrates the importance of attacking the weak pawns of your opponent.
White to move
GM Boris Spassky versus GM Yuri Averbakh
Kharkov 1963
White will obtain a significant advantage once he captures the pawn on d4. Although the material is
equal, he will have the upper hand since he has fewer pawn islands than his opponent. Note that the d6-
pawn is extremely weak. It is isolated in an open file. That means White can attack it with his chess
pieces. By doing so, he will either win material or force Black to defend passively. The game
continued:
1. Bxf6 Qxf6 2. Nd4 (The material is now equal. However, White has the better position because of his
connected pawns.) 2… Ne5 3. Bb3 (White improves his control over the d5 square and opens the c-file
for his rooks.) 3… Bd7 (Black needs to exert some pressure on the f5-square. If he places his bishop
on the b7-square, White will have the option to play Nf5 later on.)
4. Rc1 Rac8 5. Qd2 (Spassky connects his rooks and develops his queen. On d2, the queen may jump to
the kingside and harass the black monarch or go to the queenside to threaten the pawns there.) 5…
Ng6 (Black could have exchanged on c1 at this point. By eliminating the rooks, White will have a hard
time attacking the weak pawn on d6.) 6. Rcd1! (Spassky avoids the exchange and increases the
pressure against the d6-pawn.)
Position after White’s 6th move
6… Ne5 7. f4 (White cannot allow his opponent to keep the knight on e5. On that square, the knight
exerts pressure on the center and the kingside.) 7… Nc4 8. Bxc4 bxc4 9. Ne2! (This is an excellent
move. White opens the d-file for his queen and rook. In addition, he plans to transfer the knight to c3.
After Nc3, White will have better control over d5 and e4. That means the d6-pawn cannot move
forward without dying.)
9… Ba4 10. Rc1 Rfd8 11. Nc3 (White forces the bishop to retreat.) 11… Bc6 12. Rcd1 h6 13. Qe3
(Spassky threatens 14. Qb6, attacking the pawns and pieces in the queenside) 13… Rb8 14. Re2 Rbc8
15. Rd4 (White attacks the weak pawn on c4.) 15… Bb7 16. Red2 Qe7
White to move
GM Artur Yusupov versus GM John Nilssen
Copenhagen – 2003
In this position, the players have the same material and number of pawn islands. However, White has
the advantage since his king is in a much safer place than his opponent’s. The pawns on g2 and h3
provide the white monarch a safe place to hide. The pawns on f6 and g6, on the other hand, cannot
help their king in its plight. The white rook on a7 restricts the black king – the monarch cannot move
forward without getting murdered.
The game continued:
1. Rc1 (White has two powerful threats: [1] checkmate with 2. Rc8 and [2] Rc7, doubling on the 7th
rank.) 1… Rde5 (Black wants to block 2. Rc8ch with 2… Re8.) 2. Rcc7 (White’s rooks have occupied
the 7th rank. Now, he can weave a mating net around the enemy king. The position of the white rooks
also creates attacking chances against the black pawns.)
2… g5 3. Rg7ch Kf8 (If Kh8, Yusupov will answer with Rf6, threatening to mate using Rf8 or capture
the f-pawn via 4. Rxf6) 4. Raf7ch Ke8 5. Rxf6 (White has attained material advantage. In addition, he
still has some attacking chances left. He can get a checkmate if his opponent isn’t careful.) 5… Re1ch
6. Kh2 b5 7. Rb6 (The white rooks are so busy. They keep on attacking Black’s weaknesses. With this
move, he attacks the b6-pawn and threatens to mate via Rb8.)
7… Kf8 8. Rgb7 (Increasing the pressure against the weak pawn.) 8… g4 (Black tries to complicate
matters. He will get some drawing chances if he can ruin the white king’s shelter. However, Yusupov
answered with a crushing move.)
9. Rf6ch! (This move exploits the poor status of the black king. If Black goes Kg8, White will reply
with Rg6ch and capture the g4-pawn next move. If Black chooses Ke8, on the other hand, White will
still answer with Rg6 – a move that threatens mate on Rg8. When Black goes back to f8, Yusupov will
capture the pawn on g4.) Black resigned.
After White’s 9th move
The next game is played by Artur Yusupov and Alexei Shirov:
In this simplified position, each player has a semi-open file (i.e. the d-file for White; the e-file for
Black). Pawns that are located in a semi-open file are usually subjected to violent attacks. This is
because they are exposed to the enemy pieces. In addition, the player who owns such a pawn is
sometimes forced to defend passively.
Here are some fragments of two grandmaster games. Each of these games involves the use of semi-
open files. Study these game fragments carefully because they will teach you important tricks and
techniques in playing chess.
Notice that the e7-pawn is still a glaring weakness in Black’s camp. White will gain great winning
chances by attacking that pawn. However, the current position allows him to attack the king directly.
Since a king is more valuable than a pawn, White’s decision to initiate some kingside action is logical.
This strategy is also supported by the fact that the e7-pawn cannot go anywhere. If the kingside attack
fails, White can simply regroup his forces and concentrate on the weak pawn on e7.
The rest of the game will not be discussed since it is not related to the current topic.
Chapter 3: The Ultimate Chess Tactics
This chapter will discuss advanced chess tactics. Each of these tactics is explained in detail. To help
you understand the tactics, practical examples will be given throughout the chapter. These examples
are divided into two groups: (1) hypothetical examples and (2) fragments of grandmaster games.
The Windmill
According to chess experts, this is one of the most beautiful tactics in the game. This tactic involves a
series of forcing attacks and discovered checks. The following historic game features the windmill
tactic:
White to move
GM Artur Yusupov versus GM Jorge Rubinetti
Interzonal Tournament: Toluca, Mexico – 1982
White controls the semi-open g-file. Since that file leads to the enemy king, it gives him excellent
winning chances. In addition, he can easily transfer his pieces to the kingside. That means he can
conduct his assault immediately. The game continued:
1. Bh5! (This move attacks the knight on e8 and allows the queen to jump to the kingside.) 1… Rd8 2.
Bh6! (This is a daring move. Yusupov exploits the pin against the g-pawn: Rubinetti cannot capture
the bishop since the black king stands behind the g7-pawn.) 2… Rd7 3. Bxe8 (White eliminates one of
Black’s kingside defenders. This is an important principle: try to remove your opponent’s defenders.
This strategy will help you to attack the enemy king successfully.)
3… Rxe8 4. Qh5 (The queen enters the battlefield. This spells danger for the black monarch. By
attacking the undefended rook on e8, Grandmaster Yusupov made sure that Black cannot stop his next
move.) 4… Qb8 (Black needed to protect the rook. Returning the rook to f8 won’t make much
difference.) 5. Bxg7!! (White opens the f-file for his rook and queen. Once the bishop is captured, the
rook on b1 will join the fight. Black resigned since he cannot stop White’s attack.)
Black to move
GM Anatoly Karpov versus GM Mark Taimanov
Leningrad, Russia – 1977
In this simple position, Karpov has better king position and material advantage. The white king is safe
behind the pawns on g2 and h2. Its counterpart on g7, on the other hand, invites violent attacks from
the white pieces. In addition, White has a strong passed pawn in the queenside.
However, Black found a way to harass the white king. He utilized the semi-open h-file to conduct a
winning attack. He played:
1… Qd4! (Taimanov chose the d4-square since it allows his queen to go to the kingside. Also, it
attacks the d5-pawn and the a1-square. He knew that White won’t get anything by pushing the b-pawn
forward.) 2. b6? (Since the queen moved, Karpov advanced his pawn immediately. However, this is a
mistake. He should’ve placed the rook on his back rank to block White’s next move.)
2… Ra1 (Black attacks the opponent’s back rank.) 3. Rb1 (Karpov defended his queen. It looks like he
has a solid position now…) 3… Ng3ch!!
White to move
Valentina Borisenko versus Zara Nakhimovskaya
USSR – 1969
In this game, White has successfully launched a pawn storm in the kingside. Because of her advanced
pawns, she has a large space advantage in the entire board. Lastly, her heavy pieces are placed in the
kingside. That means she will win the game easily if she can open at least one file there.
Borisenko knew that she had to open the h-file. That knowledge allowed her to concoct a dazzling
tactic:
1. Qxh7!! (This queen sacrifice destroys the cover in front of the king.) 1… Kxh7 2. g6ch (White
wants to vacate the g5-square.) 2… Kh8 (Black’s moves are forced. She didn’t have any choice here.)
3. Rg5!! (White threatens to murder the black monarch via 4. Rh5. If Black captures the rook using 3…
fxg5, White will respond with 4. hxg5. This recapture leads to a checkmate since the black king will be
exposed to the attack of the h1-rook.)
White to move
GM Viswanathan Anand versus GM Alexander Khalifman
Rapid Chess Tournament: Moscow, Russia – 1995
This is a game between two former World Champions. White has a huge advantage despite Black’s
extra material. As you can see, the pawn on h7 is just one square away from becoming another queen.
Also, the rooks on g1 and h1 are controlling their respective files. White will win the game if he can
successfully attack the black monarch.
In this position, Black is suffering because of two reasons: (1) the king is stuck in a dangerous area
and (2) the rest of Black’s army cannot defend their king. The rook on f8 is certainly weak. It’s not
doing anything active for his camp. The queen, on the other hand, is standing in front the f7-pawn.
That means the pawn cannot advance unless the queen moves. Black has a bad game, despite his
material advantage.
Anand played the interesting:
1. Qg3! (This move threatens 2. Qg8ch Rxg8 3. Rxg8# [or 3. hxg8#] White knew that he should use all
of his pieces to finish the game. Yes, the two rooks are doing great… but that is not enough to secure a
win. Remember: chess is a team game. Use all of your pieces if you want to defeat your opponents.)
1… Qg6 (Black tries to prevent the death of his king. However, this response isn’t enough. White’s
attack cannot be stopped.) 2. Qh4! (Black resigned after seeing this move. This is because after the
black queen moves, White will continue with 3. Rg8ch Rxg8 4. hxg8=Qch Kxg8 5. Qh8#. )
White to move
GM Garry Kasparov versus GM Evgeny Pigusov
Riga, Latvia 1977
Even at a young age, Kasparov displayed amazing chess talents. This particular position shows how
he attacked his opponent using multiple files.
1. Rf6! (Kasparov knew that his opponent cannot take the rook with 1… gxf6 because of 2. Qh6#. On
f6, the rook threatens to capture the h6-pawn and mate the king with 2. Qh6.) 1… Ng5 (Black tries to
cover the g-file. Can this move stop Kasparov?)
2. Rxg5!! (White sacrifices his rook to open a file in the kingside. Once Black recaptures, the white
queen will achieve an excellent position.) 2… hxg5 3. Qxg5 Kg8 (Capturing the rook with 3… gxf6
leads to a catastrophe: 4. Qh6ch Kg8 5. Qh7ch Kf8 6. Qh8#.)
4. Qh4 (The white queen goes back to the open h-file.) 4… Qa3 (Pigusov tries to stir some queenside
action. He threatens to capture the undefended bishop on d3.) 5. Rf3! (White protects the bishop and
threatens to kill the a3-queen with 6. Bh7ch and 7. Rxa3.)
5… g6 (Black tries to strengthen the wall in front of his king.) 6. Bxg6! (Kasparov destroys Black’s
defenses. Now, the fortress in the kingside is reduced to an isolated pawn. The queen on a3 is also
being attacked by the rook on d3.)
6… Qxf3 (Black decided to capture the d3-rook. This is perhaps his best option, considering that his
king is being hunted down by White’s forces.) 7. Qh7ch (The queen gets close to the enemy king. This
spells the end for Black.) 7… Kf8 8. gxf3 (This capture secures a material advantage for White. Now,
the black army will be annihilated. The f8-king is going to be murdered while both of the black rooks
are watching idly. Black resigned.)
White to move
GM Vladimir Hort versus GM Gennady Sosonko
Tilburg, Netherlands – 1979
This position is full of mating possibilities. The white king is being harassed in the queenside.
However, that king is safe because there are no open files in that area of the board. If you will look at
the kingside, you will notice that three files have been opened (i.e. the f-, g-, and h-files). This means
White has excellent chances of mating the enemy king.
The game continued:
1. Be8! (This move creates two powerful threats: [1] the bishop attacks the a4-rook and [2] the queen
and rook are attacking the h7-pawn.) 1… Nxe8 (Black decided to capture the bishop. This move aims
to give the black king some breathing room. However, it allows White to capture the queen in two
moves.)
2. Rg2 (White immediately attacked the open g-file. This move will guarantee a huge material
advantage for the white camp.) 2… Nf6 (Now, the h7-pawn is protected.) 3. Rhg1! (Grandmaster Hort
knew that the black queen cannot escape. Instead of capturing the queen during this move, he chose to
strengthen the pressure on the g-file.)
Black decided to resign after seeing White’s 3rd move.
Position after White’s 3rd move: Rhg1
Conclusion
I hope this book was able to help you improve your chess skills.
The theories and techniques discussed in this book are being used by the strongest grandmasters in
the world. That means you will have great winning chances just by mastering the lessons included in
this book.
The next step is to continue playing chess. Nothing beats continuous practice.
Finally, if you enjoyed this book, please take the time to share your
thoughts and post a positive review on Amazon. It’d be greatly
appreciated!
Thank you and good luck!