Education
Work History
❖ Zyetric Technologies Ltd, Auckland, New Zealand (Sept 2017 – Jan 2018)
Machine Learning Engineer for creating an object detection / gesture
recognition system for an AR application for iOS.
- Worked on latest machine learning technologies mainly on Google's
Tensorflow, Apple's CoreML/ Vision, Keras frameworks for real-time object
detection / gesture detection using real-time camera feed from mobile
devices
- Investigated neural network algorithms and architectures such as YOLO,
SSD (depth-based), Inception, MobileNets for performance measurement
on mobile devices.
❖ MoonWalker, Self-developed and published (Aug 2015 – Feb 2016)
Developed and released a self-published commercial game MoonWalker on
Google Play store with up to 5000 downloads worldwide.
- This was an indie game developed, designed, marketed, published and
released by myself. It is a game inspired from retro games like Mario,
battle toads, contra which reflects the games I played in my childhood.
- Custom 2D-Level Builder
- XML Serialization to save and load level data
- Accelerometer controls and optimizations using noise filters
- UI optimizations
Play Store Link:
https://play.google.com/store/apps/details?id=com.vibChitale.MoonWalker
❖ The Walt Disney India Ltd, Mumbai, India (June 2015 – Dec 2015)
Game Programmer worked on Disney's commercial game release of ICC Pro
Cricket 2015 for all devices.
- Implementing Free-to-play features
- Integration of third-party tools and plugins like Prime31, Etcetera
- UI redesign, animation and implementation using NGUI and optimization
iTunes: https://itunes.apple.com/nz/app/icc-pro-cricket-
2015/id930006203?mt=8
Play Store:
https://play.google.com/store/apps/details?id=com.indiagames.procricket_an
droidindia&hl=en
Website: https://www.procricket2015.com/
Projects
❖ CHATBOT
- A minimalistic text based A.I. chat bot implemented using Lua
Skills
Interests