Use the following Scan type (Byte) for: Ammo, Items, Levels, Stats, 1-Ups, Upgrades and Power-
ups. (Sometimes HP/Energy Amounts)
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Use (2Bytes) for: Most of the time its money. Exp, HP, MP and Energy. Follow Example in 4byte
below for money.
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Use (4Bytes) for: Money (GP Gil Silver Whatever), Scores, Exp and other values that exceed 255
or 65535.
[(Money works the same way for above example) Replace Step 3 with: Earn or sell for money.
Certain games use 2byte.]
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Extreme Pinball for PSX I think scores for one of the tables go up into the hundred billions. Not
sure. Been a while. But just follow the Example from above and go impress your friends lol.
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Tips:
-For RPG games its better to hack the exp instead of levels so you get the full effect per level. Say
if you skip from level 6 to 99. You'll miss out on everything in between. Such as acquired skills and
such. So if you're up for a little challenge just skip to level 99 with no benefits.
-Name your addresses by using descriptions. Double click "No Description" and name it to
anything that fits it. (e.g. 'Ammo = 9mm,etc' 'Score' 'Character Names: LockeStr, LockeHP,
LockeEXP2byte, LockeEXP4byte' 'Money')
-SAVE! always save your work. Remember when you save. these turn into cheat tables, and you
can share them with friends or amongst the community. Go To: Flie>Save or Ctrl+S (Shortcut)
You may end up with a lot of values and it'll be a pain in the ass to do them all over again. I'm
pretty sure the values stay the same since they aren't flash games. Game Shark and etc. use
these values too. (Confirmed with FF3)
-Its worth all the work to build these CT's so you don't have to keep going back and entering
Game Shark codes or w/e.
-Reason why I have exp in 2 byte and 4 byte is because when Exp and Exp needed for next level
exceeds 65535 (e.g. Exp = 60422 and for next level = 5894 Comes out to 66316) The address
changes and the Byte changes. Found this out with Final Fantasy 3. So you'll have to find the
address again, but keep the old one still. You'll have a 2byte exp and a 4byte exp.
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This guide should work for most console based emulators, if not its mainly for SNES then. If
anyone can confirm it works for other emulators go for it. I'm too lazy. Ill experiment with PSX and
such if I have the time. N64 will be the next thing I try. Hopefully this guide was easy to follow.
Any errors, typos, or whatever let me know. If you want to add anything to this guide feel free to
PM me.
Update: Works with Mupen64 so its obvious it works for any emulator. Confirmed on Legend of
Zelda Majora's Mask: You can freeze rupees, arrows, bombs etc. Increased my rupees in the bank
to 5000. May be possible to freeze time and life. I haven't tried.
Update2: Doesn't work with Visual Boy Advance, because Visual Boy Advance has a built in
memory reader and ram search.
Also Note that: If you can't find an address be sure to check other byte scans. A value under 256
can be in 4byte scans. Anythings possible. This is how the ram/cheat search works on VBA
Useful way of scanning on VBA if you can't find what you're looking for. Go by # of changes.
There's an option you check called "Changes" Next to it is a box you type in the # your value
changed. So... Say if you bought something your value changed once so you put 1, then click
search and repeat the steps till 1 or few values remain.
With the ram search function on VBA you can switch between byte types to find what you're
looking for. If you have a value over 256 on 1byte it'll appear as a negative number say its like
500 it could be -244 and on 4 byte it'll show as a random number. When you add the value it'll
move to the "Cheat List" so you can enable and disable at will.
Something I forgot to add: It makes everything easier on Cheat Engine if you scan something 256,
and below at 1 byte, and its something like exp, or money. You can right click the value in the box
below and switch it to a 4byte type and enter any desired amount