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Living Sculpture
The Art and Science of Creating Robotic Life
YvesAMU Klein
Abstract for aesthetic purposes. Each line and curve should have a signif-
Thisarticlediscusses the author'sartwork.He icant effect on the functionality and aesthetics of the piece in
describeshis attemptto integrateunusual order to survive the design process. In a sense, I apply some of
technologieswithhis aesthetic sensibilitiesto create the principles of naturalselection to a sculpturein progress.
evolvingsculpturesthat manifestlearnedbehaviors A living sculpture should be interesting (appealing to our
dependenton theirinteractionswiththeir senses) not only in appearancebut also in behavior. A sculpture
environmentand theirviewers.He describespast should respond appropriatelyas people interact with it, and dif-
projectsand recent workssuch as Octofungiand the ferent people should provoke different responses from the
GeneGeniesoftware,as wellas his goals forthe sculpture. I try to imbue my sculptures with both instinctive
futureof whathe calls "LivingSculpture." behaviors and more complex responses. For example, an aggres-
sive viewer may trigger a defense mechanism within the sculp-
ture, while a passive viewer may experience a more subtle and
pleasing reaction. The more time the viewer invests in develop-
ing a constructive relationshipwith the sculpture, the more inter-
I am currently involved in the construction and display of a esting the response should become. Thus, I try to make pieces
body of work I call "Living Sculpture,"which represents a series that show depth of design as well as depth of behavior. Func-
of works that attempts to bring emotional intelligence and tionality and aesthetics are tightly linked within the art and create
awareness to sculptured life forms. The process of creating a liv- a sense of unity and homogeneity.
ing sculpture is challenging due to the complexity involved in
having that sculpture integrate multiple changing inputs and andLadyBug
Scorpibot
react in real time. From finding appropriate materials to devel- The Scorpibot (Fig. 1) was my first attempt to integratea neural
oping technologies for gesture, locomotion, sensory input, and network into a sculpture. The sculpture's neural network is
behavior, countless technological and physical obstacles have to implemented in hardware,as wires and transistors,instead of in
be overcome to achieve a unified sculpture. I consider my work software as neural networks are often built. The Scorpibot is about
to be an attempt to find a symbiotic balance between classical 6 feet tall and has a black rubbery skin and a fiberglassshell. The
artistic expression and contemporarytechnologies. piece uses infrared and touch to receive information about the
I try to incorporate a sense of biological design into my outside world. The Scorpibot moves around by using a tread sys-
sculptures.When we observe a living organism, we can see detail tem like the ones seen on the militarytanks everyone is familiar
and complexity from any scale or from any angle. I believe that with. The tank base sprouts a long and fierce-looking vertical
a living sculpture should embrace this intricate detail as much as stem tipped with a single hinged claw. The claw twitches and
possible. As a design progresses from the inner basic systems to moves up and down if the artwork becomes agitated. Consider-
the complex outer systems, surprising and elaborate aesthetic ing the simplicity of its brain, this robotic sculpture was able to
and behavioral effects may emerge that exceed our expectations.
My goal is to make my living sculptures interesting and exciting
from any perspective, unlike a painting which has a back that
has not been treated with the same care as the rest of the art- Yves AMU Klein, 12415 N. 61st PI., Scottsdale, AZ 85254,
U.S.A. Email: yklein@netzone.com.
work. Still, hardly any of the details in my sculptures are simply
? 1998 Yves AMU Klein, received 1 March 1998 LEONARDO, Vol. 31, No. 5, pp. 393-396, 1998 393
' -. -%.
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Fig.4. A schematic of Octofungi(left)showingthe jointingof two of its eight legs, witha matchingcross-sectionview (right).
captured by three RGB scanners located become a living participantin our dreams. his wife, Kathy, and their daughterJoseffa.
on each leaf. This display will duplicate As art continues to evolve, classifications He was born in Nice, France, and grew
the pattern on the opposite side of the between art and science will continue to up in Paris and Ibiza, Spain. His studies
creature in similar fashion to the camou- become more fuzzy, and the world will include two years of architecture and
flage of the squid or octopus. It is tenta- continue to become more interesting. design at Met de Peningen (Paris), two
tively dubbed Tila. years of cybernetics at Les Arts et Metiers
I have encountered many people who Note University (Paris), two years of computer
ask me whether robotic sculptureis art, or 1. Gene Genie was developed by my company, science at Arizona State University, and a
some misdirected attempt at science. I LoraxWorks.It was designedwith my sculptures bachelor's
degree in Sculpture from Ari-
in mind, but because of its great extensibility,
can't really answer this question; history zona State University. Yves has participat-
flexibility,and generalityat its core, I intend to
will determine the nature of robotic sculp- make a sharewareversion, a demo version, and a ed in group exhibitions at Scottsdale
ture. However, I believe that science is an proprietary version. They will be posted on Lorax Center for the Arts; the Harry Wood
Works Web pages at netzone.com/-yklein. Gene
art, and art is a science, and the two Genie was programmedin SymantecC/C++ and Gallery
at Arizona State University, Pascal
become separated only when society Code Warrior3 by Jason Harrisand was written de Sarthe Gallery (Los Angeles),
becomes a culture of specialists.Art needs for Mac OS 8. CrashArts (Phoenix), and La Fiac (Paris).
to evolve in order to survive as a living He has exhibited his work in solo exhibi-
discipline;it can no longer exist as a static tions at Air de Paris Gallery (Paris), Wal-
canvas without becoming a part of human Yves AMU Klein is an artist who works ter Storms Gallery (Munich), and
history. Art must liberate itself and and resides in Scottsdale, Arizona, with CrashArts.