Anda di halaman 1dari 3

Fighter 1/Warlock 0 Urban Hunter Luis

Vaxis Yodore CLASS & LEVEL BACKGROUND PLAYER NAME

Half-Elf Chaotic Good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION

18 3 30 I don't pay attention to the


STRENGTH

17 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
risks. Never tell me the odds.

+3 PERSONALITY TRAITS

Hit Point Maximum 13


● +5 Strength
DEXTERITY
+3 Dexterity
I don't steal others from the

16 ● +5 Constitution

CURRENT HIT POINTS
trade.
IDEALS
+2 Intelligence
+3 +2 Wisdom
+4 Charisma
Something important was taken
from me, and I aim to steal it back.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS

17
BONDS

+5 Acrobatics (Dex) Total 1d10



SUCCESSES When faced with a choice between money
+3 +2 Animal Handling (Wis) and my friends, I usually choose the money.
FAILURES

+2 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+5 Athletics (Str)

14 ●
+6 Deception (Cha)
+2 History (Int)
NAME ATK BONUS DAMAGE/TYPE

Darkvision 60ft

+2 Insight (Wis)
Longsword +5 1d8+5
+2
+4 Intimidation (Cha) Light Crossbow +5 1d8+3
WISDOM +2 Investigation (Int) Fey Ancestry
15 +2 Medicine (Wis)
+2 Nature (Int)
OOOOOOOOOOOOOOOOO Second Wind - Use a
● +4 Perception (Wis)

+2
+4 Performance (Cha) OOO bonus action to regain hit



+6 Persuasion (Cha)

points equal to 1d10 +
CHARISMA
+2 Religion (Int) fighter level. A short rest
18 +3 Sleight of Hand (Dex) will reset it.

+5 Stealth (Dex)
+4 +2 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

12 PASSIVE WISDOM (PERCEPTION)


Traveler's Clothes
CP
Chain Mail 16 AC
SP Shield +2 AC
Languages: Dungeoneers Pack
Common, Elven, Draconic EP
-crowbar
-hammer
-10 pitons
Items:
GP 35
-10 torches
Thieves Tools PP
-tinderbox
-10 days rations
Bone Dice
-waterskin
-50 feet of rope
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
47 5'11 197
Vaxis Yodore
AGE HEIGHT WEIGHT

Glowing Blue Burned None


CHARACTER NAME EYES SKIN HAIR

The Zhentarim seeks to become omnipresent and


inescapable, more wealthy and powerful, and most NAME
importantly, untouchable. The public face of the
organization appears much more benign, offering the best THE ZHENTARIM
mercenaries money can buy. When a merchant needs an
escort for his caravan, when a noble needs bodyguards to
protect her holdings, or when a city needs trained soldiers
to defend its honor, the Zhentarim provides the best-trained
fighting men and women money can buy. However, the cost
of doing business with the Black Network can be high.

The Black Network wants to make it necessary—and


preferable, even—to deal with its members. It wants to
secure, over time, an iron-fisted monopoly. Members must
be the best—the cheapest, the fastest, and the most secure
—at providing services and goods both legal and illicit,
willing to lose coin if it means destroying a competitor, and
securing profits from everyone they deal with, except when
to do so would work against the Black Network's ultimate
goal: to make everyone dependent on it.

A member of the Zhentarim thinks of himself or herself as a SYMBOL


member of a very large family and relies on the Black
Network for resources and security. However, members are
granted enough autonomy to pursue their own interests and
gain some measure of personal power or influence.

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Trained as a fighter for the kingdom's Criminal: Hired Killer


army, this war veteran turned outcast has
been exiled for actions he took against his
king. In a raid that took the life of his wife Feature: Ear to the Ground
and daughter, he held them as their blood
soaked his cloaked. His commanding You are in frequent contact with people in the segment
officers found him and reported the raid of society that your chosen quarries move through.
that had taken several other lives. Their
orders were not to retaliate due to an These people might be associated with the criminal
ongoing peace treaty that was to be forged.
Vaxis refused and stood up grasping his underworld, the rough-and-tumble folk of the streets,
weapons when he was pinned down by his or members of high society. This connection comes in
comrades. In a rage he released himself
and cut down both of them and a third that the form of a contact in any city you visit, a person who
came in to stop him. Realizing what he had
done, he gathered his items, kissed the provides information about the people and places of the
foreheads of his wife and daughter, local area.
whispered a small prayer, and took off into
the night. After traveling for two days he
set up his first camp and in the fire a beast
ADDITIONAL FEATURES & TRAITS
came to him, promising him otherwordly
powers. With fresh memories of his wife
and daughter he commits his soul to the
fiend and in doing so has his flesh scorched Brooch of Shielding: Resistance to force damage, and
in fire as a seal to the pact. His armor, and
any armor he puts on takes on the color of immunity to damage from Magic Missile spell.
blood. Fearing what others will say about
him he keeps his armor on, looking like
walking death with glowing eyes. He found Drift Globe: Speak its command word and cause it to
refuge as a bounty hunter bringing back
criminals for coin, dead or alive. His nights emanate the light or daylight spell.
are filled with nightmares of his hands,
eyes, and very essence glowing blue as he
strikes down his enemies with an unseen
weapon.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Anda mungkin juga menyukai