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Sd.

kfz 251/20 “Falke”


20
Front
No Penetration Penetration
1. Automatic Penetration 1. Normal Damage
2. Immobilization / MC 2. Immobilized / MC
3. No Effect 3. Immobilized / MC / Smoke
17 18 19 4. No Effect 4. Immobilized / MC / Smoke
5. No Effect 5. Immobilized / MC / Smoke
6. Immobilization / MC 6. Immobilized / MC
7. No Effect 7. Normal Damage
12 13 14 15 16 8. No Effect 8. Immobilized / MC / Smoke
9. No Effect 9. Immobilized / MC / Smoke
10. No Effect 10. Immobilized / MC / Smoke
11. Immobilization / MC 11. Normal Damage
7 8 9 10 11 12. No Effect 12. Normal Damage
13. Radio Man -1 action 13. Raido Man KIA / MC
14. No Effect 14. Normal Damage
15. Driver -1 Action 15. Driver KIA / MC
3 4 5 16. No Effect 16. Normal Damage
2 6 17. No Effect 17. Normal Damage
18. No Effect 18. Normal Damage
19. No Effect 19. Driver KIA / MC
1 20. MG & Night Sight Destroyed 20. MG & Night Sight Destroyed

Front hit location Front hit location


Special Rules
Specifications

The Sd Kfz 251/20 “Falke” or Falcon was the standard 251halftrack Night Sight The Falke halftrack was equipped with two Night
fitted with infrared (IR) night sights for the driver and MG gunner. It Sights (image converters) for viewing light in the infrared spectrum,
was deployed in late 1944 and served until war’s end. It is unknown one for the driver and one mounted on the MG-42.
how many were produced but several where captured intact by both Driver Night Sight The Night Sight for the Driver was equipped
the Americans (Bulge, 1944) and the Russians (Hungary, 1945). The with its own spotlight for visibility. The driver can “see” out to 30”
vehicle featured a large IR night sight on the halftrack’s exposed within this area during the night as if it was day.
MG-42 which acted as an image converter to “see” light in the dark. MG-43 Night Sight The Night Sight for the MG-42 was equipped
with its own spotlight for visibility. The gunner can “see” out to 30”
The MG Gunner would stand behind the gun and engage targets.
within this area during the night as if it was day.
This halftrack would typically carry a squad of Nachtjagers.
German Night Fighting See Easy Eight’s Campaign Module
Introduced: 1944 Key to the West for full details on German Night Fighting including
Crew: 3 the Uhu, Falke, IR Panthers and Nachtjagers.
Weight: 9 tons
Length: 19’
Width: 6’ 11”
Height: 5’ 9”
Ground Clearence: 1’
Track Width: 9.25”
Speed: 25 mph
Range: 124 miles
Trench Crossing: ’6’
Fording Depth: 2’

Sd. Kfz 251/20 "Falke"


Penetration HE
Wt. Size HF TF HS/R TS/R HT TT Speed Load TR Type Smoke HMG CMG AAMG Gun AP APS HEAT HE Size
Sd. Kfz 251/20 9 M 2 2 2 2 2 2 10 - - HT - LMGIR - LMG-5 - - - - - -

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Sd. kfz 251/20 “falke”
side
No Penetration Penetration
1. Immobilization / MC 1. Immobilized / MC
2. No Effect 2. Normal Damage
3. Immobilization / MC 3. Immobilized / MC
20 4. Immobilization / MC 4. Immobilized / MC
5. Immobilization / MC 5. Immobilized / MC
6. Immobilization / MC 6. Immobilized / MC
7. Immobilization / MC 7. Immobilized / MC
16 17 18 19 8. No Effect
9. Engine Hit Half Speed / Smoke
8. Normal Damage
9. Immobilized / MC/ smoke
10 No Effect 10. Normal Damage
9 10 11 12 13 14 15 11. No Effect
12. No Effect
11. Normal Damage
12. Normal Damage
13. No Effect 13. Normal Damage
14. No Effect 14. Normal Damage
2 3 4 5 6 7 8 15. No Effect 15. Normal Damage
16R. Radio Man -1 action 16R. Radio Man KIA / MC
1 16L. Driver -1 action 16L. Driver KIA / MC
17 No Effect 17. Normal Damage
18. No Effect 18. Normal Damage
19. No Effect 19. Normal Damage
20. MG & Night Sight Destroyed 20. MG & Night Sight Destroyed

Side hit location Side hit location

Rear
20 No Penetration Penetration
1. Automatic Penetration 1. Normal Damage
2. Immobilized / MC 2. Immobilized / MC
3. No Effect 3. Normal Damage
17 18 19 4. No Effect
5. No Effect
4. Normal Damage
5. Normal Damage
6. Immobilized / MC 6. Immobilized / MC
7. No Effect 7. Immobilized / MC
12 13 14 15 16 8. No Effect
9. No Effect
8. Normal Damage
9. Normal Damage
10. No Effect 10. Normal Damage
11. No Effect 11. Immobilized / MC
7 8 9 10 11 12. No Effect 12. Normal Damage
13. No Effect 13. Normal Damage
14. No Effect 14. Normal Damage
15. No Effect 15. Normal Damage
3 4 5 16. No Effect 16. Normal Damage
2 6 17. No Effect
18. No Effect
17. Normal Damage
18. Normal Damage
19. No Effect 19. Normal Damage
1 20. Night Sight Destroyed 20. Night Sight Destroyed

Rear hit location Rear hit location

R top
No Penetration Penetration
1. No Effect 1. Immobilized / MC
2. No Effect 2. Normal Damage
3. No Effect 3. Immobilized / MC
1 6 9 12 15 18 4. Engine Hit Half Speed / Smoke 4. Immobilized / MC / Smoke
5. Engine Hit Half Speed / Smoke 5. Immobilized / MC / Smoke
6. No Effect 6. Normal Damage
4 7. Engine Hit Half Speed / Smoke 7. Immobilized / MC / Smoke

2 7 10 13 16 19
8. No Effect
9. Radio Man -1 Action
8. Normal Damage
9. Radio Man KIA / MC
10. MG & Night Sight Destroyed 10. MG & Night Sight Destroyed
5 11. Driver -1 Action 11. Driver KIA / MC
12. No Effect 12. Normal Damage
8 13. No Effect 13. Normal Damage
3 11 14 17 20 14. No Effect 14. Normal Damage
15. No Effect 15. Normal Damage
16. No Effect 16. Normal Damage
17. No Effect 17. Normal Damage
18. No Effect 18. Normal Damage
19. No Effect 19. Normal Damage
L 20. No Effect 20. Normal Damage

top hit location Side hit location

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