arnin
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how might we harness the power of digital platforms to address SDG 4 and SDG 8 in Bangkok
LiveLearning, a web-based educational platform for students and freelancers
This design report is created with the objective to illustrate the details and processes of creating LiveLearning
platform, which is web-based educational platform, in which freelancers can participate to get additional income by
hosting livestreams to share knowledge and skills, while consumers can participate to consume new knowledge
and enhance various skills.
In the report, readers will be introduced to current situation of educational field in Thailand, and ASEAN, GIG trend,
peer-to-peer learning and results of interviews and surveys that indicate about problems encountered by freelancers
and students. These details layout the opportunity for the occurence of LiveLearning platform since overall results
show that freelancers in Thailand are experiencing unstable working condision and customer bases, which are negatively
affecting freelancers’ monthly income. Not only that, students are facing with difficulties in learning at tutoring schools
or at coffee shops, in which other people’s actions and behaviors impact students’ learning experience and capacity.
After that, readers will experience about how LiveLearning platform is actually designed, including designing filter,
participant and value units to identify core interaction, uses of Octalysis framework to design users interaction,
engagement strategy, empowering tools and service, and gamification to keep users participate the platform. Then, the
information in the report will display about monetization strategies of LiveLearning platform, which are transaction fee,
referal strategy, premium listing, and enhanced service. Also, the launch strategy will be also explained as well by
indicating that LiveLearning platform will apply designing platform to attract one set of users strategy, and micro
market strategy along with information of market of platform. The detail about the market will illustrate about
expected numbers of market that platform expects to seize, overall size and numbers of users in market,
and financial plan. In the last section, readers will see information about stakeholders and partners analysis
mapping together with the narration about design process of LiveLearning platform.
Table of contents
Title pages
Design problem and opportunity 1 - 13
Platform design 14 - 36
Strategies 37 - 43
Team canvas (team roles) 44 - 45
References 46
Appendix 47 - 62
Annexes 63
Design problem and opportunity
SDGs addressed
For target 4.4 aiming to ensure that by 2030, substantially increase the number of youth and adults who have relevant
skills, including technical and vocational skills, for employment, decent jobs and entrepreneurship, LiveLearning plays part
in helping increase the numbers of youth and adult who have relevant skills since in platform, students can learn various
knowledge and skills such as, the technical and vocational skills, which are shared by freelancers with various expertises.
Target 4.7 aims to ensure that by 2030, all learners acquire the knowledge and skills needed to promote sustainable
development, including, among others, through education for sustainable development and sustainable lifestyles,
human rights, gender equality, promotion of a culture of peace and non-violence, global citizenship and appreciation
of culturaldiversity and of culture’s contribution to sustainable development. LiveLearning can help address this goal
by that students in platform will acquire the knowledge and skills needed to promote sustainable development
because they can repetitively learn the sameor different skills from those producers.
Figure 1, SDG 4: Quality Education
(United Nations, 2018)
Target 8.2 aims to ensure the achievement in higher levels of economic productivity through diversification, technological
upgrading and innovation, including through a focus on high-value added and labour-intensive sectors.
LiveLearning is technological innovation in term of educational platform, which can assist in addressing this specific target
of SDG goal 8 because the platform gives an opportunity to freelancers (producers) to get additional increase income from
utmost using skills, and knowledge in a sharing method.
In the era of Education 4.0, learning system has to enable individuals to not only acquire knowledge and skills through
the abundant availability of knowledge sources, but also enable them to apply what they possess in a creative
and innovative way to response to the rising social needs/issues. The new education system therefore highlight the
improvement of:
1. Self learning;
2. Further expansion/development upon acquired knowledge and skills; and
3. Useful application and adaptation of knowledge
The policy claims that Information and communication technology (ICT) is essential in addressing disparities between
rural and urban areas across Thailand through enhancing effective participation, and ICT education shall be part of the
long term vision for Thailand's education. (2018)
2
Environmental scan
According to ASEAN Information Center (Government Public Relation Department), since 2015, Thailand has
stepped into Asean Community, which causes the country to develop many sectors in order to ensure higher
qualities of working and operation.
3
Environmental scan Trend of GIG
many types of platforms, including service providing as indicated in figure 4
and figure 5. (2017)
Peer-to-peer learning
The Memo said that as technology will take over in
various sectors, including education, all the lectures
and exercises will be online. Peer-to-peer learning can
well respond on students’ need as well as driving the
productivity in learning. Students will be able to submit
assignments, mark each other’s assignments, and even
give feedback. Thus teachers will be able to see an overview of what went
smoothly or not, and not having to spend all their time grading their student.
The roles of teachers will be redefine. (2017) Therefore, peer-to-peer or
online learning where students can give feedbacks and evaluations to both
lecturers and other studenrs can well respond on students’ needs as well
as driving the productivity in learning. Figure 4, types of works of gig workers,
extracted from Balaram, Warden and Wallace-Stephens (2018)
Trend of GIG
Based on G-Able, the occupation trend indicates
the rise of freelancers in the job market due
to the growth of gig economy. People will
have a chance to work in more flexible jobs and
earn money on a schedule, which they have more
amount of control than full-time careers. This is the
GIG economy trend. (2018) Mangopay estimated that currently there are gig worker
around 1.1 million persons, who are more
likely aged between 16 - 30 years old.
(2017) According to Balaram, Warden
and Wallace-Stephens, many gig
workers or freelancers are engaging in
three main types of works - such as, Figure 5, participation of gig workers in platforms,
1) professional, creative or administrative extracted from Balaram, Warden and Wallace-Stephens (2018)
services, 2) skilled manual or personal
services and 3) driving and delivery
services. The authors said further that
“gig workers tend to be highly skilled —
as many as 44 percent have university
Figure 3, Ages of gig workers, degrees”. Many of them engage in
extracted from Mangopay (2017) 4
Results of Direct Interviews with freelancers and students
- The range of cost paid for courses at tutoring institution and private tutor is range between 250 to 800 baht per hour.
- Common difficulties which students encounter with are traffic, limited space available in a course, uncomfortable seats,
and commuting to institution.
- Students mostly based their choice of tutor/institution on their academic backgrounds, level of recognition, and success
rate of students who are able to get into their desired university. Location is a secondary factor, followed by price.
- Most students would like to have a better seat, more courses available, and a closer location in order to study effectively
and conveniently.
- Students mostly spend 30 minutes to one hour in order to commute to the institution.
- They would like to establish deep connections with consumers as the platform allow them to communicate
with customers.
- Most of them always face with the difficulties in finding customers as they do not really know how to access to
majority of customers. They use words of mouth to promote their jobs and capacities.
- Each freelancer has different capacity, knowledge and skills. Although some of them are willing to teach others to
gain additional income, but they seem to not willing to share techniques and some skills to others.
Photographer freelancer confesses that his job is not suitable to host livestream because he has to go outside
and do works.
- Freelancers have diverse ranges of income per month
Science
Critical thinking
for reading exam
No
Figure 7, knowledge and skills that students want to learn,
Figure 6, current subjects interviewees are studying apart from what they learn in classroom (See appendix)
(See appendix)
Figure 6 shows that the top five subjects that student interviewees are currently studying at tutor schools or coffee shops are respectively comprised of 1) math,
2) arts and architecture, 3) science, 4) languages and 5) Thai and history. Moreover, in the figure 7, there are other knowledge and skills that they want to learn
and develop, but they are not provided in normal classrooms. Those skills and knowledge are including music production, critical thinking for reading examination, other
nations’ history and textiles, but there are several numbers of students, who answered that they have no need to study other subjects as well.
Figure 8, students’ difficulties and problems in learning Figure 9, what students dislike at tutor schools or at coffee shops
at tutor schools or at coffee shops (See appendix)
(See appendix)
As shown in figure 8, there are many difficulties and problems that student interviewees have to encounter, when they study at tutoring schools or at coffee
shop. Those are respectively consisting of 1) traffic jam, 2) many people and narrow space, 3) small tables and seats, and 4) the television at tutor school, established too
high to watch when students sit at the front row. Relevantly, based on figure 9, there are several aspects that students dislike at tutoring school or at coffee shops,
which are 1) noise and loud voice from others, 2) stealing seats by others, 3) smells and 4) no available seat, respectively.
6
They will participate in platform if:
Surveys from google forms (students) 1. there is interesting subject and subject
that they want to study
2. they think system or function is good
3. there are subjects, which are not similar to
those subjects in school classrooms
35.3%
Maybe ..
1. it is opportunity to explore various
64.7% subject to help decide which faculty
should students study in university
Yes
2. Convinience and easiness
3. No transportation needed
4. Able to learn something anytime
Figure 10, willingness of students to participate Figure 11, reasons of students’
platform as consumers. (See appendix) willingness and hesitation to participate.
(See appendix)
As indicated in figure 10, surveys with students show that 64.7 percent of student interviewees are willing to participate platform as consumers, while
35.3 percent of them show hesitation. Shown in figure 11, main reasons of students who said yes are consisted of conviniences and easiness,
good opportunity to explore various subject to help decide which faculty should they study in university, and no transportation needed. On the other hands,
those who answered ‘maybe’ have reasons as if platform has interesting subjects and subjects that they want to study, if platform has good system
or function, and if they have demands tolearn new things.
Notification when producers will start teaching Summary and key points on exercises
Figure 12, what functions should be included in Figure 13, what students additionally need from platform,
platform in students’ thoughts. (See appendix) apart from obtaining knowledge. (See appendix)
Figure 12 points out that in students’ points of views, there are many functions that should be included in platform, consisting of asking questions, exercises,
communications system between students and producers, and notification when producers will start teaching. Also, figure 13 illustrates that apart from knowledge
consumption, students also have demands in receiving other things as well - for example, additional learning material and useful readings, summary and key points
on exercises, homework and assignment checking, and consultant for selecting faculty in university.
7
Surveys from google forms (freelancers)
20,000
Types of freelancers
15,000 - 18,000 25,000 - 30,000
Based on figure 14, among various types of freelancers interviwed, top five works that they are engaging with are comprised of language tutor, video editing,
make-up artists, marketing strategy and interpreter. From interviewees, the range of monthly income of freelancer is evidently large because indicated in figure 15,
the amount of monthly incomes starts from 14,000 Baht to 50,000 Baht, which shows that freelancers mostly receive monthly income around 20,000 Baht.
Moreover, freelancer interviewees experience both similar and different types of difficulties from being freelancers. Shown in figure 16, the top four difficulties
are respectively consisting of 1) unstable customer base, 2) difficulty in dealing with customers, who usually compare cost rate, work details, and length for the
working process to others they have hired with as there is no existing standard for freelancers, 3) experiences in situation where people ask for information, but
they end up not hiring them due to cost differences among freelancers within the same sector, and 4) difficulty in finding location to work with their customer.
All of these directly affect monthly incomes of freelancers. Lastly, as illustrated in figure 17, top five skills and knowledge that freelancer interviews think that
they can share with others are video editing, makeup skills, languages, marketing and designing.
8
Surveys from google forms (freelancers)
10 percent say “no” in
using and participating
platform
Hiding or blocking inappropriate
comments or students
Pop-up questions
Figure 18, what functions should be included in platform Figure 19, freelancers’ willingness in participating
in freelancers’ thoughts (See Apendix) platform as producers (See Apendix)
Certification
Figure 20, the reasons of willingness to say “yes”
in participating platform as producers
(see Appendix) Figure 21, what producers need from platfrom,
apart from monthly income (See Apendix)
As shown in figure 18, there are four main functions that should be embedded in platform in freelancers’ point of views. Those are hiding or blocking improper
students or comment, notification to students to revise information before next livestream, asking questions by students in platform, and pop-up question, which
can make questions visible to those in particular livestream as well. Based on overall numbers of freelancer interviewees, 60 percent of them show willingness in
participate platform as producers, while 30 percent indicate hesitation and 10 percent see no demand in participating platfrorm as illustrated in figure 19.
Shown in figure 20, among those producers who said yes to participate, their reasons are consisting of that they want to get additional money, that they love
teaching, that they think platform as a new way to get or reach new customers, and that they think platform is good to help freelancer starters to
reach first customers. Not only that, those interviewees indicate four main things that they want to get from platform, apart from receiving additional monthly
incomes. As illustrated in figure 21, those demands are the increment of creditability, reputation, connection with other experts and certificatio.
9
Interviews from google forms and personas
Producer Consumer
10
Problem analysis and pain points, and opportunity
Problems and pain points:
1. A number of freelancer in Thailand experiences a shortage of income in particular month, due to the lack of customer base. (Online survey)
2. Freelancers’ skills and capacities are not utmost utilized since interviewees indicate that in some month, they have no customer, meaning skills
and capacities are not used. (Online survey)
3. Lecturers might risk to be out of job. (Peer-to-peer learning)
4. Students face many difficulties when they learn at tutoring schools or coffee shops. (Online survey)
5. Students have demands to learn new knowledge and develop other skills that can be done in classroom (Online survey)
6. Tutoring schools are expensive for particular courses, and they have to travel from normal schools to tutoring schools in order to study
specific subjects at tutoring schools (Direct interview)
Opportunities:
1. GIG workers and freelancers tend to be talented and skilled persons with degree (GIG trend)
2. People in recent century become engaging in GIG workers - shift in lifestyle of working (GIG trend)
3. Students have demands to engage in providing feedbacks, and lecturers and execercises will become online. (Peer-to-peer learning)
4. Thailand governmental policy 4.0 encourages uses of technology, and information and communication technology (ICT) and aims to develop
skills and knowledge of Thai students in various areas. (Thailand 4.0)
5. Freelancers find an alternative way to get additional income, and to reach first customers and more customers. (Online survey)
6. Skills, capacities and expertise of freelancers are obviously diverse, covering many working fields (Online survey)
7. ASEAN community encourages development of nine professional skills, which students cannot obtain from classroom, but from specific class
in university and collected experiences. (ASEAN community)
Serving diverse categories of courses for Welcome anyone who want to share knowledge Accessible and appropraite cost for students
customers such as, lifestyle, business and skills or the willingness to teach.
and examination Diverse categories of courses for subjects and
Flexibility of time that customers can freely examnination, which are available in both Thai
Having many connections with both decide when they will watch recorded videos and international program or curriculum
experts and celebrities, making attractive
Strengths courses, which can influence customers’ Indication of receiving income - within 45 days
attention
Indication of financial return, which is around
Flexibility of time that customers can 50 percent - 75 percent
freely decide when they will watch
recorded videos Consistent providing suggestion and
recommendation on courses
High cost of some courses, causing Requirement of approval on content before Having no diverse subjects (university entrance
customers with low income unable to releasing it to consumers purpose focused)
access to the platform
Lack of opportunity to improve basic or existed No checking evaluation system to guarantee
Having complexity on registration process skills as the platform only focuses on new skills outcomes
Weeknesses for producers - approvalfrom platform
Having no diverse subjects, but focusing only
No charging system indicated on business purposes
“ LiveLearning is the learning community, based on website platform, which aims to facilitate
students in developing knowledge and skills through interactive livestreaming of freelancers,
”
who have diverse capacities and knowledge to share, and to get monthly income from hosting.
13
Platform architecture
Core interaction
Exchange of information is about details of producers that consumers will look at in order to make decision
whether they should select those livestreaming for learning purpose or not. Those details are including hosting
schedule, educational background, subject or content that will be taught on livestreaming, and performance rating.
Exchange of goods and services occurs as consumers decide to get educational service from particular producers
by deciding to watch their livestream. While watching, those producers may also provide extra services - for example,
quizzes, students’ performance checking, learning material, checking assignment and consultants.
Exchange of currency in LiveLearning platform is consisted of stars on specific producers’ performances from
consumers, money from payment transaction, and likes, subscribes and A-special card from consumers.
Value units
The main value units of LiveLearning are contents shared through livestreaming, and money that producers will
receive from hosting livestreaming. In order to ensure that those value units are effectively delivered, effective
filters need to be embedded into platform. In case of LiveLearning platform, four filters are developed, which are
search query via categorization, recommendation on livestream and upcoming schedule, and verification on
transactions.
Filters
15
Platform architecture
According to figure 23, after consumers decide to register as users in platform, in the sign-up page, there is section, in which
consumers and producers can select what are three main interesting subjects. This information will be utilized to match them with
producers who select the same interests in their profile page. This means that after selecting, the first page of consumers will
mostly show upcoming livestreams, and currently hosted livestreams according to their interests. The information of interests will
Figure 23, section for selecting
also be displayed at profile page, if other consumers click and look at their profile pages
interests in profile
By selecting particular skill or subject provided in list of category (figure 24), consumers will encounter with lists of selected
subjects, attached with many options of livestreamings. This enables consumers with opportunity to explore other subjects,
apart from what they already select as interesting ones
Figure 24, search query by
selecting subject or typing nearby
’ After logging in, consumers will encounter with recommendation of past livestreaming and upcoming livestreaming, shown
differently according to interests, and their history of selection and watching. This is to ensure that consumers will see only
relevant livestreaming and the upcoming one, stimulating motivation in learning on different or same producers. The
recommendations are ordered according to numbers of likes, dislikes and rating on performances of particular producers. As
demonstrated in figure 25, upcoming livestream schedules of producers with high likes and high rating on performance will be
ordered in the higher rank than those with less likes, and less rating. This filter is to assure that consumers will watch and learn
high quality contents, developing consumers’ knowledge and capacity. Certainly, this filter helps connect consumers with new
Figure 25, recommendation system high quality contents without much searching in the platform.
in the feed of LiveLearning platform
16
Platform architecture
Verification on transactions
’ This filter is to ensure security for consumers that every transaction is made with their consents. After consumers click ‘pay
now’, there would be the email to consumers’ email about security code, which needs to be filled in the next page indicated. (see
figures 26, 27 and 28). To clarify, this filter will be activated when users click submit to make transaction by sending a message in
term of verify number to email or phone numbers in order to make users to confirm it again in website that such transaction is
accurately made by them.
18
Empowering tools and service (features)
Figure 27, email to verify transaction made Figure 28, slot to fill the code to successfully
Figure 26, making transaction or payment page (similar to page 17) verify and make transaction
(similar to page 17) (similar to page 17)
19
Empowering tools and service (features)
To ensure quality contents and quality of producers, there are parficular four curation system - rating performances of
producers, reporting system, badges of producers, and recommend system filter. Some of them are activated by consumers,
while some of them are activated by both sides of users.
After students finish watching Livestreaming, consumers will be able to rate performances of producers, which can help others to decide
whether they should watch contents of particular producers or not. Consequently, producers with poor rating on performance will receive
less numbers of watching, and less financial earning, which will stimulate them to improve quality of contents.
Both consumers and producers are given the ability to report certain contents, messages, statement and livestreaming that are against
the aforementioned rules. The reporting system is attached in every page of Livelearning platform to assure that users can report
misconducts immediately without switching pages.
Likes, dislikes, subscribe and share features on Livestreaming page (Figure 34)
Consumers can like, dislike, subscribe or share each livestreaming they are watching to indicate whether they are satisfied with the
quality of contents or not. These contributions will directly affect overall monthly incomes, received by individual producers. Likes, subcribes
and shares positively affect income, while dislikes negatively impact the income.
Top instructure with highest bagdges, likes and performance ratings (Appearing on first page) (Figure 35)
Above empowering tools will contribute to the order of producers. On LiveLearning homepage, those with high badges, rating
performances and high endorsements from consumers will show in the higher place of recommendation than those with low badges, less
rating performances and less endorsement.
20
Data-informed design
The below table shows what type of data that must be collected in order to increase efficiently. and to inform the
new design of platform. The black small circle is indicated in the table with the objective to point out who creates particular data.
Personal information
(Background Information,
Degrees, Interests, Category recommendation on the platform
Activities) of both
consumersand producers
History of learning/
watching livestream Indication friends’ watches on below
particular livestreams that four of your
friends watched this person’ livestream
Friends’ suggestions
21
Openness
Producers can participate platform for Consumers are required to pay money as
free as LiveLearning aims to have base of indicated in refilling system in order to watch
producers in order to invite students to and learn from various livestreams of producers.
participate platform.
Producers Consumers
Platform rules How users can apply rules Punishments on those who misconducts
To not use insulting and 1. Immediate report button on those who Immediate result on report will be muting that person in chatting on livestream for 5 minutes. If
disdain words, or states. that person gets reported again, the muting minute will be double each time of reporting.
statement on any users
2. Capture the image of that statement with If there is evidence of such statement, after checking process, those who misconduct will be
revealing name of a person and send that muted for 1 hour of overall refilled hours.
image via email or report section of platform.
*To not produce too 1. Immediate report button on Livestreaming. 1st report: warning and remove the half amount of overall stones
extreme sexual contents. 2nd report: ban from hosting livestream for 1 days
3rd report: ban from hosting livestream for 7 days
4rd report: ban from hosting livestream for 15 days
5th report: dispelling from being producer
*health-related information is acceptable, but obviously specific information on body is not permitted..
To not indicate sign, 1. Immediate report button on those who Immediate result on report will be muting that person in chatting on livestream for 5 minutes. If
statement or word of states. that person gets reported again, the muting minute will be double each time of reporting.
discrimination on users.
If there is evidence of such statement, after checking process, those who misconduct will be
2. Capture the image of that statement muted for 1 hours of overall refilled hours.
with revealing name of a person and send
that image via email or report section of
platform.
**rules can be later adjusted or new rules can be added according to reporting and suggestions from users because LiveLearning aims to
become best learning community platform for users. As those with wrongdoings are punished, users will consistently develop trust with platform.
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Potential partners and stakeholders
23
Octalysis framework Figure 36, Octalysis framework of producers in LiveLearning platform
P
Livestreamer Students
Functions:
1. Performance rating as quality control: rating is done by students to evaluate the course efficiency. The
Livestreamer Students results will later inform instructor for their needs in improvement in order to improve teaching method or produce
information that is relevant to students’ interests.
Livestreamer Livestreamer
Interactions:
1. Matching through recommendations that are analyzed from relevant interests
Students Students 2. Selecting courses through provided categories, keywords, and searching tool
3. Providing information regarding profiles and interests
4. Consuming of knowledge shared during the courses
Diagram 1, human-focused design
of LiveLearning platform
25
Users interaction
P Livestreamer Livestreamer
Functions:
1. Creating networks through interaction, for example collaboration for live streaming
Interactions:
1. Inviting new producers, so existing producers can get promotion indicated
2. Inviting existing producers who do not host livestreams for more than 3 months to become
active again to get promotion indicated
3. Interaction for consultants
Livestreamer Students
Students Students
Livestreamer Livestreamer
Students Students
3rd type of interaction: interaction between students and students
Diagram 1, human-focused design
of LiveLearning platform Platform design level/features
1. Message box
2. Connection adding
Functions:
1. Knowledge sharing
2. Discussion
3. Creating networks through interaction and recommendation
Interactions:
1. Inviting new students, so existing students can get promotion indicated
2. Inviting existing students who do not watch livestream for more than 3 months to become
active again to get promotion indicated
3. Chatting via message
26
Users interaction
Livestreamer P
P
4th type of interaction: interaction between livestreamers and platform
Functions:
1. Increase knowledge shares, revenues, and new and existing livestreamers
2. Quality control through consulting, training, views analytics, and rating performance system
3. User acquisition through invitation of existing instructors to new producers
Interactions:
1. Inviting to yearly meeting
2. Distributing monthly income
3. Providing trips, suggestions, punishments for acting against rules
4. Giving rewards, stones and priviledges according to ranking
Livestreamer Students
Students Students 5rd type of interaction: interaction between students and platform
Functions:
1. User acquisition through sharing of favorite courses on other social media platform such as Facebook and
Twitter
Interactions:
1. Payments
2. Giving rewards, stones and priviledges according to ranking
3. Receving and acting according to report and punishment
4. Providing trips and suggestions
27
Gamification
To motivate consumers and producers to contantly participate and engage in LiveLearning platform, collection
of stones, coins and ranks is utilized. The user will obtain stone and increase the rank because doing so can
make them become recognized by other users as well as receiving specific privileges for each rank, or exchanging
stones with the rewards indicated in platform.
The gamification of LiveLearning will increase a sense of ownership and possession to producers, which make
them feel the more they own, the more they want to obtain more. It can keep producers coming back to the
platform to host livestreaming for consumers to consume because doing so will increase producers’ monthly
incomes and provide them stones.
Similarly, the gamification in LiveLearning will give consumers a sense of development and accomplishment because of stones, which can be
used to increase ranks of consumers. In order to obtain stones, consumers need to consume livestreaming of producers, and complete quizzes
or challenges provided. In return, they will receive performance evaluation and feedbacks from producers together with stones indicated in the
platform. Therefore, consumers will be willing to invest more time on the platform to realize own development and acheivement along with gaining
rewards from platform.
Figure 38, how to obtain stones for consumers Figure 39, exchanging of stones, and rank for consumers 28
Gamification
As indicated in fiture 40, consumers in each rank will be classified with
‘rank icon’ on their profile pages in order to indicate others briefly about
how consumers participate and have academic performances and
progress in platform.
Figure 40, classification of ranks Table 1, benefits and priviledges of each rank of consumers
of consumers
1. Free accessibility to learning tools and material provided by producers (Access): All ranks of consumer will be able to utilize more learning tools to further facilitate
their learning experiences, provided by particular producers. Only those who are still at a newbie rank will be unable to use tools.
2. Ability to join LiveStreaming with limited seats (Access): Consumers who ranked at the top three including visionary, challenger, and learner will receive a priority to
attend a limited livestreaming.
3. Allowance to participate special meeting as top ranking students based on tiers (Access and status): Consumers who ranked at visionary and challenger are able
to attend special meeting held by platforms to gain further interaction and networks among platform’s participants.
4. Ability to ask for private consultant and session with particular producer 30 min per month (Live Streaming (Access): Only one group of consumers with the highest
rank is able to contact directly with consultant and have a private session with producer.
5. 30 mins free monthly (Stuff): All consumers except those with rank newbie will receive an additional 30 minutes to use on the platform.
6. Coupon for book store, and educational event (Stuff): All consumers except those in the last ranking will receive gift as coupons for their purchase at the
collaborated bookstore and educational related event.
7. Service for resume creating and consultant (Stuff): Consumers whose ranked at the top two levels will receive a privilege in having their resume professionally made.
29
Gamification for consumers :
To become senior rank, producers must exchange 500 stones with
system. To become master rank, they must exchange another 1,500
stones with system, while to reach specialist rank, producers must
collect and use 2,500 stones. Lastly, to reach philosopher, theymust
exchange 3,500 stones with system.
Ranking system will be reset every 1 year in order to constantly
motivate producers to engage and host livestreams in platform.
Core drive 2 (Achievement and Development) is utilized to motivate students in knowledge consumption
because their aims to participate LiveLearning platform are to obtain new knowledge, and develop skills.
Core drive 8 (Ownership and Possession) is applied to motivate freelancers in sharing knowledge by focusing
on their main intention to participate LiveLearning platform, which is to get additional income while utmost
sharing skills and knowledge.
*These engagement strategies for producers and consumers can certainly help increase possibility 31
to achieve business objectives, including encouraging knowledge sharing, and knowledge consumption
E-Poster
ing
arn
eLe
Liv
Are you freelancers? Do you want to use your knowledge and skills in its best utilization?
Join our educational community, LiveLearning to share knowledges and get more income.
If you are students expecting to get new knowledge and develop skills that you cannot obtain from
classroom, check our LiveLearning platform to see what interests you.
LiveLearning’s is now available with many livestreams of various subjects.
Mockup: https://minnie560.wixsite.com/livelearning/teaching
Promotional video: https://youtu.be/9DLplyshyS4
Facebook page: https://www.facebook.com/live.leraning.9
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UX UI strategy
33
34
35
36
Monetization strategies
1. Referral strategy
If consumers join this platform for the first time,
they will get 5 stones upon their registers. However,
if they refer to friends by using their codes to
register the platform, they will additionally get 5
stones for referring to their friends. Stones can
For consumers
be used for personal benefits in LiveLearning platform.
2. Transaction fee
When consumers pay for their memberships, each
transaction will be deducted by 5% as transaction
fee for LiveLearning platform. The deducted amounts will
be used to manage the platform. Figure 44 shows claricifation
on various choices of consumers’ payment, which will be later
deducted by 5 percent as similar as of producers indicated in
figure 46.
Figure 44, choices of payment (revenue model)
For producers
1. Transaction fee
Producers do not have to pay for a membership, but instead, they have to
pay platform in the end of each month. This means that the total amount
of monthly income that producers will receive from platform will be deducted
Figure 46, charging system by 5%. as indicated in service section of platform website. (figure46)
(transaction fee)
2. Premium listing
If producers would like to upgrade their profiles in order to stay at first
page, they can pay for a premium profiles in our platform. However,
Figure 47, sponsor to be listed those decide to pay for staying in front page will be embedded with
“sponsored icon” to indicate consumers that this person pays money
to stay in first page, preventing consumers to be confused with those
producers with high rating, likes and evaluate scores.
* 150 Baht ensures 7 Days on first page as indicated in figure 47 and 48.
* Amount of payment in ‘Premium listing will go directly to company’s finance
38
Monetization strategies
Market
Numbers of highschool students are around
Numbers of freelancers in Thailand are around
1.9 million.
21 million. (Social and Quality of Life Database System, 2016)
(Thanyaporn, 2017)
39
Market
Expected sizes of producers in the first and second Expected sizes of consumers in the first and second years of
years of platform opeartion are 70 persons and platform operation are 250 persons and 550
150 persons respectively. persons respectively.
Launch strategy
LiveLearning provides specifically-created features to facilitate and support hosting
livestreams, and knowledge sharing of producers. Empowering features are:
Inspired by GIG trend, in the very first stage, platform aims to approach newly graduated students
to invite them to participate LiveLearning as producers. For instance, the platform can be initially
available for Thammasat newly graduates to engage since the sense of exclusivity will considerably
motivate them to join the platform.
According to National Statistic office Thailand (NSO), numbers of students with higher education
Micro market strategy in 2nd - 4th year are 1.3 million persons. (2015)
40
* 2018 is the year of preparation for launching platform
Expenses
1. IT developer** 70,000 70,000 35,000
2. Hosting website (Domain)** 2,500 2,500 2,500
3. Administrative fees 90,000 90,000 90,000
4. Utilities 2,500 2,500 2,500
.5. Insurances 5,000 5,000 5,000
6. Marketing 10,000 15,000 20,000
7. Income to producers 70,000 140,000 210,000
Total expenses 250,000 325,150 380,300
LiveLearning
Interest/role (Producers): platform
- Hosting livestreams to share knowledge
- Earning addtional monthly income
- Finding channels or way to work for getting income
- Finding job according to what they are good at
- Building connection with students
- Creating Quiz, and answering customers’
questions to get high ratings Level of opposition: high
General Level of influece: high
LiveLearning
tutor
users Level of support: high
schools
Level of influence: high
Interest/role:
Interest/role (Consumers):
- Getting targets as students to take their courses
- Consuming new knowledge
- Making courses both online and offline channels
- Developing various skills, based on own interests
- Getting income from buying courses
- Getting a good or better grade in schools or universities
- Teaching what students normally learn in
- Being able to pass examination in schools or universities
their schools / universities
- Watching livestreams to interactively learn what they do
- Teaching technique of Exams ( ex. TOEIC, IELTS)
not know, or what they want to know
- Guiding exams for students
- Asking direct questions to get responses
- Taking quizzes or performance evaluator in order to assess own capacities, and knowledge
42
Design process
Identify Explore
1 Identifying current problem of students
and freelancers in Thailand is primary step
2 Exploring and researching relevant data
of the problems, and interviwing those
users in order to establish clearer picture
of building LiveLearning because it can
help provide foundation of new platform about problem, pain points and opportunity
opportunity by having students and are the second process to validate
freelancers as users. information assumed and received at
idenfitying process.
3 Design
After having validated information and
data, LiveLearning platform is thus
designed together with embedding
4 Create
After finishing basic design of platform,
LiveLearning platform is visually created by
using existing free website maker in order
empowering tools and features, developed to visualize those designs of platform.
by information and insights from users
Website of LiveLearning :
interviews and researches. https://minnie560.wixsite.com/livelearning
44
Team Canvas Basic Version 0.8 | theteamcanvas.com | hello@theteamcanvas.com
Teamwork
Open-minded Respect other team member’s opinion
Flexibility Everyone need to equally contribute to the project
Enthusiastic Be responsive in group chat
Hard Working Deliver assigned work on time
Creativity Produce quality works to the group
Team Canvas Basic by theteamcanvas.com. Created by Alexey Ivanov, Dmitry Voloshchuk This work is licensed under the Creative Commons Attribution-Share Alike 4.0.
Team Canvas is inspired by Business Model Canvas by Strategyzer. To view a copy of this license, visit: http://creativecommons.org/licenses/by-sa/4.0/
References
Information sources:
- ASEAN Information Center (Government Public Relation Department). (2015). Thailand’s education within ASEAN community. [online]
Available at: http://www.aseanthai.net/english/ewt_news.php?nid=206&filename=index [Accessed 28 May 2018].
- Balaram, Warden and Wallace-Stephens. (2018). Good Gigs: A fairer future for the UK’s gig economy. [online] Available
at: https://medium.com/rsa-reports/good-gigs-a-fairer-future-for-the-uks-gig-economy-f2485a22de09 [Accessed 28 May 2018].
- Boostup.in.th. (2018). ¤ÍÃÊàÃÕ¹Í͹äŹ µÔÇÍ͹äŹ ÃÇÁµÔÇàµÍÃÁÒ¡·ÕèÊØ´ã¹»ÃÐà·È | Boostup.in.th. [online] Available at: https://www.boostup.in.th/ [Accessed 28 May 2018].
- G-ABLE (2018). Gig Economy §Ò¹ÂؤãËÁ‹·Õèã¤Ãæ ¡çÍÂҡ໚¹ Gig | G-ABLE. [online] G-ABLE. Available
at: https://www.g-able.com/thinking/future-of-work/gig-economy-everyone-want-to-be-gig/ [Accessed 28 May 2018].
- Mangopay.com. (2018). Good Gigs: A Fairer Future for the UK’s Gig Economy - MANGOPAY. [online] Available
at: https://www.mangopay.com/blog/good-gigs-a-fairer-future-for-the-uks-gig-economy/ [Accessed 28 May 2018].
- Matichon. (2018) ÁµÔª¹Í͹äŹ. 'ËÁÍÍØ´Á' ¹ÓËͧ·ÅÒ¡Óᾧ¤³Ðã¹ 7 ÁËÒ'ÅÑ »‚'61 ¨Õé Á.»ÃѺµÑÇ¡‹Í¹·ÂÍ»´ (¤ÅÔ»). [online] Available
at: https://www.matichon.co.th/education/news_790265 [Accessed 28 May 2018].
- Ministry of Education (2018). ·ÔÈ·Ò§¡ÒÃÍØ´ÁÈÖ¡ÉÒà¾×èÍʹѺʹع¡ÒÃà´Ô¹Ë¹ŒÒ»ÃÐà·Èä·Â â´Â È.¤ÅÔ¹Ô¡ ¹¾.ÍØ´Á ¤ªÔ¹·Ã (ÃÑ°Á¹µÃÕª‹ÇÂÇ‹Ò¡ÒáÃзÃǧÈÖ¡ÉÒ¸Ô¡ÒÃ) | Moe.go.th. [online]
Available at: http://www.moe.go.th/websm/2018/1/2-02-61.pdf [Accessed 28 May 2018].
- National Statistic office Thailand (NSO). (2015) ¨Ó¹Ç¹¹Ñ¡àÃÕ¹ ¹ÔÊÔµ ¹Ñ¡ÈÖ¡ÉÒ ã¹Ê¶Ò¹ÈÖ¡ÉҢͧÃÑ°ºÒÅáÅÐàÍ¡ª¹ ¨ÓṡµÒÁªÑé¹áÅÐÃдѺ¡ÒÃÈÖ¡ÉÒ »‚¡ÒÃÈÖ¡ÉÒ 2550 - 2558 |
Service.nso.go.th. [online] Available at: http://service.nso.go.th/nso/web/statseries/statseries06.html [Accessed 28 May 2018].
- Parker, G.G., Van Alstyne, M.W. and Choudary, S.P., 2016. Platform Revolution: How Networked Markets Are Transforming the Economyand How to Make
Them Work for You. WW Norton & Company.
- SkillLane. (2018). SkillLane | ¤ÍÃÊÍ͹äŹ àÃÕ¹䴌·Ø¡·Õè ·Ø¡àÇÅÒ Ê͹â´Â¼ÙŒàªÕèÂǪÒÞÍѹ´ÑºµŒ¹¢Í§ä·Â. [online] Available at: https://www.skilllane.com/ [Accessed 28 May 2018].
- Social and Quality of Life Database System. (2016). ¨Ó¹Ç¹¹Ñ¡àÃÕ¹ ¹ÔÊÔµ ¹Ñ¡ÈÖ¡ÉÒ ã¹ÃкºâçàÃÕ¹ ¨ÓṡµÒÁÃдѺ¡ÒÃÈÖ¡ÉÒ áÅÐà¾È »‚¡ÒÃÈÖ¡ÉÒ 2549 - 2559 | Social.nesdb.go.th. [online]
Available at: http://social.nesdb.go.th/SocialStat/StatReport_Final.aspx?reportid=1374&template=2R2C&yeartype=M&subcatid=74 [Accessed 28 May 2018].
- Songviroon, N. (2018). à»´µÒÃÒ§à§Ô¹à´×͹à©ÅÕ褹äÍ·Õä·Â | àÇçºáºäµŽ. [online] àÇçºáºäµŽ. Available at: https://www.beartai.com/news/itnews/60249 [Accessed 28 May 2018].
- The Memo. (2017). There are no teachers in the future | The Memo. [online] Available
at: https://www.thememo.com/2017/09/18/teacher-apps-peergrade-marking-exercises-university-student-education/ [Accessed 28 May 2018].
- Thairath. (2018). à»´àº×éͧÅÖ¡ '¡ÃзÃǧÍØ´ÁÈÖ¡ÉÒ' ͸ԡÒÃÏÁËÔ´ÅÅÑè¹ µŒ¹¡Óà¹Ô´ä·ÂᏴ 4.0. [online] Available at: https://www.thairath.co.th/content/1034335 [Accessed 28 May 2018].
- Thanyaporn (2017). ¿ÃÕᏫ : ªÕÇÔµÍÔÊÃТͧáç§Ò¹¹Í¡Ãкº?. | BBC News ºÕºÕ«Õä·Â. [online] Available at: https://www.bbc.com/thai/thailand-39768258 [Accessed 28 May 2018].
- 9Skills.net (2018). ¤ÍÃÊàÃÕ¹Í͹äŹ Ê͹Í͹äŹ ËÒà§Ô¹ ¡Ñº 9Skills.net. [online] Available at: http://www.9skills.net/ [Accessed 28 May 2018].
- 10gb-host.com. (2018). ºÃÔ¡ÒÃàÇçºâÎʵÔé§. [online] Available at: https://www.10gb-host.com/ [Accessed 28 May 2018].
46
Appendix
Results from survey about students for Live-Learning platform
Results from survey about freelancers for Live-Learning platform
Students interview #1 Students interview #2
Name : Vongsiri
Age : 18 Name : Almond
Current status : Student Age : 19
Current status : Student
Q : Where do you normally go to tutoring institution, and do you usually study at
in a classroom with tutor or through videos on computer? Q : Where do you normally go to tutoring institution, and do you usually study at
A : I usually go to Siam and Payathai which are the areas packed with educational in a classroom with tutor or through videos on computer?
institutions as well as lots of students. I prefer studying in a classroom with tutors but A : In the past year, I have changed from studying at the institution to studying with a
due to limited seats available, there are oftentimes that I have to book for a course private tutor as the courses at the institution is oftentimes fully booked and I could not
where I study through videos. register for the one I want to study.
Q : How do you choose your tutoring institution? Q : How do you choose your tutoring institution?
A : I choose the institution based on the reputation of its courses and the convenience When I was studying at tutoring institution I select the courses based on the reputation
in commuting, without BTS train I would not choose to study there because the traffic like where is the institution that most students usually go and the success rate that
is really bad. they have regarding the percentage of students who able to get into theater desired
university after studying at the institution.
Q : How much do you pay for the course?
A : Around 4,500 to 5,000 baht per course Q : How much do you pay for the course?
A : 500 to 800 baht per hour
Q : What time do you normally go to tutoring institution?
A : I go to tutor after I finished school, so normally at 4.30 pm. Q : What time do you normally go to tutoring institution?
A : After school.
Q : How much time does it take to commute from your school/place to the
tutoring institution. Q : How much time does it take to commute from your school/place to the
A : Siam and payathai are about 4 to 6 bfs stations away from my school, it would take tutoring institution.
about 20 minutes. However, the time that I finished school is the same time here A : As I study with a private tutor, I try to choose a coffee place or a food court that are
people finished their work as well, so I have to wait for 2 to 3 BTS train before I am closet to my school or my home which takes about 10 minutes, so that I do not have to
able to get in because the train is too packed. With that, it takes around 30-35 minutes waste my time or get too tired commuting from place to place.
from my school to Siam or Payathai regardless of the amount of time I have tot walk
from bfs to the institution. Q : Have you ever have problems or difficulties when commuting to the tutoring
institution or the study?
Q : Have you ever have problems or difficulties when commuting to the tutoring As I said previously, the courses have very limited space available so I do not get to
institution or the study? study the course that I want to register. You have to be very fast in registration in order
A : As I mentioned before that there are lots of students, thus there are courses where to get the spot in that course.
I have to study in a video class which the perfect seat where I could sit comfortably are
usually not available. I have to sit in a spot where I have to always look up at the Q : What would be the perfect way for students to study effectively and
screen or the screen is too far for me too see. conveniently?
I would like the institutions to have more courses available or maybe more seats
Q : What would be the perfect way for students to study effectively and available for each courses, but the more people in a room will be very hard to fully
conveniently? study as it might get too loud and people have too many questions too ask.
A : I think it would be really good if there are more courses available so that I can study
with the tutor and if I ever have any questions I could ask right away. Studying through
videos are very ineffective as hen I do not fully understand I could not ask. Students interview #3
Name : Folk
Age : 22
Current status : Student
Q : How much do you pay for the course?
Q : Where do you normally go to tutoring institution, and do you usually study at A : 2,700 to 3,200 baht per course
in a classroom with tutor or through videos on computer?
A : I go to a tutoring institution in the department store which is the closest to my house Q : What time do you normally go to tutoring institution?
although it actually quite far. A : After I finish school which is around 4.30pm.
Q : How do you choose your tutoring institution? Q : How much time does it take to commute from your school to the tutoring
A : Actually I would like to study the institutions that are famous among students, but institution.
the locations are too far from where I live so I choose the best ones that are available My school is around Prom-Pong BTS station so it takes about 15 to 20 minutes to get
nearby my school or house. to Payathai.
Q : How much do you pay for the course? Q : Have you ever have problems or difficulties when commuting to the tutoring
A : 2,800 to 3,500 baht per course institution or the study?
A : It is very convenient as I can use BTS, but sometimes there are too many people
Q : What time do you normally go to tutoring institution? so I have to wait for 3 to 4 trains until I can get on the train.
A : At 5pm after I finished school.
Q : What would be the perfect way for students to study effectively and
Q : How much time does it take to commute from your school/place to the conveniently?
tutoring institution. A : It would be great if there are courses available online where I could study from
A : Without traffic it would take around 30 minutes, but the traffic is really bad where I home, with a channel that I can ask questions in case I do not understand anything.
live so it usually take 1 hour to 1.30 hour.
Q : Have you ever have problems or difficulties when commuting to the tutoring Students interview #5
institution or the study? Name : Nokyung
A : The traffic is probably the only thing I am very bored of because it wastes my time Age : 18
and I get really tired. Current status : Student
Q : What would be the perfect way for students to study effectively and Q : Where do you normally go to tutoring institution, and do you usually study at
conveniently? in a classroom with tutor or through videos on computer?
A : If possible I would like the traffic to be better, but to be realistic I think I do not have A : I live far from the place where there are many tutoring institutions so I have to hired
much choice according to where I live where the traffic is terrible. a private tutor to teach me at home.
Q : What would be the perfect way for students to study effectively and
conveniently?
A : Having a tutor at home I think is the easiest way to study as I don’t have to waste
my time on traveling to institution.
Students interview #6
Name : Nattawut
Age : 18
Current status : Student
Q : How much time does it take to commute from your school to the tutoring
institution.
A : By walking it takes 20 minutes, by motorcycle it takes 5 minutes.
Q : Have you ever have problems or difficulties when commuting to the tutoring
institution or the study?
A : For me, I do not really have any problem as my school is very close to the location
and I do not really mind studying a course wit tutor as many students do, studying
through videos is fine for me.
Q : What would be the perfect way for students to study effectively and
conveniently?
A : If you want to study more outside the school, you should make sure that the place
is nearby or there is a way that you can commute to the place easily so that you do not
waste your time.
Freelancers interview #1 Q : Apart from money, what you want to get additionally from
Name : Shunsiree using platform? eg. certification from teaching or connection with
Age : 26 other experts.
Current status : Make up artist ( Freelancer ) Ans : Apart from money, I want to get more connections among
learners. Not only they want to get skill from me but also, they can
Q : What is your work ( What are you expertise, special capacity employ me to make up. Furthermore, learners may help me to promote
or knowledge?) my job to get more customers in the future.
Ans: I am a make up artist as a freelancer. I can make up for both men
and women. Generally, my customers are women who employ me to
make up for going to an event such as marriage. Freelancers interview #2
Name : Rattapon Thasnork
Q : How much you earn per month ? Age : 24
Ans : Mostly I will get around 20,000 per month. It depends on a Current status : English Tutor ( Freelancer )
number of customer in each month as well.
Q : What is your work ( What are you expertise, special capacity
Q: .What are the problems that you frequently encounter from or knowledge?)
being freelancers? Ans: I am a English tutor teaching high schools students who are
Ans : Well, I think that I still get a few customers that I only use preparing to attend universities. So, normally, I teach them within
strategies to find customer toward words by mouth. So, most of my the technique for testing Ielts, Tu-get, Cu-tep, and SAT.
customers are people who I know well as I used to make up them
many time. However, if it possible, I would like to promote my work Q : How much you earn per month ?
more in order to get new customers. Ans : I get around 10,000 per month.
Q: What is your opinion toward online learning platform where Q: .What are the problems that you frequently encounter from
the instructor can teach through video live streaming? being freelancers?
Ans : For me, I think that it is very interesting if I can get some income
from sharing my knowledge and skill about make up. Also, it is as a Ans : It is hard for freelancers to find the location for teaching my
useful channel to promote my job via this livestreaming as well. So, I customers as I always have to wake in the early morning in order to
agree on this idea. find the place and reserve the seat for my students. So, Sometime, I
have to walk around the malls that it wastes my time.
Q: What kind of functions or features that should be included in
the platform to facilitate your teaching or knowledge sharing? Q: What is your opinion toward online learning platform where
Ans: If I have a great chance to teach, I would like to have a function the instructor can teach through video live streaming?
or feature that make me and learners to be able to communicate in Ans : In my opinion, I think it works as the instructor can live the video
case that they have some question while I am teaching. Apart from at home. It also helps me to teach more students via live streaming.
this, I think that the platform should have function to save live videos Importantly, it can save money like if I teach the students at the
for other learners who want to watch my video again. Starbuck or Cafes, I have to buy some drinks or foods to exchange the
seats.
Q: What kind of functions or features that should be included in Q: What is your opinion toward online learning platform where
the platform to facilitate your teaching or knowledge sharing? the instructor can teach through video live streaming?
Ans: I want the function of Poping-up picture as sometime, I need to Ans : Because of my job, I have to go out and take a photo. However, I
draw or write some informations in order to explain the students to think that this online learning platform is convenient for people who are
easily understand. To add more, it is useful to have Q and A toward live a tutor more than my career which they can teach wherever they want.
video’s feature ( chatting ) because some students may want to ask
some questions that they are confused. Q: What kind of functions or features that should be included in
the platform to facilitate your teaching or knowledge sharing?
Ans: I think that function like chatting room or additional screen for
Q : Apart from money, what you want to get additionally from teaching is what most of tutors need in order to provide a clear
using platform? eg. certification from teaching or connection with understandable lesson to their customers.
other experts.
Ans : Apart from money, I think that connection among students is
important for a tutor because students can suggest their friends to be Q : Apart from money, what you want to get additionally from
my customers. Some students have many connections as they have to using platform? eg. certification from teaching or connection with
go to many tutor places. other experts.
Ans : Apart from money, I see the importance of connections that help
me to increase a number of customers. And yes, certification is needed
Freelancers interview #3 for some tutors that help to guarantee their profile or reliability.
Name : Ter
Age : 28
Current status : Photographer ( Freelancer ) Freelancers interview #4
Name : Suwijuk
Q : What is your work ( What are you expertise, special capacity Age : 26
or knowledge?) Current status : English translator( Freelancer )
Ans: I am a freelancer being a photographer in any events. I am good
at taking a photo as I graduated from the faculty that directly teach
about taking a photo. Q : What is your work ( What are you expertise, special capacity
or knowledge?)
Q : How much you earn per month ? Ans: my job is to translate any English document into Thai. As from
Ans : I will get around 30,000 to 40,000 per month. Mostly, I always this, I graduated from international school and university that help me
earn a lot during the graduation month. There will have many university to have English skills like writing, reading and speaking.
students who employ me to take a picture for them.
Q: .What are the problems that you frequently encounter from Q : How much you earn per month ?
being freelancers? Ans : Mostly I will get around 5,000 - 10,000per month. It depends on a
Ans : There are a lot people who add my Line asking about the number of customer in each month as well.
information but at the end, most of them didn’t employ me.
Q: .What are the problems that you frequently encounter from
being freelancers?
Ans : Well, Sometime, it is very hard for me to translate some
documents that were written within a lot of wrong grammar. So, it take
time to understand and translate into Thai.
Our platform is
LiveLearning is operating
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External IT developer Partner - LinkedIn Enabling
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Quiz and words Feedback
performance evaluatio to the a livesteaming that easy for them tto
- Mobile application
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- Thailand 4.0 Educational Policy
- 21st century skills
- Gig economy
- Digital and online education
- Transferrable and technical skills
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