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Dark Cloud 2: FAQ/Walkthrough by SOng

Version 1.5, Last Updated 2003-05-02 View/Download Original File


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\/>_<</_ / ASCII Logo created by Scott Ong
-----------------------------------------------------------------------
D a r k C l o u d 2
-----------------------------------------------------------------------
A FAQ/Walkthrough Written by:
version 1.5 Scott Ong
for Sony Playstation 2 <vaynard_x11x@yahoo.com>
-----------------------------------------------------------------------
Released date of FAQ: 12th April 2003
Latest editions can be obtained from GameFAQs <http://www.gamefaqs.com>
This FAQ is protected under the Copyright Law Act. No part of the
material should be copied without obtaining the author's consent. For
webmasters, the FAQ can be posted on your website as long as no part
of the FAQ is altered. Please obtain the latest revisions from GameFAQs
<http://www.gamefaqs.com>. If you have any questions about the FAQ,
feel free to sent me an e-mail (addressed indicated above) with the
game title (Dark Cloud 2 or DC2) as your subject. No labelled subjects
will be unattended. This FAQ is copyright of Scott Ong 2003.
--------------
Author's Note
--------------
This update (v1.5) includes the following additions from v1.4:
- Made some corrections, thanks to contributions from Deona Lindholm
<deonal@earthlink.net>.
- Added Ridepod Weapons Listing, except for some stats missing.
- Correct a typo error - Peeping Pole for photographs, thanks to
Chris DeBonte <biptheconqueror@yahoo.com>
- Thanks to Adam Hodges <adam.hodges1@pop.west.cox.net> for telling me
that the select buttons helps to sort the items nicely.
- Complete the armlets listing
----------------------------
IMPORTANT NOTE ON E-MAILS
----------------------------
Well, I am around 90% done with the FAQ so the future updates will be
dependable on how much time I have to spare as I getting busier with
my "national obligation". E-mails may be answered in 2 weeks time as
I will be away from my computer most of the time. If you need any help,
feel free to consult anyone of the authors for this game in GameFAQs.
To get help within the fastest time, get help from GameFAQs' message
board. Generally, I supposed this FAQ could help you (the reader) in
almost all areas except for:-
1) Fishing using Lures
2) Monsters Transformation process
3) Ridepod parts - statistics for the 40 weapons
4) Strategy for Undead monsters (I have messed up my note on those
skeletons ^_^: a personal blunder)
I am not sure when I will be doing a v1.6 update. But I am pretty sure
it is going to take a long time as my free time is getting lesser.
Hope you readers could understand. I will be glad if someone could
help me with the above 3 points...
---------------------
Revision History
---------------------
Version 1.0 - File Size: 409 KB, Date Released: 12 April 2003
The FAQ's initial release with a walkthrough completed till Chapter 7
& other sections all partially completed.
Version 1.05 - File Size: 412 KB, Date Released: 13 April 2003
Added Clothings section. Make some changes.
Version 1.1 - File Size: 468 KB, Date Released: 15 April 2003
Expanded Spheda Section, Fishing Section, Support Character Recruitment
Section, Georama Section and a bit about Ridepod.
Version 1.2 - File Size: 514 KB, Date Released: 18 April 2003
Added a complete walkthrough for Chapter 8 & Spheda prizes listing for
each individual floors.
Version 1.3 - File Size: 612 KB, Date Released: 20 April 2003
Added the monster bestiary, added Conda to support character listing,
completed partial monster strategy guide.
Version 1.4 - File Size: 667 KB, Date Released: 26 April 2003
Added & updated the Monster Bestiary & a partially completed Weapon
Bestiary. Update Ridepod's listing.
Version 1.5 - File Size: 710 KB, Date Released: 02 May 2003
Made some corrections. Update Ridepod Parts Listing and Armlets
Listing.
---------------------------
C o n t e n t s
---------------------------
1` Game Basics 6` Bestiary
2` Dungeon Basics 7` Support Characters Recruitment
3` Camera Basics 8` Georama Menu
4` Fishing & Spheeda Basics 9` Walkthrough & Secrets
5` Equipment Upgrading 10` Credits and Acknowledgements
------------ I --------------
G a m e B a s i c s
-----------------------------
i) Basic Player Controls
`````````````````````````````
The basic controls are being explained in your menu. The controller
settings are displayed below:-
Button What it does?
```````` `````````````````````````````````````````````````````````
X Select command. Use to attack while in dungeons.
Circle Cancel selection in menu. Use to lock-on targets while in
dungeons.
Triangle Brings up the menu screen. Skip story sequences during
PAUSE mode.
Square Activates camera mode. Uses equipped item while in
dungeon. Activates item selection box when talking or
viewing doors with locks.
D-Pad Moves the cursor on the item selector
L1 Allows you to use the character's ranged weapon. Use in
conjunction with X button.
R1 Allows you to put your character's in guard mode. Press
X to lift up objects (such as small crates) and hit X
again to throw.
L2 Activates First Person View (FPV) Mode
R2 Activates free viewing Camera Mode during fishing
L3* Allows you to switch between Max and Monica
R3 Allows you to switch between Max and Ridepod or Monica &
Monster Transformation
Left Analog Moves your character
Right Analog Rotates the camera view
Start Pauses the game.
Select Toggle map between OFF, CORNER, LARGE view while in
dungeons.
* You can activate L3 this by "clicking" the left analog stick. To
activate R3 click the right analog stick.
ii) Main Menu
``````````````````````````
The menu screen can be activated by hitting the Triangle button. You
will find the following list of commands on the screen:-
Option What it does?
```````` ````````````````````````````````````````````````````````````
Item Activates the item inventory screen.
Character Activates the character selection screen
Make Activates the Invention screen where you can make items
based on blueprints collected. The Make option will
available until you get Ridepod.
Move Allows you to toggle between areas. You can move between
towns and dungeons.
Options Allows you to view the Option screen
Help Allows you to access the training menu which features
movies explaining various aspects of the game. More movies
will be available as you proceed further into the game.
iii) Item Menu
``````````````````````````
Item menu features a description box locating directly below the item
inventory. All your character's key items, items and weapons will be
listed here.
You can have a maximum of 114 types of items. You can have a limit
number of specific items. For the listing of items, please view the
item bestiary. Equipable items such as Bread, Cheese, Premium Chicken
can only allow you to store 20 of them. Some of them allows you to
store 5 of them and even 3.
Controls
``````````
X - Select Item & view commands
O - Exit Item Menu
Triangle - Allows you to select a number of items from the item type.
Use Up & Down on Left Analog stick to determine number of
items to move. Hit Triangle twice will bring whole group
of items.
Square - Bring the whole group of items.
L Analog - Moves cursors along items.
Select - The computer will sort the items for you.
>> Item Holders
Under the character's status bar, you can find 3 item holders. Each
item holder can hold 1 type of item, giving Max or Monica to hold at
most 3 types of items. To equip an item type onto the item holders,
just simply select the item with X and point the cursor at the item
slot to equip. While in dungeon, hit Square to use the item while
D-Pad allows you to toggle the cursor between the 3 item group.
>> Items Command
When you select an item, you will be given the following command on
the small command box appearing next to the item type:-
______________________________________________________________________
|Command | What it does? |
|--------------------|-------------------------------------------------|
|Equip |Equip the weapon for your character |
|--------------------|-------------------------------------------------|
|Use on Max |Uses the item on Max |
|--------------------|-------------------------------------------------|
|Use on Monica |Uses the item on Monica |
|--------------------|-------------------------------------------------|
|Use |Uses the item |
|--------------------|-------------------------------------------------|
|Spectralize |Convert items into synthesis items for upgrading |
| |your character's weapon. |
|--------------------|-------------------------------------------------|
|Put on Fishing Rod |Equip the item as a bait for fishing |
|--------------------|-------------------------------------------------|
|Exchange |Switch weapons for Ridepod |
|--------------------|-------------------------------------------------|
|Build Up |Weapons Only. Allows you to convert the weapon |
| |into an advanced version. |
|--------------------|-------------------------------------------------|
|Repair |Weapons Only. Allows you to repair the weapon |
|--------------------|-------------------------------------------------|
|View Status |For spectralized items only. You will find the |
| |attribute bonus offered by the item. |
|--------------------|-------------------------------------------------|
|Discard |Throw away the item |
|----------------------------------------------------------------------|
>> Special Items
Certain items allow you to view a special item menu that allows you to
view photo scoops (Inside Scoop Memo), NPCs' requests (Notebook), etc.
Items such as Key Handle, Fairy Saw, Channel Key, etc cannot be
discarded as they are available only in dungeons. You will need them
in order to get out of the dungeon.
Keys for Dungeon
`````````````````````
Chapter 1 Key Handle; Channel Key
Chapter 2 Fairy Saw; Slash Branch
Chapter 3 Giant Meat
Chapter 4 Luna Stone; Luna Stone Piece
Chapter 5 Magma Rock, Stone "T", Rope, White Wind Vase
Chapter 6 -
Chapter 7 Queen's Watering Pot, Moon Clock Handle
Chapter 8 Trolley Oil, Rusted Key
>> Weapons
There are 2 playable human characters - Maximillian and Monica. Each
of them carries a melee-type weapon and range-type weapon. Melee-type
weapon are meant for close combat while range-type weapon are flying
target or enemies at further distance. Each weapon has its own hit
points (denoted by WPN). WPN drops as you attack with the weapon more
often. You can recover WPN points by using Repair Powder, Gun Repair
Powder or Ring Repair Powder. Underneath the weapon's WPN gauge, you
will find a blue gauge, it is actually the WPN's synthesis points
gauge. The gauge increases upon you defeat the enemy and recover the
blue crystals dropped from the fallen enemy. Once it is maxed out,
you will gain Synthesis points for upgrading your character's weapon.
Synthesis points is necessary to enfuse items into the weapon. The
blue crystal will be attributed to the character's weapon that deal
the killing hit to the target.
>> Spectralize
An innovative feature of Dark Cloud 2 that allows you to convert items
for synthesizing in your character's weapon. Each weapon has a total
of 10 attributes. The table below illustrates the meaning of each
attributes:-
______________________________________________________________________
|Attribute |Meaning |
|----------------|-----------------------------------------------------|
|Attack |Indicates the weapon attacking power |
|----------------|-----------------------------------------------------|
|Durability |Indicates the weapon's WPN durability. Weapon with |
| |higher durability, will have WPN decreasing at a |
| |lower rate. |
|----------------|-----------------------------------------------------|
|Flame |Allows the weapon to deal more damage to enemy that |
| |is weak against fire elemental damage. |
|----------------|-----------------------------------------------------|
|Chill |Allows the weapon to deal more damage to enemy that |
| |is weak against ice elemental damage. |
|----------------|-----------------------------------------------------|
|Lightning |Allows the weapon to deal more damage to enemy that |
| |is weak against lightning elemental damage. |
|----------------|-----------------------------------------------------|
|Wind |Allows the weapon to deal more damage to enemy that |
| |is weak against flying attacks. Ideal for flying |
| |targets. |
|----------------|-----------------------------------------------------|
|Crush |Allows the weapon to deal more damage against armored|
| |targets such as Turtle, Tortoise, etc. |
|----------------|-----------------------------------------------------|
|Exocrism |Allows the weapon to deal more damage against undead |
| |targets such as Nightstalkers, Skeletons, etc. |
|----------------|-----------------------------------------------------|
|Beast |Allows the weapon to deal more damage against beasts |
| |such as Hunter Fox, etc. |
|----------------|-----------------------------------------------------|
|Scale |Allows the weapon to deal more damage against dragons|
|----------------|-----------------------------------------------------|
Upon "spectralization", you will find a new glowing item in a new item
slot on the inventory. Select the item and move the cursor to the
weapon to perform synthesizing. Synthesizing items require Synthesis
points, which are earned by defeat enemies. If there is insufficient
Synth points, the process is unable to take place.
For the type of items that enhances this ability, please refer to the
Item Bestiary.
>> ABS Points Conditions
ABS refers to ability points earned by your characters upon defeating
the enemy. This is indciated by small blue crystals scattered upon an
enemy's defeat. There are several ABS conditions:-
_____________________________________________________________________
| Condition | Points awarded to... |
| Defeat the enemy |----------------------------------------------|
| using... | Max |Monica |Ridepod |Monster |
|----------------------|----------------------------------------------|
|Gun |Gun |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Wrench |Wrench |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Sword |General |Sword |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Bessard |General |Besarrd |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Ridepod Weapon (Melee)|Wrench |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Ridepod Weapon (Range)|Gun |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Monster (Melee) |General |Sword |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Monster (Range) |General |Bessard |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Items and Others* |General |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
*This includes the magic-absorption blade of Monica when you use the
absorb magic to attack an enemy.
iv) Character Menu
``````````````````````````
The character selection screen allows you switch your active character
with another character. Generally, you can use a total of 3 playable
characters: Maximillian, Monica and Ridepod. Monica is able to perform
Monster Transformation upon gettg the first monster badge.
______________________________________________________________________
| Character | Duration |
|------------------|---------------------------------------------------|
|Maximillian |From the beginning of the game. You begin the game |
| |with him. |
|------------------|---------------------------------------------------|
|Monica |Start of Chapter 2, after defeating Flotsam |
|------------------|---------------------------------------------------|
|Steve the Ridepod |After encounters with Linda the elephant at the |
| |Underground Channel in Chapter 1. |
|------------------|---------------------------------------------------|
|Monster |You will get this while sometime in middle of |
|Transformation |Chapter 2. You need to get the 1st badge - Himarra |
| |by purchasing it from Tailor Shop upon fulfilling |
| |the Georama Conditions - Tailor Shop. More Badges |
| |can be obtained by throw Gift Capsules with 3 kind |
| |of an item. |
|__________________|___________________________________________________|
>> Non-Playable Characters (NPCs) Recruitment
Although you can have a maximum of 4 playable characters, you can
recruit allies (NPCs) and they provide support features for Max and his
friends. They provide vital support such as making bombs, sell items
while they is not at your party, etc. Once joing a off-screen member,
they will allow you to fix weapons (for Cedric) and provide ability
support such as increased Synth points, recover hit points, refuel,
etc. You can recruit them after Chapter 2. For more details, please
refer to NPC Recruitment.
v) Make Menu
``````````````````````````
Being a mechanic genius, Maximillian is able to create new inventions
by joining ideas captured from photographs thus making a new
invention for his pal, "Steve" the Ridepod. Once an idea is generated,
you need to purchase items from an item shop and Max will build the
item!
>> Camera
You will get the Camera upon Max being rescued by Cedric on the
Ridepod from the boss while in Chapter 1. To use the camera, it must
be equip on an item holder. More details about the camera will be
discussed in Camera Basics.
>> Creating a new Invention Card
Select an invention slot from the inventions listing. You need to have
at least 3 photographs for a new invention card. First of all, select
the photograph from your photo listing. Do this until you have selected
3 photographs. Hit Square and there will be screen of Max thinking of
an idea. If it is successful, you get a new invention card. The
invention card will states the number of items required for making the
invention get the necessary items and you are only your way for a new
item!
vi) Move Menu
``````````````````````````
Move Menu allows you to jump from area to another area. You will find
a world map where a cursor will be point at your current location.
Select a location (let's says it is Palm Brinks), you will find sub-
locations such as Station, Palm Brinks (town), Undergound Channel, etc.
If you use this while in dungeons, money will be deducted if there are
enemies within the area. Thus it is advisible to wipe off all enemies
prior on your way to escape. About half of your Glidas (currency for
the game) will be deducted for your escape...
vii) Options Menu
``````````````````````````
You will be able to view the settings configuration at the Start
Screen of the game.
______________________________________________________________________
| Option |What it does |
|--------------|-------------------------------------------------------|
|Cursor |If set on, the cursor will return back its last set |
| |position. |
|--------------|-------------------------------------------------------|
|Vibration |Set the vibration setting ON or OFF. Recommended to set|
| |on for Fishing Mini-Game. |
|--------------|-------------------------------------------------------|
|Message Speed |Determines the message speed of your choice. |
|--------------|-------------------------------------------------------|
|Sound |Toggles sound settings between Stereo and Mono |
|--------------|-------------------------------------------------------|
|Time Passage |Controls how fast time passes in the game itself. |
|--------------|-------------------------------------------------------|
|Map Display |Toggles between the three map options (none, small, |
| |full) in the dungeons. Small view indicates the corner |
| |view. You can view map with SELECT button unless you |
| |have received the Map item while in dungeons. |
|--------------|-------------------------------------------------------|
|Damage Point |If set on, damage numbers on the enemy are shown. |
|--------------|-------------------------------------------------------|
|Enemy HP |If set on, the enemy's HP gauge is shown. |
|--------------|-------------------------------------------------------|
|Display |If set on, you will find the enemy's rage counters |
|Rage Counter |appearing on top of the HP gauge. |
|--------------|-------------------------------------------------------|
|Name Display |If set on, the character's name is shown. |
|--------------|-------------------------------------------------------|
|Monster Name |If set on, the enemy's name is shown. |
|Display | |
|--------------|-------------------------------------------------------|
|Fade Distance |Toggle fade view mode. Objects in a distance will look |
| |more blur. |
|--------------|-------------------------------------------------------|
|Subtitles |Turns the subtitles on and off. |
|--------------|-------------------------------------------------------|
|Pause Display |Toggles the darkening of the screen and display of |
| |"Pause" when the game is paused. |
|--------------|-------------------------------------------------------|
viii) Help Menu
``````````````````````````
It allows you to view the full listing of Help feature for the game. It
will feature movies illustrating on how to equip items, navigation, etc.
View these movies for the full basic training details. You can end the
movie at any point of time with Triangle button. As you proceed further
into the game, you will find more movies available for viewing.
ix) Saving
``````````````````````````
Like traditional RPGs, you will find save points located in towns. Save
Points are indicated by red shields surrounded by red rings. Just hit
X when Max/Monica is near the save point. You can save your game into
the desired memory card slot. You can hit Triangle to save your game
while viewing the dungeon listing screen.
x) Getting Items/Open Chests
````````````````````````````````````
The idea is similar to Final Fantasy IX. You will find a ! icon
appearing on top of your active character's head. Hit X to explore the
item. Chests position are not fixed in dungeons or cities. They appear
randomnly. Minature chests contains power-up items such as Fruit of
Eden (increases max HP), Potato Pie (increases Max's defence) and
Witch's Parifact (increases Monica's defence). These items appears
after you completed a story event (for Chapter 1) and as for subsequent
chapters, you need to complete the Georama Conditions.
You can also get items from destroying crates/rocks/vases found in
dungeons. This can be done by using R1 + X to lift up the item and X
again to throw the item.
------------- II ---------------
D u n g e o n B a s i c s
--------------------------------
The objective of clearing dungeons is to get an item called "Gate Key",
which appears differently for different dungeons. The Gate Key is held
by one of the monsters in the area. Defeat it and you will able to
obtain it. Next, you need to locate the exit (indicated by a large
yellow dot) and use the key (activate the item sub-menu with Square
button and select the item).
The dungeon maps are randomnly generated. The location of the exit is
random and even the chests are random. Heck, almost everything is
random except for the type of monsters appearing in the area.
i) Attacking
`````````````````````````````````````
Dark Cloud 2 battle system is unique as compared to traditional RPGs.
It has some resemblance with Kingdom Hearts' battle system. You can
control your character to move freely on the battlefield and access
the menu at the same time.
Max starts with his Battle Wrench, a short range weapon. He will get
his projectile weapon - a gun-type weapon from Donny after you have
completed Prelude. Monica starts with the sword as you have seen her
taking it at the Prelude. Her long-range weapon is using magic. All
these commands can be ONLY used while in Dungeons.
>> Combo Hit
This can be done with the character's right-hand weapon i.e. the short
range weapon. You can do combo strikes by hit the X button repeatedly
as your character attacks the enemy. The chain lasts for a maximum of
5 hits. You will end the last hit with a knock-down attack. The combo
hit differs depends on the weapon that your character is using. The
damage dealt will progressively increase with the number of hits.
>> Charged Attack
To do a charged attack, you just need to hold down the X button and
release it for your character to release a heavy hit. You can even hit
aerial targets surrounding your character.
>> Final Blow
Lock on the target and tap the left analog stick towards the target and
hit X. The character will deal a jumping leap with a swing of the
weapon, dealing heavy damage.
>> Backflip
Lock on the target and tap the left analog stick away the target and hit
X. Your character will do a flying backflip that separates him/her away
from the target. Please note while in mid-air your character is
vulunerable to all sorts of attacks.
* Magic-Absorb Blade (Monica ONLY)
Magic-Absorb Blade is a skill that allows you to absorb the energy of
elemental attacks, such as Fire, while guarding. When you swing your
sword with X button, it fires back as magic. You can continuously
charge up energy of 1 elemental type.
If you absorb a different element type, Monica lose the magic that she
stocked up. For example if you stock up 3 fire spells from an enemy,
you absorbs a chill spell, you will lose all your previous fire spells
that you have stocked earlier.
The amount of elemental energy you can absorb depends on the durability
of your equipped weapon. The weapon's durability will improve as Monica
levels up and you will find more slots appearing on her weapon icon.
(The slots are indicated by white dots)
To release absorbed elemental energy in the form of magic, press L1
while guarding with R1.
* Throw (close-ranged only, Max/Monica only)
You can grab objects and hurl them at targets. This can be done by
holding R1 and hit X to grab the object. Hit X again to throw the
object. You can even throw enemies (of course, not for monster that are
over-sized). Throw objects at enemies may cost enemies to get stunned,
where you can hurl all your attacks on the unguarded enemy!
ii) Restore attributes - HP/Fuel/WPN
`````````````````````````````````````````
You can activate the main menu while in dungeons. You can use items
from item holders by toggle the cursor on the item with D-Pad and
Square button to use the item. There are 3 important statistic
attribute- Hit Points, Fuel, Weapon Points
>> Hit Points (HP)
To restore hit points, you must give your character healing items such
as Bread, Mellow Banana, Pointy Chestnut, etc. Some items will
increase Max or Monica's thrist, thus you need to drink Tasty Water,
etc.
As the characters do not level up in this game, you can only increase
Max/Monica's HP by giving him/her the Fruit of Eden, which is
extremely rare and hard to get. You can also increase defences by
giving Max a Potato Pie and giving Monica a Witch's Parfait.
Once a character is KO'd in a dungeon, you will be bought to the
character selection screen to select a fightable character. Fallen
characters will be revived back to full health upon exiting the
dungeon. You can revived a fallen character by using a Ressurrection
Powder, which is only available in dungeons for Chapter 7 onwards or
via Spheda.
>> Fuel
This applies to Ridepod only. Ridepod's HP is indicated by fuel gauge.
You can refuel his energy source (i.e. fuel gauge) by using a Ridepod
Fuel. The Ridepod Fuel can be obtained from treasure chests or crates
in dungeons. You can also visit Cedric, who is located at the workshop
(prior to Chapter 1) or locomotive (Sindain, Chapter 2). You can also
use his character ability while having him in your party. You can buy
Ridepod Fuel from Morton's Sundries for 2000 Glidas from Chapter 5
onwards. You can upgrade Ridepod's Energy Pack upon more discoveries
through the Make Menu.
>> WPN Points
WPN points actually represents the lifeblood of your weapons. Once it
reaches 0, the weapon will deal zero damage or No Effect, rendering it
becoming useless. You can however restore the power by using Repair
Powder items. Repair Powder restores Melee weapons for Max, Monica &
Ridepod. Gun Repair Powder fixes range weapons for Max and Ring Repair
Powder fixes range weapons for Monica. WPN points will decrease as you
uses the weapon. The deteoriation rate will decrease if you improve
the weapon's durability. You can also fix weapons via Cedric's NPC aid.
iii) Reading Dungeon Map Indicators
`````````````````````````````````````````
Below is a chart that shows what the indicators show:
_____________________________________________________________________
|Indicators |What it represents? |
|--------------------|------------------------------------------------|
|Large Green Dot |Floor Entrance |
|--------------------|------------------------------------------------|
|Large Yellow Dot |Floor Exit |
|--------------------|------------------------------------------------|
|Yellow Dot |Treasure Chest/Mimics/Traps* |
|--------------------|------------------------------------------------|
|Glowing Yellow Dot |Coin Spot** |
|--------------------|------------------------------------------------|
|Purple Dot |Geostone |
|--------------------|------------------------------------------------|
|Red Dot |Enemy |
|--------------------|------------------------------------------------|
|Large ? |Healing Spring |
|--------------------|------------------------------------------------|
|White Dot |Proceed to undeground. Available in Chapter 4 |
|--------------------|------------------------------------------------|
|Sphere Golfing Indicators |
|---------------------------------------------------------------------|
|Red/ Blue Dot |Represents the sphere |
|--------------------|------------------------------------------------|
|Large Red/ Blue Dot |Represents the time distortion field |
|--------------------|------------------------------------------------|
|Chain or red dots |Represents the view line of Sphere Golfing |
|--------------------|------------------------------------------------|
* Treasure chest may look normal and you will not know what it is
actually inside. Treasure chest can be Mimics or King Mimics
(monsters!). Sometimes it can be empty or a bloody-trap. However if
you face a chest that cannot be open, you need to use a Treasure
Chest Key, which is a rare item obtained from dungeons. You can also
get a lucky draw of 2 boxes - Happy Clown Present. You also have
Donny to open up the locked chests if he is the support character.
** Coin Spot will result the coin flipping the moment Max or Monica
steps in the area. If it is Angel, you will get bonuses such as WPN
recovery, HP recovery, etc. If the coin shows Devil, good luck...
iv) Status Ailments
`````````````````````````````````````````
Status ailments causes your character to unable to peform what he/she
normally does. It is highly recommended that you stock up these items
once you gotten the opportunity to buy them from Adel. Mighty Healing
can be purchased from Dr. Dell (who will joins you automatically in
Chapter 3) or Star Items at Starlight Temple (Future, Chapter 3).
______________________________________________________________________
|Status |What it causes? |Remedy Item |
|--------------|------------------------------------------|------------|
|Poison |Slowly drain the health of effect target |Antidote |
| | |Drink |
|--------------|------------------------------------------|------------|
|Curse |Loses the ability to transform/ change |Holy Water |
| |weapons | |
|--------------|------------------------------------------|------------|
|Stop |Freezes your character a temporarily |Heart-Throb |
| |moment of time |Cherry |
|--------------|------------------------------------------|------------|
|Pumped Up |Attack power up for a short period of time|N/A |
|--------------|------------------------------------------|------------|
|Petrification |Freezes longer than stop. Character turn |Medusa's |
| |stone. |Tears |
|--------------|------------------------------------------|------------|
|Thrist |Character becomes thirsty & cannot eat |Tasty Water |
| |anything. | |
|--------------|------------------------------------------|------------|
|Gooey |Character becomes slower in motion |Gooey Peach |
|--------------|------------------------------------------|------------|
You can prevent Poison, Curse, Stop, Petrification and Gooey by
equipping Amulets on the character's item holders. To get Pumped Up
status, use a Stamina Drink on your character.
v) Dungeon Stage Conditions
`````````````````````````````````````````
Prior to accessing the dungeons, you can find Medal conditions. If you
succeed in completing the dungeon within that condition, you will get a
Medal, which will be kept in the Medal Holder.
SEALS - this indicate the special dungeon conditions
______________________________________________________________________
|Seal Type |What it means? |
|----------------|-----------------------------------------------------|
|Red |Maximillian/Ridepod cannot be used for the stage. |
|----------------|-----------------------------------------------------|
|Blue |Monica or her transformations cannot be used for the |
| |stage. |
|----------------|-----------------------------------------------------|
|White |No status/HP recovery items can be used. You can |
| |still recover HP via healing spring or use a weapon |
| |that has Drain or Slow Heal ability enfused in it. |
|----------------|-----------------------------------------------------|
|For the seals listed above |
|To break the above seals, defeat all enemies in that dungeon first |
|with the seal ON. The seal will be broken when you play that dungeon |
|for the next time. |
|----------------------------------------------------------------------|
MEDAL CONDITION
Medals are hard to collect in my opinion. You need to finish the stage
by completing the dungeon within the stated conditions. Medals earned
will be kept in the Medal Holder. Medals does not indicate you are a
great Dark Cloud 2 player but also allows you to obtain special clothing
late in the game. The medals can be exchanged with Mayor Need (provided
you have recruited the Mayor)
>> Time Limit to Attack and defeat all enemies: XX:XX
Defeat all the enemies in the dungeon within the XX:XX time limit. E.g.
if XX:XX is 02:00, you need to clear the stage with all enemies killed
in 2 minutes time! You will learnt whether you made it after all
monsters have been killed. Please note that Mimics (hidden in chest) are
also included!
>> Spheda
(This will be marked as ??? in dungeons prior to Chapter 3)
After you have removed the time distortion portal at Barga's Valley in
Chapter 3, you will be able to play a game of Spheda or Sphere Golfing.
If you get rid of the time distortion portal using the Sphere, you will
get good treasures such as gems, level-up powder, stamina potions in
addition to getting a medal. You will be able to start playing Spheeda
towards the end of Chapter 3. Win on same dungeon in the next few
tries, nab you lesser items...
>> Fishing
(This will be marked as ???? in dungeons prior to getting the Fishing
Rod in Chapter 2)
After you've killed off all of the enemies, catch a fish on that floor
with a length greater than the length the floor statistic screen
specifies. For details about fishing, please refer to Fishing Basics
(section 4 of the FAQ). To fish, you need to located water filled
areas.
>> Attack and Attack and defeat all enemies without HEALING
You must not use any healing items on any of 4 playable characters.
NPC support healing is also considered invalid. HP gained from Drain
or Slow Heal enfused weapons is considered legal...
>> Attack and Attack and defeat all enemies using only ITEMS.
You should not use any weapons such as melee/ranged-types and only
items for attacking. Please note that this also includes Ridepod. You
can however use objects that can grab and throw as a weapon. Get a lot
of "Improved Bombs", bombs made from Erik (NPC), which could set for
large amount of cash or do massive damage.
>> Attack and defeat all enemies using MAX'S RIGHT-HAND WEAPON
MAX'S GUN
MONICA'S SWORD
MONICA'S MAGIC
RIDEPOD
MONSTER TRANSFORMATION
This is a hard condition to fulfil. When it says using a specific
weapon, you must be using that weapon to attack EVERYTIME. Every hit
must used from that attack. Although only the last hit gains experience
points for the weapon, you must be using only specific weapons. You are
not allow to use items to assist you in attacking.
GEORAMA MATERIALS
Sometime in Chapter 2, with the aid of the Firbits from Sindain, Max
will be able to built objects of the past and place in the current
place via Georama system. You can get supplies for fixing up from
chests in the dungeon. Just hit Triangle button to view Georama
listing after you have view the dungeon status condition. The
appearance of these materials are random and you can get them by
defeating monsters there or opening chests in that dungeon.
GEOSTONE
The Geostone contains past data about that particular place and allows
you to build new objects such as new type of buildings, pier, etc.
These egg-shaped mystical rocks will available upon saving the Firbits
from the "Holy One's curse" at Great Fish Swamp. The Geostone is
essential for Georama as it helps you to unlock conditions and build
new objects.
vi) Special Dungeon Items
`````````````````````````````````````````
Within the dungeon, you can find special dungeon-specific items used in
the dungeon. They can be "keys" to the exit, map, keys to access other
areas within the dungeon, etc.
"Keys" - Key Handle, Channel Key, Slash Branch, Fairy Saw, etc.
These allows you to access to newer/locked dungeons or locked areas
within the dungeon. Keys for locked areas are found in treasure chests
while keys for the dungeon exit can only be obtained by defeating one
of the enemies there. The enemy holding the key is random by the way...
Magic Crystal
It allows you to gain access to all the "dots" for the radar. It show
all enemies (in form of dots) even if you haven't uncover all the maps.
To find out what the dots represent, please refer to the part iii of
Section 2: Dungeon Basics for more details.
Map
It show you the walkways for the dungeon. Simple?
Star Key
You will get this to use for Star Exits from Chapter 6 onwards. You
will allow you to exit through the Star Exits for dungeons in Rainbow
Butterfly Wood, Starlight Canyon, Ocean's Roar Cave and Mount Gundor.
vii) Exits
``````````````````````````````````````````````
Late in the game (Chapter 2 onwards), you will find exits with Sun,
Moon or Star icons near the exit. The way to get through the exit is
the same as the normal gate except there are additional conditions:-
Sun - You can only exit via the gate during daytime
Moon - You can only exit via the gate during nighttime for Chapter 3.
For Chapter 4 onwards, time is not important to exit.
Star - You need to use the Star Key obtained in Chapter 6.
viii) Rage Counters
```````````````````````````````````````````````
If you choose to lock-on a target enemy, you will find the enemy's
status bar along with a few red orbs on top of it. These represents the
Rage Counter. As you attack the enemy, the orbs will be removed one by
one. Once all rage counters have been removed, the enemy will turn
glowing yellow. Its attack will deal twice as much as normal (except
for special attacks monsters such as Joker). King Mimics has only 3
rage counters. Max can get "Pumped-Up" status by using a Stamina Drink,
obtained via playing Spheda, invention or found in dungeons (Chapter 7
onwards).
------------------------------------------------------------------------
M o n s t e r B a d g e s
------------------------------------------------------------------------
i) Monster Transformation (Monica ONLY)
``````````````````````````````````````````````
In Chapter 2, upon reviving the Great Elder Jurak in Sindain, Max and
Monica will receives the Monster Badge item, which allows you to store
badges for Monica to perform Monster Transformation. The 1st badge
can be obtained via completing Georama Conditions.
Upon completing Geroma Conditions for Tailor Shop in Chapter 2, you
can purchase the first monster badge from the Tailor Shop in the
future. Once you have the badges, you will be able to transform Monica
into an enemy monster!
>> Attacks, Status, Hit Points, etc
The monster transformation comes with the monster's skill which can
be used by hit X (melee) or Square (range). The monster's HP is the
equivalent of Monica. Attack and Defense can be improved by gaining
levels. Ability points earned from battles can help to increase the
level.
ii) Badges Listing
``````````````````````````````````````````````
There are a total of 12 badges that Monica could use. To transform
into a specific monster, you need to use that particular badge:-
You can get information on retrieve monsters the same method as Max
does for inventions. You just need to switch the character as Monica
instead. You can also get these clues by transform into that monster
and talk to another monster of the same class type for more valuable
information.
_____________________________________________________________________
|Badge |How to get it? |
|------------|--------------------------------------------------------|
|Floral |Fulfill Georama Condition - Tailor Shop for Sindain in |
| |Chapter 2. Visit Tailor Shop in the future. Purchase it |
| |for 500 Glidas |
|---------------------------------------------------------------------|
|All the remaining badges can be gotten after you have gotten the |
|Himarra Badge. You can get Gift Capsules by buying from the Tailor |
|Shop at Jurak Mall or Julia (after you have recruited Parn) |
|---------------------------------------------------------------------|
|Beast |Pack a Gift Capsule with 3x Cheese (obtained from Granny|
| |Rosa's ability). Go to underground channel and throw the|
|Chapter: |gift capsule at the Sewer Rat. Defeat enemy to get the |
|2 |badge. |
|------------|--------------------------------------------------------|
|Aquatic |Pack a Gift Capsule with 3 Battan (obtained from dungeon|
| |in Sindain). Revisit Underground channel & throw the |
|Chapter: |capsule at Froggy. Defeat it to obtain badge. |
|2 | |
|------------|--------------------------------------------------------|
|Darkling |Pack a Gift Capsule with 3 Gold Bars (bought from Conda |
| |at the locomotive for 1000 Glidas). Use the capsule at |
|Chapter: |the enemy while in Sindain. Defeat it to obtain the |
|2 |badge. |
|------------|--------------------------------------------------------|
|Spirit |Pack a Gift Capsule with 3 Gooey Peaches (bought from |
| |Adel) and throw it at Pixie (encounter in Sindain.) Kill|
|Chapter: |it to get the badge. |
|2 | |
|------------|--------------------------------------------------------|
|Undead |Use Holy Water on the Skeleton Soldier while at |
| |Underground Chapter. Holy Water can bought from Priest |
|Chapter: |Bruno inside the church at Palm Brinks or Balance Valley|
|2 | |
|------------|--------------------------------------------------------|
|Magical |Pack a Gift Capsule with 3 Sturdy Rock (bought from |
|Creature |Conda) and throw it at the Golem encountered in |
|Chapter: |Starlight Canyon. |
|3 | |
|------------|--------------------------------------------------------|
|Windup |Throw a bomb at a Bomberhead (encounter in Mount Gundor |
| |during Chapter 5) |
|Chapter: | |
|5 | |
|------------|--------------------------------------------------------|
|Reptile |Pack a Gift Capsule with 3 Wind Element (bought from |
|Family |Conda or Rufio) and throw it at the Wind Gemron |
|Chapter: |encountered in Starlight Canyon. |
|3 | |
|------------|--------------------------------------------------------|
|Card |Pack a Gift Capsule with 3 Diamond (extremely rare, |
| |please refer to walkthrough for their locations) and |
|Chapter: |throw it at the Diamond Card encountered in Chapter 7 |
|7 | |
|------------|--------------------------------------------------------|
|Moon |Obtain 600 points for Photo Scoop. Exchange it from |
| |Donny. Does not allow Monica to be transformed into a |
|Chapter: |new type of monster. It allows Monica to stay in |
|- |transformed state for a longer period |
|------------|--------------------------------------------------------|
|Sun |Obtain 700 points for Photo Scoop. Exchange it from |
| |Donny. Does not allow Monica to be transformed into a |
|Chapter: |new type of monster. It allows a transformed monster to |
|- |have higher attacking power and defense. |
|------------|--------------------------------------------------------|
Other Methods?
----------------
Well, it is true that you can get these badges by using it on different
enemies:-
Ram - Give a Gift Capsule of 3 Premium Chicken (Beast)
Goyone - Give a Gift Capsule of 3 Evy (Aquatic)
iii) Monsters Stats
``````````````````````````````````````````````
The stats below represents the monster's initial stats and their
attack abilities. Upon gaining a certain left, the monsters level up
and it can be transformed into a stronger monster. The stats below are
the maximum stats that you can achieve for that monster class.
Monsters can evolved up to the maximum of 4 times - lv 26, lv 51, lv
76. You can build up the monster up to level 99 at most.
iv) Status Bar regarding Monster
``````````````````````````````````````````````
It takes 100 experience points for the monster to gain to the next
level. The monster's initials are extremely weak for the moment that
you get them. My advice is to kill the enemies with Monica and
switch to the Monster. Monica can transform for short period of time
indicated by the red status bar.
Monster class can be further upgraded when the monster reaches a
certain level and there are open paths. For example, Sewer Rat can
transform into either Ram or Beach Rat after gaining a certain level.
If you reach the ultimate class for Sewer Rat (Beast) - Death Mouse,
you can be awarded with bonuses such as gems & special items.
------------------------------------------------------------------------
R i d e p o d B a s i c s
------------------------------------------------------------------------
Steve the Ridepod joins at Underground Channel in Chapter 1. Steve is a
mechanical robot used by Max to engage battles with larger size enemies.
You can change its parts and upgrade its capabilities by changing its
parts.
Body Armor
- It allows the "body" of Ridepod. It is the main armor.
Core
- It allows you to use Shield Kits to improve Ridepod's defense. You
can upgrade the core and it can not be discarded. The core supports a
limited number of Shield Kits. Advanced Cores can hold more Shield
Kits.
- It's capacity determines on what type of parts can be equipped and
how many Shield Kits that you can equip.
Legs
- You can change to roller skates, propellers even a buggy! It helps to
improve movement of Ridepod
Energy Pack
- It represents Ridepod's Hit Points. You can upgrade this by getting
advanced versions of the energy pack. You will use fuel for movement
of Ridepod on the battlefield. i.e. fuel decreases gradually as you
move with Ridepod on the battlefield. You can refuel with Ridepod
Fuel obtained from dungeons or bought from Morton's Sundries (Chapter
5 onwards) / G-Parts (Gundorara Workshop, Chapter 5) for 2000
Glidas. You can also get them from Cedric for 2000 EXP.
Weapon
- The weapons used by Ridepod cannot be upgraded manually. You can get
upgraded versions by exchanging EXP points with Cedric/ G-Parts.
Most of stronger versions can be obtained from via Make Menu. You can
repair Weapons by using Repair Powder (a portion only) or visit
Cedric and choose "Repair Ridepod Parts".
To make Ridepod stronger, you must let gain more EXP from defeating
enemies and receiving those blue energy crystals with Ridepod. EXP are
essential to exchange for better parts and equipment for Ridepod.
For the listing of Ridepod's parts and weapons, please refer to Item
Bestiary.
-------------- III --------------
C a m e r a B a s i c s
---------------------------------
i) Camera and The Album
`````````````````````````````````````````
Surprisingly, the camera is one of the most important objects in the
game. It allows you to capture nifty photos for your album and also use
the photos as a basis for Make menu where Maximillian can create new
inventions based on 3 photographs.
The camera will be given to you mid-way in Chapter 1 after Cedric has
requested Max to make a Energy Pack for his new mechanic buddy, Ridepod.
In Chapter 2, Max is able to get the Album book from his bedroom in
Palm Brinks. The Album allows you to store 50 photos instead. You can
store a maximum of 80 photos. The 50 photos require you to save on
another file for an additional 409KB on your memory card.
ii) Using the Camera
````````````````````````````````````````
First of all, the camera needed to be equip on one of the item slot.
You can take pictures while even in dungeons or towns. For towns, just
hit Square to activate Camera Mode. While in dungeons, make the Camera
is highlighted while it is equiped on the item slot, hit Square to
enter camera mode. If other 2 items is highlighted instead, you will
end up using that item.
>> Camera Controls during Camera Mode
Button What it does?
```````` ````````````````````````````````````````````````````````
Square Capture the shot. You can capture a maximum of 30 shots
L Analog Move camera view
Triangle Keep camera view still/ view the Camera Album menu
Circle Exit Camera view mode
R Analog Up (Zoom In) / Down (Zoom Out)
iii) Transferring Photo Shots to Ideas Book
```````````````````````````````````````````````````
As there is a limited capacity of photos that you can took with your
camera (i.e. 30 photos), you need to store them in the Ideas Album,
which accessible automatically from Camera Mode. You can delete useless
or transfer ideal photos into your album. Photos can be used idea
generation are marked yellow light bulbs whereas Scoop Photos are
marked with red object on top of the yellow light bulb. There is an
arrow icon under the Photo Album book where you can transfer the photo
into the Ideas Book. You can access the inventory directly from the
Album. However, there will be no thumbnails...
iv) Inside Scoop Memo
`````````````````````````````````````````
The Inside Scoop Memo will be given to you once you have gotten the
camera from Cedric in Chapter 1. It will contain the listing of all
Scoops (rare photo shots). As these photos are rare, this means some
of them can only be be obtained once. Thus, never forget to equip the
camera for Boss fights. That is the only time that you can get a Scoop
photo. Scoop photos location will be given to you by Donny based on the
number of scoops that you have obtained or as time lapse.
>> Why collect Scoops?
There is a reason why to collect Scoops - you can get *rare* items
from Donny. Remember the guy who rescue Max at the Prelude chapter? He
can be recruit as NPC (refer to Support Character Recruitment for
details) and he will be providing links for new scoops. He will be
awarding Max with more points for the Scoop Photos.
>> Scoop Photos Listing
Scoop Photo refers to rare photo shots taken in the game. These photos
acquired to have some difficulty such as flashing your camera in the
midst of a battle in dungeons even during boss fights. Most of scoops
for boss fight are rare. Once you miss it, most of the time is that
you will NEVER be able to get a second chance on taking it.
To take these scoops, make sure the toggle highlight falls on the
camera under Max's item holder. Note that you must be using Max to
take the scoop. For certain bosses which would be better to use
Ridepod, just use Max for the photo scoop and depress the R3 button to
switch to Ridepod for the kill!
------------------------------------------------------------------------
Chapter 1 Scoops
------------------------------------------------------------------------
Brave Little Linda
===================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo: Watch for the moment Linda stomps down on you with her front
foot. It might be a little scary, but you can do it.
Notes: ONE-CHANCE scoop
Comments:
You need to take this photo shot while fighting Linda, the elephant in
the Underground Sewers Pump Room. You will need to take the photo shot
when the elephant is rising its vertical leg attack at you.
Clown Robo's Attack
=====================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo: Catch that horrifying moment when the Clown Robo launches its
missiles. But watch out 'cause you won't have much time!
Notes: ONE-CHANE scoop
Comments:
Take the photo shot when Halloween (the spider-like machine that is
controlled by Flotsam in Underground Sewers) when it launches the
missile from its nose.
Baron's Hangin' On
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo: Get a shot of Baron Balloon being flipped over by a Vanguard
during a Trample Attack!
Notes: N/A
Comments:
Get this scoop when Max's defense is over 30. First of all, proceed
near the Vanguard and attack with your weapon (or Spheda Club). The
enemy will do either 1 of the 2 attacks - attack with both arms or
arms planted on the ground and flip. If scenario 2 happens, quickly
switch to camera mode and take a photo of the Baron (which is riding
the Vanguard).
Night Stalker
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo: This one thinks it's a ballerina. Snap it the moment it does
its spinning attack.
Notes: N/A
Comments:
Take the photo when the Dark Stalker starts to use its spinning attack
when it attempt to attack you in close range. First of all, dodge its
flame balls and approach it close. It will use its spinning attack
eventually. Seize the chance. Advisable to get it after your characters
are strong enough
Ruler of the Pond
=====================
Location: Palm Brinks Lake, Nighttime
Memo: It's kind of like a haunted picture, that haze around Palm
Brinks Park...
Notes: Ghost!
Comments:
This is first ghost photo that you can take. As you take a picture, the
crosshair (indicated by the target indicator) will be surrounded by
lines that are leading to center right for a split second right? If you
managed to hit the "ghost" (indicated by a glowing white object when
the point of intersection of those lines), you will get the scoop.
The ghost can be found at the center of the pond around haze...
------------------------------------------------------------------------
Chapter 2 Scoops
------------------------------------------------------------------------
Spooky Grass Smile
=====================
Location: Rainbow Butterfly Woods, Rolling Shells
Memo: Man-Eating Grass has a creepy smile. Looks like it's eating
something. That's when you get the shot.
Notes: N/A
Comments:
This photo is relatively easy to get. Just dodge the "spits" thrown by
Man-Eating Grass. After a while, the head will start to shake a bit as
it was laughing. Take a photo of it.
Tore's Nap
=====================
Location: Rainbow Butterfly Woods, Strange Tree
Memo: Tore may be a big bulky beast, but it sure does like its naps.
Sneak in and snap it then!
Notes: N/A
Comments:
This requires you to take the photo from some distance not too far or
too close. Just walk (do not run) and catch the photo when the eyes of
that giant tree is closed...
Dangerous Pumpkin
=====================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo: When it's swinging its weapon, Pumpkinhead's a dangerous one.
Catch it in the act, kid.
Notes: N/A
Comments:
In my opinion, this is one of easiest scoops to get. Pumpkinhead will
tend to shake its weapon when you are far from it. Make use of the zoom
in feature of your camera to take this photo from afar.
Floatin' Earth Digger
======================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo: They're always moving around underground. Catch one of them
Molers up in the air a rare sight indeed.
Notes: N/A
Comments:
You need to apply some hit-and-run technique to get this scoop. Just
fire at the Moler using Max's gun. The molers will burrow its way
underground to get close to you. If it is not close it enough, it fire
a beam of energy - dodge it! If it is close, most likely it will do
a jump from mid-air. Take a photo while the Moler is in mid-air.
Gyumo's Yell
=====================
Location: Rainbow Butterfly Woods, Legendary Killer Snake
Memo: Right when Gyumo's screaming. Maybe, it's trying to
intimidate everyone. Get this moment on film.
Notes: N/A
Comments:
To get the Gyumo to yell, it is relatively simple. Just throw at
it. Dodge its attack and it will yell most of the times...
Master Utan
=====================
Location: Sindain, Great Fish Swamp (Chapter 2 onwards)
Memo: Aim for Master Utan when it's in pain from eating the
Forbidden Fruit.
Notes: N/A
Comments:
Take a shot of the giant ape which set at the giant tree at Great
Fish Swamp. You will find there before you proceed to the next area
from there.
King Mardan
======================
Location: Sindain, Great Fish Swamp (Chapter 2)
Memo: It's the peculiar giant fish from Fish Monster Swamp. It may
be a little gross, but I know you can handle it.
Notes: It will be a gonner, after you have given it the Priscleen.
Comments:
Fish out King Mardan as the story requires. It will appear. Just take
a photo shot. Remember once you given the Priscleen, it will be a
gonner forever!
Lafrescia Stem
======================
Location: Sindain, Rainbow Falls (Chapter 2 onwards)
Memo: The impossibly big Lafrecia. Catch its fully grown stem for
a great shot.
Notes: N/A
Comments:
Take a shot of the flower, Lafrescia once you have used the Lafrescia
seed and Sundrops. Take the photo of the stem. You need to use this
photo to recruit Claire.
R. Butterfly United
=======================
Location: Sindain, Rainbow Falls (Chapter 2)
Memo: You probably want to get a shot of the butterfly fused back
together. That'd make a much better picture.
Notes: ONE-CHANCE scoop
Comments:
At the beginning of the boss fight, the Rainbow Butterfly comes as one.
After hitting the petals of Lafrescia Flower, the butterfly will
separate into 7 smaller butterflies. Once that happens, attack any
butterfly except the red one. The butterflies will surround back the
center of flower to combine in Rainbow Butterfly again. Take the photo
shot of that process.
Find the Golden Egg!
=======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama
Condition: Restoring Golden Eggs, fulfilled.
Memo: Go for a shot of that fantastic shiny golden egg at Jurak
Mall in the future.
Notes: N/A
Comments:
You will find the golden eggs once you have satisfy the Georama
condition, Jurak's Branch restored and a place a person staying inside
a straw house. Refer to walkthrough for details on how to satisfy this
condition.
Hmmmm! Jurak
======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama 100%
Memo: Grab a shot of Jurak, the resurrected Elder of the Forest
Spirits.
Notes: N/A
Comments:
Take a photo shot of all three key stalls that resides in Jurak. The
photo must include Jurak's Branch, Eatery, Weapon Shop and Tailor
Shop.
------------------------------------------------------------------------
Chapter 3 Scoops
------------------------------------------------------------------------
Face Behind the Devil Mask
============================
Location: Balance Valley, Headlog Dash
Memo: Those Masked Tribesmen fall flat on their backs. Get in there
and snap one of their silly faces behind their mask shields.
Notes: N/A
Comments:
Do this when Max's defense is pretty high. First of all, hold down the
defense position and move towards the enemy. It will attempt to attack
with mask's mouth open. Take a snap of it. You are bound to take damage
from it.
Charging Ram
============================
Location: Balance Valley, Headlog Dash
Memo: They've got big bellies, but they also got the fastest legs
you ever did see. Just catch one of them on film, buddy.
Notes: N/A
Comments:
Take a picture as the Ram is charging towards you. You just need to
approach near it and it will start charging towards you.
Changing Dog Statue
==========================
Location: Balance Valley, Earth-Shaking Demon
Memo: The moment that cute Dog Statue changes its shape, you click
that shutter.
Notes: N/A
Comments:
Take a picture when the Dog Statue is changing from its box form to a
stone-shaped dog. As you approach towards the dog close, it will start
to change.
Spinning Ivanoff
=====================
Location: Balance Valley,
Memo: This guy comes spinning at you at top speed, trying to knock
you down! So be quick with that shutter finger of yours!
Notes: N/A
Comments:
Take the picture of Ivanoff comes rolling towards you. It will roll
towards you after you attempt to attack it.
Burning Dragon Fire
=====================
Location: Balance Valley
Memo: The moment a dragon, with its piercing gaze, spits fire at
you.
Notes: N/A
Comments:
As you are far away from the Dragon, the AI will cause the Dragon to
use this attack. When you take this scoop, most of the chances you will
be hit by that incoming fire attack.
Phantom Memo Eater
=====================
Location: Balance Valley, Yorda's Valley, Chapter 3
Memo: Those Memo-Eaters are hard to find. And they never travel
together. How's that for a scoop?
Notes: ONE-CHANCE scoop
Comments:
First of all, you must have cure Lin's illness by bringing her the
Miracle Dumplings that you have gotten from Lao Chao's Bistro. In front
of the Yorda Tree, there will be a cutscene where you fight the boss
Memo Eater. Take a photo shot of the boss.
Flying Battleship
=====================
Location: 1) Balance Valley, Lighthouse in Cape, Chapter 3 (BOSS)
2) Veniccio, Shigura Valley, Chapter 4 (BOSS)
3) Mount Gundor Peak, Fire Squall destroyed, Chapter 5 (BOSS)
Memo: Try pointin' your camera at Death Ark, the flying warship.
Notes: If you miss the last location, say bye-bye to this scoop!
Comments:
There are three chances that you get to take a shot of this majestic
battleship:-
1) Balance Valley (Chapter 3)
This is one is taken at Starlight Canyon's lighthouse while Monica
is battling Gaspard and Max is fighting Evil Flames. Take a photo
shot of the airship when you get to use Max. The photo can be taken
from a far spot.
2) Veniccio (Chapter 4)
During the battle against Dr. Jaming and the mind-controlled Shigura,
take out your camera and take a picture of the airship.
3) Mount Gundor Peak (Chapter 5)
During the battle against Death Ark (in other words, the battle
against airship itself)
Moon Crystal
===================
Location: Starlight Temple (future), Georama - Moon Crystal and Crest
restored condition fulfilled, Chapter 3 onwards
Memo: You know that big crystal in the middle of Starlight Temple?
Get a shot of that.
Notes: N/A
Comments:
Fulfil that Georama condition (refer to walkthrough for details). Take
a photo shot of the crystal while standing on the highest platform. It
is the large blue crystal.
------------------------------------------------------------------------
Chapter 4 Scoops
------------------------------------------------------------------------
A Surviving Soldier
========================
Location: Veniccio, Entrance to Pau's House
Memo: A warrior who died long ago in Veniccio roams around night
after night. What? You scared?
Notes: Ghost!
Comments:
This photo can only be taken during nighttime from midnight to 4 am.
There are 2 caves in Veniccio - one leads to Pau's House. The other
one is located on the other end of the coast (there is a Palm Tree on
the left of the entrance and it is not a dead-end cave). It is located
directly opposite Pau's Cave and is near to the station entrance
bridge. Just make use of Georama to move Max across the ocean. Move into
the cave till you reach a see-through cave entrance with a boulder on
the left. Carry on moving until you are blocked on a transparent wall.
(i.e. you cannot move any further) The "ghost" is be located behind
that boulder. Just keep on taking photos there and you should get it.
Veniccio's Evening Sun
========================
Location: Veniccio, Evening, Chapter 4 onwards
Memo: Try and get a shot of the sun sinking behind the horizon off
the Veniccio coast.
Notes: N/A
Comments:
Visit Veniccio during the evening (game's hour) and take a photo of the
evening sun from the pier, that you have build or the one near the
station.
Puppet Shingala
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4
Memo: Catch Shingala being controlled in the heat of battle. It's
quite the sight...
Notes: ONE-CHANCE scoop!
Comments:
At the Cave of Ancient Murals (Ocean's Roar Cave area), take a photo
shot of Shingala when the mind-controlled device is on its head.
Ancient Mural
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4 onwards
Memo: Grab a nice shot of the mural of the imaginary world of the
"Moon of Destruction".
Notes: N/A
Comments:
Take the shot of Murals after you have saved Shingala from the mind-
controlling device.
Dr. Jaming
========================
Location: Veniccio, Shigura Village, Chapter 4
Memo: Get a shot of Jaming in action, pulling the Shiguras'
strings.
Notes: ONE-CHANCE scoop
Comments:
Take a photo of Dr. Jaming in his flying saucer surfboard during your
boss fight against him and the puppet Shiguru. You can also get the
photo scoop of the flying battleship at that time.
Symbol of Luna Lab
=========================
Location: Veniccio, Luna Lab (future), Georama 100%, Chapter 4 onwards
Memo: Look for the Luna Lab emblem up above the Central Lab.
Notes: N/A
Comments:
Fulfil the Georama conditions that make the central Luna Lab appears.
Take a photo shot of the emblem that is above the central lab.
------------------------------------------------------------------------
Chapter 5 Scoops
------------------------------------------------------------------------
Bomber Head Boom!
==========================
Location: Mount Gundor,
Memo: This one might be a little tough. You need to get a shot of
this thing when it comes after you and self-destructs.
Notes: N/A
Comments:
Attack the Bomberhead until its low on hit points. Wait for a sign that
its start to expanding. Just take a photo when it is exploding!
Faintin' Bone Lord
==========================
Location: Mount Gundor,
Memo: When that Bone Lord goes unconscious, watch him, because his
eyes go all googley. Take the shot then.
Notes: N/A
Comments:
Throw a rock at the Bone Lord. You will see stars appearing on top of
its head. Take a picture of its head.
Hot Springs Spirit
=========================
Location: Heim Rada, Hot-Springs Pond
Memo: I've heard Heim Rada is a bit of a spot for ghosts. Don't
worry. You won't be cursed.
Notes: Ghost
Comments:
The scoop requires some luck. You can get it at the hot spring pond.
The ghost should be floating over the hot spring pond to the right
of a sloping ground. It is located quite near to the pond. This
scoop can only be taken during nighttime.
Fire Squall
=========================
Location: Mount Gundor Peak, Chapter 5
Memo: The fearsome device Fire Squall that rains fire on Heim Rada.
Go get a shot of that!
Notes: Before you use the Time Bomb on that thing ^_^:)
Comments:
Like King Mardan's scoop, this scoop can be taken only before you use
the key item (Time Bomb) on it.
Lava Road
=========================
Location: Gundor Mountain Mouth, Chapter 5 onwards
Memo: What would happen if you blew the legendary Fire Horn? Who
knows? But make sure you have your camera at the ready!
Notes: N/A
Comments:
Take a photo of the road that has been uncovered upon using the Fire
Horn obtained from Galen in Gundorada Workshop.
Fallen Battleship
==========================
Location: Gundor Mountain Mounth, Chapter 5 onwards
Memo: Get a nice shot of the site where that Death Ark crashed!
Notes: N/A
Comments:
In the same place, where you will find Lava Road photo scoop, you will
find the fallen Death Ark. The photo can be taken before or after your
battle against Gaspard.
The Ultimate Gaspard
==========================
Location: Gundor Mountain Mouth, Chapter 5
Memo: Gaspard can change his appearance using Griffon's magic. Get
a shot of that!
Notes: ONE-CHANCE scoop
Comments:
After defeating Gaspard (1st battle), he will attempt to leave but...
A few cutscenes later, you will be forced to fight Monster Gaspard. It
is the huge red beast that can be handled by Ridepod.
Paznos
=========================
Location: Gundorada Workshop, Georama 100%, Chapter 5
Memo: Try for a shot of the aerial fortress, Paznos
Notes: Before you input the 4 gems into the altar at Kazarov
Stonehenge
Comments:
Upon fulfilling 100% for Georama - Heim Rada, revisit the future and
you get the Holy Daedulus Blade from Galen and eventually finding
Paznos situated outside the Controls Room of Gundorada Workshop. It is
too big for you to miss ^_^:)
------------------------------------------------------------------------
Chapter 6 Scoops
------------------------------------------------------------------------
Ixion
=========================
Location: Moon Flower Station (Chapter 6) or anywhere later...
Memo: The superexpress that flies through time and space! Get a
picture of Ixion!
Notes: N/A
Comments:
You will get to take a photo shot, once this has been used to replace
your old train, Blackstone One. The photo shot can be taken upon
arriving at Emperor Griffon's Palace, Moon Flower Palace.
Griffon's Real Face
==========================
Location: Moon Flower Palace (Chapter 6)
Memo: Emperor Griffon, master of darkness. It'd certainly be a
scoop to get one of him.
Notes: ONE-CHANCE scoop
Comments:
Get the photo shot when Emperor Griffon battles Max/Monica using his
original form without inherit the Altamillias.
Kazarov Stonehenge
==========================
Location: Kazarow Stonehenge (Chapter 6 onwards)
Memo: Check out the three altars in the center of Kazarov
Stonehenge
Notes: You can only get this prior to Chapter 8
Comments:
Take the photo shot of the Kazarow Stonehenge's 3 altars where Max and
Monica retrieves the Star Key.
Earth Gem Altar
==========================
Location: Sindain, Chamber of Sleeping Earth Gem (Chapter 6 onwards)
Memo: Get a shot of the Earth Gem Altar in Rainbow Butterfly Wood
Notes: N/A
Commments:
Upon defeating the Earth Guardian - Trentos, you will be able to take
a photo of the altar where you find Earth Gem. Please note that this
is not Earth Altar found at the Stonehenge.
Fire Gem Altar
===========================
Location: Mount Gundor, Chamber of Blazing Fire Gem (Chapter 6 onwards)
Memo: Get a shot of the Fire Gem Altar in Mount Gundor
Notes: N/A
Comments:
Upon defeating the Fire Guardian - Inferno, you will be able to take a
photo of the altar where the Fire Gem rests. Please note that this is
not the same Fire Altar that you found at the Stonehenge.
Water Gem Altar
===========================
Location: Ocean's Roar Cave, Chamber of Sleeping Water Gem (Chapter 6
onwards)
Memo: Get a shot of the Water Gem Altar in Ocean's Roar Cave.
Notes: N/A
Comments:
Upon defeating the Water Guardian - Sea Dragon, you will be able to
take a photo of the altar where the Water Gem rests. Please note that
this is not the same Water Altar that you found at the Stonehenge.
Wind Gem Altar
===========================
Location: Balance Valley, Chamber of the Defending Wind Gem (Chap. 6
onwards)
Memo: Get a shot of the Wind Gem Altar in Balance Valley
Notes: N/A
Comments:
Upon defeating the Wind Guardian - Lapis Garter, you will be able to
take a photo of the altar where Wind Gem rests. Please note that this
is not the same Wind Altar that you found at the Stonehenge.
Gigantor Paznos
==========================
Location: Kaznov Stonehenge
Memo: Get a shot of the rebel army's mobile base, Paznos, from
Kazarov Stonehenge.
Notes: You can only get this prior to Chapter 8
Comments:
Have Chrono Union take place (i.e. place all the gems in their
respective altar) and Gigantor Paznos should be behind the train.
------------------------------------------------------------------------
Chapter 7 Scoops
------------------------------------------------------------------------
Moon Flower Palace
==========================
Location: Moon Flower Palace Foyer/ Moon Flower Palace frontyard
Memo: It's the castle where Griffon is. Real fancy place. Get a
shot of the entrance as proof you were there.
Notes: You can only get this prior to Chapter 8.
Comments:
The scoop can be gotten at Chapter 6 when you first confront Griffon.
Take a picture of the door leading to the castle. Make sure you focus
your camera on the purple orb above the door...
Flower of the Sun
==========================
Location: Moon Flower Palace; Alexandra's Room
Memo: Get a picture of a Sun Flower from the Flower Garden or
Alexandra's room.
Notes: You can only get this prior to Chapter 8
Comments:
I recommend you to take the flower from the Garden and place it in the
vase found at Alexandra's room. Take a photo of the flower in the vase.
Sun Chamber Gate Keeper
=========================
Location: Moon Flower Palace; Sun Chamber
Memo: Get a shot of the bronze statue in front of the Sun Gate
Notes: You can only get this prior to Chapter 8
Comments:
This one is easy. Prior to fighting Griffon at the Sun Chamber, take
a photo of one of the gargoyles (stone statue) that is guarding the
door.
Legend of The Moon
========================
Location: Dream Spiral
Memo: It's said that the moon will fall out of the sky. Naturally
if that were to happen, you wouldn't miss getting a shot of
it.
Notes: ONE-CHANCE SCOOP!
Comments:
During your battle against the 'final boss', Dark Element (Chapter 7),
take a picture of the falling moon in the background.
------------------------------------------------------------------------
Chapter 8 Scoops
------------------------------------------------------------------------
Flotsam Revived!
========================
Location: Zelmite Mines, "A Suspicious Opening"
Memo: There's a guy who says he saw Flotsam in Zelmite Mines. If
it's true, it'd be a real scoop
Notes: ONE-CHANCE SCOOP!
Comments:
Take a picture of Metal Flotsam during your battle against him at
Zelmite Mines.
v) Getting Prizes & Rewards
`````````````````````````````````````````
Once your photography level has levelled up, talk to Donny and he will
give you new scoop hints along with a prize. You will be brought to the
item shopping menu where he will sell you these items for 0 Gilda.
Scoop Photos are worth 5 pts each, while Normal Photos are worth 2 pts
each. Useless Photos (no light bulbs) nab you zero points. Besides
earning points, Normal & Scoop photos can be used for inventions.
-- Prizes --
Level 1 - 0 pts - Nothing
Level 2 - 100 pts - Diamond
Level 3 - 200 pts - Explorer's Hat (Clothing for Max)
Level 4 - 300 pts - Bandit Coin
Level 5 - 400 pts - Explorer's Shoes (Clothing for Max)
Level 6 - 500 pts - Explorer's Outfit (Clothing for Max)
Level 7 - 600 pts - Moon Badge (Transformation bonus for Monica)
Level 8 - 700 pts - Sun Badge (Transformation bonus for Monica)
vi) Inventions & Ideas Book
`````````````````````````````````````````
To create an invention card, you need to get 3 photos and link them up
into a brand new idea under the "Make" Menu. First select the "Make"
Menu and choose 3 photos from your camera, Album or ideas book with
X or Triangle button. Once you are done with 3 photos, hit Square. The
screen will switch to an idea screen where Max trying to generate on
the combination. If it is correct, you will have made a new invention.
If you failed, a loud depressing sound will be played...
>> Ideas Searching
Although it seem very simple by joining 3 ideas together to form a new
invention. It is still hard as it requires a lot of luck. There are
over 1000+ combinations and only a few will works. Fortunately, you can
get ideas by searching for them in books scattered around the towns and
places.
On the world of Dark Cloud 2, you can get ideas from stacks of books
present in bookshelves or houses. There will be a red exclaimation mark
appear on Max's head when you are standing near the books. Hit X and
you will be given the ideas.
All invention combinations will be listed under the bestiary.
vii) Normal Photos Listing
`````````````````````````````````````````
Surprisingly, some of the photos becomes rare as you progress into the
story. For example, the Blackstone One (the locomotive that Max &
Company uses) will be gone when you get the Ixion. However, it will be
back in Chapter 8.
These photos are worth 2 points each. By having only the scoops only,
it is insufficient to get 700 points. Most of the photos can be found
at the start of the game as most of them can be found in Palm Brinks.
Some objects marked with:- (*)- Georama Items or (`)- Missable
Notes:
Train Station refers to the one at Palm Brinks. If the photo can be
taken from elsewhere, I state the station's name.
_____________________________________________________________________
|Object |Ch| Location |
|-------------------------|--|----------------------------------------|
|Air Cleaner |4 | Future, inside any one of the Luna Labs|
|-------------------------|--|----------------------------------------|
|Alexandra's Bed |7 | Alexandra's Room, the bed |
|-------------------------|--|----------------------------------------|
|Auto Book Reader |1 | Cedric's shop, near the Vacuum Bag |
|-------------------------|--|----------------------------------------|
|Banana* |4 | Veniccio, Iron House Interior |
|-------------------------|--|----------------------------------------|
|Bar Sign |1 | Palm Brinks, bar signboard or sideboard|
|-------------------------|--|----------------------------------------|
|Barrel |1 | Common object - streets of Palm Brinks |
|-------------------------|--|----------------------------------------|
|Basket Steamer* |3 | Chinese Stand, right hand side |
|-------------------------|--|----------------------------------------|
|Bed |1 | Common object - Morton's House |
|-------------------------|--|----------------------------------------|
|Belt |1 | Sheriff Blinkhorn's belt (story) |
|-------------------------|--|----------------------------------------|
|Bench |1 | Palm Brinks Lakeside |
|-------------------------|--|----------------------------------------|
|Binoculars |1 | Cedric's shop, at the counter |
|-------------------------|--|----------------------------------------|
|Blackstone One` |2 | It is the train before you get Ixion |
|-------------------------|--|----------------------------------------|
|Blue Lantern |7 | Moon Flower Palace - Flower Garden |
|-------------------------|--|----------------------------------------|
|Boat |1 | Palm Brinks Lake - where you find Fabio|
|-------------------------|--|----------------------------------------|
|Bone |1 | Dell's Clinic, the skeleton model |
|-------------------------|--|----------------------------------------|
|Book |1 | Common object - Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Bottle |1 | Common object - Dell's Clinic |
|-------------------------|--|----------------------------------------|
|Bread |1 | Polly's Bakery Shop, Interior |
|-------------------------|--|----------------------------------------|
|Bridge |1 | Palm Brinks, the bridge connect between|
| | | Max's house and Morton's house |
|-------------------------|--|----------------------------------------|
|Cafe Sign |1 | Palm Brinks, in front of the cafe |
|-------------------------|--|----------------------------------------|
|Camellia Tree* |7 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Can |1 | Polly's Bakery, aim at the shelves |
|-------------------------|--|----------------------------------------|
|Candle |1 | Palm Brinks Church, interior |
|-------------------------|--|----------------------------------------|
|Car |1 | Palm Brinks Bar, interior - left side |
| | | of the piano. |
|-------------------------|--|----------------------------------------|
|Cart |1 | Palm Brinks, found near Cedric's Shop |
|-------------------------|--|----------------------------------------|
|Cedric's Shop Sign |1 | The shop sign in front of the shop |
|-------------------------|--|----------------------------------------|
|Chair |1 | Common object - Max's house |
|-------------------------|--|----------------------------------------|
|Chandelier |1 | Max's house, ceiling of Gerald's room |
|-------------------------|--|----------------------------------------|
|Chimney |1 | Common object - Parn's house, rooftop |
|-------------------------|--|----------------------------------------|
|Chinese Lantern |3 | Chinese Stand/ Inside Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Cinders` |5 | Place a straw hut at Heim Rada before |
| | | Fire Squall is destroyed. Photo the hut|
|-------------------------|--|----------------------------------------|
|Clock |1 | Common object - Max's house |
|-------------------------|--|----------------------------------------|
|Cloth |1 | Parn's studio, interior - the cloth |
|-------------------------|--|----------------------------------------|
|Coal` |2 | Inside the bridge of Blackstone One |
|-------------------------|--|----------------------------------------|
|Computer |5 | Gundorara Workshop, Controls Room |
|-------------------------|--|----------------------------------------|
|Constructor |1 | The pit where Ridepod is being built |
|-------------------------|--|----------------------------------------|
|Crescent-Shaped Lights |3 | Star Items Shop - Interior |
|-------------------------|--|----------------------------------------|
|Cup |1 | Palm Brinks Train Station - Interior |
| | | or Palm Brinks Cafe - Counter |
|-------------------------|--|----------------------------------------|
|Curtain |1 | Max's house, Max's room - interior |
|-------------------------|--|----------------------------------------|
|Dead Tree` |6 | Moon Flower Palace -10,000 yrs ago, |
| | | before you meet Griffon. |
|-------------------------|--|----------------------------------------|
|Decorative Lights |5 | Gundorara Workshop - shops. It is a |
| | | a tube with purple bars inside it. |
|-------------------------|--|----------------------------------------|
|Deer Horn |1 | Mayor Need's Office at City Hall, it is|
| | | on the wall OR Gerald's room - wall |
|-------------------------|--|----------------------------------------|
|Dell's Clinic Sign |1 | Dell's Clinic, exterior (sign light) |
|-------------------------|--|----------------------------------------|
|Display Robo |5 | G-Parts Shop; left side of the counter |
|-------------------------|--|----------------------------------------|
|Drawbridge |1 | The large bridge over Palm Brinks river|
|-------------------------|--|----------------------------------------|
|Drawer |1 | Common item - Max's room |
|-------------------------|--|----------------------------------------|
|Dresser |1 | Common item - Max's room, wardrobe |
|-------------------------|--|----------------------------------------|
|Drum Can |5 | G-PARTS store interior, left area |
|-------------------------|--|----------------------------------------|
|Earth Altar |6 | The altar where you place Earth Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Egg |1 | Dell's Clinic - shelf on right wall |
|-------------------------|--|----------------------------------------|
|Egg Chair |4 | Luna Labs - egg-shaped chairs |
|-------------------------|--|----------------------------------------|
|Egg-Shaped Transmitter* |4 | Iron House - interior |
|-------------------------|--|----------------------------------------|
|Electric Bulletin |3 | Large green screen inside Fishing |
| | | Tournament Tent. |
|-------------------------|--|----------------------------------------|
|Electric Sesame |5 | G-Parts shop, near the doorway |
|-------------------------|--|----------------------------------------|
|Elena's Portrait |1 | Gerald's room, above the bed. |
|-------------------------|--|----------------------------------------|
|Elevator |5 | The elevator used in Gundorara Workshop|
|-------------------------|--|----------------------------------------|
|Energy Pipe |4 | Glowing pipes inside Luna Labs |
|-------------------------|--|----------------------------------------|
|Evening Sun |1 | Palm Brinks lake area, picture of |
| | | sunset |
|-------------------------|--|----------------------------------------|
|Eyeball |1 | Dell's Clinic, next to the skeleton |
|-------------------------|--|----------------------------------------|
|Fan |1 | Cedric's shop, near the stairs |
|-------------------------|--|----------------------------------------|
|Fence |1 | Palm Brinks, surround Max's residence |
|-------------------------|--|----------------------------------------|
|Figure |1 | Any statue inside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Fire Altar |6 | The altar where you place Fire Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Fire House` |2 | Inside engine compartment of Blackstone|
| | | One. The place where you burn coal |
|-------------------------|--|----------------------------------------|
|Fireplace |1 | Common item - Max's house |
|-------------------------|--|----------------------------------------|
|Fish |1 | Max's house - table inside kitchen |
|-------------------------|--|----------------------------------------|
|Fish Race Sign |4 | Finny Frenzy, the tent's signboard |
|-------------------------|--|----------------------------------------|
|Fishing Contest Sign |3 | Fishing Tournament, tent's signboard |
|-------------------------|--|----------------------------------------|
|Flag |1 | Max's house, dinning room |
|-------------------------|--|----------------------------------------|
|Flower |1 | Max's house, servant's room |
|-------------------------|--|----------------------------------------|
|Flower Bathed in Light |7 | Moon Flower Palace - Flower Garden, the|
| | | flowers near the waterfall curtain. |
|-------------------------|--|----------------------------------------|
|Flower Bed* |7 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Flower Chair |1 | Palm Brink's train station |
|-------------------------|--|----------------------------------------|
|Flower Chandelier |7 | Moon Flower Palace, Sun Chamber. The |
| | | blue lights on the ceiling. |
|-------------------------|--|----------------------------------------|
|Fountain |1 | The fountain in front of Train Station |
|-------------------------|--|----------------------------------------|
|Freight Train |1 | The train inside Train Station |
|-------------------------|--|----------------------------------------|
|Fresco Painting* |3 | On the interior walls of the church |
|-------------------------|--|----------------------------------------|
|Fruit* |2 | Sindain, the fruits on the Fruit Tree |
|-------------------------|--|----------------------------------------|
|Futuron 800 |4 | Luna Central lab, glowing giant columns|
| | | with pipes |
|-------------------------|--|----------------------------------------|
|Gate |1 | In front of Max's house |
|-------------------------|--|----------------------------------------|
|Generator* |5 | The hi-tech generator in Heim Rada |
|-------------------------|--|----------------------------------------|
|Geyser` |5 | Heim Rada Georama area - it will be |
| | | gone forever if you cover ALL of them. |
|-------------------------|--|----------------------------------------|
|Giant Yorda Tree |3 | Yorda's Valley - the giantic tree |
|-------------------------|--|----------------------------------------|
|Glasses Case |1 | Mayor's Office - on the left wall |
|-------------------------|--|----------------------------------------|
|Glowing Gate |3 | Fishing Tournament - arch near entrance|
|-------------------------|--|----------------------------------------|
|Gold Gate |7 | The large gate to Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Gold Store |1 | Palm Brink's Weapon Shop - lower area |
|-------------------------|--|----------------------------------------|
|Golden Door` |7 | The door leading to the Sun Chamber |
|-------------------------|--|----------------------------------------|
|Grass* |2 | Sindain town area |
|-------------------------|--|----------------------------------------|
|Hammer |5 | G-WEAPONS Shop, behind the counter |
|-------------------------|--|----------------------------------------|
|Hammock |2 | Inside Firbit's House |
|-------------------------|--|----------------------------------------|
|Hand-Sewn Silk Flag |3 | Flag located on the Chinese Stand |
|-------------------------|--|----------------------------------------|
|Hat |3 | Starlight Weapon Shop, above weapons |
|-------------------------|--|----------------------------------------|
|Hoe |1 | Inside Morton's house, 2nd floor |
|-------------------------|--|----------------------------------------|
|Holy Emblem* |3 | Church, stained glass at the prayer |
|-------------------------|--|----------------------------------------|
|Hooked Nose |7 | The gigantic nose on top of Moon Flower|
| | | Palace building |
|-------------------------|--|----------------------------------------|
|Horn |3 | Starlight Weapon Shop - interior |
|-------------------------|--|----------------------------------------|
|Hot Springs Pond |5 | Pond is found in Heim Rada |
|-------------------------|--|----------------------------------------|
|Iron Bridge |1 | Underground Channel Exit |
|-------------------------|--|----------------------------------------|
|Iron Maiden |1 | Palm Brinks Weapon Shop - lower area |
|-------------------------|--|----------------------------------------|
|Iron Shed* |4 | On top of a Iron House |
|-------------------------|--|----------------------------------------|
|Jurak Arms Sign |2 | Jurak Mall, in front of Jurak Arms shop|
|-------------------------|--|----------------------------------------|
|Jurak's Eye* |2 | The eye tree in Sindain |
|-------------------------|--|----------------------------------------|
|Jurak's Nose* |2 | The nose tree in Sindain |
|-------------------------|--|----------------------------------------|
|Labyrinth Door |7 | Sun Chamber - the gate exits for Moon |
| | | Flower Palace |
|-------------------------|--|----------------------------------------|
|Ladder |1 | Common - Parn's Studio |
|-------------------------|--|----------------------------------------|
|Lamp |1 | Common - Morton's house, next to bed |
|-------------------------|--|----------------------------------------|
|Lao Chao's Trademark |3 | The stained glass @ the cooking area |
|-------------------------|--|----------------------------------------|
|Large Crane* |5 | On rooftop of brick house in Heim Rada |
|-------------------------|--|----------------------------------------|
|Laundry* |3 | Clothes hanging from the windows of |
| | | brick houses. |
|-------------------------|--|----------------------------------------|
|Letter |1 | Max's house, 2nd floor of servant's |
| | | room, on the desk. |
|-------------------------|--|----------------------------------------|
|Light |1 | Common item - ceilings of houses |
|-------------------------|--|----------------------------------------|
|Light of Luna Stone* |4 | Luna Stone Light |
|-------------------------|--|----------------------------------------|
|Lin's house |3 | Take it from the house's doorsteps |
|-------------------------|--|----------------------------------------|
|Log* |2 | Logs found in Sindain area |
|-------------------------|--|----------------------------------------|
|Lotus Flower |7 | Moon Flower Palace - Flower Garden - |
| | | lilies in the pond |
|-------------------------|--|----------------------------------------|
|Luna Stone Shards |4 | The ocean of Veniccio |
|-------------------------|--|----------------------------------------|
|Mailbox |1 | Common - outside Max's residence |
|-------------------------|--|----------------------------------------|
|Manhole |1 | Palm Brinks streets |
|-------------------------|--|----------------------------------------|
|Milk Can |1 | Next to Polly's Bakery in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Monument |1 | Monument ^_^:) |
|-------------------------|--|----------------------------------------|
|Moon Column* |1 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Morning Sun |1 | You can get it from Palm Brinks lake |
| | | while in the morning. |
|-------------------------|--|----------------------------------------|
|Morton's Sundries Sign |1 | The signboard of Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Mount Gundor |5 | Heim Rada, background area |
|-------------------------|--|----------------------------------------|
|Mr Big Shot's Shadow` |8 | Zelmite Mines Depth, during battle |
| | | against Dark Genie. |
|-------------------------|--|----------------------------------------|
|Mud* |5 | Place the hardened mud pile (not |
| | | directly on top of geyser. |
|-------------------------|--|----------------------------------------|
|Mushroom |2 | Jurak Mall, the glowing mushrooms |
|-------------------------|--|----------------------------------------|
|Mushroom Burgers Sign |2 | Jurak Mall, sign board of the Eatery |
|-------------------------|--|----------------------------------------|
|Neo-Projector |4 | Ceiling of Central Luna Lab |
|-------------------------|--|----------------------------------------|
|Old-Style Robot |1 | Cedric's Shop, next to the weight gauge|
|-------------------------|--|----------------------------------------|
|Opposed Island |4 | Finny Frenzy, the race course |
|-------------------------|--|----------------------------------------|
|Oven |1 | Polly's Bakery, back wall |
|-------------------------|--|----------------------------------------|
|Painting |1 | Walls of Parn's Studio or Max's house |
|-------------------------|--|----------------------------------------|
|Paints |1 | Inside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Palm Tree |1 | Veniccio Coast or Veniccio Station |
|-------------------------|--|----------------------------------------|
|Parasol |1 | Umbrella stand found in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Parn's Studio Sign |1 | The signboard outside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Patterned Rug |5 | The rug found on the floor of G-TOOLS |
|-------------------------|--|----------------------------------------|
|Paznos Pattern |5 | Paznos Bridge, over the view screen |
|-------------------------|--|----------------------------------------|
|Peeping Pole |3 | Star Items shop, telescope like object |
|-------------------------|--|----------------------------------------|
|Phone |1 | Max's house, servant's room. It is |
| | | hidden by the camera angle! |
|-------------------------|--|----------------------------------------|
|Phonograph |1 | Mayor Need's office, next to the |
| | | hourglass clock |
|-------------------------|--|----------------------------------------|
|Piano |1 | Inside Max's house, main hall |
|-------------------------|--|----------------------------------------|
|Pier |1 | Palm Brinks Lake |
|-------------------------|--|----------------------------------------|
|Pinky |6 | Pink-colored lights inside Ixion |
|-------------------------|--|----------------------------------------|
|Pipe |1 | Pipes on the roof of Cedric's shop |
|-------------------------|--|----------------------------------------|
|Police Sign |1 | Police Station's signboard |
|-------------------------|--|----------------------------------------|
|Polly's Bakery Sign |1 | Signboard of Polly's Bakery |
|-------------------------|--|----------------------------------------|
|Pork Dumpling |3 | Lao Chao's Bistro, near counter |
|-------------------------|--|----------------------------------------|
|Post |1 | Palm Brinks streets |
|-------------------------|--|----------------------------------------|
|Pot* |2 | Place a Pot in Sindain |
|-------------------------|--|----------------------------------------|
|Pot Torch* |2 | Place a Pot Torch in Sindain |
|-------------------------|--|----------------------------------------|
|Power Arm* |5 | Rooftop of a brick house in Heim Rada |
|-------------------------|--|----------------------------------------|
|Propeller |5 | Gundorara Workshop, inside Ops Room |
|-------------------------|--|----------------------------------------|
|Pumpkin |1 | Pumpkins found near Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Quartz |2 | Jurak Mall, above Jurak's Arms |
|-------------------------|--|----------------------------------------|
|Railroad |1 | Any train tracks... |
|-------------------------|--|----------------------------------------|
|Rapper |1 | Cedric's Shop, I would call it trumpet.|
|-------------------------|--|----------------------------------------|
|Red House |4 | Veniccio, the red buildings viewable |
| | | once you come out from the station. |
|-------------------------|--|----------------------------------------|
|Refrigerator |1 | Morton's House |
|-------------------------|--|----------------------------------------|
|Register |1 | On the counters of all shops |
|-------------------------|--|----------------------------------------|
|Relaxation Fountain* |7 | Place it at Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Rifle |1 | Max's house, walls of Gerald's room |
|-------------------------|--|----------------------------------------|
|River |1 | River can be taken from the drawbridge |
| | | in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Robot |1 | The robot inside Max's room |
|-------------------------|--|----------------------------------------|
|Rock |1 | Look for any large rocks near the lake |
| | | in Palm Brinks or Sindain area. |
|-------------------------|--|----------------------------------------|
|Rotating Sign |3 | Chinese Stand; see the sign rotates? |
|-------------------------|--|----------------------------------------|
|Rug |1 | The carpet - Palm Brinks Church |
|-------------------------|--|----------------------------------------|
|Runaway Dragon |3 | Dragon on wall of Lao Chao Bistro |
|-------------------------|--|----------------------------------------|
|Saint's Writings* |3 | The sacred book inside the Church |
|-------------------------|--|----------------------------------------|
|Saw |1 | Dell's Clinic |
|-------------------------|--|----------------------------------------|
|Scale |3 | Fishing Tournament - weigh a fish |
|-------------------------|--|----------------------------------------|
|Scroll |3 | Large scrolls inside Lao Chao's Bistro |
|-------------------------|--|----------------------------------------|
|Search Light |4 | Luna Lab's rooftop. The lights is |
| | | shining at the ocean. |
|-------------------------|--|----------------------------------------|
|Shield |1 | Palm Brinks Weapon shop, counter area |
|-------------------------|--|----------------------------------------|
|Show Window |1 | Palm Brinks Weapon Shop, the glowing |
| | | pink window next to gold store vault |
|-------------------------|--|----------------------------------------|
|Shrubbery |1 | Plants found inside the Police Station |
|-------------------------|--|----------------------------------------|
|Sign |1 | Blank sign hanging off random buildings|
|-------------------------|--|----------------------------------------|
|Silver Bench* |7 | Place a Silver Bench in Moon Flower |
| | | Palace |
|-------------------------|--|----------------------------------------|
|Small Generator* |4 | Inside the iron house, water wheel |
|-------------------------|--|----------------------------------------|
|Special Peking Duck |3 | The cooked chicken in Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Stained Glass |1 | The beautiful color glass in Max's home|
|-------------------------|--|----------------------------------------|
|Staircase |1 | Max's house - Servant's room. Take the |
| | | photo from the upper floor. |
|-------------------------|--|----------------------------------------|
|Stand |1 | Mayor Need's office, lamp on his desk |
|-------------------------|--|----------------------------------------|
|Star Lamp* |1 | Any brick house with star lamp being |
| | | fixed on the side of its brick wall |
|-------------------------|--|----------------------------------------|
|Stardust Pond* |7 | Place Stardust Pond on Moon Flower |
| | | Palace area. Go inside the structure & |
| | | take photo of the pond. |
|-------------------------|--|----------------------------------------|
|Starlight Stairway* |7 | Moon Flower Palace. Stairs of Starlight|
| | | Stairway |
|-------------------------|--|----------------------------------------|
|Starlight Tunnel* |7 | Moon Flower Palace. The tunnel of |
| | | Stairlight Stairway. |
|-------------------------|--|----------------------------------------|
|Starglass |3 | Crystal above Star Items Shop Counter |
|-------------------------|--|----------------------------------------|
|Stove |1 | Max's house - kitchen |
|-------------------------|--|----------------------------------------|
|Streelights |1 | Lights on the streets of Palm Brinks |
| | | during nighttime |
|-------------------------|--|----------------------------------------|
|Sulfur-Coloured Juice |5 | G-ITEMS store, giant bottle on floor |
|-------------------------|--|----------------------------------------|
|Sun Chair |7 | Moon Flower Palace - Flower Garden |
| | | Photo of the chair |
|-------------------------|--|----------------------------------------|
|Sun Table |7 | Same place where you find Sun Chair |
|-------------------------|--|----------------------------------------|
|Sunshade |1 | The shade over doors in Palm Brinks |
|-------------------------|--|----------------------------------------|
|System 5WP2 |4 | Luna Central Lab, the walls with yellow|
| | | circle-shaped objects. |
|-------------------------|--|----------------------------------------|
|T.V. |4 | Inside Iron House |
|-------------------------|--|----------------------------------------|
|Table |1 | Common - Max's house |
|-------------------------|--|----------------------------------------|
|Telescope |2 | Inside Max's room |
|-------------------------|--|----------------------------------------|
|The Moon |1 | Any picture of the Moon |
|-------------------------|--|----------------------------------------|
|The Sun |1 | Picture of the Sun in the sky |
|-------------------------|--|----------------------------------------|
|Tiny Hammer |1 | Walls of Cedric's Shop |
|-------------------------|--|----------------------------------------|
|Torch |1 | Balance Valley |
|-------------------------|--|----------------------------------------|
|Traffic Lights |1 | It is directly above the drawbridge |
|-------------------------|--|----------------------------------------|
|Transmission Device |5 | The object that teleports you while in |
| | | Gundorara Workshop. |
|-------------------------|--|----------------------------------------|
|Trash Can |1 | Streets of Palm Brinks |
|-------------------------|--|----------------------------------------|
|Tree |1 | Very common item |
|-------------------------|--|----------------------------------------|
|Vacuum |1 | Remember the cleaner that Max works on?|
|-------------------------|--|----------------------------------------|
|Vacuum Bag |1 | It just next to Auto Book Reader |
|-------------------------|--|----------------------------------------|
|Vegetable/Fruits |1 | Max's house - Kitchen or Servant's room|
|-------------------------|--|----------------------------------------|
|Vending Machine |1 | Inside Morton's Sundries - Near doorway|
|-------------------------|--|----------------------------------------|
|Ventilation |4 | Inside Iron house, ceiling |
|-------------------------|--|----------------------------------------|
|Victory Stand |4 | Finny Frenzy, 1, 2, 3 positions... |
|-------------------------|--|----------------------------------------|
|Warehouse* |3 | Place it on the side of a wooden house |
|-------------------------|--|----------------------------------------|
|Water Altar |6 | The altar where you place Water Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Water Tank |4 | Finny Frenzy, water tanks are common |
|-------------------------|--|----------------------------------------|
|Water Wheel* |2 | Sindain, place waterwheel near the lake|
|-------------------------|--|----------------------------------------|
|Waterfall |1 | Underground Channel exit, Waterfalls...|
|-------------------------|--|----------------------------------------|
|Waterfall Curtain |7 | Flower Garden at Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Weapon |1 | Palm Brinks Weapon Shop - any weapons. |
|-------------------------|--|----------------------------------------|
|Weapon Shop Sign |1 | Signboard of Palm Brinks Weapon Shop |
|-------------------------|--|----------------------------------------|
|Weather Vane* |4 | Place a weather vane on top of a house |
|-------------------------|--|----------------------------------------|
|Weight Gauge |1 | Cedric's house, next to the old robot |
|-------------------------|--|----------------------------------------|
|Well* |3 | Take a photo of well's depth |
|-------------------------|--|----------------------------------------|
|Wheat Flour |1 | Morton's Sundries -near vending machine|
|-------------------------|--|----------------------------------------|
|Wheel |1 | Palm Brinks' Bar - it's on the wall |
|-------------------------|--|----------------------------------------|
|Wind Altar |6 | The altar where you place Wind Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Windmill |4 | Veniccio Station - take it from there |
|-------------------------|--|----------------------------------------|
|Windmill Feather* |4 | Place a windmill and take a photo of it|
|-------------------------|--|----------------------------------------|
|Window |1 | Claire's House - her room |
|-------------------------|--|----------------------------------------|
|Withered Jurak |2 | The withered tree in Sindain |
|-------------------------|--|----------------------------------------|
|Wooden Bookshelf |2 | Inside Firbit's house |
|-------------------------|--|----------------------------------------|
|Wooden Box |1 | Common item in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Woody Tailor Sign |2 | Signboard of Woody Tailor in Jurak Mall|
|-------------------------|--|----------------------------------------|
|Work Arm |4 | Arms attached to Futuron 800 of Central|
| | | Luna Base. |
|-------------------------|--|----------------------------------------|
|Work Crane |5 | Gigantic Workcranes found in Gundorara |
| | | Workshop |
|-------------------------|--|----------------------------------------|
|Work Equipment |4 | Luna Labs, above Work Robot |
|-------------------------|--|----------------------------------------|
|Work Robot |4 | Luna Labs, the work platform.. |
|-------------------------|--|----------------------------------------|
|Zelmite Found` |8 | Zelmite Mines Depth, blue crystals |
| | | found on the wall |
|_________________________|__|________________________________________|
viii) Usefulness of the Photo Album Book
```````````````````````````````````````````````````
This can be a life saver if you have missed any scoop photos. The album
can be access from different save files! That means if you miss a scoop,
you can get it back via the Album (provided that rare scoop is stored
inside the Album). However the downside is that you will need to have at
least 409 KB of extra memory space. Some of the photos can only be used
for inventions (such as Zelmite Found photo) provided that you have the
photo saved in the album.
---------------------- IV -----------------------
F i s h i n g & S p h e d a B a s i c s
-------------------------------------------------
This section will tell you about the game's 2 main mini-game - Fishing
and Spheda. Fishing is playable upon meeting with the Firbit at Great
Fish Swamp in Chapter 2 while Spheda is playable upon restoring the
time distortion at Barga's Valley in Chapter 3. Besides playing them
to earn badges, you can get attractive prizes and rewards for your
effects.
------------------------------------------------------------------------
Part 1: Fishing Basics
------------------------------------------------------------------------
i) Getting the Fishing Rod
`````````````````````````````````````````
Fishing activities begin from Chapter 2 onwards. First of all, you
need talk to Firbit (Norm) sitting on tree stump fishing at Great Fish
Swamp. He will provide you with the fishing rod and a bait, Mimi. You
can only fish with Max, by the way.
ii) Starting to fish...
`````````````````````````````````````````
To start fishing, you need to have it equipped on the character's right
arm and a bait on the items lot underneath the fishing rod icon. Most
of the food items except for crystals/ gems/ materials can be used as
bait. To equip a bait, do the same that you did to equip an item on the
item holders.
Once you have equip the fishing rod, you will find your character
carrying it as he is walking. First of all, you need to find a spot for
fishing. You need to locate watery areas. Stand at the edge of a pool
or pond to cast your reel. Hit X and you find a bait icon on the pool.
This indicates where you want to drop your line. You move the position
by using the left analog stick.
Button What it does?
```````` ````````````````````````````````````````````````````````
Square Reel the line fast
X Reel the line slowly
L Analog Pull up the line when a fish is bitting the bait
Circle Exit the Fishing Mode
R2 Top view mode of the fishing area
L1/R1 Rotate camera mode
O Position camera in front of Max.
iii) Fishing Training Tip
`````````````````````````````````````````
First of all, make sure the analog vibration setting is set on before
you start fishing. The controller will vibrate and eventually a red
! will appear on top of your character's head. Move the left analog
stick towards you and you will begin fishing.
There will be two indicators. The vertical indicator represents the
line's stamina (whether the line will snap) and the horizontal indicator
represents the distance of bait (& the fish) from the location where
your character is standing. The fish will try to break free and you need
to tap X button to reel your line in while moving left analog in the
same direction that the fish is moving towards. Do not tap X button too
eagerly as it will cause the line snap faster. Tap while the vertical
indicator is low. and shake the fish with the left analog stick. Do this
and you should get the fish towards the edge of the pool.
iv) Where to fish?
`````````````````````````````````````````
You can fish anywhere as long as there is a huge water source. For
dungeons, make sure you finish off all the enemies there before you
begin to fish. There are medals to be earned if you caught a fish that
is longer in length than the required length.
v) Fishing Points & Abilities
`````````````````````````````````````````
After you have caught a fish, you will be given 2 pieces of
information, the fish length and Fishing Points (FP). FPs can be used
to exchange for 1 ability point where you can customize your fishing
rod. To gain one abiliy point for any status attribute, you need at
least 100 FPs.
Attribute What it does? Initial
````````` ````````````` ```````
Flight How far you can cast the reel 12
Strength Necessary for catching bigger fish 4
Resilience The line would not break that easily 6
Grip Feel just right 1
Luck Success of fishing depends on it 2
vi) Cooking Fish
`````````````````````````````````````````
Raw fish can be stored in the aquarium where you can used the fish
for the fish tournament or cooked with the cooking stove. Cooking
Stove can be bought at Morton's Shop at Palm Brinks in Chapter 2.
Cooked Fish cannot be spectralized but it can be use to restore hit
points.
vii) Baits and Lures
`````````````````````````````````````````
>> Baits
Baits can be bought from Fabio, a support character who is recruitable
after you have caught a 60 cm Nonky. For tips in catching a Nonky,
please refer to fish information section for details. Baits are
essential to catch fish. Once a fish is caught or line breaks, the
bait will be gone - thus make sure you have ample supply of them.
Bait Stats Boost
-------------- ----------------------------------------------------
Battan Raises fish's tentacity
Carrot Raises fish's boost. Changes fish gender
Evy Raises fish's stamina
Mimi Raises fish's endurance
Minion Raises fish's boost
Petite Fish Raises fish's endurance
Potato Cake Raises fish's stamina. Reduces fish's weight
Prickly Raises fish's tentacity
>> Lures
Lure Rod is a special fishing tool that make use of special items as
bait. The bait will stays on the lure as long as you have equipped it.
You still keep the lure once you caught the fish unlike bait. Certain
fish can only be caught using Lure.
To get a Lure Rod, there are 2 methods:-
1) Win the fish tournament
2) Invent it with the following 3 photos - Fish, Lafresica Stem
(Scoop) and River. Materials needed: 10 Rolling Logs, 10 Scrap of
Metal and 3 Sea Dragon Crystal [Cost: 750 Glidas)
Lures are special "bait" that requires some special controlling:-
You can get more than by buying from female Firbit, Olivie located at
the town square when you have recruited her.
------------- -------------------------------------------------------
Lure How to use it
------------- -------------------------------------------------------
Frog Move the analog stick left and right for around 4
to 5 times. Reel it for a second and repeat the
process.
Minnow For every 2 left/right movements, reel in a bit with X
button. Repeat the process.
Spinner Just cast and reel it in immediately once a fish got
stuck with it. However, you will be using it like the
Minnow.
Fork Use it like you are using the Frog Lure
You need to do these actions so as to use the lure motions to attract
a fish. For example, by using the Frog Lure, you need to move the lure
like a frog. You will find the in-game help for Fishing using Lures
upon getting the Lure Rod.
viii) Fishing Tournament
`````````````````````````````````````````
Upon completing Chapter 3 while at playing Starlight Canyon dungeon,
you will have cutscenes regarding the fishing tournament. Mayor Need
will be organizing a fishing tournament that would took place every 10
days (game hours). Once the time limit has reached, you can visit
Palm Brinks and play the tournament there. There will be an indicator
show how many game hour(s) are there left for the current tournament.
In other words, while the status indicator for "Fishing Tournament" is
on, you will be able to enter the Fishing Tournament. To do, move to
Palm Brinks. Head for the Police Station. Head right from there &
there will be prompt whether you want to enter into the fishing
contest. Choose "Yes" and you will find the Fishing Tournament tent
being set up there...
You can have a maximum of 10 fish participate in the weighing contest.
However only the top 3 will be counted to your score. If your score is
among the top 3, you win! If you get first, you will get the converted
Lure Rod - you can catch fish by using Lure instead of baits!
ix) Aquarium Basics
`````````````````````````````````````````
Midway in Chapter 4, you need to invent the Aquarium to feed fish with
the Electric Worm. To build the aquarium, you need to have photos of
Window, Wooden Box and Fountain. You need to spend 5x Rolling Logs, 15x
Water Element and 5x Glass Materials (all of these can be bought from
Conda). The aquarium could store a maximum of 6 fish. The tank can be
classified as 3 types - Rec, Battle & Breeding.
>> Rec
Under this tank, you can view the fish parameters and feed them with
baits. You can build up the fish parameters under this area. Move the
left analog stick to choose the spot where you drop the bait. You will
see whether the fish would like it. You need to build up fish
paramaters in order to win races at Finny Frenzy (Fish Race). You can
also rename the fish (only once). With the aid of items, you can
change the gender of fish (using a Carrot) or reduce the fish's weight
(Potato Cake). Please note that you can only feed the fish once per
view in the aquarium.
_____________________________________________________________________
| Parameters |What it does? |
|-----------------|---------------------------------------------------|
|Strength |How hard the fish will be attacking other fish |
|-----------------|---------------------------------------------------|
|Endurance |This will affects the fish's defense |
|-----------------|---------------------------------------------------|
|Boost |This states how fast the fish is |
|-----------------|---------------------------------------------------|
|Stamina |This states how long the fish can withstand |
|-----------------|---------------------------------------------------|
|Tentacity |States whether the fish is calm or reckless in |
| |fighting. This determines the fish's fighting |
| |ability |
|_________________|___________________________________________________|
>> Fish Moods
Under the fish parameters, you will find the fish mood indicator:-
Moody - Behaves in various ways depending on mood...
Sore loser - Doesn't care about winning at all.
Reckless - Lacking in caution. Blows all energy out then is tired.
Clownish - Fools around a lot.
This affects on how well the fish fights in the Battling Tank.
>> Battle
To build up the parameters other than using baits to feed them, you
need to have the fish to battle in fishing tank. Battling with the same
type helps to build up the parameters. If you use a different type to
battle, you might end up killing the fish. Battling helps to raise the
fish's strength stats. It will be advisable to place two fish there
while you are clearing a stage in the dungeons.
>> Breeding
Breeding allows you to breed two fishes (opposite genders) and get a
newborn fish. The fish can be different kinds as long as they are
opposite gender. To change a fish gender, just feed the fish a Carrot.
You can even cross breed fishes to get a new gender. To mate, just
place only 2 fish. Wait for the breeding process and you will be able
to move the new fish back to the Rec Tank. Please note that it takes
a while to breed newborns. For the breeding combinations, I recommend
you to take a look at Dark Cloud Fish FAQ written by Leo C/Mike O,
which is available at GameFAQs.
x) Finny Frenzy
`````````````````````````````````````````
Finny Frenzy will be introduced to you midway in Chapter 4 and you will
be able to race your breeded fish!
By winning the Finny Frenzy, you will be able to recruit Olivie - the
female Firbit who will sell you Lures if you come first. To enter the
Finny Frenzy, it is same way that you did for the fishing tournament,
except the indicator must state Finny Frenzy.
During every Finny Frenzy, there will be 3 races and each fish is
entitled to participate only once. Each race is classified into 3
events:-
1st Heat - you must achieve to own the #1 position
2nd Heat - you must achieve to own #2 spot or better
Finals - you must achieve to own #3 spot or better
Each event consists of 2 laps. The race is automated and the fish's
pace is dependable on how well you raised the fish.
Talk to the owl and you will be given to choose your ranks - Begineer,
Junior, Senior or Master.
Tank Strategy
-----------------
Tank 1: Keep A Steady Pace
- The fish will use the same speed throughout the race.
Tank 2: With All Your Might
- The fish goes as fast as possible but gets tired.
Tank 3: Come Out Fighting
- At the beginning of race, the fish accelerates fast then goes at a
steady pace.
Tank 4: The Last Shall Be First
- The fish begins the race with a steady pace and boosts its speed
upon reaching the fishing line.
Tank 5: Settle It In The Ring
- Fish will bump other fishes a lot to slow them down. Strength is
factor here...
Tank 6: Go With The Middle
- To get 2nd or 3rd placing easily, choose this...
Default Set of Prizes for Finny Frenzy
---------------------------------------
I'm not sure whether the prize list will be randomnized. I got this
prize listing when I first played Finny Frenzy.
____________________________________________________________________
|Position | Begineer | Position | Junior |
|Grand | Mardan Sword x1 | Grand | Garayan Sword x1 |
|2nd | Destruction Crystal x3 | 2nd | Mighty Healing x1 |
|3rd | Protector Crystal x1 | 3rd | Lighting Crystal x1 |
|---------|-------------------------|----------|---------------------|
|Position | Senior | Position | Master |
|Grand | Mardan Garayan x1 | Grand | Sun Stone x1 |
|2nd | Drain Seeker x1 | 2nd | Moon Stone x1 |
|3rd | Kitchen Knife x1 | 3rd | Diamond x2 |
|_________|_________________________|__________|_____________________|
Upon winning a race of that class, you will get a new set of prizes
for that particular class.
xi) Fishing Spots
`````````````````````````````````````````
For your convenience, I have listed the list of fishing spots where you
could catch a fish.
Palm Brinks
a) Lake
- There are 2 piers located within the lake and a river stream extending
from the pier near to Dr Dell's Clinic. This is the place where you
can recruit Fabio (who will be selling you baits)
- Fishes found here:
Nonky, Baku Baku, Gummy, Tarton, Piccoly
b) River
- This is the place where you find the drawbridge and the river that
separates the shop district and residence district
- Fishes found here:
Gobbler, Den, Heela
Sindain
a) Rainbow Butterfly Woods >> Great Fish Swamp
- There are 3 fishing spots in this area. There are 2 spots (where you
find the 4 Firbits in the front area) and the last spot is where you
meet King Mardan.
- Fishes found in Firbit's Fishing Spot:
Priscleen, Nonky, Baku Baku, Negie
- Fishes found in King Mardan's Fishing Spot:
Baku Baku, Mardan Garayan, Gummy, Negie
b) Withered Jurak Pond
- At the back of Sindain area, you will find a large tree (named
"Withered Jurak" if you take a picture). The pond contains some
fishes...
- Fishes found here:
Gummy, Niler, Piccoly, Negie
c) Rainbow Butterfly Woods - those with Fish Goals
- Any dungeon that has a Fish Goal Medal Condition
- Fishes found here:
Priscleen, Gobler, Gummy, Niler
Balance Valley
a) Balance Valley Station
- As you move across the bridge (where you find a save point), you
end up at a deserted train station. On the side, there is a pond
where you can fish
- Fishes found here:
Nonky, Tarton, Heela
b) Starlight Canyon: Dungeons after Yorda's Valley
- After you move past the Yorda's Valley (i.e. defeated boss: Memo
Eater), you will find dungeons with Fish Goal. These are the places
where you can fish.
- Fishes found here:
Baku Baku, Gummy, Niler, Umadakara, Piccoly
Veniccio
a) Veniccio
- Yup, you can expect tons of ocean-bred fishes in the vast ocean. I
would advise you to build a pier in the middle of the ocean.
- Fishes found here:
Bon, Kaji, Tarton, Hama Hama, Bobo
b) Ocean's Roar Cave dungeon
- Well, what should I say about these watery floors. Try to go the
shoreside (i.e. get out of the underwater cave)
- Fishes found here:
Bobo, Kaji, Tarton, Bon, Hama Hama
c) Cave of Ancient Murals
- The cavern side has a fallen object that is being used as bridge
across the shallow waters. You can fish there.
- Fishes found here:
Mardan Garayan, Tarton, Den, Heela
Heim Rada
a) Hot Springs Area
- At the side of Heim Rada, there is a huge hot spring lake. You
should be able to find somewhere near the Time Gate or Save Point.
- Fishes found here:
Priscleen; Den; Baron Garayan
xii) Fish & Bait Matching
``````````````````````````````````````````````
After having a mad game in the game's fishing mini-game, I have find
out the recommended baits to catch the specific fish.
Items Fishes that like it
``````````` ```````````````````````````````````````````````````
Mimi Gummy, Niler, Nonky, Bon, Tarton, Bobo, Priscleen,
Heela, Piccoly
Evy Bon, Tarton, Bobo, Kaji, Niler
Battan Gummy, Niler, Bon, Gobbler, Nonky, Tarton
Minion Bon, Bobo, Den, Negie, Gobbler, Gummy, Hama Hama,
Kaji, Niler, Nonky, Tarton
Petite Fish Bon, Kaji, Den, Hama Hama, Baku Baku, Gobbler,
Niler
Potato Cake Gummy, Tarton, Bon, Priscleen, Den, Gobbler, Nonky
Carrot Umadakara
Prickly Bon, Bobo, Gummy, Niler, Nonky, Tarton,
Spinner Negie, Baku Baku
Frog Baku Baku
Fork Baron Garayan
Minnow Baku Baku, Den, Bon, Hama Hama, Kaji
Mellow Banana* Piccoly, Niler
Bomb Nut* Gummy, Niler, Bon
Gooey Peach* Gummy, Bon, Bobo
Heart-Throb Cherry* Gummy
Poison Apple* King Mardan (Story), Mardan Garayan
*Like the method you catch the King Mardan, you can use fruits bought
from Adel (Bomb Nuts can only be bought from Mushroom Burgers at
Jurak Mall) to be used as bait.
There are 2 special fish that you need to take note of:-
Fish: Mardan Garayan Baron Garayan
Location: Great Fish Swamp, Sindain Heim Rada, Hot Springs
Time: 6pm - 6am 4pm to 9pm
Lure: N/A Fork
Bait: Poison Apple N/A
Rod: Fishing Rod Lure Rod
IMO, the Baron Garayan is the toughest to catch. Apparently the Mardan
Garayan is not the same fish as the "Holy One".
------------------------------------------------------------------------
Part 2:
S p h e d a B a s i c s
------------------------------------------------------------------------
i) What is Spheda?
`````````````````````````````````````````
Time distortion occurs in a lot of places. You will be introduced to
these mini-game at Barga's Valley in Chapter 3. You need to hit the
"Sphere" into "Goal". To play Spheda, you need to have a stick for Max
to putt. Only Max is allow to play this mini-game. After completing
the Quest, all previous dungeons with "????" marked as Medal
Conditions with "Spheda".
ii) How the game is played?
`````````````````````````````````````````
Spheda is actually the game's golf mini-game! You need to wack the
Sphere into the Time Distortion portal. You need to make use of
rebounds (bumping). However there are some game rules:
The portal are represented by blue or red. To close a red time
distortion field, you need to wack a blue sphere into the goal. If
you use a red sphere at a red time distortion field, the ball will
repel even if you hit into the goal. You can change the sphere from
red to blue and vice versa by using bumping. Once a sphere hits a
hard ground and bounce, there are chances that it will turn into
a sphere of the other colour.
In a nutshell, you need to wack a sphere into a portal of its opposite
colour. You will understand more about this mini-game as you play the
game yourself.
iii) Rules of Spheda
`````````````````````````````````````````
Besides the colour of the spheres must be opposite of the distortion
portal, there are other rules that you must follow:-
1) Only Max can play.
You need to play as Max and he must equip with a stick. You can get
the initial stick (Handy Stick) near Barga's tree house (where the
nest is) at Barga's Valley. Upon completing that quest, you will
get a putter (Turkey) for Spheda. To play, just equip Max with
either 1 of these tools and head for the sphere for a wack!
2) Spheda can only be played in dungeons
If there is a "Spheda" condition for that floor, you can play
Spheda upon eliminate all enemies, the game will prompt you
whether you want to move the sphere.
3) Similar rules to golf
- The Handy Stick is your club. It is used to drive the sphere
over long distances. You can replace this club with Falcon.
- Swan (obtained from dungeons) allows you to drive the sphere
over medium distances.
- The Turkey is your putter. It is used to drive the sphere over
short distances.
- The Spheda Clubs can be upgraded, please refer to Weapon Flow
Chart under Items Bestiary Section.
- You will give a certain number of shots for the ball to hit the
goal. The shots varies depends on the distance of your sphere
spot from the goal. The longer the distance is, the more chances
you are given.
- If the ball drops in water or hit off-course, the shot will be
forfeited.
- The game will automatically ends once you used all the shots or
hit the goal.
- Make use of the map radar. The radar provides you the angle that
the sphere is heading
iv) What happened if I hit the goal?
`````````````````````````````````````````
The time distortion portal will be replaced with a treasure chest.
Prizes earned from Spheda are rare. You need to make use of bumping
in order to switch sphere colours and gaining a better shot.
v) Controls for Spheda
`````````````````````````````````````````
The controls for Spheda are relatively simple, you just need to hit X
button thrice for a shot. But there is a gauge that measures the shot
power.
Button What it does?
```````` ``````````````
X Swing the sphere, power level of swing and hit
Circle Cancel
Left Analog Determines the aim direction
SELECT Activates the map radar
START Pause the game
For radar indicators, please refer to Part II of the FAQ.
vi) Spheda Advance Controls
`````````````````````````````````````````
How to make your sphere do a spin or curve? How to time your shots
precisely and accurately? All of these tricks involved understanding
the Spheda Gauge.
Basic Spheda Swing
````````````````````
The basic swing comprises of 2 X button hits. The first hit will
indicate the power of the stroke while the second hit will determines
the accuracy of the swing. In other words, you need to hit X to start.
Wait it reaches the desired strength portion & hit X. Next the cursor
will determine the accuracy. Just allow the cursor to stop within the
Swing Indicator.
<< Swing Indicator >>
___________________
___________________| Below the meter gauge, you will find 3 shaded
|####|___|####| orange bars below the gauge. This indicates
the accuracy of the strike on the sphere.
If you miss the ### or |__| area, you will find a speech bubble with a
skeleton head appearing and Max will did a poor shot. If you make it to
the mid-point between ### & |_| area, you will find a music note and
an indicator that says "Nice Shot!". If you hit within the area, you
will get a ! sign.
<< Globe >>
Top Spin These advance controls are not being
| mentioned from the in-game help or even
Slice ----|---- Hook the menu. On the lower-left corner of the
| Spheda gauge, you will find a circular globe
Back Spin with 4 axis similar to the diagram on the
left.
Tech. What it does?
`````````` ``````````````````
Top Spin This allows the sphere to roll faster forward
Slice This allows the sphere move in a slicing motion
Hook This allows you to make curve shot
Back Spin The sphere will perform a back spin, thus slowing the speed.
If the sphere hit an obstacle, it will be move towards the
back
To do these advance controls, just when you do the swing motion (i.e.
after the first X button hit), you can move the left analog and the red
dot will be moving on the axis of the globe meter. Hold the desired
position and hit X to swing.
vii) Spheda Clubs
`````````````````````````````````````````
The 3 basic Spheda clubs can be obtained from chests randomnly found in
dungeons - They are Falcon (for long range), Swan (for medium range) &
Turkey (for short range). You can get Albatross (long range with curves)
and the Flamingo (medium with curves) by building up a Spheda Club.
Spheda Club Build Up Chart >>
* The Handy Stick obtained from Barga's Valley cannot be upgraded. The
stats included under the chart refers to the weapon's minimum stats.
Turkey ____________
At 25, Du 25, |-- Flamingo -- Falcon -- Albatross
Cy 10, Fl 10 | At 29 At 45 At 70
| Cy 18 Cy 50 Cy 72
Swan ____________| Be 9 Be 36 Be 72
At 24, Du 26,
Ch 10, Cy 10
Inventions >>
- The invention menu is probably a wiser choice in getting advanced
Spheda Clubs.
____________________________________________________________________
|001 Turkey |
|____________________________________________________________________|
|What it does? |
|Spheda putter. Good for short distances |
|--------------------------------------------------------------------|
|Photos: Special Peking Duck |Items: Rolling Log 03 |
| Tree | Scrap of Metal 03 |
| Windmill Feather | |
|____________________________________________________________________|
|You will get this once you were introduced to Spheda at Barga's |
|Valley in Chapter 3. You buy this from Gerald |
|____________________________________________________________________|
____________________________________________________________________
|002 Swan |
|____________________________________________________________________|
|What it does? |
|Spheda Club. Good for medium range |
|--------------------------------------------------------------------|
|Photos: Boat |Items: Rolling Log 03 |
| Tree | Wind Element 03 |
| Tiny Hammer | |
|____________________________________________________________________|
|You find this quite often from chests in dungeons after Chap. 3 |
|____________________________________________________________________|
____________________________________________________________________
|003 Flamingo |
|____________________________________________________________________|
|What it does? |
|Spheda club. Good for medium range and curved shots |
|--------------------------------------------------------------------|
|Photos: Light of Luna Stone |Items: Rolling Log 05 |
| Palm Tree | Paint (Pink) 03 |
| Tiny Hammer | Silver Ball 01 |
|____________________________________________________________________|
|This Spheda Club can only be obtained via building up or invention. |
|____________________________________________________________________|
____________________________________________________________________
|004 Falcon |
|____________________________________________________________________|
|What it does? |
|Spheda Club. Good for long range |
|--------------------------------------------------------------------|
|Photos: Hammer |Items: Rolling Log 05 |
| Large Crane | Hunter Crystal 03 |
| Withered Jurak | Silver Ball 01 |
|____________________________________________________________________|
|You find this quite often from chests in dungeons after Chap. 3 |
|____________________________________________________________________|
____________________________________________________________________
|005 Albatross |
|____________________________________________________________________|
|What it does? |
|Spheda club. Good for long range and curved shots |
|--------------------------------------------------------------------|
|Photos: Fire Squall* |Items: Rolling Log 07 |
| Tree | Holy Element 02 |
| Geyser | Gold Bar 01 |
|____________________________________________________________________|
|This Spheda Club can only be obtained via building up or invention. |
|____________________________________________________________________|
I would recommend you to have the Turkey and a long/medium range club.
Long range clubs such as Albatross or Falcon are very hard to use for
small areas. It would be best to have all 5 Spheda Clubs.
viii) The Spheda Practice Area
`````````````````````````````````````````
This can be accessed from the "Spheda Practice Area" found under th
Extras Menu. To unlock it, you need to talk to Mina who is located at
the lobby of City Hall. The Spheda Practice Area features a 9 time
distortions course with a lot of difficulty per distortion.
Your scores will be listed under a top scores chart and you can save
this under the Extras file. You will begin equipped with the Turkey
Spheda Club. All other in-game Spheda clubs will be included inside
your item inventory.
This is quite a tough challenge. You will be playing at all playable
Spheda areas (all dungeons including Zelmite Mine).
------------------- V -------------------
E q u i p m e n t U p g r a d i n g
-----------------------------------------
i) How to upgrade my weapon?
`````````````````````````````````````````
Every playable character except for Monster Transformation has his/her
own set of weapons. Both Max and Monica's weapon can be upgraded by
synthesizing items into the weapon, thus upgrading their attributes. To
synthesis items into a weapon, you need to fulfil the following 2
requirements:-
1) Get Synth points - this can be done by levelling up the weapon. I am
not sure on how much EXP that a weapon must gain in order to level
up. As the weapon level up, it gains new Synth point(s). The weapon
will level up once the blue bar underneath the weapon status bar is
maxed out. You will find blue crystals being absorbed by the
character once you defeat an enemy right? These actually add up the
existing experience points gained prior to defeating that enemy.
In other words, in order to have more Synth points, you must gain
more ABS points with your weapon. ABS points will be absorbed
based on the final blow deal to the enemy. E.g. if you use Max's
right hand weapon to kill of the target, all ABS points will
be awarded to the right-hand weapon. The left hand weapon will gain
0 exp even if you have hit the enemy with it before. Magic released
from Monica's Absorption Blade accounts for general ABS points.
2) Spectralize the items first - if you select an item with the X
button, it will bring up the command list. Under the command list,
you will find a command "Spectralize". This command allows you to
convert any items into Synth items. A Synth item is actually a
glowing form of items. You can spectralize items in groups. You can
spectralize 4 items into 1 synth item. However to absorb the synth
item formed from this spectralization process, the weapon must have
4 synth points and above. Thus, it is not advisible to spectralize
too many items into 1 synth item. Weapons can be spectralized but
they offered low attributes.
For Ridepod, you cannot synthesize items into its weapon. Instead you
need to purchase new weapons from Cedric or via inventions. Purchasing
requires you to use Ridepod's exp points not Glidas by the way.
ii) What is build up?
`````````````````````````````````````````
Every weapons have 10 core attributes - Attack, Durability, Flame,
Chill, Lightning, Wind, Exocrism, Crush, Smash & Scale. Once a weapon
has accumulated the min. points for that class of weapon, you can
build up the weapon to a new model. If you modified the weapon such as
a Battle Wrench with 10 for Exocrism, there may be variations to the
name such as Battle Wrench +1 etc. The weapons listing will be included
under the Item Bestiary section.
iii) How to get new weapons?
`````````````````````````````````````````
If you want to customize a weapon, focus all your resources on that
particular weapon, in this case, the weapon will be better than a
newly bought one. You can get new weapons (advanced) via purchasing
from Weapon shops or finding it in dungeons.
To get new weapons for Ridepod, you need to exchange exp points gained
by Ridepod for it.
iv) Do weapons break as in Dark Cloud?
```````````````````````````````````````````````
Fortunately, it does not. The weapon with zero WPN will do "No effect"
damage, rendering it useless. However, you can restores weapon's WPN
with Repair Powders-type items.
v) Weapons Augmented Abilities
```````````````````````````````````````````````
Coins obtained or purchased serves some purproses. They provide
additional abilities to weapons such as poisoning, stealing, etc. To
enfuse the ability, you need to get Coins, spectralize them and enfuse
them into weapons.
Coins can be found in dungeon chests starting in Rainbow Butterfly Wood,
won from fishing races/contests, or purchased from Morton's Sundries in
Chapter 8. A coins listing can be found under the Item Section. Please
note that there are no coins for Proverty and Fragile. These attributes
will cause you do not want them either.
______________________________________________________________________
|Abilities |Coin |What it does? |
|----------|-----------------|-----------------------------------------|
|ABS Up |Experience Coin |Gain 20% increase in ABS upon defeating |
| | |enemies. |
|----------|-----------------|-----------------------------------------|
|Absorb |Absorption Coin |Absorb a small percentage of damage to |
| | |enemy as HP. |
|----------|-----------------|-----------------------------------------|
|Critical |Bull's Eye Coin |Have higher chances of doing critical |
| | |damage to enemies. |
|----------|-----------------|-----------------------------------------|
|Dark |Dark Coin |Increase in attacking level by 1.5 & lose|
| | |some HP when attacking on enemy. |
|----------|-----------------|-----------------------------------------|
|Durable |Indestructible |Weapon's WPN decreases at a slower rate. |
| |Coin | |
|----------|-----------------|-----------------------------------------|
|Fragile |N/A |Weapon's WPN decreases at a faster rate. |
|----------|-----------------|-----------------------------------------|
|Heal |Healing Coin |Gradually recovers HP while in dungeons. |
|----------|-----------------|-----------------------------------------|
|Poison |Poison Coin |Weapon causes Poison status. Poison can |
| | |only reduces enemy's HP to 1 at most. |
|----------|-----------------|-----------------------------------------|
|Poverty |N/A |Gain 30% decrease of Glidas upon |
| | |defeating enemies. |
|----------|-----------------|-----------------------------------------|
|Steal |Bandit Coin |Gives you a chance to steal item after |
| | |an attack on the enemy |
|----------|-----------------|-----------------------------------------|
|Stop |Time Coin |Weapon causes Stop status. Stop causes |
| | |the enemy to freeze for a short moment of|
| | |time. |
|----------|-----------------|-----------------------------------------|
|Wealth |Wealth Coin |Gain 30% increase of Glidas upon |
| | |defeating enemies |
|----------|-----------------|-----------------------------------------|
>> Opposite Attributes - Removing undesired attributes
Some weapons come with unfavorable attributes such as Poverty by
default. You can remove these abilities by using the coin of its
opposite attribute. I.e. you need to synthesize a Wealth coin to
remove the Proverty attribute. Below is a listing of opposites:-
Wealth v. Poverty Critical v. Dark
Durable v. Fragile Absorb v. Heal
Finally, you can transfer the abilities of one weapon to another by
spectralizing a weapon and synthing it to another weapon. The
abilities will only transfer if the weapon you spectralize is +5 or
higher.
vi) Getting Crystals, Gems and Coins
``````````````````````````````````````````
As you spectralize an item, it requires 1 synthesis point to enfuse the
stats enhancement into a weapon. Some item requires more (especially
weapons). Crystals and Gems are very useful as they provides the best
upgrades to weapon stats enhancement as compared to other items.
Crystals are better materials than Georama Materials use for upgrading
your weapons. All of them (except for Protector Crystal & Attack
Crystal) gives you +3 to a stat instead of +2 or +1 from normal items.
They are cheap and relatively easy to get. However, you can get more
of them at will upon restoring Starlight Temple's Star Item shop, which
allows you to buy all the crystals for 150 Glidas each (exception: Power
Crystal costs 200 Glidas).
Gems are extremely rare. You can either win them as Georama prizes,
Monster transformation prizes, Spheda prizes, Finny Frenzy, Fishing
Tournament. It will be until Chapter 8 that you will be able to buy
them for 10,000 Glidas each. Exceptions: Diamond's selling price is
30,000 Glidas. The Sun Stone and Moon Stone cannot be bought unlike
the other gems. They are extremely rare and you can get some of them
from completing the Moon Flower Palace Georama Condition 100% and at
Zelmite Mines. You can get them from winning a Master Position at Finny
Frenzy though. All other gems can be bought from Morton's Sundries at
Chapter 8.
Coins does provide enhancement but they give support abilities such as
Steal, Poison, Stop, etc. Coins are rare as they can only be obtained
from random treasure chests or winning Sphedas only prior to Chapter 8.
As you reached Chapter 8, you can buy them (all except for Dark Coin &
Indestructible Coin) from Morton's Sundries. Dark Coin & Indestructible
Coin can only be bought Woody's Tailor Shop at Jurak Mall (future,
before Chapter 8).
vii) Faster level-ups
``````````````````````````````````
It sounds reasonable to defeat enemies that give you higher ABS will
provide better effect for level-ups of your weapon right. This is not
quite true. I have found out you can levelled up a weapon by having
using that to attack and kill enemy will give better results in
levelling up.
To provide faster level-ups, give your weapon a Level-Up Powder (which
can be obtained from winning Spheda or invention).

------------ VI --------------
B e s t i a r y
------------------------------
Attack - Atk Chill - Ch Cyclone - Cy Beast - Be
Flame - Fl Lightning - Li Smash - Sm Exocrism - Ex
Durable - Du Scale - Sc
I t e m s
```````````````````````````````````````````````````````````````````````
Items are the lifeblood of almost every RPGs. Dark Cloud 2 is no
exception except that every single item (except for key items) can be
spectralized into Synth items for synthesis into the character's
weapons. Items are being classified into severl major groups and they
are:-
-----------------------------------------------------------------------
i) A m u l e t s
-----------------------------------------------------------------------
- These items protect your characters from a status ailment (stated in
the item) upon equipping in the item holders. They break if being
equipped for too long. You can carry a maximum of 20 items
- Amulets can retrieved from chests, breaking items or purchased it
from Granny Rosa for 150 Glidas each. You can only buy items unless
you have recruit Granny Rosa during Chapter 2.
____________________________________________________________________
|001 Anti-Curse Amulet Durable +2 |
|____________________________________________________________________|
|What it does? |
|Prevents Curse |
|--------------------------------------------------------------------|
|Photos: Hmmmm! Jurak* |Items: Holy Water 03 |
| Holy Emblem | Sturdy Cloth 01 |
| Saint's Writings | |
|____________________________________________________________________|
____________________________________________________________________
|002 Anti-Goo Amulet Durable +2 |
|____________________________________________________________________|
|What it does? |
|Prevents Gooey |
|--------------------------------------------------------------------|
|Photos: Laundry |Items: Soap 03 |
| Waterfall | Sturdy Cloth 01 |
| Ruler of Pond* | |
|____________________________________________________________________|
____________________________________________________________________
|003 Anti-Petrify Amulet Durable +2 |
|____________________________________________________________________|
|What it does? |
|Prevents Petrification |
|--------------------------------------------------------------------|
|Photos: Clock |Items: Stone Berry 03 |
| Jurak's Eye | Sturdy Cloth 01 |
| Morning Sun | |
|____________________________________________________________________|
____________________________________________________________________
|004 Antidote Amulet Durable +2 |
|____________________________________________________________________|
|What it does? |
|Prevents Poison |
|--------------------------------------------------------------------|
|Photos: Bed |Items: Antidote Drink 03 |
| Dell Clinic Sign | Sturdy Cloth 01 |
| Holy Emblem | |
|____________________________________________________________________|
____________________________________________________________________
|005 Non-Stop Amulet Durable +2 |
|____________________________________________________________________|
|What it does? |
|Prevents Stop |
|--------------------------------------------------------------------|
|Photos: Clock |Items: Heart-Throb Cherry 03 |
| Starglass | Sturdy Cloth 01 |
| Monument | |
|____________________________________________________________________|
-----------------------------------------------------------------------
ii) C o i n s
-----------------------------------------------------------------------
- Coins can be obtained randomnly by winning it from dungeons via
defeating enemies and opening treasure chests.
- Coins can be spectralized and use for synthesis in weapons thus
giving your weapons support abilities.
- There is no coins for Poverty and Fragile.
- You can purchase most of these coins from Morton's Sundries in
Chapter 8.
- Indestructible Coin and Dark Coin can be bought from people (see
support Character list) or Woody's Tailor. However once Donny is
being recruited, you will not be buy them from shops anymore.
Coin Ability Added Price
```````````````````` ````````````` `````````
Wealth Coin Wealth 4,500 Glidas
Indestructible Coin Durable 1,500 Glidas
Poison Coin Poison 4,000 Glidas
Time Coin Stop 6,500 Glidas
Bandit Coin Steal 7,000 Glidas
Absorption Coin Absorb 10,000 Glidas
Healing Coin Heal 10,000 Glidas
Bull's-Eye Coin Critical 6,500 Glidas
Experience Coin ABS Up 12,000 Glidas
Dark Coin Dark 1,500 Glidas
-----------------------------------------------------------------------
iii) C r y s t a l s
-----------------------------------------------------------------------
- You can get them from defeating enemies, stealing, buying and
treasure chests. You can purchase them from certain shops too.
- You can buy elemental crystals from Rufio for 150 Glidas. The
remaining crystals can be bought from Star Items in Starlight Temple
(future) from Chapter 3 onwards.
- In Chapter 8, you can buy all these crystals from Rufio.
Crystal Spectralization Costs
````````` ``````````````````` ```````
Chill Crystal +3 Chill 150 Glidas
Destruction Crystal +3 Smash 150 Glidas
Flame Crystal +3 Flame 150 Glidas
Holy Crystal +3 Exocrism 150 Glidas
Hunter Crystal +3 Beast 150 Glidas
Lightning Crystal +3 Lightning 150 Glidas
Protector Crystal +3 Durable 150 Glidas
Power Crystal +3 Attack 200 Glidas
Sea Dragon Crystal +3 Scale 150 Glidas
Wind Crystal +3 Wind 150 Glidas
-----------------------------------------------------------------------
iv) G e m s
-----------------------------------------------------------------------
Gems are extremely rare items unlike Crystals. They provide better
synthesizing effects despite using only 1 Synth points per gem. You can
bought them from Morton's Sundries (Chapter 8) for a price range
between 10,000 Glidas to 30,000 Glidas.
The Sun Stone and Moon Stone can be obtained by completing 100% Georama
for Moon Flower Palace in Chapter 7. You can get more of these from
winning Finny Frenzy or completing quests at Zelmite Mines in Chapter
8.
Gems Spectralization Costs
`````` ```````````````````` ```````
Garnet Ch +10, Ex +10, Sc +10 10,000G
Amethyst At +10, Li +10, Sm +10 10,000G
Aquamarine Du + 5, Ch +10, Cy +10, Sc + 5 10,000G
Diamond All stats +5, except for Sm +10 30,000G
Emerald Fl +10, Ex +10, Be +10 10,000G
Pearl Du +10, Li +10, Ex +10 10,000G
Ruby Fl +15, Sm +15 10,000G
Peridot At + 5, Fl + 8, Ex + 8, Be + 8 10,000G
Sapphire Du + 5, Fl + 5, Cy +15, Ex + 5 10,000G
Opal Ch +10, Cy +10, Sc +10 10,000G
Topaz Ch +10, Cy +10, Sc +10 10,000G
Turquoise At + 5, Li + 5, Be +10, Sc +10 10,000G
Sun Stone All stats +8 except for Fl. Ch +15 -
Moon Stone All stats +8 except for Ch. Fl +15 -
-----------------------------------------------------------------------
v) F o o d
-----------------------------------------------------------------------
- Most of them can be equipped them on the character's item holders.
- Certain items such as Crunchy Bread can be obtained via Recruiting
Character Quests only. You can store them up to a maxmimum of 20.
____________________________________________________________________
|001 Bread Flame + 02 |
|____________________________________________________________________|
|What it does? |
|Restores a little health when eaten (32 HP) |
|--------------------------------------------------------------------|
|Photos: Polly's Bakery Sign |Items: Flour 03 |
| Fireplace | Water Element 01 |
| Wheat Flour | Fire Element 01 |
|--------------------------------------------------------------------|
|Buy it: Polly's Bakery Shop for 30 Glidas |
|____________________________________________________________________|
____________________________________________________________________
|002 Cheese Beast + 02 |
|____________________________________________________________________|
|What it does? |
|Fairly good restoration of health when eaten (120 HP) |
|--------------------------------------------------------------------|
|Photos: Cafe Sign |Items: Flour 08 |
| Milk Can | Tasty Water 01 |
| Lao Chao's Trademark | Water Element 02 |
|--------------------------------------------------------------------|
|You buy it from Star Items or Jurak's Eatery for 60 Glidas. You can |
|get 1 Cheese from Rosa per 24 SP. Sewer Rats loves Cheese. Feed 3 |
|of them to get Beast Badge. |
|____________________________________________________________________|
____________________________________________________________________
|003 Premium Chicken Beast + 02 |
|____________________________________________________________________|
|What it does? |
|Fully restores health when eaten. |
|--------------------------------------------------------------------|
|Photos: Burning Dragon Fire* |Items: Super Hot Pepper 02 |
| Pork Dumpling | Fire Element 10 |
| Special Peking Duck | Life Element 10 |
|--------------------------------------------------------------------|
|You can buy this from Ferdinand at the Chinese Stand for 120 Glidas |
|or get 1 of this per 24 SP from Ferdinand. Rams love Premium Chicken|
|Feed 3 of them to get the Beast Badge |
|____________________________________________________________________|
____________________________________________________________________
|004 Crunchy Bread Durable + 02 |
|____________________________________________________________________|
|What it does? |
|Fully restores health when eaten. |
|--------------------------------------------------------------------|
|You can only get 20 of these from the quest in recruiting Polly. |
|Refer to Support Character Recruitment section for more details. |
|____________________________________________________________________|
____________________________________________________________________
|005 Double Pudding Chill + 02 |
|____________________________________________________________________|
|What it does? |
|Fully restores the health on two characters when eaten |
|--------------------------------------------------------------------|
|Photos: Find the Golden Egg!* |Items: Cheese 04 |
| Milk Can | Tasty Water 04 |
| Wheat Flour | Life Element 10 |
|--------------------------------------------------------------------|
|You can obtain this via invention only or enemies in Chapter 8. |
|____________________________________________________________________|
____________________________________________________________________
|006 Roasted Chestnut Flame + 02 |
|____________________________________________________________________|
|What it does? |
|Restores 80 HP when eaten. |
|--------------------------------------------------------------------|
|This can be obtained abundantly at the dungeons of Rainbow Butterfly|
|Woods. You will need this to recruit Ferdinand. Buy at Mushroom |
|Burgers at Jurak Mall (future) |
|____________________________________________________________________|
____________________________________________________________________
|007 Plum Rice Ball Flame + 02 |
|____________________________________________________________________|
|What it does? |
|Restores HP fully and cures any status ailments bothering character |
|--------------------------------------------------------------------|
|You can get them from chests inside Moon Flower Palace in Chapter 7 |
|or buy it for 800 Glidas each from Gordon during Chapter 7. |
|____________________________________________________________________|
____________________________________________________________________
|008 Mellow Banana Durable + 02 |
|____________________________________________________________________|
|What it does? |
|Restores 60 HP but causes Thrist status |
|--------------------------------------------------------------------|
|You can get them in dungeons or buy it from Adel for 60 Glidas |
|____________________________________________________________________|
____________________________________________________________________
|012 Tasty Water Chill + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Thrist status |
|--------------------------------------------------------------------|
|Photos: Bottle |Items: Water Element 05 |
| Fountain | |
| Waterfall | |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno or Adel for 40 Glidas. It can be |
|bought in any major item shop. |
|____________________________________________________________________|
____________________________________________________________________
|013 Antidote Drink Scale + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Poison status |
|--------------------------------------------------------------------|
|Photos: Dell Clinic Sign |Items: Poison 02 |
| Well | Tasty Water 02 |
| Bottle | Poison Apple 01 |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 40 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|014 Holy Water Exocrism + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Curse status |
|--------------------------------------------------------------------|
|Photos: The Sun |Items: Holy Element 05 |
| Holy Emblem | Light Element 05 |
| Bottle | Tasty Water 02 |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 70 Glidas. This item is |
|required for recruiting Gordon. Use this on Skeleton Soldier to get |
|the Undead Transformation Badge. |
|____________________________________________________________________|
____________________________________________________________________
|015 Heart-Throb Cherry Scale + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Stop status |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|016 Soap Chill + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Gooey status |
|--------------------------------------------------------------------|
|Photos: Laundry |Items: Bomb Nut 01 |
| Palm Tree | Unknown Bone 05 |
| Waterfall | |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 40 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|017 Medusa's Tear Scale + 02 |
|____________________________________________________________________|
|What it does? |
|It cures Petrification status |
|--------------------------------------------------------------------|
|You can buy this from Priest Bruno for 80 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|018 Mighty Healing Durable + 02 |
|____________________________________________________________________|
|What it does? |
|It cures all status ailments. |
|--------------------------------------------------------------------|
|You can buy this from Dr. Dell for 300 Glidas. Mighty Healing can |
|also be bought from Star Items. |
|____________________________________________________________________|
____________________________________________________________________
|019 Stone Berry Smash + 02 |
|____________________________________________________________________|
|What it does? |
|It causes petrification status to the target |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|020 Gooey Peach Beast + 02 |
|____________________________________________________________________|
|What it does? |
|It causes enemy to become gooey |
|--------------------------------------------------------------------|
|You can buy this from Adel for 60 Glidas. Pack 3 of these inside a |
|Gift Capsule. Use it on the Pixie and get Spirit Badge. |
|____________________________________________________________________|
____________________________________________________________________
|021 Poison Apple |
|____________________________________________________________________|
|What it does? |
|It causes enemy to be poisoned |
|--------------------------------------------------------------------|
|You can buy this from Mushroom Burgers (Jurak Mall) for 60 Glidas. |
|You need to use one as a bait to catch the "Holy One". |
|____________________________________________________________________|
____________________________________________________________________
|022 Stamina Drink Attack + 01 |
|____________________________________________________________________|
|What it does? |
|It causes the character to be in "Pumped-Up" status. |
|--------------------------------------------------------------------|
|Photos: Bottle |Items: Tasty Water 02 |
| Chinese Lantern | Mighty Healing 05 |
| King Mardan* | Super Hot Pepper 30 |
|--------------------------------------------------------------------|
|You can obtain this from treasure chests in Chapter 7 onwards or |
|Spheda Prizes. |
|____________________________________________________________________|
-----------------------------------------------------------------------
vi) P o w d e r
-----------------------------------------------------------------------
- These bag of powder can provide vital support for your character's
weapons. Repair Powder, Gun Repair Powder and Armband Repair Powder
can be bought from most weapon/item shops.
- For all powder except for Level Up Powder and Ressurrection Powder,
you can carry up to a maximum of 20 of them.
____________________________________________________________________
|001 Repair Powder Durable + 02 |
|____________________________________________________________________|
|What it does? |
|Restores hand-to-hand combat weapon's WPN |
|--------------------------------------------------------------------|
|This item can be used to restore melee weapons for characters and |
|Ridepod's weapons. Repair Powder can be bought from most shops for |
|150 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|002 Gun Repair Powder Durable + 02 |
|____________________________________________________________________|
|What it does? |
|Restores Max's gun WPN points |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 250 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|003 Armband Powder Chill + 01 |
|____________________________________________________________________|
|What it does? |
|Restores Monic's armband WPN points |
|--------------------------------------------------------------------|
|You can buy this from most item shops for 250 Glidas. |
|____________________________________________________________________|
____________________________________________________________________
|004 Escape Powder Exocrism + 02 |
|____________________________________________________________________|
|What it does? |
|Allows you to escape from a dungeon |
|--------------------------------------------------------------------|
|Photos: Ancient Mural* |Items: Wind Element 10 |
| Transmission Device | Holy Water 02 |
| Elevator | |
|--------------------------------------------------------------------|
|You can find a lot of them in dungeon floors for Chapter 6 onwards. |
|____________________________________________________________________|
____________________________________________________________________
|005 Ressurrection Powder Durable + 02 |
|____________________________________________________________________|
|What it does? |
|Allows you to revive fallen character |
|--------------------------------------------------------------------|
|Photos: Hot Springs Spirit* |Items: Holy Stone 05 |
| Fruit | Stamina Drink 02 |
| Lotus Flower | Life Element 50 |
|--------------------------------------------------------------------|
|You can only hold a maximum of 3 of them. Ressurection Powder can |
|be obtained via invention, dungeons (Chapter 7 onwards) or Spheda |
|____________________________________________________________________|
____________________________________________________________________
|006 Level-Up Powder Attack + 01 |
|____________________________________________________________________|
|What it does? |
|Instantly upgrades a weapon to the next level |
|--------------------------------------------------------------------|
|Photos: Sun Chair |Items: Diamond 01 |
| Sun Table | Experience Coin 01 |
| The Sun | Final Bomb 01 |
|--------------------------------------------------------------------|
|This is probably the rarest among all powders. Level-Up Powder can |
|be obtained by winning Spheda or invention. I am not sure how many |
|you can store this item. |
|____________________________________________________________________|
-----------------------------------------------------------------------
vii) G e o r a m a M a t e r i a l s
-----------------------------------------------------------------------
- These items are used for rebuilding cities under the Georama System
- You can get all of them from Conda, Fubio (Elements only) & Starlight
Temple Item Shop (Chapter 3 Future). Conda can be found at the rear
end of the locomotive after you have gained access to Georama
System.
- Ores can be purchased from Borneo, who joins at the beginning of
Chapter 2.
- Paints can be bought from Parn, after you have recruited him
- Some of them can be from Morton's Sundries too.
```````````````````````````````````````````````````````````````````````
Name Synth Price Description
```````````````````````````````````````````````````````````````````````
Chill Element +2 Ch 60G Georama Element
Earth Element +2 Sm 60G Georama Element
Fire Element +2 Fl 60G Georama Element
Holy Element +2 Ex 60G Georama Element
Life Element +2 Du 60G Georama Element
Light Element +2 Ex 60G Georama Element
Thunder Element +2 Li 60G Georama Element
Water Element +2 Ch 60G Georama Element
Wind Element +2 Cy 60G Georama Element
Sticky Clay +2 Du 20G Super sticky clay
Glass Material +2 Ch 20G Ingredient for glass
Hunk of Copper +2 Li 50G Lump of pure copper
Scrap of Metal +2 Li 10G Used to build metal objects
Silver Ball +2 Li 200G Ball made of silver
Bundle of Hay +2 Cy 20G Bunch of hay
Forest Dew +2 Cy 20G Dew of forest caught in a bottle
Rolling Log +2 Sm 20G Log cut from trees
Rough Rock +2 Sm 20G Rough and tumble stone
Sturdy Rock +2 Sm 20G Rock with unusual sturdiness
Unknown Bone +2 Ex 20G Is this bone yours?
Sturdy Cloth +2 Be 20G Cloth not easily ripped
Thick Hide +2 Be 20G Animal's hide
Gold Bar +2 Li 1000G Sell for the same price you buy
Sugar Cane +2 Fl 20G Buy from Polly's Bakery
Super Hot Pepper +2 Fl 20G Buy from Polly's Bakery
Flour +2 Ex 20G Buy from Polly's Bakery
Gunpowder +2 Fl 20G Buy from Erik
Paint (Red) -- 20G Paint objects red
Paint (Pink) -- 20G Paint objects pink
Paint (Orange) -- 20G Paint objects orange
Paint (Yellow) -- 20G Paint objects yellow
Paint (Green) -- 20G Paint objects green
Paint (Blue) -- 20G Paint objects blue
Paint (Purple) -- 20G Paint objects purple
Paint (Black) -- 20G Paint objects black
-----------------------------------------------------------------------
viii) B a t t l e I t e m s
-----------------------------------------------------------------------
- These items can be equipped on the item slots and used to attack
targets.
- Improved Bombs obtained from Erik can fetch you easy cash early in
the game. You can get a total 3 bombs per 32 SP from Erik. You can
buy advanced version of bombs from Morton's Sundries as you move on
the game.
- Stones (elemental) can cause elemental damage to targets.
Stones
==================
Chill Stone +2 Ch N/A Causes chill damage
Flame Stone +2 Fl N/A Causes flame damage
Holy Stone +2 Ex N/A Causes holy damage
Lightining Stone +2 Li N/A Causes lightning damage
Stone +2 Sm N/A Causes physical damage
Wind Stone +2 Cy N/A Causes wind damage
Bombs
==================
____________________________________________________________________
|001 Bomb Flame + 02 |
|____________________________________________________________________|
|Photos: Weapon Shop Sign |Items: Flame Crystal 01 |
| Pot | Wind Crystal 01 |
| Candle | Gunpowder 05 |
|--------------------------------------------------------------------|
|Buy it from Morton's Sundries or Donny for 200 Glidas |
|____________________________________________________________________|
____________________________________________________________________
|002 Bomb Nut Flame + 02 |
|____________________________________________________________________|
|You can buy it from Jurak's Mall - Mushroom Burger for 60 Glidas. |
|It causes lesser damage than a normal Bomb |
|____________________________________________________________________|
____________________________________________________________________
|003 Improved Bomb Flame + 02 |
|____________________________________________________________________|
|Photos: Candle |Items: Flame Crystal 03 |
| Coal | Wind Crystal 03 |
| Egg | Bomb 01 |
|--------------------------------------------------------------------|
|You can get 3 of these from Erik. You can buy from Morton's Sundries|
|from Chapter 5 onwards for 1000 Glidas each |
|____________________________________________________________________|
____________________________________________________________________
|004 Final Bomb Flame + 03 |
|____________________________________________________________________|
|Photos: Candle |Items: Flame Crystal 07 |
| Cinders | Power Crystal 03 |
| Oven | Bomb 10 |
|--------------------------------------------------------------------|
|You can buy from Morton's Sundries from Chapter 7 onwards for 3600 |
|Glidas each. It has a wide explosion range compared to other bombs |
|____________________________________________________________________|
____________________________________________________________________
|005 Lightspeed Flame + 02 |
|____________________________________________________________________|
|Photos: Candle |Items: Holy Stone 01 |
| Flower | Lightning Crystal 05 |
| Rock | Light Element 10 |
|--------------------------------------------------------------------|
|When thrown, it shots beam of lasers at the target. |
|____________________________________________________________________|
-----------------------------------------------------------------------
ix) B a i t s
-----------------------------------------------------------------------
- Baits are required to be used to capture fish. You can put them on
the fishing hook of your fishing rod. All baits can be bought from
Fabio (once you have recruited him)
- You can also buy Mimi, Battan, Evy, Potato Cake and Carrot from
Mushroom Burgers at Jurak Mall
- They can also be used to raise fish's attributes for Finny Frenzy
contest. For more details, please refer to the Fishing section.
Bait Synth
```````````` ``````
Battan +2 Be
Evy +2 Sc
Carrot +2 Sm
Potato Cake +2 Fl
Petite Fish +2 Sc
Prickly +2 Be
Minon +2 Be
Mimi +2 Be
-----------------------------------------------------------------------
x) K e y I t e m s
-----------------------------------------------------------------------
Books
--------
Notebook
- It allows you to view requests from support character. Provide you
with hints in recruiting support characters.
- Get it from the desk of Cedric's house
Inside Scoop Memo
- Provides you with the list of photo scoops. Donny will reveal more
scoops as you move on in the game. It also provides hints for
getting the scoop
- Get it automatically when you got the camera
Monster Notes
- Provides you with a detail monster bestiary of all enemies (except
for bosses) such as amount of Glidas and ABS earned, monster's
weapon, region, etc.
- Buy it from Morton's Sundries for 1000 Glidas in Chapter 1
- Sheriff Blinkhorn can provide you with the data once you get him to
join you.
Album
- Allows you to have an extra photo storage of 50 photographs. It can
be used between different save files. This is the only method to
get scoops that you have missed.
- You need to have an extra 409 KB of memory storage for this file.
- Find the Album on the desk inside Max's room in Chapter 2
Key Equipment
----------------
Medals Holder
- Allows you to store medals earned from completing dungeons' medals
condition. Medals can be used for exchanging new clothing for Max
and Monica
- You will start the game with it.
Help Receiver
- Allows Max to receive help from Donny during Underground Channel
dungeon in Chapter 1
- It will be given to you automatically (from Donny)
Camera
- Allows Max to take pictures with it. Use it to gain photographer's
level or have the photos for ideas used invention! You can access
the Ideas Book & Album from the Camera menu. For more details,
please refer to Part III.
- It will be given to you by Cedric automatically upon exiting from
Sewers Pump Room of Palm Brinks in Chapter 1.
Cooking Stove
- Allows you to cook fish caught from rivers, oceans and lakes
- Cooked fish can be used to restore hit points.
- You can buy this from Morton's Sundries for 300 Glidas from Chapter
2 onwards.
Fishing Rod
- Allows you to catch fish by equipping it with a bait. For details on
fishing, please refer to part IV.
- You can upgrading the Fishing Rod by getting more FP via fishing and
use FPs accumulated to change the fishing rod's attribute
- It will be given to you automatically from the Firbit who is fishing
at the Great Fish Swamp in Chapter 2.
Badge Box
- Allows you to view the number of transformation badges that you have
collect so far.
- You will get this automatically when you bought the Himarra Badge
from Woody Tailor Shop in Jurak Mall (future) during Chapter 2 for
500 Glidas.
Aquarium
- Allows you to keep fishes, feed them with bait, make them fight or
breed them. Require for Chapter 4.
- Build it via Make menu with photos of the Fountain & Window & Wooden
Box. You need to spent 5x Rolling Log, 15x Water Element and 4x
Glass Material
Lure Rod
- Allows you to fish with using Lures. Lures can be bought from Olivie
- You can get this using one of the 2 methods:-
- Win the Fishing Contest held every 72 game hours
- Use Make Menu - get photos of Fish, Lafresica Stem, River. Use
10x Rolling Log, 10x Scrap of Metal and 3x Sea Dragon Crystal to
make it via Make Menu.
- Like the fishing rod, you can upgrade its ability with accumulating
FPs and use it. Refer to Fishing section for more details.
Quest Items
--------------
Grape Juice
- Firbits love grape juice
- It will be given to you by Conda at Firbit's House in Chapter 2
Lafrescia Seed
- To make the seed bloom, plant it at the pond found at Rainbow Falls.
- You will receive this from Jurak upon reviving him (future) during
Chapter 2
Sundrops
- You need them to speed up the process of growth of Lafrescia Flower
- Get Himarra Badge. Have Monica transformed into a Himarra while in
a dungeon where you could encounter Himarras. As a Himarra talk to
the Himarra, you will get this key item
Teal Envelope
- Holly's letter for the 7 Firbits in Sindain
- You will get this upon defeating Rainbow Butterfly in Chapter 2.
Gold Paint
- Give this magical paint to Parn for him to complete his painting
- Examine the Golden Eggs at Jurak Mall (Georama Condition)
- Buy this from Woody Tailor Shop (Jurak Mall) or Morton's Sundries
(Chapter 5 onwards) for 1000 Glidas
White Wind Flower
- You will need this as ingredients to make the Miracle Dumplings.
(You must have visited Lao Chao Bistro at Starlight Temple)
- Win the Spheda at Barga's Valley (or ask Monica for help) and you
will get this from Barga.
Handy Stick
- Allows you to play Spheda with it. It is meant for long distance
- It can be upgraded like your normal weapons
- During the cutscene at Barga's Valley, you can find it near the nest.
Miracle Dumplings
- This is used to cure Lin
- After getting the White Wind Flower, proceed to Lao Chao Bistro at
Starlight Temple. Talk to Lao Chao at the Bistro and you will get
this dumplings!
Starglass
- You will get a cutscene about Monica talking about the Starglass
once Star Item Shop is restored at Starlight Temple.
- You can revert things back to its past even without the power of
the Altamillias.
- Buy it from Star Items for 500 Glidas. Place it at the Lighthouse...
Electric Worm
- Visit the Cave of Ancient Murals on your first visit and you will be
forced to be kicked out of the cave. Proceed to the future and visit
Dr. Osmond at Luna Lab #1. He will give you this.
- Build an aquarium (see walkthrough for details) and catch a fish.
Feed the fish with an electric worm.
- Use the "electric fish" to save Shingala
Shell Talkie
- This is essential to communicate with adult Shiguras
- Complete Georama condition for Luna Lab #2. You will meet up with Dr.
Nobbs who will give this to communicate with the Shiguras at
Shigura Valley.
Secret Dragon Remedy
- A dragon's best remedy for injuries.
- You will get this from the elder at Shigura Valley. Give it to
Shingala to heal its wounds.
Time Bomb
- This item is essential to destroyed the Fire Squall.
- Upon completing workshop second floor and the workshop elevator
Georama condition, there will be a cutscene triggered. Max will meet
up with Garek who will give you this key item.
- Plant this at the Fire Squall located on Mount Gundor Peak.
Fire Horn
- You need this to move across the Lava Road located at Mount Gundor
Mouth.
- Fulfill Georama Condition for Operations Rooms. Proceed to the
future & there will be a cutscene between Max and Galen. Galen will
give Max the item.
- Proceed to Mount Gundor Mouth and use the item to create a road for
you to pass...
Star Key
- This allows you to unlock the 4 star exits located at all dungeons
around the world - Rainbow Butterfly Woods, Starlight Canyon, Ocean
Roar's Cave and Mount Gundor.
- Use the key at the gate entrance which is blocked off with a barrier.
Subsequently use the Gate Key to exit.
- You will get this from Elena at Kaznov Stonehenge at Chapter 6.
Gems (Earth, Wind, Water, Fire)
- Defeat the guardian monsters at individual gem chambers
- Retrieve the Gem Altar
- Place the gems in their respective Altars at Kaznov Stonehenge to
enable Chrono Union.
Flower of the Sun
- Take the sun path at Moon Flower Palace dungeon and get to Flower
Garden. The flower is located on the table.
- Take the moon path this time and proceed until you reach Alexandra's
Room. At the room, place the flower at the vase. The door will allow
you to move on...
Dynamite
- Get it at Dead End 3 after defeating the 2 Sphinx.
- You need to use this to get through to access Zelmite Mines Depth
and defeat Dark Genie.
------------------------------------------------------------------------
xi) C l o t h i n g
------------------------------------------------------------------------
You get new clothing by buying from certain shops. Most of the shoes
can be invented via the 'Make' menu. However, most of them can be
obtained by exchanged medals earned from the dungeons accumulated from
Chapter 1 till 8. Max's clothing can be selected as you begin a new
game.
G- Glidas [Donny] Buy it from Donny
M- Medals [Mayor] Exchange Medals
P-Lvl.- Photography Lvl [Corinne] Buy it from Corinne
[Woody] Buy it from Woody Tailor [Star] Buy it from Star Items
[Stewart] Buy it from Stewart
Headgear: Maxmillian
----------------------
Item Cost Spec Invention
Hunting Cap 200G [Donny] +2 Du -
Fasionable Cap 220G [Donny] +2 Du -
Two-Tone Barret 240G [Donny] +2 Du -
Maintenance Cap 200G [Donny] +2 Fl -
Clown Hat 40M [Mayor] +2 Du -
Explorer's Helmet Lv3 P-Lvl. +2 Du -
Headgear: Monica
------------------
Item Cost Spec Invention
Yellow Ribbon 200G [Corinne] +2 Li -
Striped Ribbon 220G [Corinne] +2 Ch -
Zipangu Comb 350G [Corinne] +2 Ex -
Swallowtial 240G [Corinne] +2 Ch -
Princess Orb 40M [Mayor] +2 Du -
Kitty Bell 45M [Mayor] +2 Du -
Clothing: Maxmillian
----------------------
Item Cost Spec Invention
Denim Overalls 500G [Donny] +2 Du -
Green Overalls 500G [Woody] +2 Du -
Red Vest 500G [Woody] +2 Du -
Clown Suit 55M [Mayor] +2 Du -
Explorer's Outfit Lv6 P-Lvl. +2 Du -
Clothing: Monica
------------------
Item Cost Spec Invention
Pumpkin Shorts 200G [Woody] +2 Du -
Striped Dress 250G [Mena] +2 Du -
Princess Dress 60M [Mayor] +2 Du -
Panther Ensemble 65M [Mayor] +2 Du -
Star Leotard 600G [Star] +2 Du -
Footwear: Maxmillian
----------------------
Item Cost Spec Invention
Leather Shoes 200G [Stewart] +2 Be Chair, Cloth, Gyumo's Yell
Wing Shoes 225G [Stewart] +2 Cy Cloth, Parasol,
Windmill Feather
Work Shoes 210G [Stewart] +2 Li Cloth, Constructor, Ladder
Dragon Shoes 250G [Stewart] +2 Be Cloth, Runaway Dragon,
Waterfall
Explorer's Boots Lv5 P-Lvl. +2 Ex -
Clown Shoes 40M [Mayor] +2 Du Cloth, Clown Robo's Attack,
Parasol
Footwear: Monica
-----------------------
Item Cost Spec Invention
Princess Boots 40M [Mayor] +2 Li Flower Chandelier,
Moon Flower Palace,
Waterfall Curtain
Panther Boots 50M [Mayor] +2 Sm Bone, The Moon,
The Ultimate Gaspard
Knight Boots 200G [Mena] +2 At Belt, Shield, The Moon
Metal Boots 240G [Mena] +2 Sm Belt, Drum Can, Work Robot
Wing Boots 260G [Mena] +2 Cy Belt, Weather Vane,
Windmill Feather
Spike Boots 260G [Mena] +2 Fl Moon Crystal, Parasol,
Pumpkin
R i d e p o d P a r t s
```````````````````````````````````````````````````````````````````````
Ridepod can only become stronger if you have it trained in battlefield
and gain EXP (ABS earned from enemies will be converted EXP). Upon
attaining a certain EXP, you can exchange them for an upgraded Ridepod
Parts. Some Ridepod Parts can be bought once (the Shield Kits and Core)
while others can be exchanged and you can fix them. You can get new
Ridepod Parts from Cedric, G-Parts or make them through inventions.
Core
````````
These parts allow you to store a specific number of shield kits. The
number increases as you upgraded the Core. Heart component. Assemble
your own robot design! You will get newer versions by exchanging the
gained EXP with Cedric.
Item Getting it Cap Def
``````````````````````````````````````````````````````````````````````
Core You start the game with this 60 12
Improved Core Exchange for 900 EXP 90 24
Core II Exchange for 1400 EXP 120 36
Core III Exchange for 2000 EXP 160 48
Super Core Exchange for 3500 EXP 200 60
Hyper Core Exchange for 5000 EXP 240 72
Master Grade Core Exchange for 6500 EXP 300 84
Shield Kits
- Every one Shield adds 4 to Ridepod's defense.
- Once you bought a Shield Kit from Cedric, a new Shield Kit will be
in Cedric's shop with a higher EXP required.
- Below is the Shield Kits listing:
600 EXP, 660 EXP, 726 EXP, 798 EXP, 878 EXP, 966 EXP, 1062 EXP, 1169
EXP, 1286 EXP, 1414 EXP, 1556 EXP, 1711 EXP, 1883 EXP, 2071 EXP, 2278
EXP, 2506 EXP, 2756 EXP, 3032 EXP, 3335 EXP, 3669 EXP, 4036 EXP
There are a total of 21 Shield Kits, thus giving you 21*4, 84 points
of defence.
Energy Pack
`````````````
This is the life blood of the Ridepod. As Ridepod runs on fuel, it will
decrease at a constant rate as Ridepod moves within the dungeon. Fuel in
Energy Pack can be refueled by using Ridepod Fuel (obtained from chests
in dungeons or bought from G-Parts/ Cedric for 2000 EXP, Morton Sundries
for 2000 Glidas).
____________________________________________________________________
|001 Energy Pack 80 HP |
|____________________________________________________________________|
|Photos: Belt |Items: Scrap of Metal 20 |
| Milk Can | Thick Hide 01 |
| Pipe | Hunk of Copper 02 |
|--------------------------------------------------------------------|
|Max's first invention. Now the Ridepod is all set! |
|Ridepod starts off with this energy pack |
|____________________________________________________________________|
____________________________________________________________________
|002 Energy Pack (Barrel) 120 HP |
|____________________________________________________________________|
|Photos: Barrel |Items: Scrap of Metal 30 |
| Belt | Thick Hide 02 |
| Tree | Rolling Log 10 |
|--------------------------------------------------------------------|
|Improved Energy Pack. Has more capacity. |
|Buy it from Cedric or G-Parts at Gundorara Workshop |
|____________________________________________________________________|
____________________________________________________________________
|003 Bucket Pack 160 HP |
|____________________________________________________________________|
|Photos: Mailbox |Items: Scrap of Metal 40 |
| Trashcan | Thick Hide 02 |
| Warehouse | Paint (Red) 30 |
|--------------------------------------------------------------------|
|Based on a steel bucket. Will this actually work? |
|____________________________________________________________________|
____________________________________________________________________
|004 Cleaner Pack 200 HP |
|____________________________________________________________________|
|Photos: Air Cleaner |Items: Scrap of Metal 50 |
| Belt | Thick Hide 04 |
| Vacuum | Silver Ball 08 |
|--------------------------------------------------------------------|
|Energy pack made out of an empty vacuum cleaner. |
|____________________________________________________________________|
____________________________________________________________________
|005 Energy Pack (Urn) 240 HP |
|____________________________________________________________________|
|Photos: Energy Pipe |Items: Sticky Clay 20 |
| Generator | Sturdy Rock 20 |
| Pot | Earth Element 10 |
|--------------------------------------------------------------------|
|Energy pack made out of an urn. Don't break it! |
|____________________________________________________________________|
____________________________________________________________________
|006 Triple-Urn Pack 300 HP |
|____________________________________________________________________|
|Photos: Flower Chandelier |Items: Sticky Clay 40 |
| Light of Luna Stone | Sturdy Rock 40 |
| Pot | Earth Element 20 |
|--------------------------------------------------------------------|
|Energy pack made out of three urns. |
|____________________________________________________________________|
Torso
```````
This forms Ridepod's main defense and its general look. Torso provides
a huge amount of defense and will be enhanced by Shield Kits added to
the Core. You can get most of the torsos via exchanged EXP with G-Parts
or Cedrics. However, the game's best torso is obtained via invention.
____________________________________________________________________
|001 Clown Body Defense +12 |
|____________________________________________________________________|
|Photos: Cup |Items: Hunk of Copper 25 |
| Paints | Scrap of Metal 50 |
| Parasol | Paint (Green) 05 |
|--------------------------------------------------------------------|
|Torso part made to look like a clown. |
|____________________________________________________________________|
____________________________________________________________________
|002 Drum Can Body Defense +06 |
|____________________________________________________________________|
|Photos: Chair |Items: Glass Material 04 |
| Drum Can | Scrap of Metal 40 |
| Lamp | Rolling Log 05 |
|--------------------------------------------------------------------|
|Torso part made out of a Drum Can. Ridepod begins with it. |
|____________________________________________________________________|
____________________________________________________________________
|003 Milk Can Body Defense +12 |
|____________________________________________________________________|
|Photos: Chimney |Items: Glass Material 10 |
| Milk Can | Scrap of Metal 40 |
| Peeping Hole | Rolling Log 05 |
|--------------------------------------------------------------------|
|Torso part made in the shape of a huge Milk Can. |
|____________________________________________________________________|
____________________________________________________________________
|004 Refrigerator Body Defense +22 |
|____________________________________________________________________|
|Photos: Refrigerator |Items: Hunk of Copper 10 |
| Small Generator | Scrap of Metal 50 |
| Traffic Light | Chill Crystal 01 |
|--------------------------------------------------------------------|
|It's made out of a Refrigerator, so it's cold. |
|Exchange for 700G with Cedric or G-Parts (Chapter 5 onwards) |
|____________________________________________________________________|
____________________________________________________________________
|005 Samurai Body Defense +19 |
|____________________________________________________________________|
|Photos: Cedric's Shop Sign |Items: Paint (Red) 10 |
| Crescent-Shaped Light | Rolling Log 40 |
| Telescope | Gold Bar 01 |
|--------------------------------------------------------------------|
|Torso part made to look like a samurai of the East. |
|____________________________________________________________________|
____________________________________________________________________
|006 Sun & Moon Armor Defense +30 |
|____________________________________________________________________|
|Photos: Electric Seasame |Items: Light Element 50 |
| The Moon | Sticky Clay 50 |
| The Sun | Holy Element 50 |
|--------------------------------------------------------------------|
|Strongest torso of all. Contains ancient strength. |
|____________________________________________________________________|
____________________________________________________________________
|007 Super-Alloy Body Defense +24 |
|____________________________________________________________________|
|Photos: Gold Store |Items: Gold Bar 01 |
| Search Light | Hunk of Copper 10 |
| Work Equipment | Silver Ball 05 |
|--------------------------------------------------------------------|
|Super-alloy torso. Defends against almost any attack. |
|Exchange for 1100 EXP with Cedric from Chapter 7 onwards. |
|____________________________________________________________________|
____________________________________________________________________
|008 Wooden Box Body Defense +18 |
|____________________________________________________________________|
|Photos: Giant Yorda Tree |Items: Rolling Log 20 |
| Wooden Box | Scrap of Metal 30 |
| Hmmmm! Jurak | Hunk of Copper 10 |
|--------------------------------------------------------------------|
|Wooden Box torso part. Surprisingly sturdy. |
|____________________________________________________________________|
Legs
`````
This determines how fast Ridepod's move. You can have Ridepod move on
track, use a propellor to float around, a buggy with gear shifts, etc.
IMO, the Propellor Leg is the best leg parts unlike the buggy, which
requires you to know some extra controls in moving Ridepod. Propeller
Leg is essential to clear medals for time limit with less 4:00.
____________________________________________________________________
|001 Bucket Leg |
|____________________________________________________________________|
|Photos: Can River |Items: Water Element 05 |
| River Trash Can | Scrap of Metal 30 |
| Well Water Tank | |
|--------------------------------------------------------------------|
|Unique part made of buckets. Won't rust, either. |
|____________________________________________________________________|
____________________________________________________________________
|002 Buggy |
|____________________________________________________________________|
|Photos: Belt |Items: Fire Element 07 |
| Car | Scrap of Metal 30 |
| System 5WP2 | Thick Hide 08 |
|--------------------------------------------------------------------|
|High speeds over any surface! Whee! |
|Exchange for 800 EXP with Cedric from Chapter 8 onwards |
|____________________________________________________________________|
____________________________________________________________________
|003 Caterpillar |
|____________________________________________________________________|
|Photos: Car |Items: Thick Hide 03 |
| Cart | Scrap of Metal 30 |
| Wheel | |
|--------------------------------------------------------------------|
|Travels smoothly over the bumpiest of roads, but slow. |
|Exchange for 600 EXP with Cedric from Chapter 2 onwards |
|____________________________________________________________________|
____________________________________________________________________
|004 Clown Foot |
|____________________________________________________________________|
|Photos: Egg Eyeball |Items: Paint (Green) 10 |
| Scale Paints | Scrap of Metal 30 |
| Clown Robo's Attack | |
|--------------------------------------------------------------------|
|Ridepod foot part made to look like a clown's foot. |
|____________________________________________________________________|
____________________________________________________________________
|005 Iron Leg |
|____________________________________________________________________|
|Photos: Fence |Items: Hunk of Copper 02 |
| Old-Style Robot | Scrap of Metal 20 |
| Trashcan | |
|--------------------------------------------------------------------|
|Leg part made out of iron. It's strong, but slow. |
|Ridepod starts the game with this. You can also invent it with the |
|following ideas - Constructor, Phonograph & Saw |
|____________________________________________________________________|
____________________________________________________________________
|006 Jet Hover |
|____________________________________________________________________|
|Photos: Candle |Items: Sticky Clay 30 |
| Fire House | Fire Element 06 |
| Relaxation Fountain | Hunk of Copper 16 |
|--------------------------------------------------------------------|
|Yippee! Whoosh! It's invigorating to go so fast! |
|____________________________________________________________________|
____________________________________________________________________
|007 Multi-Feet |
|____________________________________________________________________|
|Photos: Deer Horn |Items: Silver Ball 15 |
| Post | Scrap of Metal 30 |
| Work Robot | |
|--------------------------------------------------------------------|
|Hey, four have got to be better than two, right? |
|____________________________________________________________________|
____________________________________________________________________
|008 Propeller Leg |
|____________________________________________________________________|
|Photos: Cart |Items: Silver Ball 10 |
| Fan | Wind Element 07 |
| Windmill Feather | |
|--------------------------------------------------------------------|
|Spins round and round and lifts you into the air. |
|Exchange for 900 EXP at G-Parts (Mount Gundor Future) |
|____________________________________________________________________|
____________________________________________________________________
|009 Roller Foot |
|____________________________________________________________________|
|Photos: Freight Train |Items: Rolling Log 10 |
| Rotating Sign/ Ventilation | Scrap of Metal 30 |
| Wheel | |
|--------------------------------------------------------------------|
|Foot that lets you glide along like on roller skates. |
|Exchange for 700 EXP with Cedric from Chapter 3 onwards |
|____________________________________________________________________|
Weapons
````````
There is a large listing of weapons for your machine, Ridepod. The
strongest versions of the weapon can obtained only via invention.
Weapons for Ridepod cannot be build-up or even synthesizing crystals
to boost it stats. The stats for the weapons are fixed, which also
means their WPN points are fixed too. Repair Powder helps to restore
half of the weapon's WPN. You can also have Cedric to repair the
parts by using his support ability (skill points) or talk to him
and choose "Fix Ridepod Parts" option to repair the weapon.
____________________________________________________________________
|001 Barrel Cannon Cap: 023 Synth: Fl +2 WPN: 50 |
|____________________________________________________________________|
|Photos: Barrel |Items: Rolling Log 10 |
| Fountain | Gunpowder 10 |
| Mushroom | |
|--------------------------------------------------------------------|
|Attack 095, Exocrism 050 |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water! |
|Exchange 400 EXP with Cedric for this weapon from Chapter 2 onwards |
|____________________________________________________________________|
____________________________________________________________________
|002 Barrel Cannon II Cap: ??? Synth: Fl +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Barrel |Items: Rolling Log 15 |
| Fountain | Gunpowder 20 |
| Well | Sturdy Cloth 04 |
|--------------------------------------------------------------------|
|Attack 140, Exocrism 080 |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water! |
|____________________________________________________________________|
____________________________________________________________________
|003 Barrel Cannon III Cap: ??? Synth: Fl +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Barrel |Items: Rolling Log 17 |
| Water Tank | Gunpowder 25 |
| Waterfall | Hunter Crystal 04 |
|--------------------------------------------------------------------|
|Attack 185, Exocrism 100 |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water! |
|____________________________________________________________________|
____________________________________________________________________
|004 Barrel Cannon IV Cap: ??? Synth: Fl +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Air Cleaner |Items: Rolling Log 20 |
| Barrel | Gunpowder 40 |
| Fire Squall* | Bull-Eye's Coin 01 |
|--------------------------------------------------------------------|
|Attack ???, Exocrism ??? |
|--------------------------------------------------------------------|
|Made from a water barrel, but it doesn't shoot water! |
|____________________________________________________________________|
____________________________________________________________________
|005 Cannonball Arm Cap: 015 Synth: Sm +2 WPN: 40 |
|____________________________________________________________________|
|Photos: Manhole |Items: Rolling Log 02 |
| Old-Style Robot | Scrap of Metal 15 |
| Post | Destruction Crystal 01 |
|--------------------------------------------------------------------|
|Attack 060, Smash 050 |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch. |
|Ridepod starts off the game with it. |
|____________________________________________________________________|
____________________________________________________________________
|006 Cannonball Arm II Cap: 043 Synth: Sm +2 WPN: 53 |
|____________________________________________________________________|
|Photos: Constructor |Items: Silver Ball 05 |
| Post | Scrap of Metal 20 |
| Rock | Destruction Crystal 01 |
|--------------------------------------------------------------------|
|Attack 100, Smash 080 |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch. |
|____________________________________________________________________|
____________________________________________________________________
|007 Cannonball Arm III Cap: ??? Synth: Sm +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Constructor |Items: Silver Ball 10 |
| Post | Hunk of Copper 20 |
| Moon Crystal* | Destruction Crystal 02 |
|--------------------------------------------------------------------|
|Attack 143, Smash 080 |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch. |
|____________________________________________________________________|
____________________________________________________________________
|008 Cannonball Arm IV Cap: ??? Synth: Sm +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Constructor |Items: Silver Ball 05 |
| Egg Chair | Gold Bar 03 |
| Rock | Destruction Crystal 04 |
|--------------------------------------------------------------------|
|Attack 190, Smash 100 |
|--------------------------------------------------------------------|
|Arm part with a steel ball. A mean one-two punch. |
|____________________________________________________________________|
____________________________________________________________________
|009 Clown Hand Cap: 023 Synth: Ch +2 WPN: 52 |
|____________________________________________________________________|
|Photos: Parasol |Items: Hunk of Copper 10 |
| Pipe | Paint (Black) 10 |
| Clown Robo's Attack* | Paint (Green) 05 |
|--------------------------------------------------------------------|
|Attack 100, Chill 050 |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand. |
|____________________________________________________________________|
____________________________________________________________________
|010 Clown Hand II Cap: ??? Synth: Ch +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Parasol |Items: Hunk of Copper 12 |
| Scale | Paint (Red) 10 |
| Clown Robo's Attack* | Paint (Yellow) 10 |
|--------------------------------------------------------------------|
|Attack 140, Chill 080 |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand. |
|____________________________________________________________________|
____________________________________________________________________
|011 Clown Hand III Cap: ??? Synth: Ch +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Flag |Items: Silver Ball 05 |
| Work Arm | Paint (Purple) 20 |
| Clown Robo's Attack* | Paint (Green) 20 |
|--------------------------------------------------------------------|
|Attack 180, Chill 100 |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand. |
|____________________________________________________________________|
____________________________________________________________________
|012 Clown Hand IV Cap: ??? Synth: Ch +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Paints |Items: Silver Ball 10 |
| Power Arm | Paint (Red) 06 |
| Clown Robo's Attack* | Gold Bar 02 |
|--------------------------------------------------------------------|
|Attack ???, Chill ??? |
|--------------------------------------------------------------------|
|Ridepod arm part made to look like a clown's hand. |
|____________________________________________________________________|
____________________________________________________________________
|013 Drill Arm Cap: 040 Synth: ?? +2 WPN: 72 |
|____________________________________________________________________|
|Photos: Auto Book Reader |Items: Scrap of Metal 20 |
| Fan | Destruction Crystal 03 |
| Windmill | Protector Crystal 01 |
|--------------------------------------------------------------------|
|Attack 080, Cyclone 050, Smash 050 |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy! |
|____________________________________________________________________|
____________________________________________________________________
|014 Drill Arm II Cap: ??? Synth: ?? +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Electric Seasame |Items: Scrap of Metal 20 |
| Horn | Destruction Crystal 04 |
| Work Arm | Power Crystal 02 |
|--------------------------------------------------------------------|
|Attack 128, Cyclone 050, Smash 050 |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy! |
|____________________________________________________________________|
____________________________________________________________________
|015 Drill Arm III Cap: ??? Synth: ?? +2 WPN: ?? |
|____________________________________________________________________|
|Photos: Luna Stone Shards |Items: Gold Bar 02 |
| Work Arm | Destruction Crystal 05 |
| Ixion* | Power Crystal 04 |
|--------------------------------------------------------------------|
|Attack 155, Cyclone 050, Smash 050 |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy! |
|____________________________________________________________________|
____________________________________________________________________
|016 Drill Arm IV Cap: ??? Synth: ?? +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Deer Horn |Items: Silver Ball 15 |
| Work Arm | Indestructible Coin 01 |
| Flower of the Sun* | Diamond 01 |
|--------------------------------------------------------------------|
|Attack ???, Cyclone 050, Smash 050 |
|--------------------------------------------------------------------|
|Arm part with a drill on the end. Bores into any enemy! |
|____________________________________________________________________|
____________________________________________________________________
|017 Hammer Arm Cap: 040 Synth: At +2 WPN: 70 |
|____________________________________________________________________|
|Photos: Barrel |Items: Scrap of Metal 50 |
| Post | Hunk of Copper 10 |
| Work Robot | |
|--------------------------------------------------------------------|
|Attack 192, Smash 50 |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer. |
|____________________________________________________________________|
____________________________________________________________________
|018 Hammer Arm II Cap: ??? Synth: At +2 WPN: 83 |
|____________________________________________________________________|
|Photos: Hammer |Items: Scrap of Metal 50 |
| Post | Rough Rock 20 |
| Work Arm | Silver Ball 01 |
|--------------------------------------------------------------------|
|Attack 250, Smash 80 |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer. |
|____________________________________________________________________|
____________________________________________________________________
|019 Hammer Arm III Cap: ??? Synth: At +2 WPN: 80 |
|____________________________________________________________________|
|Photos: Chimney |Items: Scrap of Metal 50 |
| Hammer | Hunk of Copper 30 |
| Earth Gem Altar* | Protector Crystal 02 |
|--------------------------------------------------------------------|
|Attack 315, Smash 100 |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer. |
|____________________________________________________________________|
____________________________________________________________________
|020 Hammer Arm IV Cap: ??? Synth: At +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Moon Column |Items: Scrap of Metal 20 |
| Power Arm | Protector Crystal 07 |
| Tiny Hammer | Diamond 01 |
|--------------------------------------------------------------------|
|Attack 450, Smash 100 |
|--------------------------------------------------------------------|
|This arm crushes enemies with its tremendous hammer. |
|____________________________________________________________________|
____________________________________________________________________
|021 Laser Arm Cap: ??? Synth: Fl +2 WPN: 80 |
|____________________________________________________________________|
|Photos: Barrel |Items: Light Element 10 |
| Energy Pipe | Rolling Log 10 |
| Geyser | Silver Ball 02 |
|--------------------------------------------------------------------|
|Attack 235, Exocrism 50 |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies! |
|____________________________________________________________________|
____________________________________________________________________
|022 Laser Arm II Cap: ??? Synth: Fl +2 WPN: 92 |
|____________________________________________________________________|
|Photos: Crescent-Shaped Light |Items: Light Element 20 |
| Energy Pipe | Rolling Log 12 |
| Ixion* | Silver Ball 05 |
|--------------------------------------------------------------------|
|Attack 295, Exocrism 80 |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies! |
|____________________________________________________________________|
____________________________________________________________________
|023 Laser Arm III Cap: ??? Synth: Fl +2 WPN: 98 |
|____________________________________________________________________|
|Photos: Energy Pipe |Items: Light Element 15 |
| Relaxation Fountain | Hunk of Copper 20 |
| Search Light | Silver Ball 09 |
|--------------------------------------------------------------------|
|Attack 430, Exocrism 100 |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies! |
|____________________________________________________________________|
____________________________________________________________________
|024 Laser Arm IV Cap: ??? Synth: Fl +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Blue Lantern |Items: Gold Bar 04 |
| Energy Pipe | Holy Stone 04 |
| Legend of the Moon* | Diamond 01 |
|--------------------------------------------------------------------|
|Attack ???, Exocrism 100 |
|--------------------------------------------------------------------|
|Arm fires homing lasers. Great on flying enemies! |
|____________________________________________________________________|
____________________________________________________________________
|025 Machine Gun Arm Cap: ??? Synth: Li +2 WPN: 62 |
|____________________________________________________________________|
|Photos: Fan |Items: Rolling Log 15 |
| Rifle | Gunpowder 15 |
| Runaway Dragon | Scrap of Metal 10 |
|--------------------------------------------------------------------|
|Attack 138, Flame 50, Cyclone 50 |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun. |
|____________________________________________________________________|
____________________________________________________________________
|026 Machine Gun Arm II Cap: ??? Synth: Li +2 WPN: 71 |
|____________________________________________________________________|
|Photos: Fan |Items: Silver Ball 08 |
| Telescope | Gunpowder 20 |
| Windmill | Scrap of Metal 15 |
|--------------------------------------------------------------------|
|Attack 180, Flame 50, Cyclone 50 |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun. |
|____________________________________________________________________|
____________________________________________________________________
|027 Machine Gun Arm III Cap: ??? Synth: Li +2 WPN: 80 |
|____________________________________________________________________|
|Photos: Propeller |Items: Silver Ball 05 |
| Rifle | Thunder Element 30 |
| Windmill | Gold Bar 01 |
|--------------------------------------------------------------------|
|Attack 230, Flame 50, Cyclone 50 |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun. |
|____________________________________________________________________|
____________________________________________________________________
|028 Machine Gun Arm IV Cap: ??? Synth: Li +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Drum Can |Items: Silver Ball 10 |
| Propeller | Thunder Element 40 |
| Wind Gem Altar* | Ruby 01 |
|--------------------------------------------------------------------|
|Attack ???, Flame ??, Cyclone ?? |
|--------------------------------------------------------------------|
|Ridepod arm equipped with a machine gun. |
|____________________________________________________________________|
____________________________________________________________________
|029 Missile Pod Arm Cap: ??? Synth: At +2 WPN: 62 |
|____________________________________________________________________|
|Photos: Mushroom |Items: Rolling Log 10 |
| Rotating Sign | Gunpowder 20 |
| Wooden Box | Scrap of Metal 10 |
|--------------------------------------------------------------------|
|Attack 138, Flame 50 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|030 Missile Pod Arm II Cap: ??? Synth: At +2 WPN: 73 |
|____________________________________________________________________|
|Photos: Fountain |Items: Hunk of Copper 20 |
| Wooden Box | Gunpowder 30 |
| Symbol of Luna Lab* | Scrap of Metal 10 |
|--------------------------------------------------------------------|
|Attack 165, Flame 50 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|031 Missile Pod Arm III Cap: ??? Synth: At +2 WPN: 81 |
|____________________________________________________________________|
|Photos: Deer Horn |Items: Flame Stone 03 |
| Generator | Silver Ball 05 |
| Gold Store | Scrap of Metal 20 |
|--------------------------------------------------------------------|
|Attack 242, Flame 100 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|032 Missile Pod Arm IV Cap: ??? Synth: At +2 WPN: 91 |
|____________________________________________________________________|
|Photos: Gold Store |Items: Flame Stone 08 |
| Mount Gundor | Silver Ball 03 |
| Fire Gem Altar* | Gold Bar 03 |
|--------------------------------------------------------------------|
|Attack 300, Flame 100 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|033 Nova Cannon Cap: ??? Synth: Fl +2 WPN: -- |
|____________________________________________________________________|
|Photos: Generator |Items: Sticky Clay 10 |
| Rapper | Fire Element 10 |
| The Sun | Sun Stone 01 |
|--------------------------------------------------------------------|
|Attack 240, Chill 50, Lightning 50 |
|--------------------------------------------------------------------|
|Changes the sun's energy into a powerful attack beam. |
|Receives it upon completing 100% for Veniccio. |
|____________________________________________________________________|
____________________________________________________________________
|034 Nova Cannon II Cap: ??? Synth: Fl +2 WPN: 91 |
|____________________________________________________________________|
|Photos: Streelight |Items: Sticky Clay 12 |
| The Sun | Fire Element 20 |
| Fire Gem Altar* | Holy Element 50 |
|--------------------------------------------------------------------|
|Attack 300, Chill 50, Lightning 50 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|035 Nova Cannon III Cap: ??? Synth: Fl +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Moon Column |Items: Sticky Clay 14 |
| The Stove | Holy Element 99 |
| The Sun | Holy Stone 03 |
|--------------------------------------------------------------------|
|Attack 435, Chill 50, Lightning 50 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|036 Nova Cannon IV Cap: ??? Synth: Fl +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Pot Torch |Items: Holy Stone 05 |
| The Sun | Sticky Clay 15 |
| Flotsam Revived!* | Sun Stone 01 |
|--------------------------------------------------------------------|
|Attack 1400, Chill 50, Lightning 50 |
|--------------------------------------------------------------------|
|Fires missiles. Effective on many enemies at once. |
|____________________________________________________________________|
____________________________________________________________________
|037 Samurai Arm Cap: ??? Synth: Ex +2 WPN: 63 |
|____________________________________________________________________|
|Photos: Barrel |Items: Rolling Log 10 |
| Crescent-Shaped Light | Scrap of Metal 10 |
| Weapon | Thick Hide 10 |
|--------------------------------------------------------------------|
|Attack 145, Scale 50, Lightning 50, Beast 50 |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet! |
|____________________________________________________________________|
____________________________________________________________________
|038 Samurai Arm II Cap: ??? Synth: Ex +2 WPN: 80 |
|____________________________________________________________________|
|Photos: Runaway Dragon |Items: Rolling Log 15 |
| Weapon | Scrap of Metal 15 |
| Work Crane | Silver Ball 05 |
|--------------------------------------------------------------------|
|Attack 260, Scale 50, Lightning 50, Beast 50 |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet! |
|____________________________________________________________________|
____________________________________________________________________
|038 Samurai Arm III Cap: ??? Synth: Ex +2 WPN: 99 |
|____________________________________________________________________|
|Photos: Deer Horn |Items: Rolling Log 20 |
| Moon Column | Scrap of Metal 20 |
| Weapon | Life Element 30 |
|--------------------------------------------------------------------|
|Attack 460, Scale 50, Lightning 50, Beast 50 |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet! |
|____________________________________________________________________|
____________________________________________________________________
|040 Samurai Arm IV Cap: ??? Synth: Ex +2 WPN: 99 |
|____________________________________________________________________|
|Photos: A Surviving Soldier* |Items: Rolling Log 25 |
| Flotsam Revived!* | Scrap of Metal 25 |
| Legend of the Moon* | Diamond 02 |
|--------------------------------------------------------------------|
|Attack ???, Scale 50, Lightning 50, Beast 50 |
|--------------------------------------------------------------------|
|Powerful arm equipped with a Japanese sword. Very sweet! |
|____________________________________________________________________|
W e a p o n s
```````````````````````````````````````````````````````````````````````
Weapons are your character's primary source of attack. To inflict more
damage, you need to synthesize items to enhance the weapon's ability.
For example, Power Crystal adds +2 to Attack while Destruction Crystal
adds +3 to Smash. You can also spectralize items like weapons (which
requires more Synthesize points as compared to others), items (such as
Georama), ridepod parts and weapons, etc.
When spectralizing an item, the icon will be replaced with a glowing
icon occupying a new item slot. The number of synthesis points need to
perform the synthesis depends on the number of items that you have
spectralized. For example, to synthesis 3 Power Crystals which give
you a combined total of +6 to Attack, you need three Synthesis points.
For more in-depth help, please refer to weapon upgrading.
To earn synthesis points, you just need to defeat the monsters and
collect those blue shards to build up the meter. Once the meter is
full, you will get the weapon to level up. Different weapon levels up
giving different amount of Synthesis points and stronger weapons can
give up to a maximum of 6 Synthesis points per level up. Once a
weapon has reached level 99, it cannot longer absorbs the shards or
level up. You will find the name of the weapon changes as you level
up.
All the strongest weapons required you to defeat a required monster.
You just need to defeat the monster in order to build that weapon.
For example, to build up Sigma Breaker to Grade Zero, you need to defeat
these 3 enemies - Bundy, Moonflowephant and Toy Rock. They are found
in dungeons from Chapter 6 onwards. Chapter 6 refers to monsters in
found in star-gate blocked areas. (You can refer to the walkthrough
for the monster's location)
As you progress onto the game, you can buy more advanced versions of
the weapons. Some of the stronger weapons can be won by uncovering
treasure chests in dungeons like Zelmite Mines and Moon Flower Palace.
Weapon Flow Chart
-------------------
The build-up flow chart features the weapon's minimum stats that you
need to reach in order to build your current weapon to that desired
weapon. The strongest weapons are marked with ` symbol. > and < refers
to the arrow heads. > could means up or right while < means left or
down. Along with the stats, I have include the support abilities that
weapon will gain upon reaching that level. The support abilities are
denoted with the followng symbols.
[S] Steal [P] Poison [W] Wealth [D] Dark [E] Experience
[I] Durable [H] Healing [A] Absorption [T] Time [B] Bull-Eye
[-] Poverty

Max's Weapons
================
Hammer/ Wrench Build-Up Chart
--------------------------------
#1 Sylph #2 Bundy #3 Iron Mask #4 Evil Nail
Star Tortoise Moonflowephant Pirate Eye Guardia
Toy Rock Lancer

> True Battle At 013 Sm 005 _


/ Wrench Fl 002 Du 010 |
Battle Wrench / |
At 008 Sm 005 _______> Drill At 015 Du 001 /
Fl 002 Du 010 Wrench Fl 002 Sm 009 <
| Be 005
At 032 Sm 018 | ______
Fl 018 Li 009 Smash <_/ At 050 Li 040 |Grade | #2
Sc 005 __Wrench ____>Stinger Be 027 [S] |Zero |
\> Wrench At 135 Du 099
At 052 Ch 045 Cubic \> Ch 135 Cy 135
Sm 040 [D] Hammer Poison At 080 Li 072 Sm 135 Ex 135
_____/> | Wrench Be 068 Sc 045 Be 135 Sc 086
| | | [P] |>
Frozen Tuna |_> Digi \___ Sigma At 091 Li 108 /
At 030 Ch 023 __ Hammer > Breaker Cy 108 Be 090
Sm 023 | At 081 Ch 080 Sc 86 #1
> | Sm 080 |
| _|>_______ |>
Turtle Shell |Big Bucks | Heavy
Hammer |Hammer____| Hammer _______
At 010 Du 020 At 040 Sm 041 At 091 Ch 117 ___> |LEGEND |`#4
Ch 010 Sm 010 Sc 041 Be 041 Sm 099 Ex 099 At 135 Du 099
|> Ex 041 [W] #3 Ch 135 Cy 135
Kubera's Hand Sm 135 Ex 135
At 022 Du 022 Be 135 Sc 135
Li 010 [S]
Weapons Listing
- Covers the weapons' maximum status, maximum hit combo, synthesis
points gained per level up of weapon and methods to obtain it.
----------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Hit Sp
----------------------------------------------------------------------
Battle Wrench 020 019 019 019 019 019 019 019 019 019 5 3
Build Up from: N/A
Obtain: Get it at the beginning of the game
Invent: N/A
----------------------------------------------------------------------
Big Bucks Hammer 150 099 125 130 125 125 150 150 150 150 4 4
Build Up from: Frozen Tuna
Obtain: Via Build Up Only
Invent: N/A
----------------------------------------------------------------------
Cubic Hammer 109 073 110 110 110 110 110 110 110 110 4 4
Build Up from: Frozen Tuna/ Smash Wrench
Obtain: Buy at G-Weapons for 950G
Invent: Dresser, Gold Store, Work Equipment
Scrap of Metal x20, Gold Bar x01, Light Element x02
----------------------------------------------------------------------
Digi Hammer 125 085 125 130 125 125 130 125 125 125 4 4
Build Up from: Cubic Hammer
Obtain: Buy at G-Weapons for 1100G (Chapter 6)
Invent: Computer, Constructor, Decorative Lights
Scrap of Metal x20, Silver Ball x03
------------------------------------------------------------------------
Drill Wrench 035 034 034 034 034 034 034 034 034 034 5 3
Build Up from: Battle Wrench
Obtain: Buy at Milane's Weapon Shop for 350 G (Chapter 2)
Invent: N/A
------------------------------------------------------------------------
Frozen Tuna 061 061 060 060 060 060 060 060 060 060 4 4
Build Up from: Turtle Shell Hammer
Obtain: Buy at Jurak's Arm for 700G (Chapter 4)
Invent: N/A
------------------------------------------------------------------------
Grade Zero 300 099 200 200 200 200 200 200 200 200 5 6
Build Up from: Sigma Breaker
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Heavy Hammer 150 099 150 150 150 150 150 150 150 150 4 6
Build Up from: Digi Hammer
Obtain: Only via Build Up or Invention
Invent: Drum Can, Power Arm, Paznos*
Drum Can, Power Arm, Gigantor Paznos*
Scrap of Metal x30, Sturdy Rock x05, Power Crystal x02
------------------------------------------------------------------------
Kubera's Hand 045 044 046 045 045 046 045 045 045 045 5 3
Build Up from: N/A
Obtain: Buy from Milane for 500 G (Chapter 3)
Invent: N/A
------------------------------------------------------------------------
LEGEND` 500 099 250 250 250 250 250 250 250 250 4 6
Build Up from: Heavy Hammer
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Poison Wrench 125 081 125 125 130 125 125 125 125 125 5 4
Build Up from: Stinger Wrench
Obtain: Only via Build Up or Invention
Invent: Deer Horn, Mushroom, Sulphur-Colored Juice
Scrap of Metal x15, Poison x05, Destruction Crystal x03
------------------------------------------------------------------------
Smash Wrench 060 060 060 060 060 060 060 060 060 060 5 4
Build Up from: Drill Wrench
Obtain: Buy from Milane for 600G (Chapter 4)
Invent: Constructor, Rock, Star Lamp
Scrap of Metal x10, Destruction Crystal x02
------------------------------------------------------------------------
Sigma Breaker 150 099 150 150 150 150 150 150 150 150 5 6
Build Up from: Poison Wrench
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Stinger Wrench 110 072 110 110 110 110 110 110 110 110 5 4
Build Up from: Smash Wrench
Obtain: Only via Build Up or Invent
Invent: Air Cleaner, Pipe, Wheel
Scrap of Metal x15, Bandit Coin x01
------------------------------------------------------------------------
True Battle Wrench 020 019 019 019 019 019 019 019 019 019 5 3
Build Up from: Battle Wrench
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Turtle Shell Hammer 036 035 030 036 034 034 036 034 034 034 4 3
Build Up from: Kubera's Hand
Obtain: Buy from Milane for 300G
Invent: N/A
------------------------------------------------------------------------
Guns Flow Chart
----------------
#5 Heat Fairy #6 Moonflowephant #7 Spirit Flyer #8 Joker
Rifle Wolf Vanguard Mk 2 Living Armor Heart
Diamond Spade
#9 Pirate Eye #10 Evil Performer
Triple Cracker Skull Chief
Silver Gear
__________ ___________
|Supernova |` #6 (n)|Last Resort|
At 135 Du 099 (l) At 135 Du 099
Ch 090 Li 135 Fl 135 Ch 090
Sm 135 Ex 135 <___ (l) Steal At 095 Li 086 [S]< Li 090 Cy 130
Be 126 Sc 135 [S] Gun Ex 086 Sc 077 #5 \ Be 113 Ex 090
| Sm 122 Sc 045
Jurak Gun (l) ____________>(l) Question At 045 Cy 023< ___ #8 <
At 042 Du 020 Shooter Li 041 Ex 014 \ |
Ch 030 Li 030 Sc 041 [-] | |
Cy 030 Sc 030 (n) Dryer At 012 Du 008 (n)Magic Gun |
Ex 015 Gun Fl 005 Cy 005 \ /> At 031 Cy 023 |
| | Sm 023 Ex 014 |
(n) |> | Be 023 Sc 023 |
Classic Gun ___> (n) Trumpet Gun ___> (n)Bell Trigger | | |
At 007 Du 010 At 014 Cy 011 At 022 Cy 019 | #7 |> |
| Ex 014 | (n)Desperado
(g) / | / At 099 Fl 099
Grenade Launcher <_/ (g) | (n) < / Li 090 Cy 099
At 023 Fl 014 ______>Dark Viper [A]_|___> Soul Breaker Sm 086 Ex 090
Cy 019 Sm 019 At 040 Fl 041 | At 054 Cy 068 Be 054 Sc 041
Cy 041 Sm 041 | Sm 054 Be 054 ______/> |>
(g) ________ Be 027 | Sc 041 [D] |
Twin Buster </ |> |
At 091 Fl 077 (n) Star Breaker (n) Sexy Panther
Cy 077 Sm 086 At 031 Cy 027 At 070 Fl 072
Be 027 #9 Fl 036 Sm 041 Cy 086 Sm 086
____|<________ Ex 014 \ Ex 014 Be 077
|Sigma Bazooka |(g) \> Sc 086
At 135 Fl 126 (n) Wild Cat />
Cy 122 Sm 126 At 052 Fl 054 ____________/
Be 027 #10 Cy 054 Sm 054
Ex 014 Sc 054
Weapon's Max stats
===================
------------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Sp
------------------------------------------------------------------------
Bell Trigger 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Trumpet Gun
Obtain: Get it from Gerald. Buy it from Jurak Arms for 400G
Invent: Fountain, Phone, Tree
Wind Element x02, Silver Ball x02, Scrap of Metal x10
------------------------------------------------------------------------
Classic Gun 024 019 019 019 019 025 019 025 019 019 3
Build Up from: N/A
Obtain: Max's initial gun. Buy it from Milane for 150G
Invent: N/A
------------------------------------------------------------------------
Dark Viper 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Grenade Launcher
Obtain: Obtain it from chests in Moon Flower Palace
Invent: Rifle, Night Stalker*, Puppet Shingala*
Gunpowder x06, Silver Ball x03, Unknown Bone x06
------------------------------------------------------------------------
Desperado 150 089 150 150 150 150 150 150 150 150 6
Build Up from: Soul Breaker or Sexy Panther
Obtain: Obtain only via Build-Up
Invent N/A
------------------------------------------------------------------------
Dryer Gun 025 030 030 030 030 030 030 030 030 030 3
Build Up from: N/A
Obtain: Buy from Jurak Arms for 160G
Invent: N/A
------------------------------------------------------------------------
Grenade Launcher 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Trumpet Gun
Obtain: Buy from
Invent: Chimney, Egg, Fountain
Gunpowder x02, Bomb x02, Rolling Log x04
------------------------------------------------------------------------
Jurak Gun 060 044 045 045 045 045 045 045 045 045 3
Build Up from: N/A
Obtain: Complete 100% Georama for Sindain and receive it from
Jurak the Elder.
Invent: N/A
------------------------------------------------------------------------
Last Resort 301 099 200 200 200 200 200 200 200 200 6
Build Up from: Desperado
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Magic Gun 060 060 060 060 060 075 060 060 060 060 4
Build Up from: Bell Trigger
Obtain: Buy it from Gerald at 560 G (Chapter 4)
Invent: Fountain, The Sun, Moon Crystal*
Fountain, The Moon, Moon Crystal*
Holy Crystal x03, Gold Bar x01, Glass Material x03
------------------------------------------------------------------------
Question Shooter 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Jurak Gun / Magic Gun
Obtain: Buy from G-Weapons for 600G (Chapter 5)
Invent: Fountain, Neo-Projector, Brave Little Linda*
Silver Ball x03, Gold Bar x01
------------------------------------------------------------------------
Sexy Panther 120 075 125 125 125 125 125 125 125 125 4
Build Up from: Wild Cat
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Sigma Bazooka 312 099 200 200 200 200 200 200 200 200 6
Build Up from: Twin Buster
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Soul Breaker 120 075 125 125 125 125 125 125 125 125 4
Build Up from: Dark Viper
Obtain: Only via Build-Up or Invention
Invent: Energy Pipe, Geyser, Transmission Device
Destruction Crystal x05, Silver Ball x05,
Glass Material x07
------------------------------------------------------------------------
Star Breaker 060 062 060 060 060 060 060 060 060 060 4
Build Up from: Bell Trigger
Obtain: Only via Build-Up or Invention
Invent: Chimney, Fire House, Phantom Memo-Eater*
Gunpowder x06, Scrap of Metal x15, Silver Ball x06
------------------------------------------------------------------------
Steal Gun 150 090 150 150 150 150 150 150 150 150 6
Build Up from: Question Shooter
Obtain: Only via Build-Up or Invention
Invent: Book, Fountain, Work Crane
Light Element x10, Bandit Coin x01, Silver Ball x10
------------------------------------------------------------------------
Supernova ` 500 099 250 250 250 250 250 250 250 250 6
Build Up from: Steal Gun
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Trumpet Gun 034 034 034 034 034 034 034 034 034 034 3
Build Up from: Classic Gun
Obtain: Buy from Gerald for 300G/ Obtain from Gerald
Invent: Fountain, Rapper, Tree
Wind Element x01, Scrap of Metal x10, Hunk of Copper x02
------------------------------------------------------------------------
Twin Buster 150 088 150 150 150 150 150 150 150 150 6
Build Up from: Dark Viper
Obtain: Only via Build-Up or Invention
Invent: Flower Chandelier, Jurak's Nose, Rifle
Gunpowder x15, Gold Bar x02, Scrap of Metal x20
------------------------------------------------------------------------
Wild Cat 109 073 110 110 110 110 110 110 110 110 4
Build Up from: Star Breaker
Obtain: Buy from Gerald for 900G (Chapter 5)
Invent: Rifle, Work Equipment, Charging Ram*
Gunpowder x10, Hunk of Copper x15, Silver Ball x08
------------------------------------------------------------------------
Monica's Weapons
==================
NOTE: Due to complexity of the flowchart, I have separate the chart into
3 charts.
Link 1 (L1)
------------
#1 Blumo
#2 Fire Drake, Ice Drake, Thunder Ghost
#3 Lancer, S.Club, S.Joker
7th Heaven
Shining | (L) Griffon
Bravado (L2) | / Fork (L3)
\>_|>_____</__
| Island King |` #3
___> At 135 Fl 014 Ex 180 Ruler's Brave Ark
/ Sm 180 Be 180 Sc 180 Sword (L2) (L2) /
| </ </
| Sword of Zeus Cross Heindar Claymore
\___ At 133 Sm 135 <___ At 090 Sm 108 <___ At 081 Sm 099 <_
Sc 135 Be 135 Ex 090 #1 Be 081 |
Ex 135 #2 [I] |
|
Long Sword ___ > Bastard Sword ___> Shamshir __ > Dusack
At 015 Du 021 At 021 Sm 019 At 030 Sm 023 At 049 Sm 041
Sm 010 Be 000 Be 014 Be 023 Sc 009 Be 050
\ | [F]
|__> \__> Sand Breaker Antique Sword > Halloween
Broad Sword At 031 Fl 023 _> At 050 Fl 045 _ Blade
(L2) Li 009 Ex 009 Li 045 Ex 045 \_ (L2)
(L2) Holy Daedalus ______________ [T] \
Sun Sword <___ Blade |7 Branch Sword| </
At 056 Du 042 _> At 080 Fl 045 Sc 045 Sm 045
Ruler's <___ Fl 050 Ex 050 Ch 045 Sm 045 Ex 045
Sword (L2) ____/>
Serpent Slicer (L2)
------------------------------------------------------------------------
Link 2 (L2)
------------
#4 Triple Cracker, Arthur
#5 Moon Goyone, Moon Joe, Evil Nail
#6 Fire Spirit, Ice Spirit
#7 Storm Ghost, Rain Ghost, Thunder Ghost
#8 Arthur, Rolling Rocks
#9 Heart, S. Heart, Lancer
#10 Flaming Nail, Sleeber
#11 Joker, Evil Performer, Castle Eater
#12 Castle Eater, Bundy, Count Balloon
_> Island King Antique
_____________ / (L1) Sword
________________ </ \ / / (L1)
_>|Atlamillia Sword|#7 _> Shining Bravado <_/
\ At 135 Fl 135 Sc 135 | At 090 Fl 108 #8 Halloween Blade
\ Sm 072 Ex 077 Be 135 \_ Li 108 Sm 072 [H] At 081 Fl 045
\ \_Ex 090 Sc 072 <___ Li 086 Ex 072
\ Big Bang #6 \ Be 072 Sm 072 Sc 072
\___ At 091 Fl 108 <____ Sun Sword Be 072 [T]
Li 108 Sm 108 /At 081 Fl 090 <_
Ex 108 Sc 054 / Sm 077 Ex 077 Holy Daelalus
___________ </ Blade (L1)
|Chronicle 2| Chronicle Sword Ruler's Sword
At 135 Sm 135 <__ At 100 Sm 090 <__ At 080 Cy 090 <__
Ex 135 Be 135 Ex 108 Be 090 Ex 090 [E] |
Sc 135 #5 #4 [T] Brave Ark /
(L1) [T][C] > Sax __> At 047 Cy 054 _> (L1)
Long Sword _____ | At 029 Cy 027 Ex 054 Be 045 Claymore
\ | Ex 019 Be 027 Sc 009
\ / Sc 009 Sargatanas
|> | | Antique 7th Branch / (L3)
| | |> Sword (L1) Sword (L1) /
Baselard __> Broad Sword \/
At 021 Du 020 At 020 Cy 019 _> Kitchen Knife Serpent Slicer
Cy 010 Ex 010 Ex 019 At 029 Fl 005 _> At 049 Li 050
| Li 014 Cy 019 Sc 050 __
Wise Owl Sword </ Ex 019 Sc 027 \
___ At 027 Fl 014 \>
| Ex 015 Be 023 __> Lamb's Sword 7th Heaven Tsukikage
| Sc 014 [-] At 081 Fl 014 _> At 111 Fl 014 At 080
| Cy 077 Ex 015 Cy 113 Ex 113 Sc 090
|> Small Be 077 Sc 014 Sm 113 Be 113 Li 090
Sword (L3) Sc 113 | #9 |
________ (L1) Island King ______/ <|#10
|Murasama|< ____________________________________ Ama no Murakumo
At 135 Fl 135 Sc 135 __________ At 090 Li 108
Li 135 Be 090 #11 |Dark Cloud| <___ Be 090 Sc 108
__> At 135 Fl 090
Maneater Ch 090 Li 054
(L3) Cy 135 Sm 135
Be 135 Sc 135
Ex 135 #12
------------------------------------------------------------------------
Link 3 (L3)
------------
#13 Mummy, Blackbeard
#14 Clock Knight, Guardia, Miss Gourgon
#15 Blackbeard, Fat Naga
#16 Arthur, Flaming Nail
(L2) Serpent Slicer _______________________________
\> [D]
Bone Rapier Evilcise Drain Seeker Sargatanas
At 022 Du 020 _> At 030 Fl 023 _> At 047 Fl 054 _> At 081 Fl 081 _
Ch 021 [P] Li 009 Be 023 Li 009 Sm 045 Sm 081 Sc 072 \
[P] Be 50 |
[A][P] Dark Excalibur #15 |
At 092 Fl 108 Be 108|
Ch 009 Sm 108 Sc 108
| [D]
Griffon Fork #14 <___|
(L2) At 134 Fl 135 Ex 135
> Dark Cloud ______> Ch 135 Cy 135 Be 108 _> Island King (L1)
/ / Sm 135 Li 009 Sc 090
| Maneater #13 <_________________________________
|__ At 091 Li 054 Cy 108 Small Sword
Ex 054 Be 108 Sc 090 Wise Owl Sword _> At 081 Li 054 Sm 054
Cy 054 Ex 054
Sand Breaker <___ Dusack <__ Be 054 Sc 054 [C]
(L1) \ (L1) \ |
Gladius Cliff Knife Chopper Choora /
At 020 Du 015 __> At 020 Cy 014 _> At 029 Cy 027 _> At 050 Cy 050
Cy 010 Be 005 Be 014 Be 036 Be 050 Sc 041
______________
Mardan Sword Garayan Sword |Mardan Garayan|
At 021 Du 025 __> At 048 Ch 045 __> At 092 Ch 108
Cy 045 Sc 054 Sc 108 #16 [H]
Weapon's Max stats
===================
* denotes fast version of sword combo
------------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Sp Hit
------------------------------------------------------------------------
7 Branch Sword 170 099 150 150 150 150 150 150 150 150 4 5*
Build Up from: Holy Daedulus Blade, Antique Sword or Serpent Slicer
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
7th Heaven 300 099 200 200 200 200 200 200 200 200 6 5
Build Up from: Lamb's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Ama no Murakumo 155 099 150 150 150 150 150 150 150 150 6 5*
Build Up from: Tsuikage
Obtain: Obtain from winning Spheda in dungeon floor - "Something
Rare Here!" of Rainbow Butterfly Woods (Chapter 6)
Invent: N/A
------------------------------------------------------------------------
Antique Sword 110 073 110 110 110 110 110 110 110 110 4 5
Build Up from: Sand Breaker
Obtain: Buy from Jurak Arms for 880G from Chapter 5 onwards
Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Atlamillia Sword 300 099 220 200 200 200 200 200 220 220 6 4
Build Up from: Big Bang or Shining Bravado
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Baselard 035 035 030 036 034 034 036 034 034 034 3 5
Build Up from: N/A
Obtain: Buy from Milane for 250G.
Invent: N/A
------------------------------------------------------------------------
Bastard Sword 046 045 045 045 045 045 045 045 045 045 3 5
Build Up from: Long Sword
Obtain: Obtain from chests found in Starlight Canyon
Invent: N/A
------------------------------------------------------------------------
Big Bang 152 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Sun Sword
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Bone Rapier 045 042 045 045 045 045 045 045 045 045 3 6
Build Up from: N/A
Obtain: Buy from Milane for 250G or win from chests found in
Rainbow Butterfly Woods/ Starlight Canyon.
Invent: Bone, Cloth, Withered Jurak
Life Element x05, Unknown Bone x30, Thick Hide x05
------------------------------------------------------------------------
Brave Ark 112 072 110 110 110 110 110 110 110 110 4 5
Build Up from: Sax
Obtain: Find it from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Broad Sword 045 044 045 045 045 045 045 045 045 045 3 5
Build Up from: Baselard or Long Sword
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Choora 111 072 110 110 110 110 110 110 110 110 4 6
Build Up from: Chopper
Obtain: Buy from G-Weapons for 960G
Invent: N/A
------------------------------------------------------------------------
Chopper 061 060 060 060 060 060 060 060 060 060 4 6
Build Up from: Cliff Knife
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Chronicle 2 300 099 220 200 200 200 200 250 200 200 6 5*
Build Up from: Chronicle Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Chronicle Sword 152 099 150 150 150 150 150 150 150 150 6 5*
Build Up from: Ruler's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Claymore 123 080 125 125 125 125 125 125 125 125 4 4
Build Up from: Dusack or Brave Ark
Obtain: Buy from G-Weapons for 1100G. Win from chests found in
Moon Flower Palace.
Invent: N/A
------------------------------------------------------------------------
Cliff Knife 042 040 045 045 045 045 045 045 045 045 3 6
Build Up from: Gladius
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Cross Heinder 155 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Claymore or Ruler's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dark Cloud 300 099 300 300 300 300 300 300 300 300 6 6
Build Up from: Ama no Murakumo or Maneater
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dark Excalibur 153 099 150 150 150 150 150 150 150 150 6 5
Build Up from: Sargatanas
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Drain Seeker 110 070 110 110 110 110 110 110 110 110 4 5
Build Up from: Evilcise
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dusack 109 071 110 110 110 110 110 110 110 110 4 4
Build Up from: Shamshir or Chopper
Obtain: Buy from G-Weapons for 860G
Invent: N/A
------------------------------------------------------------------------
Evilcise 061 062 060 060 060 060 060 060 060 060 4 5
Build Up from: Bone Rapier
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Garayan Sword 111 073 110 120 110 110 110 110 110 110 3 6
Build Up from: Mardan Sword
Obtain: Win the Junior Class race of Finny Frenzy
Invent: N/A
------------------------------------------------------------------------
Gladius 034 034 034 034 034 034 034 034 034 034 3 6
Build Up from: N/A
Obtain: Buy from Milane for 300G. Win from chests found in
Rainbow Butterfly Woods.
Invent: N/A
------------------------------------------------------------------------
Griffon Fork 300 099 200 250 200 200 250 200 200 200 6 5*
Build Up from: Evil Excalibur or Maneater
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Halloween Blade 123 080 125 125 125 125 125 125 125 125 4 5
Build Up from: Antique Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Holy Daedalus Blade 112 072 110 110 110 110 110 110 110 110 4 4
Build Up from: N/A
Obtain: Complete 100% Georama for Gundorada Workshop
Invent: N/A
------------------------------------------------------------------------
Island King` 500 099 250 250 250 250 250 250 250 250 6 4
Build Up from: Sword of Zeus, 7th Heaven or Griffon Fox
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Kitchen Knife 061 062 060 060 060 060 060 060 060 060 4 6
Build Up from: Broad Sword
Obtain: Buy from Jurak Arms for 440G
Invent: N/A
------------------------------------------------------------------------
Lamb's Sword 123 080 125 125 125 125 125 125 125 125 4 6
Build Up from: Wise Owl Sword
Obtain: Win from chests found in Moon Flower Palace.
Invent: N/A
Special fact: This is indeed a special weapon. The Attack value depends
on the game time. However, you cannot wait for nighttime
(which shows 50% increase in attack) to meet the upgrade
requirements. The actual stats is more important.
9:00 pm to 6:00 am: 150% of current Attack stats
6:01 am to 8:59 pm: 50% of current Attack stats
------------------------------------------------------------------------
Long Sword 036 034 034 034 034 034 034 034 034 034 3 5
Build Up from: N/A
Obtain: Monica's initial weapon. Buy from Jurak Arms for 150G.
Win from chests found in Rainbow Butterfly Woods
Invent: N/A
------------------------------------------------------------------------
Maneater 150 099 150 150 150 150 150 150 150 150 6 6
Build Up from: Small Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Mardan Garayan 151 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Garayan Sword
Obtain: Win Finny Frenzy Senior Class prize
Invent: N/A
------------------------------------------------------------------------
Mardan Sword 053 053 053 053 053 053 045 045 045 060 3 6
Build Up from: N/A
Obtain: Win Finny Frenzy Begineer Class prize
Invent: N/A
------------------------------------------------------------------------
Muramasa 300 099 200 220 220 200 200 200 200 220 6 5*
Build Up from: Ama no Murakumo
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Ruler's Sword 124 081 125 125 125 125 125 125 125 125 4 5*
Build Up from: Brave Ark or Holy Daedalus Blade
Obtain: Win from chests found in Zelmite Mines
Invent: Figure, Iron Maiden, Paznos*
Figure, Iron Maiden, Gigantor Paznos*
Holy Element x20, Silver Ball x10, Light Element x20
------------------------------------------------------------------------
Sand Breaker 060 061 060 060 060 060 060 060 060 060 4 6
Build Up from: Cliff Knife or Bastard Sword
Obtain: Build Up or Invention
Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Sargatanas 125 082 125 125 125 125 125 125 125 125 4 5
Build Up from: Serpent Slicer or Drain Seeker
Obtain: Win from chests found in Zelmite Mines
Invent: N/A
------------------------------------------------------------------------
Sax 062 062 060 060 060 060 060 060 060 060 4 6
Build Up from: Broad Sword
Obtain: Win from chests found in Ocean Roar's Cave
Invent: N/A
------------------------------------------------------------------------
Serpent Slicer 111 072 110 110 110 110 110 110 110 110 4 5
Build Up from: Kitchen Knife
Obtain: Complete 100% Georama for Balance Valley. Win it from
chests found in dungeons locked by the Star Key.
Invent: N/A
------------------------------------------------------------------------
Shamshir 062 061 060 060 060 060 060 060 060 060 4 5
Build Up from: Bastard Sword
Obtain: Buy from Milane for 600G from Chapter 4 onwards.
Invent: N/A
------------------------------------------------------------------------
Shining Bravado 150 099 150 150 150 150 200 200 200 200 6 4
Build Up from: Halloween Blade or Sun Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Small Sword 125 082 125 125 125 125 125 125 125 125 4 6
Build Up from: Choora or Wise Owl Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Sun Sword 125 082 125 125 125 125 125 125 125 125 4 4
Build Up from: Holy Daedalus Blade
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Sword of Zeus 300 099 200 200 200 200 250 210 220 220 6 4
Build Up from: Cross Heindar
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Tsukikage 124 081 125 125 125 125 125 125 125 125 4 5
Build Up from: Serpent Slicer
Obtain: Win from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Wise Owl Sword 089 061 060 060 060 085 060 060 085 060 4 5
Build Up from: Broad Sword
Obtain: Buy from Starlight Weapons for 600G from Chapter 4
onwards
Invent: Grass, Tree, Charging Ram*
Hunter Crystal x04, Scrap of Metal x10, Hunk of Copper
x10
------------------------------------------------------------------------
Armbands Flow Chart
----------------------
#1 Star Tortoise, Rolling Rocks
#2 Moon Joe, Moon Goyone, Clock Knight
#3 Balalla, Heat Fairy
#4 Crow Priest, Diamond, S. Diamond
#5 Evil Nail, Evil Performer, Skull Chief
#6 Miss Gourgon, S. Heart, Silver Gear
#7 Sylph, Fat Naga
#8 Zombie Pirate, Sleeber
Goddess Brassard <_________
At 091 Li 113 Cy 113 \
_____ Ex 054 Be 90 #7 \
>|Love | [H] | Spirit Brassard
| At 135 Sm 135 <_____________ | At 080 Cy 090
| Ex 135 Be 135 \ <| Be 90 <|
| Sc 135 #6 ___> Angel Shooter |
| / At 135 Ch 135 Be 135 |
Mobius Bangle / Cy 153 Ex 054 #5 |
At 135 Fl 135 <__ Sun Armlet <_____ |
Li 135 Ex 135 At 091 Fl 113 \__ Athena's Armlet <_____ |
#4 [D] Cy 090 Ex 090 #3 At 080 Fl 090 | |
Ex 090 <| | |
Magic Brassard Gold Brassard | | |
At 014 Du 015 __> At 022 Fl 017 _____> Crystal Brassard | Platinum
Fl 10 _ At 032 Fl 028 _|> Brassard
\__> Bandit Brassard /> | | At 050 [W]
At 022 Cy 022 __/ |> Pockekul [W]| Fl 054
Thorn Armlet <___ [S] At 050 Fl 054 |
At 032 Cy 028 _____________________________> Cy 054 Ex 032 <|
[-][E] __________________________________/ Destruction
| / (see above) Brassard
|> / |> Mobius Bangle At 080 Fl 054
Moon Armlet / | Li 090 Sm 090
At 080 Fl 090 <_/ Satan Brassard |
Cy 028 Sc 054 At 091 Fl 090 <___________/
| Li 113 Sm 090 #8
|> ________________ |
Star Armlet `|Five-Star Armlet|<___|
At 091 Fl 104 ______> At 135 Li 090
Ch 113 Sm 045 Ch 090 Cy 090 #2
Sc 099 #1 Be 135 Sc 135
Sm 135 Ex 135
Weapon's Max stats
===================
------------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Sp
------------------------------------------------------------------------
Angel Shooter 300 099 200 220 200 150 200 200 200 200 6
Build Up from: Sun Armlet or Goddess Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Athena's Armlet 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Bangle or Pocklekul
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Bandit Brassard 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Magic Brassard
Obtain: Buy at Starlight Weapons in Chapter 4 for 700G
Invent: Clock, Gold Store, Show Window
10x Wind Element, 10x Hunk of Copper, 1x Bandit Coin
------------------------------------------------------------------------
Crystal Brassard 060 060 060 060 060 060 060 060 060 060 4
Build Up from: Gold Brassard or Bandit Brassard
Obtain: Buy from Julia for 740G
Invent: N/A
------------------------------------------------------------------------
Destruction Brassard 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Brassard
Obtain: Win from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Five-Star Armlet` 500 099 300 300 300 300 250 250 250 250 6
Build Up from: Star Armlet or Satan Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Goddess Brassard 150 099 150 150 150 170 150 150 150 150 6
Build Up from: Spirit Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Gold Brassard 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Magic Brassard
Obtain: Buy from Julia for 350G from Chapter 3 onwards
Invent: N/A
------------------------------------------------------------------------
Love 500 099 250 250 250 250 250 250 250 250 6
Build Up from: Mobius Bangle or Angel Shooter
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Magic Brassard 035 034 034 034 034 034 034 034 034 034 3
Build Up from: -
Obtain: Monica comes with it. Buy from Julia for 200G
Invent: N/A
------------------------------------------------------------------------
Mobius Bangle 300 099 220 200 220 220 200 200 200 200 6
Build Up from: Sun Armlet or Satan Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Moon Armlet 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Thorn Armlet or Pocklekul
Obtain: Buy from Starlight Weapons for 1800G in Chapter 6
Invent: N/A
------------------------------------------------------------------------
Platinum Brassard 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Crystal Brassard
Obtain: Buy from Starlight Weapons for 900G in Chapter 5
Invent: N/A
------------------------------------------------------------------------
Pocklekul 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Crystal Brassard or Thorn Armlet
Obtain: Buy from Julia for 860G in Chapter 5
Invent: N/A
------------------------------------------------------------------------
Satan Brassard 150 099 150 150 170 150 150 150 150 150 6
Build Up from: Destruction Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Spirit Brassard 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Brassard or Pocklekul
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Star Armlet 150 099 150 170 150 150 150 150 150 150 6
Build Up from: Moon Armlet
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Sun Armlet 150 099 170 150 150 170 150 150 150 150 6
Build Up from: Athena's Armlet
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Thorn Armlet 088 060 060 099 060 060 060 060 060 060 4
Build Up from: Bandit Brassard
Obtain: Buy from Milane for 820G in Chapter 4
Invent: N/A
------------------------------------------------------------------------

M o n s t e r s
```````````````````````````````````````````````````````````````````````
The monster's data can be obtained by viewing the Monster Notes item
or getting it from Sheriff Blinkhorn (after you have recruited him).
The monster's data will be added upon you have encountered it...
There are a total of 278 monsters (4 of them are sub-boss in Chapter 8,
thus making 274 fightable monsters. I have arranged them according to
their ID number listed on the Monster Notes.
i) Bestiary
````````````````````````````
The bestiary found here listed the monster's ID number in Monster Notes,
their strengths and weakness, items dropped, ABS and Glidas Gain. The
enemies have divided into groups on dungeons location.
Monster Type refers to the enemy's generic type. For example, Undead
are weak against Exocrism and they can be severely damaged with Holy
Stone and Water. Monster Type is also essential when you are finding
clues by changing Monica into a monster. Remember the badges are named
with monster types right? When transforming into a Sewer Rat (i.e. use
the Beast Badge), Monica can converse with any Beast type enemies such
Sewer Rat, Death Mouse, Ram, Elfas, Molers, etc. Change monster type is
relatively useful if Monica is surrounded by enemy of the same monster
type.
Legend:
Wrench - Wrc, Sword - Swd, Magic - Magic, Hammer - Hmr, Ridepod - Rid
Gun - (g) grenade; (l) laser; (n) normal; (a) all
* - Enemies found in Star Key locked area
Elements:
Fl - Flame; Ch - Chill; Li - Lightning; Cy - Cyclone; Sm - Smash;
Sc - Scale, Ex - Exocrism; Be - Beast
------------------------------------------------------------------------
Underground Channel
------------------------------------------------------------------------
001 Bat ABS: 006 Glida: 006
Type: Beast Items:
Weak against: Cy, Fl - Holy Water
Effective Weapons: Guns (l, n) - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
002 Sewer Rat ABS: 006 Glida: 006
Type: Beast Items:
Weak against: Fl, Be - Hunter Crystal
Effective Weapons: Swd - Rolling Log
Ineffective Weapons: -
003 Froggy ABS: 006 Glida: 006
Type: Aquatic Items:
Weak against: Ch, Sc, Li - Sea Dragon Crystal
Effective Weapons: Swd - Poison
Ineffective Weapons: -
004 Clown ABS: 006 Glida: 006
Type: Darkling Items:
Weak against: Fl, Ch - Protector Crystal
Effective Weapons: - - Sugar Cane
Ineffective Weapons: -
005 Turtle ABS: 006 Glida: 006
Type: Aquatic Items:
Weak against: Li, Sm - Protector Crystal
Effective Weapons: Wrc, Hmr, Gun (l, g) - Water Element
Ineffective Weapons: Swd, Gun (n)
006 Baron Balloon ABS: 008 Glida: 009
Type: Magical Creature Items:
Weak against: Fl, Li - Wind Crystal
Effective Weapons: Guns (a) - Bomb Nut
Ineffective Weapons: Wrc
007 Nightstalker ABS: 008 Glida: 009
Type: Undead Items:
Weak against: Fl, Ex - Flame Crystal
Effective Weapons: Mag - Holy Water
Ineffective Weapons: - - Glass Material
008 Mimic ABS: 008 Glida: 012
Type: Magical Creature Items:
Weak against: Fl, Sm - Destruction Crystal
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
009 Flotsam Balloon ABS: 010 Glida: 014
Type: Magical Creature Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (a)
Ineffective Weapons: Wrc
010 Darkness ABS: 010 Glida: 012
Type: Undead Items:
Weak against: Ex - Bomb Nut
Effective Weapons: Gun (l), Mag - Holy Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, g) - Silver Ball
011 Vanguard ABS: 016 Glida: 014
Type: Windup Items:
Weak against: Li - Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (l, n), Mag - Hunk of Copper
012 King Mimic ABS: 010 Glida: 012
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (g, n)
------------------------------------------------------------------------
Rainbow Butterfly Woods
------------------------------------------------------------------------
013 Kotore ABS: 000 Glida: 000
Type: Flora Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
014 Pumpkinhead ABS: 010 Glida: 012
Type: Flora Items:
Weak against: Fl, Li - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
015 Man-Eating Grass ABS: 010 Glida: 012
Type: Flora Items:
Weak against: Fl - Battan
Effective Weapons: Swd - Earth Element
Ineffective Weapons: Wrc
016 Skeleton Soldier ABS: 014 Glida: 014
Type: Undead Items:
Weak against: Ex, Fl - Poison Apple
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: Gun (n), Mag - Unknown Bone
017 Moler ABS: 010 Glida: 012
Type: Beast Items:
Weak against: Be - Carrot
Effective Weapons: Wrc - Sticky Clay
Ineffective Weapons: Gun (n, l), mag - Protector Crystal
018 Himarra ABS: 010 Glida: 012
Type: Floral Items:
Weak against: Fl, Ch - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
019 Face of Prajna ABS: 012 Glida: 014
Type: Magical Creature Items:
Weak against: Fl, Ch, Li, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd - Poison
020 Tortoise ABS: 014 Glida: 015
Type: Aquatic Items:
Weak against: Li, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (l, g) - Sea Dragon Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
021 Mimic ABS: 010 Glida: 016
Type: Magical Creature Items:
Weak against: Fl, Sm - Mimi
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
022 Tore ABS: 016 Glida: 016
Type: Floral Items:
Weak against: Fl, Li - Nil
Effective Weapons: Swd, Gun (g)
Ineffective Weapons: Gun (n, l), Mag
023 Sonic Bomber ABS: 018 Glida: 021
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper
024 Pixie ABS: 008 Glida: 015
Type: Spirit Items:
Weak against: Cy - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
025 Gyumo ABS: 018 Glida: 021
Type: Beast Items:
Weak against: Be - Bread
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g), Mag - Sturdy Rock
026 Fire Element ABS: 014 Glida: 015
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
027 Ice Element ABS: 014 Glida: 015
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
028 Spider Lady ABS: 014 Glida: 015
Type: Darkling Items:
Weak against: Ch, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
029 Hunter Fox ABS: 014 Glida: 015
Type: Beast Items:
Weak against: Be - Petite Fish
Effective Weapons: Swd, Gun (n) - Hunter Crystal
Ineffective Weapons: - - Gunpowder
030 Killer Snake ABS: 020 Glida: 022
Type: Reptile Family Items:
Weak against: Ch, Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Wrc, Swd, Gun (a), Mag
031 Tigriff ABS: 022 Glida: 024
Type: Beast Items:
Weak against: Fl, Be - Nil
Effective Weapons: Swd
Ineffective Weapons: Wrc, Gun (a), Mag
032 King Mimic ABS: 016 Glida: 016
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
033 Dorone * ABS: 000 Glida: 012
Type: Flora Items:
Weak against: Fl, Ex - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
034 Spirit Flyer * ABS: 112 Glida: 114
Type: Spirit Items:
Weak against: Li - Wind Crystal
Effective Weapons: - - Wind Element
Ineffective Weapons: Gun (n, g) - Wind Stone
035 Zucky * ABS: 116 Glida: 112
Type: Floral Items:
Weak against: Li, Ch - Potato Cake
Effective Weapons: -
Ineffective Weapons: -
036 Cursed Rose * ABS: 116 Glida: 112
Type: Floral Items:
Weak against: Fl, Cy - Forest Dew
Effective Weapons: Swd - Soap
Ineffective Weapons: Wrc
037 Sylph * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Li - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
038 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
039 Mad Tore * ABS: 140 Glida: 123
Type: Floral Items:
Weak against: Fl, Ex - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
040 King Mimic * ABS: 146 Glida: 078
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Starlight Canyon
------------------------------------------------------------------------
041 Smiling Fairy ABS: 018 Glida: 012
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
042 Masked Tribesman ABS: 020 Glida: 016
Type: Darkling Items:
Weak against: Fl, Li - Nil
Effective Weapons: -
Ineffective Weapons: Swd, Gun (n)
043 Ram ABS: 022 Glida: 022
Type: Beast Items:
Weak against: Fl, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth
044 Dog Statue ABS: 020 Glida: 016
Type: Magical Creature Items:
Weak against: Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Swd, Gun (n, l)
045 Elfas ABS: 030 Glida: 022
Type: Beast Items:
Weak against: Ch, Be - Nil
Effective Weapons: -
Ineffective Weapons: Wrc, Gun (n, l), Mag
046 Fire Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Ch, Sc - Fire Element
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Flame Stone
047 Ice Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Fl, Sc - Water Element
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Stone
048 Wind Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
049 Thunder Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
050 Golem ABS: 030 Glida: 022
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Rough Rock
051 Mimic ABS: 020 Glida: 027
Type: Magical Creature Items:
Weak against: Li, Sm - Battan
Effective Weapons: Gun (l) - Rolling Log
Ineffective Weapons: Gun (n)
052 Holy Gemron ABS: 038 Glida: 057
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
053 Nikapous ABS: 030 Glida: 022
Type: Darkling Items:
Weak against: Ch, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: -
054 Yo-yo Barrel ABS: 030 Glida: 045
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Scrap of Metal
055 Priest of Rama ABS: 030 Glida: 022
Type: Beast Items:
Weak against: Cy, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
056 Ivanoff ABS: 034 Glida: 016
Type: Magical Creature Items:
Weak against: Sm - Minion
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Sturdy Rock
057 Crescent Baron ABS: 040 Glida: 068
Type: Magical Creature Items:
Weak against: Li, Cy - Carrot
Effective Weapons: Gun (l, n) - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc - Glass Material
058 Wind Element ABS: 028 Glida: 012
Type: Spirit Items:
Weak against: Li - Wind Crystal
Effective Weapons: - - Wind Stone
Ineffective Weapons: Gun (n) - Wind Element
059 Dragon ABS: 050 Glida: 068
Type: Reptile Family Items:
Weak against: Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Life Element
060 King Mimic ABS: 020 Glida: 027
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
061 Heat Fairy * ABS: 110 Glida: 112
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
062 Mummy * ABS: 112 Glida: 114
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: -
063 Thunder Spirit * ABS: 116 Glida: 112
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Thunder Element
Ineffective Weapons: Gun (n, g) - Lighting Crystal
064 Water Spirit * ABS: 118 Glida: 112
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
065 Balalla * ABS: 120 Glida: 120
Type: Floral Items:
Weak against: Ch - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
066 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
067 Iron Mask * ABS: 140 Glida: 123
Type: Darkling Items:
Weak against: Li, Sm - Potato Cake
Effective Weapons: -
Ineffective Weapons: Swd, Gun (a)
068 Sleeber * ABS: 146 Glida: 147
Type: Beast Items:
Weak against: Li, Be - Petite Fish
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
069 Blumo * ABS: 156 Glida: 068
Type: Beast Items:
Weak against: Fl, Be - Cheese
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g), Magic - Sturdy Rock
070 King Mimic * ABS: 160 Glida: 076
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Ocean's Roar Cave
------------------------------------------------------------------------
071 Sea Bat ABS: 030 Glida: 015
Type: Beast Items:
Weak against: Li, Cy - Holy Water
Effective Weapons: Gun (n, l), Mag - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
072 Fintol ABS: 044 Glida: 024
Type: Aquatic Items:
Weak against: Li, Sm - Stone
Effective Weapons: Gun (l, g), Wrc - Protector Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
073 Corsair ABS: 046 Glida: 024
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Mag, Gun (n)
074 Goyone ABS: 048 Glida: 054
Type: Aquatic Items:
Weak against: Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g) - Light Element
075 Geron ABS: 046 Glida: 027
Type: Aquatic Items:
Weak against: Fl, Li, Sc - Poison
Effective Weapons: Swd - Lightning Crystal
Ineffective Weapons: -
076 Statue ABS: 050 Glida: 057
Type: Magical Creature Items:
Weak against: Sm - Mimi
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Rough Rock
077 Beach Rat ABS: 052 Glida: 027
Type: Beast Items:
Weak against: Ch, Be - Rolling Log
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
078 Aqua Element ABS: 058 Glida: 022
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
079 Shiva ABS: 050 Glida: 057
Type: Darkling Items:
Weak against: Li, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
080 Captain ABS: 062 Glida: 033
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
081 Auntie Medusa ABS: 066 Glida: 075
Type: Darkling Items:
Weak against: Li, Sc - Potato Cake
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g, l) - Sturdy Cloth
082 Mimic ABS: 030 Glida: 040
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
083 Pirate Tank ABS: 066 Glida: 075
Type: Windup Items:
Weak against: Li, Sm - Gun Repair Powder
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Scrap of Metal
084 Sand Moler ABS: 050 Glida: 057
Type: Beast Items:
Weak against: Li, Cy, Be - Carrot
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
085 Sooty ABS: 068 Glida: 076
Type: Undead Items:
Weak against: Ch, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Chill Crystal
Ineffective Weapons: Wrc, Gun (n, g), Swd - Silver Ball
086 Hornhead ABS: 068 Glida: 033
Type: Undead Items:
Weak against: Fl, Ex - Poison Apple
Effective Weapons: Wr - Flame Crystal
Ineffective Weapons: Mag, Gun (n) - Unknown Bone
087 Sea Tortoise ABS: 066 Glida: 036
Type: Aquatic Items:
Weak against: Li, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (l, g) - Protector Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
088 Neo Vanguard ABS: 072 Glida: 081
Type: Windup Items:
Weak against: Fl, Li, Sm - Repair Powder
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Wrc, Gun (n, l), Swd, Mag - Hunk of Copper
089 Zappy ABS: 070 Glida: 036
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (g, n) - Thunder Element
090 Ragstink ABS: 064 Glida: 039
Type: Undead Items:
Weak against: Fl, Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
091 Sea Serpent ABS: 078 Glida: 030
Type: Reptile Family Items:
Weak against: Fl, Ch, Sc - Life Element
Effective Weapons: Rid - Sea Dragon Crystal
Ineffective Weapons: Wrc, Gun (a), Mag
092 Master Jacket ABS: 076 Glida: 067
Type: Undead Items:
Weak against: Fl, Li, Ex - Nil
Effective Weapons: Wrc
Ineffective Weapons: Gun (n), Mag
093 King Mimic ABS: 040 Glida: 040
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
094 Arkerath * ABS: 110 Glida: 112
Type: Aquatic Items:
Weak against: Ch, Sm - Stone
Effective Weapons: Gun (g, Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
095 Zombie Pirate * ABS: 112 Glida: 114
Type: Undead Items:
Weak against: Fl, Li, Ex - Prickly
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
096 Blackbeard * ABS: 116 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Chill Crystal
Ineffective Weapons: Gun (n), Mag
097 Star Tortoise * ABS: 116 Glida: 112
Type: Aquatic Items:
Weak against: Ch, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (g) - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
098 Coral Dog * ABS: 120 Glida: 120
Type: Magical Creature Items:
Weak against: Li, Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd
099 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
100 Fat Naga * ABS: 140 Glida: 123
Type: Darkling Items:
Weak against: Fl, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth
101 Pirate Eye * ABS: 146 Glida: 147
Type: Windup Items:
Weak against: Li, Sm - Gun Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
102 Metal Bomber * ABS: 156 Glida: 068
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper
103 King Mimic * ABS: 160 Glida: 076
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Mount Gundor
------------------------------------------------------------------------
104 Lava Bat ABS: 055 Glida: 032
Type: Beast Items:
Weak against: Ch, Cy - Holy Water
Effective Weapons: Gun (l, n), Mag - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
105 Steam Kotore ABS: 000 Glida: 004
Type: Floral Items:
Weak against: Ch, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
106 Ice Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Stone
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Element
107 Holy Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Sc - Holy Stone
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Element
108 Rifle Wolf ABS: 068 Glida: 076
Type: Beast Items:
Weak against: Be - Prickly
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: - - Gunpowder
109 Stick Joe ABS: 074 Glida: 057
Type: Magical Creature Items:
Weak against: Li, Cy - Life Element
Effective Weapons: Gun (n, l) - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (g) - Escape Powder
110 Wind Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Stone
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Element
111 Griffon Soldier ABS: 084 Glida: 033
Type: Darkling Items:
Weak against: Fl, Ch - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Hunk of Copper
112 Thunder Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Cy, Sc - Lightning Stone
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Thunder Element
113 Savage Ram ABS: 084 Glida: 036
Type: Beast Items:
Weak against: Ch, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth
114 Burger ABS: 090 Glida: 022
Type: Darkling Items:
Weak against: Cy, Ch - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
115 Steam Goyone ABS: 084 Glida: 094
Type: Aquatic Items:
Weak against: Li, Ch, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag - Glass Material
116 Magmaoff ABS: 090 Glida: 033
Type: Magical Creature Items:
Weak against: Sm, Ch - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
117 Bomber Head ABS: 110 Glida: 022
Type: Windup Items:
Weak against: Fl, Li - Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
118 Mimic ABS: 092 Glida: 051
Type: Darkling Items:
Weak against: Sm, Ch - Petite Fish
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
119 Steam Tore ABS: 100 Glida: 027
Type: Floral Items:
Weak against: Ch, Li - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
120 Chimera ABS: 100 Glida: 027
Type: Beast Items:
Weak against: Ch, Be - Potato Cake
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Wrc, Mag
121 Lava Runner ABS: 098 Glida: 057
Type: Darkling Items:
Weak against: Ch - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n), Swd - Scrap of Metal
122 Lava Golem ABS: 104 Glida: 057
Type: Magical Creature Items:
Weak against: Ch, Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
123 Ultrasonic Bomb ABS: 108 Glida: 068
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Wrc, Mag, Swd - Scrap of Metal
124 Fire Gundron ABS: 100 Glida: 078
Type: Reptile Family Items:
Weak against: Ch, Sc - Flame Stone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Fire Element
125 Alexander ABS: 106 Glida: 058
Type: Magical Creature Items:
Weak against: Li, Fl, Sm - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd - Scrap of Metal
126 Bone Lord ABS: 110 Glida: 123
Type: Undead Items:
Weak against: Ch, Ex - Battan
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
127 Red Dragon ABS: 116 Glida: 132
Type: Reptile Family Items:
Weak against: Ch, Sc, Sm - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
128 King Mimic ABS: 120 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
129 Triple Cracker * ABS: 110 Glida: 112
Type: Windup Items:
Weak against: Fl, Li - Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (a) - Gunpowder
130 Red Fox * ABS: 110 Glida: 112
Type: Beast Items:
Weak against: Ch, Be - Hunter Crystal
Effective Weapons: Gun (n), Swd - Gunpowder
Ineffective Weapons: -
131 Living Armor * ABS: 112 Glida: 114
Type: Magical Creature Items:
Weak against: Sm - Destruction Crystal
Effective Weapons: Wrc - Stone
Ineffective Weapons: Swd, Gun (l, n) - Sturdy Rock
132 Heat Wear * ABS: 116 Glida: 112
Type: Undead Items:
Weak against: Ch, Cy, Ex - Flame Crystal
Effective Weapons: Wrc - Minion
Ineffective Weapons: Gun (n), Mag - Fire Element
133 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
134 Fire Spirit * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
135 Ice Spirit * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
136 Flaming Nail * ABS: 140 Glida: 123
Type: Undead Items:
Weak against: Ch, Ex - Improved Bomb
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
137 Rolling Rocks * ABS: 146 Glida: 147
Type: Windup Items:
Weak against: Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Wrc, Gun (l, n), Mag, Swd - Scrap of Metal
138 Arthur * ABS: 156 Glida: 068
Type: Windup Items:
Weak against: Sm, Li - Escape Powder
Effective Weapons: -
Ineffective Weapons: Swd, Gun (l, n)
139 King Mimic * ABS: 160 Glida: 078
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Moon Flower Palace
------------------------------------------------------------------------
140 Count Balloon ABS: 162 Glida: 112
Type: Magical Creature Items:
Weak against: Fl, Li - Bomb Nut
Effective Weapons: Gun (a) - Wind Crystal
Ineffective Weapons: Wrc
141 Bundy ABS: 164 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: -
142 Club ABS: 166 Glida: 068
Type: Card Items:
Weak against: Fl - Prickly
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
143 Heart ABS: 166 Glida: 068
Type: Card Items:
Weak against: Ch - Mimi
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
144 Spade ABS: 170 Glida: 068
Type: Card Items:
Weak against: Cy - Evy
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
145 Diamond ABS: 172 Glida: 068
Type: Card Items:
Weak against: Li, Sm - Minion
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
146 Castle Eater ABS: 172 Glida: 068
Type: Beast Items:
Weak against: Fl, Be - Battan
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
147 Silver Gear ABS: 176 Glida: 123
Type: Undead Items:
Weak against: Li, Ex - Poison Apple
Effective Weapons: - - Holy Crystal
Ineffective Weapons: Gun (a), Mag - Unknown Bone
148 Evil Perfomer ABS: 176 Glida: 135
Type: Darkling Items:
Weak against: Fl, Ch - Premium Chicken
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Sugar Cane
149 Crow Priest ABS: 178 Glida: 135
Type: Beast Items:
Weak against: Fl, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
150 Moon Goyone ABS: 160 Glida: 135
Type: Aquatic Items:
Weak against: Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (a), Mag - Glass Material
151 Joker ABS: 182 Glida: 112
Type: Card Items:
Weak against: Ex - Stone
Effective Weapons: - - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag
152 Guardia ABS: 184 Glida: 061
Type: Magical Creature Items:
Weak against: Li, Sm - Carrot
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
153 Fire Drake ABS: 190 Glida: 146
Type: Reptile Family Items:
Weak against: Cy, Sc - Flame Stone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Fire Element
154 Ice Drake ABS: 190 Glida: 146
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Stone
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Element
155 Miss Gourgon ABS: 192 Glida: 123
Type: Darkling Items:
Weak against: Ch, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Guns (l, g), Mag - Sturdy Cloth
156 Moonflowephant ABS: 196 Glida: 112
Type: Beast Items:
Weak against: Ch, Be - Power Crystal
Effective Weapons: - - Water Element
Ineffective Weapons: Guns (l, n), Mag, Wrc
157 Skull Chief ABS: 198 Glida: 135
Type: Undead Items:
Weak against: Fl, Li, Ex - Minion
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Guns (n), Mag - Fire Element
158 Rock Taster ABS: 200 Glida: 112
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Guns (l, n), Swd - Rough Rock
159 Mimic ABS: 100 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
160 Thunder Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Cy, Ex - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, g) - Thunder Element
161 Stormy ABS: 100 Glida: 112
Type: Darkling Items:
Weak against: Ch, Li, Sm - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
162 Rain Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Li, Ex - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
163 Storm Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Li, Ex - Wind Stone
Effective Weapons: - - Wind Crystal
Ineffective Weapons: Gun (n, g) - Wind Element
164 Vanguard Mk 2 ABS: 190 Glida: 135
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Powder Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Hunk of Copper
165 Moon Joe ABS: 198 Glida: 112
Type: Magical Creature Items:
Weak against: Li, Cy - Escape Powder
Effective Weapons: Gun (n, l) - Powder Crystal
Ineffective Weapons: Gun (g), Wrc, Swd - Glass Material
166 Toy Rock ABS: 198 Glida: 076
Type: Spirit Items:
Weak against: Fl, Sc - Heart-Throb Cherry
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Swd
167 S. Club ABS: 190 Glida: 102
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
168 Leogriff ABS: 190 Glida: 112
Type: Beast Items:
Weak against: Be - Stamina Drink
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc
169 S. Spade ABS: 190 Glida: 102
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
170 S. Heart ABS: 190 Glida: 102
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
171 S. Diamond ABS: 190 Glida: 102
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
172 S. Joker ABS: 190 Glida: 102
Type: Card Items:
Weak against: Ex - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
173 Clock Knight ABS: 200 Glida: 148
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Scrap of Metal
174 Lancer ABS: 200 Glida: 147
Type: Windup Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: -
Ineffective Weapons: Gun (n, l), Swd
175 Evil Nail ABS: 200 Glida: 147
Type: Undead Items:
Weak against: Li, Ex - Carrot
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
176 Leach ABS: 200 Glida: 147
Type: Undead Items:
Weak against: Fl, Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
177 King Mimic ABS: 200 Glida: 112
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
178 Earth Dragon ABS: 300 Glida: 112
Type: Reptile Family Items:
Weak against: Cy, Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
------------------------------------------------------------------------
Zelmite Mines
------------------------------------------------------------------------
179 Evil Bat ABS: 180 Glida: 088
Type: Beast Items:
Weak against: Cy, Ex - Holy Water
Effective Weapons: Gun (n, l) - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
180 Ore Robber ABS: 200 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Mag, Gun (n)
181 Fairy Helper ABS: 200 Glida: 099
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
182 Dark Flower ABS: 200 Glida: 085
Type: Floral Items:
Weak against: Fl, Ex - Soap
Effective Weapons: Swd - Forest Dew
Ineffective Weapons: Wrc
183 Mallone ABS: 200 Glida: 101
Type: Floral Items:
Weak against: Li, Sm - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
184 Gamal ABS: 200 Glida: 100
Type: Aquatic Items:
Weak against: Ch, Li, Sc - Poison
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (l)
185 Mine Moler ABS: 200 Glida: 120
Type: Beast Items:
Weak against: Fl, Cy, Be - Carrot
Effective Weapons: Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
186 Whitebeard ABS: 200 Glida: 122
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
187 Wind Drake ABS: 200 Glida: 111
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
188 Thunder Drake ABS: 200 Glida: 111
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
189 Holy Drake ABS: 200 Glida: 130
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
190 Darker ABS: 200 Glida: 086
Type: Undead Items:
Weak against: Li, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Holy Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball
191 Stone Guard ABS: 200 Glida: 110
Type: Darkling Items:
Weak against: Fl, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n), Swd - Sturdy Cloth
192 Stormflower ABS: 200 Glida: 090
Type: Undead Items:
Weak against: Fl, Li - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n), Wrc - Forest Dew
193 Cabule ABS: 200 Glida: 088
Type: Beast Items:
Weak against: Be - Premium Chicken
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g) Mag - Sturdy Rock
194 Danger Bomb ABS: 200 Glida: 130
Type: Windup Items:
Weak against: Fl, Li - Improved Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
195 Snow Ghost ABS: 240 Glida: 080
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
196 Fire Ghost ABS: 240 Glida: 080
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
197 Face of Yaksa ABS: 240 Glida: 130
Type: Beast Items:
Weak against: Fl, Li, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (g), Swd - Poison
198 Angry Cannon ABS: 240 Glida: 140
Type: Windup Items:
Weak against: Ch, Li, Sm - Gun Repair Powder
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
199 Mimic ABS: 240 Glida: 050
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
200 Ram Z ABS: 240 Glida: 130
Type: Beast Items:
Weak against: Li, Be - Mimi
Effective Weapons: - - Hunter Crystal
Ineffective Weapons: Gun (a), Swd, Mag - Sturdy Cloth
201 Ghoul ABS: 240 Glida: 150
Type: Undead Items:
Weak against: Fl, Li, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: Gun (n)
202 Ummagumma ABS: 240 Glida: 145
Type: Darkling Items:
Weak against: Ch, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: Mag
203 Rock Face ABS: 240 Glida: 060
Type: Magical Creature Items:
Weak against: Sm - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
204 R. Club ABS: 240 Glida: 099
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
205 R. Heart ABS: 240 Glida: 099
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
206 R. Spade ABS: 240 Glida: 099
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
207 R. Diamond ABS: 240 Glida: 099
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
208 Faerie ABS: 240 Glida: 130
Type: Spirit Items:
Weak against: Ch - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
209 Spider Lady ABS: 240 Glida: 150
Type: Darkling Items:
Weak against: Ch, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
210 R. Joker ABS: 240 Glida: 099
Type: Card Items:
Weak against: Ex - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
211 Sand Dragon ABS: 300 Glida: 120
Type: Reptile Family Items:
Weak against: Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc
212 Iron Spear ABS: 300 Glida: 160
Type: Windup Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: -
Ineffective Weapons: Gun (n, l), Swd
213 King Mimic ABS: 300 Glida: 090
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
214 Small Tree ABS: 000 Glida: 000
Type: Floral Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
215 Death Mouse ABS: 300 Glida: 112
Type: Beast Items:
Weak against: Fl, Be - Hunter Crystal
Effective Weapons: Swd
Ineffective Weapons: -
216 Duke Balloon ABS: 300 Glida: 100
Type: Magical Creature Items:
Weak against: Fl, Li - Bomb Nut
Effective Weapons: Gun (a) - Wind Crystal
Ineffective Weapons: Wrc
217 Putos ABS: 300 Glida: 099
Type: Aquatic Items:
Weak against: Ch, Li, Be - Lightning Crystal
Effective Weapons: Swd - Poison
Ineffective Weapons: -
218 Bolter ABS: 300 Glida: 085
Type: Aquatic Items:
Weak against: Li, Ex, Sm - Stone
Effective Weapons: Wrc, Gun (g) - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd - Water Element
219 Scarecow ABS: 300 Glida: 101
Type: Floral Items:
Weak against: Fl, Cy - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
220 Mystery Plant ABS: 300 Glida: 100
Type: Floral Items:
Weak against: Fl, Li - Forest Dew
Effective Weapons: Swd
Ineffective Weapons: Wrc
221 Hell Fairy ABS: 300 Glida: 120
Type: Beast Items:
Weak against: Ch, Ex - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
222 Platinum Gear ABS: 300 Glida: 122
Type: Undead Items:
Weak against: Ex, Li - Unknown Bone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Gun (n), Mag - Unknown Bone
223 Elite Corsair ABS: 300 Glida: 111
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
224 Shadow ABS: 300 Glida: 100
Type: Undead Items:
Weak against: Fl, Ch, Li, Cy, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Chill Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball
225 Behemoth ABS: 300 Glida: 130
Type: Beast Items:
Weak against: Ch, Be - Power Crystal
Effective Weapons: - - Water Element
Ineffective Weapons: Gun (n, l), Mag, Wrc
226 Great Tree ABS: 300 Glida: 088
Type: Floral Items:
Weak against: Fl, Li - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
227 Demon Puppet ABS: 300 Glida: 110
Type: Beast Items:
Weak against: Ch, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (g) - Scrap of Metal
228 Fire Wyrm ABS: 300 Glida: 100
Type: Reptile Family Items:
Weak against: Ch, Sc - Fire Element
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Flame Stone
229 Ice Wyrm ABS: 300 Glida: 100
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Element
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Stone
231 Wind Wyrm ABS: 360 Glida: 100
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
231 Thunder Wyrm ABS: 360 Glida: 100
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
232 Thunder Wyrm ABS: 360 Glida: 150
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
233 Oyakata ABS: 360 Glida: 130
Type: Undead Items:
Weak against: Fl, Ch, Li, Cy, Ex - Petite Fish
Effective Weapons: Swd - Chill Crystal
Ineffective Weapons: Gun (n), Mag
234 Bandou ABS: 360 Glida: 140
Type: Beast Items:
Weak against: Fl, Ch, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (l, g), Wrc, Mag - Sturdy Cloth
235 Titan ABS: 360 Glida: 150
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
236 Moonlight Hulk ABS: 360 Glida: 130
Type: Magical Creature Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: Gun (l, n) - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc - Life Element
237 Ladha ABS: 360 Glida: 150
Type: Darkling Items:
Weak against: Fl, Ch, Li, Cy - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
238 Ebony Tortoise ABS: 360 Glida: 145
Type: Aquatic Items:
Weak against: Li, Sm, Ex - Mellow Banana
Effective Weapons: Gun (g), Wrc - Sea Dragon Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
239 Mimic ABS: 360 Glida: 099
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
240 Revenant ABS: 400 Glida: 085
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: Gun (n)
241 Dark Keeper ABS: 400 Glida: 101
Type: Magical Creature Items:
Weak against: Sm, Ex - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
242 Mariner ABS: 400 Glida: 100
Type: Aquatic Items:
Weak against: Ch, Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag - Glass Material
243 Cerberus ABS: 400 Glida: 120
Type: Magical Creature Items:
Weak against: Ch, Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (a)
244 Mandora ABS: 400 Glida: 130
Type: Boss (Floral) Items:
Weak against: Fl, Cy - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
245 Last Guardian ABS: 400 Glida: 122
Type: Darkling Items:
Weak against: Fl, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
246 Dark Alchemist ABS: 400 Glida: 111
Type: Darkling Items:
Weak against: Fl, Ch, Ex - Double Pudding
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (a) - Hunk of Copper
247 Nail Burst ABS: 400 Glida: 140
Type: Boss (Windup) Items:
Weak against: Fl, Sm, Li - Repair Powder
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (a), Wrc, Swd, Mag - Hunk of Copper
248 Smiling Wolf ABS: 400 Glida: 100
Type: Beast Items:
Weak against: Be - Gunpowder
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
249 Imp ABS: 400 Glida: 130
Type: Fairy Items:
Weak against: Cy, Ex - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
250 Sphinx ABS: 400 Glida: 080
Type: Boss (Beast) Items:
Weak against: Fl, Be, Ex - Stamina Drink
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc
251 Krau Mauness ABS: 400 Glida: 088
Type: Windup Items:
Weak against: Ch, Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Wrc, Mag - Hunk of Copper
252 Incuber ABS: 400 Glida: 110
Type: Darkling Items:
Weak against: Fl, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: -
253 Busy Moler ABS: 400 Glida: 090
Type: Beast Items:
Weak against: Fl, Cy, Be - Carrot
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
254 Dead Rope ABS: 400 Glida: 088
Type: Reptile Family Items:
Weak against: Cy, Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc
255 Magma Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
256 Snow Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
257 Thunder Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, g) - Thunder Element
258 Wind Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Li - Wind Stone
Effective Weapons: - - Wind Crystal
Ineffective Weapons: Gun (n, g) - Wind Element
259 Tempest Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
260 Mrs. Gourgon ABS: 500 Glida: 160
Type: Darkling Items:
Weak against: Ex, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth
261 Bambamchoo ABS: 400 Glida: 120
Type: Darkling Items:
Weak against: Fl, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Mag - Thunder Element
262 Iwanosuke ABS: 500 Glida: 150
Type: Magical Creature Items:
Weak against: Sm - Stone
Effective Weapons: Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
263 Rare Jacket ABS: 500 Glida: 080
Type: Boss (Undead) Items:
Weak against: Sm, Ex - Minion
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Gun (n), Mag - Fire Element
264 Sweet Dynamite ABS: 500 Glida: 145
Type: Windup Items:
Weak against: Fl, Li - Final Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
265 Garuda ABS: 500 Glida: 099
Type: Beast Items:
Weak against: Ch, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
266 Iron Ghost ABS: 500 Glida: 085
Type: Windup Items:
Weak against: Sm, Ex - Gun Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
267 Wraith ABS: 500 Glida: 101
Type: Undead Items:
Weak against: Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
268 RSF Club ABS: 500 Glida: 100
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
269 RSF Heart ABS: 500 Glida: 120
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
270 RSF Spade ABS: 500 Glida: 122
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
271 RSF Diamond ABS: 500 Glida: 111
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
272 RSF Joker ABS: 500 Glida: 100
Type: Card Items:
Weak against: Ex - Stone
Effective Weapons: - - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag
273 Minotaurus ABS: 500 Glida: 130
Type: Beast Items:
Weak against: Be, Swd - Double Pudding
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (a), Mag - Sturdy Rock
274 Tiamat ABS: 600 Glida: 088
Type: Reptile Family Items:
Weak against: Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
275 Bone King ABS: 600 Glida: 110
Type: Undead Items:
Weak against: Ch, Ex - Escape Powder
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
276 Spinning Saucer ABS: 600 Glida: 090
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (a), Mag, Wrc, Swd - Scrap of Metal
277 King Mimic ABS: 600 Glida: 088
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
278 Flying Steel ABS: 600 Glida: 130
Type: Windup Items:
Weak against: Li, Sm - Escape
Effective Weapons: -
Ineffective Weapons: Gun (n, l) Swd
ii) Basic Strategy against Monster Types
`````````````````````````````````````````````
Although most of the enemies in Dark Cloud 2 are easy to handle, some
of them can be a pain in a neck like the Faeries for an instance. For
your convenience, I have listed the monsters in order of their types
and general strategy to overcome them. If you have any strategies,
you can contact me.
------------------------------------------------------------------------
B E A S T
------------------------------------------------------------------------
Bats
======
1 3 5 8
Bat -> Sea Bat -> Lava Bat -> Evil Bat
Attacks: Bite
Bats are flying creatures that are pretty hard to aim with items or
close-range attacks. But you can hit with close range when they get
close to your character by using a charged attack. They are easy
targets with Max's long-range weapons. When using Ridepod's long
range attacks, attack them from a far position. Lock-on is a must.
Rats
======
1 4 7 8
Sewer Rat -> Beach Rat -> Castle Eater -> Death Mouse
Attacks: Log Strike, Headbutt
Rats have only 2 basic attacks - a tail whip and a charging headbutt.
They can be juggled using Max's charged attack or combo hits with
wrench. Upon noticing a target, they tends to charge forward thus
making them vulnerable to long-range or close attacks. You can stun
them by using a rock or an object.
Molers
========
2 4 8 8
Moler -> Sand Moler -> Mine Moler -> Busy Moler
Attacks: Burrow and Leap
Molers are tough and they are a pain in a neck. They can dodge from all
attacks when they are underground. However, if your weapon has the Stop
or Poison ability, it is very useful to fight against them. Use Max's
spin attack helps a lot. You can hit them with guns/Ridepod, but it
would be hard to do so.
Charging Beasts
=================
2 6 8 8
Gyumo -> Blumo -> Cabule -> Minotaurus
Attacks: Charge and Lift
3 5 8 8
Ram -> Savage Ram -> Ram Z -> Bandou
Attacks: Charge, Club Attack
Rams are the stronger version of chargers. But watch out for advanced
class of the Gyumos. They has the ability to lift your character high
in mid-air after they attack with the charge. You can juggled them with
Max's spin attack but not throwing them.
Wolves
=======
2 5 6 8
Hunter Fox -> Rifle Wolf -> Red Fox -> Smiling Wolf
Attacks: Bolt Shot, Barrel Hit
These snipers are deadly when you are amidst of fighting another enemy
while these guys are firing gunshots to weaken your character. Their
Bolt Shot can deal a nasty 60 damage per hit (for Smiling Wolf) if you
are guarding. When you are close to it, it will try to hit you with
their barrel. They can be stunned, thrown or juggled.
Birds
=======
2 4 5 8
Tigriff -> Leogriff -> Chimera -> Sphinx (boss)
Attacks: Spikes Shower, Claw Swoop
These Ridepod-size birds can damage if you do not take precautions when
fighting against them. When they lead in mid-air, they can fire spikes
at your character from a distance. They can also choose to swoop down
for a physical damage. Use combo hits is perhaps the best way to fight
them. But for an easy kill use Ridepod. They can be stunned though.
Beast Magicians
=================
3 6 8 8
Smiling Fairy -> Heat Fairy -> Fairy Helper -> Hell Fairy
Attacks: Fire Ball, Sword Attack
3 6 7 8
Priest of Rama -> Sleeber -> Crow Priest -> Garuda
Attacks: Clap, Heal, Beam
These magicians can fire magic at your character and they have close
range atatcks too. Priests can heal with their magic and causes
elemental damage with their magic (which could caused curse). They can
be stunned, thrown or juggled.
Elephants
===========
1 3 7 8
Linda (boss) -> Elfas -> Moonflowelphant -> Behemoth
Attacks: Vertical Heel Stomp, Nose Whip
Despite having 3 classes only, Elephants are tough. Altough they are
Ridepod-size, it is possible to defeat them using your character's
projectile and weapons (provided enough beasts points). Their attacks
are close-range. However, you can use the run-and-hit strategy i.e.
attack first when the enemy is about to execute, run again. Repeat
the process...
------------------------------------------------------------------------
A Q U A T I C
------------------------------------------------------------------------
Frogs
=======
1 4 8 8
Froggy -> Geron -> Gamal -> Putos
Attacks: Double Kick, Venom
They hops and dodge bullets quite easily. They can jump close to
your character and hit with their flippers and spits juice that
causes Poison and other nasty status ailments. They can be juggled
and thrown. Use a charged attack and released it when it is within
Max's attack radius. They can be stunned too.
Turtles & Tortoises
=====================
1 4 6 8
Turtle -> Fintol -> Arkerath -> Bolter
Attacks: Roll, Guard
2 4 6 8
Tortoise -> Sea Tortoise -> Star Tortoise -> Ebony Tortoise
Attacks: Headbutt, Guard
Turtles and Tortoises are different. Turtles are smaller version and
has a rolling attack and the ability to guard. Tortoise are large
versions with a sneaking headbutt attack and the ability to guard.
Turtles can be carried and juggled using a charged attack. Tortoise,
on the hand are a bit more difficult to handle since guns (normal) do
not works well against its hard shell. Just use a charged attack and
stay as far as you could but make sure the tortoise is within the
charged attack's attacking radius.
Goyones
=========
4 5 7 8
Goyone -> Steam Goyone -> Moon Goyone -> Mariner
Attacks: Goyone Charge, Sticky Sap
Goyone's Goyone Charge can be countered with a charged attack. The
sticky sap can be repel with the charged attack too. Quite a weak
enemy as you can juggled and stunned them.
------------------------------------------------------------------------
M A G I C A L C R E A T U R E
------------------------------------------------------------------------
Balloons
==========
1 1 7 8
Baron Balloon -> Flotsam Balloon -> Count Balloon -> Duke Balloon
Attacks: Globe Press, Hazard Hat
Balloons can be pierced easy. However, they can do combo damage when
they are close your character. Stay away from them or use a charged
attack for a safety precaution. They can be stunned easily.
Golems
========
3 5 7 8
Golem -> Lava Golem -> Rock Taster -> Titan
Attacks: Punch, Ground Punch
Altough slow, they are powerful titans. They have massive power and
wipe your character off their feet with a punch. Ground Punch dealt
damage surrounding the Golem. Their moves are slow thus you can use
the run-and-hit strategy. They can be stunned. If your projectiles
have high Smash ratings, they will be easy to deal with.
Rock
======
3 5 8 8
Ivanoff -> Magmaoff -> Rock Face -> Iwanosuke
Attacks: Roll and Charge, Bite
The Rock's attacks are pretty similar. Their rolling attack is so fast
that you have problem in running away but you can counter with a
charged attack though. When within the attacking range, they will
execute the roll and charge. Their bite attack will be used when you
are close to them. They can be stunned and juggled.
Dog
=====
3 6 7 8
Stone Dog -> Coral Dog -> Toy Rock -> Cerberus
Attacks: Dash Charge
Despite having one attack (which usually around 1.5 times more than
an enemy normal attack), they are tough. Cerberus can deal 100 HP
damage with an unguarded charge. Although, you can stop the charge
temporarily by the character's charged attack. I recommend you to
use Ridepod or use the run-and-hit tactic with Max's gun or Monica's
magic (provided it has high Smash ratings). They can stunned though.
Statues
=========
4 6 7 8
Statue -> Living Armor -> Guardia -> Dark Keeper
Attacks: Hammer Swing, Hammer Strike
Although slow movement, these character-size enemies can be tough with
their high defense and attack. They have low A.I and you can wipe them
out with juggles. They can be stunned but cannot be thrown.
Magicians
===========
3 5 7 8
Crescent Baron -> Stick Joe -> Moon Joe -> Moonlight Hulk
Attacks: Flame Shot, Cloth Whip
They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.
Faces
=======
3 5 8 8
Face of Prajna -> Alexander -> Face of Yaksa -> Demon Puppet
Attacks: Fan and Pole, Magic
They are easy to attack as they can be stunned and juggled. You can
even repel their magic attack. They move around their body parts to
dodge your projectiles...
Mimics
========
Attacks: Jump & Bite
You will only encounter them upon opening a "loaded" chest. They can
only jumps and low number of rage counters (i.e. they get to
pumped-up status quite fast). There is a trick in defeating them.
Always make a habit in opening the chests from behind so that you
wack them with a charged attack (i.e. juggle them) without substaining
serious injuries. When you get a laser gun, they are very easy to
fight...
King Mimics
=============
Attacks: Jump & Bite, Clap
You will only encounter them upon opening a "loaded" chest. These ones
are tougher than Mimics not because of their size (i.e. Ridepod-size),
they have only 3 to 4 Rage Counters. They will get pump-up status if
you do not kill them in 3 to 4 shots. There is a trick in defeating
them. Always make a habit in opening the chests from behind so that
you wack them with a charged attack (i.e. juggle them) without
substaining serious injuries. When you get a laser gun, they are very
easy to fight...
------------------------------------------------------------------------
F L O R A L
------------------------------------------------------------------------
Trees
=======
1 5 6 8
Tore -> Steam Tore -> Mad Tore -> Great Tree
Kotore Steam Kotore Dorone Small Tree
Attacks: Vine Slash, Fire out (Kotores)
Tore-types cannot be juggled for their size. They has only an attack,
a swipe attack using its branches and sending out Kotore-types from
its mouth. Kotore-types offers no ABS and some of them do not even
offer glidas. They will rush forward and explode upon making contact
with your character. Use projectiles and Ridepod to fight Tores is a
wise idea. When your close-range weapon has at least 200+ flame points,
you may want to consider to use them.
Pumpkinheads
==============
Pumpkinhead -> Zucky -> Mallone -> Scarecow
Attacks: Big Spin, Pumpkin Bomb
Although these floral-version of soldiers tend to fool around by
wagging their weapons, they can lob bombs that causes status ailments
such as Poison, Curse, etc. They can do combos when in close range.
But they are very vulnerable to long-range attacks. They don't charge
towards you unlike most enemies upon noticing your character. They
can be stunned, thrown or juggled.
Flowers
=========
2 6 8 8
Himarra -> Balalla -> Stormflower -> Mandora (boss)
Attacks: Floral Spin, Stick Sap
2 6 8 8
Man-Eating Grass -> Cursed Rose -> Dark Flower -> Mystery Plant
Attacks: Floral Whip, Stick Juice
Flowers can be damaging if you do not take caution. They have the
ability to bombard your characters with sap that could cause thirst,
goo or curse. If you get close to them, they will attack by spinning
their vines or leaves. They can be juggled, stunned or thrown.
------------------------------------------------------------------------
D A R K L I N G
------------------------------------------------------------------------
Spiders
=========
2 4 8 8
Spider Lady -> Shiva -> Spider Lady -> Bambamchoo
Attacks: Curse Shot, Curse
I am pretty sure that there are 2 types of Spider Lady. There is a huge
difference in their attacks and defense. They can fire beams that
causes curse and thirst status. They can be juggled, stunned and thrown.
Medusa
========
4 6 7 8
Auntie Medusa -> Fat Naga -> Miss Gourgon -> Mrs. Gourgon
Attacks: Grudge Blow, Petrify Beam
Make sure you have prepared some Anti-Petrify Amulets in floors that
have them. They could cause Petrify at your character with their beam
attack and attack your stone character till you see "Game Over" unless
you remove the status. You can repel their beam back to them with Max's
charged attack though while cause petrifcation for the enemy! They can
be juggled, stunned and thrown.
Masks
=======
3 5 8 8
Masked Tribesman -> Lava Runner -> Stone Guard -> Last Guardian
Attacks: Mask Mouth, Charge
They have a large mask covering a soldier who use it as a shield. They
will use the Mask Mouth when they are close to you. Their back is
very vulnerable to attacks. You can attack directly if your Smash has
over 200 (it is possible with the LEGEND hammer). To attack them, just
move in circles until you get their back and wipe them with a combo.
Or wait for them to charge and run till they fall down. Get to their
back and wack. They can be stunned when you use the rock at their back.
Flying Masks
==============
3 6 8 8
Nikapous -> Iron Mask -> Ummagumma -> Incuder
Attacks: Flame Shot, Guard, Heel Flip Kick
They float in mid-air while having a mask guarding their sides. They
are very vulnerable to attacks when the mask is "open" but that is
also the time that can also do their attacks. They can be stunned and
juggled (once you have knocked them to the ground)
Assassins
===========
5 7 8
Griffon Soldier -> Evil Performer -> Dark Alchemist
Attacks: Claws Slash, Leaping Cut
Once your character is within their attack range, they charge towards
you doing a Leaping Cut. If you are close to it, it will do the claws
slash (up to 3 hit combo) You can juggle it once it is coming towards
you. You can also stun or throw it.
Burgers
=========
5 7 8
Burger -> Stormy -> Ladha
Attack: Poison Spray, Splash
The burgers are large slimy Ridepod-size creature with a big tummy.
Although slow, they have a spray attack that does mid-range in its
attacking radius for around 3 secs. You can attack it with your
projectiles. It can be stuned by hurling objects at it.
------------------------------------------------------------------------
U N D E A D
------------------------------------------------------------------------
Magicians
===========
1 4 7 8
Nightstalker -> Ragstink -> Leach -> Wraith
Attacks: Ballerina, Fire Magic (homing)
They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.
Shadows
=========
1 4 7 8
Darkness -> Sooty -> Darker -> Shadow
Attacks: Drill, Beam, Dodge
They are very vulnerable to projectiles and strong against melee
weapons. They can be juggled using a charged attack. They have the
ability to dodge, a "drill" dash and a magicial beam that causes
status ailments. Quite an easy enemy.
Skeletons
===========
I am still doing some researching on them. Hope to get it done by the
next update...
------------------------------------------------------------------------
S P I R I T
------------------------------------------------------------------------
Fairies
========
2 6 7 8
Pixie -> Slyph -> Faerie -> Imp
Attacks: Big Mouth, Flame Basket
In my opinion, they are hardiest to fight among all character-size
monsters. Their attacks are damaging especially for Faeries & Imps as
they could deal 60+ HP damage with their flame bucket and does 3+
combo hits of 40+ HP damage with close-range. You can repel their flame
attacks with Max's spin attack or absorb using Monica's Absorb-Blade
technique. I recommend you to max up out Max's gun so that you can
reduce their HP by a huge percentage before confronting them in close
range. Their attacking pattern is quite similar as they tends to fly
close towards your character when you hit them with your projectiles.
They can be stunned or thrown and they are very difficult to juggle.
Elements
==========
2 6 8 8
Fire Element -> Fire Spirit -> Fire Ghost -> Magma Servant
2 6 8 8
Ice Element -> Ice Spirit -> Snow Ghost -> Snow Servant
3 6 7 8
Wind Element -> Spirit Flyer -> Storm Ghost -> Wind Servant
4 6 7 8
Aqua Element -> Water Spirit -> Rain Ghost -> Tempest Servant
4 6 7 8
Zappy -> Thunder Spirit -> Thunder Ghost -> Thunder Servant
Attacks: Element Magic (depends on element itself), Smack
They can be juggled and stunned. They can be deadly if you got
attacked by them when you are off-guard. However you can repel their
magic attacks with Max's spin attack or absorbing the magic using
Monica's Magic-Absorb Blade. Just dodge their attack and attack with
your combo. Once they are on the ground, juggle them with your melee
weapon.
------------------------------------------------------------------------
W I N D U P
------------------------------------------------------------------------
Bombs
=======
5 6 8 8
Bomber Head -> Triple Cracker -> Danger Bomb -> Sweet Dynamite
Attacks: Rolling Punch, Headbuster, (Self-Explodes)
They can be tough or easier. Their basic attacks are weak but they can
knock you out cold with their self-explosion which does 3 times their
normal damage! They will execute that move when their HP is critical
low. Once a bomb is destroyed in this manner, you will earn 0 ABS and
Glidas. Thus it would be better to go for a quick kill. They can be
juggled, stunned or thrown.
Vanguards and Yo-yos (Windup)
===============================
1 5 7 8
Vanguard -> Neo Vanguard -> Vanguard Mk 2 -> Nail Burst (boss)
Attacks: Elongated arms, Spin Attack, Trample Attack
3 5 7 8
Yo-yo Barrel -> Rolling Rocks -> Clock Knight -> Spinning Saucer
Attacks: Yo-yo ball, Spin Attack
You don't believe me, their attacks are similar. Both can execute
a spin attack. Vanguards can do a trample attack (i.e. both hands
on the ground and a lift-up) and punch forward. Yo-yo types have
only an attack - a yo-yo attack. It is quite hard to fight as the
characters for the reason that these cannot be juggled (they are
Ridepod-size monsters) but they can be stunned/stop. Using Ridepod's
range weapon can easily finish them. There are a bit of loop holes
in their attacking style - i.e. Yo-yo's yo-yo attack only mid-range
but when your character is very close to it.
Knights
=========
6 7 8 8
Arthur -> Lancer -> Iron Spear -> Flying Steel
Attacks: Charging Spear, Homing Missile
These floating mechanical beasts are deadly with their homing
missiles, which does multiple hits to your character. When in close
range, they deal heavy damage with their charging spear. When they
execute their homing missile attack, they tends to elevate higher thus
make them vulnerable for your character's leaping attack (forward + X)
Luckily, you can wipe them out easily with your projectiles (with
attack points of 300) late in the game.
------------------------------------------------------------------------
R E P T I L E F A M I L Y
------------------------------------------------------------------------
Snakes
========
2 4 8 8
Killer Snake -> Sea Serpeant -> Sand Dragon -> Dead Rope
Attacks: Burrow and Leap, Bite
Snakes are huge. Just imagine a larger version of Molers with longer
length, higher attacking power but lower speed. When it is underground,
you cannot hit with your projectiles including Monica's magic. It will
attempt to get close to your character so that it can do its leaping
attack. Just when the snake is underground, trigger off lock-on and
move as far as you could. Once the snake is out, attack again. They can
be stunned but not thrown or juggled.
Flying Dragons
================
3 5 7 8
Fire Gemron -> Fire Gundron -> Fire Drake -> Fire Wyrm
3 5 7 8
Ice Gemron -> Ice Gundron -> Ice Drake -> Ice Wyrm
3 5 8 8
Thunder Gemron -> Thunder Gundron -> Thunder Drake -> Thunder Wyrm
3 5 8 8
Wind Gemron -> Wind Gundron -> Wind Drake -> Wind Wyrm
3 5 8 8
Holy Gemron -> Holy Gundron -> Holy Drake -> Holy Wyrm
Attacks: Magic (depends on the element), Charging Roll
They are easier to identify as compared to Elements. They are
classified into 5 main colours - Red (Fire), Blue (Ice), Yellow
(Thunder), Green (Wind) and Pink (Holy). Once being attacked, they
will return fire with their magic until your character are within
close range and they will switch to a charging bite attack. They are
easy to handle with Max's spin attack as they can be stunned, thrown
and juggled.
Dragons
=========
4 5 7 8
Dragon -> Red Dragon -> Earth Dragon -> Tiamat
Attacks: Claw Swipe, Dragon Breath
They are large beasts with a devastating arsenal of attacks. Their
claw swipe deals average damage but has the possibility of causing Stop
on your character. Their breath weapon could hit your character from
quite a distance and yet dealing damage as an area basis (like starting
a campfire if you ask me). You can knock them out cold easily with
weapons of high Scale ratings.

---------------- VII ------------------


S u p p o r t C h a r a c t e r s
R e c r u i t m e n t
---------------------------------------
There are a total of 26 support characters in the game. All of them
except for Lin can be found in Palm Brinks. Every citzen of Palm
Brinks actually resides outside the town. You can began to recruit
them at the start of Chapter 2.
These characters are essential for fulfilling some of the crucial
Georama conditions. To recruit a character, just locate the
character and talk to him/her. Next you will be given a job such as
delivering things, give items, powering-up items, etc. The
conditions will be stated in your notebook by the way. Once you
satisfy the conditions, the character will join your party and you
can choose add him/her from the train (Blackstone One or Ixion)
For the 1st 4 chapters, you will find Cedric, Erik and Borneo outside
the train, Blackstone One repairing tracks, removing boulders, etc.
i) Skills Points and Status
--------------------------------
Certain character allows you to buy items, exchange medals, help to
stack up crucial supplies, etc. Some of the character have even
skills that allows you to get items such as bombs, cheese, chicken,
etc. Every support character has a limited amount of max skill
points and it CANNOT be upgraded. Once it is used, you need to wait
for a certain period of game time for the character to recover. This
will only be applicable if you have chosen to sent him/her back. Upon
talking to a support character, you should be given the following
options:-
Option What it does?
``````````````````````` ``````````````````````````````````
Add to your party Adds the character to your party
View abilities View the character's abilities
Menu Abilites Allows you to buy items, equipment or fix
Ridepod (Cedric), dig for scoop (Donny), etc.
Nothing Exit from conversation
ii) Moving support characters
--------------------------------
Once you have chosen "Add to your party" option, you will find the
character available at the lowest left-hand corner of the Character
Screen. Choose the character and view status to use the character's
skills if he/she has any. You can choose to sent him/her back.
The skill points is insufficient to execute that skill, the command
will be unusable.
iii) Recruit the characters!
-------------------------------
For your convenience, I have listed the characters as they are listed
in the Notebook Memo Listing:-
C e d r i c
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Refuel Ridepod
- Sell you parts for Ridepod
- Bonus points for weapon/parts upgrade
Skill Points: - Repair Weapons (12 SP)
- Repair Arms (16 SP)
- Refuel (64 SP) / Total: 64 SP
Cedric's Parts
-=-=-=-=-=-=-=-
Item Cost Condition
Improved Core 900 EXP -
Core II 1400 EXP Core must be Improved Core
Core III 2000 EXP Core must be Core II
Super Core 3500 EXP Core must be Core III
Hyper Core 5000 EXP Core must be Super Core
Master Grade Core 6500 EXP Core must be Hyer Core
Refrigerator Body 700 EXP Chapter 6
Wooden Box Body 800 EXP Chapter 5
Super-Alloy Body 1100 EXP Chapter 7
Barrel Cannon 400 EXP Chapter 2
Hammer Arm 800 EXP Chapter 6
Samurai Arm 1100 EXP Chapter 4
Caterpillar 600 EXP Chapter 2
Roller Foot 700 EXP Chapter 2
Buggy 800 EXP Chapter 7
Energy Pack (Barrel) 600 EXP Chapter 4
Voice Unit 1000 EXP Can only be bought once
Shield Kit varies As you buy more, EXP cost increases
E r i k
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Sell you gunpowder (for 20 Glidas)
- Make bombs (Improved Bombs)
Skill Points - Get Bombs (32 SP)/ Total: 64 SP
B o r n e o
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Boosts item aquisition when defeating enemies
- Sells you Ore
Skill Points: N/A
Borneo's Fine Ore
-=-=-=-=-=-=-=-=-
Item Cost Condition
Rough Rock 20 G -
Gold Bar 1000 G -
Silver Ore 200 G -
Hunk of Copper 50 G -
C o n d a
_______________________________________________________________________
Location: Joins you once you found the 1st Geostone in Chapter 2
Required for: N/A
Origin Point: Sindain
To recruit: N/A
Abilities: - Sells you Georama Materials
Skill Points: N/A
Notes: I don't really consider him as a support character due
to the fact that you cannot have him for support in
dungeons. Added him here as you can find him inside the
train.
Conda's Goods
-=-=-=-=-=-=-=-
Item Cost Condition
Rolling Log 20 G -
Sturdy Rock 20 G -
Rough Rock 20 G -
Bundle of Hay 20 G -
Sturdy Cloth 20 G -
Gunpowder 20 G -
Glass Material 20 G -
Unknown Bone 20 G -
Sticky Clay 20 G -
Flour 20 G -
Sugar Cane 20 G -
Super Hot Pepper 20 G -
Poison 20 G -
Forest Dew 20 G -
Scrap of Metal 10 G -
Gold Bar 1000 G -
Silver Ball 200 G -
Hunk of Copper 50 G -
Light Element 60 G -
Holy Element 60 G -
Earth Element 60 G -
Water Element 60 G -
Chill Element 60 G -
Thunder Element 60 G -
Wind Element 60 G -
Fire Element 60 G -
Life Element 60 G -
D o c t o r D e l l
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 3
Required for: To perform a check up on the sick Lin
Origin Point: Dell's Clinic near Palm Brinks Lake
To recruit: You will need to recruit him upon finding that a girl
named Lin is severely sick. Return back to Palm Brinks
& head for Dell Clinics, talk to Dr. Dell and he will
head there. He will join you at the beginning of Chapter
3.
Abilities: - Cures abnormal statuses.
- Will sell you Mighty Healing (for 300 Glidas)
Skill Points: Check Up: 32 SP
Notes: Check Up cures status abnormalities such as Poison,
Gooey, etc.
L i n
_______________________________________________________________________
Location: Revive her with the Miracle Dumplings
Required for: Starlight Temple
Origin Point: Balance Valley
To recruit: This is the first and only temporarily support character.
She will join you upon you have given her the Miracle
Dumplings (see walkthrough). She will join your party
as a permanent support character from Yorda's Valley
till the Lighthouse. She will leave your party for good
upon ending Chapter 3.
Abilities: - Bonus points for armband upgrades
Skill Points: N/A
Notes: A temporarily support character.
G o r d o n (Gordon's Worries)
_______________________________________________________________________
Location: Garden of Max's house
Required for: Jurak Mall, Revive Elder Jurak; Chapter 2
(Able to recruit once gaining access to Georama)
Origin Point: Sindain
To recruit: Talk to Gordon as Max. He will ask for some Holy Water.
Purchase a Holy Water from Priest Bruno in the nearby
church for 70 Glidas. Give it to him and he will join
your party!
Abilities: Sells you Georama Materials
Skill Points: N/A
Notes: Prefers the house to be near a tree or forest
Gordon's Bonsai
-=-=-=-=-=-=-=-=-
Item Cost Condition
Rolling Log 20 G -
Sturdy Rock 20 G -
Forest Dew 20 G -
Plum Rice Ball 800 G Chapter 5 onwards
P a r n (Portrait of a Bride)
_______________________________________________________________________
Location: Parn's House, near Max's house
Required for: Starlight Temple, Tool Shop restored, Chapter 2
Origin Point: Balance Valley
To recruit: Fulfill Georama Condition - Tailor Shop and purchase
Gold Paint for 1000 Glidas or examine the Golden Eggs
(fulfill restore Golden Eggs condition) for Gold Paint.
Go to his house and talk to him. Give him Gold Paint.
He will join along with Julia
Abilities: - You can escape dungeons at any time.
- Sell you paint.
Skill Points: Escape (32 SP) / Total: 72 SP
Notes: Prefers to stay inside a purple brick house. You will
recruit him along with Julia. You can get 20x Purple
Paint at the attic of his house.
Parn's Paints
-=-=-=-=-=-=-=-
Item Cost Condition
Paint (Red) 30 G -
Paint (Blue) 30 G -
Paint (Black) 30 G -
Paint (Green) 30 G -
Paint (Orange) 30 G -
Paint (Yellow) 30 G -
Paint (Purple) 30 G -
Paint (Pink) 30 G -
J u l i a (Portrait of a Bride)
_______________________________________________________________________
Location: Parn's House, near Max's house
Required for: N/A
Origin Point: N/A
To recruit: Joins you as you recruit Parn.
Abilities: - Sell you armbands
- Bewitches (charms enemies within a certain range).
Skill Points: Confuse (21 SP) / Total: 48
Notes: N/A. You may want to put her in a house where Parn is
staying. It is not to separate a couple. But too bad,
due to limitations of Polyn points...
Julia's Ringware
-=-=-=-=-=-=-=-=-
Item Cost Condition
Magic Brassard 200 G -
Gold Brassard 350 G Chapter 3 onwards
Crystal Brassard 740 G Chapter 4 onwards
Pocklekul 860 G Chapter 5 onwards
Indestructible Coin 1500 G Unavailable once Donny is recruited
D o n n y (The Mark of Business)
_______________________________________________________________________
Location: The entrance to Underground Channel Sewers
Required for: Luna Lab,
Origin Point: Veniccio
To recruit: Talk to him as Max and choose to be my friend. Get a
Dark Coin & Indestructible Coin. These coins can be
obtained from floors in Underground Channel or Rainbow
Butterfly Woods OR you can also buy them from Woody's
Tailor Shop at Jurak Mall (future)
Abilities: - Opens locked doors.
- Opens locked treasure chests.
- Sells you repair items.
Notes: - You will still find the "Dig for a Scoop" option
available when you talk to him. You can get gifts if
your photography has build. Please note that Donny
needs to reside in a Blue Iron House.
- The last scoop "Flotsam Revived!" can be only be
obtained during Chapter 8
Donny Mart
-=-=-=-=-=-
Item Cost Condition
Denim Overalls 500 G Chapter 4 onwards
Hunting Cap 200 G Chapter 4 onwards
Fashionable Cap 220 G Chapter 5 onwards
Two-Tone Beret 240 G Chapter 7 onwards
Maintenance Cap 200 G Chapter 6 onwards
Bread 30 G -
Antidote Drink 40 G -
Repair Powder 80 G -
Gun Repair Powder 160 G -
Treasure Chest Key 500 G Chapter 2 onwards
F e r d i n a n d (Castagnaccio)
_______________________________________________________________________
Location: Kitchen of Max's house
Required for: Starlight Temple, Lao Chao's Bistro, Chapter 3
Origin Point: Balance Valley
To recruit: Recruiting him is fairly simple. Just get a Roasted
Chestnut (obtain Rainbow Butterfly Woods dungeons) and
give it to him.
Abilities: - Sell you Premium Chicken (for 120 Glidas)
- Cook
Skill Points: Cook (24 SP) / Total: 64
Notes: You can only recruit him by using Max. He can be
recruited once Gordon has joined you. Place him inside
a Chinese Stand.
C l a i r e (Curiosity)
_______________________________________________________________________
Location: Clarie's house near Max's house (Palm Brinks)
Required for: Luna Lab
Origin Point: Veniccio
To recruit: You can only recruit her after you have gotten the
Lafrescia Seed and a Sundrops. Take a picture of the
giant stem which is a scoop. Talk to her to show the
photo. Claire will join you.
Abilities: - Adds 2 more Rage Counters
- Sell you Gift Capsules (for 400 Glidas)
Notes: She prefers to reside in a Red Iron House. You need to
place some Luna Stone Lights near her house.
P a u (Beautiful Orange food)
_______________________________________________________________________
Location: Pau's House at Veniccio
Required for: N/A
Origin Point: Veniccio
To recruit: You can recruit him after you have completed Chapter 4.
Just give him a carrot (given by a hint from a maid at
the City Hall) & he will join you.
Abilities: - Detect Mimics
- Show you the Map
- Show you the monster holding the Gate Key
Notes: This is my most favorite support character. Very useful
in difficult dungeon areas - Moon Flower Palace &
Zelmite Mines. You can use his Ask for Advice option to
help you if you are stucked (quite useless if you ask me)
S t e w a r t (The Auction)
_______________________________________________________________________
Location: Max's house (entranceway)
Required for: Starlight Temple, Sacred Gate, Chapter 3
Origin Point: Balance Valley
To recruit: You need to have 2000 Glidas. You can get 900 Glidas by
selling 6 bombs made from Erik's support character
ability. Talk to him as Max. Give you 2000 Glidas. Exit
and re-enter the house. Talk to him again and he will
return you 600 Glidas and join your party!
Abilities: - Heals you automatically.
- Sell you shoes
Skill Points: Total: 52
Notes: You can only recruit him by using Max. He can be
recruited once Gordon has joined you. He heals your hit
point slowly bit by bit (which is hardly to see its
effect)
Stewart Shoes
-=-=-=-=-=-=-=-
Item Cost Condition
Leather Shoes 200 G -
Wing Shoes 225 G -
Work Shoes 210 G -
Dragon Shoes 250 G -
A d e l (Dreaming I Was Dreaming)
_______________________________________________________________________
Location: Max's House, Servant's Room
- located on the staircase leading from the kitchen.
Required for: Jurak's Mall, Tailor Shop restored; Chapter 2
Origin Point: Sindain
To recruit: Give her a Hunk of Copper, Sturdy Cloth & Thick Hide
Tips: Get all these materials from Conda at the rear of the
train or Morton's Sundries. Talk to her and choose the
option that allows you to give all these items. Exit
the room and re-enter the room. She will give you a new
set of overalls - I got Green overalls when I choose
Denim overalls as my defaults.
Abilities: - Sell you fruits
- Gradually raises WHP of unequipped weapons
Notes: You can recruit after getting Gordon
Adel's Fruits
-=-=-=-=-=-=-=-
Item Cost Condition
Tasty Water 80 G -
Heart-Throb Cherry 60 G -
Stone Berry 60 G -
Gooey Peach 60 G -
Poison Apple 60 G -
Mellow Banana 60 G -
A u n t P o l l y (Polly's Maid)
_______________________________________________________________________
Location: Polly's Bakery
Required for: Jurak's Mall, Eatery restored, Chapter 2
Origin Point: Sindain
To recruit: First of all, talk her and choose "Be My Friend". She
will give Max 20x Crunchy Bread. Talk to Morton, who
is at Morton's Sundries (pumpkin sign). Proceed to
Morton's House (there is a pumpkins field in his yard)
Examine the door and talk to Morton. Talk to Polly
again & she joins you and give you 20x Crunchy Bread
as gifts!
Abilities: - Makes bread
- Sell you ingredients
Skills Points: Makes Bread (12 SP) / Total: 64 SP
Notes: You can recruit after getting Gordon. Prefers to stay
in a wooden house than a straw hut. She makes a bread
per 12 SP.
Polly's Bakery
-=-=-=-=-=-=-=-
Item Cost Condition
Flour 20 G -
Sugar Cane 20 G -
Super Hot Pepper 20 G -
Bread 30 G -
Tasty Water 80 G -
* Her shop at Palm Brinks will be replaced with her assistant who sells
you the same items that she is selling.
S h e r i f f B l i n k h o r n (Palm Brinks: Mad Dash!)
_______________________________________________________________________
Location: Outside the Police Station (daytime)
Required for: Starlight Temple, Weapon Shop, Chapter 3
Origin Point: Balance Valley
To recruit: You need to run along Palm Brinks from the Police
station to the boat at the pier with 2 min and 01 secs.
- I recommend you to recruit Fabio first. He will be
standing near the dock, thus being a road block for
you.
- Speed up the reading of messages in the area.
- Make use of right analog stick to pan the camera.
- You can talk to Blinkhorn from a certain distance.
Time is considered stopped once you talk to him.
- The route is:-
Police Station -> Drawbridge -> left side of Church
-> Momument -> Pier -> Boat --> Police Station
- Practice makes perfect. This is one of the hardiest
support character to recruit.
Abilities: - Show you the monster notes
Skill Points: N/A
Notes: - You can only recruit him by using Max. He can be
recruited once Gordon has joined you. Place him inside
a Brick House with fencing. It will be useful if you
want to save that 1000 Glidas on Monster Notes.
M i l a n e (Milaine Shows Her Stuff)
_______________________________________________________________________
Location: Weapon Shop in Palm Brinks
Required for: Jurak's Mall, Weapon Shop restored, Chapter 2
Origin Point: Sindain
To recruit: Talk to her as Monica. She will give you a Gladius.
Equip that and build up to 2 levels - i.e. upgrade the
Gladius to a Chopper. Talk to her again and she will
join you
Abilities: - Gives you bonus points when upgrading swords.
- Sell you tools and swords.
Skill Points: N/A
Notes: You can recruit her after restoring Tailor Shop.
Prefers to stay in a wooden house near other people's
building. Can only recruit her as MONICA.
Milane's Weapon Shop
-=-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Battle Wrench 200 G -
Drill Wrench 350 G Chapter 2 onwards
Smash Wrench 600 G Chapter 4 onwards
Turtle Shell Hammer 300 G Chapter 2 onwards
Kubera's Hand 500 G Chapter 3 onwards
Classic Gun 150 G -
Baselard 250 G -
Gladius 300 G -
Shamshir 600 G Chapter 4 onwards
Gold Brassard 350 G Chapter 2 onwards
Thorn Armlet 820 G Chapter 4 onwards
Repair Powder 80 G -
Gun Repair Powder 160 G -
Armband Repair Powder 160 G Chapter 2 onwards
G e r a l d (Getting Father's Approval)
_______________________________________________________________________
Location: Max's house, inside his own room
Required for: Gundorara Workshop, Operation Rooms, Chapter 5
Origin Point: Heim Rada
To recruit: Locate Gerald and talk to him using Max.
You will be given a Trumpet Gun and you need to build
it up to a Bell Trigger. Do this and keep the item in
your inventory. Talk to him and he will join you.
Abilities: - Gives you bonus points when upgrading guns.
- Will sell you guns.
Skill Points: N/A
Notes: You can recruit him after you have recruited Gordon.
Gerald needs to leave in a house enclosed in a fence.
Gerald's Guns
-=-=-=-=-=-=-=-
Item Cost Condition
Turkey* 460 G Chapter 4 onwards, unlock Spheda
Trumpet Gun 300 G -
Magic Gun 560 G Chapter 4 onwards
Grenade Launcher 500 G Chapter 3 onwards
Wild Cat 900 G Chapter 5 onwards
*This is not a gun! It is a Spheda Club.
M a y o r N e e d (The Impossible Safe)
_______________________________________________________________________
Location: Mayor's Office, 2nd floor of City Hall
Required for: N/A
Origin Point: Palm Brinks
To recruit: Locate him and talk to him as Max after you have
recruited Gordon. He will ask Max for help in unlocking
his safe. The password is 1-2-2-1.
Abilities: - Increase money after defeating enemies.
- Exchange medals.
Skill Points: N/A
Notes: You can recruit him after you have recruited Gordon.
The Mayor's house must have a mailbox nearby.
Need's Medal Exchange
-=-=-=-=-=-=-=-=-=-=-=-
* To get medals, you need to fulfil conditions stated for that
particular floor.
Item Cost It is for...
Clown Suit 55 Medals Max's clothing
Clown Hat 40 Medals Max's headwear
Clown Shoes 40 Medals Max's footwear
Princess Dress 60 Medals Monica's clothing
Panther Ensemble 65 Medals Monica's clothing
Princess Orb 40 Medals Monica's ornament
Kitty Bell 45 Medals Monica's ornament
Princess Boots 40 Medals Monica's footwear
Panther Boots 50 Medals Monica's footwear
Name-Change Ticket 40 Medals Can someone tell me what do this do?
P r i e s t B r u n o (A Priest's Ordeal)
_______________________________________________________________________
Location: Palm Brink's Church
Required for: Starlight Temple, Crystal Palace Site, Chapter 3
Origin Point: Balance Valley
To recruit: To recruit him, you need to put out all the candles in
the church. You can do this in four steps: left 3rd,
right 1st, right 5th, left 7th. The 1st row of candle
is closest to the doorway. Once all candles have been
put out, talk to him again to recruit.
Abilities: - Revives you from death one time.
- Sell you recovery items.
Skill Points: Revive (48 SP) / Total: 72
Notes: You need to talk to him as Max. He prefers to stay in
a church found in Balance Valley than a house. You can
recruit him after you have recruit Gordon.
House of Healing
-=-=-=-=-=-=-=-=-
Item Cost Condition
Antidote Drink 40 G -
Holy Water 40 G -
Soap 40 G -
Medusa's Tear 80 G -
*Inside Palm Brink's church, you will find another priest selling you
the same set of items.
R u f i o (The Non-Setting Moon)
_______________________________________________________________________
Location: Palm Brink's Lake Pier (closer to Dell's Clinic)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit him, you need to get a photo of The Moon.
You should get it easily from the pier from 8 pm
onwards. Talk to him with the photo still available.
You will find him at pier during evening
Abilities: - Gives you bonus damage on undead monsters.
- Will sell you elements.
Skill Points: N/A
Notes: -
Rufio's Elements
-=-=-=-=-=-=-=-=-
Item Cost Condition
Flame Crystal 150 G -
Chill Crystal 150 G -
Lightning Crystal 150 G -
Hunter Crystal 150 G Chapter 8 onwards
Holy Crystal 150 G Chapter 8 onwards
Destruction Crystal 150 G Chapter 8 onwards
Wind Crystal 150 G -
Sea Dragon Crystal 150 G Chapter 8 onwards
Power Crystal 200 G Chapter 8 onwards
Protector Crystal 150 G Chapter 8 onwards
Light Element 60 G -
Holy Element 60 G -
Earth Element 60 G -
Water Element 60 G -
Chill Element 60 G -
Thunder Element 60 G -
Wind Element 60 G -
Fire Element 60 G -
Life Element 60 G -
* Rufio is very useful in Chapter 8 as you longer can access to the
future, thus getting Crystals via purchase can only be done via
Rufio as you cannot get to Starlight Temple.
Fabio (Catch Up, Then Pass Me)
_______________________________________________________________________
Location: Palm Brink's Lake Pier (where you find a boat)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit him, you need to talk to him as Max. You
need to fish for a Nonky that is longer than 60 cm. To
fish a Nonky of that size, you need to use Mimi as a
bait. If you are running out of baits, buy them from
Mushroom Burgers (Jurak Mall future) or get them from
stealing from enemies or via chests. Try to fish at
Palm Brinks lake although Nonky can be found in most
fishing spots (refer to fishing section).
Abilities: - Makes fishing bait.
- Will sell you fishing bait.
Skill Points: Makes Bait (18 SP)/ Total: 64
Notes: - He likes to live in a house near a river or the ocean.
- Try to fish at the pier where you recruit Rufio. Cast
your line at the isolated river from Dell's Clinic. I
got my 76 cm Nonky from there.
- He can be recruited upon getting the Fishing Rod.
Flavin's Baitshop
-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Prickly 80 G -
Mimi 80 G -
Evy 80 G -
Carrot 80 G -
Potato Cake 80 G -
Minon 80 G -
Battan 80 G -
Petite Fish 80 G -
O l i v i e (In the Winner's Circle)
_______________________________________________________________________
Location: Palm Brink's Town Square (where Fishing Contest and
Finny Frenzy is being held)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to engage the conversation by
using Max. You need to win the Finny Frenzy (first in
the finals). First of all, get a fish and build the
fish's to a minimum 26 boost, 24 endurance and 18
stamina. Race it in the Begineer and you be able to win
it. Refer to the fishing section for more details.
Abilities: - Support (Pumped Up)
- Sells you lures
Skill Points: N/A
Notes: - She likes to live in a house near a river or the ocean.
- She is a firbit dressed in pink. She can be recruited
upon unlocking Finny Frenzy.
Olivie's Lures
-=-=-=-=-=-=-=-
Item Cost Condition
Spinner 300 G -
Frog 300 G -
Minnow 300 G -
Fork 300 G -
M i n a (The Spheda Challenge)
_______________________________________________________________________
Location: City Hall area, Lobby (morning)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her as Monica. She
will talk about Dr. Dell and time distortion. You need
to win 10 Spheda games. Medals earned from Spheda prior
to talking to her will not be counted. Probably the
hardiest character quest.
Abilities: - Cures (fully heals)
- Sells you clothes for Monica
Skill Points: Cure - 64 SP / Total: 64
Notes: - You can recruit her upon unlocking Spheda at Chapter 3
- By talking to her, you can unlock the Spheda Practice
Area, which is accessible via Extras Menu.

Mina's Apparel
-=-=-=-=-=-=-=-
Item Cost Condition
Pumpkin Shorts 200 G -
Striped Dress 250 G -
Knight Boots 200 G -
Metal Boots 240 G -
Wing Boots 260 G -
Spike Boots 260 G -
* Get her in Chapter 7 as Spheda for Moon Flower Palace is the easiest
Spheda grounds among all dungeons.
C o r i n n e (Corinne's Hide and Seek)
_______________________________________________________________________
Location: Morton's House (2nd floor)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her. She can be
found at Morton's House, second floor. It is just
opposite the beds. Talk to her and she wants you to
play hide-and-seek with her. Her other 2 locations are:
1) Clarie's house, 2nd floor, hallway
2) Max's house, Max's room
Abilities: - Always get an angel with coins.
- Will sell you hair ornaments for Monica.
Skill Points: N/A
Notes: - You can recruit her upon you have recruit Gordon.
Corinne's Hairpins
-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Yellow Ribbon 200 G -
Striped Ribbon 220 G -
Zipangu Comb 350 G -
Swallowtail 240 G -
G r a n n y R o s a (Mind to Mind)
_______________________________________________________________________
Location: Max's house, walkway between main hall and dinning room
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her as Max. You
will be shown the virtual keyboard. Type
Let's Go Together. exactly as what it appears on the
top of the keyboard without the quotation marks (")!
Abilities: - Makes cheese.
- Will sell you amulets.
Skill Points: Make Cheese (24 SP)/ Total: 72 SP
Notes: - You can recruit her upon you have recruit Gordon.
Rosa's Amulets
-=-=-=-=-=-=-=-
Item Cost Condition
Anti-Petrify Amulet 50 G -
Non-Stop Amulet 50 G -
Anti-Curse Amulet 50 G -
Anti-Goo Amulet 50 G -
Antidote Amulet 50 G -

------------ VIII ----------


G e o r a m a M e n u
----------------------------
Georama is the "Sim City" feature of Dark Cloud 2. It allows you to
rebuild origin points, which is crucial for restoring key buildings,
places in the future. To access to the future, you must go to the Time
Gate. To rebuild towns, you need to collect Geostones, an egg-shaped
crystal contains details about the past. It contains data on what
objects that you can make and conditions that are essential for the
future. To build these objects, you need to have Georama Materials,
which can be bought from the leader of Firbits - Conda (he is located
at the rear end of the locomotive)
i) Access the Georama Menu
`````````````````````````````````````````````
Georama Menu can only be accessed after Max have acquired the first
Geostone in Rainbow Butterfly Woods in Chapter 2. As you walked on the
undeveloped town area, you will find a Carpenterion icon on lower left
corner of the screen. Hit SELECT and you will be able to access into
Georama Mode. Hit SELECT again to return back to human mode.
To access the menu, you must be in Georama Mode and hit Triangle to
access the menu. From the menu, you will find 6 tabs and they are:-
Menu Option What it does?
```````````` ````````````````````````````````````````````````````
Build Allows you to create objects such as buildings,
trees, plants, trees, etc.
Place Allows you to place the object on the land
Paint Allows you to paint objects if applicable
Clean Up Allows you to clean-up objects
Culture Allows you to view the total Culture Points
accumulated and people staying the village.
Analysis Provides you with Georama Conditions that you need
to fulfill in order to revive certain objects in
the future.
ii) Controls
`````````````````````````````````````````````
The controls for Georama mode is relatively simple.
Button What it does?
```````` ```````````````
Right Analog Rotates camera view
L1/R2 Rotates camera view
Left Analog Moves cursor around menu or undeveloped land
Circle Cancel placement of object or painting
X Executes place, paint, clean-up or make objects command
D-Pad Moves cursor around menu or undeveloped land
Triangle Access to Georama Menu
L2/R2 Rotates placing object
iii) Build, Place, Paint and Clean-Up
`````````````````````````````````````````````
The four commands under the Georama Menu is the basis of Georama. You
need to use Georama Materials.(Obtained from dungeons or purchase them
from Conda) The supply is abundant, thus there is no need to worry
about them. In fact, you can view the possible Georama materials
available in the dungeon by hitting Triangle upon viewing the Condition
Card.
>> Build
Build allows you to make objects. Certain objects such as the Church
can only be built once, while you can have endless supply of others
such as torn trees.
>> Place
Placing is the tough part of Georama as there is a limited area, you
need to place your objects with ideaful minds and careful planning. You
can rotate the placeable objects with R2 or L2 button. When an object
can be place on the area, it will be highlighted in blue. If it cannot
be placed, it will be highlighted in red instead. You can build bigger
objects such as fencing around the house (consists of multiple fences)
or a pier (consists of multiple wooden blocks) etc. You can even place
objects on top of each other. Certain characters will be staying in
that house if it place near a certain object. For example, Gordon will
stay inside a house if the house is near a tree.
>> Paint
Bring more colors to your dull-looking towns. Make the world more
colourful as you can enhance the features or add in Culture Points (it
will be discussed more details in the next section). Larger objects
requires more units of paint by the way.
>> Clean-Up
You will be doing this a lot of often. It is wise to do some clean-up
before you start to build your town in Sindain. Cleaning up painted
objects will remove the paint as well.
iv) Building Costs of All Objects
`````````````````````````````````````````````
Below is just a listing of all objects buildable.
Georama Objects for Chapter 1 to 5
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Buildings
-----------
Firbit's House - N/A
Straw House - 4x Rolling Log, 2x Sturdy Rock, 20x Bundle of Hay
Wooden House - 20x Rolling Log, 1x Sturdy Cloth, 1x Glass Material,
2x Sugar Cane
Brick House - 8x Sturdy Rock, 2x Glass Material, 4x Sticky Clay
Iron House - 5x Glass Material, 20 Scrap of Metal
Church - 8x Sturdy Rock, 4x Glass Material, 3x Scrap of
Metal, 1x Holy Element
Chinese Stand - 6x Rolling Log, 3x Sturdy Cloth, 1x Water Element,
1x Fire Element
Watermill* - 4x Rolling Log, 1x Water Element
Shop Boat* - 8x Rolling Log, 2x Bundle of Hay, 4x Sturdy Cloth
Windmill - 4x Rolling Log, 4x Sturdy Rock, 2x Sturdy Cloth, 1x
Wind Element
Shed - 2x Rolling Log, 4x Bundle of Hay
Generator - 6x Scrap of Metal, 2x Hunk of Copper, 2x Thunder
Element, 2x Fire Eleemnt
*These objects can be placed where water is abundant.
Objects of Nature
--------------------
Rock - 8x Rough Rock
Grass - 1x Earth Element, 1x Water Element
Hill - 5x Sticky Clay, 3x Earth Element
Log - 8x Rolling Log
River - 1x Water Element
Nose Tree - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Eye Tree 1 - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Eye Tree 2 - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Fruit Tree - 1x Forest Dew, 2x Earth Element, 1x Water Element
Thorn Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Leafy Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Feeble Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Accessories for Buildings
----------------------------
Iron Chimney 1 - 2x Scrap of Metal, 1x Fire Element
Iron Chimney 2 - 4x Scrap of Metal, 1x Fire Element
Brick Chimney - 3x Sturdy Rock, 1 Sticky Clay
Weather Vane - 1x Unknown Bone, 3x Scrap of Metal, 1x Wind Element
Iron Lamp 1 - 1x Glass Material, 1x Scrap of Metal, 1 Fire Element
Iron Lamp 2 - 5x Scrap of Metal, 1 Fire Element
Star Lamp - 1x Glass Material, 2x Scrap of Metal, 1x Fire
Element
Laundry - 3x Sturdy Cloth, 1x Water Element, 1x Thick Hide
Warehouse - 4x Rolling Log
Barn - 4x Rolling Log
Iron Shed - 5x Scrap of Metal
Power Arm - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
Element
Great Crane - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
Element
Chimney Pot - 4x Sticky Clay, 1x Fire Element
Stand Only Objects
-------------------
Wooden Stand - 5x Rolling Log
Wooden Stairs - 3x Rolling Log
Iron Stand - 10x Scrap of Metal
Iron Stairs - 10x Scrap of Metal
Bench - 3x Rolling Log, 1x Sticky Clay
Pot - 4x Sticky Clay
Pot Torch - 2x Rolling Log, 4x Sticky Clay, 1x Fire Element
Barrel - 2x Rolling Log, 1x Scrap of Metal, 1x Thick Hide
Cart - 2x Rolling Log, 2x Scrap of Metal, 1x Wind Element
Well - 2x Rolling Log, 5x Sturdy Rock, 2x Scrap of Metal,
1x Water Element
Mailbox - 3x Scrap of Metal
Luna Stone Light - 1x Rolling Log, 1x Scrap of Metal, 1x Light
Element, 1x Fire Element
Hay & Hoe - 2x Bundle of Hay, 1x Scrap of Metal
Hardened Mud Pile - 5x Sticky Clay
Fencing and Objects Building
-----------------------------
Block - 5x Sturdy Rock
Bridge Block - 5x Sturdy Rock
Block 2 - 10x Sturdy Rock
Block 3 - 10x Sturdy Rock
Pier - 4x Rolling Log
Rough Wooden Fence - 2x Rolling Log
Wooden Bridge - 5x Rolling Log
Wooden Gate - 4x Rolling Log
Wooden Crate - 4x Rolling Log
Wooden Fence - 1x Rolling Log
Iron Gate - 5x Scrap of Metal
Iron Fence - 2x Scrap of Metal
Georama Objects for Chapter 7
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Road - 2x Rough Rock
Petal Stream - 1x Water Element
Road to Golbad - 2x Rough Rock, 1x Earth Element, 1x Water Element
Fountain - 5x Sturdy Rock, 2x Water Element
Starlight Stairs - 5x Rough Rock, 1x Light Element
Camelia Tree - 1x Earth Element, 1x Water Element, 1x Life Element
Hall of Sorrow - 10x Sturdy Rock, 2x Rough Rock, 2x Glass Material,
1x Wind Element
Flower Bed - 2x Earth Element, 1x Water Element
Moon Column - 2x Sturdy Rock, 1x Holy Element
Palace Stairs - 2x Rough Rock, 1x Earth Element, 1x Water Element
Silver Bench - 2x Rolling Log, 1x Gold Bar
Stardust Pond - 3x Sturdy Rock, 1x Water Element, 1x Light Element
v) Georama Conditions
`````````````````````````````````````````
Collecting Geostones does not only allow you to get objects to build.
They also provide you with hints to the Georama for that area. They
will give you specific descriptions. Georama floors for Sindain, Balance
Valley, Veniccio and Heim Rada has a culture section that allow you to
keep track of the culture points while Moon Flower Palace has the
picture option that allows you to view the photo viewed in the foyer.
However, Georama Conditions for Moon Flower Palace is locked and you
can only get hints from the pictures.
Traveling through time
------------------------
When you restored Georama by a certain percentage, you will have
restore future object's origin point. Make use of the Time Gate (i.e.
by moving Max/Monica over there and hit X). You can travel via the Map
menu once you have gotten the Ixion in Chapter 6. However Ixion's
commands cannot be used in the future. All future areas will be LOCKED
in Chapter 8 (optional). Fortunately, you can get most of items from
your recruited support characters.
Getting Power-Up Items
------------------------
Upon completing Georama by certain percentage, you will receive a
message stated that something has happened in the future. You will
find small chests containing power-up items such as Fruit of Eden,
Witch's Parfait and Potato Pie along with rare gems. Make sure you
visit the future when you complete a condition and search for tiny
treasure chests. They blends well as they were combined as one with
the surroundings. Thus watch out for them.
A FAQ written by Lyte it Up 420 <steveuo_die@yahoo.com> has provided
a list on the locations of all these items. It is worthwhile to take a
look.
------------------------------------------------------------------------
Chapter 2
Sindain - Georama Condition
------------------------------------------------------------------------
Prior to building these objects, you need to do some clean-up on
removing the rock, grass and logs. Once you are done, it is time to
start building! The time gate is located on the left of Withered Tree.
The Firbit's house is located near the entrance. The save point can be
found at the station area.
1) Restoring the Forest Lake (10%)
- Make the river at least fifteen units or more.
2) Restoring the Glowing Mushrooms (10%)
- Plant at least ten trees.
3) Restoring the Withered Tree (15%)
- Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake.
- Place Nose Tree between Eye Tree 1 & Eye Tree 2.
- Surround all three trees by a river.
4) Revive Elder Jurak (15%)
- The Withered Tree must be restored.
- The Forest Lake must be restored.
- Gordon resides in Sindain.
5) Restoring the Tailor Shop (10%)
- Elder Jurak must be revived.
- Adel resides in Sindain.
- 30 Culture points must be obtained.
6) Restoring the Eatery (10%)
- Elder Jurak must be revived.
- Polly resides in Sindain.
- 40 Culture points must be obtained.
7) Restoring the Weapon Shop (10%)
- Elder Jurak must be revived.
- Milane resides in Sindain.
- Elder Jurak's Branch must be restored.
- 50 Culture point must be obtained.
8) Restoring Elder Jurak's Branch (10%)
- At least 10 trees need to be planted.
- Place a fence around the Firbits' House.
9) Restoring the Golden Eggs (10%)
- Elder Jurak's Branch must be restored.
- Place a resident inside of a Straw House.

Jurak Mall - Future Sindain (100%)


-----------------------------------
Jurak Mall includes a couple of places of interest. You can find the
Great Elder - Jurak with 3 shops surrounding him. The shop on the
lower ground is the Tailor Shop (Woody's Tailor). There is a ladder on
the left of Woody's Tailor that leads to the Eatery (Mushroom Burgers).
In front of Jurak is a large branch where you can find the Weapon Shop
(Jurak Arms) and the Golden Eggs, where you can get Gold Paint by
examining it.
Woody's Tailor
==============================
Item Cost
Green Overalls 500G
Red Vest 500G
Denim Overalls 500G
Pumpking Shorts 200G
Dark Coin 1500G*
Indestructible Coin 1500G*
Himarra Badge 500G`
Gift Capsule 400G
Gold Paint 1000G
Mushroom Burgers
==============================
Item Cost
Flour 20G
Sugar Cane 20G
Bread 30G
Roasted Chestnut 300G
Tasty Water 80G
Heart-Throb Cherry 60G
Gooey Peach 60G
Bomb Nut 60G
Poison Apple 60G
Mellow Banana 60G
Mimi 80G
Carrot 80G
Potato Cake 80G
Battan 80G
Jurak's Arms
==============================
Weapon Cost Chapter Type
Frozen Tuna 700G 4 Wrench
Dryer Gun 160G 3 Gun
Bell Trigger 400G 2 Gun
Long Sword 250G 2 Sword
Antique Sword 880G 5 Sword
Kitchen Knife 440G 4 Sword
Bone Rapier 500G 4 Sword
Dark Coin 1500G* 2
Repair Powder 80G 2
Gun Repair Powder 160G 2
Armband Repair Powder 160G 2
* This item will be unavailable for sale once Donny has been recruited
` You can buy this item once.
------------------------------------------------------------------------
Chapter 3
Balance Valley - Georama Condition
------------------------------------------------------------------------
For this georama area, it requires you to do some calculations on weight
of objects. You need to balance up the 4 plateaus. If one of them is
not balanced, you will not fulfil the 1st condition. Lin's house is
located on the right area. The time gate is located somewhere near the
entrance from Balance Valley Statin. As for the save point, it is near
the bridge near to the entrance to Starlight Canyon.
1) Restoring the Lower Prayer Site (10%)
- All four Plateaus must be at the same height.
- Obtain 20 Culture points.
2) Restoring the Suspension Bridge (10%)
- The Lower Prayer Site must be restored.
- At least 15 trees must be planted.
3) Restoring the Starlight Temple (10%)
- Prayer Site and Bridge must be restored.
- 2 people must reside in Balance Valley.
- Crystal Prayer Site must be restored.
4) Restoring the Sacred Torch (10%)
- Starlight Temple must be resotred.
- You must set up at least 4 Pot Torches by the Church.
5) Restoring the Crystal Prayer Site (10%)
- Lower Prayer Site must be restored.
- Priest Bruno must reside in the village.
6) Restoring the Sacred Gate (10%)
- Starlight Temple must be restored.
- Stewart must reside in Balance Valley.
7) Restoring Lao Chao's Bistro (10%)
- Starlight Temple must be restored.
- Ferdinand must be located at the Chinese Stand.
- Obtain 30 Culture points.
8) Restoring the Tool Shop (10%)
- Lin offers to help and join you
- Place Star Lamp on a the Brick House.
- Parn must reside in Balance Valley.
- Starlight Temple must be restored.
9) Restoring the Weapon Shop (10%)
- Starlight Temple must be restored.
- Blinkhorn must reside in Balance Valley.
- Obtain 30 Culture points.
10) Restoring Moon Crystal and Crest (10%)
- Starlight Temple must be restored.
- Lighthouse must be restored

Starlight Temple - Future Balance Valley (100%)


------------------------------------------------
Starlight Temple consists of a giantic moon crystal lies on the top
floor where you could meet Madame Crest. The places are being placed
in a cross-shaped area. Below is a simplified map of the area:
Sacred Gate w/ Time Gate
# | #
# ___|___ #
Lao Chao Bistro _# __ |Sacred |__ # _ Starlight Weapons
# |Torch | #
# | # #- Wooden bridge
# __|__ #
Star Items w/ stairs lead to top floor
Starlight Weapons
==============================
Weapon Cost Chapter Type
Swan 450G 3 Spheda Club
Wise Owl Sword 600G 4 Sword
Sand Breaker 900G 5 Sword
Gold Brassard 350G 3 Armlet
Bandit Brassard 700G 4 Armlet
Platinum Brassard 900G 5 Armlet
Moon Armlet 1800G 6 Armlet
Armband Repair Powder 160G 3
Star Items
==============================
Item Cost
Star Leotard 600G
Flame Crystal 150G
Chill Crystal 150G
Lightning Crystal 150G
Hunter Crystal 150G
Holy Crystal 150G
Destruction Crystal 150G
Wind Crystal 150G
Sea Dragon Crystal 150G
Power Crystal 200G
Protector Crystal 150G
Cheese 60G
Antidote Drink 40G
Mighty Healing 300G
Tasty Water 80G
Repair Powder 100G
Starglass 300G*
*You can only buy this item once.
------------------------------------------------------------------------
Chapter 4
Veniccio - Georama Condition
------------------------------------------------------------------------
Houses cannot be build on top of water! You need to build something as a
base for the house. Objects such as Shop Boats must be placed on watery
areas. The Time Gate is located at the plank leading from the train
station. You can find a cave, which leads to Pau's House.
1) Restoring the Lab Foundation (15%)
- At least 8 Pier Blocks must be placed.
- Someone must reside in Veniccio
- Obtain 30 Culture points.
2) Restoring Lab 1 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Red.
- Claire must live in the Red Iron House.
- Place the Shop Boat near the Red Iron House.
3) Restoring Lab 2 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Blue.
- Donny must live in the Blue Iron House.
- Place the Blue Iron House near the Shop Boat.
4) Restoring Lab 3 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Purple.
- Place the Purple Iron House near the Shop Boat.
5) Restoring Lab 4 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Green.
- Place the Green Iron House near the Shop Boat.
6) Restoring Luna Lab (15%)
- All 4 labs must be restored.
- You must save Shigura Village.
- Obtain 50 Culture points.
7) Search Lights restored (10%)
- Luna Lab restored
- 8 Luna Stone Lights placed
- Obtain 60 Culture Points
8) Weather Vane restored (10%)
- Luna Lab restored
- Windmill must be placed
9) Symbol of Luna Lab restored (10%)
- Luna Lab restored
- Obtain 80 Culture Points

Luna Lab - Future Veniccio (100%)


----------------------------------
Luna Lab consist of 4 labs - Lab 1 (red), Lab 2 (blue), Lab 3
(purple) and Lab 4 (green). In the center of the structure, you will
find the central lab. Surrounding the areas are larger form of Luna
Stone Light, which are known as the Search Lights. On top of the Luna
Lab, you will find an emblem which is the symbol of Luna Lab. Osmond
is in charge of lab 1, while Dr. Nobbs is in charge of lab 2. There is
a pathway leading from the main gate of central lab. The isolated area
contains the Time Gate.
------------------------------------------------------------------------
Chapter 5
Heim Rada - Georama Condition
------------------------------------------------------------------------
At the start of the chapter, you will find embers falling like rain on
the plain area. Anything made of wood or straw will caught fire once you
have exit the area or visit the future. The destroyed objects will be
not counted to your Culture points. You can get a photo shot of a burned
item (Cinder) which can be used as an invention item. There are geysers
spouting all over the area. You can remove the geysers by placing an
object known as "hardened mud pile" directly on top of them. Upon
destroying the "cause" (i.e. Fire Squall), you will be able to build
trees as normally you do for other Georama areas. You can find a
hot-spring located northwest from the entrance (where you find the
Time Gate). At the entrance way to Mount Gundor, you will find a Save
Point.
1) Restoring Workshop (2nd Floor) (10%)
- Place three Brick Houses down on the map.
- Obtain 30 Culture points.
2) Restoring Workshop (3rd Floor) (10%)
- Place a house three blocks high (Not Wooden).
- Workshop (2nd Floor) restored.
3) Restoring the Workshop Elevator (10%)
- Place a resident inside a house with a chimney.
- Workshop (3rd Floor) restored.
- Obtain 60 Culture points.
4) Restoring the Gundorada Workshop (10%)
- The Workshop Elevator must be restored.
- Borneo must reside in Heim Rada.
- The Work Crane and Arm must be restored.
- A Generator must be placed.
5) Restoring the Work Crane (10%)
- Place a resident inside the house with the Crane.
- Workshop (3rd Floor) restored.
- Windmil must be placed.
6) Restoring the Work Arm (10%)
- Place a resident inside the house with the Arm.
- Workshop (2nd Floor) restored.
- 10 Pots must be placed.
7) Restoring the Operations Room (10%)
- Fire Squall must be destroyed.
- Gerald must reside in Heim Rada.
- Gundorada Workshop restored.
- Obtain 100 Culture points.
8) Restoring the Parts Shop (10%)
- Cedric must reside in Heim Rada.
- Gundorada Workshop restored.
- Obtain 70 Culture points.
9) Restoring the Items Shop (10%)
- Place a resident inside a house with a chimney.
- Gundorada Workshop restored.
- Obtain 70 Culture points.
10) Completing Paznos (10%)
- Defeat Gaspard
- Operations Room restored.

Gundorara Workshop - Future Heim Rada (100%)


----------------------------------------------
This area is a HUGE! You will get tired of walking around the area
(but you need to do that to uncover chests for power-up items).
Luckily, at the time gate, there is a teleporter that could teleport
you around the area. There are 2 shops located on the first floor -
G-Weapons and G-Tools. G-Parts is located on the 2nd floor where you
can find Garek for the Time Bomb needed to destroy Fire Squall. You
can locate the Operations Room (3rd floor). To get between floors, you
need to use the elevator. Once Paznos have been restored, there is a
teleporter option, which allows you to teleport into Pazno's Bridge.
In Paznos, you will find Galen along with a similar teleporter that
allows you to exit Paznos where you will be brought to ground floor.
G-Tools
==============================
Item Cost
Cheese 60G
Tasty Water 80G
Repair Powder 80G
Gun Repair Powder 150G
Armband Repair Powder 150G
G-Weapons
==============================
Weapon Cost Chapter Type
Cubic Hammer 950G 5 Hammer
Digi Hammer 1100G 6 Hammer
Falcon 900G 5 Spheda Club
Question Shooter 900G 5 Gun
Choora 960G 5 Sword
Claymore 1100G 6 Sword
Dusack 860G 5 Sword
Platinum Brassard 900G 5 Armlet
Repair Powder 80G 5
Gun Repair Powder 160G 5
Armband Repair Powder 160G 5
G-Parts
==============================
Item Cost
Refrigerator Body 700 EXP
Machine Gun Arm 900 EXP
Propeller Leg 900 EXP
Energy Pack (Barrel) 600 EXP
Ridepod Fuel 2000 EXP
------------------------------------------------------------------------
Chapter 7
Moon Flower Palace - Georama Condition
------------------------------------------------------------------------
For this area, only objects obtained from Geostones found in Moon Flower
Palace can be placed. Although conditions can be obtained from
Geostones, they will be locked & you get "????". You can get your clues
from the pictures found at the foyer. At the foyer, there are a total of
8 pictures where you can view them from Georama menu via Pictures column
after you have viewed the actual pictures.
1) A Scent of Water in the Sun (10%)
- Relaxation Fountain placed in the middle spot
2) The Path of Flowers we Walked (10%)
- Place 8 units of the 'Road to Golbad' facing north & south
3) The Door and the Moon Column (10%)
- All 16 Moon Columns have been placed on side of the pathway of
"Road to Golbad".
4) The Path of the Sun (10%)
- Place 6 Road on left and right of the walkway
5) A Stream and a Starlight Stair (10%)
- Both two Starlight Stairs have been placed
- A river runs through both Starlight Stairs
6) Flower Bed of Recollections (10%)
- All 6 Flower Beds have been placed
7) You, sitting by the stairs (10%)
- The Palace Stairs have been placed
- Both Silver Benches have been placed
8) The End of the Hall of Sorrow (10%)
- Hall of Sorrow has been placed
9) Feelings Deep in Stardust Pond (10%)
- Stardust Pond has been placed
10) The Murmur of the Trees (10%)
- Two Camellia Trees have been placed
Map of completed Moon Flower Palace
=========================================
N 1 - Palace Stairs* 3 - Hall of Sorrow
_|_ 2 - Stardust Pond 4 - Relaxation Fountain
| _______________________________________
| | B Silver Bench
| __ __ ____ |
| |@@| :: |@@| M|---|M | 1 | | |@@| Flower Bed
| |@@| :: |@@| M|---|M B |_::_| B | |@@|
| |@@| :: |@@| M|---|M :: |
| |@@| :: |@@| M|---|M :: | M Moon Column
| __ _::_ ____|```````|____ _::_ __ |
| |_|/_||_\|_|_|` 4 `|_|_|/_||_\|_| | |---| Road to Golbad
| :: |```````| __ :: __ | _
| :: M|---|M |@@| :: |@@| | |_| Road
| T :: T M|---|M |@@| :: |@@| | _ _
| |`-`-`-`-`-| M|---|M / 2\ | /_||_\ Starlight Stairs*
| |____3_____| M|---|M \__/ |
| | :: Petal Pond
| SP |
|__________ Moon Flower Palace _________| T Camelia Tree
Stop
*You must place petal ponds underneath these objects.
v) Additional Notes
`````````````````````````````````````````````
There are a few points that you take note of:-
- At the beginning of each chapter, every Georama area has been
awarded with a fixed number of Polyn Points (creation points)
Sindain - 4000 Polyn Balance Valley - 6000 Polyn
Veniccio - 6000 Polyn Heim Rada - 8000 Polyn
- Polyn Points are necessary for Georama building. Every object has
a fixed amount of polyn points. When being placed, the area's polyn
point decreases. Once an area's polyn reaches zero, you cannot
place any more objects.
- You can paint on houses, buildings, fences, etc. Larger objects such
as houses requires more paint. Paint can be bought from Parn.
- Certain objects can be only build once. E.g. the Generator for Heim
Rada.
- Objects in Chapter 7 cannot be placed elsewhere and objects in normal
Georama area cannot be placed in Chapter 7 too.
- Certain objects can be joined up to form bigger objects. A piece of
pier can only support a house. Likewise, there is a magnet option,
which could join objects together.
- A house can only resides one person. Each support character has his/
her own preferences. Once an house is unoccupied, you will find a
signboard that states "Vacant House".
- You can buy Georama Materials from Conda (most), Morton (till
Chapter 8), Borneo, Rufio, Aunt Polly (ingredients only) & Gordon.

---------------------- IX ---------------------
W a l k t h r o u g h & S e c r e t s
-----------------------------------------------
The walkthrough features a detailed explanation and the core section
of this FAQ. The walkthrough contains a lot of SPOILERS. It is highly
recommended that you avoid reading too much unless you are stuck or
need help. If there is a point that you need more help, feel free to
contact the author via his e-mail address.
Prelude
``````````
The game begins with a girl being chased after by a group of enemy
soldiers. There will be a simple battle using the girl for the combat.
Defeat all monsters and the cutscene will flow to the present.
You are now playing the male lead character - Maximillian, an
apprentice for Cedric at the Repair Shop. There will be a few more
cutscenes where you will need to get to work...
Your item inventory starts off as follows:-
Circus Ticket x1 Gun Repair Powder x3
Medal Holder x1 Tasty Water x3
Bread x1 Antidote Drink x2
Repair Powder x3
(There is a Save Point along the staircase where you can save your
game by making contact and hit X)
The steps are:-
1) Get a Wrench from the cupboard located on the right side of the
room. Hint: You need to go southwest off the screen and make a
turning towards north. You will find a wooden cabinet along with
a book on the table. Examine the table and you will get the
"Notebook", which will allow you to joint down notes for recruiting
NPCs later in the game.
2) Move towards the vacuum cleaner (placed on the table) & start
work...
There will be few more cutscenes and Max seems to be late for the
circus! Talk to the usher at the entrance of Circus. Hit Square and
select the Circus Ticket from the item box. There will be a few more
cutscenes. You need to get back your ticket...
Talk to everyone in the area except for the clown. Go and find a girl
near the balloons cart. Talk to her and it will trigger a cutscene. Max
will eventually recovers the ticket. Present the ticket and you will be
allowed to be admitted into the circus.
There will be more cutscenes at the circus and another introduction
battle involving Max begins. The key item "Wrench" has become "Battle
Wrench", the default weapon for Max. Wreck the enemies. If you need
healing, hit Triangle and choose "Bread" from your inventory. I would
recommend you to equip all the Bread on Max's item holders.
There will be a few more cutscenes and it will marks the beginning of
Chapter 1.

C h a p t e r 1
````````````````````
T o T h e O u t s i d e W o r l d !
=============================================
* These medal conditions will only appear after you have unlock them by
playing through the game.
Sewer Entrance
````````````````
There will be a couple of cutscenes between Max and Donny. You will be
given some time to take a breather or you can just talk to Donny & ask
him about the underground sewer. Eventually, Max gets his ranged
weapon - Classic Gun and a Help Receiver.
Once you are done, proceed down the ladder and head for the sewers.
Choose "Yes" to proceed to the next floor. By the way, you can activate
the save menu with Triangle button & return back to the Sewer Entrance
(where Donny is) with Square button
_____
/ \
| #1-1 | To The Outside World
\_____/``````````````````````````````````````````````````````````````
Enemies: Froggy, Clown, Sewer Rat
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 02:35
- Spheda*
- Attack and defeat all enemies without healing
Spheda Prize: 2x Treasure Chest Key
Here comes the dungeon part of Dark Cloud games. First of all, make
sure you view the in-game help regarding dungeons. Donny will call
Max and tells him on the requirements to clear this floor.
Your objective is to defeat an enemy (random) that holds an item
called "Gate Key". Use the Gate Key at the Gate (indicated by a large
yellow dot) on the radar. Square button will activates any equipped
item on the item holder while you are at dungeons.
Beware of Froggy's breath attack as it could causes annoying status
ailments such as Poison. If Max is poisoned, use a Poison Drink to
restore the status.
Just simply wack the enemies with your gun and wrench. You should have
no difficulties. Once the weapon levels up, do not hestiate to perform
synthesis to enhance the weapon's attributes. Refer to Part V for more
details. As for the medal conditions, ignore it for the time being.
_____
/ \
| #1-2 | Battle with Rats
\_____/``````````````````````````````````````````````````````````````
Enemies: Froggy, Clown, Sewer Rat, Baron Balloon, Bat
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 02:40
- Spheda*
- Attack and defeat all enemies using only ITEMS
Georama Supplies (available until you unlock Georama System)
Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide
Spheda Prize: 1x Diamond
This area is a bit more tricky due to flying enemies. For flying
enemies, I recommend you to use Max's right-hand weapon - the gun to
shoot them down. You can also hurl crates by pick them up with R1 and
X and hit X to throw. If a crate hits a target, most of the enemies
will be stunned. Thus allow you to unleash a combo where enemy is left
unguarded and giving you a easier item.
_____
/ \
| #1-3 | Ghost in The Channel
\_____/```````````````````````````````````````````````````````````````
Enemies: Baron Balloon, Bat, Turtle, Nightstalker
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 03:00
- Spheda*
- Attack and defeat all enemies using only Max's Right-Hand Weapon
Georama Supplies (available until you unlock Georama System)
Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide
Spheda Prize: 4x Improved Bomb
Donny will make another call to Max - it is a nice reminder on
upgrading your weapon due to stronger monsters. Upgrade the Cyclone
and Smash attributes for Max's gun and wrench respectively if you have
accumulated sufficient synth points.
Beware of Turtle and Nightstalker - the newly found enemies. Turtle
has the ability of guarding and causing heavy damage with its head
bump due to the Rage Counter. The backflip (back+X, with target lock
-on the enemy) comes handly. Nightstalker has the ability to toss
fireballs with homing capabilities at Max, thus making your life
difficult. It can also do a devastating spin move. Dodge the fireballs
and approach close to wreck heavy damage with Max's Wrench.
There is a new feature available - you will find a Channel Key from
the chests in the dungeon. Channel Key allows you to excess the locked
area in the current dungeon. The usage is the same as the Gate Key.
Floor 1-4 Water Pump Room
```````````````````````````
After some cutscenes at the pump room, Max meets up with Flotsam and
caught with the elephant at the Circus - Linda!
S u b - B o s s Strategy >>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ There is no way that Max can do any
Circus Star Attraction damage on the boss. Just dodge and
Linda dodge... A cutscene will trigger
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ eventually.
Cedric has come to Max's rescue with a machine - Ridepod. However due
to some technical faults, Max has to retreat...
Palm Brinks
``````````````
You will be back at the Repair Shop. Cedric tells Max that he will be
paying the Mayor a visit while the task of making an Energy Pack for
Ridepod is up to Max's hands. You will be taught on how to use the
camera and Make Menu. Besides the camera, you will also receive
another key item - Inside Scoops Memo.
TIP: Always equip the camera on Max's item holder. There are some
important photo shots that can only BE TAKEN ONCE.
For details regarding the camera, please refer to Part 3 of the FAQ.
To make the Energy Pack, you need the following photos -
Photos Location to take photo shoot
````````` `````````````````````````````````````````````````````
Milk Can Opposite the streets, next to the Bakery Shop
Belt Focus your camera on Officer Blinkhorn's belt, who
is standing at the entranceway of Police Station
Pipes Focus on the rooftop of Cedric's Repair Shop
Once you get the photos, return back the Repair Shop. Talk to Cedric.
Follow Cedric's instruction and navigate around the Make Menu. Now you
have the idea & it is time to make the Energy Pack by getting
materials for it. You need to visit Morton's Sundries (next to the
door, you will find a pumpkin). Cedric will supplment you with 350
Glidas (the currency for the game)
Purchase 20x Scraps of Metal, 2x Hunk of Copper and 1x Thick Hide.
Before returning to Cedric, you may want to do some shopping at the
shops of Palm Brinks.
Polly's Bakery Morton's Sundries
`````````````` ```````````````````
Flour 20 G Gun Powder 20 G Antidote Drink 40 G
Sugar Cane 20 G Scrap of Metal 10 G Bomb 200 G
Red Hot Pepper 20 G Hunk of Copper 50 G Repair Powder 80 G
Bread 30 G Thick Hide 50 G Gun Repair Powder 160 G
Tasty Water 50 G Antidote Drink 40 G Monster Notes 1000 G
Cooking Stove 300 G
* Donny who sells items is no longer selling them. If you visit Donny
at the Sewer Entrance (via accessing the manhole located on the right
of the Repair Shop), he will provide you with more scoops. There is
also a mini treasure chest containing the Fruit of Eden. This item
boosts Max's MAX Hit Points by 8.
Once you have purchased the materials & save your game at the Repair
Shop and talk to Cedric. Follow the steps and select "Energy Pack"
from Invention List. There will be a few more cutscenes and Max will
be bought back to the Pump Room with Steve the Ridepod!
Floor 1-4 Water Pump Room
```````````````````````````
S u b - B o s s Scoop Photo - Brave Little Linda
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Linda using
Circus Star Attraction her vertical stomp attack.
Linda THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO
Strategy
`````````
You begin the battle with Max riding the Ridepod. Depress L3 button (
left analog stick) to switch to Max. Note that you cannot damage Linda
with Max's weapons. Your objective is to nap the photo shot with Max.
Linda seldom uses that attack but it seems to me that you can force
her to use it by wacking on the elephant's hind legs. Take the shot
at a comfort zone as Linda can do a rather heavy damage on Max.
Therefore, it is advisble to stock up Bread prior to the battle.
Linda's has only 2 attacks, the tusk whip and vertical hind stomp.
You can actually drive Ridepod forward and whip up the boss with its
cannonball punches ^_^:). If you did not take the photo shot, it is
advisible to restart this game.
After you have defeated the boss, proceed down the walkway and exit
the Ridepod. Examine the door and you will be able to move out of the
area.
Managing Ridepod TIPs:
Steve is a machine and its fuel will goes down as it wonders around in
dungeons. To refuel, you need to approach Cedric or use an item
called "Ridepod Fuel" which can only be obtained from chests/crates/
stones in dungeon.
To increase RIDEPOD's attack, movement or defense, you can get new
parts from Cedric by talking to him and choose "Upgrade Ridepod"
option.
Cedric's Shop
`````````````
Parts EXP Needed * Newer & better items will be
Improved Core 900* available for sale in place
Voice Kit 1000 once you have acquired these.
Shield Kit 600*
_____
/ \
| #1-5 | Steve's Battle!
\_____/```````````````````````````````````````````````````````````````
Enemies: Bat, Clown, Nightstalker, Mimic, Vanguard
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 02:45
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies (available until you unlock Georama System)
Unknown Bone, Scrap of Metal, Hunk of Copper, Thick Hide
Spheda Prize: 2x Level Up Powder
The battles are getting tougher. In this dungeon, you will encounter
Vanguard (a robot) which can only be defeated by Ridepod. You can
switch between Max and Ridepod by depressing R3 button (right analog
stick). While riding the Ridepod, its fuel will start to deplete as
you move. To refuel, you need to get out of the battlefield and visit
Cedric to refuel or use an item called Ridepod Fuel (obtained from
braking crates or chests, which is random).
_____
/ \
| #1-6 | Sweet, Scary Treasure Chest
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, King Mimic, Froggy, Darkness
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 02:30
- Spheda*
- Attack and defeat all enemies using Max's RIGHT HAND WEAPON
Georama Supplies (available until you unlock Georama System)
Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide
Spheda Prize: 1x Treasure Chest Key
Chests in this area do not seem as simple as the previous ones. It
may be empty, a bloody-trap, Happy Clown present or even Mimics.
Watch out for the King Mimic as you need to defeat it with Ridepod.
In my opinion, it is advisible to move around the field with Max and
once you encounter an enemy such as Vanguard, switch to Ridepod and
finish the enemy off.
Upon exiting the dungeon, visit Cedric's shop for refuel. At the
entranceway of Cedric's Repair Shop, near the trash cans, you can
find a mini-chest containing Potato Pie (increases Max's defense by
4). Head left from the Save Point and you will find another chest
containing the Fruit of Eden (raises max HP by 8) near the wooden
crates. Make some preparations as a boss fight is coming soon...
Save your game!
Floor 1-7 Underground Sewers Reservoir
``````````````````````````````````````````
B O S S Scoop Photo - Clown Robo's Attack
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Halloween
Mechanical Entertainer firing its nose missile
Halloween THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO
Strategy
`````````
This boss fight is relatively easy except for getting the Scoop.
Switch to Max. The boss will fire red balloons (i.e. bombs), which can
be grab and hurl towards the enemy. It will cause the boss to fall and
you can switch to Ridepod quickly for a quick attack!
The boss has a couple of attacks - 1) nose missile - two missile
launches from the nose of the boss with homing capabilities. You need
to take the scoop photo for this. 2) splash - the boss leaps into
mid-air and comes with a huge splash. 3) red bombs - the boss fires
giant red balls that explodes after a certain time lapse. These bombs
can be grab and thrown at the boss itself! 4) shockwave - close-range
attack for Halloween.
If you fight the battle for a while, the boss will unleashes Flotsam
Balloon which has its own HP and Rage Counter. Defeat them with Max.
Floor 1-8 Channel Reservoir
````````````````````````````````
Max is finally on his way out of Palm Brinks. You will caught with
Cedric who will brief Max about the evil being named Emperor Griffin.
Max is going for a journey on Blackstone Ore (train) to restore back
everything. In the controls room, a loud bang will be heard from
outside. Cedric will ask Max to check it out. Save your game and exit.
It is that Flotsam and a vehicle. A boss fight continues...
B O S S Cedric will provide you with bombs
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ and you just need to hurl them at
Flotsam's Armed ATV the boss. It will be gameover once
P-3000 the train's HP has been depleted to
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ zero.
Please note that the vehicle can shift from left and right. Just lob
the bomb at the boss. You just need three hits to finish off Flotsam.
There will be some more cutscenes and you will meet up with the red-
haired boy who turns to be Monica, a woman from the Future. She will
be part of your party...
C h a p t e r 2
````````````````````
R e s u r r e c t i o n o f t h e G r e a t E l d e r
=====================================================================
You will be given more introduction about Monica and you will get 5
Armband Repair Powder for her armlet. To switch between Max and
Monica, just depress the L3 button (left analog). Please note that
you cannot switch from Ridepod to Monica. Anyway, the diagram below
could help you to understand more about the L3 and R3 buttons more:-
Monica <--- L3 ---> Max <--- R3 ---> Ridepod
You have reach Sindain, the town of the Firbits and great tree,
Jurak. However the origin point has been destroyed and you need the
help of Firbits. You are now currently at Sindain Station.
Floor 2-0: Sindain Station
```````````````````````````
You will be introduced about the Support Character Features. You can
get new support characters as you proceed onto the game. More details
will be discussed under Part VII of the FAQ
The Non-playable characters (NPCs) that have joined your party are:-
1) Cedric - Repairs weapons, arm, refuel and make Ridepod's parts
2) Erik - Sell you gunpowder and make bombs
3) Bruno - Sell you ores and increase item aquisitions
Cedric in my opinion, will be currently your best NPC for the time
being as having the ability to repair and refuel during dungeons.
Erik could make you super bombs - which does 100+ damage to target!
You can create 6 of these bombs and sell them for 900 Glidas - an easy
option for quick money in the game. Please note as you spent the
ability points, you need to sent them back to the train for them to
recover (it takes some game time). To get back Palm Brinks (more
places are being accessible), use the Move Feature. I will discuss
more about in the later part of the walkthrough.
Away from the train, you can find a Save Point and a path that leads
to Sindain.
Sindain
````````````````````````````
There are a lot of boulders, logs and trees in the vicinity. There is
a Firbit's House and a Firbit. Attempt to enter the house and there
will be a few more cutscenes. From the scenes, you will need to do
the following objectives at the dungeon: Rainbow Butterfly Woods:-
1) Locate the 4 missing Firbits
2) Save Holly
Conda will give you a key item - Grape Juice, which will be essential
for you to locate their lost friends.
_____
/ \
| #2-1 | Frightening Forest
\_____/```````````````````````````````````````````````````````````````
Enemies: Skeleton Soldier, Man-Eating Grass, Himarra
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:45
- Fishing Goal: 70 cm or more*
- Spheda*
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies (available until you unlock Georama System)
None
Spheda Prize: 3x Treasure Chest Key
For the first time, you will be able to use Monica. You can also use
Max and Ridepod. Monica is a great attacker with her Magic Bessard,
that has the ability to use magic. Magic has a homing capability,
which makes Monica an easier character to use. Man-Eating Grass and
Himarra has the ability to launch projectile weapons that could also
cause status ailments along with some damage. Dodge these attacks
and close up for a quick strike. Skeleton Soldiers are weak against
Holy while plants are weak against Flame damage.
There are a few chances between dungeons in Rainbow Butterfly Wood.
The Gate Key has been replaced with "Fairy Saw" while Channel Key has
been replaced with "Slash Branch". You will also find coin spots.
TIP:
Gain some experience for Ridepod (with at least 600 EXP). Purchase
the Barrel Cannon for Ridepod, which is extremely useful for this
area.
_____
/ \
| #2-2 | Strange Tree
\_____/```````````````````````````````````````````````````````````````
Enemies: Pumpkinhead, Tore, Kotore, Moler
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:28
- Fishing Goal: 65 cm or more*
- Spheda*
- Attack and defeat all enemies using only ITEMS.
Georama Supplies (available until you unlock Georama System)
None
Spheda Prize: 1x Resurrection Powder
Before you begin, there will be a tip from Monica regarding Weapon
Upgrading (you should know more since you have read the guide...) and
you will be given the following bonuses:-
6 Synthesis Points for Max's Wrench
2x Hunter Crystal
2x Destruction Crystal
1x Wind Crystal
1x Sea Dragon Crystal
The enemies here are getting tougher. Pumpkinhead has the ability to
use fire magic which can be absorb by using Monica's absorption sword.
(See Part II for more details). Moler has the tendency to go
undergound and you can only hit them once they have revealed
themselves. The hardiest enemy is Tore which could summon Kotore (that
self-explodes upon touching your characters). Wipeout the enemies with
Ridepod's Barrel Cannon if you have it.
Build up Monica's Weapon for more Smash attributes because you will
need it later...
_____
/ \
| #2-3 | Rolling Shells RED SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Skeleton Sodier, Man-Eating Grass, Himarra, Tortoise.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:30
- Fishing Goal: 46 cm or more*
- Spheda*
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies (available until you unlock Georama System)
None
Spheda Prize: 3x Stamina Drink
This is the first seal condition. The Red seal means that you can
only use Monica. Max and Ridepod will be inaccessible unless you
Attack and defeat all enemies in the area.
The enemies here are the same except for the Tortoise. The tortoise
is relatively strong and you use of the skills mentioned in Part II
of the FAQ. You need to do backflip to avoid being hit by the
tortoise's headbutt attack. It is nearly impossible to satisfy the
wipeout goal with Monica's magic... There is a 2nd method to defeat
the tortoise, make use of the boulders found in the area and throw
it at the enemy. It will cause the tortoise to be dizzy.
_____
/ \
| #2-4 | Great Fish Swamp
\_____/```````````````````````````````````````````````````````````````
There are no monsters here but a couple of quests that you need to
fulfill. At the entranceway, there is a Save Point where you could
save your game. Finally, Max & Monica have met up with the remaining
Firbits. The one that is fishing say that he cannot abandon his
friends there. That Firbit will say that he smells something good and
ask you for something. Give him the Grape Juice. In exchange, he
provides with a Fishing Rod and a bait (Mimi). Yeah, you can start to
fish! Refer to Part IV for details about Fishing.
Head north & go past the bridge. There will be a swamp there. Facing
the swamp, move left from there and go across the boulders. You will
be a pathway to a monster. A cutscene will follow and you find out
that the monster (Master Utan) that a fish has caused the Firbit to
behave weirdly. Take out your camera and take a shot of Master Utan
for "#30 Master Utan Scoop". You will get 4x Poison Apple to your
inventory.
Now head for the swamp (without the fishing rod) & a cutscene will
follow. Monica suggest to Max to fish the thingy out. Since the "Holy
One" likes Poison Apples, equip the fishing rod and Poison Apple as
your bait. Once you see the red exclaimation mark, hit L3 and a
cutscene will occur
Once you caught the "Holy One", you will learnt that King Mardan (
which the Holy One is known as) wants you to catch a Priscleen Fish
to clean his body. Before leaving the Holy One, take out your camera
and take a picture of it - "#33 King Mardan Scoop". THIS IS ONLY TIME
YOU CAN TAKE THE SCOOP!
Priscleen breeds in clean pond. Equip the fishing rod & a bait (Mimi).
Cast your reel where you can find lilies growing on the pond. If you
lose the bait, you can get 5 more Mimi from the fishing Firbit. To
fish, just hit X to cast the reel and wait for the red exclaimation
mark to appear. Hit L3 (left analog stick) once you saw the sign.
You enter into the fishing mode. Once in fishing mode, hit X to reel
in and left analog stick based on the direction the arrows is
pointing. For more details, refer to Part IV.
Return to King Mardan if you have caught a Priscleen. If you haven't
take a photo of it, make sure you do it as it is the LAST chance that
you have. Give the Priscleen as you use Gate Keys in dungeons.
Finally, the Firbits are back to normal. Head to Sindain.
Sindain
`````````````````````
Head for the Firbit's House. You will come to know about Holly and
mysterious Rainbow Butterfly. Thus, you need to achieve an aim - save
Holly. There will be some more cutscenes where you will be introduced
to the Firbit's tools of restoring origin points - Carpenterion.
The key point is not about Georama System but the Time Gate. There is
a red portal located near the Withered Jurak Tree. Move your character
over the portal and there will be cutscene of Max using his jewel to
teleport to 100 years in the future. At the future (Jurak Mall), you
will find a Firbit there. There are 2 tiny chests containing the Fruit
of Eden & a Potato Pie in the region. Please note that places in
future contains power-up items for your character. Make sure you visit
them after fulfilling conditions under Analysis section of Georama
Menu.
_____
/ \
| #2-5 | This is a Geostone?
\_____/```````````````````````````````````````````````````````````````
Enemies: Moler, Pumpkinhead, Mimic, Face of Prajna
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 05:00
- Fishing Goal: 50 cm or more
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies (available until you unlock Georama System)
Rolling Log, Rough Rock, Sturdy Cloth, Glass Materials, Sticky Clay,
Sugar Cane, Scrap of Metal, Light Element, Earth Element, Ice
Element, Wind Element, Life Element
Geostone >>
- Objects: Wooden House, Iron Chimney, Thorn Tree, Wooden Stand,
Wooden Stairs, River.
- "Forest Lake restored" Condition
- "Glowing Mushrooms" Condition
Spheda Prize: 2x Level Up Powder
There are a few new things included the dungeons. A new condition
has been made available - Fishing Goal. To satisfy the fishing goal,
you need to defeat all enemies and fish at a water source. If the
fish caught is longer than 50 cm (for this dungeon), you will get
the medal.
Besides the Fishing Goal, other things are associated with Georama
System comes to place. You will find chests containing Georama
materials more often than previously. There is a new indicator, the
Geostone marked by a purple dot on the radar. Get this and you will
unlock new objects buildable and conditions to satisfy for Georama
System. There is 2 new monsters here - Moler and Face of Prajna.
Watch for Molers as it is rather hard to hit with Ridepod. Molers
has the ability to drill underground and you hit them if their head
is above the land...
Sindain
-----------------
Exit the dungeon and head for Sindain. You will be given more
tutorials from Conda about Georama. You will be given more materials
for rebuilding - 28x Rolling Log, 1x Sturdy Cloth, 1x Glass Material,
1x Sugar Cane, 1x Scrap of Metal, 1x Fire Element & 20x Water
Elements. Due to spoilers for the game, please refer to Georama
Conditions under Part VIII.
_____
/ \
| #2-6 | Noise in the Forest
\_____/```````````````````````````````````````````````````````````````
Enemies: Sonic Bomber, Himarra, Fire Element, Tore, Kotore
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:10
- Fishing Goal: 60 cm or more
- Spheda*
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Eye Tree 1, Eye Tree 2, Nose Tree
- "Make Withered Tree Appear" Condition
Spheda Prize: 2x Stamina Drink
There is nothing much to do except to retrieve the Geostone in the
area. The enemies encountered are stronger than the previous ones.
There are more Ridepod-size monsters. Sonic Bomber are machines,
which you can wipe out easily with Ridepod's Barrel Cannon. Fire
Element spits a lot of fire balls. Dodge it & get close to them and
wack with your weapons.
_____
/ \
| #2-7 | I am a Pixie! BLUE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Pixie, Face of Prajna, King Mimic, Mimic, Pumpkinhead
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:16
- Fishing Goal: 66 cm or more
- Spheda*
- Attack and defeat all enemies using only MONICA'S LEFT-HAND WEAPON
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Straw House, Shed, Rough Wooden Fence, Bench
- "Tailor Shop Opened in Future" Condition
Spheda Prize: 4x Armband Repair Powder
There is a BLUE SEAL, which works like the RED SEAL except that you
can't use Monica. The seal will be broken once you defeat all enemies.
A new monster, Pixie which has the ability to fly and cast fire magic
with its wand is in your path. Defeat it the same way you use to
defeat Fire Element.
_____
/ \
| #2-8 | Legendary Killer Snake FORK
\_____/```````````````````````````````````````````````````````````````
Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:40
- Fishing Goal: 49 cm or more
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies (available until you unlock Georama System)
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Pot, Cart, Wooden Bridge
- Place 15 units of River for Forest Lake
- Gordon resides in Sindain
- Opening of the Eatery in future
- Aunt Polly resides in Sindain
- Opening of Weapon Shop in future
- Milane resides in Sindain
Spheda Prize: 4x Gun Repair Powder
3 new monsters appear in the region. Ice Element can be handled the same
way that you have handled the previous flying enemies. Killer Snake is
tough as it could cause Poison but can be handled by Ridepod easily.
Gyuro is just an average beast for you to defeat.
Another special feature about these dungeon is about two-way path. The
Sun path will be the only one accessible. The Star path will be blocked
and only accessible after a certain point of time in the game.
_____
/ \
| #2-9 | Grotesque Spider Lady
\_____/```````````````````````````````````````````````````````````````
Enemies: Hunter Fox, Spider Lady, King Mimic, Tigriff
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:26
- Fishing Goal: 50 cm or more
- Spheda*
- Attack and defeat all enemies without HEALING
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Pot Torch, Wooden Gate, Watermill
- 10 or more trees must be placed
- Place the nose tree between the 2 eye trees
- Adel resides in Sindain
- Making Jurak's Branch
Spheda Prize: 3x Gift Capsule
You will encounter all new monsters here. They are tougher but they can
be easily wipeout with Ridepod's Barrel Cannon. Hunter Fox is easy to
defeat. Spider Lady could cause Curse status with its attack but it
should not pose much problem for you in defeating it. Tigriff is a huge
bird and I recommend you to finish it with Ridepod unless your
character's weapons have high attribute ratings for Beast. Recover the
Geostone and proceed on...
_____
/ \
| #2-10 | Rainbow Falls Entrance
\_____/```````````````````````````````````````````````````````````````
Enemies: Sonic Bomber, Gyuro, Hunter Fox, Tigriff
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:00
- Fishing Goal: 68 cm or more
- Spheda*
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Fruit Tree, Hill
- Jurak must be revived
- 3 trees (Eye Tree 1, Nose Tree, Eye Tree 2) must be near a river
- Jurak's Branch must exist
Spheda Prize: 3x Treasure Chest Key
This is just a warm-up section prior to the boss fight. Defeat all
enemies and recover the Geostone. Once you are done, exit. It is time
to do some Georama building:-
-----------------------------------------------------------------------
Sindain: Reconstructing Origin Point
* Getting Lafrescia Seed & Sundrops
-----------------------------------------------------------------------
TIP: If you are short of Georama Materials, go to the rear of the
locomotive and you will find Conda the Firbit who sells you all
the necessary Georama Materials for this chapter.
The reason why you need to complete the Georama Conditions is that you
need Jurak to give the Lafrescia Seed and Floral Monster Badge for the
Rainbow Butterfly to appear, which allows Monica to transform into a
Himarra and get Sundrops by using her transformed form and talk to
another Himarra in dungeons 2-1, 2-2 and 2-6. The Lafrescia Seed and
Sundrops are essential to make the Rainbow Butterfly appear:-
After getting 4th Geostone, you will get a cutscene about Max saying
to get someone who knew about trees - Gordon if you proceed to
Sindain. Now make your way to Palm Brinks.
Step 1: Palm Brinks - Recruiting Gordon
------------------------------------------
Use the Move ability. Make your way cross the drawbridge (with the
traffic lights). The left path leds to the pier where you can find
the sealed railroad and Dr Dell's residence. Head right where you
find the residences. Move across the large bridge until you reached
a large posh house - that's Max's house!
Visit the house and you can find a Save Point there. Gordon will be
standing near a tree in the garden. He says that he is feeling uneasy
and request for some Holy Water. Give it to him if you have it in
your inventory or you can buy it from Priest Bruno at the Church.
Gordon will join your party as a support character!
Step 2
-------
Restoring the Forest Lake
--> Make the river at least fifteen units or more.
Build 20 units of River with Water Element. Place a lake of 5x3 grid
in the middle of the land. For the remaining 5 units, wait first...
Visit the future and you can get a Fruit of Eden, a Witch's Parafait
& Potato Pie.
Step 3
-------
Restoring the Glowing Mushrooms
- Plant at least ten trees.
Plant at least 10 trees on Sindain. The trees can be scattered all
over the place. I recommend you to build the hill first and place
around 3x Thorn Trees & 1x Fruit Tree, while the 7 Thorn Trees in
another area. Visit the future, you will find a chest near the
mushrooms containing 4x Wind Crystals.
Step 4
-------
Restoring the Withered Tree
- Place Eye Tree 1 & Eye Tree 2 on near the lake.
- Place Nose Tree between Eye Tree 1 & Eye Tree 2.
- Surround the all three trees by a river.
The three significant trees must be placed in line with each one in
a line.
Eye Tree 1 Nose Tree Eye Tree 2
Remember the previous 5 units of river that I tell you to place? You
need to get them circling these 3 trees. You will find 2 Fruit of
Eden and a Witch Parafait in the future.
Step 5
-------
Revive Elder Jurak
- The Withered Tree must be restored.
- The Forest Lake must be restored.
- Gordon resides in Sindain.
You must satisfy step 2 and step 4 conditions. Build a wooden house or
a straw hut above the hill and place that house near one of the trees.
Switch to character mode. Move towards the house and attempt enter,
you will be given an option of moving people in... Move Gordon in!
Basically when you statisfy a Georama Condition, there will be an icon
box that states "something has happened in the future". This means the
place in the future (Jurak Mall) has changed. Once you head there,
there will be a cutscene between Max, Monica and the Elder Jurak. You
will be given some clues regarding Emperor Griffon and the Rainbow
Butterfly. You must plant the Lafrescia Seed somewhere and make it
bloom by using Sundrops. To get Sundrops, you must talk to a Himarra...
How?
Step 6: Recruiting Adel
-----------------------------
Restoring the Tailor Shop
- Elder Jurak must be revived.
- Adel resides in Sindain.
- 30 Culture Points must be obtained.
The Tailor Shop will sell you some important items such as Gift
Capsule and the Floral Badge. Now you need to locate Adel and make a
new house for her (preferred a straw house, since she was flexible).
Proceed back to Palm Brinks and make your way to Max's house. Make
your way to the kitchen. Head the stairs which will leads to the
Servant's Room. Adel has lost confidence in herself. You need to
help her gain her confident in making clothes. First of all, you need
to give her a Hunk of Copper, Thick Hide and Sturdy Cloth, which all
of them can be bought from Conda. Buy them and talk to Adel, choose
to give all of them to her. Exit the area and return back to her
again. She will give you a new set of clothes and join your party. She
give me the Green Overalls when I choose as the Denim Overalls as
Max's default clothing.
There is a condition is rather hard to satisfy - Culture Points. To
gain more culture points, you need to spice your dull city. In other
words, place more objects there such as more houses, fences, paint
your houses, etc. If you talk to Adel, you can get fruits, which could
cause status ailments or cure them. Purchase some Heart-Throb Cherry
and Tasty Water, you will need them.
Visit the future. You will be able to access to the Tailor Shop and you
will get to purchase the Floral Badge for 500 Glidas. Get it. Now with
the badge, Monica can transform into a Himarra! For more details about
Monster Transformation, please refer Part II.
Now proceed to a dungeon where you can find a Himarra (a plant with
yellow petals). Dungeons are Floor 2-1, 2-2 and 2-6. Transform Monica
into a Himarra and talk to Himarra. It will give you Sundrops. To
transform (make sure you are using Monica) depress the R3 button.
Getting more badges:-
To get more badges, you need to make use of Gift Capsules (bought from
Tailor Shop for 400 Glidas) or Julia if you have gotten her. Equip it
if when 3 items as gift and throw the Gift Capsule at the target.
Defeat it with Monica and you will get the badge!
As you complete more Georama Conditions, make sure you visit the
future, you will find more Fruits of Eden/Witch Witch's Parfait/Potato
Pie, which boosts the characters' HP and defense. These items will be
found scattered in future which also applies for other completions.
Save your game.
_____
/ \
| #2-11 | Rainbow Falls
\_____/```````````````````````````````````````````````````````````````
At the center of the Falls, you will find a pond where Max felt that
he should drop something on it... Drop the Lafrescia Seed and Sundrops
to make Lafrescia Flower bloom. Take a picture from the bottom for
"#34 Lafrescia Stem Scoop". Examine the white thread and it will
automatically trigger a cutscene with the Rainbow Butterfly!
B O S S Scoop Photo - Rt. Butterfly Scoop
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Rainbow
Legendary Creature butterflies make their convergence.
Rainbow Butterfly THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO
Strategy
`````````
First of all, you will not be able to attack the Rainbow Butterfly
when it is merged as one. The Rainbow Butterfly comprises of 7
butterflies - red, orange, yellow, green, blue, indigo and violet.
As the flower is the source of power for the butterfly, hit the
flower's tentacles to force it to close. Meanwhile watch out for the
Rainbow Butterfly's beam and crystal ball attacks, which could cause
status ailments.
Once you are done, the Rainbow Butterfly will proceed to the center
of the flower and split into 7 smaller butterflies. To defeat the
boss through you need to defeat them one by one. Monica is a good
option for the boss likewise for Ridepod, if you have the Barrel
Cannon. Any running, gunshot & weapons slashing sounds will alarm
the butterflies. I suggest that you hit the violet butterfly first.
The butterflies will fly back to center spot of the flower & do
their convergence again. Take a shot and you will get Scoop #53!
This is ONLY TIME that you can take the PHOTO SCOOP!
Deal damage to the tentacles again and the butterflies will split.
Use Ridepod's Barrel Cannon to kill the 7 individual butterflies,
you need to defeat in order of the colors of the rainbow. Once
you are done, you have defeated the boss! You will be given the Teal
Envelope to present to the Firbits.
Sindain
----------
There will be a cutscene between our heroes and the Firbits at the
house. A sad story...
Make your way to Jurak and you will be notified off a great sage
named Crest who resides in Starlight Temple built at the Balance
Valley. However, the origin point has been destroyed too...
Once you are done, you can talk to Cedric to proceed to Balance
Valley, a new dungeon.
-----------------------------------------------------------------------
Additional Steps for Georama Conditions - 100% for Sindain
-----------------------------------------------------------------------
These steps are optional but you can get better goodies if you do
these. There will be a cutscene where you get Jurak Gun for Max, which
will be very useful for future battles. To get that, you need to
complete 100% for the Georama Conditions. You can also get a scoop
photo by taking a picture of all three stores - #26 "Hmm... Jurak"
Scoop
Step 7: Recruiting Aunt Polly
-----------------------------
Restoring the Eatery
- Elder Jurak must be revived.
- Polly resides in Sindain.
- 40 Culture points must be obtained.
To recruit a new person, that means you need to build a new house. Make
a Wooden House. Now proceed to Palm Brinks. Talk to Aunt Polly. He will
ask you to deliver 20x Crunchy Bread to Morton. Visit Morton at
Morton's Sundries (the one marked with a pumpkin logo). He will ask you
to make a trip to his house at the residence area. There will be a
garden of pumpkins within his house area. Examine the door, there will
be a note for him from Ferdinand. Talk to him and Morton say that you
can return the Crunchy Breads to Polly as the party is called off.
Visit Polly and she will join you! By the way, a new assistant will be
taking charge of the Bakery in Palm Brinks.
Return back to Sindain and place Polly inside the house. Gain 40 more
Culture Points by doing some fence and painting. I recommend you to
make the Watermill near the "lake", some pots, cart, shed near the
houses.
Step 8
-------
Restoring Elder Jurak's Branch
- At least 10 trees need to be planted.
- Place a fence around the Firbits' House.
You need a lot of Rolling logs for these. Make use of the wooden gate
so that you can make an opening for you to access the Firbits' house.
Once you make a fence around, there will be branch that leads to the
upper floor of Jurak at Jurak Mall (future).
Step 9
--------
Restoring the Golden Eggs
- Elder Jurak's Branch must be restored.
- Place a resident inside of a Straw House.
Undoubtly, you have satisfied this condition because you have placed
Adel inside the Straw House. Just simply go up the golden eggs and you
will get Golden Paint, which is essential to recruit Parn! Get Parn to
join in by visiting his house. There is a ladder in his house that
leads to an area where you can get 10x Purple Paint. Give Parn the
Golden Paint. He and his "wife" - Julia will join your party! You can
purchase new paint from Parn! You can get a photo scoop "#25 Find the
Golden Egg! Scoop"
Step 10
--------
Restoring the Weapon Shop
- Elder Jurak must be revived.
- Milane resides in Sindain.
- Elder Jurak's Branch must be restored.
- 50 Culture Points must be obtained.
Most of the conditions have been satisfied already except you need to
get Milane to reside in Sindain. Milane is located at the Weapon Shop.
Visit her and switch to Monica. She will give you a Gladius and ask
you to build up the weapon by 2 levels. The weapon should undergo
the following process:-
Gladius -> Cliff Knife -> Chopper
gain 2 levels gain 3 levels
Once you are done, place Monica inside a wooden house near other
houses. She dislike staying alone. Once you are done, revisit Jurak
Mall (future). There is a chest near the ladder leading to the Eatery
containing the Garnet Jewel.
Balance Valley
-----------------
Once you are done, proceed to Balance Valley Station. There is a
Save Point in the area. Move across the bridge and head for left of
the deserted station - You will be able to access the plateau. There
is a house near the area. Enter the house. You will find an owl along
with a girl (Lin) who is very sick. Max told the owl that there is a
doctor that resides in Palm Brinks. Proceed to Dell's Clinic which is
on the left area of the Church. Enter the Clinic and Dr. Dell will
join your party! Return back to the house, Dr. Dell will says that no
medicine could cure the girl's illness. Monica says that there is a
legendary cook called "Lau Chao" who resides in Starlight Temple's
Lao Chao's Bistro who could make a "Miracle Dish" that could cure Lin.
C h a p t e r 3
````````````````````
T h e S a g e W h o B e c o m e a S t a r
=====================================================================
At the beginning of the chapter, you will come know more about
Balance Valley. There is a lot of difficulty in placing objects for
Georama as you need to balance out all the 4 plateaus. Make use of
Georama mode to move your cursor near the save point north off
Lin's house. From the save point, head further north and you are
heading towards the game's dungeon - Starlight Canyon.
If you want, I recommend you to collect some badges for Monica. More
details can be found under Part II - Dungeon Basics.
_____
/ \
| #3-1 | Headlong Dash
\_____/```````````````````````````````````````````````````````````````
Enemies: Masked Tribesman, Smiling Fairy, Ram
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Brick House
- All four Plateaus must be at the same height.
Spheda Prize: 1x Ruby
Don't be shocked once you have enter the dungeon. The enemies
encountered here are a lot more tougher. There should not be much
problem dealing with Rams and Smiling Fairies. The key problems are
the Masked Tribesman. You need to move around them and wrack them for
behind. Charging a melee weapon (wrench or sword) helps a lot. You
can knock them down and hit for high damage. Throw boulders does not
help much. The Gate Key for Starlight Canyon is the "Giant Meat".
_____
/ \
| #3-2 | Fire and Ice Don't Mix
\_____/```````````````````````````````````````````````````````````````
Enemies: Elfas, Fire Gemron, Ice Gemron, Masked Tribesman, Ram
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:30
- Spheda*
- Attack and defeat all enemies using only MONSTER
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Weather Vane, Chinese Stand
- "Lower Prayer Site must be restored" & 15 trees must be planted.
Spheda Prize: 2x Level Up Powder
There will be a cutscene of Max recalling on how his mother treat him
while he was sick.
There are a lot more stronger enemies. Fire and Ice Gemron are flying
creatures, which means that you need to rely a lot on projectiles and
charged attacks. Watch for Elfas (Ridepod-size monsters), which
resembles the boss Linda. I recommend you to train up your characters.
Make sure get more equipment for Ridepod.
_____
/ \
| #3-3 | Earth Shaking Demon
\_____/```````````````````````````````````````````````````````````````
Enemies: Golem, Smiling Fairy, Dog Statue, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda*
- Attack and defeat all enemies using only ITEMS
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Brick Chimmey, Warehouse
- "Restoring the Starlight Temple" made cleared!
- "Restoring the Sacred Gate" made cleared!
Spheda Prize: 1x Amethyst
The place will allow you to face a variety of rock monsters. They
have high attacking power and defense except that they are slow.
Ridepod's Barrel Cannon can deal heavy damage to them from far range,
where you can use that for your advantage.
_____
/ \
| #3-4 | Power Yo-yo Robot
\_____/```````````````````````````````````````````````````````````````
Enemies: Thunder Gemron, Wind Gemron, Yo-yo Barrel
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda*
- Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Iron Fence
- "Crystal Prayer Site must be restored"
- "Restoring the Crystal Prayer Site" made cleared!
Spheda Prize: 1x Topaz
There will be new additions of monster in these battle. They can be
easily wipe out with Ridepod's Barrel Cannon. I suggest that you
train Monica, level up and build up her weapons. The subsequent
battle requires you to depend on Monica because of the red seal...
_____
/ \ SUN & MOON EXITS
| #3-4 | Elephant Army in Valley RED SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Elfas, Golem, Holy Gemron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Spheda*
- Attack and defeat all enemies using only MONSTER
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Wooden Fence
- At least 15 trees must be planted.
- "Restoring the Sacred Torch" must be restored
- "Restoring the Tool Shop" must be restored.
Spheda Prize: 4x Stamina Drink
This place is tough. You will controlling on Monica as it has a red
seal. The game will be over if Monica is KO'd. Make use of Monica's
blade and build up on Beast, Smash and Exocrism rates for her melee
weapon. Golems and Elfas can be handled in the same way. For them to
finish their attack and wack them for a 3+ hit combo and do a back-
flip to avoid their attack. Holy Gemron can be handled with Monica's
magic or charged attack.
In additional to the red seal, you will find 2 exits. The Sun and Moon.
You can exit via the Sun Exits at any point of time while Moon Exits is
also accessible during night time. So watch out...
I recommend you to take the sun's path first. The sun path leads to
Barga's Valley while moon path leads to Yolda Valley.
_____
/ \
| #3-12 | Dangerous Treasure Chests SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ram, Elfas, Mimic, King Mimic, Smiling Fairy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:35
- Spheda*
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Iron Lamp 1
- Obtain at least 20 Culture Points
- Ferdinand resides at the Chinese Stand in Balance Valley
- Two or more people resides in Balance Valley
Spheda Prize: 1x Indestructible Coin
Nothing much, except that you will encounter of Mimics and King
Mimics. Get ready to switch to Ridepod upon encountering King Mimics.
A lot of giant size monsters here.
_____
/ \ SUN PATH
| #3-13 | Little Dragon's Counterattack BLUE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Holy Gemron, Fire Gemron, Wind Gemron, Ice Gemron, Thunder
Gemron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:42
- Spheda*
- Attack and defeat all enemies without HEALING
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Iron Gate, Star Lamp
- Stewart resides in Balance Valley
Spheda Prize: 2x Level Up Powder
The Blue Seal has locked use of Monica and Monster for this floor.
You can only play this floor using Max or Ridepod. If Max dies, it
will be gameover automatically. So make sure that Max enters the
floor with full health. This also applies to Ridepod.
The battle can be easily won by using Ridepod. Ridepod's Barrel
Cannon can shot these Gemrons with at ease. You should have not
much difficulty in completing this floor. Upon defeating all enemies,
the blue seal will be broken.
All the monsters here use range attacks and you need to use the Fwd +
X or charged attack to hit them. You can make use of Max's gun for
easy damage or throw a boulder to stun them and hit them with the
wrench.
Barga's Valley
------------------
There is nothing much that you can do at this point of time. Thus
return back to the floor entitled "Elephant Army in Valley". Revisit
that floor and exit via the Moon Exit. To exit via the Moon Exit, it
must be night time in order to do so. Thus I would advise you to kill
sometime before continuing...
_____
/ \ MOON PATH
| #3-5 | Warrior in Starlight Canyon WHITE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Masked Tribesman, Golem, Elfas, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:50
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: None
- Obtain at least 30 Culture Points
Spheda Prize: 5x Wind Stone
This battle is quite easy as you have met most of the enemies before.
The only difficulty is that you cannot heal Max or Monica, even
Ridepod. Since all of the enemies do not cause status ailments, you
just need to be more careful in close combat using Max or Monica. It
is quite good to have Dr. Dell as your support character for his
Cure ability. Defeat Golem and Elfas with Ridepod while other
enemies with either Monica or Max.
_____
/ \
| #3-6 | Smiling Fairy Village MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Fire Gemron, Smiling Fairy, Thunder Gemron, Wind Gemron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:45
- Spheda*
- Attack and defeat all enemies using only MONSTER
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Church
- Restoring the Sacred Torch condition made clear!
- A brick house must have a star lamp with it.
Spheda Prize: 4x Improved Bomb
Smiling Fairy along with Gemrons dealt range attacks but they can
be easily wipeout with Ridepod or Monica's magic (if you can
customize it with opposing elementals). This floor is relatively
easy and you should not have much difficulty.
_____
/ \ STAR FORK
| #3-7 | Cursed Mask MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder
Gemron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:30
- Spheda*
- Attack and defeat all enemies using only ITEMS
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Iron Lamp 2
- Restoring the Sacred Torch condition made clear!
- A brick house must have a star lamp with it.
Spheda Prize: 5x Lightning Stone
This battle is almost similar to previous floors except you will
encounter a new enemy - Nikapous - a monster that carries two
shields which could cover it. The enemy can be defeated easily if
your character's weapon have high smash ratings. Handle giant sized
monsters with Ridepod and you should not have much difficulty. There
are 2 exits - Sun and Star. The star path will be locked until you
have reach later in the game...
_____
/ \
| #3-8 | We are Roly-Poly Brothers MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ram, Ivanoff, Mimic, Elfas, Priest of Rama
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:50
- Spheda*
- Attack and defeat all enemies using only MONSTER
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Barn, Mailbox
Spheda Prize: 1x Bull-Eye's Coin
There are two new enemies. Ivanoff are circular rock-type enemies
which are rather easily to deal with. Priest of Rama is also
relatively easy to handle. Watch out for status ailments caused by
Priest of Rama. I recommend you to use Ridepod for this battle.
Get some Non-Stop Amulets from Granny Rosa if she is in your party or
purchase Heart-Throb Cherries from Adel at Sindain. You will need
them for the upcoming dungeon. Refer to Part VII for recruitment of
Granny Rosa.
_____
/ \
| #3-9 | Dragon Slayer MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Dragon, Masked Tribesman, Yo-yo Barrel, Golem
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda*
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Laundry
- Priest Bruno resides inside a Church in Balance Valley
- Parn resides in Balance Valley
- Restoring the Tool Shop condition made clear!
Spheda Prize: 1x Poison Coin
Most of the monsters that you have encountered before are easy to
handle as you have know most of tricks by now... The new enemy,
Dragon will perhaps be a thorn in your throat. You need to defeat
the Dragon to get Giant Meat (the gate key). Dragon does not heavy
damage and could also causes Stop with these attacks. Its ability to
shot fireballs is an attack that you should also watch out for. Equip
Max with a Non-Stop Amulet helps a lot for these dungeon.
Stop will causes the affected character to be stunned and vulnerable
for all incoming attacks. Thus, make sure you are prepared for it...
Yorda's Valley
----------------
You cannot move any more further. Max is getting a bit more worried
about Lin. It is time to start some Georama Building.
-----------------------------------------------------------------------
Balance Valley: Reconstructing Origin Point
* Restoring Lao Chao's Bistro
-----------------------------------------------------------------------
Wonder why this place is called Balance Valley? The place is divided
into 4 plateaus. The plateaus must be balance in order to resume any
building. In other words, you need to place your objects carefully.
If the weight for 1 plateau is too heavy, the whole plateau will be
lower than other 3 plateaus. Get the idea?
Step 1: Restoring Prayer Site, Suspension Bridge, Starlight Temple &
Sacred Gate
-----------------------------------------------------------------------
First of all, plant 15 trees along the plateau. You may be running out
of Forest Dew due to your inactive participation at Sindain. You need
to replenish your supplies from Conda. Plant them one by one on each
plateau. One of the plateaus can have 6 while the remaining 9 trees
separated evenly among the remaining 3 plateaus. Build 1 brick house
and a Chinese Stand. Place them in a manner that the plateaus remained
balance.
Return to Balm Brinks. You need to recruit Ferdinand and Stewart. Both
of them can be found in Max's house. Save up 2000 Glidas and a Roasted
Chestnut before heading there. Roasted Chestnuts can be obtained
randomly inside Rainbow Butterfly Woods (Chapter 2 dungeon).
Recruiting Stewart
--------------------
At the entrance, talk to Stewart as Max. He will tell his young master
that he need money for bid for an item he wants. Give the money. Once he
got the money. Exit the house and re-enter again. Talk to him and he
will give back 600 Glidas.
Recruiting Ferdinand
----------------------
Proceed to the kitchen and talk to Ferdinand who standing near the
stove and cooking table. Give him the Roasted Chestnut, he will join you
party!
With the 2 personnel recruited, proceed back to Balance Valley. Place
Ferdinand at the Chinese Stand and Stewart inside the house. You can
get new shoes for Max from Stewart and Premium Chicken (an item that
restores HP back to max) from Ferdinand's ability - Cook.
Visit the future and you can find chests scattered around the temple
containing Fruit of Eden, Potato Pie and Witch's Parafait
Step 2: Restoring Sacred Torch & Crystal Prayer Site
-------------------------------------------------------
Build 4 Pot Torches and a Church. Next build them without causing the
plateaus to lose its balance. Proceed to Palm Brinks. Cross the
drawbridge and head for the Church. Talk to Priest Bruno. He join you
if you blow out all the candles...
Just stand next to the candle and blow it off. According to the
character recruitment FAQ done by Otacon120 <otacon120@hotmail.com>,
you can blow off the candles by R1, L3, R5, L7. R stands for right
while L stands for Left. The numbers are count from the bottom. For
the diagram, please refer to his FAQ.
Once you are done, build the Church and 4 pot torches surrounding the
church. Move Priest Bruno inside the new church. You can get some
status ailment restoring items such as Medusa's Tears (cures
petrification) and Soap (cures gooey). Holy Water can also be bought
here. Place 4 Pot Torches surrounding the church's four corners.
Revisit the future and collect your bonus gifts from chests.
Step 3: Restoring Lao Chao's Bistro and accumulate 30 Culture points
----------------------------------------------------------------------
You just need to get 30 culture points to get access to Lao Chao's
Bistro. Place a Star Lamp at Stewart's brick house. Build another house
and paint that house purple. Provide some metal fencing for these 2
houses. You should be able to hit 30 culture points without much
difficulty.
Future - Starlight Temple (Lao Chao's Bistro)
==============================================
Finally, you have restored the Bistro's Origin point. Once you reach
there, you will have a cutscene and our heroes met Lao Chao. However
in order to make the miracle dish, he needs a flower - White
Windflower obtained in the present time. Head for Barga's Valley.
Make sure you check for treasure chests before departing from the
future.
Floor 3-13 - Barga's Valley (Introduction to Spheda)
-----------------------------------------------------
At the valley, there will be a cutscene between our heroes and the
condor, Barga. There is a time distortion at her nests and you need to
close the hole up. You will be introduced to the game of Spheda. Refer
to Part IV for Spheda Basics or the in-game help. You will be given
some help.
First you need to get something to wack the time sphere. There is a
key item "Handy Stick" found near the watery area surrounding the nest.
Pick it and equip it. Examine the ball to begin playing Spheda.
TIP:
To hit the black hole. Aim for the hill on the left hand side of the
nest. Use its reflection to hit the Black Hole.
If you cannot do it, choose to quit and Monica will did it for you.
Once the Black Hole is removed, Barga thanks your heroes who spotted
the White Windflower and receive it as a gift. You will also received
a spheda club - Turkey (upgradeable) from Barga. From this time
onwards, conditions marked with ??? will be replaced with Spheda. You
will be play this mini-game upon eliminate all enemies in that dungeon
and you will be given an opportunity to hit Spheda!
Head back to the Future and give White Windflower to Lao Chao, who
eventually makes the "Miracle Dumplings". Proceed back to Balance
Valley and give it to Lin. Lin will recovers and seem to lost her
memories about her master, Crest. Save your game and head for Yorda's
Valley.
BTW, Lin will be your permanent support party member until you reaches
the lighthouse.
Floor 3-10 Yorda's Valley
-----------------------------
Make your way towards the Yorda Tree & it will trigger a cutscene where
Lin have some memories with her master. Suddenly a monster comes out
from Lin's memory - it is a Memo Eater and you have to fight it!
B O S S Scoop Photo - Memo Eater
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Memo Eater at
Deveourers of Memories any point of the battle
Memo Eater THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO
Strategy
`````````
Surprisingly the battle is EXTREMELY EASY or perhaps my Max's wrench
is too strong! The boss has a body weight press that deal heavy
damage and a breath weapon that does damage + Poison and Gooey. By the
way, do not forget to snap a shot of it. This is your last chance for
this particular scoop!
Once the battle is over, Lin recovers most of her memories. Head
eastwards from the tree and you will be able to exit the area. Next
proceed back to Balance Valley.
-----------------------------------------------------------------------
Balance Valley: Reconstructing Origin Point
* Restoring Tool Shop
-----------------------------------------------------------------------
This step is simple. Since Lin has agreed to help your party, you
have already satisfy the condition. First of all, you need to get Parn.
To get Parn, you need to get Golden Paint which can be obtained from
Golden Eggs in Jurak Mall.
Restoring the Golden Eggs
- Elder Jurak's Branch must be restored.
- Place a resident inside of a Straw House.
Undoubtly, you have satisfied this condition because you have placed
Adel inside the Straw House. Just simply go up the golden eggs and you
will get Golden Paint, which is essential to recruit Parn! Get Parn to
join in by visiting his house. There is a ladder in his house that
leads to an area where you can get 10x Purple Paint. Give Parn the
Golden Paint. He and his "wife" - Julia will join your party! You can
purchase new paint from Parn! You can get a photo scoop "#25 Find the
Golden Eggs Scoop"
Place Parn inside the house that painted purple (he likes purple as you
can get purple paint from his house). If you haven't place the Star
Lamp, make sure you do it now. Proceed to the future and the Tool Shop
will be opened. There will be a cutscene between Max and Monica about
the powers of a Starglass. Buy it for 500 Glidas (I have forget the
price, duh ^_^:). You should be able to find a chest containing the
Emerald Gem outside the tool shop.
Once you got the Starglass, it is time to move on...
_____
/ \
| #3-11 | Rama Priest Like Cheese MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, Priest of Rama, Wind Gemron, Yo-yo Barrel
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Fish Goal: 62cm or more
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Objects: Block 1, Block 2
- At least four torches must be placed near the church
- Officer Blinkhorn resides in Balance Valley
- Restoring Moon Crystal and Crest condition made clear!
Spheda Prize: 3x Wind Crystal
Most of the enemies you have already encounter before. Just slaughter
and retrieve Geostone, proceed to the next floor. You will also be
able play your first game of Spheda if you choose to follow this
walkthrough.
_____
/ \
| #3-12 | Nature's Threat MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ivanoff, Dragon, Priest of Rama, Golem
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Fish Goal: 58cm or more
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON
Georama Supplies
Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light
Element, Earth Element, Ice Element, Wind Element, Life Element
Geostone >>
- Objects: Well
Spheda Prize: 1x Turquoise
Same as the previous floor except it would be better if you uses
Ridepod for this scenario. Watch for Dragon's Stop ability and you
should be fine.
_____
/ \
| #3-13 | Moon Baron MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Nikapous, Crescent Baron, King Mimic, Holy Gemron, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:30
- Fish Goal: 66cm or more
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Object: N/A
- Obtained 40 Culture Points condition is made clear!
Spheda Prize: 1x Level-Up Powder
You will be given a cutscene about the Fishing Tournament which will
be held every 10 game days at Palm Brinks. However to participate in
the fishing tournament, you need to have 3 fish and an aquarium. You
can make the aquarium via Make menu or you can play this tournament
from the next chapter onwards. The enemies here encountered are the
same that you have encountered before. The new enemy Crescent Baron
is as easy as you can handle Baron Balloons encountered in Palm
Brinks.
_____
/ \
| #3-14 | Lighthouse Appears MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Wind Gemron, Ivanoff, Crescent Baron, Dragon, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Fish Goal: 72cm or more
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Geostone >>
- Object: None
- Restoring Moon Crystal and Crest condition made clear!
Spheda Prize: 1x Indestructible Coin
Like the previous battles, watch out for Dragon (which could causes
stop with its claw swipes). It is highly recommended to make use of
Ridepod's Barrel Cannon long-range attack. If you want to attack
from close-range, make sure Max/Monica is equip with a Non-Stop
Amulet.
Lighthouse in Cape
========================
Make sure that you have purchased the Starglass. Once you reach the
lighthouse, there will be a short cutscene. At the entranceway, there
will be an indication that you need to place the Starglass. You will
be taken back to the past where Moon Crystal is underattacked by
Griffon's henchman and you need to fight Gaspard and Evil Flames!
B O S S Scoop Photo - Flying Battleship
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the flying
Dark Assassin battleship - Death Ark at the
Gaspard background while fighting Evil
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Flames as Max.
The battle will be divided into 2 separate battlefields. Max will be
fighting the Evil Flames which will be harming Lin while Monica will
go one-on-one against Gaspard, her father's murderer. Make sure you
have equipped at least 10 Bread for Monica on her item slot so that
you can use it with Square button when you need it. Gaspard can deal
a chain combo with his sword but most of them can be blocked. Like
Monica, he could also use Magic. Just simply wait for a stun moment
before you launch all your strikes on Gaspard. Mid-way through the
battle, you will be switch to Max. Seize the opportunity to take a
photo shot of the Gaspard's flying battleship and handle those evil
flames with Ridepod's Barrel Cannon. You can finish each of them
with a single hit! Just defeat them all and the scene will switch
to Monica where you could resume the fight. If you miss the Flying
Battleship Scoop, there are 2 more chances coming in the next few
chapters.
Once you knock Gaspard's life to 1/2, you play as Max to knock off
all the flames. Next, you need to knock Gaspard's life to 1/4 and
Max need to fight the flames for a 2nd round. After Max has
extinguished all the flames, you will be allowed to defeat Gaspard.
After some cutscenes, you will find out the truth behind the past.
Now with the Moon Crystal and Lighthouse restored, re-visit the
future.
------------------------------------------------------------------------
Additional Steps for Georama Conditions - 100% for Balance Valley
------------------------------------------------------------------------
You will meet up with Madame Crest (you know who she is...) and your
next destination is Veniccio. You will be given a Serpent Slicer if
you complete 100% Georama for Starlight Temple.
To complete 100% Georama, you need to:-
- Recruit Sheriff Blinkhorn. Sheriff's residence must be surrounded
with fencing.
- Place a star lamp on one of houses.
The star lamp must be place on one of the houses. It is on the rear
of the house.
Recruit Sheriff Blinkhorn
----------------------------
This one is tough. You need to move from the Police Station of Palm
Brinks to the boat found at Palm Brink's Lake (where you find Fabio)
and return back to the station within 2:01 secs. It sounds impossible
but you can do it.
You need to make use of right analog stick to rotate the camera
slightly so that Max will be taking a shorter distance. You may want
to recruit Fabio first before you decide to recruit this person.
Shortcut Route from Police Station to the Boat at the lake
------------------------------------------------------------
- Move across from the Police Station towards the drawbridge.
- Take the left-hand path from the Church (make use of right analog
stick to rotate the camera)
- Cross the small forest until you see the Monument and the deserted
tunnel. Take the right path of the Monument. You will find a path
that leads to the lake
- At the lake, cross the bridge that located right from Dell's
Clinic and you will find Fabio along with the boat. Examine the
boat and end the message quickly. Rush your way back to the Police
Station
- Tap X before you reach the Police Station to initate the
conversation with Blinkhorn as soon as possible.
It take me quite a while to recruit Blinkhorn. He will typically
shows you the monsters data that you can get from Monster Notes.
Recover some Fruits of Eden and power boosting items before leaving
the Moon Crystal Area. By the way, take a snap of the Moon Crystal,
which is also a scoop photo.
The Journey to Veniccio Station
-----------------------------------
Once back at Balance Valley Station, talk to Cedric and you will
begin your next journey to Veniccio! At the station, proceed to enter
Veniccio. Max will be enjoy some shades. There is a cave entrance
nearby and Monica asks Max to check it out. You will be given the
chance enter Pau's house. Inside you will find Pau and his sea dragon
(Shiguru), Shingala. However it leaves the house and you need to head
into the section's dungeons - Ocean Roar's Cave to save it back!
C h a p t e r 4
````````````````````
G o o d - b y e S h i n g a l a !
=====================================================================
Make sure that you revisit Palm Brinks, Morton's Sundries currently
sold an item called "Seal Breaking Scroll" for 1500 Glidas which
allows to remove seals that locked the areas. In fact, Cedric will
also have new stuff for Ridepod. Get the Samurai Sword once you have
gotten sufficient EXP. Melee weapons are more usefulf or this area!
_____
/ \
| #4-1 | Pirates!
\_____/```````````````````````````````````````````````````````````````
Enemies: Fintol, Corsair, Geron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:35
- Fish Goal: 48cm or more
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: Pier, Shop Boat
- Restoring the Lab Foundation made clear!
- Restoring Central Luna Lab condition made clear!
The enemies encounter here are pretty weak against Flame or Lightning
as they belong to an aquatic world. Just wack them with your weapons
and you should not have much difficulty in making across this area.
Luna Stone is the Gate Key for this area. Fintol is a stronger
version of the Turtle that you encountered in Chapter 1. Make use of
Max's charged up attack.
There will be a new feature include in dungeons for Ocean's Roar Cave.
You will find white dots on the radar. The dots represents exits
between caves and seasides. You can just move freely without required
to use any item, it is a free-access gate. Please take note that the
Exit Gate will be located within the cave itself.
_____
/ \
| #4-2 | Tons of Fish
\_____/```````````````````````````````````````````````````````````````
Enemies: Goyone, Sea Bat, Statue, Geron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:20
- Fish Goal: 50cm or more
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: N/A
- At least 8 Pier blocks must be placed.
- Restoring Luna Lab 1 condition made clear!
- Restoring Luna Lab 2 condition made clear!
- Restoring Luna Lab 3 condition made clear!
- Restoring Luna Lab 4 condition made clear!
- Lab Foundation must be restored.
There is a short cutscene about Max remembering his mother.
Sea Bats are the stronger version of Bats that you encounter in
Underground Channel. Goyone is a large fish which possesses an
ability to charge at your character. Luna Stone Piece is the area
key that you need to put in shell to remove the water barrier.
_____
/ \
| #4-3 | Tank & Boss
\_____/```````````````````````````````````````````````````````````````
Enemies: Beach Rat, Captain, Corsair, Pirate Tank
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:09
- Fish Goal: 68cm or more
- Attack and defeat all enemies without HEALING
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: Iron House
- "Someone resides in a red house" condition made clear!
- "All 4 labs restored" condition made clear!
Watch for Pirate Tank's cannon bomb. It will go off after a while it
has it the ground. Captain is a stronger version of Corsair. To
defeat Pirate Tank, you just need to get close to it and wack it
with your character's melee weapon. Beach Rat is an advanced version
of Sewer Rat and its attack are pretty much similar.
_____
/ \
| #4-4 | Water Monster
\_____/```````````````````````````````````````````````````````````````
Enemies: Fintol, Beach Rat, Mimic, Sea Bat, Aqua Element, Statue
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:40
- Fish Goal: 46cm or more
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: N/A
- Claire resides inside a red house
- There must be a blue house built on the pier
Most of the enemies have been encountered before. There should not
be much difficulty. Purchase some Medusa's Tears from Priest Bruno
or Petrify Amulet from Granny Rosa. You will need them for the
upcoming battle.
_____
/ \
| #4-5 | Scary Auntie Medusa
\_____/```````````````````````````````````````````````````````````````
Enemies: Shiva, Medusa, King Mimic, Aqua Element, Mimic, Geron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Fish Goal: 50cm or more
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: Iron Stand
- Donny resides inside a blue house
Two new enemies encountered in this area. Shiva is a Darkling similar
to the Spider Lady that you encountered in Rainbow Butterfly Wood. The
dangerous one is Medusa. Medusa can cause Petrifcation (which is even
worst than Stop). To restore that status ailment, you need to use
Mighty Healing (buy/obtained from Dr. Dell) or Medusa's Tears (buy
from Priest Bruno at the church in Balance Valleyf for 80G).
_____
/ \
| #4-6 | Sand Molers
\_____/```````````````````````````````````````````````````````````````
Enemies: Sand Moler, Goyone, Statue
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:25
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: Block 3, Bridge Block
- Someone must resides in Veniccio
Spheda Prize: 5x Stamina Drink
Sand Molers are the stronger versions of Molers that you encountered
in Rainbow Butterfly Woods. To defeat them, just wait for them to jump
first, get close to them and hit them with Forward + X attack. Just
make sure that you have ample supply of curative items in your
inventory, you need them if you miss the Sand Molers too often.
_____
/ \
| #4-7 | Bat Den
\_____/```````````````````````````````````````````````````````````````
Enemies: Sea Bat, Auntie Medusa, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:00
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: Iron Shed
- Place the Shop Boat near the Red Iron House made clear!
Spheda Prize: 1x Pearl
As indicated by the name of chapter, this area is swarmed with blood-
sucking bats. You will be able to hit them easily with Max's gun or
Monica's Magic. Ridepod Barrel Cannon is pretty useful here. Other
than these bats, you will encounter Auntie Medusa (watch out for
petrification!) and Mimics hidden in chest. Quite a challenging area.
_____
/ \
| #4-8 | Pirate's Hideout
\_____/```````````````````````````````````````````````````````````````
Enemies: Captain, Pirate Tank, Shiva, Corsair
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:15
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: Iron Stairs
- Place the Shop Boat near the Blue Iron House made clear!
- Making the Crystal Lights appear condition made clear!
Spheda Prize: 5x Chill Crystal
The area contains most of the enemies that you encountered earlier.
Just wack them hard with your melee weapons. Once you are done,
you will be able to proceed to the next area - Cave of Ancient
Murals.
Cave of Ancient Murals
------------------------
There will be a cutscene of a mind-controlled Shigala attacking your
party. Max and company has no alternative but to leave the area.
Monica suggest that you seek help from someone in the future.
-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Save Shingala!
-----------------------------------------------------------------------
Step 1: Restore the Lab Foundation
-----------------------------------
As Veniccio is a seaside shore, you cannot build buildings or trees
directly on water. Make some Piers and place at least fifteen of them.
Build 4 Iron Houses and 4 Shop Boats. Place a Shop Boat next to each
house. Paint the house - a blue, green, purple and red.
Step 2: Recruit Claire
------------------------
Return back to Rainbow Butterfly Woods. Take a photo of Lafrescia Stem.
Do not discard the photo. Proceed to Claire's house, at the area where
you find Parn's and Morton's House. Go upstairs and talk to Claire as
Max. Present her the photo and she will join your party. Return back
to Veniccio and place her inside the Red Iron House.
Future: Luna Lab #1 - Meeting Osmond
=====================================
With all these, make your way up the wooden stands that leads to
Veniccio Station. You will find the Time Gate. Visit it and you will
be at Luna Lab! Head for Luna Lab 1 (red). Inside the lab, you will
meet up with the chief scientist Osmond who will give you an Electric
Worm and an idea of building an aquarium for you to feed the worm to
the fish.
Getting the Aquarium
----------------------
To build aquarium, you need to get photos of the following:-
- Fountain: There is one at the Town Square, left from Police
Station in Palm Brinks
- Wooden Box: At the alleyway left from Cedric's Workshop
- Window: You can get it from Clarie's house
Choose Make and join these 3 photos to get invention card for
Aquarium.
To build the aquarium, you need to have 5x Rolling Logs, 4x Glass
Material and 15x Water Element. These items can be bought from Conda.
Next, you need to have a fish. Just pop in one in the fish tank and
choose "Feed Fish" from the Aquarium menu. Feed Electric Fish to the
fish. Now the lure is done, you will be able to save Shingala! Save
your game first before heading for...
(PS: Do not forget to collect power-up items such as Fruit of Eden,
Potato Pie and Witch's Parfait for your characters)
Floor 4-9: Cave of Ancient Murals
====================================
B O S S Scoop Photo - Puppet Shingala
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the mind-
Dragon of Sea controlled Shingala.
Shingala THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ PHOTO.
You should be fight this battle as Max. Shingala has two attacks -
head swing which could knock Max off his feet and Frost Breath. Frost
Breath is a range weapon that does heavy damage. Take a photo of
Shingala with the mind-controlled device. Once you got that, pay
attention to the battlefield. There is a yellowish object floating
around the area right? That's the fish that you have fed with
Electric Worm. Just attack Shingala (do not kill, the game will be
over if you do that) and wait for its head to fall on the position
that you can throw the fish into its mouth. Once it is stunned, grab
the fish and throw it at the mouth of Shingala. (It is the same way
that you grab objects in other dungeons)
Veniccio: Pau's House
-----------------------
Finally, Shingala is back to normal but it is still severely wounded.
You need to get some medicine from other Shigura. But how are Max and
Monica go to communicate with the Shiguras?
-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Find a cure for Shingala's Wounds!
-----------------------------------------------------------------------
Step 3: Recruit Donny
------------------------
Restoring Luna Lab 2
- Luna Lab Foundation must be restored.
- Make an Iron House and paint it Blue.
- Donny must live in the Blue Iron House.
- Place the Blue Iron House near the Shop Boat.
To do this, you need to access to Luna Lab 2. First of all, you need
to recruit Donny. Donny can be recruited by getting 2 coins - Dark
Coin, and an Indestructible Coin. These can be obtained from dungeon
floors in Underground Channel (Palm Brinks) or Rainbow Butterfly Woods
(Sindain). You can also buy these coins from Tailor Shop at Jurak Mall
of the future if you have satisfied the condition.
Once Donny joins you, place him inside the blue iron house. Once you
have done this, proceed to the future:-
There will be a cutscene when you enter the 2nd lab (blue lab). You
will meet up with another scientist (Dr Nobbs). He will give you the
translation device - Shell Talkie which allows you to converse with
adult Shigurus. There is nothing much to do except to get more
Geostones until you reached the Shiguru Village.
BTW, do not forget to visit the Cave of Ancient Murals and take a
photo of the murals for a scoop! Move across the bridge to access to
the next area...
_____
/ \ SUN & STAR
| #4-10 | Wandering Zappy WHITE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, Zappy, Aqua Element, Goyone
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:30
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: N/A
- Make an Iron House and paint it Purple
- Save Shigura Village!
Spheda Prize: 1x Level-Up Powder
A White Seal can pose all sorts of headaches. This means that you
can't use any recovery items such as Bread, Cheese, Premium Chicken,
etc to cure your characters. This also applies to status ailments.
It is possible to clear this area without using this provided your
character's weapon is strong enough. However, if you find too
difficult, buy a Seal-Breaking Scroll from Morton (Morton's Sundries
in Palm Brinks) for 1500 Glidas. Once you enter the battlefield, use
the scroll and you will be able to heal your characters. However if
you did not kill all enemies and leave the dungeon, the seal will
still remains. The seal will be truly broken if you defeat all
enemies present in the dungeon. As for the Star Path, ignore it for
the time being.
You will fight a new enemy, Zappy which works like Elements except it
is a stronger version of Thunder Element.
_____
/ \
| #4-11 | Banquet of The Dead SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Hornhead, King Mimic, Sooty, Pirate Tank, Sand Moler, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 05:50
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: N/A
- All 4 Luna Labs is restored condition made clear
- Search Lights condition made clear!
Spheda Prize: 1x Absorption Coin
This area includes 2 new enemies - Hornhead and Sooty. Sooty is an
stronger version of Darkness that you encountered in Underground
Channel. Train up Monica because the upcoming battle requires you to
relie on her a lot.
_____
/ \ RED SEAL
| #4-12 | Improvements SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Aqua Element, Zappy, Vanguard Neo, Sea Tortoise, Ragstink
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 05:20
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: Luna Stone Light
- Place the purple iron house near the shop boat
- 8 or more Luna Stone Light placed made clear!
- (Restoring Central Luna Lab's Emblem condition made clear)
Spheda Prize: 5x Treasure Chest Key
This one is tough. You will face robot-sized monsters such as Vanguard
Neo and tough-to-break Sea Tortoise within a Red Seal condition. Max
and Ridepod cannot be used for this area. At the start of the scene,
there will be a cutscene when you will be introduced about Magic-
Absorb Blade. Monica can absorb magic from enemies and use it as her
weapon. To absorb magic, just hold L1. Note that you can only stock up
1 kind of magic. You will find orbs appearing on the left hand side of
Monica's sword icon. This indicates the number of magic that you have
stocked up. Sea Tortoise is rather tough as you need to upgrade Smash
ratings for Monica's sword to deal more damage.
If you find it too difficult, use a Seal-Breaking Scroll (bought from
Morton's Sundries for 1500 Glidas) to remove this seal.
_____
/ \
| #4-13 | Return of Serpent SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Sand Moler, Scooty, Goyone, Mimic, Sea Serpent
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:35
- Fish Goal: 50 cm or more
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: N/A
- Place an iron house and paint it Green
At the start of the dungeon area, you will see a cutscene of Mayor
Need talking about the Finny Frenzy fish race. For more details,
please refer to Part IV on Fishing. 2 new enemies can be encountered
here. Sand Molers and Sea Serpent has a common ability - they can go
underground. You can wipe them out once they get out. If your
defense is still low, please use the Ridepod's Barrel Cannon.
_____
/ \
| #4-14 | Cursed Sea SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, Master Jacket, Pirate Tank, Neo Vanguard, Shiva
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:15
- Fish Goal: 54 cm or more
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- Objects: N/A
- A Shop Boat must be placed near the Green House
- Place a Windmill
The new enemy for this area - Master Jacket is actually the improved
version of Skeletons. Watch out for Mimics. Defeat all and collect
the Geostones.
_____
/ \
| #4-15 | Sea of Atrocity SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Zappy, Master Jacket, Sooty, Sea Serpent, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:00
- Fish Goal: 46 cm or more.
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- Objects: N/A
- 80 Culture Points must be obtained
The King Mimic requires you to use Ridepod to finish it... The
monsters encounter here requires some technique of fighting. Defeat
all of them, retrieve the Geostone. Exit the dungeon and save your
game! Proceed to Shigura Village
Floor 4-16 Shigura Village
=============================
At the village, use your Shell Talkie to communicate with the
Shiguras. There are lots of them. You can only communicate with adult
Shigura (they are larger in size than baby Shigura). Talk to the
brownish one and you will get a cutscene. Eventually, you will
receive the key item "Secret Dragon Remedy". Return back to Veniccio
and proceed to Pau's house (the cave entrance). Use the medicine on
Shingala and a cutscene will trigger. The Shigura village is under
attack by the flying battleship - Death Ark!
Save your game and equip the camera for Max. Proceed to Shigura
Village. After a short confrontation with Griffon's henchman, you will
need to fight Dr. Jaming and a pack of controlled Shiguras!
B O S S Scoop Photo - Dr. Jaming
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Dr. Jaming in
Tragic Figure his flying hovercraft
Dr. Jaming THIS IS THE ONLY TIME YOU CAN TAKE
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ PHOTO.
Max /Monica will be surrounded by the Shiguras and Dr. Jaming will
hovering in the area. If you haven't gotten the scoop photo for the
flying batteship, make sure you take it now along with Dr. Jaming's.
Your objective is to make use of the controlled Shigura to hit Dr.
Jaming. It is impossible to aim at Dr. Jaming. Thus you need to hit the
Shiguras (but remember this: do not kill them!). Dr. Jaming does not
have any attacks, he just commands the Shiguras to attack you. If you
hit a Shigura, it will stun temporarily and raise its head high. If
Dr. Jaming is flying above that Shigura, the Shigura's head will hit
Dr. Jaming and thus damage the boss! However, the Shigura has their
own attacks too. Watch out for this!
After a short hussle, Dr. Jaming will defeat and Gaspard leaves him
there! However Shigura does not attack Dr. Jaming instead saves him...
After a couple of teary scenes, you will depart with Shingala. Now
your objective is complete Luna's Central or in other words, get 100%
Georama for Veniccio.
-----------------------------------------------------------------------
Veniccio: Reconstructing Origin Point
* Restore the Central Lab!
-----------------------------------------------------------------------
Surprisingly, Veniccio is quite easy to complete except for
accumulating Culture Points. Build 8 Luna Stone Lights help a lot in
this Georama area. Build an iron stand with some accessories. Build the
Windmill in center of pier that you have build. Place some Mailboxes
or Iron Sheds to accumulate Culture Points. Eventually, you will
accumulate in no time. Once you done, proceed to the future.
Central Luna Lab
-----------------
There will be a lot of chests scattered around in the vicinity. Make
sure to look for them. Upon 100% completion, Max will receive the Nova
Cannon (a range weapon for Ridepod). Take a shot of the Emblem located
above the Central Lab. Note that chests are also located inside the
buildings! So open your eyes wide! Enter the main lab and there will be
a cutscene. Max meet his mother and you need to proceed to Mt Gundor
and restores Pazno's origin point!
With a new objective in hand, it is time to proceed to Mt. Gundor and
the town of Heim Rada.
C h a p t e r 5
````````````````````
C o n f l i c t o f t h e P a s t & F u t u r e
=====================================================================
Most of the shops have new stores stocked up. Make sure you visit
Star Items and purchased some Cheese, which will be more preferred
as compared to Bread. As you enter the area of Heim Rada, you meet
up with Gaspard's flying battleship Death Ark and fire eruptions
fall on the land, make hard for you to restore the origin point
for Gundorara Workshop. Besides this, Erik and Borneo resides in
Mount Gundor and they can be found in the train instead of wandering
outside the trains.
From the entrance to the station, you will find a Time Gate. While
on the extreme end, you will find a Save Point. Save your game.
_____
/ \
| #5-1 | Battle with Griffon's Army
\_____/```````````````````````````````````````````````````````````````
Enemies: Rifle Wolf, Stick Joe, Griffon Soldier
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:10
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: Great Cane
- 2nd floor of Workshop restored condition made clear!
- Fire Squall destroyed made clear!
Spheda Prize: 1x Level-Up Powder
A new area with new enemies. The enemies here are strong but you
can defeat them without much difficulty if you have been upgrading
the characters' weapon. Griffon Soldiers is capable of doing combo
damage but you can lure them with a gunshot followed by a charged-
up attack. Stick Joe flies in mid-air and are very vulnerable
against projectiles. As for Rifle Wolf, shot and dodge strategy
works quite well. The gate key for this area is the Magma Rock.
_____
/ \
| #5-2 | Mount Gundor Wind RED SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Steam Tore, Griffon Soldier, Wind Gundron, Thunder Gundron,
Steam Kotore
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: Power Arm
- 3 sturdy houses placed condition made clear!
- 3rd floor of Workshop restored made clear!
Spheda Prize: 5x Treasure Chest Key
Remember those giantic trees that you have encountered in Sindain.
Steam Tore and Steam Kotore are stronger versions of Tore. Wind &
Thunder Gundron are hard to defeat but you can deflect their energy
balls with your weapon or charged up attack. This floor can be quite
tough due to the Red Seal. Make use of Monica's Magic Absorb Blade
acquired in Chapter 4 to defeat the enemies here. If the battle is
too difficult for you, buy a Seal-breaking Scroll from Morton's
Sundries in Palm Brinks and use it from the menu. If you use the
scroll, make sure that you defeat all the enemies or you will waste
the money that you spent to buy it. There is also an area key - Stone
"T" which allows you to access locked areas within the dungeon.
_____
/ \
| #5-3 | Little Dragons on the Mountain
\_____/```````````````````````````````````````````````````````````````
Enemies: Wind Gundron, Thunder Gundron, Holy Gundron, Fire Gundron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: N/A
- A house placed 3 blocks high condition made clear!
- Workshop Elevator restored condition made clear!
Spheda Prize: 1x Level-Up Powder
This is one of the most frustrating floors for me. The Gundrons fire
their projectiles like crazy against you and you need to make use of
Max's charged attack to repel the attacks and prevent them from
standing up. Ridepod's Nova Cannon can be proved to be a high blast
for you in this area. Quite easy if you use Ridepod or Monica's
magic.
_____
/ \ SUN & STAR
| #5-4 | Steam Goyone BLUE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies using only MONCIA'S MAGIC
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
- 2nd floor of Workshop condition made clear!
- Gundorara Workshop restored condition made clear!
- Workshop Elevator restored condition made clear!
Spheda Prize: 1x Resurrection Powder
This area has two exits - Star and Sun. You can only exit via the Sun
exit for the time being. Missing Monica than Max would not hurt you
much. Watch for Mimics! They are a lot more stronger as compared to
the previous dungeons. Savage Ram are very vulnerable against charged
attacks while Steam Goyone can be handle the same that you handle a
Goyone, encountered in Ocean's Roar Cave.
_____
/ \
| #5-5 | Mountain Baddie Appears SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Savage Ram, Rifle Wolf, Steam Tore, Steam Kotore, Burger
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:12
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: Generator
- Place a chimney in one of the resident's house
- 3rd floor of Workshop restored condition made clear!
Spheda Prize: 1x Bandit Coin
The Burger is a gigantic beast which resembles the Memo Eater that
you have encountered in Yorda's Valley. It is stronger but slow. Make
use of Max's speed to get close to it and hit with consecutive combos.
You should know how to handle the enemies encountered earlier...
_____
/ \
| #5-6 | Magmaoff SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Griffon Soldier, Steam Goyone, Magmaoff, Stick Joe, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:02
- Spheda
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: Stair Block
- Work Crane restored
- 100 Culture Points obtained
Spheda Prize: 1x Ruby
The new enemy, Magmaoff is similar to Ivanoff encountered at
Starlight Canyon dungeon. You can make it fall consecutively by
using the charged attack and dodge its charging attack by running
without targeting it. You may find using Ridepod a lot easier.
Watch out for Mimics by the way.
_____
/ \
| #5-7 | Danger Zone SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Burger, Thunder Gundron, Griffon Soldier, Wind Gundron,
Bomberhead
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
- Work Arm restored
Spheda Prize: 2x Mighty Healing
The enemies encountered can be handled easily. The new enemy,
Bomberhead has the ability to self explode causing heavy damage
to its surrounding like Pirate Tanks' cannon ball. Make sure you
defeat it before it explodes or else you gain 0 ABS and money.
_____
/ \
| #5-8 | Secret of Fire Mountain SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Magmaoff, Fire Gundron, Steam Tore, Steam Kotore, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: Iron Chimney 2
- A resident resides in a house with crane
- A resident resides in a house with arm
- Operations Room restored conditions made clear!
Spheda Prize: Amethyst
The enemies have been encountered before. Just defeat all, retrieve
the Geostone and proceed to the next floor.
_____
/ \
| #5-9 | Death Trap SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Savage Ram, Griffon Soldier, Steam Goyone, King Mimic, Stick
Joe
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:15
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
- Generator placed
- 10 Pots placed
Spheda Prize: 1x Topaz
Watch for King Mimics. Defeat all enemies, collect the Geostone and
proceed to the next floor.
_____
/ \
| #5-10 | Desperation on the Mountain SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Fire Gundron, Bomberhead, Ice Gundron, Rifle Wolf, Burger
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:10
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: N/A
- Work Crane & Arm restored
- Parts Shop restored
Spheda Prize: 1x Level-Up Powder
Play some distance attacking with the enemies here. Make use of
Ridepod's Nova Cannon.
_____
/ \
| #5-11 | Pain in the Neck SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Steam Tore, Steam Kotore, Griffon Soldier, Mimic, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:01
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: Hardened Mud Pile
- Borneo resides in Heim Rada
- A windmill is placed in Heim Rada
Spheda Prize: 1x Indestructible Coin
Watch for King Mimics. Defeat all enemies, collect the Geostone and
proceed to the next floor.
Mount Gundor Peak
================================
At the area, you will find a cutscene. The large structure firing out
fire embers is the Fire Squall. (Take a photo of that, it is a scoop!)
Now you need to do some Georama work to get some help to remove that
thing otherwise, you will have problem in building the town. Embers
thrown out from Fire Squall has caused wood and hay objects to be
burned! Thus, you need to destroy it...
-----------------------------------------------------------------------
Heim Rada: Reconstructing Origin Point
* Get help to deal with Fire Squall!
-----------------------------------------------------------------------
To do this, you need to build a lot of things. First of all, get the
following objects:
- 4x Brick Houses
- Multiples "Block 2" stacked up 3 blocks high and place one of the
houses on top of it.
- Give one of the houses a chimney
- 1x Generator
- 10x Pots
- 1x Windmill
- Place a Great Cane and Work Arm on one of the houses.
- Place iron fencing for the brick houses on lower floor.
Your objective is get 70 Culture Points for all these objects. If you
have insufficient materials or cash, train up to get more cash and
purchase materials from Conda.
Step 1: Build a block area of 3 blocks high
---------------------------------------------
This is the toughest site to build. You need to link up around 10+
Block 2 and Block 1(s) to create a wall area so that you place a
brick house on top of it. Avoid building objects that are vulnerable
to fire. They will burned once you returned from the future, thus
giving you less culture points.
Step 2: Move in your friends - Cedric, Erik and Borneo in
----------------------------------------------------------
They resides in this town. You can actually guessed that Cedric stays
here as Erik and Borneo are on close terms with him. Place a fencing
around the 3 houses on the lower level. Place the generator, windmill
and pots as you like. Note that crane and work arm can only be placed
on houses. Erik prefers to stay near the windmill.
Do some painting. If the points are insufficient, try to build some
Mailboxes or anything that will not burned easily.
Once you are done, make your way to the future - Gundorara Workshop
There will be a cutscene. There is a teleporter which could teleport
you to all sides of the gigantic workshop. You need to find the
Workshop Elevator to get to the 2nd floor. Make sure to open your eyes
in searching for chests containing power-up items. At the 2nd floor,
there will be another cutscene where Max gets a key item - Time Bomb
given to you by Garek. Once you are done, go back to the present and
save your game. Return back to Mount Gundor Peak.
Floor 5-12 Mount Gundor Peak
=============================
Proceed to the Fire Squall (remember to take a photo of it, it is a
scoop!). Examine the doorway and you will be able to place the Time
Bomb there. This followed by some cutscenes and eventually Monica will
fight Gaspard and Max needs to destroy the flying battleship - Death
Ark.
B O S S Scoop Photo - Flying Battleship
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the flying
Flying Battleship battleship - Death Ark
Death Ark THIS IS THE LAST CHANCE THAT YOU
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO
Max's gun is pretty useless against a gigantic battleship like that.
You need to make use of Ridepod's Barrel Cannon (it would be better
if you make a better one via Make menu). The battleship has 2 major
attacks - cannon balls and machine fire. The cannon ball attack is
similar to the Pirate Tank that you have encountered in Ocean's
Roar Cave. The ball will explodes upon hitting impact. The machine
gun fire does minor damage but it can be devastating when Max or
Ridepod is approaching near death...
First of all, you need to wait for the boss to approach closer to
the edge of the cliff, otherwise Ridepod's attack will be useless.
Dodge the enemy's attack as you can and fire back once you got the
chance.
This is followed by a cutscene and Monica will be longer in your
party. (Aeris...)
Make your way down the pathway and move pass the stone gate. You should
be able to proceed to the next area.
_____
/ \
| #5-13 | Walking the Path of Flames
\_____/```````````````````````````````````````````````````````````````
Enemies: Lava Bat, Lava Golem, Alexander, Chimera
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
- Gundorara Workshop restored condition made clear!
- Item shop restored condition made clear!
- Operations Room restored condition made clear!
Spheda Prize: 1x Resurrection Powder
You will be relying on Max till you locate the fallen battleship.
This means if Max is KO'd, it will be game over. If you visit other
areas, Monica is also not usable...
New enemies encountered but most of them can be handled easily with
Ridepod's Barrel Cannon. Make a habit of exiting the dungeon and
visit Cedric to fix the Ridepod. You will need to rely a lot on your
buddy. Lava Bat can dealt easily with Max's gun or Ridepod's range
weapon. Lava Golem is an improved version of Golem encountered in
Starlight Canyon. Alexander has the ability to charge at you.
Therefore make use of Max's charged attack. Chimera is like Tigriff
except it could launch nasty spikes at you! Stay close when it is
mid-air and attack! The gate items have changed. The gate key is
replaced with "Rope" while area key has been replaced with "White
Wind Vane".
_____
/ \
| #5-14 | Burning Undead
\_____/```````````````````````````````````````````````````````````````
Enemies: Lava Runner, Ultrasonic Robo, Bone Lord, King Mimic, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:52
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: N/A
- Cedric resides in Heim Rada
- Weapon Shop restored condition made clear!
Spheda Prize: 2x Level-Up Powder
A whole lot of new enemies encounter here. Pay extra attention when
opening chest. You need to rely a lot on Ridepod for this battle.
_____
/ \
| #5-15 | Fire Dragon WHITE SEAL
\_____/```````````````````````````````````````````````````````````````
Enemies: Bomberhead, Fire Dragon, Fire Gundron, Chimera
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:06
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element,
Holy Element
Geostone >>
- Objects: N/A
- Erik's house is placed near the Windmill
Spheda Prize: 1x Indestructible Coin
The stage is perhaps the hardiest stage that you have come so far.
First of all, you are already without Monica and there is a white
seal for the stage. I recommend you to get Seal-Breaking Scroll (
bought from Morton's Sundries for 1500 Glidas) if you have
experienced serious difficulties. Fire Dragon has the ability to
cause stop. Make sure Max is equipped with the Non-Stop Amulet. Save
your game upon completing this.
_____
/ \
| #5-16 | Treasure Chest Danger Zone
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, Bone Lord, Alexander, Lava Bat, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
Spheda Prize: 1x Sapphire
Just be extra careful in opening chests found in this area. Bone Lord
has an ability to deal a beam wave attack, so watch out for it. King
Mimic requires you to use Ridepod to handle it.
_____
/ \
| #5-17 | Road to River of Flames
\_____/```````````````````````````````````````````````````````````````
Enemies: Red Dragon, Ultrasonic Robo, Lava Bat
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:10
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- Objects: N/A
- Gaspard defeated condition made clear!
Spheda Prize: 1x Turquoise
Those pesky Red Dragons will make you frustrated. Make sure Max is
equipped with Non-Stop Amulet to withstand the Stop status (Also,
make sure you have stalked up some Heart-Throb Cherry from Adel).
Once you are done with this, exit the dungeon and proceed to Heim
Rada for some more Georama Building.
-----------------------------------------------------------------------
Heim Rada: Reconstructing Origin Point
* Controls Room restored
-----------------------------------------------------------------------
You need to get 100 Culture Points and get Gerald into one of the
houses.
Step 3: Recruit Gerald
-------------------------
This step can be done later but I recommend you to do it earlier.
Proceed to Max's house in Palm Brinks and go to Gerald's house. Talk
to him and he will give Max a Trumpet Gun and ask you to build it up
to a Bell Trigger. Do this like what you have done for Milane and
talk to Gerald once you have a Bell Trigger. Place him inside a house
that is enclosed with some fencing.
Build some trees, accessories or painting to accumulate the required
100 points. Once you got the message that there are some changes in
the future, proceed to Gundorara Workshop.
Future - Gundorara Workshop
==============================
Make your way to the controls room and you will meet up the leader -
Galen. He will give Max, the legendary Fire Horn. You will need this
key item to go pass the hot lava of Mount Gundor.
Make sure to do some scouting to do some searching for power-up items
for Max. You should have 90% Georama Condition till now...
Floor 5-18: Mount Gundor Mouth
======================================
There is a river of lava blocking your way. Proceed near it and use the
Fire Horn. It will reveal the Lava Road (which is also a scoop!). Take
a photo of that. Move on and you will find the fallen battleship (take
a photo of that too!). Eventually, there will be some cutscenes.
Boss: Gaspard
-----------------
Max will be forced to fight Gaspard. Gaspard is a lot more stronger
than the previous fight against Monica. He dealt more damage, more
combos, uses magic and can deal a devastating lightning strike. You may
need to use some Cheese for stand-by, in case Max substains too heavy
damage. Once Gaspard is knocked down, make use of the charged attack to
juggle him. This move is very useful against future bosses...
Once you defeat Gaspard, there will be cutscenes. However, Griffon has
controlled Gaspard and you will be forced to fight a monster-
transformed Gaspard!
B O S S Scoop Photo - Monster Gaspard
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the monster
Flame Demon that Gaspard has transformed into.
Monster Gaspard THIS IS THE ONLY CHANCE THAT YOU
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO
Monster Gaspard's attack are mainly fire based. It can shot numerous
fire balls and leap like a ball, causing damage by impact. Switch to
Ridepod and fire your Nova Cannon while moving in circles (dodging
the fire bombs along the way). Before killing off Monster Gaspard,
make sure take a picture of it as this is your last chance.
Upon defeating Gaspard, you will receive some more cutscenes and
Gaspard departs away. Now you must return back to Gundorara Workshop.
Proceed to the future - Gundorara Workshop. You will get 100% Georama
since you have defeated Gaspard. There will be a cutscene where Max &
Monica will receive the Holy Daedalus Blade - the sword used by the
late King Raybrandt, Monica's father. You will be back at outside.
Take a photo of the Paznos (it is a scoop!). Meanwhile, visit the
shops and upgrade Ridepod's part, get new weapons and items. Make sure
you take photos of the Blackstone One and its control room as it will
be changed once you proceed to the Central Luna Lab.
Proceed to the Workshop Elevator and take to the third floor. Find a
transmitting device and you will be able to move to Pazno's bridge
(i.e. controls room). Talk to Galen. There will be some cutscenes and
you will be able to have Paznos to aid the future people against
attacks from Emperor Griffon. Once you are done, make your way back to
Veniccio and head for Luna Lab - to get your vehicle - Ixion, which
allows you to travel to 10,000 years in past. The vehicle will take you
to Emperor Griffon's palace - Moon Flower Palace - 10,000 years in the
past. Take a photo of the Ixion as it is a scoop! Save your game.
C h a p t e r 6
````````````````````
W h e n t h e T w o E r a s C o l l i d e
=====================================================================
You will be able to move between time via the Ixion. I recommend you
to enter into the palace since you are already there. Make sure that
Max's wrench has a minimal attack power of 150. A tough fight is
coming soon.
Take a photo of the Ixion before entering the palace. Save your game
and you will be able to enter the deserted garden in front of the
palace. Proceed to the gate and you will end in the foyer and meet
Emperor Griffon.
Without any warning, you need to fight it...
B O S S Scoop Photo - Griffon's Real Face
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Griffon's
origin for this battle.
Emperor Griffon THIS IS THE ONLY CHANCE THAT YOU
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO
Do think that he is just a kid and he can be very easy... He could
fire roses like bullets and make use of magic to make him fly!
Ridepod's attack are pretty useless against him thus you need to make
use of Max or Monica. Make sure you have ample supply of curative
items such as Premium Chicken and Cheese. You need to first dodge the
attacks that he throw at you and get underneath him and use a charged
attack. You can actually juggle him as he is a human-sized boss...
Once Griffon's life is dropped to half, you will experience some
cutscenes and the fight resume soon after...
After the boss is down, there will be some cutscenes and your
Atlamillias are being stolen away. With the aid of 3 magcial stones -
Sun, Earth and Moon, Griffon transformed in a gigantic monster with
wings. After some cutscenes, Max and Monica will be rescued by the
Firbits and Osmond who pilot the Ixion to the deserted stone site -
Kazarov Stonehenge.
Kazarov Stonehenge
----------------------
At the Stonehenge, there will be a couple of scenes where you need to
find 4 gems - Earth, Wind, Water, Fire and place it on the altar of
the Stonehenge to form Chrono Union, which allows you to teleport
Paznos to the present time.
Earth Gem - Found in Rainbow Butterfly Woods of Sindain
Wind Gem - Found in Starlight Canyon of Balance Valley
Water Gem - Found in Ocean's Roar Cave of Veniccio Coast
Fire Gem - Found in Mount Gundor of Heim Rada
Sounds familiar eh? You will have encounter stars exit before right?
You can go past the star exit by using the "Star Key" (obtained from
Elena) and use it to remove the star barrier. To exit, you still
need the "Gate Key" for that area.
Take a photo of the main stone altar of the Stonehenge, it is a
scoop dude. At each gem altar, it will be guarded by a guardian (i.e.
4 mini-boss fights await for you). Unlike normal boss, they drop Glidas
and ABS...
------------------------------------------------------------------------
Getting the Earth Gem
------------------------------------------------------------------------
_____
/ \
| #2-8 | Legendary Killer Snake STAR FORK
\_____/```````````````````````````````````````````````````````````````
Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:40
- Fishing Goal: 49 cm or more
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies (available until you unlock Georama System)
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Return back to this floor and defeat all enemies to retrieve the Gate
Key - Fairy Saw. Once you are done, proceed to the Star Exit and use
the Star Key first. The barrier will be removed. Next use the Fairy
Saw to proceed to the next floor. Save your game.
_____
/ \
| #2-12 | Looking for the Earth Gem STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Zucky, Spirit Flyer, Cursed Rose, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:20
- Fishing Goal: 54 cm or more
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies (available until you unlock Georama System)
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- Objects: Chimney Pot
- Golden Eggs restored condition made clear!
Spheda Prize: 3x Gift Capsule
First of all, do not be surprised that enemies here are stronger than
those you encounter in Mount Gundor. They are stronger than enemies in
the normal area of the dungeons. Zucky is an improved version of
Pumpkinhead, Spirit Flyer is a flying element & Cursed Rose is a
stronger version of Man-Eating Grass. Watch for Mimics.
_____
/ \ BLUE SEAL
| #2-13 | Something Rare in here! STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Slyph, Zucky, Mad Tore, Mad Kotore
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:40
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies (available until you unlock Georama System)
Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump
of Copper, Holy Element, Water Element, Thunder Element, Fire Element,
Thick Hide
Geostone >>
- None
Spheda Prize: 1x Ama No Murakumo
Watch for Slyph! It is rather tough to fight it. Shoot it first to
lure the Slyph approaching Max and try to finished with a charged
attack. Mad Tore and Mad Kotore are improved versions of Tore
group. Make use of Ridepod for this battle. As for the medal, get
Max to a stronger level (more defense) and better weapons. You may
want to consider removing the Blue Seal using the Seal-Breaking
Scroll if you experience difficulties in clearing this area.
_____
/ \
| #2-14 | Scary Tree STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Mad Tore, Mad Kotore, Mimic, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 04:00
- Fishing Goal: 66 cm or more
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies (available until you unlock Georama System)
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Earth
Element, Wind Element, Life Element, Chill Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Leafy Tree
- Fence around Firbit's House condition made clear!
- Resident resides in a Straw House
Spheda Prize: 3x Final Bomb
The enemies have been encountered before. Just watch for Mimics and
King Mimics as they could deal a nasty damage at you. Use Ridepod
to finish off King Mimics. Defeat all enemies, retrieve the Geostone
and exit the area. You will have all conditions necessary for 100%
Georama in Sindain. If you have been using this walkthrough all the
while, you should get 100% already...
Floor 2-15 Chamber of Sleeping Earth Gem
============================================
As you enter the area, you will meet up with guardian - Trentos!
B O S S Scoop Photo - Earth Gem Altar
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Earth Gem
Guardian of Ancient Treasure Altar after defeating the boss.
Trentos You can take this photo again as
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later...
As you make your way to the altar, you will find the guardian
blocking you. You need to defeat the guardian in order to get the
Earth Gem. The boss is relatively easy if you use Ridepod with
Propellor Legs (bought from G-Parts in Gundorara Workshop of Mount
Gundor) along with Nova Cannon (prize receive from Dr. Nobbs for
100% Georama in Veniccio)
Retrieve the Earth Gem from the altar.
Get the photo of the Earth Gem Altar and make your way to Balance
Valley.
------------------------------------------------------------------------
Getting the Wind Gem
------------------------------------------------------------------------
_____
/ \ STAR FORK
| #3-7 | Cursed Mask MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder
Gemron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies
Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay,
Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element,
Lightning Element, Fire Element
Do the same thing what you have did in the previous dungeon. Get the
Gate Key - Giant Meat by defeating all enemies and locate the Star
Exit. Use the Star Key to remove the barrier and Giant Meat to exit
the dungeon.
_____
/ \
| #3-16 | Looking for Wind Gem STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Heat Fairy, Ballala, Thunder Spirit, Water Spirit
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:05
- Spheda
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies (available until you unlock Georama System)
Sturdy Rock, Unknown Bone, Light Element, Chill Element, life
Element, Earth Element, Wind Element, Scrap of Metal, Bundle of Hay
Geostone >>
- None
Spheda Prize: 1x Opal
A lot of magical enemies encounter for this area. Make use of
Monica's Magic Absorb Blade will be a wise choice. Defeat all
enemies and retrieve the Giant Meat. Exit the floor.
_____
/ \
| #3-17 | Evil Spirit in Valley STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Mummy, Iron Mask, Ballala, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:15
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies (available until you unlock Georama System)
Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element,
Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar
Cane, Glass Material, Rough Rock
Geostone >>
- Objects: Barrel
Spheda Prize: 1x Level-Up Powder
Those pesky shield enemies are here again - Iron Mask. Wait for the
Mask to open to go for an easy strike at it. Ballala is an advance
version of Himarra. Dodge its projectile attacks and get close to
wack it with your close combat weapons. Watch for Mimics.
_____
/ \ BLUE SEAL
| #3-18 | Brave Warriors in the Valley STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Iron Mask, Sleeber, Blumo, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:50
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies (available until you unlock Georama System)
Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element,
Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar
Cane, Glass Material, Rough Rock
Geostone >>
- Objects: Hay & Hoe
Spheda Prize: 1x Resurrection Powder
For this area, you will find 2 new enemies - Sleeber and Blumo. They
are not too hard to handle. Please take note the floor's blue seal.
If you find the floor too difficult, get a Seal-Breaking Scroll
bought from Morton's Sundries (Palm Brinks) for 1500 Glidas.
Floor 3-19 Chamber of Defending Wind Gem
============================================
As you enter the area, you will meet up with guardian - Lapis Garter
B O S S Scoop Photo - Wind Gem Altar
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Wind Gem
Guardian of Ancient Treasure Altar after defeating the boss.
Lapis Garter You can take this photo again as
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later...
Lapis Garter resembles a lot like the Yo-yo Barrel that you
encountered for this dungeon. Just make use of Ridepod's speed with
Propellor Legs and fly in circle around the boss while firing beams
from the Nova Cannon. This is quite an easy boss fight.
Retrieve the Wind Gem from the altar.
Get the photo of the Wind Gem Altar and make your way to Veniccio
Coast.
------------------------------------------------------------------------
Getting the Water Gem
------------------------------------------------------------------------
_____
/ \
| #4-10 | Wandering Zappy STAR FORK
\_____/```````````````````````````````````````````````````````````````
Enemies: Mimic, Zappy, Aqua Element, Goyone
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:30
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Do what you need to do: Get Gate Key - Luna Stone by defeating all
enemies, locate the Star Exit, use the Star Key to remove barrier
and exit the floor using the Gate Key.
_____
/ \
| #4-17 | Looking for the Water Gem STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Arkerath, Mimic, Star Tortoise, Zombie Pirate, Blackbeard
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:40
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- None
Spheda Prize: 1x Resurrection Powder
A whole new gang of enemies will be appearing for this one. They
can be handled easily except for Star Tortoise. Remember those
Tortoise that you have encountered in Sindain? Attack and backflip
often when facing these hard-shell monsters. Watch for Mimics.
_____
/ \
| #4-18 | Pirate's Revenge STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Blackbeard, Fat Naga, Coral Dog, Pirate Eye
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 05:55
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element,
Life Element, Thunder Element, Sugar Cane, Glass Material, Rough
Rock
Geostone >>
- None
Spheda Prize: 5x Treasure Chest Key
Coral Dog is the advanced version of those statue that you encounter
in Balance Valley. Fat Naga is an advance version of Medusa. Make
sure that you have equip Anti-Petrify Amulet when fighting it in
close range.
_____
/ \ RED SEAL
| #4-19 | Death Ocean STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Metal Bomber, Pirate Eye, Fat Naga, Arkerath, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:14
- Spheda
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies:
Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill
Element, Scrap of Metal, Bundle of Hay
Geostone >>
- None
Spheda Prize: 1x Level-Up Powder
This area is tough. Watch for King Mimics and Fat Naga's ability to
petrify your characters. Equip Anti-Petrify Amulet to protect
against that status ailment. If a character got petrified, use a
Medusa's Tears or Mighty Healing to cure it.
Floor 4-20 Chamber of Sleeping Water Gem
============================================
As you enter the area, you will meet up with guardian - Sea Dragon
B O S S Scoop Photo - Water Gem Altar
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Water Gem
Guardian of Ancient Treasure Altar after defeating the boss.
Sea Dragon You can take this photo again as
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later...
The Sea Dragon is resembles the Sea Serpent or Killer Snake. It has
the ability to burrow underground thus avoiding Max's attack. It has
the ability to cause poison with its tail. As an aquatic creature,
the Sea Dragon is weak against lightning. Make use of Ridepod. You
actually use the same strategy that you use for Lapis Garter.
Retrieve the Water Gem from the altar.
Get the photo of the Water Gem Altar and make your way to Mount
Gundor.
------------------------------------------------------------------------
Getting the Fire Gem
------------------------------------------------------------------------
_____
/ \
| #5-4 | Steam Goyone STAR FORK
\_____/```````````````````````````````````````````````````````````````
Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies using only MONCIA'S MAGIC
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Defeat all enemies and get the Gate Key - Magma Rock. Locate the
Star Exit and use the Star Key to remove the barrier. Use Magma Rock
to proceed on to the next floor
_____
/ \
| #5-19 | Looking for the Fire Gem STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Living Armor, Red Fox, Heat Wear, Rolling Rocks
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:50
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- None
Spheda Prize: 1x Level-Up Powder
Stronger enemies encounter here. Red Fox are pretty hard to handle
as they deal 40+ HP damage per shot. You need to spent a lot of time
in learning on how to dodge them. The future enemies encountered in
futured dungeons are very strong with projectile weapons. Defeat all
enemies, retrieve the Magma Rock and proceed to the next floor.
_____
/ \
| #5-20 | Explosive Hot Spring STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Flame Nail, Triple Cracker, Mimic, Fire Spirit, Ice Spirit
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:05
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass
Material, Rough Rock, Earth Element, Fire Element, Thunder Element
Geostone >>
- None
Spheda Prize: 2x Mighty Healing
Watch for Flame Nail's ability to deal a slash beam with its bone
sword. Triple Cracker is an advance version of Bomberhead. This
dungeon is tough nut to crack in my opinion.
_____
/ \
| #5-21 | Crazy Mountain STAR
\_____/```````````````````````````````````````````````````````````````
Enemies: Arthur, Heat Wear, Rolling Rocks, Flame Nail, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:55
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Bundle of Hay, Gold Bar, Light Element,
Holy Element
Geostone >>
- None
Spheda Prize: 1x Wealth Coin
Like the previous floor, this one is also quite hard to fight.
Watch out for King Mimics and deal it by using Ridepod. If you
managed to get to this, save your game!
Floor 5-22 Chamber of Blazing Fire Gem
============================================
As you enter the area, you will meet up with guardian - Inferno
B O S S Scoop Photo - Fire Gem Altar
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Fire Gem
Guardian of Ancient Treasure Altar after defeating the boss.
Inferno You can take this photo again as
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later...
It carries a nasty sword and deal incredibly fast sword swings with
it. The best battle is to make use of Ridepod (again) and flying in
circles like what you did to the other sub-bosses.
Retrieve the Fire Gem from the altar.
Get the photo of the Fire Gem Altar and make your way back to Kaznov
Stonehenge. You are ready for Chrono Union!
Kaznov Stonehenge - Chrono Union
===========================================
Once at the Stonehenge, place the 4 Gems inside their respective
altars - Earth (yellowish-brown), Wind (green), Water (blue) & Fire
(red). There will be some cutscenes and you will eventually be able to
access Griffon's Palace - Moon Flower Palace. Take a photo of the
advanced mode of Paznos - it is another scoop photo!
C h a p t e r 7
````````````````````
P a l a c e o f F l o w e r s
=====================================================================
Well, you are coming to the end of story for Dark Cloud 2. This
"last" chapter will provide the essential bits and trillers about
this whole game. At the Moon Flower Palace Stop, you will find the
Ixion along with Osmond. You can still return back to previous areas
to collect your medals, purchase upgrade materials, etc.
Upon entering the Palace, Max and Monica will meet with a mysterious
lady - Princess Alexandra, the true owner of the Palace and Griffon's
real name - Sirus. You need to restore the Palace back to its
original state so that you help Sirus regain back his original
self...
The garden yard will be Georama area for your placing of objects. The
foyer located inside the palace will be the place where you can find
power-up gifts from your dedication to Georama. Unlike previous
Georama conditions, this chapter's conditions have been locked. You
can find some clues from the paintings in the foyer. Please note that
you cannot place other Georama objects on this area. For the Georama
building map, it is somewhere within this part of the walkthrough.
There are 2 save points in the dungeon - one at the yard while the
other one in front of gate to Moon Flower Palace Dungeon.
_____
/ \
| #7-1 | Ancient Wind
\_____/```````````````````````````````````````````````````````````````
Enemies: Bundy, Count Balloon, Castle Eater, Silver Gear
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Relaxation Fountain
Spheda Prize: 1x Level-Up Powder
There is no Geostone for this floor. All of the enemies except for
Silver Gear is easy to handle. Silver Gear is able to fire projectile
arrows at your character. When you got surrounded by these enemies,
make use of the character's charged attack. The gate key for this
dungeon is "Queen's Watering Pot"
_____
/ \
| #7-2 | Card Warriors Gather
\_____/```````````````````````````````````````````````````````````````
Enemies: Spade, Club, Heart, Diamond, Joker
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: Camellia Tree
- "The path of flowers we walked"
Spheda Prize: 5x Treasure Chest Key
In my opinion, this place is the easy to train up your character's
weapons. The cards monsters are very easy to trick. Just fire a
projectile at them and they come rushing towards you, giving you an
opportunity to strike them down with a charged attack! Watch for
Jokers as it could deplete Max's/Monica's current HP to half!
_____
/ \
| #7-3 | Dangerous Treasure
\_____/```````````````````````````````````````````````````````````````
Enemies: Evil Performer, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:02
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: None
- "Door and Moon Column"
Spheda Prize: 5x Holy Stone
There is only kind of enemies found throughout the battlefield. If
you have recruit Pau (see support character section), you will be
warned before opening chests that are actually Mimics in disguise.
Evil Performer is actually a stronger version of Griffon Soldier
encounter in Mount Gundor. You can trapped them with charged
attacks...
_____
/ \
| #7-4 | Zombie Zone
\_____/```````````````````````````````````````````````````````````````
Enemies: Castle Eater, Bundy, Crow Priest, Silver Gear, Fire Drake
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:06
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: None
- "Path of the Sun"
Spheda Prize: 1x Resurrection Powder
Most of enemies can be handled easily with charged attacks except
for Silver Gear. Fire Drake's fire can be repel back by using the
charged attack or use your weapon to attack the fire object. Crow
Priest resembles the Priest of Rama. Keep your guard on and you
should be fine.
_____
/ \
| #7-5 | Missing Gem Dealer SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Hall of Sorrow
Spheda Prize: 1x Level-Up Powder
Make sure you improve your Smash ratings for your weapon or you will
have a hard time for this floor. Rock Taster (improved version of
Golems) and Guardia (improved version of Statue) are rock-type
enemies. Without strong smash rating, your attacks are not going to
work well against them. Stormy is an advanced version of Burger from
Mount Gundor.
_____
/ \ WHITE SEAL
| #7-6 | Feeling out of Place SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Evil Performer, Moon Goyone, Diamond, Heart
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:08
- Spheda
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: Road to Golbad
- "A Stream & Starlight Stairs"
Spheda Prize: 1x Level-Up Powder
Depsite having a white seal, this floor is easy if you use charged
attacks as your primary attack mode. Moon Goyone has a dash attack
that required you to watch out for. Other than that, it is quite
easy to defeat the enemies found here. If you want to feel safe, use
a Seal-Breaking Scroll to remove the seal.
_____
/ \
| #7-7 | Living Statue SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Club, Guardia, Spade, Moon Goyone, Club
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: N/A
- "Flower Bed of Recollections"
Spheda Prize: 2x Gold Bar
You can wipe them out without any difficulty using your character's
charged attack. Guardia has tough defense but they are slow in
movement, thus you should be able to defeat them easily.
_____
/ \
| #7-8 | Danger Zone SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Stormy, Fire Drake, Joker, Ice Drake
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: N/A
- "You, sitting by the stairs"
Spheda Prize: 1x Emerald
This floor requires you to have some technique in reflecting
projectile attacks from your enemy. Make use of Monica's Magic-
Absorb Sword to absorb magic from Fire Drake and Ice Drake. Use
Ridepod to defeat Stormy.
_____
/ \
| #7-9 | Scary Woman SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Crow Priest, Miss Gourgon, Moon Goyone, Rock Taster
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Starlight Stairs
- "The end of the Hall of Sorrow"
Spheda Prize: 1x Diamond
This chapter is quite tough as Crow Priest and Miss Gourgon could
cause status ailments. Make sure that you have ample stock of
Medusa's Tears, Mighty Healing and Anti-Petrify Amulet to protect
you against Miss Gourgon's stone attacks.
_____
/ \
| #7-10 | Hell Elephant SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Fire Drake, Ice Drake, Moonflowephant
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:55
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: N/A
- "Feelings deep in Stardust Pond"
Spheda Prize: 1x Resurrection Powder
Moonflowephant is actually a stronger version of Elfas encountered
in Balance Valley. Its attack is similar except it is stronger in both
attack and defense. You can make use of Ridepod for a easy victory for
this floor.
_____
/ \
| #7-11 | Crash the Undead SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Skull Chief, Silver Gear, Evil Performer, Miss Gourgon,
Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:01
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: Road
- "The Murmur of The Trees"
Spheda Prize: 1x Bull's-Eye Coin
In my opinion, this floor is quite easy except for Silver Gear's
projectile weapons. Watch for Mimics for this floor. It will be
easier if you have Pau as your support character.
Floor 7-12 Garden
===========================
As you enter the area, there will be a cutscene about Sirus and
Queen Alexandra. At the rear end of the garden, there is a Sun
Table and Sun Chair. You can find a flower on the table. Examine
the floor and you will receive "Flower of the Sun" key item. Exit
the area. There is nothing much to do except to follow the Moon Path.
_____
/ \
| #7-5 | Missing Gem Dealer SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:40
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
You should find the battles starting to get easier if you do some
work on the Georama as you can get a lot of power-up items from this
chapter's Georama. Defeat all enemies and get the gate key. Proceed
to the Moon Exit to choose the Moon Path.
_____
/ \ BLUE SEAL
| #7-13 | Max's Longest Day MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ice Drake, Spade, Club, Fire Drake, Joker
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:00
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: Silver Bench
Spheda Prize: 5x Destruction Powder
For this floor, there will be a blue seal condition in effect. You
will not be able to use Monica for this floor till you have
defeated all enemies here. Switch to Ridepod once you find Ice Drake
or Fire Drake in the vicinity, shoot them down with Nova Cannon.
By the way, the game will be over once Max is KO'd.
_____
/ \
| #7-14 | Hell's Corridor MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Rock Taster, Skull Chief, Stormy, Moonflowephant
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Palace Stairs
Spheda Prize: 1x Level-Up Powder
The theme, Hell's Corridor is used quite suitable for this floor.
The selection of enemies are tough as all except for Skull Chief are
larger than Max in size. This means you cannot juggle them with the
charged X strike. Ridepod is quite useful for this battle...
_____
/ \ RED SEAL
| #7-15 | Monica All Alone MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Guardia, Heart, Joker, Diamond, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:05
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Objects: Petal Stream
Spheda Prize: 1x Level-Up Powder
There is a red seal here, meaning that you will not be able to use
Max and Ridepod for this floor. All enemies are easy to handle
except for King Mimics. As I seldom train up Monica, I have resort
using a Seal-breaking scroll for this chapter. Having Pau as your
support character is ideal for this chapter. Once you defeated all
enemies, the seal will be removed permanently.
_____
/ \
| #7-16 | Raging Spirits MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Miss Gourgon, Rain Ghost, Thunder Ghost, Storm Ghost, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:55
- Spheda
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Objects: Flower Bed
Spheda Prize: 1x Resurrection Powder
Rain Ghost are weak against Flame; Thunder Ghost are weak against
Chill, Storm Ghost are weak against Cyclone damage due to elemental
difficulties. Make sure that your character is equipped with an
Anti-Petrify Amulet. Beware of Mimics. Monica is quite ideal for
this battle due to her ability to absorb magic.
_____
/ \
| #7-17 | Lonely Machine MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Skull Chief, Leogriff, Moonflowephant, Vanguard Mk 2, King
Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:45
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- None
Spheda Prize: 5x Lightning Stone
There is no Geostone for you to collect in this floor. You will
encounter Vanguard Mk2 (stronger version of Neo Vanguard encountered
in Mt Gundor) and Leogriff. Leogriff has the ability to shower you
with electronic spikes... Get into close range and attack with your
combo. This is a quite tough area if you focus to fight on close
range. Make use of Ridepod as it would be easier unless you have
plenty of Premium Chicken & Plum Rice Balls (bought from Gordon) to
spare.
_____
/ \
| #7-18 | Nobility MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Rain Ghost, Moon Joe, Thunder Ghost, Stormy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- None
Spheda Prize: 1x Resurrection Powder
You can defeat this area easily if Max's gun has been upgraded with
an attack strength of 160+. The battle will be quite easy if you use
Monica...
_____
/ \
| #7-19 | Palace Watchdog MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Vanguard Mk 2, Toy Rock, Thunder Ghost, Cross Knight
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:05
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- Object: Moon Column
Spheda Prize: 1x Time Coin
For those who have been waiting to get Max's ultimate wrench - Grade
Zero, you would be yearning to fight a Toy Rock. Toy Rock is actually
an upgraded version of Dog Statue found in Starlight Canyon. Cross
Knight is a stronger version of Yo-yo Barrel. The floor will be easier
if you use Ridepod for this battle.
_____
/ \
| #7-20 | Road to Memories MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Moon Joe, Skull Chief, Storm Ghost, Leogriff, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:03
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- None
Spheda Prize: 4x Potato Pudding
Watch for Leogriff and King Mimic. Good to have Pau as your support
character. Moon Joe is a stronger version of Nightstalker...
Floor 7-21 Alexandra's Room
===============================
There will be more cutscenes about Alexandra and Sirus. To exit the
room, you must have the "Flower of the Sun" key item obtained the end
floor of the Sun Path. There will be a vase found on the long table
in the middle of the room. Place the flower and the door will open.
Take a photo of the flower to get a scoop "The Flower of Sun". Exit
via the doorway...
_____
/ \
| #7-22 | Final Trump Card MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: S. Joker, S. Diamond, S. Spade, S. Club, S. Heart, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:00
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- Object: Stardust Pond
Spheda Prize: 1x Bandit Coin
S versions of the card is a stronger version. But they are still easy
to defeat like what you did to them in the 2nd floor. Probably the
most ideal place to level up your weapons.
It is also an ideal time to start build the Moon Flower Palace back to
its original form! You can get a lot of power-up items which is vital
for the upcoming boss fight...
------------------------------------------------------------------------
Restoring Moon Flower Palace
------------------------------------------------------------------------
Unlike previous dungeons, the conditions will not be revealed to you
even if you have gotten the Geostone. You can however get hints from
the photo paintings of the garden found at the foyer. However, below is
the list of conditions:-
A) A Scent of Water in the Sun
- Relaxation Fountain placed in the middle spot
B) The Path of Flowers we Walked
- Place 8 units of the 'Road to Golbad' facing north & south
C) The Door and the Moon Column
- All 16 Moon Columns have been placed on side of the pathway of
"Road to Golbad".
D) The Path of the Sun
- Place 6 Road on left and right of the walkway
E) A Stream and a Starlight Stair
- Both two Starlight Stairs have been placed
- A river runs through both Starlight Stairs
F) Flower Bed of Recollections
- All 6 Flower Beds have been placed
G) You, sitting by the stairs
- The Palace Stairs have been placed
- Both Silver Benches have been placed
H) The End of the Hall of Sorrow
- Hall of Sorrow has been placed
I) Feelings Deep in Stardust Pond
- Stardust Pond has been placed
J) The Murmur of the Trees
- Two Camellia Trees have been placed
I find the Georama scenario relatively easy due to the following:-
- You can only place parts obtained Geostones gotten in this dungeon
- There are pictures to aid you (and me helping you ^_^:)
Map of completed Moon Flower Palace
=========================================
N 1 - Palace Stairs* 3 - Hall of Sorrow
_|_ 2 - Stardust Pond 4 - Relaxation Fountain
| _______________________________________
| | B Silver Bench
| __ __ ____ |
| |@@| :: |@@| M|---|M | 1 | | |@@| Flower Bed
| |@@| :: |@@| M|---|M B |_::_| B | |@@|
| |@@| :: |@@| M|---|M :: |
| |@@| :: |@@| M|---|M :: | M Moon Column
| __ _::_ ____|```````|____ _::_ __ |
| |_|/_||_\|_|_|` 4 `|_|_|/_||_\|_| | |---| Road to Golbad
| :: |```````| __ :: __ | _
| :: M|---|M |@@| :: |@@| | |_| Road
| T :: T M|---|M |@@| :: |@@| | _ _
| |`-`-`-`-`-| M|---|M / 2\ | /_||_\ Starlight Stairs*
| |____3_____| M|---|M \__/ |
| | :: Petal Pond
| SP |
|__________ Moon Flower Palace _________| T Camelia Tree
Stop
*You must place petal ponds underneath these objects.
It has been a while since I use ASCII text to make maps. First of all,
the diagram is not drawn to scale - it just provide you with the basic
idea. I recommend you to build the parts to its limit amount. The parts
are set to a certain limit and you cannot use parts from other Georama
area for this area.
Make your way to the door entrance to the palace & take a photo of the
"purple eye" to get Moon Flower Palace Scoop.
Upon completing Georama Condition F, you will get a cutscene. Once you
completed the Georama to 100%, you will get the game's rarest gems -
Sun Stone and Moon Stone. Save your game.
_____
/ \ BLUE SEAL
| #7-23 | Elemental Party MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Vanguard Mk 2, Thunder Spirit, Rain Ghost, Clock Knight
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:01
- Spheda
- Attack and defeat all enemies without HEALING
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- None
Spheda Prize: 1x Resurrection Powder
Use Ridepod and you should be complete this floor without much
difficulty. The Blue Seal should not pose you much problem if
Ridepod is equipped Energy Pack (Urn), Nova Cannon and Propellor
Leg...
_____
/ \
| #7-24 | Wandering Knight's Soul MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Toy Rock, Moon Joe, Leech, Lancer, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 07:15
- Spheda
- Attack and defeat all enemies using only MONSTER TRANSFORMATION
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- None
Spheda Prize: 1x Level-Up Powder
Lancer can fire homing missile at your character. Using Ridepod for
this floor is ideal and wise choice. Just shot down any enemy you
see...
_____
/ \
| #7-25 | Beware Carelessness MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Lancer, Leech, Mimic, Vanguard Mk 2, Earth Dragon
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:30
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water
Element, Fire Element, Gold Bar, Bundle of Hay
Geostone >>
- None
Spheda Prize: 5x Treasure Chest Key
Those pesky dragons are here again. Make sure that Max or Monica
is guarded with Non-Stop Amulet. Make sure that you have stocked
sufficient Heart-Throb Cherry and Mighty Healing prior to the
battle. The dragon can be killed easily if you upgrade Max's Scale
attribute tremendously... Once again, Ridepod prove to be useful
for this battle...
_____
/ \ WHITE SEAL
| #7-26 | Final Battle MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Earth Dragon, King Mimic, Clock Knight, Evil Nail
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 06:42
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth
Element, Chill Element, Wind Element, Life Element, Sugar Cane,
Glass Material, Rough Rock
Geostone >>
- None
Spheda Prize: 5x Holy Stone
This is the last dungeon floor before your showdown with Griffon. It
contains 2 of the strongest non-boss enemies - Earth Dragon and King
Mimic. Evil Nail has the ability to laucnh beam waves which could be
deadly. Make sure Ridepod is fully repaired and character's HP is at
max.
Once you are done, it is time for the final boss fight. Make your
return to Mount Gundor for repairs on Ridepod. Get 20x Premium
Chicken, 20x Plum Rice Ball and 20x Cheese. You will need them to
fight against the boss. Save your game. If you did not have the max
number of Ressurrection Powder, revisit the dungeons floor to get
some of them.
Floor 7-27 Sun Chamber
--------------------------
Within this floor, there are couple of rare photos. Take a photo
of the statues guarding the door. Examine the door and you will be
prompt to enter Griffon's real name. Enter "Sirus" (without " of
course) as your reply and you will be able to enter...
NOTE: From here till the ending battle, you will not be able to
save...
B O S S
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Master of Darkness
Emperor Griffon
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
The fight against Griffon can be divided into 3 separate battles...
Battle #1 - Against flying Atlamillias
You will be able to target 4 objects - Griffon and 3 magical
Atlamillias. The Atlamillias will fly in circles around the flying
Griffon and causes laser beams to be fire at Max. Attacking Griffon
will be useless instead for against Atlamillias. There are 2 methods:-
1) Go underneath Griffon and wait for the Atlamillias be near the legs
of Griffon and use a charged attack. Be prepared to waste some
Cheese for the damage substained.
2) Use Ridepod. Wait for the Atlamillias are circling on top Griffon's
head. Use lock-on and hit them with Ridepod's Nova Cannon.
Do this until you have reduced Griffon's life to 1/2. This is followed
by some cutscenes...
Battle #2 - Wings as sword
Griffon will use his wings as a pair of giant blades. Using Ridepod
will be useless. His attack is similar to Gaspard as most of his
attacks is close-ranged except the beam wave. Try to get to his back
and hit him with combos excuted by Max and Monica.
Once you reduce its life to 1/4, there will be more scenes...
Battle #3 - Flaming Griffon!
Griffon has 3 main attacks - the normal punch combo, a shockwave fire
ball and a explosion ground attack. The first one can be avoided when
your character is far away from him. The second one can be avoided by
running. The 3rd one can be avoided by moving away from the damage
radius caused by the ground attack. Take note that the shockwave
could causes Stop status. Make sure you remove the status ailment or
else, it could be a gameover for you...
At last, you have defeated "Griffon" and Sirus is back to normal...
However a piece of dark cloud swivel above Sirus and reveal itself as
the mastermind. You will be fighting the actual boss...
After some cutscene, you will be teleported to the Dream Spiral.
Prior to fighting Dark Element, you will be forced to fight a series
of dangerous enemies...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Mammo is an elephant-type enemy. Just use
Dream-Shredding Fang Ridepod, fly in circles around the boss & fire
Mammo your Nova Cannon. Relatively easy. If Max's
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ gun has been upgraded to Supernova, it will be
a piece of cake for you...
Upon defeating Mammo, just continue to make your way up the endless
pathway - this reminds me of Final Fantasy X Omega Ruins...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Nightmare is a Stormy-like monster. Beware
Dream Keeper of the poison gas and splash attack. Just
Nightmare use the same strategy that you have used for
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Mammo and this should be no sweat.
Just keep on moving...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ I just hate dragons in Dark Cloud
The howl that echoes in the dreams 2. Not only they could causes
Black Dragon damage with their fiery breath,
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ they could cause Stop with their
regular attacks. Stick to the same
strategy.
Just keep on moving...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Watch out for its homing missile attack.
Servant of Dreams Make use of the same strategy that you have
Uther used for the previous enemies.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Just keep on moving...
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Once you defeat one of them, the
The double-dream ending swords battle ends automatically. An stronger
Gaja Ein & Gaja Zwei version of Evil Nail and they could
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ fire wave beams. Use Max and charged
up your way. Once they are within the
attacking radius, use it & they fall
to to ground. Keep on doing this...
Keep on moving and you meet up Dark Element. After some cutscenes, you
will be fighting the "final boss" of Dark Cloud 2:-
F I N A L B O S S Scoop Photo - Legend of Moon
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the falling
Evil made flesh moon in the background area of this
Dark Element fight. THIS IS THE ONLY CHANCE THAT
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ YOU CAN GET THIS SCOOP.
I have faced a gameover here and need to restart this whole fight right
from Griffon... Make sure you take the photo of the falling moon. For
this battle, you need to rely A LOT on Max and Monica. You will be
given a time limit of 5 minutes to defeat him...
Dark Element's attack are damaging doing from 48 HP damage to an
instant kill. Hope that both Max and Monica's weapon is at least 300
for Attack. The core will be initially be red. When it is red, Max's
attacks (gun and wrench) will be useless. When it is blue, Monica's
attacks (sword and magic) will become useless. Thus, you need to attack
the boss with Max when the core is blue and attack the boss with Monica
when the core is red.
When the boss' HP is near death, the core will emit a glowing light. The
conditions will change. When the core is red, only melee attacks work
while when the core is blue only range attacks work. Keep up the
endurance and you will be able to defeat the boss within the time limit.
Finally, you will be granted with some pleasant story telling and the
ending credits will roll. Monica will depart along with Elena and Agrias
back to the future. Wait for the words "The End" to be shown...
___ __ ___ _____ ________ ___ ___
\ \ / \ / / \|_ _||__ __| \ / \ /
\ \/ \/ //\ \ | | | | | | | |
\ /\ / __ \| |_ | | |_| |_|
\__/ \_/_/ \__\___| |_| [] []
Wait! There will be a prompt for you to create a start file for Chapter
8. You can choose to overrite your current file or save it on a new
slot (provided that you have sufficient memory space). Save your game
and you will be bought to the title screen.
C h a p t e r 8
````````````````````
T h e F o r g o t t e n A d v e n t u r e
=====================================================================
At the start of the chapter, you will find Maxmillian meeting up the
Mayor. They are intending to reconstruct the Blackstone Railroad.
However, you need to find some Zelmite located at the Zelmite Mines.
The enterance to the mine can be found near the monument in Palm
Brinks. You can also access it via the map selector. Before I carry
on, there are something that you need to take note off:
- You cannot access to Kaznov Stonehenge & Moon Flower Palace
dungeons anymore.
- You cannot access to the future as Max does not possess the
Atlamillia anymore. Monica will not be in your party anymore...
- Make sure that you have an album saved file so that you can store
2 important photos.
- You will find Max carrying a golden pendant instead.
Equipment Check
------------------
- Make sure that Ridepod's equipment has equipped with the best
items:
>> Weapon
- Nova Cannon III
Photos: Moon Column, Stove, The Sun
Items: 14 x Sticky Clay, 99 x Holy Element & 3x Holy Stone
Get this one until you have defeat a boss who have been your
main arch-rival for the game...
- Nova Cannon IV
Photos: Flotsam Revived!* & Pot Torch & The Sun
Items: 1x Sun Stone, 5x Holy Stone, 15x Sticky Clay
You must have this in order to beat the game's final boss. Make sure
that you have saved up a Sun Stone for this. Sun Stone can be found
in one of the chests in this area. Get the scoop photo by taking a
photo of Metal Flotsam.
>> Armor
Sun & Moon Armor
Photos: Electric Sesame, The Moon & The Sun
Items: 50x Light Element, 50x Holy Element & 50x Sticky Clay
This is the game's best torso part for Ridepod. Give Steve an
additional 30 points of defense.
>> Leg
Propeller Leg
Photos: Cart, Fan & Windmill Feather
Items: 10x Silver Ball, 7x Wind Element
I would choose this as compared to the buggy. For the buggy, too
many complicated controls is needed to move Ridepod. The Propeller
Leg in my opinion is the best leg part for Ridepod.
>> Energy Pack
Triple-Urn Pack
Photos: Flower Chandelier, Light of Luna Stone & Pot
Items: 40x Sticky Clay, 40x Sturdy Rock & 20x Earth Element
This provides Ridepod with 300 hit points. The more HP is merrier.
>> All Shield Kits and Core has been upgraded to Master Grade Core
- Max's melee weapon should be either Grade Zero wrench or LEGEND
hammer with all stats maxed out. I recommend the LEGEND as you can
build up the stats to a higher limit as compared to the wrench.
- Max's gun should be upgraded to Supernova with 500 Atk points.
- Conserve your Ressurrection Powder unless you can make them.
- Stamina Drink is quite useful and it is time to use them.
- Always exit and save your game as the floors in this dungeon is
quite hard if you are not well-prepared.
- Stocked up Premium Chicken (Ferdinand), Plum Rice Ball (Gordon),
Mighty Healing (Dr. Dell) and Cheese (Granny Rosa).
- All Crystals can be bought from Rufio.
- Morton's Sundries sells all gems along with all coins except for
Dark Coin and Indestructible Coin. Gems include all except for the
Sun Stone and Moon Stone.
- Get all your support characters back to the train. Since Georama
carries no importance in Chapter 8, it will be better to have all
the members inside the Blackstone One.
_____
/ \
| #8-1 | Get the Zelmite!
\_____/```````````````````````````````````````````````````````````````
Enemies: Ore Robber, Fair Helper, Dark Flower, Whitebeard
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:26
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Healing Coin
Quite easy floor as you can eliminate anything in your path if Max's
gun has been maxed out. Watch out for Dark Flower's poison attack.
Best still, equip a Poison Amulet to guard Max against Poison.
_____
/ \
| #8-2 | Moonhole
\_____/```````````````````````````````````````````````````````````````
Enemies: Ore Robber, Mine Moler, Whitebeard, Mallone
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:00
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Bull-Eye's Coin
Synthesize a Absorption Coin for Max's weapon along with Healing Coin
on his coin. Most of the enemies here are relatively easy except for
Mine Molers. They are like Sand Molers. Just charge up and release
when they get close to you. Mallone are easy to defeat.
_____
/ \
| #8-3 | Powerful Frog
\_____/```````````````````````````````````````````````````````````````
Enemies: Thunder Drake, Gamal, Wind Drake, Dark Flower
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:50
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Potato Pie
Gamal is an advanced version of Froggy. It helps to hop off from
your targeting thus make use of Max's charged attack. Dark Flower,
Thunder Drake and Wind Drake can shot projectiles. Be careful when
they are lump up together. Escape from them by using Ridepod and
shot them down with Ridepod's Nova Cannon III.
_____
/ \
| #8-4 | Evil Bat Invasion
\_____/```````````````````````````````````````````````````````````````
Enemies: Holy Drake, Darker, Evil Bat, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:45
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 10x Mighty Healing
This area is infested with bats. Max's handgun works well. Watch out
for Mimics!
Floor 8-5: Miners Breakroom
=============================
There will be a couple of cutscene. Max will meet up with Monica!
Monica will rejoin Max for his adventure!
_____
/ \
| #8-6 | Crossroads of Destiny SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Evil Bat, Snow Ghost, Stone Guard, Fire Ghost, Danger Bomb
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:46
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Garnet
With Monica back, do some expect tough battles ahead of you. Always
begin a new floor with at least 10 of a healing items such as
Premium Chicken. Snow Ghost and Fire Ghost can shot projectiles and
do tremendous damage with its repeated attacks. Danger Bomb has the
capability of exploding when it is near death, causing around 100+
points of damage to your character. The headache is the Stone Guard.
Use your character & get to its back and wack with Monica's
sword or Max's wrench. Restore your health immediately when HP is
around 70!
Take the Moon Path.
_____
/ \
| #8-7 | Scary Face MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Stormflower, Cabule, Darker, Face of Yaksa, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:40
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Amethyst
This one is really hard. Heal immediately when your character's HP
drop below 120. Stormflower, a stronger version of Himarra & Face
of Yaksa (stronger version of Priest Rama) could cause nasty status
when their projectiles. Cabule, an advanced version of Gyumo can be
wipe off its feet by using Max's charged attack. Watch out for King
Mimics especially when it is in pump-up status. You wipe it out
easily with Max's Supernova before it reaches you...
_____
/ \
| #8-8 | Powerful Wild Boar MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ghoul, Fire Ghost, Ram Z, Evil Bat, Spider Lady
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:20
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Aquamarine
This floor is a lot easier compared to the previous. You can defeat
Ghoul and Ram Z using a charged attack from Max. Evil Bat can be
handled with Max's gun. Reflect Fire Ghost's projectile when Max's
charged attack. Spider Lady has the ability to curse you, make sure
you have the Anti-Curse amulet equipped for this floor.
_____
/ \ WHITE SEAL
| #8-9 | Murderous Tank MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Angry Cannon, Evil Bat, Rock Face, Ummagumma, Mimic, King
Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:50
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Potato Pie
Get the seal-breaking scroll to remove the white seal. Angry Cannon
could shot two types of projectiles - a beam or a cannon ball. Cannon
ball could cause damage when it explodes (an advanced version of
Pirate Eye). Ummagumma has the ability to guard itself but you can
finish with Max's attacking power around 500 (with LEGEND) or 300
(Grade Zero). Roce Face (advanced version of Magmaoff) has the
ability to roll towards you can be juggled using Max's spin attack!
Floor 8-10: Death End 1
------------------------
At the start of the battle, there will be a cutscene and you will
forced to fight a sub-boss comprises of 2 Vanguard-like enemies.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Keeper of the Loot
Burst One & Two
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
1 Nail Burst is already tough and you will be forced to fight 2
instead. Nail Burst has two kind of attacks - an elongated close
range arm attack and a spin attack (melee). Thus it is advised to
get away from it right? Make use of Ridepod's Nova Cannon III with
Propeller Leg equipped. You should be move in circles when shooting
lasers like hell. Hopefully you have a couple of Ridepod Fuel in your
store. If Ridepod is destroyed, use Max's gun, which should do same
amount of damage if maxed out.
After the battle, these boss drop Glidas and ABS. Make sure you
collect them! You will be brought to the front of two treasure chests
containing a Sun Stone and a Healing Coin. Do not spectralize the Sun
Stone, you need it for Ridepod's strongest range weapon.
Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)
Return back to Floor 8-6: Crossroads of Destiny. Take the sun path
this time.
_____
/ \
| #8-11 | Which One? SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Faerie, Mimic, Ram Z, Iron Spear
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 08:50
- Spheda
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Pearl
This one is probably the hardiest dungeon up to now mainly due to
2 enemies - Faerie and Iron Spear. Try not engaged in close contact
with Faeries (advanced version of Slyph) as they could not only cast
magic, they could dealt combo melee attacks when in close range. Use
Max's gun for a easy battle. Handle Iron Spear with Ridepod and dodge
its homing missiles!
Take the sun path.
_____
/ \
| #8-12 | The Old Woman Saw It SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Ummagumma, Spider Lady
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:00
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Fruit of Eden
As compared to the previous floor, this one is HELL lot more easier.
Just make use of Max's charged attack and gun, you should be able
to clear the area within time limit and get the medal...
_____
/ \
| #8-13 | A Giant Snake! SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Rock Face, Ghoul, King Mimic, Iron Spear, Sand Dragon
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:25
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Peridot
A new enemy is being introduced here. The Sand Dragon, an advanced
version of the Killer Snake, can burrow underground and launch a
leaping attack like its predessor. You can defeat it quite easily
with Ridepod's Nova Canon III. Use the run-and-attack strategy on
the Iron Spear.
_____
/ \
| #8-14 | Undaunted Soldiers SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: R. Diamond, R. Heart, R. Club, R. Spade, R. Joker
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:40
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Sapphire
The cards family are back! It is easy levelling ground to level up
your character's weapons if you haven't do so...
_____
/ \
| #8-15 | Hell Ward I SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: R. Joker, Thunder Drake, Iron Spear, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 09:50
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Witch Parfait
In my opinion, it is possible to get the medal on first try except
that you need to move against Iron Spear. While Iron Spear is firing
homing missiles, dodging the missiles will be your priority as you
can attack it later. For an easy battle, just use Ridepod for this
floor.
Floor 8-16: Death End 2
------------------------
At the start of the battle, there will be a cutscene and you will
forced to fight a sub-boss comprises of 6x Skeleton-like enemies
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Exploding Skeletal Dude
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
This one is quite easy if you have a 500 atk power LEGEND. Since
those Rare Jackets can attack Max when they are in close range, you
can use Max's charged attack, which deals a spin attack that attack
all enemies surrounding Max. If Max's weapon has at least 200+
exorism point, you will be able to end the battle in no time. Luckily,
Rare Jacket does not have a beam slash like Bone Lord. You may want
to try throwing Holy Water at them...
Remember to collect your ABS and Glidas before proceeding to the
chests. The 2 chests contains an Absorption Coin and a Moon Stone.
Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)
Return back to Floor 8-11: Which One?. Take the moon path this time.
_____
/ \
| #8-17 | Road To Truth MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Duke Balloon, Death Mouse, Putos, Scarecrow
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 10:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Witch Parfait
This floor is simple as it is relatively easy to defeat those
enemies. Putos and Scarecows have projectiles. Just dodge their
attacks and attack them with your character's melee weapons.
_____
/ \
| #8-18 | Crossroads SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Hell Fairy, Mystery Plant, Mimic, Great Tree, Small Tree
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 10:50
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Moon Stone
Those gigantic plants - Great Tree can be killed easily with
Ridepod's Nova Cannon or Max's wrench. Mystery Plant, advanced
version of Man-Eating Grass spits toxins that causes poisons. Heat
Fairy can use projectiles (magic) but all of them can be wiped
relatively easy. Watch out for Mimics.
Take the Moon Path
_____
/ \
| #8-19 | Lost Road MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Bolter, Elite Corsair, Platinum Gear, Ebony Tortoise
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:20
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Level-Up Powder
A lot of hard shell enemies found in this area. Watch for Ebony
Tortoise's head dash and Bolter's rolling attack. Use Max's charged
attack but from some distance so that they can not hit Max.
Platinum Gear, an advanced version of Silver Gear can fire deadly
projectiles. Put on your guard when you fighting an enemy with a
Platinum Gear nearby...
_____
/ \
| #8-20 | Indecision MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Bundou, Demon Puppet, Shadow, Mystery Plant, Behemoth
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:35
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 8x Treasure Chest Key
Those giantic elephants are back (Behemoth) and you should be able
to knock them out cold with Max's gun prior to engage a close combat
with it. Bundou is an advanced version of the Gyumo. Just use Max's
charged attack to handle the remaining enemies except for Behemoth.
Floor 8-21: Dead End 3
------------------------
At the start of the battle, there will be a cutscene and you will
forced to fight a sub-boss comprises of 2x Trigriff-like enemies
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Flappin' Brothers
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
These 2 Sphinxes are hard. Their attacking style is similiar to
Leogriff. They can shower you with energy spikes and swoop down with
claw swipe. The best method to defeat them is to use Ridepod or you
can get directly underneath them and use Monica with her sword
slashing, which is quite risky if Monica get hit by their attacks.
Remember to collect your ABS and Glidas before proceeding to the
chests. The 3 chests contain a Dynamite (key item), Poison Coin and
Experience Coin
Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc)
Return back to Floor 8-18: Crossroads. Take the sun path this time.
_____
/ \
| #8-22 | Little Dragon Army SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Wind Wyrm, Thunder Wyrm, Ice Wyrm, Holy Wyrm, Fire Wyrm
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:40
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 2x Level-Up Powder
Expect a series of Magic crossfires. It would better to have Monica
due to her Magic-Absorb Blade. If you use Max, make use of his charged
attack to return the Wyrm's magical attacks. Take the Moon Path this
time round.
_____
/ \
| #8-23 | Captain Returns MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Elite Corsair, Oyakata, Great Tree, Small Tree
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 12:00
- Spheda
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Fruit of Eden
This floor comprises of 2 type of undead enemies along with a
gigantic plant monster. Quite easy to battle except for Great Tree,
which I recommend you to use Ridepod.
_____
/ \
| #8-24 | Hell's Turning Point MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Moonlight Hulk, Titan, Bandou, Ladha
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:55
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 2x Level-Up Powder
There are a couple of tough enemies here. Moonlight Hulks are
vulnerable to Max's laser gun. Titan is an advanced version of
Golem which are also weak to lasers. Bandou is an advanced version
of the Ram, which has charging as primary attack option. Quite
easy floor for Ridepod.
_____
/ \
| #8-25 | Mummy Heaven MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Revanant, Fire Wyrm, Holy Wyrm, Dark Keeper
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 12:40
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Stamina Drink
This is quite an easy floor especially when fighting Revanant and
Dark Keeper which have only close-range attacks. Watch for Fire and
Holy Wyrm's spitting of projectiles when you fight close to them...
Floor 8-21: Dead End 3
------------------------
At the start of the battle, there will be a cutscene and you will
forced to fight a sub-boss comprises of 5x Himarra-like enemies.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Battleplant Squad
The Mandrakez
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Like the one against Rare Jackets, you can wipe them with Max's spin
attack or Ridepod run-and-hit tactic. This one is quite easy as
Monica's normal sword combo can hit them all. There are 5 of them.
Each Mandora could causes harmful status ailment with its spit
attack. The fighting style of the enemy is relatively similar to the
Himarra.
Remember to collect your ABS and Glidas before proceeding to the
chests. The 2 chests contain a Diamond each.
Once you are done, save your game and exit Zelmite Mines to replenish
your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice
Ball, etc). Equip the Camera for Max, as an upcoming scoop...
Return back to Floor 8-22: Little Dragon Army. Take the sun path this
time.
Floor 8-26: "A Suspicious Opening"
------------------------------------
B O S S Scoop Photo - Flotsan Revived!
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Flotsam at
Immortal Clown any point of the battle.
Metal Flotsam THIS IS THE ONLY CHANCE THAT YOU
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN GET THIS SCOOP.
Flotsam has the ability to fly and drop bombs as he fly. Make use of
Monica's homing magic. While he lands, use Monica's combo immediately.
Once a combo is done, dodge and fire your magic until Flotsam comes
down again. This battle can be quite easy if you use Ridepod. Max's
hand gun works well. Flotsam can deliever a punch that deals damage
that surround him, so watch out!
Make sure that you take the game's last scoop. You need it to defeat
the final boss! After defeating Flotsam, there will be some cutscenes
regarding the person who gives Flotsam this new unearthly power...
Build Ridepod the Nova Cannon IV and you will need the Sun Stone
that you have found eariler in the dungeon for it. Once you are done,
proceed to the next floor.
_____
/ \
| #8-27 | Ward 3 Entrance SUN & MOON
\_____/```````````````````````````````````````````````````````````````
Enemies: Last Guardian, Dark Alchemist, Revanant, Smiling Wolf, King
Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 12:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Garnet
Believe it or not. This floor is extremely tough if you do not have
Ridepod's Nova Cannon IV. Last Guardian is the strongest Masked
Tribesman and it is really hard to beat unless you run to its back
and whack it. However, normally they are quite close to "snipers" -
Smiling Wolf. So make use of Ridepod to finish out the "snipers"
first before fighting the last Guardian.
The subsequent floors are really the challenging dungeon floors of
the game if you take the Moon Path. Likewise, you can move pass the
area by taking the Sun Path and just completed 3 more stages to beat
the game. As for the walkthrough, I would go for the Moon Path. If
you take the Sun Path, please refer to Floor 8-34: "Omen" for more
details.
Take the Moon Path.
_____
/ \
| #8-28 | Flotsam's Broken Army MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Imp, Incubator, Krau Mauness, Cerebus, Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 12:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Amethyst
This is another tough floor unless you have gotten Nova Cannon IV.
Use Ridepod's range attack to attack the Cerbeus (the strongest
versions of Statue Dog) and Krau Mauness (the strongest version of
Sonic Bomber). Imps are damaging too but they are vulnerable to last
attack. When they get close your character, stop firing and run away.
Lock-on again and resume firing. Imps are the strongest versions of
the Sylphs!
_____
/ \
| #8-29 | Hell, Ward 3 - Wellside Gossip MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Mrs Gourgon, Busy Moler, Bambamchoo, Dead Rope
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 13:00
- Spheda
- Attack and defeat all enemies using only RIDEPOD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Aquamarine
Watch out for Death Rope and Busy Moler. They have the ability to
burrow underground like their predessors. Homing attacks such as
Laser Arm IV and Monica's magic is pretty useful against them along
with Max's spin attack (useful against Molers). As the Dead Rope
(Killer Snake), use Ridepod. Bambamchoo and Mrs. Gourgon can cause
status ailments with their projectiles. Make sure you have equipped
a Anti-Petrify Amulet to guard against petrification.
_____
/ \
| #8-30 | Devil Elemental MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Wind Servant, Tempest Servant, Snow Servant, Magma Servant,
Thunder Servant
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 13:10
- Spheda
- Attack and defeat all enemies using only MAX'S GUN
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Diamond
There is a whole lot of elementals in this floor. Use Max's gun is
quite easy if you have maxed out the gun's attack and elementals -
Lightning, Flame, Chill, Exocrism, Scale, Cyclone, etc. If not, use
Ridepod for this battle.
_____
/ \
| #8-31 | Mariner MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Iwanosuke, Mariner, Sweet Dynamite, Garuda
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 13:20
- Spheda
- Attack and defeat all enemies using only MONICA'S SWORD
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Emerald
All the enemies here can be wiped out with Max's charged attack.
Get close to the enemies and use your spin attack!
_____
/ \
| #8-32 | Ultimate Snake MOON PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: King Mimic, Wraith, Iron Ghost, Mrs. Gourgon, Dead Rope
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 12:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Pearl
Generally, shooting like mad with Ridepod is perhaps the best
strategy for this floor. However, watch for Wraith's (Nightstalker
type) homing fire ball and Iron Ghost (Pirate Eye type) cannon bomb.
Make sure that Max is guarded against poison and petrification.
_____
/ \
| #8-33 | Anxiety
\_____/```````````````````````````````````````````````````````````````
Enemies: RSF Diamond, RSF Club, RSF Heart, RSF Spade, RSF Joker
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 13:28
- Spheda
- Attack and defeat all enemies using only MONICA'S MAGIC
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Peridot
I like the cards. They are easy to beat and give you a lot of ABS &
Glidas. This is perhaps the most ideal training ground for your
character. Just charged up Max's attack will allow you to move
through this floor without any sweat.
Return back to Floor 8-27: Ward 3 Entrance. Take the Sun Path to
access this floor which is between Floor 8-27 and 8-33. Proceed to
Floor 8-35 if you intend to skip this floor...
_____
/ \ WHITE SEAL
| #8-34 | Omen SUN PATH
\_____/```````````````````````````````````````````````````````````````
Enemies: Minotaurus, Spinning Saucer, Tiamat, Bone King, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 10:50
- Spheda
- Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Ruby
Remove the seal using a seal breaking scroll, which can be purchased
from Morton's Sundries.
* If you have taken the Sun Path, just defeat all enemies and
proceed to the Floor 8-33. Next continue with the walkthrough.
All the enemies here are strong and tough. They are capable of
dealing 70 to 100+ hit points of damage. They will deal more when
they are in pumped-up status (i.e. all rage counters have been used
up). Spinning Saucer requires you to defeat it with a lot of hits,
while Tiamat (dragon) has the capability of causing Stop and Thirst
on your character with its attack. Bone King can does a beam slash
that deal 70+ damage when not guarded. Quite a tough floor.
_____
/ \
| #8-35 | Firm Belief
\_____/```````````````````````````````````````````````````````````````
Enemies: Minotaurus, Sweet Dynamite, Tiamat, Iron Ghost, Flying Steel
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:30
- Spheda
- Attack and defeat all enemies using only ITEMS
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Sapphire
Use Ridepod to finish Flying Steel. Watch for its homing missiles
when it is nearby you.
_____
/ \
| #8-36 | Sleeping Light
\_____/```````````````````````````````````````````````````````````````
Enemies: Tiamat, Bone King, Flying Steel, Spinning Saucer, King Mimic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Medal Conditions:
- Time Limit to Defeat All Monsters 11:45
- Spheda
- Attack and defeat all enemies without healing
Georama Supplies:
Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay,
Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar,
Light Element, Holy Element, Earth Element, Water Element, Chill
Element, Thunder Element, Wind Element, Fire Element, Life Element
Spheda Prize: 1x Topaz
This floor features a strong combination of enemies. Most of the
enemies, you have handled before thus should give you much problem
in defeating them...
Just cure immediately when your character's HP drops below 160.
Well, you are at the end of your journey. Make some preparations and
stock up your supplies. It is time for the final showdown...
Floor 8-37: Zelmite Mine Depths
---------------------------------
Upon reaching the floor, use the Dynamite at the pile of rocks which are
blocking your path. Next you will finally find Zelmite along with the
mastermind who have support Flotsam - Dark Genie. He is also the final
boss for Dark Cloud 1...
F i n a l B o s s : D a r k G e n i e
- - - - - - - - - - - - - - - - - - - - - - -
Preparations:-
Max >>
Right-hand weapon - LEGEND Hammer or Grade Zero Wrench
Left-hand weapon - Supernova
Ridepod >>
Nova Cannon IV, Sun and Moon Armor, Triple-Urn Pack, Propeller Leg,
all shield kits equipped.
Item Equipment:
At least 10x Premium Chicken
At least 2x Ridepod Fuel
At least 1x Resurrection Powder
At least 10x Repair Powder
Camera
Rare Photos (not scoops)
--------------------------
In order to use this two photos:-
Zelmite Found: Take a photo of the blue ore (Zelmite) in boss
battle background.
Mr. Big Shot's Shadow: Take a photo of giant Dark Genie
You need to take the photo and save them in album during the battle.
The photos can be accessed into other save files as ideas in other
saved files.
I suggest that you just need to use Max for this battle.
The boss has only 2 attacks and could sent a lot of smaller versions of
Dark Genies to keep you occupied. The minimum dark genies could cause
damage ranging from 50 to 60 hit points of damage and has projectile
weapons like a Himarra. They tends to surround Max/Ridepod. The main
boss, Dark Genie, the huge one is flying in the air can cause a beam
blast that could instantly kill off Max if you are directly underneath
it.
Strategy:
Use Ridepod and shoot your Nova Cannon IV like crazy at the big genie
while playing catching with the small genies. There will come a point
of them when Nova Cannon will deal "No effect". Just switch to Max and
use his charged attack (not for too long or when the boss is just
above you) and quick switch to Ridepod to flee and shoot again with
lock-on. It just like run and gun strategy...
Once you have defeated the boss, congrats as you have completed Dark
Cloud 2 "once again!"
-----------------------------------------------------------------------
Secrets
-----------------------------------------------------------------------
The following secrets have been confirmed by me:-
Extras Menu
-------------
- Complete the game till Chapter 4 until you receive notifcation about
Finny Frenzy and save your game. The Extra Menu from the main screen
will become accessible. You can access Free Race to race your fish!
- Complete the game till Chapter 3. Talk to Mina (who is at the City
Hall lobby) and you will be given the requirements to recruit her.
Then you will be able access Spheda Practice Area from the Extras
menu.
Chapter 8 - The Forgotten Adventure
--------------------------------------
To access into Chapter 8, you need to complete Chapter 7 and defeat
the final boss. After the credits, you will be brought to save screen
where you can save your game and create a Chapter 8 Start File. Note
that you can use your previous save files. For beginning of Chapter 8,
the characters playable are Max and Ridepod. You will be able to play
Monica after 5 stages...
During Chapter 8, you will not be able to access to the future, Kaznov
Stonehenge and Moon Flower Palace. Your train, Ixion will be replaced
back with Blackstone One again.
----------------- X -------------------
C r e d i t s &
A c k n o w l e d g m e n t s
---------------------------------------
1) Thanks to my dad for allowing me to have both Xbox and PS2
2) Thanks Level-5 Inc and Sony Computer Entertainement Inc for creating
such a great game
3) Thanks to Jeff "CJayC" Veasy who host my FAQs.
<http://www.gamefaqs.com>
4) Thanks to all readers who have read my FAQs and sent me feedback.
5) Thanks to Tom Pam <mcferon@tls.net> for reminding me that you need
to place Luna Stone Lights placed outside Claire's house.
6) Thanks to Deona Lindholm <deonal@earthlink.net> for information
about character recruitment.
7) Correct a typo error - Peeping Pole for photographs, thanks to
Chris DeBonte <biptheconqueror@yahoo.com>
8) Thanks to Adam Hodges <adam.hodges1@pop.west.cox.net> for telling me
that the select buttons helps to sort the items nicely.
-----------------------------------------------------------------------
This FAQ is unpublished work of Scott Ong <vaynard_x11x@yahoo.com> 2003
-----------------------------------------------------------------------
Last Updated: 2 May 2003

Dark Cloud 2: FAQ/Walkthrough by SOng


Version 1.5, Last Updated 2003-05-02 View/Download Original File
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