Anda di halaman 1dari 4

Rogue 2 Hyunckel

CLASS & LEVEL PLAYER NAME


loki
High Elf Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 14 15 --
+1 • +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
+0 Charisma
Total 2d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +2

-1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longbow, Longsword,
Rapier, Shortsword, Simple Weapons

13 P +3 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Thieves' Tools, Vehicles
+0 Deception CHA
(Land)
-1 History INT
INTELLIGENCE
+2 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Draconic, Elvish
-1 P +2 Intimidation CHA
P +1 Investigation INT
9 +2 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM E +6 Perception WIS


+0 Performance CHA === ACTIONS === you hit with an attack with a finesse or ranged weapon
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
if you have advantage on the attack roll. You don’t
need advantage on the attack roll if another enemy of
Help, Hide, Ready, Search, Use an Object, the target is within 5 ft. of it, that enemy isn’t
-1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, incapacitated, and you don’t have disadvantage on the
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object attack roll.

P +5 Stealth DEX === BONUS ACTIONS ===


CHARISMA Cunning Action
+2 Survival WIS
You can take a bonus action on each of your turns

+0 to take the Dash, Disengage, or Hide action.

=== SPECIAL ===


Sneak Attack
10 Once per turn, you can deal an extra scalevalue -
No level scale data available damage to one creature
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Longbow +5 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light


12 PASSIVE WISDOM (INSIGHT)

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light


11 PASSIVE INTELLIGENCE (INVESTIGATION)
Ray of Frost +1 1d8 Cold V/S

Darkvision 60 ft. Unarmed Strike +3 2 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 2 Hyunckel
CLASS & LEVEL PLAYER NAME
loki
High Elf Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === You have advantage on saves against being charmed,
and magic can’t put you to sleep.
* Expertise • PHB 96
Your proficiency bonus is doubled for any ability check * Trance • PHB 23
you make for two chosen proficiencies. [6th] Choose You don't need to sleep, but meditate semiconsciously
two additional proficiencies. for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
* Sneak Attack • PHB 96 exercises that have become reflexive through years of
Once per turn, you can deal an extra 1d6 damage to practice. After resting in this way, you gain the same
one creature you hit with an attack with a finesse or benefit that a human does from 8 hours of sleep.
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if * Elf Weapon Training • PHB 23
another enemy of the target is within 5 ft. of it, that You have proficiency with the longsword, shortsword,
enemy isn’t incapacitated, and you don’t have shortbow, and longbow.
disadvantage on the attack roll.
* Cantrip • PHB 24
| Special You know one cantrip of your choice from the wizard
spell list. INT is your spellcasting ability for it.
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect, * Extra Language • PHB 24
jargon, and code that allows you to hide messages in You can speak, read, and write one extra language of
seemingly normal conversation. It takes four times your choice.
longer to convey such a message than it does to
speak the same idea plainly.

* Cunning Action • PHB 96


You can take a bonus action on each of your turns to
take the Dash, Disengage, or Hide action.

| 1 Bonus Action

=== HIGH ELF RACIAL TRAITS ===

* Darkvision • PHB 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • PHB 23


You have proficiency in the Perception skill.

* Fey Ancestry • PHB 23

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Shortsword 1 2 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Arrows 400 20 lb.

Backpack 2 10 lb.
GP 0 Bedroll 2 14 lb.

Mess Kit 2 2 lb.


PP 0 Rations (1 day) 20 40 lb.

Rope, Hempen (50 feet) 2 20 lb.


WEIGHT CARRIED

154 lb. Tinderbox 2 2 lb.

ENCUMBERED Torch 20 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

60 lb. Waterskin 2 10 lb.

PUSH/DRAG/LIFT

360 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
loki
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Ray of Frost High Elf +1 1A 60 ft. V,S Instantaneous PHB 271 V/S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

Anda mungkin juga menyukai