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matrix x=@convert(g2)

matrix y=@convert(g1)
matrix beta=@inverse(@transpose(x)*x)*@transpose(x)*y
scalar b0=49.96175785595626
scalar b1=-2.138800047006019
scalar b2=0.6807382834571786
scalar b3=0.7778054199702861
scalar b4=-0.3156666579518173
genr e=liq-b0-b1*enc-b2*emi-b3*m1-b4*inf
matrix e1=@convert(g3)
matrix scr=@transpose(e1)*(e1)
matrix sigma=scr/26
scalar sigma1=2243.317291563461
matrix varbeta=sigma1*@inverse(@transpose(X)*x)
scalar eeb0=sqr(348.1345377077752)
scalar eeb1=sqr(0.5249594747995428)
scalar eeb2=sqr(0.02212489969667505)
scalar eeb3=sqr(0.008849585117563169)
scalar eeb4=sqr(0.01585906354686612)
scalar tcb0=b0/eeb0
scalar tcb1=b1/eeb1
scalar tcb2=b2/eeb2
scalar tcb3=b3/eeb3
scalar tcb4=b4/eeb4