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UAL YEAR ONE

UNIT 7: AN INTEGRATED APPROACH TO TIME BASED PROBLEM SOLVING

IN THE LESSON:
Make notes from group discussion and then type up and put on the LO1 page on
your Weebly site.

As part of this unit, you need to analyse the requirements of the brief. This means you
need to:
1. Describe and interpret what ‘Time Based Media’ is. (See articles below)
2. Analyse the diversity of outcomes and where this type of artwork could be
published or shown.
3. Purpose of this type of artwork and the type of audience
4. Mind map of initial ideas for the brief

Below are two extracts from two different articles on ‘Time Based Media’.
 Read and synthesise the two extracts. (We will do the first one as a group).
 Type up your synthesis. Copy and paste the referenced web sites into ‘Neil’s
Toolbox’ found by typing this into Google. Make up information for bits you don’t
know, the toolbox will generate the reference. Copy and paste the reference on
to your website page, delete the ‘made up’ bits.

What is time-based media? (Article One)


The term time-based media (and time-based art) was first introduced by UK video art
pioneer David Hall in 1972 through his writings in various publications and refers to art that
is dependent on technology and has a durational dimension. Usually time-based media
are video, slide, film, audio or computer based and part of what it means to experience
the art is to watch it unfold over time according to the temporal logic of the medium as
it is played back. Early examples of time-based media date back to the 1960s, in
particular the art of Bruce Nauman, who would record happenings to be played back in
the gallery. His Performance Corridor, made in 1968, was a recording of a performance
in which people edged their way down a dark narrow tunnel. Since Nauman's early
explorations, artists have also experimented with the elasticity of the medium in order to
stretch time and space. In 1993 Douglas Gordon slowed down Alfred Hitchcock's film
Psycho to twenty-four hours.
http://en.termwiki.com/EN/time-based_media

THE GUGGENHEIM MUSEUM


What Is Time-Based Media?: A Q&A with Guggenheim Conservator Joanna Phillips by
Caitlin Dover (Article Two)
In recent years, the Guggenheim has been among the foremost institutions to support
and promote the conservation of time-based media artwork.
Q: YOUR FOCUS AT THE GUGGENHEIM IS THE CONSERVATION OF TIME-BASED MEDIA
ARTWORKS. COULD YOU EXPLAIN WHAT TIME-BASED MEDIA IS, EXACTLY?
Among the descriptors identifying a traditional artwork are its dimensions, measured as
height by length by depth. With many contemporary artworks, these physical dimensions
are variable. Time-based media is a term that we use to summarize those artworks that
have duration as a dimension, e.g. “four minutes and 33 seconds.”
UAL YEAR ONE
UNIT 7: AN INTEGRATED APPROACH TO TIME BASED PROBLEM SOLVING

Q: WHAT ARE SOME EXAMPLES OF TIME-BASED MEDIA WORKS?

Typical examples of this category are video and sound artworks, film or slide-based
installations, software-based art and other forms of technology-based artworks, many of
which can also be regarded as installation art. The Guggenheim collection contains
several hundred time-based media artworks, including works by Marina Abramovic,
Matthew Barney, Bruce Nauman, Nam June Paik, Jason Rhoades, and many other
important contemporary artists.
But the emerging field does not only need development of the demanding market—
new positions with new job descriptions—it also requires development of the professional
supply: the expansion of our conservation education.

https://www.guggenheim.org/blogs/checklist/what-is-time-based-media-a-q-and-a-
with-guggenheim-conservator-joanna-phillips

HOMEWORK: Due Monday, 3 December (James’ session)

On your LO1 folder on your Weebly site:

1. Start collecting artists’ research. Look at animators, video artists, photographers,


and installations with sound or animated effects, computer animation. It is
important you link their work with your brief in some way. It could be they have
used techniques you want to use, or they have engaged with the theme of masks
or headdresses; it may be based on a performance with elaborate costume, or
there could be an emphasis on character development.
2. Include at least one Graphic Artist and one Fine Artist. Compare them; what is the
difference in their work?
3. Copy and paste at least one example of their work (this could be a chosen frame
from an animation or video).
4. Analyse their work. ‘Describe’ using the formal elements. ‘Interpret’ saying the
mood, effect, concept or idea evoked through the work. ‘Judge’ it. Why is it
good? If not, why not? Does it help your ideas in any way?

Make sure the lesson’s notes are typed up on the LO1 page of your website

______________________________________________________________________________

Higher Level Task

Source another article on ‘Time Based Media’ and synthesise the information. Consider
the type of source you retrieved this information from.
 Is there a bias in the article/text?
 Who is the article or information aimed at?
 Is this information ‘contested’ or ‘uncontested’ information?

Much of what we read is ‘contested’ information. This means the majority of what we
read is someone else’s opinion.
 In what way can ‘contested’ information or ‘opinion’ help your research?

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