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COURSE CATALOG

SPRING 2016
first edition
COURSE CATALOG

Begin Your Future Here


This book is more than a catalog. It tells of people, just like you, who
aspire to do what they love everyday. These are accounts from students,
graduates and faculty, who spend their days filling the world with beauty,
making their visions into realities, and looking at things in a new light.

If the following pages inspire you, take it as a sign.


This could be the beginning of another story – yours.
ART IS OUR HISTORY

AND YOUR FUTURE...


Product Development PHOTOGRAPHY
Technical Design INDUSTRIAL DESIGN MOTION PICTURES Digital Photography
Textile Design Car Design & TELEVISION Fine Art Photography
Motorcycle Design Acting Photojournalism
ACTING ARCHITECTURE FINE ART Product Design Directing Documentary Photography
Acting for Camera Architectural Design Drawing Furniture Design Cinematography Fashion Photography
Improv Sustainable Building Painting Toy Design Production Design Advertising Photo Illustration
Theater Performance Construction Methods & Materials
Printmaking Automotive Restoration Film Production
Voiceover Urban Planning
Sculpture Editing VISUAL DEVELOPMENT
ADVERTISING ART EDUCATION INTERIOR ARCHITECTURE Screenwriting Animal Drawing & Creature Design
GAME DEVELOPMENT & DESIGN Sound & Foley Character Design
Copywriting Art Program Instruction
Art Direction Game Programming Commercial Design Concept Art
Museum Education
Creative Strategy Arts Administration Game Production Residential Design MULTIMEDIA Environment Creation
Branding Art Curriculum Development Game Art Lighting Design COMMUNICATIONS
Level Design Sustainable Design Anchor WEB DESIGN & NEW MEDIA
ANIMATION ART HISTORY Scripting On-Camera Reporting & Hosting Interactive Design
& VISUAL EFFECTS Art Appraisal JEWELRY & METAL ARTS Video Journalism Motion Graphics
2D Animation Art Curating GRAPHIC DESIGN Jewelry Design and Rendering Sports Reporting Usability Studies
Stop Motion Art Research Calligraphy Fashion Accessory Design Multimedia Production Information Architecture
3D Modeling & Animation Historical Preservation Typography Jewelry Repair Broadcast Communications Digital Arts
Rigging Print Design ‘One-of-A Kind’ Functional & Non Functional
Storyboarding
FASHION Package Design Objects MUSIC FOR VISUAL MEDIA WRITING FOR FILM, TELEVISION &
Character Animation
Fashion Costume Design Logo Design Stone Setting Film Scoring DIGITAL MEDIA
Cartooning
Puppet Fabrication Fashion Design Video Game Music Writers Room’ Collaboration
Dynamics Fashion Journalism ILLUSTRATION LANDSCAPE ARCHITECTURE Orchestrating Series Producing
Compositing Fashion Styling Book Illustration Garden Design Music Theory
Visual Effects Fashion Visual Merchandising Comic Book Art Park Planning Music Production
Lighting Knitwear Design Digital Illustration Urban Design Music Scoring & Composition
Producing Marketing Graphic Novel Art Planting Design Sound Design
Texture & Matte Painting Merchandising Figure Drawing
2 3
TABLE OF CONTENTS
INTRODUCTION SUPPORT DEPARTMENTS

6 WHAT WE OFFER 517 FOUNDATIONS


10 HISTORY OF THE SCHOOL 521 ENGLISH FOR ART PURPOSES
14 WELCOME 527 LIBERAL ARTS
16 WHO WE ARE 545 GRADUATE LIBERAL ARTS
17 PHILOSOPHY 552 ONLINE EDUCATION
18 ACCREDITATION/MEMBERSHIP
19 MISSION STATEMENT PROGRAMS FOR EVERY LEVEL

DEPARTMENTS & COURSES 561 PRE-COLLEGE PROGRAMS


562 PERSONAL ENRICHMENT
20 ACTING 562 CONTINUING ART EDUCATION
40 ADVERTISING 562 PROFESSIONAL DEVELOPMENT
58 ANIMATION & VISUAL EFFECTS 566 ATHLETICS
82 ARCHITECTURE
106 ART EDUCATION
128 ART HISTORY CAMPUS INFORMATION
142 FASHION
200 FINE ART 574 FINANCIAL AID & TUITION
236 GAME DEVELOPMENT 579 CAMPUS LIFE (HOUSING & ACTIVITIES)
262 GRAPHIC DESIGN 582 ACADEMIC RESOURCES
280 ILLUSTRATION 585 ACADEMIC CALENDARS
300 INDUSTRIAL DESIGN 589 ADMISSIONS INFORMATION
Watercolor painting by Richard S. Stephens, founder of the Academy of Art University
324 INTERIOR ARCHITECTURE & DESIGN 594 REGISTRATION INFORMATION
346 JEWELRY & METAL ARTS 595 TRANSFER INFORMATION
362 LANDSCAPE ARCHITECTURE 597 UNIVERSITY POLICIES AND ACADEMIC
380 MOTION PICTURES & TELEVISION INFORMATION Academic and Student policies
404 MULTIMEDIA COMMUNICATIONS
420 MUSIC PRODUCTION & SOUND DESIGN
FOR VISUAL MEDIA
442 PHOTOGRAPHY
464 VISUAL DEVELOPMENT
478 WEB DESIGN & NEW MEDIA
496 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA

4 5
WHAT WE OFFER COURSES FOR BEGINNERS
·· Foundations coursework for every level
UNDERGRADUATE DEGREES
·· Associate of Arts
ONLINE EDUCATION
·· Undergraduate + Graduate Degrees
·· No-barrier admissions policy; no portfolio required ·· Bachelor of Arts ·· Study 100% online, or take online classes toward your degree
·· Bachelor of Science ·· Earn the same credit as on campus classes
·· Bachelor of Architecture (Candidacy Status) For more information, visit http://online.academyart.edu
PRE-COLLEGE PROGRAMS ·· Bachelor of Fine Arts
·· Certificate
·· High School Art Experience
More in this catalog: go to the degree requirements listed in each
·· Tuition-free high school scholarships
academic area
More in this catalog: go to page 540

GRADUATE DEGREES
PROFESSIONAL DEVELOPMENT
·· Master of Arts
·· In-Service Teachers ·· Master of Fine Arts
·· Practicing professionals
ATHLETICS
·· Master of Architecture
More in this catalog: go to page 562 ·· NCAA PacWest Conference More in this catalog: go to the degree requirements listed in each
·· Intercollegiate Teams academic area INTERNATIONAL STUDENT SERVICES
·· Recreational & Intramural Sports ·· Help with immigration and visa questions
PERSONAL ENRICHMENT
More in this catalog: go to page 566 CREDENTIAL PROGRAMS ·· Take English for Art Purposes support courses and other university
·· Continuing Art Education courses at the same time
·· Art Teaching Credential
·· Online Award of Completion
·· All levels from beginner to advanced
More in this catalog: go to page 562
FINANCIAL AID AND CAMPUS HOUSING
Find out more: More in this catalog: go to page 552, or visit us online at
www.academyart.edu
FLEXIBLE SCHEDULE
·· Days, nights, weekends, online
·· Intersession classes offered between semesters*
*Financial Aid is not available for intersession classes. Search up-to-date
course schedules at www.academyart.edu

We are able to meet the needs of students from all skill levels and all
backgrounds. Call an admissions representative today to personalize
your educational plan: 1.800.544.2787.

6 7
AS YOU
EXPLORE
OUR EXCITING
WORLD
WE INVITE YOU
TO VISIT OUR
WEBSITE FOR
ADDITIONAL
INFORMATION,
TO WATCH
VIDEOS, AND
TO SEE MORE
STUDENT WORK.
WWW.ACADEMYART.EDU

8 9
OVERVIEW   HI STO RY

1929 Richard S. Stephens, Art Director We strongly believe that all students willing

HISTORY OF
for Sunset Magazine, founds the Académie
of Advertising Art, along with his wife Clara, to make the commitment have the ability in
with a beginning enrollment of 45 students. them. We are committed to hiring a faculty of

THE SCHOOL 1933 Fashion Illustration is added to the


curriculum.
distinguished professionals to help our students
become professionals themselves.

1936 Fine Art Department is added to the This is our 80 year tradition.
curriculum.

1946 Enrollment grows to 250 students; courses are offered 1980 The Academy’s Department of Transportation begins a shuttle
in General Advertising and Commercial Art, Fashion Illustration, service for students; today the school maintains a fleet of over 50
Cartooning, and Lettering & Layout. vehicles.

1951 Richard A. Stephens, son of founder 1981 Academy receives National Association of Trade and Technical
Schools (NATTS) accreditation; Graphic Design courses offered.
Richard S. Stephens, becomes President.

1955 School name changes from 1983 Academy expands to provide a student housing facility across
Académie of Advertising Art to Academy of the street from 625 Sutter.
Advertising Art; Magazine Illustration and
Photography are added to the curriculum.
1985 Academy receives National Association of Schools of Art and
Design (NASAD) accreditation.
1957 Art History, English, and American
History are added to the curriculum.
1988 Academy receives Foundation for Interior Design Education
Research (FIDER) accreditation which is now Council for Interior
1966 Academy is granted authority to offer a Bachelor’s Degree in Design Accreditation (CIDA).
Fine Art; Fine Art, Fashion, Photography, Interior Design, Advertising
and Illustration classes offered; Academy acquires its own space at
740 Taylor Street.
1992 Elisa Stephens, granddaughter of
founder Richard S. Stephens, appointed
president; 79 New Montgomery building
1968 Academy expands to 625 Sutter. acquired; School of Industrial Design
begins as Product Design.

1976 Academy continues to expand to 540 Powell Street; 1993 School of Motion Picture &
approximately 750 students enrolled; library opens; in-house Television begins as Motion Pictures &
advertising agency begins (ADCOM). Video; Academy’s first dormitory at 680
Sutter is purchased.
1977 Master of Fine Arts program inaugurated and approved by the
California State Department of Education.

10 11
OVERVIEW   HI STO RY
1994 Academy introduces Programs in Computer Arts begins 2012 School of Art History opens offering a Bachelor of Fine Arts
offering classes in 3D Modeling, Animation and New Media; Product in Art History; Academy of Art is granted full membership into NCAA
Design becomes Product & Industrial Design. Division II; School of Interior Architecture & Design is receives CIDA
accreditation for the Master of Fine Arts program.
1998 Academy receives Accrediting Council for Independent
Colleges and Schools (ACICS) accreditation; Interior Design becomes 2013 Visual Development separates from School of Animation
Interior Architecture & Design. to become School of Visual Development; Jewelry and Metal Art

1999 Product & Industrial Design becomes Industrial Design


Studios and expands curriculum to include courses in transportation
separates from School of Fine Art to become School of Jewelry and
Metal Art; School of Illustration adds an emphasis in Comics; School
of Fashion offers Associate of Arts, Bachelor of Arts and Master of Arts
80 Years of Creative Passion
and automotive design. in Fashion Journalism; School of Fashion offers Associate of Arts and
Bachelor of Fine Arts in Fashion Styling; School of Art History offers
Master of Arts in Art History; School of Architecture receives National
2001 Industrial Design Studios becomes Industrial Design. Architectural Accrediting Board (NAAB) candidacy status for Bachelor
of Architecture (B.Arch) Degree.
2002 School of Architecture begins; Motion Pictures & Video
becomes Motion Pictures & Television. 2014 School of Art Education offers the Art Teaching Credential
and receives California Commission on Teaching Credentials (CTC)
2003 First online classes offered. accreditation; School of Advertising offers Associates of Arts in Studio
Production for Advertising and Design; School of Writing for Film,
2004 Academy of Art College becomes Academy of Art University; Television & Digital Media opens offering a Bachelor of Fine Arts and
Master of Fine Arts degrees.
Animation separates from School of Computer Arts to become School 1930 1957 1968
of Animation & Visual Effects; School of Computer Arts becomes
School of Computer Arts & New Media. 2015 School of Game Design offers Academy of Art University’s
first Bachelor of Science degree, a B.S. in Game Programming;
2006 School of Architecture receives National Architectural School of Fashion offers Bachelor of Fine Arts in Costume
Design and a Master of Fine Arts in Costume Design; School of
Accrediting Board (NAAB) accreditation for Master of Architecture
(M.Arch) Degree. Game Design changed to the School of Game Development;
School of Art Education offers Master of Arts in Teaching;
School of Architecture offers Master of Arts in Advanced
2007 Academy receives Western Association of Schools & Colleges Architecture Design; School of Industrial Design offers Associate of
(WASC) accreditation; Classic Car Museum housing over 100 historic Arts in Automotive Restoration; School of Architecture offers Bachelor
cars, including a 1929 Auburn Speedster, opens at 2151 Van Ness. 1973 1986 1995
of Arts in Architecture Design; School of Acting offers Master of Arts
in Acting; School of Landscape Architecture offers Master of Arts
2008 School of Multimedia Communications opens offering in Landscape Architecture; School of Music Production and Sound
Bachelor of Arts and Master of Arts degrees; National Collegiate Design for Visual Media offers Master of Arts in Music Scoring &
Athletic Association (NCAA) Division II Athletic Program begins, led by Composition and a Master of Arts in Sound Design.
former San Francisco 49er Jamie Williams.
2016School of Fashion offers Associate of Arts and Bachelor of
2009 School of Music for Visual Media opens; School of Game Fine Arts in Fashion Marketing, Fashion Merchandising, Fashion
Design separates from Animation; School of Computer Arts & New Product Development, and Fashion Visual Merchandising; School of
Media becomes School of Web Design & New Media. Music Production and Sound Design for Visual Media offers Associate
of Arts in Music Production, Bachelor of Arts in Music Scoring and
2010 School of Art Education opens; School of Architecture offer Composition, and Bachelor of Arts in Sound Design.
Bachelors of Fine Art in Architecture. Present

2011 School of Landscape Architecture opens; School of Acting


opens. School of Music for Visual Media changes to School of Music
Production and Sound Design for Visual Media.
12 13
OVERVIEW   P R E SI D E N T

WELCOME

The creative
class we are Thank you for considering the Academy of Art University to start These two founding ideas are still at the heart of Academy of Art
training today your career. I say start because you’ll be placed in a professional University. They have been key to our growth from 45 students, when
atmosphere from day one. An arts education here offers you a my grandfather made his dream a reality, to the current student
will be the chance to develop your talent and acquire skills sought by the population of nearly 17,000.

problem solvers creative marketplace.


I hope the passionate faculty, modern facilities and extensive
and visionaries In 1929, my grandfather founded a school for the arts based on a curriculum detailed in this catalog convince you that Academy of Art

of tomorrow. We revolutionary principle: anyone with the dedication and commitment


could become an artist regardless of their previous education.
University should be your first choice for formal training in art and
design.

consider ourselves He also believed that professional artists, who make their living Sincerely,
the stewards on their creativity, should develop the curriculum. They are the

of a learning best equipped to impart the demands of the working world to their
students.

institution that Dr. Elisa Stephens,


President
will produce this
next generation.
–Dr. Elisa. Stephens,
President

14 15
OVERVIEW   WHO W E A R E

WHO WE ARE
Admissions Philosophy
We are first and foremost a professional school, Our inclusive admissions policy is rare among art schools. We’ve Home-schooled Students
found that our students’ potential doesn’t depend on their past
a specialized place to study for a career in We welcome and encourage home-schooled students to enroll in our
elsewhere, but on their future with us.
degree and non-degree programs. Academy of Art University inclusive
art, design, acting, music, or communications. admissions policy equally applies to home school students who
How to Apply:
Useful skills and practical principles are Go to the “Admissions” section in the back of this book for basic
participate in a program officially recognized by the state in which they
live.
taught here. That’s true from Architecture, to admissions requirements, instructions and applications. You may also
call us at 800.544.2787 (within U.S. only) or 415.274.2200, or apply
Game Development, to Fine Art. The skills online at www.academyart.edu.
Transfer Students
and principles necessary to get a job and have Our Admissions Office makes transfer of credit as simple and easy as
possible. If you have completed previous college-level coursework, we
a career are taught by top-notch professionals Undergraduate Admissions welcome you to submit your official transcripts for review for possible
Academy of Art University maintains an inclusive admissions policy
who earn a living doing what they teach. for all undergraduate programs.* Previous experience with art and
credit.

design is not required for admission, and students of all skill levels are
University Policies and Academic Information
encouraged to apply. It is our belief that all students willing to make the
Our technical facilities and online teaching appropriate commitment have the ability to learn professional-level skills. This catalog is for your information only; information found in this
resources are state-of-the-art. We have top- catalog is subject to change at any time. Detailed university policies
and academic information are available on our website at
notch production facilities and educational Art Teaching Credential Admissions www.academyart.edu/student-and-academic-policies
Our Art Teaching Credential program is designed specifically for the art
resources. This gives you the technological edge graduate who seeks the fulfillment of guiding others in the exploration *Please note that the Academy may reject any applicant whose records indicate inadequate
on which your success depends. of their own creativity and personal artistic development. Students must preparation and/or interest for its programs. An applicant who has been denied admission
will not be allowed to register for classes.
have completed a Bachelor’s degree or higher in the Visual Arts or
related program to qualify for this fifth year program.
Our Mission: Academy of Art University
prepares aspiring professionals in the fields Graduate Admissions
The Academy requires graduate applicants to demonstrate their ability
of design, communications and the arts and intent to complete a Master of Arts (MA), Master of Fine
by delivering excellent undergraduate and Art (MFA) or Master of Architecture program (M. Arch).

graduate degrees programs and certificate International Students


programs and portfolio development The International Student Admissions/Services Department assists each
student with the application and admissions process, student visa and
programs. immigration procedures, academic advising and class registration. The
Academy application form and application procedures are also available
in Traditional Chinese, Simplified Chinese, Korean, Portuguese, Spanish,
Visit us online at www.academyart.edu Indonesian, and Thai on our website at www.academyart.edu.
to learn more about what we offer.

16 17
OVERVIEW   WHO W E A R E
Accreditation / Memberships consist of a pre-professional undergraduate degree and a professional

ACCREDITATION

WSCUC Accreditation
graduate degree that, when earned sequentially, constitute an accredited
professional education. However, the pre-professional degree is not, by itself,
recognized as an accredited degree.
MISSION STATEMENT
Academy of Art University is regionally accredited by the WASC Senior
College and University Commission (WSCUC), one of the seven regional
Academy of Art University, Department of Architecture offers the following
NAAB-accredited programs:
The Academy of Art University prepares aspiring professionals in the fields of design,
associations that accredit public and private colleges and schools in the • M.Arch.(pre-professional degree + 63 graduate credits)
United States. WSCUC is located at 985 Atlantic Avenue #100, Alameda, CA, • M.Arch.(non-pre-professional degree + 87 graduate credits) communication and the arts by delivering excellent undergraduate and graduate
94501. Tel. 510.748.9001. Next accreditation visit for all programs: 2021
degrees and certificate and portfolio development programs.
WSCUC Accreditation for Online Programs The NAAB grants candidacy status to new programs that have developed
Both onsite and online degree programs at Academy of Art University viable plans for achieving initial accreditation. Candidacy status indicates
are accredited by WASC Senior College and University Commission that a program should be accredited within 6 years of achieving candidacy, if
(WSCUC). The following degree programs are not currently offered online:
AA, BFA and MFA in Acting, MA in Advanced Architectural Design, BS in
its plan is properly implemented. In order to meet the education requirement
set forth by the National Council of Architectural Registration Boards, an To achieve its mission the Academy of Art University:
Game Programming, and AA in Automotive Restoration. applicant for an NCARB Certificate must hold a professional degree in
architecture from a program accredited by the NAAB; the degree must have
SPECIALIZED ACCREDITATIONS been awarded not more than two years prior to initial accreditation. However,
meeting the education requirement for the NCARB Certificate may not be
• maintains an inclusive admissions policy for all persons who meet basic requirements for admission and
CTC Accreditation equivalent to meeting the education requirement for registration in a instruction and who want to obtain higher learning in a wide spectrum of disciplines in art and design;
California Commission on Teacher Credentialing Accreditation specific jurisdiction. Please contact NCARB for more information.
The California Commission on Teacher Credentialing (CTC) is an agency in
the Executive Branch of California State Government. The major purpose of Academy of Art University, School of Architecture was granted candidacy for • teaches a disciplined approach to the study of art and design that encourages students to develop their own
the agency is to serve as a state standards board for educator preparation the following professional degree program in architecture: styles that blend their talents, technical skills and creative aspirations with professional knowledge;
for the public schools of California, the licensing and credentialing of • B.Arch. (162 undergraduate credits): 2012
professional educators in the State, the enforcement of professional Projected year of initial accreditation: 2015
practices of educators, and the discipline of credential holders in the State • enlists a dedicated and very able full-time and part-time faculty of career artists, designers and scholars who are
of California. CTC accredits the Academy of Art University’s Single Subject
Art Teaching Credential Program. They are located at 1900 Capitol Avenue, NASAD Accreditation professionals and whose success as educators comes from their ability to teach students through the wisdom
Sacramento, CA 95811. Tel: 916-322-6253. National Association of Schools of Art and Design and skill they have amassed through years of experience and study;
The National Association of Schools of Art and Design (NASAD) is the
NOTE: The online Art Teaching Credential and the Masters in Art Teaching national accrediting agency for art and design and art and design-related
requires fieldwork assignments in observing and teaching art to pupils in disciplines. The Academy of Art University is accredited by the National • operates in an urban context so that academic programs can draw upon and contribute to the cultural wealth of
local Bay Area public schools. Association of Schools of Art and Design (NASAD) to offer degrees of
Associate of Arts, Bachelor of Arts, Bachelor of Fine Arts, Master of Fine Arts, those communities that are served;
CIDA Accreditation Master of Arts, and Certificates. All Academy of Art University AA, BA, BFA,
MA, MFA and Art Teaching Credential programs are accredited by NASAD
Council for Interior Design Accreditation
except for the programs offered by these schools: School of Acting, School • provides a creative environment that is at once supportive and challenging and underpinned by excellent
The Council for Interior Design Accreditation (CIDA) is an independent,
non-profit accrediting organization for interior design education programs at of Architecture, School of Landscape Architecture, School of Multimedia personalized teaching and support services that address the needs of students of diverse ages and
Communications, School of Music Production & Sound Design for Visual
colleges and universities in the United States and Canada. The BFA Interior
Media, School of Writing for Film, Television & Digital Media, and also the
backgrounds;
Architecture & Design and the MFA Interior Architecture & Design programs
are both accredited by The Council for Interior Design Accreditation. The AA in Automotive Restoration offered by the School of Industrial Design and
the BS in Game programming offered by the School of Game Development.
Council for Interior Design Accreditation (CIDA) is located at 206 Grandville
The National Association of Schools of Art and Design (NASAD) is located at
• offers an undergraduate general education program designed to stimulate development of critical thinking and
Avenue, Suite 350, Grand Rapids, MI 49503-4014. Tel. 616.458.0400.
11250 Roger Bacon Drive, Suite 21, Reston, VA, 20190. Tel. 703.437.0700 communications skills and to encourage emerging artists to draw upon a variety of disciplines, to look at issues
NAAB Accreditation from multiple perspectives and to cultivate the ability to function as educated global citizens;
The National Architectural Accrediting Board
In the United States, most state registration boards require a degree from an NON-DISCRIMINATION STATEMENT
accredited professional degree program as a prerequisite for licensure. The Academy of Art University admits students of any race, color, age, • manages in an ethical and efficient manner and administers the finances in a prudent fashion; and
National Architectural Accrediting Board (NAAB), which is the sole agency religion, and national or ethnic origin to all rights, privileges, programs,
authorized to accredit U.S. professional degree programs in architecture, and activities generally accorded or made available to students at the
recognizes three types of degrees: the Bachelor of Architecture, the Master school. The Academy does not discriminate on the basis of race, color, • fosters optimum quality in all aspects of programs and services. learning in a wide spectrum of disciplines in art
of Architecture, and the Doctor of Architecture. A degree program may be age, sex, religion, physical handicap, sexual orientation, or national or
ethnic origin in administration of its educational policies, scholarship and and design.
granted a 6-year, 3-year, or 2-year term of accreditation, depending on the
extent of its conformance with established educational standards. loan programs, and other school-administered programs.
Doctor of Architecture and Master of Architecture degree programs may
18 19
ACTING

20 21
A CTING AC T

Lights.
Camera.
You.
Our perspective is simple: work hard, learn
your craft, and build relationships. These
are the elements that will take your career
forward. We continually work to improve the
program to give you the tools you need to be
successful on screen or on stage.

Creativity begins with one simple idea or


emotional truth; it can become defined over
time or in an instant like an electric current.
We believe that it’s the craft and discipline that
bring all the mysterious elements together.
This is the foundation for your inspiration and
your success.

22 23
A CTING AC T

WHAT WE OFFER CAREER PATHS


Training and Technique: The School of Acting is rooted in The School of Acting facilities include: Principal
process, technique and truthful storytelling. Students will Sound stage with camera, monitors & lighting
develop characters, give truthful performances and hone their Performance space with full lighting board
craft. In line with top acting school practices, our acting classes Play and screenplay library Lead Actor
cover techniques for engaging inner life, accessing imagination, Voiceover room
building the vocal instrument and the body, bringing subtext to Singing room with piano
Supporting Actor
life and the unique requirements for working on camera. Prop room
Dance room
Acting Resume: Graduates will enter the field with the skills, Alexander room Character Actor
tools and an acting resume required of today’s actors. Exercise facilities including a pool, yoga, weight, stretching &
cardio rooms
Talent Agent
Professional Faculty: Learn from top industry professionals in
Acting who work to inspire you and develop your unique talents
as you pursue your acting degree.
Stand-in
Stage and Camera: The School of Acting provides a training
ground that is unique and suitable for both acting for the stage
and acting for camera. Background Actor / Extra

Firms & Clients Hiring Our


Graduates:

ABS CBN International TV


American Idol
Artist International
Boxcar Theatre Company
Current TV, LLC
PBS/Discovery Channel
Radium
Spreckels Performing Arts Center
United Airlines
Vivian Weisman Productions
Zephyr Films
Lifetime TV
The Will Geer Theatricum Botanicum
New Conservatory Theatre
Lorraine Hansberry Theatre
Nancy Hayes Casting
And More!

24 25
A CTING AC T

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Acting


BFA UNIT REQUIREMENTS
BFA ACTING DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist
MAJOR COURSEWORK
CORE 36 UNITS • Minimum 2.0 GPA and the following general education requirements:
MAJOR 42 UNITS 3 Written Communication courses
Associate of Arts [AA] in Acting AA ACTING DEGREE REQUIREMENTS + ELECTIVES 9 UNITS 2 Art Historical Awareness courses
• Minimum grade of C- in all core courses, major courses, and + LIBERAL ARTS 45 UNITS 2 Theater, Film, and Performance Appreciation Requirement
AA UNIT REQUIREMENTS LA 108 Composition for the Artist 1 Historical Awareness course
TOTAL 132 UNITS
MAJOR COURSEWORK 1 Quantitative Literacy course
• Minimum 2.0 GPA and the following general education requirements:
CORE 33 UNITS 1 Cultural Ideas & Influences course
2 Written Communication courses
MAJOR 15 UNITS BFA ACTING CORE COURSES 1 Employment Communications and Practices course
2 Art Historical Awareness courses
+ LIBERAL ARTS 18 UNITS 1 Employment Communications & Practices course ACT 101 Respect for Acting After above general education requirements are met, take Liberal
ACT 105 Acting 1 A rts electives as needed to fulfill the Liberal A rts unit requirement.
TOTAL 66 UNITS After above general education requirements are met, take Liberal ACT 112 Speech 1: Building the Voice
A rts electives as needed to fulfill the Liberal A rts unit requirement.
ACT 123 Improvisation 1
ACT 141 Movement: Physical Acting GENERAL EDUCATION REQUIREMENTS
AA ACTING CORE COURSES GENERAL EDUCATION REQUIREMENTS
ACT 155 Acting 2
ACT 101 Respect for Acting
ACT 166 Singing 1: Vocal Technique WRITTEN COMMUNICATION
ACT 105 Acting 1 WRITTEN COMMUNICATION
ACT 181 Movement: Body Awareness and the Conscious Actor LA 108 Composition for the Artist
ACT 112 Speech 1: Building the Voice LA 108 Composition for the Artist
ACT 205 Acting 3 CHOOSE ONE:
ACT 123 Improvisation 1
CHOOSE ONE: ACT 212 Speech 2: The Power of Voice LA 110 English Composition: Narrative Storytelling
ACT 141 Movement: Physical Acting
LA 202 English Composition: Creative Persuasion & Argument ACT 223 Improvisation 2
ACT 155 Acting 2 LA 133 Short Form Writing
LA 280 Perspective Journalism ACT 468 Audition Process: From Cold Readings to Callbacks
ACT 166 Singing 1: Vocal Technique CHOOSE ONE:
ACT 181 Movement: Body Awareness and the Conscious Actor LA 202 English Composition: Creative Persuasion & Argument
EMPLOYMENT COMMUNICATIONS & PRACTICES
ACT 205 Acting 3 LA 280 Perspective Journalism
LA 291 Designing Careers
ACT 212 Speech 2: The Power of Voice
ACT 223 Improvisation 2 EMPLOYMENT COMMUNICATIONS & PRACTICES
ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century LA 291 Designing Careers
LA 121 Art History through the 19th Century
ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

26 27
HISTORICAL AWARENESS THEATER, FILM, AND PERFORMANCE
APPRECIATION
CHOOSE ONE:
LA 171 Western Civilization CHOOSE TWO:
LA 270 US History LA 126LA Seminar in the Arts: Los Angeles
LA 274 Art & Architecture of Renaissance Florence LA 126SF Seminar in the Arts: San Francisco
LA 276 Seminar in Great Britain LA 132 History of Animation
LA 278 Seminar in France
LA 134 History & Technology of Visual Effects & Computer
LA 279 Seminar in Italy
Animation
LA 359 Urban Sociology
LA 182 Genres in Film
LA 190 History of Opera
QUANTITATIVE LITERACY
LA 244 History of Fashion
CHOOSE ONE: LA 281 Film History 1: Pre-1940
LA 124 Physics for Artists LA 282 Film History 2: 1940-1974
LA 146 Anatomy of Automobiles LA 283 Examining Film Noir
LA 200 Introduction to Computer Programming LA 284 Evolution of the Horror Film
LA 233 Popular Topics in Health, Nutrition, & Physiology LA 300 Introduction to Public Speaking
LA 254 Human-Centered Design LA 306 Creatively Speaking: Presentation for Designers
LA 255 College Math LA 382 Film History 3: Contemporary Cinema
LA 271 College Algebra with Geometry LA 383 International Cinema in an Age of Change
LA 288 Vector, Matrices and Transformations LA 384 Underrated Cinema
LA 293 Precalculus LA 385 Close-Up on Hitchcock
LA 296 Applied Physics LA 386 Exploring Science Fiction Cinema
LA 387 Women Directors in Cinema
CULTURAL IDEAS & INFLUENCES LA 388 Survey of Asian Cinema

CHOOSE ONE:

LA 127 Topics in World Art


LA 221 California Art in Cultural Context
LA 238 World Literature
LA 292 Programming & Culture
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 462 Power of Myth and Symbol

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A CTING AC T

Master of Arts [MA] in Acting MA ACTING DEGREE REQUIREMENTS Master of Fine Arts [MFA] in Acting MFA ACTING DEGREE REQUIREMENTS
• Minimum 2.0 cumulative GPA • Successful completion of Final Thesis Project
MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA
MAJOR 30 UNITS
MAJOR 39 UNITS • Minimum grade of C in all required 63 units
+ MAJOR ELECTIVES 3 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS

TOTAL 36 UNITS TOTAL 63 UNITS


*Per director approval

MA ACTING REQUIRED MAJOR COURSES MA ACTING GRADUATE LIBERAL ARTS MFA ACTING REQUIRED MAJOR COURSES
ACT 611 MS: Intro to Acting REQUIREMENTS ACT 615 MS: Voice 1
ACT 612 MS: Intro to Improv ACT 616 MS: Speech 1
ACT 615 MS: Voice 1 CROSS CULTURAL UNDERSTANDING ACT 617 MS: Voice 2
ACT 616 MS: Speech 1 GLA 619 Culture & Identity in Modern American Theater ACT 618 MS: Speech 2
ACT 620 MS: Movement ACT 620 MS: Movement
ACT 635 MS: Acting Techniques ACT 622 MS: Alexander Technique 2
ACT 637 MS: Meisner 2 ACT 625 MS: Vocal Production
ACT 640 MS: Movement ACT 635 MS: Acting Techniques
ACT 650 MS: Acting for Camera 1 ACT 637 MS: Meisner 2
ACT 680 MS: Audition Technique ACT 639 MS: Acting for Performance
ACT 640 MS: Movement
ACT 642 MS: Shakespeare 1
ACT 645 MS: Improv Techniques

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UNDERGRADUATE ACT 121 Physical Expression


This beginning movement course focuses on
ACT 155 Acting 2
Building upon the principles introduced in
ACT 212 Speech 2: The Power of ACT 261 Movement: Tap Technique, ACT 305 Acting for the Camera 1
Building upon the core principles of acting,
Voice Repertory and History
COURSES using the body and voice as a means of full Acting 1, students will apply interconnected This course expands on the building blocks In this advanced movement course, students this course prepares students for working
expression. Incorporating clowning, mime, exercises to scene work. Students will con- of dynamic vocal production to strengthen will be introduced to tap and jazz technique on camera. Technical challenges unique to
comedic narrative and vocal styles, students tinue to develop reflexive and active listening muscular support and to enhance the quali- and repertory, choreography and history. Uti- this medium will be practiced including: vo-
will communicate character and story through skills, and physical actions to create truthful ties of the natural speaking voice. Students lizing a combination of basic, traditional and cal quality, delivering truthful performances
ACT 101 Respect for Acting physical movement and sound. Students will behavior and dynamic subtext. will apply the International Phonetics Alpha- contemporary choreography, students will in multiple takes, hitting marks and camera
This course introduces students to the craft bring expression, exaggeration, anticipated bet to master more complicated texts and develop both solo and ensemble pieces. Tap angles. Students will work on scenes collab-
of acting through hands on experience with action, reaction, action and timing into story ACT 166 Singing 1: Vocal Technique dialects. Exercises will include respiration, and jazz history will also be explored through oratively with a full production team.
scene study, exercises, and script analysis. development. This course is an introduction to utilizing resonation and articulation. selected film clips and readings.
Students will learn industry specific terminol- the actor’s voice as an instrument for both ACT 312 Voiceovers
ogy used to communicate with actors and ACT 123 Improvisation 1 speaking and singing. Students will practice ACT 223 Improvisation 2 ACT 266 Singing 2: The Power of In this course, students will apply their acting
techniques to improve performance. Em- The key to improvisation is active listening fundamental vocal techniques: integrating In this course, students will take their impro- skills to vocal performances for animation,
phasis will be placed on the ensemble and
Performance
and response. In this course, students will breath, body, and mind to cultivate vocal visational and observation skills to the next video games, commercials, narration, radio,
In this course, students will further develop
partner collaboration. engage in experiential activities that involve creativity, range, and projection. Students level as they create spontaneous story lines TV, and character work. Students will find
their singing skills by focusing on the musical
risk taking, creativity, and spontaneity. Stu- will gain firsthand experience exercising their and characters. Creative use of subtext, their own vocal signature, learn accents, build
theatre audition process. Students will cul-
ACT 105 Acting 1 dents will play off their partner’s suggestions, voice through poetry and musical theatre playing in the moment and creating truthful characters, and produce voices on com-
tivate knowledge pertaining to the eras and
Acting is living truthfully under imaginary cir- connect with characters, create environ- song performances. performances will be emphasized. Improvi- mand. Students will analyze their recorded
styles of musical theatre, build song reper-
cumstances. Students will learn how to bring ments, and articulate a story on the spot with sation as a rehearsal technique for scripted work for depth, versatility, and precision.
toire appropriate for their type and increase
life to a text by pursuing authentic moment confidence. ACT 181 Movement: Body Aware- material will be practiced. their performance skills as actors who sing.
to moment response. Students will practice ness and the Conscious Actor ACT 321 Speech 3: Accents and
a series of exercises focusing attention on ACT 141 Movement: Physical Acting In this course, students will blend the Alexan- ACT 241 Movement: Mask, Mime & ACT 275 Classical Performance 1 Dialects
a partner to create an organic emotional life Physical acting employs the body as a der Technique with modern dance to create Students will develop a systematic approach
between two actors.
Clown Shakespeare’s plays remain relevant to
primary instrument of expression and com- a dynamic neutral self. Students will identify to learning and applying key dialects and ac-
In this advanced course, students will apply popular culture because they provide a
munication. In this course, students will utilize and release habits that impede performance cents to scripts for a variety of media includ-
specific physical theater skills to masks, poetic framework for relating to the human
ACT 112 Speech 1: Building the behavior, gesture, commedia dell’arte, mime, and efficient movement. Through exercises ing stage, screen, and voiceovers. Analysis of
mime technique, comedy, and clowning. condition. In this class, scene study and
and props to build character. Imagination, and improvisational movement, students will major sound changes, pitch, rhythm, inflec-
Voice Students will access their imagination, culti- monologues will challenge students to dem-
body awareness, and physical communica- expand their facility, range, focus and depth, tion, and placement will be utilized in addition
The full potential of the voice is achieved vate ensemble awareness and use improvi- onstrate technical proficiency in all disciplines
tion will be emphasized. resulting in greater authenticity in perfor- to examining specific geographic, historic,
by employing attention and adjustment to sation to develop characters with full physical of acting utilizing scansion and iambic pen-
posture, breath, and speech. In this course, mance. expression. Original solo and group pieces tameter specific to Shakespearean text. and cultural influences.
students will practice these principles, utiliz- will be created and performed.
ing the International Phonetic Alphabet to ar- ACT 205 Acting 3 ACT 281 Stage Combat 1 ACT 333 Monologue Technique 1
ticulate the verbal language for any medium, In this course, students will utilize subtext, ACT 243 The Craft of Comedy Stage combat is a vital tool for dramatic sto- In this course, actors will work from a founda-
and perform selections that communicate identify a playable objective, and create This course provides an overview of the rytelling. In this course, students will acquire tion of their own deeply personal stories
messages with clarity and power. essential actions to portray the dynamics history and craft of comedy. Students will basic conflict choreography skills including using the emotional recall process to create
of a scene. Students will integrate behavior combine improvisation with comedic acting theatrical violence and the use of edged dynamic monologues. Beginning with the
and imagination based on heightened given techniques in scene study to further develop weapons, covering broadsword, rapier and individual’s life experience and then person-
VIEW the schedule, prerequisites,
circumstances for a truthful performance. their performance and improvisational skills. dagger and single rapier in the context of alized into a scripted monologue, a unique
and course fees & REGISTER at
https://catalog.academyart.edu Roman comedy, commedia dell’arte and historical and contemporary scene work. process will develop which can be applied to
classic comedic actors will be referenced. any text.

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ACT 355 Acting for the Camera 2 ACT 381 Stage Combat 2 ACT 466 Singing 4: Musical Theatre ACT 499 Special Topics
Students will further develop their on camera In this course, students will strengthen their Showcase Special Topics class offerings change each
skills by creating dynamic characters through stage combat fundamentals in scene study In this course, students will further develop semester and are taught by experts in a spe-
behavior and intentions. Utilizing subtext to with advanced fight choreography, training for their singing, movement, and acting skills by cific area. You may contact your academic
tell a story within the story, students perform the requirements of an actor/ combatant pro- creating a musical theatre event. Students will department director or advisor for more
complex scene work and develop a wide ficiency skills test. This comprehensive class build a varied and dynamic musical theatre information. Please note that some Special
variety of roles. will focus on unarmed, single rapier, broad- repertoire, by exploring solo, duet, and en- Topics have a required course fee and course
sword, rapier, and dagger and introduce the semble pieces, to create a live performance prerequisites may vary by topic.
ACT 366 Singing 3: Musical Theatre small sword and quarter staff. showcase for an audience.
Scene Study ACT 500 Internship in Acting
In this course, students will focus on musi- ACT 395 Acting for Commercials ACT 468 Audition Process: From Internship is only open to qualified upper divi-
cal theatre scripts and the repertoire of a Commercial acting is a vital and lucrative sion students, offering an opportunity to work
Cold Readings to Callbacks
featured composer/ lyricist team. Students segment of the actor’s profession. In this in a field related to motion pictures, television,
Developing the necessary skills for audi-
will cultivate their acting and singing skills course, students will learn to use specific act- and commercials.
tioning successfully in the motion picture
though applied scene studies with solo, small ing techniques to convey a narrative within a
and television industry is paramount. In this
group, and ensemble song repertoire. A final commercial. Special attention will be placed
course, students will practice auditioning
showcase will be performed in front of an on constructing characters and relationships
for film, television, voiceovers, industrials,
invited audience. truthfully while representing a product within
print work, and web dramas. Audition and
a story.
interview preparation, essential cold reading
ACT 370 Theatre Performance: The techniques, and building an effective portfolio
ACT 405 Acting for the Camera 3 will also be examined.
Play
This course focuses on the filmmaking pro-
In this course, advanced acting students will
cess from the actor’s perspective. Students
commit their skills and abilities to bringing a ACT 490 Portfolio Enhancement
will work on sound stages in a professional
play to life. Intense rehearsals, script analysis Students will further their skill in specific areas
and fast paced environment. Footage from
and character research will be emphasized. as determined by the Department Director.
scene work will be compiled for student’s
Students will combine these elements and Professional standards for process, tech-
demo reels.
give a performance that is informed by the nique, and execution will be emphasized.
text and inspired by imagination. Outcomes will be topic specific. Department
ACT 433 Monologue Technique 2 Director approval is required. Course fees
Exploring a variety of performance scenarios, and prerequisites may vary by topic.
ACT 375 Classical Performance 2
this class will utilize personal narratives to
Classical theater forces an actor to address
craft original pieces operating from the prem-
historically specific physical, verbal, and ACT 498 Collaborative Project
ise that “it’s all your story.” Beginning from an
cultural complexities. Working on scenes and This course is offered to students meeting set
emotionally rich life experience, the material
monologues from a variety of periods, stu- criteria, who are chosen by the department
evolves into a fully realized monologue using
dents will establish a more versatile, detailed to work on an interdisciplinary collaborative
the recall process, creating spontaneous,
and layered approach to building a character project with students from other programs.
instinctive, and uncensored work.
from any place or time, living truthfully and
accurately within that world.

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GRADUATE ACT 607 Voice and Speech 2


This graduate course focuses on translating
ACT 615 MS: Voice 1
Students will expand their acting skills utiliz-
ACT 620 MS: Alexander Technique ACT 630 MS: Acting for Perfor- ACT 639 MS: Acting for Perfor-
1 mance 2 mance
COURSES and performing English dramatic texts with ing the building blocks of dynamic vocal This course will employ the Alexander Building upon the skills developed, students This course focuses on the essential skills of
full vocal support and comprehension. Stu- command. Breath, alignment, and sound Technique as a specific practice for the actor will be challenged to expand their imagina- the working actor. Scene work, monologues,
dents will choreograph and perform various vibration, will be used to develop and support to optimize movement and voice. Students tions, bodies and voices by working from script analysis, terminology, and varied
dramatic scenes and accurately articulate the the natural speaking voice. Exercises will will develop full body awareness, in order both contemporary and classical material in a rehearsal techniques will be emphasized and
text using Standard American English. focus on awareness, relaxation, resonance, to identify and release habitual habits and variety of scenes and monologues. Emotional practiced. Vocal skills, imagination work, and
ACT 604 MS: Movement: Physical and amplification in order to strengthen the tension. Students will craft multidimensional range and physical character work will be physical actions will be employed to express
Invention and Expression ACT 611 MS: Introduction to Acting entire vocal instrument. characters using the Alexander Technique as stressed. character behaviors and create dynamic
This beginning movement course utilizes the In this course, students will develop their well as improvisation. performances.
actor’s body as the primary means of both storytelling skills, utilizing their imaginations, ACT 616 MS: Speech 1 ACT 635 MS: Acting Techniques:
dramatic and comedic expression. Students bodies, and voices in both exercises and Students will learn the international phonetic ACT 622 MS: Alexander Technique Meisner 1 ACT 640 MS: Movement: Creating
will employ improvisation and composition scripted material. Through script analysis, alphabet as a tool to develop the neutral
of movement as well as practice the use of 2 - Alexander Technique in Perfor- The Meisner technique focuses on reflexive Physical Character
character development, and ensemble work, American dialect. By reducing accents or
intention through movement. Integration of mance and truthful response, an essential tool for The body is the primary instrument of expres-
students will incorporate specific acting termi- regionalisms, the individual actor will gain
physical expression and written word will also In this advanced movement course, students professional actors. Employing principles sion and communication. In this course, stu-
nology to enliven the given circumstances of a broader range of character choices and
be practiced. will apply and expand upon practices devel- of active listening and heightened attention, dents will explore physical behavior for build-
a scene. increase castability, as well as the ability to
oped in Alexander Technique 1 into perfor- students will be challenged with a series of ing characters. Students will practice rhythm,
develop specific dialects and accents.
mance. Crafting characters with dynamic interconnected partner exercises. Students appetite, status, psychological gesture,
ACT 605 Survey of Dance for the ACT 612 MS: Introduction to Impro-
physical and vocal expression, actors will uti- will develop a very specific and disciplined object manipulation, and apply these tools
Actor visation ACT 617 MS: Voice 2 practice informed by this dynamic approach to character masks, mime, neutral mask,
lize plays, screenplays, and television scripts,
This course is designed to train actors to Improvisation requires the actor to employ This advanced course will continue the to acting. clown, commedia dell’arte and contemporary
to tell stories without extraneous tension and
analyze and create compelling movement. active listening and public speaking in the exploration of voice as students expand on archetypes.
habitual behavior.
Students will practice Laban based prin- creative process, both key elements in the exercises to build breath capacity, develop
ACT 637 MS: Acting Techniques:
ciples, movement invention, abstraction, development of scripted scenes and char- the upper resonators, increase range, and in-
ACT 625 MS: Vocal Production Meisner 2 ACT 642 MS: Shakespeare 1
choreographic devices and form, through acters. Utilizing physically based improve corporate articulation into contemporary and
Students will review and strengthen tech- In this course, students will focus on being In this course, students will prepare scenes
intensive composition work. Focus will be exercises and theater games, students will classical texts. Students will also develop a
niques for utilizing the actor’s voice as an fully present in the moment while exploring and monologues from William Shakespeare’s
on proper alignment, strength and flexibility, be encouraged to use their imaginations to personal vocal warm-up, utilizing peer teach-
instrument for both speaking and singing. a deeper and more varied use of the actor’s cannon. Incorporating historically specific
period movement and both classical and create truthful, improvised scenarios. ing, as a tool to lead ensemble.
Students will integrate breath, body, and emotional instrument. Emotional prepara- physical, verbal, and cultural complexities,
contemporary dance.
mind to cultivate vocal creativity, range, and tion and continued interconnected partner text work and research will be utilized. Craft-
ACT 618 MS: Speech 2 ing complex characters from this classical
projection. Students will gain firsthand experi- exercises allow the students to explore and
ACT 606 MS: Voice & Speech 1 Students will develop the remaining sounds period, the actor will be able to live truthfully
ence exercising their voice through poetry expand their instruments.
This hands-on visually based course is and symbols integral for the neutral American and accurately within Shakespeare’s world.
and musical theatre song performances.
designed for MFA students requiring English dialect as well as hone and fortify the sound
language skills. Interactive demonstrations changes and enlivened articulation exercises
will aim to expand vocabulary and compre- introduced in Speech 1. Students will apply
hension of both speech and voice work. the spoken and written speech and IPA work
Focus will be on translation intensive warm to more complex contemporary and classical
ups, exercises, presentations, and quiz- VIEW the schedule, prerequisites, texts.
zes. Students will perform both original and and course fees & REGISTER at
dramatic texts. https://catalog.academyart.edu

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A CTING AC T

ACT 644 MS: Shakespeare 2 ACT 670 MS: Acting for Camera 2 ACT 699 MS: Special Topics ACT 802 MS: DS Mentorship Fo-
In this advanced acting course, students In this course, the key elements of rehearsal Special Topics class offerings change each rum
will continue to expand their acting abilities, skills and script preparation will be empha- semester and are taught by experts in a In this course, students will meet indepen-
utilizing Shakespeare’s works and various sized while students work on enhancing their specific area. You may contact your aca- dently with their Directed Study Mentor and
selected classical authors and texts. Utilizing performances. Students are expected to demic department director or advisor for participate in weekly online peer reviews and
scansion and verse, students will craft fully exhibit high caliber acting skills upon entering more information. Please note that some discussions. Students will refine their thesis
realized characters, incorporating historically this course. Special Topics have a required course fee, concepts, clearly express intent and set
specific physical and cultural choices appro- prerequisites, and/or may require Department personal goals for work. Instructor critique,
priate to the period. ACT 680 MS: Audition Techniques Director approval. peer review, and advancing work based on
This course will detail audition and interview feedback will be emphasized. Students must
ACT 645 MS: Improvisational Tech- techniques and required materials neces- ACT 800 MS: Directed Study submit a DS Mentorship request to their De-
niques sary for actors to prepare for entrance into Directed study is the primary concentra- partment Director and the Graduate School
Improvisation provides the actor with the the profession. Development of cold reading tion of a Master’s degree candidate’s work for approval.
tools to react and behave reflexively while skills will be emphasized, while preparing toward the completion of a Final Portfolio
creating a character within a story. In this contemporary and classical monologues. and/or Thesis Project. With the approval ACT 805 MS: Continued Group
course, students will create scenes utilizing Headshots, resumes, voiceovers, corporate of the Department Director, students may
Directed Study
interpersonal and group dynamics and apply films, print work, and web dramas will also be take any university coursework to develop
Graduate students continuing work on their
the rules of improvisation to active listen- examined. specific conceptual and technical skills that
individual Final Projects receive instruction
ing and spontaneous responses within both will enable them to further develop their Final
and critiques of their work. In addition to
scripted and unscripted material. ACT 690 MS: Acting for Camera 3 Portfolio and/or successfully bring a Final
regular instructor critiques of their work in
The actor’s demo reel is essential to network- Thesis Project to completion. Please note
progress, graduate students discuss ap-
ing within the entertainment industry. In this that some Directed Study courses have a
ACT 650 MS: Acting for Camera 1 proaches to their Final Projects as peers.
advanced acting for camera course, students required course fee and course prerequisites
In this course, students will apply technically
will add professional quality scene work to may vary by topic.
specific elements required for screen work ACT 900 MS: Internship
by collaborating with a production team. their portfolio. Utilizing industry standards,
Students will gain practical experience in a
Imagination work, physical action and script expectations and protocol, the actor will navi- ACT 801 MS: Group Directed Study
professional environment by performing un-
analysis will be implemented and practiced. gate working on a professional caliber set. Graduate students working on their individual
der supervised internship at a host company.
These tools will be employed while engag- Final Portfolio and/or Thesis Project receive
Students must submit the company’s job
ing in vibrant and truthful partner work for a ACT 695 MS: Collaborative Project instruction and critiques of their work. In ad-
description to their Department Director and
believable and dynamic performance. Students meeting set criteria are selected by dition to regular instructor critiques of their
the Graduate School for approval.
their department to work on an interdisciplin- work in progress, graduate students discuss
ary collaborative project as part of their studio approaches to their Final Portfolio and/or
ACT 660 MS: Monologue Technique
requirement. Thesis Project as peers. Please note that
This intensely personal, process-driven
some Group Directed Study courses have a
course explores emotional recall and sensory
required course fee and course prerequisites
recall techniques within the monologue pro-
may vary by topic.
cess. Students will create spontaneous and
truthful work by layering personal narratives
into scripted material. Students will hone
their skills to deliver a grounded, emotionally
enriched performance.

38 39
ADVERTISING

40 41
A DVERTIS ING ADV

Where Creativity Meets


Commerce
The art of advertising isn’t just about buying
and selling. It’s about starting a conversation
with people. In our profession, we create
compelling ideas and deliver them to an
audience of millions. Art directors use visuals,
writers use words and creative strategists use
their understanding about the complexities of
culture and social interaction to bring these
visionary concepts to life.

Artful storytelling is honest, emotional and


compelling. The more we know and the
greater our curiosity, the more unique our
stories become.

Our instructors are all working professionals


who’ve created award-winning work for top
brands like Nike, Microsoft, ESPN, Disney,
Apple, Jack Daniel’s as well as America’s top
entertainment companies. Whether your future
role is as art director, copywriter, strategist or
production artist, we’ll help you focus your
passion and develop the skills you’ll need to
enjoy a career in advertising. It’s a lot of fun.

42 43
A DVERTIS ING ADV

WHAT WE OFFER
Professional Faculty: We have a prestigious faculty of working
professionals to lead and guide our students. Additionally, many
Every year, advertising students participate in real-world
CAREER PATHS
projects for real clients. These are just some of the clients
classes and special events feature industry leaders who provide their
perspectives on great work and finding a great job. our students have worked with recently:
Studio Production for Advertising Creative Strategy Copywriter
& Design
Industry Outreach: Our portfolio nights and boot camp events during Esurance: Students competed to create innovative advertising ideas
each semester are open to all students and provide great collaborative for the existing “Erin Esurance” campaign. Media included: interactive,
PR events, ambient, and guerilla advertising. Esurance’s Marketing Digital Production Artist, Partner/ Planning Director,
and networking experiences. Representatives from major advertising Worldwide Chief Creative Officer
Digital Production Coordinator VP Group Director, Group Director
agencies, and creative recruiters from around the country, participate Team selected the winning campaigns and awarded an Academy
in the Academy’s yearly portfolio reviews with graduating seniors. student a paid summer internship. They also sponsored construction
Graphic Designer/UI Production Artist, Group Creative Director
for a state-of-the-art conference room designed by Academy Planning Director
Graphic Production Artist
Opportunity: We encourage our students to enter dozens of Interior Architecture and Design students. Prizes included $2,500 in
scholarships for 5 students. Print Production Graphic Artist,
competitions. Winners are sent to awards shows held nationally and Prepress Production Coordinator, Senior Accounting Planner Creative Director
internationally. Production Coordinator
Charles Schwab: Prizes for the winning creative ideas developed for
Professional Experience: Students collaborate on interdisciplinary the existing “Ask Chuck” campaign, included $7,000 in scholarships Production Director Account Planner Associate Creative Director
real-world projects for real clients in our agency Young & Hungry. Each for 7 students. Competing students put together media that included:
year, students intern at agencies locally and worldwide beginning their print, interactive and innovative advertising. Charles Schwab’s
career. Advertising Manager and Advertising Department selected the winning Production Manager, Junior Accounting Planner Senior Creative
campaign ideas. Project Manager

Rainbow Light, Green Dog Naturals: For Rainbow Light’s GreenDog Mid level; Junior
Naturals canine supplements, on campus and online students
competed to create an emerging media campaign. Media included:
social media website, YouTube videos, blogs, banners and print
advertising. Rainbow Light’s Vice President of Business Development
Art Director
selected winning campaign ideas. Prizes included $2,000 in
scholarships for 6 students.

Aquarium of the Bay: On campus and online students competed Worldwide Chief Creative Officer
to develop an umbrella campaign for the Aquarium’s three new
exhibits: Octopus, Jellies and Bay Lab. Media included: newspaper
Group Creative Director
ads for the San Francisco Chronicle, Examiner and SF Weekly; BART
station billboards; posters for BART train interiors; radio commercials;
website banners; video display for the San Francisco Ferry Building; Creative Director
and a digital billboard on display at the Bay Bridge. Aquarium of the
Bay’s Marketing Team and Chief Executive Officer selected winning
campaigns. Prizes included $2,000 in scholarships for 4 students. Associate Creative Director

Senior Creative

Mid level; Junior

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DEGREE REQUIREMENTS Associate of Arts [AA] in Advertising AA ADVERTISING DEGREE REQUIREMENTS


• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 2 Written Communication courses
CORE 33 UNITS 2 Art Historical Awareness courses
Associate of Arts [AA] in Studio AA STUDIO PRODUCTION FOR ADVERTISING & MAJOR 15 UNITS 1 Employment Communications & Practices course
DESIGN DEGREE REQUIREMENTS + LIBERAL ARTS 18 UNITS
Production for Advertising & Design • Minimum grade of C- in all core courses, major courses, and
After above general education requirements are met, take Liberal
TOTAL 66 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
LA 108 Composition for the Artist

AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses AA ADVERTISING CORE COURSES GENERAL EDUCATION REQUIREMENTS
CORE 33 UNITS 2 Art Historical Awareness courses ADV 109 Introduction to Advertising
1 Employment Communications & Practices course ADV 112 Marketing & Advertising Strategies WRITTEN COMMUNICATION
MAJOR 9 UNITS
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal ADV 207 Creative Strategy 1 LA 108 Composition for the Artist
A rts electives as needed to fulfill the Liberal A rts unit requirement. ADV 230 Rapid Visualization Techniques
TOTAL 60 UNITS CHOOSE ONE:
ADV 241 Ideation for Campaigns 1
LA 202 English Composition: Creative Persuasion & Argument
ADV 244 Art Direction for Advertising
LA 280 Perspective Journalism
AA STUDIO PRODUCTION FOR ADVERTISING & GENERAL EDUCATION REQUIREMENTS COM 103 You Media: Short Form Production 1
DESIGN CORE COURSES FND 113 Sketching for Communication
EMPLOYMENT COMMUNICATIONS & PRACTICES
ADV 109 Introduction to Advertising WRITTEN COMMUNICATION FND 122 Color Fundamentals
LA 291 Designing Careers
ADV 115 The Creative Process LA 108 Composition for the Artist WNM 105 Design Technology
ADV 150 Studio Production 1 LA 133 Short Form Writing WNM 110 Visual Design Principles
ART HISTORICAL AWARENESS
ADV 250 Studio Production 2
CHOOSE ONE: LA 120 Art History through the 15th Century
COM 102 Non-Linear Editing for Multimedia Storytelling
LA 202 English Composition: Creative Persuasion & Argument LA 121 Art History through the 19th Century
FND 122 Color Fundamentals
LA 280 Perspective Journalism
GR 104 The Art of Making
WNM 105 Design Technology
EMPLOYMENT COMMUNICATIONS & PRACTICES
WNM 110 Visual Design Principles
LA 291 Designing Careers
WNM 230 Digital Imaging 1
WNM 249 Web Design 1
ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

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ART HISTORICAL AWARENESS LA 327 Art of the Classical World


Bachelor of Fine Arts [BFA] in BFA ADVERTISING DEGREE REQUIREMENTS LA 120 Art History through the 15th Century LA 333 Art of the Middle Ages
• Minimum grade of C- in all core courses, major courses, and LA 121 Art History through the 19th Century LA 361 The Artist in the Modern World
Advertising LA 108 Composition for the Artist CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
• Minimum 2.0 GPA and the following general education requirements: LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS 3 Written Communication courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock
MAJOR COURSEWORK 4 Art Historical Awareness courses LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
CORE 36 UNITS 1 Historical Awareness course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
1 Quantitative Literacy course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
MAJOR 42 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
+ ELECTIVES 9 UNITS 1 Cultural Ideas & Influences course
Animation LA 420 Art of the Italian Renaissance
+ LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
TOTAL 132 UNITS After above general education requirements are met, take Liberal A LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
rts electives as needed to fulfill the Liberal A rts unit requirement. LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
BFA ADVERTISING CORE COURSES GENERAL EDUCATION REQUIREMENTS
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
ADV 109 Introduction to Advertising LA 220 American Art History
WRITTEN COMMUNICATION
ADV 112 Marketing & Advertising Strategies LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 108 Composition for the Artist LA 222 20th Century Art
ADV 207 Creative Strategy 1 CHOOSE ONE:
ADV 230 Rapid Visualization Techniques
CHOOSE ONE: LA 224 Women, Art & Society LA 124 Physics for Artists
LA 110 English Composition: Narrative Storytelling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
ADV 241 Ideation for Campaigns 1
LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
ADV 244 Art Direction for Advertising LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
ADV 470 Portfolio for Creatives CHOOSE ONE:
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
or ADV 475 Portfolio for Creative Strategists LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 280 Perspective Journalism LA 244/FSH 244 History of Fashion
COM 103 You Media: Short Form Production 1 LA 271 College Algebra with Geometry
FND 113 Sketching for Communication LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 246/FSH History of Textiles LA 293 Precalculus
FND 122 Color Fundamentals
LA 291 Designing Careers LA 247 History & Techniques of Printmaking LA 296 Applied Physics
WNM 105 Design Technology LA/FASCU 248 A History of Sculpture: Michelangelo to Present
WNM 110 Visual Design Principles LA 249 History of Architecture 2
HISTORICAL AWARENESS CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence
CHOOSE ONE: CHOOSE ONE:
LA 276 Seminar in Great Britain
LA 171 Western Civilization LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces
LA 270 US History LA 221 California Art in Cultural Context
LA 278 Seminar in France
LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 279 Seminar in Italy
LA 276 Seminar in Great Britain LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940
LA 278 Seminar in France LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974
LA 279 Seminar in Italy LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir
LA 359 Urban Sociology LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
48 LA 319 History of Architecture: Modernity 49
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Certificate in Advertising Master of Fine Arts [MFA] in MFA ADVERTISING DEGREE REQUIREMENTS
• Successful completion of Final Thesis Project
Advertising • Minimum 2.0 cumulative GPA
CERTIFICATE REQUIREMENTS • Minimum grade of C in all required 63 units
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
MFA UNIT REQUIREMENTS

MAJOR 42 UNITS

MAJOR 27 UNITS
+ BY ADVISEMENT 24 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES 12 UNITS
+ ELECTIVES* 6 UNITS
+ ART HISTORY 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS
TOTAL 120 UNITS
TOTAL 63 UNITS
*Per director approval
• Minimum 2.0 GPA
• Minimum grade of C- in all core courses and major courses
MFA ADVERTISING REQUIRED MAJOR COURSES MFA ADVERTISING GRADUATE LIBERAL ARTS
ADV 602 MS: Art Direction REQUIREMENTS
ADV 604 MS: Copywriting Techniques
ADV 620 MS: Advanced Art Direction ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
or ADV 621 MS: Advanced Copywriting Techniques CHOOSE ONE:

or ADV 624 MS: Creative Thinking for Advertising GLA 601 The Renaissance Art World & Its Classical Origins
ADV 622 MS: Perspectives in Advertising GLA 602 The Art & Ideology of the 20th Century
ADV 623 MS: Brand Strategy GLA 607 Art & Ideas of the Enlightenment
ADV 630 MS: Digital Motion Graphics GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
or COM 602 MS: Editing Essentials for Multimedia Communications GLA 903 Graduate Seminar in Europe
ADV 606 MS: Campaign
or ADV 605 MS: Digital Graphics CROSS CULTURAL UNDERSTANDING

ADV 616 MS: Advanced Advertising Concept Development CHOOSE ONE:

or ADV 699 MS: Visual Storytelling GLA 603 Anthropology: Experiencing Culture
ADV 625 MS: Interactive Advertising GLA 606 Crossing Borders: Art & Culture in a Global Society
or ADV 600 MS: Strategic Thinking GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 676 Professional Practices for Designers & Advertisers

50 51
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UNDERGRADUATE ADV 150 Studio Production 1


This course provides an orientation to the
ADV 226 Research Methods for ADV 250 Studio Production 2
In this course, students will employ the
ADV 341 Ideation for Campaigns 2
In this class, students practice the role of
ADV 348 Entertainment Advertising
Students analyze current trends in popular
Creative Strategists
COURSES studio production environment, workflow and This course focuses on the study of culture skills learned in ADV 150 to perform the creative director, capitalizing on the skills culture and develop copy and marketing
Production Artist software tools. Students will for creative strategy. Students will apply role of Production Artist. Assignments will learned in Campaign 1, and further expand concepts for entertainment media including
create digital presentations for mock agency the principles and practices of cultural include: size checking, proofing, retouching, cross-platform possibilities of initial concepts. TV, games, music and movies. Students will
meetings, re-size prints and online ads, and anthropology to gather insights about recreating logos, and plotting charts and The course will also introduce students to the conduct research for a target audience, and
ADV 109 Introduction to Advertising perform basic photo retouching. Page layout, graphs from spreadsheet data. Emphasis importance of recognizing emerging media based on their synopsis develop a concept
This course surveys the connection between consumers. Students present their results
digital drawing, PDF document manipulation, in top line summaries, stories, and insight will be placed on effective decision making trends and how to incorporate them within and create trailer scripts, key art and ads.
advertising and society. Students will
and online editing tools will also be covered. videos. and communicating specifications for offset the ecosystem of a campaign.
participate in group brainstorming sessions,
printing. ADV 355 Guerilla Online &
empathy exercises and discussions about
advertising as the conversation between ADV 207 Creative Strategy 1 ADV 230 Rapid Visualization ADV 342 Campaign Design Television
people and business. Students will research This course focuses on the role of strategy ADV 267 Creative Strategy 2 This class encompasses further intensive In this course, students will examine the
Techniques
and present basic concepts to sell an idea in modern applied creativity. Students will In this course, students will learn how to think investigation of the special problems involved current state of the emerging guerilla
In this ideation course, students will use rapid
based on the style studied. develop strategies that support conversations and build like a creative strategist. Finding in developing campaignable concepts. advertising medium and explore how the
brainstorming and sketching techniques to
between businesses and people based patterns in trends, studying the marketplace, Students explore the opportunities and tactic might fit into a larger advertising
sharpen their conceptual thinking. Working
on observations of culture and the creating target profiles, and the role of the responsibilities present in the creation of a campaign.
ADV 112 Marketing & Advertising marketplace. Students will convey their ideas
from creative briefs, students will build
strategist in branding will be covered. Final powerful campaign.
Strategies advertising and design concepts for a variety
in presentations and create strategy tools projects will include brand positioning and a
This course will introduce students to the including maps and data visualizations.
of brands, products, and services across
creative brief.
ADV 362 Creative Communications
print, video, web content, and outdoor media. ADV 343 Integrated Campaigns
essentials of basic marketing and advertising Strategy
Generating multiple ideas quickly will be Based on client needs and market realities
strategies with emphasis on consumer In this course, students will analyze the
ADV 215 Short Copy for Campaigns emphasized. ADV 314 Creative Strategy 3 outlined in assignments, students use the
and industry marketing, research, product cultural environment as it intersects with the
In this course, students will apply the creative In this advanced course, students will apply principles of strategic thinking to develop
planning and development, pricing, and target, their behavior and brand interactions.
process and their writing skills to create divergent and symphonic thinking to their a full range of sales promotion and
marketing channels. Students will apply the ADV 241 Ideation for Campaigns 1 Students will develop creative strategies
body copy that works with their headlines. creative strategy design process. Students merchandising materials. The course requires
fundamental concepts of marketing and Students will study the art of ad creation, focused on utility, engagement, and
Conceptual and strategic thinking will be will tell meaningful stories based on the students to think through and develop a
create a comprehensive corporate marketing focusing on the development of compelling relevance. Using cultural investigation to
stressed and emphasis will be placed combined analysis of multiple points of view. complete integrated marketing campaign.
plan and proposal. concepts. The purposes, possibilities, and effectively target consumers will be covered.
on creating advertising campaigns with Topics will include: consumer insight, case
practices for creating ads are explored.
headlines, taglines, body copy, and visuals studies, manipulating data and supporting ADV 346 Interactive Advertising 1
ADV 115 The Creative Process that work together cohesively. strategy with data. ADV 367 Art of Presentation
This course introduces students to the rapidly
This course exposes students to the various ADV 244 Art Direction for This course is designed to give students
developing world of online ad units. The
perspectives on creativity and the creative Advertising the necessary tools and experience to
ADV 315 Copy for Radio course will focus on developing concepts for
process, both from scientific and first-person After completing this course, students will professionally present ideas, campaigns, and
In this hands-on class, students learn the and executing rich media in a demo format.
artist perspectives. Through projects and have a firm grasp of the fundamentals of art portfolios to potential employers and clients.
techniques needed to write and produce Creative briefs, storyboards, and Flash demo
group discussions, students will analyze their direction in advertising. Relevant advertising A great complement to the midpoint portfolio
spots for the intimate theater of the mind techniques will be utilized to bring students’
own creative process, identify their creative history, usage of fonts, page layout, and class, students will develop skills needed
medium: radio. They will learn to utilize ideas to life.
strengths and develop creative problem- the responsibilities of an art director will be to build a network of industry contacts.
storytelling, pacing, dialogue construction,
solving skills that will help them realize their covered. Real-life scenarios and role-playing will be
and voice actor casting against a
creative potential. VIEW the schedule, prerequisites, emphasized.
background of music and sound effects to
and course fees & REGISTER at
https://catalog.academyart.edu create 60-second gems that captivate their
audience.

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A DVERTIS ING ADV

ADV 370 Brand and Branding


This course looks at and explores the basics
ADV 464 Interactive Advertising 2
Students will explore the mini site as
ADV 475 Portfolio for Creative GRADUATE ADV 605 MS: Digital Graphics
In this course, students will receive a review
ADV 621 MS: Advanced
Strategists
of brand marketing. Students will learn to an advertising medium by conceiving, This course will concentrate on the
COURSES of Adobe InDesign, Illustrator, and Photoshop
Copywriting Techniques
This course applies the graduate student’s
tailor marketing efforts to further the name designing, building and publishing them development of a portfolio that demonstrates as fundamental design programs for knowledge of copywriting to larger, more
and equity of a specific good or service, for their online portfolios. Emphasis will be one’s identity, how one thinks about the advertising page layout. Stress is placed on complex advertising projects, including those
differentiate it in a saturated marketplace, placed on integrating sites into students’ Advertising business, and the quality of maximum utilization of each of the programs’ that encompass traditional as well as non-
and create a following of loyal customers. existing campaigns. Students will develop
ADV 500 Internship in Advertising tools and capabilities.
one’s work. Students will concentrate on Internship is only open to qualified upper- traditional media.
knowledge in Information Architecture and developing an overall concept and the division students, offering an opportunity to
ADV 415 Long Copy for Campaigns User Interface Design along with intermediate materials necessary to bring it to fruition ADV 606 MS: Campaign
Flash skills.
work in a field related to Advertising. ADV 622 MS: Perspectives in
Designed for copywriters, the course (i.e.: briefs, creative work, screeners, focus This course develops the graduate student’s
groups, and research projects).
Advertising
emphasizes the creative development and ability to create great concepts that effectively
more complex projects that students can use ADV 467 Television Commercial ADV 600 MS: Strategic Thinking target specific consumers. Art direction and
In this course, students will review 21st
A graduate-level course covering the century advertising history with an emphasis
in their portfolios, such as executing of long Production ADV 490 Portfolio Enhancement copywriting students work with account
strategic basis of all advertising. This on sketching efficiently, selling and styling
copy ads. In this collaborative course, ADV and MPT Students will further their skill in specific planning students to develop advertising
course looks at advertising as a business, print campaigns, and trends that will affect
students will work in production teams to areas as determined by the Department campaigns from creative briefs.
as a creative communication process, as a future advertising. Students will also study
ADV 446 Innovative Advertising produce finished television commercials. Director. Professional standards for process, social phenomenon, and as a fundamental people, agencies, events and campaigns that
In this class, students will take their concepts Active collaboration with other majors will be technique, and execution will be emphasized. ingredient of the free enterprise system. ADV 616 MS: Advanced Advertising shaped today’s industry.
beyond print, outdoor, and TV executions. Art encouraged in all stages of the production. Outcomes will be topic specific. Department Students develop a creative brief from which Concept Development
directors, copywriters, and account planners Topics will include casting, the bidding Director approval is required. Course fees core advertising concepts are generated. Graduate students continue to focus on the
process, music and sound design, graphics, and prerequisites may vary by topic.
ADV 623 MS: Brand Strategy
will work together to create new ways to creative approach in developing campaigns Graduate students will work with top-level
entertain and inform. Particular emphasis will special effects, and alternative broadcast from specific strategies and creative briefs.
be paid to the intersection of creative media media. ADV 602 MS: Art Direction account planners to use intuitive thinking,
ADV 498 Collaborative Project This course focuses on typographic design Art directors and copywriters continue to work creativity research and communication skills
to create powerful new conversations with Students meeting set criteria are selected with account planners to design conceptual
and layout techniques to improve the to uncover the hidden insights and truths that
consumers. ADV 470 Portfolio for Creatives by their department to work on an campaigns.
graduate student’s ability to communicate motivate consumer-buying behavior.
In this course, students start preparations interdisciplinary collaborative project. This their advertising concepts clearly, powerfully
ADV 462 Digital Strategy for developing a killer portfolio, an absolute project will mirror real life projects and allow and with real sophistication. Exercises, ADV 620 MS: Advanced Art
necessity for securing a job in the advertising for a varied and sophisticated approach to
ADV 624 MS: Creative Thinking for
This course focuses on brands and their assignments, and projects are computer-
industry. Selections from all previous work will problem solving.
Direction Advertising
relationship with a society immersed in based, and to be developed in class and Building on the skills learned, students Uses collaborative brainstorming techniques
emerging technologies. Students will analyze be analyzed for inclusion. Students will begin under the supervision of the instructor. will focus on the more in-depth aspects of to perfect the creative skills necessary for
our culture’s digital behaviors to compile a tweaking selected work to bring it to a high ADV 499 Special Topics art direction. Typographic design, layout solving advertising problems. Students learn
digital persona of a brand’s target. Based on level of sophistication. Special Topics class offerings change each
the results, students will develop strategies
ADV 604 MS: Copywriting techniques and concept abilities will be used conceptual thinking from a variety of creative
semester and are conducted by specialists. by students to execute their work creatively
to engage the consumer and encourage You may contact your academic department
Techniques disciplines.
This course focuses on the ability to create and efficiently. Management issues affecting
interaction with the brand. director or advisor for more information.
well-written, creatively focused advertising, art directors and their role in emerging
Please note that some Special Topics have a interactive communications will be explored.
along with developing copywriting skills.
required course fee and course prerequisites
Assignments are based on creative strategies
may vary by topic. VIEW the schedule, prerequisites,
written by the graduate student.
and course fees & REGISTER at
https://catalog.academyart.edu

54 55
A DVERTIS ING ADV

ADV 625 MS: Interactive ADV 800 MS: Directed Study ADV 805 MS: Continued Group
Advertising Directed study is the primary concentration Directed Study
This course introduces students to the rapidly of a Master’s degree candidate’s work Graduate students continuing work on their
developing world of online ad units. This toward the completion of a Final Portfolio individual Final Projects receive instruction
course will focus on concept development and/or Thesis Project. With the approval and critiques of their work. In addition to
and the execution of rich media in a of the Department Director, students may regular instructor critiques of their work
demo format. Students will utilize briefs, take any university coursework to develop in progress, graduate students discuss
storyboards, and Flash demo techniques to specific conceptual and technical skills that approaches to their Final Projects as peers.
bring their ideas to life. will enable them to further develop their
Final Portfolio and/or successfully bring a
Final Thesis Project to completion. Please ADV 850 MS: Final Portfolio
ADV 626 MS: Brand & Branding note that some Directed Study courses This course is designed to guide students in
This course explores the intricacies of brand the development of their final portfolio and the
have a required course fee and course
marketing. Students will tailor marketing development of their identity as an active job
prerequisites may vary by topic.
efforts to further the name and equity of a seeker. Independent projects are conducted
specific good or service, differentiating it to build out the student’s unique portfolio as
in a saturated marketplace and creating a ADV 801 MS: Group Directed well as the inclusion of previously completed
following of loyal customers. Study projects.
Graduate students working on their
ADV 630 MS: Digital Motion individual Final Portfolio and/or Thesis
ADV 900 MS: Internship
Project receive instruction and critiques of
Graphics Students will gain practical experience in
their work. In addition to regular instructor
In this course, students will develop the skills a professional environment by performing
critiques of their work in progress, graduate
needed to be proficient in conceptualizing under supervised internship at a host
students discuss approaches to their Final
and executing professional quality animated company. Students must submit the
Portfolio and/or Thesis Project as peers.
and interactive work. company’s job description to their
Please note that some Group Directed
Department Director and the Graduate
Study courses have a required course fee
School for approval.
ADV 695 MS: Collaborative Project and course prerequisites may vary by topic.
Students meeting set criteria are selected
by their department to work on an
ADV 802 MS: DS Mentorship
interdisciplinary collaborative project as part
of their studio requirement. Forum
In this course, students will meet
independently with their Directed Study
ADV 699 MS: Special Topics Mentor and participate in weekly online peer
Special Topics class offerings change reviews and discussions. Students will refine
each semester and are taught by experts their thesis concepts, clearly express intent
in a specific area. You may contact your and set personal goals for work. Instructor
academic department director or advisor critique, peer review, and advancing work
for more information. Please note that some based on feedback will be emphasized.
Special Topics have a required course fee, Students must submit a DS Mentorship
prerequisites, and/or may require Department request to their Department Director and the
Director approval. Graduate School for approval.
56 57
ANIMATION
& VISUAL
EFFECTS

58 59
A NIMATION & VIS UA L E FFE C T S ANM

Move from Pencil and Mouse


to a Career in Animation
Animation involves equal parts technical
knowledge, drawing skills and imagination.

At the Academy, you can specialize in


following areas of animation: traditional, 3D
animation, 3D modeling, storyboarding, and
Visual Effects (VFX). In the In traditional, you’ll
focus on both digital and classical drawing
fundamentals of animation; In 3D animation,
you’ll become proficient in movement and
performance in a 3D medium; In 3D modeling,
you’ll become highly skilled at creating three
dimensional representations of objects; In
Storyboarding, you’ll take ideas and translate
them into a cinematic image; In Visual Effects,
you’ll make digital images come to life in both
live action and 3D.

Your instructors will be professional


animators who will make sure you graduate
with the versatility to move between pencil
and mouse. And with that foundation, you’ll
move from portfolio to career.

60 61
A NIMATION & VIS UA L E FFE C T S ANM

WHAT WE OFFER CAREER PATHS


Post-Production Computer Graphics Entertainment:
Visual Effects (VFX) Post Production VFX
Cutting-Edge Curriculum: Our curriculum Industry Events: The School of Animation
runs neck and neck with industry standards. & Visual Effects participates fully in all major Visual Dev., Character Designer, Animation or Art VFX Supervisor
Students learn the latest technology and industry events, including SIGGRAPH, Director, Story Board Artist, Head of Story or Layout VFX Supervisor
participate in collaborative projects between WonderCon, Comic-Con, and the Game
the 2D and 3D curriculum. Developers Conference. The University Lead Animator, T.D. (lead), Lead Rigging or VSFX,
Lead Animator, Lead Layout, Lead Modeler, Digital Production Supervisor (DPS) Digital Production Supervisor (DPS)
operates display booths, throws exclusive Lead Lighting
Industry Relationships: The Academy of Art industry parties, and gives students numerous
University is located in the San Francisco opportunities to take advantage of these Animator, Rigger, Layout, Lighting, Modeler CG Supervisor/Animation Director CG Supervisor/Animation Director
Bay Area, one of the capitals of the animation events.
industry. We offer the most exciting industry Rotoscope, Assistant Animator, Production
experiences you’ll find at any school. In many Fall Animation Festival: Held every year, Assistant Animator VSFX, Modeler, Character Department Lead Department Lead
classes, students go on field trips or virtual the school’s Fall Animation Festival features Designer, T.D., Story Artist
tours of well-known animation studios. industry guest speakers and judges. Assistant Animator, Assistant Modeler,
Assistant T.D., Story board revision, In-betweener Sequence Lead Sequence Lead
Professional Faculty: Our faculty boasts Production Assistant
Academy Award™, Clio, VES, BAFTA, and
Digital Artist Digital Artist
Cannes winners and nominees, among other
major industry recognition. The high-profile
faculty help provide deeply important creative
and placement ties to the current industry.
Visual Effects (VFX) 3D Modeling 3D Animation
Guest Lectures: Every semester, top talent in
the animation industry give guest lectures and
portfolio reviews for our students.
Director Lead Character Modeler Director

VFX Supervisor Character Modeler Animation Supervisor

CG Supervisor Environment/Prop Modeler Lead Animator

Technical Director (Compositor,


Texture Artist Senior Character Animator
Matchmover, Matter Painter)

Rotoscoper Character Animator

Lighting & Rendering Creature TD (Setup & Rigging); Mocap/Cleanup

62 63
A NIMATION & VIS UA L E FFE C T S ANM

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in BFA ANIMATION & VISUAL EFFECTS DEGREE
REQUIREMENTS
Animation & Visual Effects • Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist
BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
Associate of Arts [AA] in Animation AA ANIMATION & VISUAL EFFECTS DEGREE
MAJOR COURSEWORK 3 Written Communication courses
CORE 36 UNITS 4 Art Historical Awareness courses
& Visual Effects REQUIREMENTS
MAJOR 42 UNITS 1 Historical Awareness course
• Minimum grade of C- in all core courses, major courses, and
+ ELECTIVES 9 UNITS 1 Quantitative Literacy course
LA 108 Composition for the Artist 1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: 1 Employment Communications and Practices course
TOTAL 132 UNITS
MAJOR COURSEWORK 2 Written Communication courses After above general education requirements are met, take Liberal
CORE 33 UNITS 2 Art Historical Awareness courses A rts electives as needed to fulfill the Liberal A rts unit requirement.
MAJOR 15 UNITS 1 Employment Communications & Practices course BFA ANIMATION & VISUAL EFFECTS CORE
+ LIBERAL ARTS 18 UNITS
After above general education requirements are met, take Liberal
COURSES
TOTAL 66 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. ANM 101 Introduction to Computer Graphics for Animation GENERAL EDUCATION REQUIREMENTS
ANM 105 Computer Animation Production
ANM 180 Introduction to Animation Principles & Techniques WRITTEN COMMUNICATION
AA ANIMATION & VISUAL EFFECTS CORE GENERAL EDUCATION REQUIREMENTS ANM 203 Preproduction Principles LA 108 Composition for the Artist
COURSES or ANM 207 Storyboarding Principles CHOOSE ONE:
ANM 101 Introduction to Computer Graphics for Animation ANM 205 Careers in Animation & VFX LA 110 English Composition: Narrative Storytelling
WRITTEN COMMUNICATION
ANM 105 Computer Animation Production ANM 405 Senior Portfolio for Animation & VFX LA 133 Short Form Writing
LA 108 Composition for the Artist
ANM 180 Introduction to Animation Principles & Techniques FA 213 Introduction to Anatomy
CHOOSE ONE:
ANM 203 Preproduction Principles CHOOSE ONE: or FASCU 270 Ecorche
or ANM 207 Storyboarding Principles or ANM 341 Visual Effects 2 - Intermediate Digital Compositing LA 202 English Composition: Creative Persuasion & Argument
LA 202 English Composition: Creative Persuasion & Argument LA 280 Perspective Journalism
ANM 205 Careers in Animation & VFX FND 110 Analysis of Form
LA 280 Perspective Journalism
FA 213 Introduction to Anatomy or FND 113 Sketching for Communication
or FASCU 270 Ecorche EMPLOYMENT COMMUNICATIONS & PRACTICES
FND 112 Figure Drawing
or ANM 341 Visual Effects 2 - Intermediate Digital Compositing EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers
or WNM 236 Digital Photography
FND 110 Analysis of Form LA 291 Designing Careers
FND 116 Perspective
or FND 113 Sketching for Communication HISTORICAL AWARENESS
FND 112 Figure Drawing or ANM 206 Producing for Animation & Visual Effects 1
ART HISTORICAL AWARENESS FND 122 Color Fundamentals CHOOSE ONE:
or WNM 236 Digital Photography
LA 120 Art History through the 15th Century or ANM 109 Editing for Animation & VFX LA 171 Western Civilization
FND 116 Perspective
LA 121 Art History through the 19th Century LA 270 US History
or ANM 206 Producing for Animation & Visual Effects 1 ILL 120 Clothed Figure Drawing 1
LA 274 Art & Architecture of Renaissance Florence
FND 122 Color Fundamentals or ANM 241 Visual Effects 1 - Principles of Compositing
LA 276 Seminar in Great Britain
or ANM 109 Editing for Animation & VFX
LA 278 Seminar in France
ILL 120 Clothed Figure Drawing 1
LA 279 Seminar in Italy
or ANM 241 Visual Effects 1 - Principles of Compositing
64
LA 359 Urban Sociology 65
A NIMATION & VIS UA L E FFE C T S ANM

ART HISTORICAL AWARENESS LA 277/LAN 277 Post Industrial Urban Open Spaces
Certificate in Animation & Visual
LA 120 Art History through the 15th Century LA 278 Seminar in France QUANTITATIVE LITERACY
LA 121 Art History through the 19th Century LA 279 Seminar in Italy CHOOSE ONE: Effects
LA 281/MPT 255 Film History 1: Pre-1940 LA 124 Physics for Artists
CHOOSE TWO:
LA 282/MPT 256 Film History 2: 1940-1974 LA 146 Anatomy of Automobiles
LA 117/LAN 117 Survey of Landscape Architecture LA 200 Introduction to Computer Programming
CERTIFICATE REQUIREMENTS
LA 283 Examining Film Noir
LA 118/IND 118 History of Industrial Design LA 233 Popular Topics in Health, Nutrition, & Physiology MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 284 Evolution of the Horror Film
LA 127 Topics in World Art LA 254 Human-Centered Design MAJOR 42 UNITS
LA 319 History of Architecture: Modernity
LA 129 History of Automotive Design LA 255 College Math + BY ADVISEMENT 24 UNITS
LA 327 Art of the Classical World
LA 131/GAM 131 History of Gaming LA 271 College Algebra with Geometry + ELECTIVES 12 UNITS
LA 333 Art of the Middle Ages
LA 132/ANM 102 History of Animation LA 288 Vector, Matrices and Transformations + ART HISTORY 6 UNITS
LA 361 The Artist in the Modern World LA 293 Precalculus
LA 134/ANM 104 History & Technology of Visual Effects & TOTAL 120 UNITS
LA 382 Film History 3: Contemporary Cinema LA 296 Applied Physics
Computer Animation
LA 383 International Cinema in an Age of Change
LA 137/VIS 137 History of Visual Development • Minimum 2.0 GPA
LA 384 Underrated Cinema CULTURAL IDEAS & INFLUENCES
LA 177/LAN 177 Pre-Industrial Urban Open Spaces • Minimum grade of C- in all core courses and major courses
LA 385 Close-up on Hitchcock CHOOSE ONE:
LA 182 Genres in Film
LA 386 Exploring Science Fiction Cinema LA 127 Topics in World Art
LA 195/ILL 195 History of Comics: American Comics
LA 387 Women Directors in Cinema LA 221 California Art in Cultural Context
LA 197/ILL 197 History of Comics: International and Alternative LA 238 World Literature
LA 388 Survey of Asian Cinema
Comics LA 292 Programming & Culture
LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA/ARH 219 History of Architecture: Ancient to Gothic LA 343 Comparative Religion
LA 420 Art of the Italian Renaissance LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 220 American Art History
LA 421 Northern Renaissance Art LA 462 Power of Myth and Symbol
LA 221 California Art in Cultural Context
LA 422 Italian Baroque Art
LA 222 20th Century Art
LA 423 The Golden Age of Dutch Art
LA 224 Women, Art & Society
LA 432 Art of Spain: From El Greco to Picasso
LA 226 /IAD 230 Survey of Traditional Interior Architecture
LA 433 18th & 19th Century European Art
LA 229/IAD 231 Survey of Contemporary Interior Architecture
LA 464 Survey of Dada & Surrealism
LA 236/IAD 232 Survey of Bay Area Architecture
PH 101 Photo History and Concepts
LA 242/GR 242 History of Graphic Design
LA 243/ILL 310 History of American Illustration
LA 244/FSH 244 History of Fashion
LA 245/JEM 245 History of Jewelry & Metal Arts
LA 246/FSH History of Textiles
LA 247 History & Techniques of Printmaking
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain
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A NIMATION & VIS UA L E FFE C T S ANM

Master of Fine Arts [MFA] in MFA ANIMATION & VISUAL EFFECTS DEGREE MFA ANIMATION & VISUAL EFFECTS REQUIRED MFA ANIMATION & VISUAL EFFECTS GRADUATE
REQUIREMENTS MAJOR COURSES – VISUAL EFFECTS LIBERAL ARTS REQUIREMENTS
Animation & Visual Effects • Successful completion of Final Thesis Project ANM 604 MS: VFX: Cinematography
• Minimum 2.0 cumulative GPA ANM 615 MS: Modeling & Animation for VFX ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
MFA UNIT REQUIREMENTS • Minimum grade of C in all required 63 units ANM 629 MS: Fundamentals of Texture & Lighting GLA 621 History & Techniques of Character Animation
MAJOR 27 UNITS ANM 642 MS: Production Compositing Principles or GLA 622 History & Techniques of VFX
+ DIRECTED STUDY 18 UNITS ANM 670 MS: Preproduction
+ ELECTIVES* 6 UNITS MPT 625 MS: Editing Concepts CROSS CULTURAL UNDERSTANDING
+ GRADUATE LIBERAL ARTS 12 UNITS + 3 Major by focus courses GLA 617 Mythology for the Modern World

TOTAL 63 UNITS MFA ANIMATION & VISUAL EFFECTS REQUIRED


PROFESSIONAL PRACTICES & COMMUNICATIONS
*Per director approval BY FOCUS – VISUAL EFFECTS
GLA 670 Professional Practices & Communication for ANM,
CHOOSE A FOCUS: VFX, & Games
MFA ANIMATION & VISUAL EFFECTS REQUIRED MFA ANIMATION & VISUAL EFFECTS REQUIRED
MAJOR COURSES – TRADITIONAL ANIMATION MAJOR COURSES – 3D ANIMATION COMPOSITORS:

ANM 605 MS: Layout Design for Animators ANM 609 MS: Gesture & Quick Sketch for Animators ANM 630 MS: Node-Based Compositing 1 MAJOR DESIGNATED GRADUATE LIBERAL ARTS
ANM 610 MS: Figurative Concepts ANM 623 MS: 3D Modeling & Animation 1 (Maya) ANM 650 MS: Matchmoving GLA 636 Acting for Animators
ANM 633 MS: Drawing and Design for Animation ANM 670 MS: Preproduction ANM 651 MS: Rotoscoping
ANM 634 MS: Traditional Animation 3 (Character Development) ANM 683 MS:Storyboarding for Thesis
LIGHTERS:
ANM 670 MS: Preproduction ANM 686 MS: Character Animation 1
ANM 630 MS: Node-Based Compositing 1
ANM 685 MS: Storyboarding ANM 687 MS: Character Animation 2
ANM 640 MS: Advanced Texture & Lighting
ANM 688 MS: Traditional Animation ANM 688 MS: Traditional Animation
ANM 650 MS: Matchmoving
ANM 692 MS: Traditional Animation 2 ANM 699 MS: Visual Effects for Animation
ANM 699 MS: Color and Design Application for Animation ILL 625 MS: Perspective for Illustrators TEXTURE/MATTE PAINTERS:

ANM 630 MS: Node-Based Compositing 1


MFA ANIMATION & VISUAL EFFECTS REQUIRED MFA ANIMATION & VISUAL EFFECTS REQUIRED ANM 631 MS: Matte Painting
MAJOR COURSES – STORYBOARDING MAJOR COURSES – MODELING ANM 650 MS: Matchmoving
ANM 609 MS: Gesture & Quick Sketch for Animators ANM 623 MS: 3D Modeling & Animation 1 (Maya)
EFFECTS TDS (EFFECTS TECHNICAL ARTISTS):
ANM 610 MS: Figurative Concepts ANM 629 MS: Fundamentals of Texture & Lighting
ANM 643 MS: Dynamics 1 - Particles
ANM 633 MS: Drawing and Design for Animation ANM 632 MS: Hard Surface Modeling 1
ANM 655 MS: Scripting
ANM 670 MS: Preproduction ANM 636 MS: Organic Modeling
ANM 699 MS: VFX Pipeline for Technical Directors
ANM 685 MS: Storyboarding ANM 670 MS: Preproduction
ANM 689 MS: Story Development FA 622 MS: Anatomy for Artists
ANM 691 MS: Advanced Storyboarding FA 626 MS: Chiaroscuro
FA 609 MS: Painting FASCU 620 MS: Figure Modeling
ILL 625 MS: Perspective for Illustrators FASCU 632 MS: Ecorche: Sculpting the Figure from the Inside Out

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A NIMATION & VIS UA L E FFE C T S ANM

UNDERGRADUATE ANM 105 Computer Animation ANM 182 Mixed Media Animation
In this course students will work
ANM 204 3D Modeling & ANM 220 Fundamentals of 3D ANM 236 Advanced Animation &
Production Animation for VFX (Maya) Animation VFX Production
COURSES In this course, students will learn the entire collaboratively to create an animated This course covers the basic concepts of 3D Students in this 3D animation course will This course will provide mentorship for
production pipeline from story idea and project for a specific client. Students will modeling and animation as it pertains to VFX. build a solid set of foundational skills based student producers that have active animation
development to recording animations to tape. develop concepts, pitch ideas, and produce Fluids, nParticles, nCloth, hair, fur, and soft/ on the twelve principles of animation. In-class / visual effects projects. Each week, the
The language, processes and equipment animation using a mixture of media, including rigid bodies are introduced in a production exercises will include graph editor drills, producers will present the current status of
ANM 101 Introduction to Computer stop-motion, traditional and digital animation
of digital animation and its production setting toward the goal of developing a best practices from planning to polish, and their projects and review the milestones and
Graphics for Animation environment are discussed. The focus of techniques. portfolio project. carefully guided demonstrations. This course risks with their peers. Targeted workshops
This course is designed to introduce this course is on titling, image processing, will be useful for students wishing to enhance will be given to enhance the skill set
students to the basic concepts and compositing and 3D animation. ANM 190 Traditional Animation 1 ANM 205 Careers in Animation & their knowledge of the basic physics and which includes running effective dailies,
terminology of computer graphics as it is mechanics of animation. strengthening communication skills, and
This course provides the foundation for all
used in film, visual effects, games, and VFX project management.
ANM 109 Editing for Animation & of the other undergraduate 2D animation
animation. Students will have a better Students have an opportunity to step back
courses. Students will use industry standard ANM 221 3D Character Animation
understanding of the different disciplines VFX and survey the body of their work. The
software to explore the principles of ANM 241 Visual Effects 1 -
that collectively make up computer graphics This course introduces editing theory and student and faculty analyze and identify 1
animation while reproducing rudimentary
production. practice through the editing of an animated strengths, weaknesses and interests to set This course builds upon information Principles of Compositing
animation exercises as demonstrated by the
film on a technical level while making a course towards a clear and committed introduced in 3D Modeling and Animation Students are exposed to the primary
instructor.
informed editing decisions. Students will learn emphasis. This class is the first step in 2. Students focus on conceptualizing, concepts needed for successful compositing.
ANM 102 History of Animation
to competently edit digital video and audio portfolio development to meet current storyboarding and executing a high quality The course will cover basic compositing
This course examines aesthetic and
files using Final Cut Pro and prepare the ANM 202 3D Modeling and standards in the industry. animation project. techniques such as greenscreen extractions,
technical evolutions in animation in historical
context. Students will identify and analyze
results for DVD and web delivery. Animation 1 (Maya) splines, merging layers, and color correction.
This course covers the basic concepts of 3D ANM 206 Producing for Animation ANM 222 Introduction to Rigging Students will learn how compositing fits in to
the work of the creative visionaries, fine
ANM 180 Introduction to Animation modeling and animation. The fundamentals The purpose of the course is to offer a the animation and visual effects pipeline.
artists, and technical pioneers behind & Visual Effects 1
classic animated characters such as Bugs of computer geometry are taught by looking foundation in the concepts of character
Principles & Techniques In this course, the business of pre-production
Bunny to contemporary animated feature at the basic elements that make computer design and 3D character set-up for the ANM 242 Procedural Effects:
This survey course provides the foundation management in feature animation, game and
films and beyond. models. Modeling, animation, lighting, texture animator. This foundation offers methodology
for all future animation studies by introducing post-production visual effects entertainment Houdini 1
mapping and rendering are introduced in and strategies for designing and creating
students to principles of animation through project workflows will be introduced. This course grounds students in the key
a production setting. Students will work on readily revisable characters for maximum
ANM 104 History and Technology the art of experimental and stop motion Students will be trained in the professional techniques of CG effects animated used
several hands-on animation projects. flexibility in a 3D environment.
animation. Students will gain hands-on practices entailed in the start-to-finish to generate dynamic simulations of real
of VFX and Computer Animation
experience with techniques including the cultivation and delivery of entertainment world phenomena for film effects, providing
This class will analyze the history of
media of clay, paper cutouts, found objects, ANM 203 Preproduction Principles projects. Students will receive hands-on ANM 223 3D Workflow of students with a solid foundation for further
special effects techniques and apply that
pixilation, and stop motion puppets. This course will provide students with an training by selecting and producing several study in the field.
knowledge to contemporary visual effects Animation
introduction to professional preproduction commercial projects during the semester.
and animation. Starting with in-camera This course is a continuation of 3D
with an emphasis on idea generation,
techniques, topics from traditional stop fundamentals of animation. This course will ANM 243 Rotoscoping
concept design, visual development, and
motion, motion control, matte paintings, ANM 207 Storyboarding Principles focus on good workflow, working clean, This course offers a full overview of post
storyboarding. The latest techniques of
models and miniatures, to modern This course introduces students to the being efficient, posing, making shots visual-effects procedures for television and
preproduction as used in animation and VFX
computer-generated visual effects and fundamentals of storyboarding. Topics visually appealing, and good scene hygiene. film production, including such topics as wire
VIEW the schedule, prerequisites, will be introduced to students.
animation, compositing and production covered include story arc, camera language, Students will spend more time on planning removal and image rotoscoping. Emphasis is
methodology will be covered. and course fees & REGISTER at stages in storyboarding and pre-production their shots so that their ideas are clear to the placed on the use of film background plates
https://catalog.academyart.edu packets. Students will read short scripts and audience and the viewer. and the ability of the student to break down
sketch a sequence of images to give a better effects shots effectively.
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idea of how the scene will play out. 71
A NIMATION & VIS UA L E FFE C T S ANM

ANM 246 Digital Painting for VFX ANM 255 Scripting ANM 287 Stop Motion Set Design & ANM 316 Environment Creation ANM 324 Lip Sync & Facial ANM 341 Visual Effects 2 -
Artists This course gives students a solid foundation Fabrication In this course, students focus on the Performances Intermediate Digital Compositing
This course focuses on bridging traditional in scripting and basic programming skills This course provides a practical overview development of original environments for This is an advanced character animation Students are exposed to intermediate
art skills with digital art media. Students using Mel and Python. The course expands of basic design, fabrication, and surface use as portfolio pieces. Composition, matte course focusing on creating strong facial concepts needed for successful compositing.
will learn theory, visualizing, sketching, and the skills of visual effects artists who aim to techniques and processes necessary painting, rendering, plant creation, and performances. Students will learn how Class projects include bluescreen removal,
painting as a foundation for VFX work. This pursue a career in technical direction, VFX to create simple stop motion sets and environment animation are introduced in a emotions and thought processes are traveling mattes, image correction and an
course will address the vital need for VFX look development, and effects animation. props. Emphasis will be placed on basic production setting. expressed in the face and eyes as well as introduction to the production pipeline used
students to develop a strong artistic and presentation of design fundamentals, the importance of subtlety in performances. in professional film and TV work.
aesthetic eye to complement their technical ANM 260 Traditional Animation 2 construction, craft, and scenic skills as they ANM 317 Introduction to 3D Students will use the mechanics of lip-sync
skills. In this course, students recall the principles directly pertain to animation. Printing and apply them to their character animations. ANM 342 VFX 3: Node-Based
of animation and apply them specifically to This course will cover the fundamentals of Compositing 1
ANM 251 Fundamentals of character animation. Students expand their ANM 303 Previsualization & 3D printing. Students will learn how to design ANM 325 3D Realistic Animation This advanced course covers skills needed
drawn animation skills with a particular focus and prepare their models for the printing In this course students will create animations
Texturing & Lighting Animatics to become a professional compositor.
on volume and form. Expanding student’s process. They will be taken through the 3D that mimic real animal locomotion. Realistic
This course grounds students in the artistic Previsualization (or animatics) is an important Students will focus on paying attention to
digital tool repertoire and developing printing process, involving understanding of creature models and animal reference will
and technical fundamentals of texturing and part of preproduction, and layout is an detail, eye improvement, troubleshooting
professional studio practices and procedures materials and support structure, as well as be analyzed to understand movement and
lighting, providing a solid foundation for important step in designing every shot. skills, efficiency of workflow, and maintaining
is also tackled. how to clean and finish their printed models. muscles. Students will apply research and
further study in the field. This course offers a new opportunity for the highest standards in image quality.
artists with interests in animation, modeling, physics to block and animate a quadruped. Advanced keying techniques, float color
ANM 270 Storyboarding 1: Camera cinematography and editing to put their wide ANM 321 3D Character Animation Final animations will combine a walk cycle space, tracking, and tricks of the trade are
ANM 253 Lighting for VFX with live action footage.
This course is designed to give students the Language & Animatics range of skills to use in production. 2 also covered.
tools they need to understand the role of the This course introduces students to the The primary focus of this class will be on
Director of Photography during visual effects fundamentals of professional storyboarding. ANM 312 Hard Surface Modeling 1 animation principles such as timing, spacing, ANM 326 Motion Capture ANM 344 Fluids: Houdini 2
filming. Students will learn the basics of Topics covered include story development, In this course, students will explore the force, dynamic posing, weight, arcs and This course introduces the theory and This course builds upon information
lighting and videotaping for the bluescreen. camera language, stages in storyboarding, different types of geometry in Maya (polygon, technique. Students will visually understand practice of animating 3D characters with introduced in 3D Modeling and Animation
The course also deals with the differences preproduction packets, and pitching. The nurbs, and subdivision) with an emphasis the main principles of character animation motion capture. Industry specific software 1. Students will be encouraged to work on
and similarities of live acting lighting and CG basics of compiling and editing animatics and on polygonal and subdivision surfaces. through hands-on exercises. and its application in the production pipeline group projects as well as to continue their
lighting. story reels are also be addressed. Basic and advanced tools that enhance will be discussed in detail. Students will individual growth as a computer modeler/
the modeling experience in Maya will be capture their own motions for individual animator. Advanced concepts such as
ANM 322 Advanced Rigging animation projects and then apply these
ANM 254 Dynamics 1: Particles ANM 285 Puppet Making for Stop reviewed. Production methodology will be This course provides a further exploration into character animation and synthetic sets will be
highlighted. techniques to increasingly complex group introduced.
This course focuses on 3D effects animation. Motion the specialized art and mechanical science
animation projects.
Projects will consist of creating effects such Students learn the basic elements of of rigging using multiple types of 3D objects
as snow, rain, wind, and fire, which will be construction and mold making to produce ANM 313 Organic Modeling 1 for animation, using the most up to date ANM 345 Matte Painting
composited in a live action plate. Students puppets for stop motion animation. This class covers the entire process of techniques and styles. Students will solve ANM 336 Producing for Animation This course focuses on generating digital
will begin to learn how to control the look of Each student will use their creativity, self- modeling a multi-patch, polygon, and complex, real-life issues dealing with the and Visual Effects 2 matte paintings for visual effects shots.
the work and integrate it into a visual effects expression, drawing and sculpting abilities. subdivision character with Maya. The class controls and deformation of characters and This course is designed around the creative/ Image projection, and basic modeling
shot. Students will design a character on paper and will focus on the construction of the detail mechanical devices. Students will also learn entrepreneurial producer. Students will learn techniques and how they apply to
create it using a variety of techniques. surfaces, and construction of good topology problem-solving skills to overcome limitations to create a development and business plan environment creation will be covered.
for character rigging using a variety of tools of software and computers. for an original film. Fundraising strategies, Advanced shot layout, layer integration,
in Maya. creating an LLC, and building a studio will lighting, perspective, and depth perception
also be covered. will be covered.
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A NIMATION & VIS UA L E FFE C T S ANM

ANM 352 Matchmoving ANM 356 Cloth Simulation ANM 372 Storyboarding 3: Drawing ANM 382 Stop Motion Animation 2 ANM 413 Organic Modeling 2 ANM 421 3D Character Animation
This course will present a comprehensive This course introduces students to cloth for Feature Film In this course, students will expand their In this course, students will learn the new 3
overview of 3D camera tracking on live animation and simulation and provides a In this course students will learn a animation repertoire by producing and modeling and painting program Zbrush while In this course, students will gain an overview
action. Students will learn how to prepare background on how it is used in the industry comprehensive skill set to storyboard for animating a lip-synced stop motion spot. The applying advanced sculpting techniques. of acting and performance as they apply to
for a matchmove in a live action set, through today. Students will begin the course by feature film. Both animated and live action diverse elements of animated production will character animation. The primary focus of
measurements of the environment, camera understanding how cloth solvers work by feature styles are explored. Emphasis is on be highlighted as students progress through ANM 414 Head Sculpting & Facial this class will be an in-depth look at character
information, and applying tracking markers. building their own solver using Maya’s drawing, writing, comedy, staging, action and their projects. Emphasis will be placed on acting, including lip-sync, facial expressions,
Softbody dynamics. Maya’s cloth solver narrative communication, project planning,
Expression
pitching. This is an advanced studio course designed method-acting, eye animation, subtext, and
ANM 353 Advanced Texturing & will then be introduced and practiced in lighting, and production design. reference.
for 3D modeling majors. Topics covered in
two exercises. For the final project, the
Lighting Syflex cloth simulator will be introduced and
ANM 375 Maquette Sculpting this course are how to properly model a head
This course offers further exploration of This course will introduce students to the ANM 385 Puppet Making for Stop with clean topology, the creation of facial, ANM 441 VFX 4: Node-Based
students will learn to tailor their own garments
the texturing and lighting process using
and simulate them over an animation.
concepts and philosophies necessary to Motion 2 building a facial rig to incorporate these Compositing 2
advanced techniques. Topics include work as a functioning member of a character This course teaches advanced concepts in elements, and a basic understanding of how This course covers advanced compositing
subsurface scattering, image based lighting, development team at work on a feature film, stop-motion puppet fabrication from armature to create believable facial animation. techniques including image projection,
render passes, and texture hierarchy ANM 357 3D Texture Painting television show, television commercial, or machining to mold making and finally to foam basic plug-in creation, mesh warping, and
construction. Our class project will focus on Using state of the art software, students will in games. The latest techniques, materials, casting of the puppet. Each student will use
learn the art of painting detailed textures
ANM 415 Modeling Studio advanced color correction. Students will
texturing and lighting a human character, and and professional tips will be discussed or their creativity, self-expression, drawing, and Topics covered in this class are data continue to further their keying skills and
integrating them into feature scene lighting. directly onto 3D geometry. Students will demonstrated to students catered to their sculpting abilities along with the skills learned translation, shading rendering and texturing, overall approach to a shot. Attention to detail,
create projects that include normal and specific projects. in this class to create their own stop-motion cloth and hair. Students pursue advanced efficiency of workflow and protecting image
displacement maps, painting over seams, puppet.
ANM 354 Dynamics 2: Fluid and projection painting. Students will work
projects and work toward creating fully quality will be continually monitored. The 3D
Simulation with paint surfaces and layers and render a
ANM 377 2D Production and Layout rendered portfolio quality images. camera will be explored.
In this class, students will explore, render, variety of photoreal objects. 1 ANM 405 Senior Portfolio for
and light realistic water and fluid simulations This course provides an entry-level Animation & VFX ANM 419 Organic Modeling 3 ANM 443 Advanced Rotoscoping
using Real Flow 4 software. Students will understanding of digital animation The goal of this class is to develop a This class will focus on posing models and This course offers an in-depth study of
ANM 362 Traditional Animation 3
determine when to use Real Flow vs. Maya scene layout and production for studio, professionally marketable reel comprised of sculpting them with accurate balance, weight, rotoscoping and digital paint effects
In this course, students will apply observation
Fluids. Intense rendering problems caused independent, and freelance production the student’s best work. The student will hone and anatomy. As the needs of the production procedures for film and television production.
of the physical world to inform development
by complex lighting schemes and machine workflows using industry standard software. client/artist relationships by practicing the industry continue to evolve and require more Emphasis is placed on techniques and
of character personality, actions and
limitations will allow students to analyze and art of presentation and behavioral skills, and of the emerging artist, it is necessary to practices common to the visual effects
reactions within their animation. This is
improve their skills. ANM 380 Stop Motion Animation 1 will develop consistent identity, resume, reel understand the mechanics of motion in the industry as they pertain to the subject.
accomplished through animation of a set
Students will animate a number of classic packaging and stationary systems. musculoskeletal system of the human body.
of scenario exercises that are created and
ANM 355 Advanced Scripting animation exercises using a stop motion Animal anatomy and posing will also be ANM 445 Advanced Matte Painting
animated in the class. Lip-synced dialogue is
This course gives students a solid foundation puppet. In this process they will deepen ANM 412 Hard Surface Modeling 2 discussed. This class focuses heavily on planning and
included in the exercises.
in advanced programming skills while their understanding of character expression In this course, students will continue to problem solving in a production based
learning the Python scripting language. The and pantomime and the application of the explore the different types of geometry in environment, applying skills that will be
ANM 370 Storyboarding 2: Drawing
course is intended for students interested in principles of animation. Maya (polygon, nurbs, and subdivision) while used to create realistic special effects for
pursuing a career in technical direction, one for Cartoons concentrating efforts in Nurbs modeling. real-world cases that would be used for
which requires them to combine their artistic In this course, students will create film, commercials and interactive projects.
talents with their technical abilities. storyboards for the fast-paced cartoon Students will learn software-independent
production environment of an animated skills and will also study the effects of lighting
series. Students will watch shows, study and shadowing.
scripts and create original works.
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ANM 451 Renderman


This is an advanced rendering course that
ANM 471 Background Painting for ANM 498 Collaborative Project
Students meeting set criteria are selected
GRADUATE ANM 610 MS: Figurative Concepts
In this intensive introductory course students
ANM 620 MS: Advanced Character
Animation Animation
draws upon cinematography, lighting, and This course focuses on the standards for by their department to work on an COURSES learn skills and tools that enable them to This course teaches students the basic
production design. Advanced concepts in TV and features. Students will first study interdisciplinary collaborative project. draw proportionally accurate figures, both theory of computer animation with an
render programming and production design backgrounds and will gain the technical nude and clothed, for entertainment art. emphasis on character development.
as well as the specific ‘look’ for computer knowledge needed to create them. Students ANM 499 Special Topics Study topics include human: anatomy, Discussion topics include traditional
animation feature production will be explored.
ANM 604 MS: VFX: proportion, foreshortening, construction,
will then make thumbnail paintings and Special Topics class offerings change animation techniques, vocabulary and
Students will be asked to achieve complete continue on to finished paintings, including
Cinematography movement and gesture. Light and form is language of motion and animation,
each semester and are taught by experts
photorealism and proceed to stylized This course will help students obtain the best explored in the creation of simple still lifes
large pan scenes. in a specific area. You may contact your secondary motion, and line of action. This
rendering. possible filmed images or elements for use in and tonal self-portraits.
academic department director or advisor course focuses mostly on animation theory
a visual effects shot. Topics covered include
ANM 477 2D Production and Layout for more information. Please note that some rather than specific software techniques.
timing lights, selecting film stock, shooting
ANM 461 Maya for Traditional Special Topics have a required course fee ANM 612 MS: Traditional
2 background and foreground plates, and film
Animators and course prerequisites may vary by topic. Animation Principles & Pipelines ANM 623 MS: 3D Modeling &
This class expands a student’s production versus video for VFX.
This course is an introduction to the world and layout skills by providing problem Students will learn the principles and Animation 1 (Maya)
of computer character animation. Students solving schemes and a more thorough ANM 500 Internship in Animation processes of animation by assuming the role This course covers the basic concepts of
will be shown how to animate with Maya,
ANM 605 MS: Layout Design for of assistant animators, applying traditional
understanding of project workflows. There Internship is only open to qualified upper- 3D modeling and animation. Students will
while focusing on their particular traditional is also a focus on creative work-arounds to division students, offering an opportunity to Animators drawing skills to create finished scenes build a solid foundation of the basic tools
2D skills. Aesthetic and technical differences work in a field related to Animation and Visual This course teaches students the structure from rough animation. Ink and paint skills
speed the production process. of 3D software, and gain basic knowledge
between 3D and 2D animation will be Effects. of an animated feature film while placing will be introduced as students use digital of file management, the operating system
discussed, along with workflow, acting, lip emphasis on the development of layout and traditional tools to complete a full color
ANM 478 Storyboarding 4: TV / environment and production practices.
sync, phrasing and timing. design, value, and structure. Perspective scene. Modeling, animation, lighting, texture
Live Action / VFX principles will also be covered. The goal of
mapping and rendering are introduced.
This course offers an introduction to the the course is to teach students the size and
ANM 462 Character Animation ANM 615 MS: Modeling &
freelance storyboard market. A variety of structure of an animation film production unit.
Studio projects will be explored such as advertising, Animation for VFX ANM 628 MS: Fundamentals of
In this advanced concepts course, students film, games, animation and live action. This course covers the basic concepts of Digital Animation
will hone their animation skills, especially
ANM 609 MS: Gesture & Quick 3D modeling and animation as it pertains to
Students learn to storyboard from scripts and Students will learn the industry uses of
those that are essential to portray emotion client proposals.
Sketch for Animators visual effects. Fluids, nParticles, nCloth, hair, 2D, vector animation for commercial
and characters’ thought processes. Effective In this introductory course on drawing the fur, and soft/ rigid bodies will be introduced in programming. Topics include: pipeline,
lip sync practices will also be covered. human figure for animation, students will a production setting. Students will use these
ANM 490 Portfolio Enhancement software motion tactics, effects tools, nested
develop their figure drawing and quick elements for their portfolio projects.
Students will further their skill in specific symbols and using Action Script for web
sketch skills with an emphasis on staging,
ANM 466 Traditional Animation 4 areas as determined by the Department interactivity. Students will draw storyboards,
action analysis and exaggeration. Transfer of
This course refines the traditional animation Director. Professional standards for process, make animatics, and use sound with
gesture, motion, solid drawing and staging
student’s skills. Students will produce a technique, and execution will be emphasized. traditional animation techniques in the vector
skills appropriate to 3D animation will be
20-second animated spot. The focus is on Outcomes will be topic specific. Department software.
proposed and applied.
improving individual deficits and developing Director approval is required. Course fees
personal style. This provides ample material and prerequisites may vary by topic.
for a student’s reel and a firm grasp of the VIEW the schedule, prerequisites,
production process from concept to post. and course fees & REGISTER at
https://catalog.academyart.edu

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ANM 629 MS: Fundamentals of ANM 633 MS: Drawing and Design ANM 640 MS: Advanced Texturing ANM 644 MS: VFX Pipeline for ANM 652 MS: Introduction to ANM 670 MS: Preproduction
Texturing & Lighting for Animation & Lighting Technical Direction Rigging This course is an introduction to the pre-
This course grounds students in the artistic Students will work from live models to This course offers further exploration of In this course, animation students will This course explores the methods and production process and planning for any
and technical fundamentals of texturing and create drawings that fulfill animation the texturing and lighting process using develop an understanding of various dynamic techniques used to design and setup 3D digital production. Students will learn the
lighting, providing a solid foundation for production needs for TV, feature, games, and advanced techniques. Topics include: simulation tools as an alternative to keyframe characters for animation. The course first various roles of pre-production artists while
further study in the field. storyboarding. Emphasis is placed on design subsurface scattering, image based lighting, animation: rigid bodies, soft bodies, cloth, examines basic concepts of character setup, identifying and refining their thesis topic.
flexibility, sequential drawing for animated render passes, and texture hierarchy hair, particles and fluids. In addition, students moving on to more complex topics and The focus of the course will include one-
performance, line-of-action, and volume construction. Our class project will focus on will learn about differences between different discussions. Topics will also include modeling on-one work with the instructor as students
ANM 630 MS: Node-Based prepare to present their midpoint reviews.
control utilizing a variety of styles. Maquette texturing and lighting a human character, and types of animation - keyframed vs. simulated characters for animation, facial animation
Compositing 1 sculpting and animal drawing are introduced. integrating them into feature scene lighting. motion and when each should be used. setup and animation workflow. Assignments include written thesis, concept
This graduate class focuses on planning and drawing, character studies, storyboards, and
Students will maintain a sketchbook
problem solving in a production environment. story reels (animatics).
throughout the semester. ANM 641 MS: Node-Based ANM 648 MS: Digital Animation ANM 654 MS: Modeling Studio
Fundamental theories in related disciplines
such as advanced color correction Compositing 2 for Production This class is for modeling and texture
ANM 634 MS: Traditional students who want to explore multi-patch ANM 671 MS: Stop Motion Puppet
techniques, layering and integration of This graduate class focuses heavily on This is a class in digital ink and paint and
elements, keying and spill suppression will Animation 3 (Character planning and problem solving in a production compositing. Students will explore various nurbs and polygon modeling, shading, Animation
be covered. Special attention will be given environment. Fundamental theories in related production skills needed for work in digital rendering and texturing. Students pursue This course explores the tradition of
Development)
to composite methods and protecting image disciplines will be covered. Though this commercial animation production. Production advanced projects and work on creating fully puppet making, one of the oldest forms
Students will work on specific character
quality. class focuses on Shake, students will learn steps including storyboard, animatics, rendered portfolio quality images. of animation. Along with studying and
development skills necessary to work in the
software independent skills and get chances painting, compositing and post-production applying the principles of animation through
animation industry. Students will also be
to apply them in real world cases. will be addressed. ANM 655 MS: Scripting puppet construction and manipulation, the
ANM 631 MS: Matte Painting exposed to animating and cleaning up ‘on
disciplines of movement and acting will be
This course will introduce students to the art model’ from existing and created model This course is designed to give the student
a solid foundation in basic programming studied.
and craft of matte painting as they create sheets. ANM 642 MS: Production ANM 650 MS: Matchmoving
their own 2D matte paintings. This class This course will present a comprehensive skills while learning about Maya’s Embedded
Compositing Principles
will allow students to work on environments overview of image-based technology as it is Programming Scripting Language called Mel. ANM 675 MS: Thesis Development
ANM 636 MS: Organic Modeling This course introduces advanced
for midpoint or final review projects. This used in a production environment. Graduate The course is intended for those who would This class will offer more advanced and
This class covers topics a multitude of compositing and effects techniques. The
course is applicable to all levels in the MFA students will learn to create models from like to pursue a career in technical direction, in-depth guidance to students as they
modeling techniques as well as subjects course focuses on the integration of live-
department. photographs using Realviz’s ImageModeler who will be required to combine their artistic approach their Midpoint or Final Reviews.
related to modeling such as texturing, action footage with CG elements while
and other photogrammetric techniques. talents with their technical abilities. Students will receive detailed instruction on
shading, and character set-up. Nurbs, stressing the analysis of an effects shot,
Matchmoving also constitutes a major portion such topics as story construction, cinematics
ANM 632 MS: Hard Surface polygon, and subdivision modeling will be photorealism, and a range of approaches.
and presentation, as well as their specific,
demonstrated. Each student is expected to of the class. ANM 656 MS: Organic Modeling 2
Modeling 1 individualized needs.
finish at least one demo reel quality modeling This course will cover modeling, sculpting,
In this course, students will explore the ANM 643 MS: Dynamics 1 -
for the final project. ANM 651 MS: Rotoscoping texturing, and posing models in high
different types of geometry in Maya (polygon, Particles
This graduate level course offers a full resolution detail. This will also include the ANM 682 MS: Hard Surface
nurbs, and subdivision) with an emphasis In this course, students will focus on creating
overview of rotoscoping and digital paint creation of normal and displacement maps Modeling 2
on polygonal and subdivision surfaces. ANM 639 MS: 3D Texture Painting visual effects for animation. Projects will
effects procedures for film and television that will allow the model to be displayed In this course, students will explore the
Basic and advanced tools that enhance Using state-of-the-art software, students will consist of creating effects such as snow,
production, including such topics as wire correctly in Maya. differences between polygonal and NURBS
the modeling experience in Maya will be learn the art of painting detailed textures rain, wind, confetti, and fire which will
reviewed. Production methodology will be directly onto 3D geometry. Additional topics removal, articulated mattes, plate restoration, modeling. Projects will focus on concentrated
be composited into animation. Special
highlighted. covered include normal and displacement plate extension, paint animation, and other efforts in NURBS modeling. Students will
attention will be paid to setting, mood, and
maps, painting over seams, multi-region UV secret ‘hidden effects’ of the industry. learn how to convert NURBS models into
composition.
painting, and projection painting. polygon models.
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A NIMATION & VIS UA L E FFE C T S ANM

ANM 683 MS: Storyboarding for ANM 688 MS: Traditional ANM 694 MS: Head Sculpture & ANM 801 MS: Group Directed ANM 900 MS: Internship
Thesis Animation Facial Expressions Study Students will gain practical experience in
This course provides fundamental This course will help students explore and This is an advanced Maya 3D Modeling Graduate students working on their individual a professional environment by performing
storyboarding skills in order to create a master the principles of animation. Animation graduate course, focusing on the head and Final Portfolio and/or Thesis Project receive under supervised internship at a host
storyboard for the thesis project. Emphasis terminology and the history of animation facial expressions. instruction and critiques of their work. In company. Students must submit the
will be on original story development for will be covered. The course will involve addition to regular instructor critiques of their company’s job description to their
a short subject and on the rendering of a storyboarding and using character forms to work in progress, graduate students discuss Department Director and the Graduate
ANM 695 MS: Collaborative Project School for approval.
storyboard for a thesis-worthy project. apply and understand the twelve principles of Students meeting set criteria are selected approaches to their Final Portfolio and/or
animation. by their department to work on an Thesis Project as peers. Please note that
ANM 685 MS: Storyboarding interdisciplinary collaborative project as part some Group Directed Study courses have a
This course focuses on animation and ANM 689 MS: Story Development of their studio requirement. required course fee and course prerequisites
illustrative storytelling. Topics include This class is designed to develop students’ may vary by topic.
structural elements of storytelling, storytelling skills, teaching students to create, ANM 699 MS: Special Topics
storyboarding formats, motion and pitch, and critique stories. This course Special Topics class offerings change ANM 802 MS: DS Mentorship
animation and character development. The uses storyboarding as a tool to explore the each semester and are taught by experts Forum
course will take a step-by-step approach methods, devices and techniques used in in a specific area. You may contact your In this course, students will meet
to story development, using the medium short animations. The class will also explore academic department director or advisor independently with their Directed Study
of storyboards. The creation and use of abstract and conceptual pieces, trailers, for more information. Please note that some Mentor and participate in weekly online peer
animatics will also be introduced and music videos and commercials. Special Topics have a required course fee, reviews and discussions. Students will refine
explored. prerequisites, and/or may require Department their thesis concepts, clearly express intent
ANM 691 MS: Advanced Director approval. and set personal goals for work. Instructor
ANM 686 MS: 3D Character Storyboarding critique, peer review, and advancing work
Animation 1 based on feedback will be emphasized.
This class teaches industry standards ANM 800 MS: Directed Study
This class focuses on the animating of 3D for storyboard artists and offers a Students must submit a DS Mentorship
Directed study is the primary concentration
character models. Students learn character comprehensive study on how to structure request to their Department Director and the
of a Master’s degree candidate’s work
animation techniques unique to various a storyboard for presentation. Emphasis is Graduate School for approval.
toward the completion of a Final Portfolio
professional studio environments. Concepts on drawing, writing, comedy, staging, and and/or Thesis Project. With the approval
explored will include real-world weight, pitching a board. of the Department Director, students may ANM 805 MS: Continued Group
physics, object interaction, pantomime, take any university coursework to develop Directed Study
character sketching, and motion analysis. ANM 692 MS: Traditional specific conceptual and technical skills that Graduate students continuing work on their
will enable them to further develop their Final individual Final Projects receive instruction
Animation 2
ANM 687 MS: 3D Character Portfolio and/or successfully bring a Final and critiques of their work. In addition to
This course is intended to develop strong
Thesis Project to completion. Please note regular instructor critiques of their work
Animation 2 knowledge of animation. Focus will be
that some Directed Study courses have a in progress, graduate students discuss
This course further develops character on inbetweening, flipping properly, pencil
required course fee and course prerequisites approaches to their Final Projects as peers.
animation concepts. Students will practice pressure and consistency of drawing.
may vary by topic.
character thinking, changes of emotion, and Student will learn the importance of simple
lip-sync animation. The course will involve character design, simple storyboards and the
animation projects. usage of work sheets.

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ARCHITECTURE

82 83
A RCH ITECTURE ARH

Visions Transform
into Built Reality
Architects embrace challenge. Every project offers a unique set of
conditions and opportunities. This is what makes this profession one
of the most exciting. The School of Architecture at the Academy of Art
University is committed to advancing the art and practice of architecture
by offering academic programs that foster critical thinking, artistic vision
and responsible leadership.

With passionate professional faculty, diverse collaboration teams,


emerging technologies, fabrication labs, and sensitivity to sustainable
methods – together we will participate in shaping our physical world.

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A RCH ITECTURE ARH

WHAT WE CAREER PATHS


OFFER
NAAB Accreditation: Guest Lectures:
The NAAB accredited Master of Architecture Through design charrettes, juried reviews Architecture
is a holistic professional program offered in and lectures, leading international figures
two tracks. The B.Arch, which has achieved and design professionals from notable Firm Partner
NAAB candidacy status, is offered as a first architecture firms, actively participate within
Design Principal
professional degree (see page 18). the studio setting. Field trips and site visits
are thematically woven into the curriculum
Professional Faculty: enhance the learning experience. Project Manager
The school and faculty, which are closely Project Architect
tied to the profession, offer a great resource State-of-the-Art Facilities:
for students to network and gain valuable The Architecture School offers students a wide Job Captain
experience. array of cutting edge resources, technologies, Designer
and tools that support creative production
Stimulating Studio Environment: and experimentation. These include up-to- Junior Designer
The architecture school is a place without date digital fabrication systems, an extensive
Intern
walls. In the open studios, the students utilize wood and metal shop, computer labs with
their own designated work spaces to develop highly advanced machines and software and
their projects among their peers. We endeavor well-equipped printing labs. Our architectural
to sustain a studio environment that is highly library collection is accessible physically and
conducive to group and individual exploration. digitally, supporting and enhancing the design
process of each student.

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A RCH ITECTURE ARH

DEGREE REQUIREMENTS B.ARCH ARCHITECTURE DEGREE


REQUIREMENTS
• Minimum 2.0 GPA
GENERAL EDUCATION REQUIREMENTS

WRITTEN COMMUNICATION
• Minimum grade of C- in all core courses, major courses, and the LA 108 Composition for the Artist
following Liberal Arts courses: LA 429 Architecture Theory
LA 108 Composition for the Artist
LA 219 History of Architecture 1
Bachelor of Architecture [B.Arch] B.ARCH ARCHITECTURE CORE COURSES
LA 249 History of Architecture 2
HISTORY OF ARCHITECTURE
ARH 110 Studio 1: Conceptual Design Studio LA 219 History of Architecture 1
(Candidacy Status) ARH 150 Studio 2: Spatial Ordering & Form* LA 255 College Math LA 249 History of Architecture 2
ARH 170 Projective Drawing & Perspective LA 271 College Algebra with Geometry LA 319 History of Architecture 3
B.ARCH UNIT REQUIREMENTS ARH 180 2D Digital Visual Media LA 292 Programming & Culture
MAJOR COURSEWORK ARH 210 Studio 3: Site Operations & Tectonic Systems* LA 293 Precalculus MATH FOR ENVIRONMENTAL DESIGN

CORE 36 UNITS ARH 250 Studio 4: Site Culture & Integral Urbanism* LA 296 Applied Physics LA 255 College Math

MAJOR 69 UNITS ARH 399 Building Information Modeling
LA 319 History of Architecture 3
ARH 475 Professional Practices for Architects
+ LIBERAL ARTS 45 UNITS LA 449 Urban Design Theory APPLIED MATH
FND 113 Sketching for Communication
+ STUDIO ARTS & HUMANITIES BREADTH 12 UNITS LA 271 College Algebra with Geometry
* 6 unit courses And the following general education requirements:
Total 162 UNITS 2 Written Communications courses
B.ARCH ARCHITECTURE MAJOR COURSES 3 History of Architecture courses ADVANCED MATH
ARH 230 Color, Perception and Space 1 Math for Environmental Design course LA 293 Precalculus
ARH 239 Materials & Methods
1 Applied Math course
ARH 240 Site Design & Mapping PHYSICS
1 Advanced Math course
ARH 310 Studio 5: Assembly Buildings & Context* LA 296 Applied Physics
1 Physics course
ARH 320 Structures: Wood & Steel
ARH 330 Structures: Concrete, Masonry, & Tensile Systems 1 Cultural Influences & Human Behavior course
1 Social Factors & Historical Awareness course CULTURAL INFLUENCES & HUMAN BEHAVIOR
ARH 350 Studio 6: Site Conditions & Building Performance*
1 Urban Studies course LA 292 Programming & Culture
ARH 390 3D Digital Modeling
ARH 410 Studio 7: Tectonics & Structure* 1 Architecture Employment Communications & Practices course
ARH 420 Structures: Systems Investigation SOCIAL FACTORS & HISTORICAL AWARENESS
After above general education requirements are met, take Liberal LA 359 Urban Sociology
ARH 430 Climate & Energy Use: Sustainable Strategies
A rts electives as needed to fulfill the Liberal A rts unit requirement.
ARH 440 Building Systems: Mechanical, Electrical & Plumbing
ARH 441 Tectonics: Code Analysis & Building Envelope URBAN STUDIES
Documentation LA 449 Urban Design Theory
ARH 450 Studio 8: Housing and Comprehensive Design*
ARH 510 Studio 9: Mixed Use of Urbanism & Research* ARCHITECTURAL EMPLOYMENT COMMUNICATIONS &
ARH 550 Studio 10: Final Thesis Project*
PRACTICES
For more information on the B.Arch Candidacy Status ARH Major Elective
ARH 475 Professional Practices for Architects**
please refer to page 18 *6 unit courses
**Core Requirement
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A RCH ITECTURE ARH

GENERAL EDUCATION REQUIREMENTS


Bachelor of Arts [BA] in BA ARCHITECTURAL DESIGN DEGREE
REQUIREMENTS
Architectural Design • Minimum 2.0 GPA
WRITTEN COMMUNICATION
LA 108 Composition for the Artist
• Minimum grade of C- in all core courses, major courses, and the
BA UNIT REQUIREMENTS LA 429 Architecture Theory
following Liberal Arts courses:
MAJOR COURSEWORK LA 108 Composition for the Artist
HISTORY OF ART & ARCHITECTURE

CORE 36 UNITS LA 219 History of Architecture 1 LA 219 History of Architecture 1

MAJOR 45 UNITS LA 249 History of Architecture 2 LA 249 History of Architecture 2
+ LIBERAL ARTS 45 UNITS LA 255 College Math LA 319 History of Architecture 3
+ STUDIO ARTS & HUMANITIES BREADTH 6 UNITS LA 271 College Algebra with Geometry
Total 132 UNITS LA 292 Programming & Culture FUNDAMENTAL MATH
LA 293 Precalculus LA 255 College Math
LA 296 Applied Physics
BA ARCHITECTURAL DESIGN CORE COURSES LA 319 History of Architecture 3 APPLIED MATH
FND 113 Sketching for Communication LA 449 Urban Design Theory LA 271 College Algebra with Geometry
ARH 110 Studio 1: Conceptual Design Studio
ARH 150 Studio 2: Spatial Ordering & Form* And the following general education requirements: ADVANCED MATH
ARH 170 Projective Drawing & Perspective 2 Written Communications courses LA 293 Precalculus
ARH 180 2D Digital Visual Media 3 History of Art & Architecture courses
ARH 210 Studio 3: Site Operations & Tectonic Systems* 1 Fundamental Math course PHYSICS
ARH 250 Studio 4: Site Culture & Integral Urbanism* 1 Applied Math course LA 296 Applied Physics
ARH 410 Studio 7: Tectonics and Structure* 1 Advanced Math course
* 6 unit courses CULTURAL INFLUENCES & HUMAN BEHAVIOR
1 Physics course
1 Cultural Influences & Human Behavior course LA 292 Programming & Culture
1 Social Factors & Historical Awareness course
1 Urban Studies course SOCIAL FACTORS & HISTORICAL AWARENESS
LA 359 Urban Sociology
1 Architecture Employment Communications & Practices course

After above general education requirements are met, take Liberal URBAN STUDIES
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 449 Urban Design Theory

EMPLOYMENT COMMUNICATIONS &


PRACTICES
LA 291 Designing Careers

90 91
Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE
Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE
REQUIREMENTS REQUIREMENTS
• Successful completion of Final Thesis Project • Successful completion of Final Thesis Project
M.ARCH UNIT REQUIREMENTS - TRACK I • Minimum 2.0 cumulative GPA M.ARCH UNIT REQUIREMENTS - TRACK II • Minimum 2.0 cumulative GPA
MAJOR 48 UNITS • Minimum grade of C in all required 63 units MAJOR 66 UNITS • Minimum grade of C in all required 87 units
+ DIRECTED STUDY 6 UNITS + DIRECTED STUDY 6 UNITS
+ ELECTIVES* 9 UNITS + ELECTIVES* 15 UNITS
TOTAL 63 UNITS TOTAL 87 UNITS
*Per director approval *Per director approval

M.ARCH ARCHITECTURE REQUIRED MAJOR M.ARCH ARCHITECTURE REQUIRED MAJOR


COURSES COURSES
ARH 602 MS: Graduate Design Technology 1: Structures ARH 602 MS: Graduate Design Technology 1: Structures
ARH 604 MS: Materials and Methods of Construction: Building ARH 604 MS: Materials and Methods of Construction: Building
Detailing Detailing
ARH 605 MS: Graduate Design Technology 2: Environmental ARH 605 MS: Graduate Design Technology 2: Environmental
Controls Controls
ARH 606 MS: Construction Documents and Building Codes ARH 606 MS: Construction Documents and Building Codes
ARH 608 MS: Advanced Design Studio 1 - Concept, Context, & ARH 608 MS: Advanced Design Studio 1 - Concept, Context, &
Typology* Typology*
ARH 609 MS: Intermediate Design Studio 1* ARH 609 MS: Intermediate Design Studio 1*
ARH 614 MS: Architectural Professional Practices
ARH 614 MS: Architectural Professional Practices
ARH 619 MS: Advanced Design Studio 2 - Concept &
ARH 619 MS: Advanced Design Studio 2 - Concept &
Comprehensiveness*
Comprehensiveness*
ARH 620 MS: Digitally Generated Morphology
ARH 620 MS: Digitally Generated Morphology
ARH 641 MS: Architectural History: Modernism and its Global
ARH 641 MS: Architectural History: Modernism and its Global
Impact
Impact
ARH 642 MS: Architectural Theory
ARH 642 MS: Architectural Theory
ARH 640 MS: Architectural History - Introduction
ARH 659 MS: Digitally Generated Fabrication
ARH 650 MS: Introductory Design Studio 1*
ARH 690 MS: Thesis Preparation & Development
ARH 651 MS: Design Process and 2D Media
* 6 unit courses
ARH 652 MS: Architectural Tectonics
ARH 653 MS: Introductory Design Studio 2*
ARH 654 MS: Design Process & 3D Media
ARH 659 MS: Digitally Generated Fabrication
ARH 690 MS: Thesis Preparation & Development
*6 units courses
92 93
Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN
DEGREE REQUIREMENTS DEGREE REQUIREMENTS
Architectural Design • Successful completion of Final Thesis Project Architectural Design • Successful completion of Final Thesis Project
• Minimum 2.0 cumulative GPA • Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS - TRACK I • Minimum grade of C in all required 42 units (Track I) MA UNIT REQUIREMENTS - TRACK II • Minimum grade of C in all required 66 units (Track II)
MAJOR 27 UNITS MAJOR 45 UNITS
+ DIRECTED STUDY 6 UNITS + DIRECTED STUDY 6 UNITS
+ ELECTIVES 9 UNITS + ELECTIVES 15 UNITS

TOTAL 42 UNITS TOTAL 66 UNITS

MA ADVANCED ARCHITECTURAL DESIGN CORE MA ADVANCED ARCHITECTURAL DESIGN CORE


COURSES COURSES
ARH 601 MS: Spatial Composition ARH 602 MS: Graduate Design Technology 1: Structures
ARH 602 MS: Graduate Design Technology 1: Structures ARH 604 MS: Materials and Methods of Construction:
ARH 604 MS: Materials and Methods of Construction: Building Building Detailing
Detailing ARH 605 MS: Graduate Design Technology 2: Environmental
ARH 605 MS: Graduate Design Technology 2: Environmental Controls
Controls ARH 606 MS: Construction Documents and Building Codes
ARH 606 MS: Construction Documents and Building Codes ARH 608 MS: Advanced Design Studio 1 - Concept, Context, &
ARH 608 MS: Advanced Design Studio 1 - Concept, Context, & Typology*
Typology* ARH 609 MS: Intermediate Design Studio 1*
ARH 609 MS: Intermediate Design Studio 1* ARH 614 MS: Architectural Professional Practices
ARH 619 MS: Advanced Design Studio 2 - Concept & ARH 619 MS: Advanced Design Studio 2 - Concept &
Comprehensiveness* Comprehensiveness*
ARH 620 MS: Digitally Generated Morphology ARH 620 MS: Digitally Generated Morphology
ARH 641 MS: Architectural History: Modernism and its Global ARH 640 MS: Architectural History - Introduction
Impact ARH 641 MS: Architectural History: Modernism and its
ARH 657 MS: Design Media – Perspective Global Impact
* 6 unit courses ARH 642 MS: Architectural Theory
ARH 650 MS: Introductory Design Studio 1*
ARH 651 MS: Design Process and 2D Media
ARH 652 MS: Architectural Tectonics
ARH 653 MS: Introductory Design Studio 2*
ARH 654 MS: Design Process & 3D Media
ARH 659 MS: Digitally Generated Fabrication
ARH 690 MS: Thesis Preparation & Development
* 6 unit courses
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A RCH ITECTURE ARH

UNDERGRADUATE ARH 180 2D Digital Visual Media


This class will introduce students to basic
ARH 239 Materials & Methods
This course will introduce students to a wide
ARH 310 Studio 5: Assembly ARH 350 Studio 6: Site Conditions & ARH 410 Studio 7: Tectonics and
Buildings & Context Building Performance Structure
COURSES skills for 2D image processing. Students will range of contemporary building materials and In this course, students study design prin- This course will explore the design of a This studio is taken concurrent with ARH 420
learn to combine a variety of software tools their implementation as methods of construc- ciples, process and thinking in the design of sanctuary/ visitor’s center in a maritime and culminates in a proposal for a skyscraper
and methodologies to synthesize and repre- tion. Students will learn the process of build- an assembly building. As part of their study, climate. Students will learn the fundamentals where structure and envelope are thoughtfully
sent an idea. Through a series of lectures and ing traditional and new materials as well as students will focus on architectural program- of sustainable building design, assessing integrated. We will explore how site design,
ARH 110 Studio 1: Conceptual case studies, students will be introduced to a the social constructs, environmental impacts, ming, diagramming and a critical analysis materiality, building orientation, and building building massing, program, structure, and
Design Studio visual language that utilizes collage, diagram, and design opportunities of these choices. of site and context. Students will explore performance to create an environment which envelope are inextricably related. We will
Students will learn principles for making and drawing. the role of society, community, and culture supports contemplation and education. question the current typology of the sky-
places for people through the examina-
ARH 240 Site Design & Mapping in the development of a critical viewpoint. scraper, identify its limits, and propose new
tion of design, procedures, and the use of
ARH 210 Studio 3: Site Operations & This course instructs students in site plan- Introduction of structural systems and ARH 390 3D Digital Modeling ways for the tower to engage the city.
space-making principles in general. Design
Tectonic Systems ning, responding to physical characteristics architectural access will be integrated in the This course will learn essential skills nec-
studio projects and exercises will introduce
This course will emphasize the design and regulatory parameters of project design design process. essary to visualize, generate, and design ARH 420 Structures: Systems
fundamental concepts and considerations
process and rule driven design methodol- according to sustainable design principles, architectural models using a variety of 3D
in environmental design, and knowledge Investigation
ogy. Students will develop two and three through research, mapping, case studies, ARH 320 Structures: Wood & Steel softwares. Through in-class tutorials, indi-
and skills needed in subsequent landscape, This interactive course is taken concur-
dimensional drawings and experiment with and site design drawings. The course draws This course introduces students to the vidual and group critiques, and readings,
architecture and interior design studios. rent with ARH 410, and gives students an
model-making techniques based on specific on civil engineering, surveying, landscape, structural analysis and design of prevalent students will learn to engage softwares as opportunity to speculate, build, and test
methods of design. Focus will be placed and urban design to address the interdisci- local building materials: wood and steel. The generators of form.
ARH 150 Studio 2: Spatial Ordering structural ideas in a hands-on environ-
on understanding the behavioral aspects of plinary nature of site design. properties and nature of failure for each of ment. Students will study structural systems
& Form space and structure. these materials will be considered individu- ARH 399 Building Information through research-based problems. This
This course teaches fundamental design ARH 250 Studio 4: Site Culture & ally. Students will learn the unique responses
Modeling course requires that students synthesize their
skills from which students can pursue their of these different systems to gravity and
ARH 230 Color, Perception and Integral Urbanism Building Information Modeling is an architec- research with physical trials to test the limits
architectural interests. Projects covering lateral loads.
Space This course explores the role of architecture ture industry standard for design and produc- of their hypotheses.
precedent analysis, diagramming, model
This course explores painting as a medium within the context of evolving urban environ- tion. This course familiarizes students with
making, conceptual thinking, and the design
for spatial thought. Through the introduction ments. It unearths the history, currency, and ARH 330 Structures: Concrete, Autodesk Revit and its tools for schematic ARH 430 Climate & Energy Use:
of a small building collectively improve the
of color theory, color mixing, and oil painting culture of our urban terrain while developing Masonry, & Tensile Systems design, floor plan layout, presentations, and
students’ ability to conceptualize, develop, Sustainable Strategies
techniques, students learn to use color fields a mindful discipline for articulating a stance This course introduces students to the construction drawings. Students will learn
and communicate spatial ideas. This course examines methods of passive
as a way to both formulate design problems and conceiving a responsive program within structural analysis and design of concrete how building material assembly is repre- building strategies that minimize a build-
and develop solutions. the parameters of a specific site. and masonry systems, and tensile structures. sented in technical drawings.
ARH 170 Projective Drawing & ing’s energy consumption. The course will
Students will learn about the load bearing consider the costs and benefits of renewable
Perspective properties of concrete and masonry. The practices such as photo-voltaic panels and
This course aims to develop three-dimen- unique dynamics of tensile systems will also wind power. Students will learn to evaluate
sional thinking and communication through be taught. the effects of passive solar design, thermal
the practice of rigorously constructed archi-
mass, glazing types, and wall construction.
tectural drawings. Techniques involving line
weights, line quality, and composition will be
explored. Selectively applying transparency
VIEW the schedule, prerequisites,
and articulating details that reinforce the
and course fees & REGISTER at
building design will serve as tools to aid in
https://catalog.academyart.edu
the communication of design intent.

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A RCH ITECTURE ARH

ARH 440 Building Systems: ARH 475 Professional Practices for ARH 500 Internship in Architecture
Mechanical, Electrical & Plumbing Architects Internship is only open to qualified upper-
This course is taken concurrent with ARH This course introduces students to the division students, offering an opportunity to
450. Students learn strategies for the heating, operation of an architectural practice. Topics work in a field related to Architecture.
cooling, plumbing, and ventilation of build- include the licensure process, organiza-
ings. Students will be exposed to sustainable tional structures of firms, ethics, business ARH 510 Studio 9: Mixed Use
practices for creating human comfort, such development, compensation, contracts, and Urbanism & Research
as passive heating and cooling, optimal site insurance. This course also addresses pro- This studio serves as a prelude to the stu-
orientation for different climates, and building fessional issues spanning the whole process dents’ final thesis and is comprised of two
envelope systems. of a project. parts. Students will conduct demographic
and urban systems analyses, in the design
ARH 441 Tectonics: Code Analysis & ARH 490 Portfolio Enhancement of a mixed-use urban building, followed by
Building Envelope Documentation Students will further their skill in specific areas a research-driven investigation of a selected
This course offers an examination of planning as determined by the Department Director. site, program, and thematic topic.
and building code analysis, and the docu- Professional standards for process, tech-
mentation of building envelopes and detail- nique, and execution will be emphasized. ARH 529 From Theory to Practice
ing. Students will investigate how design Outcomes will be topic specific. Department Students will develop their thesis as a visual
concept can guide the development of build- Director approval is required. Course fees and narrative document, emphasizing
ing envelope details. Technical documenta- and prerequisites may vary by topic. research, communication, and professional
tion will be produced to describe the choice presentation. Thematic research, case study
of building materials and assembly. ARH 493 Architecture Foreign Study precedents, and graphic presentation of site
The Foreign Study will focus contemporary and program research would be documented
ARH 450 Studio 8: Housing and built works of architecture, their conceptual while studying how prominent designers and
meaning, and their role in recent architectural architecture firms translate theory and design
Comprehensive Design
discourse, through an intensive site visit, values into built work.
This studio is taken concurrent with ARH
throughout a particular region. The compre-
440, and requires students to conceive and
hension of these architectural examples will ARH 550 Studio 10: Final Thesis
execute a comprehensive design proposal
be supported through discussions, guided
for an urban housing complex. Students will
tours, walking and bus tours and lectures on
Project
examine space at the scale of a module, and The final project is a culmination of the knowl-
site.
its role in shaping a larger entity that relates edge and skills gained through the program.
to context. Students will research housing Students formulate a research topic, and
typologies and their role in shaping the urban ARH 499 Special Topics propose a structure that tests their thesis with
fabric. Special Topics class offerings change each a program and within a site. Project require-
semester and are conducted by specialists. ments will include a precedent analysis and
You may contact your academic department written thesis.
director or advisor for more information.
Please note that some Special Topics have a
required course fee and course prerequisites
may vary by topic.

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A RCH ITECTURE ARH

GRADUATE ARH 605 MS: Graduate Design ARH 608A MS: Advanced Design ARH 610 MS: Programming and ARH 619 MS: Advanced ARH 621 MS: Architectural History
Technology 2: Environmental Studio 1 - Concept, Context, & Space Planning Design Studio 2 - Concept & 1: Antiquity to da Vinci
COURSES Controls Typology This course will survey the process for Comprehensiveness This course will focus on the nascent periods
This course investigates the relationship This studio course will investigate concept, space programming and planning, including In this course, students will be asked to apply of western and non-western architectural
between energy and the built environment. By context and typology such as physical site research, problem identification, develop- acquired skills to a different type of project development, spanning from approximately
ARH 601 MS: Spatial Composition developing an understanding of the inter-con- characteristics, environmental and program- ment of options and analysis. Each student from Intermediate Design Studio 1. Students 3000 B.C. to 1500 A.D. A comparative and
In this course, students will study organiza- nectedness of climate, building shape, occu- matic factors that influence architectural will select, refine and make recommenda- will continue to build upon their skills in con- critical approach will be brought to bear
tional principles in the patterns and structure pant comfort, thermal envelope, conditioning design. Through an analysis and understand- tions to a client simulated by other students, ceptual design, and the design development on the nuanced cultural and social circum-
of architectural spaces. Through a series systems, lighting systems, acoustics, and ing of program and site, students will explore and prepare a preliminary budget and cost process will be further explored in relation to stances that influenced the early evolution of
of focused projects, students will gain an whole building energy consumption, students the synthesis of an architectural concept from estimate. all aspects of the built environment. the built world.
understanding of the relationship of organi- learn to make educated design decisions. its early design schematics towards its final
zational, structural, and spatial systems in physical manifestation. ARH 614 MS: Architectural ARH 620 MS: Digitally Generated ARH 631 MS: Architectural History
architecture. ARH 606 MS: Construction Professional Practices 2: Ascendancy of the Renaissance
Morphology
Documents and Building Codes ARH 609 MS: Intermediate Design This course exposes students to the busi- In this class, students will learn the essential This course will focus on the circumstances
ARH 602 MS: Graduate Design This course provides an overview of the vari- Studio 1 ness of conducting an architectural practice. skills and software necessary to visualize, surrounding the emergence of the European
Technology 1: Structures ous codes affecting the design of a typical In this project-based course, conceptual Emphasis is placed on understanding the generate, and design an architectural pro- Renaissance and its different regional
This course develops a basic understanding building. The course also aims to teach the design and the design development process licensing of architects, how professional posal using 3D modeling software. Through expressions. Formal and technological
of structural systems or elements and their student skills required to create construction will be explored in relation to all aspects of architectural firms are organized and admin- in-class tutorials, group/ individual critiques, developments will be explored alongside
implication on structural form. Students will documents with an emphasis on understand- the built environment. Urban design, architec- istered, methods of project management, and selected readings, students will learn contemporaneous artistic and literary innova-
study the elements, connections, and sys- ing the construction drawing set. ture, landscape architecture, interior design agreements and contracts, fees and com- how to use the computer as a generative tions.
tems used in wood and steel structures from and industrial design will be covered. pensation, ethics, insurance, the land use design tool and not purely for representation.
the point of view of the construction process. process, and relationships with consultants ARH 635 MS: Contemporary Urban
ARH 608 MS: Advanced Design and contractors.
Studio 1 - Concept, Context, & ARH 609A MS: Intermediate ARH 620A MS: Digitally Generated Theory
ARH 604 MS: Material and Typology Design Studio 1 Morphology This course examines contemporary urban-
ARH 617 MS: Urban Mapping ism and its social, cultural and legal frame-
Methods of Construction: Building This course will investigate context and physi- This studio course will investigate different
Mapping is an urban process that incorpo-
In this class, students will learn the essential
design methodologies relevant in conceiving skills and software necessary to visualize, work. This course explores the organization
Detailing cal site characteristics such as climate, orien- rates prototypes, enables emergent phe- of the city reviewing historic examples and
The wall section and its related elevations, tation, topography, vegetation and views, as an architectural design concept. The studio is generate, and design an architectural pro-
nomena to construct new organizational studying the city as an array of events that
plans, and key details provide a significant well as legal and other environmental factors. centered on a morphological design process posal using 3D modeling software. Students
forms, mutates existing ones and manages create multiple urban territories.
portion of a completed description of a build- Through an analysis and understanding of in relation to spatial phenomena and the built will advance from digital representation
change. Its’ complex dynamics are made up
ing. This course will prepare you to develop the site, students will explore the synthesis of environment, which might cover areas of towards using the computer as a generative
of global layers that sometimes exceed local
a high level of competence in the techni- a project’s programmatic and environmental urban design, architecture, landscape archi-
conditions. Architects are curators of spaces
design tool. ARH 640 MS: Architectural History
cal aspects of architectural design through requirements. tecture, interior design and industrial design - Introduction
for emergent phenomena, social, political,
exploring a wall section. among others. This course will give an overview from early
economic and cultural change.
to pre-modern periods of western and non-
western architectural development, spanning
from approximately 3000 B.C. to 1890 A.D.
VIEW the schedule, prerequisites,
A comparative and critical approach will be
and course fees & REGISTER at
https://catalog.academyart.edu brought to bear on the nuanced cultural and
social circumstances that influenced the
evolution of the built world.
100 101
A RCH ITECTURE ARH

ARH 640A MS: Architectural ARH 642A MS: Architectural ARH 651 MS: Design Process and ARH 652A MS: Architectural ARH 654A MS: Design Process & ARH 658 MS: Introduction to
History - Introduction Theory 2D Media Tectonics 3D Media Computer Aided Drafting &
This course will provide an overview from This course will provide an overview of con- This course will provide fundamental knowl- This course will provide an introduction to This course will provide fundamental knowl- Modeling
early to pre-modern periods of western and temporary architectural theory with regard to edge of two-dimensional media skills needed the art, theory, and science of construction. edge of three-dimensional media and Students will develop basic drafting skills
non-western architectural development, architectural design. The course will foster to begin an architectural design education. It will endorse the understanding of relation- physical model making, and will also cover using AutoCAD and basic modeling skills
spanning from approximately 3000 B.C. to critical thinking and introduce students to The orthographic conventions of plan, sec- ships in-between design and technology on design process skills needed for fundamen- using Revit in this course. Students will
1890 A.D. The content will provide an impor- different schools of thought in architecture. It tion, and elevation will be covered. Students a broad and holistic level. The course will tal architectural design. Concept models, learn basic architectural technical skills and
tant background for the understanding of the will elaborate on selected subjects and their will learn the importance of line weight and explore exemplary architectural concepts in study models, refined models and advanced produce a simple set of drawings and render-
cultural evolution of architectural design that connection between theory, contemporary type, dimensioning and architectural notation relation to their general structures and conse- presentation techniques that apply multiple ings.
has influenced the built world. architectural discourse, and global practice. in two-dimensional media. Students will learn quential spatial assembly systems. three-dimensional digital applications will be
how to relate a two-dimensional representa- introduced.
tion to three-dimensional space.
ARH 659 MS: Digitally Generated
ARH 641 MS: Architectural History: ARH 650 MS: Introductory Design ARH 653 MS: Introductory Design
Fabrication
Modernism and its Global Impact Studio 1 Studio 2 ARH 656 MS: Introductory Design
This course will explore methods of advanced
This course will focus on the development of This course covers the basics of composi- ARH 651A MS: Design Process and This course emphasizes the development of Studio 3 architectural fabrication in relation to archi-
architecture and urbanism since the Industrial tion and organization found in all architec- 2D Media spatial design skills. Students will increase This course introduces the essential prin- tectural design and construction processes.
Revolution. Students will examine cultural and tural elements. This course also provides an This course will provide fundamental knowl- their capability of visual/graphic thinking, ciples and elements of the design process. Students will deeply engage in a number of
technological roots and their implications on introduction to a range of drawings, diagrams edge of two-dimensional representation skills expand their vocabulary of spatial elements, Emphasis will be placed on developing spa- methods and technologies as well as in the
contemporary design. This course will also and simple model techniques. Students learn that are needed to engage in a basic archi- and will continue to develop meaning in their tial design skills with the use of two-dimen- applications of these methods pertaining to
trace the global impact of the modern move- the interrelationships of program, geometry, tectural design process. The orthographic designs. sional graphics, models, and spatial imaging architectural production.
ment. composition and narrative that are used in conventions of plan, section, and elevation through perspective drawing. Students will
the architectural design process. will be covered. Covering line weight and ARH 653A MS: Introductory Design increase their capability of visual/graphic
type, dimensioning, scale and architectural thinking and expand on their use of spatial
ARH 659A MS: Digitally Generated
ARH 642 MS: Architectural Theory Studio 2
notation in two-dimensional media, students elements. Fabrication
This course will give an overview of con- ARH 650A MS: Introductory Design This studio course emphasizes the devel-
will learn how to relate a two-dimensional This course will explore methods of advanced
temporary architectural theory and highlight Studio 1 opment of spatial design skills. Students
representation to three-dimensional space. architectural fabrication in relation to contem-
the relationship of architectural theories to This studio course introduces the student will increase their capability for visual and ARH 657 MS: Design Media -
porary architectural design and construction
social, political, technological, and scientific to fundamental aspects of architectural spatial thinking, expand their vocabulary of Perspective processes applying up to date digital tools.
events. The course will foster critical thinking design. Students will develop understanding ARH 652 MS: Architectural space defining elements, and will continue to This course will provide an advanced knowl- Students will deeply engage in a number of
and introduce students to different schools of informed design decisions at play in the Tectonics develop phenomenological and philosophical edge of digital architectural visualization cru- advanced fabrication methods and tech-
of thought in architecture. It will elaborate architectural design process including the This course will give an introduction to the aspects, as well as conclusive architectural cial to the contemporary architectural design nologies and apply these to contemporary
on selected theoretical subjects’ connection correlation of basic architectural principles, art, theory, and science of construction. It will narratives in their designs. process. Students will hone their already architectural production.
between theory, current architectural dis- spatial phenomena, programmatic require- endorse the understanding of relationships basic and intermediate skills through the
course, and global practice. ments, composition, and tectonics. in-between design, technology, structures, development of additional digital workflows
ARH 654 MS: Design Process & 3D
and theory on a broad and holistic level. The and techniques.
course will explore exemplary architectural
Media
This course will provide fundamental knowl-
concepts in relation to their general structures
edge of three-dimensional media and
and the consequential space/ form, assem-
physical model making, and will develop
bly, and surface.
design process skills needed for architectural
design. Concept models, study models, fin-
ish models and presentation techniques of
three-dimensional media will be introduced.
102 103
ARH 690 MS: Thesis Preparation & ARH 801 MS: Group Directed ARH 815 MA-ARH Thesis
Development Study The objective of the MA-ARH Thesis is for
This course serves as the preparation for the Graduate students working on their individual an individual student to demonstrate the
final independent or directed thesis for both Final Portfolio and/or Thesis Project receive ability of developing a concept related to a
the 87-unit and 63-unit M.Arch programs. instruction and critiques of their work. In particular architectural design exploration
Students will identify an area of architectural addition to regular instructor critiques of their grounded on and informed by the individual
investigation. At the end of the course, stu- work in progress, graduate students discuss focus and research into architectural subjects
dents will be fully prepared to begin their final approaches to their Final Portfolio and/or and issues that were explored throughout the
building project in the following semester. Thesis Project as peers. Please note that program.
some Group Directed Study courses have a
ARH 695 MS: Collaborative Project required course fee and course prerequisites ARH 900 MS: Internship
Students meeting set criteria are selected by may vary by topic. Students will gain practical experience in
their department to work on an interdisciplin- a professional environment by performing
ary collaborative project as part of their studio ARH 802 MS: DS Mentorship under supervised internship at a host com-
requirement. pany. Students must submit the company’s
Forum
job description to their Department Director
In this course, students will meet indepen-
and the Graduate School for approval.
ARH 699 MS: Special Topics dently with their Directed Study Mentor and
Special Topics class offerings change each participate in weekly online peer reviews and
semester and are taught by experts in a discussions. Students will refine their thesis ARH 903 MS: Architecture Foreign
specific area. You may contact your aca- concepts, clearly express intent and set Study
demic department director or advisor for personal goals for work. Instructor critique, The Foreign Study will focus on contemporary
more information. Please note that some peer review, and advancing work based built works of architecture, their conceptual
Special Topics have a required course fee, on feedback will be emphasized. Students meaning, and their role in recent architectural
prerequisites, and/or may require Department must submit a DS Mentorship request to discourse, through an intensive site visit,
Director approval. their Department Director and the Graduate throughout a particular region. The compre-
School for approval. hension of these architectural examples will
ARH 800 MS: Directed Study be supported through discussions, guided
Directed study is the primary concentra- ARH 805 MS: Continued Group tours, walking and bus tours, and lectures on
tion of a Master’s degree candidate’s work site.
Directed Study
toward the completion of a Final Portfolio Graduate students continuing work on their
and/or Thesis Project. With the approval individual Final Projects receive instruc-
of the Department Director, students may tion and critiques of their work. In addition
take any university coursework to develop to regular instructor critiques of their work
specific conceptual and technical skills that in progress, graduate students discuss
will enable them to further develop their Final approaches to their Final Projects as peers.
Portfolio and/or successfully bring a Final
Thesis Project to completion. Please note
that some Directed Study courses have a
required course fee and course prerequisites
may vary by topic.

104 105
ART EDUCATION
A RT ED UCATION ARE

106 107
A RT ED UCATION ARE

To learn how to
teach artists,
surround yourself
with artists.
The School of Art Education’s philosophy
is that every educator should be skilled
in and passionate about what they teach.
Our students develop a broad range of
their own visual art skills as well as a deep
understanding of pedagogy – the art and
science of teaching. Our graduates bring
to their classrooms artistry that inspires
and teaching abilities that succeed.

You will develop and hone your skills


in art and design in classes taught by
professional artists working in their field
and be mentored in pedagogy classes
taught by committed professional
educators.

108 109
A RT ED UCATION ARE

CAREER PATHS
WHAT WE OFFER Art Education Administrator at the College or University Level*

Art Program Administrator*, Museum Education Administrator*, Community


Our Art Education degree combines theory and practice to offer a Choose B.F.A or M.A. in Art Education, California Teaching Credential College Instructor *

comprehensive and versatile education. Art-K-12, and/or M.A.T. in Art Education


Art Teacher in Public or Private School**, Art Curriculum Director***
Students will: B.F.A. and M.A. in Art Education
• Explore art education principles, history and practical Students develop a broad range of their own visual art skills as Art Program Coordinator Museum or Community Art Program
applications well as a deep understanding of pedagogy – the art and science
• Design teaching strategies to engage diverse audiences of teaching. The Master Program is recommended for students After-School Art Instructor, Artist-in-Residence Art Instructor, Art Museum
Program Assistant or Instructor
• Expand both your depth and breadth of art and design abilities who want to teach in a museum, community center and/or private/
through hands on studio instruction independent school or want to create their own Art Education
• Graduate with a professional portfolio highlighting both artistic Program. On campus students will participate in fieldwork within the
and teaching skills San Francisco Bay Area (online students may do fieldwork locally).
• Engage in fieldwork, internships and practicum opportunities with *
After earning a Masters or higher degree
the myriad of museums, art and community centers, schools and BFA/California Credential Art K-12 Blended Program*
**
After earning a Teaching Credential
***
After earning a Teaching Credential or Masters Degree
galleries in the thriving culture center of San Francisco Academy of Art BFA/Art Education students can earn their California
K-12 Teaching credential as a fifth year program. This will include one
additional semester (post BFA) of Credential specific classes and
one semester of student teaching in a Bay Area Public School.

Non Academy of Art University students can earn their California K-12
Teaching Credential in a three semester program.

Master of Art in Teaching - M.A.T.*


The M.A.T. program is four semesters, or an additional semester after
completing the Art Teaching Credential program. This final semester
focuses on the student’s Capstone Thesis Project. This Master degree
is recommended for students who want to teach in a public school
setting.

*Non Academy of Art University students can apply to enter our


Credential and M.A.T. programs with a Bachelor degree and passage
of CBEST and CSET/Art tests.
Student teaching takes place in Bay Area Schools for both of these
programs.
110 111
A RT ED UCATION ARE

DEGREE REQUIREMENTS BFA ART EDUCATION DEGREE REQUIREMENTS


• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist
GENERAL EDUCATION REQUIREMENTS
WRITTEN COMMUNICATION
LA 108 Composition for the Artist
• Minimum 2.5 GPA and the following general education require- CHOOSE ONE:
Bachelor of Fine Arts [BFA] in Art BFA TRACK I PEDAGOGY CORE COURSES ments:
LA 110 English Composition: Narrative Storytelling
ARE 110 Drawing for Art Educators 3 Written Communication courses
Education ARE 205 Developmental Psychology* 3 Art Historical Awareness courses
LA 133 Short Form Writing

ARE 225 History of Art Education* 1 Comparative Art History course CHOOSE ONE:
1 U.S. Constitution course
ARE 310 Curriculum Development for the Art Classroom* LA 202 English Composition: Creative Persuasion & Argument
Track I: BFA + Art Teaching ARE 340 Learning to Talk About Art*
1 Quantitative Literacy course
LA 280 Perspective Journalism
Credential ARE 460
ARE 515
Senior Seminar in Art Education*
Integrating Technology into Art Education Settings
Track I students who maintain a minimum cumulative GPA of 2.5 and
a minimum grade of B- in the below courses will have 12 units ap- ART HISTORICAL AWARENESS
*Courses requiring fieldwork. plied toward the 33 unit Art Teaching Credential.
LA 120 Art History through the 15th Century
BFA UNIT REQUIREMENTS LA 121 Art History through the 19th Century
BFA TRACK I ART & DESIGN CORE COURSES Upon graduation from the BFA, Track I students meeting this crite-
PEDAGOGY CORE 21 UNITS LA 222 20th Century Art
FA 110 Still Life Painting I ria will continue to the 21 unit Art Teaching Credential Track I which
+ART & DESIGN CORE 33 UNITS FA 145 Printmaking may completed in two semesters. See Admissions Requirements for
+ART/DESIGN PORTFOLIO 21 UNITS FA 220 Watercolor Painting 1 details of general graduate school entry requirements.
COMPARATIVE ART HISTORY
+ LIBERAL ARTS 45 UNITS FA 423 Abstract Painting 1 LA 127 Topics in World Art
FASCU 130 Sculpture 1 • ARE 205 Developmental Psychology
BFA TOTAL 120 UNITS • ARE 225 History of Art Education
FASCU 231 Sculpting in Ceramics 1
• ARE 310 Curriculum Development for the Art Classroom QUANTITATIVE LITERACY
FND 112 Figure Drawing
CREDENTIAL UNIT REQUIREMENTS • ARE 460 Senior Seminar in Art Education
FND 125 Color and Design
PEDAGOGY 9 UNITS • ARE 515 Integrating Technology into Art Education Settings CHOOSE ONE:
ILL 133 Digital Media 1: Photography & Imaging
+STUDENT TEACHING 12 UNITS LA 124 Physics for Artists
JEM 238 Papermaking/Mixed Media
LA 146 Anatomy of Automobiles
CREDENTIAL TOTAL 21 UNITS WNM 249 Web Design 1
LA 200 Introduction to Computer Programming
LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 254 Human-Centered Design
LA 255 College Math
LA 271 College Algebra with Geometry
LA 288 Vector, Matrices and Transformations
LA 293 Precalculus
LA 296 Applied Physics

US CONSTITUTION
LA 270 US History
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A RT ED UCATION ARE

BFA Track II Art Education Track BFA TRACK II ART EDUCATION TRACK QUANTITATIVE LITERACY

CHOOSE ONE:
• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist LA 124 Physics for Artists
BFA UNIT REQUIREMENTS LA 146 Anatomy of Automobiles
PEDAGOGY CORE 21 UNITS • Minimum 2.0 GPA and the following general education requirements: LA 200 Introduction to Computer Programming
ART & DESIGN CORE 33 UNITS 3 Written Communication courses LA 233 Popular Topics in Health, Nutrition, & Physiology
ART/DESIGN PORTFOLIO 21 UNITS 3 Art Historical Awareness courses LA 254 Human-Centered Design
+ LIBERAL ARTS 45 UNITS 1 Comparative Art History course
LA 255 College Math
1 U.S. Constitution course
BFA TOTAL 120 UNITS 1 Quantitative Literacy course LA 271 College Algebra with Geometry
LA 288 Vector, Matrices and Transformations
LA 293 Precalculus
LA 296 Applied Physics
BFA TRACK II PEDAGOGY CORE COURSES GENERAL EDUCATION REQUIREMENTS
ARE 110 Drawing for Art Educators WRITTEN COMMUNICATION
ARE 205 Developmental Psychology* LA 108 Composition for the Artist
ARE 225 History of Art Education* US CONSTITUTION
ARE 310 Curriculum Development for the Art Classroom* CHOOSE ONE: LA 270 US History
ARE 340 Learning to Talk About Art* LA 110 English Composition: Narrative Storytelling
ARE 460 Senior Seminar in Art Education* LA 133 Short Form Writing
WNM 249 Web Design 1
CHOOSE ONE:
*Courses requiring fieldwork.
LA 202 English Composition: Creative Persuasion & Argument

BFA TRACK II ART & DESIGN CORE COURSES LA 280 Perspective Journalism
FA 110 Still Life Painting I
FA 145 Printmaking ART HISTORICAL AWARENESS
FA 220 Watercolor Painting 1 LA 120 Art History through the 15th Century
FA 423 Abstract Painting 1 LA 121 Art History through the 19th Century
FASCU 130 Sculpture 1
LA 222 20th Century Art
FASCU 231 Sculpting in Ceramics 1
FND 112 Figure Drawing
FND 125 Color and Design COMPARATIVE ART HISTORY
ILL 133 Digital Media 1: Photography & Imaging LA 127 Topics in World Art
JEM 238 Papermaking/Mixed Media
WNM 249 Web Design 1

114 115
A RT ED UCATION ARE

Art Teaching Credential - Track I ATC DEGREE REQUIREMENTS Art Teaching Credential - Track II ATC DEGREE REQUIREMENTS
• Minimum 3.0 cumulative GPA • Minimum 3.0 cumulative GPA
• Minimum grade of C in all required 21 units • Minimum grade of C in all required 33 units
UNIT REQUIREMENTS UNIT REQUIREMENTS
MAJOR 21 UNITS ATC - TRACK I ENTRY REQUIREMENTS* MAJOR 33 UNITS ATC - TRACK II ENTRY REQUIREMENTS*
• Successful completion of the following courses with a grade of B- • Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher)
TOTAL 21 UNITS TOTAL 33 UNITS
or higher: • Pass the CBEST Examination
ARE 205 Developmental Psychology • Pass the CSET/Art Examination
ARE 225 History of Art Education • TB Health Certificate
ART TEACHING CREDENTIAL - TRACK I ARE 310 Artmaking ART TEACHING CREDENTIAL - TRACK II • DOJ & FBI Clearances
MAJOR COURSES MAJOR COURSES
ARE 460 Senior Seminar in Art Education • CPR & First Aid Workshop Certificate
ARE 610 MS: Teaching Audiences in a Diverse Society ARE 600 MS: Developmental Psychology
ARE 615 Integrating Technology into Art Education Settings • Resume
ARE 611 MS: Teaching Audiences with Special Needs ARE 601 MS: History of Art Education
• Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher) • 3 Letters of Recommendation
ARE 621 MS: Instruction & Assessment of Academic Literacy ARE 610 MS: Teaching Audiences in a Diverse Society
• Pass the CBEST Examination
ARE 641 MS: Student Teaching 1 (4 units) ARE 611 MS: Teaching Audiences with Special Needs
• Pass the CSET/Art Examination *See Admissions Requirements for details of general graduate
ARE 645 MS: Assessment Preparation & Professional Portfolio ARE 615 MS: Integrating Technology into Art Education Settings
• TB Health Certificate school entry requirements.
ARE 901 MS: Student Teaching 2 (6 units) ARE 621 MS: Instruction & Assessment of Academic Literacy
• DOJ & FBI Clearances
ARE 622 MS: Teaching Methods & Curriculum Development
• CPR & First Aid Workshop Certificate
ARE 641 MS: Student Teaching 1
• Resume
ARE 645 MS: Assessment Preparation & Professional Portfolio
• 3 Letters of Recommendation
ARE 901 MS: Student Teaching 2

*See Admissions Requirements for details of general graduate school


entry requirements.

116 117
A RT ED UCATION ARE

Master of Arts [MA] in Art Education ARE 850 MS: Capstone


MA DEGREE REQUIREMENTS
Master of Arts [MA] in Art Education MA DEGREE REQUIREMENTS
• Successful completion of Final Thesis Project
• Successful completion of Final Thesis Project with Studio Emphasis • Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA • Minimum grade of C in all required 63 units
MAJOR 30 UNITS • Minimum grade of C in all required 39 units MA UNIT REQUIREMENTS
+ GRADUATE LIBERAL ARTS 6 UNITS
MAJOR 30 UNITS
+ ELECTIVE * 3 UNITS
+ STUDENT ART CORE 24 UNITS
TOTAL 39 UNITS + GRADUATE LIBERAL ARTS 6 UNITS
*Per director approval + ELECTIVE * 3 UNITS

TOTAL 63 UNITS
MA ART EDUCATION GRADUATE LIBERAL ARTS *Per director approval
MA ART EDUCATION REQUIRED MAJOR
COURSES REQUIREMENTS
ARE 600 MS: Developmental Psych MA ART EDUCATION REQUIRED MAJOR REQUIRED MAJOR ART/DESIGN COURSES
ARE 601 MS: History of art ed
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY COURSES CHOOSE EIGHT:
GLA 601 Renaissance Art World and its Classical Origins ARE 600 MS: Developmental psych
ARE 612 MS: Addressing language and special needs in an FA 600 MS: Figure Studio
inclusive classroom ARE 601 MS: History of art ed
FA 601 MS: Drawing
CROSS CULTURAL UNDERSTANDING ARE 612 MS: Addressing language and special needs
ARE 615 MS: Integrating Tech FA 609 MS: Painting
GLA 606 Crossing Borders: Art & Culture in a Global Society ARE 625 MS: Curriculum Design
ARE 625 MS: Curriculum Design FA 613 MS: Monotype and Relief Printing
ARE 626 MS: Innovatiove instructional design ARE 626 MS: Innovative Instructional design
or FA 612 MS: Silkscreen
ARE 630 MS: Museum Literacy ARE 615 MS: Integrating tech
or FA 610 MS: Etching
or ARE 631 MS: Teaching Art ARE 630 MS: Museum Literacy
FA 631 MS: Book Arts
ARE 640 MS: Internship or ARE 631 MS: Teaching art
FASCU 620 MS: Figure Modeling
ARE 835 MS: Capstone ARE 835 MS: Capstone
GR 616 MS: Making Ideas Visible
ARE 850 MS: Capstone ARE 640 MS: Internship Placement
PH 600 MS: Introduction to Digital Photography Concepts &
ARE 850 MS: Capstone
Techniques
or WNM 622 MS: Digital Capture

MA ART EDUCATION GRADUATE LIBERAL ARTS


REQUIREMENTS

ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY


GLA 601 Renaissance Art World and its Classical Origins

CROSS CULTURAL UNDERSTANDING


GLA 606 Crossing Borders: Art & Culture in a Global Society
118 119
A RT ED UCATION ARE

Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE REQUIREMENTS – Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE REQUIREMENTS
TRACK I – TRACK II
Degree – Track I • Successful completion of Final Thesis Project Degree – Track II • Successful completion of Final Thesis Project
• Minimum 3.0 GPA • Minimum 3.0 GPA
MAT ART EDUCATION UNIT REQUIREMENTS MAT ART EDUCATION UNIT REQUIREMENTS
• Minimum grade of C in all required 30 units • Minimum grade of C in all required 42 units
MAJOR 21 UNITS MAJOR 33 UNITS
STUDIO ART CORE 3 UNITS STUDIO ART CORE 3 UNITS
MAT TRACK II – ENTRY REQUIREMENTS*
DIRECTED STUDY 6 UNITS MAT TRACK I – ENTRY REQUIREMENTS* DIRECTED STUDY 6 UNITS
• Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher)
• Successful completion of the following courses with a grade of B
TOTAL 30 UNITS TOTAL 42 UNITS • Pass the CBEST Examination
or higher:
• Pass the CSET/Art Examination
ARE 205 Developmental Psychology
• TB Health Certificate
MAT ART EDUCATION – TRACK I ARE 225 History of Art Education MAT ART EDUCATION – TRACK II
MAJOR COURSES MAJOR COURSES • DOJ & FBI Clearances
ARE 310 Artmaking
• CPR & First Aid Workshop Certificate
ARE 460 Senior Seminar in Art Education
ARE 610 MS: Teaching Audiences in a diverse society ARE 600 MS: Developmental psych • Resume
ARE 615 Integrating Technology into Art Education Settings
ARE 611 MS: Teaching Audiences with Special needs ARE 601 MS: History of art ed • 3 Letters of Recommendation
• Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher)
ARE 621 MS: Instruction & Assessment ARE 610 MS: Teaching Audiences in a diverse society
• Pass the CBEST Examination
ARE 641 MS: Student teaching 1 ARE 611 MS: Teaching Audiences with Special needs *See Admissions Requirements for details of general graduate
• Pass the CSET/Art Examination
ARE 645 MS: Assessment Preparation ARE 615 MS: Integrating Tech into Art ed school entry requirements.
• TB Health Certificate
ARE 810 MS: Group Directed Study MAT Capstone The Artist/ ARE 620 MS: Curriculum Development
• DOJ & FBI Clearances
Educator Documentary ARE 621 MS: Instruction & Assessment
• CPR & First Aid Workshop Certificate
ARE 820 MS: Mentorship Forum: Art Advocacy Project: MAT ARE 641 MS: Student teaching 1
• Resume
Capstone ARE 645 MS: Assessment Preparation
• 3 Letters of Recommendation
ARE 901 MS: Student Teaching in a public classroom ARE 810 MS: Group Directed Study MAT Capstone The Artist/
FA 601 MS: Drawing Educator Documentary
*See Admissions Requirements for details of general graduate school
or FA 609 MS: Painting ARE 820 MS: Mentorship Forum: Art Advocacy Project: MAT
entry requirements.
Capstone
ARE 901 MS: Student Teaching in a public classroom
FA 601 MS: Drawing
or FA 609 MS: Painting

120 121
A RT EDUCATION ARE

UNDERGRADUATE ARE 310 Curriculum Development ARE 515 Integrating Technology into ARE 610 Teaching Audiences in a
for the Art Classroom Art Education Settings Diverse Society
COURSES Students will learn how to apply standards- Students will explore a multiple array of tech- Students will learn about the linguistic, cul-
based, developmentally appropriate art nologies that can be applied to the curricu- tural, social and educational needs of English
instruction in classrooms, museums and lum as well as curriculum-based technologies Language Learners in art classrooms,
ARE 110 Drawing for Art Educators community settings. This is the Midpoint for 21st century learners in Art Education museums, and community settings. Through
This course introduces classical drawing prin- Review; students will organize projects, settings. The course will also address the fieldwork assignments, students will observe,
ciples through the application of chiaroscuro lessons, and journal entries into an Art and legal, ethical, and moral uses of the Internet learn and practice strategies for meeting the
techniques. Students will draw various Process Portfolio. and telecommunications media. This course needs of their future students. Students will
subjects in charcoal media to train the eye is also offered as ARE 615 and fulfills a be responsible for finding their fieldwork sites.
to observe form, value and space as well as ARE 340 Learning to Talk About requirement for the California Art Teaching
participate in critiques to engage more fully Credential. ARE 611 Teaching Audiences with
Art
with their learning process and reflect on vari- Students will learn developmentally appro- Special Needs
ous teaching methods. priate strategies for engaging students with ARE 600 Developmental Psychology Students will learn about the physical, social,
diverse needs in a variety of art educational Students will examine current theories and and educational needs of special needs
ARE 205 Developmental Psychology settings through discussion and art practices. research pertaining to cognitive, social, and accelerated learners in art classrooms,
Students will examine current theories and This course requires fieldwork. Students will emotional, and physical development from museums, and community settings. Through
research pertaining to cognitive, social, contact sites to undertake observations and infancy through adolescence and investigate fieldwork assignments, students will observe,
emotional, and physical development from practice leading appropriate discussions the role of visual arts in human develop- learn and deliver hands-on art instruction at
infancy through adolescence as well as the in art classrooms, museums or community ment. This course requires fieldwork and a their site. Students will be responsible for
role of visual arts in human development. settings. research project. Students will contact sites finding their fieldwork sites.
This course requires fieldwork. Students will for observations in art classrooms, museums
contact sites to undertake observations in and community settings.
ARE 460 Senior Seminar in Art
art classrooms, museums and community
Education
settings. ARE 601 History of Art Education
Students will review and expand upon prior
Students will examine art education theories,
coursework through field observations,
ARE 225 History of Art Education practices and challenges for implement-
interviews and special projects to reinforce
Students will examine art education theories, ing sound art education programs through
their commitment to art and education. This
practices and challenges for implementing advanced readings and structured field
course requires fieldwork. Students will con-
sound art education programs. Students experience. Students will contact sites to
tact sites to complete their required fieldwork
will examine various approaches to teach- undertake in-depth observations and a case
assignments. Students will complete their Art
ing art through structured field experiences. study in art classrooms, museums or com-
and Process Portfolio for the Final Review.
This course requires fieldwork. Students will munity settings.
contact sites to undertake observations and
a case study in art classrooms, museums or
community settings.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

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A RT ED UCATION ARE

GRADUATE ARE 621 MS: Instruction & ARE 626 MS: Innovative ARE 632 MS: Art Education in ARE 641 MS: Student Teaching ARE 699 MS: Special Topics
Special Topics class offerings change each
Assessment of Academic Literacy Instructional Design and Practices Museums and Community Settings
COURSES Learn the teaching methods, assessment In this course, students will create innovative This course will introduce students to cross-
Seminar
A two day introductory workshop will precede semester and are taught by experts in a
strategies and applications to reading, art lessons, broaden their perspective and cultural art educational environments outside placement in a public school classroom. specific area. You may contact your aca-
speaking, and writing for standards-based philosophy of education, and design original of the school classroom. Students will learn Observation and supervised teaching experi- demic department director or advisor for
instruction in a variety of art classroom set- art program ideas that can be further devel- how museums create their educational pro- ences will be completed in ELL, exceptional more information. Please note that some
ARE 612 MS: Addressing Language Special Topics have a required course fee,
tings. Course will cover fundamentals of lan- oped and implemented in their Capstone grams as well as how teaching artists create and special education environments. These
& Special Needs in an Inclusive guage acquisition theory and basic linguistic Project courses. art learning experiences for their communi- field experiences will include observation, prerequisites, and/or may require Department
Classroom concepts as well as reading comprehension ties. Ideas generated in this course will be directed observation, cooperative planning, Director approval.
This course will prepare students with strate- and critical thinking. developed in the Capstone Project courses. joint teaching, tutoring, and small group
ARE 630 MS: Museum Literacy:
gies to meet the needs of culturally diverse discussion. ARE 801 MS: Group Directed Study
students, students with special needs, Learning to Teach in Museums
ARE 622 MS: Teaching Methods & ARE 635 MS: Research Methods Graduate students working on their individual
English language learners, and gifted and Students will learn about the history, prac-
ARE 645 MS: Assessment Final Portfolio and/or Thesis Project receive
talented students. Students will also have Curriculum Development tices and programming issues related to art and Writing for Art Education
instruction and critiques of their work. In
the opportunity to observe and apply these Study theories and methods for effective education in museums, including issues and This course is the first of a two-semester the- Preparation & Professional Portfolio
addition to regular instructor critiques of their
strategies during fieldwork. Students will be standards-based curriculum development, policies that impact serving audiences with sis development process (ARE 635 and 650) The purpose of this final review is to demon-
work in progress, graduate students discuss
responsible for finding their fieldwork sites. assessment design and application, arts-inte- diverse needs and interests, and serving in which students learn the academic writing strate mastery - both breadth and depth - of
approaches to their Final Portfolio and/or
grated approaches, inquiry-led learning strat- audiences beyond physical sites and collec- skills and research methods necessary for subject matter as well as preparedness to
Thesis Project as peers. Please note that
egies, and collaborative practice for teaching tions. Fieldwork is required and students are preparing and presenting their Final Thesis teach. Students will select work for their pro-
ARE 615 Integrating Technology into visual arts within public school curriculum. responsible for finding an appropriate site. Project. Students will complete the intro- fessional portfolios demonstrating significant
some Group Directed Study courses have a
Art Education Settings required course fee and course prerequisites
Write developmentally appropriate, sequen- duction for their thesis including their thesis personal development as an artist in various
Students will explore a multiple array of tech- tial, classroom-ready lesson plans based on may vary by topic.
ARE 631 MS: Teaching Art in the statement and literature review. mediums, as well as their understanding of
nologies that can be applied to the curricu- educational theory and best practices for a pedagogy that will ensure successful teach-
lum as well as curriculum-based technologies range of classroom settings. Community ARE 802 MS: DS Mentorship
ARE 640 Internship Placement & ing experiences in diverse classrooms.
for 21st century learners in Art Education Students will focus on strategies for teaching
art in community organizations and non- Concurrent Class Meetings Forum
settings. The course will also address the In this course, students will meet indepen-
ARE 625 MS: Curriculum Design traditional classroom settings. Emphasis will Students will gain professional-quality hands- ARE 650 Final Thesis Project
legal, ethical, and moral uses of the Internet dently with their Directed Study Mentor and
and telecommunications media. and Planning be placed on philosophical and program- on art education experience in a supervised Preparation and Presentation
participate in weekly online peer reviews and
Students will learn to develop effective, matic approaches appropriate for serving position within an approved art education This course is the second of a two-semester
discussions. Students will refine their thesis
comprehensive curriculum, and will write les- audiences with diverse needs. Fieldwork is setting. Students will spend a minimum of 10 thesis development process (ARE 635 &
ARE 620 MS: Curriculum sons to be used for their future teaching. This required and students are responsible for hours per week at the work site, take part in ARE 650) in which students will complete the
concepts, clearly express intent and set
Development and Analysis in Art personal goals for work. Instructor critique,
course will also examine topics that affect the finding an appropriate site. 5 class meetings to discuss the experiences, remaining components of their final thesis
peer review, and advancing work based
Education Settings art-education experience, such as setting up submit weekly written reports and make class project. Students will present their final thesis
on feedback will be emphasized. Students
Students will learn to develop effective cur- and managing art-education environments. presentations. project and final review, thereby demonstrat-
must submit a DS Mentorship request to
riculum units, art-integrated lesson plans, ing advanced skills in meeting all MA ARE
their Department Director and the Graduate
critique strategies, and collaborative prac- program learning outcomes.
School for approval.
tices. They will learn how to set-up and man-
age stimulating art environments for diverse
learners. As a part of the Midpoint Review; VIEW the schedule, prerequisites,
students will organize and present the Art and and course fees & REGISTER at
Process Portfolio around specific criteria. https://catalog.academyart.edu

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A RT ED UCATION ARE

ARE 810 MS: Group Directed Study ARE 850 MS: Capstone Project -
Graduate students working on their individual Program Documentation
Final Portfolio and/or Thesis Project receive This is the second part of a two course
instruction and critiques of their work. In sequence supporting MA students’ capstone
addition to regular instructor critiques of their project. In this group directed study course,
work in progress, graduate students discuss students will focus on the implementation and
approaches to their Final Portfolio and/or documentation of their original art program
Thesis Project as peers. Please note that developed in the ARE 835 capstone course.
some Group Directed Study courses have a
required course fee and course prerequisites
may vary by topic.
ARE 901 MS: Student Teaching in
Public School Classroom
This course is the online component to
ARE 820 MS: DS Mentorship
Student Teaching Seminar. It will provide a
Forum support system for students as they deal with
In this course, students will meet indepen- the day to day challenge of 20-30 hours of
dently with their Directed Study Mentor and student teaching.
participate in weekly online peer reviews and
discussions. Students will refine their thesis
concepts, clearly express intent and set
personal goals for work. Instructor critique,
peer review, and advancing work based
on feedback will be emphasized. Students
must submit a DS Mentorship request to
their Department Director and the Graduate
School for approval.

ARE 835 MS: Capstone Project -


Planning & Development
This course is the first part of a two course
sequence. In this group directed study,
students will develop an original art educa-
tion program integrating and expanding upon
the foundation of knowledge acquired in the
School of Art Education’s core curriculum.

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ART HISTORY
A RT ED UCATION ARE

Palacio de Altamira Ceiling, Legion of Honor Museum

126 127
A RT H IS TORY A HS

The masterpieces of the


past set precedents for
the future.  Art historians
curate inspiration for the
next generation.
Art Historians have the power to create
the context in which future generations
view art. Great art historians possess the
unique ability to bring the artists of the
past alive and make their work relevant in
today’s world.

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A RT H IS TORY A HS

CAREER PATHS Art History instructor at the College or University level*,

WHAT WE OFFER
Museum Curator*

Gallery, Public Art, Corporate or private collection curator


or Curatorial assistant, Art museum program assistant

Teacher in public or private school**


Academy of Art University’s Art History program is a one-of-a-kind Historical preservationist, fine art auctioneer or
experience, blending academic inquiry and practice with one of appraiser, archivist

the most extensive studio art and design programs in the world. Independent scholar, researcher, writer, consultant
Throughout this comprehensive program, you will discover the
power of art and be able to make a lasting contribution to the
cultural landscape.
*After earning a Masters degree or higher
** After earning a Teaching Credential
Academy of Art University celebrates the artistic traditions of the
past and encourages emerging artists and scholars to situate
themselves in this cultural continuum. Students completing their Art
History degree at Academy of Art University will have the opportunity
to develop their studio practice while gaining an in-depth knowledge
of art history. Studio classes make up approximately half of the
major’s curriculum and students will produce a portfolio of work
within a specialized area of fine art as well as a written senior thesis.

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A RT H IS TORY A HS

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers
EXPOSITORY WRITING CULTURAL IDEAS & INFLUENCES
LA 108 Composition for the Artist LA 127 Topics in World Art*
LA 202 English Composition: Creative Persuasion & Argument *Core Requirement

EUROPEAN FOREIGN LANGUAGE STUDIO FOUNDATIONS


FND 110 Analysis of Form
Bachelor of Fine Arts [BFA] in Art BFA ART HISTORY DEGREE REQUIREMENTS CHOOSE FOUR FROM ONE LANGUAGE:
LA 260 French 1: Basic Grammar & Speech FND 112 Figure Drawing
• Minimum grade of C- in all core courses, major courses, studio
History coursework, LA 108 Composition for the Artist, and LA 202 LA 262 French 2: Conversational French
FND 125
FND 131
Color and Design
Figure Modeling
English Composition: Creative Persuasion & Argument LA 267 Italian 1: Basic Grammar & Speech
ILL 133 Digital Media 1: Photography & Imaging
LA 268 Spanish 1: Basic Grammar & Speech
• Minimum 2.0 GPA and the following general education LA 269 Italian 2: Conversational Italian STUDIO FOCUS
BFA UNIT REQUIREMENTS
requirements: LA 273 Spanish 2: Conversational Spanish CHOOSE SIX:
MAJOR COURSEWORK LA 294 German 1: Basic Grammar & Speech
2 Expository Writing courses FA 110 Still Life Painting 1
CORE 27 UNITS LA 295 German 2: Conversational German FA 142 Lithography 1
4 European Foreign Language courses FA 143 Silkscreen 1
MAJOR ELECTIVES 9 UNITS LA 392 French 3: Reading & Writing
1 Western Civilization course LA 393 Spanish 3: Reading & Writing FA 144 Etching 1/Intaglio
ART HISTORY ADVANCED STUDIES 9 UNITS
1 Quantitative Literacy course LA 395 German 3: Reading & Writing FA 145 Printmaking
+ STUDIO COURSEWORK FA 213 Introduction to Anatomy
1 Employment Communications & Practices course LA 397 Italian 3: Reading & Writing
STUDIO FOUNDATIONS 15 UNITS FA 224 Composition & Painting
1 Cultural Ideas & Influences course LA 492 French 4: Proficiency
STUDIO FOCUS 18 UNITS FA 241 Book Arts 1
LA 493 Spanish 4: Proficiency
FA 242 Lithography 2: Color
+ ELECTIVES 6 UNITS After above general education requirements are met, take Liberal LA 495 German 4: Proficiency FA 243 Silkscreen 2
+ NON-ART HISTORY LIBERAL ARTS 36 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 497 Italian 4: Proficiency FA 244 Etching 2
FA 255 Letterpress
TOTAL 120 UNITS
WESTERN CIVILIZATION FA 325 Mixed Media Drawing & Painting 1
LA 171 Western Civilization FA 341 Book Arts 2
FA 344 Monotype 1
BFA ART HISTORY CORE COURSES BFA ART HISTORY ADVANCED STUDIES IN ART QUANTITATIVE LITERACY FA 345 Advanced Projects in Printmaking 1
AHS 116 Looking at Art and Design HISTORY COURSES CHOOSE ONE: FA 347 Relief Painting 1
AHS 120 Art History through the 15th Century LA 124 Physics for Artists FA 348 Paper Sculpture
CHOOSE THREE: FA 355 Letterpress 2
AHS 121 Art History through the 19th Century LA 146 Anatomy of Automobiles
FASCU 130 Sculpture 1
AHS 222 20th Century Art LA 420 Art of the Italian Renaissance LA 200 Introduction to Computer Programming
FASCU 180 Modeling & Sculpting the Classical Figure
LA 421 Northern Renaissance Art LA 233 Popular Topics in Health, Nutrition, & Physiology FASCU 231 Sculpting in Ceramics 1
AHS 466 Art History Senior Thesis
LA 422 Italian Baroque Art LA 254 Human-Centered Design FASCU 233 The Art of Moldmaking & Casting 1
LA 127 Topics in World Art
LA 423 The Golden Age of Dutch Art LA 255 College Math FASCU 234 Modeling & Sculpting the Head and Figure 1
LA 307 History of Aesthetics LA 271 College Algebra with Geometry FASCU 235 Metal Fabrication 1
LA 327 Art of the Classical World LA 432 Art of Spain: From El Greco to Picasso
LA 288 Vector, Matrices and Transformations FASCU 270 Ecorche
LA 333 Art of the Middle Ages LA 433 18th & 19th Century European Art LA 293 Precalculus ILL 140 Introduction to Painting: Figure
LA 464 Survey of Dada & Surrealism LA 296 Applied Physics ILL 221 Intermediate Figure Drawing

132 133
MA ART HISTORY DEGREE REQUIREMENTS
Master of Arts [MA] in Art History • Successful completion of Final Thesis Project
• Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS
• Reading proficiency in one of the following languages:
MAJOR 30 UNITS
French, German, Italian or Spanish*
+ STUDIO 6 UNITS
* NOTE: Students must demonstrate reading proficiency in at least
Total 36 UNITS one European language prior to graduation. European language
coursework cannot apply toward the Master’s Degree.

After above general education requirements are met, take Liberal


A rts electives as needed to fulfill the Liberal A rts unit requirement.
MA ART HISTORY REQUIRED MAJOR COURSES
AHS 600 MS: Art History Methodologies & Theory
AHS 800 MS: Directed Study
ARH 631 MS: Architectural History 2: Ascendancy of the
GLA 601 MS: The Renaissance Art World & its Classical Origins
Renaissance
GLA 602 MS: The Art & Ideology of the 20th Century
ARH 635 MS: Contemporary Urban Theory
GLA 606 MS: Crossing Borders: Art & Culture in a Global Society
ARH 641 MS: Architectural History 3: Modernism and It’s Global
CHOOSE FIVE: Impact
AHS 610 MS: Ancient Greek Art: the Foundation of Western GLA 607 MS: Art & Ideas of the Enlightenment
Civilization
GLA 609 MS: Renovating Tradition: Art & Ideas of the 19th
AHS 613 MS: Art of the Middle Ages
Century
AHS 620 MS: Italian Renaissance Art
GLA 903 MS: Graduate Seminar in Europe
AHS 621 MS: Art of the Northern Renaissance
AHS 622 MS: Art of the Italian Baroque
STUDIO COURSES
AHS 623 MS: Art of the Dutch Golden Age
AHS 633 MS: Art of 18th and 19th Century Europe CHOOSE TWO:
AHS 634 MS: Dada and Surrealism FA 600 MS: Figure Studio
AHS 636 MS: Abstraction in Art Through the 20th Century FA 601 MS: Drawing
AHS 661 MS: The Artist in the Modern World FA 609 MS: Painting
AHS 665 MS: The History and Study of Signs: Semiotics & the
FA 610 MS: Etching
Visual Arts
FA 630 MS: Color Theory
AHS 695 MS: Collaborative Project
FA 631 MS: Book Arts
AHS 699 MS: Special Topics
FASCU 620 MS: Figure Modeling
AHS 800 MS: Directed Study
AHS 801 MS: Group Directed Study
AHS 900 MS: Internship
ARH 621 MS: Architectural History 1: Antiquity to da Vinci

134 135
A RT H IS TORY A HS

UNDERGRADUATE AHS 120 Art History Through the AHS 222 20th Century Art
This class presents a critical study of the
GRADUATE AHS 613 MS: Medieval Art: From AHS 621 MS: Art of the Northern
15th Century Carolingian to Gothic Renaissance
COURSES This class examines the major period styles major movements in Western fine art from the COURSES This seminar will trace the development of the This course discusses the sculpture, painting
of art in Western civilization from prehistoric late nineteenth century to the present includ- art and architecture from the Carolingian to and architecture of Northern Europe, includ-
times to the late Gothic and early Renais- ing Post-Impressionism, Expressionism, the Gothic periods with an emphasis on the ing Netherlands, Flanders, France, Germany
sance periods. Students are introduced to Fauvism, Art Nouveau, Cubism, Futurism, Da- Gothic Style as a reflection of France’s emer- and England, from 1300 to 1600. Students
AHS 114 Traditional Materials, AHS 600 MS: Art History Method-
the language of the arts in various media daism, Surrealism, Abstract Expressionism, gence as a significant royal power in the 13th will engage in substantive analysis of the art,
Tools, & Techniques in Art Minimalism, Pop Art, Performance Art, Graffiti ologies & Theory
while examining the purposes of art. Students century. In addition, analysis of representative in addition to primary and secondary source
This course explores the materials, tools and and Post-Modernism. This course provides an introduction to art-
taking this course online may be required to works of art and architecture from early Chris- material. Their research will culminate in
techniques used by the artist in the realm of historical methods and historiography, with
take a proctored exam at an approved testing tianity, Byzantium, and Islam will help recover scholarly written work and presentations.
two-and three-dimensional mediums: draw- an emphasis on historical development of
facility. Students who need testing accommo- AHS 466 Art History Senior Thesis the cross-cultural exchange that occurred
ing, painting and sculpture. Understanding current practices, interpretive methodology,
dations related to a disability should contact This course will help senior students create in the Mediterranean in the medieval period.
art and the process of making art is achieved critical theory, debates within the field, and AHS 622 MS: Art of the Italian
Classroom Services. and develop their graduation portfolio and Students will apply their knowledge through
through hands-on studio work, theoretical cross-disciplinary dialogues. Students will presentations, class discussions and written Baroque
written thesis. Students will focus attention on
investigation and the submission of a written consider the definition of and approach to This course evaluates Italian works of art and
a cohesive body of work and their indepen- research that demonstrates a command of
piece of research. AHS 121 Art History Through the art-historical problems from late Renaissance architecture from 1600 to 1700. Students
dent research in art history through individual the course material, assigned readings, and
19th Century to the present. topics discussed in class. will critically appraise the art in its context
presentation of existing pieces and drafts of
AHS 116 Looking at Art and Design This course examines the major period styles through the analysis of primary and second-
their written thesis.
This course introduces students to the funda- of art in Western civilization from the high AHS 610 MS: Ancient Greek Art: ary readings seminal to the study of Baroque
Renaissance through the nineteenth century. AHS 620 MS: Italian Renaissance art, culminating in written work and presenta-
mental principles of art and design through the Foundation of Western Civiliza-
visual analysis. Curriculum focuses on a vari- Students are introduced to the language of Art tions.
the arts in various media while examining the tion This course researches the major artists,
ety of media including painting, sculpture and
purposes of art. Students taking this course This course examines the art, archaeology, artworks and historical context related to the
graphic art providing students with a context AHS 623 MS: Art of the Dutch
online may be required to take a proctored architecture, and ideology that comprised the production of painting, sculpture and archi-
to engage in the art historical and cultural ap- Golden Age
exam at an approved testing facility. Students foundation of the ancient Greek civilization tecture in Italy from 1300 to 1600. Students
preciation of two and three-dimensional art. This course examines art of the 17th century
who need testing accommodations related and how it has influenced Western culture. will critically appraise artwork through the
to a disability should contact Classroom Students will present and write research study of primary and secondary source mate- Dutch Republic and its environs. Rembrandt,
Services. papers to critically assess how such a culture rial and evaluate and apply this knowledge Rubens, Van Dyck, Vermeer, Hals, Dou and
became a fundamental phenomenon in- through written research and class presenta- Leyster and others will be studied. Students
grained in the values and arts of today. tion. will engage in a deep analysis of artwork
through primary and secondary readings
seminal to the study, concluding in written
work and presentations.

VIEW the schedule, prerequisites, VIEW the schedule, prerequisites,


and course fees & REGISTER at and course fees & REGISTER at
Additional Art History courses are listed under
https://catalog.academyart.edu https://catalog.academyart.edu
Liberal Arts courses starting on page 477.

136 137
AHS 633 MS: Art of 18th and 19th AHS 661 MS: The Artist in the Mod- AHS 800 MS: Directed Study AHS 805 MS: Continued Group AHS 822 MS: Art History Thesis - AHS 850 MS: Art History Thesis -
Century Europe ern World Directed study is the primary concentra- Directed Study Northern Renaissance 20th Century
This course studies 19th century Art and This course presents a critical study of tion of a Master’s degree candidate’s work Graduate students continuing work on their Students will prepare, edit, and present Students will prepare, edit, and present
its 18th century origins. Deeper analysis of contemporary art, through a survey of art toward the completion of a Final Portfolio individual Final Projects receive instruction original research in the form of a written original research in the form of a written
the Enlightenment and aesthetic themes of movements from 1980 to the present. The and/or Thesis Project. With the approval and critiques of their work. In addition to thesis focusing on a topic particular to the thesis focusing on a topic particular to the
the Rococo, Neoclassicism, Romanticism, social, political, and technological contexts of of the Department Director, students may regular instructor critiques of their work in northern Renaissance. Class meetings will 20th century. Class meetings will include peer
Realism and Impressionism will be examined contemporary art movements such as Graf- take any university coursework to develop progress, graduate students discuss ap- include peer critique discussion. The course critique discussion. The course culminates
through application of primary and second- fiti Art, Trans-avant-garde, Britart, Neo-Pop, specific conceptual and technical skills that proaches to their Final Projects as peers. culminates in the completion of a final paper in the completion of a final paper document-
ary readings. Students will engage with the Stuckism, and the New Leipzig School and will enable them to further develop their Final documenting their art historical research, ing their art historical research, analysis, and
period and research through presentations beyond will be examined. Portfolio and/or successfully bring a Final analysis, and criticism. criticism.
Thesis Project to completion. Please note AHS 820 MS: Art History Thesis -
and written work.
that some Directed Study courses have a Early Italian Renaissance
AHS 665 MS: The History and required course fee and course prerequisites Students will prepare, edit, and present AHS 825 MS: Art History Thesis - AHS 900 MS: Internship
AHS 634 MS: Dada and Surrealism Study of Signs: Semiotics & the Vi- may vary by topic. original research in the form of a written High Renaissance / Mannerism Students will gain practical experience in a
This course focuses on the art, philosophy thesis focusing on a topic particular to the Students will prepare, edit, and present origi- professional environment by performing un-
sual Arts
and film of international Dada and Surrealist early Italian Renaissance. Class meetings will nal research in the form of a written thesis der supervised internship at a host company.
This course investigates semiotics: the theory AHS 801 MS: Group Directed Study
artists whose work became a turning point in include peer critique discussion. The course focusing on a topic particular to the High Re- Students must submit the company’s job
and study of signs and symbols, by explor- Graduate students working on their individual
the evolution of modern art history. Students culminates in the completion of a final paper naissance and Mannerist period. Class meet- description to their Department Director and
ing the relationship between the language of Final Portfolio and/or Thesis Project receive
will examine both movements through the documenting their art historical research, ings will include peer critique discussion. the Graduate School for approval.
signs and the visual arts. Students will study instruction and critiques of their work. In ad-
lens of Modernism and postmodernism and analysis, and criticism. The course culminates in the completion of
fine art, film graphic design, advertising and dition to regular instructor critiques of their
synthesize their research through presenta- a final paper documenting their art historical
mass media in their analysis of semiotics, work in progress, graduate students discuss
tions and written work. research, analysis, and criticism.
culminating in presentations and written work. approaches to their Final Portfolio and/or AHS 821 MS: Art History Thesis -
Thesis Project as peers. Please note that Italian Renaissance
AHS 636 MS: Abstraction in Art some Group Directed Study courses have a AHS 838 Art History Thesis - Span-
AHS 695 MS: Collaborative Project Students will prepare, edit, and present
Throughout the 20th Century Students meeting set criteria are selected by required course fee and course prerequisites original research in the form of a written ish Art
This course takes students on a journey their department to work on an interdisciplin- may vary by topic. thesis focusing on a topic particular to the Students will prepare, edit, and present origi-
through the different artistic movements that ary collaborative project as part of their studio Italian Renaissance. Class meetings will nal research in the form of a written thesis
concern the notion of abstraction in 20th cen- requirement. include peer critique discussion. The course focusing on a topic particular to Spanish
AHS 802 MS: DS Mentorship Fo-
tury western art. Topics will cover the diverse culminates in the completion of a final paper Art. Class meetings will include peer critique
range of imagery, as well as various histories, rum
documenting their art historical research, discussion. The course culminates in the
meanings, and interpretations from this time AHS 699 MS: Special Topics In this course, students will meet indepen-
analysis, and criticism. completion of a final paper documenting their
period. Special Topics class offerings change each dently with their Directed Study Mentor and
art historical research, analysis and criticism.
semester and are taught by experts in a participate in weekly online peer reviews and
specific area. You may contact your aca- discussions. Students will refine their thesis
demic department director or advisor for concepts, clearly express intent and set
more information. Please note that some personal goals for work. Instructor critique,
Special Topics have a required course fee, peer review, and advancing work based on
prerequisites, and/or may require Department feedback will be emphasized. Students must
Director approval. submit a DS Mentorship request to their De-
partment Director and the Graduate School
for approval.

138 139
FASHION

140 141
FA S H ION F SH

If it’s in you,
we’ll bring it out
of you.
Fashion moves fast. A transforming industry three fashion shows a year to launch the
that resets itself every season requires an careers of our future design stars.
agile, adapting curriculum. Ours happens to
be like no other fashion school in this country. Throughout your journey, you will be mentored
International in scope, the program combines by professionals trained at houses such as
European technique, New York industry savvy Alexander McQueen, Calvin Klein,
and a streak of Californian cool. Oscar de la Renta and Vivienne Westwood.

You’ll be taught the basics and then guided to Fashion is a calling. When you’re ready to
find your own fashion path culminating on the devote yourself to it, call us.
bright lights of the runway. Our school holds

142 143
FA S H ION F SH

WHAT WE OFFER
New York Fashion Week: Since 2005, Academy of Art University has French Exchange Program: Since 1998, through the Sister City
been the first and only school to present both fall and spring graduate Scholarship Exchange Program, the university
collections during New York Fashion Week. awards scholarships to fashion students to study at two of the best
fashion schools in Paris: Studio Berçot and L’Ecole de la Chambre
Graduation Fashion Show and Awards Ceremony: The Graduation Syndicale de la Couture Parisienne.
Fashion Show is an industry event attracting press from major
fashion publications, recruiters, executives and top designers such State-of-the-art Facilities: The School of Fashion has industry-
as Azzedine Alaïa, Yigal Azrouël, Sarah standard equipment for sewing, textiles,
Burton, Oscar de la Renta, Alexander silk screens, pattern drafting, and more.
McQueen, Zac Posen, Ralph Rucci, The department also provides two Stoll
and Walter Van Beirendonck. America Industrial Knitting production
machines, 16 single bed and ten double
Real-World Projects: Academy of Art bed knitting machines, two industrial
University collaborates with industry linkers and two domestic linkers.
companies on projects, competitions
and sponsorship. Companies include Professional Faculty: School of
Abercrombie & Fitch, Banana Republic, Fashion’s instructors are professionals
Loro Piana, Mokuba, Nordstrom working in the fashion industry.
and Swarovski.
180 Magazine: The School of Fashion
Internships: The university works publishes 180 Magazine as an outlet for
with international brands and Fashion Journalism and Fashion Styling
recruitment agencies on internships students who produce shoots, interview
and job placement. designers and write articles on the
intersection of fashion and culture.

SHOP657: From product development


to merchandising and design of the
space to sales, the store is entirely
student-driven, giving Academy
of Art University students the real-
world experience of curating alumni and
student-produced collections.

144 145
FASHION FSH

CAREER PATHS
Costume Design Textile Design
Costume Designer, Draper, Tailor, Costume Shop
Director (LORT/Broadway), Costume Design
Associate (Broadway) VP of Textile Design, Senior Print Director

Costume Designer, First Hand, Crafts Person,


Milliner, Wardrobe Manager, Assistant Designer, Senior Textile or Print Designer
Rentals Manager, Stitcher, Shopper

Theater Production Artist Textile, Print, or Textile CAD Designer, Textile Artist

Associate Textile or Print Designer

Fashion & Knitwear Design Technical Design Patternmaking Fashion Media


Graphic Artist, Textile Design Assistant

VP of Design VP of Technical Design Creative Director, Editor in Chief


Subcategories:
Women/Men: contemporary, intimate, sportswear
Kids: infant, toddler, pre-teen, junior, young contemporary
Head of Design Senior Director of Technical Design,
Fashion Director, Managing Editor
Head Patternmaker

Senior Designer, Design Director, Technical Design Director, Master Patternmaker,


Merchandising: Director of Sourcing Director of Technical Design, Senior Editor or Copywriter, In-house Publicist
Merchandising: Retailers Large Wholesalers Group Visual Merchandising Senior Technical Designer

Designer
Executive VP Merchandising, VP Brands President, Brands VP, VP Sales Technical Designer, Production Patternmaker Brand Consultant, Stylist, Fashion Editor
VP Visual Merchandising
Merchandising, General Merchandising Mgr. & Marketing, VP Planning & Sourcing
Associate Designer Copywriter, Agency Publicist,
Divisional Merchandising Mgr., Director Planning & Sourcing, Associate Technical Designer, 1st Patternmaker Online Content or Photo Editor
Director Visual Merchandising, Director Visuals
Merchandise Director Sales & Marketing, or Merchandising

Assistant Designer Newspaper Journalist, Associate or Copy Editor


Senior Visual Merchandiser Assistant Technical Designer or Patternmaker
Senior Buyer, Senior Merchandiser Product Manager, Production Specialist
(all depts/products)

Design Assistant, Sourcing Assistant Sample/Pattern Coordinator, Digitizer,


Merchandiser Mgr., Divisional Buyer, Product Developer, Trim Buyer, Editorial Assistant, Assistant Stylist or Publicist
Visual Merchandise Display (specific product) Technical Design Assistant
Sales Mgr., Assistant Buyer Account Executive
Subcategories:
Women/Men: contemporary, intimate, sportswear
Merchandise Assistant, Kids: infant, toddler, pre-teen, junior, young contemporary
Production Assistant Assistant Visual Store Display
Sales Assistant, Sales Associate

146 147
FASHION FSH

DEGREE REQUIREMENTS
AA FASHION JOURNALISM DEGREE
Associate of Arts [AA] in Fashion REQUIREMENTS
Journalism • Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist
Associate of Arts [AA] in Fashion AA FASHION DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
LA 108 Composition for the Artist MAJOR COURSEWORK 2 Written Communication courses

AA UNIT REQUIREMENTS CORE 33 UNITS 2 Art Historical Awareness courses


• Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK MAJOR 9 UNITS 1 Employment Communications & Practices course
2 Written Communication courses
CORE 33 UNITS + LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal
2 Art Historical Awareness courses
MAJOR 15 UNITS TOTAL 60 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS
After above general education requirements are met, take Liberal
TOTAL 66 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. AA FASHION JOURNALISM REQUIRED CORE GENERAL EDUCATION REQUIREMENTS
COURSES
AA FASHION CORE COURSES AA FASHION CORE COURSES CONTINUED FSH 108 Introduction to Fashion Journalism WRITTEN COMMUNICATION
FSH 100 Drawing for Fashion LA 108 Composition for the Artist
FSH 111 Introduction to Fashion
or FSH 297 Visual Merchandising: Tools & Materials
FSH 120 Color Concepts for Fashion FSH 118 Fashion Journalism: Editing & Writing
CHOOSE ONE:
or FSH 209 Product Development 2: Advanced Sketching & Line LA 202 English Composition: Creative Persuasion & Argument
FSH 111 Introduction to Fashion
Development FSH 120 Color Concepts for Fashion
or FSH 105 Fashion and Merchandising LA 280 Perspective Journalism
FSH 112 Fashion Drawing 2 FSH 145 Fashion Marketing 1
FSH 274 Applied Textiles 1
or FSH 210 Fashion Manufacturing FSH 168 Digital Tools for Fashion Media ART HISTORICAL AWARENESS
or FSH 145 Fashion Marketing 1
or FSH 109 Product Development 1: Fundamentals of Sketching & or FSH 397 Visual Merchandising: Mannequins, Forms, & Fixtures FSH 184 Styling LA 120 Art History through the 15th Century
Line Development FSH 278 Fashion Journalism: Blogging LA 121 Art History through the 19th Century
FSH 266 Computers for Fashion 1 FSH 320 Interpreting & Reporting Fashion
or FSH 276 Applied Textiles 2 GENERAL EDUCATION REQUIREMENTS EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 328 Fashion Journalism: Magazine Editing and Production
or FSH 161 Digital Techniques for the Fashion Business LA 291 Designing Careers
FSH 164 Fashion Sewing Techniques WRITTEN COMMUNICATION WNM 249 Web Design 1
or FSH 252 Visual Merchandising 1 LA 108 Composition for the Artist
FSH 224 Knitwear Design & Construction 1 CHOOSE ONE:
or FSH 323 Fashion Trend Analysis LA 202 English Composition: Creative Persuasion & Argument
FSH 101 Fashion Design 1 LA 280 Perspective Journalism
or FSH 250 Buying Fundamentals
or FSH 377 Visual Merchandising 2 ART HISTORICAL AWARENESS
or FSH 299 Technical Fashion Portfolio LA 120 Art History through the 15th Century
FSH 220 Construction/Draping/Flat Pattern 1 LA 121 Art History through the 19th Century
or FSH 350 Private Label Product Development
or FSH 184 Styling EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 102 Fashion Drawing 1 LA 291 Designing Careers
or FSH 215 Retailing and Management
148 149
FA S H ION  F SH

Associate of Arts [AA] in Fashion AA FASHION MARKETING DEGREE Associate of Arts [AA] in Fashion AA FASHION MERCHANDISING DEGREE
REQUIREMENTS REQUIREMENTS
Marketing • Minimum grade of C- in all core courses, major courses, and
Merchandising • Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist LA 108 Composition for the Artist

AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 2 Written Communication courses MAJOR COURSEWORK 2 Written Communication courses
CORE 33 UNITS 2 Art Historical Awareness courses CORE 33 UNITS 2 Art Historical Awareness courses
MAJOR 9 UNITS 1 Employment Communications & Practices course MAJOR 9 UNITS 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS + LIBERAL ARTS 18 UNITS
After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal
TOTAL 60 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. TOTAL 60 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.

AA FASHION MARKETING CORE COURSES GENERAL EDUCATION REQUIREMENTS AA FASHION MERCHANDISING CORE COURSES GENERAL EDUCATION REQUIREMENTS
FSH 100 Drawing for Fashion FSH 100 Drawing for Fashion
WRITTEN COMMUNICATION WRITTEN COMMUNICATION
FSH 105 Fashion Merchandising FSH 105 Fashion Merchandising
LA 108 Composition for the Artist LA 108 Composition for the Artist
FSH 120 Color Concepts for Fashion FSH 120 Color Concepts for Fashion
FSH 145 Fashion Marketing 1 CHOOSE ONE: FSH 145 Fashion Marketing 1
CHOOSE ONE:
FSH 161 Digital Techniques for the Fashion Business LA 202 English Composition: Creative Persuasion & Argument FSH 161 Digital Techniques for the FSH Business LA 202 English Composition: Creative Persuasion & Argument
FSH 213 Fashion Marketing 2 LA 280 Perspective Journalism FSH 210 Fashion Manufacturing LA 280 Perspective Journalism
FSH 215 Retailing and Management FSH 215 Retailing and Management
FSH 323 Fashion Trend Analysis ART HISTORICAL AWARENESS FSH 250 Buying Fundamentals ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century FSH 252 Visual Merchandising I LA 120 Art History through the 15th Century
FSH 345 Brand Marketing
LA 121 Art History through the 19th Century
FSH 350 Private Label Product Development LA 121 Art History through the 19th Century FSH 323 Fashion Trend Analysis
FSH 385 Marketing Promotion Strategy FSH 350 Private Label Product Development
EMPLOYMENT COMMUNICATIONS & PRACTICES
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers
LA 291 Designing Careers

150 151
FA S H ION  F SH

Associate of Arts [AA] in Fashion AA FASHION PRODUCT DEVELOPMENT DEGREE Associate of Arts [AA] in Fashion AA FASHION STYLING DEGREE REQUIREMENTS
REQUIREMENTS • Minimum grade of C- in all core courses, major courses, and
Product Development • Minimum grade of C- in all core courses, major courses, and
Styling LA 108 Composition for the Artist
LA 108 Composition for the Artist
• Minimum 2.0 GPA and the following general education
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: AA UNIT REQUIREMENTS requirements:
MAJOR COURSEWORK 2 Written Communication courses MAJOR COURSEWORK 2 Written Communication courses
CORE 33 UNITS 2 Art Historical Awareness courses CORE 33 UNITS 2 Art Historical Awareness courses
MAJOR 9 UNITS 1 Employment Communications & Practices course MAJOR 9 UNITS 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal + LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal
TOTAL 60 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. TOTAL 60 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.

AA FASHION STYLING REQUIRED CORE GENERAL EDUCATION REQUIREMENTS


AA FASHION PRODUCT DEVELOPMENT CORE GENERAL EDUCATION REQUIREMENTS
COURSES
COURSES WRITTEN COMMUNICATION
FSH 100 Drawing for Fashion
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION LA 108 Composition for the Artist
FSH 108 Introduction to Fashion Journalism
FSH 105 Fashion Merchandising LA 108 Composition for the Artist
FSH 111 Introduction to Fashion
FSH 109 Product Development 1 CHOOSE ONE:
CHOOSE ONE: FSH 120 Color Concepts for Fashion LA 202 English Composition: Creative Persuasion & Argument
FSH 120 Color Concepts for Fashion LA 202 English Composition: Creative Persuasion & Argument FSH 164 Fashion Sewing Techniques LA 280 Perspective Journalism
FSH 145 Fashion Marketing 1 LA 280 Perspective Journalism FSH 168 Digital Tools for Fashion Media
FSH 161 Digital Techniques for the Fashion Business ART HISTORICAL AWARENESS
FSH 184 Styling
FSH 164 Fashion Sewing Techniques ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century
FSH 188 Editorial Makeup & Hair Styling
FSH 209 Product Development 2 LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century
LA 121 Art History through the 19th Century FSH 284 Photo Shoot Production for Stylists
FSH 210 Intro to Fashion Manufacturing
FSH 391 Fashion Product Styling
FSH 259 Product Development 3 EMPLOYMENT COMMUNICATIONS & PRACTICES
EMPLOYMENT COMMUNICATIONS & PRACTICES PH 103 Digital Photography for Artists LA 291 Designing Careers
FSH 323 Fashion Trend Analysis LA 291 Designing Careers or PRO PH510 Digital Photography: Shooting

152 153
Associate of Arts [AA] in Fashion AA FASHION VISUAL MERCHANDISING DEGREE
REQUIREMENTS
Visual Merchandising •Minimum grade of C- in all core courses, major coursework and
LA 108 Composition for the Artist
•Minimum 2.0 GPA and the following general education
AA UNIT REQUIREMENTS
requirements:
MAJOR COURSEWORK
CORE 33 UNITS 2 Written Communication courses
MAJOR 9 UNITS 2 Art Historical Awareness course
+ LIBERAL ARTS 18 UNITS 1 Employment Communications and Practices course

TOTAL 60 UNITS After above general education requirements are met, take Liberal
A rts electives as needed to fulfill the Liberal A rts unit requirement.

AA FASHION VISUAL MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS


COURSES
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION
FSH 105 Fashion Merchandising LA 108 Composition for the Artist
CHOOSE ONE:
FSH 120 Color Concepts for Fashion
LA 202 English Composition: Creative Persuasion & Argument
FSH 145 Fashion Marketing 1 LA 280 Perspective Journalism
FSH 161 Digital Techniques for the Fashion Business
FSH 184 Styling ART HISTORICAL AWARENESS
FSH 252 Visual Merchandising 1 LA 120 Art History through the 15th Century
FSH 297 Visual Merchandising: Tool and Material LA 121 Art History through the 19th Century
FSH 323 Fashion Trend Analysis
EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 377 Visual Merchandising 2
LA 291 Designing Careers
FSH 397 Visual Merchandising: Mannequins, Forms and
Fixtures

154 155
FA S H ION  F SH

EMPLOYMENT COMMUNICATIONS & PRACTICES LA 283 Examining Film Noir


Bachelor of Fine Arts [BFA] in Fashion BFA FASHION DEGREE REQUIREMENTS LA 291 Designing Careers LA 284 Evolution of the Horror Film
• Minimum grade of C- in all core courses, major courses, and LA 319 History of Architecture: Modernity
ART HISTORICAL AWARENESS LA 327 Art of the Classical World
LA 108 Composition for the Artist
BFA UNIT REQUIREMENTS LA 120 Art History through the 15th Century LA 333 Art of the Middle Ages
• Minimum 2.0 GPA and the following general education requirements: LA 121 Art History through the 19th Century LA 361 The Artist in the Modern World
MAJOR COURSEWORK
3 Written Communication courses CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
CORE 36 UNITS LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
4 Art Historical Awareness courses
MAJOR 42 UNITS 1 Historical Awareness course LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
+ ELECTIVES 9 UNITS 1 Quantitative Literacy course LA 127 Topics in World Art LA 385 Close-up on Hitchcock
+ LIBERAL ARTS 45 UNITS 1 Cultural Ideas & Influences course LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
1 Employment Communications and Practices course
TOTAL 132 UNITS LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
After above general education requirements are met, take Liberal LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
A rts electives as needed to fulfill the Liberal A rts unit requirement. Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
BFA FASHION CORE COURSES BFA FASHION CORE COURSES CONTINUED LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
FSH 100 Drawing for Fashion 112 Fashion Drawing 2 LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
FSH
FSH 120 Color Concepts for Fashion LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
or FSH 210 Fashion Manufacturing
FSH 111 Introduction to Fashion LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
or FSH 397 Visual Merchandising: Mannequins, Forms, & Fixtures
or FSH 105 Fashion and Merchandising Comics LA 464 Survey of Dada & Surrealism
FSH 274 Applied Textiles 1 LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
or FSH 145 Fashion Marketing 1 GENERAL EDUCATION REQUIREMENTS
or FSH 109 Product Development 1: Fundamentals of Sketching & LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
Line Development WRITTEN COMMUNICATION LA 222 20th Century Art CHOOSE ONE:

FSH 266 Computers for Fashion 1 LA 108 Composition for the Artist LA 224 Women, Art & Society LA 124 Physics for Artists
or FSH 276 Applied Textiles 2 CHOOSE ONE: LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
or FSH 161 Digital Techniques for the Fashion Business LA 110 English Composition: Narrative Storytelling LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 164 Fashion Sewing Techniques LA 133 Short Form Writing LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
or FSH 252 Visual Merchandising 1 CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 224 Knitwear Design & Construction 1 LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 255 College Math
or FSH 323 Fashion Trend Analysis LA 280 Perspective Journalism LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
FSH 101 Fashion Design 1 LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
or FSH 250 Buying Fundamentals LA 246/FSH History of Textiles LA 293 Precalculus
HISTORICAL AWARENESS
or FSH 377 Visual Merchandising 2 LA 247 History & Techniques of Printmaking LA 296 Applied Physics
CHOOSE ONE:
or FSH 299 Technical Fashion Portfolio LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 171 Western Civilization
FSH 220 Construction/Draping/Flat Pattern 1 LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 270 US History
or FSH 350 Private Label Product Development LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence LA 276 Seminar in Great Britain LA 127 Topics in World Art
or FSH 184 Styling LA 276 Seminar in Great Britain
FSH 102 Fashion Drawing 1 LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 278 Seminar in France LA 238 World Literature
or FSH 215 Retailing and Management
LA 279 Seminar in Italy LA 279 Seminar in Italy LA 292 Programming & Culture
or FSH 297 Visual Merchandising: Tools & Materials
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
or FSH 209 Product Development 2: Advanced Sketching & Line
Development LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 462 Power of Myth and Symbol
156 157
FA S H ION  F SH

Bachelor of Fine Arts [BFA] in BFA COSTUME REQUIREMENTS ART HISTORICAL AWARENESS LA 327 Art of the Classical World
LA 120 Art History through the 15th Century LA 333 Art of the Middle Ages
• Minimum grade of C- in all core courses, major courses, and
Costume Design LA 108 Composition for the Artist
LA 121 Art History through the 19th Century LA 361 The Artist in the Modern World
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
• Minimum 2.0 GPA and the following general education requirements: LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
BFA UNIT REQUIREMENTS LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
3 Written Communication courses
LA 127 Topics in World Art LA 385 Close-up on Hitchcock
MAJOR COURSEWORK 4 Art Historical Awareness courses LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
CORE 36 UNITS 1 Historical Awareness course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
MAJOR 42 UNITS 1 Quantitative Literacy course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
+ ELECTIVES 9 UNITS LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS Animation LA 420 Art of the Italian Renaissance
1 Employment Communications and Practices course LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
TOTAL 132 UNITS LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
After above general education requirements are met, take Liberal
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
BFA COSTUME DESIGN CORE COURSES Comics LA 464 Survey of Dada & Surrealism
GENERAL EDUCATION REQUIREMENTS
FSH 100 Drawing for Fashion LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
FSH 102 Fashion Drawing 1 LA 220 American Art History
WRITTEN COMMUNICATION LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 112 Fashion Drawing 2
LA 108 Composition for the Artist LA 222 20th Century Art CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 224 Women, Art & Society LA 124 Physics for Artists
CHOOSE ONE:
FSH 140 Introduction to Costume Design LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 110 English Composition: Narrative Storytelling
FSH 161 Digital Techniques for the Fashion Business LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 133 Short Form Writing
FSH 164 Fashion Sewing Techniques LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 181 Costume Design for Film
LA 243/ILL 310 History of American Illustration LA 255 College Math
FSH 182 Costume Design for the Stage LA 202 English Composition: Creative Persuasion & Argument
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 280 Perspective Journalism
FSH 220 Construction/Draping/Flat Pattern LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
FSH 274 Applied Textiles 1 LA 246/FSH History of Textiles LA 293 Precalculus
HISTORICAL AWARENESS LA 247 History & Techniques of Printmaking LA 296 Applied Physics
FSH 440 Portfolio for Costume Design
CHOOSE ONE: LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 171 Western Civilization LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 270 US History LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 276 Seminar in Great Britain LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 279 Seminar in Italy LA 292 Programming & Culture
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 284 Evolution of the Horror Film
LA 291 Designing Careers
LA 319 History of Architecture: Modernity
158 159
FA S H ION  F SH

Bachelor of Arts [BA] in Fashion BA FASHION JOURNALISM DEGREE ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
REQUIREMENTS
Journalism • Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
LA 108 Composition for the Artist CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
BA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
MAJOR COURSEWORK LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
3 Written Communication courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock
CORE 36 UNITS 4 Art Historical Awareness courses LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
MAJOR 30 UNITS 1 Historical Awareness course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ELECTIVES 9 UNITS 1 Quantitative Literacy course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
+ LIBERAL ARTS 45 UNITS 1 Cultural Ideas & Influences course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
Animation LA 420 Art of the Italian Renaissance
1 Employment Communications and Practices course
TOTAL 120 UNITS LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
After above general education requirements are met, take Liberal LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
BA FASHION JOURNALISM CORE COURSES GENERAL EDUCATION REQUIREMENTS LA 464 Survey of Dada & Surrealism
Comics
FSH 108 Introduction to Fashion Journalism PH 101 Photo History and Concepts
LA/ARH 219 History of Architecture: Ancient to Gothic
FSH 111 Introduction to Fashion WRITTEN COMMUNICATION LA 220 American Art History
FSH 118 Fashion Journalism: Editing & Writing LA 108 Composition for the Artist LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 120 Color Concepts for Fashion LA 222 20th Century Art CHOOSE ONE:
CHOOSE ONE:
FSH 145 Fashion Marketing 1 LA 224 Women, Art & Society LA 124 Physics for Artists
LA 110 English Composition: Narrative Storytelling
FSH 168 Digital Tools for Fashion Media LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 133 Short Form Writing LA 200 Introduction to Computer Programming
FSH 184 Styling LA 229/IAD 231 Survey of Contemporary Interior Architecture
FSH 278 Fashion Journalism: Blogging LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE:
FSH 320 Interpreting & Reporting Fashion LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 202 English Composition: Creative Persuasion & Argument LA 255 College Math
FSH 328 Fashion Journalism: Magazine Editing and Production LA 243/ILL 310 History of American Illustration
LA 280 Perspective Journalism
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
FSH 405 Researching & Writing Features
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
WNM 249 Web Design 1 HISTORICAL AWARENESS LA 246/FSH History of Textiles LA 293 Precalculus
CHOOSE ONE: LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA 171 Western Civilization LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 270 US History LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence LA 274 Art & Architecture of Renaissance Florence
CHOOSE ONE:
LA 276 Seminar in Great Britain LA 276 Seminar in Great Britain
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 278 Seminar in France
LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 279 Seminar in Italy LA 238 World Literature
LA 359 Urban Sociology LA 279 Seminar in Italy
LA 281/MPT 255 Film History 1: Pre-1940 LA 292 Programming & Culture
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir
LA 291 Designing Careers LA 284 Evolution of the Horror Film LA 462 Power of Myth and Symbol
160 161
FA S H ION  F SH

ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity


Bachelor of Fine Arts [BFA] in Fashion BFA FASHION MARKETING DEGREE
LA 120 Art History through the 15th Century LA 327 Art of the Classical World
REQUIREMENTS
Marketing • Minimum grade of C- in all core courses, major courses, and
LA 121 Art History through the 19th Century LA 333
LA 361
Art of the Middle Ages
The Artist in the Modern World
LA 108 Composition for the Artist CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
BFA UNIT REQUIREMENTS LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
• Minimum 2.0 GPA and the following general education requirements:
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
MAJOR COURSEWORK 3 Written Communication courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock

CORE 36 UNITS 4 Art Historical Awareness courses LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
MAJOR 30 UNITS 1 Historical Awareness course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ELECTIVES 9 UNITS LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
1 Quantitative Literacy course
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
+ LIBERAL ARTS 45 UNITS 1 Cultural Ideas & Influences course Animation LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS 1 Employment Communications and Practices course LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
After above general education requirements are met, take Liberal
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
A rts electives as needed to fulfill the Liberal A rts unit requirement.
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
BFA FASHION MARKETING CORE COURSES LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
FSH 100 Drawing for Fashion GENERAL EDUCATION REQUIREMENTS Comics LA 464 Survey of Dada & Surrealism
FSH 105 Fashion Merchandising LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
FSH 120 Color Concepts for Fashion WRITTEN COMMUNICATION LA 220 American Art History
FSH 145 Fashion Marketing 1 LA 108 Composition for the Artist LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 161 Digital Techniques for the Fashion Business LA 222 20th Century Art CHOOSE ONE:
CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
FSH 213 Fashion Marketing 2 LA 110 English Composition: Narrative Storytelling
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
FSH 215 Retailing and Management LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 323 Fashion Trend Analysis
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
FSH 345 Brand Marketing CHOOSE ONE:
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 350 Private Label Product Development LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 255 College Math
FSH 385 Marketing Promotion Strategy LA 280 Perspective Journalism LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
FSH 390 Fashion Merchandising Professional Practices LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
HISTORICAL AWARENESS LA 246/FSH History of Textiles LA 293 Precalculus
CHOOSE ONE: LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA 171 Western Civilization LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 270 US History LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:

LA 276 Seminar in Great Britain LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 359 Urban Sociology
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 291 Designing Careers LA 284 Evolution of the Horror Film
162 163
FA S H ION  F SH

Bachelor of Fine Arts [BFA] in Fashion BFA FASHION MERCHANDISING DEGREE ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity
REQUIREMENTS LA 120 Art History through the 15th Century LA 327 Art of the Classical World
Merchandising • Minimum grade of C- in all core courses, major coursework and LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
LA 108 Composition for the Artist
BFA UNIT REQUIREMENTS CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
• Minimum 2.0 GPA and the following general education LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
MAJOR COURSEWORK
requirements: LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
CORE 36 UNITS
3 Written Communication courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock
MAJOR 30 UNITS LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
4 Art Historical Awareness course
+ ELECTIVES 9 UNITS LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
1 Historical Awareness course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
+ ART HISTORY 45 UNITS
1 Quantitative Literacy course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
TOTAL 120 UNITS 1 Cultural Ideas & Influences course Animation LA 420 Art of the Italian Renaissance
1 Employment Communications and Practices course LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
After above general education requirements are met, take Liberal LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
BFA FASHION MERCHANDISING CORE COURSES GENERAL EDUCATION REQUIREMENTS LA 220 American Art History
FSH 100 Drawing for Fashion LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
WRITTEN COMMUNICATION
FSH 105 Fashion Merchandising LA 222 20th Century Art CHOOSE ONE:
LA 108 Composition for the Artist
FSH 120 Color Concepts for Fashion LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
FSH 145 Fashion Marketing 1 CHOOSE ONE:
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 161 Digital Techniques for the Fashion Business LA 110 English Composition: Narrative Storytelling
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
FSH 210 Fashion Manufacturing LA 133 Short Form Writing
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 215 Retailing and Management LA 243/ILL 310 History of American Illustration LA 255 College Math
CHOOSE ONE:
FSH 250 Buying Fundamentals LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 202 English Composition: Creative Persuasion & Argument
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
FSH 252 Visual Merchandising I LA 280 Perspective Journalism
LA 246/FSH History of Textiles LA 293 Precalculus
FSH 323 Fashion Trend Analysis LA 247 History & Techniques of Printmaking LA 296 Applied Physics
HISTORICAL AWARENESS
FSH 350 Private Label Product Development LA/FASCU 248 A History of Sculpture: Michelangelo to Present
CHOOSE ONE:
FSH 390 Fashion Merchandising Professional Practices LA 171 Western Civilization LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 270 US History LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:

LA 274 Art & Architecture of Renaissance Florence LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 276 Seminar in Great Britain LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 279 Seminar in Italy LA 292 Programming & Culture
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 284 Evolution of the Horror Film
164 LA 291 Designing Careers 165
FA S H ION  F SH

Bachelor of Fine Arts [BFA] in Fashion BFA FASHION PRODUCT DEVELOPMENT


DEGREE REQUIREMENTS ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity
Product Development • Minimum grade of C- in all core courses, major coursework and LA 120 Art History through the 15th Century LA 327 Art of the Classical World
LA 108 Composition for the Artist LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
BFA UNIT REQUIREMENTS LA 361 The Artist in the Modern World
• Minimum 2.0 GPA and the following general education
MAJOR COURSEWORK CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
requirements: LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
CORE 36 UNITS
3 Written Communication courses LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
MAJOR 30 UNITS
4 Art Historical Awareness course LA 127 Topics in World Art LA 385 Close-up on Hitchcock
+ ELECTIVES 9 UNITS
1 Historical Awareness course LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
+ ART HISTORY 45 UNITS LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
1 Quantitative Literacy course
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
TOTAL 120 UNITS 1 Cultural Ideas & Influences course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Employment Communications and Practices course Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
After above general education requirements are met, take Liberal LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
BFA FASHION PRODUCT DEVELOPMENT CORE GENERAL EDUCATION REQUIREMENTS LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
COURSES Comics LA 464 Survey of Dada & Surrealism
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
FSH 105 Fashion Merchandising LA 108 Composition for the Artist LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 109 Product Development 1
CHOOSE ONE: LA 222 20th Century Art CHOOSE ONE:
FSH 120 Color Concepts for Fashion LA 224 Women, Art & Society LA 124 Physics for Artists
LA 110 English Composition: Narrative Storytelling
FSH 145 Fashion Marketing 1 LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 133 Short Form Writing
FSH 161 Digital Techniques for the Fashion Business LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 164 Fashion Sewing Techniques CHOOSE ONE: LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 202 English Composition: Creative Persuasion & Argument LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 209 Product Development 2
LA 243/ILL 310 History of American Illustration LA 255 College Math
FSH 210 Intro to Fashion Manufacturing LA 280 Perspective Journalism
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
FSH 259 Product Development 3 LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
HISTORICAL AWARENESS
FSH 323 Fashion Trend Analysis LA 246/FSH History of Textiles LA 293 Precalculus
CHOOSE ONE: LA 247 History & Techniques of Printmaking LA 296 Applied Physics
FSH 390 Fashion Merchandising Professional Practices
LA 171 Western Civilization LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 270 US History LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 276 Seminar in Great Britain LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 279 Seminar in Italy LA 292 Programming & Culture
LA 359 Urban Sociology LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
EMPLOYMENT COMMUNICATIONS & PRACTICES LA 284 Evolution of the Horror Film
166 LA 291 Designing Careers 167
FA S H ION  F SH

Bachelor of Fine Arts [BFA] in Fashion BFA FASHION STYLING DEGREE REQUIREMENTS ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
• Minimum grade of C- in all core courses, major courses, and
Styling LA 108 Composition for the Artist
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
• Minimum 2.0 GPA and the following general education requirements: CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
BFA UNIT REQUIREMENTS 3 Written Communication courses
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
MAJOR COURSEWORK LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
4 Art Historical Awareness courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock

CORE 36 UNITS 1 Historical Awareness course LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
MAJOR 30 UNITS 1 Quantitative Literacy course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ELECTIVES 9 UNITS LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Employment Communications and Practices course Animation LA 420 Art of the Italian Renaissance
TOTAL 120 UNITS LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
After above general education requirements are met, take Liberal
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
BFA FASHION STYLING CORE COURSES LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
FSH 100 Drawing for Fashion
GENERAL EDUCATION REQUIREMENTS Comics LA 464 Survey of Dada & Surrealism
FSH 108 Introduction to Fashion Journalism LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
WRITTEN COMMUNICATION LA 220 American Art History
FSH 111 Introduction to Fashion
FSH 120 Color Concepts for Fashion LA 108 Composition for the Artist LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 161 Digital Techniques for the Fashion Business CHOOSE ONE: LA 222 20th Century Art CHOOSE ONE:

FSH 164 Fashion Sewing Techniques LA 110 English Composition: Narrative Storytelling LA 224 Women, Art & Society LA 124 Physics for Artists
FSH 184 Styling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 133 Short Form Writing
FSH 188 Editorial Makeup & Hair Styling LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 284 Photo Shoot Production for Stylists CHOOSE ONE: LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 391 Fashion Product Styling LA 202 English Composition: Creative Persuasion & Argument
LA 280 Perspective Journalism LA 243/ILL 310 History of American Illustration LA 255 College Math
FSH 478 Editorial Styling
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
PH 103 Digital Photography for Artists
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
or PRO PH510 Digital Photography: Shooting HISTORICAL AWARENESS LA 246/FSH History of Textiles LA 293 Precalculus
CHOOSE ONE: LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA 171 Western Civilization LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 270 US History LA 249 History of Architecture 2
CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence LA 274 Art & Architecture of Renaissance Florence
CHOOSE ONE:
LA 276 Seminar in Great Britain LA 276 Seminar in Great Britain
LA 278 Seminar in France LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 279 Seminar in Italy LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 359 Urban Sociology LA 279 Seminar in Italy LA 238 World Literature
LA 281/MPT 255 Film History 1: Pre-1940 LA 292 Programming & Culture
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 283 Examining Film Noir
LA 291 Designing Careers LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 284 Evolution of the Horror Film
168
LA 462 Power of Myth and Symbol 169
FA S H ION  F SH

Bachelor of Fine Arts [BFA] in Fashion BFA FASHION VISUAL MERCHANDISING DEGREE ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
REQUIREMENTS
Visual Merchandising • Minimum grade of C- in all core courses, major coursework and LA
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
108 Composition for the Artist
BFA UNIT REQUIREMENTS CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
• Minimum 2.0 GPA and the following general education LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
MAJOR COURSEWORK
requirements: LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
CORE 36 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock
MAJOR 30 UNITS LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
3 Written Communication courses
+ ELECTIVES 9 UNITS LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
4 Art Historical Awareness course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
+ ART HISTORY 45 UNITS
1 Historical Awareness course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
TOTAL 120 UNITS 1 Quantitative Literacy course Animation LA 420 Art of the Italian Renaissance
1 Cultural Ideas & Influences course LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
1 Employment Communications and Practices course
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
After above general education requirements are met, take Liberal LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
BFA FASHION VISUAL MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS LA 220 American Art History
COURSES LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
FSH 100 Drawing for Fashion WRITTEN COMMUNICATION LA 222 20th Century Art CHOOSE ONE:
LA 108 Composition for the Artist LA 224 Women, Art & Society LA 124 Physics for Artists
FSH 105 Fashion Merchandising
FSH 120 Color Concepts for Fashion LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
CHOOSE ONE:
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
FSH 145 Fashion Marketing 1 LA 110 English Composition: Narrative Storytelling LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
FSH 161 Digital Techniques for the Fashion Business LA 133 Short Form Writing LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
FSH 184 Styling LA 243/ILL 310 History of American Illustration LA 255 College Math
CHOOSE ONE:
FSH 252 Visual Merchandising 1 LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 202 English Composition: Creative Persuasion & Argument LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
FSH 297 Visual Merchandising: Tool and Material LA 280 Perspective Journalism LA 246/FSH History of Textiles LA 293 Precalculus
FSH 323 Fashion Trend Analysis LA 247 History & Techniques of Printmaking LA 296 Applied Physics
HISTORICAL AWARENESS
FSH 377 Visual Merchandising 2 LA/FASCU 248 A History of Sculpture: Michelangelo to Present
CHOOSE ONE:
FSH 390 Fashion Merchandising Professional Practices LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 171 Western Civilization
FSH 397 Visual Merchandising: Mannequins, Forms and Fixtures LA 270 US History LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 274 Art & Architecture of Renaissance Florence
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 276 Seminar in Great Britain
LA 278 Seminar in France LA 238 World Literature
LA 278 Seminar in France
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 279 Seminar in Italy
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 359 Urban Sociology
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 284 Evolution of the Horror Film
170 LA 291 Designing Careers 171
Certificate in Fashion

CERTIFICATE REQUIREMENTS
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
MAJOR 42 UNITS
+ BY ADVISEMENT 24 UNITS
+ ELECTIVES 12 UNITS
+ ART HISTORY 6 UNITS

TOTAL 120 UNITS

• Minimum 2.0 GPA


• Minimum grade of C- in all core courses and major courses

172 173
Master of Fine Arts [MFA] in Fashion MFA
MFA FASHION
FASHION DEGREE
DEGREE REQUIREMENTS
REQUIREMENTS MFA FASHION GRADUATE LIBERAL ARTS
•• Successful
Successful completion
completion of
of Final
Final Thesis
Thesis Project
Project REQUIREMENTS
•• Minimum
Minimum 2.0
2.0 cumulative
cumulative GPA
GPA
MFA UNIT REQUIREMENTS •• Minimum
Minimum grade
grade of
of C
C in
in all
all required
required 63
63 units
units ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
MAJOR 27 UNITS GLA 613 History of 20th Century Fashion
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS CROSS CULTURAL UNDERSTANDING
+ GRADUATE LIBERAL ARTS 12 UNITS CHOOSE ONE:

TOTAL 63 UNITS GLA 603 Anthropology: Experiencing Culture


*Per director approval GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
MFA FASHION REQUIRED MAJOR COURSES – MFA FASHION REQUIRED MAJOR COURSES – GLA 619 Culture & Identity in Modern American Theater
FASHION DESIGN FASHION TEXTILES
GLA 627 Industrial Design in a Globalized World
FSH 600 MS: Fashion Design 1 FSH 600 MS: Fashion Design 1
FSH 602 MS: Fashion Design 2 GLA 903 Graduate Seminar in Europe
FSH 601 MS: 3D Design for Fashion 1
FSH 604 MS: Fashion Design 3
FSH 602 MS: Fashion Design 2 FSH 606 MS: Fashion Design 4 PROFESSIONAL PRACTICES & COMMUNICATIONS
FSH 603 MS: 3D Design for Fashion 2 FSH 609 MS: Digital Design for Fashion GLA 671 Professional Practices & Communication for Fashion
FSH 604 MS: Fashion Design 3 FSH 610 MS: Applied Textiles 1
FSH 605 MS: 3D Design for Fashion 3 FSH 611 MS: Applied Textiles 2
FSH 606 MS: Fashion Design 4 FSH 612 MS: Applied Textiles 3
FSH 607 MS: 3D Design for Fashion 4 FSH 613 MS: Applied Textiles 4
FSH 609 MS: Digital Design for Fashion
MFA FASHION REQUIRED MAJOR COURSES –
FASHION MERCHANDISING
MFA FASHION REQUIRED MAJOR COURSES –
FSH 630 MS: Fashion Marketing Strategy
FASHION KNITWEAR
FSH 631 MS: Merchandising Principles
FSH 600 MS: Fashion Design 1 FSH 632 MS: Trend Analysis & Product Development
FSH 602 MS: Fashion Design 2 or FSH 638 MS: Product Line Development - A Collaborative
FSH 604 MS: Fashion Design 3 Process
FSH 606 MS: Fashion Design 4 FSH 634 MS: Textiles & Other Raw Materials
FSH 609 MS: Digital Design for Fashion FSH 635 MS: Creating Competitive Strategy
FSH 637 MS: Product Sourcing and Assortment Planning
FSH 620 MS: Knitwear 1
FSH 643 MS: Digital Techniques for Fashion
FSH 621 MS: Knitwear 2 or WNM 600 MS: Digital Applications
FSH 622 MS: Knitwear 3 FSH 649 MS: Entrepreneurship in Fashion: Strategic Brand
FSH 623 MS: Knitwear 4 Management
or FSH 633 MS: Retail Management and Operations
FSH 675 MS: Visual Merchandising: Image & Brand
174 175
FA S H ION  F SH

Master of Fine Arts [MFA] in Costume MFA COSTUME DESIGN DEGREE REQUIREMENTS Master of Arts [MA] in Fashion MA FASHION JOURNALISM DEGREE
• Successful completion of Final Thesis Project REQUIREMENTS
Design • Minimum 2.0 cumulative GPA
Journalism • Successful completion of Final Thesis Project
• Minimum grade of C in all required 63 units • Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS • Minimum grade of C in all required 42 units
MAJOR 27 UNITS MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS + DIRECTED STUDY 6 UNITS
+ ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS + GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 63 UNITS TOTAL 42 UNITS


*Per director approval *Per director approval

MFA COSTUME DESIGN REQUIRED MAJOR MA FASHION JOURNALISM REQUIRED MAJOR


MFA COSTUME DESIGN GRADUATE LIBERAL COURSES MA FASHION GRADUATE LIBERAL ARTS
COURSES
ARTS REQUIREMENTS COM 602 MS: Editing Essentials for Multimedia Communications REQUIREMENTS
FSH 601 MS: 3D Design 1
FSH 629 MS: Introduction to Styling ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 616 MS: Dynamics of Fashion
PROFESSIONAL PRACTICES & COMMUNICATIONS
FSH 640 MS: Fashion Drawing GLA 613 History of 20th Century Fashion FSH 617 MS: Introduction to Fashion Journalism
GLA 671 Professional Practices and Communication for Fashion
FSH 661 MS: Costume Design 1 FSH 619 MS: Developments & Current Debates in Fashion
FSH 662 MS: Costume Design 2 CROSS CULTURAL UNDERSTANDING Journalism
FSH 663 MS: Costume Design 3 FSH 626 MS: Magazine Writing, Editing & Production
CHOOSE ONE:
FSH 664 MS: Costume Design 4 FSH 627 MS: Writing, Researching & Reporting Features
GLA 603 Anthropology: Experiencing Culture
FSH 671 MS: Costume Construction 1 FSH 629 MS: Introduction to Styling
GLA 606 Crossing Borders: Art & Culture in a Global Society
FSH 676 MS: Costume Crafts FSH 630 MS: Fashion Marketing Strategy
GLA 611 Cultural Narratives
FSH 641 MS: News & Short Lead Boot Camp
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 671 Professional Practices & Communication for Fashion

176 177
FASHION FSH

UNDERGRADUATE FSH 102 Fashion Drawing 1


This course further develops students’ under-
FSH 109 Introduction to Product FSH 114 Fashion Figure & Rendering FSH 120 Color Concepts for Fashion
This course focuses on color theory and
FSH 140 Introduction to Costume
Development Techniques Design
COURSES standing of the nude figure and introduces This course introduces students to product This course teaches the development and its application in the fashion industry. Color In this course, students will learn basic orga-
the fundamentals in drawing clothed figures. development. Students will research existing use of a fashion figure to aid fashion design schemes, proportion, and the physical and nizational systems, terminology, and the tools
Students will draw a variety of subjects brands to develop ideas for new products, communication. Students will explore various psychological effects of color are analyzed needed by the costume designer. Students
and explore different materials, including conduct trend research, create storyboards, drawing medium to enhance visual presenta- through observing collections, fabrics, and will also learn how to research and design
FSH 100 Drawing for Fashion pastel, color pencil, ink, and watercolor. our everyday world.
This course introduces students to funda- sketch flats, and propose new products. tion. Strong emphasis will be placed on the for a specific set of characters. Students will
Foreshortening, shape, rhythm structure, and Topics will include consumer markets, visual language of fashion. practice various tips and techniques for alter-
mental drawing principles including use
proportional accuracy of the figure will also fabrication, roles and responsibilities within FSH 124 Knitwear Design ing and manipulating garments for the stage.
of materials, preparation and techniques.
be emphasized. The homework for the onsite the supply chain, product development, and Students acquire a basic understanding of
Students will draw a variety of subjects
version of this course requires mandatory
FSH 114M Croquis Development &
including objects, interiors, exteriors and the fashion product categories. what knitwear is and how a knitwear designer FSH 145 Fashion Marketing 1
attendance at a three-hour drawing work- Rendering for Menswear
nude figure using contour line. Shape and works in the fashion industry. Fundamental This course presents marketing theory and
shop. This course will specifically explore the ren-
silhouette, negative and positive space, and FSH 111 Introduction to Fashion hand knitting techniques are taught. Students practice as they relate to the field of fashion.
dering of fabric, drape, texture, color, mood
perspective will be covered. Proportional This course introduces students to vari- will create swatches of these techniques and Topics will include current practices in ascer-
and attitude for menswear, and will further
accuracy will be emphasized. The homework FSH 105 Fashion and Merchandising ous aspects of the fashion industry. Topics sketch garment designs. Students will also taining consumer wants, conceiving of, pro-
refine drawing skills. The development of the
for the onsite version of this course requires This course provides a fashion industry over- will include fashion, textile, and knitwear research current knitwear trends. ducing, promoting, and moving new fashion
croquis (quick sketch) and fashion proportion
mandatory attendance at a three-hour draw- view, introducing students to the concepts of design. Aspects of merchandising will also goods and services to consumers. Students
will be emphasized and students will be held
ing workshop. fashion retail and wholesale merchandising, be discussed. Students will gain exposure to FSH 125 Textile Design will identify fashion marketing strategies
to industry standards.
the materials of fashion, the producers of the fashion cycle through a hands-on fashion An introduction to various methods of textile and apply basic fashion marketing research
fashion, and the markets for fashion. design project. design and techniques used in the industry techniques to industry specific assignments
FSH 101 Fashion Design 1 FSH 118 Fashion Research &
This course provides a foundation in the pro- and at home. Students will learn how to con- and projects.
FSH 108 Introduction to Fashion Reporting struct designs and execute textile techniques.
cess of fashion design from development to FSH 112 Fashion Drawing 2
This course is a hands-on journalism studio
editing and balancing a collection. Students Journalism This course further develops students’ under- FSH 161 Digital Techniques for the
that provides students with essential report-
work through carefully selected projects This course introduces students to writing standing of the clothed figure and composi-
ing and writing skills for effective fashion
FSH 135 Graphic Design in Fashion Fashion Business
aimed at developing visual research skills, fashion editorials for magazines, newspa- tion. Students will learn about composition This course helps students understand This course introduces students to industry
journalism. Students will learn and practice
identifying design elements and interpreting pers, television, and fashion industry public and design of clothed figure using a variety of graphics and graphic design and how they standard software used to visually communi-
research strategies, fact-checking, drafting,
and developing ideas. relations. Students will gain interviewing and conventional and unconventional materials. relate to fashion. Students gain more control cate information. Assignments will be geared
and copy editing techniques for a range of
reporting techniques while learning to write The use of light box, composition principles, over their garments, more flexibility in their toward fashion line layout, concept boards,
story types. Students will work assignments
FSH 101M Fashion Design 1 for editorial articles and profiles. Emphasis will and design will also be emphasized. The designs, and prepare themselves for more and detailed specification for reproduction.
to cultivate their journalistic voice.
be placed on the importance of a news hook homework for the onsite version of this varied career options. Students will be intro- Working fluidly between programs will be
Menswear and how to handle a running story. course requires mandatory attendance at a duced to different mediums such as photog- emphasized.
This course provides a foundation in the FSH 119 Fabric and Fiber
three-hour drawing workshop. raphy and digital imaging.
process of menswear design from develop-
Technology
ment to editing and balancing a collection. FSH 164 Fashion Sewing Techniques
Students are introduced to the basic proper-
Students work through carefully selected In this course, students gain a basic under-
ties of textiles, and how they relate to per-
projects aimed at developing visual research standing of cutting and sewing techniques
formance and end use. The course includes
skills, identifying design elements and inter- to prepare them for the apparel industry.
hands-on analysis of fabric swatches.
preting and developing ideas. VIEW the schedule, prerequisites, Hand finishing techniques, machine sewing
and course fees & REGISTER at techniques in both knit and wovens will be
https://catalog.academyart.edu learned as well as when they are to be used.
Students will create a notebook documenting
their new learned skills.
178 179
FASHION FSH

FSH 168 Digital Tools for Fashion FSH 188 Editorial Makeup & Hair FSH 196 Surface Embroidery 2 FSH 213 Fashion Marketing 2 FSH 220M Construction/ Draping/ FSH 230 Construction/Draping/Flat
Media Styling In this course, students will advance their This course presents the application of the Flat Pattern for Menswear Pattern 2
In this course, students will learn how words In this course, students will learn the basics skills with surface embroidery techniques fashion marketing process by utilizing real This is a beginning construction and pat- In this intermediate course, students will
and visuals work together to tell a fashion of makeup artistry and hair styling for editorial including dimensional ribbon and chenille life case studies and projects that focus on ternmaking course focusing on menswear. It advance their pattern cutting techniques
story. Discussions and assignments will photo shoots. Through hands-on projects, work, Japanese flat and twisted silk stitch- what fashion consumer preferences are. The will enhance students’ industry knowledge of and further develop their construction skills.
be geared toward understanding the basic students will be able to achieve several ing, raised gold metal embroidery, working course will outline all of the components of an patternmaking and construction techniques. Students will construct a range of garments
elements of good design and how to create make-up and hair styling techniques, and with rose montes, chatons, and other sew on integrated marketing plan that bring fashion Students will learn how to cut and construct including dresses, pants, and shirts. Industry
successful designs for fashion spreads and bring it all together at the end of the semester rhinestones. brands to life. mens’ basic block patterns and create standards of pattern making and construction
look-books. by conceptualizing a beauty shoot. additional silhouettes from them using muslin techniques appropriate for industrial sewing
FSH 201 The Reclaimed Object FSH 215 Retailing and Management fabric and professional sewing techniques. equipment will be emphasized.
FSH 181 Costume Design for Film FSH 190 Tambour Beading 1 This course covers marbleizing, gold & silver This course introduces students to the funda-
In this course, students will learn how to This course introduces students to the history leafing, and the design, production, and mental elements of business management. FSH 221 Fashion Design 2 FSH 240 The Classical Tutu:
break down a script and create character of beading as it applies to fashion design. application of stenciling. Students will focus Topics include organization, control, plan- Students will continue to develop design Introduction
identity through costume by creating mood Students will develop hands-on techniques on re-surface treatment on re-claimed objects ning, decision-making, leadership, training, skills. Strict emphasis is placed on their ability In this course, students will receive an over-
boards, color stories and illustrations. in tambour beading. Students will complete such as doors, tables, chairs, boxes, frames, communication and ethics. Students learn to to represent creative design ideas as specifi- view of the classical and romantic tutu for
Students will also learn how to create a ‘look samples and projects using various types of beads, or any other wooden surface. Student apply these concepts to real business situa- cation drawings (flats) as well as fully colored ballet. Students will learn the history of the
book’ for actors and gain essential skills in beads and sequins as well as techniques to will create one-off re-painted, re-purposed, tions through actual case studies. illustrations. Close attention is paid to the tutu and will construct a classical tutu from
costume design. finish and mount beaded motifs to garments. re-designed objects with an emphasis on rendering of fabric and color and the analysis start to finish, including waistbands, knickers,
creativity. FSH 218 Blogging: Content Creation of current design trends. ruffles, wiring, basque, top skirt, and bodice.
FSH 182 Costume Design for the FSH 192 Tambour Beading 2 & Promotion
Students will build upon the foundation of FSH 209 Product Development Blogs form part of the contemporary media FSH 224 Knitwear Design &
Stage FSH 241 Costume Production for
This course introduces students to the basic tambour beading with a new stitch that 2: Advanced Sketching and Line and marketing landscape alongside social Construction 1 Film
costume design process including research, functions as both a satin surface stitch and Development media tools such as Facebook and Twitter. In this course, students will be introduced to This course will design and produce a feature
script analysis, costume period and style, one to secure beads. An additional stitch will This course focuses on flat sketching for line This course aims to define the term, analyze the fundamentals of knitwear design in the film in cooperation with the Motion Pictures
design problem solving, and rendering. aid in the applique of fabrics while finishing development, line sheets, and specifica- various elements of successful blogging, and fashion industry. Students will have hands on (Film) and Fashion departments. Students
Students will gain a greater understanding techniques will allow for creating three dimen- tion sheets. Students will develop the skills offer practical experience in conceptualizing, technical experience using single-bed knitting will design costumes in collaboration with
of costume design for theatre and produce sional elements and add depth and texture to required to create industry standard flats for producing, and marketing your own blog machines. They will experience projects with a director and bring them to life on film.
projects for their portfolios. a motif. apparel and accessories. online as art professionals. focus on fabric design and basic construc- Students will costume each character, fit the
tion working, with creative color palettes and actors, and be on set during filming.
FSH 184 Styling FSH 194 Surface Embroidery 1 FSH 210 Fashion Manufacturing FSH 220 Construction/Draping/Flat using different yarn qualities.
Styling is creating fashion imagery that deliv- This foundation course builds on the histori- Students explore the world of apparel manu- Pattern 1 FSH 242 Costume Production 1
ers the message of the designer or brand. cal perspective of the art of embroidery while facturing, including production, sourcing, This course is an overview of the design FSH 229 Computerized Product Costume design is a vital component to
This course provides the foundation of a styl- teaching the basic tools and techniques control, planning, costing, resource alloca- workroom. Basic principles of flat pattern Design creating and establishing the world of a
ing portfolio as students gain hands-on expe- used in contemporary fashion. Students are tion and feasibility. Projects include tracking drafting and draping on a form will be intro- Students will develop computerized designs, play. In this course, students will collaborate
rience developing concepts and assembling introduced to traditional hand embroidery a product all the way from design concept duced. Students are given an introduction and flat patterns using industry standard with a director, actors, and a production
compelling outfits for photo shoots. Fashion stitches using cotton, rayon, chenille, and through delivery of the product to the retailer. into how garments are pattern cut and made software. Students will use and incorporate design team to research, conceive, sketch,
culture, working with a model, photographer, wool threads and applying them to a variety up to commercial standards in the fashion the various functions in the software to cre- and construct costumes for a live theatrical
and a make-up artist will be covered. of fashion fabrics. industry today. ate, modify, store, and communicate design production. Collaging costumes from existing
working with images and color. garments will be emphasized.

180 181
FASHION FSH

FSH 244 History of Fashion FSH 252 Visual Merchandising 1 FSH 262 Fashion Design 3 FSH 269 Product Line Development FSH 280 Personal Styling FSH 288 Fashion Features &
This course traces the Western clothing tradi- This course presents students with a survey This course focuses on design philosophy. This course engages students in the prod- In this intermediary course, students will Storytelling
tion from antiquity to the 20th century as a of the many elements of visual merchan- Students will develop their drawing style, uct line development collaborative process. focus on the discipline of personal styling. In this class, students will develop their
source of fashion and design. Students begin dising and display currently used in retail design, and presentation skills to reflect their Students will participate in a semester long Hands-on projects will help students to ana- expository writing skills, adapt straight news
with an exploration of the Western ideals of organizations. Students are introduced to the individual points of view. Students will gain case study that provides hands-on experi- lyze and practice real life situations, and gain leads, and incorporate novelistic techniques
beauty and continue with a specific study of many visual tools available, including fixtures, knowledge of the fashion industry, learn the ence with all the components that are a the creative and organizational skills involved to write feature-length articles. Students will
the major areas of fashion revivals: classic, mannequins, signage, lighting and props. principles of price points, and become aware necessary part of developing a fashion col- in styling for personal clients and celebrities. be assigned their own beats and asked to
exotic, country and romantic. of domestic and international marketplaces. lection. pitch ideas in simulated editorial meetings.
FSH 257 Accessory Design: Jewelry FSH 282 Knitwear Design &
FSH 245 Marketing: Beauty In this course, students will focus on acces- FSH 266 Computers for Fashion 1 FSH 274 Applied Textiles 1 Construction 2 FSH 289 Corsetry & Underpinnings
Products sories to adorn the body by looking at acces- This course explores fashion illustration This course is an overview of the textiles This course focuses on design using Students will study and apply corsetry for use
This course will prepare students to apply sories and objects over time. Students will be techniques using computers for stylized industry for both home furnishing and simple shapes and fully fashioning tech- as both outer garment and underpinning.
their fashion marketing education to produce provided with an awareness of the form and drawings, flat sketches, croquis, mini bodies, fashion. Students learn silkscreen and heat niques. Students will design and create Students will cut and construct various styles
strategy that is beauty marketing specialized. structure of accessories and will be taught specification drawings, presentations and transfer printing. Students also learn about two garments. Through the development and shapes of corsets, which will be used
Students will be able to create a beauty mar- how to collate ideas and inspiration. storyboards. opportunities for a successful career in the and analysis of different knitted structures, as a base for experimentation with various
keting plan that includes product develop- textile industry. color, pattern and construction techniques, draped design ideas. Chosen draped and
ment, PR, and emotional branding. Students FSH 258 Accessory Design: FSH 267 Menswear Fashion Design 2 students will learn of significant effects that molded designs will be taken to completion,
will develop a marketing plan in collaboration Handbags & Small Leather Goods Students work through carefully selected FSH 276 Applied Textiles 2 fabric has on silhouette and proportion in producing finished pieces.
with the beauty merchandising course. This course gives an overview of accessories projects aimed at developing research, In this course, students will further develop knitwear design.
throughout fashion history and introduces ideas, and creative design Menswear market. their understanding of fabric and print- FSH 294 Textile Printing For Product
FSH 246 History of Textiles students to key players in the handbag and Students will build a 2 dimensional Menswear ing techniques. They will be taught various FSH 284 Photo Shoot Production for This course teaches hands on, creative
This survey course investigates textiles small leather goods industry. Dynamics and collection on paper, while learning communi- advanced surface treatments on cloth, and intelligent approach to textile printing.
Stylists
from prehistory to the present, examining principles of accessory design are explored. cation skills and building confidence in their including burn-out and discharge printing. Students will have the opportunity to develop
In this advanced course, students will learn
traditional textiles of Asia, Africa, and the Students learn how to develop collections work. ideas from inspiration source to a final printed
the logistics and business aspects of being a
Americas as well as western textile design of handbags and other related accessories FSH 278 Fashion Journalism: freelance stylist. Topics will include producing product of their desire, primarily employing
and production, with an emphasis on late through original visual research and working FSH 268 Menswear Construction 2 Blogging photo shoots, managing a job, and self-pro- the technique of screen-printing as well as
19th and early 20th century design move- prototypes. In this course, students will develop basic Students will learn technical, research, and motion. Guest speakers, in-class simulation, hand painting, drawing and stencil printing.
ments. Textile use in interiors, clothing, cars, menswear blocks into various designed writing skills for developing and maintain- and group projects will give insight into the
and industry will be explored. FSH 259 Product Development 3: garments that will serve as a foundation for ing their own blogs while examining sev- various protocols on the job. FSH 295 Sustainable Design
all future menswear classes. Principles of eral industry-leading blogs for inspiration. This course will explore environmental issues
PDM - Pre-Production
FSH 250 Buying Fundamentals drafting and construction will be taught so Students will be encouraged to write news- in fashion design. Students will be encour-
In this course, students will focus on the pro- FSH 287 Knitwear Design &
Students learn the fundamentals of the retail that garments produced will meet industry worthy entries, express a distinct point of aged to find creative solutions and alterna-
cess of garment prototype development and Construction 3
buying process in various types of merchan- standards. view, and effectively employ this technology tives. Emphasis will be placed on designs
approval prior to production. Advanced line In this course, students will concentrate on
dising organizations. The course exposes development including cost and construc- to showcase their own work. that meet all the regular industry standards
detail design and the practice of construc-
students to sales planning, open to buy, and tion will be addressed. The web-based PDM while simultaneously addressing ecological
tion skills necessary to make knitwear design
components of profitability. Basic math skills system will be introduced to track product issues.
special. Students will learn to recognize skills
are required. specifications, production package, and bill essential for commercial industry and will
of materials. adapt and combine the use of machinery and
hand techniques to produce unique garment
designs.
182 183
FASHION FSH

FSH 297 Visual Merchandising: FSH 301 Denim Design FSH 311 Millinery FSH 318 Menswear Construction 3 FSH 333 Technical Design & FSH 342 Costume Production 2
Tools & Materials In this course, students will explore denim Millinery is a highly specialized discipline This is an intermediate construction and Grading In this course, students will design and
This course introduces students to the vari- design and development with a focus on that permits students to be wildly creative flat pattern making course. The course is Students will learn the skills necessary to construct costumes for the live performance
ous tools and materials commonly used for fashion, fabric, and fit. Topics covered include or strictly traditional. Emphasis is placed on designed to enhance the students’ knowl- be a successful technical designer in the project. Students will engage in a dynamic
the construction and creation of displays denim history, washes and finishes, patterns, construction techniques in a variety of materi- edge of industry procedures for pattern mak- fashion industry. These skills include drawing range of construction and craft projects,
for visual merchandising. Students will learn sample manufacturing, production pro- als for hat design and construction. ing and construction. technical flats, creating graded specifica- creating finished costumes that will satisfy the
the correct and safe use of a variety of shop cesses, brand identity, merchandising, and tion sheets, understanding body shapes needs of movement-based and design-driven
tools, and practice best methods by which marketing. Students will conclude the course FSH 313 Style Icons & Fashion FSH 323 Fashion Trend Analysis and growth, writing construction notes, and performance pieces.
to create visual merchandising assignments by designing a denim collection. This course provides an overview of the safety concerns that apply to childrenswear.
Objects
and class projects. This course focuses on iconography of style, fundamentals of fashion trend forecasting Students will create full technical specification FSH 343 Marketing: Short Form
FSH 305 Fashion Public Relations fashion avatars and media interpretation and and analysis. This course teaches students to packages using excel. Video
FSH 299 Portfolio for Technical In this course, students will learn the prin- reinvention of icons. Historical eras, youth understand the evolutionary nature of prod- In this course, students will learn the value
ciples and practices applied to fashion public movements, style capitals and the roots of uct, interpret the cultural context affecting the FSH 335 Computerized of utilizing and developing the short form
Design
relations. Students will understand PR as iconic fashion imagery in editorial work will product, and to collect, analyze, and synthe- video theory as a powerful marketing tool to
This course focuses on developing market- Patternmaking
a key fashion marketing tool. Students will be discussed in depth. Students will examine size data in order to predict and understand motivate consumers. Students learn basic
able portfolios to demonstrate technical Using Gerber Accumark software, students
explore the history of the public relations legendary images and trace their influences the meaning of fashion trends. video techniques specialized for the fashion
drawing skills, proficiency in fashion design will learn how to use advanced technology
industry, the influences of its visionary lead- on popular culture. industry and will solve key marketing con-
related digital skills, and a professional to digitally enter patterns into the computer,
ers, and the changes driven by technology FSH 330 Construction/Draping/Flat cerns through the use of storytelling and
presentation of a product line. Students will alter, and make patterns for a variety of
that impact fashion PR today. video communications.
conduct research for jobs in technical design, FSH 316 International Retailing/ Pattern 3 silhouettes. Students will also grade patterns
create self-promotional materials, and use Global Marketing In this course, students work on more for a large range of sizes.
industry standard software and web-based FSH 307 Visual Merchandising: advanced pattern cutting and construc- FSH 344 Fabric and Form
Students learn the importance of the global
PDM. Concepts for the Display Window economy through a study of retailers who tion techniques. Students learn to cut and FSH 337 Construction/Draping/Flat This class will study how adjacent geometric,
This course examines creative strategies for operate internationally. This course provides construct tailored garments using techniques 2-dimensional planes create 3-dimensional
Pattern 5
FSH 300 Shoe Design 1 the development of dynamic window dis- a conceptual framework for students to used in the industry today. Students also forms in fabric. Students will also study
This course is designed to allow students
While designing a collection of footwear, stu- plays. Students will explore literature, music, understand how different legal, social, and work on draping projects and learn how to experimental fabric manipulation and the
to develop their design work into a pre-
dents will build an understanding of the last, current events, pop culture, art, fashion, economic environments affect the distribution handle fashion fabrics correctly. relationship of these 3-dimensional forms to
collection. Students are taught the principles
designing and sketching shoes, measuring and film history for inspiration. Designing for of consumer products worldwide. the body. Students will create 3-dimensional
of manual grading and working with a life fit
and fitting and shoe materials and compo- effective visual narratives will be emphasized. FSH 331 Construction/Draping/Flat forms with fabric and apply them to the dress
model, and learn about work production pat-
nents. Students will research various aspects form for the purpose of creating garment
FSH 317 Menswear Fashion Design 3 Pattern 4 terns for industry. Students also review new
design.
of the shoe industry, including handmade FSH 309 Product Development 4: In this class strict emphasis is placed on the This course is designed to allow students to construction and finishing techniques.
footwear, product development and testing, PDM - Fabrication, Sourcing, & ability to represent creative design concepts develop and build upon the pattern making
specification and technical sheets, and trade as specification drawings (flats) as well and construction skills learned in previous FSH 345 Brand Marketing
shows.
Production FSH 340 Fashion Design 4
as fully colored figures. Close attention is courses. Students will evaluate and translate This course examines brand equity and all
Students will advance their skills of line devel- Students are encouraged to analyze and
paid to rendering of fabrics and color while key elements from an existing designer run- aspects of brand building, management, and
opment utilizing web-based PDM software. develop individual design strengths and
students analyze current menswear design way look and from their own two-dimensional marketing. Students will research emerging
This course will focus on refinement of techni- philosophy. Technical skills are polished to
trends. designs to create customized patterns and and existing brands and apply to develop a
cal packets and line sheets, the processes help enhance presentation and showcase the
construct, fit and correct garments to industry brand. Emphasis will be placed on develop-
and procedures of fashion product sourcing, designers’ point of view.
standards. New construction and finishing ing a marketing plan for a brand that reflects
cost estimating techniques, methods for eval-
techniques will also be introduced. the brand identity, the target consumer, and
uating product constructions, and advanced
the product/service.
knowledge of fashion manufacturing.
184 185
FASHION FSH

FSH 347 Inventory Management & FSH 357 Retail Store Management FSH 374 Applied Textiles 3 FSH 379 Menswear Construction 4 FSH 387 Knitwear Design & FSH 394 Fashion Advertising and
Planning This course is an in-depth study of various In this course, students will continue to The course is designed to teach students Construction 5 Brand
This course will expand the concepts intro- retail store operations. Topics include loca- broaden and expand their knowledge of ready to wear tailoring techniques used in In this course students will identify and In this course, students will learn the proper
duced in FSH 250 by analyzing inventory tion and target market, merchandise place- printing techniques including screen printing the menswear industry today. Students are develop their strengths as knitwear designers role of fashion advertising and the key factors
management and profitability and competitive ment and assortment, customer service, with heat transfer paints. They design fabric shown how to construct tailored garments to establish and readily prepare themselves that determine and identify a fashion prod-
advantage. Students will become familiar with selling techniques, staff planning, employee samples and finished collections of fabric and the variations used in construction for a career in the fashion industry. Focus and uct to the consumer such as name, term,
inventory turnover, purchasing, and planning. motivation, visual display, profit analysis, designs. techniques. Students will learn the difference support will be towards project building to design, or symbol. Students will understand
logistics and many more necessary areas. between ready to wear and bespoke tech- create a professional and individual portfolio the importance of a single brand message for
FSH 375 Fashion Merchandising niques. and for the development of their collection. effective fashion advertising.
FSH 348 Interactive Marketing
In this course, students will learn the basics FSH 363 Special Event and Strategies
of digital marketing for fashion and its inte- Promotion This course explores successful wholesale FSH 382 Knitwear Design & FSH 390 Fashion Merchandising FSH 397 Visual Merchandising:
gration with traditional marketing. Course In this course, students will learn the require- and retail strategies for fashion assort- Construction 4 Professional Practices Mannequins, Forms, & Fixtures
components include online promotion, ments and practices of developing and ment building and product selection based This course prepares students for the This course provides students with realistic Students will learn the procedures by which
user-generated content, corporate blogging producing an accountable and effective on group projects, case studies, and field fast paced environment of the senior year information about careers in the retailing and mannequins are styled for product presenta-
and mobile marketing. Students will develop special event and fashion show for a product research. Emphasis is on developing a stra- students by giving them gain hands-on apparel merchandising industry. Students tions through hands-on experience in proper
a marketing plan and analyze the results launch or product presentation that supports tegic point of view and taste level appropriate experience with the necessary components will explore their career options, develop use and maintenance of mannequins, forms,
through various outlets of social networking. a fashion marketing initiative. Students will for the target market. to design and develop a knitwear collection. resumes, prepare for job interviews, complete and alternatives. Students will practice skill-
plan, pitch, develop, and execute all aspects Strong emphasis will be placed on design internships, and focus on the transition from building in styling methods: forming for men’s
FSH 350 Private Label Product of special event and promotion. FSH 376 Applied Textiles 4 concept development, drawing, fabric, detail, student to professional. and women’s tailored clothing; coordination
In this course, students will further their skills 3-D construction, and portfolio presentation. of separates, item apparel; fashion accesso-
Development
This course takes students through the FSH 368 Accessories Merchandising designing textile prints for both fashion and FSH 391 Fashion Product Styling ries and home furnishings.
concepts and techniques of product develop- Students are introduced to the many fascinat- furnishings. Students will also continue to FSH 384 Menswear Styling In this course, students will get an introduc-
ment. Projects include research to identify ing categories within accessories, including produce collections of fabric designs. This course explores the discipline of styling tion to styling a range of fashion products for FSH 398 Computers for Textiles
an appropriate product, development of that leather goods, jewelry, scarves, millinery, eye- for menswear. Students will learn through a variety of mediums including magazine, This course explores techniques for utilizing
product, sourcing, costing, and sampling. wear and many more. Students explore the FSH 377 Visual Merchandising 2 activities and photo shoots the techniques of catalog, newspaper, and web. Students will computers as a design tool. Students create
important role of accessories in various retail This course applies the visual merchandising creating successful tailored and casual looks produce, art direct, and style photo shoots. textile designs, colorways, and repeats using
environments. Major brands and designers concepts hands-on projects. Topics include for men. Emphasis will be placed on product styling Photoshop and Illustrator.
FSH 352 Visual Merchandising: are studied, as well as private label products. visual merchandising theory, standards for techniques and concepts.
Space Planning and Directives
execution, store design and company image. FSH 385 Marketing Promotion FSH 399 Computers for Knitwear
This course focuses on best industry
FSH 369 Merchandising: Beauty Strategy FSH 392 Social Media Strategy for This course provides students experience
practices for both retail and wholesale floor
spaces. Students will develop strategies and Products FSH 378 Menswear Fashion Design 4 This course offers an in-depth study of Fashion with intermediate programming and knitting
present their concepts in both written and This course introduces students to the best Students further develop their skills as mens- specific promotional strategies for a fashion In this course, students will be able to techniques on the Stoll industrial knitting
visual formats. Emphasis will be placed on practices in merchandising beauty products, wear fashion designers and are encouraged environment. Students learn to develop an navigate through the ever cluttered world of machine. Students will learn to use the
creative space utilization, and appropriate providing students with insight into the differ- to develop a comprehensive awareness in integrated marketing plan. Core components social media in the fashion industry. Students tools in M1 software, write knit programs,
representation for multiple project categories, ent categories of the industry, including color the domestic and international marketplace. include advertising, direct mail, publicity, pub- will learn the skill set to plan out an effec- and operate the 7G and 12G Stoll indus-
a full season’s cycle, and adjacent products. cosmetics, fragrance, and skin care. Topics Emphasis is placed on illustration techniques lic relations, personal selling, special events, tive and accountable social media strategy trial machine to knit swatches and garment
include the examination of major brands and professional presentation. and social networking. that has value to a fashion brands marketing pieces.
nationally and internationally, industry history, efforts. Students will be able to decipher the
and the development of and selection of various platforms that social media offers to
product assortments. a brand.
186 187
FASHION FSH

FSH 400 Construction/Draping/Flat FSH 418 Menswear Construction 5 FSH 436 Pattern Making & 3D FSH 441 Costume Construction 1 FSH 450 Entrepreneurship in FSH 464 Fashion Retail
Pattern 6: Senior Collection Students work on creating their own designs Design for Fashion Portfolio In this course, students will learn the fun- Fashion Management & Operations
Students research, design and construct a in muslin and finished garments. The In this course, students will develop their damentals of creating theatrical costumes This course focuses on the entrepreneurial This course provides students with the real
collection of designer clothing from sports- emphasis is on active sportswear. The course technical and 3D design fashion portfolios in through the creation of a corset, a boned approach of identifying market opportunities. time opportunity to participate in and learn
wear to eveningwear. Designer workroom reinforces all areas covered in 1, 2, and 3, both traditional and digital formats. Previous bodice, and a petticoat. Additionally, students Product differentiation and marketing new about all aspects of operating and managing
techniques will be emphasized. strengthening the students’ understanding of technical projects will be selected for refine- will learn how to create specific padding for products and brands in the retail environment a fashion retail business. Students will learn
cutting and construction. ment and portfolio inclusion. Students will foundation garments. Finally, students will will be emphasized. Students will develop to operate a POS system, manage and con-
create web portfolios, technical design spe- learn how to adjust a period pattern for a business plans including the process of how trol inventory and receipt flow, merchandise
FSH 409 Product Development 5: modern body, as well as how to make a gar-
FSH 427 Visual Merchandising: cific resumes, and self-promotional materials. to develop, market, and sell their own prod- a selling floor, manage clients’ needs, and
Advanced Line Development Professional level and industry standards will ment alterable for a range of figures. uct lines under independent labels or brands. develop, train, and schedule store staffing.
Students will strategize on product devel- Graphics for Presentation
This course provides in-depth study into the be emphasized.
opment for a specific brand / company by
variety of graphic communication tools avail- FSH 442 Computer Aided Design FSH 456 Fashion Portfolio & FSH 465 Fashion Design 6: Senior
developing two collections. This course
focuses on demonstrating advanced digital able and utilized within the visual merchan- FSH 438 Translating Fashion for Textiles Computer Aided Design Collection
and hand skills, presenting complete product dising industry. Students will learn various In this course, students will examine the Students will learn how to use this textile This course is designed to prepare students In this class, students produce a set of final
package coherent to the brand image using techniques for specifying and building global fashion industry circuit of runway industry specific software to aid their design to enter the fashion industry. Computer aided projects that are aimed at completing their
industry standard software and web-based signage programs for retail, wholesale, trade- shows, trade expos, and other events concept by using textile friendly environ- design skills are polished to help enhance portfolio to a standard of excellence expected
PDM. Professional presentation is empha- show, in-store display, sales promotions, as through the lens and language of fashion ment media tools to create repeat patterns, presentation to a professional level. Students in the industry.
sized. well as considerations for dynamic graphic criticism. Topics will include the influences of sketches and marks. Students will learn to will establish a web portfolio and develop
communication used in window display. personalities, brands, institutions, and media create a detailed presentation with color data, collateral materials. In addition, students will
that make fashion an economic and cultural colorways, values and percent coverage in a
FSH 467 Menswear Fashion Design 6
FSH 410 E-Commerce learn how to develop line sheets and tech In this class, students produce a set of final
FSH 430 Fashion Design 5 phenomenon around the world. design. packs for their collections.
This course provides students with the fun- projects that are aimed at completing their
damentals of selling fashion products online. In this course, students increase their ability portfolio to a standard of excellence expected
New strategies in e-commerce technology, to target their individual style to a specific FSH 440 Portfolio for Costume FSH 445 Contemporary Retail FSH 460 Merchandising: Industry in the industry.
emerging web-based business models, mar- market segment. Emphasis is placed on con- Design Strategy Collaboration
keting innovations, and the latest techniques tinuity of style within design, presentation and In this course, students will edit and select This course focuses on innovative retail con-
trend analysis. Students work on developing
This course exposes students to the lat- FSH 468 Menswear Construction 6
for an enhanced customer interface will be the best costume pieces for their portfolios. cepts for a fast changing retail environment. est fashion industry best practices of retail Students will develop muslin production,
explained. their strengths in design to ensure establish- Techniques for photographing work, portfo- Students will conduct research on consumer and wholesale fashion brands. Students will undertake garment fitting and create patterns
ment of a defined and strong personal design lio layout, and presenting ideas to potential trends, market changes, distribution chan- collaborate with industry professionals on for designs in their senior collection. Students
philosophy. Students work on the develop- employers will be covered. Students will nels, and use this information to create a
FSH 417 Menswear Fashion Design 5 ment of their Senior Collection.
projects designed to provide them with the will construct no less than six menswear
Students continue to develop their awareness present their work each week for an in-depth fully developed retail plan that includes a experience and leadership skills required for outfits in fashion fabric that may be included
of specific menswear markets within the inter- critique and also write their own cover letters merchandise plan, location analysis, and all successful 21st century merchandising. in the Graduation Fashion Show.
national fashion industry and to target their FSH 434 Construction/Draping/Flat and resumes. aspects of retail operations.
individual style to specific market segments. Pattern 6: Technical Design FSH 472 Visual Merchandising 3
Emphasis is placed on Menswear trend This technical design course focuses on This course provides a final hands-on project
analysis during the New York, London, Milan reproducing complex garments. Students for seniors. Students will conceive and
and Paris collections. will analyze garments created by designers, execute an environment or visual display for a
make paper patterns, and create toiles, and commercial environment.
detailed fabric samples. Creating accurate
paper pattern utilizing complex cutting meth-
ods and applying advanced hand sewing
techniques will be emphasized.
188 189
FASHION FSH

FSH 473 Textile Portfolio


This course is designed to prepare students
FSH 478 Editorial Styling
In this advanced level course, students will
FSH 488 Magazine Publishing GRADUATE FSH 602 MS: Fashion Design 2
This course consists of design projects
FSH 606 MS: Fashion Design 4
This course will consist of individually
Workshop
to enter the textile industry. Students will familiarize themselves with the important In this hands-on course students will par-
COURSES that will aid in the development of students’ set projects determined by the students.
establish goals, analyze skills and build a editorial stylists, fashion photographers, ticipate in every aspect of the production of creativity and build their knowledge of core Consultation will take place between stu-
coherent body of 2D work on paper that will magazines, and fashion stories of the past 50 modern print and online magazines including design principles. An awareness of market dents and tutors to select which project to
create the portfolio. Career opportunities years. Drawing on this wealth of resources, researching and pitching stories, reporting, place relevance is emphasized. Technical undertake to extend their knowledge of their
will be explored as well as the logistics of students will style and produce two photo
FSH 600 MS: Fashion Design 1 skills are further built upon. chosen area of study for the final project.
writing, art direction, headlines, decks, cap- This course involves students from all disci-
freelance work. shoots emphasizing innovative concepts. tion, social media and photography. Meeting plines, and is designed to expose students to
industry standards and deadlines will be various approaches to design and illustration. FSH 603 MS: 3D Design 2 FSH 607 MS: 3D Design 4
FSH 474 Applied Textiles 5 FSH 479 Computers for Senior emphasized. FSH 600A MS: Fashion Design This course focuses on mastering the art This course will consist of projects motivated
In this course, students will further build on Collection: Knitwear This course involves students from all disci- of tailoring though professional instruction, by students in consultation with their tutors.
their technical skills and broaden their knowl- Students will take appropriate design ideas FSH 490 Portfolio Enhancement plines, and is designed to expose students to advanced pattern making, construction These projects will lead to preparing patterns
edge of printing and fabric manipulation. from previous work and develop them into Students will further their skill in specific areas various approaches to design and illustration. and sewing techniques. Students will be for the Final Project.
Students will continue to explore the qualities swatches and program on the Stoll industrial as determined by the Department Director. challenged to draft and construct tailored
and performance of different types of fabrics. knitting machine to knit garment pieces for Professional standards for process, tech- garments to meet industry standards. The FSH 609 MS: Digital Design for
They will also continue to produce collections FSH 601 MS: 3D Design 1 correct handling of fashion fabrics and proper
their senior collection. Students will produce nique, and execution will be emphasized. This course engages students in three- Fashion
of textile designs. swatches for their portfolio with industrial Outcomes will be topic specific. Department utilization of industrial sewing equipment will
dimensional design and garment develop- This course will explore techniques for utiliz-
standard quality. Advanced fully-fashioned Director approval is required. Course fees be emphasized.
ment. Students will learn the core principles ing computers as a design tool, including
FSH 476 Applied Textiles 6: Senior and fancy stitch techniques will be intro- and prerequisites may vary by topic. of pattern drafting and garment construction. illustration, development of flat sketches,
Collection duced. They will also get an introduction to pattern FSH 604 MS: Fashion Design 3 specification drawing, presentations and
In this course, students will be expected FSH 498 Collaborative Project shape manipulation. Proper use of industrial In this course, students will gain hands-on storyboards.
to create a collection of printed fabrics for FSH 482 Knitwear Design & Students meeting set criteria are selected by equipment, workroom practices, and garment experience in collaboration and profes-
their senior portfolio. They will be given the their department to work on an interdisciplin- development to commercial fashion stan- sional teamwork protocol as they design and
Construction 6 FSH 610 MS: Applied Textiles 1
opportunity to explore many of the printing ary collaborative project. dards will be covered. develop a group project for a target market.
In this course, students will develop a senior This course will introduce students to the
methods they have learned. Students will also develop an individual col-
knitwear design collection for the runway various methods of fabric printing used in the
lection to showcase their unique philosophy
and/or a professional portfolio. Students FSH 499 Special Topics FSH 601A MS: 3D Design 1 and design strengths. Technical proficiency
textile industry. These will include silkscreen
FSH 477 Visual Merchandising: will be challenged to practice at the profes- Special Topics class offerings change each This course engages students in three- printing and heat transfer printing.
and professional presentation will be empha-
Project Studio sional level and adhere to industry standards. semester and are taught by experts in a spe- dimensional design and garment develop-
sized.
Students develop and execute a fully inte- Emphasis will be placed on finishing an cific area. You may contact your academic ment. Students will learn the core principles FSH 611 MS: Applied Textiles 2
grated visual merchandising concept for industry ready portfolio tailored for their indi- department director or advisor for more of pattern drafting and garment construction. This course will continue to teach students
specific merchandise assortment presenta- vidual career goals. information. Please note that some Special They will also get an introduction to pattern FSH 605 MS: 3D Design 3
to experiment on cloth and to further develop
Topics have a required course fee and course shape manipulation. Proper use of industrial In this course, students will cut the patterns
tion. Students will develop a visual program their knowledge of fabric composition and
prerequisites may vary by topic. equipment, workroom practices, and garment and make up garments for two projects.
for a brand assortment, across a variety of FSH 484 Fashion Show Styling performance.
merchandising applications: window design In this advanced course, students will learn development to commercial fashion stan-
and installation, in-store feature presenta- how to style for fashion shows, within a FSH 500 Internship in Fashion dards will be covered.
FSH 612 MS: Applied Textiles 3
tions, wall merchandising, floor plan layout, designer or brand’s visual identity. Individual Internship is only open to qualified upper- In this course, printed textile students will
fixture design, and graphic signage system. and class projects will demonstrate to stu- division students, offering an opportunity to VIEW the schedule, prerequisites, develop fabrics for specific projects.
dents the responsibilities of a stylist before work in a field related to Fashion. and course fees & REGISTER at
and during a fashion show, including: looks https://catalog.academyart.edu
process, casting, fitting, walk-through, music,
and backstage coordination.
190 191
FASHION FSH

FSH 613 MS: Applied Textiles 4 FSH 618 MS: Knitwear Design FSH 622 MS: Knitwear Design & FSH 627 MS: Writing, Researching, FSH 632 MS: Trend Analysis & FSH 637 MS: Product Sourcing and
This course will consist of projects motivated In this course, students will learn beginning Construction 3 & Reporting Features Product Development Assortment Planning
by students in consultation with their tutors. and intermediate hand knitting techniques. In this course, students will gain experience In this course, students will be assigned their Students will learn how and where to gather This course explores opportunities for prod-
One or more of these projects will be an They will knit swatches of each of these with industrial knitting machines. Students own beats and required to pitch ideas in trend information and to apply these market uct sourcing throughout the world for various
industry driven competition. There will be a techniques and design two collections of knit- will design and produce two garments with simulated editorial meetings. Emphasis will trends to the concept of developing new and categories of merchandise. Implications of
strong emphasis on what area of the market wear. Additionally, students will gain a basic emphasis on double-bed fabrics and 3D be placed on honing writing and research- fashionable products for the marketplace. import and export restrictions are considered
designs are for and end use. understanding of knitwear in the fashion design. Students will first design within the ing skills, developing feature-length articles, They will bring an original product from con- as part of the cost comparisons.
industry and the work of a knitwear designer. constraints of the fitted silhouette, and then and placing fashion within a larger cultural cept to completion including research, sourc-
FSH 615 MS: Textile Design investigate function of double-bed fabrics to context. ing, costing, merchandising, and marketing. FSH 638 MS: Product Line
This graduate course will expose students FSH 619 MS: Developments explore silhouette.
Development - A Collaborative
to various methods of textile design and & Current Debates in Fashion FSH 629 MS: Fashion Styling FSH 633 MS: Retail Management
production techniques used in the industry. Process
Journalism FSH 623 MS: Knitwear Design & Students will learn to style a variety of shoots and Operations
Students will be encouraged to create textile In this course, students learn the fundamen-
This seminar explores the role of fashion Construction 4 found in fashion magazines. Emphasis will be This course examines the contemporary
design collections in design projects. A brief tals of line development. This course reviews
journalism in culture and its responsibilities. In this course, students work on self- placed on visual storytelling and the practi- management topics that affect any fashion
overview of textile history will be provided. the collaboration process among designers,
Students will examine recent developments motivated projects to further develop their cal components of producing a shoot from merchandising business. Through case stud- suppliers, merchandisers, and business part-
in media as well as investigate the fashion own personal style, preparing work for their brainstorming, pulling clothes, conducting ies, textbook readings, and filmed interviews, ners in the creation of a fashion collection.
FSH 616 MS: Dynamics of Fashion industry’s social challenges, scandals, and portfolios and perfecting skills in preparation run-throughs, booking talent, and working on students will gain knowledge about corporate The course teaches this process from both
This course provides students with a com- controversies. Class will be held as a round- for their final collections. set. social responsibility, ethics, entrepreneurship, an analytical and a creative approach.
prehensive overview of the fashion industry, table discussion led by student facilitators. leadership, and globalization.
including product development, sourcing, FSH 630 MS: Fashion Marketing
FSH 624 MS: Language of Fashion FSH 640 MS: Fashion Drawing
buying, marketing, and retailing. All fashion
FSH 620 MS: Knitwear Design & The course provides students with skill Strategy FSH 634 MS: Textiles & Other Raw This course focuses on drawing the clothed
categories are examined with emphasis on
Construction 1 building terminology of the fashion industry. This course offers students an overview of Materials figure for fashion and general illustration.
the interrelationships between the various
This course introduces the technical, diverse, Course work includes the language of fash- marketing, focusing on the role of promotion Students study the fundamentals of textiles Importance is placed on understanding the
components of the fashion business.
and creative aspects of knitwear design for ion merchandising and focused overview of and marketing communications. Key compo- and other raw materials, with an emphasis body. The homework for the onsite version of
fashion. Students will develop design skills by the merchandising program. The course will nents of the course include market devel- on product quality appropriate for a specific this course requires mandatory attendance at
FSH 617 MS: Fundamentals of investigating the use of yarns, color, pattern, emphasize core terms which are relevant to opment, sales promotion, direct response, target market. The course includes hands-on a three-hour drawing workshop.
Fashion Journalism texture, and shape through fabric develop- Fashion Marketing, Merchandising, Product social networking, and word-of-mouth analysis of fabric swatches.
This course is an overview of story formats ment as well as illustration. Both domestic Development, Sourcing, Textiles, and Visual marketing.
Merchandising.
FSH 641 MS: News & Short Lead
found in fashion publications and style sec- machines and hand knitting techniques will FSH 635 MS: Creating Competitive Boot Camp
tions. Students will build their own reading, be introduced. FSH 631 MS: Merchandising
writing, and researching skills by decon- Strategy Simulating a newsroom, this intensive writing
FSH 626 MS: Digital & Print Principles
structing fashion stories to examine their This course exposes students to the strategic course is designed to train students for the
FSH 621 MS: Knitwear Design & Magazine Publishing Students learn the functions of the merchan- thinking that is involved in developing a busi- fast-paced environment at dailies. Students
voice, structure, angles, and use of fashion
Construction 2 In this workshop-style course, students will dising departments within a retail company ness plan. Topics include creating competi- will be assigned their own beats and will be
terminology.
Students will design and create a finished learn how pictures and words come together from the perspective of the buyer. Topics tive advantage, developing business strategy, required to dig up and write breaking news
garment based on their own original concept. to tell an impactful story, with a chance to include seasonal financial planning, assort- forming assumptions and components of pieces on tight deadlines. This class will also
Methods of working with flat pattern and 3D conceive, design, and edit their own maga- ment planning, vendor negotiation and profitability. read news and event coverage.
design will be introduced. Students will incor- zines in print and digital platforms. inventory management. Students will learn
porate color and pattern while investigating concepts and basic retail math calculations
diversity of basic silhouette. Students will also necessary to create a successful retail busi-
calculate fully fashioning and write patterns. ness. Note: Basic math skills are required in
192 this course. 193
FASHION FSH

FSH 643 MS: Digital Techniques for FSH 651 MS: Fashion Construction FSH 654 MS: Integrated Fashion FSH 657 MS: Online Retailing FSH 662 MS: Costume Design 2 FSH 671 MS: Costume Construction 1
Fashion In this course, students will learn basic Marketing Communications This course will provide a solid foundation In this course, students will design costumes In this course, students will learn the funda-
This course focuses on utilizing industry principles of garment construction and flat for the understanding of what it takes to sell for Musical theatre, dance, and experimental mentals of costume construction, focusing
Strategy
standard graphic software to develop pro- pattern drafting with an overview of a design products online. Through examination of mar- theatre. By exploring these three distinct on period garment construction, patterning
This course focuses on traditional and non-
fessional presentations and communicate workroom. Students will learn how garments keting, merchandising, and customer experi- styles, the students will be able to connect and rigging techniques specific to theatre,
traditional marketing communication chan-
information effectively. Students will develop are pattern cut and made up to commercial ence strategies as they are applied to online design to movement and voice, and see how and corset construction. Students will focus
nels and industry best practices. Students
and professionally present concept boards, standards as used in the fashion industry selling, students will gain in-depth knowledge it is possible to deconstruct performance on interacting with real bodies by fitting gar-
will develop an integrated marketing com-
branding, merchandising and produc- today. of how consumers and products connect in and the wall between audience and actor. ments to specific figures rather than a dress
munication strategy for a specific fashion
tion documents, and marketing collateral. the world of ecommerce. Finally, the students will expand their portfolio form.
business that reflects current trends and new
Working fluidly between software programs FSH 652 MS: Global Consumer to show a range of design capabilities that
technology in the dynamic fashion marketing
will be emphasized. FSH 658 MS: Global Marketing & can be translated into a number of theatrical FSH 675 MS: Visual Merchandising:
Trends in Fashion environment.
mediums.
This course introduces the dynamics of the Emerging Markets Image & Brand
FSH 649 MS: Entrepreneurship global fashion market, emerging trends, and FSH 655 MS: Digital Marketing and Students will apply a conceptual framework This course explores the intricacies of visual
consumers. Students will research and apply of the global economy and business environ- FSH 663 MS: Costume Design 3 display for a commercial environment. Topics
in Fashion: Strategic Brand Social Media
fashion theories, diverse market character- ment to fashion organizations through case In this course, students will design cos- will include advanced studies of visual image
Management This course focuses on traditional and non- tumes for contemporary films, focusing on
istics and consumer behaviors, and global studies and best practices of global and and fashion branding. Students will create
This course focuses on building a contem- traditional marketing communication chan- comedy, horror, and drama. Students will
issues within the fashion industry to iden- regional retailers. Students will develop a and execute visual merchandising design
porary fashion brand that transforms creative nels and industry best practices. Students investigate how color and silhouette affect
tify market opportunities for defined target marketing strategy for fashion organizations and displays.
ideas into a business to meet consumer will develop an integrated marketing com- the audiences’ perception of character and
markets. focused on global and/or emerging markets.
demands. Students will develop a brand munication strategy for a specific fashion archetype. Each project will also serve to
strategy based on in-depth research, industry business that reflects current trends and new illuminate the specific needs of film design
FSH 676 MS: Costume Crafts
best practices, trends, market analysis, and FSH 653 MS: Product Management technology in the dynamic fashion marketing FSH 659 MS: Fashion Public with an emphasis on continuity, planning for
In this course, students will learn the funda-
the entrepreneurial mindset necessary to & Supply Chain environment. Relations mentals of creating theatrical crafts through
extras, and fabric choices.
succeed in contemporary business environ- This course focuses on global fashion supply This course focuses on the principles, roles, the creation masks, armor, and fabric
ments. chain structure from product development to and practices of fashion public relations. distressing. The techniques learned through
FSH 656 MS: Fashion and FSH 664 MS: Costume Design 4
distribution. Students will evaluate product Students will develop a public relation strat- these projects can then be applied to a
Sustainability In this course, students will design costumes variety of unconventional projects, creating a
FSH 650 MS: Intro to Fashion lifecycle, development process, management egy in accordance with the client’s needs and
This course focuses on fashion’s role in for three specific film genres: Fantasy, period well-rounded and artisanal skill set.
tools, and globalization issues in the fashion PR goals, and pitch a proposal for a variety of
Design addressing global ecological concerns and pieces, and Science Fiction. By exploring
industry to develop a product management stakeholders.
This course provides a foundation in the the movement towards a more sustainable these three genres, students will learn how
process of fashion design. Through selected
strategy appropriate to company goals,
future. Emphasis will be placed on inspiring to manipulate traditional research, explore
FSH 683 MS: Computerized Product
target market, types of products, regulations, FSH 661 MS: Costume Design 1 Development
projects, students will develop visual and enabling fashion professionals to actively unconventional costume materials, and inves-
and distribution channels. In this course, students will design costumes This course focuses on the process of digi-
research skills and ideas and identify design integrate eco-strategies into the planning and tigate specific details for increased accuracy.
elements. Students will learn basic steps of implementation of business, marketing, and for classical texts, exploring the roots of con- Finally, students will have the opportunity to talized product prototype development and
design development, editing and balancing product development goals. temporary story structure, character, and plot create paper projects and develop specific preparation for production. Computerized line
a RTW collection. Students will develop their development through the lens of the costume details from those projects into 3D samples development including cost and construc-
technical, visual and verbal presentation designer. A foundation in classical narrative, and realized designs. tion will be addressed. The Web Based PDM
skills. theatre history, and design history will be system will be introduced to track product
investigated through the three chosen texts. specifications, production package and bill of
materials for a product line.

194 195
FSH 685 MS: Product FSH 800 MS: Directed Study FSH 805 MS: Continued Group
Manufacturing & Sourcing Directed study is the primary concentra- Directed Study
This course focuses on global manufacturing tion of a Master’s degree candidate’s work Graduate students continuing work on their
and product sourcing structure to develop toward the completion of a Final Portfolio individual Final Projects receive instruc-
fashion products. Students will develop a and/or Thesis Project. With the approval tion and critiques of their work. In addition
product line, manufacturing process, and of the Department Director, students may to regular instructor critiques of their work
sourcing strategy by considering company take any university coursework to develop in progress, graduate students discuss
goals, target market, types of products, specific conceptual and technical skills that approaches to their Final Projects as peers.
material sourcing, import and export regula- will enable them to further develop their Final
tions, cost comparison, vendor evaluation, Portfolio and/or successfully bring a Final
Thesis Project to completion. Please note
FSH 900 MS: Internship
and distribution channels. Students will gain practical experience in
that some Directed Study courses have a
a professional environment by performing
required course fee and course prerequisites
FSH 695 MS: Collaborative Project may vary by topic.
under supervised internship at a host com-
Students meeting set criteria are selected by pany. Students must submit the company’s
their department to work on an interdisciplin- job description to their Department Director
ary collaborative project as part of their studio FSH 801 MS: Group Directed Study and the Graduate School for approval.
requirement. Graduate students working on their individual
Final Portfolio and/or Thesis Project receive
instruction and critiques of their work. In
FSH 699 MS: Special Topics addition to regular instructor critiques of their
Special Topics class offerings change each
work in progress, graduate students discuss
semester and are taught by experts in a
approaches to their Final Portfolio and/or
specific area. You may contact your aca-
Thesis Project as peers. Please note that
demic department director or advisor for
some Group Directed Study courses have a
more information. Please note that some
required course fee and course prerequisites
Special Topics have a required course fee,
may vary by topic.
prerequisites, and/or may require Department
Director approval.
FSH 802 MS: DS Mentorship Forum
In this course, students will meet indepen-
dently with their Directed Study Mentor and
participate in weekly online peer reviews and
discussions. Students will refine their thesis
concepts, clearly express intent and set
personal goals for work. Instructor critique,
peer review, and advancing work based
on feedback will be emphasized. Students
must submit a DS Mentorship request to
their Department Director and the Graduate
School for approval.

196 197
FINE ART

186 187
F INE A RT FA

From Flights of Fancy


to Reality
Too often, art schools are thought of as places There’s more: you’ll learn not only art, but the
of dreamers. And often, they are. But not here. business of art: how to find an apprenticeship,
market your work, exhibit in a gallery.
At Academy of Art University, flights of fancy
are grounded in classical tradition. Your formal Imagine that. Fine art training that teaches you
training will include a discipline that will how to be wonderful, and make a living at it!
distinguish you for a lifetime. Then, with the
skills that have made the masters the
masters, you’ll be encouraged to let your
unique vision soar.

188 189
F INE A RT FA

About Sculpture

WHAT WE OFFER The Academy offers both traditional and


modern sculpture curriculum. We teach
aesthetic and concept development as well as
a variety of media-specific skills such as
ceramics, bronze casting, welding and
forging.
About Painting
Sculpture Facilities
The Painting curriculum is grounded in time-tested fundamentals The Academy’s Sculpture Center is a 50,000
and technical skills. This includes accuracy and sensitivity in square foot state-of-the-art facility
drawing, design, value control, color concepts which, in turn leads located in the heart of San Francisco’s
to the development of ideas and personal direction. museum and gallery district.
•T
 he ceramic facility contains front-loading
Painting Facilities computer programmed electric
• Our facilities include 25,000 square feet of classrooms, two and gas kilns, a slab roller, extruder and a
classrooms of which are full-time anatomy studios, and one pug mill.
which is a full-time multimedia room with theatre seating. •T
 he Academy has its own foundry, where
• All classroom/studios are equipped with easels, tabarets, there is a 150lb metal crucible (silicon
model stands, spotlights, cleaning stations and painting bronze and aluminum), burnout kiln, cut-off
storage racks. station, burr-king sander and sand-blaster
for artwork.
• There is a student art store within our facilities for all students
to purchase any needed supplies at a discount. • In our welding area, we have state-of-the-
art TIG-welders, power tools, a new sand
• A prop room is well stocked with over 100 various fabrics
blaster and patina stations used to finish
and over 3,500 different props for class and student usage.
bronze casting. Our equipment includes a
A large variety of models are employed for all figurative
jet-milling machine for cutting metal, a
classes.
McEnglevan MIFCO forge machine, a
plasma cutter, as well as MIG and TIG
welders.
•O
 ur Mold making studio allows students to
make one, two and three-piece molds and
casts with materials such as plaster and
rubber.
•W
 e offer a fully equipped, state-of-the-art
wood shop.
•R
 esources also include pneumatic carving
equipment, and vacuum casting for small
metals.
•T
 he department has the only complete art/
sculpture neon studio in California.

190 191
F INE A RT FA

About Printmaking
The Academy’s program provides students both the ability to master the important technical
skills needed in Printmaking, as well as to evolve conceptually as artists. We pride ourselves
in creating an atmosphere that fosters a balance of technical proficiency as well as a strong
aesthetic sensibility.
 ur main Printmaking facility includes a general work area with a computer system
•O
and digital output station and 2 separate studios for advanced and beginner students
with a total of 6 presses to accommodate intaglio, relief and monotype printing.
•T
 he Intaglio studio embraces both traditional as well as sustainable approaches with
support for both zinc and copper etching.
 he Silkscreen studio concentrates on the photo emulsion process and includes an
•T
expansive darkroom.
• The Lithography studio is well equipped with 4 presses and 100 stones in a wide range
of sizes. This studio encourages students to master the old-world techniques of stone-
based drawing and printing.
•T
 he Book Arts/Letterpress facility is a combined studio with a variety of equipment
including drill presses and paper cutters, laminating machines and book presses.
Letterpress students learn to print broadsides on Vandercook presses, business cards
on a Platen press, and have use of an exposure unit for the creation of Polymer Plates
from film positives.
•G
 raduate students have exclusive access to an 800 sq. ft. shared studio, which
includes a tabletop press. This shared studio is situated directly next to the main
Printmaking studio for ease of access.

192 193
FINE ART FA

CAREER PATHS Sculpture Exhibition

National / International Museum Exhibition

Regional Museum, High-End Gallery Exhibition

Mid Range Fine Art Gallery, Commission Artwork


Painting Related Painting

Emerging Artist Gallery, Commercial Gallery


College Instructor Museum Exhibition
Art Fairs, Co-op Gallery, Community Exhibition
Appraisal, Restoration High End Gallery Exhibition

Commercial Art, Specialty Illustration Portrait, Mural or Commission Art

Sculpture-Related Sculpture-Related
Gallery or Museum Worker Emerging Art Gallery, Prints or Publishing Work & Commissions Business

Commercial Art, Private Instruction Art Fairs, Commercial Gallery, Community Exhibition
National/International-level Public & Private Commission Art,
Designer of ‘One-of-A Kind’ High–end Functional & Non Functional
National/International level Portraits, University or College Instructor,
Objects, Unique Metal, Ceramic & other unique Sculptural Form
National/International Museum Curator

Limited Edition Ceramic Art, Mold-Making Shop Owner,


Owner Design Fabrication Shop, Artist High–end Art Workshops,
Printmaking Metal Fabrication Designer, Regional Gallery,
Gallery/Museum Owner, College Educator, Owner
Owner/Operator Casting Facility, Bas-relief Coin Designer
Special Effects/Make-up Shop, Regional Museum Curator

Museum Exhibition Regional Commissions, Museum/Gallery Director, Special Effect Mask/


Fine Commission, Mold-Maker, Production Ceramics, Prototype Designer,
Make-up Designer, Regional Mid-Range Public Art & Portrait Commission,
Casting-Shop Manager, Stylist Music videos Photo Shoots
Commercial Art, Specialty Illustration, Appraisal, Restoration
High End Gallery

Gallery Curator, Gallery or Museum Assistant, Secondary Art Education,


Toy Modeler/Assistant, Functional Artist Asst.,
Commission, High End Print Houses Neon Signage Designer, Character Designer, 3-D Illustration,
Local or Cooperative Gallery Asst.
Stop-Motion Character modeler

Emerging Art Galleries Instructors Museum/Gallery Asst., Sculptor’s Asst., Local Commission,
Bronze Foundry Technician, Mold Making Tech/Asst.,
Neon Asst., Stop-Motion Character Asst., Community Art Education,
Ceramic Artist Asst., Prototype Designer Asst.
Art Fairs, Printing Companies, Special Effects Asst., Commercial Art, Private Instruction
Community Instructor, Community Exhibition

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DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in


Fine Art
BFA FINE ART DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist

• Minimum 2.0 GPA and the following general education requirements:


BFA UNIT REQUIREMENTS 3 Written Communication courses
Associate of Arts [AA] in Fine Art AA FINE ART DEGREE REQUIREMENTS
MAJOR COURSEWORK 4 Art Historical Awareness courses
• Minimum grade of C- in all core courses, major courses, and
CORE 36 UNITS 1 Historical Awareness course
LA 108 Composition for the Artist
MAJOR 42 UNITS 1 Quantitative Literacy course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: + ELECTIVES 9 UNITS 1 Cultural Ideas and Influences
MAJOR COURSEWORK 2 Written Communication courses + LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course
CORE 33 UNITS 2 Art Historical Awareness courses
TOTAL 132 UNITS After above general education requirements are met, take Liberal
MAJOR 15 UNITS 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
After above general education requirements are met, take Liberal
TOTAL 66 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.

BFA FINE ART CORE COURSES GENERAL EDUCATION REQUIREMENTS


AA FINE ART CORE COURSES FA 110 Still Life Painting 1
GENERAL EDUCATION REQUIREMENTS or FASCU 130 Sculpture 1 WRITTEN COMMUNICATION
FA 110 Still Life Painting 1
or FASCU 130 Sculpture 1 WRITTEN COMMUNICATION FA 143 Silkscreen 1 LA 108 Composition for the Artist
FA 143 Silkscreen 1 LA 108 Composition for the Artist or FA144 Etching 1/Intaglio
CHOOSE ONE:
or FA144 Etching 1/Intaglio or FASCU 233 The Art of Moldmaking & Casting 1
CHOOSE ONE: LA 110 English Composition: Narrative Storytelling
or FASCU 233 The Art of Moldmaking & Casting 1 FA 145 Printmaking
LA 202 English Composition: Creative Persuasion & Argument LA 133 Short Form Writing
FA 145 Printmaking or FASCU 234 Modeling & Sculpting the Head and Figure 1
or FASCU 234 Modeling & Sculpting the Head and Figure 1 LA 280 Perspective Journalism
FA 213 Introduction to Anatomy CHOOSE ONE:
FA 213 Introduction to Anatomy LA 202 English Composition: Creative Persuasion & Argument
or FASCU 231 Sculpting in Ceramics 1
or FASCU 231 Sculpting in Ceramics 1 EMPLOYMENT COMMUNICATIONS & PRACTICES
FA 224 Composition & Painting LA 280 Perspective Journalism
FA 224 Composition & Painting LA 291 Designing Careers
or FASCU 230 Sculpture 2
or FASCU 230 Sculpture 2
FA 420 Senior Portfolio Workshop/Professional Practices EMPLOYMENT COMMUNICATIONS & PRACTICES
FND 110 Analysis of Form ART HISTORICAL AWARENESS
FND 110 Analysis of Form LA 291 Designing Careers
FND 112 Figure Drawing LA 120 Art History through the 15th Century
FND 112 Figure Drawing HISTORICAL AWARENESS
FND 125 Color and Design LA 121 Art History through the 19th Century
or FASCU 155 Painting for Sculpture FND 125 Color and Design CHOOSE ONE:
FND 131 Figure Modeling or FASCU 155 Painting for Sculpture LA 171 Western Civilization
ILL 133 Digital Media 1: Photography & Imaging FND 131 Figure Modeling LA 270 US History
ILL 140 Introduction to Painting: Figure LA 274 Art & Architecture of Renaissance Florence
ILL 133 Digital Media 1: Photography & Imaging
LA 276 Seminar in Great Britain
or FASCU 270 Ecorche ILL 140 Introduction to Painting: Figure LA 278 Seminar in France
or FASCU 270 Ecorche LA 279 Seminar in Italy
196
LA 359 Urban Sociology 197
F INE A RT FA

ART HISTORICAL AWARENESS


LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
Certificate in Fine Art
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
CERTIFICATE REQUIREMENTS
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema MAJOR 42 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock + BY ADVISEMENT 24 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
+ ELECTIVES 12 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema + ART HISTORY 6 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art • Minimum 2.0 GPA
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art • Minimum grade of C- in all core courses and major courses
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
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Master of Fine Arts [MFA] in Fine Art MFA FINE ART DEGREE REQUIREMENTS MFA FINE ART GRADUATE LIBERAL ARTS
• Successful completion of Final Thesis Project REQUIREMENTS
• Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS • Minimum grade of C in all required 63 units

MAJOR 27 UNITS ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
+ DIRECTED STUDY 18 UNITS CHOOSE ONE:
+ ELECTIVES* 6 UNITS GLA 601 The Renaissance Art World & Its Classical Origins
+ Graduate Liberal Arts 12 UNITS GLA 602 The Art & Ideology of the 20th Century
TOTAL 63 UNITS GLA 607 Art & Ideas of the Enlightenment
*Per director approval GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
GLA 903 Graduate Seminar in Europe

MFA FINE ART REQUIRED MAJOR COURSES- MFA FINE ART REQUIRED MAJOR COURSES-
PRINTMAKING CROSS CULTURAL UNDERSTANDING
PAINTING
FA 600 MS: Figure Studio FA 601 MS: Drawing CHOOSE ONE:
or FA 639 MS: Expressive Drawing or FA 626 MS: Chiaroscuro GLA 603 Anthropology: Experiencing Culture
FA 601 MS: Drawing FA 609 MS: Painting GLA 606 Crossing Borders: Art & Culture in a Global Society
FA 602 MS: Head Drawing or FA 630 MS: Color Theory GLA 611 Cultural Narratives
or FA 618 MS: Composition for Abstract Art FA 610 MS: Etching GLA 617 Mythology for the Modern World
FA 611 MS: Lithography
FA 604 MS: Figurative Painting GLA 619 Culture & Identity in Modern American Theater
FA 612 MS: Silkscreen
or FA 608 MS: Abstraction & Interpretation GLA 627 Industrial Design in a Globalized World
FA 613 MS: Monotype and Relief Printing
FA 606 MS: Still Life Painting GLA 903 Graduate Seminar in Europe
FA 631 MS: Book Arts
FA 609 MS: Painting
FA 655 MS: Midpoint & Thesis Preparation
FA 626 MS: Chiaroscuro
+ 1 Major courses PROFESSIONAL PRACTICES & COMMUNICATIONS
FA 630 MS: Color Theory
GLA 674 Professional Practices & Communication for Fine
FA 655 MS: Midpoint & Thesis Preparation
Artists
MFA FINE ART REQUIRED MAJOR COURSES-
SCULPTURE
FASCU 620 MS: Figure Modeling MAJOR DESIGNATED GRADUATE LIBERAL ARTS
FASCU 622 MS: Moldmaking GLA 612 Writing & Research for the Master’s Student
FASCU 623 MS: Metals - Forging & Welding (Required for FA Sculpture Students)
FASCU 624 MS: Expressions in Clay
FASCU 644 MS: Final Project Seminar
+ 4 Major courses

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F INE A RT - PA INTING /PRINT MA K ING FA

UNDERGRADUATE FA 144 Etching 1/Intaglio


In this course, students explore the art
FA 214 Intermediate Anatomy
This course provides instruction in deep
FA 227 Fine Arts Heads & Hands
This course is designed to refine the abilities
FA 244 Etching 2
This course provides instruction in advanced
FA 310 Surrealism, Stylization &
Expression 1
COURSES of the etching/intaglio printing process. and superficial muscles not covered at of high proficiency students. The structure intaglio printmaking. Students learn Using strong painting skills to explore
In a step-by-step journey of exploration, the introductory level. This course gives of the human head and hands are analyzed, complex techniques to fully make use of the a chosen specific direction in painting
students develop the time-tested techniques a comprehensive anatomical study, with with attention to their individual components. expressive possibilities of intaglio and related surrealism, this class deals with concepts
for creating works of art from copper and concentration on the head, hands and feet. A Dramatic tonal drawing is stressed, and media. Experimentation is encouraged. including dreams, the unexpected, and
FA 110 Still Life Painting 1 broader geometric point of view is stressed. combinations of conte, pastel, and charcoal
zinc printing plates. A complete menu of fantasy. Students are taught to transform
This is a focused introduction to still life
methods and materials are presented for the are explored. Painting is introduced at the FA 247 History and Techniques of reality through graphic styles, cubist forms,
painting. Students learn to indicate simple
development of unique skills and styles. FA 220 Watercolor Painting 1 end of the course. distortion, simplification, powerful brushwork
form with a single light source and then Printmaking
learn to paint form lights, various forms, This course is a technical, historical, and This course surveys the art of printmaking, and bold color.
and cast shadows. Students also gain an FA 145 Printmaking practical survey of watercolor and provides FA 228 Landscape Painting 1 from its ancient origins to the stylistic and
understanding of warm and cool colors. This course will introduce etching, silkscreen, students with the background necessary to This class is an exploration of traditional and technological innovations of the present FA 311 Clothed Figure Painting 1
Emphasis is on composition, cropping, monotype, book arts, lithography and relief make informed painting choices based on contemporary approaches to landscape day. Emphasis is placed on the distinctive This course helps students learn to
overlapping and placement in the picture printing. At the conclusion of the course, the techniques and materials introduced. The painting. Emphasis is placed on evoking an characteristics of relief, intaglio, lithographic, conceptualize the body under clothing.
plane. student will have a good basic knowledge emphasis is on transparent application, emotional response through effects of natural and silkscreen techniques, as students Students relate proportion, gesture, light,
of all print mediums. Students will produce valued underpainting techniques, flat wash, light and composition. The plein air approach explore the expressive power and changing shadow, value, and color relationships to
a portfolio and a book of prints. Traditional dry brush, and wet-on-wet technique. is emphasized throughout the course. cultural role of the printed image throughout structure, mass and form. Emphasis is
FA 142 Lithography 1
printmaking processes will be taught. history. placed on paint handling, brush usage,
This course covers the creative elements
and technical aspect of drawing and FA 224 Composition & Painting FA 241 Book Arts 1 understanding various properties of clothing
printing from stones and plates, exploring FA 210 Still Life Painting 2 This course is a comprehensive, in-depth This class offers students a comprehensive FA 249 Inspired Drawing for Project and drapery, and the relation of the figure to
the complete lithographic process as well This course deals with various directions and study of the principles of composition, introduction to all the artistic disciplines of its environment.
Development
as the discussion of aesthetic concerns forms of still life painting. A variety of styles, value, pattern, tone, staging, mood, and hand bookbinding and box making. Students
In this course, students will turn their creative
in printmaking. Draftsmanship, expressive techniques, and compositional contents are color theories. Emphasis is placed on the are instructed in the proper use of tools FA 313 Wildlife Painting 1
ideas into drawings suitable for generation
drawing, and painterly mark making are all used to further explore still life. Individual creative process from concept to finished art. and equipment as well as various creative In this course students will visit zoos and
and planning projects. Students will learn
well suited to the lithographic process. technical approaches will be encouraged. Imaginative compositional responses of the low-tech replicative techniques suited for the wildlife sanctuaries to observe, sketch,
about balance, form, rhythm and spatial
More ambitious and larger paintings are student are increased through the experience inclusion of text and image in bookworks. develop color studies, photograph, and paint
relationships and apply these concepts to
stressed. of painting. FA 242 Lithography 2: Color animals in the student’s choice of acrylics,
FA 143 Silkscreen 1 their compositions. Students will draw from
This course offers an exploratory introduction This course covers the creative elements and their imaginations, locations and studio oils, gouache, pastels, or watercolor. Utilizing
to the art of prints using the direct photo FA 213 Introduction to Anatomy FA 226 Advanced Figure Drawing/ technical aspects of drawing and printing situations to develop a portfolio of drawings. solid drawing skills and perspective, students
emulsion stencil method of printing with This course offers an introductory study Fine Art from stones and plates. Students will engage will create strong compositional paintings
water-based inks. Students develop of the bones and muscles of the human This course focuses on the strength of in an advanced study of color printing, and based on animal forms, textures, and
FA 255 Letterpress
specialized knowledge for using a variety of body. Emphasis is placed on the dynamics drawing through the principles of accurate further exploration of black and white image characteristics.
This class is an introduction to letterpress
papers and inks to create works of fine art of anatomical form and how it relates to value and form. Students express properties making in lithography.
and its applications in artists’ books,
and contemporary communications. figurative art. of form and feeling using charcoal and conte broadsides and typography. Topics include FA 320 Watercolor Painting 2
in a tonal and linear manner. Emphasis is FA 243 Silkscreen 2 how to handset type, mix ink, ink the press, This course covers an advanced exploration
placed on combining color with drawing. This course provides the expansion of and printing procedures. Demonstrations of several watercolor media and techniques.
VIEW the schedule, prerequisites, Large-scale finished drawings are a valuable silkscreen skills and refinement of technique. include printing from lead type, designing Students are given individual freedom to
and course fees & REGISTER at part of this course. Students design a large scale project or and printing from polymer plates, pressure complete more ambitious projects.
https://catalog.academyart.edu portfolio series. Emphasis is placed on printing, relief printing methods, and edition
experimentation in individual directions and printing.
personal development.
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FA 321 Head Painting 1 FA 327 Advanced Figure Painting 1 FA 344 Monotype 1 FA 350 Mural Painting 1 FA 385 Advanced Projects in FA 420 Senior Portfolio Workshop/
In this course, an analysis of head structure Students gain a mastery of realistic painting This course offers an introduction to the This course will explore the many aspects Printmaking 2 Professional Practices
and traditional techniques are combined to skills to develop a classical approach to basic techniques, technical processes and of murals and mural production for the In this course, printmaking students will take This course surveys various business matters
provide students with the skills necessary painting the figure. Large finished works will concepts of monotype printing. Emphasis is contemporary artist in terms of residential, their artistic expressions to the next level and of the fine artist. Emphasis is placed on
to accurately paint the human head. be encouraged, allowing students to capture on technical instruction for production and commercial and public applications. The develop a mature body of work and artist’s resume and biography preparation, and
Development of head forms are explored gesture, composition, body expressions and aesthetic evolution of student’s original prints. course will consider mural concepts, clients, statement. Students will further their ability assembly of portfolios. Examination of
through mass, value, shape, texture, and personality. proposals, design, sites, formats, surfaces, to work thematically and develop a portfolio gallery and museum introductions, grant
color. FA 345 Advanced Projects in mediums, materials, methods, process/ based on a proposed central concept. applications, public relations, and reviews
FA 330 Still Life Painting 3 applications, production and product. Articulating intentions and self-assessment and articles is included. Business matters
Printmaking 1
FA 322 Quick Studies 1 This course is a further exploration into the In this course, students will begin to hone will be emphasized. relevant to the artist, including income tax,
In this course, students master the art of still life genre, expanding on the concepts their style and craft through independently FA 355 Letterpress 2 contracts and insurance, are discussed.
high-energy, quick studies. Paintings stress from FA 210. Through the mastery of tonal defined projects. Students will research In this course, students will take their skills FA 410 Surrealism, Stylization &
color, composition, paint handling, and values and the depiction of textured surfaces, contemporary artists and learn to work to the next level and create an edition of FA 421 Landscape Painting 2
Expression 2
indication of subject. Students learn the students will be able to create the illusion of thematically in a consistent manner. prints and an artist book on the letterpress. This course teaches more in-depth traditional
This course will continue the development
importance of editing through color study and three-dimensional form and depth. Emphasis will be placed on combining print Students will hand set type, design and print and contemporary approaches to landscape
of the student’s personal direction. An
the excitement of direct painting. Students techniques and working across traditional from photopolymer plates, print on the platen painting. Students will further develop their
understanding of concept and motivation will
are encouraged to develop intuitive feelings FA 340 Screen Printing for Painters media boundaries. press and print on the cylinder press. plein air abilities and will work on larger
be discussed and exemplified through larger
for the essence of their subjects. Students will learn the fundamental screen studio paintings. A personal direction is
scale works. An exploration of possibilities
printing techniques needed to create fine art FA 347 Relief Printing 1 FA 368 Urban Landscape will be portrayed in study form before encouraged.
FA 325 Mixed Media Drawing & screen print editions, make multiple variations This course covers an in-depth exploration This course will solidify the concept of embarking upon finished works.
Painting 1 of an image, and to execute print editions of into the inherent qualities of the relief print painting images of the urban landscape. FA 422 Quick Studies 2
In this course, the student discovers new personal artwork with a painterly approach. including woodcut, linocut, monoprint Utilizing various light effects, from flat A further development of powerful brushwork
FA 411 Clothed Figure Painting 2
possibilities by mixing media and using This course cumulates with translating an and collograph. The course stresses both (grey-day) lighting to the strong sunlight is stressed in this course. Larger-scale
This course continues the study of clothed
varied drawing surfaces. The descriptive existing portfolio of work into a printed format. technique and creativity to expand students’ characteristics of light and shadow, provides studies will unleash conviction and diminish
figure with more ambitious assignments.
and expressive qualities of line, either alone imagery. Emphasis is placed on students’ a well-rounded understanding of the intimidation about meaningful paint
Students increase their ability to effectively
or combined with tone and color, will give FA 341 Book Arts 2 individual points of view and their visual possibilities of painting the city. Location and application. Homework subjects may be
portray the human figure in clothed form, and
dimension, texture and vitality to the student’s A continuation of Book Arts 1, this class realizations. studio painting will be required. the artist’s choice. Intuitive paint handling
to compose figures in their environments.
drawing. will take students deeper into the technical is encouraged, based upon a solid painting
and conceptual aspects of the book form. FA 348 Paper Sculpture FA 373 Painting Concepts foundation.
FA 413 Wildlife Painting 2
FA 326 Head Painting 2: Portraiture In addition to advanced bindings, students Students in this course will create three- This is a unique course designed to help
Work in this course requires a focused
In this course, students will paint in portraits, will explore editioning, Artist’s Books, and dimensional, bas-relief paper sculpture, using students utilize Photoshop as a tool to aid FA 423 Abstract Painting 1
proposal of a personal direction for a series
developing structure and style through mass, complex box making with an emphasis on a variety of imagery. Basic techniques of with painting. Students will use Photoshop to In this course, abstraction is created from
of large-scale pieces. Students will visit zoos
value, shape, texture and color. Students more fully developed individual projects. sketching, designing, cutting, bending, and manipulate digital photographs, make virtual objective and non-objective sources. A
and wildlife sanctuaries to observe, sketch
learn how portraiture relates to the physical mounting paper to create the illusion of three- galleries of their work and explore various strong emphasis is placed on composition,
and further develop their concepts and style.
likeness of the specific individual, as well FA 343 Silkscreen 3 dimensional images will be taught. Each digital techniques in relation to painting. alignment, color, texture, shape relationships
Students will create a cohesive body of work
as the essence of the subject. Posing In this portfolio building course, students will course will consist of technique activities and suitable for exhibition based on their small and paint application. The course stresses
techniques are explored. develop a cohesive series of silkscreen prints assignments that enable students to produce studies. the importance of abstract painting as it
suitable for exhibition. Mastery of technique, finished quality work. relates to all forms of painting, and abstract
conceptualization, and execution will be painting as its own art form.
emphasized.

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FA 424 Techniques of the Masters 1 FA 433 Abstract Painting 2 FA 444 Monotype 2 FA 453 Painting Concepts 2 FA 480 Watercolor Painting 3 FA 498 Collaborative Project
This course explores the various techniques Building upon previous coursework in This advanced course provides further In this course students will create In this course, students will build a cohesive Students meeting set criteria are selected
of the masters. Students will receive hands- abstract painting, students will develop a study of process, materials, monotype photorealistic paintings with the aid of a series of watercolor paintings suitable for by their department to work on an
on instruction combined with a historical concept for a body of large-scale abstract philosophies, and contemporary artists. digital studies, projection, grids, photography exhibition. Demonstrations will include a interdisciplinary collaborative project.
survey of painters who were influential in the works. Mixing mediums will be encouraged. Advanced research in technique will be and technology. Students will convert their wide variety of mixed media to complement
modification of painting methods. The course The relevance of scale will be considered emphasized and the use of digital media will ideas into coherent visual statements and the watercolor media. Students will practice FA 499 Special Topics
is designed to allow students to work in the based on several studies. Final critiques be explored. Students will refine their drawing develop a portfolio of quality composite advanced methods and techniques to Special Topics class offerings change each
various painting processes of the masters. and commentary will develop each student’s and painting skills in relation to monotype image paintings. Balancing logic and achieve professional level work. Technical semester and are taught by experts in a
artistic vocabulary and approach. processes and create a cohesive portfolio of intuition to create cohesive concepts will be skills and presentation standards will be specific area You may contact your academic
prints. emphasized. emphasized.
FA 425 Mixed Media Drawing & department director or advisor for more
Painting 2 FA 438 Studio Landscape 1 information. Please note that some Special
The primary goal of this course is to further Students will create ambitious landscape FA 445 Advanced Projects in FA 471 Clothed Figure Painting 3 FA 484 Techniques of the Masters 2 Topics have a required course fee and course
explore various mediums and surfaces. paintings from studies and photographs. Printmaking 3 Students will create a focused series of Students will utilize the painting processes prerequisites may vary by topic.
Experimentation is encouraged early in the The course stresses complete development In this cumulating portfolio project course, paintings intended for professional exhibition of the masters to create a cohesive body
course. A personal direction will be required. of large finished landscape paintings students will develop a concept, write in the clothed figure genre that demonstrates of work suitable for exhibition. Students will FA 500 Internship in Fine Arts
Students may choose objective or non- through various stages. Developing strong a project proposal and based on these individual concept and style. Emphasis will select a technique, create a project proposal Internship is only open to qualified upper-
objective motifs. Design, use of mediums composition, design, light effects, and objectives, create a print medium portfolio be placed on effectively incorporating the and based on their objectives, create a series division students, offering an opportunity to
and quality control will be the primary criteria personal style will be encouraged. and an artist statement. Students will clothed human figure with environments. of paintings. Emphasis will be placed on work in a field related to Fine Art.
for critiques. incorporate various print techniques to reflect concept, personal style, and professional
FA 439 Studio Landscape 2 the diversity of their skills and self-assess FA 473 Abstract Painting 3 presentation of work.
Each student will formalize their direction, their work at a professional level. In this portfolio building course, students
FA 426 Head Painting 3: Advanced
concept, subject and theme for a body will develop and refine a unique, cohesive FA 490 Portfolio Enhancement
Portraiture of work to be produced. Scale and scale body of work suitable for exhibition. Students will further their skill in specific
Students will develop their own unique FA 447 Relief Printing 2
variation will be encouraged. Keeping focus Students will have a thorough and enhanced Emphasis will be placed on concept, skill areas as determined by the Department
vision of portraiture. Large-scale and three-
will be stressed, as well as the primary goals knowledge of relief processes by refining and craftsmanship. Contemporary art history Director. Professional standards for process,
quarter to full body works will be required.
of conviction, follow through and consistency. their carvings and analyzing the work of and relevant styles will be examined and technique, and execution will be emphasized.
Involvement in staging, backgrounds,
contemporary artists. The development of students will articulate ideas in the context of Outcomes will be topic specific. Department
personality development, meaningful
FA 441 Book Arts 3 creative concepts will be stressed in creating contemporary art markets. Director approval is required. Course fees
compositions and light effects will be
This advanced course focuses on developing a cohesive portfolio reflecting knowledge of a and prerequisites may vary by topic.
stressed. By the end of the course, students
will have produced four to five portraits in a professional level portfolio piece. Emphasis variety of techniques including digital media. FA 475 Mixed Media Drawing &
their personal style. will be placed on applying a variety of Painting 3 FA 493 Study Abroad
complex bookbinding methods and box FA 450 Senior Painting Studio This course focuses on using various In this course, students will travel to an
structures. Student will develop a project This highly advanced painting studio course mediums and surfaces to convey a personal inspirational destination to practice art
FA 427 Advanced Figure Painting 2 proposal and execute their concepts using on location. Emphasis will be placed on
In this course, each student will be asked will help senior students create and develop expression. Students will develop a concept
the most appropriate binding and content. a personal direction for their graduation and create a cohesive body of work that expression and reflection of the place.
to find a unique quality in their approach to
portfolio. Students will focus attention on a supports their intention. Design, balance, Course fees and prerequisites may vary by
figure painting. Large-scale works will be
cohesive body of work through individual weight, texture, appropriate use of mediums, topic.
expected. Design, composition, lighting and
strong content will be stressed. presentation of existing pieces, in conjunction quality control and creating work that is
with their personal goals. Final presentations suitable for exhibition will be emphasized.
may be reviewed by local gallery
representatives at semester’s end.
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GRADUATE FA 604 MS: Figurative Painting


In this course, students will address
FA 608 MS: Abstract &
Interpretation
COURSES composition, color theory, form and structure This course is an overview of the distortion
as they pertain to fine art figure painting. of form and color for emotive effects.
Students will hone their skills through Assignments will explore major movements
critiques and personal exploration. within modern art from its inception to the
FA 600 MS: Figure Studio
This course develops the artist’s ability to present.
represent the human figure in pictorial space. FA 605 MS: Landscape Painting
Drawings are based on observation from A studio course for students in the landscape FA 609 MS: Painting
life and the study of old master drawings. genre. Students may paint from locations This painting course will introduce the
Emphasis is placed on proportional accuracy, and photographic references. Focus is on painting process, beginning with the
foreshortening and the use of form and refining a personal approach and response importance of value and value relationships.
cast shadows to achieve convincing three to the subject of natural and man-made Monochromatic and limited pallet color
dimensional form. environments using the paint medium. schemes will also be explored and the
use of various brushes, painting mediums
FA 601 MS: Drawing FA 606 MS: Still Life Painting and surfaces will be demonstrated.
This drawing course deals with the A studio course exploring the variety Simple compositions will lead to various
understanding and application of of organizational and compositional painting approaches including realism and
perspective, proportion, gesture, and approaches. Skill in paint handling will impressionism.
foreshortening. Through the use of line, tone, be developed using still lifes, figure and
and modeling, students will learn to depict landscape as subject. FA 610 MS: Etching
objects as wells as figures. In this course, students will explore the
FA 607 MS: Cityscape Painting etching medium as a possible format for
FA 602 MS: Head Drawing Students will address problems unique to the developing a series of self-initiated prints.
An in-depth investigation into basic drawing cityscape, including objects of transportation
principles which face both fine artists and and structures. Students will learn the FA 611 MS: Lithography
illustrators. Composition, perspective, painting of people as objects or shapes In this course, students will execute a series
proportion, focal point, value pattern and the within the painting, rather than as subjects. of self-initiated lithographic prints for further
use of light and shadow are developed using The principles of dramatic light and shadow, critique and discussion. Stones and plates
the human head as subject. atmospheric perspective, focal point and will be used.
perspective will be developed.

FA 603 MS: Mixed Media / FA 612 MS: Silkscreen


Printmaking This course offers an exploratory introduction
A studio course for students interested in to the art of prints using the direct photo
developing mixed media approaches while emulsion stencil method of printing with
experimenting with varied surface techniques. water-based inks. Students develop
Students explore practical, technical, and VIEW the schedule, prerequisites, specialized knowledge for using a variety of
conceptual applications for printmaking, and course fees & REGISTER at papers and inks to create works of fine art
https://catalog.academyart.edu and contemporary communications.
painting and drawing. The course covers
water and oil-based mediums, as well as
208 contemporary transfer techniques. 209
F INE A RT - PA INTING /PRINT MA K ING FA

FA 613 MS: Monotype and Relief FA 620 MS: Expressive Painting FA 625 MS: Life Size Figure FA 630 MS: Color Theory FA 634 MS: Etching/Advanced FA 644 MS: Quick Studies
Printing This painting course explores perceptual and Drawing This hands-on class will provide students with Techniques This is a high-energy class in which students
This course offers an introduction to the conceptual approaches to painting both the This course is taught in a studio environment, a visual, theoretical and practical education in The techniques in advanced intaglio produce quick painted studies. Paintings in
basic techniques, technical processes, and representative figure and the abstract figure. developing the student’s ability to render color. Scientific information will be presented printmaking are covered in this course, acrylic or oils will stress color, composition,
concepts of monotype and relief printing Students will increase their competence in the human form with precision at life size. in conjunction with a series of projects including color printing. The emphasis will be paint handling and indication of subject.
including exploration into monotype, dynamic composition, color and expressive Students will improve the ability to accurately designed to personalize the course and its on experimentation and personal expression. Students are encouraged to develop intuitive
woodcut, linocut, monoprint, and collograph. painting techniques. describe anatomy, perspective, edge control, content, with the ultimate goal of enhancing feelings for paint handling. A variety of
Students will choose their direction for this and structure through the rendering of both the student’s capacity to make informed color subjects will be painted.
choices in their artwork.
FA 635 MS: Book Arts/Advanced
course in a single medium or combination of FA 622 MS: Anatomy for Artists form and cast shadows.
Techniques
media. The focus is to develop and refine a This course will provide students with a FA 626 MS: Chiaroscuro FA 645 MS: Advanced Composition
This is a continued explanation of advanced
personal direction. comprehensive study of the skeletal and This course offers an in-depth study of FA 631 MS: Book Arts This course teaches very specific principles
book binding techniques. Complex bindings,
muscular systems of the human body. classical drawing principles through the In this course, students will explore the in picture controls, graphic events and visual
non-traditional materials, and alternative
FA 614 MS: Contemporary Painting Students will have the opportunity to rendering of a 3D form. Concepts including art of bookmaking and how it relates to attractions. These principles will have as
processes are covered.
In this unique contemporary painting course investigate the complexities of the human the 5-value system of tonal rendering, their own work and direction. The concept much application to completely non-objective
students will focus on the relationships form, which in turn will enhance their composition, value pattern, variation of form of bookmaking is examined critically and works of art as they do semi-realistic or
between style and subject matter. Students figurative drawing ability and skills. and cast shadow edges are intensively a variety of binding forms are explored. FA 636 MS: Silkscreen/Advanced realistic works of art.
will be challenged to step out of their comfort explored. Emphasis is placed on careful Students will be encouraged to develop their Techniques
zones and experiment with a variety of FA 623 MS: Monotype Relief/ analysis of light and shadow relationships. own concepts and interpretations. Screen process and darkroom techniques on FA 655 MS: Midpoint & Thesis
approaches at an advanced level. The work the advanced level are covered. Emphasis
Advanced Techniques Preparation
and techniques of contemporary realists will FA 632 MS: Abstraction & is on extension and refinement of individual
In this course, students are introduced to FA 627 MS: Figure Studio 2 This course will prepare students for their
be studied in depth. expression within a wide variety of specialized
new advances in contemporary techniques This course is taught in a studio environment, Interpretation 2 midpoint review. Students will identify and
applications.
and materials used in the field of monotype developing the artist’s ability to represent the In this specialized course, students will refine their thesis concept and prepare
FA 616 MS: Portrait Painting and relief printing. The focus of the course is human figure in pictorial space. Drawings perform an in-depth study of abstraction. works to explore the concept with regard to
This course is a classical approach to the use of these techniques and materials, are based on observation from life through This begins with an investigation of painting FA 639 MS: Expressive Drawing approach, content, and style. Upon finalizing
formal portraiture based on naturalism. combined with those previously learned, to 2-3 week poses. Emphasis is placed on techniques specific to abstraction, including In this course, students will learn to expand a thesis concept, students will write content
Two approaches will be explored: e’bauche develop projects and series which express proportional accuracy, foreshortening, and nontraditional and contemporary media. their responses to the human form in both and paint or prepare a print in class for
and demi-teinte (the wet into wet approach individual style and concept. the use of form and cast shadows to achieve Concept as an important foundation of intent representation and abstraction. The student individualized instruction and critiques.
exemplified by Rembrandt, and the reverse convincing three-dimensional form. will be introduced in the second half of the will focus on value, proportion, composition,
approach of light to dark exemplified by course. Students will produce studies as space, form, balance and movement. Quick
FA 624 MS: Mixed Media / FA 695 MS: Collaborative Project
Sargent). preliminary explorations for larger paintings, gestural drawing and long sustained poses
Printmaking - Advanced Techniques FA 629 MS: Letterpress Printing Students meeting set criteria are selected
including multi-paneled paintings. Students will be covered.
This course focuses on the diversity of In this course, students will study the basics by their department to work on an
FA 618 MS: Composition for of letterpress printing including how to will end the course having created a body of interdisciplinary collaborative project as part
contemporary materials available to today’s
handset lead type, use a pica ruler, mix ink, work with a solid conceptual base. FA 642 MS: Abstraction & of their studio requirement.
Abstract Art printmakers. Innovation, the development of
In this course, students will employ the visual individualized projects, and the expression of ink the press, and print on the letterpress. Interpretation 3
language of form, color, and line to create advanced content are encouraged. Demonstrations will include printing from lead FA 633 MS: Litho/Advanced In this course, students will conceive of
abstract painting compositions. Emphasis type, polymer plates, pressure printing, relief Techniques a basis or concept for a new direction or
will be placed on effective use of design printing methods, and page layout. In this course, students will pursue color- movement. A body of work will be created
principles, a focused palette, expression, and printing techniques to develop concept and which supports or makes visual the concept.
articulating concepts. Contemporary art and image making. Stones and plates may be
student compositions will be discussed in the used.
terms of successful visual communication.
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F INE A RT - PA INTING /PRINT MA K ING FA

FA 699 MS: Special Topics FA 802 MS: DS Mentorship Forum FA 900 MS: Internship
Special Topics class offerings change In this course, students will meet Students will gain practical experience in
each semester and are taught by experts independently with their Directed Study a professional environment by performing
in a specific area. You may contact your Mentor and participate in weekly online peer under supervised internship at a host
academic department director or advisor reviews and discussions. Students will refine company. Students must submit the
for more information. Please note that some their thesis concepts, clearly express intent company’s job description to their
Special Topics have a required course fee, and set personal goals for work. Instructor Department Director and the Graduate
prerequisites, and/or may require Department critique, peer review, and advancing work School for approval.
Director approval. based on feedback will be emphasized.
Students must submit a DS Mentorship FA 903 MS: Study Abroad
FA 800 MS: Directed Study request to their Department Director and the In this graduate course, students will travel
Directed study is the primary concentration Graduate School for approval. to an inspirational destination to practice
of a Master’s degree candidate’s work art on location. Emphasis will be placed
toward the completion of a Final Portfolio FA 805 MS: Continued Group on expression and reflection of the place.
and/or Thesis Project. With the approval Directed Study Course fees and prerequisites may vary by
of the Department Director, students may Graduate students continuing work on their topic.
take any university coursework to develop individual Final Projects receive instruction
specific conceptual and technical skills that and critiques of their work. In addition to
will enable them to further develop their Final regular instructor critiques of their work
Portfolio and/or successfully bring a Final in progress, graduate students discuss
Thesis Project to completion. Please note approaches to their Final Projects as peers.
that some Directed Study courses have a
required course fee and course prerequisites
may vary by topic.
FA 810 MS: Printmaking 1
This course will enable students to pursue
their approved figurative thesis while
FA 801 MS: Group Directed Study interacting with the instructor and other
Graduate students working on their individual students. Input and direction from the
Final Portfolio and/or Thesis Project receive instructor will serve as a guidance for each
instruction and critiques of their work. In student’s personal direction.
addition to regular instructor critiques of their
work in progress, graduate students discuss
approaches to their Final Portfolio and/or
FA 830 MS: Printmaking 2
This course will encourage the concept
Thesis Project as peers. Please note that
of a cohesive body of work based upon
some Group Directed Study courses have a
the student’s individual thesis proposal
required course fee and course prerequisites
and committee suggestions. Prints will be
may vary by topic.
produced according to an agreed upon
timeline. Students will be encouraged to
produce and continually improve their
concept, composition, and technical abilities.

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UNDERGRADUATE FASCU 180 Modeling & Sculpting FASCU 233 The Art of Moldmaking FASCU 237 Neon/Illuminated FASCU 330 Sculpture 3
This course focuses on professional portfolio-
FASCU 337 Casting Bronze 1
This course explores the basic techniques
the Classical Figure & Casting 1 Sculpture
COURSES Form, balance, and the representation of This course offers an introduction to the This course offers an introduction to neon level sculpture, exploring concept and craft involved in lost wax casting, teaching
human proportions are fundamental elements techniques and essential skills used in fabrication techniques. Basic theory of the while investigating expressive sculptural students to make wax patterns both directly
of classical figure sculpture. Building on moldmaking and casting. Single-piece face use of radiant light in fine art is covered. language. Issues of context are introduced and from molds. Students will develop skills
the skills learned in Foundations Figure molds, simple two-piece to complex three-or- Students create their own work and are and employed, including site, scale, surface, including gating, ceramic shell investment,
FASCU 130 Sculpture 1 form, function, material, intention and the metal pouring, welding, metal finishing,
This course is an exploration of the nature Modeling, students will further their ability to more-piece rigid molds, as well as slip cast encouraged to use neon as a component
sculpt the realistic human figure. Emphasis methods and rubber moldmaking techniques part within other media ranging from metal to viewer. patina, and presentation of finished bronze
of three-dimensional form, as well as an
will be placed on geometric form and are explored, along with hollow and solid photography. sculptures.
introduction to sculptural materials and
technical skills. Students will gain hands-on anatomy. Students will also make plaster casting techniques. FASCU 331 Sculpting in Ceramics 2
experience creating their own sculpture. molds to cast finished sculptures. FASCU 240 Modeling & Sculpting This course further explores clay as an FASCU 338 Wheel Formed
FASCU 234 Modeling & Sculpting expressive sculptural medium. Emphasis Sculpture
Figurative Gesture
FASCU 230 Sculpture 2 is placed on refining skill levels in hand- This is primarily a skills building class in
FASCU 150 Modeling & Sculpting the Head and Figure 1 This course is designed to enhance figure
This course emphasizes sculptural problem building as well as glazing and finishing which students will learn to form simple
Animals This is a life-modeling class designed for modeling ability. Students will be taught how
solving in numerous media including methods. Individual project development is shapes on a potter’s wheel such as cylinders,
This course will focus on sculptures of both beginning and advanced students. to render in three dimensions and explore
modeling, welding and casting and/or mixed encouraged. bowls, and discs. Students will then use
quadrupeds, mammals, and other animals. Modeling directly in clay and working on the geometry and proportions of the human
media. Instruction in professional solutions both male and female forms, students study figure. Students will complete figure studies these shapes as a basis for sculptural
Students will have the opportunity to
and sculptural expression will be combined the body with emphasis on proportion and and exercises of varying complexity. FASCU 334 Head and Figure compositions. Surface applications include
explore animal sculptural compositions
with critical discussions. anatomy. Sculpture 2 raku, and multiple low temperature firings.
from sketches, drawings, small 3-D models
and finished scaled-up sculptures in clay FASCU 248 A History of Sculpture: This is a life-modeling course in which
and plaster. Both anatomical realism and FASCU 231 Sculpting in Ceramics 1 FASCU 235 Metal Fabrication 1 students work representationally and FASCU 339 Stone Carving
Michelangelo to Present
abstracted gestural movement will be This course introduces the techniques of This course offers an introduction to the basic expressively, developing art pieces that This course focuses on the art and skill of
This course surveys the history of sculpture
explored. Professional aspects of design, hand building with clay, as well as covering procedures of oxyacetylene, arc welding represent unique and personal interpretations carving forms in stone, alabaster, or marble.
from Michelangelo’s groundbreaking
finish, and personal style for portfolio important related topics such as clay and MIG welding. The techniques of cutting, of the human form. Further development Students will gain hands-on experience in
approach and its classical influences, to the
solutions will be examined. bodies, kiln firing, and an overview of the bending, forging and finishing of ferrous of formal techniques and discussion of the relief carving and freestanding traditional
artistic innovators of the 20th Century. Topics
contemporary ceramic scene. Special metals are included. Students transform history of sculpture are covered. sculpture.
include how sculpture has become a central
attention will be paid to the painterly creative ideas into simple three-dimensional
FASCU 155 Painting for Sculpture application of dry and textured surfaces,
part of the urban landscape, the influences
This painting course will add to the student’s models and transpose these models into of sculpture on architecture, and the complex FASCU 335 Metal Fabrication Skills 2 FASCU 345 Modeling & Sculpting
especially suited to sculptural forms. finished welded sculptures. This course explores advanced and in-depth
ability to render form in paint, using value, relationship between sculpture, politics, and the Portrait
shapes, and edges. Students will gain a society. metal working skills and techniques, In this advanced course, students will work
better understanding of three-dimensional FASCU 236 Wood Structures and including gas, arc, and tig welding, as well in water-based clay to create portrait busts.
form through painting the human form with as fabrication, forging and metal finishing. Students will create many portrait sculptures
Construction FASCU 270 Ecorche
emphasis on value and structure, and will be Students will apply these developed skills to during the course of the semester. This
This course is designed to acquaint students Students will learn to sculpt an anatomical
able to create three-dimensional form on the several finished portfolio-quality pieces. course focuses exclusively on modeling the
with the art of wood carving and construction, representation of all or part of the human
canvas. opening the way to mastering this art form. body with the skin removed, thereby focusing portrait bust, and instructs students on how
Hands-on studio projects include relief on and displaying skeletal construction and to fire or cast in plaster.
VIEW the schedule, prerequisites, carving and free-standing sculpture of the musculature. This course is beneficial for
and course fees & REGISTER at student’s own design. History, philosophy, students from all disciplines interested in
https://catalog.academyart.edu
principles, and practical information are expanding their knowledge of the human
discussed. figure.
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F INE A RT - S CULP TU RE FA SCU

FASCU 360 Life-Size Figure FASCU 437 Casting Bronze and FASCU 499 Special Topics FASCU 626 MS: Neon FASCU 632 MS: Ecorche: Sculpting
Modeling Metal 2 Special Topics class offerings change GRADUATE This course is designed to introduce and the Figure from the Inside Out
This course will guide the experienced life- Students will explore advanced techniques each semester and are taught by experts COURSES explore illumination as a sculptural medium. In this course, students will learn to sculpt
modeling student toward creating a life-size in metal casting including but not limited in a specific area. You may contact your Fabrication techniques, basic theory and an anatomical representation of all or part
figure in water-based clay. The value of to: hollow forms, complex gating, bonded academic department director or advisor aesthetic considerations are covered. of the human body with the skin removed,
classical realism in figurative sculpture is sand-mold process, multiples, advanced for more information. Please note that some thereby focusing on and displaying skeletal
Special Topics have a required course fee FASCU 620 MS: Figure Modeling
emphasized, as well as subtlety as a means finishing, and patination. Students enrolling in
This studio life-modeling environment allows
FASCU 627 MS: Wood Carving construction and musculature. Using
of personal expression. this course should be familiar with gating and and course prerequisites may vary by topic. plasteline figures, the class will explore
students to develop personal interpretations Studio
ceramic shell techniques. In this course, students develop their morphology, structural concepts, and
of the human form.
FASCU 361 Glaze Technology FASCU 500 Internship in Sculpture individual expression through the media of rhythmic proportion.
Throughout history, glazes have been FASCU 461 Ceramic Sculpture 4 Internship is only open to qualified upper- wood. Students develop skills by exploring
division students, offering an opportunity to FASCU 622 MS: Moldmaking
used to protect and aesthetically enhance This course is designed to offer students a the various properties and techniques FASCU 636 MS: Neon/ Advanced
work in a field related to Fine Art. In this course, students will develop and
objects made in clay. Students will work real work professional experience. Students of traditional and contemporary wood Techniques
experiment with a variety of moldmaking
with a variety of basic glaze recipes from all must present a proposal around the body sculptures. History, philosophy, principals, Students will continue to explore advanced
techniques. There will also be an exploration
temperatures, with an emphasis on low fire, of work they wish to work on which must and practical information will be discussed. techniques in neon and glass casting. There
in three-dimensional form and aesthetics.
students will also learn how to mix, test and then be approved for enrollment in this will be an emphasis on individual projects
manipulate glazes to create exciting new course. This proposal establishes suitable FASCU 630 MS: Advanced Figure and concept development.
effects. level of skills in the following: ability to set FASCU 623 MS: Metals - Forging &
Modeling
and achieve goals, ability to articulate and Welding
understand conceptual framework, and a
Students focus on an in-depth study of the FASCU 637 MS: Metals - Foundry
FASCU 431 Ceramic Sculpture 3 This course offers students an environment
human figure and on the portrait bust, an art Casting a variety of metals using shell molds
In this course, students will focus on portfolio high level of skill and understanding of the to address and experiment with the problems
form that is both ancient and contemporary. is the focus of this course. Students learn
level work. Students will master the basic ceramic medium. Students will create a body and solutions in fabrication and construction.
Realistic studies of standing figures, portraits the correct preparation of waxes for casting,
technical skills of ceramics. Emphasis will of work suitable in an exhibition. Students will work on independent projects
and reclining figures will be performed. finishing and patination of the completed
be placed on exceptional technical quality, and conduct critiques and discussions.
casting. A personal direction is encouraged.
thematic exploration, and conceptual clarity. FASCU 490 Portfolio Enhancement
Students will accurately self-evaluate and Students will further their skill in specific FASCU 624 MS: Expressions in Clay
accomplish their established goals within a areas as determined by the Department
FASCU 638 MS: Clay - Advanced
This class is an introduction to clay as an
set time frame. Director. Professional standards for process, expressive sculpture medium. Students will Techniques
technique, and execution will be emphasized. learn various sculptural techniques, and more Raku and Pit firing, advanced glazing and
Outcomes will be topic specific. Department importantly, a rich variety of painterly and surface techniques will be explored in this
FASCU 435 Metal Fabrication Skills 3
Director approval is required. Course fees contemporary low fire surface techniques. course. Developing personal concept in
This focuses on advanced procedures of
and prerequisites may vary by topic. combination with technical advancement is
oxyacetylene, arc welding, MIG welding
emphasized.
plasma cutting and gouging. Techniques FASCU 625 MS: Public Art
of cutting, bending, forging and finishing of FASCU 498 Collaborative Project Students will work with issues involving
ferrous metals will be covered. Students will Students meeting set criteria are selected site-specific/public sculptures. This course
transform their creative ideas into complex by their department to work on an will cover the phases and procedures artists
models and transpose these models into interdisciplinary collaborative project. encounter before installation. Students will VIEW the schedule, prerequisites,
finished welded sculptures. make proposals for site-specific works. and course fees & REGISTER at
https://catalog.academyart.edu

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F INE A RT - S CULP TU RE FA SCU

FASCU 640 MS: Figurative FASCU 647 MS: Advanced Forging FASCU 800 MS: Directed Study FASCU 805 MS: Continued Group
Sculpture: Life-Size & Welding Directed study is the primary concentration Directed Study
This course is a continued examination of This course offers advanced students a of a Master’s degree candidate’s work Graduate students continuing work on their
the form and structure of the human figure group environment to address technical toward the completion of a Final Portfolio individual Final Projects receive instruction
for intermediate and advanced students. problems found while fabricating and and/or Thesis Project. With the approval and critiques of their work. In addition to
Students will create a life-size figure in water constructing metal sculptures. of the Department Director, students may regular instructor critiques of their work
clay over one semester. Accurate rendering take any university coursework to develop in progress, graduate students discuss
and personal expression are developed and specific conceptual and technical skills that approaches to their Final Projects as peers.
FASCU 648 MS: Bronze Pour
emphasized. will enable them to further develop their Final
This course will introduce students to the
Portfolio and/or successfully bring a Final
basics of bronze casting, and give the FASCU 900 MS: Internship
Thesis Project to completion. Please note
FASCU 642 MS: Figurative more advanced student an opportunity to Students will gain practical experience in
that some Directed Study courses have a
Sculpture: The Portrait continue work on ongoing projects. Wax a professional environment by performing
required course fee and course prerequisites
This class will focus on the portrait bust. working, moldmaking, casting, finishing, and under supervised internship at a host
may vary by topic.
Along with developing an understanding patination are fully covered. company. Students must submit the
of the formal qualities of the skull and the company’s job description to their
muscles of the face, neck and shoulders, this FASCU 695 MS: Collaborative FASCU 801 MS: Group Directed Department Director and the Graduate
class will concentrate efforts on developing Study School for approval.
Project
expressive modeling techniques. Graduate students working on their individual
Students meeting set criteria are selected
Final Portfolio and/or Thesis Project receive
by their department to work on an
instruction and critiques of their work. In
FASCU 644 MS:Midpoint Review & interdisciplinary collaborative project as part
addition to regular instructor critiques of their
Final Project Preparation of their studio requirement.
work in progress, graduate students discuss
In this course, students will focus on the approaches to their Final Portfolio and/or
process of creating a successful final project. FASCU 699 MS: Special Topics Thesis Project as peers. Please note that
Confronting issues relevant to contemporary Special Topics class offerings change some Group Directed Study courses have a
art, students will examine, explore, evaluate, each semester and are taught by experts required course fee and course prerequisites
and define their project development and in a specific area. You may contact your may vary by topic.
presentation. academic department director or advisor
for more information. Please note that some
Special Topics have a required course fee,
FASCU 802 MS: DS Mentorship
FASCU 645 MS: Relief: Expression
prerequisites, and/or may require Department Forum
& Interpretation In this course, students will meet
Director approval.
This class covers a wide spectrum of independently with their Directed Study
techniques and styles relating to sculpting Mentor and participate in weekly online peer
in relief. The final project combines high and reviews and discussions. Students will refine
low relief as well as preparatory drawings and their thesis concepts, clearly express intent
maquettes. Sculpting the figure and drapery and set personal goals for work. Instructor
in relief will also be covered in detail. critique, peer review, and advancing work
based on feedback will be emphasized.
Students must submit a DS Mentorship
request to their Department Director and the
Graduate School for approval.
218 219
F INE A RT - S CULP TU RE FA SCU

220 221
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Creative Director Art Director Chief Technology Officer (CTO)
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Programmer, Game
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3D Artist,
Artist, Character
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Artist, Environment/Props
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UI Artist Junior Engineer, Engineering Intern
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Associate Level Designer, Junior Scripter
Associate Level Designer, Junior Scripter CharacterArtist,
Animatior
3D Artist, Character
Character Environment/Props
Animatior
Artist, Environment Architect, Animator, 227
214
226 Associate Level Designer, Junior Scripter Character Animatior 215
214 215
DEGREE REQUIREMENTS
DEGREE REQUIREMENTS

Associateof
Associate ofArts
Arts[AA]
[AA]in
inGame
Game AA GAME DEVELOPMENT DEGREE REQUIREMENTS
AA GAME DEVELOPMENT DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
Development
Development
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist
and LA 108 Composition for the Artist

• Minimum 2.0 GPA and the following general education requirements:


• Minimum 2.0 GPA and the following general education equirements:
AA UNIT REQUIREMENTS 2 Written Communication courses
AA UNIT REQUIREMENTS 2 Written Communication courses
MAJOR COURSEWORK 2 Art Historical Awareness courses
MAJOR COURSEWORK 2 Art Historical Awareness courses
CORE 33 UNITS 1 Employment Communications & Practices course
CORE 33 UNITS 1 Employment Communications & Practices course
MAJOR 15 UNITS
MAJOR 15 UNITS After above general education requirements are met, take Liberal
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal
+ LIBERAL ARTS 18 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
A rts electives as needed to fulfill the Liberal A rts unit requirement.
TOTAL 66 UNITS
TOTAL 66 UNITS

GENERAL EDUCATION REQUIREMENTS


AA GAME DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS
AA GAME DEVELOPMENT CORE COURSES WRITTEN COMMUNICATION
FND 110 Analysis of Form
FND 110 Analysis of Form WRITTEN
LA 108 COMMUNICATION
Composition for the Artist
or FND 113 Sketching for Communication
or FND 113 Sketching for Communication LA 108 Composition for the Artist
FND 122 Color Fundamentals CHOOSE ONE:
FND 122 Color Fundamentals
GAM 105 Game 3D Production CHOOSE
LA 202 ONE:
English Composition: Creative Persuasion & Argument
GAM 105 Game 3D Production
GAM 110 Introduction to Game Development LA 202
LA 280 English Composition:
Perspective JournalismCreative Persuasion & Argument
GAM 110 Introduction to Game Development
GAM 115 Elements of Scripting LA 280 Perspective Journalism
GAM 115 Elements of Scripting
GAM 130 Vector Graphic Games 1
GAM 130 Vector Graphic Games 1 EMPLOYMENT COMMUNICATIONS & PRACTICES
GAM 150 Game Design, Theory, & Analysis
GAM 150 Game Design, Theory, & Analysis EMPLOYMENT
LA 291 COMMUNICATIONS
Designing Careers & PRACTICES
GAM 201 3D Modeling for Games 1
GAM 201 3D Modeling for Games 1 LA 291 Designing Careers
GAM 202 3D Animation for Games
GAM 202 3D Animation for Games
GAM 301 3D Modeling For Games 2 ART HISTORICAL AWARENESS
GAM 301 3D Modeling For Games 2
or GAM 370 Level Design for Video Games 1 ART
LA 120HISTORICAL AWARENESS
Art History through the 15th Century
GAM 310 Prototype Game Production Studio
GAM 310 Prototype Game Production Studio LA121
LA 120 ArtHistory
Art Historythrough
throughthe
the19th
15thCentury
Century
LA 121 Art History through the 19th Century

228 229
216 217
GA ME D EVELOP MENT  GAM

Bachelor of Fine Arts [BFA] in Game BFA GAME DEVELOPMENT DEGREE REQUIREMENTS ART HISTORICAL AWARENESS
LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
• Minimum grade of C- in all core courses, major courses,
Development and LA 108 Composition for the Artist
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
• Minimum 2.0 GPA and the following general education requirements:
BFA UNIT REQUIREMENTS LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
3 Written Communication courses LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
MAJOR COURSEWORK 4 Art Historical Awareness courses LA 127 Topics in World Art LA 385 Close-up on Hitchcock
CORE 36 UNITS 1 Historical Awareness course LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
MAJOR 42 UNITS 1 Quantitative Literacy course LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ELECTIVES 9 UNITS 1 Cultural Ideas & Influences course LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
+ LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course
Animation LA 420 Art of the Italian Renaissance
TOTAL 132 UNITS After above general education requirements are met, take Liberal LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
BFA GAME DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS Comics LA 464 Survey of Dada & Surrealism
FND 110 Analysis of Form LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
WRITTEN COMMUNICATION
or FND 113 Sketching for Communication LA 220 American Art History
LA 108 Composition for the Artist
FND 122 Color Fundamentals LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
GAM 105 Game 3D Production CHOOSE ONE: LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
GAM 110 Introduction to Game Development LA 110 English Composition: Narrative Storytelling
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
GAM 115 Elements of Scripting LA 133 Short Form Writing LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
GAM 130 Vector Graphic Games 1 LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
CHOOSE ONE:
GAM 150 Game Design, Theory, & Analysis LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 202 English Composition: Creative Persuasion & Argument LA 243/ILL 310 History of American Illustration LA 255 College Math
GAM 201 3D Modeling for Games 1
LA 280 Perspective Journalism LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
GAM 202 3D Animation for Games LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
GAM 301 3D Modeling For Games 2 LA 246/FSH History of Textiles LA 293 Precalculus
or GAM 370 Level Design for Video Games 1 EMPLOYMENT COMMUNICATIONS & PRACTICES LA 247 History & Techniques of Printmaking LA 296 Applied Physics
GAM 310 Prototype Game Production Studio LA 291 Designing Careers LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2
GAM 405 Games Portfolio Preparation HISTORICAL AWARENESS LA 274 Art & Architecture of Renaissance Florence CULTURAL IDEAS & INFLUENCES
LA 276 Seminar in Great Britain CHOOSE ONE:
CHOOSE ONE:
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 171 Western Civilization
LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 270 US History
LA 279 Seminar in Italy LA 238 World Literature
LA 274 Art & Architecture of Renaissance Florence
LA 281/MPT 255 Film History 1: Pre-1940 LA 292 Programming & Culture
LA 276 Seminar in Great Britain
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
LA 278 Seminar in France
LA 283 Examining Film Noir LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 279 Seminar in Italy
LA 284 Evolution of the Horror Film
LA 359 Urban Sociology LA 462 Power of Myth and Symbol
230 231
GA ME D EVELOP ME NT  GAM

Bachelor of Science [BS] in Game BS GAME PROGRAMMING DEGREE EMPLOYMENT COMMUNICATIONS & PRACTICES LA 283
LA 284
Examining Film Noir
Evolution of the Horror Film
REQUIREMENTS LA 291 Designing Careers
Programming • Minimum grade of C- in all major coursework and the following LA 319 History of Architecture: Modernity
Liberal Arts courses: ART HISTORICAL AWARENESS LA 327 Art of the Classical World
LA 108 Composition for the Artist CHOOSE ONE: LA 333 Art of the Middle Ages
BFA UNIT REQUIREMENTS LA 255 College Math LA 117/LAN 117 Survey of Landscape Architecture LA 361 The Artist in the Modern World
LA 271 College Algebra with Geometry LA 118/IND 118 History of Industrial Design LA 382 Film History 3: Contemporary Cinema
MAJOR COURSEWORK
LA 293 Precalculus LA 120 Art History through the 15th Century LA 383 International Cinema in an Age of Change
CORE 36 UNITS LA 121 Art History through the 19th Century LA 384 Underrated Cinema
MAJOR 30 UNITS • Minimum 2.0 GPA LA 127 Topics in World Art LA 385 Close-up on Hitchcock
+ ELECTIVES 9 UNITS And the following general education requirements: LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
3 Written Communication courses LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ LIBERAL ARTS 45 UNITS 1 3D Math LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
TOTAL 120 UNITS 1 Fundamental Math course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Applied Math course Animation LA 420 Art of the Italian Renaissance
1 Advanced Math course LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
1 Employment Communications and Practices course LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
1 Historical Awareness course
BS GAME PROGRAMMING CORE COURSES LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
1 Cultural Ideas & Influences course
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
GAM 110 Introduction to Game Development 1 Art Historical Awareness course
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
GAM 215 Scripting for 3D Games 1
After above general education requirements are met, take Liberal Comics LA 464 Survey of Dada & Surrealism
GAM 310 Prototype Game Production Studio
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
GAM 405 Games Portfolio Preparation
LA 220 American Art History
GAP 120 Principles of Computer Science HISTORICAL AWARENESS
GENERAL EDUCATION REQUIREMENTS LA 221 California Art in Cultural Context
GAP 125 Programming for Games 1
WRITTEN COMMUNICATION LA 222 20th Century Art CHOOSE ONE:
GAP 225 Programming for Games 2 LA 171 Western Civilization
LA 108 Composition for the Artist LA 224 Women, Art & Society
GAP 235 Data Structures & Algorithms LA 270 US History
CHOOSE ONE: LA 226 /IAD 230 Survey of Traditional Interior Architecture
GAP 255 Programming Design Patterns LA 274 Art & Architecture of Renaissance Florence
LA 110 English Composition: Narrative Storytelling LA 229/IAD 231 Survey of Contemporary Interior Architecture
GAP 275 Programming for Games 2 LA 236/IAD 232 Survey of Bay Area Architecture LA 276 Seminar in Great Britain
GAP 285 Game Engine Architecture LA 133 Short Form Writing
LA 242/GR 242 History of Graphic Design LA 278 Seminar in France
CHOOSE ONE:
GAP 295 Computer Architecture & Optimization LA 243/ILL 310 History of American Illustration LA 279 Seminar in Italy
LA 202 English Composition: Creative Persuasion & Argument
LA 280 Perspective Journalism LA 244/FSH 244 History of Fashion LA 359 Urban Sociology
LA 245/JEM 245 History of Jewelry & Metal Arts
LA 246/FSH History of Textiles CULTURAL IDEAS & INFLUENCES
FUNDAMENTAL MATH
LA 255 College Math LA 247 History & Techniques of Printmaking CHOOSE ONE:
LA/FASCU 248 A History of Sculpture: Michelangelo to Present LA 127 Topics in World Art
APPLIED MATH LA 249 History of Architecture 2 LA 221 California Art in Cultural Context
LA 271 College Algebra with Geometry LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
LA 276 Seminar in Great Britain LA 292 Programming & Culture
3D MATH LA 277/LAN 277 Post Industrial Urban Open Spaces LA 343 Comparative Religion
LA 288 Vector, Matrices, & Transformations LA 278 Seminar in France LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 279 Seminar in Italy LA 462 Power of Myth and Symbol
ADVANCED MATH LA 281/MPT 255 Film History 1: Pre-1940
LA 293 Precalculus LA 282/MPT 256 Film History 2: 1940-1974
232 233
GA ME D EVELOP MENT  GAM

Master of Fine Arts [MFA] in Game MFA GAME DEVELOPMENT DEGREE MFA GAME DEVELOPMENT GRADUATE LIBERAL
REQUIREMENTS ARTS REQUIREMENTS
Development
• Successful completion of Final Thesis Project
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
• Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS GLA 623 History & Techniques of Games
• Minimum grade of C in all required 63 units
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
MAJOR DESIGNATED GRADUATE LIBERAL ARTS
+ ELECTIVES* 6 UNITS
GLA 612 Writing & Research for the Master’s Student
+ GRADUATE LIBERAL ARTS 12 UNITS
(for Game Designers)
TOTAL 63 UNITS
*Per director approval
CROSS CULTURAL UNDERSTANDING

CHOOSE ONE:
MFA GAME DEVELOPMENT REQUIRED MAJOR CHARACTER MODELERS:

COURSES FA 622 MS: Anatomy for Artists GLA 603 Anthropology: Experiencing Culture
ANM 623 MS: 3D Modeling & Animation 1 (Maya) FASCU 620 MS: Figure Modeling GLA 606 Crossing Borders: Art & Culture in a Global Society
GAM 601 MS: Elements of Video Games GAM 603 MS: 3D Character Modeling 1 GLA 611 Cultural Narratives
GAM 631 MS: Portfolio and Thesis Preparation GAM 623 MS: Digital Sculpting for Games 1 GLA 617 Mythology for the Modern World
GAM 651 MS: Prototype Game Development GAM 699 MS: Drawing Bootcamp for Games: The Human Figure GLA 619 Culture & Identity in Modern American Theater
+ 4 Major course or FA 601 MS: Drawing GLA 627 Industrial Design in a Globalized World
ENVIRONMENT MODELERS:
GLA 903 Graduate Seminar in Europe
MFA GAME DEVELOPMENT REQUIRE BY FOCUS GAM 604 MS: Environment Modeling for Games: Principles
CHOOSE A FOCUS: GAM 621 MS: Texture & Light PROFESSIONAL PRACTICES & COMMUNICATIONS
GAME DESIGNERS: GAM 623 MS: Digital Sculpting for Games 1 GLA 678 MS: Professional Practices for Game Developers
GAM 602 MS: Game Theory & Level Design GAM 626 MS: Environment Modeling for Games: Techniques or GLA 670 MS: Professional Practices for Animation, VFX, and
GAM 605 MS: Scripting for Video Games 1 GAM 699 MS: Drawing Bootcamp for Games: The Human Figure Games
GAM 606 MS: Rapid Game Development or FA 601 MS: Drawing
or GAM 604 MS: Environment Modeling for Games: Principles
GAM 699 MS: Visual Design for Games 1 ANIMATORS/RIGGERS:

or FA 601 MS: Drawing ANM 610 MS: Figurative Concepts


ANM 652 MS: Introduction to Rigging
ANM 686 MS: 3D Character Animation 1
ANM 688 MS: Traditional Animation
GAM 603 MS: 3D Character Modeling 1

234 235
GA ME D EVELOP MENT  GAM

UNDERGRADUATE GAM 115 Elements of Scripting


This course prepares students to program
GAM 136 Mobile Gaming Art
This class focuses on level game art for the
GAM 195 Scripting for User GAM 215 Scripting for 3D Games 1
This course introduces player interaction and
GAM 241 Digital Sculpting
This course provides a foundation in digital
Interfaces
COURSES video games by introducing them to logic, mobile platforms. Students will utilize digital In this course, user interface artists and user events in video games using C# and Unity. sculpting for creating high-res 3D game
mathematics, and syntax fundamentals imaging software to create unique illustrated experience designers who want hands-on Students will learn to break down problems assets. Students will be taught an overview
shared by common programming languages. art, environments, and assets based on experience will implement their work onto and systematically build solutions individually of the UI, tools, basic sculpting technique,
Students will contribute code to simple game style guides and real world constraints. File functional games in engine. Students will cre- and in teams. and re-topology. Students will create high-res
GAM 105 Game 3D Production projects. structures and layer organization suitable sculpts and game-res versions, demonstrat-
This course introduces students to the fun- ate user interfaces for popular game engines.
for editing and changing on demand will be GAM 230 Vector Graphic Games 2 ing the 3D production pipeline.
damentals of creating 3D assets for games.
GAM 130 Vector Graphic Games 1 emphasized. This course covers the concepts of Flash
Students will manage asset files, create GAM 201 3D Modeling for Games 1
textures in Photoshop, UV unwrap map, rig, This course introduces students to vector In this course, students have their first in- animation for games. Students will learn GAM 244 Digital Environment
animate, and render a model. The pipeline of graphic interactivity used in game produc- GAM 150 Game Design, Theory & depth experience with 3D modeling soft- the fundamentals of using Flash software, Sketching
concept and design process will be dis- tion for today’s emerging technologies and Analysis ware. Concepts introduced include real-time and techniques for creating vector graphic This course focuses on the anatomy of
cussed. mobile device games. Assets suitable for This course examines the components of a rendering specs, polygons, vertices, UV images and interactive animation that are landscapes and architectural structures,
side scrolling, block breaking or social net- video game including game engine technolo- mapping, simple texture techniques, digital particular to the game industry. Students elements, and functionality. Students will
working games will be covered. Creating an gies, 3D tools, world and terrain editing, and photography and paint, and unwrapping. will learn to incorporate Maya 3D into Flash research both classical and contemporary
GAM 107 Game Engines interactive game that is intuitive to learn and animation to enhance the art quality.
This course is designed to give students a asset production pipelines. Students reverse styles and emulate the architectural language
presents increasing difficulty will be empha- engineer a game to understand the compo- and style of various cultures and time peri-
comprehensive understanding of how differ-
sized.
GAM 202 3D Animation for Games
ent game engines function and what com- nents. Industry terminology is explained and This course will introduce 3D Animation GAM 233 Elements of Digital ods. Draftsmanship, mood, story, symbolism,
monalities and differences they have. They career paths are explored. basics. Traditional concepts such as tim- Painting proportion, spatial relationships, and applica-
will produce a game with 3 different popular GAM 131 History of Gaming ing, weight, building a simple skeleton and Elements of Digital Painting focuses on the tion of design principles will be emphasized.
engines (Unity, Unreal, and Construct2), then Covering games from ancient board games GAM 170 Level Design for Video rig, inverse and forward kinematics, motion importance of become adept at painting all of
select one engine to create a new game as a to modern consoles, this course gives rele- blocking, interpolation, and basic animation the various common elements within digital GAM 245 Scripting for Mobile
Games 1
final project. vance and meaning to the human experience scripting are examined. Students employ painting. In this course, students will focus
This course will give students a solid under- Games
of interaction through games. Game design models provided to create specific anima- on learning to paint individual elements such
standing of level design for first and third In this course, students will program and
and theory, non-linear storytelling theory, an tions based on several exercises. as skin, hair, facial features, wood, metal,
GAM 110 Introduction to Game overview of video game industry companies,
person video game levels. Students will be deploy games for mobile devices such as
required to create levels and game experi- stone, and environmental elements. Android or iOS touch-screen devices using
Development technology and terminology are introduced.
Students will be introduced to the funda- ences from initial concept phase through to GAM 209 Rigging for Games 1 cutting edge game development software.
mentals of game design and development block mesh and multiple passes of scripting In this course, students will learn and apply GAM 238 The Power of Composition Students will build interfaces for multiple
with an emphasis on the various roles that using the Unreal game engine. the fundamental principles of rigging. This course examines compositional prin- screen sizes, debug, profile, and optimize a
facilitate professional video game produc- Students will rig biped characters in Maya ciples used in the creation of concept art. By mobile application.
tion. Students will get basic experience with GAM 190 Mobile UI and UX keeping the animation process in mind. analyzing artwork from Old Masters, famous
development tools like Maya, Photoshop, and This class focuses on level UI (user interface) Students will troubleshoot rigging challenges illustrators, and contemporary concept art- GAM 260 Prop Design & Drawing
Unity while learning about the concepts and and UX (user experience) for mobile plat- and fix any bugs that occur in their projects. ists, students will learn how to utilize these
for Games
best practices that drive successful studios. forms. Digital imaging, file structures, and principles to create powerful compositions
In this course students will create 3D mock-
layer organization for changing on demand and strong designs.
ups of vehicles and breakable objects based
will be covered. Students will work within on predetermined criteria. Topics will include:
VIEW the schedule, prerequisites, size limitations to create UI, UX, and assets. techniques for digital painting, industry stan-
and course fees & REGISTER at Adhering to style guides and production time- dards for workflow, and working from photo
https://catalog.academyart.edu lines will be emphasized. reference.

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GAM 265 Vehicle & Robot/Mech GAM 275 Concept Art for Games 1 GAM 309 Tools Programming In GAM 322 Stylized Character Design GAM 332 Games Texture and Light GAM 344 Digital Environment
Design for the Entertainment Good design starts with traditional artistic Python & Drawing for Games This course combines core skills with Painting
criteria such as proportion, value, color har- Students will learn to program in Python This course teaches the skill of creating styl- advanced practice and new techniques. This course focuses on creating production-
Industry
mony and design shapes. Building on skills and create applications that can be used in ized, simplified character designs for video Hardware budgets, file formats, and cross- ready concept art for game environments.
This course focuses on vehicle concept art
learned, students design characters following a game character pipeline. Emphasis will games. This class will teach the difference application techniques are used in creating Students will gather 3D and photo reference
suitable for motion pictures, television, and
strict game industry standards. Character be placed on creating tools that are used from traditional drawing and techniques to industry standard game models. Students material, generate value speed studies,
gaming. Students will draw and design a
types and their associated props will be in professional video game pipelines, such simplify their designs in a way that follows will compose projects utilizing optimized UV develop style guides, utilize digital brushes
variety of vehicles across several categories
studied and students will create their own as rigging tools and automated animation good design principles. Characters created maps, high and low resolution textures, vertex to create compositional elements includ-
ranging from personal vehicles and watercraft
characters using traditional and digital media. exporters. in this course will be appropriate for use in lighting and real lights. ing rocks and trees, and create finished
to flying machines. Accuracy, believability,
and developing a variety of ideas will be social games. paintings. Perspective, composition, light-
emphasized. GAM 288 Concept Art for Games 1: GAM 310 Prototype Game GAM 335 Scripting for Low-Level ing, mood, storytelling and narrative will be
Designing Characters GAM 325 Visual FX for Games Engines [formerly GAM 145 emphasized.
Production Studio
GAM 266 Digital Figure Painting This course delves deeply into the ideation Building upon skills learned, students will This course teaches students to create Scripting for Vector Games]
Students will further their digital painting process focusing on approach, design prin- design and create a game prototype for particles and special effects for games in a Students will learn how to create games from GAM 350 Rapid Game
skills, refine gesture, and realistically render ciples, speed, color, and story in the context deeper understanding of production pro- production environment. Students will create scratch using a low-level, optimized engine. Development 1
shapes and shadows. Students will first work of art for video games. Students will apply the cedures. Students will deploy organization, fire, smoke, explosions, and other game They will learn advanced object-oriented This course is focused on teaching students
in grayscale and then utilize color theory digital painting skills gained in GAM 266 to time management, and communication skills effects. Students will script and customize scripting techniques for managing objects how to become effective game designers and
to create mood and color harmony. This sketch characters and to paint details includ- within a team environment. A playable pro- other challenges that may come up, and a and creating gameplay. producers. Good producers are ultimately
course sets the foundation for future char- ing fabric, hair, skin, and facial features. totype will be created using a step-by-step basic overview of Maya particles for familiarity responsible for shipping good games and
acter coursework that will require accurately process. with non-game engine effects will be covered. are experienced with the game production
GAM 340 3D Character Modeling 1
painted flesh, hair, and anatomy. GAM 301 3D Modeling for Games 2 Students will learn about skeletal setup, rig- and release cycle. In this intensive course,
Basic modeling techniques are built upon GAM 315 Scripting for 3D Games 2 GAM 328 Creature Design for ging and skinning and apply that knowledge students will create games over a one and
GAM 269 Color and Light for and expanded with challenging subject This course builds on the previous course by Games to 3D character models for animation. Models two week period.
matter. Polygonal concepts, level of detail, introducing script structures, complex Vector3 This course focuses on designing creatures will be created in multiple resolutions and
Concept Art
low-poly budgets, model preparation for manipulation, and attribute calculations using commonly found in games including mutants, optimized for polygon budgets and segmen- GAM 353 Game Freemium &
This course is an in-depth look into the
animation and other criteria used to create C# and Unity. Students will work on building predators, aliens, and menacing monsters. tation. Advanced techniques will be used to
fundamentals of color and light. This course Monetization
props, vehicles and architectural elements. an action-adventure game while developing Students will engage in the full design create facial and special moves animation.
will cover various light sources and how This course teaches the principles behind
Students will build and light assets to specifi- programming skills and data structures. process from preliminary sketches, digitally
they interact with objects and environments. freemium game design and how to monetize
cations based on industry standards. shading tight line drawings, and present-
Students will learn to apply these color and GAM 342 Environment Modeling to generate revenue. It covers key areas of
light principles in the creation of images that GAM 320 Character Animation 1 ing finished designs. Analyzing anatomical metrics and performance indicators used
for Games 1
would be suitable for concept art and design. GAM 303 Creature Rigging & Following their foundation work, students use elements needed for believable movement in in evaluating the profitability of social and
This is an introductory course for basic
Animation a more advanced set of models to create game environments will be emphasized. mobile free-to-play games.
environment modeling for artists and game
GAM 270 Level Design for Video Students will rig and animate unusual complex and varied motion. Concepts of designers. This course will guide the student
creatures and characters with unique traits. timing and weight are emphasized and skills through all the essential skills needed to cre-
Games 2
This may include creatures with four legs, are enhanced through practice. Techniques ate a real-time environment for games. The
Two portfolio quality interactive levels will
tentacles, and wings. Object rigs such as in advanced skeleton construction, smooth students will be guided through the creation
be created over the course of the semester
lightning and cars will also be discussed. binding, and rigging are practiced. of an exterior environment and an interior
in the first person shooter and action RPG
Emphasis will be placed on effectively solving environment.
genre. Students will learn the essential skills
rigging challenges quickly and creating rigs
of taking a basic mission and turning it into
that others can easily use.
an engrossing experience.
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GAM 360 Environmental Modeling GAM 403 Organic Modeling: High GAM 432 Advanced Texture & GAM 464 High Resolution Asset GAM 499 Special Topics
for Games 2 Resolution Game Assets Materials Studio Special Topics class offerings change each
Students learn theories and techniques for This course focuses on creating organic film Students analyze industry examples to This course focuses on creating fully real- semester and are taught by experts in a spe-
creating video game environments. Real resolution models using polygons. Students understand how light, texture and rendering ized game assets including textures, shad- cific area. You may contact your academic
world, movie sets, and game level environ- will create objects such as characters, crea- affects gameplay and story. Students will ers, and materials. Based on concept art department director or advisor for more
ments are examined to identify what makes tures, and plants using subdivision based integrate specular, layered, normal and other and research, students will create models. information. Please note that some Special
them successful. Using a designer brief, stu- geometry. They will learn how to fine-tune advanced textures with real lights and vertex Students will develop, produce, and deliver Topics have a required course fee and course
dents will plan and generate in-game assets proportions for both edge flow and silhou- lighting in a real-time environment. assets that meet industry standards and prerequisites may vary by topic.
using reference images, block-out geometry ette. Maintaining plane changes throughout timelines.
and texture modification. the forms and controlling topology will be GAM 440 3D Character Modeling 2 GAM 500 Internship in Game
emphasized. In this advanced course students are GAM 483 Interactive Media Design
GAM 380 Character Animation 2 required to show competency in use of core Production & Entrepreneurship Internship is only open to qualified upper-
Advanced students will bring their founda- GAM 405 Games Portfolio modeling and texture techniques applied to This course delves into the roles of project division students, offering an opportunity to
tional skills to the next level by developing Preparation advanced characters. Using advanced meth- managers and studio bosses in the game work in a field related to Game Design.
their technique using human and object In this course, seniors will review their accu- ods demonstrated in the course, students will and interactive entertainment industries.
interaction, facial animation and expressive mulated work, organizing and enhancing their prep models for export to game engines and Students will study the skills necessary to
body language. Polished portfolio pieces portfolio. Several assignments are given on a practice problem solving within realistic time organize teams and build successful studios.
will demonstrate cinematic linear storytelling. case-by-case basis to design a presentation and budget requirements. Topics will include managing resources and
Technical knowledge is reinforced by review that promotes each student’s best accom- keeping schedules and budgets. Indie studio
and strict adherence to industry standards. plishments. GAM 442 Digital Matte Painting business issues including business formation
In this course, 3D modelers will use matte and studio operations will also be covered.
GAM 401 Hard Surface Modeling: GAM 409 Advanced Rigging painting to integrate expansive 2D land-
High Resolution Game Assets This course offers an in-depth study of scapes to extend 3D environments. Students GAM 490 Portfolio Enhancement
Students will bring their game modeling skills technical animation. Students will utilize tools will rough out concept sketches and cre- Students will further their skill in specific areas
to the next level by creating film quality assets to control the movement of complex 3D char- ate finished matte paintings incorporating as determined by the Department Director.
using polygons. Using core shapes, students acters and objects. Included is an overview of textured 3D elements which blend seamlessly Professional standards for process, tech-
will learn to quickly create objects that have constraint tools and controllers. Students use through value and lighting. Digital painting, nique, and execution will be emphasized.
repetition. Maintaining surface transitions advanced techniques to build custom anima- photo reference, lighting, and perspective will Outcomes will be topic specific. Department
between two planar surfaces and simulta- tion interfaces. be emphasized. Director approval is required. Course fees
neously dealing with multiple hard surface and prerequisites may vary by topic.
forms will be introduced. GAM 410 Rapid Game GAM 450 Rapid Game
Development 2 Development 3 GAM 498 Collaborative Project
Rapid iteration is key to quickly gauging This course focuses on teaching students Students meeting set criteria are selected by
which games are fun, compelling and best how to build upon previous game produc- their department to work on an interdisciplin-
suited for producing. In this course, students tion courses. Game producers are ultimately ary collaborative project.
will create a schedule to manage the rapid responsible for shipping polished games
production process, create games on two on time and are experienced with the game
week and four week time frames and orga- production and release cycle. Students learn
nize a game development team. to be effective producers by shipping games
with longer release cycles.
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GA ME D EVELOP MENT  GAM

UNDERGRADUATE GAP 235 Data Structures & GAP 285 Game Engine Architecture
In this course, students will build a simple
GAP 321 Artificial Intelligence
AI is used to generate non-player character
GAP 361 Programming for Game GAP 498 Collaborative Project
Students meeting set criteria are selected by
COURSES Algorithms
In this course, students will make simple game engine. For their final project, stu- behavior to bring life to a simulated world. In
UI and Tools
In this course, students will create user their department to work on an interdisciplin-
games using basic data structures. Students dents will create simple games using the this course, students will build AI for a variety interfaces for both behind the scenes game ary collaborative project. This project will mir-
will build data structures and algorithms and game engine they previously designed in the game types. Students will be challenged to designers, and front facing game play- ror real life projects and allow for a varied and
use those structures to create lists, sort, and course. Emphasis will be placed on writing create a simulation game incorporating AI ers. Students will create functional widgets sophisticated approach to problem solving.
GAP 120 Principles of Computer
rebalance trees. Topics will include hash code that mathematically assigns rewards for layering, behavior trees, planning, and com- including buttons, list boxes, and text fields.
Science complete and incomplete actions. munication that allows multiple AI agents to
This course teaches students how to think
tables, queues, stacks, strings, tree struc- Emphasis will be placed on effective pro- GAP 499 Special Topics
tures, sorting, and choosing appropriate communicate with each other and conspire gramming using C# language. Special Topics class offerings change each
like a programmer. Topics include Boolean against the player.
algebra numbering systems, data represen-
structures or algorithms to solve problems. GAP 295 Computer Architecture & semester and are conducted by specialists.
tations within a computer, microprocessors, Optimization GAP 371 Console Programming You may contact your academic department
memory architecture, etc. Students will also GAP 255 Programming Design In this course, students will be given slow GAP 331 Network Programming In this course, students will choose a console director or advisor for more information.
gain an understanding and appreciation of running programs and be challenged to iden- This course focuses on networking used and build a game for a specific platform. Please note that some Special Topics have a
Patterns
how computer programming evolved. tify reasons for slow performance and based in multi payer games. Students will build a Students will be challenged to push a game required course fee and course prerequisites
This course introduces students to a toolbox
on analysis, improve performance. Students simple two player game that can be played through a game console. Emphasis will be may vary by topic.
of common patterns used to solve typical
will dissect and write simple assembly based over a network. Topics will include network placed on effective use of development tools
GAP 125 Programming for Games 1 programming problems. Students will gain
programs. protocols, server client architecture, and specific to the platform. GAP 500 Internship in Game
This course introduces students to object- hands-on experience spawning objects,
peer-to-peer interaction. Emphasis will be
oriented programming with a focus on creating global unique managers to manage
placed on programming for optimization
Programming
developing proficiency in the core C++ lan- various systems in their games, and build- GAP 301 Programming Game between networks.
GAP 391 Sound Programming for Internship is only open to qualified upper divi-
guage. Topics will include program structure, ing generic inventory systems that allow new Engines Games sion students, offering an opportunity to work
functions, console input, variables, branch- objects to be easily added to lists. In this course, students will take everything In this course, students will create an efficient in a field related to Game Programming.
ing, looping, and programming statements. GAP 341 Programming for Mobile
they have learned in the program and use streaming sound engine for a game that they
Students will diagram program flows, break GAP 275 Programming for Games 3 it to design and implement their own game Platforms have previously created. Topics will include
down technical tasks, solve problems, and In this course, students will further their engine. Students will be taken step-by-step In this course, students will create games for programming sound systems, stream-
practice finding and removing bugs. working knowledge of C++ while learning through architecting a stable, scalable, reus- mobile platforms. Emphasis will be placed ing audio, efficient sound effects storage,
to leverage appropriate boilerplate code to able engine that will form the basis for future on programming for optimization. Various compression formats, and processing sound
create the framework for their simple games. classes. mobile platforms will be compared and the effects.
GAP 225 Programming for Games 2
Emphasis will be placed on creating cohe- pros and cons of platform specific pro-
This course continues the study of C++ and
sive structure and using platform appropriate gramming will be analyzed. Mobile device
introduces Windows programming and basic GAP 311 Programming for Game GAP 490 Portfolio Enhancement
code. architecture and the challenges of mobile
graphics programming. Topics will include Students will further their skill in specific areas
Graphics development will be discussed in depth.
advanced C++, how to set up a Window, the as determined by the Department Director.
In this course, students will use advanced
Windows messaging system, and drawing Professional standards for process, tech-
linear algebra to build an efficient 3D ren-
primitive shapes on the screen using the GAP 351 Scripting Languages nique, and execution will be emphasized.
derer. Topics will include shader technology,
DirectX Utility Kit. This course surveys scripting languages that Outcomes will be topic specific. Department
advanced cameras, 3D graphics, and the
are common in game development such as Director approval is required. Course fees
graphics pipeline. Emphasis will be placed
LUA, Python, and List. Students will select and prerequisites may vary by topic.
on applied math skills, writing code to render
VIEW the schedule, prerequisites, a language and integrate that scripting lan-
3D textured objects, and implementing
and course fees & REGISTER at guage into an existing game. Emphasis will
advanced camera features.
https://catalog.academyart.edu be placed on effective scripting that enables
new game play features to be built and
added quickly.
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GA ME D EVELOP MENT  GAM

GRADUATE GAM 604 MS: Environment GAM 612 MS: Concept Art for GAM 615 MS: Vector Graphic GAM 623 MS: Digital Sculpting for GAM 632 MS: Advanced Texture
Modeling for Games: Principles Games Games 1 Games 1 Techniques
COURSES In this course, students have their first Students will develop and demonstrate their This course introduces students to vector This course is an introduction to the basic This course will cover advanced textures
overview of art production methods for 3D understanding of visual language, drawing graphic interactivity used in game produc- features of ZBrush. Students will focus on as they are rendered and lit in a real-time
games. Concepts introduced include real- and digital painting skills to create designs tion for today’s emerging technologies and sculpting multiple objects throughout the environment. Combining techniques such as
GAM 601 MS: Elements of Video time rendering specs, polygons, vertices, UV and asset model packs which are ready for mobile device games. Assets suitable for semester. vertex lighting, normal mapping and specular
mapping, and texture creation techniques. 3D modeling production. This class builds side scrolling, block breaking or social net- mapping, students will create realistic and
Games Assignments will give students experience in on core drawing and color skills, providing working games will be covered. Creating an design-specific scenes, staying true to the
This course will provide an overview of pro- GAM 624 MS: Character & Hero
designing and modeling environments and a venue to apply key skills to game-specific interactive game that is intuitive to learn and inspirational look and feel of the game.
fessional practices and techniques of video
characters to game specifications. subjects. presents increasing difficulty will be empha-
Props Modeling
games utilizing lecture and demonstration. In this course, students will learn the basics
sized. GAM 637 MS: 3D Modeling &
Industry development practices are dis- of solid character and hero prop creation,
cussed and contrasts made between large GAM 605 MS: Scripting for Video GAM 613 MS: Visual Development: including modeling, UVing, and texturing Animation
and small companies, genres and types of Games 1 Storyboards and Animatics GAM 618 MS: Action Script 3 using colored ambient occlusion. For the This course covers the basic concepts of 3D
games. Students will create their own game This course is intended for students who wish Using traditional media, students will hone This course examines the pipeline of starting midterm and final, students will develop con- modeling and animation. Students will build
design document based on lectures and to focus on level design or game design. advanced techniques based on knowledge with a blank page and creating a game from cepts and create a bipedal pilot and vehicle a solid foundation and understanding of the
assignments. This course introduces player interaction and of figure drawing and perspective to create scratch in AS3. Students will have an in-depth basic low/midpoly box modeling for creating basic tools of 3D software. Modeling, anima-
events in video games using C# and game storyboards for game play and game cine- experience in thinking like a programmer these assets. tion, lighting, texture mapping, and rendering
engines. Students will learn to break down matics. Use of digital imaging software will to create new game features from scratch. are introduced in a production setting toward
GAM 602 MS: Game Theory & Students will be able to understand and
problems and systematically build solutions also be covered. Students will spend the last GAM 626 MS: Environment the goal of developing a portfolio project.
Level Design individually and in teams. half of the semester creating an animatic for interpret the fundamentals of coding in any
This course will cover key areas of design,
game play using video editing software. language. Students will design and create a Modeling for Games: Techniques
including game tempo, player path, game fully animated game in Flash using AS3. This course will introduce students to the GAM 638 MS: Character Rigging
mechanics, level editing, non-linear story, and GAM 606 MS: Rapid Game various techniques and processes needed In this course, students will prepare students
genres. Students will participate in intense Development GAM 614 MS: Prop & Weapon to create real time environments for games. to rig characters in a professional setting and
GAM 621 MS: Texture & Light at a professional pace. Students will focus
levels of study and will produce papers and In this intensive class for game designers, Ideation for Games The class will discuss the language, tools,
Students will apply advanced practice and on rigging a character in a way that is geared
projects that combine to show their skill and students learn to be effective producers by This advanced course will challenge stu- and aesthetic guidelines needed to create
new techniques in a fast paced environment. towards animators, script features for the
understanding of game principles. shipping games. It starts with simple titles dents with industry paced iterative art model industry ready assets and environments.
UV coordinates and texture maps, projec- character, and bringing the character and
with one week production schedules and production. Students will draw, design, Supporting a narrative through the environ-
tions, decals, billboards, unwrapping and animations into the game engine.
GAM 603 MS: 3D Character scales up to titles with two week production mock-up in 3D and paint-over props, vehicles ment will be a focus of this course.
digital photography and paint will be used
schedules. Students are graded on game and other assets based on given specifica-
Modeling 1 to enhance student portfolios. Students will
pacing, high concept, consistent art direc- tions. Identifying production issues, problem
apply rigorous industry standards to their GAM 631 MS: Portfolio and Thesis GAM 643 MS: Environment
Creating 3D character models, students
tion, and timeliness. solving, iterative design process, concepts, Modeling for Games: Production
will hone their skills with an understanding
silhouettes, 3D block-outs and digital paint
assignments. Preparation
of real-time rendering parameters. Models Students will focus on portfolio preparation In this course, advanced 3D modeling
will be emphasized. techniques will be introduced. Students will
will be created in high and low resolution, and thesis project proposal development
optimized and refined. Advanced techniques for committee review at the midpoint review. practice and develop core 3D modeling skills.
such as normal mapping will be taught. Making use of their accumulated skills Polygon budgets, levels of detail, and lighting
Essential skeletal setups, rigs and different and work over the first year of their degree scenes and structures will also be covered.
texture mapping methods will be reviewed. program, students will work to develop an Students will model integrated level designs
independent thesis plan to be presented at and architectural environments that support
midpoint review. and enhance story and game mechanics.

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GAM 644 MS: Advanced Rigging GAM 699 MS: Special Topics GAM 802 MS: DS Mentorship
This course provides an in-depth look at Special Topics class offerings change each Forum
technical animation techniques. Students will semester and are taught by experts in a In this course, students will meet indepen-
gain knowledge of tools that control com- specific area. You may contact your aca- dently with their Directed Study Mentor and
plex 3D characters and objects. Included demic department director or advisor for participate in weekly online peer reviews and
are overviews of animation constraint tools, more information. Please note that some discussions. Students will refine their thesis
motion capture controllers, and animation Special Topics have a required course fee, concepts, clearly express intent and set
controllers. prerequisites, and/or may require Department personal goals for work. Instructor critique,
Director approval. peer review, and advancing work based
GAM 651 MS: Prototype Game on feedback will be emphasized. Students
Development GAM 800 MS: Directed Study must submit a DS Mentorship request to
Student teams will work in a model produc- Directed study is the primary concentra- their Department Director and the Graduate
tion environment to build a working first play- tion of a Master’s degree candidate’s work School for approval.
able. Students will have hands-on experience toward the completion of a Final Portfolio
with a game engine to create their prototype and/or Thesis Project. With the approval GAM 805 MS: Continued Group
game. Time management, organization, of the Department Director, students may
take any university coursework to develop
Directed Study
export and import pipeline, bug tracking and Graduate students continuing work on their
fixing will be refined. specific conceptual and technical skills that
individual Final Projects receive instruc-
will enable them to further develop their Final
tion and critiques of their work. In addition
Portfolio and/or successfully bring a Final
GAM 655 MS: Scripting for Games 2 Thesis Project to completion. Please note
to regular instructor critiques of their work
This course introduces complex, efficient, in progress, graduate students discuss
that some Directed Study courses have a
and specialized practices. Students will approaches to their Final Projects as peers.
required course fee and course prerequisites
develop 3-dimensional video games and
may vary by topic.
systems of moderate complexity from scratch GAM 900 MS: Internship
using a game engine. Students will gain practical experience in
GAM 801 MS: Group Directed
a professional environment by performing
GAM 695 MS: Collaborative Project Study under supervised internship at a host com-
Students meeting set criteria are selected by Graduate students working on their individual pany. Students must submit the company’s
their department to work on an interdisciplin- Final Portfolio and/or Thesis Project receive job description to their Department Director
ary collaborative project as part of their studio instruction and critiques of their work. In and the Graduate School for approval.
requirement. addition to regular instructor critiques of their
work in progress, graduate students discuss
approaches to their Final Portfolio and/or
Thesis Project as peers. Please note that
some Group Directed Study courses have a
required course fee and course prerequisites
may vary by topic.

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GRAPHIC
DESIGN

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GRA P H IC D ES IGN GR

If You Want a Portfolio that


Lands you the Job, Apply Here
Graphic design is art for the
people. It’s the mark that
symbolizes your trusted brands,
the homepage of your well-loved
website and the label on your
favorite products.

Here, our graphic design


department is second to none.
From day one, you’ll be treated
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leave with a portfolio that has
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goes with it: a job.

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WHAT WE OFFER CAREER PATHS


Graphic Design

VP Creative Director:
Winter Show: In addition to participating in World-Class Curriculum: The program Strategic Branding, Design as Problem Solving Creative
the Academy’s Spring Show, the School of provides a robust curriculum of conceptual (Entrepreneur, Academia)
Graphic Design hosts its own Winter Show, problem solving, innovation, critical thinking,
which features the graduating seniors and and formal design as well as branding and Design Director: Print, Package/ID/Brand, Web
MFA candidates, as well as packaging and marketing strategies. A real-world (Design lead at multidisciplinary or
dimensional projects that are on display. approach to design assures aesthetics, non-design specific Company)
Industry is invited to judge for the most functionality, value, and meaning to all student
outstanding portfolios and awards are given. projects.
Senior Designer: Print, Package/ID/Brand, Web/Flash
Real-World Projects: Every year, Graphic Green Design: Green strategies are very (Potential to use design expertise outside of the world of design)
Design students work on many projects for much a part of the program. Issues of
real clients. sustainability are strongly considered
throughout our curriculum. Designer: Print, Package/ID/Brand, Web/Flash
Professional Faculty: Graphic Design
instructors are award-winning designers
working at the top of the industry. Our faculty
members bring years of industry experience Junior Designer: Print/Production,
Package/ID/Brand, Web Production Flash
into the classroom. Learn from industry greats
such as Michael Osborne, famous
San Francisco designer of the Post Office
“Love Stamp,” Tom Sieu, Creative Director
of Sephora, and influential design icon
Roland Young.

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GRA P H IC D ES IGN GR

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in


Graphic Design
BFA GRAPHIC DESIGN DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist

• Minimum 2.0 GPA and the following general education requirements:


BFA UNIT REQUIREMENTS 3 Written Communication courses
MAJOR COURSEWORK 4 Art Historical Awareness courses
Associate of Arts [AA] in Graphic AA GRAPHIC DESIGN DEGREE REQUIREMENTS CORE 36 UNITS 1 Historical Awareness course
• Minimum grade of C- in all core courses, major courses, and 1 Quantitative Literacy course
Design LA 108 Composition for the Artist
MAJOR 42 UNITS
1 Cultural Ideas & Influences course
+ ELECTIVES 9 UNITS
1 Employment Communications and Practices course
• Minimum 2.0 GPA and the following general education requirements: + LIBERAL ARTS 45 UNITS
2 Written Communication courses After above general education requirements are met, take Liberal
AA UNIT REQUIREMENTS TOTAL 132 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
MAJOR COURSEWORK 2 Art Historical Awareness courses
CORE 33 UNITS 1 Employment Communications & Practices course
BFA GRAPHIC DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS
MAJOR 15 UNITS After above general education requirements are met, take Liberal
FND 122 Color Fundamentals
+ LIBERAL ARTS 18 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement. WRITTEN COMMUNICATION
GR 102 Digital Tools: Design Applications LA 108 Composition for the Artist
TOTAL 66 UNITS GR 104 The Art of Making CHOOSE ONE:
GR 105 Introduction to Visual Communication LA 110 English Composition: Narrative Storytelling
GENERAL EDUCATION REQUIREMENTS GR 122 Typography 1: Hierarchy and Form LA 133 Short Form Writing
AA GRAPHIC DESIGN CORE COURSES CHOOSE ONE:
FND 122 Color Fundamentals GR 221 Graphic Design 1: Visual Communication
LA 202 English Composition: Creative Persuasion & Argument
GR 102 Digital Tools: Design Applications WRITTEN COMMUNICATION GR 235 Photography for Designers LA 280 Perspective Journalism
GR 104 The Art of Making LA 108 Composition for the Artist GR 310 Typography 2: Formalizing Structure

GR 105 Introduction to Visual Communication GR 321 Package Design 1: 3D Thinking/Making


CHOOSE ONE: EMPLOYMENT COMMUNICATIONS & PRACTICES
GR 122 Typography 1: Hierarchy and Form GR 327 Graphic Design 2: Integrating Principles
LA 202 English Composition: Creative Persuasion & Argument LA 291 Designing Careers
GR 221 Graphic Design 1: Visual Communication GR 460 Senior Portfolio
LA 280 Perspective Journalism
GR 235 Photography for Designers WNM 249 Web Design 1 HISTORICAL AWARENESS
CHOOSE ONE:
GR 310 Typography 2: Formalizing Structure
LA 171 Western Civilization
GR 321 Package Design 1: 3D Thinking/Making EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 270 US History
GR 327 Graphic Design 2: Integrating Principles LA 291 Designing Careers LA 274 Art & Architecture of Renaissance Florence
WNM 249 Web Design 1 LA 276 Seminar in Great Britain
LA 278 Seminar in France
ART HISTORICAL AWARENESS LA 279 Seminar in Italy
LA 120 Art History through the 15th Century LA 359 Urban Sociology
LA 121 Art History through the 19th Century

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GRA P H IC D ES IGN GR

ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity


LA 120 Art History through the 15th Century LA 327 Art of the Classical World Certificate in Graphic Design
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
CERTIFICATE REQUIREMENTS
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock MAJOR 42 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema + BY ADVISEMENT 24 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema + ELECTIVES 12 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
+ ART HISTORY 6 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
Animation LA 420 Art of the Italian Renaissance TOTAL 120 UNITS
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art • Minimum 2.0 GPA
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso • Minimum grade of C- in all core courses and major courses
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
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GRA P H IC D ES IGN GR

Master of Fine Arts [MFA] in Graphic MFA GRAPHIC DESIGN DEGREE REQUIREMENTS
• Successful completion of Final Thesis Project
Design • Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
*Per director approval

MFA GRAPHIC DESIGN MAJOR REQUIRED MFA GRAPHIC DESIGN GRADUATE LIBERAL ARTS
COURSES REQUIREMENTS
GR 600 MS: Visual Communications Lab
GR 601 MS: Type Systems
GR 605 MS: Digital Design Studio 1 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
GR 613 MS: Type Experiments GLA 615 History of Graphic Design

GR 616 MS: Making Ideas Visible


CROSS CULTURAL UNDERSTANDING
GR 617 MS: Type Forms
CHOOSE ONE:
GR 618 MS: Visual Literacy
GLA 603 Anthropology: Experiencing Culture
GR 619 MS: Type Composition
GLA 606 Crossing Borders: Art & Culture in a Global Society
GR 620 MS: Visual Thinking
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 676 Professional Practices for Designers & Advertisers

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 612 Writing and Research for the Master’s Student

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GRA P H IC D ES IGN GR

UNDERGRADUATE GR 107 Introduction to Interaction GR 221 Graphic Design 1: Visual GR 321 Package Design 1: 3D GR 327 Graphic Design 2: GR 365 Strategies for Branding
In this course, students create identity sys-
Design Communication Thinking/ Making Integrating Principles
COURSES This course introduces students to user expe- Through a review of graphic design as a Students will sharpen their design approach In this course, studio work will reflect concep- tems and applications across a variety and
rience principles such as human-computer discipline, this course will help foster an by applying their skills to three-dimensional tual expertise, strong sensitivity to typog- traditional and digital media for a specified
interaction, user personas, user interfaces, understanding of various tips and techniques. packages. The course provides a firm raphy, demonstrated knowledge of visual company or organization. Students explore
and information architecture. Students will This course uses research and investigation foundation of process and materials used language, and solid craftsmanship skills the similarities, differences, challenges and
GR 102 Digital Tools: Design opportunities between branding various
implement design strategies that enhance to solve problems from multiple perspec- in packaging form and students will use this that will produce a well-crafted and profes-
Applications clarity, density, and dimensionality of informa- tives through experimenting and conceiving information to design and make packages sional body of work. Students will recognize types of companies — from product-driven
This is a technical course exploring the or service-driven companies to non-profit or
tion display in user experiences. Professional solutions. Results will be single topics that and prototype templates. Developing appro- the ability of design to make an impact on a
digital tools used in visual communications. civic organizations.
best practices of the interactive design pro- produce multiple output media and forms. priate treatments based on parameters will diverse audience and background.
Students are exposed to the theory, func-
cess will be emphasized. be emphasized.
tion, and use of industry-standard computer
GR 235 Photography for Designers GR 330 Typography 3: Complex GR 370 Package Design 3: Advanced
hardware, software, and basic digital design
principles utilized in the production of visual GR 122 Typography 1: Hierarchy This course focuses on visual communication GR 322 Package Design 2: Executing Hierarchy 3D Branding
communications. and Form and visualization skills for graphic designers. 3D Design Building on principles learned in Typography This advanced course examines the market-
This introductory studio course covers the Students create photographic images and This course introduces branding concepts 2, classic and cutting-edge typographic com- ing and branding of a product line through
fundamentals of typography: its theory, become familiar with the various aspects as applied to three-dimensional design. munications will be developed and refined in packaging. Topics include market research,
GR 104 The Art of Making of photography, including subject matter, product analysis, brand development, pho-
This course covers the appropriate materi- practice, technology and history. Topics will Students will use the marketing brief and their a variety of challenging projects for both print
include letterforms, proportion, hierarchy, concept development, contrast, composi- own research to develop designs that visually and screen. tography and illustration usage. Students will
als, tools and techniques needed at vari-
legibility, structure, composition, aesthetics tion, meaning, cropping, lighting, emotional reinforcement the brand. Emphasis will be evaluate existing packaging systems as they
ous stages of design problem-solving and
and the syntactical, semantic and prag- impact and message. An SLR 35mm camera placed on effective use of typography, hierar- relate to the target audience and market-
form-giving. Students begin with comping
or digital equivalent is required.
GR 350 Visual Systems 1 place. Assignments are geared toward inclu-
techniques for three-dimensional packaging matic aspects of typography. Students will chy, aesthetics, and images. Students will be This course investigates various media plat-
utilize basic typographic principles to solve challenged to consider sustainable materials. sion in the final portfolio.
and print brochures such as folding, finish- forms crossing interactive and print formats.
ing and labeling. Students learn the hand typographic design problems, employing GR 242 History of Graphic Design Students will further develop their visual and
skills required to perform all the visual tasks appropriate production methods. This course offers a comprehensive survey GR 324 Branding Principles conceptual fluency and create integrated GR 425 Visual Systems 2
throughout the program. of the historical and cultural events, technical The goal of this course is to enable students communication design solutions. Emphasis This portfolio-building course further investi-
innovations, art and design movements and to visually and conceptually understand will be placed on using typography, aesthet- gates interactive and print media platforms.
important designers and typographers that the principles of identity design and brand- ics, and composition to construct meaningful Students will refine and apply their knowledge
GR 105 Introduction to Visual have formed the origins of the art form that of type, composition and meaningful image
ing. Students will investigate what defines a imagery and effectively solve communication
Communication we now call graphic design. “brand” at a fundamental level, and will craft problems. construction to integrated communica-
This course introduces students to the visual tion projects. Emphasis will be placed on
refined brand expressions that extend this
communication design process and culture developing concepts, designing composi-
GR 310 Typography 2: Formalizing core message to new products, services, and GR 360 Graphic Design 3: Nature of
common in Advertising, Graphic Design, and tions and creating meaningful and engaging
Structure environments.
Web Design and New Media firms and agen- Interaction design solutions for complex communication
cies. Students will gain hands-on interdis- Building on principles learned in Typography This course investigates how research and problems.
ciplinary practice with creative projects that 1, students will focus on integrating systems, audience understanding create success-
emphasize ideation and creative problem page and paragraph aesthetics and contexts. ful interactive projects that can enhance a
solving. Collaboration and creating solutions Topics will include grids, legibility across user’s experience with a brand. In this class,
that engage the audience will be empha- VIEW the schedule, prerequisites, various media, typographic expression and research and design strategies align a brand
sized. and course fees & REGISTER at integration of visual imagery. Students will with a series of design communication solu-
https://catalog.academyart.edu be challenged to transform text into visually tions. Students develop design multimedia
engaging communications that highlight and deliverables that engage an audience.
amplify meaning.
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GRA P H IC D ES IGN GR

GR 426 Package Design 4


In this advanced packaging and branding
GR 435 Typography in Motion
This class will explore the world of possibili-
GR 499 Special Topics
Special Topics class offerings change each
GRADUATE GR 604 MS: The Nature of Identity
The goal of this course is to visually and
GR 612 MS: Integrated
Communications - Message
class, students develop unique brands and ties of typography in the fluid setting of digital semester and are taught by experts in a spe- COURSES verbally understand identity and branding
Synthesis
brand systems as well as possible line exten- motion, rather than in a static field. Students cific area. You may contact your academic as it relates to a variety of businesses and
Interdisciplinary challenges increasingly
sions of existing brands. The work from this from Computer Arts/New Media, Animation department director or advisor for more their organizational structures. Students will
define designers’ day-to-day lives. This
class will be included in the student’s final and Graphic Design majors will be in the information. Please note that some Special investigate what defines the personality,
graduation portfolio. class to bring insights from their particular Topics have a required course fee and course
GR 600 MS: Visual identity and substance of these businesses
advanced course will explore the process,
Communications Lab purpose and necessity for developing fully
disciplines to the subject matter. The class prerequisites may vary by topic. through the creation and execution of brand
Students in this class are encouraged to integrated messaging across any medium.
GR 429 Information Design will be taught by outstanding practitioners and identity programs.
develop their own unique voice as designers. Students will draw upon their creative abilities
Students will develop design strategies for in this field. (Department Director Approval GR 500 Internship in Graphic
Through guidance and research, students will to identify, manage and deliver a complex,
the visual presentation of complex informa- Required) GR 605 MS: Digital Design Studio 1
Design identify suitable topics for thesis exploration multifaceted portfolio project.
tion. Students will investigate the design, Internship is only open to qualified upper-divi- Graphic design has always worked in close
and produce the midpoint proposals neces-
editing and analysis of graphic representa- GR 460 Senior Portfolio sion students, offering an opportunity to work concert with technical innovation. The digital
sary to secure access into the latter half of GR 613 MS: Type Experiments
tions of data. The course will explore ways to In this culminating course, students will in a field related to Graphic Design. revolution has accelerated that dynamic –
the program and the opportunity to develop This course will explore existing modern typo-
enhance the clarity, density, and dimensional- develop a comprehensive branding system today’s designers use any means at their dis-
their ideas further. graphical ideas and techniques and attempt
ity of information display. The work is geared of print and digital work to represent their posal to get their ideas across. This course
to expand on students’ typographical range.
toward inclusion in the final portfolio. advanced skills in conceptualization, innova- explores the limitations and possibilities of
GR 601 MS: Type Systems Students will investigate the communication
tion, and design theory. Emphasis will be numerous user experiences — web, tablet,
This course initially expounds and expands of content and the emotional qualities of text.
GR 430 Visual Systems 3 placed on developing a cohesive portfolio mobile devices and more.
with impact, individuality, and memorability to on the basic principles of typography.
This advanced class will encompass all areas
clearly demonstrate potential and value to an Subsequently, students are encouraged GR 616 MS: Making Ideas Visible
of concept development, utilizing all the skills GR 607 MS: Digital Design 2
employer. to challenge their approach to these basic This course introduces students to the con-
acquired thus far. A wide range of commu- This course provides further investigation,
principles and explore new innovative ways to ceptual requirements of the design profes-
nication materials will be explored including exploration and resources for digital execu-
communicate with text and image. sion. Attention will be placed on developing
print, brochures, corporate campaigns, post- GR 490 Portfolio Enhancement tion of design solutions. Projects incorporate
the thinking skills necessary to conceive
ers, environmental media, information design, Students will further their skill in specific areas the printed media, form and environments,
GR 603 MS: Design Survey: Process unique design solutions. Visual communica-
and branding. The work is geared toward as determined by the Department Director. and online and interactive mediums.
tions will also be explored from a variety of
inclusion in the final portfolio Professional standards for process, tech- and Principles historical, social and cultural contexts.
nique, and execution will be emphasized. This course surveys western communication
GR 434 Typography 4: Refinement Outcomes will be topic specific. Department design practice, and equips linguistically/
Director approval is required. Course fees culturally diverse students with a professional GR 617 MS: Type Forms
of Form and prerequisites may vary by topic. This course introduces typographic his-
vocabulary applicable to both print and digital
This course investigates the discipline of tory and theory as context for development,
design projects. Students will apply ideas
motion design. Motion design employs many refinement, and understanding of typography.
GR 498 Collaborative Project to hands-on projects, while developing their
theories, principles and practices of graphic The relationship between word as message
Students meeting set criteria are selected ability to critique and discuss their design
design. Students will learn to respect motion and its transformation into visible form will be
by their department to work on an interdis- choices.
design as a powerful medium available to explored.
designers. Unlike print or web design, it ciplinary collaborative project. (Department
utilizes both visuals and audio to create an Director Approval Required)
VIEW the schedule, prerequisites,
orchestrated presentation. and course fees & REGISTER at
https://catalog.academyart.edu

262 263
GRA P H IC D ES IGN GR

GR 618 MS: Visual Literacy GR 699 MS: Special Topics GR 802 MS: DS Mentorship Forum GR 850 MS: Thesis 3 - Refinement
This course teaches students fluency in their Special Topics class offerings change each In this course, students will meet indepen- Refinement is the last of three classes provid-
use of visual language. Conceptual abilities semester and are taught by experts in a dently with their Directed Study Mentor and ing a framework to execute graphic design
are expanded to include command of univer- specific area. You may contact your aca- participate in weekly online peer reviews and thesis projects. Students conduct user test-
sal design principles, communication theory demic department director or advisor for discussions. Students will refine their thesis ing to refine, focus and validate solutions,
and critical skills. Using these skills, students more information. Please note that some concepts, clearly express intent and set then fabricate and deploy remaining thesis
will be taught how to create meaning and Special Topics have a required course fee, personal goals for work. Instructor critique, materials. Information and guidance to create
understanding from the complex world of prerequisites, and/or may require Department peer review, and advancing work based a Final Review Presentation will be provided.
information that surrounds us. Director approval. on feedback will be emphasized. Students
must submit a DS Mentorship request to GR 900 MS: Internship
GR 619 MS: Type Composition GR 800 MS: Directed Study their Department Director and the Graduate Students will gain practical experience in
This course expands on previously learned Directed study is the primary concentra- School for approval. a professional environment by performing
principles and incorporates more advanced tion of a Master’s degree candidate’s work under supervised internship at a host com-
issues such as organization, hierarchy, layout toward the completion of a Final Portfolio GR 805 MS: Continued Group pany. Students must submit the company’s
and grid systems. Students will begin to and/or Thesis Project. With the approval Directed Study job description to their Department Director
investigate ways to communicate content of the Department Director, students may Graduate students continuing work on their and the Graduate School for approval.
and meaning of text. take any university coursework to develop individual Final Projects receive instruc-
specific conceptual and technical skills that tion and critiques of their work. In addition
GR 620 MS: Visual Thinking will enable them to further develop their Final to regular instructor critiques of their work
This course leads students through spe- Portfolio and/or successfully bring a Final in progress, graduate students discuss
cific steps in the design process to create Thesis Project to completion. Please note approaches to their Final Projects as peers.
engaging and relevant solutions. Students that some Directed Study courses have a
will propose a topic, identify its relevant required course fee and course prerequisites
may vary by topic.
GR 810 MS: Thesis 1 - Concept
audience and stakeholders, then find, create, Concept is the first of three group directed
and implement compelling visual elements studies providing a framework to execute
in a variety of media that work together as a GR 801 MS: Group Directed Study graphic design thesis projects. Students
cohesive system. Graduate students working on their individual define the thesis problem, conduct research
Final Portfolio and/or Thesis Project receive through a variety of methods including
GR 650 MS: Design Seminar/ instruction and critiques of their work. In questionnaires, interviews and observation in
addition to regular instructor critiques of their order to envision the desired end state and
Portfolio work in progress, graduate students discuss
In this course which culminates the Graphic how it may be achieved.
approaches to their Final Portfolio and/or
Design MFA program, students develop a
Thesis Project as peers. Please note that
series of print and digital deliverables using
some Group Directed Study courses have a
GR 830 MS: Thesis 2 - Exploration
a comprehensive branding system. These Exploration is the second of three group
required course fee and course prerequisites
deliverables will represent the student’s directed studies providing a framework to
may vary by topic.
academic achievements, including their execute graphic design thesis projects.
thesis development and results, highlighting Students will finalize a visual system by
and differentiating the student formally and exploring design solutions and making
conceptually within the professional field. prototypes. Students will conduct research
and complete half of the designated thesis
materials.
264 265
ILLUSTRATION

266 267
ILLUS TRATION ILL

Your Very Own Spot


in the Creative Marketplace
Illustration spans a broad range from fine art
to graphic novels and from motion books
to advertising. We offer you the best of all
possible worlds—a balanced education of
classical skills and the newest media, plus the
ability to specialize in the illustration field
of your choice: from children’s books to
comics and creature design.

Our curriculum is geared to the


ever-changing needs of the creative
marketplace. You’ll find yourself mastering a
broad range of tools from the humble pencil
to industry-standard software and the all
important conceptual skills needed to be a
professional. You’ll also learn how to market
yourself, and how to make a living as an
illustrator, whether a freelancer, staffer, or
startup entrepreneur.

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ILLUS TRATION ILL

WHAT WE OFFER CAREER PATHS


Industry Events: The School of Illustration Professional Faculty: The School of
holds events year-round geared toward Illustration boasts a prestigious faculty that
the industry. These include: Career Nights, currently includes Roman Muradov, award
Network Night events, 24 Hour Comics, winning editorial illustrator; Dan Cooney,
Costume Carnival, and Comics Summit. award winning comics artist and author; Julie
Downing, award winning children’s book
Industry Guest Speakers: Every semester, illustrator and author; Tony Christov, Art
the School of Illustration continues its speaker Director at Pixar; and many other top
series with legendary artists such as Brom, illustrators.
Iain McCaig, James Gurney, Frank Cho, and
many others. State-of-the-Art Facilities: Our facilities are
more expansive than any other illustration
Real-World Projects: Numerous inter- school, complete with Maclabs, Cintiq labs, all
departmental projects take place yearly of the software needed for drawing and digital
between illustration, advertising, animation, arts, and the latest lighting and full costume/
and others. Each collaborative project prop collection in studio classrooms.
focuses on real-world goals and real-world Illustration
expectations.

Freelance Illustrator, Concept Artist/Art Director, Author/Illustrator for Books,


Graphic Novels/Comics, Visual Development/Story Artist for Film & Games,
Surface Design and Licensed Art

Advertising, Bookcover, Children’s


Book & Royalties, Fantasy, Editorial Art,
Comic: Penciller, Inker, Colorist

Technical Illustrator: Scientific, Architectural,


Medical; Motion Books and Animated Stills

Web Design/Icons & Motion/New Media,


Design Illustration, Avatar Designer

Storyboards Comp Artist, Icon Illustrator,


Webgraphics, Greeting Cards

270 271
ILLUS TRATION ILL

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in


Illustration
BFA ILLUSTRATION DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and
LA 108 Composition for the Artist

• Minimum 2.0 GPA and the following general education requirements:


BFA UNIT REQUIREMENTS 3 Written Communication courses
MAJOR COURSEWORK 4 Art Historical Awareness courses
Associate of Arts [AA] in Illustration AA ILLUSTRATION DEGREE REQUIREMENTS CORE 36 UNITS 1 Historical Awareness course
1 Quantitative Literacy course
• Minimum grade of C- in all core courses, major courses, and MAJOR 42 UNITS
1 Cultural Ideas & Influences course
LA 108 Composition for the Artist + ELECTIVES 9 UNITS 1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: + LIBERAL ARTS 45 UNITS
MAJOR COURSEWORK After above general education requirements are met, take Liberal
2 Written Communication courses TOTAL 132 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
CORE 33 UNITS 2 Art Historical Awareness courses
MAJOR 15 UNITS 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal BFA ILLUSTRATION CORE COURSES GENERAL EDUCATION REQUIREMENTS
A rts electives as needed to fulfill the Liberal A rts unit requirement. FA 110 Still Life Painting 1
TOTAL 66 UNITS
or ILL 292 Comics: Pencils and Inks WRITTEN COMMUNICATION
LA 108 Composition for the Artist
FA 213 Introduction to Anatomy
CHOOSE ONE:
AA ILLUSTRATION CORE COURSES GENERAL EDUCATION REQUIREMENTS FND 110 Analysis of Form LA 110 English Composition: Narrative Storytelling
FA 110 Still Life Painting 1 FND 112 Figure Drawing LA 133 Short Form Writing
WRITTEN COMMUNICATION
or ILL 292 Comics: Pencils and Inks FND 116 Perspective CHOOSE ONE:
LA 108 Composition for the Artist LA 202 English Composition: Creative Persuasion & Argument
FA 213 Introduction to Anatomy FND 125 Color and Design
LA 280 Perspective Journalism
FND 110 Analysis of Form CHOOSE ONE: or FND 122 Color Fundamentals
FND 112 Figure Drawing LA 202 English Composition: Creative Persuasion & Argument ILL 120 Clothed Figure Drawing 1 EMPLOYMENT COMMUNICATIONS & PRACTICES
FND 116 Perspective LA 280 Perspective Journalism ILL 133 Digital Media 1: Photography & Imaging LA 291 Designing Careers
FND 125 Color and Design ILL 222 Heads & Hands 1
HISTORICAL AWARENESS
or FND 122 Color Fundamentals ILL 232 Illustration 1: Story, Process, & Techniques
EMPLOYMENT COMMUNICATIONS & PRACTICES CHOOSE ONE:
ILL 120 Clothed Figure Drawing 1 ILL 233 Digital Media 2: Illustrative Imaging LA 171 Western Civilization
LA 291 Designing Careers
ILL 133 Digital Media 1: Photography & Imaging ILL 491 Portfolio Preparation & Self Promotion LA 270 US History
ILL 222 Heads & Hands 1 LA 274 Art & Architecture of Renaissance Florence
ILL 232 Illustration 1: Story, Process, & Techniques ART HISTORICAL AWARENESS LA 276 Seminar in Great Britain
LA 278 Seminar in France
ILL 233 Digital Media 2: Illustrative Imaging LA 120 Art History through the 15th Century
LA 279 Seminar in Italy
LA 121 Art History through the 19th Century LA 359 Urban Sociology

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ILLUS TRATION ILL

ART HISTORICAL AWARENESS


LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
Certificate in Illustration
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
CERTIFICATE REQUIREMENTS
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema MAJOR 42 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock + BY ADVISEMENT 24 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema + ELECTIVES 12 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ART HISTORY 6 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
• Minimum 2.0 GPA
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art • Minimum grade of C- in all core courses and major courses
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir
LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
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Master of Fine Arts [MFA] in MFA ILLUSTRATION DEGREE REQUIREMENTS
• Successful completion of Final Thesis Project
Illustration • Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS

MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
*Per director approval

MFA ILLUSTRATION REQUIRED MAJOR COURSES MFA ILLUSTRATION GRADUATE LIBERAL ARTS
EDITORIAL, ADVERTISING, AND CHILDREN’S BOOK REQUIREMENTS
FA 606 MS: Still Life Painting
or FA 630 MS: Color Theory ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
FA 626 MS: Chiaroscuro CHOOSE ONE:
ILL 602 MS: Concept, Technique and Illustration GLA 601 The Renaissance Art World & Its Classical Origins
ILL 606 MS: Editorial Illustration GLA 602 The Art & Ideology of the 20th Century
or ILL 635 MS: Children’s Book Illustration
GLA 607 Art & Ideas of the Enlightenment
ILL 610 MS: Clothed Figure Drawing
GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
ILL 612 MS: Sustained Figurative Concepts
or ILL 645 MS: Character Design for Children’s Books GLA 903 Graduate Seminar in Europe
ILL 615 MS: Head Drawing for Illustrators
ILL 625 MS: Perspective for Illustrators
CROSS CULTURAL UNDERSTANDING
ILL 660 MS: Digital Painting
CHOOSE ONE:

COMIC GLA 603 Anthropology: Experiencing Culture


FA 606 MS: Still Life Painting GLA 606 Crossing Borders: Art & Culture in a Global Society
or FA 630 MS: Color Theory GLA 611 Cultural Narratives
FA 626 MS: Chiaroscuro GLA 617 Mythology for the Modern World
ILL 610 MS: Clothed Figure Drawing GLA 619 Culture & Identity in Modern American Theater
ILL 615 MS: Head Drawing for Illustrators
GLA 627 Industrial Design in a Globalized World
ILL 620 MS: The Graphic Novel 1
GLA 903 Graduate Seminar in Europe
ILL 625 MS: Perspective for Illustrators
ILL 630 MS: The Graphic Novel 2
ILL 640 MS: Character Design for Graphic Novels
PROFESSIONAL PRACTICES & COMMUNICATIONS
ILL 660 MS: Digital Painting
GLA 675 Professional Practices for Illustrators

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ILLUS TRATION ILL

UNDERGRADUATE ILL 140 Introduction to Painting: ILL 197 History of Comics: Interna- ILL 222 Heads & Hands 1
This course is a focused examination of the
ILL 237 Illustration 2: Principles, ILL 253 Visualizing Science
Scientific visualization is the art of visu-
Figure tional and Alternative Comics Practice, & Media
COURSES This course is an introduction to oil painting, Go beyond the realm of superheroes and basic form and structure of the head as a In this course, emphasis is on the critical ally communicating scientific ideas. In this
with emphasis on the figure. Approaches explore comics and graphic novels from whole, with additional study of individual thinking needed for developing creative state- course, students will learn how scientific con-
range from traditional to contemporary. Value, around the world. This course delves deep parts of the head. Study of the hands begins ments. Effective time and energy priorities cepts are brought to life through imaginative
color, form, shape, structure and composition into the history of comics from the UK, Spain, with topics ranging from simple structure to are established. Students are introduced to illustrations based on research. Students will
ILL 101 First Year Seminar for Il- are discussed. France, Russian, and more, including manga, more detailed form. watercolor and a wider variety of water-based study examples of science art from numerous
lustrators manhwa, and bande dessinée. Underground media and surfaces. Acrylics are explored. scientific disciplines and execute illustrations
This seminar guides students to explore and alternative comics will be analyzed for ILL 232 Illustration 1: Story, Process, in both digital and traditional media.
ILL 192 Comics: Pencils and Stories
their identities as Illustrators, to connect with style and content.
This course will introduce students to the & Techniques ILL 238 Drawing the Fantastic Fig-
Academy of Art University and San Francisco ILL 267 Intro to Animal Drawing
broad world of sequential images. Students This introductory course explores the basic ure
communities and to consider their potential
will produce a series of short assignments ILL 206 Calligraphy & Letterform principles of developing illustrations, with This studio drawing course focuses on ad- and Anatomy
impact in the world. Through contextualized
in different areas of focus within the world This class will explore the time-honored skill emphasis on clarity of concepts and profes- vanced techniques of figure drawing guided This introductory course provides an in-depth
projects, excursions, discussions and activi-
of comics. In the process, students will be of hand lettering with both brush and various sional procedures. Current industry tech- by classical and modern artistic approaches study of animal anatomy, including skeletons,
ties, students share, develop and implement
exposed to character development, story arc, types of writing instruments. Students learn niques will be practiced including black and to iconic heroic and villainous characters. muscles, and basic structure of animals.
skills that lead them to be successful.
pencils, and inks. how these skills are applied to all areas of de- white work and opaque to translucent media Anatomy, exaggeration, designing the human Topics will include movement and rhythm of
sign, including print, identity and typography. in color. Control of media and tools involved form and characters will be emphasized. animals, fur and skin textures, and compari-
ILL 120 Clothed Figure Drawing 1 ILL 195 History of Comics: Ameri- Diverse styles from classic to contemporary is stressed. Students will use a combination of live mod- sons between the human and animal forms.
Students learn skills and tools that enable letterforms will be taught. els and photo reference to create a set of Students will work both with digital media
them to draw the clothed figure in any action can Comics and traditional drawing techniques. Note:
Comics are often described as a uniquely ILL 233 Digital Media 2: Illustrative portfolio quality pieces.
or stances. Topics of study include physical the completion of homework assignments
American art form. This course is a com- ILL 220 Clothed Figure Drawing 2 Imaging
flexibility in drawing, essential relationships of requires digital skills.
prehensive survey of the work of significant This course is a continuation of clothed figure This class gives students knowledge and ILL 243 Advanced Perspective for
the body, ways to achieve three-dimensional
American comic strips, comic books, and study with greater emphasis on value. Stu- experience in the application of traditional
form, proportion, foreshortening, and the Illustration, Film & Games
graphic novels. Students will analyze the dents learn to see shapes and to use them illustration to digital media, using primarily ILL 270 Digital Clothed Figure
construction and use of folds. This course focuses students on drawing
styles, trends, and subject matter of cartoon- in value to create patterns and develop a Adobe Photoshop and Corel Painter. Con- This course will introduce students to drawing
convincing backgrounds and treatments from
ists, illustrators, and authors and explore sense of staging. Students will also focus on cept development and personal style will be the clothed figure using the Cintiq platform
reference and from their imagination. Stu-
ILL 133 Digital Media 1: Photogra- relationships between social conditions and drapery and the ways light affects the indica- the main emphasis. Critiques will consider and Adobe Photoshop as a drawing tool. Stu-
dents will create real, fantastic and unusual
phy & Imaging styles. tion of form. composition, lighting, content, meaning and dents will continue learning the principles of
artwork from unique camera angles. Students
The successful use of a camera to record other criteria. clothed figure drawing with greater emphasis
learn to draw credible perspective relation-
reference and inspiration is an essential tool ILL 221 Intermediate Figure Draw- on value and the design of shapes. Simple
ships in any medium and from any point of
for artists, as is an understanding of Photo- drapery and editing will also be covered.
ing ILL 236 Advanced Calligraphy view.
shop for manipulation of images. This course
This course builds on the study of the nude This course teaches the art of calligraphy
merges these two essential skills in a fun yet ILL 292 Comics: Pencils and Inks
model starting with basic figure drawing. and how it can be used as a powerful tool
challenging environment, allowing artists to This class helps students advance their sto-
Emphasis is on gesture, structure, form and in graphic design. The course will examine
gain skills and create narrative content to rytelling skills as comic book artists, enabling
proportion. Light and shadow are examined, experimental and nontraditional letterforms.
further skills in respective majors. A digital them to work with major or independent pub-
particularly as they apply to defining form and Students will work on entire alphabets, letter-
camera and access to a computer are re- lications, or toward self-publication. Empha-
VIEW the schedule, prerequisites, anatomy. form as patterns, and cutting-edge style.
quired for this class. sis is on creation of story arc, page layout,
and course fees & REGISTER at
https://catalog.academyart.edu sense of camera and various techniques for
expressing mood and time.

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ILLUS TRATION ILL

ILL 310 History of American Illus- ILL 332 Illustration 3: Interactive & ILL 341 Situation Drawing & Painting ILL 380F Fantasy Illustration ILL 388 Illustration for Consumer ILL 420 Clothed Figure Drawing 4:
tration (20th Century) Vector Art In this course, students will paint from mod- This course focuses on effective use of Products & Licensing Color & Value
This is a comprehensive survey of the work Animation and interactivity are breaking the els, sets, and research to create convincing imagination for the fantasy illustration genre. This course focuses on contemporary illustra- This is an advanced drawing course that
of significant American illustrators of the borders of illustration. This course prepares illustrations with mood and atmosphere. Emphasis will be placed on designing and tion and its applications for consumer prod- emphasizes drawing in color and the use of
twentieth century. Compositions are analyzed students to compete in the rapidly growing Effective use of color, values, design, story, depicting believable characters, creatures, ucts including greeting cards, paper prod- value to add opinion, staging, drama, mood
for their styles, trends and subject matter. The area of illustration on the web using vector- perspective, depth, spatial illusion, and environments, and apparatus from imagina- ucts, home furnishings, wall decor, giftware, and storytelling to clothed figure drawings.
relationships between social conditions and based tools. Students will create illustrations integrating research will be emphasized. A tion. Students combine reference and invent- and other lifestyle products. The art licensing Students will work mainly in pastels, although
styles are explored. Modern illustration is dis- for both print and the web utilizing the latest wide variety of media will be used as stu- ed elements, while producing five portfolio- industry will be covered in depth. Students some mixed media will be introduced. Inte-
cussed in the context of historical awareness. digital tools and integrate those images into dents draw and paint both in studio and on quality images. Creativity and individual style will create art for their banded art collections gration of personal style and non-traditional
interactive environments. location. will be strongly stressed. and develop business and marketing plans. approaches to drawing are explored.
ILL 315 Location Drawing & Paint-
ILL 333 Digital Media 3: Digital ILL 367 Advanced Animal Drawing ILL 380X Illustration: Concept & Nar- ILL 391 Comics: Coloring & Letter- ILL 445 Interactive Illustration
ing
This course continues the study of animal rative This advanced course focuses on creating a
This course focuses on the creation of Paint ing
anatomy, behavior, and locomotion. Students In this course, a strong understanding of portfolio quality interactive storybook, comic
interesting, on-the-spot illustrative drawings Digital painting skills have become the inter- From color effects that give action its effec-
will be given a structural approach to drawing composition, design and perspective is com-
or paintings at varied locations. Dramatically national standard for preproduction art, print tive impact to digital and traditional tools, this book, storyboard or series of editorial illustra-
and constructing believable animals. bined with solid drawing and painting skills
composed compositions and effective com- illustration, and web imagery. In this course course covers the entire coloring and lettering tions. Projects will incorporate animation,
binations of media are explored. This course students will learn how to create the illusion enabling students to get the most narrative process. Storytelling, focal point, mood, interactivity, sound and effective timing.
is recommended for animation students of three-dimensional form and depth in digital ILL 378 Editorial Illustration impact out of their images. The step-by-step rendering styles, color palettes, and lettering
interested in background and layout. environments. Students will create finished This course takes students through every process includes using research, photogra- will be emphasized. Students will also learn ILL 446 Tablet Publication: Motion
figurative, still life, and landscape digital phase of the editorial illustration process from phy, sketches and comps. about the rich history of coloring, web trends, Comics & eBooks
paintings using industry standard bitmap/ concept development and idea presenta- and marketing their work.
ILL 318 Writing for Picture Books In this course, students will learn how to
raster painting software. tion to client relations. Students will illustrate ILL 381 Wildlife Illustration
In this course, students will analyze outstand- create motion comics and children’s books.
current and relevant article briefs and work in This course is structured around telling
ing picture books that convey and validate ILL 392 Comic Book Inking Students will make sequential, storytelling
real press time to meet intensive deadlines. visual stories with animal characters, and
the momentous moments in a child’s life. ILL 339 Watercolor for Illustrators This course is devoted to developing the illustrations and create digital publications,
On-point solutions, multiple solutions, layouts understanding these characters through their
Universal themes of childhood including fam- This class stresses the individual develop- inking skills required to give depth, mood, which will have 2D motion and interactive fea-
and finished art will be emphasized. anatomy and zoology. Students learn pictorial
ily, friendship, sibling rivalry, problem solving, ment of each student’s watercolor skill. and definition to penciled sequential images. tures. The skills gained will enable students to
and independence will be explored. Through Students explore in greater depth the various integration of animal environments, and how Working in only black and white, students will digitally publish independently and collabo-
in-class writing exercises, students will de- properties and techniques of the medium. ILL 379 Eccentric Illustration to find and use reference material from a use line thickness, weight and texture to ren- rate with other creators.
velop picture book texts and characters with Topics include specific painters’ and illustra- This course emphasizes personal style, nar- variety of sources. der hair, clothing, backgrounds, and dramatic
whom children can empathize. tors’ methods, working from photos and rative, and conceptual development. Stu- lighting. ILL 455 Interactive Digital Magazine
painting specific subject matter. dents will study history, psychology percep- ILL 385 Children’s Book Illustration 1 Illustrations and photographs will be cre-
tion, and propaganda as it relates to the arts This course is geared toward developing a
ILL 320 Clothed Figure Drawing 3 ated specifically for tablet native and mobile
and use this information to further develop portfolio as a children’s book illustrator and
This is an advanced course which focuses device digital publications. Students will leave
their own concepts and expressive skills. Stu- improving illustration skills. Students will learn
on controlling drawings to convey character, with a portfolio of animated, enhanced, and
dents will produce a unique portfolio working children’s book illustration and develop an
attitude, action, mood and spirit. Other topics interactive work designed specifically for mo-
in their choice of media. individual style. Students will improve their
stressed are awareness of design, selectivity bile devices. Digital publishing software and
of emphasis, staging, cropping, patterning picture-making skills, while learning to cre- formats will be covered.
and the refinement of drawing tools. atively work within the framework of the book.

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ILLUS TRATION ILL

ILL 460 Digital Painting & Portfolio ILL 488 Honors Portfolio Building ILL 493 Semester Abroad: Artist as GRADUATE ILL 609 MS: Watercolor
This course addresses advanced techniques
ILL 615 MS: Head Drawing for Il-
Development for Illustration Visual Reporter lustrators
This course is designed to assist students Students will create an undergraduate thesis In this course, students will record the world
COURSES in watercolor applied to classical watercolor This course is designed to instruct the
in creating portfolio pieces using digital project under the guidance of faculty and as a visual journalist integrating places, illustration. Diverse opportunities for learning student on the proportions and structure of
painting. Students will create advanced, industry professionals. Outside commissions people, things, and events into one narra- to paint in watercolor and its commercial ap- the human head, with emphasis on use in
professional level illustrative images for their may be brought in for portfolio building. Art tive package. Through sketchbook-based plications are covered. Students are encour- the field of illustration where expression or
ILL 602 MS: Concept, Technique aged to develop their own personal styles.
portfolios. directors, illustrators, and recent graduates drawings, students will emphasize story and attitude is typically required. Along with the
will share expertise and students will explore explore perspective, color, mediums, and text and Illustration head, the students will also see the expres-
Students will explore, observe and experi-
ILL 475A Comics: Senior Project A: at a deeper, personal level why and what it as a basis for uniting reportage-based con- ILL 610 MS: Clothed Figure Draw- sive behavior of hands.
means to be an illustrator. tent. Personal expression will be encouraged. ment with different media to facilitate devel-
World Building opment of personal style. The course will ing
Students will develop and demonstrate their take students through the illustration process, Students practice and learn a variety of draw- ILL 620 MS: The Graphic Novel 1
understanding of sequential art through the ILL 490 Portfolio Enhancement ILL 498 Collaborative Project from concept sketches to finished artwork. ing tools, enabling them to create a three- This course allows students to investigate
creation of a unified comic world, where char- Students will further their skill in specific areas Students meeting set criteria are selected by dimensional illusion on a flat surface of paper. the mechanics, structures and possibilities of
acters and settings complement one another as determined by the Department Director. their department to work on an interdisciplin- Topics of study include the development of visual narratives. Students examine comics,
Professional standards for process, tech- ary collaborative project. ILL 604 MS: Advertising Illustration physical flexibility, understanding the figure’s storyboards, illustrated books, and film for
for maximum effect. This class builds upon
nique, and execution will be emphasized. This course will cover the narrative tradi- movement, and the various types of folds and their formal language, and create their own
comic illustration and coloring skills, provid-
Outcomes will be topic specific. Department tion in art and the methods for effective and their constructions. graphic short stories.
ing a venue to craft original portfolio-worthy ILL 499 Special Topics stimulating storytelling. Students develop
material. Director approval is required. Course fees Special Topics class offerings change each
and prerequisites may vary by topic. skills in concepts, visual research, studies
semester and are taught by experts in a spe- and sketches, using photographic sources, ILL 612 MS: Sustained Figurative ILL 625 MS: Perspective for Illustra-
ILL 475B Comics: Senior Project B: cific area. You may contact your academic comps and producing a completed work. Concepts tors
ILL 491 Portfolio Preparation and department director or advisor for more Students will develop skill in completing This course is designed for students who
The Comic Book Proposal
information. Please note that some Special
This advanced course leads students through Self Promotion ILL 606 MS: Editorial Illustration finished three-hour drawings of both nude intend to work without reference after gradua-
This is a senior study of the business aspects Topics have a required course fee and course and clothed figures. Emphasis will be placed tion. Topics include: thinking in three dimen-
the process of crafting their own original Students will develop a personal communi-
of illustration. Subjects include selling of prerequisites may vary by topic. on muscular and skeletal structure, propor- sions; lighting from imagination; designing
comic book proposal, an essential tool for cation approach to viewpoints on a specific
submitting to most comic publishers. Stu- artwork, preparing artwork for successful tions, rhythm, stretch and compression, plausible, attractive and realistic charac-
subject or situation in this course, which
dents must come to the class with a finished reproduction, reviewing ideas for interviewing ILL 500 Internship in Illustration includes an exploration of visual design used
foreshortening, and atmosphere. Attention ters; giving characters life, motivation and
original comic script and an idea for a comic techniques, self-marketing skills and port- Internship is only open to qualified upper- will be given to facial likeness, hands, feet, personality and placing them in a naturalistic
to illustrate words as well as creating portfolio
miniseries they wish to pitch to publishers. folio presentation. Discussions of business division students, offering an opportunity to and folds rendered three dimensionally using environment.
pieces for the magazine market.
matters relevant to the illustrator emphasize work in a field related to Illustration. the principle of chiaroscuro.
accounting, taxes, legal matters, artist repre- ILL 630 MS: The Graphic Novel 2
ILL 485 Children’s Book Illustration 2 sentatives and self-promotion. ILL 607 MS: Situation & Environ-
This course covers the process of developing This course will investigate advanced issues
ment in the mechanics, structures and possibilities
a picture book submission package includ-
Students will draw and paint the clothed of visual narratives. We will examine comics,
ing book layout, character sketches and final
figure in emotional relation to varied environ- storyboards, illustrated books and film for
art. Students will create a detailed thumbnail
ments. The effects of light, color, design and their formal language. Students will create
layout of their book, followed by dynamic
environment on the make-up of a situation their own graphic short stories and other
character and environment pencil studies.
will be explored. Emotional content of the types of sequential narratives.
Final art will include a series of full color il- VIEW the schedule, prerequisites,
artwork will be stressed. and course fees & REGISTER at
lustrations.
https://catalog.academyart.edu

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ILLUS TRATION ILL

ILL 632 MS: Refining Layouts in ILL 645 MS: Character Design for ILL 699 MS: Special Topics ILL 802 MS: DS Mentorship Forum ILL 821 Children’s Book Illustration ILL 850 MS: Final Review Prepara-
Ink Children’s Books Special Topics class offerings change each In this course, students will meet indepen- In this course, students will build profes- tion
This course is devoted to developing inking This is a character drawing class with an semester and are taught by experts in a spe- dently with their Directed Study Mentor and sional skills needed to successfully work in This course is designed to provide students
skills required to take penciled sequential emphasis on creating dynamic, memorable cific area. You may contact your academic participate in weekly online peer reviews and the exciting world of children’s book market. with a comprehensive critique of their final
images to a higher level of finish. Working characters suitable for the children’s book department director or advisor for more discussions. Students will refine their thesis Students will develop a 32 page picture book thesis project prior to their review. Each
primarily in black and white, students will use market. Students will complete home- information. Please note that some Special concepts, clearly express intent and set through research, sketches, and a book student is evaluated individually focusing on
line variation in creating mood and definition work assignments and work from sample Topics have a required course fee, prerequi- personal goals for work. Instructor critique, dummy. The history of children’s literature, specific areas they may wish to address to
while helping to establish a sense of dimen- manuscripts to develop characters for their sites, and/or may require Department Director peer review, and advancing work based on self-promotion, and marketing will be empha- enhance the caliber of their entire presenta-
sion. portfolio. approval. feedback will be emphasized. Students must sized. tion.
submit a DS Mentorship request to their De-
ILL 800 MS: Directed Study partment Director and the Graduate School ILL 822 MS: Graphic Novel/Comic
ILL 635 MS: Children’s Book Il- ILL 660 MS: Digital Painting for approval.
ILL 900 MS: Internship
This course is designed to develop the Directed study is the primary concentra- Book Illustration Students will gain practical experience in a
lustration
graduate student’s working knowledge of the tion of a Master’s degree candidate’s work In this course, students will refine their thesis professional environment by performing un-
Students will develop an individual style in
computer as a tool for creating advanced, toward the completion of a Final Portfolio ILL 805 MS: Continued Group Di- concepts in comics (graphic novel). An em- der supervised internship at a host company.
illustration of children’s books. The mediums
professional level Illustrations using digital and/or Thesis Project. With the approval rected Study phasis will be placed on building the depth of Students must submit the company’s job
and techniques of pen and ink, watercolor
painting. of the Department Director, students may Graduate students continuing work on their the project, setting target goals, and keeping description to their Department Director and
and acrylic paint will be discussed. Students
take any university coursework to develop individual Final Projects receive instruction to a production cycle. the Graduate School for approval.
will be taking a look at different types of
specific conceptual and technical skills that and critiques of their work. In addition to
children’s books and stories and the different ILL 663 MS: Digital Illustration will enable them to further develop their Final
age groups of children’s illustration. Students in this course will create digital regular instructor critiques of their work in ILL 823 MS: Concept Art Illustra- ILL 903 MS: Study Abroad
Portfolio and/or successfully bring a Final progress, graduate students discuss ap-
illustrations and develop a vocabulary using tion In this graduate course, students will travel to
Thesis Project to completion. Please note that proaches to their Final Projects as peers.
ILL 639 MS: Creature Design bitmap software. Students will continue utiliz- In this course, students will refine their thesis an inspirational destination to practice art on
some Directed Study courses have a required
This is a course structured around the devel- ing the skills they learned in ILL 660 and add concepts in pre-production art (concept art). location. Emphasis will be placed on expres-
course fee and course prerequisites may vary
opment of 3 to 5 portfolio quality creatures. to their skill set: photo-composition, manipu-
by topic.
ILL 810 MS: Thesis Procedure An emphasis will be placed on building the sion and reflection of the place. Course fees
As a base from which to develop imaginary lation, special effects, and digital brushes. This class is designed to assist students depth of the project, setting target goals, and and prerequisites may vary by topic.
creatures, anatomical breakdowns from skel- Emphasis will be made on composition and with understanding the comments from the keeping to a production cycle.
lighting for creating portfolio-quality images in ILL 801 MS: Group Directed Study review committee at the midpoint review.
eton, musculature, and surface anatomies
Adobe Photoshop and Corel Painter. Graduate students working on their individual Each student will receive individual direction
of actual living creatures will be required and ILL 830 MS: Digital Painting
Final Portfolio and/or Thesis Project receive to address personal skill issues and establish
emphasized. In this course, students will refine their thesis
instruction and critiques of their work. In ad- a procedure necessary for completing the
ILL 665 MS: Interactive Illustration dition to regular instructor critiques of their concepts in digital painting. An emphasis
Technology is opening new markets for to- project successfully.
ILL 640 MS: Character Design for work in progress, graduate students discuss will be placed on building the depth of the
day’s illustrators. In this course, students will project, setting target goals, and keeping to a
Graphic Novels approaches to their Final Portfolio and/or
use vector-based tools for creating works that
Thesis Project as peers. Please note that
ILL 820 MS: Advertising and Edito- production cycle.
In this character drawing class, students will
will be used on the web. Students will create rial Illustration
focus on developing dynamic drawing and some Group Directed Study courses have a
illustrations that integrate digital images into In this course, students will refine their thesis
storytelling styles suitable for the demands of required course fee and course prerequisites ILL 831 MS: Watercolor
interactive practice. concepts. An emphasis will be placed on
the comic book and graphic novel art forms. may vary by topic. In this course, students will refine their thesis
Students will explore page design, character building the depth of the project, setting tar- concepts in watercolor painting. An emphasis
design and create impact with various styliza- ILL 695 MS: Collaborative Project get goals, and keeping to a production cycle. will be placed on building the depth of the
tions, inking approaches, and coloring tech- Students meeting set criteria are selected by project, setting target goals, and keeping to a
niques. A character development sketchbook their department to work on an interdisciplin- production cycle.
will be maintained. ary collaborative project as part of their studio
requirement.
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INDUSTRIAL
DESIGN

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IND US TRIA L DES IGN IND

In 2017, the World


Will Be Your Design
Ask your grandfather to describe Now think of things that never existed Because what’s going to happen
his double-edged safety razor and 20 years ago. Think of new ways to tomorrow, you’ll be doing today.
compare it to the sleek, pivoting design a cell phone, an electric car
shaving tools of today. The function and a flatscreen. Think beyond the
remains the same, but the form has present to the gizmos and gadgets of
evolved. tomorrow.

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IND US TRIA L DES IGN IND
BFA Product Design

WHAT WE OFFER
The Wood Shop The Metal Shop
The IND Wood Shop is the largest and most often used of the four The IND Metal Shop features every tool necessary in order to make
shops. It is used to fabricate items and jigs in both natural and artificial precision metal parts for a student’s model project. Most of the work
wood products. In this Workshop Area, you will find five band saws, here is done in aluminum, and these tools are used to make things
four drill presses, jointer, planer, two miter saws, a panel saw, and from plastic. We have four precision machine lathes (three with digital
four wood shapers and table routers. There are two wood lathes and readouts), four vertical milling machines (two with digital readouts), a
Holistic Curriculum: In Industrial Design, students spend a lot of time two isolated sanding rooms containing spindle and disc sanders and bead-blasting cabinet, two grinders, and large sheet metal shear and
BFA Transportation Design learning to build the things that they design, and this helps them to one more lathe for working foam plastics. The Wood Shop features bending brakes.
Product  Design  Class  Scenes
better understand the processes that shape a mass-produced object. four state-of-the-art SawStop table saws. These saws were recently
It also gives them an opportunity to develop their own skills and allows acquired as part of the Academy’s cutting-edge effort in shop safety. The Plastics Shop
their confidence in their design capabilities to take firm root. The Academy Plastics Shop provides a setting in which students learn
The Paint Shop basics of sheet plastic fabrication (cutting, gluing, heat forming) and
Skills Training: In addition to studio drawing, perspective and computer The Academy IND Paint Shop is one of the best-equipped and best- also learn to make molds and mold their own parts out of a variety of
drawing, and rendering classes, students will take four-3D (model- managed design school painting facilities in the country, featuring plastic materials. We also teach composite lay-up, sculpting in foam
making) studio classes in which they first learn and later develop their a custom-built negative pressure spray booth large enough to hold plastic and clay, and vacuum forming using the department’s own
model-making skills. a full-sized automobile. The department recently expanded to two custom-built vacuum-forming machine.
additional booths, which comprise 18 student workstations.
State-of-the-Art Facilities: The Academy of Art University’s Industrial There are twin high-output air compressors to handle the air
Transporta6on  Design  Class  Scenes
Design state-of-the-art workshops are where these skills are taught, requirements of the booths and the other IND shops, and two state- IDS Industrial Design Shops
and where students in Product, Transportation, and Toy and Furniture of-the-art automatic spray gun washing stations were added recently.
Design classes will come to build samples and prototypes of the The Paint Shop uses the best-quality automotive paints, with 150,000
products they design. colors stored in a computer database, and a color bank allowing
any of these colors to be mixed from stock on an “as needed” basis.
Real-World Projects: The School of Industrial Design gives students the Students refer to a color chip book, fill out an order form, and the
opportunity to work on real projects for clients such as Nike and Nissan. color is mixed for their project. All students in the Industrial Design
program at the Academy of Art University learn to use a spray gun to
Professional Faculty: Industrial Design has an impressive faculty of apply paint in their first semester; these skills are continually used and
industry greats and working professionals. Learn from mentors such as refined throughout a student’s tenure at the Academy.
Ray Ng (Designer, Kia); Elliott Schneider (Senior Designer, Black and
Decker; John Mun (Design Manager, Speedo); and Jim Shook, (Owner, IDS Computer Labs
Shook Designs). Woodshop,  Metal  Shop,  Laser  CuFer,  Paint  Booths,  3D  Printer  and  5-­‐axis  mill.

Our Industrial Design Studio Workshops: The IND 3D workshops are The 3D Computer Lab
divided into five physically separate areas, each corresponding to a The 3D Computer Lab space is a custom-tailored, specially wired, and
different discipline: Wood Shop, Plastics Shop, Metal Shop, Painting dust-free area to house our inventory of computerized model-making
Shop, and the 3D Computer Lab. machines. These include a laser-sheet material cutter, a 3D duplicating
machine, which works by plastic filament deposition, a small CNC
3-axis milling machine, and two 3D digitizing probes. In the works is
a standard-sized 3-axis milling machine, a room-sized 5-axis milling
machine, and additional laser cutting machines.

Professional  Grade  Printers,  Scanners  and  PloFer.

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CAREER PATHS

Industrial Design Automotive Product Design (Furniture, Toy)

Owner/VP OEM Designer OEM Designer, Top Design Consultancy

Design Director Supplier Designer Design Consultancy, Minor OEM Designer

OEM, Digital Modeler, Model Maker,


Design Manager OEM Modeler, Digital/Analog
Designer at Design Firm

Designer, After Market/ Independent Design Firm,


Senior Designer
Other Transportation Industry Freelance Designer, Model Maker

Designer/Junior Designer Sales Liaison, Fabricator, Graphic Design, Packaging Design,


Graphic, Packaging Design Fabricator, Sales Liaison

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DEGREE REQUIREMENTS Associate of Arts [AA] in Automotive AA AUTOMOTIVE RESTORATION DEGREE


REQUIREMENTS
Restoration • Minimum grade of C- in all core courses, major courses, and LA
108 Composition for the Artist

AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 2 Written Communication courses
Associate of Arts [AA] in Industrial AA INDUSTRIAL DESIGN DEGREE CORE 24 UNITS 1 Automotive Design History course
REQUIREMENTS 1 Quantitative Mechanics course
MAJOR 18 UNITS
Design • Minimum grade of C- in all core courses, major courses, and + LIBERAL ARTS 18 UNITS
1 Employment Communications and Practices course

LA 108 Composition for the Artist


TOTAL 60 UNITS
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 2 Written Communication courses
2 Art Historical Awareness courses AA AUTOMOTIVE RESTORATION CORE COURSES GENERAL EDUCATION REQUIREMENTS
CORE 33 UNITS
1 Employment Communications & Practices course AUT 120 Vintage Vehicle Woodworking Restoration
MAJOR 15 UNITS WRITTEN COMMUNICATION
After above general education requirements are met, take Liberal AUT 140 Machining Technology & Visual Documentation
+ LIBERAL ARTS 18 UNITS LA 108 Composition for the Artist
A rts electives as needed to fulfill the Liberal A rts unit requirement. AUT 159 Vintage Vehicle Disassembly Processes
TOTAL 66 UNITS AUT 160 Vintage Vehicle Electrical Systems CHOOSE ONE:

AUT 170 Automotive Sheet Metal Restoration LA 202 English Composition: Creative Persuasion & Argument
AUT 177 Vintage Vehicle Body Restoration LA 280 Perspective Journalism
AA INDUSTRIAL DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS
AUT 207 Vintage Vehicle Paint Restoration
FND 122 Color Fundamentals
WRITTEN COMMUNICATION AUT 280 Vintage Vehicle Restoration Assembly
IND 111 Perspective for Industrial Design AUTOMOTIVE DESIGN HISTORY
LA 108 Composition for the Artist LA 129 History of Automotive Design
IND 123 Computer Drafting
IND 138 Model Making 1 CHOOSE ONE:

IND 147 Design Problem Solving LA 202 English Composition: Creative Persuasion & Argument EMPLOYMENT COMMUNICATIONS & PRACTICES
IND 151 Design Drawing 1 LA 280 Perspective Journalism LA 291 Designing Careers
IND 163 Digital Imaging 1
IND 171 Form Development QUANTITATIVE MECHANICS
EMPLOYMENT COMMUNICATIONS & PRACTICES
or IND 180 Development of Form LA 146 Anatomy of Automobiles
LA 291 Designing Careers
IND 211 Design Drawing 2
IND 223 Digital 3D Modeling 1
IND 270 Model Making 2 ART HISTORICAL AWARENESS
or IND 271 Product Modeling LA 120 Art History through the 15th Century
or IND 279 Traditional Transportation Modeling 1 LA 121 Art History through the 19th Century

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ART HISTORICAL AWARENESS LA 327 Art of the Classical World


Bachelor of Fine Arts [BFA] in BFA INDUSTRIAL DESIGN DEGREE LA 120
LA 121
Art History through the 15th Century
Art History through the 19th Century
LA 333
LA 361
Art of the Middle Ages
The Artist in the Modern World
REQUIREMENTS
Industrial Design • Minimum grade of C- in all core courses, major courses, and
LA 382 Film History 3: Contemporary Cinema
CHOOSE TWO: LA 383 International Cinema in an Age of Change
LA 108 Composition for the Artist LA 117/LAN 117 Survey of Landscape Architecture LA 384 Underrated Cinema
BFA UNIT REQUIREMENTS LA 118/IND 118 History of Industrial Design LA 385 Close-up on Hitchcock
• Minimum 2.0 GPA and the following general education requirements:
LA 127 Topics in World Art LA 386 Exploring Science Fiction Cinema
MAJOR COURSEWORK 3 Written Communication courses
LA 129 History of Automotive Design LA 387 Women Directors in Cinema
CORE 36 UNITS 4 Art Historical Awareness courses
LA 131/GAM 131 History of Gaming LA 388 Survey of Asian Cinema
MAJOR 42 UNITS 1 Historical Awareness course LA 132/ANM 102 History of Animation LA 408 Analog Before Digital: Punk/No Wave Film & Music
1 Quantitative Literacy course LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 420 Art of the Italian Renaissance
+ ELECTIVES 9 UNITS
1 Cultural Ideas & Influences course Animation LA 421 Northern Renaissance Art
+ LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course LA 137/VIS 137 History of Visual Development LA 422 Italian Baroque Art
TOTAL 132 UNITS LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 423 The Golden Age of Dutch Art
After above general education requirements are met, take Liberal
LA 182 Genres in Film LA 432 Art of Spain: From El Greco to Picasso
A rts electives as needed to fulfill the Liberal A rts unit requirement.
LA 195/ILL 195 History of Comics: American Comics LA 433 18th & 19th Century European Art
LA 197/ILL 197 History of Comics: International and Alternative LA 464 Survey of Dada & Surrealism
GENERAL EDUCATION REQUIREMENTS Comics PH 101 Photo History and Concepts
BFA INDUSTRIAL DESIGN CORE COURSES
LA/ARH 219 History of Architecture: Ancient to Gothic
FND 122 Color Fundamentals LA 220 American Art History QUANTITATIVE LITERACY
WRITTEN COMMUNICATION
IND 111 Perspective for Industrial Design LA 221 California Art in Cultural Context CHOOSE ONE:
LA 108 Composition for the Artist
IND 123 Computer Drafting LA 222 20th Century Art LA 124 Physics for Artists
IND 138 Model Making 1 CHOOSE ONE: LA 224 Women, Art & Society LA 146 Anatomy of Automobiles
LA 110 English Composition: Narrative Storytelling LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 200 Introduction to Computer Programming
IND 147 Design Problem Solving
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
IND 151 Design Drawing 1 LA 133 Short Form Writing
LA 236/IAD 232 Survey of Bay Area Architecture LA 254 Human-Centered Design
IND 163 Digital Imaging 1 CHOOSE ONE: LA 242/GR 242 History of Graphic Design LA 255 College Math
IND 171 Form Development LA 243/ILL 310 History of American Illustration LA 271 College Algebra with Geometry
LA 202 English Composition: Creative Persuasion & Argument
or IND 180 Development of Form LA 244/FSH 244 History of Fashion LA 288 Vector, Matrices and Transformations
LA 280 Perspective Journalism LA 245/JEM 245 History of Jewelry & Metal Arts LA 293 Precalculus
IND 211 Design Drawing 2
LA 246/FSH History of Textiles LA 296 Applied Physics
IND 223 Digital 3D Modeling 1 EMPLOYMENT COMMUNICATIONS & PRACTICES LA 247 History & Techniques of Printmaking
IND 251 Design Drawing 3 LA 291 Designing Careers LA/FASCU 248 A History of Sculpture: Michelangelo to Present
IND 381 Graphics & Portfolio LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
HISTORICAL AWARENESS LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
CHOOSE ONE:
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 171 Western Civilization
LA 270 US History LA 278 Seminar in France LA 238 World Literature
LA 274 Art & Architecture of Renaissance Florence LA 279 Seminar in Italy LA 292 Programming & Culture
LA 276 Seminar in Great Britain LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 278 Seminar in France LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 279 Seminar in Italy LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 359 Urban Sociology LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
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Certificate in Industrial Design Master of Fine Arts [MFA] in MFA INDUSTRIAL DESIGN DEGREE
REQUIREMENTS
Industrial Design • Successful completion of Final Thesis Project
CERTIFICATE REQUIREMENTS
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS • Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS

MAJOR 42 UNITS • Minimum grade of C in all required 63 units

MAJOR 27 UNITS
+ BY ADVISEMENT 24 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES 12 UNITS
+ ELECTIVES* 6 UNITS
+ ART HISTORY 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS
TOTAL 120 UNITS
TOTAL 63 UNITS
*Per director approval
• Minimum 2.0 GPA
• Minimum grade of C- in all core courses and major courses
MFA INDUSTRIAL DESIGN MAJOR REQUIRED MFA INDUSTRIAL DESIGN GRADUATE LIBERAL
COURSES ARTS REQUIREMENTS
IND 612 MS: Industrial Design Drawing 1: Perspective
IND 630 MS: Design Project 1
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
IND 651 MS: Materials and Processes
GLA 631 Industrial Design Processes
IND 662 MS: Industrial Design Drawing 2
IND 680 MS: Design Project 2
IND 712 MS: Industrial Design Drawing 3 CROSS CULTURAL UNDERSTANDING
IND 762 MS: Industrial Design Drawing 4 GLA 627 Industrial Design in a Globalized World
IND 773 MS: Digital Solid Modeling
or IND 775 MS: Intermediate Digital 3D Modeling PROFESSIONAL PRACTICES & COMMUNICATIONS
IND 780 MS: Thesis Preparation GLA 672 Professional Practices & Communication for Industrial
Design

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 632 The Science of Design - Ethnographic Methods

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UNDERGRADUATE AUT 160 Vintage Vehicle Electrical AUT 207 Vintage Vehicle Paint AUT 250 Vintage Vehicle AUT 299 Apprenticeship
Apprenticeship is only open to qualified
Systems Restoration Component Restoration
COURSES This course covers the basic characteristics This course focuses on the basic practices This course focuses on disassembly, repair- second-year students, offering an opportu-
and operations of electrical systems used of vintage vehicle paint restoration. Topics ing, rebuilding, refinishing and assembly of nity to work in a field related to Automotive
in classic automobiles. Topics will include include panel preparation, paint systems, vintage automotive components. Students Restoration.

AUT 120 Vintage Vehicle Ohm’s law, electrical circuits, battery power, operation and maintenance of the equipment, diagram and create technical drawings,
electrical circuit components restoration and paint application, documentation, and evalu- diagnose conditions of components, disas-
Woodworking Restoration preservation. Students diagnose electri- ation of auto body painted surface faults. semble, rebuild or repair, and reassemble
In this course, students learn concepts and
cal systems, outline the appropriate repair Outlining procedures for correcting painted automotive components. Preparation for
practices of basic woodworking and safety.
procedure, repair and replace electrical surface faults is covered. Achieving a perfect outsourcing the restoration of components is
Topics include planning, fabrication, laser
components. paint job is emphasized. also covered.
cutting, and finishing. Assignments include
making basic wooden frames with various
joint types, and replication of vintage vehicle AUT 170 Automotive Sheet Metal AUT 217 Vintage Vehicle Bright AUT 280 Vintage Vehicle
interior wooden parts. Restoration Work Restoration Restoration Assembly
This course introduces students to the basic This course introduces students to the This course focuses on assembling and test-
AUT 140 Machining Technology & concepts, techniques, and practices used to practices of restoring and polishing hard trim ing components. Students propose a com-
cut, bend, form, and weld auto body panels. moldings and components. Students evalu- ponent to restore on an assigned car, analyze
Visual Documentation Students form sheet metal, create new sheet ate conditions, plan appropriate procedures, the work needed, perform the necessary
This course introduces students to preci-
metal components, and assemble compo- and perform restorations for hard trim mold- historical research, and diagram the work to
sion measurement, visual documentation,
nents using rivets and thread fasteners. ings and components. Generating specifica- be done and the process to follow. Emphasis
and the operation of machine tools such as
tions for outsourcing will be covered. is placed on the quality of the restoration and
metal lathes and milling machines. Students
AUT 177 Vintage Vehicle Body assembly.
use these skills to reproduce a component
for a car. Topics include characteristics and Restoration AUT 230 Vintage Vehicle Upholstery
uses of common industrial metals used in This course covers basic practices of metal Restoration AUT 290 Vintage Vehicle Detailing
the machining process, and machine tool body repairs and panel finishing. Students This course introduces students to vintage This course focuses on detailing of automo-
maintenance. learn how to evaluate conditions of body automotive interior repair and upholstery biles as one of the final stages of the auto-
components and outline appropriate repair restoration. Students learn to disassemble motive restoration process. Topics include
procedures. Students strip existing finishes and assemble seats, interior components, detailing products and equipment, tech-
AUT 159 Vintage Vehicle niques and procedures for final condition-
and repair body components. and instrument panels. Topics include opera-
Disassembly Processes tion and maintenance of sewing machines, ing of interior and exterior components and
This course introduces the students to practi- surfaces, for presentation and car shows.
stitching patterns, pattern making, beading,
cal historical research, disassembly, visual Emphasis is placed on achieving visually cor-
padding, material specifications, and sewing.
inspection, written and photographic docu- rect and perfect finishes.
mentation, and planning related to restoring
vintage automobiles. Students research
relevant information required to outline a
restoration plan and document vehicle condi-
VIEW the schedule, prerequisites,
tions, supported by the photographic record,
and course fees & REGISTER at
as the vehicle gets disassembled.
https://catalog.academyart.edu

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UNDERGRADUATE IND 129 History of Automotive IND 147 Design Problem Solving
Students learn how to engage and optimize
IND 180 Development of Form
This course covers the language of form as a
IND 239 Materials and Processes
This course covers the various product
IND 263 Digital 3D Modeling 2
Students will explore the 3D design and
Design
COURSES This course introduces students to the evolu- the creative design process to do volumi- means of conceptualization and developing manufacturing processes and parameters modeling world using advanced-level NURBS
tion of automotive and coachwork design nous idea generation and employ critical ideas through drawings and sketch models, involved in designing parts primarily out surface modeling software with rendering
in historical and cultural context. Students thinking. Product and conceptual problems one of which to be executed as professional of plastics and metals. The major types capabilities. Basic rendering techniques will
study the connections between technological are assigned. How the designer can use quality physical model. Topics will include of plastics and metal categories and their also be covered for creating presentation
IND 111 Perspective for Industrial research, problem definition, parameter laser cutting and etching, clay modeling, respective characteristics, actual design renderings. For the final project, students will
advancement and changes in safety require-
Design ments, and their influences in automotive challenging, analysis, brainstorming, evaluat- mold making, surface preparation, applying problems addressing proper detailing for the develop digital models of their own designs.
This course is an introduction to creat- ing matrices and note-taking to successfully automotive paint, and surface evaluation. process, and product parts examination are
design. Emphasis is placed on the eras asso-
ing accurate representations of objects in complete a project is explored. all discussed.
ciated with the advancement of assembly line IND 270 Model Making 2
perspective, based on plans and elevations.
and the glory years of the 1930’s and 40’s. IND 182 Digital Development of This course teaches various materials, hand
Students will learn principles of one-point,
IND 151 Design Drawing 1 Form IND 240 Product Design 1 and power tool use, machinery safety and
two-point, and three-point perspective.
IND 132 Sketch Modeling Students will develop basic industrial design This course covers the language of form as a This course focuses on handheld products. methods to make realistic full-size and fin-
Plotting light, shadow and reflection will be
In this course, students will learn to make drawing skills using colored pencil, chalk means of conceptualization and developing Ergonomics will be discussed in-depth and ished appearance models. Students will also
discussed and practiced.
sketch models for industrial design purposes pastel and ballpoint pens. Focusing on ren- ideas through drawings and digital sketch students will apply research, ideation and learn how to achieve various common prod-
through several quick design and modeling dering, craftsmanship, accurate perspective, models. problem solving to develop their concepts. uct cosmetic details and finishes, rectilinear
IND 118 History of Industrial projects. Emphasis will be on speed and contrast, and composition, this concentrated Sketching and presentation rendering will versus free-form shapes, and fabrication and
Design accurate communication of design intent in course is intended for building up sketching be emphasized. Students will apply all skills finishing techniques as applied to design
quality and to enhance perspective knowl-
IND 211 Design Drawing 2 learned to their final presentations including projects.
This course begins with early mechanization terms of form. Safety and portfolio organiza- This is a practical course in product design
and the industrial revolution, then follows the tion will be covered. edge. developmental sketches, orthographic draw-
freehand sketching skills. The drawing
social ramifications of historic periods and ings, sketch models and sketch renderings. IND 271 Product Modeling
principles of line, light, shade, shadow, value
their influences on contemporary design. IND 163 Digital Imaging 1 In this course, students will fabricate a
IND 138 Model Making 1 and contrast are applied to shapes popularly
Special emphasis is placed on the glory This course introduces basic digital tools IND 249 Transportation Design 1 professional quality model for a product
Students will gain shop experience working used in manufactured products. The course
years of the 30’s and 40’s as the era associ- commonly used in the field of industrial This course covers the history of automo- designed in IND 210 Product Design 2.
with wood, acrylic, rigid foam, sheet styrene, concludes with an introduction to the use of
ated with the birth of industrial design. design. Drawing and communication skills tive styling trends and evolution, design Students will gain hands-on experience with
and casting resin. Students will make models color.
accurate to drafted plans and achieve high will be reinforced while leveraging 2D vector philosophy and influence. Students continue the machine lathe and vertical mill, make RTV
IND 123 Computer Drafting quality surfaces using spray gun techniques. and raster software. Students will gain skills to develop sketch and rendering skills. molds, and cast duplicate parts. Dimensional
in image retouching, rapid digital sketching,
IND 223 Digital 3D Modeling 1 Emphasis is placed on accurate propor- accuracy and visual quality of models will be
In this course, students learn drafting and Topics will include use of power tools, heat This course is an introduction to digital 3D
mechanical drawing techniques for rep- bending, vacuum forming, casting, and vector art techniques and 2D digital presenta- tion, based on packaging of occupants and emphasized.
modeling using NURBS solid 3D modeling
resenting three-dimensional items. The achieving high quality finishes tion. components.
software. Students will explore basic model-
curriculum is oriented toward product and IND 279 Traditional Transportation
making tools and techniques including those
mechanical drawing, while providing drafting IND 171 Form Development IND 251 Design Drawing 3
of translating 2D design sketches into 3D Modeling 1
principles and dimensioning conventions. This course is a study of product scale This is an industrial design rapid freehand
digital models. This course works in conjunction with IND
three-dimensional design, vocabulary sketching course that addresses techniques 218, building a clay model for the vehicle
and geometrically-based versus free-form to quickly sketch free and geometric forms. designed in IND 218. Specific instructions are
shapes. Students will learn how to represent There is a strong emphasis on volume given for making tools used in clay modeling,
and develop surfaces and volume in the production sketching, textures and material preparation, and construction of a 1/5 scale
VIEW the schedule, prerequisites,
form of solids, shells or multiple sections. delineation. automotive clay model, as well as making
and course fees & REGISTER at
https://catalog.academyart.edu Topics include orthographic layouts; decimal, tires and wheels.
fractional and metric measurement; and the
basics of orthographic dimensioning.
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IND 280 Product Design 2 IND 319 Transportation Drawing IND 340 Product Design 3 IND 369 Digital Transportation IND 383 Furniture Design IND 423 Digital 3D Advanced
This course focuses on project management, This class concentrates on drawing tech- This course focuses on invention, innovation, Modeling 1 Students will develop seating concepts and Project
collaboration, industry business practices niques used in the transportation design sustainability and intensive research. In this course, students will learn basic to analyze the use and means required to cre- Students will apply their knowledge of
and design based on manufacturing and industry: in particular, automotive interior and intermediate methods for creating automo- ate several original furniture design concepts. advanced-level NURBS surface model-
assembly processes. Students will conduct exterior rendering. Real life examples will be Students will be challenged to design a prod- tive exterior surfaces. All work will be done Students will evaluate ergonomic criteria, ing software to a major project. Rendering
intensive market research and develop their used to demonstrate how light and reflections uct that does not currently exist. Students will digitally, from concept sketches to model code/safety requirements and construction and animation techniques will be explored.
concepts. Students will apply all skills learned appear on car surfaces of differing color and apply all skills learned to their final presen- making. Advanced rendering will be explored techniques (including upholstery) and the Emphasis will be placed on using the
to their final presentations including devel- form. The course will explore different interior tations including developmental sketches, once a wire frame is completed. appropriate use of materials and details. software’s lighting, shading, and animation
opmental sketches, orthographic drawings, textures and materials and how to render orthographic drawings, sketch models, features for industrial design presentations.
sketch models, sketch renderings and hard them using pen, pencil, marker and chalk. sketch renderings and either digital 3D mod- IND 384 Portfolio Development
models. els or hard models.
IND 380 Product Design 4
The focus of this course is on non-consumer In this course, students will work on projects IND 440 Product Design 5
IND 323 Digital Solid Modeling product such as medical or industrial equip- that must be proposed and pre-approved In this portfolio building courses, students
IND 282 Digital Transportation In this course, students will learn the funda- IND 342 Digital Transportation ment. Intensive research on business and prior to the start of the semester. Projects will be challenged to design a product with
Design 2 mentals of solid modeling, advanced part Design 3 sketch models and/or study models will be may be proposed as individual or group proj- consideration of the specified manufactur-
In this course students will study automotive assemblies, and exporting data for CNC This is a small vehicle design class. Students required. Students will apply all skills learned ects depending on the registered students’ ing constraints. Students will apply all skills
history, evolution and influences of styling output purposes. Orthographic drawings will will apply packaging concepts to their to deliver a portfolio quality presentation com- preferences, and the course will cater to learned to achieve a studio level presentation
trends and incorporate this information into also be generated from 3-D data created in designs. Instruction will include sketching, plete with hard models (full-scale or scaled) students’ needs and interests. complete with renderings and a final full-size
the design process utilizing both traditional class. rendering, and loft drawing to delineate 3D and/or digital models. appearance model. Corporate sponsorship
drawing tools and digital media. Students will surfaces in a 2D domain. Final outcomes IND 386 Toy Design may apply.
develop a 4-door sedan based on packaging IND 325 Digital 3D Modeling 3 include sketches, renderings, package draw- IND 381 Graphics & Portfolio This course focuses on the research and
of occupants and components. Emphasis will This course continues the techniques ings, and scale model (foam). This course introduces students to graphic development of an innovative preschool toy, IND 443 Intermediate Furniture
be on accurate proportion. developed in Digital 3D Modeling 2, teaching design principles and the basic elements of resulting in concept development and the
Design
students the advanced modeling techniques IND 349 Transportation Design 3 a professional-level portfolio. Discussion and creation of a three-dimensional prototype.
This course offers a practical study and appli-
IND 289 Transportation Design 2 necessary for the development of complex In this course, students will design a small analysis of interviewing techniques will be Students may employ the use of 2D and 3D
cation of various finishing techniques, includ-
This course covers the history of automo- 3D models such as products, cars, aircraft vehicle using the identity of a non-automotive included. design tools to depict their designs in the
ing stains, glazes and acid washes. Students
tive styling trends and evolution, design and boats. brand. Students will develop their concepts final presentation.
will learn how these techniques enhance the
philosophy and influence. Students continue within the constraints of the given specifica- IND 382 Digital Transportation overall look or design of a piece. Included are
to develop sketch and rendering skills. IND 330 Model Making 3 tions including the mechanical and occupant IND 389 Transportation Design 4 specialized techniques for detailing furniture
Emphasis is placed on accurate proportion, layout. Students will make a presentation
Design 4
In this course, students will work further This course covers automotive interior for today’s market.
This course covers automotive interior design
based on packaging of occupants and com- on current projects to create a high quality including a complete painted clay model and design. Students will develop package skills
development based on research and analysis
ponents. Design will be developed into three- finished model. a portfolio style project book. for human factors and package layouts.
view tape drawing and accurate rendition in a
of a target market group and brand. Students IND 446 Intermediate Toy Design
Design will be developed into 1/5 scale or
will develop packaging skills for human fac- Expanding on the fundamental concepts of
1/5 scale clay model. IND 363 Digital Imaging 2 full-scale tape drawing and a 1/5 scale or full-
IND 339 Traditional Transportation tors and package layouts. Designs will be Toy Design, this course requires develop-
This course will explore the requirements scale schematic drawing or space buck for a
Modeling 2 developed into orthographic drawings and
final portfolio-ready presentation.
ment of an innovative toy design, resulting
IND 311 Product Drawing This class is to be taken together with involved and the variety of possible formats digital 3D models for a final portfolio-ready in finished, working models of the design.
In this advanced level drawing course, stu- Transportation Design 3. Students will work for work assembled in the students’ portfolio. presentation. Sketch models, molding and model making
dents will refine their skills in rapid visualiza- in parallel on this class in order to complete Past and current work will be reviewed to are employed to demonstrate the process
tion, perspective, and rendering, and learn high-quality finished model. Twelve hours of determine how and which projects should be associated with the production of a realistic
to apply these skills to digital rendering in a homework will be assigned for each class prepared for inclusion. final model.
highly professional process. session. Emphasis will be on clay modeling,
finishing, and painting techniques.
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IND 449 Transportation Design 5


In this course, students will continue to work
IND 486 Advanced Toy Design
This course involves the development of a
IND 499 Special Topics GRADUATE IND 630 MS: Design Project 1
This course is an excellent introduction to
IND 694 MS: Corporate Sponsored
Project
on all aspects of the automotive design pro- toy concept for a selected age demographic.
Special Topics class offerings change each
semester and are taught by experts in a spe- COURSES the industrial design process from A to Z. In this corporate sponsored project, students
cess with an emphasis on branding, position- Extensive research of the selected market is cific area. You may contact your academic Through the redesign of a simple product, will be given a project directly by the spon-
ing and theme development. Students will followed by submission of proposals for the department director or advisor for more students will apply the skills and method- sor. Students will produce design proposals
develop a professional quality presentation new concept and further exploration of brand information. Please note that some Special ologies taught in their previous and current based on the sponsor’s project brief and will
with 2-D artwork and a 3-D model. The class extensions, culminating into a final creation of
IND 612 MS: Industrial Design courses.
Topics have a required course fee and course make adjustments based on sponsor feed-
project may be sponsored by a company. the exploded view for manufacturability. prerequisites may vary by topic. Drawing 1: Perspective back. Emphasis will be placed on concept,
This course is an introduction to creating
IND 651 MS: Materials and research, refinement, deliverables, presenta-
accurate representations of objects in per-
IND 480 Product Design 6 IND 489 Transportation Design 7 IND 500 Internship in Industrial Processes tion, and meeting project objectives.
spective. Students will learn principles of one-
In this portfolio building course, students This course provides students with specific This course covers the various product
Design point, two-point, and three-point perspective.
may propose their own project based on fields of interest the opportunity to prepare manufacturing processes and parameters IND 695 MS: Collaborative Project
Internship is only open to qualified upper-divi- Plotting light, shadow, and reflection will be
their field of interest. Students will employ additional portfolio pieces and explore sub- involved in designing parts primarily out of Students meeting set criteria are selected by
sion students, offering an opportunity to work discussed and practiced. Rapid visualization
all aspects of product design process from ject matter not previously covered. Students plastics and metals. Emphasis is placed on their department to work on an interdisciplin-
in a field related to Industrial Design. will be introduced, so students can create
branding, positioning and theme develop- will evaluate their work-to-date and propose critical thinking involving how selection of ary collaborative project as a part of their
accurate drawings of basic forms, using
ment. Students will deliver a portfolio quality projects which enhance their portfolios. materials affects decision-making and the thesis or studio requirements.
freehand drawing techniques.
presentation with the complete design story. Emphasis will be placed on creating pack- design of the artifact.
Corporate sponsorship may apply. age layouts and designs that reflect the user
story. IND 615 MS: Digital Design Tools 1 IND 699 MS: Special Topics
This course introduces the basic design tools IND 662 MS: Industrial Design Special Topics class offerings change each
IND 483 Advanced Furniture Design semester and are taught by experts in a
for industrial design presentations. Students Drawing 2
This course embodies all the skills required IND 490 Portfolio Enhancement specific area. You may contact your aca-
reinforce visual communication skills while This course presents an in-depth study of
for a successful furniture designer. Research, Students will further their skill in specific areas demic department director or advisor for
leveraging 2D vector and raster software. light and shadow (black and white), color,
analysis, problem definition and implementa- as determined by the Department Director. more information. Please note that some
Computer-aided drafting, image retouching, and the introduction of rapid visualization. An
tion will be required as the student selects Professional standards for process, tech- Special Topics have a required course fee,
rapid digital sketching, and vector art tech- increased level of awareness in both group
a specific area of concentration. A full-size nique, and execution will be emphasized. prerequisites, and/or may require Department
nique will be covered. and individual critiques will be emphasized.
prototype with appropriate production details, Outcomes will be topic specific. Department Director approval.
documentation, material specification and Director approval is required. Course fees
costing will be required. and prerequisites may vary by topic. IND 621 MS: Model Making IND 680 MS: Design Project 2
In this course, students will learn to commu- This course allows students to start exploring IND 712 MS: Industrial Design
nicate and refine their designs and to make their own personal interest in the industrial Drawing 3
IND 485 Transportation Design 6 IND 494 Corporate Sponsored
product models. Students will be instructed in design profession. Students will design a This is a practical course in industrial
In this advanced course, students will engage Project techniques and materials for turning con- solution for a particular brand, corporation, or design drawing. Students will implement
all aspects of the automotive design process In this corporate sponsored project, students cepts and two-dimensional sketches and design consultancy of their choice. their acquired tools and skills necessary to
and propose a marketing strategy based on will be given a project directly by the spon- drawings into quick three-dimensional model increase their rapid visualization skills, in
branding, positioning and theme develop- sor. Students will produce design proposals representations. Emphasis will be on speed, order to communicate visually with speed
ment. Emphasis will be placed on producing based on the sponsor’s project brief and will accuracy and ability to communicate. Safety and accuracy.
a studio-quality presentation with profes- make adjustments based on sponsor feed- and workshop etiquette will be covered.
sional level sketch renderings, package back. Emphasis will be placed on concept, VIEW the schedule, prerequisites,
layouts and digital 3D models. Corporate research, refinement, deliverables, presenta- and course fees & REGISTER at
sponsorship may apply. tion, and meeting project objectives. https://catalog.academyart.edu

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IND US TRIA L DES IGN IND

IND 725 MS: Introduction to Digital IND 775 MS: Intermediate Digital IND 801 MS: Group Directed Study IND 810 MS: Research
3D Modeling 3D Modeling Graduate students working on their individual Design research is the initial phase of any
This course is an introduction to digital 3D This course is an introduction to advanced- Final Portfolio and/or Thesis Project receive industrial design project. In collaboration with
modeling using NURBS solid 3D modeling level NURBS surface modeling software. instruction and critiques of their work. In classmates and faculty, students will exercise
software. Students will explore basic model Students will explore Alias Studio Tools and addition to regular instructor critiques of their both traditional and creative research meth-
making tools and techniques including those learn how to translate their own designs into work in progress, graduate students discuss odologies including prototyping and testing.
of translating 2D design sketches into 3D 3D digital models. Rendering techniques will approaches to their Final Portfolio and/or Based on the results from testing their ideas,
digital models. also be covered. Thesis Project as peers. Please note that students will prepare a thorough product
some Group Directed Study courses have a requirement document.
required course fee and course prerequisites
IND 730 MS: Design Project 3 IND 780 MS: Thesis Preparation may vary by topic.
This course allows students to focus on an Through real-life observation and research IND 830 MS: Design
industrial design direction of their own par- students will support their midpoint propos- In this course, students begin the most
ticular interest. Secondary disciplines such as als. Design tools from ethnographic research IND 802 MS: DS Mentorship Forum critical design phase for their thesis project.
graphics, mechanical engineering, electri- methods, time management, communication In this course, students will meet indepen- Based on faculty and classmate feedback,
cal engineering, business, packaging, user skills, and Midpoint Review guidelines for dently with their Directed Study Mentor and students will develop their creative design
interfaces, architecture, interior and websites presentations will be taught. The results of participate in weekly online peer reviews and solutions using various tools and methodolo-
will support the evolution of their product their efforts will be presented at their midpoint discussions. Students will refine their thesis gies including sketch models, sketching,
solution. review and must be approved by the review concepts, clearly express intent and set rendering, and 3D modeling. Students will
committee before proceeding to Directed personal goals for work. Instructor critique, create formal slide presentations of their
Study. peer review, and advancing work based design solutions.
IND 762 MS: Industrial Design on feedback will be emphasized. Students
Drawing 4 must submit a DS Mentorship request to IND 850 MS: Implementation
In this advanced-level drawing course, stu- IND 800 MS: Directed Study their Department Director and the Graduate
Directed study is the primary concentra- In this course, students begin the refinement
dents will refine their skills in rapid visualiza- School for approval.
tion of a Master’s degree candidate’s work and implementation phase of their thesis
tion, perspective, and rendering, and learn
toward the completion of a Final Portfolio projects. Based on feedback from their
to apply these skills to digital rendering in a
and/or Thesis Project. With the approval IND 805 MS: Continued Group design phase, students will modify, improve,
highly professional process.
of the Department Director, students may Directed Study and finalize their solutions. Students will
take any university coursework to develop Graduate students continuing work on their design and fabricate an exhibit style presen-
IND 773 MS: Digital Solid Modeling specific conceptual and technical skills that individual Final Projects receive instruc- tation that includes flat work, final model,
This advanced level course covers solid will enable them to further develop their Final tion and critiques of their work. In addition resume, business cards, and documentation.
modeling, advanced part assemblies, and Portfolio and/or successfully bring a Final to regular instructor critiques of their work
exporting data for advanced CNC output Thesis Project to completion. Please note in progress, graduate students discuss IND 900 MS: Internship
purposes. Orthographic drawings will also be that some Directed Study courses have a approaches to their Final Projects as peers. Students will gain practical experience in
generated from 3-D data created in class. required course fee and course prerequisites a professional environment by performing
may vary by topic. under supervised internship at a host com-
pany. Students must submit the company’s
job description to their Department Director
and the Graduate School for approval.

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INTERIOR
ARCHITECTURE
& DESIGN

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INTERIOR A RCH ITEC T URE & DE SIG N IAD

Interior Design is the


Best Possible Use of
the Available Space
In the Interior Architecture & Design program, students
create dynamic interiors through the use of innovative
approaches to conceptual development, spatial
organization, and material and furniture selection. If you are
willing to push boundaries, we’ll give you the space and
support to do it.

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INTERIOR A RCH ITEC T URE & DE SIG N IAD
Interior Architecture & Design Firms
Hiring Our Grads Include:

Learn to Classes in: Andre Rothblatt Architecture

WHAT WE OFFER
Antonio Martins Interior Design

design Interior Architecture & Design


Interior Architecture
Digital Imaging
Applegate Tran
AvroKo
Banks Ramos

spaces that Residential Design


Home Interior Design
Commercial Design
Brayton Hughes Design Studios
D-Scheme Studio
Gensler Professional Faculty: Students benefit from the expertise and

evoke Hart Howerton experience of professional, certified and licensed instructors, who
Retail Design
Hirsch Bedner Associates currently work in the design field.
Hospitality Design
Inspired Spaces Design
Color and Lighting

emotions in
Kendall Wilkinson Design State-of-the-Art Equipment: We offer cutting edge computer labs with
Furniture Design full support staff. We teach computer disciplines from REVIT and 3D
Marsh & Clark Design
Textile Design Max to the Adobe Creative Suite both online and on campus.
Neiman Group

people
History of Interior Design Nicole Hollis Interior Design
...and More! O+A
Organic Architect
Primo Hospitality Group
Puccini Group
Starbucks

CIDA: The School of Interior Architecture & Design is accredited by


the Council for Interior Design Accreditation, the most prestigious
accreditation available in the United States for interior design
programs.

Professional Curriculum: This is a serious professional program


for the serious professional designer. It is not a program that is only
conceptual and theoretical like most programs in architecture and
design. Our curriculum is practical, teaching not just aesthetics, but
application and business. Located in an Industry Capital: Because the school is based in San
Francisco we have an edge over other programs and have exposure
to the best Firms in the industry. There are more famous designers
living and working in San Francisco than any other single place in the
United States. Our San Francisco location gives students immediate
access to the San Francisco Design Center (SFDC), the finest and
most accessible design showrooms in the US.

Interdisciplinary Approach: Our curriculum allows students to learn


and benefit from graphic arts and other allied art and design courses.

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Did you know?

San Francisco boasts active


chapters of International Interior Designer

CAREER PATHS
Association (IIDA), American Society for
Interior Designers (ASID), Hospitality
Industry Association (HIA), and others who
work with Academy student chapters. The
school joins with these groups for portfolio
evaluations done in professional offices, by
professionals.

The School of Interior Architecture & Design


offers wonderful opportunities for students
both online and on site to go to Chicago
for NeoCon, participate in the Starbucks
competition project and DIFFA (Design
Industries Foundation Fighting Aids) annual
design event that raises funds for HIV/AIDS.

Interior Architecture & Design is connected


to many of the most famous designers and
firms in the United States. We interact with
this community through our faculty, tours,
internships, lectures, and many activities.

Academy students are frequent winners


at the Retail Design Institute’s Annual
International Student Store Design
Design Firm International Corporate Competition; Anthony Nguyen has made
quite the name for himself after winning
Principal Senior VP Global Design 2nd place in this competition with his
(Certified Int. Designer) (Certified Interior Designer) design for Ete Cosmetics Retail Space.
Our students also participate in two annual
Architects, Senior Interior Designers
(Certified Int. Designer)
VP Design (Regional) (CID) design competitions, NEXT Student
design competition and the ReVamp a
Project Manager, Designers (CID),
Chair Competition sponsored by Leftovers
Construction Manager Senior Designers (CID) Consignment Store, this last one is a charity
event where students are given a chair
to redesign raising funds for local animal
Job Captains Project Manager, Designers, Architects
shelters.

Job Captains
Recently, Hospitality Design Magazine did a
Renders, Modelmaking, Presentation
special September education issue focusing
on “projects, people and schools making an
Drafters, BIM, CAD Drafters, BIM, CAD impact”. AAU is featured along with Cornell,
Harvard and Georgetown to name a few.

Interns Interns

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INTERIOR A RCH ITEC T URE & DE SIG N IAD

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Interior


Architecture & Design
BFA INTERIOR ARCHITECTURE & DESIGN
DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and
LA 108, IAD 230/LA 226, & IAD 231/229
BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses
Associate of Arts [AA] in Interior AA INTERIOR ARCHITECTURE & DESIGN DEGREE CORE 36 UNITS 2 Art Historical Awareness courses
REQUIREMENTS MAJOR 42 UNITS 2 Interior Architecture History courses
Architecture & Design • Minimum grade of C- in all core courses, major courses, and + ELECTIVES 9 UNITS 2 Employment Communications and Practices course
LA 108, IAD 230/LA 226, & IAD 231/229 + LIBERAL ARTS 45 UNITS 1 Historical Awareness course
1 Quantitative & Human Factors course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: TOTAL 132 UNITS 1 Cultural Ideas & Influences course
MAJOR COURSEWORK 2 Written Communication courses
2 Art Historical Awareness courses After above general education requirements are met, take Liberal
CORE 33 UNITS
1 Employment Communications & Practices course A rts electives as needed to fulfill the Liberal A rts unit requirement.
MAJOR 15 UNITS
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal
A rts electives as needed to fulfill the Liberal A rts unit requirement. BFA INTERIOR ARCHITECTURE & DESIGN CORE
TOTAL 66 UNITS COURSES GENERAL EDUCATION REQUIREMENTS
FND 113 Sketching for Communication
FND 125 Color and Design WRITTEN COMMUNICATION
AA INTERIOR ARCHITECTURE & DESIGN CORE GENERAL EDUCATION REQUIREMENTS
IAD 100 Design 1: Conceptual Design LA 108 Composition for the Artist
COURSES
IAD 140 Construction Documents 1
FND 113 Sketching for Communication WRITTEN COMMUNICATION
CHOOSE ONE:
IAD 200 Design 2: Design Principles
FND 125 Color and Design LA 108 Composition for the Artist
IAD 240 Construction Documents 2 LA 110 English Composition: Narrative Storytelling
IAD 100 Design 1: Conceptual Design LA 133 Short Form Writing
CHOOSE ONE: IAD 241 Perspective Drawing Techniques
IAD 140 Construction Documents 1
LA 202 English Composition: Creative Persuasion & Argument IAD 245 Materials CHOOSE ONE:
IAD 200 Design 2: Design Principles
LA 280 Perspective Journalism IAD 280 BIM & Design Graphics
IAD 240 Construction Documents 2 LA 202 English Composition: Creative Persuasion & Argument
IAD 330 Introduction to Lighting Design LA 280 Perspective Journalism
IAD 241 Perspective Drawing Techniques
EMPLOYMENT COMMUNICATIONS & PRACTICES IAD 450 Portfolio Preparation
IAD 245 Materials
LA 291 Designing Careers LAN 375 Sketching for Idea Development
IAD 280 BIM & Design Graphics EMPLOYMENT COMMUNICATIONS & PRACTICES

IAD 330 Introduction to Lighting Design IAD 430 Professional Practice for Interior Design
ART HISTORICAL AWARENESS
LAN 375 Sketching for Idea Development LA 291 Designing Careers
LA 120 Art History through the 15th Century
LA 121 Art History through the 19th Century

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INTERIOR A RCH ITEC T URE & DE SIG N IAD

HISTORICAL AWARENESS
Certificate in Interior Architecture &
CHOOSE ONE:
LA 171 Western Civilization
Design
LA 270 US History
LA 276 Seminar in Great Britain
CERTIFICATE REQUIREMENTS
LA 278 Seminar in France
MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 279 Seminar in Italy
LA 359 Urban Sociology MAJOR 42 UNITS
+ BY ADVISEMENT 24 UNITS
ART HISTORICAL AWARENESS + ELECTIVES 12 UNITS
LA 120 Art History through the 15th Century + ART HISTORY 6 UNITS
LA 121 Art History through the 19th Century
TOTAL 120 UNITS

INTERIOR ARCHITECTURE HISTORY


• Minimum 2.0 GPA
LA 226/IAD 230 Survey of Traditional Interior Architecture
• Minimum grade of C- in all core courses and major courses
LA 229/IAD 231 Survey of Contemporary Interior Architecture

QUANTITATIVE & HUMAN FACTORS


LA 254 Human-Centered Design

CULTURAL IDEAS & INFLUENCES


CHOOSE ONE:
LA 127 Topics in World Art
LA 221 California Art in Cultural Context
LA 238 World Literature
LA 292 Programming & Culture
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 462 Power of Myth and Symbol

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Master of Fine Arts [MFA] in Interior MFA INTERIOR ARCHITECTURE & DESIGN
DEGREE REQUIREMENTS
Architecture & Design • Successful completion of Final Thesis Project
• Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS
• A minimum of thirty semester credits of college-level liberal arts
MAJOR 27 UNITS
and sciences (general education) must be completed (NOTE: this
+ DIRECTED STUDY 18 UNITS
will include credits earned from the student’s bachelor degree)
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
*Per director approval

MFA INTERIOR ARCHITECTURE & DESIGN MFA INTERIOR ARCHITECTURE & DESIGN
MAJOR REQUIRED COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
IAD 600 MS: Concept, Theory and the Design Process
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
IAD 602 MS: Building Systems for Interior Design
CHOOSE ONE:
IAD 604 MS: Lighting Design
GLA 601 The Renaissance Art World & Its Classical Origins
IAD 609 MS: Sketching for Design
GLA 602 The Art & Ideology of the 20th Century
IAD 610 MS: Spatial Design GLA 607 Art & Ideas of the Enlightenment
IAD 611 MS: BIM - Building Information Modeling GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
IAD 612 MS: Material Use GLA 903 Graduate Seminar in Europe
IAD 613 MS: Interior Design Studio
IAD 640 MS: Light and Color Perception CROSS CULTURAL UNDERSTANDING
CHOOSE ONE:
GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 634 Professional Practices for Interior Architecture & Design

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 630 Survey of Sustainable Design
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INTERIOR A RCH ITEC T URE & DE SIG N IAD

UNDERGRADUATE IAD 140 Construction Documents 1


In this course, students gain the practical
IAD 210 Digital Imaging
This course introduces students to digital
IAD 232 Survey of Bay Area IAD 245 Materials
Students will produce a complete specifica-
IAD 300 Design 3: Design Process
Students will apply all skills and theory
Architecture
COURSES technical skills needed to create construction imaging software. Students will learn tech- Students study San Francisco architecture tion book including walls, floors, and ceilings. learned to develop a comprehensive
documents. Students will hand-draft architec- niques to enhance color presentations, and interiors within the context of Bay Area Evaluating a broad range of materials for response to program and context for a com-
tural construction documents including floor, create graphic layouts, and integrate various history. Students learn general structural both for commercial and residential interiors mercial design project. Students will demon-
lighting, electrical, furniture and finish plans, types of media into cohesive images. terms and how to place materials and projects based on performance, environ- strate a detailed understanding of the design
IAD 100 Design 1: Conceptual sections, elevations, details and schedules. mental impact, and code requirements will process including research, concept and
furnishings in historical context. Orders of
Design Applying lettering, line weight, dimensions, be emphasized. Indoor air-quality, life safety, design development, design documentation
IAD 215 Model Making in the architecture, roof types, windows, porches,
This course introduces design basics with and graphic symbols will also be covered. interior acoustics, ergonomics, and universal and presentation. Designing for real-world
Design Process towers and interior detailing are explored.
a focus on 2D and 3D space and composi- design will be covered. application will be emphasized.
tion problem solving. Students will create a Students will study the process of 3D visual-
IAD 161 The Golden Section and ization for interior environments; students will IAD 240 Construction Documents 2
variety of solutions for a problem and pres-
Sacred Geometry develop models for all stages of the design This course provides a technical background IAD 260 Computer Aided Drafting IAD 330 Introduction to Lighting
ent concepts to scale using sketches and
The study of unique geometric constructions process. Conceptual models, sketch/working in building systems. Students acquire vital Students will learn the technical skill-sets of Design
models. Utilizing the elements of design to
and proportions that form the structure of the models, structural models and detailed final knowledge for coordinating holistically with CAD while applying their existing drafting and In this course, students will develop basic
communicating abstract conceptual ideas will
universe. Artistic, mathematical, philosophi- presentation models will be explored. a design team. Subjects include structural, design skills to a design project culminating lighting designs, drawings and specifications
be emphasized.
cal and aesthetic aspects will be explored. mechanical, electrical, plumbing, and acous- in a small document set. for residential and commercial environments.
Students examine the symbolic and practical IAD 230 Survey of Traditional tical systems, detailing, building codes, fire Designs will be evaluated in terms of the
IAD 125 Kitchen & Bath Design theories and applications of these divine prin- ratings, acoustics, and zoning. Students will IAD 270 3D Digital Modeling design process, luminous composition, light
This course focuses on the unique func-
ciples from both classical and contemporary
Interior Architecture exercise their knowledge and skills through a and color, and inclusion of technical informa-
Students will gain an understanding of the
tional, ergonomic, and spatial requirements This course will focus on major movements,
sources. Open to all majors. series of design vignettes focused on a com- steps required to produce spatial visualiza- tion on codes, calculations, lamping, and
in kitchen and bathroom design. Topics will innovations and advancements in architec-
mercial building renovation and two exams. tions using the computer. Students create controls. Energy codes and daylighting will
include code compliance, basic plumbing, ture, design, furniture, and materials from
IAD 200 Design 2: Design Principles and render their own designs and develop be emphasized.
electrical and lighting solutions, fixtures, fur- pre-history to the early 19th century. Students
In this course, students will have their first IAD 241 Perspective Drawing techniques to enhance their virtual environ-
niture, appliances, equipment, materials and apply design language and further examine
experience employing the design process ments using geometry, materials, light and IAD 345 Color Rendering
finishes. Students will create code compliant societal, political, historical, and economical Techniques
and applying the principles and elements of shadow. Simple animations will be explored.
designs, elevations, sections and perspective influences in a series of assignments and Students will learn one and two point per- Techniques
views to communicate their design intent. design to develop an interior built environ- discussions. spective drawing to communicate design This course focuses on professional ren-
ment. At a basic level, students will identify intent. Line drawings will be further devel- IAD 280 BIM & Design Graphics dering techniques that compliment other
requirements, generate multiple options oped with shade and shadow, integration of This course introduces building information graphic communication methods. Students
IAD 135 Patio Design and Garden based on programmatic requirements, make
IAD 231 Survey of Contemporary
the human figure and landscape elements. modeling (BIM) technology. Students will will employ a variety of mediums to create
Environment refinements, and create graphic presenta- Interior Architecture Mechanical perspective drawing will be stud- create virtual 3D models and a document authentic versions of their designs. Work will
This course is an exploration of the elements tions. Students will study the evolution of modern set including plans, elevations, sections, and
ied to enhance the development of free-hand be evaluated on application of color theory
of landscape architecture and garden design concepts of architecture and interior design details.
perspective drawing. and ability to depict effects of color, light,
as they relate to a residential project. Plant from the Industrial Revolution to the present.
material, texture in the built environment.
materials, hardscape, lighting and use of Social philosophy is explored with special
water will be explored. Students will create an attention to the historical, political, and geo-
enjoyable outdoor room for the home. graphic influences.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

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INTERIOR A RCH ITEC T URE & DE SIG N IAD

IAD 350 Design 4: Design IAD 410 Sustainable Studio IAD 450 IAD Portfolio Preparation IAD 500 Internship in Interior
Development This course focuses on the concepts, The portfolio is a graphic representation of Design
Students will practice the design process principles, and theories of sustainability as the designer’s range and overall approach to Internship is open to qualified upper-division
from programming to design documenta- they pertain to building methods, materials, projects. In this course, students will develop students offering an opportunity to work in
tion at an intermediate level. Projects will systems, and occupants. Students will be identity package and portfolio as presenta- a field related to interior architecture and
be evaluated based on the student’s ability challenged to create design solutions that tion of their ability and personal style, under design.
to execute and communicate their design enhance health, safety, welfare, and perfor- the guidance of the instructor. Emphasis
process including analysis, programming, mance of building occupants. Emphasis will will be placed on conveying strengths and
conceptual design, space planning, design be placed on incorporating the principles of professional readiness.
development, and design documentation. thermal design, acoustics, indoor air quality,
Specifications and architectural detailing will and industry specific regulations IAD 490 Portfolio Enhancement
be emphasized. Independent study is advanced level instruc-
IAD 430 Professional Practice for tion between a teacher and one to three
IAD 363 Furniture & Case Goods Interior Design students. It covers processes, projects,
The emphasis in this course is on the busi- techniques, concepts and styles specific
Design
ness skills necessary to open and operate an to the students involved. Outcomes will be
In this introduction to furniture design,
interior design practice. Professional ethics, unique to the individual. Department Director
students will study the history of furniture as
liability, specification, purchasing documents approval is required. Course fees and prereq-
well as the materials and techniques used to
and procedures will be stressed. Students uisites may vary by topic.
create custom-made furniture. This course
is designed to provide an opportunity for will be taught to establish fee structures,
students to make what they design. negotiate services, and manage and expedite IAD 498 Collaborative Project
projects. This course is offered to students meeting set
criteria, who are chosen by the department
IAD 380 Sustainable Design
IAD 440 Senior Studio: to work on an interdisciplinary collaborative
In this course, students gain a practical
project with students from other programs.
understanding of the field of environmentally Comprehensive Design
conscious design. Students learn about the This course focuses on a complex commer-
impact of design on the environment, and cial project in which students will apply their IAD 499 Special Topics
of ways to conserve and protect it. Focus is entire skillset. Students will identify the design Special Topics class offerings change each
placed on principles of natural harmony, non- problems unique to the project, research semester and are taught by experts in a spe-
toxic materials and earth-friendly initiatives case studies for innovative solutions used cific area. You may contact your academic
within the design industry. to satisfy similar challenges, and based on department director or advisor for more
analysis of the precedents, incorporate suc- information. Please note that some Special
cessful design components with their own Topics have a required course fee and course
creative ideas to formulate the best solution. prerequisites may vary by topic.
Emphasis will be placed on a comprehensive
approach, solutions that promote positive
sustainability, and a complete presentation
including drawings across a range of appro-
priate media.

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INTERIOR A RCH ITEC T URE & DE SIG N IAD

GRADUATE IAD 604 MS: Lighting Design


Students explore lighting design in a series of
IAD 608 MS: Digital Imaging
Students will further develop their ability to
IAD 613 MS: Interior Design Studio IAD 625 MS: Survey of Sustainable IAD 650 MS: Portfolio Preparation
For a designer, it is essential that one be able
Design
COURSES projects. Technical and aesthetic principles use imaging software, learn to improve their
Students will develop a medium scale mixed
use project from site analysis through to This course will focus on sustainable design to express their ideas and design decisions
will be emphasized. Costs and budgets will digital techniques for color presentation and design documentation. Design process, concepts and environmental issues influ- in a graphic representation, the portfolio. This
be covered. better integrate various media. Graphic research and the principles of sustainable encing design in the 21st century. Students course will assist students with developing
design principles will be emphasized. design are emphasized as they apply to the will examine facts and establish opinions their identities in regards to design ability and
IAD 600 MS: Concept, Theory and personal style in order to create an identity
IAD 605 MS: Residential Design interior environment, including finish materi- regarding sustainability leading to a personal
the Design Process IAD 609 MS: Sketching for Design philosophy. package and portfolio showcasing their
A residential renovation will be used to direct als, daylighting, and indoor air quality.
This course will explore the design process strengths and professional readiness.
students in the design process from concep- Quick sketch and color rendering techniques
through problem solving. Sketching alter-
tual design to design development and on for design visualization will be developed in IAD 616 MS: History of Design IAD 636 MS: Modern Design Studio
natives, applied research and appropriate
through construction documents. Students this studio-based class. Pivotal developments in design for the built This course will examine how modernity is IAD 699 MS: Special Topics
media for design communication will be
will produce a comprehensive presentation environment will be explored with special closely tied to both modern and traditional Special Topics class offerings change each
stressed.
suitable for their portfolio. IAD 610 MS: Spatial Design emphasis on current and emerging trends in construction methods. Students will complete semester and are taught by experts in a
This project-based course will emphasize the design industry. three MFA level design projects focusing on specific area. You may contact your aca-
IAD 602 MS: Building Systems for demic department director or advisor for
IAD 606 MS: Commercial Design development in spatial design, specifically quality of space, abstract composition, and
Interior Design A commercial project is assigned to direct as it relates to form, function, and develop- material selections. Pioneering concepts, more information. Please note that some
This course provides a technical background
IAD 620 MS: Retail Design Special Topics have a required course fee,
students in the design process from concep- ing spatial design concepts, Hand sketching, A commercial project is assigned to direct ideas, and inventions of the 20th century will
in building systems. Students acquire vital tual design to design development and on perspective drawing, and rendering will also be examined. prerequisites, and/or may require Department
students through field study and direct obser-
knowledge for coordinating holistically with through construction documents. Students be emphasized. Director approval.
vation of consumer behavior. Professional
a design team. Subjects include structural, will produce a comprehensive presentation presentation techniques, codes, symbols, IAD 640 MS: Light & Color
mechanical, electrical, plumbing, and acous- suitable for their portfolio. IAD 800 MS: Directed Study
IAD 611 MS: BIM - Building energy conservation, and problem solving Perception
tical systems, detailing, building codes, and Directed study is the primary concentra-
Information Modeling skills are presented with emphasis placed In this course, students will learn the princi-
zoning. Students demonstrate their under- tion of a Master’s degree candidate’s work
standing by developing construction plans.
IAD 607 MS: Hospitality Design This project-based course introduces on design creativity. The project will involve pals of color and light and how they affect
A hospitality project is assigned to direct a new construction in an existing building. toward the completion of a Final Portfolio
Prior experience or coursework with CD’s is Building Information Modeling (BIM) as a perception and the interior environment.
students in the design process from concep- Students will produce a comprehensive pre- and/or Thesis Project. With the approval
required. means to convey geometry, spatial relation- Students will utilize various color theories and
tual design to design development and on sentation suitable for their portfolio. of the Department Director, students may
ships, geographic information, as well as contemporary research to explain and predict
through construction documents. Students take any university coursework to develop
quantities and properties of building com- integrated solutions considering human emo-
IAD 603 MS: Sketching will produce a comprehensive presentation ponents. Students will learn to maintain tional responses, way finding, and behavioral
specific conceptual and technical skills that
IAD 621 MS: 3D Modeling will enable them to further develop their Final
& Perspective for Interior suitable for their portfolio. project data within a single file, capable of Students will further develop their under- modification through design. Students will
Portfolio and/or successfully bring a Final
Environments seamlessly generating plans, sections, and standing of the steps required to produce perform spatial analysis using color composi-
Thesis Project to completion. Please note
This course addresses the ability to create elevations. architectural visualizations using the com- tion to emphasize, complement and create
that some Directed Study courses have a
quick sketches and use perspective and puter. Students will render their own designs foci.
required course fee and course prerequisites
composition to communicate design. IAD 612 MS: Material Use using AutoDesk Viz. may vary by topic.
This project-based course will emphasize
the appropriate selection, specification and
installation of both construction and finish
VIEW the schedule, prerequisites, materials used in the profession.
and course fees & REGISTER at
https://catalog.academyart.edu

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IAD 801 MS: Group Directed Study IAD 810 MS: Concept IAD 838 MS: 3D Modeling
Graduate students working on their individual In this course, students will continue to In this course, students will focus on digitally
Final Portfolio and/or Thesis Project receive develop written concepts and abstract design rendering five main interior areas. Students
instruction and critiques of their work. In interpretations for their Final Thesis Project. will develop and apply 3-D modeling tech-
addition to regular instructor critiques of their Students will document their process in niques. Students will develop and refine
work in progress, graduate students discuss weekly Directed Study Journal entries, oral authentic representations of interiors for their
approaches to their Final Portfolio and/or reports, and a final presentation. Final Thesis Project and document the pro-
Thesis Project as peers. Please note that cess in weekly Directed Study Journal entries
some Group Directed Study courses have a IAD 812 MS: Programming & Space and a final presentation.
required course fee and course prerequisites
may vary by topic.
Planning
The directed study focuses on space plan- IAD 850 MS: Thesis Implementation
ning and programming through historical, In this course, students will receive instruction
IAD 802 MS: DS Mentorship Forum observational, and interactive research. and critiques for their individual Final Thesis
In this course, students will meet indepen- Students will evaluate building and site, Project. In addition, students will discuss
dently with their Directed Study Mentor and examine human factors, accessibility and approaches to the written and graphic por-
participate in weekly online peer reviews and building codes. Based on client and user tions of their Final Thesis Project.
discussions. Students will refine their thesis needs analysis, students will create adja-
concepts, clearly express intent and set cency matrices, flow charts, and bubble IAD 900 MS: Internship
personal goals for work. Instructor critique, diagrams. Students will gain practical experience in
peer review, and advancing work based a professional environment by performing
on feedback will be emphasized. Students under supervised internship at a host com-
must submit a DS Mentorship request to
IAD 830 MS: Design Development
Students will develop and finalize design pany. Students must submit the company’s
their Department Director and the Graduate job description to their Department Director
decisions in this course. Students will finalize
School for approval. and the Graduate School for approval.
FF&E, floor plans, furniture plans, working
drawings, and identify presentation graphics
IAD 805 MS: Continued Group for their Final Thesis Project. The process
Directed Study will be documented in weekly Directed Study
Graduate students continuing work on their Journal entries, weekly reports, and a final
individual Final Projects receive instruc- presentation.
tion and critiques of their work. In addition
to regular instructor critiques of their work IAD 834 MS: Materials
in progress, graduate students discuss Students will focus on material use for inte-
approaches to their Final Projects as peers. riors in this course. Maintenance, durability,
environmental impact, and aesthetics fac-
tors are recalled and applied. Students will
produce specifications for their Final Thesis
Project and document the process in weekly
Directed Study Journal entries.

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JEWELRY &
METAL ARTS

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J EWELRY & META L ART S JE M

“One should either be a work of


art, or wear a work of art.”
–Oscar Wilde
Enter a Jewelry & Metal Arts school like no
other, where the next generation designs and
crafts unique objects, jewelry and prototypes
for mass production. Through these creative
jewelry and metal arts courses, students
will find and cultivate their artistic voices as
they create one-of-a-kind pieces utilizing
techniques ranging from traditional jewelry
design skills to the latest in digital 3D printing
and laser cutting.

The School of Jewelry & Metal Arts degree


program provides a hands-on environment
in which students can develop their jewelry
and metal design skills and concepts, plus
collaborate with students from many different
programs including the School of Fashion,
School of Photography and School of Fine Art
Sculpture, among others.

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WHAT WE OFFER CAREER PATHS


As students earn their Jewelry and Metal Arts degree, they will develop a portfolio and
Academy of Art University offers an innovative well-rounded set of skills that will prepare them for professional opportunities such as:
curriculum that is built for artists who have
a love of shape, textures, color, wearable
form, and enjoy working three dimensionally.
• Artist Assistant • Jewelry Repair Specialist
Rooted on a rigorous commitment to
personal vision, the Jewelry & Metal Arts • Business Owner • Limited Edition Caster
degree program encourages self-inquiry and • Casting-Shop Manager • Limited Edition Jewelry Designer
critical thinking in pursuing ideas, and the • Mass Production Shop Manager
• Commission Artist
skill and self-discipline to bring them to life. • Metal Fabricator
The program is enriched by interdisciplinary • Designer of ‘One-of-A Kind’
High–End Functional & Non • Mold-Maker
collaboration which emphasizes investigation
and dialogue at this state-of-the-art Jewelry & Functional Objects • Product Developer
Metal Arts school. • Fashion Accessory Designer • Product Development
• Gallery Assistant • Product Manager
• Gallery Curator • Production Specialist
• Gallery Owner • Small Object Mold-Maker
• Jewelry Design Assistant • Styling Assistant
• Jewelry Designer of One- • Toy Modeler/Assistant
of-A Kind, High-End Fashion • Unique Metal Prototype Designer
Accessories • And More!
• Jewelry Mold-Making Shop
Manager
• Jewelry Production Assistant

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J EWELRY & META L ART S JE M

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Jewelry


& Metal Arts
BFA JEWELRY & METAL ARTS DEGREE
REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist

BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses
Associate of Arts [AA] in Jewelry & AA JEWELRY & METAL ARTS DEGREE CORE 36 UNITS 4 Art Historical Awareness courses
REQUIREMENTS MAJOR 42 UNITS 1 Historical Awareness course
Metal Arts • Minimum grade of C- in all core courses, major courses, + ELECTIVES 9 UNITS 1 Quantitative Literacy course
and LA 108 Composition for the Artist 1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS
1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: TOTAL 132 UNITS
2 Written Communication courses After above general education requirements are met, take Liberal
MAJOR COURSEWORK
A rts electives as needed to fulfill the Liberal A rts unit requirement.
CORE 33 UNITS 2 Art Historical Awareness courses

MAJOR 15 UNITS 1 Employment Communications & Practices course

+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal BFA JEWELRY & METAL ARTS CORE COURSES GENERAL EDUCATION REQUIREMENTS
A rts electives as needed to fulfill the Liberal A rts unit requirement. FA 420 Senior Portfolio Workshop/Professional Practices
TOTAL 66 UNITS WRITTEN COMMUNICATION
FASCU 130 Sculpture 1
LA 108 Composition for the Artist
FND 113 Sketching for Communication CHOOSE ONE:
AA JEWELRY & METAL ARTS CORE COURSES GENERAL EDUCATION REQUIREMENTS FND 122 Color Fundamentals LA 110 English Composition: Narrative Storytelling
FASCU 130 Sculpture 1 or FND 125 Color & Design LA 133 Short Form Writing
FND 113 Sketching for Communication WRITTEN COMMUNICATION or FSH 120 Fashion Color & Design
CHOOSE ONE:

LA 108 Composition for the Artist LA 202 English Composition: Creative Persuasion & Argument
FND 122 Color Fundamentals ILL 133 Digital Media 1: Photography & Imaging LA 280 Perspective Journalism
or FND 125 Color & Design CHOOSE ONE: JEM 110 Jewelry & Metal Arts 1
or FSH 120 Fashion Color & Design LA 202 English Composition: Creative Persuasion & Argument JEM 155 Jewelry & Fashion EMPLOYMENT COMMUNICATIONS & PRACTICES
ILL 133 Digital Media 1: Photography & Imaging JEM 165 Centrifugal & Vacuum Casting 1 LA 291 Designing Careers
LA 280 Perspective Journalism
JEM 110 Jewelry & Metal Arts 1 JEM 210 Jewelry & Metal Arts 2
HISTORICAL AWARENESS
JEM 155 Jewelry & Fashion EMPLOYMENT COMMUNICATIONS & PRACTICES JEM 233 Digital Design for Jewelry & Metal Arts: Laser Cutting CHOOSE ONE:
JEM 165 Centrifugal & Vacuum Casting 1 LA 291 Designing Careers JEM 240 Enameling 1 LA 171 Western Civilization
JEM 210 Jewelry & Metal Arts 2 JEM 344 Moving Metal 1 LA 270 US History
JEM 233 Digital Design for Jewelry & Metal Arts: Laser Cutting LA 274 Art & Architecture of Renaissance Florence
ART HISTORICAL AWARENESS LA 276 Seminar in Great Britain
JEM 240 Enameling 1 LA 120 Art History through the 15th Century LA 278 Seminar in France
JEM 344 Moving Metal 1 LA 121 Art History through the 19th Century LA 279 Seminar in Italy
LA 359 Urban Sociology

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J EWELRY & META L ART S JE M

ART HISTORICAL AWARENESS


LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
Master of Fine Arts [MFA] in Jewelry MFA JEWELRY & METAL ARTS DEGREE
REQUIREMENTS
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages & Metal Arts • Successful completion of Final Thesis Project
LA 361 The Artist in the Modern World
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema • Minimum 2.0 cumulative GPA
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change MFA UNIT REQUIREMENTS • Minimum grade of C in all required 63 units
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema MAJOR 27 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock
+ DIRECTED STUDY 18 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema + ELECTIVES* 6 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema + GRADUATE LIBERAL ARTS 12 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
Animation LA 420 Art of the Italian Renaissance TOTAL 63 UNITS
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art *Per director approval
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso MFA JEWELRY & METAL ARTS MAJOR REQUIRED MFA JEWELRY & METAL ARTS GRADUATE
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art COURSES LIBERAL ARTS REQUIREMENTS
Comics LA 464 Survey of Dada & Surrealism JEM 605 MS: Forging and Forming
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
JEM 610 MS: Jewelry and Metal Arts: Design and Fabrication
LA 220 American Art History CHOOSE ONE:
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY JEM 620 MS: Jewelry and Metal Arts: Advanced Design and
GLA 601 The Renaissance Art World & Its Classical Origins
LA 222 20th Century Art CHOOSE ONE: Fabrication
GLA 602 The Art & Ideology of the 20th Century
LA 224 Women, Art & Society LA 124 Physics for Artists FSH 629 MS: Introduction to Styling GLA 607 Art & Ideas of the Enlightenment
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles JEM 630 MS: Innovations in Materials and Processes GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
JEM 644 MS: Midpoint and Project Development GLA 903 Graduate Seminar in Europe
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design JEM 649 MS: Modular Casting for Sculpture & Jewelry
LA 243/ILL 310 History of American Illustration LA 255 College Math JEM 668 MS: Digital Design: Laser Cutting CROSS CULTURAL UNDERSTANDING
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry CHOOSE ONE:
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations GLA 603 Anthropology: Experiencing Culture
LA 246/FSH History of Textiles LA 293 Precalculus GLA 606 Crossing Borders: Art & Culture in a Global Society
LA 247 History & Techniques of Printmaking LA 296 Applied Physics GLA 611 Cultural Narratives
LA/FASCU 248 A History of Sculpture: Michelangelo to Present GLA 617 Mythology for the Modern World
LA 249 History of Architecture 2 GLA 619 Culture & Identity in Modern American Theater
CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence GLA 627 Industrial Design in a Globalized World
CHOOSE ONE:
LA 276 Seminar in Great Britain GLA 903 Graduate Seminar in Europe
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 238 World Literature PROFESSIONAL PRACTICES & COMMUNICATIONS
LA 279 Seminar in Italy
LA 292 Programming & Culture GLA 674 Professional Practices & Communication for Fine Artists
LA 281/MPT 255 Film History 1: Pre-1940
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
LA 283 Examining Film Noir LA 368 Experiencing Culture: Anthropology for Today’s Artist MAJOR DESIGNATED GRADUATE LIBERAL ARTS
LA 284 Evolution of the Horror Film LA 462 Power of Myth and Symbol GLA 612 Writing and Research for the Master’s Student
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J EWELRY & META L ART S JE M

UNDERGRADUATE JEM 155 Jewelry & Fashion


This course covers intermediate fabrica-
JEM 224 Textile Techniques
In this course, jewelers, textile artists, and
JEM 238 Papermaking/Mixed JEM 245 History of Jewelry & Metal JEM 320 The Jeweler’s Lathe:
Media Arts
COURSES tion, casting, and stone setting techniques. sculptors learn to adapt textile techniques This course explores the creation of hand- This course provides a comprehensive study
Technique and Application
This advanced course focuses on metal lathe
Emphasis will be placed on chain-making, to metals. Fine wire and strips of metal are made paper for book arts, sculpture, print- of the progression of design and craftsman- fabrication and machining applications that
etching, and creation of multiples. Students applied to weaving, knitting, and crocheting, making, drawing, painting and experimental ship of jewelry and metal arts starting with require high precision tolerances. Students
will use these techniques to make jewelry and as well as braiding and basketry techniques photography. Paper is used both alone and primitive materials from the ancient world will learn to turn a perfect cylinder, operate a
JEM 108 Wax Carving and Modeling accessories. Students will maintain inspira- to create unique wearable and sculptural
Students will learn additive and subtractive within the context of other media. Students and ending with 21st century digital innova- live center, and combine a variety of materi-
tion notebooks of their research and ideas. forms. learn how synthetic, natural and raw plant tions. Emphasis will be placed on materials, als using cold connections. Emphasis will
methods of wax working carving, forming,
texture, machining, sawing, and melting wax. materials are pulped and used to make symbolism, techniques, and key artisans and be placed on safety and projects utilizing
Students will complete an adornment object JEM 165 Centrifugal & Vacuum JEM 233 Digital Design for Jewelry paper. their signature styles and contributions. complex techniques.
using Cold Mold rubber as one part mold Casting 1 & Metal Arts: Laser Cutting
to add textural detail to wax and granulation This course introduces students to basic Students will design and create vectors and JEM 239 Jewelry: Design and JEM 265 Centrifugal & Vacuum JEM 333 Organic 3D Modeling &
using wax pen. centrifugal and vacuum casting techniques. rasters using modern industrial techniques Rendering Casting 2 Printing for Jewelry Design
Working with bronze, silver, and gold, and adapt them for jewelry design and sculp- This course focuses on traditional rendering In this course, students will advance their In this course, students will turn digital
JEM 110 Jewelry & Metal Arts 1 students will develop skills in injection mold ture. Students will create vectors and use a techniques. Students will use these tech- centrifugal and vacuum casting techniques designs into three-dimensional objects.
In this course, students will create fine metal making, gating, investing, metal pouring, laser cutter to cut precise, intricate designs in niques to develop original and innovative with complex molds and mechanical finish- Students will create digital models, prepare
arts objects and jewelry using non-ferrous casting and finishing. Students will also use a variety of materials up to 3/8” thick includ- jewelry designs. Topics will include render- ing. Injection mold making, casting tech- files and then output their work using a 3D
and precious metals. This course teaches ancient and modern techniques to make pat- ing: wood, paper, leather, some plastics, and ing gemstones and metals, using watercolor niques and production finishing techniques printer. Topics will include scale, dimensions,
technical and basic fabrication. Stone setting, terns directly from wax. cardboard. Students will also create rasters and colored pencils, and illustrative historical will be covered. Students will use these tech- shape, form, proportioning, types of 3D
metal forging, chasing, simple sinking and die and etch images into metals and glass. references. The final project will be a unique niques to make a multiple piece sculpture or output devices, and appropriate processes
forming are also covered. JEM 210 Jewelry & Metal Arts 2 jewelry collection professionally presented, jewelry project. following the 3D output.
This course covers advanced fabrication, JEM 235 Kinetics: Mechanics and designed, and rendered.
JEM 143 3D Modeling and Printing 1 stone setting techniques, took making, Electronics JEM 275 Welding and Smithing JEM 340 Enameling 2
This course provides an introduction to hydraulic press die forming, and electroform- Students will combine modern kinetics, JEM 240 Enameling 1 In this course, students will learn the tech- This course offers students the opportunity to
3D modeling, scanning, preparing files for ing. Students will develop jewelry, functional mechanics, and electronics with traditional In this course, students will learn enameling, niques of smithing and welding: gas, arc, build on and experiment with the techniques
3D printing, and operating a 3D printer. and non-functional forms, and small-scale techniques to expand the boundaries of art. the art of fusing glass to metals to create mig, and tig. Working from maquettes, these learned in Enameling 1. Students will learn
Additionally, students will learn about materi- sculptures that incorporate non-ferrous and Gears, cams, pulleys, and linkages to create, colorful designs and surface enhancement. techniques will be applied to a final project innovative techniques and finishes, and how
als available for printing, various printing precious metals, plastics and other mixed convert, and control movement will be cov- Students will first learn the basic fundamen- which can be one of the following: wearable to expertly combine enameling with metal-
processes, and post processing techniques. media. ered. Using simple electronic and mechani- tals, and then move on to applying these form, free standing sculpture, or a wall piece working skills.
Students will gain knowledge of rapid proto- cal components, students will be enabled to fundamentals to a diversity of techniques. (modular or single unit).
typing techniques beneficial to jewelry design- make things light-up, react, spin, wiggle, and
JEM 344 Moving Metal 1
ers, sculptors, and industrial designers. bend. JEM 310 Jewelry & Metal Arts 3 In this course, students will learn the basic
This course focuses on innovations in principles of using hammers and stakes to
material and techniques. Student will have move and shape metal. Fundamental metal
the opportunity for in-depth exploration forming techniques covered will include:
of a variety of materials including plastic, raising, planishing, forging, sinking, seaming,
VIEW the schedule, prerequisites, wood, ceramic, stone, textiles, paint, rubber, and fold forming. These techniques will be
and course fees & REGISTER at cement, resin, and found objects. Emphasis applied to jewelry, as well as functional and
https://catalog.academyart.edu will be placed on developing a thematically non-functional hollowware forms of all sizes.
related artistic series.
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J EWELRY & META L ART S JE M

JEM 422 Advanced Stone Setting


In this course, students will further their stone
JEM 499 Special Topics
Special Topics class offerings change each
GRADUATE JEM 620 MS: Jewelry & Metal Arts: JEM 643 MS: Papermaking
This course includes an extensive exploration
Advanced Design & Fabrication
setting skills. Emphasis will be placed on semester and are taught by experts in a spe- COURSES In this course students will continue to of surface techniques and media to be used
stone setting techniques including prong, cific area. You may contact your academic explore and refine individually tailored proj- in creating sheet paper as well as cast forms.
channel, bead, and pave. The preparation department director or advisor for more ects in jewelry and object making. Continued Both Asian and European techniques are
and use of gravers, burs, punches, and information. Please note that some Special development of conceptual and technical covered.
beading tools will also be covered. Students
JEM 605 MS: Forging & Forming
Topics have a required course fee and course advancement is emphasized along with
This class addresses problems and the solu-
select the techniques to apply to their final prerequisites may vary by topic. developing awareness of trends, styles, and
tions for shaping non-ferrous metals through JEM 644 MS: Midpoint and Project
projects. movements. Chain-making, etching, interme-
forging and fold forming. Students will learn Development
JEM 500 Internship in Jewelry & to make tools specific to project needs; diate stone setting, and lost wax casting are
This course gives students the opportunity to
JEM 450 Jewelry & Metal Arts Metal Arts these projects include jewelry and functional taught as a continuation of the techniques
focus on preparing for a successful midpoint
Portfolio Project Internship is only open to qualified upper-divi- and non-functional objects. This class gives review and final project. As students confront
In this portfolio project course, students will sion students, offering an opportunity to work students a greater understanding of the mal- learned in JEM 610. Students keep detailed issues relevant to rigorous conceptual and
develop and refine a unique body of work in a field related to jewelry and metal arts. leability of metals. sketchbooks/notebooks for this course. technical development, they will examine,
suitable for exhibition. Emphasis will be explore, and define their project development
placed on concept, skill, craftsmanship and JEM 608 MS: Wax Model Making JEM 624 MS: Jewelry Fabrication: and presentation.
presentation.
for Jewelry Knit, Crochet, Weave with Metal
This course covers information essential Using metal to apply the textile techniques of JEM 649 MS: Modular Casting for
JEM 490 Portfolio Enhancement for achieving creative and successful metal knitting, crocheting, weaving and basketry, Sculpture and Jewelry
Work in this course requires a focused proj- castings for jewelry and sculptural forms. students will create jewelry and sculptural Students will first explore and use historical
ect proposal to develop a specific portfolio of Students learn to select and use waxes, forms. casting techniques beginning with primitive
work. Concept and timelines will be devel- tools, and finishes to create the wax model cuttlefish and clay/sand casting. They will
oped by the student, under instructor guid- for the casting process. Final metal casts then use lost wax procedures in centrifugal
ance. Professional standards for process,
JEM 630 MS: Innovations in
take on the exact image of wax models cre- and vacuum assisted casting. Students will
technique, and execution will be emphasized. ated in class.
Materials and Processes apply these skills/techniques to produce a
Outcomes will be unique to the individual’s Building upon previous coursework in Metal
multiple part final project. Emphasis is placed
project. Course fees and prerequisites may Arts/Jewelry, students will explore innova-
JEM 610 MS: Jewelry & Metal Arts: on producing jewelry as well as sculptural
vary by topic. tive concepts, materials, and techniques to
objects.
Design & Fabrication complete a sophisticated and significant
This course gives students the opportu- body of work. Student will use materials such
JEM 498 Collaborative Project JEM 659 MS: Advanced Modular
nity to develop individual expression while as rubber, wood, fiber, cement and plastic,
Students meeting set criteria are selected by
their department to work on an interdisciplin-
learning basic metal fabrication and casting along with research, dialogue and critique to Casting for Sculpture and Jewelry
techniques. The techniques covered include research professional outcome. Advanced centrifugal and vacuum casting
ary collaborative project.
soldering, fabrication, stone setting, texturing, techniques, from complex molds to mechani-
patination, and lost wax casting. Students are cal finishing will be examined. Students
encouraged to develop a thematically related will add skills in injection mold making and
series with jewelry alone or in combination casting techniques including multiple part
with functional or non-functional objects. VIEW the schedule, prerequisites, molds and metal alloying. Students will learn
Students keep detailed sketchbooks/note- and course fees & REGISTER at production finishing techniques to bring a
books for this course. https://catalog.academyart.edu
multiple piece sculpture or jewelry project to
completion.
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J EWELRY & META L ART S JE M

JEM 660 MS:Introduction to 3D JEM 670 MS: Organic 3D Modeling JEM 801 MS: Group Directed Study
Printing and Modeling Graduate students working on their individual
& Printing
Conceptual thinking and design is stressed Final Portfolio and/or Thesis Project receive
In this course, students will turn digital
in this introductory course to 3D modeling, instruction and critiques of their work. In
designs into three-dimensional objects using
scanning, preparing files for 3D printing, addition to regular instructor critiques of their
Zbrush, an intuitive, organic 3D modeling
and operating a 3D printer. Additionally, work in progress, graduate students discuss
software. Students will create digital models,
students will learn about materials available approaches to their Final Portfolio and/or
prepare files and output their work using a
for printing, various printing processes, and Thesis Project as peers. Please note that
3D printer. Topics will include scale, dimen-
post-processing techniques. Students gain some Group Directed Study courses have a
sions, shape, form, proportioning, types of
knowledge of rapid prototyping techniques required course fee and course prerequisites
3D output devices, and appropriate pro-
beneficial to jewelry designers, sculptors, and may vary by topic.
cesses. Emphasis will be placed on concep-
industrial designers. tual designs that depart from and expand
the ideas of traditional jewelry and wearable JEM 802 MS: DS Mentorship Forum
JEM 668 MS: Digital Design Laser forms. In this course, students will meet indepen-
dently with their Directed Study Mentor and
Cutting
participate in weekly online peer reviews and
Through individualized projects and a strong JEM 699 MS: Special Topics
discussions. Students will refine their thesis
emphasis on concepts, students will learn Special Topics class offerings change each
concepts, clearly express intent and set
how to design and create vectors and rasters semester and are taught by experts in a
personal goals for work. Instructor critique,
using modern industrial techniques and specific area. You may contact your aca-
peer review, and advancing work based
adapt them for jewelry design and sculpture. demic department director or advisor for
on feedback will be emphasized. Students
Using a CO2 Laser cutter students will create more information. Please note that some
must submit a DS Mentorship request to
vectors to cut precise, intricate designs in Special Topics have a required course fee,
their Department Director and the Graduate
a wide variety of materials up to 3/8” thick prerequisites, and/or may require Department
School for approval.
including: wood, paper, leather, most types of Director approval.
plastics, and cardboard. Also, students will
create rasters and etch images into metals JEM 800 MS: Directed Study JEM 805 MS: Continued Group
and glass. Directed study is the primary concentra- Directed Study
tion of a Master’s degree candidate’s work Graduate students continuing work on their
toward the completion of a Final Portfolio individual Final Projects receive instruc-
and/or Thesis Project. With the approval tion and critiques of their work. In addition
of the Department Director, students may to regular instructor critiques of their work
take any university coursework to develop in progress, graduate students discuss
specific conceptual and technical skills that approaches to their Final Projects as peers.
will enable them to further develop their Final
Portfolio and/or successfully bring a Final JEM 900 MS: Internship
Thesis Project to completion. Please note Students will gain practical experience in
that some Directed Study courses have a a professional environment by performing
required course fee and course prerequisites under supervised internship at a host com-
may vary by topic. pany. Students must submit the company’s
job description to their Department Director
and the Graduate School for approval.
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LANDSCAPE
LA NDS CA P E A RCH I T E C T URE L AN

ARCHITECTURE

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LA NDS CA P E A RCH I T E C T URE L AN

Design spaces that


create harmony
We believe all people deserve a fields and playgrounds. They design Urban regeneration, climate change,
conversation with nature. Landscape beautiful gardens, college campuses water issues, habitat restoration:
architects create community and landscapes for corporate here you will learn to think big. If you
parks, revitalize urban centers headquarters. They create trails, want to be a part of environmental
and watersheds. They rejuvenate interpretive walkways and entrances solutions, landscape architecture is
suburban streetscapes, playing for national parks. your passion.

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WHAT WE OFFER CAREER PATHS


Professional Faculty: San Francisco is home to one of the largest Landscape Architecture is the perfect visionary designs: PWP Landscape
concentrations of Landscape Architects. Come learn from them. combination of art and science, Architecture, Bionic, Tom Leader
urban and rural, living systems and Studio, SWA Group, Hargreaves
Cross-disciplinary Curriculum: Collaborate with Academy of sculptural form, historical precedent Associates, Surface Design, Inc.,
Principal In Firm, Urban Designer, Senior Landscape
Art University students from the Schools of Architecture, Interior and innovative vision. It is the among others.
Architect, Senior Project Manager, Environmental Planner
Architecture & Design, Motion Pictures & Television, Fine Art & profession of the future.
Sculpture and Graphic Design to create dynamic landscapes for
the 21st Century. Learn to see the world in a new way and create Junior Landscape Architect, Park Planner, Resource Come learn with us! All of our more
landscapes that people love, landscapes that restore the earth’s Management Coordinator, Construction Administrator than 25 instructors are practicing
processes and systems. landscape architects, landscape
Landscape Designer, Cost Estimator, Habitat Restoration designers, artists, or architects who
Real World Experience: Get hands-on experience with the latest tools Coordinator, Garden Designer, Horticultural Consultant bring their expertise and professional
in landscape architecture and learn to master every resource to create experience directly into our studios
a dynamic portfolio that stands out above the rest. Team Member Of Landscape Architect Firm, Technical and classrooms. Our instructors
Specification Writer, Irrigation Consultant, Assistant represent celebrated landscape
Garden Designer, Nursery Assistant architecture firms recognized around
the world for their exceptional and

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LA NDS CA P E A RCH I T E C T URE L AN

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in


Landscape Architecture
BFA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS
• Minimum grade of C- in all core courses, major courses, and the
following courses:
LA 108 Composition for the Artist
BFA UNIT REQUIREMENTS LA/LAN 115 The Natural World 1: The Base Layer
MAJOR COURSEWORK LA/LAN 117 Survey of Landscape Architecture
LA/LAN 177 Pre-Industrial Urban Open Spaces
Associates of Arts [AA] in Landscape AA LANDSCAPE ARCHITECTURE DEGREE CORE 36 UNITS
LA 255 College Math
REQUIREMENTS MAJOR 42 UNITS
Architecture • Minimum grade of C- in all core courses, major courses, and the + ELECTIVES 9 UNITS
LA 271 College Algebra with Geometry
LA/LAN 277 Post Industrial Urban Open Spaces
following courses: + LIBERAL ARTS 45 UNITS LA/LAN 297 Landscape Social Factors
LA 108 Composition for the Artist
AA UNIT REQUIREMENTS LA/LAN 115 The Natural World 1: The Base Layer TOTAL 132 UNITS • Minimum 2.0 GPA
MAJOR COURSEWORK LA/LAN 117 Survey of Landscape Architecture
LA/LAN 177 Pre-Industrial Urban Open Spaces And the following general education requirements:
CORE 33 UNITS
LA 255 College Math 3 Written Communications course
MAJOR 15 UNITS 2 History of Landscape Architecture courses
LA 271 College Algebra with Geometry
+ LIBERAL ARTS 18 UNITS LA/LAN 277 Post Industrial Urban Open Spaces 1 Math for Environmental Design course
1 Applied Math course
TOTAL 66 UNITS 1 Landscape Social Factors course
• Minimum 2.0 GPA BFA LANDSCAPE ARCHITECTURE CORE
1 Historical Awareness course
And the following general education requirements: COURSES 1 Cultural Ideas & Influences course
AA LANDSCAPE ARCHITECTURE CORE COURSES 2 Written Communications course
ARH 110 Studio 1: Conceptual Design Studio 1 Employment Communications & Practices course
ARH 110 Studio 1: Conceptual Design Studio 2 History of Landscape Architecture courses
1 Math for Environmental Design course FND 113 Sketching for Communication
FND 113 Sketching for Communication After above general education requirements are met, take Liberal
1 Applied Math course IAD 210 Digital Imaging
IAD 210 Digital Imaging A rts electives as needed to fulfill the Liberal A rts unit requirement.
LAN 135 The Natural World 2: Climate & Plant Communities 1 Employment Communications & Practices course LAN 135 The Natural World 2: Climate & Plant Communities
LAN 180 Plants in the Landscape 1 LAN 180 Plants in the Landscape 1
After above general education requirements are met, take Liberal
LAN 193 Landscape Drawing & Drafting A rts electives as needed to fulfill the Liberal A rts unit requirement. LAN 193 Landscape Drawing & Drafting GENERAL EDUCATION REQUIREMENTS
LAN 213 Digital Rendering LAN 213 Digital Rendering
LAN 235 The Natural World 3: Site Planning WRITTEN COMMUNICATION
EMPLOYMENT COMMUNICATIONS & PRACTICES LAN 235 The Natural World 3: Site Planning
LAN 240 Planting Design LA 108 Composition for the Artist
LA 291 Designing Careers LAN 240 Planting Design
LAN 250 Landscape Design Studio
LAN 260 The Technical World 1: Grading & Drainage LAN 250 Landscape Design Studio CHOOSE ONE:
MATH FOR ENVIRONMENTAL DESIGN LAN 260 The Technical World 1: Grading & Drainage LA 110 English Composition: Narrative Storytelling
LA 255 College Math LA 133 Short Form Writing
GENERAL EDUCATION REQUIREMENTS LAN 450 Advanced Design Studio

APPLIED MATH CHOOSE ONE:


WRITTEN COMMUNICATION
LA 108 Composition for the Artist LA 271 College Algebra with Geometry LA 202 English Composition: Creative Persuasion & Argument
LA 280 Perspective Journalism
CHOOSE ONE:
LA 202 English Composition: Creative Persuasion & Argument HISTORY OF LANDSCAPE ARCHITECTURE
LA 280 Perspective Journalism LA/LAN 177 Pre-Industrial Urban Open Spaces
LA/LAN 277 Post Industrial Urban Open Spaces
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LA NDS CA P E A RCH I T E C T URE L AN

EMPLOYMENT COMMUNICATIONS & PRACTICES


LA 291 Designing Careers
Master of Arts [MA] in Landscape MA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS
Architecture • Minimum 2.0 cumulative GPA
HISTORICAL AWARENESS
CHOOSE ONE:
• Minimum grade of C in all required 36 units
LA 171 Western Civilization MA UNIT REQUIREMENTS
LA 270 US History MAJOR 36 UNITS
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain TOTAL 36 UNITS
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology
MA LANDSCAPE ARCHITECTURE REQUIRED
MAJOR COURSES
HISTORY OF LANDSCAPE ARCHITECTURE
IAD 608 MS: Digital Imaging
LA/LAN 177 Pre-Industrial Urban Open Spaces
LAN 605 MS: Drawing as Process
LA/LAN 277 Post Industrial Urban Open Spaces
LAN 607 MS: Historical Precedents of Landscape Architecture
LANDSCAPE SOCIAL FACTORS LAN 609 MS: Ecological Foundations of Design 1
LA/LAN 297 Landscape Social Factors LAN 610 MS: Landscape Architecture Design Studio
LAN 617 MS: Site Engineering
CULTURAL IDEAS & INFLUENCES LAN 619 MS: Ecological Foundations of Design 2
CHOOSE ONE: LAN 620 MS: Site Design Studio
LA 127 Topics in World Art LAN 660 MS: Designing Public Spaces Studio
LA 193 Ethnic Studies LAN 665 MS: Digital Graphics for Landscape Architecture
LA 221 California Art in Cultural Context LAN 678 MS: People & the Environment
LA 238 World Literature LAN 679 MS: Advanced Digital Graphics for Landscape Architecture
LA 292 Programming & Culture
LA 337 Topics in Ethnic Studies
LA 343 Comparative Religion
LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 462 Power of Myth and Symbol

MATH FOR ENVIRONMENTAL DESIGN


LA 255 College Math

APPLIED MATH
LA 271 College Algebra with Geometry

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Master of Fine Arts [MFA] in MFA LANDSCAPE ARCHITECTURE DEGREE Master of Fine Arts [MFA] in MFA LANDSCAPE ARCHITECTURE DEGREE
REQUIREMENTS REQUIREMENTS
Landscape Architecture • Successful completion of Final Thesis Project Landscape Architecture • Successful completion of Final Thesis Project
• Minimum 2.0 cumulative GPA • Minimum 2.0 cumulative GPA
MFA UNIT REQUIREMENTS - TRACK I • Minimum grade of C in all required 63 units • Minimum grade of C in all required 87 units
MFA UNIT REQUIREMENTS - TRACK II
MAJOR 27 UNITS MAJOR 51 UNITS
+ DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS + GRADUATE LIBERAL ARTS 12 UNITS
TOTAL 63 UNITS TOTAL 87 UNITS
*Per director approval *Per director approval
MFA LANDSCAPE ARCHITECTURE GRADUATE
MFA LANDSCAPE ARCHITECTURE REQUIRED MFA LANDSCAPE ARCHITECTURE GRADUATE MFA LANDSCAPE ARCHITECTURE REQUIRED LIBERAL ARTS REQUIREMENTS
MAJOR COURSES LIBERAL ARTS REQUIREMENTS MAJOR COURSES
LAN 658 MS: Landscape, Theory & Design IAD 608 MS: Digital Imaging ART HISTORICAL AWARENESS & AESTHETIC
LAN 660 MS: Designing Public Spaces Studio LAN 605 MS: Drawing as Process SENSITIVITY
ART HISTORICAL AWARENESS & AESTHETIC
LAN 665 MS: Digital Graphics for Landscape Architecture LAN 607 MS: Historical Precedents of Landscape Architecture CHOOSE ONE:
SENSITIVITY
LAN 670 MS: Regional Planning & Analysis LAN 609 MS: Ecological Foundations of Design 1 GLA 601 The Renaissance Art World & Its Classical Origins
CHOOSE ONE:
LAN 610 MS: Landscape Architecture Design Studio GLA 602 The Art & Ideology of the 20th Century
LAN 673 MS: Landscape Architectural Methods & Materials GLA 601 The Renaissance Art World & Its Classical Origins
GLA 602 The Art & Ideology of the 20th Century LAN 617 MS: Site Engineering GLA 607 Art & Ideas of the Enlightenment
LAN 678 MS: People & the Environment LAN 619 MS: Ecological Foundations of Design 2
GLA 607 Art & Ideas of the Enlightenment GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
LAN 679 MS: Advanced Digital Graphics for Landscape LAN 620 MS: Site Design Studio GLA 903 Graduate Seminar in Europe
GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
Architecture GLA 903 Graduate Seminar in Europe LAN 658 MS: Landscape, Theory & Design
LAN 680 MS: Site Planning & Sustainable Design Studio LAN 660 MS: Designing Public Spaces Studio CROSS CULTURAL UNDERSTANDING
LAN 688 MS: Emerging Topics in Landscape Architecture CROSS CULTURAL UNDERSTANDING LAN 665 MS: Digital Graphics for Landscape Architecture
LAN 670 MS: Regional Planning & Analysis CHOOSE ONE:
CHOOSE ONE: LAN 673 MS: Landscape Architectural Methods & Materials GLA 603 Anthropology: Experiencing Culture
GLA 603 Anthropology: Experiencing Culture LAN 678 MS: People & the Environment GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 606 Crossing Borders: Art & Culture in a Global Society LAN 679 MS: Advanced Digital Graphics for Landscape
GLA 611 Cultural Narratives
GLA 611 Cultural Narratives Architecture
GLA 617 Mythology for the Modern World
GLA 617 Mythology for the Modern World LAN 680 MS: Site Planning & Sustainable Design Studio
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World LAN 688 MS: Emerging Topics in Landscape Architecture
GLA 903 Graduate Seminar in Europe GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe
PROFESSIONAL PRACTICES & COMMUNICATIONS
GLA 681 Professional Practice for Landscape Architecture PROFESSIONAL PRACTICES & COMMUNICATIONS
GLA 681 Professional Practice for Landscape Architecture
MAJOR DESIGNATED GRADUATE LIBERAL ARTS
GLA 640 The History of Urban Landscapes MAJOR DESIGNATED GRADUATE LIBERAL ARTS
GLA 640 The History of Urban Landscapes t
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LA NDS CA P E A RCH I T E C T URE L AN

UNDERGRADUATE LAN 177 Pre-Industrial Urban Open LAN 213 Digital Rendering
In this course, students will learn to effec-
LAN 240 Planting Design
In this course students will continue to build
LAN 277 Post Industrial Urban LAN 300 Design of Urban Places
Spaces Open Spaces Studio
COURSES This course offers a comprehensive survey tively communicate spatial design ideas by their knowledge of plants, plant communi- Designed spaces are the product of a Building upon the information gained in previ-
of the history of human impacts on environ- applying the basics of SketchUp to create ties and environments. Students will be specific era, culture and location. This ous courses, students will combine graphic
ments from Stonehenge to the urban spaces, wireframes ready to be rendered by both tra- challenged with selecting the most appropri- course continues the exploration of urban skills, technical knowledge, and design
gardens and parks of the Renaissance. By ditional hand drawing and digital illustration ate plants for that will provide year round open spaces. Students will compare and principles in order to approach more com-
LAN 115 The Natural World 1: The techniques. Basic color theory and presenta- seasonal interest for their site designs.
systematically studying classic examples, contrast designed outdoor spaces from the plex projects. Emphasis will be placed on
Base Layer students will learn to assess the qualities and tion strategies will be discussed. Rendering techniques will be used to create Renaissance to the present day and discuss effectively applying each step of the design
This course provides the opportunity to detailed illustrations.
relevance of each in their historical context. their significance in historical context. process to the creation of innovative, sustain-
gain a deeper understanding of the natural
LAN 223 Computer Aided Drafting able and beautiful urban outdoor spaces.
landscape. By exploring local sites, students
LAN 180 Plants in the Landscape 1 for Landscape Architecture LAN 250 Landscape Design Studio LAN 280 Plants as Design Elements
will learn to identify and analyze soil types,
The use of plants in creating outdoor Digital documents facilitate the communica- This course focuses on effective use of LAN 323 Technical Digital Drawing 1
geological forms, watersheds, and other in the Landscape 3
spaces is unique to landscape architecture. tion between design professionals. In this imagination for the fantasy illustration genre. Building upon previous digital drawing
topographical feature and how they affect This course focuses on creating sustain-
Students will identify, draw and describe course students will apply the hand drafting Emphasis will be placed on designing and classes this course will focus on creating
design decisions. Strategies for mapping and able creative designs with an emphasis
the aesthetic qualities of a variety of trees, techniques and skills previously learned to depicting believable characters, creatures, accurate construction details and other con-
recording this information will be introduced. on drought tolerant plants and ornamental
shrubs, ground covers, vines, and grasses. digitally draft plans, sections and elevations. environments, and apparatus from imagina- struction documents that are essential to the
grasses. Students create detailed illustrations
Students will use their knowledge of horticul- Commands and methods that will enable tion. Students will combine reference and design process using a variety of digital soft-
LAN 117 Survey of Landscape of plants, site designs and planting plans.
tural requirements to make responsible and them to produce drawings that are legible, invented elements, while producing five ware. Area take offs, contour manipulation,
Case studies of practical application of irriga-
Architecture effective design decisions. accurate and well organized will be empha- portfolio-quality images. Creativity and indi-
tion and xeriscaping will be discussed. three dimensional modeling and appropriate
This course provides an overview of the sized. vidual style will be strongly stressed. illustration techniques will also be discussed.
profession and highlights the responsi-
LAN 193 Landscape Drawing & LAN 297 Landscape Social Factors
bilities and challenges of the 21st century LAN 260 The Technical World 1:
Drafting LAN 235 The Natural World 3: Site An underlying mandate of landscape LAN 330 The Technical World 2:
landscape architect. Students will study
Communicating ideas by drafting plans, sec- Planning Grading & Drainage architecture is to build positive relationships Materials & Details
the history of landscape architecture and
tions, and elevations to scale is a fundamen- Processes, forms and interrelationships This course focuses on strategies and calcu- between people, each other, and the outdoor The details of a project can make or break
the role landscape architects have in the
tal skill for any designer. Effective use of line in nature provide a rich palette of informa- lations for controlling stormwater movement. environment. Applying theories and meth- a design. This course focuses on creatively
shaping of human spaces. Influences for
weight, texture, shade and shadow and one tion and inspiration for the designer. In this Students will create accurate grading plans ods of prevalent social and psychological integrating innovative and sustainable
positive changes in the environment will be
point perspective will be taught. Students course, students will build upon previous and models in a variety of scales to test research, students will learn the research materials and details into outdoor designs.
discussed.
will create pen and pencil line drawings that knowledge to identify the natural opportuni- their designs. Students will be challenged to techniques and observation skills necessary Students will learn about the details of
express design ideas clearly and effectively. ties and constraints of a site. Students will incorporate both functionality and aesthetics. to determine how people use, interact with construction materials. Based on research,
LAN 135 The Natural World 2: learn to evaluate the appropriateness of Topics will include stormwater calculations, and perceive the landscape. students will create detailed drawings indicat-
Climate & Plant Communities design decisions based on existing condi- innovative sustainable technologies, bio- ing materials and installation methods.
This course looks at the living landscape tions. swales, and rain gardens.
though the lens of careful observation and
analysis. Students will study soil, elevation
and climate conditions to understand the
direct relationships between plant communi-
ties, species and seasonal growth. These
natural systems provide the foundation of the VIEW the schedule, prerequisites,
and course fees & REGISTER at
landscape architect’s palette and inspiration
https://catalog.academyart.edu
for design.

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LA NDS CA P E A RCH I T E C T URE L AN

LAN 350 Sustainable Designs & LAN 391 Portfolio Preparation


The portfolio is a graphic representation of
LAN 450 Advanced Design Studio
Students will refine and apply all skills learned
GRADUATE LAN 610 MS: Landscape LAN 620 MS: Site Design Studio
A series of small scale projects will provide a
Practices Studio Architecture Design Studio
Continued exposure to real-world design the landscape architect’s range and overall in previous courses to their independent COURSES This course focuses on the application of framework for students to develop analytical
projects will be a primary focus of this course. approach to projects, In this course, students design project. Research strategies, time- design principles and elements. Studio proj- skills, communication techniques, and spatial
Special emphasis will be placed on develop- will develop an identity package and portfolio lines, and the challenges common to the suc- ects will focus on methods of spatial com- ideas that successfully and appropriately
ing the students’ ability to make defensible as a presentation of their ability and individual cessful production of a professional quality position and organization to provide spaces reflect cultural and ecological contexts.
style. Emphasis will be placed on conveying project and portfolio will be emphasized.
LAN 605 MS: Drawing as Process
design decisions, expand their design Students will develop strong foundations with meaning and purpose. Application of
vocabulary and enhance graphic and verbal strengths and professional readiness. the design process will be discussed with LAN 658 MS: Landscape, Theory &
in mechanical and freehand drawing.
presentation skills. Strategies for sustainable LAN 498 Collaborative Project Orthographic projection skills will be learned an emphasis on ideation and the selection Design
design solutions will also be explored. LAN 392 Professional Practices Students meeting set criteria are selected by and applied to a variety of projects. The con- among conceptual alternatives. This course focuses on ideas and theo-
The successful practice of landscape archi- their department to work on an interdisciplin- nections between observation and spatial ries central to the profession of landscape
LAN 360 The Technical World 3: tecture is the result of philosophical, manage- ary collaborative project. problem solving through freehand drawing LAN 617 MS: Site Engineering architecture based on original writings and
ment, and administrative practices that allow will be developed. Students will apply profes- This course will focus on understanding the as illustrated in other media (film, magazines,
Construction Documents
an individual or a large firm to be profitable LAN 499 LAN Special Topics sional graphic conventions to communicate implications of manipulating both natural etc.). Historical, contemporary, and emerg-
This course focuses on drafting construction
and effective. In this course, students will Special Topics class offerings change each existing designs. topography as well as constructed ground ing topics will be discussed. Students will be
documents for the purpose of communicating
define and identify relevant contractual and semester and are conducted by special surfaces. Topics will include such items as encouraged to follow individual interests for
complex concepts, ideas and construction
legal issues, pertinent building codes, and guest artists. You may contact your academic the production of accurate and ecologically research topics.
details. Detailed instructions for contractors
laws by analyzing case studies.
LAN 607 MS: Historical Precedents
and sustainable construction & installation department director or advisor for more sensitive grading and drainage plans and
of Landscape Architecture construction details, road alignments and the
details will be emphasized. Students will information. Please note that some Special LAN 660 MS: Designing Public
This course explores the complex forces
develop design details that solve complex LAN 398 Community Design Studio Topics have a required course fee and course management of water.
and multi-disciplinary origins of the profes- Spaces Studio
structural, aesthetic and environmental In this studio course, students will work as a prerequisites may vary by topic.
sion of landscape architecture. Designed This studio focuses on the challenges and
issues. team to design and implement a solution for LAN 619 MS: Ecological
landscapes through the centuries will be opportunities of creating healthier, viable and
a client. Working collaboratively, students will LAN 500 Internship in Landscape examined in the historical context of prevail- Foundations of Design 2 more livable urban centers by integrating key
analyze the site, identify the unique chal-
LAN 375 Sketching for Idea Architecture ing cultural, geographical, technological, This course will focus on recognizing plant aspects of the natural world with the daily
lenges and devise a plan for completing the
Development Internship is only open to qualified upper-divi- climatic and horticultural factors. The nature communities; their distribution, habitat asso- necessities of urban life. Emphasis will be
multistage project. Incorporating project
Quick sketching is an essential tool for sion students, offering an opportunity to work and scope of current landscape architectural ciations, classification, taxonomy, as well as placed on how to solve complex urban envi-
manager and client feedback to improve
thinking and spatial problem-solving in the in a field related to Landscape Architecture. practice will be discussed. horticultural and arboricultural issues. Plant ronmental issue with innovative and sustain-
work will be emphasized.
field. Designers use this tool to confidently morphology as a source of design inspira- able solutions.
communicate ideas quickly and efficiently to LAN 609 MS: Ecological tion and interpretation will also be discussed.
LAN 400 Regional Planning & Projects will include an introduction to the
untrained viewers. In this course, students Foundations of Design 1 LAN 665 MS: Digital Graphics for
will sketch multi-view drawing to solve space Design Studio principles of planting design.
Soil and water are essential elements of the Landscape Architecture
issues, test ideas quickly, and evaluate their In this course, students will learn the methods
landscape. This course will focus on their Digital documents facilitate the communica-
work and make decisions. and strategies required to solve the larger
chemical, biological, and physical character- tion between design professionals. Building
scale and increasingly complex issues of
istics, their various ecological relationships on hand drawing techniques, students will
regional planning and design. Students will
to one another and their relative tolerances acquire industry standard software appli-
apply the results of environmental inven-
for human development. Case studies and cations, commands and methods that will
tory and analyses to produce planning and
field work will be used to develop mapping, VIEW the schedule, prerequisites, enable them to communicate spatial manipu-
design solutions for more livable cities, and course fees & REGISTER at
observation, and recording skills. lation and construction accurately and legibly.
towns, and communities. https://catalog.academyart.edu The interrelationships of AutoCAD and Sketch
Up will be explored.
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LA NDS CA P E A RCH I T E C T URE L AN

LAN 670 MS: Regional Planning & LAN 679 MS: Advanced Digital LAN 690 MS: Advanced LAN 801 MS: Group Directed Study LAN 900 MS: Internship in
Analysis Studio Graphics for Landscape Architecture Professional Design Studio Graduate students working on their individual Landscape Architecture
This course focuses on the planning and site Digital documents and illustrations facilitate Students will begin the process of refining the Final Portfolio and/or Thesis Project receive Students will gain practical experience in
design of large scale outdoor environments communication between the design profes- various components of their thesis project instruction and critiques of their work. In a professional environment by performing
specific to landscape systems throughout a sionals and their clients. Building on the skills as defined in the Midpoint Review. Research addition to regular instructor critiques of their under supervised internship at a host com-
region. A “region” varies in size and configu- acquired in previous courses, students will strategies, timelines, and the challenges work in progress, graduate students discuss pany. Students must submit the company’s
ration, and is overlain with jurisdictional and/ apply state-of-the-art interactive modeling common to the successful production of approaches to their Final Portfolio and/or job description to their Department Director
or natural boundaries. The design process and animation software to explore and com- a professional quality graduate thesis and Thesis Project as peers. Please note that and the Graduate School for approval.
is applied to generate design solutions for municate ideas at any scale. portfolio will be discussed. some Group Directed Study courses have a
regional open space. required course fee and course prerequisites
may vary by topic.
LAN 680 MS: Site Planning & LAN 695 MS: Collaborative Project
LAN 673 MS: Landscape Sustainable Design Studio Students meeting set criteria are selected by
their department to work on an interdisciplin- LAN 802 MS: DS Mentorship
Architectural Methods & Materials This studio course focuses on the imple-
In this course, students will investigate tradi- mentation of recognized sustainable site ary collaborative project. Forum
tional and innovative materials while examin- engineering and construction practices. In this course, students will meet indepen-
ing the process of developing conceptual Discussions will focus on innovative details, LAN 699 MS: Special Topics dently with their Directed Study Mentor and
ideas into built landscapes. Cost estimating, strategies and systems of landscape con- Special Topics class offerings change each participate in weekly online peer reviews and
specifications, and evaluating the environ- struction. In a series of projects students will semester and are taught by experts in a discussions. Students will refine their thesis
mental impact of material selection and incorporate all phases of the design process specific area. You may contact your aca- concepts, clearly express intent and set
detailing will be discussed. including concept development and design demic department director or advisor for personal goals for work. Instructor critique,
details. more information. Please note that some peer review, and advancing work based
Special Topics have a required course fee, on feedback will be emphasized. Students
LAN 678 MS: People & the must submit a DS Mentorship request to
LAN 688 MS: Emerging Topics & prerequisites, and/or may require Department
Environment their Department Director and the Graduate
Director approval.
This course focuses on the relationship of Research Methods School for approval.
individuals, communities, and societies to the Students will research and debate a wide
landscape and the importance of promoting range of relevant topics including new LAN 800 MS: Directed Study
Directed study is the primary concentra- LAN 805 MS: Continued Group
a user-oriented approach to design. Specific developments and current challenges faced
needs of under-represented populations will by the profession. Students will learn various tion of a Master’s degree candidate’s work Directed Study
be discussed. Students will learn methods to research strategies and will use this seminar toward the completion of a Final Portfolio Graduate students continuing work on their
observe, record, and analyze human interac- to begin to formulate a focus for their thesis and/or Thesis Project. With the approval individual Final Projects receive instruc-
tion with their surroundings. project. of the Department Director, students may tion and critiques of their work. In addition
take any university coursework to develop to regular instructor critiques of their work
specific conceptual and technical skills that in progress, graduate students discuss
will enable them to further develop their Final approaches to their Final Projects as peers.
Portfolio and/or successfully bring a Final
Thesis Project to completion. Please note
that some Directed Study courses have a
required course fee and course prerequisites
may vary by topic.

364 365
MOTION
PICTURES
& TELEVISION

366 367
MOTION P ICTURES & T E LE VISION MP T

Write
Produce
Direct
Shoot
Edit
What’s all here
for the taking
Lights. Camera. Action! Here you’ll learn the ins
and outs of all three. And, you’ll learn them in a
real-world studio setting where there’s a momentum
to turn the theoretical into the actual.

You’ll be able to experiment, but it will be under the


guidance of people who are currently working in the
industry: people who know that flights of fancy are the
foundation of the future, but budgets are now.

What’s more, you’ll be working with the same


equipment used by major film studios and video
production companies. You’ll have access to the latest
in computer-assisted effects and animation. You’ll
learn acting from some of the most respected talent
in the industry. You’ll be part of the most complex,
best-equipped film school in America. You’ll be treated
like a professional from the start and expected to be
professional because amateur doesn’t cut it here.

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WHAT WE OFFER CAREER PATHS


World-Class Curriculum: The School of Editing Screenwriting Production Design
Motion Pictures & Television fosters creativity
and independence in filmmaking as an art.
We also provide instruction in the commercial
aspects of filmmaking as a business. Post Production Supervisor Screenwriter, TV Showrunner Production Designer

Hands-On Approach: Our approach is Editor Staff Writer Art Director


dedicated to practical, hands-on training
in a collaborative framework. Students are
immersed in a broad range of filmmaking 1st Assistant Editor Agency Reader Set Designer
skills, including producing, directing,
cinematography, lighting, sound, editing,
screenwriting, production design and acting. 2nd Assistant Editor Story Consultant Art Department Coordinator

Specialist Training: After gaining experience


in a broad range of disciplines, students Apprentice Editor Art Department Production Assistant
will specialize in one area for the purpose
of portfolio development. We train students
Internship – Post Production
ultimately to become specialists, since
specialists are what the industry requires.

State-of-the-Art facilities: We have the best resources of any film school out there, offering
cutting-edge equipment for cinematography, video, sound, and lighting, in addition to a green Directing Cinematography Producing
screen studio, screenwriting lab, sound studio, editing rooms, black-box theater, prop vault,
and so much more.
Director (film or TV) Director of Photography Producer
Professional Faculty: Be the best by learning from the best. We have a prestigious faculty of
professionals working in the field. In addition, industry greats are invited as guest speakers
Camera Operator
every semester. 1st Assistant Director (including Steadicam Operator)
Line Producer, Production Manager

2nd Assistant Director 1st Assistant Camera 1st Assistant Director, Location Manager

Screenwriter 2nd Assistant Camera, Best Boy Production Office Coordinator

Focus Puller Producer’s Assistant

Loader

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DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Motion


Pictures & Television
BFA MOTION PICTURES & TELEVISION DEGREE
REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist

BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses
Associate of Arts [AA] in Motion AA MOTION PICTURES & TELEVISION DEGREE CORE 36 UNITS 4 Art Historical Awareness courses
1 Historical Awareness course
REQUIREMENTS MAJOR 42 UNITS
Pictures & Television • Minimum grade of C- in all core courses, major courses, + ELECTIVES 9 UNITS
1 Quantitative Literacy course
1 Cultural Ideas & Influences course
and LA 108 Composition for the Artist + LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: TOTAL 132 UNITS After above general education requirements are met, take Liberal
2 Written Communication courses
MAJOR COURSEWORK A rts electives as needed to fulfill the Liberal A rts unit requirement.
2 Art Historical Awareness courses
CORE 33 UNITS 1 Employment Communications & Practices course
MAJOR 15 UNITS
After above general education requirements are met, take Liberal BFA MOTION PICTURES & TELEVISION CORE GENERAL EDUCATION REQUIREMENTS
+ LIBERAL ARTS 18 UNITS
A rts electives as needed to fulfill the Liberal A rts unit requirement. COURSES
TOTAL 66 UNITS ACT 101 Respect for Acting WRITTEN COMMUNICATION
LA 108 Composition for the Artist
MPT 105 Cinematic Storytelling
MPT 110 Nonlinear Computer Editing 1: Principles of Editing
AA MOTION PICTURES & TELEVISION CORE GENERAL EDUCATION REQUIREMENTS CHOOSE ONE:
MPT 130 Motion Picture Language LA 110 English Composition: Narrative Storytelling
COURSES
MPT 140 Lighting 1: The Art of Seeing Light LA 133 Short Form Writing
ACT 101 Respect for Acting
WRITTEN COMMUNICATION MPT 159 Cinematography 1
MPT 105 Cinematic Storytelling CHOOSE ONE:
LA 108 Composition for the Artist MPT 205 Introduction to Producing
MPT 110 Nonlinear Computer Editing 1: Principles of Editing LA 202 English Composition: Creative Persuasion & Argument
CHOOSE ONE: MPT 225 Sound Design for Film 1: Basic Concepts LA 280 Perspective Journalism
MPT 130 Motion Picture Language
LA 202 English Composition: Creative Persuasion & Argument MPT 231 Non-Linear Computer Editing 2
MPT 140 Lighting 1: The Art of Seeing Light
MPT 377 Principles of Directing EMPLOYMENT COMMUNICATIONS & PRACTICES
MPT 159 Cinematography 1 LA 280 Perspective Journalism
LA 291 Designing Careers
MPT 495 Demo Reel: Transitioning to the Film Industry
MPT 205 Introduction to Producing
EMPLOYMENT COMMUNICATIONS & PRACTICES WRI 166 Crafting the Short Film Script HISTORICAL AWARENESS
MPT 225 Sound Design for Film 1: Basic Concepts
LA 291 Designing Careers CHOOSE ONE:
MPT 231 Non-Linear Computer Editing 2
LA 171 Western Civilization
MPT 377 Principles of Directing LA 270 US History
WRI 166 Crafting the Short Film Script ART HISTORICAL AWARENESS
LA 274 Art & Architecture of Renaissance Florence
LA 120 Art History through the 15th Century LA 276 Seminar in Great Britain
LA 121 Art History through the 19th Century LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

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MOTION P ICTURES & T E LE VISION MP T

ART HISTORICAL AWARENESS LA 327 Art of the Classical World


LA 120 Art History through the 15th Century LA 333 Art of the Middle Ages Certificate in Motion Pictures &
LA 121 Art History through the 19th Century LA 361 The Artist in the Modern World
LA 382 Film History 3: Contemporary Cinema Television
CHOOSE TWO: LA 383 International Cinema in an Age of Change
LA 117/LAN 117 Survey of Landscape Architecture LA 384 Underrated Cinema
LA 118/IND 118 History of Industrial Design LA 385 Close-up on Hitchcock CERTIFICATE REQUIREMENTS
LA 127 Topics in World Art LA 386 Exploring Science Fiction Cinema MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 129 History of Automotive Design LA 387 Women Directors in Cinema MAJOR 42 UNITS
LA 131/GAM 131 History of Gaming LA 388 Survey of Asian Cinema
+ BY ADVISEMENT 24 UNITS
LA 132/ANM 102 History of Animation LA 408 Analog Before Digital: Punk/No Wave Film & Music
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 420 Art of the Italian Renaissance + ELECTIVES 12 UNITS
Animation LA 421 Northern Renaissance Art + ART HISTORY 6 UNITS
LA 137/VIS 137 History of Visual Development LA 422 Italian Baroque Art
TOTAL 120 UNITS
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 423 The Golden Age of Dutch Art
LA 182 Genres in Film LA 432 Art of Spain: From El Greco to Picasso
LA 195/ILL 195 History of Comics: American Comics LA 433 18th & 19th Century European Art • Minimum 2.0 GPA
LA 197/ILL 197 History of Comics: International and Alternative LA 464 Survey of Dada & Surrealism • Minimum grade of C- in all core courses and major courses
Comics PH 101 Photo History and Concepts
LA/ARH 219 History of Architecture: Ancient to Gothic
LA 220 American Art History QUANTITATIVE LITERACY
LA 221 California Art in Cultural Context CHOOSE ONE:
LA 222 20th Century Art LA 124 Physics for Artists
LA 224 Women, Art & Society LA 146 Anatomy of Automobiles
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 200 Introduction to Computer Programming
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 236/IAD 232 Survey of Bay Area Architecture LA 254 Human-Centered Design
LA 242/GR 242 History of Graphic Design LA 255 College Math
LA 243/ILL 310 History of American Illustration LA 271 College Algebra with Geometry
LA 244/FSH 244 History of Fashion LA 288 Vector, Matrices and Transformations
LA 245/JEM 245 History of Jewelry & Metal Arts LA 293 Precalculus
LA 246/FSH History of Textiles LA 296 Applied Physics
LA 247 History & Techniques of Printmaking
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
CULTURAL IDEAS & INFLUENCES
LA 249 History of Architecture 2
CHOOSE ONE:
LA 274 Art & Architecture of Renaissance Florence
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
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MOTION P ICTURES & T E LE VISION MP T

Master of Fine Arts [MFA] in Motion MFA MOTION PICTURES & TELEVISION DEGREE PRDUCTION DEISGN
IAD 640 MS: Light & Color Perception
MFA MOTION PICTURES & TELEVISION
REQUIREMENTS GRADUATE LIBERAL ARTS REQUIREMENTS
Pictures & Television • Successful completion of Final Thesis Project
MPT 600 MS: The Art of the Short Film
MPT 615 MS: Lighting
• Minimum 2.0 cumulative GPA MPT 625 MS: Editing Concepts ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
• Minimum grade of C in all required 63 units MPT 630 MS: Film Cinematography 1 GLA 605 Motion Pictures Theory & Style
MFA UNIT REQUIREMENTS
or MPT 634 MS: Digital Cinematography 1
MAJOR 27 UNITS MPT 641 MS: Visual Storytelling
+ DIRECTED STUDY 18 UNITS CROSS CULTURAL UNDERSTANDING
MPT 642 MS: Studio Directing
+ ELECTIVES* 6 UNITS MPT 645 MS: Overview of Production Design CHOOSE ONE:
+ GRADUATE LIBERAL ARTS 12 UNITS MPT 695 MS: Collaborative Project: Production Design for Web
GLA 603 Anthropology: Experiencing Culture
Series
TOTAL 63 UNITS GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
*Per director approval DIRECTING
MPT 600 MS: Fast & Furious: The World of Shorts GLA 617 Mythology for the Modern World
MPT 616 MS: Directing Actors for Motion Pictures GLA 619 Culture & Identity in Modern American Theater
MFA MOTION PICTURES & TELEVISION
MPT 619 MS: Short Film 2: Writing the Short Film GLA 627 Industrial Design in a Globalized World
REQUIRED MAJOR COURSES- MPT 625 MS: Editing Concepts GLA 903 Graduate Seminar in Europe
CINEMATOGRAPHY MPT 630 MS: Film Cinematography 1
PRODUCING
ANM 604 MS: VFX: Cinematography or MPT 613 MS: Professional Finishing
MPT 619 MS: Short Film 2: Writing the Short Film PROFESSIONAL PRACTICES & COMMUNICATIONS
MPT 605 MS: Film Language Studio or MPT 629 MS: Short Film 3: Rewriting the Short Film
MPT 624 MS: Film Scheduling
MPT 615 MS: Lighting or MPT 634 MS: Digital Cinematography 1 GLA 673 Entertainment Professional Practices
MPT 625 MS: Editing Concepts
MPT 625 MS: Editing Concepts MPT 640 MS: Producing for Motion Pictures
MPT 630 MS: Film Cinematography 1
MPT 630 MS: Film Cinematography 1 MPT 641 MS: Visual Storytelling
or MPT 634 MS: Digital Cinematography 1 MAJOR DESIGNATED GRADUATE LIBERAL ARTS
or MPT 634 MS: Digital Cinematography 1 MPT 642 MS: Studio Directing
MPT 640 MS: Producing for Motion Pictures GLA 714 Acting for Stage and Camera
MPT 636 MS: Film Cinematography 2
MPT 641 MS: Visual Storytelling MPT 651 MS: A Director Prepares
or MPT 639 MS: Digital Cinematography 2
MPT 654 MS: Unit Production
MPT 637 MS: Lighting 2: Exteriors - Day & Night
MPT 685 MS: Social Media Marketing
MPT 646 MS: Film Cinematography 3
MPT 699 MS: Film Scheduling and Practical Set Management
MPT 659 MS: Experimental Film

EDITING
SCREENWRITING
MPT 600 MS: Fast & Furious: The World of Shorts
MPT 600 MS: Fast & Furious: The World of Shorts
MPT 605 MS: Film Language Studio
MPT 619 MS: Short Film 2: Writing the Short Film
MPT 613 MS: Professional Finishing
MPT 625 MS: Editing Concepts
MPT 619 MS: Short Film 2: Writing the Short Film
MPT 629 MS: Short Film 3: Rewriting the Short Film
MPT 625 MS: Editing Concepts
MPT 641 MS: Visual Storytelling
MPT 632 MS: Sound
or MPT 640 MS: Producing for Motion Pictures
MPT 643 MS: Creative Sound Design for Visual Media
or ACT 612 MS: Intro to Improv
MPT 649 MS: Editing with Motion Graphics & Visual Effects
or ACT 604 MS: Movement
MPT 663 MS: Aesthetics of Editing
WRI 622 MS: Screenwriting: Adaptation
WRI 625 MS: Mastering Dialogue
WRI 628 MS: Writing for Film Genres
WRI 660 MS: The Feature Film 1: Ideation to Outline
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MOTION P ICTURES & T E LE VISION MP T

UNDERGRADUATE MPT 133 Principles of Short Film MPT 205 Introduction to Producing
Story is the foundation of film and it is the
MPT 246 Film Scheduling & MPT 256 Film History 2: 1940-1974
This course explores the major movements
MPT 285 Production Design: Script
Storytelling Practical Set Management to Screen
COURSES This course examines the fundamental story- producer’s job to evaluate a story, secure Assistant Directors organize set daily opera- in the Golden Age of Cinema from 1940 to Production designers are key to creating the
telling principles of short film. Emphasis will the rights and pitch the story to secure the tions. Their duties are supervisory, orga- 1974 including Neo-Realism, the French New visual style of a film. This course covers the
be placed on what makes a great short film. financing. Students will evaluate and improve nizational, and administrative. This course Wave, Cinema Verite, and A New Golden components of the art department and the
Students will analyze films, write critiques, stories and practice pitching, schedul- covers the industry structure that is governed Age of Hollywood. The work of Vittorio role of the production designer. Students will
MPT 105 Cinematic Storytelling ing, budgeting and problem solving. The DeSica, Billy Wilder, Francois Truffaut,
Cinematic storytelling is the visual language and practice essential storytelling skills by budgets, unions, guilds, and contracts. gain hands-on experience with the design
needed before moving into the script stage producer’s role in the six phases of the film Students will make schedules, practice Akira Kurosawa, Mike Nichols, Francis Ford process including breakdowns, research,
of film. This course will focus on composi-
in the following course. manufacturing process will be covered. problem solving, and write detailed reports. Coppola, and other great directors will be basic set design and concept presentations
tion, lens choices, lighting, shutter speed,
Topics will include attending to the cast, examined. Lectures and screenings are for selected script scenes.
f-stops, and basic digital camera operations.
MPT 225 Sound Design for Film 1: directing extras, and overseeing the crew as accompanied by assigned readings.
Students will develop storyboards in order to MPT 140 Lighting 1: The Art of
pre-visualize storytelling for film while devel- Basic Concepts each shot is prepared. MPT 299 Directing: Breakdown &
Seeing Light
oping their technical filmmaking skills. This course introduces the basic elements of MPT 259 Cinematography 2
This course will introduce students to the Blocking
sound recording and production for film and MPT 250 Unit Production This course analyzes how high quality cine-
basic concepts of lighting. Students will gain This course is designed to give a solid
television. Students will learn microphone matography contributes to visual storytelling.
MPT 110 Nonlinear Computer hands on experience shooting with black Management foundation in the basic principles of narrative
selection and placement, as well as mixing The work of great Directors of Photography
Editing 1: Principles of Editing and white film. Topics will include diffusion, This course will cover the everyday chal- filmmaking through the effective breakdown
and equalization. Students will use Pro-Tools will be studied while students complete their
This course introduces students to the rules contrast, key-to-fill ratios and light place- lenges that production managers face and of the screenplay. Students will fill the roles of
software for recording Foley and automatic own film projects. Camera techniques and
of editing through the use of non-linear edit- ment. Industry safety procedures including the solutions that they currently employ. The Director, Editor, Actor, and Script Supervisor
dialog. visual thinking will be the primary emphases.
ing systems. Students will learn the concepts proper handling of electricity and high heat course will emphasize all the associated on various projects.
of invisible rhythms, screen direction, conti- lights will be emphasized. topics of proper breakdown, scheduling and
MPT 231 Non-Linear Computer budgeting of a motion picture. MPT 271 Lighting 2: Film
nuity and the elements of style while editing MPT 301 Makeup: Street & Special
The focus of the class will be lighting and
a narrative scene with dialogue and music MPT 159 Cinematography 1 Editing 2 Effects
photographing actors on stage and in real
montages. This course is designed to give the student This course will expand a student’s MPT 255 Film History 1: Pre-1940 This course examines all aspects of creat-
world situations. Student assignments will
an introduction to the technical and concep- understanding of non-linear editing. In an This course explores the major film move- ing realistic, contemporary street makeup,
be shot on 16mm film. Assignment topics
MPT 130 Motion Picture Language tual aspects cinematography through short advanced setting, the students will explore ments from 1895 to 1940, from the silent as well as dealing with the special needs of
include matching lighting for coverage, the
In this course, students will explore major format filmmaking. This class will explore the editorial issues including file manage- era to the advent of color film. Students will creating character, special effects and medi-
Director of Photography’s role on a produc-
equipment of the film industry while learning tools, techniques and visual language of cin- ment, importing media and outputting final learn the fundamental forms of cinema as cal makeup.
tion, and the relationship to the gaffer.
to speak its language. Topics will include ematography. Students will receive hands-on projects. Students will apply sound design, developed by Eisenstein and Griffith, while
lens choice, axis, the 180-degree rule and experience with cinematography while com- color correction, and special effects to their being introduced to the concepts of ‘mise-en
pleting group and individual projects. projects. scene’, montage editing, expressionism, and MPT 272 Lighting 2: Digital MPT 303 Makeup: Character & FX
screen direction. Students create a docu- This course takes students into the realms of
film noir. Students will learn the three fundamental pil-
mentary and a narrative, working with actors, character-specific makeup, fashion makeup
lars of lighting, the Zone system, how to light
and explore improvisational rehearsal and and advanced special effects. Students
and shoot green / blue screens and how to
shooting techniques. will take a script and create a character’s
manipulate color. They will expand their skills
to read existing lighting and modify it using makeup design from printed words.
grip and electrical tools. Assignments will be
shot on digital video format.
VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

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MOTION P ICTURES & T E LE VISION MP T

MPT 304 Crowdfunding & Social MPT 341 Documentary 1 MPT 359 Cinematography 3 MPT 367 Securing Rights & MPT 378 Directing 2 MPT 389 Production Design: Short
Media Marketing This course will expose students to the docu- In this course, students will expand their Agreements for Film This course explores the emotional beat of Form Entertainment
This course will examine the increasingly mentary form of motion pictures. Students knowledge of cinematic techniques and high In this course, students will write option/pur- the scene, giving students insights into what This course focuses on designing sets for
important role of social media in project view various examples of documentary film. end camera equipment. Working from origi- chase agreements, submission agreements, it is like to work with actors, blocking, light- commercials, music videos, web series,
creation. Students will enhance, promote, Students will also create their own documen- nal concepts, students will develop a simple producer agreements, deal memos and ing, production design, sound design and games, mobile entertainment and short
and facilitate projects by integrating such tary projects. script with a shot list. Based on their scripts, employment agreements and non-disclosure editing. films. The requirements for construction,
concepts as crowdfunding, crowdsourcing, students will shoot a short narrative film utiliz- agreements and also research right-to-work paint, set dressing, props, lighting, wardrobe,
and transmedia development into their work. MPT 350 Non-Linear Editing 3 ing advanced cinematographic techniques. laws. Topics will include production company MPT 380 Film Postproduction: hair and makeup will be covered with assign-
Through practical strategies, students will In this course, students will work to bring organization structure, project financing, Digital Transfer & Color Correction ments to enhance every filmmaker’s projects.
build a brand for their projects that can be their editing to the next level in preparation MPT 360 Producing for Motion intellectual property protection, fees, profit This technical course covers digital film
used from development through production to transitioning into the commercial mar- Pictures participation, compensation and insurance transfer and digital intermediate color correc- MPT 390 The Work of the Great
and distribution. ketplace. Professional-level aesthetics and In this course, students will examine the and negotiating agreements. tion. Students will use their own media on Directors
finishing techniques will be practiced. Edit producer’s role as the driving force in the telecine machine and in digital intermediate This course examines the films of the great
MPT 315 Experimental Filmmaking 1 projects to exacting professional standards selection and delivery of a visual product. MPT 371 After Effects for software to create desired effects through directors with an emphasis on critical stud-
This course focuses on expression ideas and and creating polished projects for their demo Students will execute the role of producer on Professional Editors appropriate use of color grading, filters and ies. In analyzing the work of such filmmakers
emotions within the constraints of moving reels will be emphasized. a student production and develop business masks.
In this course, students learn the unique as Woody Allen, Ingmar Bergman, Wong Kar
images. Students will reassign meaning to plans and marketing strategy. capabilities of Industry Standard Editing Wai, Stanley Kubrick, Akira Kurosawa and
found footage and creatively combine sound MPT 351 Lighting 3: Film software in order to create state-of-the- MPT 384 Shooting the One-Hour Roman Polanski, students will develop an
and image for a visual experience. The evo- In this course, students will learn creative MPT 362 Cinematography: Shooting art effects, layering and titles. This is an understanding of the creation of personal
lution of experimental film will be studied in a and technical approaches in lighting exte-
Drama
with Style advanced editorial course designed to teach Students will learn how to run a set, how to style.
sociological context. riors for day and night. Students will gain students the skills that are becoming the
In this course, students will compare, con- solve on-the-set problems, and how to com-
hands on experience with the operational industry standard worldwide.
trast, and select the cinematic aesthetic that municate their vision to key personnel, such MPT 391 Production Design:
MPT 325 Sound Design for Film 2: procedures of working on a professional film
best supports their story. Students will ana- as the Production Designer, the Director of Television
set. Shooting will be done in both digital and
Advanced Concepts lyze successful principals and techniques MPT 372 Advanced After Effects Photography, and the Editor. Emphasis will In this course, students will develop sketch-
film formats.
This course focuses on production tech- from classical composition and framing to In this course, students will explore the be placed on effective storytelling through ing and drafting skills required to design sets
niques including sync-sound recording, today’s reality-driven frenzied approach. more advanced techniques that Adobe After camera direction, coverage, and shot selec- for the television industry. Students will learn
advanced Foley recording and automatic MPT 355 Non-Linear Computer Aesthetics of light, color, framing, coverage Effects has to offer including motion tracking, tion for the One-Hour T.V. format. about set sketches, plans and drafting nota-
dialog replacement. Editing 4: Editing the Professional and movement will be practiced in studio chroma keying, expression scripting, and 3D tions, model making, graphics and signs,
Portfolio and location work. motion graphics. MPT 386 Advanced Editing Theory storyboards, locations, sourcing, to network-
MPT 330 Directing Actors for Film This course continues editing training with This course has been designed to provide ing and careers.
& TV Adobe Premiere Pro. Emphasis will move MPT 363 Film Promotion & Budget MPT 377 Principles of Directing an in-depth study of how editing rewrites the
In this course, students will concentrate beyond the mechanics and aesthetics of Recouping This course examines the role of the director film based on image selection, juxtaposi-
on the analysis, rehearsal, and direction editing and focus on craft. Students will This course examines film acquisitions, dis- in relation to critical, creative areas of motion tion and pace in addition to story principles.
of scripted material. Practical elements of learn to properly ingest media, find the story, tribution, marketing and exhibition. Students picture production. Students work in digi- Students will deconstruct a wide variety of
working with actors in the audition, casting, finesse the pace, collaborate with others, will be given knowledge of the business of tal video format to practice their skills. The editing styles in order to understand the
callback, and rehearsal process are also and output a mastered project. film, what sells and how to bring films into the course teaches students to recognize and purpose of each one.
discussed. marketplace. The course will link filmmak- execute the industry standards.
ing and distribution/marketing so that each
student will appreciate the interconnected
qualities of the two disciplines.
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MOTION P ICTURES & T E LE VISION MP T

MPT 392 Production Design: MPT 440 Overview: Film & Video MPT 456 Emerging Technologies in MPT 464 Directing the Commercial MPT 472 Senior Narrative-Post MPT 498 Collaborative Project
Features Post-Production Editing In this course, students will gain hands-on Students in Senior Narrative-Post will com- This course is offered to students meeting
In this course students will analyze suc- In this class, emphasis is placed on the This is a cutting edge course designed to experience making original commercials. plete a previously started project. Emphasis set criteria, who are chosen by the depart-
cessful production design for feature films state-of-the-art post-production process. inform advanced students regarding the Lighting, set design, location scouting, will be placed on completing a 10 -12 minute ment to work on an interdisciplinary col-
as research for their projects. Students Students learn about motion picture labo- most recent developments in post-produc- casting, and directing talent will be cov- film ready for film festival submission. Topics laborative project with students from other
will select a script and break it down into a ratories and video post-production houses tion practices. This course is an in-depth ered. Effective editing will be emphasized will include editing for a target audience, EPK programs.
scene list to establish the visual structure for including the Bosch film to tape transfer investigation of emerging tools and appli- to deliver a tight and understandable story. (electronic press kit), and promoting projects
the “look” of a film and design introduction, houses including the Bosch film to tape cations and will prepare students for the Projects will be critiqued based on current with alternative media and mobile entertain- MPT 499 Special Topics
middle and climatic scenes. transfer. industry on a timely basis. industry standards, concept, execution, ment. Special Topics class offerings change each
performance, and image quality. semester and are taught by experts in a spe-
MPT 415 Experimental Filmmaking 2 MPT 441 Documentary 2 MPT 459 Cinematography 4 MPT 480 Producing for Television cific area. You may contact your academic
This course allows students further experi- In this class, students will take their proj- In this course, students will learn how to MPT 467 T.V. Commercial This course is designed as an overview of department director or advisor for more
ence with filmmaking as a non-narrative art ects to the next level. This course will be an light and shoot night interiors and products. Production the professional television studio environ- information. Please note that some Special
form. Students will be challenged to make in-depth workshop on researching, develop- Image quality of 35mm and HD cameras will In this collaborative course, ADV and MPT ment. The course will focus on specific appli- Topics have a required course fee and
multiple films unrestrained by the 3-act struc- ing, and fine-tuning documentary projects. be compared. Different types of specialty students will work in production teams to cations for writing, producing and directing course prerequisites may vary by topic.
ture. Topics will include advanced hand pro- Issues of funding, production, post-produc- cinematography are discussed, including produce finished television commercials. for cable and network television.
cessing, optical printing, and front and rear tion, and distribution will also be addressed. underwater, car mounts, rigs, and aerials. Active collaboration with other majors will MPT 500 Internship in Motion
screen techniques. Visual poetry, aesthetics, be encouraged in all stages of the produc- MPT 490 Portfolio Enhancement Pictures & Television
utilizing public resources and found footage MPT 450 Making the Music Video MPT 461 Entrepreneurial Producing 1 tion. Topics will include casting, the bidding Students will further their skill in specific Internship is only open to qualified upper
will be emphasized. In this course, each of the students will In this course, students will develop a process, music and sound design, graphics, areas as determined by the Department division students, offering an opportunity
explore the entire creative process of pro- screenplay for production in the following special effects, and alternative broadcast Director. Professional standards for process, to work in a field related to motion pictures,
MPT 425 Post-Production Studio ducing work targeted toward music television semester. Team work will be employed to media. technique, and execution will be empha- television and commercials.
This course will cover the post-production (MTV) including conception, storyboarding, perform producing roles and students will sized. Outcomes will be topic specific.
preparation of film and videotape from the shooting, editing, and completing a music work individually to prepare a script and a MPT 471 Senior Narrative- Department Director approval is required.
final edit to the final mix. Students will learn video of their own. Students will learn how to marketing plan. Topics will include pre-pro- Course fees and prerequisites may vary by
Production
to edit and assemble all sound elements, break down and time out a song and how to duction plans, shooting schedule, marketing topic. Course fees and prerequisites may
In this course, students will work collab-
including effects tracks, dialogue and music. present initial conceptual ideas. plans, financing plans, and social media. vary by topic.
oratively to produce senior narrative films.
Emphasis will be placed on prepping and
MPT 431 Editing for Performance MPT 455 Editing: Advanced Color MPT 463 Entrepreneurial Producing 2 shooting high quality films. Students will pre- MPT 495 Demo Reel: Transitioning
This class will consist of using dailies from Correction Students will produce a film using the script pare a professional production book, finalize to the Film Industry
acting classes and discussing a variety of This course is designed to teach digital developed in MPT 461. Students will also a production team, and build social media This culminating course focuses on devel-
editing decisions. The students will cut the video color correction tips and techniques develop marketing collateral leveraging campaigns. Films will go through post-pro- oping the professional elements needed
scenes weekly and will be critiqued. There as performed in a variety of color correction video games, comic books, and posters. duction in MPT 472. for entry into the entertainment industry.
will be lectures on the numerous concerns software applications. Learn to adjust poorly Topics will include organizing test screen- Students will create a comprehensive pre-
regarding how the editing enhances, refines exposed shots, create shots with color casts, ings, shooting schedules, transferring a film’s sentation, including a polished demo reel
and accentuates the performance. create looks, match shots, and master sec- narrative to other media, Electronic Press Kit, of their best work, industry-specific resume,
ondary color correction techniques. Students music, and planning the film festival strategy. and business card. Students will actively
will use color correction to advance a story. seek out networking opportunities, and
develop and effective social media pres-
ence.

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MOTION P ICTURES & T E LE VISION MP T

GRADUATE MPT 605E MS: Visual / Cinematic MPT 613 MS: Professional Finishing
This course continues editing training with
MPT 624 MS: Film Scheduling & MPT 632 MS: Sound Design
This is a studio course that covers the
MPT 639 MS: Digital
Storytelling Practical Set Management Cinematography 2
COURSES This highly interactive course for students Adobe Premiere Pro. Emphasis will go In this course, students will learn practical set concepts of sound recording and produc- Students will explore the tools and skills
with limited English skills, introduces visual beyond the mechanics and aesthetics of management techniques needed for work- tion for the final thesis project. Independent that a Cinematographer employs to cre-
storytelling using still photography and digi- editing and focus on craft, technique, and ing as Assistant Directors. Working within exercises with sound production will provide ate and control the image and tell a story.
tal video. Students evaluate and apply visual technical knowledge needed to take a film an industry structure governed by budgets, hands-on learning and opportunities for Professional cameras, digital technology,
MPT 600 MS: Fast & Furious: The or a TV show from inception to final delivery. critique.
storytelling techniques and key design prin- union and guild contracts, students will lighting for digital and photographic tech-
World of Shorts ciples to communicate a story using various Students will learn to properly ingest media, learn a variety of skills including scheduling, nique will be discussed with an emphasis on
This course will expose students to the his- find the story, finesse the pace, collaborate
shot types, depth of field, framing, composi- supervising crew, directing extras, creating MPT 634 MS: Digital producing stylistic quality products.
tory and nature of short films. Students will with others, and output a mastered project in
tion, lighting, and other visual design prin- reports, and problem solving on the set. Cinematography 1
learn to develop short film story concepts, the many deliverables demanded in today’s
ciples. Students will also develop their ability The purpose of this class is to produce films MPT 640 MS: Producing for Motion
ranging from ten seconds to twelve minutes marketplace.
to critique and discuss their design choices MPT 625 MS: Editing Concepts that tell stories cinematically without the use
in length, work on originating workable con-
using industry language.
Pictures
cepts using skills necessary to develop them This course introduces students to the rules of dialogue. This course is designed to give In this course, students study produc-
MPT 615 MS: Lighting of editing through the use of non-linear Avid students an introduction to the technical and
from scripts and storyboards to audience- tion from the perspective of the associate
MPT 605E MS: Visual/Cinematic This course is designed to give students Media Composer editing systems. Students conceptual aspects of DV cinematography
pleasing motion media. producer/unit production manager. Students
an overall competency in motion picture will learn the concepts of invisible rhythms, through short format filmmaking.
Storytelling break down a script into its prime compo-
lighting, combining the art of seeing with the screen direction, continuity, and the ele-
MPT 603 MS: Making the This hands-on, visually based course for nents, and examine scheduling and budget-
science of exposure control. Students learn ments of style.
students with low-level English skills teaches MPT 636 MS: Film Cinematography 2 ing issues. Sales, marketing and packaging
Documentary the elements of visual storytelling using still
how to light actors on the set for the master
motion pictures for investors are also
This course offers an investigation into
This is an advanced videography course shot, the close-up, reverse angle and cross
photography and digital video. Students
key-light setups, as well as lighting for move-
MPT 629 MS: Short Film 3: lighting, staging of scenes and blocking for explored.
focusing on the documentary from both a
learn and use industry vocabulary and per- Rewriting the Short Film the camera, as seen from the director of
production and a theoretical standpoint. ment and for blue screen effects.
form exercises in bracketing, depth of field, Students will do two rewrites and a polish on photography’s perspective. Projects will be MPT 641 MS: Visual Storytelling
Students will develop and produce their own
shot size, framing, composition, and camera both scripts written in MPT 619 Short Film 2: in 16mm color film with dialog recorded. Students will study visual storytelling
documentary throughout the semester. MPT 616 MS: Directing Actors for
movement, while learning to use the camera Crafting the Short Film Script. By the end of techniques in film masterpieces and make
as an optical tool. Motion Pictures the course, students will have completed two MPT 637 MS: Lighting 2 short digital films demonstrating these same
MPT 605 MS: Film Language In this course, students will gain a basic 8-12 minute short film scripts with the goal of techniques. Students will draw inspiration
This course is designed for students to learn
Studio knowledge of the building blocks of directing having both scripts ready for production. advanced lighting techniques when faced from well-known examples of film history.
This course gives students an understanding actors for motion pictures. Topics include: with lighting on location for both day and Students will work on shot choices, composi-
of the basic elements of visual storytelling understanding of a script and analyzing it, night. Students will learn the technical and tion skills, camera movement, and editing
finding a vision of the story, and working with
MPT 630 MS: Film Cinematography 1
using still photography and digital video. creative process as well as master working decisions.
In this course, students experiment with
Students perform exercises in bracketing, actors to realize that vision. on a set in various crew positions. Digital and
camera concepts. Emphasis is placed on
depth of field, shot size, framing, composi- film formats will be used.
further developing each student’s personal MPT 641A MS: Directing 1: Visual
tion and camera movement, while learning to MPT 619 MS: Short Film 2: Writing direction. Students produce 16mm black- Storytelling
use the camera as an optical tool.
the Short Film and-white films that tell stories cinematically This course examines the role of the director
This course covers the process from the idea without the use of dialogue. in relation to various creative areas of motion
to a completed first draft. Students write log- picture production. The course is designed
VIEW the schedule, prerequisites, lines, beat sheets, outlines, and treatments. to help students recognize and execute the
and course fees & REGISTER at Students learn to format scripts in accor- industry standard in each of these areas.
https://catalog.academyart.edu dance with industry standards. Two scripts
will be written for a running time that meets
thesis requirements.
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MOTION P ICTURES & T E LE VISION MP T

MPT 642 MS: Studio Directing MPT 646 MS: Film MPT 654 MS: Unit Production MPT 667 MS: Advanced Studio MPT 736 Cinematography Styles: MPT 802 MS: DS Mentorship
This course explores the experiences direc- Cinematography 3 Management Lighting Classic and Contemporary Forum
tors encounter when working on scenes with In this course, students will be taught 35mm This course will cover the challenges and Students will build on the skills acquired in In this course, students will learn to compare, In this course, students will meet indepen-
actors, blocking, lighting, production design, techniques in both Arriflex and Mitchell for- solutions that actual unit production manag- MPT 615 focusing on advanced lighting and contrast, and explain how cinematic aesthet- dently with their Directed Study Mentor and
sound design, and editing. mats from the viewpoint of the first assistant ers have experienced during prep, shoot, photographing actors on sound stages with ics support a story. Students will analyze participate in weekly online peer reviews and
cameraman. and wrap on feature-length motion picture. It discussions of real world situations. In-class successful principals and techniques from discussions. Students will refine their thesis
MPT 643 MS: Experimental Sound will demonstrate the most effective ways to student assignments will be shot on 16mm classical composition and framing to today’s concepts, clearly express intent and set
Design for Visual Media MPT 649 MS: Editing with Motion approach the budget, schedule, and man- color film. Homework assignments will be reality-driven frenzied approach. Aesthetics personal goals for work. Instructor critique,
In this course, students learn the language agement for both independent low budget shot on digital still cameras that students of light, color, framing, continuity, coverage, peer review, and advancing work based
Graphics & Visual Effects must provide. and movement will be emphasized. on feedback will be emphasized. Students
and storytelling power of sound design features and big budget studio features.
Students will learn the unique capabilities of
in audiovisual media. Topics include ear must submit a DS Mentorship request to
AfterEffects in order to create state-of-the-
training, psychoacoustics, physical and MPT 685 MS: Social Media their Department Director and the Graduate
art effects, layering, titles, motion graphics, MPT 656 MS: Film Cinematography
psychological impact of sound, creative use MPT 800 MS: Directed Study School for approval.
compositing, and color enhancement. This 4 Marketing for Entertainment
of plug-ins, developing soundtracks based course is designed to teach students skills In this course, students will perform an in Whether you are creating an app, fashion Directed study is the primary concentra-
on script and character analysis, how to col- that are a worldwide industry standard. depth study of advanced techniques that are line, game, product, film, or other endeavor, tion of a Master’s degree candidate’s work MPT 805 MS: Continued Group
laborate intelligently with directors, editors, commonly applied in current motion picture this course delivers the most current informa- toward the completion of a Final Portfolio Directed Study
and composers. Audio editing skills are production. Students will learn various shoot- tion about the increasingly important world and/or Thesis Project. With the approval Graduate students continuing work on their
required.
MPT 651 A Director Prepares of the Department Director, students may
Creatively and financially, film productions ing styles and disciplines. Students will study of crowdfunding and social media marketing. individual Final Projects receive instruc-
film through postproduction and applying Learn how to secure funds, build your brand, take any university coursework to develop tion and critiques of their work. In addition
need a director who shows up prepared.
MPT 644 MS: Directors Rehearsing advanced techniques. attract supporters, and bring your dream specific conceptual and technical skills that to regular instructor critiques of their work
This course teaches directors to break down
project to life. will enable them to further develop their Final in progress, graduate students discuss
Actors screenplays and communicate creative
Portfolio and/or successfully bring a Final
intentions and production needs. Students approaches to their Final Projects as peers.
This course teaches students to successfully MPT 659 MS: Experimental Film Thesis Project to completion. Please note
direct actors on camera. Students gain a firm will practice pre-planning an entire film and This course focuses on the psychological MPT 695 MS: Collaborative Project that some Directed Study courses have a
grounding in matching their actors’ perfor- each day of shooting, while maintaining aspect of non-narrative film with an empha- Students meeting set criteria are selected
required course fee and course prerequisites
MPT 851 Directing the Thesis: Pre-
mance and vocal energy to shot size. The flexibility when confronted with real world sis on the student filmmaker undertaking by their department to work on an interdisci- Production
may vary by topic.
course also covers creative blocking options, obstacles. a personal journey. Students will reassign plinary collaborative project as part of their This course takes students through the pre-
preparation for rehearsals, scene analysis, meaning to found footage and creatively studio requirement. production process step-by-step, empow-
the creation rhythm and timing in scenes, combine sound and image for a visual expe- MPT 801 MS: Group Directed Study
MPT 652 MS: Studio Directing 2 Graduate students working on their individual
ering them to use resources economically
and effective casting strategies. Directing students will concentrate on the rience. The evolution of experimental film will MPT 699 MS: Special Topics to achieve their creative goals. Students
be studied in a sociological context. Final Portfolio and/or Thesis Project receive
emotional beat of the scene, working with Special Topics class offerings change each will prepare budgets, shooting schedules,
instruction and critiques of their work. In
MPT 645 MS: Overview of actors, blocking, lighting, production design, semester and are taught by experts in a spe-
addition to regular instructor critiques of their
storyboards, and shot sheets. They will also
Production Design sound design, and editing. During the MPT 663 MS: Aesthetics of Editing cific area. You may contact your academic assemble their department heads, cast, and
work in progress, graduate students discuss
This course explores the importance of semester, scenes will be shot on a sound Based on image selection, character devel- department director or advisor for more crew for the thesis film.
approaches to their Final Portfolio and/or
production design on the overall impact stage. opment, pace, and story principles, students information. Please note that some Special
Thesis Project as peers. Please note that
of a motion picture. Discussion topics will will learn how editing rewrites a film. Students Topics have a required course fee, pre-
some Group Directed Study courses have a
include interaction with the director, the will study various editors and editing styles to requisites, and/or may require Department
required course fee and course prerequisites
importance of color, set design, period study each style’s purpose. A variety of film Director approval.
may vary by topic.
design, the budgetary process and other and editing theories and how they relate to
production issues. film production and editing will be covered.

386 387
MPT 853 Directing the Thesis:
Production
This course prepares the director for rehears-
als and shooting of the thesis film. Students
will break down their scripts into narrative
beats and determine how to block their
actors in service of the story. Directors will
also evaluate how the placement of camera
and the nature of the coverage in each scene
will serve their narrative intention.

MPT 900 MS: Internship


Students will gain practical experience in
a professional environment by performing
under supervised internship at a host com-
pany. Students must submit the company’s
job description to their Department Director
and the Graduate School for approval.

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MULTIMEDIA
COMMUNICATIONS

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MULTIMED IA COMM UNIC AT IONS CO M

The On-Demand Storyteller


There never has been a more
exciting time in media. Advancing
audio and video technology is giving
us new ways to enjoy, produce and
distribute information. Content is
still king– making the broadcasting
skills that we’ll teach you even more
valuable.

The next generation of storyteller is a


multimedia journalist who combines
reporting, editing and producing
skills in short form video. With a reel
containing podcasts, webisodes and
segments, you’ll be on demand for
the information revolution around us.

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MULTIMED IA COMM UNIC AT IONS CO M

WHAT WE OFFER CAREER PATHS


Learn to write, edit, shoot, produce, host, report,
and broadcast across all types of media.

Be on camera or learn to direct camera talent:


in the studio, or on location. The choice is up to
you! Learn the jobs of the News Anchor, Host,
Video Journalist, Multimedia Journalist, and On Camera Production
more! Multiplatform. Cutting edge. Hands-On.
Start your career now.

Show Host (network) Executive Producer / Director of Production


Create professional media content for the
Internet, radio, TV, cable, broadcast syndication, Anchor (network) Series Producer / Line Producer
and more!

Become a media expert in art, design, news, Correspondent Field Producer / Segment Producer
fashion, entertainment, sports, technology,
food, or any specialty that interests you.
Develop scripts, features, articles and other Anchor (local) Production Coordinator / Production Manager
written content for media coverage in various
platforms.
Specialty Reporter Associate Producer
Do in-depth, feature-length investigations, or a
series of investigations, just like the pros do.
General Assignment Reporter Production Assistant

Learn production skills: produce broadcast-


ready video content that adheres to
professional standards.

Use and create interactive content and web


designs to promote and enhance your media
projects.

Learn from the best: Our faculty consists


of well-known industry pros with years of
experience.

Do all of this while getting a minor in a field of


art and design.

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MULTIMED IA COMM UNIC AT IONS CO M

DEGREE REQUIREMENTS
GENERAL EDUCATION REQUIREMENTS

WRITTEN COMMUNICATION QUANTITATIVE LITERACY


LA 108 Composition for the Artist CHOOSE ONE:
CHOOSE ONE: LA 124 Physics for Artists
LA 110 English Composition: Narrative Storytelling LA 146 Anatomy of Automobiles
LA 200 Introduction to Computer Programming
LA 133 Short Form Writing
Bachelor of Arts [BA] in Multimedia BA MULTIMEDIA COMMUNICATIONS DEGREE
CHOOSE ONE:
LA 233 Popular Topics in Health, Nutrition, & Physiology
REQUIREMENTS LA 254 Human-Centered Design
Communications • Minimum grade of C- in all core courses, major courses,
LA 202 English Composition: Creative Persuasion & Argument LA 255 College Math
and LA 108 Composition for the Artist LA 280 Perspective Journalism LA 271 College Algebra with Geometry
LA 288 Vector, Matrices and Transformations
BA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: EMPLOYMENT COMMUNICATIONS & PRACTICES LA 293 Precalculus
3 Written Communication courses LA 291 Designing Careers LA 296 Applied Physics
MAJOR COURSEWORK
1 Historical Awareness course
CORE 36 UNITS
1 Quantitative Literacy course
HISTORICAL AWARENESS CULTURAL IDEAS & INFLUENCES
MAJOR 15 UNITS 1 Cultural Ideas & Influences course CHOOSE ONE:
+ MINOR / MAJOR ELECTIVES 15 UNITS CHOOSE ONE:
1 Employment Communications and Practices course LA 127 Topics in World Art
LA 171 Western Civilization
+ ELECTIVES 9 UNITS LA 221 California Art in Cultural Context
After above general education requirements are met, take Liberal LA 270 US History
+ LIBERAL ARTS 45 UNITS LA 274 Art & Architecture of Renaissance Florence LA 238 World Literature
A rts electives as needed to fulfill the Liberal A rts unit requirement.
LA 276 Seminar in Great Britain LA 292 Programming & Culture
TOTAL 120 UNITS
LA 278 Seminar in France LA 343 Comparative Religion
LA 279 Seminar in Italy LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 359 Urban Sociology LA 462 Power of Myth and Symbol
BA MULTIMEDIA COMMUNICATIONS CORE MAJOR ELECTIVES OR MINOR
COURSES Students may opt to minor in any field of art and design with the
COM 102 Non-Linear Editing for Multimedia Storytelling intent of enriching their practice in their major area of study. Minors
COM 103 You Media: Short Form Production 1 are achieved by completing a purposeful selection of classes
COM 104 Multimedia Communications 1: Performance within another art and design discipline, typically including a
COM 105 Writing for Multimedia broad experience of the history, aesthetics, and basic skills of that
COM 110 Media Now: Introduction to Digital Production discipline. See advisor for a list of minor course options.
COM 115 Digital Tools for New Media
COM 150 Introduction to Radio/Podcasting
COM 200 In Production: The Newsroom
COM 210 The Wrap: The Newscast
COM 303 You Media: Short Form Production 2
COM 400 In-Depth Project
or COM 420 In-Depth Project: Studio Entertainment Series
COM 495 Resume Reel and Beyond
394 395
Master of Arts [MA] in Multimedia MA MULTIMEDIA COMMUNICATIONS DEGREE
REQUIREMENTS
Communications • Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 36 units
MA UNIT REQUIREMENTS
MAJOR 33 UNITS
+ ELECTIVES* 3 UNITS

TOTAL 36 UNITS
* Per director approval

MA MULTIMEDIA COMMUNICATIONS REQUIRED


MAJOR COURSES
COM 602 MS: Editing Essentials for COM
COM 603 MS: Visual Communications: Advanced Short Form
Production
COM 604 MS: Broadcast Interview & Speaking Techniques
COM 610 MS: Multimedia Production 1
COM 611 MS: The Evolution of Media
COM 620 MS: Writing for a Media Specialty
COM 625 MS: Enterprise Storytelling
COM 635 MS: Marketing & Public Relations in Practice
COM 645 MS: Digital Tools for Multiplatform Interactive Design
COM 650 MS: Multimedia Production 2
COM 690 MS: Resume Reel: Media Specialty Thesis

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MULTIMED IA COMMUNIC AT IONS CO M

UNDERGRADUATE COM 104 Multimedia COM 110 Media Now: Introduction COM 150 Introduction to Radio/ COM 206 Play By Play & Live Field COM 301 Multiplatform Production
Students will move beyond broadcast and
Communications 1: Performance to Digital Production Podcasting Reporting
COURSES In this course, students will practice the role This course will provide an overview of In this course, students will learn the basics This course focuses on a study of play-by- into multiplatform formats that include mobile
of on-camera talent for television and digital producing for entertainment, news, sports, of radio broadcasting combined with an play sports reporting. Students will apply and web production. Building skills learned
media, applying vocal and visual presenta- and the internet. Students will learn about the overview of podcasting. Students will become advanced sports reporting skills, including in the newsroom, students will develop and
tion skills. Students will evaluate the features major roles, and gain an understanding of familiar with the professional roles associ- research, writing, and on-air voice techniques produce a multi-episode infotainment series
COM 101 Communications and You that will be released to the public weekly.
This course guides students in exploring their of local and international news and other those production environments. Students will ated with radio broadcasting while having the in order to conduct radio play-by-play seg-
genres. This course will feature industry create video projects and scripts. They will opportunity to produce their own podcasts. ments based on current sports events. Students will perform roles in pre-production,
identities as media creators, connecting with
professionals, and onsite or virtual tours of also develop solutions related to planning, Students will gain basic skills in audio editing, field recording, on-camera talent, and editing.
the university and artistic communities, and
understanding their potential impact in the media stations. deadlines, equipment, and other constraints. interviewing techniques, and radio production. COM 210 The Wrap: The Newscast
world as communicators. Through discus- Using news reporter story packages pro- COM 302 Producing Live Media
sions, activities, and contextualized projects, COM 105 Writing for Multimedia COM 115 Digital Tools for New COM 200 In Production: The duced in COM 200, students will be able to In this course, students will learn about and
students will practice the principles that pro- This course covers writing and reporting produce a 30-minute newscast that will be execute regular live television broadcasts
Media Newsroom
mote best practices in community, critique, techniques for all forms of media, including televised and uploaded. Each week, students and webcasts. Stress is placed on mastering
This course teaches the fundamental digital Designed to be taken concurrently with COM
craft, and creative problem solving. the web, radio, and television. Emphasis will rotate positions so they learn the various creative and technical aspects of a broad-
tools for media professionals. Students will 210, this course emphasizes the ability to
is placed on writing compelling content for on-camera and off-camera responsibilities cast, in a studio and on location. Students
learn to apply layers, timelines, and key- produce news reporter packages using video
entertainment, news, informational, and needed to get a 30-minute newscast on the will perform the duties of each crew member
COM 102 Non-Linear Editing for frames to create animations and to enhance storytelling techniques. Student work will be
in the course of the semester.
instructional stories. websites. Through short exercises, students included in a 30-minute telecast. air.
Multimedia Storytelling
In this course, students will learn the mechan- will practice and refine skills to create interac-
COM 106 Sports & Media tive media. Students will design user inter- COM 230 Graphics for Digital COM 303 You Media: Short Form
ics of multimedia storytelling by analyzing COM 202 Multimedia Formats &
broadcast and digital story genres for story This course provides an in-depth study of faces, graphics, and cinemagraphs. Media Production 2
Trends
structure, transitions, and technical quality. the nature of sports reporting. Students This graphics for digital media course Building upon skills learned, students will
This course focuses on marketing and distri-
Students will create original video stories gain experience in writing sports articles for COM 141 Storytelling: From focuses on the most popular tools in digital master the art of short form production by
bution, media placement, formats, and trends.
using basic non-linear editing skills such as both features and news, and some assign- production. Students will design principals developing and building their own series.
Telephone to Transmedia Students will learn techniques for distributing
importing, exporting, logging, transferring, ments will be based on live game cover- and aesthetics for digital media and use Students will practice creating compelling
Explore the impact “storytelling” has on vari- original content using internet distribution
audio mixing, and color correction. age. Students learn reporting techniques for an array of applications to create dynamic and cutting-edge content and adapt it for
ous media technologies and their relation- channels. The use of cloud applications to
sports announcing, sports broadcasting, web graphics for different media including broad- multiple venues.
ship with local and global electronic media distribute original content will be introduced.
reporting, and print. cast video, the internet and mobile devices.
COM 103 You Media: Short Form institutions, audiences, and events. Students
will research and analyze integration and COM 304 Multimedia
Production 1 COM 204 Multimedia
In this course, students will apply basic audio adoption of transmedia (telling stories across COM 250 Long Form Radio/Podcast Communications 3: Hosting &
multiple mediums) impacting the future of
Communications 2: Interviewing
and video storytelling to produce, direct, In this course, students will learn the art of Production Creative Content
shoot, and edit short form videos for a variety multimedia communication. Students will learn to conceive and develop In this course, students will serve as hosts for
an interview as a conversation. Students will
of media platforms. Developing and analyz- develop and perform interview styles for radio, complete radio and podcast shows, including broadcast and online programming. Students
ing story ideas, teamwork, and effective use television, and digital media. Students will developing concepts, researching potential will learn how to command attention, man-
of technology will be emphasized. prepare for interviews by crafting effective audiences, creating content, piloting material, age guests, speak extemporaneously, and
questions. Using historic examples, students and selecting formats and styles. Formats respond to unexpected events. As hosts, stu-
VIEW the schedule, prerequisites, will compare contemporary interview styles can include music, talk, or sports. As produc- dents will develop creative content for variety
and course fees & REGISTER at ers, students will write, host, record, and edit and trade shows, in addition to other genres.
with legends in the field.
https://catalog.academyart.edu at least one original 30-60 minute feature-
length podcast.
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MULTIMED IA COMMUNIC AT IONS CO M

COM 306 Play by Play 2 COM 351 Media Station COM 490 Portfolio Enhancement
This course provides an in-depth study of Management Students will further their skill in specific areas
complex, multi-variable play-by-play sports Students will learn how to manage all aspects as determined by the Department Director.
reporting. Students will apply advanced of a radio/ podcasting media station. As Professional standards for process, tech-
sports reporting skills, including research, media station managers, students will inves- nique, and execution will be emphasized.
writing, and field reporting techniques in tigate trends and audience data to inform Outcomes will be topic specific. Department
order to conduct audio and visual play-by- programming, promotion, imaging, and Director approval is required. Course fees
play segments based on fall sporting events, marketing decisions. Students will schedule and prerequisites may vary by topic.
such as football, World Series baseball, and program sweepers, promos, radio segments,
NBA basketball. and feature-length podcasts for the weekly COM 495 Resume Reel and Beyond
operation of AAU’s radio station. Students will market themselves by develop-
COM 310 Redefining Informational ing an entire branding strategy, including
Media Production COM 400 In-Depth Project website, social media messages, resume,
In this course, students will rethink the tradi- Students will contribute video reports to and collateral. Materials will incorporate
tional magazine program structure to create a regularly scheduled 30-minute program graphics, such as logos and professional
an original creative alternative. Working indi- appearing in a variety of media, including name. Students will be interviewed by profes-
vidually, in pairs and in groups, students will broadcast, web, and mobile. Focus may sional hiring managers. Emphasis is placed
develop and produce a 30-minute show. include entertainment, fashion, food, politics, on how to form and operate a business.
and similar specialty reporting. Students will
COM 330 Graphics for Digital master the personalities, terminology, history, COM 498 Collaborative Project
and current events in that field. Students meeting set criteria are selected by
Media 2
their department to work on an interdisciplin-
This advanced graphics for digital media
COM 420 In-depth Project: Studio ary collaborative project.
course focuses on complex techniques used
in digital graphics production. Students will Entertainment Series
become competitive and efficient skilled In this course, students learn to produce COM 499 Multimedia
digital media artists and use complicated a weekly live studio entertainment series. Communications Special Topics
industry tools to create professional quality Students will assume a variety of roles and Special Topics class offerings change each
graphics for any type of digital media. responsibilities associated with hosts, on- semester and are taught by experts in a spe-
camera talent, producers, videographers, cific area. You may contact your academic
COM 340 Multiplatform Design for and editors. Entertainment, fashion, food, department director or advisor for more
politics, and similar specialty genres may be information. Please note that Special Topics
Communications addressed. have an additional course fee and course
This course focuses on mobile media and
prerequisites may vary by topic.
interactivity. Students will design their own
web apps for mobile devices, acquiring
experience in augmented reality and content COM 500 Internship in Multimedia
management systems. Students will be intro- Communications
duced to gesture-based interaction. Internship is only open to qualified upper-
division students, offering an opportunity
to work in a field related to Multimedia
Communications.
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MULTIMED IA COMMUNIC AT IONS CO M

GRADUATE COM 610 MS: Multimedia COM 625 MS: Enterprise COM 650 MS: Multimedia COM 801 MS: Group Directed
Study
COM 900 MS: Internship
Students will gain practical experience in
Production 1 Storytelling
COURSES In this course, students will have the oppor- This course provides real-world experi-
Production 2
This course covers production from the Graduate students working on their individual a professional environment by performing
tunity to play various roles within a high-def- ence as a video journalist. Students will be perspective of a television series producer, Final Portfolio and/or Thesis Project receive under supervised internship at a host com-
inition production environment. Students will expected to exhibit advanced skills in writing, associate producer, segment producer, and instruction and critiques of their work. In pany. Students must submit the company’s
work on a real-world production, including the editing, production, post-production, and talent producer. Students will develop and addition to regular instructor critiques of their job description to their Department Director
COM 602 MS: Editing Essentials for and the Graduate School for approval.
concept, pitch, development, pre-production, reporting, while being put under industry construct a multi-part television series. work in progress, graduate students discuss
Multimedia Communications and production. Post-production and distribu- deadlines and expectations. This course will approaches to their Final Portfolio and/or
In this course, students will learn basic video
tion will continue in Multimedia Production 2. conclude with an evaluative review of the Thesis Project as peers. Please note that
and audio editing techniques and gain an COM 690 MS: Resume Reel: Media
student’s progress and professional reel. some Group Directed Study courses have a
understanding of the purpose and power of Specialty Thesis required course fee and course prerequisites
non-linear editing. Students will also learn COM 611 MS: The Evolution of This course will be focused on the profes- may vary by topic.
techniques for managing and distributing Media COM 630 MS: Motion Graphics for sional reel, personal web presence, and
media, and further their knowledge of creative This course surveys the development of Digital Media social networks. Students will be taught pro-
multimedia storytelling. media technology and content, from 20th This course will focus on the basic tools fessional practices, and will be prepared to COM 802 MS: DS Mentorship
century broadcast models to today’s digital for manipulating graphics for digital media. enter the professional marketplace. Students Forum
COM 603 MS: Visual platforms. Students will analyze various tex- Students will learn about design principles will be encouraged to further develop their In this course, students will meet indepen-
tural media , compare and contrast patterns and aesthetics and create dynamic graphics own creative and individual styles in their dently with their Directed Study Mentor and
Communications: Advanced Short of social media sharing and behavior, then for media storytelling in broadcast, web, and participate in weekly online peer reviews and
professional reels.
Form Production predict the future and impact of disruptive mobile platforms. discussions. Students will refine their thesis
This course allows graduate students to cre-
ate a series of short pieces using high-defini-
technologies. COM 695 MS: Collaborative Project concepts, clearly express intent and set
personal goals for work. Instructor critique,
COM 635 MS: Marketing & Public Students meeting set criteria are selected by
tion technology. Students may choose from peer review, and advancing work based
COM 620 MS: Writing for a Media Relations in Practice their department to work on an interdisciplin-
a variety of topics from entertainment, news, on feedback will be emphasized. Students
Specialty In this course, students will learn the theory ary collaborative project as part of their studio
fashion, food, reality television, technology, must submit a DS Mentorship request to
In this course, students will learn to write and practice of marketing and public rela- requirement.
sports or art and design. their Department Director and the Graduate
short-form multimedia stories using profes- tions. Students will learn to create objectives School for approval.
sional script formats. Students will write for
COM 604 MS: Broadcast Interview audio, video, and websites. Emphasis will be
and messaging behind campaigns and put COM 699 MS: Special Topics
them into practice. Special Topics class offerings change each
& Speaking Techniques placed on gathering and synthesizing original semester and are taught by experts in a
COM 805 MS: Continued Group
In this course, students will develop profes- interviews with information from personal specific area. You may contact your aca- Directed Study
COM 645 MS: Digital Tools for
sional on-camera presentation skills and contacts, email, social networks, and pub- demic department director or advisor for Graduate students continuing work on their
develop content for their resume reels. lished material.
Multiplatform Interactive Design individual Final Projects receive instruc-
more information. Please note that some
Students will gain advanced skills in using Students in this course will conceive and tion and critiques of their work. In addition
Special Topics have a required course fee,
teleprompters, green screen presentations, build their own web apps for mobile. to regular instructor critiques of their work
prerequisites, and/or may require Department
interviewing on camera in-studio and on- Students will learn to incorporate all the in progress, graduate students discuss
Director approval.
location, doing stand-ups, and writing and audio and visual elements associated with approaches to their Final Projects as peers.
editing scripts. apps. The course will focus on how to enable
interactivity through the use of graphics and
VIEW the schedule, prerequisites,
animation.
and course fees & REGISTER at
https://catalog.academyart.edu

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MUSIC
MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

PRODUCTION &
SOUND DESIGN
FOR
VISUAL MEDIA

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Make the World Your Stage


Images need music to fully convey the depths Film, television, video games and the Internet
of their emotion: the shower scene from have turned the world into one big concert
Psycho, the beach scene from Chariots of stage, and today’s musicians need to have
Fire, level one of Super Mario Brothers. Ask the technological savvy to compose for it.
anyone to imagine these visual media without
their respective scores, and you’ll see how In our program, you’ll become a professionally
vital the role of the composer really is. trained musician, and you’ll learn the latest
technology to make the world your stage.

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WHAT WE OFFER CAREER PATHS


Compose for the Screen: Music for Film, Video Games, Television,
Music Production & Sound Design
Web Content, and more.
for Visual Media
Professional Faculty: The School of Music for Visual Media has Film Composer
assembled a distinguished faculty of working professionals, all at the (film, games, commercials, web)
top of the music industry.
Orchestrator,
World-Class Curriculum: We offer in-depth technical training, paired Score Supervisor, Music Coordinator
with advanced courses in music theory and composition. Technically
Sound Designer,
and creatively, students learn to master the craft of pairing music with Synth Programmer, Music Supervisor
visual storytelling.
Music Copyist,
State-of-the-Art Facilities: The school offers all of the latest production Music Editor, Musician Contractor
technologies. Students have access to the same musical equipment,
technology, and computer-based production tools used in the industry. Music Librarian

Hands-on Experience: Our approach is dedicated to practical,


hands-on training in a collaborative framework, giving students many
opportunities to work on real-world projects.

Demo Reel: Graduate with an impressive demo reel to take to


prospective employers when you graduate.

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DEGREE REQUIREMENTS Associate of Arts [AA] in Music


Production
AA MUSIC PRODUCTION DEGREE
REQUIREMENTS
•Minimum grade of C- in all core courses, major coursework and LA
108 Composition for the Artist
AA UNIT REQUIREMENTS •Minimum 2.0 GPA and the following general education
MAJOR COURSEWORK requirements:
CORE 33 UNITS
Associate of Arts [AA] in Music AA MUSIC PRODUCTION & SOUND DESIGN FOR
MAJOR 15 UNITS 2 Written Communication courses
VISUAL MEDIA DEGREE REQUIREMENTS
Production & Sound Design for Visual • Minimum grade of C- in all core courses, major courses,
+ LIBERAL ARTS 18 UNITS 1 Employment Communications & Practices course

Media and LA 108 Composition for the Artist TOTAL 66 UNITS After above general education requirements are met, take Liberal
A rts electives as needed to fulfill the Liberal A rts unit requirement.
• Minimum 2.0 GPA and the following general education requirements:
AA UNIT REQUIREMENTS 2 Written Communication courses AA MUSIC PRODUCTION CORE COURSES GENERAL EDUCATION REQUIREMENTS
MAJOR COURSEWORK 1 Employment Communications & Practices course FSH 100 Drawing for Fashion
CORE 33 UNITS WRITTEN COMMUNICATION
After above general education requirements are met, take Liberal FSH 105 Fashion Merchandising
MAJOR 15 UNITS LA 108 Composition for the Artist
A rts electives as needed to fulfill the Liberal A rts unit requirement. FSH 120 Color Concepts for Fashion
+ LIBERAL ARTS 18 UNITS
FSH 145 Fashion Marketing 1 CHOOSE ONE:
TOTAL 66 UNITS FSH 161 Digital Techniques for the Fashion Business LA 202 English Composition: Creative Persuasion & Argument
FSH 213 Fashion Marketing 2 LA 280 Perspective Journalism
GENERAL EDUCATION REQUIREMENTS FSH 215 Retailing and Management
AA MUSIC PRODUCTION & SOUND DESIGN FOR EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 323 Fashion Trend Analysis
VISUAL MEDIA CORE COURSES LA 291 Designing Careers
FSH 345 Brand Marketing
MPT 225 Sound Design for Film 1: Basic Concepts
WRITTEN COMMUNICATION FSH 350 Private Label Product Development
MUS 101 Music Theory & Basic Notation
LA 108 Composition for the Artist FSH 385 Marketing Promotion Strategy
or MUS 102 Soundtrack Industry Overview
MUS 105 Digital Audio Workstations 1 CHOOSE ONE:

MUS 120 Music Production 1 LA 202 English Composition: Creative Persuasion & Argument
MUS 125 Audio Production LA 280 Perspective Journalism
MUS 140 Music Notation and Score Preparation
or MUS 142 Film Music Appreciation EMPLOYMENT COMMUNICATIONS & PRACTICES
MUS 170 Music Production 2 LA 291 Designing Careers
MUS 195 Sound for Games 1
MUS 270 Music Editing for Visual Media 1
MUS 370 Music Editing for Visual Media 2
MUS 415 Mixing 1: The Music Mix

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Associate of Arts [AA] in Sound AA MUSIC PRODUCTION DEGREE Bachelor of Fine Arts [BFA] in Music BFA MUSIC PRODUCTION & SOUND DESIGN FOR
REQUIREMENTS VISUAL MEDIA DEGREE REQUIREMENTS
Design •Minimum grade of C- in all core courses, major coursework and LA Production & Sound Design for Visual • Minimum grade of C- in all core courses, major courses,
108 Composition for the Artist Media and LA 108 Composition for the Artist
AA UNIT REQUIREMENTS •Minimum 2.0 GPA and the following general education
• Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK requirements:
BFA UNIT REQUIREMENTS 3 Written Communication courses
CORE 33 UNITS
1 Art Historical Awareness courses
MAJOR 15 UNITS 2 Written Communication courses MAJOR COURSEWORK
1 Historical Awareness course
+ LIBERAL ARTS 18 UNITS 1 Employment Communications & Practices course CORE 36 UNITS
1 Quantitative Literacy course
MAJOR 42 UNITS 1 Cultural Ideas & Influences course
TOTAL 66 UNITS After above general education requirements are met, take Liberal
+ ELECTIVES 9 UNITS 1 Employment Communications and Practices course
A rts electives as needed to fulfill the Liberal A rts unit requirement.
+ LIBERAL ARTS 45 UNITS
After above general education requirements are met, take Liberal
AA SOUND DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS TOTAL 132 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
FSH 100 Drawing for Fashion
WRITTEN COMMUNICATION
FSH 105 Fashion Merchandising
LA 108 Composition for the Artist GENERAL EDUCATION REQUIREMENTS
FSH 120 Color Concepts for Fashion BFA MUSIC PRODUCTION & SOUND DESIGN FOR
FSH 145 Fashion Marketing 1 CHOOSE ONE: VISUAL MEDIA CORE COURSES
WRITTEN COMMUNICATION
FSH 161 Digital Techniques for the Fashion Business LA 202 English Composition: Creative Persuasion & Argument MPT 225 Sound Design for Film 1: Basic Concepts LA 108 Composition for the Artist
FSH 213 Fashion Marketing 2 LA 280 Perspective Journalism MUS 101 Music Theory & Basic Notation CHOOSE ONE:
FSH 215 Retailing and Management or MUS 102 Soundtrack Industry Overview LA 110 English Composition: Narrative Storytelling
EMPLOYMENT COMMUNICATIONS & PRACTICES
FSH 323 Fashion Trend Analysis MUS 105 Digital Audio Workstations 1 LA 133 Short Form Writing
LA 291 Designing Careers CHOOSE ONE:
FSH 345 Brand Marketing MUS 120 Music Production 1
LA 202 English Composition: Creative Persuasion & Argument
FSH 350 Private Label Product Development MUS 125 Audio Production LA 280 Perspective Journalism
FSH 385 Marketing Promotion Strategy MUS 140 Music Notation and Score Preparation
or MUS 142 Film Music Appreciation EMPLOYMENT COMMUNICATIONS & PRACTICES
LA 291 Designing Careers
MUS 170 Music Production 2
MUS 195 Sound for Games 1 HISTORICAL AWARENESS
MUS 270 Music Editing for Visual Media 1 CHOOSE ONE:
MUS 370 Music Editing for Visual Media 2 LA 171 Western Civilization
MUS 415 Mixing 1: The Music Mix LA 270 US History
LA 274 Art & Architecture of Renaissance Florence
MUS 480 Music Demo Reel
LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

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ART HISTORICAL AWARENESS


CHOOSE ONE:
LA 361
LA 382
The Artist in the Modern World
Film History 3: Contemporary Cinema
Master of Arts [MA] in Music MA MUSIC SCORING & COMPOSITION DEGREE
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change Scoring & Composition REQUIREMENTS
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema • Minimum 2.0 cumulative GPA
LA 127 Topics in World Art LA 385 Close-up on Hitchcock MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema
MAJOR 30 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema + GRADUATE LIBERAL ARTS 6 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
TOTAL 36 UNITS
Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 432 Art of Spain: From El Greco to Picasso MA MUSIC SCORING & COMPOSITION REQUIRED MA MUSIC SCORING & COMPOSITION
LA 195/ILL 195 History of Comics: American Comics
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS
Comics LA 464 Survey of Dada & Surrealism MUS 600 MS: Fundamentals of Harmony
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts MUS 601 MS: Digital Audio Workstations 1
GLA 618 Film Music History: The Art of the Film Score
LA 220 American Art History MUS 602 MS: Soundtrack Industry Overview
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
MUS 605 MS: Music Notation and Score Preparation
LA 222 20th Century Art CHOOSE ONE:
LA 124 Physics for Artists MUS 609 MS: Modern Techniques in Music Production
LA 224 Women, Art & Society PROFESSIONAL PRACTICES & COMMUNICATIONS
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles MUS 610 MS: Harmony: Advanced Techniques
GLA 680 Music and Sound Design Professional Practices
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming MUS 625 MS: Orchestration
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology MUS 635 MS: MIDI Orchestration
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design MUS 639 MS: Music Production 2
LA 243/ILL 310 History of American Illustration LA 255 College Math
MUS 640 MS: Music Scoring for Film
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 288 Vector, Matrices and Transformations MUS 680 MS: Music and Sound Design Professional Practices
LA 245/JEM 245 History of Jewelry & Metal Arts
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
LA 319 History of Architecture: Modernity
LA 327 Art of the Classical World
LA 333 Art of the Middle Ages
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Master of Arts [MA] in Sound MA SOUND DESIGN & EDITING/PRODUCTION Master of Fine Arts [MFA] in Music MFA MUSIC PRODUCTION & SOUND DESIGN FOR
Design & Editing/Production DEGREE REQUIREMENTS Production & Sound Design for VISUAL MEDIA DEGREE REQUIREMENTS
• Minimum 2.0 cumulative GPA • Successful completion of Final Thesis Project
• Minimum grade of C in all required 36 units Visual Media • Minimum 2.0 cumulative GPA
MA UNIT REQUIREMENTS
MAJOR 27 UNITS • Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS
+ GRADUATE LIBERAL ARTS 9 UNITS MAJOR 27 UNITS
TOTAL 36 UNITS + DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS
MA SOUND DESIGN & EDITING/PRODUCTION TOTAL 63 UNITS
MA SOUND DESIGN & EDITING/PRODUCTION
GRADUATE LIBERAL ARTS REQUIREMENTS
REQUIRED MAJOR COURSES *Per director approval
MPT 632 MS: Sound Design ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
MUS 601 MS: Digital Audio Workstations 1 GLA 618 Film Music History: The Art of the Film Score MFA MUSIC PRODUCTION & SOUND DESIGN FOR MFA MUSIC PRODUCTION & SOUND DESIGN
MUS 602 MS: Soundtrack Industry Overview VISUAL MEDIA REQUIRED MAJOR COURSES FOR VISUAL MEDIA GRADUATE LIBERAL ARTS
MUS 609 MS: Modern Techniques in Music Production MUS 601 MS: Digital Audio Workstations 1 (Pro Tools 1) REQUIREMENTS
MUS 616 MS: Audio Production 1 PROFESSIONAL PRACTICES & COMMUNICATIONS MUS 602 MS: Soundtrack Industry Overview
MUS 617 MS: Sound Design for Games ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
GLA 680 Music and Sound Design Professional Practices MUS 609 MS: Modern Techniques in Music Production
MUS 629 MS: Music Editing for Visual Media GLA 618 Film Music History: The Art of the Film Score
MUS 639 MS: Modern Techniques in Music Production 2
MUS 639 MS: Music Production 2
MUS 643 MS: Creative Sound Design for Visual Media CROSS CULTURAL UNDERSTANDING
MAJOR DESIGNATED GRADUATE LIBERAL ARTS
MUSIC SCORING & PRODUCTION
MPT 605 MS: Motion Picture Theory and Style CHOOSE ONE:
MUS 605 MS: Music Notation and Score Preparation
GLA 603 Anthropology: Experiencing Culture
MUS 610 MS: Harmony: Advanced Techniques
GLA 606 Crossing Borders: Art & Culture in a Global Society
MUS 620 MS: The Art of Counterpoint
GLA 611 Cultural Narratives
MUS 625 MS: Orchestration
GLA 617 Mythology for the Modern World
MUS 640 MS: Music Scoring for Film
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
SOUND DESIGN GLA 903 Graduate Seminar in Europe
MUS 616 MS: Audio Production 1
MUS 617 MS: Sound for Games
PROFESSIONAL PRACTICES & COMMUNICATIONS
MUS 629 MS: Music Editing for Visual Media
GLA 680 Music and Sound Design Professional Practices
MPT 632 MS: Sound
MUS 643 MS: Creative Sound Design for Visual Media
MAJOR DESIGNATED GRADUATE LIBERAL ARTS
GLA 605 Motion Picture Theory & Style

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MUS 110 Harmony 1 MUS 130 Ear Training 1 MUS 160 Ear Training 2 MUS 210 Harmony 3 MUS 250 Harmony 4
UNDERGRADUATE This course provides fundamental skills Students will develop heightened listening In this course students will continue to This course presents more advanced con- This course presents advanced concepts in
CLASSES necessary to construct music harmony. skills through exercises which will help them develop their listening skills and ability to rec- cepts of scale and chord theory as it applies scale and chord theory as applied to com-
Students will begin to build a skill set for identify and recognize basic musical compo- ognize musical materials including intervals, to successful composition. Intermediate position. Emphasis is placed on creating
music composition. Principles of diatonic nents. This skill is essential to understanding triads, and intermediate harmonic progres- voice leading, harmonic rhythm principals, effective harmonic chord progressions and
chord progressions and harmonic func- the language of music. Students will identify sions. Students will learn to identify and and musical texture will be emphasized. melodies of varying types. Voice doubling
MUS 101 Music Theory & Basic tion will be introduced. Chord relationships, musical intervals, harmonic structures and understand musical form and pieces through Students will apply melodic and harmonic and techniques for connecting musical
Notation voice leading, and musical analysis will be melodic frameworks. Sight singing will rein- analysis of musical examples. techniques to construct effective musical phrases into longer forms will be explained.
This course presents foundational material explained. force recognition of musical concepts. phrases. Students will practice advanced analysis of
for the study of music. Key concepts in basic MUS 170 Music Production 2 musical examples.
music theory will be covered, as well as MUS 120 Music Production 1 MUS 140 Music Notation and Score In this course students will use more MUS 230 Ear Training 3
basic keyboard skills. Students will acquire Students will learn traditional music com- advanced techniques to compose music In this course, students will develop more MUS 258 Creative Perspectives in
Preparation
foundational skills for success in later music position principles and apply them to 21st for visual media. Students will integrate sophisticated listening and writing skills
Students will learn to read, write and rep- Sound Design 1
courses. century production tools to create original MIDI with audio and use plug-ins to create a utilizing complex rhythms, advanced chords,
resent music using both traditional and This course surveys the development of
musical sketches. Students will use digital 21st century musical notation techniques. compelling mix. Techniques for mixing in sur- and alternative melodic tools. Subtle con- sound design and sound tracks from before
MUS 102 Soundtrack Industry audio workstations (DAW), virtual instru- Recognition of pitches and rhythms, score round sound will be introduced and tempo cepts such as chromatic voice leading and the inception of motion pictures through
Overview ments and loops to sync music to video with reading techniques and creating effec- mapping to stay in sync with picture will be resolution and non-resolution of tri-tones will 1978. Selected examples throughout its his-
This course surveys the soundtrack industry SMPTE time code. tive lead sheets will be covered. Exercises emphasized. become familiar through listening exercises tory will be demonstrated in class. Students
and provides students with fundamental including rhythmic and melodic dictation will and short compositions. will learn the importance of sound design,
music and sound design terminology and MUS 125 Audio Production reinforce course material. MUS 180 Arranging 1 the influence of technologies and key histori-
theory necessary to critically listen to and This course introduces audio engineer- Arranging is the art of giving an existing mel- MUS 235 Analysis of Dramatic cal figures to help them in developing their
discuss music scores and sound designs. ing principles and hands-on techniques MUS 142 Film Music Appreciation ody musical variety. Students will prepare Scoring own creative works. Emphasis will be placed
Topics will include soundtrack components, for producing quality audio for media This course surveys the development of the and adapt an existing composition to a new In this course students will analyze exist- on how sound design functions to support
music notation, dialog, effects, foley, and projects including games, animation and film score for motion pictures from its earliest set of instruments and create and arrange- ing musical examples that demonstrate the the aesthetic and narrative elements of the
the relationship of music and sound to story video. Students will record sound with inception through today. Selected examples ment to set a mood. Students will make building blocks of composition and apply story.
narrative. microphones, record voiceovers and mix throughout its history will be demonstrated in appropriate instrument choices for emotional those principles to create music for specific
all soundtrack elements to sync with video. class. Students will learn the importance of impact and create lead sheets. dramatic situations. Students will create MUS 265 Orchestration Techniques 1
MUS 105 Digital Audio Music libraries, SFX libraries, editing, and the film score and how it functions to support projects based on professional examples This course focuses on the techniques of
audio processing tools will be covered. the aesthetic and narrative elements of the MUS 195 Sound for Games 1 and assess their own work by these same combining different instruments for effect &
Workstations 1
This course introduces students to digital story. This course addresses creation of sound standards. mood. Students will learn the characteristics
audio workstation technology, which is at content in video games. Students will build and the sound ranges (played and written)
the heart of the modern audio production MUS 150 Harmony 2 skills in audio production - recording, edit- MUS 240 Counterpoint 1 for various instruments and apply that knowl-
workflow. Industry standard software will be This course furthers the student’s skill set ing, and mixing, with special emphasis on In music, counterpoint is the relation- edge to create a full score based on a simple
covered, including techniques to record, edit, in writing and understanding harmony. the implementation of voice, sound effects ship between two or more voices that are piano lead sheet.
process, and mix soundtrack elements into a Students will learn intermediate concepts and music in the video game environment. independent in contour and rhythm and are
cohesive whole. of scale and chord theory, harmonic pro- Specialized workflow in audio assets for harmonically interdependent. In this course,
gressions, and minor mode harmony. The game design will be covered. students will examine the art of combining
VIEW the schedule, prerequisites,
and course fees & REGISTER at importance of the musical cadence and melodic lines, evaluate musical examples
https://catalog.academyart.edu voice leading will be explained and second- and practice melodic interaction in writing
ary dominants and modal harmony will be complementary melodic material.
introduced.
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MUS 270 Music Editing for Visual MUS 355 MIDI Orchestration MUS 370 Music Editing for Visual MUS 415 Mixing 1: The Music Mix MUS 498 Collaborative Project
Media 1 Students learn advanced techniques in Media 2 This course teaches students the art of Students meeting set criteria are selected
Music which supports the emotional content creating realistic orchestral mockups with A technical course designed to give compos- creating the final mix in music produc- by their department to work on an interdisci-
of the visual image is essential to the suc- high quality virtual instrument samples. ers practical experience in the area of music tion. Balancing elements in the mix, signal plinary collaborative project as part of their
cess of a film. In this course, students will Coursework includes creating mockups of editing for a scored film and temp-tracked processing, equalization and compression, studio requirement.
edit and adapt audio to create a seamless classical scores and modern film scores, as film project. Students will prepare the neces- and use of reverb will be covered. Students
and effective sound track using music edit- well as scores of the student’s own composi- sary documents involved in music post- will produce polished final mixes ready for MUS 499 Special Topics
ing tools. Temp scores and film post produc- tion and/or choice. production workflow and utilize advanced broadcast. Special Topics class offerings change each
tion workflow will be explained. techniques to synchronize and edit music to semester and are taught by experts in a spe-
MUS 358 Creative Perspectives in picture on a digital audio workstation. MUS 430 Dialog Editing cific area. You may contact your academic
MUS 280 Arranging 2 Sound Design 2 This course provides students with training department director or advisor for more
This course addresses advanced concepts This course surveys the development of MUS 375 Music Scoring for Film 1 and practice in the recording and editing of information. Please note that some Special
in arranging and orchestration and complex sound design and soundtracks from 1978 This course examines the tools and dialog in visual media. Strategies for qual- Topics have a required course fee and
combinations of instruments for the purpose through the present. Selected examples advanced techniques of composing music ity source recordings, editing, OMFs, and course prerequisites may vary by topic.
of achieving an intended dramatic effect. throughout its history will be demonstrated scores for motion pictures. Students will the final mix will be covered. Students will
Students will create a basic lead sheet and in class. Students will learn the importance learn a combination of practical, technical, do hands-on projects to practice creating MUS 500 Internship in Music for
expand that material into a larger, more of sound design, the influence of technolo- and aesthetic skills in support of creating quality dialog tracks, with workflows for film,
games, and animation.
Visual Media
complex arrangement for a fully realized gies, and key historical figures to help them an effective music score that reinforces the Internship is only open to qualified upper-
composition. in developing their own creative works. emotional content of the visual imagery. division students, offering an opportunity
Emphasis will be placed on how sound Practical methods of scoring will be demon- MUS 480 Music Demo Reel to work in a field related to Music for Visual
MUS 330 Production Sound design functions to support the aesthetic strated. In this senior level course, students will Media.
and narrative elements of the story. create a compelling demo reel that demon-
Recording
MUS 395 Music Scoring for Games strates professional competency and their
This course provides strategies and tech-
MUS 365 Orchestration Techniques 2 This course will focus on the unique chal- aptitude for creating music that effectively
niques for recording sound during film
This course addresses advanced concepts lenges of music scoring for game environ- supports the narrative and emotional content
production, with an emphasis on capturing
in orchestration and complex combinations ments. Parallels and distinctions with regard of the chosen visual media. Students will
high quality production tracks. Ambiences
of instruments for the purpose of achieving to film, TV, cartoons and other linear media also develop marketing materials that reflect
and sound effects will also be covered and
an intended dramatic effect. Students will music will be explored as students analyze their musical style.
the role of the production sound recordist on
the film crew will be emphasized with hands- create a basic lead sheet and expand that and create music for video games and
on projects. material into a larger, more complex orches- non-linear media. Technical considerations MUS 490 Portfolio Enhancement
tration for a fully realized composition. in game design workflow will be addressed Students will further their skill in specific
as students compose music for a variety of areas as determined by the Department
MUS 340 Counterpoint 2 game play styles and forms using DAW’s, Director. Professional standards for process,
This course covers advanced concepts in
audio middleware and game engines. technique, and execution will be empha-
the study of contrapuntal writing and intro-
sized. Outcomes will be topic specific.
duces chromatic (non-diatonic) principles in
Department Director approval is required.
melody. Three part writing, the relationship to
Course fees and prerequisites may vary by
harmony and voice leading will be analyzed
topic.
and practiced. Students will apply this knowl-
edge to the building blocks of counterpoint
to create unique short musical compositions.
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GRADUATE MUS 602E MS: Soundtrack MUS 610 MS: Harmony: Advanced MUS 617 MS: Sound Design for MUS 625 MS: Orchestration
This course focuses on the techniques of
MUS 639 MS: Music Production 2
In this course students will use more
Industry Overview (EAP) Techniques Games
CLASSES Designed for incoming MFA students who This course presents advanced concepts of In this course, students will learn how to cre- combining different instruments for effect & advanced techniques to compose music for
are currently at EAP level 2 or lower, this music theory necessary for successful com- ate sound content in video games. Students mood. Students will learn the characteristics visual media. Integration of advanced MIDI
course will prepare students for success in position. Students will build upon concepts will build skills in audio production - record- and the sound ranges (played and writ- editing techniques and audio mixing will be
the MUS curriculum by providing an overview from Fundamentals of Harmony, and master ing, editing, mixing - with special emphasis ten) for various instruments and apply that covered. Advanced techniques for work-
MUS 600 MS: Fundamentals of knowledge to create a full score based on a ing with video files and tempo mapping to
of the soundtrack industry, and strategies for techniques in voice leading, harmonic on the implementation of voice, sound effect
Harmony success in Midpoint and Final Review. Both rhythm, voice doubling, and connecting and music in the video game environment. simple piano lead sheet. MIDI techniques scene cuts to stay in sync with picture will be
This course is the foundation of the language will be covered. emphasized.
music and sound design will be covered. musical phrases into longer forms. Students Specialized workflow in audio assets for
of music. Students will build a thorough skill
will conduct advanced analysis of musical game design will be covered.
set for music composition, including note
MUS 605 MS: Music Notation and examples. MUS 629 MS: Music Editing for MUS 640 MS: Music Scoring for
identification, intervals, scale and mode
construction, key signatures and chord Score Preparation MUS 619 MS: Ear Training / Music Visual Media Film
construction. Principles of diatonic chord This course introduces principals and MUS 615 MS: Arranging Listening Skills This course addresses the procedures and This course examines the tools and
progressions, major and minor mode har- techniques of traditional music notation. Arranging is the art of giving an existing mel- Students will develop heightened listen- practices of music editing. Music editors are advanced techniques of composing music
mony and rhythmic meter principles will be Students will clearly represent music in nota- ody musical variety. Students will prepare ing skills through exercises and examples responsible for much of the music related scores for motion pictures. Students will
introduced. tion to communicate musical ideas in writing. and adapt an existing composition to a new which will help them identify and recognize post production workflow. They work closely learn a combination of practical, technical,
Recognizing pitches & rhythms, score read- set of instruments and create arrangements core musical components, in order to fully with the composer, and must have musical and aesthetic skills in support of creating
ing techniques and creating effective lead to set a mood. Students will make appropri- understand the language of music. Students knowledge, strong aesthetic sensibility, and an effective music score that reinforces the
MUS 601 MS: Digital Audio ate instrument choices for emotional impact a working technical knowledge of editing emotional content of the visual imagery.
sheets will be covered. In class exercises will identify musical intervals, harmonic
Workstations 1 including rhythmic and melodic dictation will and create lead sheets. structures and melodic frameworks. Sight tools, audio file transfers, frame rates, picture Practical methods of scoring will be demon-
This course provides training in digital sync, EDLs, and OMF files. strated, as well as creating an effective demo
reinforce course material. singing will reinforce recognition of musical
audio workstations using industry standard reel.
MUS 616 MS: Audio Production 1 concepts.
software. Students will record, edit, process
MUS 609 MS: Modern Techniques In this course, students will learn audio pro- MUS 635 MS: MIDI Orchestration
and mix music and sound into a cohesive
duction techniques geared towards creating MUS 620 MS: The Art of Graduate students working on music pro- MUS 643 MS: Creative Sound
whole. By providing training in professional in Music Production
successful midpoint and final thesis projects. duction techniques receive instruction and Design for Visual Media
workflows for music production and sound In this course, students will learn about mod- Counterpoint
Principles of the audio production workflow critiques of their work in addition to training in In this course, students learn the language
design, this course provides a foundation for ern production technologies and will apply In music, counterpoint is the relation-
and hands-on techniques for creating quality advanced features of MIDI orchestration and and storytelling power of sound design
future success in other production classes. that knowledge to music creation. Students ship between two or more voices that are
audio for media projects including games, the use of high quality samples. In addition in audiovisual media. Topics include ear
will utilize composition techniques and sync independent in contour and rhythm and are
animation and film/video will be covered. to regular instructor critiques of their work in training, psychoacoustics, physical and
MUS 602 MS: Soundtrack Industry music to video. Students will learn about harmonically interdependent. In this course,
Audio processing techniques for final mix are progress, graduate students discuss pos- psychological impact of sound, creative use
SMPTE time code, virtual instruments, plug students will examine the art of combin-
Overview ins and using loops in music creation on a
included.
ing melodic lines to give compositions
sible implementation alternatives with their of plug-ins, developing soundtracks based
Designed for all incoming MFA students, this peers. on script and character analysis, how to col-
digital audio workstation (DAW). greater depth and texture, evaluate musical
class will prepare students for success in the laborate intelligently with directors, editors,
examples and practice melodic interaction in
MUS curriculum by providing an overview of and composers. Audio editing skills are
writing interdependent musical material.
the soundtrack for the visual media industry, required.
and strategies for success in midpoint and
final review. Topics in both music and sound
design will be covered. VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

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MUS IC P ROD UCTION & S OUND DES IGN F OR VISUA L ME DIA MU S

MUS 645 MS: Music Scoring for MUS 800 MS: Directed Study MUS 805 MS: Continued Group MUS 819 MS: Music Scoring 1 MUS 859 MS: Music Scoring 3
Games Directed study is the primary concentra- Directed Study This Directed Study will provide students with In this course, graduate students will work on
This course provides training in the unique tion of a Master’s degree candidate’s work Graduate students continuing work on their professional guidance in producing a com- their individual thesis projects and receive
demands and workflow of creating music for toward the completion of a Final Portfolio individual Final Projects receive instruc- prehensive thesis portfolio of finished music instruction and critiques of their work in
video games. Students will compose music, and/or Thesis Project. With the approval tion and critiques of their work. In addition scores for visual media that will be used for music composition and scoring. In addition
implement cues in a game engine, and mas- of the Department Director, students may to regular instructor critiques of their work the purpose of presentation to prospective to regular instructor critiques of their work
ter the non-linear workflow of writing music take any university coursework to develop in progress, graduate students discuss broadcast media clients. Detailed attention in progress, graduate students will discuss
for interactive media. Masterwork examples specific conceptual and technical skills that approaches to their Final Projects as peers. will be given to creative workflow and how approaches to their thesis projects as peers.
will be highlighted. will enable them to further develop their Final this can impact professional outcomes.
Portfolio and/or successfully bring a Final MUS 900 MS: Internship
Thesis Project to completion. Please note
MUS 810 MS: Composition 1
MUS 649 MS: Analysis of Dramatic In this course, students working on their indi- MUS 830 MS: Composition 2 Students will gain practical experience in
that some Directed Study courses have a Graduate students working on their indi- a professional environment by performing
Scoring vidual thesis projects will receive instruction
required course fee and course prerequisites vidual thesis projects receive instruction under supervised internship at a host com-
In this course students will complete in depth and critiques of their work in orchestration
may vary by topic. and critiques of their work in orchestration pany. Students must submit the company’s
musical analysis of masterwork examples of and scoring. In addition to regular instructor
critiques of their work in progress, there will and scoring. In addition to regular instructor job description to their Department Director
music scores. Using both written and tran-
MUS 801 MS: Group Directed Study be peer discussions regarding approaches critiques of their work in progress, graduate and the Graduate School for approval.
scription analysis, students will gain insight
Graduate students working on their individual to their thesis projects. students discuss approaches to their thesis
into how successful music cues are con-
Final Portfolio and/or Thesis Project receive projects as peers.
structed, and utilize that as a basis for writing
instruction and critiques of their work. In
their own music.
addition to regular instructor critiques of their
MUS 811 MS: Sound Design &
MUS 831 MS: Sound Design &
work in progress, graduate students discuss Production 1
MUS 695 MS: Collaborative Project approaches to their Final Portfolio and/or Graduate students working on their indi- Production 2
Students meeting set criteria are selected vidual thesis projects receive instruction Graduate students working on their indi-
Thesis Project as peers. Please note that
by their department to work on an interdisci- and critiques of their work in sound design vidual thesis projects receive instruction
some Group Directed Study courses have a
plinary collaborative project as part of their and music production, mixing, and the use and critiques of their work in sound design
required course fee and course prerequisites
studio requirement. of virtual instruments. In addition to regular and music production, mixing, and the use
may vary by topic.
instructor critiques of their work in progress, of virtual instruments. In addition to regular
graduate students discuss approaches to instructor critiques of their work in progress,
MUS 699 MS: Special Topics MUS 802 MS: DS Mentorship graduate students discuss approaches to
Special Topics class offerings change each their thesis projects as peers.
Forum their thesis projects as peers.
semester and are taught by experts in a spe-
In this course, students will meet indepen-
cific area. You may contact your academic
dently with their Directed Study Mentor and
MUS 815 MS: Advanced
department director or advisor for more MUS 839 MS: Music Scoring 2
participate in weekly online peer reviews and Orchestration Techniques
information. Please note that some Special Graduate students working on their indi-
discussions. Students will refine their thesis Graduate students working on their indi-
Topics have a required course fee, pre- vidual thesis projects receive instruction and
concepts, clearly express intent and set vidual thesis projects receive instruction and
requisites, and/or may require Department critiques of their work in music composition
personal goals for work. Instructor critique, critiques of their work in addition to training in
Director approval. and scoring. In addition to regular instructor
peer review, and advancing work based MIDI orchestration with high quality samples.
critiques of their work in progress, graduate
on feedback will be emphasized. Students In addition to regular instructor critiques of
students discuss approaches to their thesis
must submit a DS Mentorship request to their work in progress, graduate students
projects as peers.
their Department Director and the Graduate discuss approaches to their thesis projects
School for approval. as peers.

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PHOTOGRAPHY

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P H OTOGRA P H Y PH

The craft of photography


comes from learning to create
images, not taking pictures.
Taking a picture is easy these days. Anyone with a camera At Academy of Art University, you will be challenged from
can do so. Creating an image that demands attention and day one to conceive ideas and produce imagery that
remains memorable requires skill and effort. comes from a personal and unique view of the world.

A determination to create work that speaks to the viewer We specialize in customizable tracks of photographic
is at the heart of the Academy of Art’s photographic study that include art for commerce, fine art and
education. Technical excellence is coupled with an photojournalism/documentary. Artistic excellence and an
advancement of the conceptual idea. Visual storytelling is individual finished portfolio, demonstrating a personal,
the goal. unique and signature style is the finished result.

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P H OTOGRA P H Y PH

WHAT WE OFFER CAREER PATHS


Industry Relationships: Every semester,
Companies Hiring students benefit from lectures and artist
Our Grads Include: presentations from top photographers
all over the world, and the school helps
Adobe students find internships with the top
Apple photographers in the field. In addition,
Bank of America many classes feature visits to leading
photography studios. Fine Art
Bon Appétit
Bloomberg BusinessWeek Industry Events: The School of
Coca-Cola Photography participates in industry Museum, Gallery Showings,
Canon events year-round, including Society of Assignment/Commission Work, Book Publishing
Christian Dior Photographic Education national and University Teaching, Museum Curator,
Goodby Silverstein & Partners regional events. Self- Publishing, Consulting
Guess
Levi’s Recruiting Opportunities: Graduating Fine Art Printing, College Teaching,
New York Times Magazines students are given portfolio reviews by top Stock Photography
gallery owners and professionals.
Nike
High School Teaching
Porche State-of-the-Art Facilities: The School of
7 x 7 Magazine Photography boasts the best equipment
Seabourn Cruise Line and facilities offered by any photography
Scientific American Magazine school. This includes state-of-the-art
Sony cameras, lighting and other studio
TBWA / Chiat Day equipment, wet darkrooms, digital
Wired Magazine imaging/printing darkrooms, a variety of Digital Tech Documentary/Photo Journalism Art for Commerce
Xbox equipment accessories, and specialized
working studios. The wide range of
equipment and resources available to the Magazine/Newspaper Photography,
Assignment Work, High End Wedding/Portraits,
student of Photography at Academy Retouching, Compositing Advertising Photography, Still Life, Editorial and
Special Assigned Projects Fashion Portraits
of Art University reflects the breadth of Stock Photography, Photo Buyer, Assignment Work,
the curriculum that includes traditional Editorial, Photographic Reporting, Teaching, High End Catalogue, Photo Editor, Location Scout,
Digital Montage Work, Teaching, or Consulting Producer, Stylist, Studio Manager, Teaching,
photography and digital photography Consulting, Self Publishing, Stock Photography
Wedding/Portraits
technology. On- Set Digital Tech, Non-profits, Event Photography,
Assignment Work, 2nd Shooter, 1st Assistant,
Medical/Scientific Photography Manufacturing/ Sales Jobs Pet Photography, Event Photography
Professional Faculty: The School of
Photography links students with mentors Lab Technician, Basic Retouching Medical/Scientific Photography, Catalog House
who are the top photographers in their
field. We offer a prestigious faculty,
legendary guest speakers, and an
“Icons of Photography” series that links
graduating seniors with industry greats.
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P H OTOGRA P H Y PH

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in


Photography
BFA PHOTOGRAPHY DEGREE REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist

• Minimum 2.0 GPA and the following general education requirements:


BFA UNIT REQUIREMENTS 3 Written Communication courses
MAJOR COURSEWORK 4 Art Historical Awareness courses
Associate of Arts [AA] in Photography AA PHOTOGRAPHY DEGREE REQUIREMENTS CORE 36 UNITS 1
1
Historical Awareness course
Quantitative Literacy course
• Minimum grade of C- in all core courses, major courses, MAJOR 42 UNITS
and LA 108 Composition for the Artist 1 Cultural Ideas & Influences course
+ ELECTIVES 9 UNITS 1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: + LIBERAL ARTS 45 UNITS
MAJOR COURSEWORK After above general education requirements are met, take Liberal
2 Written Communication courses TOTAL 132 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
CORE 33 UNITS 2 Art Historical Awareness courses
MAJOR 15 UNITS 1 Employment Communications & Practices course
+ LIBERAL ARTS 18 UNITS GENERAL EDUCATION REQUIREMENTS
After above general education requirements are met, take Liberal BFA PHOTOGRAPHY CORE COURSES
TOTAL 66 UNITS A rts electives as needed to fulfill the Liberal A rts unit requirement.
PH 100 Photography as a Visual Language
WRITTEN COMMUNICATION
PH 107 Photoshop for Photographers
LA 108 Composition for the Artist
GENERAL EDUCATION REQUIREMENTS PH 108 Photography Principles and Techniques
AA PHOTOGRAPHY CORE COURSES
PH 112 Quality of Light CHOOSE ONE:
PH 100 Photography as a Visual Language WRITTEN COMMUNICATION LA 110 English Composition: Narrative Storytelling
PH 115 Visualization
PH 107 Photoshop for Photographers LA 108 Composition for the Artist LA 133 Short Form Writing
PH 177 Imaging for Photographers
PH 108 Photography Principles and Techniques
CHOOSE ONE: PH 197 Digital Printing
PH 112 Quality of Light CHOOSE ONE:
LA 202 English Composition: Creative Persuasion & Argument PH 225 Photo Design and Concept LA 202 English Composition: Creative Persuasion & Argument
PH 115 Visualization
LA 280 Perspective Journalism PH 235 People Photography LA 280 Perspective Journalism
PH 177 Imaging for Photographers
PH 256 Motion for Photographers
PH 197 Digital Printing EMPLOYMENT COMMUNICATIONS & PRACTICES
PH 275 Concept Project
PH 225 Photo Design and Concept EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers
PH 495 Senior Portfolio
PH 235 People Photography LA 291 Designing Careers
HISTORICAL AWARENESS
PH 256 Motion for Photographers
CHOOSE ONE:
PH 275 Concept Project LA 171 Western Civilization
ART HISTORICAL AWARENESS
LA 270 US History
LA 120 Art History through the 15th Century
LA 274 Art & Architecture of Renaissance Florence
LA 121 Art History through the 19th Century LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology
LA 279 Seminar in Italy

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P H OTOGRA P H Y PH

ART HISTORICAL AWARENESS


LA 120 Art History through the 15th Century
LA 319
LA 327
History of Architecture: Modernity
Art of the Classical World
Certificate in Photography
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World
CERTIFICATE REQUIREMENTS
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema MAJOR 42 UNITS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock + BY ADVISEMENT 24 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema + ELECTIVES 12 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ ART HISTORY 6 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music TOTAL 120 UNITS
Animation LA 420 Art of the Italian Renaissance
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art • Minimum 2.0 GPA
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art • Minimum grade of C- in all core courses and major courses
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2 CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence CHOOSE ONE:
LA 276 Seminar in Great Britain LA 127 Topics in World Art
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 221 California Art in Cultural Context
LA 278 Seminar in France LA 238 World Literature
LA 279 Seminar in Italy LA 292 Programming & Culture
LA 281/MPT 255 Film History 1: Pre-1940 LA 343 Comparative Religion
LA 282/MPT 256 Film History 2: 1940-1974 LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 283 Examining Film Noir LA 462 Power of Myth and Symbol
LA 284 Evolution of the Horror Film
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Master of Fine Arts [MFA] in MFA PHOTOGRAPHY DEGREE REQUIREMENTS
• Successful completion of Final Thesis Project
Photography • Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
*Per director approval

MFA PHOTOGRAPHY MAJOR REQUIRED MFA PHOTOGRAPHY GRADUATE LIBERAL ARTS


COURSES REQUIREMENTS
PH 601 MS: Photography-Concept
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
PH 603 MS: The Language of Photography
GLA 625 History of Photography
PH 612 MS: The Nature of Photography
PH 613 MS: Color and Light
PH 616 MS: The Photographer & Photoshop CROSS CULTURAL UNDERSTANDING
PH 680 MS: Thesis Project Development CHOOSE ONE:
+ 3 Major Courses GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATIONS


GLA 626 Business Practices & Principles for Photographers

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P H OTOGRA P H Y PH

UNDERGRADUATE PH 107 Photoshop for Photographers PH 150 Traditional Photo Process


This class will acquaint students with Adobe This course offers students an introduction
PH 225 Photo Design and Concept
This is the second of our creative concept
PH 256 Motion for Photographers
This course introduces photography students
PH 310 Fine Art Photography
This course emphasizes photography as a
COURSES Photoshop and build on digital photography to traditional black and white film processes. classes. Emphasis is placed on contem- to the technical and conceptual aspects of means of artistic expression. Contemporary
skills. Students receive detailed instruction of Black and white film development and dark- porary composition and graphic design effective communication using motion imag- and historical ideas and movements are dis-
image editing, and gain tools necessary for room printing are the primary focus of the combined with the personality and style of ing. The course will emphasize basic camera cussed. Students will also submit their own
the professional market course. A systematic and thorough approach the student photographer’s work. operations, editing, and storyboarding, which work for critique.
PH 100 Photography as a Visual to the art of darkroom processes will be students will apply to two completed projects.
Language emphasized. Current industry trends and standards will
PH 108 Photography Principles and PH 233 Color Photography PH 312 Alternative Processes
This course provides an introduction to the be considered, as well as production and
Techniques This course will train students in the prin- This course explores various types of pho-
fundamentals of photography. A systematic organization strategies.
This course is designed for photography PH 177 Imaging for Photographers ciples and techniques of color photography. tographic processes, including pinhole pho-
and thorough approach is emphasized in
majors. Students receive an introduction to This course will build on topics from previous Both technical and theoretical aspects will tography, cyanotype, and Van Dyke prints.
the area of composition, light, and camera
digital photography, gaining a solid founda- semesters and cover more advanced areas be discussed in terms of digital workflow. PH 260 Documentary Students work on individual projects that
operations. Students develop essential skills
tion in technologies necessary for profes- inside Adobe Photoshop. The goal of this Emphasis is placed on producing precise, In this course, students will explore the dif- examine historical, technical and aesthetic
for obtaining consistent results and a founda-
sional photography. Basic computer skills are class is to deepen students’ understanding of metered exposures leading into RAW pro- ference between documentary photography approaches.
tion in photography as a visual language.
required. various digital imaging skills and gain more cessing. The use of color as a form of expres- and photojournalism. Content explores major
insight related to the powerful tools needed sion in commercial and fine art photography historical, contemporary and ethical mark- PH 316 Landscape as Fine Art
PH 101 Photo History and Concepts to expand the creative possibilities. will be explored. ers in the field of photojournalism. Students
PH 112 Quality of Light This is a course for advanced students wish-
This course is a survey of the visual structure will create images targeted for print or online
This course will give students an understand- ing to make a personal and cohesive series
and history of photography, examining indi- publication. Projects include spot news, fea-
ing of the language of light, including point PH 197 Digital Printing PH 235 People Photography of landscape photographs. Critiques and
viduals, movements and the theories behind tures and one long-term project.
source, soft light, the hardness and softness The objective of this class is to build This course explores all forms of people pho- an in-depth look at the history of landscape
them that are the foundation of the art form.
of light as it relates to ideas, and the emo- skills necessary to create a print portfo- tography with emphasis on graphic design photography are included.
Written and photographic assignments are
tional structure of the subject. Students will lio. Traditional photographic concepts will and emotional input portraiture. Instruction PH 275 Concept Project
required.
clearly understand how to design sensitive be translated into digital terms to provide will be relevant to all fields of photography In this course, students will utilize skills and PH 325 Advanced Digital Capture
and personal lighting set-ups for each sub- students with instruction in photo realistic out- including illustration, fashion and documen- techniques to improve conceptual intent of This course will cover the techniques,
PH 103 Digital Photography for ject and mood. put. Students will be taught to work in color or tary. The class includes lighting instruction for the final image. Assignments will focus on software, studio production, and other skills
Artists black and white. both studio and natural light. conceptual development and refinement of related to advanced digital capture. Students
This course is designed for non-photography individual styles. Students will make per- will learn about tethered shooting and
PH 115 Visualization sonal images that are memorable and evoke
majors. Students receive an introduction PH 200 Advanced Traditional Photo PH 250 Location Lighting workflow, utilizing Phase One and Leaf digital
This is an introductory creative class that
to digital photography and digital camera This course will teach students how to create response from the viewer. backs, and Capture One software. Students
helps the student find a personal solu- Processes
operations, covering lighting, composition, a ‘studio’ look in photography while on the will produce high quality files suitable for fine
tion to their photographic assignments. This course introduces students to medium
exposure and the fundamentals of traditional road. Utilizing strobe and ambient lighting, PH 300 Architectural Landscape printmaking and/or client delivery.
Assignments given in this class are open to and large format film cameras. Students will
photographic concepts. Photographing flat students will learn the techniques to do the
broad interpretations. Approaches from fine also learn advanced techniques for black and Photography
art, three-dimensional objects and optimiz- most with the least amount of equipment
ing photos for a digital workflow will also be
art, illustration, documentary and journalism white fine printing in the darkroom. Emphasis The primary aim of this course is to create PH 335 Contemporary Fine Art
are welcomed. is placed on both technical and aesthetic while on location. interesting and effective landscape photo-
discussed. Practices
considerations. The course will involve lec- graphs. Students develop a definition of the This course introduces students to contem-
tures, demonstrations, critiques, and super- term ‘landscape’ that will add meaning and porary fine art photographic practices. The
vised darkroom printing sessions. dimension to the photographs they take. emphasis is placed on the photographic
VIEW the schedule, prerequisites,
and course fees & REGISTER at process and presentation as means for con-
https://catalog.academyart.edu veying concepts. Students produce a body of
work that reflects their photographic interests.
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P H OTOGRA P H Y PH

PH 338 Fine Art Portraiture PH 356 Motion Project PH 371 Advanced Location Lighting PH 414 Photography & Mixed Media PH 462 Editorial Photography PH 488 Senior Project
This class concentrates on the development This course introduces photography students In this course students will expand their This course introduces students to the use Editorial photography is a shooting-based This is an advanced course with content
of an individual style that will be applied to a to the technical and conceptual aspects of ability to creatively light a variety of complex of mixed media in photography. Students course focused on portfolio development. created specifically for the individual student.
portfolio of portraits. An overview of past and effective communication with the motion subjects including cars, buildings, interi- will learn how to combine their photographic Students will explore this market, based in The course will cover processes, techniques,
current fine art portraiture will be covered. image. Once students understand the basics ors, people and macro objects. Employing images with other media to create works that print and online publications, and prepare concepts, styles, and approaches specific to
Natural light and studio lighting may be used. of technique after completing the first part professional lighting equipment, students are layered both visually and conceptually. for assignments in the editorial marketplace. the students involved. Course outcomes will
of the course, they will be asked to select will sync multiple light sources, work with Techniques include printing on alternative Business strategies are also discussed. be met through weekly assignments, discus-
PH 345 Still Life 1 presentation methods that are appropriate for remotes, ambient light and lighting modifiers surfaces and materials, painting, drawing, sions, and instructor review. Department
This course is a survey of all types of still their content and intended audience. and also paint with light to create specific sewing, collage and incorporating found PH 464 Self-Promotion & Marketing Director approval is required.
photography, from tabletop to fine art to illus- effects. objects. This course offers a practical guide to self-
trative. Appropriate studio and natural light PH 365 Advertising Photography promotion and marketing their photography PH 489 Fine Art Project 2
will be covered. This course emphasizes the practical appli- PH 372 Environmental Portraiture PH 425 Advanced Digital business. Topics covered include developing This course is a vehicle for development of
cation of conceptual photography. Students This course is an investigation of the relation- Retouching a business identity and branding, diverse a substantial body of personal work. This
PH 350 Architectural Photography work on editorial, advertising and illustrative ship between ambiance and persona and This course provides photographers with marketing approaches, and public relations. course includes information on self-promo-
This course focuses on the conceptual and assignments. what environment reveals about character. advanced imaging skills for advertising pho- Students will develop marketing collateral tion and marketing for the fine art photogra-
technical skills necessary for photographing Students will be introduced to relevant tography. Retouching, building shadows, and and strategies specifically designed to help pher. Students will be expected to complete a
buildings and exteriors. Topics will include PH 369 The Photo Essay historical and contemporary photographers. creating motion blur will be discussed. Eyes, their photography business succeed. project ready for presentation to galleries and
lens movements, tilt/shift, lens choices, angle This course focuses on the art and craft Assignments facilitate the development of a hands, hair and skin will be important areas fine art professionals.
of view, sense of space, perspective, light- of visual storytelling. Students will learn to personal theme or concept. of focus. PH 475 The Business of Photography
ing, and choosing the appropriate time of effectively caption images and write substan- In this course, various aspects of running a PH 490 Portfolio Enhancement
day. Students will shoot under multiple light tive essays that support and enhance their PH 380 Still Life 2 PH 455 Fine Art Project 1 photography business will be introduced. Students will further their skill in specific areas
sources with different color temperatures. projects. Research, editing, access, page This course is taught by art directors and In this course, students begin to focus on This course will cover marketing, accounting, as determined by the Department Director.
layout and basic audio recording are also photographers working in the industry. This creating a significant body of personal work. legal issues, copyright concerns, estimating Professional standards for process, tech-
PH 355 Portfolio Development 1 strongly emphasized. course will be useful to fine art as well as Students will explore the ideas that inspire jobs, permits, hiring employees, and other nique, and execution will be emphasized.
This is a portfolio production course where commercial photographers. them and will regularly present work for dis- aspects of creating a successful business. Outcomes will be topic specific. Department
students will develop projects that fit within PH 370 Photo Illustration cussion and criticism. This senior-level course will prepare pho- Director approval is required. Course fees
a specific marketable category of photogra- In this this portfolio building course, students PH 385 Advanced Photo Imagery tography students for an independent and and prerequisites may vary by topic. Course
phy. The emphasis of the course is to enable will focus on making photographs to illustrate This course focuses on compositing as a successful career. fees and prerequisites may vary by topic.
PH 456 Multimedia Storytelling
students to advance their own personal style. a concept, story, or mood. Emphasis will be means to explore the unlimited possibilities In this course, students will learn to combine
Students will have weekly shooting assign- placed on creative approach and utilizing of artistic and commercial applications of stills, video and sound. Weekly assignments PH 476 Fashion and Beauty 1 PH 495 Senior Portfolio
ments according to the individual goals of advanced lighting techniques to support the Adobe Photoshop. Emphasis is also placed build technical and interviewing skills while This course offers an advanced treatment In this course, students will focus on portfolio
each student’s portfolio. storytelling qualities of the image. on the concepts and methodology relating acquainting students with relevant software. of fashion photography using both color development, including both traditional and
to capturing source photos for use in final The semester concludes with the completion and black and white materials, as well as contemporary methods, to create a solid and
image creation. of a major multimedia work. Research skills location and studio techniques. The course cohesive presentation suitable for sharing
and knowledge of current events are highly also emphasizes the special requirements work beyond the classroom setting. Physical
stressed as students are expected to contex- of various types of work, such as retail vs. and web-based portfolios are produced, as
tualize their work within current socio-political advertising. well as other marketing materials to be used
climate. professionally in the photographic market-
place.

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P H OTOGRA P H Y PH

PH 496 Fashion and Beauty 2


This course prepares students for a wide
GRADUATE PH 604 MS: Fine Art Applications
In this course, students develop their own
PH 611 MS: Contemporary
Landscape
range of fashion editorial assignments both COURSES personal language and aesthetics in a series In this course, students will explore the genre
on location and in the studio. Students of projects. Fine art aspects of photography of landscape photography from five different
develop an individual style and techni- will be explored in depth. conceptual approaches - depictive, expres-
cal skills to support that style. The varied sive, illustrative, statement-oriented and
demands of fashion photography are dis-
PH 600 Digital Photography
PH 605 MS: Photo - Illustration form-based. The history of the genre and the
cussed. Concepts & Techniques cultural impact of landscape representation
In this course, students learn to creatively
This course is designed to provide first
respond to design constraints when illustrat- will be discussed. Imaging techniques and
semester photography majors a solid techni-
PH 497 Advertising / Editorial ing with images. Producing strong concep- tools available to landscape photographers
cal foundation in digital photography. Topics
Portfolio tual content as well as critique of student will also be introduced.
will include: use of camera controls, capture
In this course, students will develop a profes- work is a main component of this course.
techniques, quality of light, image editing and
sional advertising/editorial photography port- composition. Industry standards for image PH 612 MS: The Nature of
folio. The focus will be on creating a unique quality and photographic concepts will be PH 608 MS: Lighting Photography
body of work that reflects a personal style. emphasized in the course discussions and This course provides an exploration of This course is dedicated to the investiga-
Students will produce a portfolio book as well assignments. fundamentals related to lighting. Various tion and understanding of photography as a
as other promotional materials for marketing qualities of light will be explained and a wide visual language. The elemental relationship
their work to clients, reps and agencies. range of tools to control light will be utilized. of form and narrative is explored as a means
PH 601 MS: Photography-Concept
Softboxes, umbrellas, diffusion materials, and for individual artistic expression. Emphasis
In this interactive studio course, students
PH 498 Collaborative Project balancing various lighting environments will is placed on application of these principles
develop and sharpen their conceptual and
Students meeting set criteria are selected by provide a platform for an individual approach. through practical assignments and verbal
technical abilities. This course guides each
their department to work on an interdisciplin- student toward an individual artistic style and discussion.
ary collaborative project. aids students in the preliminary exploration of PH 610 MS: Photojournalism
concept as it pertains to their ongoing pho- In this course, students are exposed to the PH 613 MS: Color and Light
PH 499 Special Topics tography classes and Thesis Project. issues and concepts that confront newspaper In this course, students will study the funda-
Special Topics class offerings change each and magazine photographers. Emphasis is mental relationship between color, quality of
semester and are taught by experts in a spe- on point-of-view and storytelling ability. light, and mood. Emphasis will be placed on
PH 603 MS: The Language of
cific area. You may contact your academic producing technically proficient and creative
Photography photographs through lighting, color filtration,
department director or advisor for more
In this course, students will engage in an
information. Please note that some Special and post-production of images. Technical,
in-depth study of the fundamental language
Topics have a required course fee and course aesthetical, and conceptual aspects of using
of photography comprised of the aestheti-
prerequisites may vary by topic. color and light will be discussed in depth.
cal, technical, and practical aspects of the
medium. Artistic interpretation and technique
PH 500 Internship in Photography will be examined through study of image
Internship is only open to qualified upper- capture, processing, and printing relevant
division students, offering an opportunity to to fine art, commercial, and documentary
work in a field related to Photography. applications. VIEW the schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

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P H OTOGRA P H Y PH

PH 614 MS: Black & White PH 622 MS: Documentary PH 633 MS: Fashion & Beauty PH 642 MS: Location Lighting PH 650 MS: Portfolio Development PH 672 MS: The Photography
Darkroom This course explores the broad spectrum Photography This course will instruct students in location This course is designed to support students Intensive
This course establishes black and white dark- of documentary photography from its roots This course teaches an approach to pho- lighting techniques, including maximization of as they develop their promotional and mar- In this course, students will develop their
room techniques and procedures, including as objective witness in the service of social tographing people and other subjects that the use of available light, controlling light and keting materials for their current photographic practical, technical, and theoretical experi-
the processes related to fine black and white change, to depictive images intended for fuses editorial and fashion techniques. The using strobe and mixed lighting on location. projects. Following current professional ence while learning about 20th century art
printing. Students explore film processing subjective interpretation. Practical emphasis course concentrates on current styles and Both interior and exterior locations will be industry standards, students will design and movements and trends in contemporary pho-
and exposure standardization techniques, as is placed on developing the skills necessary trends in editorial photography, while also covered. produce a print portfolio and a portfolio- tography. Support for technical issues such
well as strategies for fine printing techniques. for successful visual storytelling including: covering lighting aspects of editorial and driven website to showcase their thesis work as location lighting, filtration, and different
editing, sequencing, access, flow, research, fashion assignments. Students will produce a PH 644 MS: Photography as Mixed and other relevant photographic projects. camera format techniques will be provided.
and caption/proposal writing. portfolio of work as part of their final assign- The course will culminate in a three-week
PH 616 MS: The Photographer & Media
ment. This course explores the use of mixed PH 652 MS: Visual Storytelling group exhibition. [
Photoshop
PH 623 MS: Portraiture media in photography. Drawing and painting This course supports photography students
Designed specifically for photographers,
This defining course examines the diverse PH 635 MS: Digital Printing techniques, collage and multiple imagery are of all tracks of study in the conceptual PH 680 MS: Thesis Project
this course helps students build expertise in
approaches to portraiture and people pho- This course will concentrate on a broad range explored. development and creation of photographs
preparing images with Adobe Photoshop for Development
tography in all tracks of study. Emphasis of digital solutions. Traditional photographic involving compelling visual storytelling. The
the professional market. Students receive This course is designed to guide students
is placed on effective use of light using a concepts will be translated into digital terms culmination of narrative, aesthetic and techni-
detailed instruction in image editing, basic
multitude of lighting techniques, and on the
PH 645 MS: Experimental cal means will be emphasized as develop-
as they define and develop their proposed
color correction, and tools inside the pro- to provide students with instruction in photo- Thesis Projects in preparation for their
creative and conceptual role of the portrait realistic output. Scanning, printing and color
Contemporary Photography ment of a visual concept and cohesion within
gram. This course is kept current with the This course concentrates on non-traditional Midpoint Review. Through involved discus-
photographer. management will be discussed, and students a given project is explored.
newest technologies and the latest release of methods of creating and displaying pho- sions and portfolio assignments, students
Photoshop. will learn to accurately reproduce color. will explore, confront and resolve issues of
tographic work. A wide variety of creative
PH 626 MS: Self as Subject PH 653 MS: Environmental concept, narrative and technique relevant to
techniques will be explored including:
In this course, students will explore the self PH 636 MS: Digital Imaging Portraiture their thesis projects.
PH 620 MS: Still Life alternative capture, liquid emulsion, toning,
by using photography as a creative medium. This course will build on topics from previous This course is designed to support students
In this course, students study and prac- colorization, image transfer, and experimenta-
Encouraged to challenge themselves and semesters and cover more advanced skills in creating portraits on location. Students will
tice still photography as it pertains to small tion with alternative print surfaces and scale. PH 680C MS: Thesis Project
take risks with their work, students will create related to imaging and output. The goal of refine location lighting skills and will develop
objects and tabletop imagery. Students will Emphasis is placed on intensifying artistic Development - Art for Commerce
a cohesive body of work unique to each indi- this course is to expand the students’ under- important interaction techniques. Students
experiment with a variety of studio light- expression and creativity within the medium. This course is designed to guide students
vidual’s vision. Students will be introduced standing of tools inside Adobe Photoshop will gain valuable experience working with a
ing techniques and light modifiers, while as they define and develop their proposed
to artists working within the self-portraiture and apply imaging techniques to support wide range of subjects and environments.
maintaining a conceptual focus on style and PH 646 MS: Pinhole, Plastic, & Thesis Projects in preparation for their
genre. completion of the final thesis project. Emphasis is placed on pre-production plan-
design pertaining to both art for commerce Midpoint Review. Through involved discus-
and fine art applications.
Mobile Cameras ning and on-set production value.
sions and portfolio assignments, students
PH 632 MS: Lighting & Large This course concentrates on experimenta-
PH 640 MS: Experimental Historic will explore, confront and resolve issues of
tion and exploration of personal expres-
PH 621 MS: Experimental Format Techniques Processes PH 655 MS: Digital Montage concept, narrative and technique relevant to
sion through the use of pinhole and plastic
In this course, advanced still life, figure, This course teaches historic 19th century In this course, students will explore the their thesis projects.
Photography cameras. Students will be introduced to many
interior and exterior lighting techniques will processes such as Cyanotype, Van Dan Dyke diverse, imaginative possibilities of digital
In this course, students explore a multitude different camera types and artists working
be explored and mastered. Students will also Brown, Tintype and Gum Printing. Students montage using Adobe Photoshop. This
of experimental photographic techniques. within this genre of photography.
gain extensive knowledge of large format learn to master historical techniques, and advanced course builds on techniques
Topics include: alternative capture tech-
camera applications. Emphasis will be then use them experimentally. learned in previous digital imaging courses.
niques, image transfer, alternative printing
placed on defining and interpreting spatial Conceptual and technical assignments will
processes, as well as other experimental
relationships. support topics covered in class; fine art
methods that allow for greater interpretation
and art for commerce applications will be
and expression of the photographic medium.
explored.
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P H OTOGRA P H Y PH

PH 680F MS: Thesis Project PH 692 MS: Contemporary Topics PH 800 MS: Directed Study PH 805 MS: Continued Group PH 818 MS: Documentary PH 836 MS: Advanced Photoshop
Development - Fine Art in Photography Directed study is the primary concentra- Directed Study This course offers photography students with This course offers students the opportunity
This course is designed to guide students In this course, students will explore con- tion of a Master’s degree candidate’s work Graduate students continuing work on their a Documentary emphasis the opportunity to receive advanced Photoshop instruction
as they define and develop their proposed temporary topics in photography through toward the completion of a Final Portfolio individual Final Projects receive instruc- to receive instruction and critique on their and critique on their thesis projects in a small
Thesis Projects in preparation for their participation in artist lectures, interviews, and and/or Thesis Project. With the approval tion and critiques of their work. In addition Thesis Projects in a small group environ- group environment. Emphasis is placed on
Midpoint Review. Through involved discus- advanced-level group discussion. Artist talks of the Department Director, students may to regular instructor critiques of their work ment. Emphasis is on advancement of advancement of creative post-processing
sions and portfolio assignments, students and interviews with leaders in the industry will take any university coursework to develop in progress, graduate students discuss project concepts and portfolio development. and printing skills as students assemble their
will explore, confront and resolve issues of be presented through live and recorded web- specific conceptual and technical skills that approaches to their Final Projects as peers. Contemporary philosophies and practices thesis portfolios. Assignments and discus-
concept, narrative and technique relevant to casts. Course topics will be further explored will enable them to further develop their Final related to Documentary Photography will be sions will be developed based on individual
their thesis projects. through research, writing, and photography Portfolio and/or successfully bring a Final explored and discussed. student needs.
Thesis Project to completion. Please note
PH 810 MS: Concept & Image
assignments. This course offers students the opportunity to
that some Directed Study courses have a PH 830 MS: Context & PH 837 MS: Alternative Practices
PH 681 MS: Thesis Advancement required course fee and course prerequisites
receive instruction and critique on their indi-
To be taken subsequent to Thesis Project PH 694 MS: The Art of Teaching vidual Thesis Projects in a small group envi- Communication This course offers students working with cre-
may vary by topic. ative and/or historical capture and processing
Development, this intensive course is Photography ronment. Designed for students who have In this course, students will define thesis
designed to support students as they fur- recently passed their Midpoint Review, the work in contemporary and historical context, techniques the opportunity to receive instruc-
This course is designed for advanced stu-
ther advance their thesis project concepts PH 801 MS: Group Directed Study emphasis of this course is placed on concept deepen understanding of applied photo- tion and critique on their thesis projects in a
dents aspiring to teach photography at the
and supporting imagery in preparation for Graduate students working on their individual refinement, overcoming project challenges, graphic methodologies, and refine personal small group environment. Emphasis is placed
collegiate level. Contemporary educational
Midpoint Review. Focus will be on advance- Final Portfolio and/or Thesis Project receive and Thesis portfolio development. artistic philosophies relevant to Thesis stud- on refinement of alternative capture and print-
practices in on-campus and online art edu-
ment of technical, conceptual, and intellec- instruction and critiques of their work. In ies. Emphasis is placed on research and ing methods. Assignments and discussions
cation will be critically explored. Emphasis
tual skills through photographic, written, and addition to regular instructor critiques of their visual, verbal and written communication in will be based on individual student needs.
will be placed on curriculum development,
work in progress, graduate students discuss
PH 816 MS: Fine Art
oral presentation assignments. complemented by an in-depth examination This course offers photography students preparation for Final Reviews and entrance
approaches to their Final Portfolio and/or into the photography industry. PH 856 MS: Final Review
and practical application of pedagogical with a Fine Art emphasis the opportunity
Thesis Project as peers. Please note that
PH 682 MS: Concept & Critical methodologies specific too photographic
some Group Directed Study courses have a
to receive instruction and critique on their Preparation
Processes education.
required course fee and course prerequisites
Thesis Projects in a small group environ- PH 831 MS: Thesis Intensive This course offers students in their last
In this course, advanced students confront ment. Emphasis is on advancement of This summer intensive course is designed semester the opportunity to receive guidance
may vary by topic.
concepts and theories related to the visual PH 695 MS: Collaborative Project project concepts and portfolio development. to provide students of all photographic as they prepare for Final Reviews and entry
arts. Influential theories surrounding the Students meeting set criteria are selected by Contemporary philosophies and practices emphases a flexible course structure in which into the professional industry of photogra-
PH 802 MS: DS Mentorship Forum related to Fine Art Photography will be to advance their research, concepts, and phy. Emphasis is placed on advancement of
definition of art and their effects on the artist’s their department to work on an interdisciplin-
In this course, students will meet indepen- explored and discussed. imagery for their thesis projects. Emphasis is verbal and written skills relating to art, profes-
process are explored. This course involves ary collaborative project as part of their studio
dently with their Directed Study Mentor and placed on independent project advancement, sional readiness, and completion of thesis
abstract thinking, examination of critical pro- requirement.
participate in weekly online peer reviews and individualized instruction, and group critique projects.
cesses, and meaningful application of such
discussions. Students will refine their thesis
PH 817 MS: Art for Commerce
concepts in the student’s personal work. This course offers art for commerce photog- on each student’s project progress.
PH 699 MS: Special Topics concepts, clearly express intent and set
Special Topics class offerings change each personal goals for work. Instructor critique,
raphy students the opportunity to receive PH 900 MS: Internship
semester and are taught by experts in a instruction and critique on their thesis proj- Students will gain practical experience in
peer review, and advancing work based
specific area. You may contact your aca- ects in a small group environment. Emphasis a professional environment by performing
on feedback will be emphasized. Students
demic department director or advisor for is on advancement of project concepts under supervised internship at a host com-
must submit a DS Mentorship request to
more information. Please note that some and portfolio development. Contemporary pany. Students must submit the company’s
their Department Director and the Graduate
Special Topics have a required course fee, philosophies and practices related to art for job description to their Department Director
School for approval.
prerequisites, and/or may require Department commerce photography will be explored and and the Graduate School for approval.
Director approval. discussed.

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VISUAL
DEVELOPMENT

446 447
VIS UA L D EVELOP MENT VI S

Develop the Mood of a Story


Visual Development artists
communicate narrative, thematic
and functional design ideas using
visual media. Visual Development is
key to envisioning complex scenes
before the actor steps onto the
set, or before characters become
animated on film or in game play.
They are the visual storytellers who
design and stage scenes from a
script with effective camera choices
that enhance the development and
mood of the story.

Academy of Art University offers


an innovative curriculum that
emphasizes the skills needed to
succeed in the growing field of
Visual Development. A trained eye
can see artistic potential in a blank
page. A trained hand can turn that
potential into reality. Come and
learn from industry professionals
and create a unique portfolio that
demonstrates your personal style as
a visual development artist.

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VIS UA L D EVELOP MENT VI S

WHAT WE OFFER CAREER PATHS


Companies Hiring Graduates of the School of Visual
Our Grads Include:
Development can embark on
careers such as:
Bandai Namco
Blue Sky Art Director
Dreamworks Background/Layout Designer
EA Games Character Designer
Fantasy Flight Games Concept Artist
ILM Creature Designer
Lolapps Environment Designer
Lucas Arts Level Designer for Games
Massive Black Maquette Sculptor
Nickelodeon Model Packet Designer
PDI Production Artist
Production Assistant
Disney Mobile
Production Designer
Pixar
Prop Designer
Valve
Set Designer
Walt Disney Animation Studios The Visual Development degree Sketch Artist
Warner Bros. Studios program offers students a solid grasp
Texture Artist
of all fundamental Visual Development
Zynga Texture Artist/ Prop Designer
principles and is designed to create a well-
And More! rounded education in the arts. Emphasis is Visual Development Artist
placed on mastery of traditional, technical
and conceptual abilities, as well as an
emotional response, in all aspects of the
Visual Development process. The Visual
Development degree program fosters a
strong development of the individual’s
style as well as a wide range of methods
to transform their traditional skills into
those reflecting the breadth of the
updated industry technology. Students will
become skilled at the full range of tasks
related to Visual Development, enhancing
their creativity, problem solving, and
professionalism.
450 451
VIS UA L D EVELOP MENT VI S

DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Visual


Development
BFA VISUAL DEVELOPMENT DEGREE
REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist

BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses
Associate of Arts [AA] in Visual AA VISUAL DEVELOPMENT DEGREE CORE 36 UNITS 4 Art Historical Awareness courses
REQUIREMENTS MAJOR 42 UNITS 1 Historical Awareness course
Development • Minimum grade of C- in all core courses, major courses, + ELECTIVES 9 UNITS
1 Quantitative Literacy course
and LA 108 Composition for the Artist 1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS
1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: TOTAL 132 UNITS
2 Written Communication courses After above general education requirements are met, take Liberal
MAJOR COURSEWORK A rts electives as needed to fulfill the Liberal A rts unit requirement.
2 Art Historical Awareness courses
CORE 33 UNITS
1 Employment Communications & Practices course
MAJOR 15 UNITS
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal
BFA VISUAL DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS
A rts electives as needed to fulfill the Liberal A rts unit requirement.
TOTAL 66 UNITS FA 110 Still Life Painting 1
WRITTEN COMMUNICATION
FASCU 270 Ecorche
LA 108 Composition for the Artist
FND 110 Analysis of Form
AA VISUAL DEVELOPMENT CORE COURSES GENERAL EDUCATION REQUIREMENTS FND 112 Figure Drawing CHOOSE ONE:
FA 110 Still Life Painting 1 FND 116 Perspective LA 110 English Composition: Narrative Storytelling
FASCU 270 Ecorche WRITTEN COMMUNICATION FND 125 Color and Design LA 133 Short Form Writing
FND 110 Analysis of Form LA 108 Composition for the Artist FND 131 Figure Modeling
CHOOSE ONE:
FND 112 Figure Drawing VIS 103 Visual Development Imaging
CHOOSE ONE: LA 202 English Composition: Creative Persuasion & Argument
FND 116 Perspective VIS 150 Visual Development 1
LA 202 English Composition: Creative Persuasion & Argument LA 280 Perspective Journalism
FND 125 Color and Design VIS 205 Visual Development Production
LA 280 Perspective Journalism
FND 131 Figure Modeling VIS 250 Visual Development 2 EMPLOYMENT COMMUNICATIONS & PRACTICES
VIS 103 Visual Development Imaging LA 291 Designing Careers
EMPLOYMENT COMMUNICATIONS & PRACTICES VIS 405 Senior Portfolio for Visual Development
VIS 150 Visual Development 1
LA 291 Designing Careers HISTORICAL AWARENESS
VIS 205 Visual Development Production CHOOSE ONE:
VIS 250 Visual Development 2 LA 171 Western Civilization
ART HISTORICAL AWARENESS
LA 270 US History
LA 120 Art History through the 15th Century LA 274 Art & Architecture of Renaissance Florence
LA 121 Art History through the 19th Century LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology
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VIS UA L D EVELOP MENT VI S

ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity MFA DEGREE REQUIREMENTS
LA 120 Art History through the 15th Century LA 327 Art of the Classical World
Master of Fine Arts [MFA] in Visual
• Successful completion of Final Thesis Project
LA 121 Art History through the 19th Century LA 333
LA 361
Art of the Middle Ages
The Artist in the Modern World
Development • Minimum 2.0 cumulative GPA
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema • Minimum grade of C in all required 63 units
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
MFA UNIT REQUIREMENTS
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema
LA 127 Topics in World Art LA 385 Close-up on Hitchcock MAJOR 27 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema + DIRECTED STUDY 18 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema + ELECTIVES* 6 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema + GRADUATE LIBERAL ARTS 12 UNITS
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music
Animation LA 420 Art of the Italian Renaissance TOTAL 63 UNITS
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art *Per director approval
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso MFA VISUAL DEVELOPMENT MAJOR REQUIRED MFA VISUAL DEVELOPMENT GRADUATE LIBERAL
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art
COURSES ARTS REQUIREMENTS
Comics LA 464 Survey of Dada & Surrealism
ANM 633 MS: Drawing and Design for Animation
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
ANM 689 MS: Story Development ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
LA 220 American Art History
FA 601 MS: Drawing
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY GLA 624 History of Visual Development
or FA 600 MS: Figure Studio
LA 222 20th Century Art CHOOSE ONE:
FA 630 MS: Color Theory
LA 224 Women, Art & Society LA 124 Physics for Artists
or FA 606 MS: Still Life Painting CROSS CULTURAL UNDERSTANDING
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
ILL 610 MS: Clothed Figure Drawing GLA 617 Mythology for the Modern World
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
or ILL 612 MS: Sustained Figurative Concepts
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
ILL 625 MS: Perspective for Illustrators
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design PROFESSIONAL PRACTICES & COMMUNICATIONS
VIS 611 MS: Visual Elements of Story
LA 243/ILL 310 History of American Illustration LA 255 College Math GLA 679 Professional Practices for Visual Development
VIS 660 MS: Fundamentals of Environments
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
VIS 670 MS: Midpoint Production
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2
CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence
CHOOSE ONE:
LA 276 Seminar in Great Britain
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 279 Seminar in Italy LA 238 World Literature
LA 281/MPT 255 Film History 1: Pre-1940 LA 292 Programming & Culture
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
LA 283 Examining Film Noir LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 284 Evolution of the Horror Film LA 462 Power of Myth and Symbol
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VIS UA L D EVELOP MENT VI S

UNDERGRADUATE VIS 205 Visual Development VIS 250 Visual Development 2


From selected stories and scripts, students
VIS 311 Visual Development for VIS 374 Character Design 2: VIS 405 Senior Portfolio for Visual
Production Web and Mobile Gaming Development
COURSES This is a first step towards an industry stan- will create characters and paintings depicting In this course, students will create animated
Production Ready Characters
Students will expand their technique and The goal of this course is to develop a pro-
dard portfolio. Students will organize work, the setting and mood of the story. This course artwork for social games and interactive execute character designs in both bitmap fessionally marketable portfolio comprised of
design a personal website and present a will stress strong drawing and painting skills media. Topics will cover storyboarding, visual and vector formats as appropriate for 2D and the student’s best work. Students will hone
visual pitch. Projects will include a pre-visual- and requires a vivid imagination. communication, design solutions, digital 3D production pipelines. Students will pro- client and artist relationships by practicing
VIS 103 Visual Development
ization of a short film or game that effectively imaging, compositing, texture painting, creat- duce 3D paintings complete with textures and the art of presentation and behavioral skills,
Imaging communicates story/concept. The production VIS 270 Vehicle & Armor Design for ing assets and movie optimization. Students believable lighting sources. Creating convinc- and will develop a consistent professional
This course introduces the main guidelines
phases for animation, documentary and live Visual Development will deliver a finished game environment with ing creatures through effective use of design identity and portfolio.
of composition and visual development.
action will also be covered. This course combines vehicle and armor background, props, characters and game elements and real-world animal anatomy will
Students will employ digital photography to
design with different time periods and themes interface elements including buttons and be emphasized. VIS 490 Portfolio Enhancement
create images with story and a cohesive look.
sounds.
Imaging software will be utilized to push focal VIS 230 Digital Painting for Visual such as post-apocalyptic, futuristic, and Students will further their skill in specific areas
point, depth, and perspective. Emphasis will Development steam punk. Students will employ traditional VIS 375 Creature Design for Visual as determined by the Department Director.
be placed on composition and analysis of This course is an intensive introduction to and digital drawing media to develop their VIS 350 Visual Development for Development Professional standards for process, tech-
effective storytelling. digital painting tailored to the visual develop- concepts and create conceptual paintings Live Action In this course, students will learn how to nique, and execution will be emphasized.
ment design process. Students will utilize that tell a story. In this advanced course, students will design creatures for visual development. Outcomes will be topic specific. Department
Photoshop and 3D software to develop com- work from selected scripts to create a live Students will design four creatures result- Director approval is required. Course fees
VIS 137 History of Visual and prerequisites may vary by topic.
positions emphasizing the design of cohesive VIS 300 Environment Design for action and family film-oriented professional ing in concept art portfolio pieces. Students
Development story elements. Students will create a suite package, including production paintings, will learn how to visualize and capture their
This course will cover the beginnings of visual Visual Development
of thematically related pieces demonstrating This course will guide students through the thumbnail compositions, and value and visions through thumbnails, color/value stud- VIS 498 Collaborative Project
development up to and including modern
consistent lighting and effective value, color, different stages of generating a dynamic and color studies. Emphasis will be placed on ies, and finished illustrations. Students meeting set criteria are selected by
production techniques as well as visual
depth, and focal point(s). dramatic environment design. The course will representing both live action and family film their department to work on an interdisciplin-
development designers and artists. Topics
cover the basics, from thumbnails to finished style without compromising the integrity of VIS 400 Visual Development Styles ary collaborative project.
will include costs, financing, and marketing of
VIS 235 3D Modeling & Character product, including composition, lighting, and the design. In this course, students will explore the vari-
commercial and independent projects. The
course will conclude with discussions about Design for Visual Development use of textures. Students will create three ous aspects of style as they apply to anima- VIS 499 Special Topics
the future of visual development. This course offers an introduction to sculpt- environment concept illustrations and a prop VIS 364 Character Design 1: tion visual development. Examples include Special Topics class offerings change each
ing and painting models using 3D software. call out, for a genre of their choosing. Bringing Characters to Life graphic, European, and Eastern techniques. semester and are taught by experts in a spe-
Topics will include creating organic and In this course, students will first draw from life This course will build upon the principles cific area. You may contact your academic
VIS 150 Visual Development 1 introduced in VIS 250 which include character
hard surface assets, adding surface details, VIS 310 Visual Development for with an emphasis on quick drawing, line-of- department director or advisor for more
This course is an introduction to the prin-
and finishing models with UVs and textures. action, volume and caricature. Then students design, prop design, environment design, information. Please note that some Special
ciples of visual development. Students will Spot Animation composition, value, and color.
Students will generate their maquettes in clay will design their own characters, make model Topics have a required course fee and course
learn how to use basic values compositions, Students will create a spot animation and
prerequisites may vary by topic.
clothed figure, and color theory as they apply and paint them using Zbrush software. then develop art for a short film. Emphasis sheets and turnarounds.
to visual development as well as Photoshop will be placed on retaining a viewer’s atten-
essentials for visual development. tion though limited use of characters and set- VIS 500 Internship in Visual
tings. Students will practice quick sketching Development
and storyboarding for recognition, personal Internship is only open to qualified upper-divi-
VIEW the schedule, prerequisites, association and identity branding. Digital sion students, offering an opportunity to work
and course fees & REGISTER at imaging, compositing, texture painting and in a field related to Visual Development
https://catalog.academyart.edu retouching will be covered

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VIS UA L D EVELOP MENT VI S

GRADUATE VIS 699 MS: Special Topics


Special Topics class offerings change each
VIS 802 MS: DS Mentorship Forum
In this course, students will meet indepen-
COURSES semester and are taught by experts in a dently with their Directed Study Mentor and
specific area. You may contact your aca- participate in weekly online peer reviews and
demic department director or advisor for discussions. Students will refine their thesis
more information. Please note that some concepts, clearly express intent and set
VIS 611 MS: The Visual Elements of Special Topics have a required course fee, personal goals for work. Instructor critique,
Story prerequisites, and/or may require Department peer review, and advancing work based
This course will introduce students to various Director approval. on feedback will be emphasized. Students
aspects of visual elements in story, including must submit a DS Mentorship request to
color and design, color theory, staging and their Department Director and the Graduate
VIS 800 MS: Directed Study
composition, camera angles, perspective School for approval.
Directed study is the primary concentra-
principles, and typography. Film vocabulary
tion of a Master’s degree candidate’s work
will also be introduced.
toward the completion of a Final Portfolio VIS 805 MS: Continued Group
and/or Thesis Project. With the approval Directed Study
VIS 660 Fundamentals of of the Department Director, students may Graduate students continuing work on their
Environments and Prop Design take any university coursework to develop individual Final Projects receive instruc-
This course will explore the foundations of specific conceptual and technical skills that tion and critiques of their work. In addition
environment design through the completion will enable them to further develop their Final to regular instructor critiques of their work
of assignments covering topics including Portfolio and/or successfully bring a Final in progress, graduate students discuss
cinematic composition and aspect ratios, Thesis Project to completion. Please note approaches to their Final Projects as peers.
atmospheric perspective, and architectural that some Directed Study courses have a
design fundamentals. Students will also required course fee and course prerequisites
may vary by topic.
VIS 900 MS: Internship
complete prop designs in the form of model
Students will gain practical experience in
packets and texture/material callouts.
a professional environment by performing
VIS 801 MS: Group Directed Study under supervised internship at a host com-
VIS 670 MS: Midpoint Production Graduate students working on their individual pany. Students must submit the company’s
This course will focus on intensive individu- Final Portfolio and/or Thesis Project receive
job description to their Department Director
alized feedback for students preparing for instruction and critiques of their work. In
addition to regular instructor critiques of their and the Graduate School for approval.
Midpoint Review. Assignments will include
work in progress, graduate students discuss
written thesis, story preparation, story analy- approaches to their Final Portfolio and/or
sis, color progression, concept drawing, Thesis Project as peers. Please note that
character studies, environment studies, prop some Group Directed Study courses have a
studies, beat boards, and project presenta- required course fee and course prerequisites
tions. may vary by topic.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

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WEB DESIGN
& NEW MEDIA

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WEB DES IGN & NE W ME DIA WNM

Welcome to the new


Web Design & New Media graduates are strategic thinkers,
producers, and creative technologists poised to lead innovation.

Think you’ve got what it takes to build the next generation of


web sites, mobile apps, and motion graphics? Then join us on a
journey into the future, where you are poised to lead innovation on
a global scale!

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WEB DES IGN & NE W ME DIA WNM

WHAT WE OFFER CAREER PATHS Web, Mobile, and


New Media Design
With industry professionals in every
classroom, you’ll learn from the best.
Hands-on tutorials, professional mentoring
and in-person critiques make learning
Creative Director or Technical Director
exciting.

The latest in software and equipment Art Director


is standard. We keep up with current
advancements in technology and industry Senior Designer or Developer: UX/UI Design, Product
practices. Whatever the pros are using, Design, Motion Graphics, Front-end Development
that’s what you will find in our classrooms
and studios. Junior Designer or Developer: UX/UI Design, Product
Design, Motion Graphics, Front-end Development

Production Artist: Web Graphics, Front-end Coding,


Motion Graphics

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DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in Web


Design & New Media
BFA WEB DESIGN & NEW MEDIA DEGREE
REQUIREMENTS
• Minimum grade of C- in all core courses, major courses,
and LA 108 Composition for the Artist

BFA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses
Associate of Arts [AA] in Web Design AA WEB DESIGN & NEW MEDIA DEGREE CORE 36 UNITS 4 Art Historical Awareness courses
REQUIREMENTS MAJOR 42 UNITS 1 Historical Awareness course
& New Media • Minimum grade of C- in all core courses, major courses, + ELECTIVES 9 UNITS
1 Quantitative Literacy course
and LA 108 Composition for the Artist 1 Cultural Ideas & Influences course
+ LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course
AA UNIT REQUIREMENTS • Minimum 2.0 GPA and the following general education requirements: TOTAL 132 UNITS
After above general education requirements are met, take Liberal
MAJOR COURSEWORK 2 Written Communication courses
A rts electives as needed to fulfill the Liberal A rts unit requirement.
2 Art Historical Awareness courses
CORE 33 UNITS
1 Employment Communications & Practices course
MAJOR 15 UNITS
+ LIBERAL ARTS 18 UNITS After above general education requirements are met, take Liberal BFA WEB DESIGN & NEW MEDIA CORE COURSES GENERAL EDUCATION REQUIREMENTS
A rts electives as needed to fulfill the Liberal A rts unit requirement. FND 113 Sketching for Communication
TOTAL 66 UNITS WRITTEN COMMUNICATION
FND 122 Color Fundamentals
LA 108 Composition for the Artist
WNM 105 Design Technology
AA WEB DESIGN & NEW MEDIA CORE COURSES GENERAL EDUCATION REQUIREMENTS WNM 110 Visual Design Principles CHOOSE ONE:
FND 113 Sketching for Communication WNM 120 User Experience 1 LA 110 English Composition: Narrative Storytelling
FND 122 Color Fundamentals WRITTEN COMMUNICATION WNM 210 Visual Design 1 LA 133 Short Form Writing
WNM 105 Design Technology LA 108 Composition for the Artist WNM 230 Digital Imaging 1
CHOOSE ONE:
WNM 110 Visual Design Principles WNM 236 Digital Photography LA 202 English Composition: Creative Persuasion & Argument
CHOOSE ONE:
WNM 120 User Experience 1 WNM 249 Web Design 1 LA 280 Perspective Journalism
LA 202 English Composition: Creative Persuasion & Argument
WNM 210 Visual Design 1 WNM 250 Web Design 2
LA 280 Perspective Journalism EMPLOYMENT COMMUNICATIONS & PRACTICES
WNM 230 Digital Imaging 1 WNM 310 Visual Design 2
LA 291 Designing Careers
WNM 236 Digital Photography WNM 482 Portfolio 2
EMPLOYMENT COMMUNICATIONS & PRACTICES
WNM 249 Web Design 1 HISTORICAL AWARENESS
LA 291 Designing Careers
WNM 250 Web Design 2 CHOOSE ONE:

WNM 310 Visual Design 2 LA 171 Western Civilization


ART HISTORICAL AWARENESS LA 270 US History
LA 120 Art History through the 15th Century LA 274 Art & Architecture of Renaissance Florence
LA 121 Art History through the 19th Century LA 276 Seminar in Great Britain
LA 278 Seminar in France
LA 279 Seminar in Italy
LA 359 Urban Sociology

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WEB DES IGN & NEW ME DIA WNM

ART HISTORICAL AWARENESS LA 319 History of Architecture: Modernity


LA 120 Art History through the 15th Century LA 327 Art of the Classical World Certificate in Web Design & New
LA 121 Art History through the 19th Century LA 333 Art of the Middle Ages
LA 361 The Artist in the Modern World Media
CHOOSE TWO: LA 382 Film History 3: Contemporary Cinema
LA 117/LAN 117 Survey of Landscape Architecture LA 383 International Cinema in an Age of Change
LA 118/IND 118 History of Industrial Design LA 384 Underrated Cinema CERTIFICATE REQUIREMENTS
LA 127 Topics in World Art LA 385 Close-up on Hitchcock MAJOR CORE (FOLLOW BFA CORE) 36 UNITS
LA 129 History of Automotive Design LA 386 Exploring Science Fiction Cinema MAJOR 42 UNITS
LA 131/GAM 131 History of Gaming LA 387 Women Directors in Cinema
+ BY ADVISEMENT 24 UNITS
LA 132/ANM 102 History of Animation LA 388 Survey of Asian Cinema
LA 134/ANM 104 History & Technology of Visual Effects & Computer LA 408 Analog Before Digital: Punk/No Wave Film & Music + ELECTIVES 12 UNITS
Animation LA 420 Art of the Italian Renaissance + ART HISTORY 6 UNITS
LA 137/VIS 137 History of Visual Development LA 421 Northern Renaissance Art
TOTAL 120 UNITS
LA 177/LAN 177 Pre-Industrial Urban Open Spaces LA 422 Italian Baroque Art
LA 182 Genres in Film LA 423 The Golden Age of Dutch Art
LA 195/ILL 195 History of Comics: American Comics LA 432 Art of Spain: From El Greco to Picasso • Minimum 2.0 GPA
LA 197/ILL 197 History of Comics: International and Alternative LA 433 18th & 19th Century European Art • Minimum grade of C- in all core courses and major courses
Comics LA 464 Survey of Dada & Surrealism
LA/ARH 219 History of Architecture: Ancient to Gothic PH 101 Photo History and Concepts
LA 220 American Art History
LA 221 California Art in Cultural Context QUANTITATIVE LITERACY
LA 222 20th Century Art CHOOSE ONE:
LA 224 Women, Art & Society LA 124 Physics for Artists
LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 146 Anatomy of Automobiles
LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 200 Introduction to Computer Programming
LA 236/IAD 232 Survey of Bay Area Architecture LA 233 Popular Topics in Health, Nutrition, & Physiology
LA 242/GR 242 History of Graphic Design LA 254 Human-Centered Design
LA 243/ILL 310 History of American Illustration LA 255 College Math
LA 244/FSH 244 History of Fashion LA 271 College Algebra with Geometry
LA 245/JEM 245 History of Jewelry & Metal Arts LA 288 Vector, Matrices and Transformations
LA 246/FSH History of Textiles LA 293 Precalculus
LA 247 History & Techniques of Printmaking LA 296 Applied Physics
LA/FASCU 248 A History of Sculpture: Michelangelo to Present
LA 249 History of Architecture 2
CULTURAL IDEAS & INFLUENCES
LA 274 Art & Architecture of Renaissance Florence
CHOOSE ONE:
LA 276 Seminar in Great Britain
LA 277/LAN 277 Post Industrial Urban Open Spaces LA 127 Topics in World Art
LA 278 Seminar in France LA 221 California Art in Cultural Context
LA 279 Seminar in Italy LA 238 World Literature
LA 281/MPT 255 Film History 1: Pre-1940 LA 292 Programming & Culture
LA 282/MPT 256 Film History 2: 1940-1974 LA 343 Comparative Religion
LA 283 Examining Film Noir LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 284 Evolution of the Horror Film LA 462 Power of Myth and Symbol
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WEB DES IGN & NEW ME DIA WNM

Master of Fine Arts [MFA] in Web MFA WEB DESIGN & NEW MEDIA DEGREE
REQUIREMENTS
Design & New Media • Successful completion of Final Thesis Project
• Minimum 2.0 cumulative GPA
• Minimum grade of C in all required 63 units
MFA UNIT REQUIREMENTS
MAJOR 27 UNITS
+ DIRECTED STUDY 18 UNITS
+ ELECTIVES* 6 UNITS
+ GRADUATE LIBERAL ARTS 12 UNITS

TOTAL 63 UNITS
*Per director approval

MFA WEB DESIGN & NEW MEDIA MAJOR MFA WEB DESIGN & NEW MEDIA GRADUATE
LIBERAL ARTS REQUIREMENTS
REQUIRED COURSES
WNM 601 MS: Inside Programming
ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY
WNM 605 MS: Typography for Digital Masters
CHOOSE ONE:
WNM 606 MS: Principles of UX
GLA 601 The Renaissance Art World & Its Classical Origins
WNM 608 MS: Web Technology 1 GLA 602 The Art & Ideology of the 20th Century
WNM 643 MS: Interactive Design & Concepts GLA 607 Art & Ideas of the Enlightenment
+ 4 Major Courses GLA 609 Renovating Tradition: Art & Ideas of the 19th Century
GLA 903 Graduate Seminar in Europe

CROSS CULTURAL UNDERSTANDING


CHOOSE ONE:
GLA 603 Anthropology: Experiencing Culture
GLA 606 Crossing Borders: Art & Culture in a Global Society
GLA 611 Cultural Narratives
GLA 617 Mythology for the Modern World
GLA 619 Culture & Identity in Modern American Theater
GLA 627 Industrial Design in a Globalized World
GLA 903 Graduate Seminar in Europe

PROFESSIONAL PRACTICES & COMMUNICATION


GLA 676 Professional Practices for Designers & Advertisers

MAJOR DESIGNATED GRADUATE LIBERAL ARTS


GLA 610 Balancing Creativity and Profitability
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WEB DES IGN & NEW ME DIA WN M

UNDERGRADUATE WNM 124 Design Survey: Tools & WNM 210 Visual Design 1
This course focuses on developing design
WNM 250 Web Design 2
In this course, students will apply design
WNM 300 Interactive Applications
This course focuses on designing
WNM 315 Visual Design 3
The focus of this course is practical art
Principles
COURSES Undergraduates with low English skills and production skills for print and interactive fundamentals to develop and produce and developing native applications for direction, creative direction, critical thinking,
are introduced to basic design software publications. Students use industry-standard web-based applications. Using open web mobile devices. Topics will include the and executing design strategies and
as well as the elements and principles digital tools to efficiently and accurately standards, students will employ HTML, CSS, differences between apps, websites, and concepts. The professional design process is
of design in this course, which is taught create graphic elements and content. Basic and JavaScript to create optimized web mobile websites, utilizing designer-centric examined, covering teamwork, collaboration
WNM 105 Design Technology visual design and production techniques are experiences for users on their mobile phones, programming languages and SDKs, and and production workflow. Students learn the
This course covers a wide range of through interactive visual presentations and
demonstrations. Students use digital tools to covered, including typography, vector-based tablets, or traditional desktop browsers. industry requirements for developers and roles and procedures currently involved in
fundamental technologies involved in
create hands-on projects, and develop their graphics, and approaches to corporate Functionality, mobility, and scalability will be publishing apps. Students will create, the design industry, and will gain confidence
professional digital design and production.
ability to describe design and production identity and branding. emphasized. test, publish, and distribute their mobile in building creative solutions to design
Professional industry standards are covered
methods. applications and games. problems. NOTE: This class should not be
in depth. Topics include: digital color,
WNM 230 Digital Imaging 1 WNM 270 Type Design taken with WNM 380 or WNM 482 due to its
vector graphics, typography for new media,
This class acquaints the student with This course emphasizes the importance WNM 305 Motion Graphics 2 heavy workload.
fundamentals of bitmap imaging, scanning, WNM 200 Introduction to
font technologies, the Mac OS, production Photoshop’s tool sets, techniques, of typography in the design process and This course focuses on the creation of
Computer Programming
efficiencies, presentation and output capabilities and commands. Students will focuses on providing the student with the advanced motion graphics utilizing industry- WNM 330 Digital Imaging 2
This course introduces the fundamentals
methods. learn to make accurate selections, create digital tools and techniques necessary to standard software and current broadcast This course delves deeper into compositing
of computer programming with a focus on
digital composites and work with contrast achieve professional typographic solutions. techniques. The objective of this course is to and creative imaging techniques using the
quantitative and geometrical applications
and color control/correction and layers, while Students will learn to incorporate principles design and produce highly compelling time- most recent software developments and
WNM 110 Visual Design Principles used in new media. Students will develop
developing efficiency skills for the many of professional typography with essential based motion graphics and typography for advances in digital photography. Projects
This course covers the fundamentals of the programming skills needed to create
applications of digital imaging. technical skills. broadcast, web, and mobile platforms. from this course will include high concept,
design theory, principles, and the design interactivity, motion, data visualization and
digital photography and creative problem
process. Students will learn to develop graphical representations. Topics include
WNM 236 Digital Photography WNM 282 Portfolio 1 WNM 310 Visual Design 2 solving using the most powerful imaging
concepts for digital print, multimedia and variable types, functions, coordinates, basic
This course covers the general principles This midpoint course provides specialized This course focuses on the continued techniques available for purposes of creating
web design projects, and will be introduced algebra, proportion and percent, rotation and
of photography used by digital artists, training in computer arts portfolio production development of design and production exemplary new media portfolios.
to the principles of typography, color theory, scale, and the geometry of primitives.
research, strategic planning, approaches including the basic concepts and terminology and presentation. Students will redo, update, skills for print and interactive publications.
to solving design problems, developing of traditional and digital photography, revise and improve their existing body of Students use industry-standard digital tools WNM 335 Digital Imaging 3
WNM 205 Motion Graphics 1
thumbnails, roughs, layouts and comps. composition, color theory, lighting methods work and produce additional projects as to efficiently and accurately crate graphic This course focuses on high-end professional
This course introduces the theory and
and equipment. Students learn to compose required. Students build a strong foundation elements and content. Intermediate visual visual development and photo art direction,
production of animated 2D graphics for
and manipulate image captures destined for for a professional portfolio with a consistent design and production techniques are combining original photography and
WNM 120 User Experience 1 multiple platforms. Concept, research, design
digital media and print projects. identity and marketing system. covered, including typography, vector-based Photoshop to produce creative, conceptual
Fundamental concepts of the user-centered and pre-production techniques for motion
graphics, and approaches to corporate visuals in a range of styles for commercial
design process are introduced: research, graphics projects are covered, focusing on
WNM 249 Web Design 1 WNM 290 User Experience 2 identity and branding. application.
personas, user journeys, use cases, wire- animating with typography, graphic symbols,
framing, and site structure. Rapid prototyping shapes, and color. Industry-leading software Students will construct web pages utilizing Emphasis will be placed on the Information
and user testing precede the visual design tools will be employed with emphasis on Hypertext Markup Language (HTML) and Architect as point person in the planning and
portion of the class, which includes classic animation principles and workflow. Cascading Style Sheets (CSS). Site planning, development stages to ensure an interactive
examining mobile and desktop design page layout, navigation, file management, product for the internet best serves the user.
patterns, establishing visual appeal using cross-browser compatibility and semantic The specific tasks indigenous to this role will
VIEW the schedule, prerequisites, markup strategies will be employed to create be explored in depth.
typography, color, layout, and iconography. and course fees & REGISTER at
highly usable, standards-based web sites.
https://catalog.academyart.edu
Web typography, form styling and the CSS
Box Model will be introduced.
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WEB DES IGN & NEW ME DIA WN M

WNM 349 Web Design 3


Students will design, plan, structure, and
WNM 380 Senior Project
Students preparing for their final senior
WNM 499 Special Topics
Special Topics class offerings change each
GRADUATE WNM 605 MS: Typography for WNM 613 MS: Topics in Motion
Digital Masters Graphics
produce large scale, easily updatable web presentations will work in a collaborative semester and are taught by experts in a COURSES The fundamentals of typography and This course gives an introduction to
sites using industry standard frameworks, environment to develop project concepts, specific area You may contact your academic application, from historical fonts to the new principles of motion graphics using Adobe
libraries and content management systems. storyboards, budgets, production schedules, department director or advisor for more classics will be introduced. Exercises for AfterEffects new digital tools. Research and
Emphasis will be placed on utilizing current prototypes and develop a comprehensive information. Please note that some Special WNM 600 MS: Digital Applications print media will lead up to design for screen design for motion graphics projects will
web standards and scripting tools to integrated marketing and communications Topics have a required course fee and course Through the exploration of traditional
resolution and legibility with emphasis in be covered, from concept and storyboard,
build professional quality websites that campaign. prerequisites may vary by topic. techniques and digital media each student
composition, grid and aesthetics for optimal through production and then to final delivery.
demonstrate principles of effective design, will discover a higher level of creativity
purpose and message.
user interaction, and user experience. and self-expression through exercises
WNM 482 Portfolio 2 WNM 500 Internship in Web Design WNM 617 MS: Mobile Web
that transform the written word into visual
In this course, students work with the & New Media WNM 606 MS: Principles of UX
message. Technology
WNM 355 Motion Graphics 3 instructor on refining their previously Internship is only open to qualified upper- This course addresses the principles of Students will explore responsive and mobile
Motion Graphics is the convergence of art, completed projects and developing division students, offering an opportunity to usable design such as listening to users,
WNM 601 MS: Inside Programming web applications using HTML5, CSS3,
design, motion, and technology. Students presentation and interview skills. Students work in a field related to Computer Arts. understanding the medium and the ability
In this course, students will learn the basics JavaScript, and frameworks. Usability testing
will learn cutting edge industry techniques, will create their final professional portfolio, to bridge the two with a well-designed user
of computers, computer programming, in regards to rapid mobile web design and
primarily focusing on Maya and its uses in the including identity elements, online and hard interface. Objectively evaluate the usability
and the vocabulary of technical concepts development will be covered. Native and
broadcast design industry. In addition to a copy portfolios and leave-behinds. of products, design from user requirements,
required for success in the industry. Students hybrid applications will also be discussed.
strong 3D element, the course will also focus and test designs to verify successes or
will understand the software product Students will produce a final mobile
on the integration of type, design, and audio. WNM 490 Portfolio Enhancement uncover flaws.
development environment and learn how application for virtually any mobile device.
Students will further their skill in specific
visual designers and usability experts fit into
WNM 358 Digital Video 1 areas as determined by the Department WNM 608 MS: Web Technology 1
the software development process. WNM 618 MS: Web Technology 2
This course focuses on short-form story Director. Professional standards for process, Students will be introduced to the full A deeper focus on the methodologies and
concepts for digital video, lighting, green- technique, and execution will be emphasized. advantage of opportunities afforded by the
WNM 603 MS: Design Survey: technologies of interactive websites. Students
screen techniques and synchronizing music, Outcomes will be topic specific. Department web. User interface, design principles and explore in-depth examples of the Content
sound and video with professional editing Director approval is required. Course fees Process & Principles project management will be associated with Management System Drupal and review other
techniques. In addition, DVD authoring will be and prerequisites may vary by topic. This course surveys western communication hands on applications for the entire process client/server technologies, including PHP and
introduced for the design and production of design practice, and equips linguistically/ of front-end web development. Languages MySQL. Students develop an active website
interactive DVDs. Essential video utilities, file WNM 498 Collaborative Project culturally diverse students with a professional include HTML, XHTML, CSS and JavaScript. and learn major strategies, applications, and
formats, compression and streaming will be Students meeting set criteria are selected vocabulary applicable to both print and digital
current practices adopted in the industry
introduced. by their department to work on an design projects. Students will apply ideas
today.
interdisciplinary collaborative project. to hands-on projects, while developing their
WNM 369 Web Design 4 ability to critique and discuss their design
In this advanced project course, students choices.
will implement design ideas and develop
complex database-driven websites. Students
will incorporate PHP server-side scripting
and MySQL database techniques to manage
content. Emphasis will be placed on building VIEW the schedule, prerequisites,
and course fees & REGISTER at
interactive websites that deliver a dynamic,
https://catalog.academyart.edu
cohesive user experience.

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WEB DES IGN & NEW ME DIA WN M

WNM 619 MS: Advanced Digital WNM 645 MS: Time Based Media WNM 695 MS: Collaborative WNM 801 MS: Group Directed WNM 810 MS: User Experience
Scripting Project Study Graduate students work in group directed
Imaging
This course adds breadth and depth to the Students meeting set criteria are selected Graduate students working on their individual study to work through all stages of their
This course furthers the student’s digital
student’s interactive skill set and portfolio. by their department to work on an Final Portfolio and/or Thesis Project receive complex interactive thesis project using a
imaging skills with practice in advanced
More advanced applications and techniques interdisciplinary collaborative project as part instruction and critiques of their work. In user-centered design approach. Students
techniques in photo editing and photo
will be introduced and exercised to tailor of their studio requirement. addition to regular instructor critiques of their conduct design research and requirements
illustration, as well as its application in the
interactive functionality for a more meaningful work in progress, graduate students discuss analysis to solidify information architecture
digital film and game industries. Discovery
and memorable user experience. approaches to their Final Portfolio and/or and wireframes. Through iterative usability
in texture, color correction, motion graphics, WNM 699 MS: Special Topics
Thesis Project as peers. Please note that evaluation, students produce completed
backgrounds for composites, blue screen Special Topics class offerings change
some Group Directed Study courses have a prototype and design specification for thesis
replacement, and image optimization for the WNM 655 MS: Masters Portfolio each semester and are taught by experts
required course fee and course prerequisites projects.
web will be explored. This course will give students the opportunity in a specific area. You may contact your
to refine past projects and compile them into academic department director or advisor may vary by topic.

WNM 622 MS: Digital Capture both a web and PDF portfolio. Students will for more information. Please note that some WNM 820 MS: Responsive Web
also create a personal logo, business cards, Special Topics have a required course fee, WNM 802 MS: DS Mentorship In this course, graduate students will develop
This graduate level course is designed to
stationery, a design-focused resume, and a prerequisites, and/or may require Department Final Thesis Projects as web applications that
provide students with technical and artistic Forum
new campaign specifically tailored to help Director approval. can run on any desktop or mobile platform.
skills beginning with the most common In this course, students will meet
strengthen the weak points of their portfolios. Students will learn techniques in coding
applications. The course will cover basic independently with their Directed Study
HTML5, CSS3, and other appropriate open
digital camera controls and features, storage WNM 800 MS: Directed Study Mentor and participate in weekly online peer
web standards including data storage and
media and file size/formats related to the WNM 661 MS: Interactive Directed study is the primary concentration reviews and discussions. Students will refine
API communications. These methods can be
expected use for the image. of a Master’s degree candidate’s work their thesis concepts, clearly express intent
InfoGraphics applied to any thesis web application project.
Information Graphics is the visual toward the completion of a Final Portfolio and set personal goals for work. Instructor
WNM 642 MS: Time Based Media representation of complex information. and/or Thesis Project. With the approval critique, peer review, and advancing work
Students create interactive projects that of the Department Director, students may based on feedback will be emphasized. WNM 830 MS: Visual Design
In this course, students will explore the
take any university coursework to develop Students must submit a DS Mentorship Students will explore in depth the visual
combine images, text, sound and animation. world of information languages through
specific conceptual and technical skills that request to their Department Director and the style for their thesis. Students will learn
These elements are brought together to theoretical and practical design exercises at
will enable them to further develop their Final Graduate School for approval. how fundamental design research is an
create a unique experience and memorable the interactive level. The culmination of this
Portfolio and/or successfully bring a Final essential part of the creative process.
audience response. course is a student-developed interactive
Thesis Project to completion. Please note From initial construction of mood boards,
information system. WNM 805 MS: Continued Group
that some Directed Study courses have a experimentation with typography,
WNM 643 MS: Interactive Design & Directed Study composition, color, balance, image
required course fee and course prerequisites
Concepts WNM 663 MS: Advanced Topics in may vary by topic.
Graduate students continuing work on their compression and legibility, students will
This class provides training in the Motion Graphics individual Final Projects receive instruction define the overall branded look and feel.
preproduction process required during This course provides intermediate and and critiques of their work. In addition to
directed study that will lead to final project advanced motion graphics techniques, regular instructor critiques of their work
in progress, graduate students discuss
WNM 900 MS: Internship
development. Students will examine, explore, using standard and production tools for Students will gain practical experience in
evaluate and define their purpose in the color keys, compound effects, scripting, and approaches to their Final Projects as peers.
a professional environment by performing
program to present a meaningful Final particles. A study of contemporary motion under supervised internship at a host
Project proposal that will be presented at graphics trends, projects and practices will company. Students must submit the
midpoint. Required components for midpoint be explored. company’s job description to their
will be developed here. Department Director and the Graduate
School for approval.
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WRITING FOR
FILM, TELEVISION
& DIGITAL MEDIA

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WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

Find your unique voice.


Tap into your imagination.
Come up with great ideas.
Take your writing skills to a new level.
Writers create television. There are more than 15,000 television
channels worldwide, each of them needing content producers.
Most shows are written by a staff of writers, so there are multiple
opportunities available on each show. The production of original
series has broadened even beyond traditional networks and cable
channels as distribution platforms like Netflix and Amazon are
venturing into content production, and with great success. This
trend will continue, as will the trend in advertising for story-based
content that resembles short films more than traditional ads.
Additionally, entertainment content is in high demand for mobile
devices.

The demand for content production for cable television, the web,
and mobile devices is growing exponentially worldwide. Film and
television writing jobs are highly competitive and to break into the
industry, students need a portfolio of professional, imaginative
and current material. While there are a growing but finite number
of writing jobs, Academy of Art University believes we can train
candidates who are better equipped to enter the industry than the
competition. Our writing program will cross-train screenwriters
in film, television and digital media in order to maximize
preparedness in seeking writing opportunities and professional
representation.

If you’re an aspiring film or television writer, then join us for a


rigorous and rewarding writing experience.

Exercise your imagination.


Brainstorm your ideas.
Take the journey.
Find your voice.

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WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WHAT WE OFFER CAREER PATHS


• Extensive experience in writing for feature film, short
film, television comedy or drama, and the web. TV FILM CROSSOVER

• Opportunity to write more scripts than in any other


program, making writers well-prepared to compete Story Editor Screenwriters (scripts sold) Reader
for work in a highly competitive industry.

Freelance Writer Screenwriters (scripts optioned) Literary Agency Assistant


• Opportunity to work as staff writers on at least one
web series.
Writer’s Assistant (TV series) Reader Production Assistant

• Collaboration opportunities with the School of


Motion Pictures and Television to produce web Reader Production Assistant
series and short film scripts.

Production Assistant
• A program designed to be as rigorous as the
nation’s best-known writing programs, and yet,
more widely accessible.

•Personalized attention to imagination and TV FILM CROSSOVER


originality in a highly collaborative, writing
workshop environment.
Script Doctor Development Executive (Film or TV)
Series Creator
• Degrees offered both onsite and online, and
students can begin their studies in any semester, Screenwriter (hired for rewrites)
Executive Producer Literary Agent
studying full-time or part time.
Screenwriter (open writing assignments)
Show Runner Literary Manager

Producer Screenwriters (scripts sold)

Story Editor Screenwriters (scripts optioned)

Freelance Writer

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WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

DEGREE REQUIREMENTS CULTURE OF ENTERTAINMENT

CHOOSE TWO:
STORYTELLING & CHARACTER PSYCHOLOGY

CHOOSE ONE:
LA 113 Principles of Short Film Storytelling
LA 205 Developmental Psychology
LA 126LA Seminar in the Arts: Los Angeles
LA 216 Science Fiction and Fantasy
LA 126SF Seminar in the Arts: San Francisco
LA 217 Writing for Comics & Graphic Novels
LA 132 History of Animation
Bachelor of Fine Arts [BFA] in Writing BFA WRITING FOR FILM, TELEVISION & DIGITAL LA 134 History & Technology of Visual Effects & Computer
LA 312 Creative Writing
MEDIA DEGREE REQUIREMENTS LA 318 Writing for Picture Books
for Film, Television & Digital Media • Minimum grade of C- in all core courses, major courses,
Animation
LA 365 General Psychology
LA 140 Music Appreciation
and LA 108 Composition for the Artist LA 402 Advanced Fiction Writing
LA 141 Storytelling: From Telephone to Transmedia
Power of Myth and Symbol
LA 462
BFA UNIT REQUIREMENTS LA 142 Film Music Appreciation
• Minimum 2.0 GPA and the following general education requirements:
MAJOR COURSEWORK 3 Written Communication courses LA 182 Genres of Film
HISTORICAL AWARENESS
CORE 36 UNITS 2 Culture of Entertainment courses LA 190 History of Opera
1 Cultural Ideas & Influences course   LA 195 History of Comics: American Comics CHOOSE ONE:
MAJOR 30 UNITS
1 Storytelling & Character Psychology course LA 197 History of Comics: International and Alternative Comics LA 171 Western Civilization
+ ELECTIVES 9 UNITS
1 Historical Awareness course LA 272 Fundamentals of Drama LA 270 US History
+ LIBERAL ARTS 45 UNITS
1 Quantitative Literacy course LA 274 Art & Architecture of Renaissance Florence
LA 281 Film History 1: Pre-1940
TOTAL 120 UNITS 1 Employment Communications and Practices course LA 276 Seminar in Great Britain
LA 282 Film History 2: 1940-1974
LA 278 Seminar in France
After above general education requirements are met, take Liberal LA 283 Examining Film Noir
LA 279 Seminar in Italy
A rts electives as needed to fulfill the Liberal A rts unit requirement. LA 284 Evolution of the Horror Film
LA 359 Urban Sociology
BFA WRITING FOR FILM, TELEVISION & DIGITAL LA 285 Gestures & Emotions in Art
MEDIA CORE COURSES LA 289 Tune into the Tube: History of Television QUANTITATIVE LITERACY
WRI 166 Crafting the Short Film Script GENERAL EDUCATION REQUIREMENTS LA 382 Film History 3: Contemporary Cinema
CHOOSE ONE:
WRI 233 Writing Shorts for Production LA 383 International Cinema in an Age of Change
WRITTEN COMMUNICATION LA 124 Physics for Artists
WRI 239 Feature Film 1: Story Development LA 384 Underrated Cinema LA 146 Anatomy of Automobiles
LA 108 Composition for the Artist
WRI 266 The Short Film Rewrite LA 385 Close-Up on Hitchcock LA 200 Introduction to Computer Programming
WRI 269 Feature Film 2: Writing Act 1 CHOOSE ONE: LA 386 Exploring Science Fiction Cinema LA 233 Popular Topics in Health, Nutrition, & Physiology
WRI 295 Pitch 1 LA 110 English Composition: Narrative Storytelling LA 387 Women Directors in Cinema LA 254 Human-Centered Design
LA 133 Short Form Writing LA 255 College Math
WRI 297 Writing for Film Genre LA 388 Survey of Asian Cinema
LA 271 College Algebra with Geometry
WRI 339 Feature Film 3: Writing Acts 2 & 3 CHOOSE ONE:
LA 407 The Beatles in the Visual Arts LA 288 Vector, Matrices and Transformations
WRI 369 Feature Film 4: The Feature Film Rewrite LA 202 English Composition: Creative Persuasion & Argument LA 408 Analog Before Digital: Punk/ No Wave Film & Music LA 293 Precalculus
WRI 439 Feature Film 5: Writing the Second Script LA 296 Applied Physics
LA 280 Perspective Journalism
WRI 469 Feature Film 6: Rewriting the Second Script
WRI 495 Pitch 2

484 485
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

Master of Fine Arts [MFA] in Writing WRITING FOR FILM, TELEVISION & DIGITAL
EMPLOYMENT COMMUNICATIONS & PRACTICES
for Film, Television & Digital Media MEDIA DEGREE REQUIREMENTS
LA 291 Designing Careers
• Successful completion of Final Review
• Minimum 2.0 cumulative GPA
CULTURAL IDEAS & INFLUENCES
MFA UNIT REQUIREMENTS • Minimum grade of C in all required 60 units
CHOOSE ONE: MAJOR 60 UNITS
LA 127 Topics in World Art
LA 221 California Art in Cultural Context TOTAL 60 UNITS
LA 238 World Literature
LA 292 Programming & Culture
LA 343 Comparative Religion
MFA WRITING FOR FILM, TELEVISION & DIGITAL
LA 368 Experiencing Culture: Anthropology for Today’s Artist
LA 462 Power of Myth and Symbol
MEDIA MAJOR REQUIRED COURSES
MPT 619 MS: Short Film 2 WRI 765 MS: Feature Film 5: Advanced Screenwriting
WRI 622 MS: Screenwriting: Adaptation WRI 770 MS: Feature Film 6: Advanced Rewriting
WRI 625 MS: Mastering Dialogue WRI 780 MS: The Business of the Business
WRI 628 MS: Writing for Film Genres
WRI 630 MS: TV Comedy 1: The Half Hour Script
or WRI 640 MS: TV Drama 1: The One-Hour Script
WRI 632 MS: Web Comedy 1: Writers’ Room
or WRI 642 MS: Web Drama 1: Writers’ Room
WRI 635 MS: TV Comedy 2: The Original Series Pilot
or WRI 645 MS: TV Drama 2: The Original Series Pilot
WRI 637 MS: Web Comedy 2: Writing in Production 1
or WRI 647 MS: Web Drama 2: Writing in Production 1
or MPT 619 MS: Short Film 2: Writing the Short Film
WRI 660 MS: Feature Film 1: Ideation to Outline
WRI 665 MS: Feature Film 2 - Going to Script
WRI 670 MS: Feature Film 3: Completing the First Draft
WRI 680 MS: The Art of the Pitch
WRI 730 MS: TV Comedy 3: The Second Half-Hour
or WRI 740 MS: TV Drama 3: The Second One-Hour
WRI 732 MS: Web Comedy 3: Writers’ Room 2
or WRI 742 MS: Web Drama 3: Writers’ Room 2
WRI 735 MS: TV Comedy 4: Spec Script for Representation
or WRI 745 MS: TV Drama 4: Spec Script for Representation
WRI 760 MS: Feature Film 4: Rewrite & Polish
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WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

UNDERGRADUATE WRI 239 Feature Film 1: Story WRI 266 The Short Film Rewrite
Students will rewrite and polish the two
WRI 288 Web Comedy 1: Staff WRI 322 Web Comedy 2: WRI 350 TV Drama 2: Spec Script 2
Students write a spec pilot for an original
Development Writing 1 Production 1
COURSES Students will examine the fundamentals that 8- to 12-minute scripts written in MPT 233 Students will gain firsthand experience at The writing staff from Web Comedy 1 moves one-hour dramatic series. Students begin by
go into feature film writing. Students will learn Short Film 3: Writing Shorts for Production. being part of a Writers’ Room, collaborating with the show into production. Students take writing a series presentation and pitching the
how to come up with ideas that connect with Emphasis will be placed on completing as the writing staff of an original comedy web notes at the table read and do script revisions show to the network. Once the series idea is
an audience, develop those ideas using two polished short film scripts suitable for series. The staff will create characters, break throughout the production of each webisode. approved, students go to outline. Once the
WRI 144 Imagination production. outline is approved, students will write, rewrite
This course focuses on tapping into the Hero’s Journey, apply a note card system to stories and pitch the show to the head of the Students with the most outstanding writing
help visualize a story, and write an outline for department. Students will write webisodes and leadership qualities will be invited to be and polish their pilot scripts.
writer’s imagination and taking it to new
levels. Students create original characters an original feature film. WRI 269 Feature Film 2: Writing with a running time of under 10 minutes. producers in Staff Writing 2. (Offered onsite
and write about them in imaginative Act 1 only.) WRI 355 Web Drama 2: Production
situations, conflicts and settings. Classroom WRI 244 Dialogue 1 Students will expand on their outlines from WRI 295 Pitch 1 1
activities include reading student work and Students will examine essential elements MPT 239 Feature Film 1: Story Development, Students will learn to pitch stories with WRI 323 Adaptation The writing staff from Web Drama 1 stays
group discussions exploring additional for writing effective dialogue. Emphasis write a step outline, and write Act I of their confidence and style. Students will practice This course will teach the craft of working with the show during production. Students
creative possibilities to each scenario. is placed on dialogue and subtext, using screenplays. Creating a strong rooting pitching well-known films, learning how to with outside source material. Students learn take notes at the table read, do revisions
dialogue to advance conflict and heighten interest, going deeper into character, plot, condense key ideas and engage prospective to recognize useable story elements from after rehearsals, and address network
WRI 166 Crafting the Short Film tension, dramatizing exposition, and creating subplot, and writing effective dialogue will be buyers. Students will work on: rehearsing; literary work or a nonfiction source. The notes. Students who demonstrate the most
well-orchestrated characters. Students will emphasized. performance-level energy; projecting process of securing rights, building dramatic outstanding writing and leadership qualities
Script write and rewrite original script pages, which confidence and sustaining a professional structure, and expanding and altering story will be invited to be producers in the next
This course focuses on developing
will be read and will receive constructive WRI 277 Web Drama 1: Staff demeanor. elements will all be covered. Writers’ Room. (Offered onsite only.)
compelling short film ideas and translating
feedback.
those ideas to the page. Instruction will Writing 1
cover industry standards for formatting a Students will gain firsthand experience at WRI 297 Writing for Film Genre WRI 339 Feature Film 3: Writing WRI 369 Feature Film 4: The
script, beat sheets, outlines, and treatments. WRI 250 TV Drama 1: Spec Script 1 being part of a Writers’ Room, collaborating This course provides a practical and detailed Acts 2 & 3 Feature Film Rewrite
Students will write a 5 to 8-minute script, Students write a spec script for a current as the writing staff of an original dramatic analysis of Hollywood’s most sought after Students will complete the first draft started Students will rewrite and polish their
accompanied by a logline, premise, and one-hour dramatic series. Emphasis will web series. The staff will create characters, genres with an in-depth exploration of their in Feature Film 2. Emphasis is placed on completed first drafts and deliver
synopsis. be placed on writing in the show’s specific break stories and pitch the show to the applicable contentions. These specific character arc, subplots, twists, and satisfying professional-quality scripts suitable for the
format. Script pages will be read and head of the department. Students will write conventions will be dissected so that endings. Students will work in teams and give marketplace. Students will also learn how to
critiqued as students exchange constructive webisodes with a running time of under 10 students will learn how to tailor their efforts notes as scripts move toward completion. pitch their stories in a professional manner
WRI 233 Writing Shorts for feedback throughout the writing process. toward creating commercially viable material.
minutes. that meets industry expectations.
Production Produced scripts and episodes of successful
In this course, students will write two 8 to shows will also be discussed.
WRI 344 Dialogue 2
WRI 280 TV Comedy 1: Spec Script 1 WRI 320 TV Comedy 2: Spec Script 2 Students will advance their dialogue skills WRI 370 TV Drama 3: Spec Script 3
12-minute scripts. Emphasis will be placed
In this course, students write a script for Students will write a spec pilot for an original by applying additional tools and key Students will write a spec script for a current
on great hooks and twists, solid structure,
the same show that’s currently on the air. half-hour comedy series. Students will also psychological dynamics. Areas of study one-hour dramatic series. The goal is to write
and compelling characters. Students will
Students read scripts, watch episodes and write a series presentation and pitch the include writing for the opposite sex, the a script that’s strong enough to be used
also learn how to pitch stories concisely and
examine the show’s characters, stories, show to the head of the department. Once drama triangle, the music of dialogue, as a writing sample when seeking industry
professionally.
conflicts and tone. Students’ script pages the series idea is approved, students will effective voiceover, and writing for original vs. representation. Students will exchange
are read, and classmates a chance to offer go to outline. Once the outline is approved, existing characters. Student work will be read feedback throughout the writing process
feedback and gain new insights into the show students will write, rewrite and polish their and will receive constructive feedback. and will also discuss produced scripts and
VIEW the schedule, prerequisites,
and course fees & REGISTER at and its characters. pilot scripts. episodes of successful shows.
https://catalog.academyart.edu

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WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

WRI 377 Web Drama 3: Staff WRI 420 TV Comedy 4: Spec Script WRI 450 TV Drama 4: Spec Script 4 WRI 479 TV Drama: Pilot in WRI 498 Collaborative Project
Writing 2 4 Students will build on their experience in Production Students meeting set criteria are selected
Students will work as a writing staff to Students will build on their experience in Spec Script 3 to write a spec for a different This invitation-only course is for students who by their department to work on an
create or continue an original web series. Spec Script 3 to write a spec for a different one-hour drama series. After completing this have written a professional quality spec pilot interdisciplinary collaborative project.
Students who demonstrated the most half-hour comedy series. After completing course, students will have writing samples script. The writer is involved in casting, the
outstanding writing and leadership qualities this course, students will have writing from two existing shows to use when seeking table read, rehearsals, addressing network WRI 499 Special Topics
in Web Comedy 2 will serve as producers. samples from two existing shows to use representation by a literary agency or notes, and doing revisions during production. Special Topics class offerings change
Responsibilities include running the room, when seeking representation by a literary manager. Students will exchange feedback The writer will also be part of post-production each semester and are taught by experts
helping to break stories, assigning scripts to agency or manager. Students will exchange throughout the writing process and discuss and will deliver a finished pilot. in a specific area. You may contact your
the staff, and doing the final pencil before the feedback throughout the writing process and produced scripts and episodes of successful academic department director or advisor
show goes into production. discuss produced scripts and episodes of shows. for more information. Please note that some
WRI 489 TV Comedy: Pilot in
successful shows. Special Topics have a required course fee
Production
WRI 380 TV Comedy 3: Spec Script WRI 455 Web Drama 4: Production and course prerequisites may vary by topic.
This invitation-only course is for students who
3 WRI 422 Web Comedy 4: 2 have written a professional quality spec pilot
Students write a spec script for a current Production 2 The writing staff from Web Drama 3 stays script. The writer is involved in casting, the WRI 500 Internship in Writing for
half-hour comedy series. The goal is to write The writing staff from Web Comedy 3 stays with the show during production. Producers table read, rehearsals, addressing network Film, Television & Digital Media
a script that’s strong enough to be used with the show during production. Producers who demonstrated the strongest leadership notes, and doing revisions during production. Internship is only open to qualified upper-
as a writing sample when seeking industry who demonstrated the strongest leadership skills in the Writers’ Room will be named the The writer will also be part of post-production division students, offering an opportunity
representation. Students exchange feedback skills in the Writers’ Room will be named the showrunners and will take part in casting and will deliver a finished pilot. to work in a field related to Writing for Film,
throughout the writing process and will also showrunners and will take part in casting decisions, overseeing script revisions, post- Television & Digital Media.
discuss produced scripts and episodes of decisions, overseeing script revisions, post- production, and delivering webisodes to the
network. (Offered onsite only.)
WRI 490 Portfolio Enhancement
successful shows. production, and delivering webisodes to the Students will further their skill in specific
network. (Offered onsite only.) areas as determined by the Department
WRI 388 Web Comedy 3: Staff WRI 469 Feature Film 6: Rewriting Director. Professional standards for process,
Writing 2 WRI 439 Feature Film 5: Writing the Second Script technique, and execution will be emphasized.
Students work as a writing staff to create or the Second Script In this advanced course, students are Outcomes will be topic specific. Department
continue an original web series. Students who Students will refine their skills as they develop expected to show a higher level of efficiency Director approval is required. Course fees
demonstrated the most outstanding writing and write complete first drafts of a second and quality when delivering a second and prerequisites may vary by topic.
and leadership qualities in Web Comedy 2 feature-length screenplay. The course will screenplay. Students will rewrite and polish
serve as producers. Responsibilities include condense the writing time from previous their script from Advanced Screenwriting with WRI 495 Pitch 2
running the room, helping to break stories, screenwriting courses so students are the goal of selling the script and securing Students will practice techniques to hook
assigning scripts to the staff, and doing prepared to meet industry expectations and agency representation. Students will also the interest of prospective buyers, pitching
the final pencil before the show goes into contractual obligations when hired to write a learn how to write query letters. original film and television scripts in
production. script. preparation for transitioning from school
to the industry. Students will rehearse and
revise their ideas, presenting engaging
and imaginative pitches that convey their
professional readiness.

490 491
WRITING F OR F ILM, TELEVIS ION & DIG ITA L ME DIA WRI

GRADUATE WRI 628 MS: Writing for Film WRI 635 MS: TV Comedy 2: The WRI 645 MS: TV Drama 2: The WRI 670 MS: Feature Film 3: WRI 730 MS: TV Comedy 3: The
Genres Original Series Pilot Original Series Pilot Completing the First Draft Second Half-Hour
COURSES This course provides a practical and detailed Students will write a spec pilot for an original Students will write a spec pilot for an original Students will complete the first draft of Students will have the choice of writing a
analysis of Hollywood’s most sought after half-hour series. The writing process will take one-hour dramatic series. The writing process a screenplay started in Feature Film 2. spec script for a current half-hour comedy
genres with an in-depth exploration of their each writer from the Rough Draft to the Final will take each student from the Rough Draft Instruction will cover character arc, subplots, series or a second original spec pilot.
WRI 615 MS: Imaginative Scene applicable contentions. These specific Draft. Before going to script, students will through the Final Draft. Before going to plants and payoffs, twists, and satisfying Emphasis will be placed on writing a script
Writing conventions will be dissected so that write a presentation of the show and pitch script, students will write a presentation of endings. Students will work in teams and give that meets industry standards and can be
This course uses a freestyle approach to students will learn how to tailor their efforts their ideas to the head of the department. their show and pitch their series idea. notes as scripts move toward completion. used as a writing sample to show literary
exploring the writer’s imagination. Students toward creating commercially viable material. agents and managers.
are challenged to create fascinating
WRI 637 MS: Web Comedy 2: WRI 647 MS: Web Drama 2: WRI 680 MS: The Art of the Pitch
characters and put them in compelling
WRI 630 MS: TV Comedy 1: The Writing in Production 1 Writing in Production 1 The course covers the entire process of WRI 732 MS: Web Comedy 3: The
situations that cause great conflict in different
Half Hour Script The staff from Writers’ Room 1 moves into The staff from Writers’ Room 1 moves into what goes into a successful pitch. Students Writers’ Room 2
settings. Student work is read and followed
Each student will write a script for the same, series production. The writing staff will take series production. The writing staff will take do research on prospective buyers, and Staff writers will work on either Season 2
by feedback designed to offer new and
currently televised half-hour comedy series. notes at the table read, do revisions after notes at the table read, do revisions after learn how to condense an idea into a of the previous web series or Season 1 of
imaginative options to the writer.
Students read scripts and watch previously rehearsals, and address department notes. rehearsals, and address department notes. compelling presentation. Students rehearse a new series. Students who exhibited the
aired episodes to promote in-depth analysis Students who exhibit the most outstanding Students who exhibit the most outstanding to help develop performance-level energy, most outstanding writing and leadership
WRI 622 MS: Screenwriting: of the show’s tone, character attitudes, writing and leadership qualities will be invited writing and leadership qualities will be invited confidence, and professionalism that will qualities during the series’ development and
Adaptation stories and conflicts. Throughout the writing to be producers in the next Writers’ Room. to be producers in the next Writers’ Room. prepare them for pitch meetings with industry production will serve as producers.
Students will explore how to work with process students’ script pages will be read (Offered onsite only.) (Offered onsite only.) executives.
material from novels, plays or non-fiction and the class will give feedback. WRI 735 MS: TV Comedy 4: Spec
writing, learning to recognize useable story WRI 695 MS: Collaborative Project
WRI 640 MS: TV Drama 1: The WRI 660 MS: The Feature Film 1: Script for Representation
elements from these sources. Students Students meeting set criteria are selected
WRI 632 MS: Web Comedy 1: One-Hour Script. Ideation to Outline Students write a spec script for a second
will also explore the process of obtaining by their department to work on an
rights, creating dramatic structure, as well as Writers’ Room Each student will write a script for the same This course will cover the fundamental current half-hour comedy series. The strategy
interdisciplinary collaborative project as part
enhancing or changing story elements. In this highly collaborative environment, currently televised one-hour dramatic series. principles that are applied during the is for students to have writing samples from
of their studio requirement.
students work as the writing staff of an Students analyze the show’s tone, character development of a feature film story. Students two different shows in the event an agent or a
original comedy web series. The staff will attitudes and conflicts, as well as the script will learn methods that lead to compelling manager requests a second writing sample.
WRI 625 MS: Mastering Dialogue create a cast of well-orchestrated characters, format. Students will read pages of their ideas, analyze structure and character, and WRI 699 MS: Special Topics Emphasis is placed on lively class discussion
This course offers a comprehensive Special Topics class offerings change
break stories and pitch the show to the spec scripts and give constructive feedback write a feature outline. and giving creative and insightful feedback.
approach to writing strong, sharp, effective each semester and are taught by experts
head of the department. Students will write throughout the writing process.
dialogue through in-depth character analysis. in a specific area. You may contact your
webisodes with a running time of under 10 WRI 665 MS: Feature Film 2 - WRI 737 MS: Web Comedy 4:
Students will examine the relationship academic department director or advisor
minutes. WRI 642 MS: Web Drama 1:
between dialogue and subtext, learn how Going to Script for more information. Please note that some Writing in Production 2
to use dialogue to advance conflict and Writers’ Room Students expand on their outlines from WRI Special Topics have an additional course fee. Students from Writers’ Room 2 go with
heighten tension, and focus on differences In this highly collaborative environment, 660 Feature Film 1, write a step outline, and the show into production. Producers who
in personality traits that make for well- students work as the writing staff of an write Act 1 of their screenplays. Emphasis exhibited the strongest leadership skills in the
orchestrated characters. original dramatic web series. The staff will will be on creating a strong, rooting interest, writers’ room will be named the showrunners
create a cast of well-orchestrated characters, going deeper into character, plot, subplot, and will participate in casting decisions,
VIEW the schedule, prerequisites, break stories and pitch the show to the and writing effective dialogue. oversee script revisions, give notes in post-
and course fees & REGISTER at
head of the department. Students will write production, and deliver webisodes to the
https://catalog.academyart.edu
webisodes with a running time of under 10 head of the department. (Offered onsite only.)
minutes.
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WRI 740 MS: TV Drama 3: The WRI 747 MS: Web Drama 4: WRI 770 MS: Feature Film 6:
Second One-Hour Writing in Production 2 Advanced Rewriting
In this advanced course, students are
Students will have the choice of writing a Students from Writers’ Room 2 go with
expected to show a higher level of efficiency
spec script for a current one-hour dramatic the show into production. Producers who
and quality when delivering a second
series or a second original spec pilot. exhibited the strongest leadership skills in the
screenplay. Students will rewrite and polish
Emphasis will be placed on writing a script writers’ room will be named the showrunners
scripts from Feature Film 5 with the goal
that meets industry standards and can be and will participate in casting decisions,
of selling the scripts and securing agency
used as a writing sample to show literary oversee script revisions, give notes in post-
representation. Students will also learn to
agents and managers. production, and deliver webisodes to the
write query letters.
head of the department. (Offered onsite only.)
WRI 742 MS: Web Drama 3: The
WRI 760 MS: Feature Film 4: WRI 780 MS: The Business of the
Writers’ Room 2
Staff writers will work on either Season 2 of Rewrite & Polish Business
This course gives aspiring writers a look
the previous web drama series or Season Students will rewrite and polish screenplays
at the business side of the entertainment
1 of a new series. Students who exhibited from Feature Film 3 to complete professional-
industry. Students acquire skills on how to
the most outstanding writing and leadership quality scripts suitable for the marketplace.
work effectively and strategically with agents,
qualities during the series’ development and Emphasis is placed on structural changes,
managers and producers. Emphasis is
production will serve as producers. character depth, and quality of dialogue.
also placed on doing due diligence before
Students will also pitch their stories in a
meeting with production companies and
WRI 745 MS: TV Drama 4: Spec professional manner that meets industry
industry executives.
expectations.
Script for Representation
Students write a spec script for a second WRI 800 MS: Directed Study
current one-hour dramatic series. The WRI 765 MS: Feature Film 5:
Directed Study is the primary concentration
strategy is for students to have writing Advanced Screenwriting of an MFA candidates’ work toward the
samples from two different shows in the event Students will refine their skills as they develop completion of a Final Thesis Project.
an agent or a manager requests a second and write complete first drafts of a second Following approval of the Midpoint Review
writing sample. Emphasis is placed on lively feature-length screenplay. The course will Committee of their thesis projects, students
class discussion and giving creative and condense the writing time from previous will work one-on-one with advisors to develop
insightful feedback. screenwriting courses so students are specific conceptual and technical skills that
prepared to meet industry expectations and will enable them to successfully bring a Final
contractual obligations when hired to write a Thesis Project to completion.
script.

WRI 900 MS: Internship


Students will gain practical experience in
a professional environment by performing
under supervised internship at a host
company. Students must submit the
company’s job description to their
Department Director and the Graduate
School for approval.
494 495
SUPPORT
CLASSES

FOUNDATIONS
ENGLISH FOR ART PURPOSES
LIBERAL ARTS
496
GRADUATE LIBERAL ARTS 497
F OUNDATIONS  F N D

FOUNDATIONS

Many students enter our program having had little or no


experience with drawing, color or design. Our courses
provide the beginning artist with the necessary tools to
progress into their individual majors, and to later succeed
in their chosen professions.

Pursuing a career in any creative field requires a strong understanding of the principles necessary for visual
communication. Within a supportive environment of experienced and professional faculty, the Foundations program
provides a disciplined, cohesive and practical approach to the study of art and design fundamentals. Additionally,
the department fosters an awareness of professionalism and industry expectations to enable students to meet the
standards of their respective majors.

These are the building blocks and the training essential to advancing your creative studies toward a successful and
rewarding career in your chosen field.

498 499
UNDERGRADUATE FND 116 Perspective
An introduction to the essential principles of
FND 127 Expressive Watercolor
In this introductory course, students prac-
COURSES perspective used in the creation of artistic tice the basic techniques and textures of
imagery. Students will apply perspective prin- watercolor. They learn about color use,
ciples and develop skills in quick sketches, composition, and critique, while creating
completed drawings and storyboards. simple environments, collages, portraits, and
FND 110 Analysis of Form Students will learn how to integrate figures landscapes.
In-depth study of classical drawing principles
into scenes and plot light, shadows and
is critical to achieve heightened realism in
reflections to create believable environments. FND 128 Drawing Fundamentals
drawings. In this course, students will analyze
light and shadow utilizing the 5-value system, In this introductory course, students will focus
and apply form/cast shadow edge distinc- FND 122 Color Fundamentals on basic drawing skills. Students will learn
tions to model form using charcoal. Drawings This course provides an examination of color how to break down objects and environ-
will incorporate perspective, composition and and design principles through the use of ments into simpler shapes. This course will
value pattern concepts. digital and traditional media. Students will cover quick sketching techniques and usage
identify and utilize a variety of color palettes of basic perspective, both in studio and on
to explore color harmony and contrast. Topics location.
FND 112 Figure Drawing will include components of color, desatura-
This is an introductory course designed to
tion of color, color psychology, advancing/ FND 131 Figure Modeling
explore the basic principles of drawing the
receding color, simultaneous contrast, color The principles and concepts of the three
human figure with accuracy. Students work
proportion, the influence of light temperature dimensional nude human form are presented
directly from the nude model to develop an
on color, and design principles. in this sculpture course. Human proportion,
understanding of gesture, proportion, rhythm,
balance, structure and musculature. structure, geometry, balance and anatomy
FND 125 Color and Design will be explored in projects designed to
An in-depth study of color and design prin- enhance understanding of 3-D form, volume
FND 113 Sketching for ciples. Students will use analogous, comple- and space.
Communication mentary and analogous split complementary
A firm grasp of drawing principles empowers palettes to explore color harmony. Additional
artists and designers to visually communicate topics include muting and toning of color,
concepts and ideas. In this course students color psychology, advancing/receding color,
will learn how to draw objects, figures and simultaneous contrast, color proportion, the
environments to scale and in perspective. influence of light temperature on color, design
Employing basic sketching techniques, stu- unity and visual emphasis. Supplies for this
dents will create drawings utilizing composi- class are estimated at $390.00 or more.
tional strategies and camera angles that can
be used in sequential imagery.

VIEW the schedule, prerequisites,


and course fees & REGISTER at
https://catalog.academyart.edu

500 501
ENGLIS H F OR A RT PURPOSE S  EAP

ENGLISH
FOR ART PURPOSES
Academy of Art University is the best choice for
non-native speakers who wish to study art and design.
We will fully support you with EAP courses and many
kinds of EAP support.

We offer a specialized English for Art Purposes curriculum, for Academy of Art University is strongly
students of all levels. We will give you the EAP coursework that committed to its international population.
you need to succeed in your art and design classes, whether your Our English for Art Purposes program makes
English skills are beginner or advanced. the Academy the best choice for non-native
English speakers who wish to study art and
·· Our EAP curriculum allows low proficiency English speakers to design in the United States. EAP services
enroll in art and design classes while they improve their language available include EAP courses, individual
skills. EAP support which can be arranged for any
·· EAP support is available for on campus and online courses. art and design class at the university, EAP
writing, speaking, and multimedia labs, as
·· Placement in on campus EAP courses is determined by an ESL
well as online EAP support.
Placement Test.

Our EAP Support Program provides in-class language support and


free individual tutoring for both on campus and online classes. After
you have taken one or more EAP courses, we will continue to support
you in and out of the classroom. EAP support teachers are assigned
to classes based on qualifying need. EAP teachers, depending on
the need, may also hold study groups.

502 503
ENGLIS H F OR A RT PURPOSE S  EAP

UNDERGRADUATE EAP 2 English for Art Purposes 2


This course offers intermediate ESL instruc-
EAP 4 English for Art Purposes 4 GRADUATE EAP 602 MS: English for Art EAP 603W MS: English for Art
COURSES tion in speaking, listening, grammar, writing,
In this course, students have the opportunity
to refine all language skills while learning COURSES Purposes: Level 2
This masters course offers intermediate ESL
Purposes: Level 3 Writing
This course provides a foundation in writ-
pronunciation, reading, and cross-cultural about various art and design disciplines. instruction in speaking, listening, grammar, ing and reading for students whose written
communication skills relevant to the fields Analytical writing is emphasized. Students writing, pronunciation, reading, and cross- English skills are lower than their speaking
of art and design. Activities and materials who register for EAP 004 should register for EAP 600A English for Art Purposes cultural communication skills relevant to the and listening skills. Writing activities will
EAP A English for Art Purposes are designed to increase comprehension EAP-designated art classes. Intensive fields of art and design. Activities and materi- develop students’ fluency and accuracy in
Intensive A and participation in foundations art classes. This course emphasizes the acquisition and als are designed to increase comprehension written English. Strategies to improve reading
English for Art Purposes A (EAP A) at Students who register for EAP 002 must reg-
EAP 4 ARH English for Art application of basic grammar structures and and participation in foundations art classes. comprehension and efficiency will be uti-
Academy of Art University introduces artists ister for EAP-designated art classes. the development of foundational communi- Students who register for EAP 602 must reg- lized. Grammar activities will address errors
to the English language. The course empha- Purposes: Level 4 for Architecture,
cation skills. Students will apply these skills ister for EAP-designated art classes. common to oral-based learners of English.
sizes the acquisition and application of basic Interior Architecture, & Landscape
EAP 3 English for Art Purposes 3 to develop language strategies for success Students who register for EAP 603W should
grammar structures and the development
This is a high-level intermediate ESL course Design at AAU and with their daily communities. register for EAP-designated art classes.
of foundational skills in listening, speaking, EAP 603 MS: English for Art
that provides an in-depth review emphasizing In this course, students have the opportu- Additionally, students will learn fundamental
pronunciation, reading, and writing. Purposes: Level 3
descriptive essay development, art terminol- nity to refine all language skills while learn- art skills in photography and methods for
This intermediate level ESL course focuses EAP 604 MS: English for Art
ogy and language skills relevant to artists ing about content focused on the fields creating graphic layouts using current media
EAP B English for Art Purposes and designers. Students who register for EAP of Architecture, Interior Architecture and software. on developing listening and reading com- Purposes: Level 4
Landscape Architecture. Analytical writing is prehension skills, speaking and writing In this advanced English as a Second
Intensive B 003 should register for EAP-designated art
classes. emphasized. Students who register for EAP production skills, grammar, and vocabulary. Language course for graduate students,
The emphasis of this course is on the EAP 601 MS: English for Art
004 should register for EAP-designated art Students will apply language learning strate- students will develop listening and speak-
acquisition and application of basic grammar
classes.
Purposes Intensive 1 gies to assist their language development. ing skills for their art and design classes and
structures and the development of founda- EAP 3W English for Art Purposes 3 This course will help high-beginner gradu- Students who register for EAP 603 should the midpoint review process. In EAP604,
tional skills in listening, speaking, pronuncia-
Writing ate ESL learners become more effective register for EAP-designated art classes. listening/speaking, students will refine oral
tion, reading, and writing. EAP B teachers EAP 490 Specialized Study
In this course, students will further develop and accurate listeners, readers, writers, and and aural language skill areas. Students will
strive to help new international students learn Independent study is advanced level instruc-
effective reading strategies and increase speakers of basic English structures as they refine oral and aural language skill areas and
the language and strategies they need to tion between a teacher and one to three
their vocabularies by reading and analyzing learn about American classroom culture and increase general vocabulary for communicat-
thrive at the Academy and in the bay area. students. It covers processes, projects,
pieces of fiction and non-fiction. Interactive student life at Academy of Art University. ing concepts in art and design-related fields.
activities will help students develop interme- techniques, concepts and styles specific Students develop their public speaking skills Students who register for EAP 604 must
EAP 1 English for Art Purposes diate level grammatical skills. Students who to the students involved. Outcomes will be and art vocabulary by giving presentations register for EAP 604B for their specific major
unique to the individual. Department Director on the fundamental visual elements and
Intensive 1 register for EAP 003W should register for and EAP-designated art classes.
EAP-designated art classes. approval is required. Course fees and prereq- principles of art. Students also learn how to
This course helps high beginner undergradu-
uisites may vary by topic. create video presentations in English using
ate ESL students become more effective
and accurate listeners, readers, writers, and current media software.
speakers of English. Students learn to partici-
pate in Academy and American culture, and
comprehend short conversations, lectures,
and readings. Students complete basic
academic writing assignments, participate in
conversations and group discussions, and VIEW the schedule, prerequisites, VIEW the schedule, prerequisites,
complete class presentations on class topics, and course fees & REGISTER at and course fees & REGISTER at
https://catalog.academyart.edu https://catalog.academyart.edu
American culture, and original art projects.

504 505
EAP 604B MS: English for Art EAP 690 Specialized Study
Purposes: Level 4 - Writing & Independent study is advanced level instruc-
tion between a teacher and one to three
Reading
students. It covers processes, projects,
In this advanced English as a Second
techniques, concepts and styles specific
Language course for graduate students, stu-
to the students involved. Outcomes will be
dents will develop writing and reading skills
unique to the individual. Department Director
for classes and midpoint review process in
approval is required.
specific majors. Students will refine written
communication skills and increase vocabu-
lary related to their major. Students who
register for EAP 604B should register for EAP
604 and EAP-designated art courses.

EAP 605S MS: English for Art


Purposes: Level 5 Speaking
This masters course offers international
students intensive practice in oral skills
through methods and materials that enhance
students’ artistic and academic performance.
This course is required for students who do
not have adequate performance in listening
and speaking skills in EAP 604.

EAP 605W MS: English for Art


Purposes: Level 5 Writing
This advanced masters English as a Second
Language course continues to help students
improve language skills. The emphasis is
on addressing reading and writing issues
that may be obstacles in communication
for international students. While discussing
various art and design topics, students refine
their vocabulary, and their reading and writing
skills. This course is required for students
who did not have adequate performance in
reading and writing skills in EAP 604.

506 507
LIBERA L A RTS  LA

LIBERAL ARTS

All successful art and design professionals have a


broad range of knowledge that was gained and nurtured
in the Liberal Arts. Our classes teach you how to think
and give you something substantial to think about. Art
is communication and we make sure that you have
something meaningful to say.

At the core of our Liberal Arts curriculum are comprehensive Art addition to these core sequence courses,
History and English curricula. The Academy celebrates the artistic students have the opportunity to choose from
traditions of the past and encourages emerging artists to situate a wide range of subjects in the Humanities,
themselves in this cultural continuum. The Art History sequence Social Sciences, Sciences, and Career
brings the great masterworks and their creators to life, engaging Studies.
students both visually and critically. Highly literate as visual
communicators, artists must also be able to express their ideas Academy of Art University strives to nurture
through written and oral communication. the entire artist, and the Liberal Arts program
is an integral component in this process.
Every artist, regardless of medium, is a storyteller. Thus, the
Academy’s unique English series focuses not only on the
fundamentals of writing, but also on the elements of narrative. In

508 509
LIBERA L A RTS  LA

UNDERGRADUATE LA 110 English Composition: LA 117 Survey of Landscape LA 121 Art History through the 19th LA 125 The Creative Process
This course exposes students to the various
LA 127 Topics in World Art
This course explores the art of non-European
Narrative Storytelling Architecture Century
COURSES This is a creative writing course designed This course provides an overview of the This course examines the major period styles perspectives on creativity and the creative countries, emphasizing how and what art
to teach students the elements of narrative profession and highlights the responsibilities of art in Western civilization from the high process, both from scientific and first-person communicates about the culture from which
storytelling, including dialogue, point of view, and challenges of the 21st century Renaissance through the nineteenth century. artist perspectives. Through projects and it is produced. The cross-cultural approach
character development, plot, setting and landscape architect. Students will study Students are introduced to the language of group discussions, students will analyze their will focus on the art of the following regions:
LA 103 Fundamentals of English own creative process, identify their creative Asia, Africa, Polynesia and Pre-Columbian
Domestic and international students who variations in narrative genre. the history of landscape architecture and the arts in various media while examining the
the role landscape architects have in the purposes of art. Students taking this course strengths and develop creative problem- America.
place into this course will learn skills to
shaping of human spaces. Influences for online may be required to take a proctored solving skills that will help them realize their
prepare them for the reading and writing LA 113 Principles of Short Film creative potential.
demands of subsequent Liberal Arts courses. positive changes in the environment will be exam at an approved testing facility. Students LA 129 History of Automotive
Storytelling discussed. who need testing accommodations related
Students will read and analyze short texts This course examines the fundamental Design
to inspire and inform their own essay to a disability should contact Classroom LA 126LA Seminar in the Arts: Los This course introduces students to the
storytelling principles of short film. Emphasis
development in three rhetorical modes: LA 118 History of Industrial Design Services. Angeles evolution of automotive and coachwork
will be placed on what makes a great
description, narration, and persuasion. short film. Students will analyze films, write This course begins with early mechanization This course offers students firsthand design in historical and cultural context.
critiques, and practice essential storytelling and the industrial revolution, then follows LA 123 Design Philosophy: exposure to genres of the performing Students study the connections between
LA 106 Speaking & Listening for skills needed before moving into the script the social ramifications of historic periods Aesthetics, Logic, and Ethics and visual arts. Students will engage in technological advancement and changes in
stage in the following course. and their influences on contemporary The course introduces students to group discussion and written analysis of safety requirements, and their influences in
Artists design. Special emphasis is placed on the performances attended on biweekly fieldtrips automotive design. Emphasis is placed on
This course gives students intensive practice philosophical concepts and narratives that
glory years of the 30’s and 40’s as the era are embedded in our design problems. A throughout Los Angeles. Topics studied the eras associated with the advancement
in oral skills through methods and materials LA 115 The Natural World 1: The associated with the birth of industrial design. include fine art, classical and modern of assembly line and the glory years of the
that enhance students’ artistic and academic dialectical system of Socratic method will
Base Layer be exercised in the class to critique and music, opera, film and theater, literature, 1930’s and 40’s.
performance. This course is aimed at This course provides the opportunity to
LA 119 Fabric and Fiber Technology resolve oppositions. Students will compare performance art and dance.
students who need to improve their speaking, gain a deeper understanding of the natural
listening, and pronunciation skills. Students are introduced to the basic and contrast a range of philosophies in the LA 131 History of Gaming
landscape. By exploring local sites, students
properties of textiles, and how they relate defense of a philosophical stance. LA 126SF Seminar in the Arts: San Covering games from ancient board games
will learn to identify and analyze soil types,
to performance and end use. The course Francisco to modern consoles, this course gives
LA 108 Composition for the Artist geological forms, watersheds, and other
includes hands-on analysis of fabric relevance and meaning to the human
This is an introductory writing course that topographical feature and how they affect LA 124 Physics for Artists This course offers students firsthand
swatches. This course exposes students to the exposure to genres of the performing experience of interaction through games.
prepares students for coursework and the design decisions. Strategies for mapping and
principles that underlie complex motion found and visual arts. Students will engage in Game design and theory, non-linear
professional world. This course will welcome recording this information will be introduced.
LA 120 Art History through the 15th in the real world. Topics covered include group discussion and written analysis of storytelling theory, an overview of video
incoming students into the Academy
motion, matter, sound, light and heat, with performances attended on biweekly fieldtrips game industry companies, technology and
community and help them establish and Century terminology are introduced.
maintain academic and peer support. This class examines the major period specific emphasis on the role of physics in throughout San Francisco. Topics studied
Emphasis is placed on spelling, grammar styles of art in Western civilization from photography, product design, architecture, include fine art, classical and modern
and punctuation. prehistoric times to the late Gothic and animation and visual effects. music, opera, film and theater, literature,
early Renaissance periods. Students are performance art and dance.
introduced to the language of the arts in
various media while examining the purposes
VIEW the schedule, prerequisites, of art. Students taking this course online
and course fees & REGISTER at may be required to take a proctored exam
https://catalog.academyart.edu at an approved testing facility. Students who
need testing accommodations related to a
disability should contact Classroom Services.
510 511
LIBERA L A RTS  LA

LA 132 History of Animation LA 137 History of Visual LA 146 Anatomy of Automobiles LA 161 Golden Section/Sacred LA 182 Genres in Film LA 197 History of Comics:
This course examines aesthetic and technical Development This course introduces the various Geometry This course covers a variety of film genres, International and Alternative
evolutions in animation in historical context. This course will cover the beginnings of visual components used in vintage automobiles. This course studies the unique geometric such as drama, comedy, westerns, science
Comics
Students will identify and analyze the work development up to and including modern In this course, students identify common constructions and proportions that form fiction, suspense mystery, and film noir. Films
Go beyond the realm of superheroes and
of the creative visionaries, fine artists, production techniques as well as visual automotive components and those that work the structure of the universe. Artistic, will be viewed as homework and excerpts of
explore comics and graphic novels from
and technical pioneers behind classic development designers and artists. Topics together as a system. This course satisfies mathematical, philosophical and aesthetic each film will be discussed in class. Students
around the world. This course delves deep
animated characters such as Bugs Bunny will include costs, financing, and marketing of a Quantitative Literacy requirement and aspects will be explored. Students examine will study the unique styles of these various
into the history of comics from the UK, Spain,
to contemporary animated feature films and commercial and independent projects. The includes the following topics: conversion of the symbolic and practical theories and genre films and some of the filmmakers who
France, Russian, and more, including manga,
beyond. course will conclude with discussions about units (metric and imperial), conversion of applications of these divine principles from became popular as a result of their work.
manhwa, and bande dessinée. Underground
the future of visual development. temperature (Fahrenheit and Celsius), and both classical and contemporary sources. and alternative comics will be analyzed for
LA 133 Short Form Writing calculating volume. This course is open to all majors. LA 190 History of Opera style and content.
This writing course explores brevity as a LA 140 Music Appreciation The course serves as an overview of the
creative option. Students will work through This course is an historical and critical survey LA 151 First Year Seminar for LA 171 Western Civilization major operatic composers and their place
LA 200 Introduction to Computer
the reductive writing process and learn how of classical music as an art form. Special Academic Success This course will cover the history of Western in the history of opera. Each student will
powerful story, voice, and style develop learn how to listen to opera. Topics covered Programming
attention is placed on music of specific This class provides strategies and civilization from the beginnings of ancient
with fewer words. The goal? Simple. Clear. will include the history of operatic set and This course introduces the fundamentals
composers and understanding the place of individualized support to help students excel. civilizations to the Renaissance. The
Concise. costume design. of computer programming with a focus on
classical music in culture and civilization. Students share, develop and implement civilizations of ancient Egypt, Greece and
quantitative and geometrical applications
best practices for topics such as time Rome will be emphasized, as well as Islamic
used in new media. Students will develop
LA 134 History & Technology LA 141 Storytelling: From Telephone management, motivation, project planning religion and societies. LA 195 History of Comics: American the programming skills needed to create
of Visual Effects & Computer and communication. This seminar is required Comics
to Transmedia for first year students on academic probation;
interactivity, motion, data visualization and
Animation Explore the impact “storytelling” has on LA 172 Astronomy for Artists Comics are often described as a uniquely graphical representations. Topics include
it is recommended to students who are This course introduces students to the American art form. This course is a
This class will analyze the history of special various media technologies and their variable types, functions, coordinates, basic
striving for academic success. structure and evolution of planets, stars, comprehensive survey of the work of
effects techniques and apply that knowledge relationship with local and global electronic algebra, proportion and percent, rotation and
to contemporary visual effects and animation. media institutions, audiences, and events. galaxies, and our current understanding of significant American comic strips, comic scale, and the geometry of primitives.
Starting with in-camera techniques, topics Students will research and analyze integration LA 157 The Genius of Appeal cosmology. Contemporary topics such as books, and graphic novels. Students will
from traditional stop motion, motion control, and adoption of transmedia (telling stories This course will examine the nature of black holes, relativity, planets outside of our analyze the styles, trends, and subject matter
LA 201 Programming Languages
matte paintings, models and miniatures, to across multiple mediums) impacting the audience appeal in entertainment design and solar system, and the possibility of life on of cartoonists, illustrators, and authors and
This course builds on previous programming/
modern computer-generated visual effects future of multimedia communication. production. Students will review and evaluate other planets will also be covered. explore the relationships between social
scripting courses to broaden students’
and animation, compositing and production examples of appealing and unappealing conditions and styles.
skills with hands-on assignments writing
methodology will be covered. properties in film, television, animation, LA 177 Pre-Industrial Urban Open
LA 142 Film Music Appreciation and games. Emphasis will be placed on
simple programs in several popular
This course surveys the development of the
understanding the means, methods, and
Spaces programming languages. Topics will include
film score for motion pictures from its earliest This course offers a comprehensive Lua, C#, Python, development tools,
principles by which students can achieve
inception through today. Selected examples survey of the history of human impacts writing automation scripts, and the value of
more appeal in their work.
throughout its history will be demonstrated in on environments from Stonehenge to the being versatile with knowledge of multiple
class. Students will learn the importance of urban spaces, gardens and parks of the programming languages.
the film score and how it functions to support Renaissance. By systematically studying
the aesthetic and narrative elements of the classic examples, students will learn to
story. assess the qualities and relevance of each in
their historical context.

512 513
LIBERA L A RTS  LA

LA 202 English Composition: LA 218 Blogging: Content Creation LA 222 20th Century Art LA 226 Survey of Traditional LA 236 Survey of Bay Area LA 243 History of American
Creative Persuasion & Argument & Promotion This class presents a critical study of Interior Architecture Architecture Illustration
This course offers an examination of the art Blogs form part of the contemporary media the major movements in Western fine art This course will focus on major movements, Students study San Francisco architecture This is a comprehensive survey of the work
of persuasion in creative non-fiction and and marketing landscape alongside social from the late nineteenth century to the innovations and advancements in and interiors within the context of Bay Area of significant American illustrators of the
contemporary arguments. Students learn to media tools such as Facebook and Twitter. present including Post-Impressionism, architecture, design, furniture, and materials history. Students learn general structural twentieth century. Compositions are analyzed
support their points of view through research This course aims to define the term, analyze Expressionism, Fauvism, Art Nouveau, from pre-history to the early 19th century. terms and how to place materials and for their styles, trends and subject matter.
and argumentation and to express their various elements of successful blogging, and Cubism, Futurism, Dadaism, Surrealism, Students apply design language and furnishings in historical context. Orders of The relationships between social conditions
opinions in written, thesis-based expository offer practical experience in conceptualizing, Abstract Expressionism, Minimalism, Pop further examine societal, political, historical, architecture, roof types, windows, porches, and styles are explored. Modern illustration
essays. producing, and marketing your own blog Art, Performance Art, Graffiti and Post- and economical influences in a series of towers and interior detailing are explored. is discussed in the context of historical
online as art professionals. Modernism. assignments and discussions. awareness.
LA 205 Developmental Psychology LA 238 World Literature
In this course students will examine current LA 219 History of Architecture: LA 224 Women, Art & Society LA 229 Survey of Contemporary This course introduces students to a wide LA 244 History of Fashion
theories and research pertaining to the This course explores the work of Western variety of historical periods and literary This course traces the Western clothing
Ancient to Gothic Interior Architecture
cognitive, social, emotional, and physical women artists from the Middle Ages to traditions. Students will read major works tradition from antiquity to the 20th century
This course provides a critical investigation Students will study the evolution of modern
development in young people from infancy the Present. Students will be exposed to of various genres and study the historical as a source of fashion and design. Students
into major developments in architecture concepts of architecture and interior design
through adolescence. Students will practice the artwork of women artists and gain an and cultural contexts informing these works. begin with an exploration of the Western
from approximately 3000 B.C. through the from the Industrial Revolution to the present.
observation techniques with applications to understanding of their lives while analyzing Students will experiment in writing with styles ideals of beauty and continue with a specific
start of the 15th century. Students will study Social philosophy is explored with special
art classrooms, museums and community the personal and socio-historical conditions covered in the course. study of the major areas of fashion revivals:
Egyptian, Mesopotamian, Greek, Roman, attention to the historical, political, and
settings. The course will also include the role that have shaped the production and classic, exotic, country and romantic.
Pre-Columbian, Indian, East-Asian, Islamic, geographic influences.
of visual arts in human development. reception of their work.
South American, African, Byzantine, and LA 239 Materials & Processes
Gothic architecture. LA 233 Popular Topics in Health, This course covers the various product LA 245 History of Jewelry & Metal
LA 216 Science Fiction and Fantasy LA 225 History of Art Education manufacturing processes and parameters
Nutrition, & Physiology Arts
This course offers a critical and historical Students will analyze art education theory involved in designing parts primarily out
LA 220 American Art History This course explores current issues in health This course provides a comprehensive
survey of science fiction and fantasy and practices from the late 19th through of plastics and metals. The major types
This course is a survey of American Art from and nutrition science. Students gain the study of the progression of design and
literature. Emphasis is placed on social 20th centuries. In addition, students will of plastics and metal categories and their
the beginnings of European colonization in scientific background required to interpret craftsmanship of jewelry and metal arts
and cultural analysis of the genre. Students identify the characteristics of a sound art respective characteristics, actual design
the 1500s to the present day. Subjects and health claims and news and to make starting with primitive materials from the
will analyze professional work, emulate it, education program and the considerations problems addressing proper detailing for the
styles in American art will be explored as informed personal decisions. Topics include ancient world and ending with 21st century
and create their own work using classic for implementing art education in various process, and product parts examination are
reflections of cultural values that have shaped genetically engineered food, nutritional digital innovations. Emphasis will be placed
storytelling structures, figures, and themes. settings. Students will examine various all discussed.
American thought and history. supplements, drugs, addiction, stem cell on materials, symbolism, techniques, and
approaches to teaching art through
research, and environmental health. This key artisans and their signature styles and
structured field experiences.
LA 217 Writing for Comics & LA 221 California Art in Cultural course meets the quantitative literacy LA 242 History of Graphic Design contributions.
Graphic Novels requirement. This course offers a comprehensive survey
Context
This course teaches effective strategies of the historical and cultural events, technical LA 246 History of Textiles
Students will develop an informed
for professional comic book scriptwriting. innovations, art and design movements and This survey course investigates textiles
appreciation for a wide range of art produced
Students will read graphic novels and critical important designers and typographers that from prehistory to the present, examining
in California, spanning the pre-Gold Rush era
writing about comics which emphasize the have formed the origins of the art form that traditional textiles of Asia, Africa, and the
through much of the 20th century. Through
physical space words occupy. Students will we now call graphic design. Americas as well as western textile design
presentations, discussions, readings, field
produce a completed comic book script by experiences and hands-on learning, students and production, with an emphasis on
the end of the semester. will examine the images and ideas that have late 19th and early 20th century design
shaped and reflected the state’s identity. movements. Textile use in interiors, clothing,
cars, and industry will be explored.
514 515
LIBERA L A RTS  LA

LA 247 History & Techniques of LA 254 Human-Centered Design LA 258 Creative Perspectives in LA 263 Beginning Chinese LA 268 Spanish 1: Basic Grammar & LA 271 College Algebra with
Printmaking This course introduces students to the Sound Design 1 This course introduces the principles of Speech Geometry
This course surveys the art of printmaking, science of ergonomics, providing them with This course surveys the development of pronunciation, vocabulary and grammar. This course covers the basic principles of This course provides an introduction to linear
from its ancient origins to the stylistic and an awareness of how to make products sound design and sound tracks from before Emphasis is placed on conversational pronunciation, vocabulary and grammar. systems, algebraic modeling of lines and
technological innovations of the present that satisfy the physical, physiological and the inception of motion pictures through Mandarin Chinese with practical applications Emphasis is on conversational Spanish with curves, and applications including angles,
day. Emphasis is placed on the distinctive psychological needs of consumers. 1978. Selected examples throughout its to and appreciation of Chinese culture. practical application and appreciation of triangles, area, and volume. Students with the
characteristics of relief, intaglio, lithographic, history will be demonstrated in class. Reading and writing are required at a high Spanish and Latin American culture. Minimal following scores are exempt from this course:
and silkscreen techniques, as students LA 255 College Math Students will learn the importance of sound beginning level. This course is not intended reading and writing is required. This course Academy of Art University (AAU) Quantitative
explore the expressive power and changing This course provides the opportunity for design, the influence of technologies and key for native or advanced speakers. is not intended for native or advanced Literacy Placement Exam score of 300 or
cultural role of the printed image throughout the artists to strengthen basic math skills. historical figures to help them in developing speakers. higher.
history. Math skills are applied to personal finance, their own creative works. Emphasis will be LA 264 Intermediate Chinese
accounting and investing. Topics include placed on how sound design functions to The course builds on the listening and LA 269 Italian 2: Conversational LA 272 Fundamentals of Drama
LA 248 A History of Sculpture From fractions, percents, ratio and proportion, support the aesthetic and narrative elements speaking skills introduced in Beginning This course presents an overview of Western
of the story.
Italian
probability, converting units of measurement, Chinese. Emphasis is placed on theater history from Ancient Greece to the
Michelangelo to the Present In this course, emphasis continues to be
and fundamentals of algebra and geometry. conversational Mandarin Chinese with Present. Students will read and analyze
This course surveys the history of sculpture placed on understanding idioms, useful
NOTE: There are place out options for LA 260 French 1: Basic Grammar & practical applications to and appreciation scripts considering genre and socio-historical
from Michelangelo’s groundbreaking phrases and conversational patterns. Topics
this course. Students with the following of Chinese culture. Students will increase contexts. The roles of the actor, director, and
approach and its classical influences, to the Speech deal with true-to-life situations and cultural
scores are exempt from this course and the their knowledge of Chinese characters and designers will also be explored. Students will
artistic innovators of the 20th Century. Topics This course covers the basic principles of awareness. Some reading and writing are
Quantitative Literacy requirement: Academy begin reading basic texts. This course is not take on creative roles in the production of
include how sculpture has become a central pronunciation, vocabulary and grammar. required. This course is not intended for
of Art University (AAU) Quantitative Literacy intended for native or advanced speakers. final scenes.
part of the urban landscape, the influences Emphasis is placed on practical applications native or advanced speakers.
Placement Exam score of 200 or higher,
of sculpture on architecture, and the complex to and appreciation of French culture.
American College Test (A.C.T.) Exam score LA 267 Italian 1: Basic Grammar &
relationship between sculpture, politics, and
of 28 or higher or pass A.C.T. Level I or II,
Minimal reading and writing is required. This LA 270 U.S. History LA 273 Spanish 2: Conversational
society.
Advance Placement (AP) Exam score of 3 or
course is not intended for native or advanced Speech This course surveys the history of the United Spanish
speakers. This course covers the basic principles of States from Colonial times through the 20th In this course, emphasis continues to be
higher on one of the following tests: Calculus
LA 249 An Artistic and Intellectual pronunciation, vocabulary and grammar. Century. Special emphasis is placed on the placed on understanding of idioms, useful
AB, Calculus BC, Statistics or Computer
LA 262 French 2: Conversational Emphasis is placed on conversational American Federalism and the significant phrases and conversational patterns. Topics
History of the Renaissance Science AB, International Baccalaureates
Italian with practical applications to and political, historical, and cultural events in deal with true-to-life situations. The course
This course introduces students to the (IB) Mathematics Exam score of 5 or Higher, French
appreciation of Italian culture. Minimal the years between Industrialization and the covers conversational Spanish for practical
art, architecture, and cultural aspects of Scholastic Aptitude Test (S.A.T.) SAT II In this course, emphasis continues to be
reading and writing is required. This course 1970s. applications, as well as appreciation of
the Renaissance through the literary and Mathematics Subject Examination score of placed on understanding idioms, useful
is not intended for native or advanced Spanish and Latin American culture. Some
philosophical texts of the period. Emphasis is 500 or higher or SAT I Mathematics Exam phrases and conversational patterns. Topics
speakers. reading and writing are required. This course
placed on analysis of paintings, sculptures, score of 600 or higher. deal with true-to-life situations. Some reading
and buildings using primary source readings. and writing are required. This course is not is not intended for native or advanced
Inquiry-based class discussions will relate intended for native or advanced speakers. speakers.
key ideas to life and artistic practice today.

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LA 274 Art & Architecture of LA 279 Seminar in Italy LA 283 Examining Film Noir LA 289 Tune into the Tube: History LA 294 German 1: Basic Grammar/ LA 300 Introduction to Public
Renaissance Florence In this three-week intensive, students will In this course, students will explore film noir, of Television Speech Speaking
This immersion study-abroad course based study and then write about the art collections a genre of crime movies characterized by The history of television is nostalgic, This course covers the basic principles of This introductory course focuses on
in Florence, Italy introduces students to of Italy. Lectures will accompany visits to extreme fatalism and highly stylized dialogue amusing, and provocative and continues pronunciation, vocabulary, and grammar. developing basic communication skills for
the primary works of Renaissance art the museums. Students will explore the and lighting. Noir films proliferated in the late to influence us from broadcast to pod cast. Emphasis is placed on practical applications public speaking. Preparing and delivering
and architecture. Visits to key buildings, extraordinary architecture of Rome, and 1930s and early 1940s and were influenced Contemporary broadcast television content to and appreciation of German culture. speeches, active listening, critiquing
collections and museums, as well as lectures, visit the extensive collections of paintings, by the Depression and post-WWII malaise. and cable television programming will also be Minimal reading and writing is required. This presentations, researching pertinent topics,
sketching assignments, and written essays, sculpture and decorative objects housed in Neo-noir movies from 1970 onward will also fully explored. So let’s turn on the flickering course is not intended for native or advanced and preparing formal outlines will be
will expose students to the rich history and the Vatican’s world-renowned collection. be explored. tube and find out more. speakers. emphasized. This course is designed for
influence of Florence’s Renaissance past. both English language learners and native
LA 280 Perspective Journalism LA 284 Evolution of the Horror Film LA 291 Designing Careers LA 295 German 2: Conversational speakers to practice and gain confidence in
LA 276 Seminar in Great Britain In this course, students learn the elements This course examines the horror film genre This course focuses on communication public speaking.
German
In this three-week course, students will be of writing and reporting for print and online from the Silent Era to the Present. Students skills for collaboration, self-promotion, and In this course, emphasis continues to be
exposed to the art of a particular city or media. Students will develop reporting will discuss the differences between artistic professional interactions. Topics will include LA 301 Topics in Literature
placed on understanding idioms, useful
region of Europe. Lectures will accompany skills, including information gathering and creation and exploitation; as well as become industry research, entrepreneurial and Topics in modern and/or classical literature
phrases and conversational patterns. Topics
visits to the architecture of the chosen locality interviewing. Legal, moral and ethical rights familiar with genre styles and movements. employee-based career opportunities, and covering genres and/or specific writers.
deal with true-to-life situations. Some reading
and visits to the city’s museums. The seminar and responsibilities on reporting will be Students will apply their knowledge to further legal issues associated with the workplace. Examples: Post-Modern Literature,
and writing are required. This course is not
destination will vary each year; please consult covered. academic study and active filmmaking. Students will write a persuasive project American Romanticism, Symbolism,
intended for native or advanced speakers.
the class schedule for location specifics. proposal and also collaborate across Transcendentalism, Shakespeare, Hugo,
LA 281 Film History 1: Pre-1940 LA 285 Physical Theatre disciplines in group projects. Audience and Melville, etc.
purpose will be emphasized.
LA 296 Applied Physics
LA 277 Post Industrial Urban Open This course explores major film movements This course focuses on acting and directing
This fundamental physics course emphasizes
from 1895 to 1940, from the silent era to skills that will strengthen the artists’ and LA 302 Film Theory & Criticism
Spaces the concepts and math-based applications
the advent of color film. Students learn the animators’ ability to communicate visually LA 292 Programming & Culture This course will address major trends in film
Designed spaces are the product of a most essential for architectural practice.
fundamental forms of cinema as developed and verbally. The course will concentrate on This course approaches design from a theory and criticism. Students will explore
specific era, culture and location. This Topics include vibrations and waves, sound,
by Eisenstein and Griffith, the introduction three essential elements: pantomime, voice- humanistic and sociological position, different approaches to analyzing the
course continues the exploration of urban seismology, laws of motion, forces, gravity,
of ‘mise-en scene’, montage editing, over acting, and improvisational acting. examining the interrelationship between meaning and cultural significance of films.
open spaces. Students will compare and energy, heat and thermodynamics, fluids,
expressionism, and film noir. human behavior and the role of buildings Students will also learn about the influence of
contrast designed outdoor spaces from the properties of materials, properties of light,
Renaissance to the present day and discuss LA 288 Vector, Matrices, & in the city. Students will learn to observe, and electrical circuits. photography and computer graphics on film.
their significance in historical context. LA 282 Film History 2: 1940-1974 Transformations gather, and interpret cultural information into
This course explores the major movements This course introduces matrices by solving ideas that can shape the organization, form, LA 303 Introduction to Philosophy
or design intent of a building.
LA 297 Landscape Social Factors
in the Golden Age of Cinema from 1940 to linear systems with various applications. The This course provides an introduction to
LA 278 Seminar in France An underlying mandate of landscape
1974 including Neo-Realism, the French mathematics of 3D vectors is presented, western philosophy and the history of ideas.
In this three-week intensive, students will architecture is to build positive relationships
New Wave, Cinema Verite, and A New including dot and cross product operations LA 293 Precalculus Students will evaluate the effects of the work
study and then write about the art collections between people, each other, and the outdoor
Golden Age of Hollywood. The work of and applications. Matrix operations are In this course, students will study of various philosophers on modern-day
of France. Lectures will accompany visits environment. Applying theories and methods
Vittorio DeSica, Billy Wilder, Francois Truffaut, then presented and used to perform fundamental precalculus with concepts philosophy and apply their theories to current
to the museums. Students will explore of prevalent social and psychological
Akira Kurosawa, Mike Nichols, Francis Ford transformations such as translations, and applications geared toward studies issues while formulating solid arguments
the extraordinary architecture of Paris and research, students will learn the research
Coppola, and other great directors will be rotations, and scale. Advanced topics such in architecture and design. Topics include assessing the validity of philosophical
visit the extensive collections of paintings, techniques and observation skills necessary
examined. Lectures and screenings are as quaternions will be introduced. algebraic modeling, trigonometry, vector concepts in relationship to their own work.
sculpture and decorative objects housed in to determine how people use, interact with
accompanied by assigned readings. algebra, linear programming, analytic
the city’s world-renowned museums. and perceive the landscape.
geometry, and an introduction to calculus.

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LA 304 Crowdfunding & Social LA 313 Style Icons & Fashion Objects LA 327 Art of the Classical World LA 347 Business Law LA 361 The Artist in the Modern LA 381 Marketing Essentials
This course focuses on iconography of style, This course examines the art and This course analyzes the role and function This course exposes students to the
Media Marketing World
fashion avatars and media interpretation and architecture of the ancient classical era, of business law. Attention is given to world of marketing through the study of
This course will examine the increasingly This course presents a critical study of
reinvention of icons. Historical eras, youth focusing on Greece and Rome, and their laws covering partnerships, corporations, creating and managing profitable customer
important role of social media in project contemporary art, through a survey of art
movements, style capitals and the roots of foundational influences of Mesopotamia employment, copyright, insurance, relationships and understanding consumer
creation. Students will enhance, promote, movements from 1980 to the Present. The
iconic fashion imagery in editorial work will and Egypt. Students will analyze artwork transactions and bankruptcy. needs. This course will introduce students
and facilitate projects by integrating such social, political and technological contexts
be discussed in depth. Students will examine in the in the context of historical, literary, to the essentials of basic marketing and
concepts as crowdfunding, crowdsourcing, of contemporary art movements such as
legendary images and trace their influences and philosophical texts of the era, applying reinforce the notion that marketing is the
and transmedia development into their work. LA 358 Creative Perspectives in Graffiti Art, Trans-avant-garde, Britart, Neo-
on popular culture. knowledge in research, theoretical papers, strategic underpinning of product market
Through practical strategies, students will Sound Design 2 Pop, Stuckism, the New Leipzig School, and
and presentations. development.
build a brand for their projects that can be This course surveys the development of beyond will be examined.
used from development through production LA 318 Writing for Picture Books sound design and soundtracks from 1978
and distribution. In this course, students will analyze LA 333 Art of the Middle Ages through the present. Selected examples LA 365 General Psychology LA 382 Film History 3:
outstanding picture books that convey and This course focuses on Christian art and throughout its history will be demonstrated in This is a survey course of the science of Contemporary Cinema
LA 306 Creatively Speaking: validate the momentous moments in a child’s architecture of the Roman and Byzantine class. Students will learn the importance of psychology. Subject matter will include This course explores the major movements
life. Universal themes of childhood including empires as well as that of Western Europe up sound design, the influence of technologies, human development, perception, in contemporary cinema and the birth of
Presentation for Designers
family, friendship, sibling rivalry, problem until the time of the Renaissance including and key historical figures to help them physiological psychology, psychopathology, the video/ digital revolution from 1975
Creative communication is essential to
solving, and independence will be explored. the rule of Charlemagne. Decorative arts in developing their own creative works. learning and personality. Application of to the present including: The Hollywood
professionally present designs and articulate
Through in-class writing exercises, students will also be examined. Students will analyze Emphasis will be placed on how sound these concepts will be both practical and Blockbuster, Sundance Film Festival,
ideas to clients. In this course, students
will develop picture book texts and characters artwork and apply their knowledge in design functions to support the aesthetic and theoretical. Dogme 95, The Political Documentary, and
will learn how to read and identify with their
with whom children can empathize. research papers and presentations. narrative elements of the story. Third World New Wave. The work of Steven
audience, speak with confidence and tell a
Spielberg, Spike Lee, Jane Campion, David
story. Students will practice presentations, LA 368 Experiencing Culture:
LA 319 History of Architecture: LA 343 Comparative Religion Lynch, The Coen Brothers, Lars Von Trier,
vocal techniques and pacing in a supportive, LA 359 Urban Sociology Anthropology for Today’s Artist
This survey course focuses on the ideals Wong Kar Wai, and other great directors will
engaging environment. Modernity This course explores the role of the city This course introduces students to the field
and history of classic world religions such as be examined. Lectures and screenings are
This course focuses on the major and its relation to the growth of civilization of anthropology and explores the depth of
Hinduism, Buddhism, Judaism, Christianity accompanied by assigned readings.
LA 307 History of Aesthetics developments in architecture from the 18th throughout recorded history. Students human and cultural diversity. Students will
through 20th centuries. Modern architecture and Islam. Students are also introduced to will compare and contrast urban settings,
This course offers an investigation into art compare and contrast how people identify
theory. Notions of truth, beauty, artistic form, will be addressed in three phases: the basics of primal religions such as Taoism institutions, and socio-cultural systems in themselves in terms of kinship, economics,
LA 383 International Cinema in an
“Emergence to World War I,” “Development and Confucianism. historical context. Internal relationships Age of Change
unity, expression, representation and taste religion, and artistic production. Students will
are emphasized. Students will study the 1920s to 1960s,” and “Plurality: Global within the community, power structures and research and analyze people’s attitudes and This course examines the political, cultural,
ideas of philosophers, art critics and artists, Modernisms.” Students will analyze the LA 345 The Art of Science, the how community members seek individual interpretations of cultural differences. intellectual, and moral state of the world as
including Plato, Aristotle, Kant, Nietzsche, vernacular manifestations of modernism and Science of Art expression will be emphasized. revealed in cinema for a period centered on
Croce, Henri, Rodin and Hughes. key 20th-century architects. In this course, students gain an insight and the pivotal year 1968. In film, it was an era
understanding of how art has influenced equally devoted to radical experimentation,
scientific research, and how science has formal exploration, and trans-national
LA 312 Creative Writing
influenced artistic work. Students will look influence.
This class is designed to familiarize students
with the creative writing process. Students at artistic movements and how artists have
are expected to express themselves through applied scientific knowledge to create
original poetry, prose and fiction. Focus is on stunning visual impact.
metaphor, emotion, plot, motif and character.

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LA 384 Underrated Cinema LA 387 Women Directors in Cinema LA 395 German 3: Reading & LA 405 Teaching: Principles & LA 420 Art of the Italian LA 423 The Golden Age of Dutch
This course will explore films that have been This course will explore films that women Writing Practices Renaissance Art
generally dismissed by film critics and the have been an integral part of creating This course focuses on German grammar The three questions driving this course are: This course examines the major artists, This course examines the art of the 17th
commercial market. Students will examine independently as well as within Hollywood. presentation and review. Students will also How do we learn?, How should we teach?, artworks and historical context related to century Dutch Republic and its surrounding
the connections and disconnections between Students will examine directors, producers, study vocabulary and idiomatic expressions and How do we know students have learned? the production of sculpture, painting, and regions. Artists covered include: Rembrandt,
public taste, commercial viability, and critical and studio heads who have all paved based on situational dialogues, articles, This hands-on course includes peer teaching, architecture in Italy from 1300 to 1600. Rubens, Van Dyck, Vermeer, Hals, Dou,
acclaim. Various underrated films and their the road for women to direct films in the and readings that reflect various German- discussions, readings, and assignments to Students will engage in critical analysis and Leyster. Students will engage in critical
directors will be examined through lectures, business. Various films will be examined speaking cultures. There is continued build students’ basic practical knowledge of of artwork through application of primary analysis of artwork through application of
readings, and screenings. through lectures, readings, and screenings. listening and speaking practice, as well as learning styles, teaching practices, course source readings and seminal theories of primary source readings and seminal theories
development of reading and writing skills. planning, assessment, and critique. Renaissance scholarship in essays and oral of Netherlandish scholarship in written work
LA 385 Close-Up on Hitchcock LA 388 Survey of Asian Cinema presentations. and presentations.
This course focuses on the enduring, This course exposes students to a wide LA 397 Italian 3: Reading & Writing LA 407 The Beatles in the Visual
influential cinema of Alfred Hitchcock, range of Asian films through stylistic analysis This course focuses on Italian grammar LA 421 Northern Renaissance Art LA 429 Architecture Theory
Arts
including the process from which his cinema of narrative and film language. Students will presentation and review. Students will also This course examines topics related to This course introduces students to the
This course focuses on the evolution of the
evolved from his roots in silent cinema to analyze how social context has influenced study vocabulary and idiomatic expressions the sculpture, painting, and architecture in formative movements and concepts of
Beatles style of fashion, design, film and
his early British sound years to his American film as an art, an industry, and a political based on situational dialogues, articles, and Northern Europe including, Netherlands, architectural theory. By tracing the evolution
music during the course of their career and
period. Assigned readings and viewing instrument. Films and filmmakers from Japan, readings that reflect various Italian-speaking Flanders, France, Germany and England of theory, students draw connections
how the visual media associated with them
assignments for homework accompany China, India, and Korea will be explored. cultures. There is continued listening and from 1300 to 1600. Students will engage in between distinct thought structures and
influenced the work of other artists.
in-class screenings and lectures. speaking practice, as well as development of critical analysis of artwork through application architectural production in academic writing.
LA 392 French 3: Reading & Writing reading and writing skills. of primary source readings and seminal Students will situate their own work within
LA 408 Analog Before Digital: Punk/
LA 386 Exploring Science Fiction This course focuses on French grammar theories of Renaissance scholarship in written the continuum of architectural discourse and
presentation and review. Students will also No Wave Film & Music work and oral presentations. production.
Cinema LA 402 Advanced Fiction Writing
study vocabulary and idiomatic expressions This course covers the film, music, and art
This course investigates the history of Students will master the art and craft
based on situational dialogues, articles, and world cross-over activities that were unique
science fiction cinema beginning with of fiction in this creative writing course. LA 422 Italian Baroque Art LA 432 Art of Spain: From El Greco
readings that reflect various French-speaking to New York from 1977-1987. This course will
George Miles’ A Trip to the Moon and Fritz Students’ original work will be critiqued in This course examines topics related to the to Picasso
cultures. There is continued listening and screen and discuss the historical background
Lang’s Metropolis in the early 20th Century carefully controlled workshops to achieve art and architecture of Italy from 1600 to This course examines the major artists,
speaking practice, as well as development of of each film through the filters of the late
through the “golden era” of the 1950s to sophisticated and mature final drafts. 1700. Students will engage in critical analysis movements, events, and institutions that
reading and writing skills. 1970s through the mid-80s art world, club
today’s special effects laden epics. Assigned Technical and theoretical issues, such as of artwork through application of primary shaped the course of Spanish Art from
scene, and music with selected readings.
readings and viewings will complement narrative form (the long short story, the source readings and seminal theories of the 16th to 20th centuries. Students will
in-class screenings and lectures. LA 393 Spanish 3: Reading & novella, and the novel) and strategies for Baroque scholarship in written work and oral engage in critical analysis of artwork through
self-discipline and language will also be LA 410 E-Commerce presentations.
Writing application of primary source readings and
discussed. This course provides students with the
This course focuses on Spanish grammar theoretical scholarship in written work and
fundamentals of selling fashion products
presentation and review. Students will also oral presentations.
online. New strategies in e-commerce
study vocabulary and idiomatic expressions
technology, emerging web-based business
based on situational dialogues, articles,
models, marketing innovations, and the
and readings that reflect various Spanish-
latest techniques for an enhanced customer
speaking cultures. There is continued
interface will be explained.
listening and speaking practice, as well as
development of reading and writing skills.

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LA 433 18th & 19th Century LA 464 Survey of Dada & LA 492 French 4: Proficiency LA 499 LA Special Topics
European Art Surrealism In this course, emphasis continues to be Special Topics class offerings change each
This course examines 19th century European Dada and Surrealism represent turning placed on French grammar presentation semester and are conducted by special
art and its 18th century origins. Focus will be points in the evolution of modern art history. and review, emphasizing more advanced guest artists. You may contact your academic
placed on the Enlightenment and aesthetic Both movements are fundamental to the structures. Students will also read, analyze, department director or advisor for more
themes of the Rococo, Neoclassicism, understanding of both Modernism and and evaluate short stories and literacy information. Please note that some Special
Romanticism, Realism and Impression. postmodernism. This course focuses on selections related to art and design. There Topics have a required course fee and course
Students will engage in critical analysis of the art, literature, philosophy and film of will be extensive practice in spoken and prerequisites may vary by topic.
artwork through application of primary source international Dada and Surrealist artists written communication.
readings and recent scholarship in written from World War I to the years immediately
and oral presentations. following World War II. LA 493 Spanish 4: Proficiency
In this course, emphasis continues to be
LA 435 The Power of Signs: LA 480 The Small Business placed on Spanish grammar presentation
and review, emphasizing more advanced
Semiotics & The Visual Arts Entrepreneur
structures. Students will also read, analyze,
This course investigates semiotics, the This course takes a practical approach
and evaluate short stories and literacy
theory and study of signs and symbols. This to conceiving, planning, organizing and
selections related to art and design. There
course will explore the relationship between managing a small business. Presented from
will be extensive practice in spoken and
the visual arts and the language of signs in a how-to perspective, with many practical
written communication.
the areas of fine art, film, graphic design, examples and applications from the business
advertising and mass media. world, the course asks students to complete
a well-reasoned business plan for future LA 495 German 4: Proficiency
implementation. In this course, emphasis continues to be
LA 449 Urban Design Theory
placed on German grammar presentation
This course enables students to analyze
and review, emphasizing more advanced
and articulate the city as a condition of LA 483 Interactive Media Production
structures. Students will also read, analyze,
networks. Students will explore rapidly & Entrepreneurship and evaluate short stories and literacy
accelerating urban conditions, ecologies, and This course delves into the roles of project selections related to art and design. There
various emerging logics as catalysts for new managers and studio bosses in the game will be extensive practice in spoken and
architectural possibilities, while developing and interactive entertainment industries. written communication.
their own perspective on critical theory and its Students will study the skills necessary to
various effects on design practices. organize teams and build successful studios.
Topics will include managing resources and
LA 497 Italian 4: Proficiency
In this course, emphasis continues to be
LA 462 Power of Myth and Symbol keeping schedules and budgets. Indie studio
placed on Italian grammar presentation
This course focuses on diverse cultural business issues including business formation
and review, emphasizing more advanced
mythologies and their symbolic and studio operations will also be covered.
structures. Students will also read, analyze,
representations. Students learn to recognize
and evaluate short stories and literacy
the myths and symbols prevalent in modern
selections related to art and design. There
society and to identify these themes within
will be extensive practice in spoken and
their own work.
written communication.

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GRA D UATE LIBERA L A RT S  GL A

GRADUATE LIBERAL ARTS

Higher education keeps getting higher. A Bachelor’s


Degree has become a standard expectation. Industry
leaders now want more. In many areas of endeavor, a
Master’s Degree is now a requirement. The Academy
prides itself on catering to the increasing needs of higher
expectations.

Graduate Liberal Arts is a liberal arts-based curriculum designed


specifically for the needs of the graduate student. Great ideas come
from a storehouse of knowledge and passion from within. Let us
teach you the mastery of tools and techniques to share your vision
with the world.

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GRA D UATE LIBERA L A RT S  GL A

GRADUATE GLA 605 Motion Picture Theory & GLA 608 Professional Presentation GLA 612 Writing & Research for the GLA 615 History of Graphic Design
This course explores the historical, cultural,
GLA 618 Film Music History: The
Style and Communication Development Master’s Student Art of the Film Score
COURSES This course addresses the formation and Presentation formats will be explored and With an emphasis on audience and purpose, social, and political movements that have This course surveys the development of the
evolution of motion picture style in the areas employed throughout this course. Many this course will guide students through the influenced the evolution of design. Close film score for motion pictures from its begin-
of camera, lighting, editing, mise-en-scene, forms of communication will be covered, writing process and provide strategies to attention will be paid to significant practitio- nings in silent film through the multitude of
GLA 601 The Renaissance Art sound, story, and performance. The history including question and answer formats, address its various stages, including idea ners and the application of their contributions styles we hear today. Selected examples will
World & Its Classical Origins of cinema is examined with an emphasis speaking to clients, listening, how to simplify generation, research, drafting, and editing. to contemporary design practice. be demonstrated in class. Students will learn
Using the traditional notion of aesthetics, this on aesthetic developments and the forces complex ideas and/or drawings, guided pre- Activities will help students develop and GLA 615E History of Graphic Design how the score functions to support the aes-
course will consider works of Renaissance behind innovations which influence contem- sentations, audience and/or client analysis, articulate final project concepts as well as This course provides an in-depth survey of thetic and narrative elements of the story.
art from the basis of classical concepts of porary works. interviews, presenting a skill set, articulation meet future writing demands in the profes- the historical, cultural, social, and political
beauty. Various Greek and Roman thinkers and vocabulary. sional world. movements that have influenced the evolu-
tion of graphic design, sheltered for EAP 603
GLA 619 Culture & Identity in
as well as the ideas of philosophers, human-
GLA 606 Crossing Borders: Art & and above ESL students. Modern American Theater
ists and specific artists who influenced the
Culture in a Global Society GLA 609 Renovating Tradition: Art GLA 613 History of 20th Century This course examines themes of identity,
Renaissance will be explored.
This course explores the historical relation- & Ideas of the 19th Century Fashion Arts community, gender, race, and sexuality in
GLA 616 Sacred Geometry
ships between the dominant, Euro-American In this course, students will be instructed This course explores the historical and cross- American plays post-1940 with emphasis on
GLA 602 The Art & Ideology of the culture and other cultures. Students consider in the ideas and art of the 19th century. cultural influences of fashion design from the
This course is a visual exploration into how
the work of influential female, gay/lesbian,
20th Century the principles of sacred geometry affect
concepts including post-colonialism, transna- Students will study the philosophy, art history beginning of the 20th Century to present day. and multicultural literary voices in dramatic
After a brief review of the art of the 19th the circle, sphere and wheel, as well as the
tionalism, and globalism, and examine how and selected literature in the context of the Students will examine the key looks of each literature. Students will analyze plays from the
century and the avant-garde, this course will universe, sun, moon, planets, heavens, and
these factors have shaped the production, European-American aesthetic milieu. decade while developing an understanding actor’s perspective and identify their socio-
focus on the artistic movements, styles and mandala. The creative processes of artists
circulation, and consumption of art. of the social and economic environment of historical significance and artistic contribution
world of ideas of the 20th Century. Various and designers are also explored.
GLA 610 Balancing Creativity and the period and how it relates to contemporary in American culture.
philosophies, social movements, and artists fashion.
GLA 607 Art & Ideas of the Profitability
will be considered, while exploring what con- GLA 617 Mythology for the Modern
Enlightenment This class is suited for those majoring in the GLA 621 History & Techniques of
stitutes modernism, art, and culture. World
This course explores the art of the Web Design & New Media graduate school. GLA 614 Architectural Professional Character Animation
This course explores diverse cultural mytholo-
Enlightenment by examining the evolu- Students will demonstrate in their portfolio the Practices Through a combination of lectures and exten-
GLA 603 Anthropology: tion of artistic styles and philosophies from necessary skills to steer the creative direction This course exposes students to the busi-
gies and their symbolic representations from
sive screenings, students will learn the history
Experiencing Culture various perspectives. Students will interpret
the Renaissance to the Early Modern era. for an organization’s web presence. ness of conducting an architectural practice. of animation as both an art and a technology.
Through readings, field projects, and active and discuss myths applying standard analyti-
Students will examine the history of ideas that Emphasis is placed on understanding the Topics will include different regional styles,
participation, students will apply the dominant cal models, explore the history of mythologi-
informed artists and artwork of the Baroque GLA 611 Cultural Narratives licensing of architects, how professional animation as a reflection of society, early
theories in anthropology in their analysis of cal studies, and learn to recognize mythic
and Rococo movements of 17th and 18th This course explores a diversity of cultural architectural firms are organized and admin- attempts to break the 3D curse, and the man-
cultural patterns within and across contempo- forms and how they operate in ancient and
century Europe. voices in literature, exposing students to the istered, methods of project management, ner in which earlier works are reflected in the
rary social groups as they apply to contem- tribal societies as well as modern culture.
artist’s capacity for expression in a specific agreements and contracts, fees and com- animation of today.
porary society. To further develop students’ pensation, ethics, insurance, the land use
set of cultural and thematic circumstances
intercultural communication as a visual artist, process, and relationships with consultants
that transcend time and place. Students will
focus will be placed on areas related to art, and contractors.
read several creative texts, participate in
design and marketing. Course days and times are updated on weekly classroom discussions, and apply
a regular basis.
VIEWAPPLY
the schedule, prerequisites,
at www.academyart.edu critical thinking skills in written essays.
and course fees & REGISTER at
https://catalog.academyart.edu
VIEW updated schedule, prerequisites,
and course fees & REGISTER at
https://catalog.academyart.edu

528 529
GRA D UATE LIBERA L A RT S  GL A

GLA 622 History & Techniques of GLA 626 Business Practices & GLA 631 Industrial Design Processes GLA 636 MS: Acting for Animators GLA 672 Professional Practices GLA 675 Professional Practices for
VFX Principles for Photographers This highly interactive course explores the This course focuses on acting and directing & Communication for Industrial Illustrators
This class will analyze the history of special In this course, students will review and build industrial design process and how it applies skills which will strengthen students’ abilities This course enables Illustration students to
Designers
effects techniques and apply that knowledge upon business practices and standards to various creative disciplines. Through to communicate visually and verbally. The
In this course, students will learn to operate in prepare their artwork for professional presen-
to contemporary visual effects and animation. within the photography industry in order videos, demos, lectures, group activities, course will concentrate on three essential
the business world. Students conceive, plan tation and exposes them to business issues
Starting with in-camera techniques, topics to set up a viable business and market- individual assignments, presentations, read- elements: pantomime, voice-over acting, and
and organize a small business, applying skills in their field. Emphasis will be placed on a
from traditional stop motion, motion control, ing plan for their individual concentration. ings, and case studies, students will learn the improvisational acting. An emphasis will also
in professional communication and research, personal career analysis, followed with build-
matte paintings, models and miniatures, to Contemporary business and professional processes and exercises needed to pursue be made on learning how to create and enact
to conceive of, fund, prototype and bring new ing a supportive financial strategy, resulting in
modern computer-generated visual effects practices for Fine Art, Art for Commerce, opportunities and solve problems creatively. comedy. the creation of a persuasive, multi-channeled
product to market while creating a sound
and animation, compositing and production Documentary and Teaching Photography will professional identity. portfolio package centered on an artist
methodology will be covered. be discussed. GLA 632 The Science of Design: GLA 640 MS: The History of Urban website.
Ethnographic Methods Landscapes GLA 673 Entertainment Professional
GLA 623 History and Techniques of GLA 627 Industrial Design in a This course analyzes the motivations and This course will explore the cultural history GLA 676 Professional Practices for
Practices
Games Globalized World behaviors of potential consumers and users. of open spaces such as gardens, parks,
This course exposes students to the business Designers & Advertisers
This course will provide an overview of This course explores industrial design as a Working in real-life contexts, students will plazas, and state and national park systems This course focuses on professional prac-
and legal affairs of the motion picture indus-
games in history, from board games to the form of cultural expression, and as a trans- apply interview and survey strategies, obser- around the world. Students will be introduced tices in graphic design, web design & new
try. Emphasis is placed on understanding
most complex PC and console games. Game actional, professional activity. Topics covered vation skills, and other ethnographic research to the perceptions of nature as impacted media and advertising. The most common
how professional film projects and production
design and theory, non-linear storytelling, include the nature of design and its cultural methods. Using multiple forms of qualitative by industrialization, increased urbanization, business issues shared by these three affili-
companies are organized and administered,
pre-production, and game art will be exam- implications and the practice of intercultural and quantitative data, students will craft sto- social reform, concerns about ecology, and ated fields will be covered in depth. Students
project financing, protection of intellectual
ined. Emphasis will be placed on the use of design in today’s globalized world. ries and creative insights to inform the design the preservation of natural resources. will create personal career plans and will
property, drafting and negotiation of agree-
games in society and how humans relate to process. study legal and project management issues
ments, fees, profit participation and other
each other through games. GLA 629 150 Years of American GLA 670 Professional Practices for compensation, insurance, and relationships and solutions.
GLA 634 Professional Practice for Animation, VFX, & Games with cast and crew.
Illustration
GLA 624 History of Visual Development This course is a comprehensive survey of Interior Designers This course exposes MFA candidates to the GLA 677 Professional Practices for
This course will expand the student’s the work of significant American illustrators This course places emphasis on the business expectations of the professional animation, GLA 674 Professional Practices for the Teaching Artist
knowledge of visual design across multiple beginning in the mid-19th up to the 21st skills necessary to be effective as a profes- visual effects, and games industries, in both This course is designed for artists and
Fine Artists
platforms and disciplines and place it in a century. Techniques and styles are analyzed sional interior designer. Professional ethics, traditional and digital mediums, in order designers wishing to teach outside of public
This course will enable students to prepare
broader historical context. The student will be in conjunction with the printing and advertis- fee generation, billing and accounting, pur- to best prepare students for their intended (K-12) schools. Students will build basic skills
their artwork for professional presentation
exposed to the visual language of live-action ing capabilities of the time. The influences of chasing documentation and post-occupancy careers. Emphasis is placed on communica- grounded in an understanding of learning
and expose them to business issues in their
and animated film, television, and gaming. illustration to the cultural patterns of the time evaluations are discussed. Professional tion, collaboration, networking, marketing, by designing and teaching lessons to peers,
field. Emphasis is placed on the creation of a
are explored. organization involvement and the benefits of and workplace pipelines. develop a portfolio appropriate for presenta-
portfolio package and artist website contain-
GLA 625 History of Photography a career path including national examination, tion to a potential employer, and identify exist-
ing a resume, statement, artist bio, and a
This course explores the history of photog- state certification and/or licensing is illus- GLA 671 Professional Practices & ing employment opportunities.
GLA 630 Survey of Sustainable trated.
collection of professional photographs of the
raphy and the impact of photography on the Communication for Fashion artist’s work.
Design
visual arts. The major photographic move- This course exposes students to the expec-
This course will focus on sustainable design
ments and genres throughout the history of tations of the professional environment in
concepts and environmental issues influ-
photography will be defined and studied in the fashion industry. Emphasis is placed
encing design in the 21st century. Students
theoretical and applied terms. on developing resumes, preparation for job
will examine facts and establish opinions
regarding sustainability leading to a personal interviews, and development of professional
philosophy. portfolios.
530 531
GLA 678 Professional Practices for GLA 681 Professional Practice for GLA 712 Genres in Science Fiction GLA 903 Graduate Seminar in
Game Developers Landscape Architecture and Fantasy Europe
This course exposes MFA candidates to The focus of this course is on the profes- This course provides a critical and histori- In this three-week course, students will be
the expectations of the professional game sional business skills and knowledge cal survey of science fiction and fantasy in exposed to the art of a particular city or
industry. Students will also become familiar necessary to be an effective and responsible literature, film and gaming. Emphasis is region of Europe. Lectures will accompany
with the various professional settings and dif- landscape architect. Students will learn placed on the history, genres and evolutions visits to the architecture of the chosen locality
ferences in development practices between about the various legalities and contrac- of science fiction and fantasy, and on the and visits to the city’s museums. The seminar
game genres in order to best prepare stu- tual arrangements involved in the design way the works reflect upon their social and destination will vary each year; please consult
dents for their intended careers. and construction process. Topics such as cultural contexts. the class schedule for location specifics.
professional ethnics, insurance will also be
GLA 679 Professional Practices for discussed. GLA 713 Creative Writing GLA 905 Graduate Seminar in
Visual Development This class is designed to familiarize students Florence: Renaissance Art & Architecture
This course focuses on professional prac- GLA 685 Social Media Marketing with the creative writing process. Students This immersion-style course introduces
tices in visual development for the anima- for Entertainment will express themselves through original students to the seminal works of art and
tion, games and film industries. The most Whether you are creating an app, fashion poetry, prose and fiction. Focus is placed on architecture in Florence, Italy, through onsite
common business issues shared by these line, game, product, film, or other endeavor, metaphor as well as theme, emotion, plot experience. Lectures and readings present
three affiliated fields will be covered in depth. this course delivers the most current informa- motif and character. the rich history of Florence’s cultural heritage,
Students will create personal career plans tion about the increasingly important world of while writing and sketching assignments
and study legal and project management crowdfunding and social media marketing. GLA 714 Acting give students the opportunities to learn of
issues and solutions. Emphasis is placed on Learn how to secure funds, build your brand, Students will learn how to bring a script to life the Renaissance period and its tremendous
communication, collaboration, crowdfund- attract supporters, and bring your dream using acting techniques that produce invigo- influence.
ing, networking, marketing, and workplace project to life. rated, physically-connected performances.
pipelines. Students will learn how actors approach
GLA 699 Special Topics scripts in imaginative and physical ways, and
GLA 680 Music and Sound Design Special Topics class offerings change each will perform scenes and monologues from
semester and are taught by experts in a contemporary stage and screen plays.
Professional Practices
This course exposes students to the busi- specific area. You may contact your aca-
ness and legal affairs that will affect them demic department director or advisor for GLA 716 MS: Fast & Furious: The
as composers, sound designers and audio more information. Please note that some World of Shorts
artists. Emphasis is placed on understand- Special Topics have a required course fee, This course will expose students to the his-
ing how professional projects and compa- prerequisites, and/or may require Department tory and nature of short films. Students will
nies are organized and administered, music Director approval. learn to develop short film story concepts,
licensing, project financing, protection of ranging from ten seconds to twelve minutes
intellectual property, drafting and negotiation in length, work on originating workable con-
of agreements, fees, profits participation and cepts using skills necessary to develop them
other compensation, insurance, and relation- from scripts and storyboards to audience-
ships with other business, legal and creative pleasing motion media.
professionals.

532 533
ONLINE

534 535
ONLINE ED UCATIO N  OL

Creative. Interactive. Flexible.


Academy of Art University Online Education offers flexible
and innovative programs to help you make the most of
your creative abilities. Our classes are taught by industry
professionals, and are multimedia rich.

If you are interested in undergraduate or graduate How do I check the latest course and degree

degree programs, or if you simply want to take a few art offerings? In addition to the online classes

classes, learn more about online classes today! Call us at currently being offered, new degrees and classes
are added on a continuing basis. For all the
800.544.2787 or 415.274.2200 (outside of the U.S). You may
latest information about current course offerings,
also visit us online at www.academyart.edu.
degrees, and awards of completion, visit online.
academyart.edu.
Can I complete an entire degree online? Can I study both online and on
campus? The answer to both of these questions is yes! You can either earn
Will I have any contact with my classmates?
an entire degree online, or you can take a combination of online and on
Limited class size, integrated use of the Internet,
campus classes toward your degree. The choice is up to you! You may also
and conferencing software enable online
study online for personal enrichment.
instructors to create a seminar-style “classroom”
environment in which students interact with each
What makes online education at the Academy different from online programs
other as much as they do with their professor.
offered at other schools? Ours is a content-rich, highly focused curriculum
Since the online discussions are asynchronous
that utilizes a multimedia approach to foster communication, learning, and
(simultaneous participation is not necessary), you
skill acquisition. We give you a completely interactive learning experience,
can ask questions as they arise and contribute to
complete with professional demonstration videos, audio, and visual
discussions at any time.
interfaces.

Can I contact an instructor if I need help? You can


contact an instructor through the online discussion,
class e-mail, or by phone.

536 537
ONLINE ED UCATIO N  OL

We’ve re-written the definition of the term


“home schooled.”
Can I get academic or language Writing Support: Students can use the Online also held on campus for local students taking or lesson. You will be given clear participation required to purchase books or other materials. Should I have a Mac or a PC computer? While the
Writing Lab (OWL) to get feedback on their online classes. requirements in your course content. The level of Please be sure to order your textbooks as soon majority of online classes can be completed on
help in my online classes?
writing via e-mail. The OWL is available for all instruction and interaction between students from as possible and in time for your first day of class!! either a Macintosh or PC computer, the individual
students enrolled in classes at the Academy of Art What are the components of online classes, and around the world is exceptional. Instructions are provided on each class description online class description pages in the course
Academic Support: Our Online Academic Support
University. Students in the Bay Area can also use how do I participate? Just like a physical campus, web page about what books or materials you will catalogue will identify particular online classes
team provides individualized academic help. We
the on-campus Writing Lab, where they can work your online class has students, instructors, Online Discussions: You can either post to the need to order, if any, and how to order them. You requiring software that is only available for either
focus on online learning strategies which include
in-person with a Writing Tutor to get tips on how to advising, and staff. The only difference is that online discussion or e-mail your instructor through may contact us at online@academyart.edu if you a Macintosh or PC computer. It is recommended
how to:
improve their writing. students interact using web-based discussion, your web browser. Conferencing for online classes have textbook or software questions. that online students refer to these online class
·· effectively manage your time in a flexible
e-mail, phone, and fax. Instead of raising your is entirely web-based. A web-based conferencing description pages for the degree that they are
class environment
English Language Support: English language hand, you ask a question in an online discussion. system is the most effective interactive device What are the prerequisites? How do I know if I pursuing prior to purchasing a new computer.
·· communicate with your instructors and fel-
support is available to all online students. Some You never have to worry about getting to class for distance learning today. You can post text, qualify? Prerequisites are the same as those stated
low classmates
online courses have English instructors in the on time because the content is available to you graphics, HTML and Internet links to a class in the general Academy of Art University catalog
·· successfully participate in discussion class to answer questions and help clarify difficult whenever you need it. Discussions, lectures, and discussion. All you need is a current web browser and class bulletins. This information for online
concepts. Students who do not have an English assignments can all be reviewed online whenever to access and interact in your class discussions. programs is also provided in the online Course
Requesting help is easy – all you have to do is instructor in their class can request help by clicking and wherever it is convenient for you, provided Schedule.
click on the Academy Resource Center link on your on the English as a Second Language link on the you are completing material and assignments What class materials will I need and where will
student homepage. right side of their homepage. Study groups are within the allocated time frame for each module, I purchase them? For many classes you will be

538 539
PROGRAMS FOR
EVERY LEVEL

PRE-COLLEGE PROGRAMS
PERSONAL ENRICHMENT
CONTINUING ART EDUCATION
540
PROFESSIONAL DEVELOPMENT541
P ROGRA MS F OR EVE RY LE VE L  P R O

GET YOUR HANDS DIRTY!


Academy of Art University has a hands-on program for
every level. Whether you want to explore something
you’ve never tried before, or hone your existing skills,
the Academy has a program for you.

Pre-College Art Experience Programs Eligibility Requirements


Dream and bring your imagination to life ·· Open to all high school students
Explore your passion for art and design while earning college credit ·· Must be proficient in English
Discover your potential and interact with other young artists

Benefits of Pre-College Curriculum


Academy of Art University’s Pre-College Programs are open to all ·· Choose from a variety of classes in any
current high school students proficient in English. Benefits of these undergraduate major
innovative, hands-on programs include:Classes designed to build
confidence and portfolios ·· Designed to accommodate all educational and
artistic backgrounds
·· Introducing current high school students to life at a top art and ·· Students will build new skills, strong portfolio
design university. pieces, and confidence
·· Assisting current high school students in building a solid portfolio.
·· Offering current high school students college credit towards Program Costs
Academy of Art University for up to 2 undergraduate elective ·· Pre-College Art Experience classes are tuition free.
classes (3 PCAE classes successfully completed with a grade “C”
·· All classes are offered on a first come, first served
or higher = 1 undergraduate elective class).
basis. Early application is recommended.
·· Exposing students and their families to career opportunities
·· A Non-refundable/Non-transferrable
in various fields of art and design before enrolling as an
processing fee applies:
undergraduate student.
- Fall or Spring: $235.00. Students can take
·· $50 undergraduate application fee waived for participants a maximum of two classes. One online and
attending Summer or Fall semester directly after graduation. One on campus or two online. (All on
·· Current High School seniors graduating this year will not be campus classes run from 12:00pm-3:50pm,
eligible for the Summer Pre-College Art Experience program but Saturdays).
are welcome to apply at http://www.academyart.edu/content/aau/ - Summer: $525.00. Students can take a
en/admissions/how-to-apply.html maximum of four classes, either on campus
or online.

542 543
Personal Enrichment PRO classes are geared toward:
Our flexible admissions and registration process allows you to ·· Juniors and Seniors looking for an Elective to add new skill sets that
design a program to meet your individual goals, whether personal or would supplement their major skill sets.
professional. ·· Practicing artists and designers seeking to acquire basic skills in a
new field.
·· Enroll as a part-time or full-time student
note: Artists and designers who wish to take classes in their current
·· Participate in our degree or non-degree programs field should submit a portfolio to the appropriate school for placement
·· Apply for the Spring, Summer or Fall semesters in an advanced course.

·· Transfer into our undergraduate or graduate programs ·· Working Professionals seeking to acquire new skills in art and design,
to supplement their work skills.
·· Attend day, night or weekend classes
·· Teacher Summer Grants and Educators wishing to take classes for
professional development purposes*
Continuing Art Education
Continuing Art Education allows you to enroll in any of the * In-service teachers will need to have these courses approved
Academy’s non-prerequisite courses for personal enrichment in advance by their district offices for professional advancement
purposes. If you are a more advanced student and you wish to purposes.
take classes that have prerequisites, you may do so by showing
completion of a similar course or equivalent knowledge. You may
contact an admissions representative at 415.274.2200 for more Visit www.academyart.edu for a complete listing of
information. If you are seeking professional-level courses, you may Pre-College, Personal Enrichment, Continuing Art
want to consider the Academy’s PRO (Professional Development) Education, and Professional Development courses and
course offerings. schedules.

Professional Development
Professional Development (PRO) courses are specially designed
offerings from the schools at Academy of Art University. These
courses are tailored for students who wish to gain exposure to and
the experience of various areas of art, design, and communication.
These courses are designed to offer students the chance to
acquire hands-on skills or gain an understanding of the historical
or business aspects of a given discipline. These courses will meet
the needs and interests of continuing education students, in-service
teachers*, and upper-division students of art and design who wish
to develop skills outside of their major.

544 545
P ROF ES S IONA L D E VE LOPME NT  P R O

PRO LA510 Marketing Essentials PRO PH512 Digital Photography: PRO 525 Social Media Strategies
This course exposes students to the world of Photoshop This course focuses on developing social
marketing through the study of creating and In this course, students will gain proficiency media strategies to meet client expectations.
managing profitable customer relationships with Adobe Photoshop. Essential tools and Emphasis will be on clarifying business social
and understanding consumer needs. This layers will be utilized to correct photographs media goals, ROI (Return On Investment)
course will introduce students to the essen- and improve skill within the software. Color benchmarks, auditing current social media
tials of basic marketing and reinforce the correction techniques will be applied to footprint, and developing key content strate-
notion that marketing is the strategic under- adjust images and gain better control over gies. Topics will include target audience,
pinning of product market development. the image editing process. frequency, production teams, and effective
promotion tactics.
PRO LA520 Business Law PRO PH517 Digital Photography:
This course analyzes the role and function Presentation PRO 535 Social Media Data
of business law. Attention is given to laws In this course, students will focus on their Analytics
covering partnerships, corporations, employ- presentation techniques. Students will cre- This course provides a deeper understanding
ment, copyright, insurance, transactions, and ate digital slide shows, web portfolios and of social media data insights including track-
bankruptcy. produce high quality color prints to showcase ing online performance, A/B testing, segmen-
their work. tation, context and conversion attribution,
PRO LA550 The Small Business defining KPI (Key Performance Indicators)
Entrepreneur PRO 499 Special Topics and other metrics. Emphasis will be placed
This course takes a practical approach to Special Topics class offerings change each on interpreting data to evaluate social media
conceiving, planning, organizing, and man- semester and are conducted by specialists. performance.
aging a small business. This class is pre- You may contact your academic department
sented from a how-to perspective, with many director or advisor for more information. PRO 545 Social Media Management
practical examples and applications from Please note that some Special Topics have a In this culminating course, students will
the business world. It will present up-to-date required course fee and course prerequisites apply all of the social media skills learned
thinking about preparing, starting, organizing, may vary by topic. to develop a social media campaign for a
and operating a small business, and what is prospective client, small business or non-
involved in forming and/ or owning a small PRO 515 Social Media Content profit organization. Emphasis will be placed
business. Development on research, reporting, and management,
This course focuses on producing content monitoring and evaluating the effectives of
PRO PH510 Digital Photography: for cross-platform social media channels the campaign.
Shooting utilizing text, video, audio, and visual images.
In this course, camera operations and expo- Emphasis will be on developing a unique
sure will be explained and the essential ele- social media voice and footprint for estab-
ments of good composition will be examined. lished, such as Twitter, Facebook, Pinterest,
Students will be given tips for improving their and Instagram, and emerging social media
photography through critiques of their work. channels.
Students will also receive an introduction
to the necessary software to manage their
VIEW the schedule, prerequisites,
images. and course fees & REGISTER at
https://catalog.academyart.edu
546 547
ATHLETICS

548 549
ATH LETIC S  AT H

BE ARTIST. BE ATHLETE.
Academy of Art University is the only four-year
art school with membership in the NCAA.

Our athletic program shatters stereotypes of artists and jocks


because our athletes are artists. Bold expression, focused intention
and unbridled passion are the marks not only of a great artist, but
also a top athlete.

Introducing the concept of competitive “artist-athletes” in 2008,


the Urban Knights secured full-fledged NCAA Division II status in
2012 and continue to support 16 intercollegiate sports which make
Academy of Art more than just one of the top art schools.

In addition to competitive sports, Academy of Art University has a


Recreational Sports and Fitness Department. Artists often forget that
their body is an instrument to creating their masterpieces. Nutritional
classes and intramural teams help achieve awareness of the body
and channel creative energy for a lasting career in the arts.

550 551
Athletics at the Academy

Intercollegiate Sports Knights By The Numbers


NCAA & PacWest Conference members
·· 200 Artist-Athletes
Fall Intercollegiate Teams
·· 122 NCAA All-West Region Honors
·· Cross Country (m/w)
·· 55 NCAA DII All-American Trophies
·· Soccer (m/w)
·· 35 Countries Represented
·· Volleyball (w)
·· 16 Sports Teams
Winter Intercollegiate Teams ·· 13 NCAA DII Post-Season Appearances
·· Basketball (m/w) ·· 3 Pacific West Conference Championships
·· Indoor Track & Field (m/w) ·· 1 Art School in the NCAA

Spring Intercollegiate Teams


The Recreation & Wellness Department offers
·· Baseball (m) a variety of activities ranging from dance
·· Softball (w) classes to intramurals.

·· Outdoor Track & Field (m/w) Campus Life offers numerous clubs ranging
from health and fitness to major-specific
·· Golf (m/w) groups.
·· Tennis (w)

Numerous intramural sports and clubs


are also offered

552 553
CAMPUS
INFORMATION

FINANCIAL AID & TUITION


CAMPUS LIFE & LEADERSHIP
ACADEMIC RESOURCES
ACADEMIC CALENDAR
CAMPUS MAP
572
ADMISSIONS INFORMATION 573
CA MP US INF ORMAT ION  I N F O

OUR CAMPUS FINANCIAL AID & TUITION


A Campus in the Heart of The City Financial Aid Office How to Apply for Financial Aid
Academy of Art University offers students a uniquely urban campus: Academy of Art University Complete the Free Application for Federal Student Aid (FAFSA). We
The city of San Francisco. The Bay Area is a buzzing and bustling 79 New Montgomery Street strongly recommend that you complete the FAFSA online at
hub of innovation. Fusing cutting-edge technology, sustainable San Francisco, California 94105 www.fafsa.gov. Follow the directions carefully: you must either
design and the creative arts, Academy of Art University students 800.544.2787 or 415.274.2222
sign electronically using your PIN number, complete and mail the
benefit from this one-of-a-kind location. Students taking courses School Code 007531
required signature page to the processor.
on-campus will join a vibrant community of artists and designers
Students may view their financial aid awards through Student Self
in the school and in the city itself. With state-of-the-art facilities Applications for campus-based Federal aid programs, as well as private
Service via the Academy of Art University website at
and equipment and the originality of the Bay Area as a stunning alternative loans, are available online at www.academyart.edu. Links
www.academyart.edu.
backdrop, students can bring their creative visions to life. Come and downloads for other financial information and required forms are
study with us in the City by the Bay. also available on this web site.
What Kinds of Financial Aid We Offer
Academy of Art University offers financial aid packages Financial Aid Timeline
Primary Site of Instruction consisting of:
Financial Aid students should complete the FAFSA at least 2-4 weeks
79 New Montgomery Street • Federal grants, loans and work-study: for eligible students with
prior to the start of the semester to ensure that an awards letter will be
San Francisco, CA 94105 demonstrated financial need
received prior to the start of classes.
• Low-interest unsubsidized loans: for all eligible students
regardless of financial need
If you do not have an awards letter by the first day of classes you can

ONLINE Academy of Art University participates in the


still receive financial aid, but you will have to settle any tuition balance
with Accounts Receivable.
following financial aid programs:
Our unparalleled online undergraduate and graduate degree You must complete all of your financial aid paperwork within 14 days
programs in art and design provide the same great education we • Pell Grant Program (up to $5,730 for the 2014/2015 academic year
following the start of the Spring and Fall semesters, and within 7 days
– full time)
offer on campus, but with greater flexibility. Studying online allows following the start of the Summer semester. This may include federal
• SEOG Program ($500 to $1,000 per year)
students to balance course work with career, family, and other tax documents and a verification worksheet if your application is
• Federal Work Study Program
responsibilities. The Academy’s accreditation assures the highest selected for verification by the US Department of Education.
• Federal Direct Student Loan Program
standard of education, instruction, and effectiveness. Our classes
• Stafford-Subsidized
teach the skills and techniques used by professional artists and Scholarship Programs
• Stafford-Unsubsidized
designers, skills which can help you make the most of your creative • Summer Portfolio Grant Program
• Plus Loan Program (Graduate students and parents of dependent
abilities. • Teacher Grant Program
students)
• Private Alternative Loans
·· Learn more at www.online.academyart.edu • Veterans Benefits (including the Yellow Ribbon Program) Pre-College High School Programs
More Scholarship Information
(Consumer information regarding financial aid at Academy of Art For more information or to apply for any of our Scholarships, please
University may be obtained from the Financial Aid Office or by visit our website at www.academyart.edu. You may also call us at
clicking on the Financial Aid link at www.academyart.edu) 800.544.2787 or 415.274.2222.

574 575
CA MP US INF ORMAT ION  I N F O

Course-Related Fees How to Pay Tuition Installment Payment Plan


Many courses require the payment of a course-related fee. Course Option #1 (Recommended) (All Academy of Art University students are eligible to apply.)
fees are listed with the course descriptions in this catalog. Course- If you are paying by Visa or MasterCard, you can pay online by
related fees must be paid by the tuition deadline. Fees pay for class logging in to Student Self Service. Go to www.academyart.edu (click ·· The Installment Payment Plan an affordable and convenient option
supplies and equipment expenses. on Current Students, then click on Self Service). Payments can be for students and parents to make tuition payments.
made 24 hours a day.
·· The Installment Payment Plan is available for both Fall and Spring
Sample of Typical Tuition for Academic Year
semesters.
Undergraduate (24 units x $835) $20,040 Option #2
Graduate Tuition (24 units x $935) $22,440 If you are paying by Check please make it payable to the Academy
Students and parents may pay tuition in four equal payments.
of Art University and send it to:
If you receive partial financial aid, you may use the Installment
Additional Fees
Payment Plan to pay tuition costs not covered by your financial aid
(Non-Refundable) Accounts Receivable
Tuition Information package.
Attn: Tuition Payments
Undergraduate Tuition $835 per unit Typical Fees for Academic Year (varies by major)$500 Academy of Art University
Typical Cost of Supplies for Academic Year (varies by major)$1,710 79 New Montgomery St How to Apply for the Installment Payment Plan
Graduate & Art Teaching Credential Tuition $935 per unit
Course Drop Fee Per Course $25 San Francisco, CA 94105 You must be registered for classes before applying to the Installment
Financial Aid Locker Rental Fee (Fall and Spring / Summer) $20  Payment Plan. A payment plan fee of $50.00 is due with the first
Returned Check Handling Fee $15 ***Note: Please indicate the student ID# on the check for installment.
Many students need financial assistance to go to college. We have
many financial aid sources available for students, and we welcome Late Registration Fee $50 identification purposes***
Late Tuition Payment Charge $50 Apply online:
you to contact us to discuss our financial aid options. We are here to
encourage and help you in finding financial assistance. Payment Plan Fee  $50 Option #3 You may apply online via Student Self Service.
Photo I.D. replacement fee $30 Cash payments may be made at the Accounts Receivable Go to www.academyart.edu. You will find additional instructions
How Tuition is Billed Student Activity fee $30 Department on the 2nd floor of the 79 New Montgomery building within the “make a payment” page.
during normal business hours or deposited in our secure drop box.
·· Tuition is charged on a per-unit basis. Changes in Tuition and Fees Apply In Person:
·· Students pay for the number of units enrolled each semester. Tuition and fee charges are subject to change at any time. Students Electronic Disbursement of Financial Aid Come to the Accounts Receivable Department, 79 New Montgomery
are advised that the information contained in this Catalog is subject (Highly Recommended for All Students) Street, 2nd Floor, San Francisco. Bring a copy of your current
·· Students are required to pay application and registration fees, as well
to change without notice. Information in this Catalog does not Financial Aid Awards Letter (if applicable) and your current course
as specified additional course fees.
constitute a contract between Academy of Art University and a All Academy of Art University students are recommended to sign schedule.
·· Tuition is due on the Saturday prior to the first day of classes each student or applicant for admission. up for electronic disbursement, which allows you to receive your
semester.
financial aid refund in the quickest and easiest manner. With For more information, call the Accounts Receivable Department at
electronic disbursement, your financial aid refunds are awarded via 800.544.2787 or 415.274.2222, or visit us online at:
a Sallie Mae Debit Mastercard. Once the card is in your possession, www.academyart.edu.
any time you receive another financial aid refund, your Mastercard
will be credited. Signing up is easy! You may fill out the simple,
required form at: http://salliemaebank.com/academyart or on the
Academy website at www.academyart.edu (click on Financial Aid).
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CAMPUS LIFE & LEADERSHIP

Campus Life & Leadership Campus Housing


A substantial part of an artist’s growth and inspiration occurs Artists in Residence
outside the classroom or studio. At Academy of Art University, ·· We offer campus residence halls across San Francisco, in the city’s
we understand this. most vibrant neighborhoods.
·· Housing is guaranteed to all new students.
We have developed a robust Campus Life & Leadership division
·· Housing communities are available for first year students, transfer
that adds value to your academic experience. There will be many and continuing students, and students 21 years of age and older.
opportunities for you to get involved and getting involved is a key to
·· Every campus building has an assigned Residence Director, and in
success for many students. Our number one goal is to motivate you many buildings a Residence Assistant lives on-site.
to do your best.
·· Safety is a primary concern in all campus housing buildings and
across campus.
Campus Life & Leadership also offers: ·· Meal plans are available – enjoy our restaurant-quality dining pro-
gram!
·· Student Activities
·· Recreation & Wellness Classes (for more info, see the
Apply for housing online! You may find out more information and
Athletics section)
complete your campus housing application online at
·· Student Organizations
www.academyart.edu. Or contact us at:
·· Career and Entrepreneurial Development

800.544.2787 (toll free)


When you arrive on campus, we will greet you with our New Student 415.274.2222 (from outside the U.S.)
Orientation. “Start Smart” was designed with you in mind. We housing@academyart.edu
sponsor a series of events and fun activities to help you achieve a
successful start to your Academy of Art University experience. Student Housing
Academy of Art University
79 New Montgomery Street
San Francisco, CA 94105

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LIBRARY & ACADEMIC RESOURCES


ARC Accessibility
The Academy Resource Center, or ARC, is the home for all The Academy of Art University ensures equal access for students
educational support services at Academy of Art University. ARC is with disabilities. The Classroom Services office facilitates reasonable
staffed with friendly, supportive, and highly qualified educators whose accommodations and provides individualized academic coaching,
Student Services Academy of Art University Library
mission is to provide each and every student with individualized a quiet place to study, resources, and referrals. Classroom Services
Student Services is a department for continuing students. New This is not your typical library! Academy of Art University
educational support. Throughout your time at the Academy, ARC promotes the use of Universal Design throughout the curriculum.
students will receive a letter from their advisor in the first month of Library has a extensive and well-curated collection of books,
will always be there to address any and all of your academic needs
school offering assistance in academic counseling. All students are periodicals, movies, screenplays, and electronic resources directly
inside or outside of the classroom.
assigned an advisor to assist in re-registration for future semesters, supports the diverse needs of the school’s art and design programs. EAP Support
class changes and program evaluation and planning for a graduating Our onsite and online resources are specifically tailored to the visual The Academy is strongly committed to its international population.
Workshops
term at the Academy. Self-service may offer the convenience of research needs of our student artists, who are encouraged to work Our English for Art Purposes courses makes the Academy
In addition to time management and other general academic
registration and class changes online. However, students should together in a vibrant atmosphere where they can conduct visual a great choice for non-native English speakers who wish to study art
workshops, Academy of Art University offers students the unique
discuss their academic progress with their advisor in-person or by research, collaborate, learn, and create. and design in the United States. The EAP curriculum at the Academy
opportunity to attend regular drop-in art and design workshops. Every
phone every semester. Regular meetings for program evaluation with integrates the study of art and the study of language. EAP services
academic department at the Academy holds drop-in workshops,
advisors help students to stay on track toward their degrees. Library services include: available include EAP courses, individual EAP support which can be
where students may have extra time with professional instructors
·· Online and in-person research help arranged for any art and design class at the university, EAP writing,
to improve upon their skills or to receive additional course help. All
Please call or email if you do not know who your advisor is: speaking and multimedia labs, as well as online EAP support.
·· Digital image collections Academy workshops are free to all students, and students may attend
as many workshops affiliated with their classes as they wish.
Undergraduate Students: ·· Full-text periodical databases
Online Support
Phone: 800.544.2787 or 415.274.2222 ·· Computers, scanners, and printers
Email: studentservices@academyart.edu
Writing Lab No other university offers the breadth and quality of online art and
·· Theater Room At the Academy of Art University, we understand the needs of art design educational support which is available here at the Academy
and design students and we have designed our writing curriculum to of Art University. Every educational support service available on
Graduate Students: ·· Quiet and Group study areas
support the visual culture of the campus. Whether you want to hone campus is also available online. We also provide academic support
Phone: 800.544.2787 or 415.274.2222
your writing skills, or if you need help with the basics, writing support materials catered specifically to the needs of students learning in
Email: graduateschool@academyart.edu Learn more at http://library.academyart.edu
is here for you. Students may schedule one-on-one appointments at an online environment. Academic coaches are available to help
the writing lab anytime throughout the semester. Writing lab support students with their online learning needs, and online students also
Online Students:
is available on campus as well as online. have EAP support and the Online Writing Lab available to them.
Students who began their academic careers entirely online from
the Summer of 2005 and forward can contact their Online Student
Services Advisor by calling 800.544.2787 or 415.274.2222 and Student Academic Support
asking for Online Student Services. Student Academic Support promotes success by assessing the
individualized needs of our students, developing customized
success plans through academic coaching, and connecting students
to vital academic and community resources.
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ACADEMIC CALENDAR - 2016


Dates subject to change. Please refer to the school’s website for the most up-to-date information.
Hyperlink to the Academy of Art University calendar: http://www.academyart.edu/content/aau/en/about-us/news-events/calendar.html

SPRING 2016 DATES First day to petition to graduate for Summer & Fall 2016 February 15, 2016
First day to petition to graduate for Spring 2016 September 21, 2015 Financial Aid file complete deadline February 15, 2016
Registration for Spring 2016 begins September 28, 2015 Registration for Summer & Fall 2016 begins February 22, 2016
New Year’s Holiday (All Buildings Closed) January 1, 2016 Installment plan deadline: 2nd payment due March 1, 2016
Winter Intersession begins January 11, 2016 San Francisco Open Studio March 5, 2016
Financial Aid initial paperwork deadline January 11, 2016 Midterm grading period for Spring 2016 March 7-19, 2016
(to guarantee timely award letter by end of January 2016) Daylight savings time begins (set clocks one hour forward) March 13, 2016
Martin Luther King, Jr. Day January 18, 2016 Drop without “W/F” penalty deadline March 20, 2016
Locker sales begin January 26, 2016 Spring Break Week (no classes this week) March 21-March 26,
New Student Move in January 26, 2016 2016
Spring 2016 Welcome Week January 27-28, 2016 Spring Holiday (All Buildings Closed) March 27, 2016
Parent’s Orientation January 27, 2016 Installment plan deadline: 3rd payment due March 30, 2016
(Location: Morgan Auditorium at 10:30 am) Last day to petition to graduate for Summer 2016 April 2, 2016
President’s Welcome January 27, 2016 Spring Pre-College Art Experience classes end April 9, 2016
(Location: Morgan Auditorium at 1:00 pm) Spring Pre-College Art Experience Final Exhibition April 16, 2016
Meet Your Department Director January 28, 2016 Installment plan deadline: 4th payment due April 30, 2016
Continuing Student Move In January 29, 2016 Fashion Show May 5, 2016
Last day to submit “Incomplete” for Fall 2015 January 29, 2016 Final grading period for Spring 2016 May 9-21, 2016
Winter Intersession ends January 29, 2016 Academy of Art University Media Awards May 13, 2016
Tuition due for Spring 2016 January 30, 2016 Spring classes end May 21, 2016
Installment payment plan contract deadline January 30, 2016 Residence Halls Close March 21, 2016
Installment plan deadline: 1st payment due January 30, 2016 Spring Show Reception & Exhibition May 23, 2016
Financial Aid students must contact Accounts January 30, 2016 Spring 2016 Academy of Art University Graduate May 26, 2016
Receivable to confirm award will cover tuition and fees Commencement (Location: Cow Palace)
Spring classes begin February 1, 2016 Spring 2016 Academy of Art University Undergraduate May 27, 2016
Last day to register for Spring 2016 without a late fee February 6, 2016 Commencement (Location: Cow Palace)
Last day for course changes without a late fee February 6, 2016 Memorial Day (All Buildings Closed) May 30, 2016
Last day to petition to graduate for Spring 2016 February 6, 2016 Final grades for Spring 2016 to students June 6, 2016
Late Registration Period for Spring 2016 (late fee will apply) February 8, 2016
Spring Pre-College Art Experience classes begin February 13, 2016
Last day to register for Spring 2016 (late fee will apply) February 13, 2016

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SUMMER 2016 DATES FALL 2016 DATES Final grading period for Fall 2016 Dec 12, 2016-Jan 1, 2017
First day to petition to graduate for Summer & Fall 2016 February 15, 2016 First day to petition to graduate for Summer & Fall 2016 February 15, 2016
Fall Pre-College Art Experience Final Exhibition TBA
Registration for Summer & Fall 2016 begins February 22, 2016 Registration for Summer & Fall 2016 begins February 22, 2016
Fall classes end December 17, 2016
Last day to petition to graduate for Summer 2016 April 2, 2016 First day to petition to graduate for Spring 2017 September 19, 2016
Residence Halls Close for Winter Break December 17, 2016
Financial Aid initial paperwork deadline TBA Financial Aid initial paperwork deadline TBA
Winter Holiday (All Buildings Closed) December 25, 2016
(to guarantee timely award letter by mid-June) (to guarantee timely award letter by the end of August)
New Years Holiday (All Buildings Closed) January 1, 2016
Summer Intersession begins May 31, 2016 Locker sales begin TBA
Final grades for Fall 2016 to students January 2, 2017
Locker sales begin TBA New Students Under 21 Move In August 22, 2016
Last day to petition to graduate for Spring 2017 February 4, 2017
New Student Move In June 14, 2016 New Students Over 21 Move In August 23, 2016
(or last day to Register for SP17 without late fee)
Summer 2016 Welcome Week TBA Fall 2016 Welcome Week TBA
President’s Welcome TBA President’s Welcome & Parent’s Orientation TBA
Meet Your Department Directors TBA Meet Your Department Directors TBA
Last day to submit “Incomplete” for Spring 2016 June 17, 2016 Continuing Student Move In August 26, 2016
Summer Intersession ends June 17, 2016 Last day to submit “Incomplete” for Summer 2016 August 26, 2016
Continuing Student Move In June 17, 2016 Installment payment plan contract deadline August 27, 2016
Financial Aid students must contact Accounts June 18, 2016 Tuition due for Fall 2016 August 27, 2016
Receivable to confirm award will cover tuition and fees Installment plan deadline: 1st payment due August 27, 2016
Tuition due for Summer 2016 June 18, 2016 Financial Aid students must contact Accounts Receivable August 27, 2016
Summer classes begin June 20, 2016 to confirm award will cover tuition and fees
(including Portfolio Grant & Teacher Grant recipients) Fall classes begin September 1, 2016
Last day to register for Summer 2016 without a late fee June 25, 2016 Labor Day (All Buildings Closed) September 5, 2016
Last day for course changes without a late fee June 25, 2016 Last day to register for Fall 2016 without a late fee September 12, 2016
Financial Aid file complete deadline TBA Last day for course changes without a late fee September 12, 2016
Summer Pre-College Art Experience classes begin TBA Late Registration Period for Fall 2016 (late fee will apply) September 13-17, 2016
Last day to register for Summer 2016 (late fee will apply) June 27, 2016 Last day to petition to graduate for Fall 2016 September 17, 2016
Independence Day (All Buildings Closed) July 4, 2016 Last day to register for Fall 2016 (late fee will apply) September 17, 2016
Midterm grading period for Summer 2016 July 10-20, 2016 Financial Aid file complete deadline
Drop without “W/F” penalty deadline July 13, 2016 Registration for Spring 2017 begins TBD: September 26,
Final grading period for Summer 2016 August 4-19, 2016 2016
Summer Pre-College Art Experience classes end TBA Installment plan deadline: 2nd payment due September 27, 2016
Summer Pre-College Art Experience Final Exhibition TBA Fall Pre-College Art Experience classes begin TBA
Summer classes end August 10, 2016 Midterm grading period for Fall 2016 October 17-31, 2016
Residence Halls Close TBA Drop without “W/F” penalty deadline October 26, 2016
Final grades for Summer 2016 to students August 22, 2016 Installment plan deadline: 3rd payment due October 27, 2016
Daylight savings time ends (set clocks one hour back) November 6, 2016
Thanksgiving Break (All Buildings Closed) November 24-27, 2016
Installment plan deadline: 4th payment due November 27, 2016
Fall Pre-College Art Experience classes end TBA

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ADMISSIONS

When to Apply
·· Academy of Art University has rolling Undergraduate Admissions Philosophy Graduate Admissions Philosophy
admissions; you may apply year-round Academy of Art University was built on the Academy of Art University graduate
to enroll in classes for Fall, Spring, and
educational philosophy that all students programs are designed for students who
Summer semesters.
interested in studying art, design and desire focused, master-level study in their
·· It is recommended that you apply as early
communications deserve the opportunity to field of choice. All students who hold a
as possible to ensure enrollment in your first
do so. It is our belief that all students willing bachelor’s degree are encouraged to apply.
choice of classes.
to make the appropriate commitment have Graduate students undergo an individualized
·· You may apply up to two years before you
the ability to learn professional-level skills. program of study that includes one-on-one
plan to enroll at the Academy. (Application
fee is non-refundable, and application can We maintain an inclusive admissions policy instruction from a professional advisor and
not be deferred.) for all undergraduate programs.* Previous a faculty-guided final project. Applicants
experience with art, design, communications, to the graduate programs are asked to
·· Applications are accepted through the
second week of the Spring and Fall or acting is not required for admission. submit a portfolio and other materials
semesters, and the first week of the Students of all skills levels, beginning to to demonstrate their level of ability (see
Summer semester. advanced, will be accommodated with the Graduate Admissions Requirements for
proper coursework. We prepare students for more information). The portfolio is used for
advanced courses by offering foundations program placement purposes; the Academy
courses that teach fundamental art, design, provides skills-mastery courses for first
communications and acting skills. semester students who need preparatory
work.
*Please note that the Academy may reject any
applicant whose records indicate inadequate
preparation and/or interest for its programs. An
applicant who has been denied admission will not be
allowed to register for classes.

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Access Statement How to Apply There are 5 simple ways to apply for INTERNATIONAL ADMISSIONS There are 5 simple ways to apply for
Students with disabilities are invited to apply Domestic Admissions: Non-U.S. Citizens International Admissions:
for admission to any program. Academy of If you are a non-US citizen, please follow the
DOMESTIC ADMISSIONS
Art University strongly recommends that stu- application instructions for either International
U.S. Citizens or Permanent Residents online : Visit the Academy website at online : Visit the Academy website at www.
dents who are requesting accommodations Undergraduate or International Graduate
(Green Card Holders) www.academyart.edu to apply and submit academyart.edu to apply and submit your
for equal access to educational programs admissions. If you have any questions,
your application fee online. application fee online.
notify the Classroom Services office prior to, please contact us at 800.544.2787 or
If you are a US citizen or permanent resident by phone : Call (+1) 415.274.2208 and an
or early in the semester to ensure their needs by phone : Call 800.544.2787 or 415.274.2222 415.274.2208, or e-mail the department at
(Green Card holder), please follow the Admissions Representative will assist you.
are met in a timely manner. To be eligible and an Admissions Representative will assist you. intladmissions@academyart.edu.
application instructions for either Domestic
for accommodations, recent documenta- by fax : Fax your application to (+1)
Undergraduate or Domestic Graduate by fax : Fax your application to 415.618.6287
tion from a medical doctor, psychologist, If you are a U.S. Citizen, living abroad, and 415.618.6278 and mail your application fee
admissions. If you have any questions, and mail your application fee to the address
psychiatrist or learning specialist is required. applying for Online classes, please fill out to the address below.
please contact us at 800.544.2787 or below.
Consult with Classroom Services for addi- the Undergraduate or Graduate Domestic by mail : Send your application and fee to:
415.274.2222, or e-mail the department at
tional information. by mail : Send your application and fee to: Application.
admissions@academyart.edu.
International Student Admissions
Step-by-step instructions for submitting your Academy of Art University 79 New Montgomery Street, 4th Floor
The International Student Admissions/
application are listed on the back of each PO Box 193844 San Francisco, CA 94105-3410
Services Department helps and guides
application form. San Francisco, CA 94109-3844 USA
international students with any questions
or concerns they may have. The advisors in person : If you are planning a trip to San
in person : Visit the Admissions Office:
assist each student with the application Francisco, please visit us at
79 New Montgomery Street and admissions process, student visa and
79 New Montgomery Street
(between Mission and Market) immigration procedures, academic advising
(between Mission and Market)
4th Floor, Mon. – Sat., 9am – 5pm and class registration. Every semester, the
4th Floor, Mon. – Sat., 9am – 5pm
department hosts an international student
orientation to help new students get
acquainted with Academy of Art University
and San Francisco. Additionally, the Academy
has its own English for Art Porposes (EAP)
program. Students may enroll in art and
design classes while taking EAP classes
at the same time. Please see the Student
Resources section for more information.

Step-by-step instructions for submitting your


application are listed on the back of each
application form.

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Admissions Requirements GED Test Center Home School Students ART TEACHING CREDENTIAL Resume: An outline of educational and GRADUATE ADMISSIONS
To locate a GED Test Center go to: We welcome and encourage home school ENTRY REQUIREMENTS professional experience REQUIREMENTS
UNDERGRADUATE ADMISSIONS http://www.cde.ca.gov/ta/tg/gd/ students to enroll in our degree and Application: Complete the online www. The Academy requires graduate applicants
REQUIREMENTS *(For AA, BA, BFA, BS, gedtestcntrs.asp non-degree programs. An experienced academyart.edu/admissions/apply.html Letters of Recommendation: Three to demonstrate their ability and intent to
B.Arch (Candidacy Status), Second BFA/BA & admissions representative will review application (A non-refundable and non- verifiable letters of recommendation from complete a Master of Arts (MA), Master of
Enter your zip code to find the center closest
Personal Enrichment) your application and help you through the deferrable $50 application fee is required) academic or professional sources Fine Arts (MFA) or Master of Architecture
to you.
admissions process. The Academy of Art program (M. Arch.).* After submitting
Academy of Art University requires one of the
University open door admissions policy Proof of Earned Bachelor’s Degree or CPR and First Aid Workshop Certificate: the application form and application fee,
following*: How and When to Submit Your Proof of
equally applies to home school students who Official documentation proving successful graduate applicants must submit the
High School Graduation Higher: Official or unofficial transcripts must
·· High School Diploma completion of an approved CPR and First
participate in a program officially recognized show the granting of a Bachelor’s degree or following additional items. Students may
·· Proof of high school graduation (which Aid workshop/class NOTE: The CPR/First Aid
·· GED / CHSPE by the state in which they live. To qualify for only register for graduate classes after being
clearly shows the graduation date) must higher in Fine Art or in a related program with
Workshop or class must be approved by the
be received before the start of your first admission you may submit a signed Home a minimum GPA of 2.5. www.academyart. admitted into a Master of Arts, Master of Fine
Academy of Art University accepts the California Emergency Medical and Safety
semester. School Program Certification Form along edu/ assets/pdf/international-transcript- Arts or Master of Architecture program.
following as proof of high school graduation: Authority (EMSA) NOTE: Completion of the
·· Proof of your completed GED or CHSPE. with home school transcripts. policy.pdf International transcripts must be ·· Statement of Intent: Explain your goals in
CPR/First Aid Workshop must be completed
·· ·Official, sealed copy of high school *Please note that the Academy may reject any accompanied by an English translation. Graduate School, leading to your MA, MFA
transcript or GED prior to second semester courses that or M. Arch. Final Project, in a one-page,
applicant whose records indicate inadequate
If you are sending transcripts or other proof
preparation and/or interest for its programs. An require fieldwork typed essay.
·· Official, sealed copy of a completed of high school graduation, they must be CBEST Test Results: Official results of
applicant who has been denied admission will not be
Bachelor’s degree transcript allowed to register for classes. passing the California Basic Education Skills ·· Résumé: Describe your educational and
delivered or mailed to:
Optional Portfolio: Students are professional experience.
·· Signed Home School Program Certification Test (CBEST)
Academy of Art University recommended to submit a body of work ·· Official or unofficial College Transcripts:
form and transcripts
Office of the Registrar to showcase their skills. Please contact an Sealed transcripts may be sent directly from
·· California High School Proficiency Exam CSET Test Results: Official results of
79 New Montgomery Street, 435 Admissions Representative for details. the college(s) attended or may be submitted
(CHSPE) Letter passing the California Subject Matter by the applicant by mail.
San Francisco, CA 94105-3410 Examination Test (CSET) in Art
Transcripts from applicant may also be
*Copy of complete High School Diploma NOTE: Candidates must successfully pass
emailed to transcripts@academyart.edu.
for first degree undergraduate and personal both parts of the CSET in ART: Subset 1 and
Transcripts must show completion of an
enrichment students Subset 2.
undergraduate degree. You must submit
(Academy of Art University cannot certify Cal official or unofficial transcripts from the
Grant GPA from this document) TB Health Certificate Clearance: Official institution from which you graduated.
results of the TB Health Certificate clearance Academy of Art University accepts electronic
submission of official transcripts. Students
Official transcripts or proof of high school sending an official electronic transcript
Certificate of Clearance from Department
graduation must be received prior to the start should have it directed to the following
of Justice (DOJ) & Federal Bureau of
of the first semester. email address transcripts@academyart.edu.
Investigation (FBI): Official documentation Academy of Art University is also a member
of the fingerprint clearance from the DOJ and of the National Student Clearinghouse
FBI Electronic Transcript Exchange Registry and
can accept transcripts directly from other
member organizations.
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·· Portfolio/Reel (for class placement in the **Portfolio/Reel Return Policy: Applicants must make How to Register for Classes 2. Register online Transfer Information Transfer Policies
graduate program): arrangements to pick up their portfolios or reels
All continuing students may register, · Only an official transcript may be used to
in person or to have them returned via US Postal
A body of work representing the chosen
Service; only portfolios/reels with prepaid return For degree requirements and more course look up class schedules, and view Academy of Art University invites all apply transfer credit to the student’s record
discipline will be required. A description postage will be returned via US Postal Service. information, contact us at 800.544.2787 or course descriptions at applicants interested in receiving transfer at Academy of Art University.
list is helpful to accompany portfolios/reels Portfolios or reels that are unclaimed or returned due 415.274.2222. You may also visit us online at catalog.academyart.edu credit from previous post-secondary
when being reviewed, with all pieces labeled to incorrect address or inadequate postage will not be · Official and unofficial transcripts may be
www.academyart.edu. institutions to submit their official transcripts
with your name and the title, size, medium stored. Although every precaution is taken to protect used to apply transfer credit to the student’s
portfolios and reels, the Academy of Art University for review. record at Academy of Art University. Student
and date of completion. For collaborative Registration Fees
cannot be held responsible for loss or damage of Students may register by any one of the athletes must submit official college tran-
works, please explain your role in the portfolios or reels either in transit or on campus for Students must pay the following non-
following ways: How to Transfer scripts for official transfer credit evaluation.
creative process. International applicants review. refundable fees in order to register for Transferring into Academy involves two
are asked to provide an English translation · Transfer evaluations are based on the cur-
1. Register in person or by phone classes*: steps:
of any copy/written material presented as rent transfer policies during the student’s
1. Complete an application to Academy
part of the portfolio/reel. Registration for ·· New Undergraduate Students: Tuition Deposit $100 semester of admission and will be bind-
of Art University.
the appropriate classes is based on the Schedule a registration appointment or ing for the student’s entire matriculation
+ Registration Fee $20 2. Submit official or unofficial college/
skills demonstrated in your portfolio/reel. register by phone by calling the Undergradu- at Academy of Art University. Subsequent
university transcript(s)
Applicants should contact an Admissions ate Admissions Office at 800.544.2787 or *If registration is cancelled prior to the start of class evaluations are not permitted unless the
Representative for details on portfolio/reel 415-274-2222. only $100 will be retained by the University. student changes his or her degree program
by mail in a sealed envelope to:
submission, including content and format ·· New Graduate and Art Teaching Credential (i.e. from an Associate of Arts degree to a
Academy of Art University
requirements.** In most cases portfolios Students: Schedule a registration appoint- When to Register for Classes Bachelor of Fine Arts degree).
Office of the Registrar
may be sent digitally. Ask your Admissions ment or register by phone by calling the 79 New Montgomery Street, 435 · Coursework from accredited post-second-
Representative today! Graduate Admissions Office at 800.544.2787 ·· Students are encouraged to register as
San Francisco, CA 94105-3410 ary institutions will be considered for transfer
·· Additional materials may be required by the or 415.618.6326. early as possible to guarantee placement in
if it carries the equivalent credit, prereq-
specific departments. Please check with desired courses.
·· New International Students: or uisites, content, and level of instruction.
your Admissions Representative. Schedule a registration appointment or ·· Students may register until the second Remedial or pre-college courses are not
* Upon receiving all application requirements, the register by phone by calling the Interna- Monday of each term without a late fee. Academy of Art University accepts electronic eligible for transfer.
department will review and will recommend that tional Admissions Office at 800.544.2787 or ·· After the second Monday of each term, a
submission of official and unofficial
· Coursework presented for transfer must be-
the student be accepted, not accepted or allowed transcripts. Students sending an official or
415.274.2208. late registration fee of $50 will apply. successfully completed with a letter gradeof
to enroll in Graduate Preparatory Coursework.
unofficial electronic transcript should have
Preparatory Coursework will be determined by ·· Returning/Continuing Domestic (U.S. Citizen ·· Registration is not allowed once two “C” or above or a grade of “pass” in a pass/
the department to meet the graduate admissions
it directed to the following email address:
or Resident Green Card Holders), and Inter- consecutive class sessions are missed. fail course.
requirements. transcripts@academyart.edu
national Undergraduate Students: · Units completed at another institution after
Schedule a registration appointment or reg- Students may contact an Admissions
Please note that the Academy may reject any Academy of Art University the student has started a degree program at
applicant whose records indicate inadequate ister by phone by calling the Student Servic- Representative or Student Services Advisor Academy of Art University will not be consid-
is also a member of the National Student
preparation and/or interest for its programs. An es Office at 800.544.2787 or 415.274.2222. for more information by calling 800.544.2787 ered for transfer.
applicant who has been denied admission will not be
Clearinghouse Electronic Transcript
allowed to register for classes. ·· Returning/Continuing Domestic (U.S. Citizen or 415.274.2222. Exchange Registry and can accept · The deadline for submission of all official
or Resident Green Card Holders), and Inter- transcripts directly from other member transcripts prior to the end of the student’s
national Graduate Students: Schedule a reg- organizations. first degree seeking semester.
istration appointment or register by phone by
calling the Graduate School at 800.544.2787
or 415.274.8617.

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CA MP US INF ORMAT ION  I N F O

Undergraduate Degrees evaluations for degree-seeking students are http://www.academyart.edu/student-and- New undergraduate students should consult
conducted during the student’s first semester academic-policies for full transfer policies. their Admissions Representative at Academy
Liberal Arts courses: All degree programs have
and are considered final. Transfer credit will not Transfer information is subject to change. of Art University for additional portfolio
unique Liberal Arts requirements. Courses that
be awarded after the end of the student’s first Please contact the Office of the Registrar at requirements. Returning/Continuing students
cannot be applied toward a degree will not be
semester. Any appeals must be presented to 800.544.2787 or 415.274.2222 or visit should schedule an appointment with their
transferred. Major courses: A portfolio review
the Office of the Registrar Transfer Office by the www.academyart.edu for more information. Student Services Advisor.
is required to determine if courses may be
end of the first semester.
transferred toward the major.
Placement & Portfolio Reviews Online Students
Second Bachelor’s Degrees Undergraduate students who fail to submit
proof of High School graduation and/or confer- Students may place into a course by Please note: Our campus computer lab
Students who have completed a bachelor’s ral of a Bachelor’s degree by the end of their demonstrating necessary knowledge and skill facilities are not available for students taking
degree and are seeking a second bachelor’s first semester will not be allowed to enroll for level. Major course placement or transfer is classes 100% online.
degree may have 50% of the required subsequent terms until proof of graduation has determined by a portfolio review conducted
Stephens Institute dba/Academy of Art
units transferred based on a department’s been received by the Office of the Registrar. by the Department Director. Students who
University is registered with the Minnesota
predetermined agreement.  Major courses may Graduate degree seeking students who fail to place out of a required course will have that
Office of Higher Education pursuant to
be waived based on portfolio review. NOTE: submit proof of conferral of a Bachelor’s degree requirement waived but must make up the units
Minnesota Statutes sections 136A.61 to
Not all departments offer a predetermined by the end of their first semester will not be al- with a substitute Academy of Art University
136A.71. Registration is not an endorsement of
transfer agreement.  Speak with an Admissions lowed to enroll in subsequent terms until proof course which will be determined by the
the institution. Credits earned at the institution
Representative for details. of graduation has been received by the Office Department Director.
may not transfer to all other institutions.
of the Registrar.
Students who have completed a bachelor’s Detailed instructions for portfolio submissions
degree and are seeking an associate of are provided by the Admissions Office. University Policies and
arts degree may have 18 units transferred Undergraduate Residency Requirement Portfolios may be submitted digitally. Physical Academic Information
based on a department’s predetermined portfolios of original work are also accepted.
Students seeking a degree must complete a This online catalog is for your information only;
agreement.  Major courses may be waived Applicants are responsible for picking up
minimum of 50% of required units at Academy information found in this catalog is subject to
based on portfolio review. A maximum of portfolios or reels in person or to have them
of Art University to satisfy the undergraduate change at any time. Detailed university policies
50% of total units may be transferred based returned via US Postal Service. Only portfolios/
residency requirement. and academic information are available on our
reels with prepaid return postage will be
on a portfolio and transcript review. NOTE: website at www.academyart.edu.
returned via US Postal Service. Portfolios or
Not all departments offer a predetermined
Transferability reels that are unclaimed or returned due to
transfer agreement.  Speak with an Admissions
Students who wish to continue their education incorrect address or inadequate postage will be
Representative for details.
at other schools must not assume that credits retained on campus for approximately 90 days.
earned at Academy of Art University will be Although every precaution is taken to protect
Graduate Degrees accepted by the receiving institution. It is the portfolios and reels, Academy of Art University
responsibility of the student planning to transfer cannot be held responsible for loss or damage
A maximum of 6 transfer units from another
to another school to research the requirements of portfolios or reels either in transit or on
graduate program may be transferred towards
of the selected school. Institutions of higher campus for review.
degree requirements.
learning vary in the nature and number of cred-
its that are acceptable, and it is at the discretion
Transcript Submission Deadline of that institution to accept credits earned at
other schools.
Upon enrollment at Academy of Art University,
all official transcripts must be received prior to See University Policies
the end of the student’s first semester. Transfer

596 597
That’s the story.
It’s a story in pictures and a few words that tells of creativity, imagination, and people,
just like you, on their way to the top. The professionals who have created this story
for you love going to work where they spend their days turning ideas into compelling
communications. Filling the world with beauty that never existed before. Looking at
things like they’ve never been seen before. Telling stories like they’ve never been told
before.  Making music and characters that have never been heard before. They’re
working creative professionals who have jobs so rewarding that they take great joy in
what they love and do so well.
 
If these words and pictures have fanned the spark of creativity in you, find areas that
really interest you. Then, do something about it. It could be the beginning of another
story, your story. You know, the one that makes history.

special thanks: To all the students, faculty and alumni whose


artwork and words appear in this catalog. Your talent is an inspiration
and we appreciate you being a part of the Academy family.

concept design: Stuart Morgan


cover artwork: Adam Dennis, School of Illustration, 2008 BFA Alumnus, www.adamdennisarts.com
catalog production: Mateo Tayamen and Mitchell Griffin
content coordinators: Denise Cottin and Christina Arellano
copywriters: Mindy Smart and Cheryl Locke
primary photography: Bob Toy and Eva Kolenko
effective date: February 1, 2016 - December 17, 2016

Visit www.academyart.edu to learn more about total costs, median student loan debt, potential
occupations and other information.

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