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and averaging almost 250 pounds.

Your size is
Version 1.1 11/6/2017 Medium.
Homebrew By IrishBandit Speed. Your base walking speed is 30 feet.
DnD 5th Edition by Wizards of the Coast Breath Weapon. You can use your action to exhale
InDesign Template by /u/Barkalot destructive energy. Your draconic ancestry determines
Created using Adobe InDesign and Photoshop the size, shape, and damage type of the exhalation.
Feedback by Discord of Many Things When you use your breath weapon, each creature in
(https://discord.gg/ZrDhU7X) the area of the exhalation must make a saving throw,
Feedback by /r/UnearthedArcana the type of which is determined by your draconic
Art by NikuSenpai and Ekaterina Burmak ancestry. The DC for this saving throw equals 8 + your
Constitution modifier + your proficiency bonus. A
Greater Dragonborn creature takes 2d6 damage on a failed save, and half
Presented here is an alternative form of the Dragonborn as much damage on a successful one. The damage
race. I feel that the Dragonborn as given in the Player’s increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6
Handbook are a bit lackluster and boring. Volo’s Guide to at 16th level.
Monsters made it especially clear, with Lizardfolk having After you use your breath weapon, you can’t use it
naturally armored scales, something that Dragonborn again until you complete a short or long rest.
seems like it should have, but does not. Natural Armor. You have tough, scaly skin. When you
This incarnation of Dragonborn is much more color- aren’t wearing armor, your AC is 13 + your Dexterity
based, and tends towards the stronger end of overall race modifier. You can use your natural armor to determine
balance, but by my reckoning are not overpowered. I have your AC if the armor you wear would leave you with a
based the abilities of each color off the lore of the various lower AC. A shield’s benefits apply as normal while you
colors of Dragon in the Monster Manual. The colors are use your natural armor.
not all equally powerful, some colors have more niche Languages. You can speak, read, and write Common
abilities than others, but true dragons are not balanced and Draconic. Draconic is thought to be one of the
across colors either. However, no color is exceptionally oldest languages and is often used in the study of
different in power from the others. magic. The language sounds harsh to most other
creatures and includes numerous hard consonants and
Dragonborn sibilants.
Color. In the same manner as true dragons,
Born of dragons, as their name proclaims, the
dragonborn walk proudly through a world that greets dragonborn are divided into a number of different
them with fearful incomprehension. Shaped by colors. These colors fall into two categories, the
draconic gods or the dragons themselves, dragonborn chromatics — black, blue, green, red, and white — and
originally hatched from dragon eggs as a unique the metallics — brass, bronze, copper, gold, and silver.
race, combining the best attributes of dragons and
humanoids. Some dragonborn are faithful servants to
true dragons, others form the ranks of soldiers in great
wars, and still others find themselves adrift, with no
clear calling in life.
The blood of a particular type of dragon runs
strong through all dragonborn. A dragonborn’s color
imparts many traits upon them, including varying
types of breath weapon, as well as scales that closely
match those of their dragon ancestor — bright red,
green, blue, or white, lustrous black, or gleaming
metallic gold, silver, brass, copper, or bronze.
Dragonborn Traits
Your draconic heritage manifests in a variety of
traits you share with other dragonborn, as well
as unique aspects based on your color.
Age. Young dragonborn grow quickly. They
walk hours after hatching, attain the size and
development of a 10-year-old human child by
the age of 3, and reach adulthood by 15. They
live to be around 80.
Alignment. Dragonborn tend to extremes,
with chromatic dragonborn taking on their
ancestor’s cruelty and malice, while metallic
dragonborn follow ideals of benevolence and
justice.
Size. Dragonborn are taller and heavier
than humans, standing well over 6 feet tall
Black Green
Ability Score Increase. Your Constitution score Ability Score Increase. Your Charisma score
increases by 2, and your Strength score increases by 1. increases by 2, and your Strength score increases by 1.
Draconic Ancestry. Your breath weapon deals acid Draconic Ancestry. Your breath weapon deals poison
damage in a line 30 feet long and 5 feet wide. Your damage in a 15-foot cone. Your breath weapon imposes
breath weapon imposes a Dexterity saving throw. You a Consitution saving throw. You have resistance to
have resistance to acid damage. poison damage.
Brutal and Cruel. You add your Constitution modifier Manipulative Schemer. You have proficiency in
to the damage of your breath weapon. Deception.

Blue Red
Ability Score Increase. Your Strength, Dexterity, and Ability Score Increase. Your Strength score
Constitution scores each increase by 1. increases by 2, and your Constitution score increases
Draconic Ancestry. Your breath weapon deals by 1.
lightning damage in a line 30 feet long and 5 feet wide. Draconic Ancestry. Your breath weapon deals fire
Your breath weapon imposes a Dexterity saving throw. damage in a 15-foot cone. Your breath weapon imposes
You have resistance to lightning damage. a Dexterity saving throw. You have resistance to fire
Desert Predator. As an action, you can burrow damage.
yourself into sand or other loose soil. Creatures that Arrogant Tyrant. You have advantage on saving
attempt to detect you take a −5 penalty to their Wisdom throws to avoid being charmed or frightened.
(Perception) checks as long as you remain there
without moving or taking actions. Silver
Ability Score Increase. Your Intelligence score
Brass increases by 2, and your Strength score increases by 1.
Ability Score Increase. Your Strength score Draconic Ancestry. Your breath weapon deals cold
increases by 2, and your Charisma score increases by 1 damage in a 15-foot cone. Your breath weapon imposes
Draconic Ancestry. Your breath weapon deals fire a Consitution saving throw. You have resistance to cold
damage in a line 30 feet long and 5 feet wide. Your damage.
breath weapon imposes a Dexterity saving throw. You Hoarding History. You have proficiency in History.
have resistance to fire damage.
Boldly Talkative. You have proficiency in Persuasion. White
Ability Score Increase. Your Constitution score
Bronze increases by 2, and your Strength score increases by 1.
Ability Score Increase. Your Strength, Constitution, Draconic Ancestry. Your breath weapon deals cold
and Charisma scores each increase by 1. damage in a 15-foot cone. Your breath weapon imposes
Draconic Ancestry. Your breath weapon deals a Consitution saving throw. You have resistance to cold
lightning damage in a line 30 feet long and 5 feet wide. damage.
Your breath weapon imposes a Dexterity saving throw. Primal and Vengeful. You have proficiency in
You have resistance to lightning damage. Survival.
Dragon of the Coast. You have a swim speed of 30
feet.

Copper
Ability Score Increase. Your Charisma score
increases by 2, and your Strength score increases by 1.
Draconic Ancestry. Your breath weapon deals acid
damage in a line 30 feet long and 5 feet wide. Your
breath weapon imposes a Dexterity saving throw. You
have resistance to acid damage.
Good Host. You have proficiency in Performance, and
can speak, read, and write one extra language of your
choice.
Dragonborn Sorcerers
Gold The Draconic Bloodline Sorcererous Origin has multiple
Ability Score Increase. Your Wisdom score increases features that overlap with this version of Dragonborn’s
by 2, and your Charisma score increases by 1. features at 1st level. Dragonborn Draconic Sorcerers also
Draconic Ancestry. Your breath weapon deals fire gain the following feature at 1st level:
damage in a 15-foot cone. Your breath weapon imposes Your greater attunement to your draconic heritage
a Dexterity saving throw. You have resistance to fire grants you a more powerful breath weapon. Your breath
damage. weapon damage increases to 3d6. The damage increases
Reserved Companion. You have proficiency in to 4d6 at 6th level, 5d6 at 11th level, and 6d6 at 16th level.
Insight.