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Motion Capture - What is it?

Motion capture is defined as "The creation of a 3D representation of a live performance." in


the book Understanding Motion Capture for Computer Animation and Video Games by
Alberto Menache. This is in contrast to animation that is created 'by hand' through a process
known as keyframing.
Motion capture (AKA Mocap) used to be considered a fairly controversial tool for creating
animation. In the early days, the effort required to 'clean up' motion capture data often took as
long as if the animation was created by an animator, from scratch. Thanks to hard work by
the manufacturers of motion capture systems as well as numerous software developers,
motion capture has become a feasible tool for the generation of animation.
Software tools for working with motion-captured data, such as MotionBuilder , have evolved
to the point where animators now have the means to edit and blend takes from multiple
capture sessions and mix and match them with keyframed animation techniques; allowing
great control of style and quality of final output, for anything ranging from realistic to
'cartoony' motion.
OPTICAL MOTION CAPTURE
PhaseSpace
CamerasHardwareSoftwareGlovesFace trackingRentalGalleryGet More Info
MARKERLESS MOCAP
iPiSoftDetailsPurchaseDownloadsCommunitySupportGalleryFAQGet More Info
MOTION CAPTURE SUITS
AnimazooIGS-190
IGS-190-MIGS-190-HIGS-MiniTechnologySpecsGalleryRentalGet More Info
Gypsy 7
Full-bodyTorsoTechnologyWorkflowGalleryGet More Info
HAND AND FACIAL MOCAP
Hands
Acceleglove
AboutDetailsApplicationsProductsDemosSupportMore Info
PhaseSpace5DT
DataglovesSoftware
CybergloveMore Info
Face
PhaseSpaceFace TrackerFacial Motion CaptureFT2000S SoftwareCustomGet More Info
MOCAP SOFTWARE
PhaseSpaceAnimazoo5DTCybergloveAVSoftUGS JackAutodesk
Motion Builder3DS MaxMaya
PoserSecond Life
MOTION CAPTURE USES
Animation
Content Creation
GamesTelevisionMoviesTraining
Live Performance
TelevisionTrade showsEvents
Rapid to Air
Television
Education
Game Curricula3D CurriculaMedical StudiesR&DRehabilitationTraining contentInteractive
trainingRobotics
Ergonomics
Product Dev.Process EnhanceWorker SafetyPlant Design
VR - SimulationInteraction
MuseumsLBE
Medicine
Gait AnalysisInjury anlysisRehabilitationBiomechanics
SportsRobotics
AnimtronicsTraining
R&D
MOCAP RESOURCES
How to ChooseMotion Capture
What is it?Why use it?Who uses it?Post-processingReal-timeMagneticOpticalElectro-
mechanicalInertialWorkstationsSpecialized tools
LinksMotion Capture BooksGetting a job
SUPPORT
KnowledgebaseSupportSupport PlansInstallationTraining
SAMPLES
PhaseSpaceIGS-190-MIGS-190-HGypsy 7FT2000MotionBuilderDownloads

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