Introduction
to
3D
Modeling
Abstract
Introduction
to
3D
modeling
is
a
beginner
level
CAD
course
focusing
on
easing
the
transition
from
2D
to
3D
design
skills,
using
Autodesk
Fusion
360
CAD
CAM.
The
course
includes
introductions
to
industry
standard
3D
modeling
techniques
and
skills
and
covers
four
main
types
of
3D
modeling
in
Fusion
360.
These
are
Sketching
and
Parametric
modeling,
Freeform
modeling
and
sculpting,
Direct
modeling
and
Assembly
Modeling.
Whether
you
are
a
designer,
engineer,
machinist,
maker,
artist,
teacher,
student,
or
just
plain
curious,
this
course
will
help
you
to
take
your
first
steps
and
make
the
transition
to
professional
3D
modeling.
Through
a
series
of
easy
to
follow
video
tutorials
and
3D
modeling
exercises,
the
course
will
equip
you
with
the
necessary
professional
competencies
required
for
3D
modeling
and
design.
Page 1
Introduction
to
3D
Modeling
....................................................................................................
3
Lesson
5:
Parametric
Modeling
in
Fusion:
from
2D
to
3D
.........................................................
4
Tutorial
Video
1:
Extrude
the
2D
sketch
to
3D
model
the
saw
trigger.
..........................................
4
Step
1:
Extrude
the
trigger
sketch
in
two
parts
to
create
two
separate
bodies.
.............................
4
Step
2:
Create
fillets
for
the
trigger
rod
post.
..................................................................................
8
Step
3:
Create
fillets
for
the
trigger
main
body.
............................................................................
10
Step
4:
Combine
and
join
both
trigger
bodies
to
make
one
single
trigger
body.
..........................
11
Step
5:
Create
a
fillet
for
the
joined
section
of
the
new
body.
......................................................
12
Step
6:
Rename
new
trigger
body
in
the
browser.
........................................................................
13
Step
7:
Save
new
file
and
navigate
to
Data
Panel
to
view
saved
file.
............................................
14
Tutorial
Video
2:
Managing
Physical
Materials
and
Appearances
...............................................
16
Step
1:
Use
the
Marking
Menu
to
Apply
Physical
Materials.
........................................................
16
Step
2:
Use
the
Material
Editor
.....................................................................................................
18
Step
3:
Use
the
Marking
Menu
to
Assign
Appearances.
...............................................................
19
Step
4:
Change
the
color
of
the
appearance.
................................................................................
19
Step
5:
Save
the
Trigger
design
.....................................................................................................
21
Page 2
Introduction
to
3D
Modeling
The
main
aim
of
this
course
is
to
help
ease
the
learning
transition
from
2D
design
to
3D
modeling.
3D
modeling
using
CAD
is
a
superb
additional
skillset
for
any
product
designer,
engineer,
or
machinist
and
being
able
to
use
Fusion
360
CAD/CAM
will
enable
you
to
take
an
excellent
idea
from
a
concept,
through
to
a
working
3D
CAD
model
for
manufacture,
testing
and
production.
Fusion
360
and
Autodesk
Design
Academy
provide
extensive
learning
resources
which
make
it
incredibly
easy
to
use
CAD
and
learn
how
to
3D
Model.
Furthermore,
Fusion
360
is
free
to
students
and
educators,
works
on
both
Apple
and
PC
operating
systems,
on
multiple
devices
and
platforms.
If
you
are
looking
to
make
the
transition
from
2D
to
3D
modeling
-‐
this
course
has
been
developed
to
guide
you
through
the
process
and
have
you
up
and
running,
developing
design
for
professional
3D
models
after
a
few
short
lessons.
Page 3
Lesson
5:
Parametric
Modeling
in
Fusion:
from
2D
to
3D
In
this
lesson,
you
will
use
the
parametric
sketch
of
the
Reciprocating
Saw
Trigger,
which
you
created
in
the
previous
lesson
to
begin
solid
modeling.
Using
the
sketch
you
will
Extrude,
Fillet
and
join
the
two
bodies
to
create
a
solid
model
of
the
saw
trigger.
At
the
end
of
the
lesson,
you
will
consider
when
and
learn
how
to
apply
Physical
Materials
and
assign
Appearances
to
your
3D
models.
Tutorial
Video
1:
Extrude
the
2D
sketch
to
3D
model
the
saw
trigger.
Watch
this
video
to
learn
how
to
extrude
and
3D
model
the
Reciprocating
Saw
trigger
sketch,
using
an
attached
canvas
image
for
reference
in
Fusion
360.
After
completing
this
lesson,
you
will
be
able
to:
• Extrude
the
trigger
sketch
to
create
two
bodies.
• Add
fillets,
combine
and
organize
bodies
in
the
Browser.
• Use
the
attached
canvas
image
for
reference.
Step
1:
Extrude
the
trigger
sketch
in
two
parts
to
create
two
separate
bodies.
1. In
the
browser,
toggle
off
the
visibility
of
the
attached
canvas.
Click
2. In
the
Veiwcube,
click
home
then
use
the
navigation
bar
to
Zoom
out
a
little.
3. In
the
toolbar,
click
Create
>
Extrude.
Page 4
4. Click
to
select
the
main
trigger
profile
sketch
and
in
the
Extrude
dialog,
change
Direction
to
Symmetric.
5. Click
the
arrow
and
drag
to
set
the
extrude
distance
to
10
mm.
Note
that
the
trigger
main
shape
extrudes
in
both
directions
with
a
total
distance
of
20
mm,
due
to
the
applied
symmetry.
6. Click
OK.
Page 5
7. In
the
browser,
toggle
on
the
visibility
of
Sketch1.
8. In
the
toolbar,
click
Create
>
Extrude.
9. Click
to
select
the
rod
post
profile
sketch.
10. In
the
Extrude
dialog,
change
Direction
to
Symmetric.
Page 6
11. Click
the
arrow
and
drag
to
set
the
extrude
distance
to
2.5
mm.
Note
that
the
trigger
rod
post
extrudes
in
both
directions
with
a
total
distance
of
5
mm,
due
to
the
applied
symmetry.
12. In
the
Extrude
dialog,
set
the
Operation
to
New
Body
and
click
OK.
13. In
the
browser,
note
the
two
bodies.
Body1
is
the
trigger
main
shape
and
Body2
is
the
trigger
post.
Toggle
the
visibility
of
the
two
bodies
off
then
on.
Note
the
visibility
of
the
sketches
in
the
CAD
model.
Page 7
14. In
the
browser,
toggle
off
the
visibility
of
the
two
sketches.
Step
2:
Create
fillets
for
the
trigger
rod
post.
1. In
the
toolbar,
click
Modify
>
Fillet.
2. Click
and
select
all
8
edges
on
the
rod
post.
Use
the
navigation
tools
to
orbit,
if
necessary.
Page 8
3. Click
and
drag
the
arrow
to
create
the
fillets,
or
enter
the
fillet
radius
of
1
mm
directly
in
dialog.
4. Click
OK.
5. In
the
browser,
toggle
off
the
visibility
of
the
trigger
rod
post
body
(Body2).
Page 9
6. In
the
Viewcube,
click
Home.
Step
3:
Create
fillets
for
the
trigger
main
body.
1. In
the
toolbar,
click
Modify
>
Rule
Fillet.
2. Click
and
drag
a
selection
window
around
the
entire
trigger
main
body
to
select
all
5
edges
on
the
trigger
main
body.
3. In
the
Rule
Fillet
dialog
set,
• Radius:
2
mm
• Scope
Options:
All
edges.
• Topology:
Any.
• Click
OK
Page 10
Step
4:
Combine
and
join
both
trigger
bodies
to
make
one
single
trigger
body.
1. In
the
browser,
toggle
on
the
visibility
for
Body2.
2. In
the
toolbar,
click
Modify
>
Combine.
3. Click
the
main
trigger
body
then
the
trigger
rod
post.
Page 11
4. In
the
dialog
set,
• Target
Body:
Main
Trigger
Body
(Body1).
• Tool
Body:
Rod
Post
(Body2).
• Operation:
Join.
• New
Component:
No.
• Keep
Tools:
No.
• Click
OK.
5. Note
that
in
the
browser,
the
two
bodies
have
been
combined
to
make
only
one
(Body1).
Step
5:
Create
a
fillet
for
the
joined
section
of
the
new
body.
1. In
the
Viewcube,
click
Home.
2. In
the
toolbar,
click
Modify
>
Fillet.
Page 12
3. Click
to
select
the
entire
loop
edge
joining
the
rod
post
to
the
trigger
main
body.
4. Enter
1
mm
for
the
fillet
radius,
and
then
click
OK.
5. Use
the
navigation
tools
to
orbit
and
survey
the
new
3D
model
of
the
saw
trigger.
Step
6:
Rename
new
trigger
body
in
the
browser.
1. In
the
browser,
double-‐click
on
the
trigger
body
(Body1)
and
rename
it
to
Trigger
then
press
return.
Page 13
Step
7:
Save
new
file
and
navigate
to
Data
Panel
to
view
saved
file.
1. In
the
file
menu,
click
Save.
2. Name
the
file
Trigger
and
save
to
the
Introduction
to
3D
Modeling
>
master
then
click
Save.
3. Click
to
show
the
data
panel.
4. The
Trigger
3D
Model
has
been
saved
to
the
Introduction
to
3D
Modeling
project
on
the
Fusion
cloud.
Page 14
5. Click
to
hide
the
data
panel.
6. In
the
browser,
toggle
on
the
visibility
of
the
Attached
Canvas.
7. In
the
Navigation
bar,
click
Fit.
8. Use
the
navigation
tools,
such
as
orbit
to
view
and
survey
the
new
3D
Model
of
the
Reciprocating
Saw
trigger.
Page 15
Tutorial
Video
2:
Managing
Physical
Materials
and
Appearances
Watch
this
video
to
learn
when
to
apply
and
manage
Physical
Materials
and
Appearances
in
Fusion
360.
After
completing
this
lesson,
you
will
be
able
to:
• Assign
and
manage
Physical
Materials
and
Appearances
in
Fusion
360.
Step
1:
Use
the
Marking
Menu
to
Apply
Physical
Materials.
1. Right-‐click
on
the
Fusion
canvas
to
launch
the
Marking
Menu,
and
then
click
Physical
Material.
2. In
the
dialog,
at
the
top,
note
the
default
material
of
Steel
In
This
Design.
Also
note
the
Library
contains
multiple
types
of
materials
and
many
profiles
for
each
type,
when
expanded.
Page 16
3. Click
to
expand
Plastic
in
the
Library.
There
are
multiple
options
for
various
plastic
profiles,
which
we
can
assign.
Click
ABS
Plastic.
4. To
apply
the
material.
Simply
click,
drag
and
drop
onto
the
trigger
body,
either
in
the
browser
or
on
the
3D
model
directly.
Click
Drag
Drop
5. In
the
dialog,
note
that
the
new
material
ABS
Plastic
appears
at
the
top,
In
This
Design.
Click
ABS
Plastic
In
This
Design.
Page 17
Step
2:
Use
the
Material
Editor
1. Click
Advanced
to
launch
the
Material
Editor.
2. Click
to
explore
Identity,
Appearance
and
Physical
Properties.
Click
Cancel
to
return
to
the
Physical
Material
dialog.
3. Click
Close
to
close
the
Physical
Material
dialog.
Page 18
Step
3:
Use
the
Marking
Menu
to
Assign
Appearances.
1. Right-‐click
on
the
Fusion
canvas
to
launch
the
Marking
Menu,
and
then
click
Appearance.
2. In
the
dialog,
at
the
top,
note
the
default
material
appearances
of
Steel
(Satin)
and
ABS
(White)
In
This
Design.
Also
note
the
Library
contains
multiple
types
of
appearances
and
many
profiles
for
each
type,
when
expanded.
3. To
apply
an
appearance.
Simply
click,
drag
and
drop
onto
the
relevant
body,
either
in
the
browser
or
on
the
3D
model
directly.
Step
4:
Change
the
color
of
the
appearance.
1. Double-‐click
on
the
ABS
(White)
appearance
In
This
Design
for
more
options.
Page 19
2. Use
the
slider
and
picker
tools
to
change
the
color.
Note
that
the
appearance
color
changes
in
real
time
on
the
3D
model.
Page 20
4. Click
Done.
5. Click
Close
to
close
the
Appearance
dialog.
Step
5:
Save
the
Trigger
design
1. In
the
file
menu,
click
Save.
Page 21
2. Click
OK.
Page 22