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6 Star Orb

Abbreviated Base Star Star Rank Star Rank Star Rank Star Rank Star Rank Star Rank (S = Stellar
Hero Tier Class Shards Total Unlock Offer Level Up Offer Promote Credit Cost
Name Level 1 2 3 4 5 6 C = Cosmic
G = Galactic)
Aquaman AM Silver Might Chest 1 10 20 80 160 300 230 800 S Y Y Silver 1 Star Heroes
Bane BN Silver Might Chest/Chapter 6 1 10 20 80 160 300 230 800 S Y Y Star Rank 2 1,000
Batman BM Silver Tech Chest/Chapters 1 & 4 1 10 20 80 160 300 230 800 S Y Y Star Rank 3 5,000
Catwoman CW Silver Agility Chest/Chapter 2 1 10 20 80 160 300 230 800 S Y Y Star Rank 4 10,000
Cyborg CB Silver Tech Chest/Chapter 4 1 10 20 80 160 300 230 800 S Y Y Star Rank 5 25,000
Deadshot DS Silver Tech Chest/Chapter 2 1 10 20 80 160 300 230 800 S Y Y Star Rank 6 85,000
Gorilla Grodd GG Silver Might Chest/Chapter 2 1 10 20 80 160 300 230 800 S Y Y Total 126,000
Green Lantern GL Silver Arcane Arena Store/Store 1 10 20 80 160 300 230 800 S Y Y Silver 2 Star Heroes
Harley Quinn HQ Silver Agility Chest/Chapters 1 & 5 1 10 20 80 160 300 230 800 S Y Y Star Rank 3 5,000
Robin RBN Silver Agility Chest/Chapters 4 & 7 1 10 20 80 160 300 230 800 S Y Y Star Rank 4 10,000
Superman SM Silver Might Chest/Chapters 3 & 6 1 10 20 80 160 300 230 800 S Y Y Star Rank 5 25,000
Swamp Thing ST Silver Meta Chest/Store/Chapter 6 1 10 20 80 160 300 230 800 S Y Y Star Rank 6 85,000
The Flash TF Silver Meta Chest/Chapters 3 & 5 1 10 20 80 160 300 230 800 S Y Y Total 125,000
Wonder Woman WW Silver Might Chest/Chapters 1 & 3 1 10 20 80 160 300 230 800 S Y Y Gold 2 Star Heroes
Black Canary BC Silver Agility Chest/Chapter 7 2 30 80 160 300 230 800 S Y Y Star Rank 3 10,000
Doctor Fate DF Silver Arcane Chest/Chapter 8 2 30 80 160 300 230 800 S Y Y Star Rank 4 20,000
Green Arrow GA Silver Tech Chest/Chapters 5 & 8 2 30 80 160 300 230 800 S Y Y Star Rank 5 50,000
Scarecrow SC Silver Meta Chest/Chapter 1 2 30 80 160 300 230 800 S Y Y Star Rank 6 170,000
The Joker TJ Silver Agility Chest/Chapter 7 2 30 80 160 300 230 800 S Y Y Total 250,000
Wonder Woman (Amazon) AWW Silver Might Starter Pack 2 30 80 160 300 230 800 S Y Y Gold 3 Star Heroes
Aquaman (Atlantean Armor) AAAM Gold Might Chest/Chapter 4 2 60 100 200 440 300 1100 S Y Y Star Rank 4 20,000
Blue Beetle BB Gold Arcane Challenge/Chest 2 60 100 200 440 300 1100 C N N Star Rank 5 50,000
Cheetah CT Gold Meta Challenge/Chest 2 60 100 200 440 300 1100 C Y Y Star Rank 6 170,000
Cyborg (Justice League) JLCB Gold Tech Arena Store 2 60 100 200 440 300 1100 C N N Total 240,000
Cyborg (Unbreakable) UCB Gold Tech Chest/Chapter 2 2 60 100 200 440 300 1100 S Y Y Gold 4 Star Heroes
Firestorm FS Gold Arcane Not available 2 60 100 200 440 300 1100 S N N Star Rank 5 50,000
Green Lantern (Emerald) EGL Gold Arcane Chest/Chapter 3 2 60 100 200 440 300 1100 S Y Y Star Rank 6 170,000
Green Lantern (John Stewart) JSGL Gold Arcane League Store/Raid 2 60 100 200 440 300 1100 C N N Total 220,000
Grid N/A Gold Tech Challenge/Chest/Chapters 3, 5 & 7 2 60 100 200 440 300 1100 C N N Legendary 4 Star Heroes
Harley Quinn (Batman Ninja) BNHQ Gold Agility Arena Special Event 2 60 100 200 440 300 1100 C N N Star Rank 5 75,000
Harley Quinn (Heartbreaker) HHQ Gold Agility Operations 2 60 100 200 440 300 1100 C Y Y Star Rank 6 255,000
Hellboy HB Gold Arcane Challenge/Chest 2 60 100 200 440 300 1100 C Y Y Total 330,000
Raiden RDN Gold Arcane Challenge/Chest 2 60 100 200 440 300 1100 C Y Y Promo Offers
Silver Banshee SB Gold Arcane Challenge 2 60 100 200 440 300 1100 C N N Silver Gems
Superman (Classic) CSM Gold Might Arena Special Event/Chest 2 60 100 200 440 300 1100 G N N 1 Star to 2 Star 75
Aquaman (Justice League) JLAM Gold Might Arena/Store 3 160 200 440 300 1100 G N N 2 Star to 3 Star 240
Armored Supergirl (Multiverse) MASG Gold Might Arena 3 160 200 440 300 1100 G N N 3 Star to 4 Star 480
Atrocitus ATC Gold Arcane League Store/Raid 3 160 200 440 300 1100 G N N 4 Star to 5 Star 1,050
Bane (Enraged) EBN Gold Might Chapter 7 3 160 200 440 300 1100 S Y Y Gold Gems
Batman (Batman Ninja) BNBM Gold Tech Arena/Chest 3 160 200 440 300 1100 G N N 2 Star to 3 Star 450
Batman (Justice League) JLBM Gold Agility Arena/Store 3 160 200 440 300 1100 G N N 3 Star to 4 Star 900
Batman (Knightmare) KBM Gold Tech Arena/Chest 3 160 200 440 300 1100 G N N 4 Star to 5 Star 2,700
Batman (Predator) PBM Gold Tech Arena Store 3 160 200 440 300 1100 C Y Y Legendary Gems
Black Adam BA Gold Arcane Arena/Chest 3 160 200 440 300 1100 G N N 4 Star to 5 Star 4,500
Black Canary (Sonic) SBC Gold Agility Arena Store 3 160 200 440 300 1100 C Y Y
Black Lighting (Multiverse) MBL Gold Meta Arena 3 160 200 440 300 1100 G N N
Captain Cold CC Gold Tech Arena/Store 3 160 200 440 300 1100 C Y Y
Captain Cold (Multiverse) MCC Gold Tech Arena/Chest 3 160 200 440 300 1100 G N N
Catwoman (Batman Ninja) BNCW Gold Agility Arena/Chest 3 160 200 440 300 1100 G N N
Catwoman (Master Thief) MTCW Gold Agility Basic Chest 3 160 200 440 300 1100 S Y Y
Deadshot (Marksman) MDS Gold Tech Chest 3 160 200 440 300 1100 C Y Y
Doctor Fate (Soulstealer) SSDF Gold Arcane Challenge/Chest 3 160 200 440 300 1100 C Y Y
Gorilla Grodd (Telekinetic) TGG Gold Might Chapter 6 3 160 200 440 300 1100 S Y Y
Green Arrow (Ace) AGA Gold Tech Challenge/Chest 3 160 200 440 300 1100 C Y Y
Green Arrow (Multiverse) MGA Gold Tech Arena 3 160 200 440 300 1100 G N N
Harley Quinn (Suicide Squad) SSHQ Gold Agility Store 3 160 200 440 300 1100 C Y Y
Harley Quinn (Unhinged) UHQ Gold Agility Chest 3 160 200 440 300 1100 S Y Y
Lord Joker (Batman Ninja) BNLJ Gold Agility Arena/Chest 3 160 200 440 300 1100 G N N
Nightwing NW Gold Tech Arena/Chest 3 160 200 440 300 1100 G N N
Poison Ivy (Entangling) EPI Gold Meta Challenge/Chest 3 160 200 440 300 1100 C Y Y
Poison Ivy (Flora) FPI Gold Meta Chest 3 160 200 440 300 1100 C Y Y
Power Girl PG Gold Might League Store/Raid 3 160 200 440 300 1100 G N N
Red Hood RH Gold Tech League Store/Raid 3 160 200 440 300 1100 G N N
Robin (Batman Ninja) BNR Gold Agility Arena/Chest 3 160 200 440 300 1100 C N N
Robin (Blademaster) BMR Gold Agility Chest/Chapters 5 & 8 3 160 200 440 300 1100 C Y Y
Scarecrow (Horrific) HSC Gold Meta Arena Store 3 160 200 440 300 1100 S Y Y
Starfire (Energized) ESF Gold Agility Challenge/Chest 3 160 200 440 300 1100 C Y Y
Sub-Zero SZ Gold Arcane Challenge/Store 3 160 200 440 300 1100 C Y Y
Supergirl (Dark) DSG Gold Might Arena / Store / Chest 3 160 200 440 300 1100 C Y Y
Supergirl (Multiverse) MSG Gold Might Arena/Store 3 160 200 440 300 1100 G N N
Supergirl (Powered) PSG Gold Might Challenge 3 160 200 440 300 1100 C Y Y
Superman (BvS) BVSSM Gold Might Store/Chest 3 160 200 440 300 1100 C N N
Swamp Thing (Primal) PST Gold Meta Chest/Chapter 8 3 160 200 440 300 1100 S Y Y
The Flash (Justice League) JLTF Gold Meta Arena/Store 3 160 200 440 300 1100 G N N
The Flash (Multiverse) MTF Gold Meta Arena Store 3 160 200 440 300 1100 G N N
The Flash (Speedforce) STF Gold Meta Challenge 3 160 200 440 300 1100 C Y Y
The Joker (Last Laugh) LLTJ Gold Agility Challenge 3 160 200 440 300 1100 S Y Y
The Reverse Flash TRF Gold Meta League Store/Raid 3 160 200 440 300 1100 G N N
White Canary (Multiverse) MWC Gold Agility Arena/Store 3 160 200 440 300 1100 G N N
Wonder Woman (Mythic) MWW Gold Might Store 3 160 200 440 300 1100 G N N
Wonder Woman (Warrior Queen) WQWW Gold Might Challenge 3 160 200 440 300 1100 C Y Y
Batman (Arkham Knight) AKBM Legendary Tech Chest 4 450 550 400 1400 G Y Y
Superman (Armored) ASM Gold Might Achievements/Chest 4 360 440 300 1100 C N N
Hero Template Builder
The Flash (Justice League)
Head Gear Effects 60 Value Gear Set Bonus (in order of 2/5, 3/5 and 5/5) Value (%age)
Defense % 21 Fast Attack Chance 10
The Template Builder is used to simulate what effect levels are possible based on the
Attack High 250 Health 5 chosen effects at a particular gear level for each individual gear piece along with upto
Defense High 15 Attack 10 6 hero talents.
Fast Att Chance High 15 Hero Talents Value (%age) After completing your template head over to Nerdanator's Spreadsheet: Character
Stats and Threat Calculator for all your threat calculation needs!
Chest Gear Effects 60 Value Critical Attack Chance Rare 6
Health 3,150 Critical Attack Damage Rare 12
Crit Att Chance High 15 Health Epic 4 https://goo.gl/RSdf3X
Crit Att Chance High 15 Attack Epic 4
Attack High 250 Defense Epic 12
Arms Gear Effects 60 Value Defense Epic 12
Attack 305 Totals per Effect Value Affects Threat
Fast Att Chance High 15 Armor Pierce Chance for Basic Attacks % 0 [1] Yes As a reference, you can view well optimized setups for all characrers in Nerdanator's
Recommended Talents and Gear Effect Loadouts Spreadsheet.
Fast Att Chance High 15 Attack (gear base effects + gear chance effects) 1,305 Yes
Attack High 250 Attack % (talents) 4 Yes Update: Lvl 70 gear optimized loadouts for all cards have been completed
Legs Gear Effects 60 Value Attack % (gear set bonus) 10 Yes
Health 3,150 Block Effectiveness % 25 [2] Yes
Crit Att Damage High 35 Critical Attack Chance % 58.0 [3] Yes https://goo.gl/6Qhi28
Crit Att Damage High 35 Critical Attack Damage % 267.0 [4] Yes
Fast Att Chance High 15 Critical Attack Resistance % 0.0 [5] Yes
Utility Gear Effects 60 Value DOT Resistance % 0 [6] No
Critical Attack Chance % 21 Defense % 75.0 [7] Yes
Attack High 250 Fast Attack Chance % 71.0 [8] Yes
Crit Att Damage High 35 Health (gear base effects + gear chance effects) 6,300 Yes
Defense High 15 Health % (talents) 4 Yes
Base Stats Value Health % (gear set bonus) 5 Yes
Defense % 0 Hero XP % 0 No
Critical Attack Chance % 1 Lethal Attack Chance % 1.0 [9] Yes
Critical Attack Damage % 150 Power Generation % 0 No
Fast Attack Chance % 1 Stun Resistance % 0.0 [10] Yes
Lethal Attack Chance % 1 Please do not copy a talent or gear effect from one row into another and please
Blocking % 25 exercise caution when using the template on a mobile device especially when
Stun Resistance % 0 using the drop down to change values. There are validations designed to
function as per how the actual game works.
DOT Resistance % 0
Crit Attack Resistance % 0 Any copying or dragging dropdown values into another row will result in
AP Chance On Basic Attacks % 0 malfunction.

The gear levels for each slot can be controlled individually to any level from 1 through 70. Also the 6th talent slot added for 6
stars is usable in the template.

If a talent slot is locked or if the gear level is less than 5/20/40, select the value "N/A" from the drop down for the locked slot and
the effect will show a value of 0.

If you exceed the cap limit for a particular stat beyond the acceptable overhead (defense, stun resistance, crit chance, fast
chance, lethal chance are allowed a 5% overhead, AP an 8% overhead and crit damage/crit resistance a 10% overhead), the total
will appear in red to indicate the same. Please use this as a guide to distribute your talents and gear effects more efficiently
Shards Cost To Cumulative Progress Shatter to Shards Cost To Cumulative Progress Shatter to Shards Shards Base Effects
Gear Level earned on reach next cost to reach %age to lvl cumulative Gear Level earned on reach next cost to reach %age to lvl cumulative Gear Level needed needed for Value = Starting Roll + (Increase per Level * (Gear Level - 1))
shatter level current level 70 cost ratio shatter level current level 70 cost ratio per piece 5 pieces
1 20 20 0 0.00% N/A 36 720 3,020 37,040 13.98% 1.94% 5 200 1,000
Attribute Defense % Health Attack Critical Attack Chance %
2 40 40 20 0.01% 200.00% 37 740 3,180 40,060 15.12% 1.85% 10 960 4,800
3 60 60 60 0.02% 100.00% 38 760 3,340 43,240 16.32% 1.76% 15 2,880 14,400 Starting Value 3.3 200 10 3.3
4 80 80 120 0.05% 66.67% 39 780 3,520 46,580 17.58% 1.67% 20 6,820 34,100 Increase per Level 0.3 50 5 0.3
5 100 100 200 0.08% 50.00% 40 800 4,000 50,100 18.91% 1.60% 25 13,020 65,100 Value w/Gear Level 12 1650 155 12
6 120 120 300 0.11% 40.00% 41 820 4,180 54,100 20.42% 1.52% 30 21,960 109,800 Chance Effects (start at level 5)
7 140 140 420 0.16% 33.33% 42 840 4,360 58,280 22.00% 1.44% 35 34,160 170,800 Formula Value = Starting Roll + (Increase per Level * (Gear Level - 5))
8 160 180 560 0.21% 28.57% 43 860 4,560 62,640 23.65% 1.37% 40 50,100 250,500 Gear Level 30
9 180 220 740 0.28% 24.32% 44 880 4,760 67,200 25.37% 1.31% 45 71,960 359,800 Possible Effects Starting Roll Increase Per Level Value Add a Gear Level From 1 to 70. The
Value w/Gear Level will adjust to show
10 200 280 960 0.36% 20.83% 45 900 4,940 71,960 27.16% 1.25% 50 98,760 493,800 Attack Low 20 3 95 the vaules for that level.
11 220 320 1,240 0.47% 17.74% 46 920 5,160 76,900 29.03% 1.20% 55 131,020 655,100 Attack High 30 4 130 Chance Effects start at Level 5.
12 240 380 1,560 0.59% 15.38% 47 940 5,360 82,060 30.98% 1.15% 60 169,220 846,100 Crit Att Chance Low 2.5 0.1 5
13 260 440 1,940 0.73% 13.40% 48 960 5,560 87,420 33.00% 1.10% 65 213,820 1,069,100 Crit Att Chance High 4 0.2 9
14 280 500 2,380 0.90% 11.76% 49 980 5,780 92,980 35.10% 1.05% 70 264,900 1,324,500 Crit Att Damage Low 4.5 0.3 12
15 300 640 2,880 1.09% 10.42% 50 1,000 6,000 98,760 37.28% 1.01% Crit Att Damage High 7.5 0.5 20
16 320 700 3,520 1.33% 9.09% 51 1,020 6,220 104,760 39.55% 0.97% Gear Leveling Calculator Crit Att Resist Low 2.5 0.1 5
17 340 780 4,220 1.59% 8.06% 52 1,040 6,440 110,980 41.90% 0.94% Starting Level 50 Crit Att Resist High 4 0.2 9
18 360 860 5,000 1.89% 7.20% 53 1,060 6,680 117,420 44.33% 0.90% Target Level 60 Defense Low 2.5 0.1 5
19 380 960 5,860 2.21% 6.48% 54 1,080 6,920 124,100 46.85% 0.87% One Piece Shards 70,460 Defense High 4 0.2 9
20 400 1,040 6,820 2.57% 5.87% 55 1,100 7,140 131,020 49.46% 0.84% Full Gear Shards 352,300 Fast Att Chance Low 2.5 0.1 5
21 420 1,140 7,860 2.97% 5.34% 56 1,120 7,400 138,160 52.16% 0.81% Level 70 (from above starting level) Fast Att Chance High 4 0.2 9
22 440 1,240 9,000 3.40% 4.89% 57 1,140 7,640 145,560 54.95% 0.78% One Piece Shards 166,140 Health Low 250 30 1,000
23 460 1,340 10,240 3.87% 4.49% 58 1,160 7,880 153,200 57.83% 0.76% Full Gear Shards 830,700 Health High 300 40 1,300
24 480 1,440 11,580 4.37% 4.15% 59 1,180 8,140 161,080 60.81% 0.73% Lethal Att Chance Low 2.5 0.1 5
25 500 1,560 13,020 4.92% 3.84% 60 1,200 8,400 169,220 63.88% 0.71% Lethal Att Chance High 4 0.2 9
26 520 1,660 14,580 5.50% 3.57% 61 1,220 8,660 177,620 67.05% 0.69% NOTE: Please exercise Stun Resist Low 2.5 0.1 5
27 540 1,780 16,240 6.13% 3.33% 62 1,240 8,920 186,280 70.32% 0.67% caution when using the gear Stun Resist High 4 0.2 9
28 560 1,900 18,020 6.80% 3.11% 63 1,260 9,180 195,200 73.69% 0.65% calculator on a mobile
29 64
device.
580 2,040 19,920 7.52% 2.91% 1,280 9,440 204,380 77.15% 0.63%
30 600 2,160 21,960 8.29% 2.73% 65 1,300 9,700 213,820 80.72% 0.61% Single Hero Maxed Gear Pieces
Copying or dragging of the
31 620 2,300 24,120 9.11% 2.57% 66 1,320 9,960 223,520 84.38% 0.59% level dropdown values into Gear Material 1,324,500
32 640 2,440 26,420 9.97% 2.42% 67 1,340 10,220 233,480 88.14% 0.57% another row will result in Roster Count 83
33 660 2,580 28,860 10.89% 2.29% 68 1,360 10,470 243,700 92.00% 0.56% malfunction. All Heroes Maxed Gear Pieces
34 680 2,720 31,440 11.87% 2.16% 69 1,380 10,730 254,170 95.95% 0.54% Gear Material 109,933,500
35 700 2,880 34,160 12.90% 2.05% 70 1,400 0 264,900 100.00% 0.53%
Passive Ability 1 Ability 2 Ability 3
Progress %age Progress %age Progress %age Progress %age Progress %age Progress %age
Level Credits Current Level Upgrade Cost Cumulative Cost to 70 Current Level Upgrade Cost Cumulative Cost to 70 Current Level Upgrade Cost Cumulative Cost to 70 Current Level Upgrade Cost Cumulative Cost to 70 Current Level Upgrade Cost Cumulative Cost to 70 Current Level Upgrade Cost Cumulative Cost to 70
1 5,000 1 250 0 0.00% 36 18,000 295,250 24.86% 1 350 0 0.00% 36 21,600 358,250 25.07% 1 500 0 0.00% 36 27,000 453,330 25.29%
2 10,000 2 500 250 0.02% 37 18,500 313,250 26.37% 2 700 350 0.02% 37 22,200 379,850 26.58% 2 1,000 500 0.03% 37 27,790 480,330 26.79%
3 20,000 3 750 750 0.06% 38 19,000 331,750 27.93% 3 1,050 1,050 0.07% 38 22,800 402,050 28.13% 3 1,500 1,500 0.08% 38 28,500 508,120 28.34%
4 30,000 4 1,000 1,500 0.13% 39 19,500 350,750 29.53% 4 1,400 2,100 0.15% 39 23,400 424,850 29.73% 4 2,000 3,000 0.17% 39 29,290 536,620 29.93%
5 Max 5 1,250 2,500 0.21% 40 20,000 370,250 31.17% 5 1,750 3,500 0.24% 40 24,000 448,250 31.36% 5 2,500 5,000 0.28% 40 30,000 565,910 31.57%
6 1,500 3,750 0.32% 41 20,500 390,250 32.86% 6 2,100 5,250 0.37% 41 24,600 472,250 33.04% 6 3,000 7,500 0.42% 41 30,790 595,910 33.24%
Total cost of lvl 5 Passive & lvl 70 Abilities 7 1,750 5,250 0.44% 42 21,000 410,750 34.58% 7 2,450 7,350 0.51% 42 25,200 496,850 34.76% 7 3,500 10,500 0.59% 42 31,500 626,700 34.96%
Credits 4,474,720 8 2,000 7,000 0.59% 43 21,500 431,750 36.35% 8 2,800 9,800 0.69% 43 25,800 522,050 36.53% 8 4,000 14,000 0.78% 43 32,290 658,200 36.71%
Roster Count 83 9 2,250 9,000 0.76% 44 22,000 453,250 38.16% 9 3,150 12,600 0.88% 44 26,400 547,850 38.33% 9 4,500 18,000 1.00% 44 33,000 690,490 38.52%
All Heroes Maxed Passive & Abilities 10 2,500 11,250 0.95% 45 22,500 475,250 40.01% 10 3,500 15,750 1.10% 45 27,000 574,250 40.18% 10 5,000 22,500 1.26% 45 33,790 723,490 40.36%
Credits 371,401,760 11 3,300 13,750 1.16% 46 23,000 497,750 41.91% 11 4,400 19,250 1.35% 46 27,600 601,250 42.07% 11 6,100 27,500 1.53% 46 34,500 757,280 42.24%
12 4,200 17,050 1.44% 47 23,500 520,750 43.84% 12 5,400 23,650 1.65% 47 28,200 628,850 44.00% 12 7,200 33,600 1.87% 47 35,290 791,780 44.17%
Calculator 13 5,200 21,250 1.79% 48 24,000 544,250 45.82% 13 6,500 29,050 2.03% 48 28,800 657,050 45.97% 13 8,500 40,800 2.28% 48 36,000 827,070 46.13%
Ability 1 14 6,300 26,450 2.23% 49 24,500 568,250 47.84% 14 7,700 35,550 2.49% 49 29,400 685,850 47.99% 14 9,800 49,300 2.75% 49 36,790 863,070 48.14%
Current Level Target Level 15 7,500 32,750 2.76% 50 25,000 592,750 49.91% 15 9,000 43,250 3.03% 50 30,000 715,250 50.05% 15 11,300 59,100 3.30% 50 37,500 899,860 50.19%
1 69 16 8,000 40,250 3.39% 51 25,500 617,750 52.01% 16 9,600 52,250 3.66% 51 30,600 745,250 52.14% 16 12,000 70,400 3.93% 51 38,290 937,360 52.29%
Credits to Target Credits to lvl 70 17 8,500 48,250 4.06% 52 26,000 643,250 54.16% 17 10,200 61,850 4.33% 52 31,200 775,850 54.29% 17 12,800 82,400 4.60% 52 39,000 975,650 54.42%
1,153,250 1,187,750 18 9,000 56,750 4.78% 53 26,500 669,250 56.35% 18 10,800 72,050 5.04% 53 31,800 807,050 56.47% 18 13,500 95,200 5.31% 53 39,790 1,014,650 56.60%
Ability 2 19 9,500 65,750 5.54% 54 27,000 695,750 58.58% 19 11,400 82,850 5.80% 54 32,400 838,850 58.69% 19 14,300 108,700 6.06% 54 40,500 1,054,440 58.82%
Current Level Target Level 20 10,000 75,250 6.34% 55 27,500 722,750 60.85% 20 12,000 94,250 6.59% 55 33,000 871,250 60.96% 20 15,000 123,000 6.86% 55 41,290 1,094,940 61.08%
28 69 21 10,500 85,250 7.18% 56 28,000 750,250 63.17% 21 12,600 106,250 7.43% 56 33,600 904,250 63.27% 21 15,800 138,000 7.70% 56 42,000 1,136,230 63.38%
Credits to Target Credits to lvl 70 22 11,000 95,750 8.06% 57 28,500 778,250 65.52% 22 13,200 118,850 8.32% 57 34,200 937,850 65.62% 22 16,500 153,800 8.58% 57 42,790 1,178,230 65.72%
1,180,760 1,222,160 23 11,500 106,750 8.99% 58 29,000 806,750 67.92% 23 13,800 132,050 9.24% 58 34,790 972,050 68.01% 23 17,290 170,300 9.50% 58 43,500 1,221,020 68.11%
Ability 3 24 12,000 118,250 9.96% 59 29,500 835,750 70.36% 24 14,400 145,850 10.20% 59 35,400 1,006,840 70.45% 24 18,000 187,590 10.46% 59 44,290 1,264,520 70.53%
Current Level Target Level 25 12,500 130,250 10.97% 60 30,000 865,250 72.85% 25 15,000 160,250 11.21% 60 36,000 1,042,240 72.92% 25 18,790 205,590 11.47% 60 45,000 1,308,810 73.01%
1 70 26 13,000 142,750 12.02% 61 30,500 895,250 75.37% 26 15,600 175,250 12.26% 61 36,590 1,078,240 75.44% 26 19,500 224,380 12.52% 61 45,790 1,353,810 75.52%
Credits to Target Credits to lvl 70 27 13,500 155,750 13.11% 62 31,000 925,750 77.94% 27 16,200 190,850 13.35% 62 37,200 1,114,830 78.00% 27 20,290 243,880 13.60% 62 46,500 1,399,600 78.07%
1,740,970 1,792,760 28 14,000 169,250 14.25% 63 31,500 956,750 80.55% 28 16,800 207,050 14.49% 63 37,790 1,152,030 80.61% 28 21,000 264,170 14.74% 63 47,290 1,446,100 80.66%
29 14,500 183,250 15.43% 64 32,000 988,250 83.20% 29 17,400 223,850 15.66% 64 38,400 1,189,820 83.25% 29 21,790 285,170 15.91% 64 48,000 1,493,390 83.30%
30 15,000 197,750 16.65% 65 32,500 1,020,250 85.90% 30 18,000 241,250 16.88% 65 39,000 1,228,220 85.94% 30 22,500 306,960 17.12% 65 48,790 1,541,390 85.98%
31 15,500 212,750 17.91% 66 33,000 1,052,750 88.63% 31 18,600 259,250 18.14% 66 39,590 1,267,220 88.67% 31 23,290 329,460 18.38% 66 49,500 1,590,180 88.70%
32 16,000 228,250 19.22% 67 33,500 1,085,750 91.41% 32 19,200 277,850 19.44% 67 40,200 1,306,810 91.44% 32 24,000 352,750 19.68% 67 50,290 1,639,680 91.46%
33 16,500 244,250 20.56% 68 34,000 1,119,250 94.23% 33 19,800 297,050 20.78% 68 40,800 1,347,010 94.25% 33 24,790 376,750 21.02% 68 51,000 1,689,970 94.27%
34 17,000 260,750 21.95% 69 34,500 1,153,250 97.10% 34 20,400 316,850 22.17% 69 41,400 1,387,810 97.10% 34 25,500 401,540 22.40% 69 51,790 1,740,970 97.11%
35 17,500 277,750 23.38% 70 Max 1,187,750 100.00% 35 21,000 337,250 23.60% 70 Max 1,429,210 100.00% 35 26,290 427,040 23.82% 70 Max 1,792,760 100.00%
Credits to 35 277,750 Credits to 70 1,187,750 Credits to 35 337,250 Credits to 70 1,429,210 Credits to 35 427,040 Credits to 70 1,792,760
Talents Common Rare Epic
Armor Pierce Chance for Basic Attacks 8% 12% 24%
Attack 1% 2% 4%
Block Effectiveness 4% 6% 12%
Critical Attack Chance 4% 6% 12%
Critical Attack Damage 8% 12% 24%
Resistance to Stun, DOT and Critical Attacks 8% 12% 20%
Defense 4% 6% 12%
Health 1% 2% 4%
Hero XP 5% 10% 20%
Lethal Attack Chance 4% 6% 12%

Character Tier Reroll Cost (after daily free roll)


Silver 5,000
Gold 7,500
Legendary 10,000
Arena XP Table Arena estimates
HHQ XP Bonus 10.25 Hero Level 59 XP into Level 105,352 Arena Battle Rating Calculator
Opponent Threat Range
Hero XP Bonus 0 Target Level 60 XP Remaining 2,898 XP Remaining to lvl 70 1,635,398 Battle Opponent Threat Opponent Threat Higher BR earned
Minimum Maximum XP XP w/Bonus # of battles needed to reach target level (Current level + 1 to 69) # of battles needed to reach level 70 1 1,367,990 Y 454,501
0 2,499 9 10 290 163,540 2 1,060,000 Y 337,556
2,500 4,999 26 29 100 56,394 3 1,060,000 Y 337,556
5,000 7,499 44 49 60 33,376 4 1,060,000 Y 337,556
7,500 9,999 61 67 44 24,409 5 1,060,000 Y 337,556
10,000 12,499 79 87 34 18,798 Total 1,804,725
12,500 14,999 96 106 28 15,429
15,000 17,499 114 126 23 12,980 Opponent threat projection based on Arena BR
17,500 19,999 131 144 21 11,357 Avg BR/match Minimum opponent threat needed
20,000 22,499 149 164 18 9,972 5,000 26,317
22,500 24,999 166 183 16 8,937 10,000 48,918
25,000 29,999 193 213 14 7,678 25,000 110,188
30,000 34,999 228 251 12 6,516 50,000 202,556
35,000 39,999 263 290 10 5,640 75,000 288,611
40,000 44,999 298 329 9 4,971 100,000 370,695
45,000 49,999 333 367 8 4,457 125,000 449,901
50,000 54,999 368 406 8 4,029 150,000 526,855
55,000 59,999 403 444 7 3,684 175,000 601,972
60,000 64,999 438 483 6 3,386 200,000 675,535
65,000 69,999 473 521 6 3,139 225,000 747,756
70,000 74,999 508 560 6 2,921 250,000 818,801
75,000 79,999 543 599 5 2,731 275,000 888,799
80,000 84,999 578 637 5 2,568 300,000 957,852
85,000 89,999 613 676 5 2,420 325,000 1,026,049
90,000 94,999 648 714 5 2,291 350,000 1,093,461
95,000 99,999 683 753 4 2,172 375,000 1,160,150
100,000 109,999 735 810 4 2,020 400,000 1,226,170
110,000 1,500,000 805 888 4 1,842 425,000 1,291,567
Recurring Event Times
Hours Minutes
Your timezone (difference against GMT/UTC)
5 30
Daylight Savings (if applicable in US) N
Daylight Savings (if applicable in your timezone) N
Daily Login, Objectives & Heroic Campaign Pips
12:00 AM (local time)
Reset
Challenge Pips / League Missions / Daily Arena
5:30 AM
Rewards / Daily Arena First Win Bonus Reset
Arena Pips Daily Reset 5:30 PM
Start / Pips Reset Tue 10:30 PM
Weekday Arena Season
End Sat 3:30 AM
Start / Pips Reset Sat 4:30 AM
Weekend Arena Season
End Tue 9:30 PM
Start Fri 11:30 PM
Weekend Challenge
End Mon 11:30 PM
Start Tue 11:30 PM
Weekday Challenge
End Fri 11:30 PM

League Mission Schedule


Day Of Week League Mission
Sun Hero XP
Mon Gear upgrade
Tue Agility hero battles
Wed Arcane hero battles
Thu Metahuman hero battles
Fri Might hero battles
Sat Tech hero battles
Level XP to next level %age to lvl 70 Level XP to next level %age to lvl 70 To Level XP Needed XP Left to 70
1 100 0.000% 36 7,450 1.674% 1 0 2,642,950
2 125 0.004% 37 9,250 1.956% 5 550 2,642,400
3 150 0.009% 38 11,250 2.306% 10 2,050 2,640,900
4 175 0.014% 39 13,250 2.732% 15 4,800 2,638,150
5 200 0.021% 40 15,250 3.233% 20 8,800 2,634,150
6 250 0.028% 41 17,250 3.810% 25 14,200 2,628,750
7 300 0.038% 42 19,250 4.463% 30 22,050 2,620,900
8 350 0.049% 43 21,250 5.191% 35 38,300 2,604,650
9 400 0.062% 44 23,250 5.995% 40 85,450 2,557,500
10 450 0.078% 45 25,250 6.875% 45 181,700 2,461,250
11 500 0.095% 46 27,250 7.830% 50 327,950 2,315,000
12 550 0.114% 47 29,250 8.861% 55 569,200 2,073,750
13 600 0.134% 48 31,250 9.968% 60 1,010,450 1,632,500
14 650 0.157% 49 33,250 11.150% 65 1,701,700 941,250
15 700 0.182% 50 38,250 12.408% 70 2,642,950 0
16 750 0.208% 51 43,250 13.856%
17 800 0.236% 52 48,250 15.492% XP Capsule Tier Matching class Bonus Generic / non matching class
18 850 0.267% 53 53,250 17.318% 1 50 25
19 900 0.299% 54 58,250 19.333% 2 100 50
20 950 0.333% 55 68,250 21.537% 3 200 100
21 1,000 0.369% 56 78,250 24.119% 4 750 375
22 1,050 0.407% 57 88,250 27.080% 5 1,500 750
23 1,150 0.446% 58 98,250 30.419% 6 3,000 1,500
24 1,250 0.490% 59 108,250 34.136%
25 1,350 0.537% 60 118,250 38.232%
26 1,450 0.588% 61 128,250 42.706%
27 1,550 0.643% 62 138,250 47.559%
28 1,650 0.702% 63 148,250 52.789% Half Way Point Level 62 ( 64525 / 138250 XP)
29 1,850 0.764% 64 158,250 58.399%
30 2,150 0.834% 65 168,250 64.386%
31 2,550 0.916% 66 178,250 70.752%
32 3,050 1.012% 67 188,250 77.497%
33 3,750 1.128% 68 198,250 84.619%
34 4,750 1.269% 69 208,250 92.121%
35 5,950 1.449% 70 Max 100.000%
Operations Operations estimates to Target Level
Operations Level 20 HHQ XP Bonus 8.5 Hero XP Bonus 0 Hero Level 57 XP into Level 0 Target Level 69 XP Remaining 1,719,000
Mission Threat Time Minutes Credits XP XP w/Bonus # Needed to Target Level Mins to Target Level Hours to Target Level Days to Target Level
Patrol: Metropolis 1 24 M 59 S 25.00 [11] 325 200 217 7,922 198,050 3,301 138
Direct Action: Arkham Asylum 1,000 49 M 59 S 50.00 [12] 625 375 407 4,224 211,200 3,520 147
Strategic Recon: Gorilla City 2,000 1 H 14 M 74.00 894 531 576 2,985 220,890 3,682 154
Internal Defense: Atlantis 2,300 1 H 39 M 99.00 1,188 688 746 2,305 228,195 3,804 159
Search and Rescue: Kahndaq 2,500 2 H 29 M 149.00 1,694 981 1,065 1,615 240,635 4,011 168
Investigation: Fortress of Solitude 3,000 3 H 19 M 199.00 2,144 1,244 1,349 1,275 253,725 4,229 177
Retrieval: Red Sun Prison 3,600 4 H 59 M 299.00 3,056 1,769 1,919 896 267,904 4,466 187
Search and Destroy: Argo Labs 4,000 9 H 59 M 599.00 5,806 3,363 3,648 472 282,728 4,713 197
Operations estimates to Level 70
Current Operations Bonuses Operations Leveling XP Remaining 1,927,250
20% Completion Speed Level Gems Upgrade # Needed to 70 Mins to 70 Hours to 70 Days to 70
25% XP 1 25 5% XP 8,882 222,050 3,701 155
15% Gear Chance 2 25 5% Credits 4,736 236,800 3,947 165
25% Credits 3 50 5% Completion Speed 3,346 247,604 4,127 172
15% Chance of Gems 4 50 5% Credits 2,584 255,816 4,264 178
Level 20 Operations Bonuses 5 75 5% XP 1,810 269,690 4,495 188
20% Completion Speed 6 75 5% Completion Speed 1,429 284,371 4,740 198
25% XP 7 100 5% Credits 1,005 300,495 5,009 209
15% Gear Chance 8 100 5% XP 529 316,871 5,282 221
25% Credits 9 125 5% Completion Speed
15% Chance of Gems 10 125 5% Gear Chance By entering in a Hero Level from 1 to 70 You will be able to see how many Operations you will need to reach Level 70. By adding
Hero XP Bonus and XP into Level you will be able to adjust the XP Remaining to get a closer estimate to Level 70. I have included
11 150 5% Chance of Gems
two charts for calculating the amount of missions and days to Level 70.
12 150 5% Credits
13 200 5% XP
14 250 5% Completion Speed
15 250 5% Gear Chance
16 250 5% Chance of Gems
17 250 5% Credits
18 250 5% XP
19 250 5% Gear Chance
20 250 5% Chance of Gems
Campaign Normal
HHQ XP Bonus % 10.25 Hero XP Bonus 0 Daily Energy Refresh Cost: 1st 50, 2nd 50, 3rd 75, 4th 75, 5th 100, 6th 100, 7th 150, 8th 150, 9th 200, 10th 200.
Battle Boss Threat Energy XP Base XP w/Bonus XP earned per energy Credits Credits earned per energy Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Total gear material on shattering Max possible gear material per energy
1-6 Harley Quinn 2,311 6 80 88 14.67 85 14.17 Scarecrow (3) 1 Harley Quinn (5) 1 40 6.67
1-12 Wonder Woman 2,835 6 100 110 18.33 110 18.33 Wonder Woman (1) 1 The Flash (2) 1 40 6.67
1-18 Scarecrow 5,034 6 120 132 22.00 135 22.50 Scarecrow (5) 1 Harley Quinn (2) 1 40 6.67
1-24 Batman 7,335 6 140 154 25.67 160 26.67 Gorilla Grodd (2) 1 Batman (4) 1 40 6.67
2-6 Deadshot 11,172 6 160 176 29.33 245 40.83 Superman (2) 2 Deadshot (4) 2 80 13.33
2-12 Catwoman 12,070 6 180 198 33.00 295 49.17 Scarecrow (1) 2 Catwoman (2) 2 80 13.33
2-18 Gorilla Grodd 12,225 6 200 221 36.83 345 57.50 Harley Quinn (3) 2 Gorilla Grodd (5) 2 80 13.33
2-24 Cyborg (Unbreakable) 13,411 6 220 243 40.50 395 65.83 Wonder Woman (5) 2 Catwoman (4) 2 80 13.33
3-6 The Flash 17,264 7 240 265 37.86 530 75.71 Deadshot (2) 3 Batman (5) 3 120 17.14
3-12 Superman 19,082 7 260 287 41.00 605 86.43 Wonder Woman (4) 3 Catwoman (5) 3 120 17.14
3-18 Grid 27,134 7 280 309 44.14 680 97.14 Superman (1) 3 Deadshot (5) 3 120 17.14
3-24 Green Lantern (Emerald) 22,995 7 300 331 47.29 755 107.86 Harley Quinn (Unhinged) (3) 3 Cyborg (4) 3 Batman (1) 3 180 25.71
4-6 Cyborg 27,177 7 320 353 50.43 940 134.29 The Flash (4) 4 Cyborg (Unbreakable) (2) 4 160 22.86
4-12 Aquaman (Atlantean Armor) 30,651 7 340 375 53.57 1,040 148.57 Harley Quinn (Unhinged) (5) 4 Cyborg (2) 4 Gorilla Grodd (1) 4 240 34.29
4-18 Batman 32,690 7 360 397 56.71 1,140 162.86 Green Arrow (2) 4 The Flash (5) 4 160 22.86
4-24 Robin 35,660 7 380 419 59.86 1,240 177.14 Cyborg (Unbreakable) (5) 4 Catwoman (Master Thief) (1) 4 160 22.86
5-6 Grid 111,454 8 400 441 55.13 1,475 184.38 Aquaman (Atlantean) (1) 5 Cyborg (5) 5 Scarecrow (Horrific) (1) 5 300 37.50
5-12 Robin (Blademaster) 98,915 8 420 463 57.88 1,600 200.00 Poison Ivy (Flora) (3) 5 Catwoman (Master Thief) (2) 5 Green Lantern (Emerald) (4) 5 300 37.50
5-18 The Flash 110,152 8 440 485 60.63 1,725 215.63 Aquaman (Atlantean) (4) 5 Bane (4) 5 Robin (3) 5 300 37.50
5-24 Green Arrow 113,559 8 460 507 63.38 1,850 231.25 Green Lantern (Emerald) (5) 5 Green Arrow (3) 5 200 25.00
6-6 Superman 125,535 8 480 529 66.13 2,135 266.88 Poison Ivy (Flora) (5) 6 Black Canary (2) 6 Scarecrow (Horrific) (3) 6 360 45.00
6-12 Bane 135,229 8 500 551 68.88 2,285 285.63 The Joker (2) 6 Bane (1) 6 240 30.00
6-18 Swamp Thing 157,294 8 520 573 71.63 2,435 304.38 Robin (2) 6 Doctor Fate (1) 6 240 30.00
6-24 Gorilla Grodd (Telekinetic) 194,301 8 540 595 74.38 2,585 323.13 Swamp Thing (1) 6 Gorilla Grodd (Telekinetic) (3) 6 240 30.00
7-6 Grid 257,783 9 560 617 68.56 2,920 324.44 Robin (4) 8 Bane (Enraged) (5) 8 320 35.56
7-12 The Joker 256,573 9 580 639 71.00 3,095 343.89 Deadshot (Marksman) (2) 8 Robin (Blademaster) (2) 8 The Joker (5) 8 480 53.33
7-18 Black Canary 261,883 9 600 662 73.56 3,270 363.33 Swamp Thing (5) 8 Black Canary (3) 8 320 35.56
7-24 Bane (Enraged) 281,159 9 620 684 76.00 3,445 382.78 Doctor Fate (2) 8 Bane (Enraged) (4) 8 320 35.56
8-6 Green Arrow 294,599 9 640 706 78.44 3,725 413.89 Swamp Thing (Primal) (2) 10 Bane (5) 10 400 44.44
8-12 Doctor Fate 320,445 9 660 728 80.89 3,925 436.11 Deadshot (Marksman) (5) 10 Black Canary (1) 10 Doctor Fate (5) 10 600 66.67
8-18 Robin (Blademaster) 353,185 9 680 750 83.33 4,125 458.33 The Joker (3) 10 Gorilla Grodd (Telekinetic) (1) 10 400 44.44
8-24 Swamp Thing (Primal) 374,673 9 700 772 85.78 4,325 480.56 Swamp Thing (Primal) (5) 10 Robin (Blade Master) (4) 10 400 44.44
Heroic Campaign
HHQ XP Bonus % 10.25 Hero XP Bonus 0 Daily Energy Refresh Cost: 1st 50, 2nd 50, 3rd 75, 4th 75, 5th 100, 6th 100, 7th 150, 8th 150, 9th 200, 10th 200.
Battle Boss Threat Energy XP Base XP w/Bonus XP earned per energy Credits Credits earned per energy Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Loot (Gear Slot) Lvl Total gear material on shattering Max possible gear material per energy XP Capsule
1-6 Harley Quinn 10,126 12 160 176 14.67 128 10.67 Wonder Woman (4) 2 The Flash (2) 2 Batman (3) 2 120 10.00 Level 1 XP
1-12 Wonder Woman 11,693 12 180 198 16.50 165 13.75 Scarecrow (3) 2 Gorilla Grodd (2) 2 Deadshot (1) 2 120 10.00 Level 1 XP
1-18 Scarecrow 12,250 12 200 221 18.42 203 16.92 Superman (2) 3 Catwoman (3) 3 Batman (4) 3 180 15.00 Level 1 XP
1-24 Batman 14,760 12 280 309 25.75 240 20.00 Wonder Woman (1) 3 Harley Quinn (5) 3 Deadshot (3) 3 180 15.00 Level 1 XP
2-6 Deadshot 23,374 12 320 353 29.42 368 30.67 The Flash (1) 4 Scarecrow (5) 4 Batman (2) 4 240 20.00 Level 1 XP
2-12 Catwoman 23,744 12 360 397 33.08 443 36.92 Wonder Woman (2) 4 Harley Quinn (4) 4 Gorilla Grodd (3) 4 240 20.00 Level 1 XP
2-18 Gorilla Grodd 24,646 12 400 441 36.75 518 43.17 Superman (5) 5 Cyborg (Unbreakable) (4) 5 Catwoman (2) 5 300 25.00 Level 1 XP
2-24 Cyborg (Unbreakable) 26,598 12 440 485 40.42 593 49.42 Scarecrow (2) 5 Deadshot (4) 5 Cyborg (1) 5 300 25.00 Level 1 XP
3-6 The Flash 31,870 14 480 529 37.79 795 56.79 The Flash (3) 6 Harley Quinn (1) 6 Gorilla Grodd (4) 6 360 25.71 Level 2 XP
3-12 Superman 33,213 14 520 573 40.93 908 64.86 Superman (1) 6 Harley Quinn (Unhinged) (2) 6 Catwoman (Master Thief) (4) 6 Batman (5) 6 480 34.29 Level 2 XP
3-18 Grid 49,387 14 560 617 44.07 1,020 72.86 Scarecrow (4) 7 Harley Quinn (2) 7 Cybrog (Unbreakable) (3) 7 420 30.00 Level 2 XP
3-24 Green Lantern (Emerald) 37,382 14 600 662 47.29 1,133 80.93 Wonder Woman (5) 7 Green Lantern (Emerald) (2) 7 Catwoman (1) 7 420 30.00 Level 2 XP
4-6 Cyborg 51,624 14 640 706 50.43 1,410 100.71 Superman (4) 8 Harley Quinn (Unhinged) (1) 8 Scarecrow (1) 8 Harley Quinn (3) 8 640 45.71 Level 3 XP
4-12 Aquaman (Atlantean Armor) 61,016 14 680 750 53.57 1,560 111.43 Wonder Woman (3) 8 Auqaman (Atlantean) (2) 8 Catwoman (Master Thief) (5) 8 Batman (1) 8 640 45.71 Level 3 XP
4-18 Batman 62,391 14 720 794 56.71 1,710 122.14 Scarecrow (Horrific) (5) 9 Harley Quinn (Unhinged) (4) 9 Robin (1) 9 Cyborg (4) 9 720 51.43 Level 3 XP
4-24 Robin 68,707 14 760 838 59.86 1,860 132.86 Superman (3) 9 Aquaman (Atlantean) (3) 9 Green Lantern (Emerald) (1) 9 Catwoman (4) 9 720 51.43 Level 3 XP
5-6 Grid 205,036 16 800 882 55.13 2,213 138.31 Gorilla Grodd (Telekinetic) (5) 10 Bane (Enraged) (3) 10 Deadshot (2) 10 600 37.50 Level 3 XP
5-12 Robin (Blademaster) 201,700 16 840 926 57.88 2,400 150.00 Swamp Thing (4) 10 Green Arrow (1) 10 Robin (5) 10 600 37.50 Level 3 XP
5-18 The Flash 201,276 16 880 970 60.63 2,588 161.75 Horrific Scarecrow (2) 11 Catwoman (5) 11 Cyborg (3) 11 660 41.25 Level 3 XP
5-24 Green Arrow 233,121 16 920 1,014 63.38 2,775 173.44 The Joker (1) 11 Poison Ivy (Flora) (4) 11 Auqaman (Atlantean) (5) 11 The Flash (4) 11 Gorilla Grodd (5) 11 1,100 68.75 Level 3 XP
6-6 Superman 192,175 16 960 1,058 66.13 3,203 200.19 Swamp Thing (2) 12 Cyborg (Unbreakable) (1) 12 Robin (Blademaster) (4) 12 720 45.00 Level 4 XP
6-12 Bane 222,489 16 1,000 1,103 68.94 3,428 214.25 Poison Ivy (Flora) (1) 12 Emerald Green Lantern (3) 12 Gorilla Grodd (Telekinetic) (4) 12 Deadshot (5) 12 960 60.00 Level 4 XP
6-18 Swamp Thing 219,150 16 1,040 1,147 71.69 3,653 228.31 Scarecrow (Horrific) (4) 13 Bane (Enraged) (2) 13 Green Arrow (5) 13 780 48.75 Level 4 XP
6-24 Gorilla Grodd (Telekinetic) 272,404 16 1,080 1,191 74.44 3,878 242.38 Poison Ivy (Flora) (2) 13 Swamp Thing (Primal) (4) 13 Catwoman (Master Thief) (3) 13 Bane (2) 13 1,040 65.00 Level 4 XP
7-6 Grid 330,636 18 1,120 1,235 68.61 4,380 243.33 The Joker (4) 14 Black Canary (5) 14 Green Arrow (2) 14 840 46.67 Level 4 XP
7-12 The Joker 340,850 18 1,160 1,279 71.06 4,643 257.94 Doctor Fate (4) 15 Bane (3) 15 Cyborg (2) 15 900 50.00 Level 4 XP
7-18 Black Canary 388,522 18 1,200 1,323 73.50 4,905 272.50 Deadshot (Marksman) (3) 15 Swamp Thing (Primal) (1) 15 Green Arrow (4) 15 Gorilla Grodd (Telekinetic) (2) 15 1,200 66.67 Level 4 XP
7-24 Bane (Enraged) 368,978 18 1,240 1,367 75.94 5,168 287.11 Robin (Blademaster) (5) 16 Gorilla Grodd (1) 16 Robin (3) 16 Grid 16 1,280 71.11 Level 4 XP
8-6 Green Arrow 460,542 18 1,280 1,411 78.39 5,588 310.44 Deadshot (Marksman) (4) 17 Green Arrow (2) 17 Cyborg (5) 17 Black Canary (4) 17 1,360 75.56 Level 5 XP
8-12 Doctor Fate 435,546 18 1,320 1,455 80.83 5,888 327.11 The Flash (5) 18 Robin (2) 18 Swamp Thing (3) 18 1,080 60.00 Level 5 XP
8-18 Robin (Blademaster) 487,619 18 1,360 1,499 83.28 6,188 343.78 Deadshot (Marksman) (1) 19 Swamp Thing (Primal) (3) 19 Robin (Blademaster) (1) 19 Green Arrow (5) 19 1,520 84.44 Level 5 XP
8-24 Swamp Thing (Primal) 511,911 18 1,400 1,544 85.78 6,488 360.44 Robin (4) 20 Bane (Enraged) (1) 20 Doctor Fate (3) 20 1,200 66.67 Level 5 XP
Daily Heroic Refresh Gem Cost: 1st 25, 2nd 25, 3rd 50.
Heroes Gear Slot 1 Gear Slot 2 Gear Slot 3 Gear Slot 4 Gear Slot 5
Aquaman Basic Chest/Achievements Basic Chest/Achievements Basic Chest/Achievements Basic Chest/Achievements Basic Chest/Achievements
Aquaman (Atlantean) Basic Chest/Normal 5-6 Basic Chest/Heroic 4-12 Basic Chest/Heroic 4-24 Basic Chest/Normal 5-18 Basic Chest/Heroic 5-24
Aquaman (Justice League) Arena/League Arena/League Arena/League Arena/League Arena/League
Armored Supergirl (Multiverse) Arena Arena Arena Arena Arena
Atrocitus League League League League League
Bane Basic Chests/Operations/Normal 6-12 Basic Chests/Operations/Heroic 6-24 Basic Chests/Operations/Heroic 7-12 Basic Chests/Operations/Normal 5-18 Basic Chests/Operations/Normal 8-6
Bane (Enraged) Basic Chests/Operations/Heroic 8-24 Basic Chests/Operations/Heroic 6-18 Basic Chests/Operations/Heroic 5-6 Basic Chests/Operations/Normal 7-24 Basic Chests/Operations/Normal 7-6
Batman Basic Chests/Operations/Normal 3-24/Heroic 4-12 Basic Chests/Operations/Heroic 2-6 Basic Chests/Operations/Heroic 1-6 Basic Chests/Operations/Normal 1-24/Heroic 1-18 Basic Chests/Operations/Normal 3-6/Heroic 3-12
Batman (Arkham Knight) Achievements Achievements Achievements Achievements Achievements
Batman (Batman Ninja) Arena/League Arena/League Arena/League Arena/League Arena/League
Batman (Justice League) Arena/League Arena/League Arena/League Arena/League Arena/League
Batman (Knightmare) Arena/League Arena/League Arena/League Arena/League Arena/League
Batman (Predator) Arena/League Arena/League Arena/League Arena/League Arena/League
Black Adam Arena Arena Arena Arena Arena
Black Canary Basic Chests/Operations/Normal 8-12 Basic Chests/Operations/Normal 6-6 Basic Chests/Operations/Normal 7-18 Basic Chests/Operations/Heroic 8-6 Basic Chests/Operations/Heroic 7-6
Black Canary (Sonic) Arena/League Arena/League Arena/League Arena/League Arena/League
Black Lighting (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
Blue Beetle Challenge Mode Challenge Mode Challenge Mode Challenge Mode Challenge Mode
Captain Cold Arena/League Arena/League Arena/League Arena/League Arena/League
Captain Cold (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
Catwoman Basic Chests/Operations/Heroic 3-24 Basic Chests/Operations/Normal 2-12/Heroic 2-18 Basic Chests/Operations/Heroic 1-18 Basic Chests/Operations/Normal 2-24/Heroic 4-24 Basic Chests/Operations/Normal 3-12/Heroic 5-18
Catwoman (Batman Ninja) Arena/League Arena/League Arena/League Arena/League Arena/League
Catwoman (Master Thief) Operations/Normal 4-24 Operations/Normal 5-12 Operations/Heroic 6-24 Operations/Heroic 3-12 Operations/Heroic 4-12
Cheetah Challenge Mode Challenge Mode Challenge Mode Challenge Mode Challenge Mode
Cyborg Basic Chests/Operations/Heroic 2-24 Basic Chests/Operations/Normal 4-12/Heroic 7-12 Basic Chests/Operations/Heroic 5-18 Basic Chests/Operations/Normal 3-24/Heroic 4-18 Basic Chests/Operations/Normal 5-6/Heroic 8-6
Cyborg (Justice League) Arena/League Arena/League Arena/League Arena/League Arena/League
Cyborg (Unbreakable) Basic Chests/Operations/Heroic 6-6 Basic Chests/Operations/Normal 4-6 Basic Chests/Operations/Heroic 3-18 Basic Chests/Operations/Heroic 2-18 Basic Chests/Operations/Normal 4-24
Deadshot Basic Chests/Operations/Heroic 1-12 Basic Chests/Operations/Normal 3-6/Heroic 5-6 Basic Chests/Operations/Heroic 1-24 Basic Chests/Operations/Normal 2-6/Heroic 2-24 Basic Chests/Operations/Normal 3-18/Heroic 6-12
Deadshot (Marksman) Basic Chests/Heroic 8-18 Basic Chests/Normal 7-12 Basic Chests/Heroic 7-18 Basic Chests/Heroic 8-6 Basic Chests/Normal 8-12
Doctor Fate Basic Chests/Operations/Normal 6-18 Basic Chests/Operations/Normal 7-24 Basic Chests/Operations/Heroic 8-24 Basic Chests/Operations/Heroic 7-12 Basic Chests/Operations/Normal 8-12
Doctor Fate (Soulstealer) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Firestorm Achievements Achievements Achievements Achievements Achievements
Gorilla Grodd Basic Chests/Operations/Normal 4-12/Heroic 7-24 Basic Chests/Operations/Normal 1-24/Heroic 1-12 Basic Chests/Operations/Heroic 2-12 Basic Chests/Operations/Heroic 3-6 Basic Chests/Operations/Normal 2-18/Heroic 5-24
Gorilla Grodd (Telekinetic) Basic Chests/Operations/Normal 8-18 Basic Chests/Operations/Heroic 7-18 Basic Chests/Operations/Normal 6-24 Basic Chests/Operations/Heroic 6-12 Basic Chests/Operations/Heroic 5-6
Green Arrow Basic Chests/Operations/Heroic 5-12 Basic Chests/Operations/Normal 4-18/Heroic 7-6 Basic Chests/Operations/Normal 5-24/Heroic 8-6 Basic Chests/Operations/Heroic 7-18 Basic Chests/Operations/Heroic 6-18/Heroic 8-18
Green Arrow (Ace) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Green Arrow (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
Green Lantern Arena Arena Arena Arena Arena
Green Lantern (Emerald) Basic Chests/Operations/Heroic 4-24 Basic Chests/Operations/Heroic 3-24 Basic Chests/Operations/Heroic 6-12 Basic Chests/Operations/Normal 5-12 Basic Chests/Operations/Normal 5-24
Green Lantern (John Stewart) League League League League League
Grid Arena Arena Challenge Mode Challenge Mode Heroic 7-24
Harley Quinn Basic Chests/Operations/Heroic 3-6 Basic Chests/Operations/Normal 1-18/Heroic 3-18 Basic Chests/Operations/Normal 2-18/Heroic 4-6 Basic Chests/Operations/Heroic 2-12 Basic Chests/Operations/Normal 1-6/Heroic 1-24
Harley Quinn (Batman Ninja) Arena/League Arena/League Arena/League Arena/League Arena/League
Harley Quinn (Heartbreaker) Achievements Achievements Achievements Achievements Achievements
Harley Quinn (Suicide Squad) Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements
Harley Quinn (Unhinged) Basic Chests/Heroic 4-6 Basic Chests/Heroic 3-12 Basic Chests/Normal 3-24 Basic Chests/Heroic 4-18 Basic Chests/Normal 4-12
Hellboy Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Lord Joker (Batman Ninja) Arena/League Arena/League Arena/League Arena/League Arena/League
Nightwing Arena Arena Arena Arena Arena
Poison Ivy (Entangling) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Poison Ivy (Flora) Basic Chests/Heroic 6-12 Basic Chests/Heroic 6-24 Basic Chests/Normal 5-12 Basic Chests/Heroic 5-24 Basic Chests/Normal 6-6
Power Girl League League League League League
Raiden Challenge Mode Challenge Mode Challenge Mode Challenge Mode Challenge Mode
Red Hood League League League League League
Robin Basic Chests/Operations/Heroic 4-18 Basic Chests/Operations/Normal 6-18/Heroic 8-12 Basic Chests/Operations/Normal 5-18/Heroic 7-24 Basic Chests/Operations/Normal 7-6/Heroic 8-24 Basic Chests/Operations/Heroic 5-12
Robin (Batman Ninja) Arena/League Arena/League Arena/League Arena/League Arena/League
Robin (Blademaster) Basic Chests/Operations/Heroic 8-18 Basic Chests/Operations/Normal 7-12 Basic Chests/Operations/Normal 8-24 Basic Chests/Operations/Heroic 6-6 Basic Chests/Operations/Heroic 7-24
Scarecrow Basic Chests/Operations/Normal 2-12/Heroic 4-6 Basic Chests/Operations/Heroic 2-24 Basic Chests/Operations/Normal 1-6/Heroic 1-12 Basic Chests/Operations/Heroic 3-18 Basic Chests/Operations/Normal 1-18/Heroic 2-6
Scarecrow (Horrific) Arena/Normal 5-6/League Arena/Heroic 5-18/League Arena/Normal 6-6/League Arena/Heroic 6-18/League Arena/Heroic 4-18/League
Silver Banshee Challenge Mode Challenge Mode Challenge Mode Challenge Mode Challenge Mode
Starfire (Energized) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Sub-Zero Store Hero Pack/Challenge Mode Store Hero Pack/Challenge Mode Store Hero Pack/Challenge Mode Store Hero Pack/Challenge Mode Store Hero Pack/Challenge Mode
Supergirl (Dark) Arena/League Arena/League Arena/League Arena/League Arena/League
Supergirl (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
Supergirl (Powered) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Superman Basic Chests/Operations/Normal 3-18/Heroic 3-12 Basic Chests/Operations/Normal 2-6/Heroic 1-18 Basic Chests/Operations/Heroic 4-24 Basic Chests/Operations/Heroic 4-6 Basic Chests/Operations/Heroic 2-18
Superman (Armored) Achievements Achievements Achievements Achievements Achievements
Superman (BvS) Achievements Achievements Achievements Achievements Achievements
Superman (Classic) Arena Special Event Arena Special Event Arena Special Event Arena Special Event Arena Special Event
Swamp Thing Basic Chests/Operations/Normal 6-24 Basic Chests/Operations/Heroic 6-6 Basic Chests/Operations/Heroic 8-12 Basic Chests/Operations/Heroic 5-12 Basic Chests/Operations/Normal 7-18
Swamp Thing (Primal) Basic Chests/Operations/Heroic 7-18 Basic Chests/Operations/Normal 8-6 Basic Chests/Operations/Heroic 8-18 Basic Chests/Operations/Heroic 6-24 Basic Chests/Operations/Normal 8-24
The Flash Basic Chests/Operations/Heroic 2-6 Basic Chests/Operations/Normal 1-12/Heroic 1-6 Basic Chests/Operations/Heroic 3-6 Basic Chests/Operations/Normal 4-6/Heroic 5-24 Basic Chests/Operations/Normal 4-18/Heroic 8-12
The Flash (Justice League) Arena Arena Arena Arena Arena
The Flash (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
The Flash (Speedforce) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
The Joker Basic Chests/Operations/Heroic 5-24 Basic Chests/Operations/Normal 6-12 Basic Chests/Operations/Normal 8-18 Basic Chests/Operations/Heroic 7-6 Basic Chests/Operations/Normal 7-12
The Joker (Last Laugh) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
The Reverse Flash League League League League League
White Canary (Multiverse) Arena/League Arena/League Arena/League Arena/League Arena/League
Wonder Woman Basic Chests/Operations/Normal 1-12/Heroic 1-24 Basic Chests/Operations/Heroic 2-12 Basic Chests/Operations/Heroic 4-12 Basic Chests/Operations/Normal 3-12/Heroic 1-6 Basic Chests/Operations/Normal 2-24/Heroic 3-24
Wonder Woman (Amazon) Achievements Achievements Achievements Achievements Achievements
Wonder Woman (Mythic) Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements Store Hero Pack/Achievements
Wonder Woman (Warrior Queen) Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League Challenge Mode/League
Daily Resource Refresh Gem Cost: 1st 20, 2nd 20, 3rd 20.
Monday Might Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,031 14,195 28,522 55,870 93,511 146,918 231,750 300,201
Tuesday Agility Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,340 15,347 28,293 55,531 87,650 125,217 206,228 272,895
Wednesday Tech Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,112 14,808 27,958 67,434 102,206 152,551 233,689 324,541
Thursday Meta Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,109 15,531 28,965 65,379 92,867 145,217 225,517 287,134
Friday Arcane Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,552 16,081 29,493 64,098 102,132 144,513 211,539 315,557
Rewards
Energy Cost 6 6 6 6 6 6 6 6 Class Value
XP Capsule Level 1 2 1 1 2 1 50
XP Capsule Level 2 5 6 2 1 1 1 100
XP Capsule Level 3 3 7 5 3 4 2 2 200
XP Capsule Level 4 1 3 5 4 3 2 750
XP Capsule Level 5 1 3 3 1,500
XP Capsule Level 6 1 3,000
Total XP 600 1,250 2,350 3,400 4,450 5,500 7,200 9,400
Total XP/Cycle 1,800 3,750 7,050 10,200 13,350 16,500 21,600 28,200
Total XP/Daily 7,200 15,000 28,200 40,800 53,400 66,000 86,400 112,800
Saturday Random Class XP Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,012 14,165 27,752 63,055 85,302 148,459 239,217 307,956
Energy Cost 6 6 6 6 6 6 6 6 Basic Value
XP Capsule Level 1 2 1 1 2 1 50
XP Capsule Level 2 5 6 2 1 1 1 100
XP Capsule Level 3 3 7 5 3 4 2 2 200
XP Capsule Level 4 1 3 5 4 3 2 750
XP Capsule Level 5 1 3 3 1,500
XP Capsule Level 6 1 3,000
Sunday Credits Mission
Mission 1 2 3 4 5 6 7 8
Threat 4,035 14,277 25,378 56,264 82,544 139,791 225,189 293,716
Daily League Missions

Upgraded Arsenal - Use Gear Material to upgrade any piece of gear


Rewards
Tier Gear Material
Credits Gear Material League Medals
1 5,000 1,300 40 3
2 15,000 1,400 45 5
3 35,000 1,600 50 8
4 50,000 2,000 60 10
5 75,000 3,500 70 15
6 100,000 4,500 85 20

Lessons Learned - Earn XP for any hero


Rewards
Tier XP Earned
Credits Gear Material League Medals
1 150,000 1,300 40 3
2 300,000 1,400 45 5
3 600,000 1,600 50 8
4 1,000,000 2,000 60 10
5 2,000,000 3,500 70 15
6 4,000,000 4,500 85 20

Evolution - Any Mode: Complete battles using any Methahuman Hero


Test Your Might - Any Mode: Complete battles using any Might Hero
Technical Hurdle - Any Mode: Complete battles using any Tech Hero
Mystic Arts - Any Mode: Complete battles using any Arcane Hero
Off To The Races - Any Mode: Complete battles using any Agility Hero
Battles Rewards
Tier
Completed Credits Gear Material League Medals
1 150 1,000 30 3
2 300 1,200 35 5
3 450 1,400 40 8
4 600 1,800 45 10
5 750 2,400 50 15
6 900 3,500 70 20
[1] Maximum 100%

[2] Maximum 75%

[3] Maximum 75%

[4] Maximum 300%

[5] Maximum 70%

[6] Maximum 75%

[7] Maximum 75%

[8] Maximum 75%

[9] Maximum 60%

[10] Maximum 75%

[11] Time shown is in minutes and percent of seconds of 60.


Exp. 28:34 = 28.57
(34 secs is 566667% of 60)
For Calculations this needed to be done.

[12] Time shown is in minutes and percent of seconds of 60.


Exp. 57:08 = 57.13
(08 secs is 133333% of 60)
For Calculations this needed to be done.

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