Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
Your opponent must subtract 1 from the Attacks characteristic of enemy CHARACTERS whilst
they are within 6" of the bearer (to a minimum of 1). In addition, in missions that use victory
Auric Shackles
points, if the bearer slays the enemy Warlord in the Fight phase, you score an additional D3
victory points.
Inspirational
You can re-roll hit rolls of 1 made for friendly ADEPTUS CUSTODES units within 6" of this model.
Fighter
Shield-Captain 6" 2+ 2+ 5 5 6 5 9 2+
Sentinel Blade
12" Pistol 2 4 0 1
(Ranged)
Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
BIKER model only. This model has a 3+ invulnerable save. In addition, you can re-roll failed
Auric Aquilis
charge rolls made for this model.
Implacable When this model Advances, add 6" to its Move characteristic for that Movement phase instead
Vanguard of rolling a dice.
Inspirational You can re-roll hit rolls of 1 made for friendly ADEPTUS CUSTODES units within 6" of this
Fighter model.
Shield-Captain on Dawneagle
14" 2+ 2+ 5 6 7 5 9 2+
Jetbike
Hurricane Rapid
24" 4 0 1 -
bolter Fire 6
Interceptor You can re-roll failed wound rolls for this weapon on a turn in
Melee Melee +1 -3 D3
Lance which the bearer made a successful charge
Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
Custodian 6" 2+ 2+ 5 5 3 3 8 2+
Guardian Spear
Melee Melee +1 -3 D3
(Melee)
Sentinel Blade
Melee Melee User -3 D3
(Melee)
Sentinel Blade
12" Pistol 2 4 0 1
(Ranged)
Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
Custodian 6" 2+ 2+ 5 5 3 3 8 2+
Guardian Spear
Melee Melee +1 -3 D3
(Melee)
Sentinel Blade
Melee Melee User -3 D3
(Melee)
Sentinel Blade
12" Pistol 2 4 0 1
(Ranged)
Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
Custodian 6" 2+ 2+ 5 5 3 3 8 2+
Weapon Range Type S AP D Abilities Ref
Guardian Spear
Melee Melee +1 -3 D3
(Melee)
Sentinel Blade
Melee Melee User -3 D3
(Melee)
Sentinel Blade
12" Pistol 2 4 0 1
(Ranged)
Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a
Aegis of The
D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
Emperor
mortal wound is ignored.
Implacable When this model Advances, add 6" to its Move characteristic for that Movement phase instead of
Vanguard rolling a dice.
Vertus
14" 2+ 2+ 5 6 4 4 9 2+
Praetor
Rapid
Hurricane bolter 24" 4 0 1 -
Fire 6
You can re-roll failed wound rolls for this weapon on a turn in
Interceptor Lance Melee Melee +1 -3 D3
which the bearer made a successful charge
Add 1 to all hit rolls made for this weapon against targets
Salvo Launcher Heavy
24" 7 -1 D3 that can FLY. Subtract 1 from the hit rolls made for this
(Flakkburst) D3
weapon against all other targets
Salvo Launcher You can re-roll failed wound rolls for this weapon if the target
24" Heavy 1 8 -4 D6
(Melta) is a VEHICLE
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a
Atomantic Cascade
6, it explodes and each unit within 6" suffers D6 mortal wounds.
Reinforced
This model has a 4+ invulnerable save.
Atomantic Barriers
If this model remains stationary during its Movement phase, it can shoot its Spiculus bolt
Spiculus Volley
launcher twice in the following Shooting phase.
Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and the
Unyielding Ancient
wound is not lost.
Telemon Heavy
* * * 9 8 15 4 10 2+
Dreadnought
Spiculus Bolt
24" Heavy 5 5 -2 1
Launcher
Telemon Caestus Melee Melee x2 -3 3 Re-roll wound rolls of 1 for attacks with this weapon
Twin Plasma Ejector 8" Heavy 2d6 7 -3 1 This weapon hits its target automatically
Force Rules
Aegis of the Emperor: Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.
In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
Sworn Guardians: If your army is Battle-forged, all INFANTRY and BIKER units in ADEPTUS CUSTODES Detachments gain this ability.
A unit with this ability that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are
more enemy models within range of the same objective marker. If an enemy unit within range of the same objective marker has a similar ability,
then the objective marker is controlled by the player who has the most models within range of it as normal.
The Emperor's Chosen: If your army is Battle-forged, all INFANTRY and BIKER units in ADEPTUS CUSTODES Detachments gain this ability.
Selection Rules
Beta Rules: Units marked with "(Beta)" use rules that reflect an early version of the development process and are entirely experimental and
subject to change in future publications. As such, these units are best tested with the agreement of all players involved.